- <%= for post <- @posts do %>
- <.link class="group carousel-item relative" navigate={~p"/news/#{post.id}"}>
-
-
-
-
- <%= post.title %>
-
-
-
- <% end %>
+ <%= for post <- @posts do %>
+ <.link class="group carousel-item relative" navigate={~p"/news/#{post.id}"}>
+
+
+
+
+
+ <%= post.title %>
+
+
+
+ <% end %>
<%!--
diff --git a/lib/wanderer_app_web/live/access_lists/access_lists_live.ex b/lib/wanderer_app_web/live/access_lists/access_lists_live.ex
index 33dd5b16..9e42f010 100755
--- a/lib/wanderer_app_web/live/access_lists/access_lists_live.ex
+++ b/lib/wanderer_app_web/live/access_lists/access_lists_live.ex
@@ -225,7 +225,8 @@ defmodule WandererAppWeb.AccessListsLive do
"add_members",
%{"member_id" => member_id} = _params,
%{assigns: assigns} = socket
- ) when is_binary(member_id) and member_id != "" do
+ )
+ when is_binary(member_id) and member_id != "" do
member_option =
assigns.member_search_options
|> Enum.find(&(&1.value == member_id))
@@ -252,7 +253,7 @@ defmodule WandererAppWeb.AccessListsLive do
socket
|> assign(access_lists: access_lists |> Enum.map(fn acl -> map_ui_acl(acl, nil) end))}
- error ->
+ _error ->
{:noreply,
socket
|> put_flash(
diff --git a/lib/wanderer_app_web/live/maps/map_audit_live.ex b/lib/wanderer_app_web/live/maps/map_audit_live.ex
index d815008e..e3c208ef 100755
--- a/lib/wanderer_app_web/live/maps/map_audit_live.ex
+++ b/lib/wanderer_app_web/live/maps/map_audit_live.ex
@@ -169,19 +169,4 @@ defmodule WandererAppWeb.MapAuditLive do
_ -> socket
end
end
-
- defp map_ui_character(character) do
- character
- |> Map.take([
- :id,
- :eve_id,
- :name,
- :corporation_id,
- :corporation_name,
- :corporation_ticker,
- :alliance_id,
- :alliance_name,
- :alliance_ticker
- ])
- end
end
diff --git a/lib/wanderer_app_web/live/maps/maps_live.ex b/lib/wanderer_app_web/live/maps/maps_live.ex
index 47d9dcaa..27590cc9 100644
--- a/lib/wanderer_app_web/live/maps/maps_live.ex
+++ b/lib/wanderer_app_web/live/maps/maps_live.ex
@@ -107,7 +107,7 @@ defmodule WandererAppWeb.MapsLive do
subscription_form = %{
"plan" => "omega",
"period" => "1",
- "characters_limit" => "100",
+ "characters_limit" => "300",
"hubs_limit" => "10",
"auto_renew?" => true
}
diff --git a/priv/repo/data/invGroups.csv b/priv/repo/data/invGroups.csv
index 4c724ff1..4fb6fb64 100644
--- a/priv/repo/data/invGroups.csv
+++ b/priv/repo/data/invGroups.csv
@@ -1490,6 +1490,7 @@ groupID,categoryID,groupName,iconID,useBasePrice,anchored,anchorable,fittableNon
4714,25,Non-Interactable Asteroids,None,0,1,0,0,0
4716,17,Abyssal Battlefield Filament Materials,None,1,0,0,0,1
4717,17,CD Filaments,None,0,0,0,0,1
+4719,2,Rift,None,0,1,0,0,0
4725,2118,Sequence Binders,None,0,0,0,0,1
4726,2118,Ship SKIN Design Element,None,0,0,0,0,1
4729,2143,Colony Reagents,None,1,0,0,0,1
@@ -1512,6 +1513,16 @@ groupID,categoryID,groupName,iconID,useBasePrice,anchored,anchorable,fittableNon
4777,87,Structure Light Fighter,None,0,0,0,0,1
4778,87,Structure Support Fighter,None,0,0,0,0,1
4779,87,Structure Heavy Fighter,None,0,0,0,0,1
+4795,11,Asteroid Angel Cartel Officer Cruiser,None,0,0,0,0,0
+4796,11,Asteroid Angel Cartel Officer Frigate,None,0,0,0,0,0
+4797,11,Asteroid Blood Raiders Officer Cruiser,None,0,0,0,0,0
+4798,11,Asteroid Blood Raiders Officer Frigate,None,0,0,0,0,0
+4799,11,Asteroid Guristas Officer Cruiser,None,0,0,0,0,0
+4800,11,Asteroid Guristas Officer Frigate,None,0,0,0,0,0
+4801,11,Asteroid Sansha's Nation Officer Cruiser,None,0,0,0,0,0
+4802,11,Asteroid Sansha's Nation Officer Frigate,None,0,0,0,0,0
+4803,11,Asteroid Serpentis Officer Cruiser,None,0,0,0,0,0
+4804,11,Asteroid Serpentis Officer Frigate,None,0,0,0,0,0
350858,350001,Infantry Weapons,None,1,0,0,0,0
351064,350001,Infantry Dropsuits,None,1,0,0,0,0
351121,350001,Infantry Modules,None,1,0,0,0,0
diff --git a/priv/repo/data/invTypes.csv b/priv/repo/data/invTypes.csv
index e3259fa6..8c8df467 100644
--- a/priv/repo/data/invTypes.csv
+++ b/priv/repo/data/invTypes.csv
@@ -4289,4 +4289,95967 @@ Modeled after the Class B military blouses found in several modern navies, the m
Modeled after the Class B military blouses found in several modern navies, the ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10691,None,0
4063,1089,Women's 'Sterling' Dress Blouse (dust),"Designer: Sennda of Emrayur
-Modeled after the Class B military blouses found in several modern navies, the desert-worn dust-colored ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintain
\ No newline at end of file
+Modeled after the Class B military blouses found in several modern navies, the desert-worn dust-colored ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, and fringed with pure white edges on all edges and pockets.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10692,None,0
+4064,1089,Women's 'Sterling' Dress Blouse (olive),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the dark olive green ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, and fringed with pure white edges on all edges and pockets.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10700,None,0
+4065,1089,Women's 'Sterling' Dress Blouse (platinum),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10696,None,0
+4066,1089,Women's 'Quafe' T-shirt YC 113,"Strut around in style with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 113 Impetus Annual Holoreel Convention.
+
+Note: Quafe Commemorative Casual Wear is not a protective device and is intended for cosmetic use only.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1406,10237,None,0
+4067,1089,Men's 'Quafe' T-shirt YC 113,"Strut around in style with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 113 Impetus Annual Holoreel Convention.
+
+Note: Quafe Commemorative Casual Wear is not a protective device and is intended for cosmetic use only.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1398,10238,None,0
+4068,1089,Men's 'Sterling' Dress Shirt (Ishukone Special Edition),"Designer: Sennda of Emrayur
+
+Most commonly worn by officers of Ishukone Watch, this crisp, stylized military uniform shirt bears their distinctive mark. Along with their variant of the Scorpion-class battleship, the Ishukone Watch line of clothing reveals a growing diversity in the corporation's offering. As one of the first organizations to embrace the aurum currency, they hope to reach out directly to the capsuleer community with high-end commodities.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10248,None,0
+4069,1090,Women's 'Impress' Skirt (marine),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in a late night blue, fringed with pure white lines, while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10586,None,0
+4070,1090,Women's 'Impress' Skirt (matte black),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in a matte shade dark as night while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10587,None,0
+4071,1090,Women's 'Impress' Skirt (matte blue),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in a calming matte blue while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10588,None,0
+4072,1090,Women's 'Impress' Skirt (matte red),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in a rousing matte red while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10589,None,0
+4073,1090,Women's 'Impress' Skirt (red gold),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in contrasting tones of midnight black and bright, dominant red, all fringed with a fine golden line, while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10590,None,0
+4074,1090,Women's 'Impress' Skirt (silver),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in perfect cool silver, fringed with a single line of brightness, while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10591,None,0
+4075,1090,Women's 'Impress' Skirt (white),"Designer: House of Ranai
+
+Move with confidence in our two-toned Resothane and spider-silk blend ""Impress"" skirt. Subtle detailing flatters the figure in a crisp, unspoiled white while unobtrusive back pockets preserve the slim-line silhouette.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10592,None,0
+4076,1090,Women's 'Structure' Skirt (black/red),"Designer: Vallou
+
+Look sharp and competent in any situation. Our black and red ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10594,None,0
+4077,366,Acceleration Gate (Precise),"Acceleration gate technology reaches far back to the expansion era of the empires that survived the great EVE gate collapse. While their individual setup might differ in terms of ship size they can transport and whether they require a certain passkey or code to be used, all share the same fundamental function of hurling space vessels to a destination beacon within solar system boundaries.
+
",100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20171,2341
+4078,1090,Women's 'Structure' Skirt (camouflage),"Designer: Vallou
+
+Look sharp and competent in any situation. Our camouflage ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10597,None,0
+4085,1090,Women's 'Structure' Skirt (black),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10593,None,0
+4086,1092,Short Pixie Hair,NO DESCRIPTION!,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10231,None,0
+4088,1092,Curly Shoulder Length,NO DESCRIPTION!,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10232,None,0
+4089,314,Clearance Papers,These clearance papers allow the bearer access to the cluster's most expert career training advisors.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+4090,280,Large Crates of Quafe,"Quafe is the name of the most popular soft drink in the universe, manufactured by a Gallentean company bearing the same name. Like so many soft drinks, it was initially intended as a medicine for indigestion and tender stomachs, but the refreshing effects of the drink appealed to everyone and the drink quickly became tremendously popular. Quafe is one of the best recognized brands in the whole EVE universe and can be found in every corner of it.",500.0000000000,500.0000000000,0E-10,1,None,50.0000,1,None,1191,None,0
+4091,284,Large Crates of Ectoplasm,"Used for the making of the liquid inside starship pilot pods, this thick goo is made primarily out of used cell membranes.",100.0000000000,500.0000000000,0E-10,1,None,900.0000,1,None,1199,None,0
+4093,1118,Surface Command Center Prefab Unit,This prefab unit self assembles into the Surface Command Center.,10000.0000000000,100000.0000000000,0E-10,1,None,22500000.0000,0,None,2875,None,0
+4096,1092,Hair_Stubble_01,NO DESCRIPTION!,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10233,None,0
+4097,1088,Men's 'Field Marshal' Coat,"Designer: Vallou
+
+Outerwear for the discerning gentleman officer, our ""Field Marshal"" coat is an essential part of any commandant's wardrobe. Whether commanding troops in the field or inspecting facilities, command respect while remaining comfortable and secure. Our patented polycel and silk mix offers durability and softness, and we've gone the extra length with a weather-fast Kruna-wool lining for added warmth.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10235,None,0
+4098,1088,Men's 'Esquire' Coat,"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves allow you to display your corporate rank for all to see. The contrasting yoke broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10236,None,0
+4099,226,Amarr Factory Outpost,"Generally utilized in deep space scenarios, Amarr Factory Outposts are structures dedicated to the swift and efficient manufacture of ships and modules. These outposts are most often built, maintained and owned by capsuleer organizations.",0E-10,0E-10,0E-10,1,4,None,0,None,None,24,2785
+4100,226,Caldari Research Outpost,A Caldari research outpost.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2784
+4101,1090,Women's 'Structure' Skirt (black/white),"Designer: Vallou
+
+Look sharp and competent in any situation. Our black and white ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10595,None,0
+4102,1090,Women's 'Structure' Skirt (blue),"Designer: Vallou
+
+Look sharp and competent in any situation. Our blue ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10596,None,0
+4103,1090,Women's 'Structure' Skirt (graphite),"Designer: Vallou
+
+Look sharp and competent in any situation. Our graphite gray ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10598,None,0
+4104,1090,Women's 'Structure' Skirt (gray),"Designer: Vallou
+
+Look sharp and competent in any situation. Our gray ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10599,None,0
+4105,1090,Women's 'Structure' Skirt (gray stripes),"Designer: Vallou
+
+Look sharp and competent in any situation. Our gray striped ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10600,None,0
+4106,1090,Women's 'Structure' Skirt (green),"Designer: Vallou
+
+Look sharp and competent in any situation. Our green ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10601,None,0
+4107,1090,Women's 'Structure' Skirt (green/black),"Designer: Vallou
+
+Look sharp and competent in any situation. Our green and black ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10602,None,0
+4108,1090,Women's 'Structure' Skirt (green stripes),"Designer: Vallou
+
+Look sharp and competent in any situation. Our green striped ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10603,None,0
+4109,1090,Women's 'Structure' Skirt (khaki),"Designer: Vallou
+
+Look sharp and competent in any situation. Our khaki ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10604,None,0
+4110,1090,Women's 'Structure' Skirt (marine),"Designer: Vallou
+
+Look sharp and competent in any situation. Our marine ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10605,None,0
+4111,1090,Women's 'Structure' Skirt (matte black),"Designer: Vallou
+
+Look sharp and competent in any situation. Our matte black ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10606,None,0
+4112,1090,Women's 'Structure' Skirt (red),"Designer: Vallou
+
+Look sharp and competent in any situation. Our red ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10607,None,0
+4113,1090,Women's 'Structure' Skirt (red leather),"Designer: Vallou
+
+Look sharp and competent in any situation. Our red leather ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10608,None,0
+4114,1090,Women's 'Structure' Skirt (red stripes),"Designer: Vallou
+
+Look sharp and competent in any situation. Our red striped ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10609,None,0
+4115,1090,Women's 'Structure' Skirt (white stripes),"Designer: Vallou
+
+Look sharp and competent in any situation. Our white striped ""Structure"" skirt wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design is the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,10610,None,0
+4116,1091,Women's 'Minima' Heels (black/gold),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in darkest black; while an elegant golden version of our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10612,None,0
+4117,1091,Women's 'Minima' Heels (black/red),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in darkest black; while a sultry red version of our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10613,None,0
+4118,1091,Women's 'Minima' Heels (blue),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in heavenly blue; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10614,None,0
+4119,1091,Women's 'Minima' Heels (gold),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in regal gold; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10615,None,0
+4120,1091,Women's 'Minima' Heels (graphite/white),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets modern sensibilities with slick patent leather in matte graphite; our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10616,None,0
+4121,1091,Women's 'Minima' Heels (green/black),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in forest green; while a classy black version of our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10617,None,0
+4122,1091,Women's 'Minima' Heels (matte black),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated matte elegance meets modern sensibilities with slick patent leather dark as ochre; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10618,None,0
+4123,1091,Women's 'Minima' Heels (matte red),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated matte elegance meets modern sensibilities with slick patent leather in eye-catching red; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10619,None,0
+4124,1091,Women's 'Minima' Heels (red),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in burning red; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10620,None,0
+4125,1091,Women's 'Minima' Heels (silver),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in glowing silver; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10621,None,0
+4126,1091,Women's 'Minima' Heels (turquoise),"Designer: Vallou
+
+For a traditional look with easy sex appeal, look no further than our ""Minima"" heels. Understated elegance meets the luster of modern sensibilities with slick patent leather in oceanic turquoise; while our trademark ""V"" clasp securing the ankle assures the highest Vallou quality.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10622,None,0
+4127,1091,Women's 'Greave' Boots (black/gold),"Designer: House of Ranai
+
+Who says military dress has to be unflattering? Step out in style with the luster of our ""Greave"" high-heeled boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather, black as night, wraps up to your knee, while the regal gold of our structured flexible ribbing at the back provides for easy on-and-off.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10624,None,0
+4128,1091,Women's 'Greave' Boots (brown),"Designer: House of Ranai
+
+Who says military dress has to be unflattering? Step out in style in the gorgeous natural autumn brown of our lustrous ""Greave"" high-heeled boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather wraps up to your knee, while the structured flexible ribbing at the back provides for easy on-and-off.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10625,None,0
+4129,1091,Women's 'Greave' Boots (matte brown),"Designer: House of Ranai
+
+Who says military dress has to be unflattering? Step out in style in our ""Greave"" high-heeled boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather wraps up to your knee, while the structured flexible ribbing at the back provides for easy on-and-off.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10626,None,0
+4130,1091,Women's 'Greave' Boots (matte gray),"Designer: House of Ranai
+
+Who says military dress has to be unflattering? Step out in style in the cool gray of our ""Greave"" high-heeled matte boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather wraps up to your knee, while the structured flexible ribbing at the back provides for easy on-and-off.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10627,None,0
+4131,1091,Women's 'Greave' Boots (red),"Designer: House of Ranai
+
+Who says military dress has to be unflattering? Step out in style in the sensuous, sultry red of our lustrous ""Greave"" high-heeled boots, inspired by the gaiters of yesteryear's foot-soldier. Slick leather wraps up to your knee, while the structured flexible ribbing at the back provides for easy on-and-off.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10628,None,0
+4132,1091,Women's 'Mystrioso' Boots (black/white),"Designer: Sennda of Emrayur
+
+In a complicated world, relax in simplicity in our ""Mystrioso"" boots. In a stark play of contrasts, dark black leather uppers flatter any ensemble, while a pure white toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10630,None,0
+4133,1091,Women's 'Mystrioso' Boots (brown/black),"Designer: Sennda of Emrayur
+
+In a complicated world, relax in simplicity in our ""Mystrioso"" boots. Natural brown leather uppers flatter any ensemble, while a pitch black toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10631,None,0
+4134,1091,Women's 'Mystrioso' Boots (red),"Designer: Sennda of Emrayur
+
+In a complicated world, relax in simplicity in our ""Mystrioso"" boots. In a storm of sensuous red, leather uppers flatter any ensemble, while the toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10632,None,0
+4135,1091,Women's 'Mystrioso' Boots (white/black),"Designer: Sennda of Emrayur
+
+In a complicated world, relax in simplicity in our ""Mystrioso"" boots. Soft white leather uppers flatter any ensemble, while a pitch black toe platform provides height without strain. The transparent prismatic resin heel adds a touch of intrigue to the understated design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,10633,None,0
+4136,1088,Women's 'Executor' Coat (black),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in a perfect tone of professional black. The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10636,None,0
+4137,1088,Women's 'Executor' Coat (graphite),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in an unyielding graphite gray. The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10638,None,0
+4138,1088,Women's 'Executor' Coat (green/gold),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in pure black, with a subtle touch of regal gold fringes. The contrasting yoke, with its green and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10639,None,0
+4139,1088,Women's 'Executor' Coat (matte blue),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in soothing matte blue . The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10640,None,0
+4140,1088,Women's 'Executor' Coat (matte red),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in a dominating matte red. The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10641,None,0
+4141,1088,Women's 'Executor' Coat (red/gold),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression in pure black, with a subtle touch of regal gold fringes. The contrasting yoke, with its aggressive red, and the black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10642,None,0
+4142,1088,Women's 'Executor' Coat (silver),"Designer: House of Ranai
+
+In today's cutthroat political environment, maintaining a commanding presence is essential. Lead from the front in our high-collared Resothane and spider-silk ""Executor"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression, presented in stark, powerful silver. The contrasting yoke and black silk detailing build a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10643,None,0
+4143,1088,Women's 'Structure' Dress (black),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a striking glossy deep black, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10644,None,0
+4144,1088,Women's 'Structure' Dress (black/white),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, in a stunning contrast of midnight black and bone white, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10645,None,0
+4145,1088,Women's 'Structure' Dress (brown),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a natural autumn matte brown for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10647,None,0
+4146,1088,Women's 'Structure' Dress (gold/black),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a glossy midnight black with immaculate golden fringes, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10648,None,0
+4147,53,Dual Heavy Pulse Laser II,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,11207
+4148,133,Dual Heavy Pulse Laser II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,360,None,0
+4149,1088,Women's 'Structure' Dress (graphite),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a dark, unyielding graphite gray, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10649,None,0
+4150,1088,Women's 'Structure' Dress (green),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in the gloss of a majestic dark natural green, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10650,None,0
+4151,1088,Women's 'Structure' Dress (matte blue),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a deep ocean matte blue, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10651,None,0
+4152,1088,Women's 'Structure' Dress (matte red),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a deep, sensuous matte red, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10652,None,0
+4153,1088,Women's 'Structure' Dress (red),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in a breathtaking burnt red, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10653,None,0
+4154,1088,Women's 'Structure' Dress (turquoise),"Designer: Vallou
+
+Look sharp and competent in any situation. Our ""Structure"" dress wraps you in soft silk-blend twill with angled silver piping to remind people who's in charge. Our latest workforce design combines our classic ""V-Line"" shirt with a utilitarian pencil skirt, all in the resplendent turquoise of deep oceans and priceless jewels, for the ultimate in everyday comfort and style. Make a statement without saying a word.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,10654,None,0
+4155,1089,Women's 'Sterling' Dress Blouse (black leather),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the black leather ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships, while the blouse's surface texture will feel cool and smooth touch. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10689,None,0
+4156,1089,Women's 'Sterling' Dress Blouse (black/white),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the stark bone-white ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, and fringed with pure black edges on all edges and pockets.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10690,None,0
+4157,1089,Women's 'Sterling' Dress Blouse (gold),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the militaristic ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher, all of whom bear the rare gold-tinged design on the edges.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10693,None,0
+4158,1089,Women's 'Sterling' Dress Blouse (graphite),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the dark graphite gray ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10694,None,0
+4159,1089,Women's 'Sterling' Dress Blouse (green satin),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the breathtaking green satin ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. To contrast with its rippling, silken flow, the blouse is anchored with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10695,None,0
+4160,1089,Women's 'Sterling' Dress Blouse (matte black),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the matte black ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10697,None,0
+4161,1089,Women's 'Sterling' Dress Blouse (matte blue),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the deep blue matte ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10698,None,0
+4162,1089,Women's 'Sterling' Dress Blouse (matte olive),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the dark matte olive ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. The blouse is adorned with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10699,None,0
+4163,1089,Women's 'Sterling' Dress Blouse (orange satin),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the stunning orange satin ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. To contrast with its rippling, silken flow, the blouse is anchored with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10701,None,0
+4164,1089,Women's 'Sterling' Dress Blouse (red satin),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the gorgeous red satin ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. To contrast with its rippling, silken flow, the blouse is anchored with traditional epaulets and a classic waist cincher.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10702,None,0
+4165,1090,Men's 'Commando' Pants (black),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette in the purest midnight black along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10750,None,0
+4166,1090,Men's 'Commando' Pants (blue),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our dark blue gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10752,None,0
+4167,1090,Men's 'Commando' Pants (gold/black),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette contrasting the regal style of golden pleats with a material of the purest midnight black along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10753,None,0
+4168,1090,Men's 'Commando' Pants (gray/black),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our cool gray gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pitch-black pleated front and comfort-woven lower legs offer a martial silhouette along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10754,None,0
+4169,1090,Men's 'Commando' Pants (brown camo),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette in a mix of natural brown and authentic martial camo, along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10755,None,0
+4170,1090,Men's 'Commando' Pants (green camo),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette in a mix of forest green and authentic martial camo, along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10756,None,0
+4171,1090,Men's 'Commando' Pants (red/black),"Designer: Sennda of Emrayur
+
+Whether ranking officer or rank-and-file, look prepared and professional in our gartered ""Commando"" pants. Our classic soft wool blend affords comfort, and the pleated front and comfort-woven lower legs offer a martial silhouette contrasting a martial streak of bright red with a material of the purest midnight black along with an ease of movement that would please any career soldier. Show them you mean business: Go Commando.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,10757,None,0
+4172,1091,Men's 'Lockstep' Boots (true black),"Designer: House of Ranai
+
+Life on the cutting edge doesn't have to be harsh. Our ""Lockstep"" military gentleman's boots enfold your feet in the true night black of soft genuine leather, with reinforced toes and metal heel caps for protection. Pressure-sensitive gel insoles provide comfort and regulate temperature, while our patented limited-magnetic closure ensures a comfortable, custom fit.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10759,None,0
+4173,1091,Men's 'Lockstep' Boots (worn brown),"Designer: House of Ranai
+
+Life on the cutting edge doesn't have to be harsh. Our ""Lockstep"" military gentleman's boots enfold your feet in the worn, rugged browns of soft genuine leather, with reinforced toes and metal heel caps for protection. Pressure-sensitive gel insoles provide comfort and regulate temperature, while our patented limited-magnetic closure ensures a comfortable, custom fit.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10760,None,0
+4174,1091,Men's 'Precision' Boots (brown),"Designer: Vallou
+
+Even the strongest commander needs support. Our ""Precision"" collection introduces the latest in military style with these natural, rugged brown uniform boots. Polished leather outer-soles conceal a rugged grip and metal heel-caps; Veproco-treated leather uppers maintain a sleek shine no matter the environment. Our patented shock-resistant inner cushioning reduces leg strain when you need to stay on your feet, and the dual-zip front improves fit and comfort without sacrificing style. Command in confidence.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10762,None,0
+4175,1091,Men's 'Precision' Boots (gray),"Designer: Vallou
+
+Even the strongest commander needs support. Our ""Precision"" collection introduces the latest in military style with these ghostly pale gray uniform boots. Polished leather outer-soles conceal a rugged grip and metal heel-caps; Veproco-treated leather uppers maintain a sleek shine no matter the environment. Our patented shock-resistant inner cushioning reduces leg strain when you need to stay on your feet, and the dual-zip front improves fit and comfort without sacrificing style. Command in confidence.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10763,None,0
+4176,1091,Men's 'Precision' Boots (tan),"Designer: Vallou
+
+Even the strongest commander needs support. Our ""Precision"" collection introduces the latest in military style with these dusty burnt tan uniform boots. Polished leather outer-soles conceal a rugged grip and metal heel-caps; Veproco-treated leather uppers maintain a sleek shine no matter the environment. Our patented shock-resistant inner cushioning reduces leg strain when you need to stay on your feet, and the dual-zip front improves fit and comfort without sacrificing style. Command in confidence.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10764,None,0
+4177,1091,Men's 'Trench' Boots (brown),"Designer: Sennda of Emrayur
+
+Classic military style and boardroom chic come together in the natural, rugged brown of our latest footwear. Crafted of genuine calfskins, reinforced around the foot and supple at the ankle, our classic military boot features Resothane inserts for breathability. Shok-Lite lining and a subtly stacked heel provide essential support, so you never have to worry when you're thinking on your feet.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10766,None,0
+4178,1091,Men's 'Trench' Boots (gray),"Designer: Sennda of Emrayur
+
+Classic military style and boardroom chic come together in ghostly pale gray of our latest footwear. Crafted of genuine calfskins, reinforced around the foot and supple at the ankle, our classic military boot features Resothane inserts for breathability. Shok-Lite lining and a subtly stacked heel provide essential support, so you never have to worry when you're thinking on your feet.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10767,None,0
+4179,1091,Men's 'Trench' Boots (tan),"Designer: Sennda of Emrayur
+
+Classic military style and boardroom chic come together in the dusty burnt tan of our latest footwear. Crafted of genuine calfskins, reinforced around the foot and supple at the ankle, our classic military boot features Resothane inserts for breathability. Shok-Lite lining and a subtly stacked heel provide essential support, so you never have to worry when you're thinking on your feet.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,10768,None,0
+4180,1089,Men's 'Form' T-shirt (black),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our black 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10781,None,0
+4181,1089,Men's 'Form' T-shirt (blue),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our blue 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10782,None,0
+4182,1089,Men's 'Form' T-shirt (brown),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our brown 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10783,None,0
+4183,1089,Men's 'Form' T-shirt (dark blue),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark blue 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10784,None,0
+4184,1089,Men's 'Form' T-shirt (dark red),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark red 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10785,None,0
+4185,1089,Men's 'Form' T-shirt (khaki),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our khaki 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10786,None,0
+4186,1089,Men's 'Form' T-shirt (light gray),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our light gray 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10787,None,0
+4187,1089,Men's 'Form' T-shirt (olive),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our olive 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10788,None,0
+4188,1089,Men's 'Form' T-shirt (dark camo),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark camo 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10789,None,0
+4189,1089,Men's 'Form' T-shirt (desert camo),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark camo 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10790,None,0
+4190,1089,Men's 'Form' T-shirt (white),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our white 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10791,None,0
+4191,1089,Men's 'Street' Shirt (black),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this black tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10793,None,0
+4192,1089,Men's 'Street' Shirt (blue),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this blue tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10794,None,0
+4193,1089,Men's 'Street' Shirt (brown),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this brown tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10795,None,0
+4194,1089,Men's 'Street' Shirt (gray),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this gray tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10796,None,0
+4195,1089,Men's 'Street' Shirt (green),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this green tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10797,None,0
+4196,1089,Men's 'Street' Shirt (gray urban camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this grey urban camo tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10798,None,0
+4197,1089,Men's 'Street' Shirt (brown camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this brown camo tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10799,None,0
+4198,1089,Men's 'Street' Shirt (urban camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this black and white urban camo tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10800,None,0
+4199,1089,Men's 'Street' Shirt (green camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this green camo tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10801,None,0
+4200,1089,Men's 'Street' Shirt (white),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar systems, the hardy traveler must sometimes bring his accoutrements back to basics. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this white tank top bears the clear, classic lines that distinguish it as a true fashion item.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10802,None,0
+4201,1089,Women's 'Function' T-shirt (black),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our black 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10655,None,0
+4202,1089,Women's 'Function' T-shirt (blue),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our blue 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10656,None,0
+4203,1089,Women's 'Function' T-shirt (brown),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our brown 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10657,None,0
+4204,1089,Women's 'Function' T-shirt (cream),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our cream 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10658,None,0
+4205,1089,Women's 'Function' T-shirt (dark blue),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark blue 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10659,None,0
+4206,1089,Women's 'Function' T-shirt (dark red),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark red 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10660,None,0
+4207,1089,Women's 'Function' T-shirt (gray),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our gray 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10661,None,0
+4208,1089,Women's 'Function' T-shirt (green),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our green 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10662,None,0
+4209,1089,Women's 'Function' T-shirt (khaki),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our khaki 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10663,None,0
+4210,1089,Women's 'Function' T-shirt (olive),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our olive 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10664,None,0
+4211,1089,Women's 'Function' T-shirt (orange),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our orange 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10665,None,0
+4212,1089,Women's 'Function' T-shirt (dark camo),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our dark camo 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10666,None,0
+4213,1089,Women's 'Function' T-shirt (desert camo),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our desert camo 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10667,None,0
+4214,1089,Women's 'Function' T-shirt (red),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our red 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10668,None,0
+4215,1089,Women's 'Function' T-shirt (white),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our white 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10669,None,0
+4216,1089,Women's 'Avenue' Shirt (black),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this black tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10671,None,0
+4217,1089,Women's 'Avenue' Shirt (black leather),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this black leather tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10672,None,0
+4218,1089,Women's 'Avenue' Shirt (blue),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this blue tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10673,None,0
+4219,1089,Women's 'Avenue' Shirt (brown),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this brown tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10674,None,0
+4220,1089,Women's 'Avenue' Shirt (gray),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this gray tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10675,None,0
+4221,1089,Women's 'Avenue' Shirt (green),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this green tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10676,None,0
+4222,1089,Women's 'Avenue' Shirt (orange),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this orange tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10677,None,0
+4223,1089,Women's 'Avenue' Shirt (gray camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this gray camo tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10678,None,0
+4224,1089,Women's 'Avenue' Shirt (orange camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this orange camo tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10679,None,0
+4225,1089,Women's 'Avenue' Shirt (red patterned),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this red patterned tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10680,None,0
+4226,1089,Women's 'Avenue' Shirt (camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this camo tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10681,None,0
+4227,1089,Women's 'Avenue' Shirt (lined brown),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this lined brown tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10682,None,0
+4228,1089,Women's 'Avenue' Shirt (purple mesh),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this purple mesh tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10683,None,0
+4229,1089,Women's 'Avenue' Shirt (black and dark red),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this black and dark red tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10684,None,0
+4230,1089,Women's 'Avenue' Shirt (pink camo),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this pink camo tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10685,None,0
+4231,1089,Women's 'Avenue' Shirt (red),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this red tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10686,None,0
+4232,1089,Women's 'Avenue' Shirt (white),"Designer: Sennda of Emrayur
+
+In a world that spans countless settled solar system, a traveler may undergo any number of discomforts, worries and uncertainty. The basics, then, must be kept simple, reliable, and elegant in design. Made of a specially treated blend guaranteed to withstand an entire spectrum of potential uses, from relaxation to intense activity, this white tank top brings sturdy comfort wherever it is worn.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10687,None,0
+4233,1088,Men's 'Esquire' Coat (black),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in a professional, uncompromising black offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves allow you to display your corporate rank for all to see. The contrasting yoke broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10773,None,0
+4234,1088,Men's 'Esquire' Coat (green/gold),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in green and black offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves and regal, golden lines on all edges allow you to display your corporate rank for all to see. The contrasting yoke, with its eminently august green, broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10775,None,0
+4235,1088,Men's 'Esquire' Coat (matte graphite),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in an dark graphite gray offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves allow you to display your corporate rank for all to see. The contrasting yoke broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10776,None,0
+4236,1088,Men's 'Esquire' Coat (matte gray),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in an unblemished pale gray offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves allow you to display your corporate rank for all to see. The contrasting yoke broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10777,None,0
+4237,1088,Men's 'Esquire' Coat (matte green),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in a natural matte green offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves allow you to display your corporate rank for all to see. The contrasting yoke broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10778,None,0
+4238,1088,Men's 'Esquire' Coat (red/gold),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design in perfect starless black offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves and regal, golden lines on all edges allow you to display your corporate rank for all to see. The contrasting yoke, with its pure, uncompromising martial red, broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10779,None,0
+4239,1088,Men's 'Esquire' Coat (silver),"Designer: House of Ranai
+
+In the world of boardroom politics, maintaining a commanding presence is essential. Lead from the front in our dual-layered resothane and spider-silk ""Esquire"" coat. The bold, clean lines of our latest design offer you that sleek, tailored, and uncompromising impression; embossable molded-leather sleeves and lustrous cool lines on all edges allow you to display your corporate rank for all to see. The contrasting yoke, with its steely grey silver, broadens the shoulders for a military-sharp appearance that will guarantee their undivided attention.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10780,None,0
+4240,1089,Men's 'Sterling' Dress Shirt (gold leather),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the detailed, rugged leather ""Sterling"" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Gold thread highlights and gold chevrons finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10806,None,0
+4241,1089,Men's 'Sterling' Dress Shirt (gray),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the professional, cool gray ""Sterling"" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Silver thread highlights and sterling silver chevrons finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10807,None,0
+4242,1089,Men's 'Sterling' Dress Shirt (red/black leather),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the detailed, rugged leather ""Sterling"" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Red thread highlights and red chevrons - reportedly treated with traces of Morphite - finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10810,None,0
+4243,1089,Men's 'Sterling' Dress Shirt (white/blue),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the crisply contrasted bone white and navy blue ""Sterling"" dress shirt is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships. Silver thread highlights and sterling silver chevrons finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10811,None,0
+4244,1088,Men's 'Field Marshal' Coat (green),"Designer: Vallou Outerwear
+
+For the discerning gentleman officer, our august green ""Field Marshal"" coat is an essential part of any commandant's wardrobe. Whether commanding troops in the field or inspecting facilities, command respect while remaining comfortable and secure. Our patented polycel and silk mix offers durability and softness, and we've gone the extra length with a weather-fast Kruna-wool lining for added warmth.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10771,None,0
+4245,1088,'Silvershore' Greatcoat,"Designer: Vallou (Limited Collection)
+
+The distinctive design of Vallou's officer coats is inspired by historical images of high-ranking military members from the heyday of the Garoun Empire, ancestors of the Gallente Federation. The most prestigious of these was the silver-lined leather coat worn by the Admiral of the Fleet, arguably the most important official in a kingdom so heavily reliant on maritime dominance.
+
+One of the rarest and most sought-after items in Vallou's renowned Limited Collection, the Silvershore greatcoat is also one of the most expensive articles of clothing ever created. From the top-quality Caillian leather to the burnished platinum clasps, every aspect of this stately raiment has been carefully shaped to evoke the mystery, grandeur and peril of the unexplored.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,10772,None,0
+4246,1136,Hydrogen Fuel Block,"Frustrated with the inefficiencies involved in tracking multiple fuel types, Thukker logisticians pioneered the development of prepackaged fuel. In YC 111, after a successful trial period, they converted the Tribe's entire starbase network to use fuel blocks. Capsuleers were forced to wait for this innovation while CONCORD dithered over how to handle the transition period, but were finally granted clearance in YC 113.
+
+This is a block of fuel designed for Minmatar control towers and Standup service modules. Forty blocks are sufficient to run a standard large tower for one hour, while medium and small towers require twenty and ten blocks respectively over the same period.
+
+Standup service modules are designed to be fit to Upwell structures such as the advanced Citadel structure line. These service modules consume fuel blocks while running and are capable of using any of the four fuel block types, for maximum convenience.",0E-10,5.0000000000,0E-10,40,None,95.0000,1,1870,10836,None,0
+4247,1136,Helium Fuel Block,"Frustrated with the inefficiencies involved in tracking multiple fuel types, Thukker logisticians pioneered the development of prepackaged fuel. In YC 111, after a successful trial period, they converted the Tribe's entire starbase network to use fuel blocks. Capsuleers were forced to wait for this innovation while CONCORD dithered over how to handle the transition period, but were finally granted clearance in YC 113.
+
+This is a block of fuel designed for Amarr control towers and Standup service modules. Forty blocks are sufficient to run a standard large tower for one hour, while medium and small towers require twenty and ten blocks respectively over the same period.
+
+Standup service modules are designed to be fit to Upwell structures such as the advanced Citadel structure line. These service modules consume fuel blocks while running and are capable of using any of the four fuel block types, for maximum convenience.",0E-10,5.0000000000,0E-10,40,None,95.0000,1,1870,10835,None,0
+4248,899,Warp Disruption Field Generator II,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+4249,132,Warp Disruption Field Generator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,21489,None,0
+4250,650,Small Tractor Beam II,"By manipulating gravity fields, this module can pull cargo containers towards the ship.",50.0000000000,50.0000000000,0.8000000000,1,None,1308176.0000,1,872,2986,None,11867
+4251,723,Small Tractor Beam II Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,1,None,2986,None,0
+4252,650,Capital Tractor Beam II,"By manipulating gravity fields, this module can pull cargo containers towards the ship.
+
+Note: This tractor beam can only be fitted on the Rorqual ORE Capital Ship.",50.0000000000,4000.0000000000,0.8000000000,1,None,1555840.0000,1,872,2986,None,11868
+4253,723,Capital Tractor Beam II Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,1,None,2986,None,0
+4254,339,Micro Auxiliary Power Core II,Supplements the main Power core providing more power.,0E-10,20.0000000000,0E-10,1,None,None,1,660,2105,None,0
+4255,352,Micro Auxiliary Power Core II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,None,2105,None,0
+4256,862,Bomb Launcher II,"A missile launcher bay module facilitating bomb preparation, and deployment.
+
+Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.",0E-10,50.0000000000,300.0000000000,1,4,80118.0000,1,1014,2677,None,20066
+4257,136,Bomb Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,19000000.0000,1,None,2677,None,20066
+4258,481,Core Probe Launcher II,"Launcher for Core Scanner Probes, which are used to scan down Cosmic Signatures in space.
+
+Note: Only one probe launcher can be fitted per ship.
+
+5% bonus to strength of scan probes.",0E-10,5.0000000000,0.8000000000,1,None,6000.0000,1,712,2677,None,0
+4259,918,Core Probe Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,None,2677,None,0
+4260,481,Expanded Probe Launcher II,"Launcher for Core Scanner Probes and Combat Scanner Probes.
+
+Core Scanner Probes are used to scan down Cosmic Signatures in space.
+Combat Scanner Probes are used to scan down Cosmic Signatures, starships, structures and drones.
+
+Note: Only one scan probe launcher can be fitted per ship.
+
+5% bonus to strength of scan probes.",0E-10,5.0000000000,8.0000000000,1,None,6000.0000,1,712,2677,None,0
+4261,918,Expanded Probe Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,None,2677,None,0
+4262,316,Armored Warfare Link - Damage Control II,"Reduces the capacitor need of the fleet's personal and targeted armor repair systems.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local repair modules.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4263,532,Armored Warfare Link - Damage Control II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4264,316,Armored Warfare Link - Passive Defense II,"Grants a bonus to the fleet's armor resistances.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4265,532,Armored Warfare Link - Passive Defense II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4266,316,Armored Warfare Link - Rapid Repair II,"Increases the speed of the fleet's personal and targeted armor repair systems.
+Will not affect Capital-sized personal repair modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4267,532,Armored Warfare Link - Rapid Repair II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4268,316,Information Warfare Link - Electronic Superiority II,"Boosts the strength of the fleet's electronic warfare modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4269,532,Information Warfare Link - Electronic Superiority II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4270,316,Information Warfare Link - Recon Operation II,"Increases range of modules requiring Electronic Warfare, Sensor Linking, Target Painting or Weapon Disruption for all ships in the fleet.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4271,532,Information Warfare Link - Recon Operation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4272,316,Information Warfare Link - Sensor Integrity II,"Boosts sensor strengths and lock ranges for all of the fleet's ships.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4273,532,Information Warfare Link - Sensor Integrity II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1476280.0000,0,None,2858,None,0
+4274,316,Mining Foreman Link - Harvester Capacitor Efficiency II,"Decreases the capacitor need of mining lasers, gas harvesters and ice harvesters.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+4275,532,Mining Foreman Link - Harvester Capacitor Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+4276,316,Mining Foreman Link - Laser Optimization II,"Decreases mining laser, gas harvester and ice harvester duration.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+4277,532,Mining Foreman Link - Laser Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+4278,316,Mining Foreman Link - Mining Laser Field Enhancement II,"Increases the range of the fleet's mining lasers, gas harvesters, ice harvesters and survey scanners.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+4279,532,Mining Foreman Link - Mining Laser Field Enhancement II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+4280,316,Siege Warfare Link - Active Shielding II,"Increases the speed of the fleet's shield boosters and decreases the duration of shield transporters. Will not affect Capital-sized personal shield boosters.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4281,532,Siege Warfare Link - Active Shielding II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4282,316,Siege Warfare Link - Shield Efficiency II,"Reduces the capacitor need of the fleet's shield boosters and shield transporters.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local booster modules.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4283,532,Siege Warfare Link - Shield Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4284,316,Siege Warfare Link - Shield Harmonizing II,"Boosts all shield resistances for the fleet's ships.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4285,532,Siege Warfare Link - Shield Harmonizing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4286,316,Skirmish Warfare Link - Evasive Maneuvers II,"Lowers the signature radius of ships in the fleet.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4287,532,Skirmish Warfare Link - Evasive Maneuvers II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4288,316,Skirmish Warfare Link - Interdiction Maneuvers II,"Boosts the range of the fleet's propulsion jamming modules, except for Warp Disruption Field Generators.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4289,532,Skirmish Warfare Link - Interdiction Maneuvers II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1476280.0000,0,None,2858,None,0
+4290,316,Skirmish Warfare Link - Rapid Deployment II,"Increases the speed of the fleet's afterburner and microwarpdrive modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+4291,532,Skirmish Warfare Link - Rapid Deployment II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+4292,515,Siege Module II,"An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
+
+This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
+
+Notes:
+- A siege module requires Strontium clathrates to run and operate effectively.
+- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
+- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
+- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.",1.0000000000,4000.0000000000,0E-10,1,1,47022756.0000,1,801,2851,None,0
+4293,516,Siege Module II Blueprint,,0E-10,0.0100000000,0E-10,1,None,522349680.0000,1,None,2851,None,0
+4294,515,Triage Module II,"An electronic interface designed to augment and enhance a Force Auxiliary Ship's defenses and logistical abilities. Through a series of electromagnetic polarity field shifts, the triage module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and logistical capabilities.
+
+This results in a great increase in the Force Auxiliary's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic flux created by the triage module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+
+The flux only disrupts incoming effects, however, meaning the Force Auxiliary can still provide aid to its cohorts. Sensor strength and targeting capabilities are also significantly boosted. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship, nor is the Force Auxiliary able to dock until out of triage mode. Finally, any drones currently in space will be unable to deal damage when the module is activated.
+
+Note: A triage module requires Strontium Clathrates to run and operate effectively. Only one triage module can be run at any given time, so fitting more than one has no practical use. The remote repair module bonuses are only applied to capital sized modules. The increased shield boosting and armor repairing gained from the Triage Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
+
+This module can only be fit on Force Auxiliary Ships.",1.0000000000,4000.0000000000,0E-10,1,None,47022756.0000,1,801,3300,None,0
+4295,516,Triage Module II Blueprint,,0E-10,0.0100000000,0E-10,1,None,522349680.0000,1,None,3300,None,0
+4296,585,Medium Remote Hull Repairer II,This module uses nano-assemblers to repair damage done to the hull of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,31244.0000,1,1061,21428,None,0
+4298,870,Medium Remote Hull Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21428,None,0
+4299,585,Small Remote Hull Repairer II,This module uses nano-assemblers to repair damage done to the hull of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,31244.0000,1,1060,21428,None,0
+4300,870,Small Remote Hull Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,21428,None,0
+4301,474,Outgrowth Rogue Drone Hive Pass Key,This is a pass key handed out by Jeremy Tacs.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+4302,1201,Oracle,"In YC 113 Empress Jamyl Sarum I challenged Amarr ship manufacturers to build a new battlecruiser that would break the stalemate of the Empyrean War. Deviating from the doctrine of brute-force and heavy armor, the engineers at Viziam took inspiration from Caldari history.
+ During the Gallente-Caldari War, the Caldari developed light, maneuverable ships to counter the slow ships of the Gallente Federation. This philosophy, along with a cutting-edge powertrain and ultra-light alloy armor plating, led to the Oracle.
+ The Empire immediately ordered the ship into production. The Empress personally congratulated Viziam Chief Researcher Parud Vakirokiki, calling the ship ""a work of Divine Grace for the Empire, and retribution to our enemies.""",14760000.0000000000,234000.0000000000,500.0000000000,1,4,52500000.0000,1,470,None,20061,11775
+4303,1141,Research Abstract: Project Tesseract,"Paper: Project Tesseract - An Investigation into the Causes of the Seyllin Incident and the properties of A0 Blue stars and Isogen-5.
+Lead Researcher: Rhavas
+Contributors: Mark726, Dr Amira, Julianus Soter, Morwen Lagann, Darth Skorpius, The Antiquarian
+Summary: In YC 111, one of the deadliest events in recent memory, the March Seyllin Incident, extinguished nearly 500 million souls as the system's A0-class blue sun poured radioactive energy along a magnetic field anomaly and directly into the depths of the first planet in the system, Seyllin I.
+
+The energy released by this event was so great that it may have triggered the opening of the wormhole network in addition to simultaneously decimating eight other planets which orbited similar A0 Blue stars. A chief aim of this project is to understand the causes and mechanics driving such incredible destruction.
+
+This project has compiled all the known data on the subject, including multiple expeditions to “shattered planet” systems (located across both New Eden and wormhole space). We expect to uncover significant details about the mechanics of wormhole initiation as well as the role and power of Isogen-5, which is implicated in the events of that day.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system (beacon designation - AJS1: Antiquus).",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4304,1141,Research Abstract: Project Theseus,"Paper: Project Theseus
+Lead Researcher: Valerie Valate
+Contributors: Aedeal, Horatius Caul, Calen Davrissus, Kathryn Dougans, Myyona, Katy Moore, Gosakumori Noh
+Summary: The Labyrinth deadspace complex in Aphi is one of the major Takmahl relic sites found in the Araz constellation. Project Theseus set out to map the Labyrinth, perform a survey of the site, identify any Takmahl artifacts present, and to aid in future projects investigating Takmahl culture in Araz.
+
+Teams of ships entered the Labyrinth to combat the “Minotaur” guardians within and explore the site. The result of those efforts was a three-dimensional map which reveals much about the shape of the Labyrinth, in addition to containing useful information about the types and quantities of Takmahl artifacts to be found there.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4305,489,Oracle Blueprint,,0E-10,0.0100000000,0E-10,1,None,625000000.0000,1,589,None,None,11775
+4306,1201,Naga,"The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.
+ The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.
+ The Naga is effective in any campaign where fast, mobile firepower is required.",15000000.0000000000,252000.0000000000,575.0000000000,1,1,52500000.0000,1,471,None,20068,11776
+4307,489,Naga Blueprint,,0E-10,0.0100000000,0E-10,1,None,615000000.0000,1,590,None,None,11776
+4308,1201,Talos,"The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
+ The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards.",15552000.0000000000,270000.0000000000,600.0000000000,1,8,52500000.0000,1,472,None,20072,11777
+4309,489,Talos Blueprint,,0E-10,0.0100000000,0E-10,1,None,650000000.0000,1,591,None,None,11777
+4310,1201,Tornado,"In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.
What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely off of flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius.",15228000.0000000000,216000.0000000000,535.0000000000,1,2,52500000.0000,1,473,None,20076,11778
+4311,489,Tornado Blueprint,,0E-10,0.0100000000,0E-10,1,None,592000000.0000,1,592,None,None,11778
+4312,1136,Oxygen Fuel Block,"Frustrated with the inefficiencies involved in tracking multiple fuel types, Thukker logisticians pioneered the development of prepackaged fuel. In YC 111, after a successful trial period, they converted the Tribe's entire starbase network to use fuel blocks. Capsuleers were forced to wait for this innovation while CONCORD dithered over how to handle the transition period, but were finally granted clearance in YC 113.
+
+This is a block of fuel designed for Gallente control towers and Standup service modules. Forty blocks are sufficient to run a standard large tower for one hour, while medium and small towers require twenty and ten blocks respectively over the same period.
+
+Standup service modules are designed to be fit to Upwell structures such as the advanced Citadel structure line. These service modules consume fuel blocks while running and are capable of using any of the four fuel block types, for maximum convenience.",0E-10,5.0000000000,0E-10,40,None,95.0000,1,1870,10833,None,0
+4313,1137,Oxygen Fuel Block Blueprint,,0E-10,0.0100000000,0E-10,1,8,10000000.0000,1,1920,10833,None,0
+4314,1137,Nitrogen Fuel Block Blueprint,,0E-10,0.0100000000,0E-10,1,1,10000000.0000,1,1920,10834,None,0
+4315,1137,Helium Fuel Block Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000.0000,1,1920,10835,None,0
+4316,1137,Hydrogen Fuel Block Blueprint,,0E-10,0.0100000000,0E-10,1,2,10000000.0000,1,1920,10836,None,0
+4318,1025,InterBus Customs Office,"Orbital Customs Offices are the primary points of contact between planetary and interplanetary economies. These facilities, resembling massive hangars in space, provide high-volume, high-frequency cargo transport services between a planet's surface and orbit.
+
+Excerpt from the Amarr Prime Customs Agency regulations, section 17, subsection 4, paragraph 8:
+
+The following items may only be imported or exported with the express prior approval of the Imperial Underscrivener for Commercial Affairs:
+
+Narcotic substances; handheld firearms; slaver hounds (except as personal property); Mindflood; live insects; ungulates; Class 1 refrigerants and aerosols; forced laborers/personal slaves (or other sapient livestock); animal germ-plasm; biomass of human origin; xenobiotics; walnuts.",5000000000.0000000000,100000000.0000000000,35000.0000000000,1,4,None,0,None,None,10030,4579
+4319,226,Protest Monument,"This was once a memorial to the winners of a riddle contest sponsored by late entrepreneur Ruevo Aram. After standing proud for half a decade, it was destroyed in late YC113 by capsuleers who were staging a mass uprising against an intolerable status quo of intergalactic affairs. Today, the ruins of this once-great work of art stand as a testament to the fact that change is the universe's only constant.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,11854
+4320,1141,Research Abstract: Project Theta,"Paper: Project Theta
+Lead Researcher: Norman Vales
+Contributors: Authochthonian, Chevalleis
+Summary: The present goal of Project Theta is to produce laboratory equipment for use in attempting safe communications with rogue drones. Project Theta aims to achieve this goal by repurposing and reverse engineering available rogue drone technology to create a communications subnet intended to interface with the more advanced rogue drone networks.
+
+The three-unit communications system includes an override of the present comms systems, designed as a protective measure. It has also been designed to provide on-the-fly encoding and decoding. Future testing will be necessary to determine if the system will work as required.
+
+Based on the Aether Hive Link the network remains experimental, and will be part of an isolated communications system. Recent lab tests have indicated a bandwidth of at least ten times that which is available to typical businesses.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4321,1141,Research Abstract: Project Blueprint,"Paper: Project Blueprint
+Lead Researchers: Adainy Gwanwyn, Emily Dallocort
+Contributors: Mark726
+Summary: The premise of Project Blueprint is to acquire photographic samples (along with standard documentation) of Sleeper constructs to determine their similarity, if any, to those produced in known space. Currently, researchers are in the initial phases of gathering samples of New Eden's structures to compare to the Sleeper constructs once wormhole excursions begin.
+
+The purpose behind gathering this information is manifold:
+ 1. To investigate if Sleeper constructs hold any sort of cultural significance to the Sleepers themselves;
+ 2. To investigate if Sleepers build their constructs to establish permanent homes or temporary sites
+ 3. To assist in determining the relationship between Sleepers and the Talocan.
+
+Ultimately, information gathered from Project Blueprint could be used to assist other Project teams (ideally, those under the Sleeper History division), and to help further the efforts of those in the Arek'Jaalan initiative.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4322,1141,Research Abstract: Project Catapult,"Paper: Project Catapult, A Study of the Sansha Wormhole Generator Method
+Lead Researcher: Rhavas
+Contributors: Grideris, Mark726, Morwen Lagann, Razz Skyshatter, Tuoro
+Summary: New Eden is under siege by Sansha Kuvakei and his Nation. Entire systems are attacked and disabled, but he reserves his most massive, propagandist attacks for the Slaves and Citizens, who come in Nation-class supercapitals to destroy the capsuleer fleets. The hallmarks of these invasions are multiple wormholes under the direct control of Sansha's Nation. While the battle between the capsuleer community and Kuvakei lies outside the scope of the Arek'Jaalan project, wormhole generation and stabilization technology represents a potentially critical link to understanding both current wormholes and the transportation capabilities and technologies of the ancient races.
+
+By analyzing information captured by our sensors, probes and contacts, we hope to gather sufficient information to reverse engineer and recreate this technology. Three goals are indicated for this purpose:
+
+ 1. Create new methods of point-to-point interstellar travel, either by enabling greater distances or a broader range of jump-capable vessels.
+ 2. Provide deeper insights to the basic functional physics of wormholes to help drive the efforts of Project Slipstream
+ 3. Provide potential insights into whether Sansha's Nation wormhole generators were created by the Nation, captured from the Jove, or adapted from the technology of ancient races (if so, those findings will be used to further inform Project Gateway and Project Rift).
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4323,1141,Research Abstract: Project Common Ground,"Paper: Project Common Ground
+Lead Researcher: Unit XS365BT
+Contributors: None.
+Summary: This paper is a theoretical study on a possible history of the Talocan and Sleeper species, and their potential links to the rogue drone and capsuleer communities.
+
+It theorizes that the Sleeper species was originally the Talocan equivalent of the capsuleer and that a war occurred between the Talocan and their creations, culminating in the release of an AI virus by the Talocan in an attempt to survive the conflict. This AI virus ravaged the Sleeper species, but not before they transmitted a large quantity of data to a secure storage device they had sent far from their own region of space. This data, when uncovered, gave rise to the rogue drone species.
+
+This paper was created to serve as a theoretical basis for future projects.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4324,1141,Research Abstract: Project Huntress Green (1 of 3),"Paper: Project Huntress Green - The Nature of Life in Anoikis
+Lead Researcher: Gaia Ma'chello
+Contributors: James Arget, Tas Caern and Vincent Athena
+Summary: Examination of biological samples obtained from planets in Anoikis has shown that life there is closely related to that found in known sectors of space. Both use DNA as the genetic material, and both use the same 26 amino acids for building proteins. In addition, the genetic code (that is, which combinations of three nucleotides code for which amino acid) is the same for both humans and life in Anoikis. As the genetic code is arbitrary, the chance of this happening by accident is one in ten to the 26th power. We are forced to conclude that life in Anoikis and human life sprang from the same source.
+
+Further investigation into how this could have come to be is the topic of another paper: The Origin of Life in Anoikis.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4325,1141,Research Abstract: Project Algintal,"Paper: Project Algintal - Investigation of the Algintal Rogue Drone Hive
+Lead Researcher: Myyona
+Contributors: Natelia
+Summary: Rogue drones have been spreading all over New Eden for the last 80 years or so and represent a constant threat to space travel across the cluster. The rogue drone hive found at the Skeleton Comet complex within the Deltole system appears to have assimilated ancient technologies left behind by the Yan Jung nation, resulting in the development of a new strain of drones, potentially more powerful than their standard counterparts.
+
+Two reports on these events were gathered to determine the extent to which the drones were affected by assimilating the Yan Jung technology, and to establish what level of threat this could pose. The findings showed that the new strain of drones possess significantly enhanced communication systems and cognitive abilities as compared with their predecessors. However, through the examination process it was also discovered that apparently, nearly all of the new drone strains had been destroyed by the original rogue drone hive, likely due to self-regulatory mechanisms within the hive. Consequently, we conclude that any remaining drones pose little to no threat.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4326,1141,Research Abstract: Project Enigma,"Paper: Project Enigma - The Jovian Empires
+Lead Researcher: Myyona
+Contributors: None
+Summary: The Jovian society was the first to recover after the closure of the EVE Gate, an event that caused a near-complete extinction of all human settlements in New Eden. Having existed for thousands of years since then, the Jovian Empire experienced peaks and falls long before any of the other currently existing empires even managed to establish themselves as spacefaring nations.
+
+Being keen seekers of knowledge, the Jovians possess great insight on past events, though they do not share it freely and easily with outsiders. This paper looks into the documentation available on the history of the Jovian Empires in an attempt to better understand the Jove mentality and the current state of the Jovian society. Evidence gathered for the paper suggests that the recent lack of communication from Jovian officials, as well as their seeming inability to stop the fatal Jovian Disease, may signal that the current Jovian Empire is in decline.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4327,1141,Research Abstract: Project Trinity,"Paper: Project Trinity
+Lead Researcher: Julianus Soter
+Contributors: General Stargazer, Moira. Corporation
+Summary: Operation Trinity was the in-field reconnaissance operation to gather experimental evidence to prove or deny the Trinity Hypothesis, part of Project Trinity. Conducted inside Class 4 space, the operation utilized military and scientific vessels to investigate Trinary Hub facilities in order to determine whether they held any similarity to the Trinary Data discovered on an abandoned Helios in Class 6 space, suspected to have once belonged to missing astrophysicist Lianda Burreau, the first capsuleer to discover the unknown regions.
+
+A trinary hub was investigated and the Sleeper databanks located at the structure were hacked. Data analyzers were applied to all artifacts and signals captured from the facility were compared with a Jovian Trinary Data fragment acquired from Admiral Ouria's Eidolon battleship. Correlations were collected and indicate possible relationships between Jovian and Sleeper data structures. Additional conclusions may be possible with assistance from Eifyr & Co.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4328,1141,Research Abstract: Project Infernal Spade,"Paper: Project Infernal Spade - Analysis of the Ancient Talocan Temple and Sun Reader
+Lead Researcher: Myyona
+Contributors: None
+Summary: The appearance of Talocan ruins in w-space has put a renewed focus on this civilization. Very little was known about the Talocan before their ruins appeared in w-space besides that they once had a presence in the Okkelen constellation, an area now claimed by the Caldari State. Despite being overrun by rogue drones, the Devil's Dig Site deadspace complex in the Otitoh system held archaeologists' interest for some time, mostly due to its housing some of the only Talocan relic remnants still available.
+
+This paper is aimed at investigating the Devil's Dig Site and finding out what secrets it holds. It has become clear that the rogue drones inhabiting this site are formidable foes and, clearly surpassing most other rogue drone hives in power. Two ancient Talocan structures have also been discovered; an ancient temple and a mysterious black monolith identified as a ‘Sun Reader.' Due to the hostility of the drones, a thorough investigation of these structures has not been possible yet and is still in the planning phase.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4329,1141,Research Abstract: Project Astrosurvey,"Paper: Astrosurvey
+Lead Researcher: Pr. Gehen Sealbreaker
+Contributors: Sealbreaker Labs, Vincent Athena
+Summary: The homogeneity of the asteroids located in Anoikis is improbable, and ores extracted there have been thrown in refineries using old refining processes with no proper study. Considering current survey scanners only compare asteroid properties to a known ores database, their current classification may be wrong and not reflect their full potential.
+
+Three possibilities other than an improbable homogeneity can explain this:
+ 1. Ores in Anoikis are plain. Specific conditions in New Eden contributed to variants' formation.
+ 2. Specific ores existed in Anoikis. Their supply was depleted by intensive exploitation from previous occupants.
+ 3. There are specific ore variants in Anoikis. Tolerance of survey scanners made us unaware of this. (Hypothesis studied)
+
+When it comes to crystal formation, stellar macroscopic effects are a main factor. Cosmic phenomenon must be considered, and samples from their systems studied.
+
+The operation had 3 steps so far:
+ 1. Establishment of a scientific base camp in Anoikis.
+ 2. Harvesting and initial study of resources.
+ 3. Study of the collected samples using laboratories in Empire stations. (Ongoing)
+
+Current results are inconclusive, but there is still much to do. So far, no collected ore matches the molecular structure of any known ore variant, common or rare (Luminous Kernite, Banidine, Polygypsum, etc).
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4330,1141,Research Abstract: Project Omicron,"Paper: Project Omicron
+Lead Researcher: Authochthonian
+Contributors: Authochthonian, Chevalleis, Grideris
+Summary: Project Omicron is an attempt to establish two-way communications with the rogue drones. The purpose of this attempt is to find common ground as a prelude to full diplomatic negotiations and to find out as much information as possible on their origins, purpose and needs. Additionally, Omicron aims to investigate possible connections between rogue drones and sleeper drones by communicating directly with rogue drone hives where possible. Much of this project relates to others, such as Project Theta, which seeks to provide the hardware to make such communication possible.
+
+Two-way communications with rogue drones have been proven possible (see the Algintal Incident) and we are constantly refining our communication protocols and encryption/decryption techniques to improve our communication abilities. We predict, based on current evidence, that full communication with rogue drones may be possible around late YC 113 to early YC 114.
+
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4331,1141,Research Abstract: Project Omega,"Paper: Project Omega
+Lead Researcher: Chevalleis
+Contributors: Authochthonian, Chevalleis
+Summary: Project Omega is an attempt to investigate the nature of rogue drone hives and their structures. Omega seeks to uncover anything that can be learned about their hierarchy and society by recording how the various rogue drone types interact with one another and other hives. Omega also studies the software of the rogue drones, analyzing their intelligence and their psychology in an effort to identify the programming code responsible for their behavior.
+
+Research into existing types of hives found “naturally occurring” has been carried out and a comparative psychology study is also underway. These examinations should provide deeper insights into the nature of rogue drones and their hives.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4332,1141,Research Abstract: Project Rho,"Paper: Project Rho
+Lead Researcher: Authochthonian
+Contributors: Authochthonian, Chevalleis
+Summary: Project Rho is an attempt to gather information on all types of rogue drone hardware, from the smallest to the largest drone types known to exist, and to compile this information into a comprehensive database for ease of access when comparing rogue drone technology to sleeper drone technology by other divisions of Arek'Jaalan. Detailed analysis of every rogue drone will be carried out and compared to empire equivalents.
+
+When completed, this project should enable us to identify any technological links between rogue drones and sleeper drones.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4333,1141,Research Abstract: Project Slipstream,"Paper: Project Slipstream - Wormhole Physics for Capsuleers
+Lead Researcher: Helen Ohmiras
+Contributors: Rhavas, Pat Irvam
+Summary: Artificial wormhole induction processes are used in warp drives and jump drives across New Eden. Despite the prevalence of this technology, natural wormholes are still a mystery to many. A pilot with a firm grasp of wormhole mechanics can make more effective decisions when unforeseen and unpredicted events occur in the future.
+
+Project Slipstream is an attempt to educate the wider capsuleer community on basic wormhole physics. We will focus on clearing up misconceptions regarding the difference between natural wormholes and artificial wormholes. The nature of wormholes present in the uncharted regions will also be determined. These findings will then be used as a starting point for further clarification of the physics behind the technology used to create artificial wormholes, as well as other wormhole induction drive technologies.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4334,1141,Arek'Jaalan: Site One Contributions Listing,"Special Acknowledgement: This site is named after the capsuleer known as ""The Antiquarian"" whose generous contributions played a large part in making this base in Eram a reality.
+
+Dedication: Arek'Jaalan Site One is dedicated to the capsuleers who helped found the project, and ensure its continued stability and success.
+
+A full listing of donations is available here.
+
+The following individuals and corporations contributed to the construction of this site. Without their donations, Arek'Jaalan Site One would not have been possible.
+
+Corporations:
+Applied Industrial Technologies
+FedMart
+Kitzless
+Nepenthe Inc.
+Red Rock Mining Company
+Unit Commune
+Yahoo Inc
+
+Individuals:
+Adainy Gwanwyn
+Aeb Raven
+Aidan Brooder
+Akrasjel Lanate
+Alexa Wilkot
+Alextrasa Zurman
+Alpac T'Zarri
+Angrypunch
+Aquila Shadow
+Arklan1
+Borascus
+Brick Royl
+Cargo2000
+Cold Vodka
+Cunane Jeran
+Darkcoro Matari
+Dravidshky
+DutchGunner
+Ekserevnitis
+Eri Vin'Taur
+Faith Comet
+Faulx
+fLitSer
+General Stargazer
+Gouzu Kho
+Gran Man
+Hannah Viktor
+Hector Von Hammerstorm
+Hordi LaGeorge
+Iwata Accuspray
+Jack bubu
+Jacques DuVey
+James Gheris
+Jara Blackwind
+Jikane Ronuken
+Julianus Soter
+Kais Malleus
+Lancashirian
+Leopold Caine
+Mai Satiri
+Mark726
+Morwen Lagann
+Myrhial Arkenath
+Myyona
+Naraish Adarn
+Normal Vales
+Phaedra Aurilen
+Planetary Genocide
+Qansh
+Razz Skyshatter
+Rees Noturana
+Rhavas
+Scatter Gun
+Shin'rohtak
+Steve Ronuken
+Stone Cold Assassin
+Tan Tau
+Taqai
+Tarryn Nightstorm
+Terra Dedlow
+The Antiquarian
+Thomas Ownz
+Tumbles Goodness
+Tundradog
+Utremi Fasolasi
+Variden
+
+ISK Donations:
+
+The following indviduals donated ISK towards the construction of Site One. Excess ISK left over after construction, will be used to fund archivist work.
+
+1,100,000,000 - Adhocracy Incorporated
+1,000,000,000 - House of Sebtin
+500,000,000 - Alpac T'Zarri
+500,000,000 - skaunk (on behalf of Caustic Confluence corporation)
+300,000,000 - Salpun
+200,000,000 - Gauss Jannon
+100,000,000 - Gallente Independent Progressive Alternative
+50,000,000 - Ethan Revenant
+40,000,000 - Molocath Vynneve
+25,000,000 - Rae Seddon
+15,000,000 - Invader Squee
+10,000,000 - Windsong Woodhaven
+10,000,000 - Iwata Accuspray
+5,000,000 - Jethra Daystar
+1,000,000 - ElQuirko
+1,000,000 - Squid Tentacle
+1,000,000 - Lady mifa
+2,000,000 - jimmy 15",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4335,1141,Research Abstract: Project Compass,"Paper: Project Compass
+Lead Researcher: Mark726
+Contributors: Rhavas
+Summary: Project Compass represents an attempt to experimentally verify the spatial relationship between wormhole space and New Eden. The project is primarily aimed at identifying stellar objects – both in New Eden and in wormhole space – through spectroscopic analysis, and by using the properties of parallax and triangulation to determine the location of wormhole space in relation to New Eden. The Lead Researcher surveyed a random sample of wormhole systems and was able to identify a star cluster identifiable in both New Eden and wormhole space. Through mathematical extrapolation and analysis, the location of wormhole space was determined.
+
+Project Compass draws no final conclusions at this stage, as researchers are awaiting potential changes to capsule sensor technology that may yield new data.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4336,1141,Research Abstract: Project Huntress Green (2 of 3),"Paper: Huntress Green - The Origin of Life in Anoikis
+Lead Researcher: Gaia Ma'chello
+Contributors: James Arget, Tas Caern and Vincent Athena
+Summary: Previous work has indicated that life in Anoikis and human life had the same origin. This brings up the question of how life originally came to planets in Anoikis.
+
+The “molecular clock” method was used to estimate how long ago life in Anoikis and life in known space had a common ancestor. In the molecular clock method random changes to segments of “junk” DNA are examined and compared between organisms. Changes in these segments occur randomly, accumulate over time, and are not selected for by evolution. By seeing how different a given segment of junk DNA is between two organisms, an estimate can be made as to how long ago they had a common ancestor.
+
+For this case, microorganisms that live in known space and those that live in Anoikis were compared.
+
+It was found that life in Anoikis split from life in known space during the dark ages, the time period between the closure of the eve gate and the rebirth of civilization. Apparently, during this time, some space-faring civilization survived, or arose much faster than has been assumed. This civilization appears to have moved to Anoikis and made use of the planets.
+
+Some organisms were found that had a common ancestor with life in known space about a year ago. This is likely contamination from recent capsuleer activity in Anoikis.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4337,1141,Research Abstract: Project Huntress Green (3 of 3),"Paper: Huntress Green - Possible disease organisms in Anoikis
+Lead Researcher: Gaia Ma'chello
+Contributors: James Arget, Tas Caern and Vincent Athena
+Summary: Examination of multiple biological samples obtained from planets in the unknown regions has found several organisms that could cause diseases in humans. The most interesting one is a certain fungus found on several temperate worlds.
+
+This fungus appears able to colonize almost any surface or other organism. As it digests another organism, some proteins from that organism are displayed on the surface of the fungal strands. This allows the fungus to evade the immune system of many infected hosts.
+
+Some bacteria were also found that appear to be somewhat infectious. They do not appear to be too virulent, but some of the chemicals they produce are of particular interest. These chemicals have neurological effects that alter the behavior of the host, helping spread the bacteria.
+
+This abstract relates to research undertaken by the Arek'Jaalan Project.
+
+Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4
+
+Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the Eram system.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4338,1141,Arek'Jaalan: Mission Statement,"The Arek'Jaalan Project was founded to act as a cross-organizational research body and common ground for capsuleers to share information about the Sleeper civilization and related matters. The goals of the project are, relative to similar bodies, both simple to understand and quite humble. Put simply, our aim is to research, document and educate.
+
+Research: We aim to posit and debate theories, study known facts and uncover new ones, and use every other method available to deepen our understanding of the Sleepers and related subjects.
+
+Document: Through extensive use of open networks, and with the help of key staff, we aim to document all of the information shared between project members, from everyday communication to large-scale research projects.
+
+Educate: Using our body of contributors and their documented research as a foundation, we aim to educate other capsuleers about our work, and to encourage wider capsuleer interest in scientific matters by presenting information openly and accessibly.
+
+In its initial phase, the project aims to build a “foundational” body of documented research, at which point a larger focus will begin to be placed on the goal of education.
+
+It should be emphasized that Arek'Jaalan does not aim to produce new technologies, and in particular that we take an active stance against any further weaponization of Sleeper or other technologies. We aim for something more benign and progressive.
+
+It should be similarly noted that much of our work lies in centralizing and documenting scattered, yet publicly available, information. In the absence of these hard facts, we turn to educated theory. Although there is always the risk of information being used for immoral ends, it should be remembered what the majority of our work at the Arek'Jaalan project actually amounts to, and that our own stance is to be firmly against such actions.
+
+Overwhelmingly, the current focus of interest in capsuleer research is applied science, particularly weaponization. The work we do is intended to help humanity, and science as a whole, not just the capsuleer military-industrial cycle. Arek'Jaalan stands apart from the destructive mainstream; as an alternative way for capsuleers to use their unique capabilities.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,33,None,0
+4345,77,Gistum B-Type Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+4346,77,Gistum A-Type Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+4347,77,Pithum A-Type Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+4348,77,Pithum B-Type Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+4349,77,Pithum C-Type Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+4354,819,Sansha Tenebrus,"Subject: Sansha Tenebrus
+Military Specifications: Frigate-class vessel. Veteran-level crew.
+Additional Intelligence: The Tenebrus is a specialized defensive vessel intended for swift and vicious first response action. Employing only those True Slaves most receptive to the hive-mind and therefore best able to coordinate amongst themselves, these ships are considered among the most valuable members of the Nation's military force.
+Analyst Kamal Shan, Ministry of Assessment. Authorized for capsuleer dissemination.",2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+4355,819,Dark Blood Keeper,"Subject: Dark Blood Keeper
+Military Specifications: Frigate-class vessel. Veteran-level crew.
+Additional Intelligence: The Dark Blood Keeper is a defensive vessel designed to protect the human farm's living produce. Crewed by a hand-picked selection of expert technicians who are also zealous believers in the Blood Raider cause, this ship is without a doubt the most dangerous opponent in the vicinity.
+Analyst Kepur, Ministry of Assessment. Authorized for capsuleer dissemination.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+4356,819,Shadow Serpentis Warden,"Subject: Dark Blood Alpha
+Military Specifications: Frigate-class vessel. Veteran-level crew.
+Additional Intelligence: The Shadow Serpentis Warden is one of the most versatile frigate designs ever to be iterated on by any independent organization. Triple-reinforced armor, an augmented plasma ventilation system and extremely strict crew specifications have been identified as three primary reasons for why no Serpentis live cargo facility can ever be found without one.
+Analyst Batuan, DED. Authorized for capsuleer dissemination.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+4357,319,Amarr Drone Mine,This is an Amarr drone mine.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2425
+4358,283,"Exotic Dancers, Male","Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.",50.0000000000,1.0000000000,0E-10,1,None,None,1,23,10153,None,0
+4359,707,QA Jump Bridge,This structure does not exist.,250000.0000000000,1.0000000000,30000.0000000000,1,None,100000000.0000,0,None,None,None,2374
+4360,353,QA ECCM,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,104,None,0
+4361,365,QA Fuel Control Tower,This structure does not exist.,200000000.0000000000,1.0000000000,1000000.0000000000,1,1,400000000.0000,0,None,None,None,2599
+4363,28,Miasmos Quafe Ultra Edition,"The Miasmos Quafe Ultra Edition was commissioned by the Quafe Corporation as a specialized vessel for the distribution of Quafe throughout the New Eden cluster.
+
+To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of sweet, sweet Quafe. Additionally, the controls have been simplified so that new pilots can be trained quickly and efficiently, allowing for optimal transport labor wages.
+
+A later addition under the new ""Miasmos"" moniker included a small number of sealed vats, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer.",11250000.0000000000,265000.0000000000,5250.0000000000,1,8,1600000.0000,1,1614,None,20074,11876
+4364,108,Miasmos Quafe Ultra Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,4287500.0000,1,None,None,None,11876
+4365,1089,Men's 'Quafe' T-shirt YC 114,"Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 114 Impetus Annual Holoreel Convention.
+
+Note: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1398,10842,None,0
+4366,1089,Women's 'Quafe' T-shirt YC 114,"Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 114 Impetus Annual Holoreel Convention.
+
+Note: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1406,10840,None,0
+4367,1089,Men's 'Sterling' Dress Shirt (white),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military clothing found in several modern navies, this sharply contrasted bone white and dusty gray ""Sterling"" dress shirt is a perfect way to begin your travels in New Eden.
+
+It is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our material blends are specially treated to resist staining, even tough grease and oil stains common on modern starships.
+
+Dark thread highlights combine with a magnificent chevron design, unique to this particular item, to finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,10843,None,0
+4368,1089,Women's 'Sterling' Dress Blouse (white),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military clothing found in several modern navies, this sharply contrasted bone white and dusty gray ""Sterling"" dress blouse is a perfect way to begin your travels in New Eden.
+
+It is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our material blends are specially treated to resist staining, even tough grease and oil stains common on modern starships.
+
+Dark thread highlights combine with a magnificent chevron design, unique to this particular item, to finish the high-contrast look.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,10841,None,0
+4369,786,Small Targeting Amplifier I,"This ship modification is designed to increase the max targeting range, at the expense of agility and max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3198,None,0
+4370,787,Small Targeting Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3198,None,0
+4371,353,QA Remote Armor Repair System - 5 Players,This module does not exist.,20.0000000000,1.0000000000,0E-10,1,None,31244.0000,0,None,80,None,0
+4372,353,QA Shield Transporter - 5 Players,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,139968.0000,0,None,86,None,0
+4373,353,QA Damage Module,This module does not exist.,0E-10,1.0000000000,0E-10,1,1,None,0,None,1046,None,0
+4374,353,QA Multiship Module - 10 Players,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,1046,None,0
+4375,353,QA Multiship Module - 20 Players,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,1046,None,0
+4376,353,QA Multiship Module - 40 Players,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,1046,None,0
+4377,353,QA Multiship Module - 5 Players,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,1046,None,0
+4380,353,QA Immunity Module,This type does not exist.,10000.0000000000,1.0000000000,0E-10,1,None,362408.0000,0,None,81,None,0
+4383,1189,Large Micro Jump Drive,"The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill Micro Jump Drive Operation.
+
+The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.",0E-10,10.0000000000,0E-10,1,None,1340852.0000,1,1650,20971,None,0
+4384,1191,Large Micro Jump Drive Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20971,None,0
+4385,275,Micro Jump Drive Operation,Skill at using Micro Jump Drives. 5% reduction in activation time per skill level.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,374,33,None,0
+4386,1149,Mobile Large Jump Disruptor I,A Large deployable self powered unit that prevents micro jumping into its area of effect.,0E-10,585.0000000000,0E-10,1,None,None,0,405,2309,None,2309
+4387,371,Mobile Large Jump Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,119764480.0000,0,None,2309,None,0
+4388,28,Miasmos Quafe Ultramarine Edition,"The Miasmos (originally Iteron Mark IV) Quafe Ultramarine Edition was commissioned by the Quafe Corporation as a vessel for highly focused distribution of Quafe to a demanding clientele in the New Eden cluster.
+
+To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of Quafe. In addition, its controls have been simplified so that new pilots can more easily meet the strict delivery conditions of prospective buyers. A number of sealed vats were added after the ship was rebranded as the Miasmos, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer.
+
+While the Quafe Corporation has firmly denied making any alterations to its lucrative formula, and insists that the Miasmos Quafe Ultramarine Edition does not have special dispensation to carry a supercaffeinated version of the famous drink, it is notable that this model has been fitted with extra security mechanisms to prevent any and all crew from sampling its cargo.
+
+While there are persistent rumors of storage crew personnel tasting the cargo and subsequently staying awake for days on end, grinding their teeth and yelling at each other, these have never been conclusively proven, although the Quafe Corporation does reportedly undertake all medical costs for any crewmember serving more than 72 consecutive hours onboard the Miasmos Quafe Ultramarine Edition.",11250000.0000000000,265000.0000000000,5250.0000000000,1,8,1600000.0000,1,1614,None,20074,11875
+4389,108,Miasmos Quafe Ultramarine Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,4287500.0000,1,None,None,None,11875
+4390,314,Pax Ammaria,This book has a history.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2176,None,0
+4391,1156,Large Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,25.0000000000,42.0000000000,1,None,None,1,611,10935,None,0
+4392,1157,Large Ancillary Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1458560.0000,1,None,10935,None,0
+4393,645,Drone Damage Amplifier I,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+4394,1152,Drone Damage Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,499200.0000,1,939,10934,None,0
+4395,781,Medium Processor Overclocking Unit I,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 5% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1223,3199,None,0
+4396,787,Medium Processor Overclocking Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3199,None,0
+4397,781,Large Processor Overclocking Unit I,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 5% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1224,3199,None,0
+4398,787,Large Processor Overclocking Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3199,None,0
+4399,781,Medium Processor Overclocking Unit II,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 10% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1223,3199,None,0
+4400,787,Medium Processor Overclocking Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+4401,781,Large Processor Overclocking Unit II,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 10% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1224,3199,None,0
+4402,787,Large Processor Overclocking Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+4403,1150,Reactive Armor Hardener,"The Reactive Armor Hardener possesses an advanced nano membrane that reacts to armor layer damage by shifting between resistances over time. This makes it able to align its defenses against whichever incoming damage types are prevalent.
+
+The module spreads 60% resistance over the four damage types, starting at 15% in each.
+
+Only one of this module type can be fitted at a time. Prototype Inferno Module.",1.0000000000,25.0000000000,0E-10,1,1,None,1,1416,10933,None,0
+4404,1151,Reactive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10933,None,0
+4405,645,Drone Damage Amplifier II,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+4406,1152,Drone Damage Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10934,None,0
+4407,1153,Shield Booster Fuel Allocation Script,This script can be loaded into a specialized shield booster module to exchange capacitor use on activation with a charge from the cargo hold.,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,0,None,3344,None,0
+4408,912,Shield Booster Fuel Allocation Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,3344,None,1131
+4409,1154,Signature Radius Suppressor I,"This device uses a variety of emissions suppression and masking methods to reduce the overall signature radius of a ship observable by enemy sensors and represented in targeting computer algorithms. Signature radius suppression has the advantage of increasing the time to lock of enemy targeting sensors, while also reducing incoming damage from almost all weapon systems by confounding enemy firing solutions and proximity detonators.
+
+This device operates in both passive and active modes, providing a small benefit through passive emissions reduction and a dramatically enhanced benefit in active masking mode.",0E-10,5.0000000000,0E-10,1,None,29696.0000,1,1426,10932,None,0
+4410,1155,Signature Radius Suppressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,None,10932,None,0
+4411,272,Signature Masking,"Improves the active masking mode of Signature Radius Suppressors, resulting in more efficient masking that can be maintained for longer periods of time.
+
+Increases duration time of Signature Radius Suppressor active mode by 5% per level.",0E-10,0.0100000000,0E-10,1,None,600000.0000,1,367,33,None,0
+4421,43,F-a10 Buffer Capacitor Regenerator,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,1,None,0,None,90,None,0
+4423,43,Industrial Capacitor Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+4425,43,AGM Capacitor Charge Array,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,4,None,0,None,90,None,0
+4427,43,Secondary Parallel Link-Capacitor,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,8,None,0,None,90,None,0
+4431,43,F-b10 Nominal Capacitor Regenerator,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,1,None,0,None,90,None,0
+4433,43,Barton Reactor Capacitor Recharger I,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+4435,43,Eutectic Compact Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,4,None,1,665,90,None,0
+4437,43,Fixed Parallel Link-Capacitor I,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,8,None,0,None,90,None,0
+4471,71,Small Infectious Scoped Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+4473,71,Small Rudimentary Energy Destabilizer I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+4475,71,Small Unstable Power Fluctuator I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+4477,71,Small Gremlin Compact Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+4529,62,Small I-a Enduring Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,1,None,1,1049,80,None,0
+4531,62,Small Inefficient Armor Repair Unit,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,2,None,0,None,80,None,0
+4533,62,Small ACM Compact Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+4535,62,Small Automated Carapace Restoration,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,8,None,0,None,80,None,0
+4569,62,Medium I-a Enduring Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,1,None,1,1050,80,None,0
+4571,62,Medium Inefficient Armor Repair Unit,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,2,None,0,None,80,None,0
+4573,62,Medium ACM Compact Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+4575,62,Medium Automated Carapace Restoration,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,8,None,0,None,80,None,0
+4579,62,Medium Nano Armor Repair Unit I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,2,None,0,None,80,None,0
+4609,62,Large I-a Enduring Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,1,None,1,1051,80,None,0
+4611,62,Large Inefficient Armor Repair Unit,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,2,None,0,None,80,None,0
+4613,62,Large ACM Compact Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+4615,62,Large Automated Carapace Restoration,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,8,None,0,None,80,None,0
+4621,62,Large 'Reprieve' Vestment Reconstructer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,0,None,80,None,0
+4745,61,Micro F-4a Ld-Sulfate Capacitor Charge Unit,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,2.5000000000,0E-10,1,1,None,0,None,89,None,0
+4747,61,Micro Ld-Acid Capacitor Battery I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,2.5000000000,0E-10,1,2,None,0,None,89,None,0
+4749,61,Micro Peroxide Capacitor Power Cell,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,2.5000000000,0E-10,1,4,None,0,None,89,None,0
+4751,61,Micro Ohm Capacitor Reserve I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,2.5000000000,0E-10,1,8,None,0,None,89,None,0
+4785,61,Small F-4a Ld-Sulfate Capacitor Charge Unit,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,1,None,0,None,89,None,0
+4787,61,Small Compact Pb-Acid Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,2,None,1,703,89,None,0
+4789,61,Small Peroxide Capacitor Power Cell,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,4,None,0,None,89,None,0
+4791,61,Small Ohm Capacitor Reserve I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,8,None,0,None,89,None,0
+4829,76,Medium F-RX Prototype Capacitor Boost,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,1,4920.0000,0,None,1031,None,0
+4831,76,Medium Brief Capacitor Overcharge I,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,2,4920.0000,0,None,1031,None,0
+4833,76,Medium F-RX Compact Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,4,4920.0000,1,700,1031,None,0
+4835,76,Medium Tapered Capacitor Infusion I,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,8,4920.0000,0,None,1031,None,0
+4869,61,Large F-4a Ld-Sulfate Capacitor Charge Unit,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,1,None,0,None,89,None,0
+4871,61,Large Compact Pb-Acid Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,2,None,1,705,89,None,0
+4873,61,Large Peroxide Capacitor Power Cell,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,4,None,0,None,89,None,0
+4875,61,Large Ohm Capacitor Reserve I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,8,None,0,None,89,None,0
+4909,61,X-Large F-4a Ld-Sulfate Capacitor Charge Unit,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,20.0000000000,0E-10,1,1,None,0,None,89,None,0
+4911,61,X-Large Ld-Acid Capacitor Battery I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,20.0000000000,0E-10,1,2,None,0,None,89,None,0
+4913,61,X-Large Peroxide Capacitor Power Cell,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,20.0000000000,0E-10,1,4,None,0,None,89,None,0
+4915,61,X-Large Ohm Capacitor Reserve I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,20.0000000000,0E-10,1,8,None,0,None,89,None,0
+4955,76,Micro F-RX Prototype Capacitor Boost,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,1,2234.0000,0,None,1031,None,0
+4957,76,Micro Brief Capacitor Overcharge I,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,2,2234.0000,0,None,1031,None,0
+4959,76,'Seed' Micro Capacitor Booster I,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,10.0000000000,1,4,2234.0000,1,698,1031,None,0
+4961,76,Micro Tapered Capacitor Infusion I,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,8,2234.0000,0,None,1031,None,0
+5007,76,Small F-RX Prototype Capacitor Boost,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,1,3472.0000,0,None,1031,None,0
+5009,76,Small Brief Capacitor Overcharge I,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,2,3472.0000,0,None,1031,None,0
+5011,76,Small F-RX Compact Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,4,3472.0000,1,699,1031,None,0
+5013,76,Small Tapered Capacitor Infusion I,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,8,3472.0000,0,None,1031,None,0
+5017,76,Small Perishable Capacitor Overcharge II,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,8.0000000000,1,2,195308.0000,0,None,1031,None,0
+5047,76,Heavy F-RX Prototype Capacitor Boost,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,1,195308.0000,0,None,1031,None,0
+5049,76,Heavy Brief Capacitor Overcharge I,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,2,195308.0000,0,None,1031,None,0
+5051,76,Heavy F-RX Compact Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,4,195308.0000,1,701,1031,None,0
+5053,76,Heavy Tapered Capacitor Infusion I,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,8,195308.0000,0,None,1031,None,0
+5087,67,Small Partial E95a Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,1,9840.0000,0,None,1035,None,0
+5089,67,Small Murky Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,2,9840.0000,0,None,1035,None,0
+5091,67,Small Inductive Compact Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,4,9840.0000,1,695,1035,None,0
+5093,67,Small Radiative Scoped Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,8,9840.0000,1,695,1035,None,0
+5135,68,E5 Prototype Energy Vampire,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+5137,68,Small Knave Scoped Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+5139,68,Small Diminishing Power System Drain I,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+5141,68,Small Ghoul Compact Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+5175,53,Gatling Modal Laser I,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,1,None,1,570,350,None,11118
+5177,53,Gatling Afocal Maser I,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,2,None,1,570,350,None,11118
+5179,53,Gatling Modulated Energy Beam I,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11118
+5181,53,Gatling Anode Particle Stream I,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,8,None,1,570,350,None,11118
+5215,53,Dual Modal Pulse Laser I,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,1,None,1,570,350,None,11117
+5217,53,Dual Afocal Pulse Maser I,"This light pulse energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,2,None,1,570,350,None,11117
+5219,53,Dual Modulated Pulse Energy Beam I,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11117
+5221,53,Dual Anode Pulse Particle Stream I,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,8,None,1,570,350,None,11117
+5231,54,EP-R Argon Ion Basic Excavation Pulse,"Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.",0E-10,5.0000000000,0E-10,1,1,None,0,None,1061,None,11146
+5233,54,Single Diode Basic Mining Laser,"Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.",0E-10,5.0000000000,0E-10,1,2,None,1,1039,1061,None,11146
+5235,54,Xenon Basic Drilling Beam,"Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1061,None,11146
+5237,54,Rubin Basic Particle Bore Stream,"Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.",0E-10,5.0000000000,0E-10,1,8,None,0,None,1061,None,11146
+5239,54,EP-S Gaussian Scoped Mining Laser,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,1,None,1,1039,1061,None,11146
+5241,54,Dual Diode Mining Laser I,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,2,None,0,None,1061,None,11146
+5243,54,XeCl Drilling Beam I,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1061,None,11146
+5245,54,Particle Bore Compact Mining Laser,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,8,None,1,1039,1061,None,11146
+5279,290,F-23 Compact Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,1,9664.0000,1,673,74,None,0
+5280,290,Connected Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions and boost their targeting range. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,9664.0000,0,None,74,None,0
+5281,290,Coadjunct Scoped Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,4,9664.0000,1,673,74,None,0
+5282,290,Linked Enduring Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,9664.0000,1,673,74,None,0
+5299,208,LFT Enduring Sensor Dampener,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,1,13948.0000,1,679,105,None,0
+5300,208,Indirect Scanning Dampening Unit I,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,13948.0000,0,None,105,None,0
+5301,208,Kapteyn Compact Sensor Dampener,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,4,13948.0000,1,679,105,None,0
+5302,208,Phased Muon Scoped Sensor Dampener,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,13948.0000,1,679,105,None,0
+5319,291,Baker Nunn Enduring Tracking Disruptor I,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,1639,None,0
+5320,291,Balmer Series Compact Tracking Disruptor I,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,1639,None,0
+5321,291,C-IR Compact Guidance Disruptor,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,21437,None,0
+5322,291,DDO Scoped Tracking Disruptor I,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,1639,None,0
+5339,209,F-293 Scoped Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,1,9964.0000,1,708,3346,None,0
+5340,209,P-S Compact Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,9964.0000,1,708,3346,None,0
+5341,209,'Prayer' Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,4,9964.0000,0,None,3346,None,0
+5342,209,Alfven Enduring Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,9964.0000,1,708,3346,None,0
+5359,80,1Z-3 Subversive ECM Eruption,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,1,None,0,None,109,None,0
+5361,80,Deluge Enduring Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,2,None,1,678,109,None,0
+5363,80,Rash Compact Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,678,109,None,0
+5365,80,Cetus Scoped Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,8,None,1,678,109,None,0
+5399,52,J5 Enduring Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,1,None,1,1935,111,None,0
+5401,52,Fleeting Warp Disruptor I,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,2,None,0,None,111,None,0
+5403,52,Faint Scoped Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,4,None,1,1935,111,None,0
+5405,52,Initiated Compact Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,8,None,1,1935,111,None,0
+5439,52,J5b Enduring Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,1,None,1,1936,3433,None,0
+5441,52,Fleeting Progressive Warp Scrambler I,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,2,None,0,None,3433,None,0
+5443,52,Faint Epsilon Scoped Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,4,None,1,1936,3433,None,0
+5445,52,Initiated Compact Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,8,None,1,1936,3433,None,0
+5479,765,Marked Modified SS Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,1,None,0,None,92,None,0
+5481,765,Partial Hull Conversion Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,2,None,0,None,92,None,0
+5483,765,Alpha Hull Mod Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,4,None,0,None,92,None,0
+5485,765,Type-E Altered SS Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,8,None,0,None,92,None,0
+5487,765,Mark I Modified SS Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,1,None,0,None,92,None,0
+5489,765,Local Hull Conversion Expanded Cargo I,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,2,None,0,None,92,None,0
+5491,765,Beta Hull Mod Expanded Cargo,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,4,None,0,None,92,None,0
+5493,765,Type-D Restrained Expanded Cargo,Increases cargo hold capacity at the expense of maximum velocity and hull strength.,50.0000000000,5.0000000000,0E-10,1,8,None,1,1197,92,None,0
+5519,762,Marked Modified SS Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,1,None,0,None,1041,None,0
+5521,762,Partial Hull Conversion Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,2,None,0,None,1041,None,0
+5523,762,Alpha Hull Mod Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,4,None,0,None,1041,None,0
+5525,762,Type-E Altered SS Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,8,None,0,None,1041,None,0
+5527,762,Mark I Modified SS Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,1,None,0,None,1041,None,0
+5529,762,Local Hull Conversion Inertial Stabilizers I,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,2,None,0,None,1041,None,0
+5531,762,Beta Hull Mod Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,4,None,0,None,1041,None,0
+5533,762,Type-D Restrained Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,8,None,1,1086,1041,None,0
+5559,763,Partial Hull Conversion Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,2,None,0,None,1042,None,0
+5561,763,Local Hull Conversion Nanofiber Structure I,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,2,None,0,None,1042,None,0
+5591,763,Alpha Hull Mod Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+5593,763,Type-E Altered SS Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,8,None,0,None,1042,None,0
+5595,763,Marked Modified SS Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,1,None,0,None,1042,None,0
+5597,763,Beta Hull Mod Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+5599,763,Type-D Restrained Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,8,None,1,1196,1042,None,0
+5601,763,Mark I Modified SS Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,1,None,0,None,1042,None,0
+5611,764,Partial Hull Conversion Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,2,None,0,None,98,None,0
+5613,764,Alpha Hull Mod Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,4,None,0,None,98,None,0
+5615,764,Type-E Altered SS Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,8,None,0,None,98,None,0
+5617,764,Marked Modified SS Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,1,None,0,None,98,None,0
+5627,764,Local Hull Conversion Overdrive Injector I,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,2,None,0,None,98,None,0
+5629,764,Beta Hull Mod Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,4,None,0,None,98,None,0
+5631,764,Type-D Restrained Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,8,None,1,1087,98,None,0
+5633,764,Mark I Modified SS Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,1,None,0,None,98,None,0
+5643,78,Local Hull Conversion Reinforced Bulkheads I,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,2,None,0,None,76,None,0
+5645,78,Beta Hull Mod Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,4,None,0,None,76,None,0
+5647,78,Type-D Restrained Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,8,None,1,1195,76,None,0
+5649,78,Mark I Compact Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,1,None,1,1195,76,None,0
+5675,78,Partial Hull Conversion Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,2,None,0,None,76,None,0
+5677,78,Alpha Hull Mod Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,4,None,0,None,76,None,0
+5679,78,Type-E Altered SS Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,8,None,0,None,76,None,0
+5681,78,Marked Modified SS Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,1,None,0,None,76,None,0
+5683,63,Medium Inefficient Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,10.0000000000,0E-10,1,2,None,1,1054,21378,None,0
+5693,63,Small Inefficient Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,5.0000000000,0E-10,1,2,None,1,1053,21378,None,0
+5697,63,Large Inefficient Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,50.0000000000,0E-10,1,2,None,1,1055,21378,None,0
+5719,63,Medium 'Hope' Hull Reconstructor I,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,10.0000000000,0E-10,1,4,None,1,1054,21378,None,0
+5721,63,Medium Automated Structural Restoration,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,10.0000000000,0E-10,1,8,None,1,1054,21378,None,0
+5723,63,Medium I-b Polarized Structural Regenerator,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,10.0000000000,0E-10,1,1,None,1,1054,21378,None,0
+5743,63,Small 'Hope' Hull Reconstructor I,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,5.0000000000,0E-10,1,4,None,1,1053,21378,None,0
+5745,63,Small Automated Structural Restoration,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,5.0000000000,0E-10,1,8,None,1,1053,21378,None,0
+5747,63,Small I-b Polarized Structural Regenerator,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,5.0000000000,0E-10,1,1,None,1,1053,21378,None,0
+5755,63,Large 'Hope' Hull Reconstructor I,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,50.0000000000,0E-10,1,4,None,1,1055,21378,None,0
+5757,63,Large Automated Structural Restoration,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,50.0000000000,0E-10,1,8,None,1,1055,21378,None,0
+5759,63,Large I-b Polarized Structural Regenerator,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,50.0000000000,0E-10,1,1,None,1,1055,21378,None,0
+5829,60,GLFF Containment Field,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,2,None,0,None,77,None,0
+5831,60,Interior Force Field Array,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,0,None,77,None,0
+5833,60,Systematic Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,8,None,0,None,77,None,0
+5835,60,F84 Local Damage System,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,1,None,0,None,77,None,0
+5837,60,Pseudoelectron Containment Field I,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,2,None,0,None,77,None,0
+5839,60,IFFA Compact Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+5841,60,Emergency Damage Control I,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,8,None,0,None,77,None,0
+5843,60,F85 Peripheral Damage System I,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,1,None,0,None,77,None,0
+5845,205,Heat Exhaust System,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+5846,205,Thermal Exhaust System I,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+5849,205,Extruded Compact Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,4,None,1,647,1046,None,0
+5854,205,Stamped Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,4,None,0,None,1046,None,0
+5855,205,'Boreas' Coolant System,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,8,None,0,None,1046,None,0
+5856,205,C3S Convection Thermal Radiator,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+5857,205,'Skadi' Coolant System I,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,8,None,0,None,1046,None,0
+5858,205,C4S Coiled Circuit Thermal Radiator,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+5865,82,Indirect Target Acquisition I,Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.,2000.0000000000,5.0000000000,0E-10,1,2,None,1,672,104,None,0
+5867,82,Passive Targeting Array I,Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.,2000.0000000000,5.0000000000,0E-10,1,4,None,1,672,104,None,0
+5869,82,Suppressed Targeting System I,Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.,2000.0000000000,5.0000000000,0E-10,1,8,None,1,672,104,None,0
+5871,82,41F Veiled Targeting Unit,Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.,2000.0000000000,5.0000000000,0E-10,1,1,None,1,672,104,None,0
+5913,59,Hydraulic Stabilization Actuator,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+5915,59,Lateral Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1046,None,0
+5917,59,Stabilized Weapon Mounts,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,1046,None,0
+5919,59,F-M2 Weapon Inertial Suspensor,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+5929,59,Pneumatic Stabilization Actuator I,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+5931,59,Cross-Lateral Gyrostabilizer I,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1046,None,0
+5933,59,Counterbalanced Compact Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,646,1046,None,0
+5935,59,F-M3 Munition Inertial Suspensor,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+5945,46,500MN Cold-Gas Enduring Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,2,790940.0000,1,131,10149,None,0
+5955,46,100MN Monopropellant Enduring Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,2,161280.0000,1,542,96,None,0
+5971,46,5MN Cold-Gas Enduring Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,37748.0000,1,131,10149,None,0
+5973,46,5MN Y-T8 Compact Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,8,37748.0000,1,131,10149,None,0
+5975,46,50MN Cold-Gas Enduring Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,1,37748.0000,1,131,10149,None,0
+6001,46,1MN Y-S8 Compact Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,3952.0000,1,542,96,None,0
+6003,46,1MN Monopropellant Enduring Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,8,3952.0000,1,542,96,None,0
+6005,46,10MN Monopropellant Enduring Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,1,3952.0000,1,542,96,None,0
+6041,96,Hostile Target Acquisition I,Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.,30.0000000000,5.0000000000,0E-10,1,2,None,1,670,104,None,0
+6043,96,'Recusant' Hostile Targeting Array I,Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.,30.0000000000,5.0000000000,0E-10,1,4,None,1,670,104,None,0
+6045,96,Responsive Auto-Targeting System I,Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.,30.0000000000,5.0000000000,0E-10,1,8,None,1,670,104,None,0
+6047,96,Automated Targeting Unit I,Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.,30.0000000000,5.0000000000,0E-10,1,1,None,1,670,104,None,0
+6073,61,Medium Compact Pb-Acid Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,2,None,1,704,89,None,0
+6083,61,Medium Peroxide Capacitor Power Cell,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,4,None,0,None,89,None,0
+6097,61,Medium Ohm Capacitor Reserve I,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,8,None,0,None,89,None,0
+6111,61,Medium F-4a Ld-Sulfate Capacitor Charge Unit,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,1,None,0,None,89,None,0
+6129,47,Surface Cargo Scanner I,Scans the cargo hold of another ship.,0E-10,5.0000000000,0E-10,1,2,None,0,None,106,None,0
+6131,47,Type-E Enduring Cargo Scanner,Scans the cargo hold of another ship.,0E-10,5.0000000000,0E-10,1,4,None,1,711,106,None,0
+6133,47,Interior Type-E Cargo Identifier,Scans the cargo hold of another ship.,0E-10,5.0000000000,0E-10,1,8,None,0,None,106,None,0
+6135,47,PL-0 Scoped Cargo Scanner,Scans the cargo hold of another ship.,0E-10,5.0000000000,0E-10,1,1,None,1,711,106,None,0
+6157,212,Supplemental Scanning CPU I,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,2460.0000,0,None,74,None,0
+6158,212,Prototype Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,4,2460.0000,0,None,74,None,0
+6159,212,Alumel-Wired Enduring Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,2460.0000,1,671,74,None,0
+6160,212,F-90 Compact Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,1,2460.0000,1,671,74,None,0
+6173,213,Optical Compact Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,1420.0000,1,706,3346,None,0
+6174,213,Monopulse Tracking Mechanism I,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,4,1420.0000,0,None,3346,None,0
+6175,213,'Orion' Tracking CPU I,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,1420.0000,0,None,3346,None,0
+6176,213,F-12 Enduring Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,1,1420.0000,1,706,3346,None,0
+6193,203,Emergency Magnetometric Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6194,203,Emergency Multi-Frequency Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6195,203,Reserve Gravimetric Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6199,203,Reserve Ladar Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6202,203,Emergency RADAR Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6203,203,Reserve Magnetometric Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6207,203,Reserve Multi-Frequency Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,20.0000000000,0E-10,1,2,None,0,None,104,None,0
+6212,203,Reserve RADAR Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6216,203,Emergency Ladar Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6217,203,Emergency Gravimetric Scanners,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6218,203,Protected Gravimetric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6222,203,Protected Ladar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6225,203,Sealed RADAR Backup Cluster,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6226,203,Protected Magnetometric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6230,203,Protected Multi-Frequency Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,20.0000000000,0E-10,1,4,None,0,None,104,None,0
+6234,203,Protected RADAR Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6238,203,Sealed Magnetometric Backup Cluster,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6239,203,Sealed Multi-Frequency Backup Cluster,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6241,203,Sealed Ladar Backup Cluster,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6242,203,Sealed Gravimetric Backup Cluster,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6243,203,Surrogate Gravimetric Reserve Array I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6244,203,F-43 Repetitive Gravimetric Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6251,203,Surrogate Ladar Reserve Array I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6252,203,F-43 Repetitive Ladar Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6257,203,Surplus RADAR Reserve Array,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6258,203,F-42 Reiterative RADAR Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6259,203,Surrogate Magnetometric Reserve Array I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6260,203,F-43 Repetitive Magnetometric Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6267,203,Surrogate Multi-Frequency Reserve Array I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,20.0000000000,0E-10,1,8,None,0,None,104,None,0
+6268,203,F-43 Repetitive Multi-Frequency Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,20.0000000000,0E-10,1,1,None,0,None,104,None,0
+6275,203,Surrogate RADAR Reserve Array I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6276,203,F-43 Repetitive RADAR Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6283,203,Surplus Magnetometric Reserve Array,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6284,203,F-42 Reiterative Magnetometric Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6285,203,Surplus Multi-Frequency Reserve Array,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6286,203,F-42 Reiterative Multi-Frequency Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6289,203,Surplus Ladar Reserve Array,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6290,203,F-42 Reiterative Ladar Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6291,203,Surplus Gravimetric Reserve Array,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6292,203,F-42 Reiterative Gravimetric Backup Sensors,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6293,210,Wavelength Signal Enhancer I,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6294,210,'Mendicant' Signal Booster I,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6295,210,Type-D Attenuation Signal Augmentation,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6296,210,F-89 Compact Signal Amplifier,"Augments the maximum target acquisition range, locking speed and sensor strength of a ship.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,669,104,None,0
+6309,210,Amplitude Signal Enhancer,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+6310,210,'Acolyth' Signal Booster,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+6311,210,Type-E Discriminative Signal Augmentation,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+6312,210,F-90 Positional Signal Amplifier,Augments the maximum target acquisition range. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+6321,211,Beam Parallax Tracking Program,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10.0000000000,5.0000000000,0E-10,1,2,None,0,None,1640,None,0
+6322,211,Beta-Nought Tracking Mode,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10.0000000000,5.0000000000,0E-10,1,4,None,0,None,1640,None,0
+6323,211,Azimuth Descalloping Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10.0000000000,5.0000000000,0E-10,1,8,None,0,None,1640,None,0
+6324,211,F-AQ Delay-Line Scan Tracking Subroutines,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10.0000000000,5.0000000000,0E-10,1,1,None,0,None,1640,None,0
+6325,211,Fourier Compact Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,2,None,1,707,1640,None,0
+6326,211,Sigma-Nought Tracking Mode I,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,4,None,0,None,1640,None,0
+6327,211,Auto-Gain Control Tracking Enhancer I,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,8,None,0,None,1640,None,0
+6328,211,F-aQ Phase Code Tracking Subroutines,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,1,None,0,None,1640,None,0
+6437,40,Small C5-L Compact Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,1,None,1,609,84,None,0
+6439,40,Small Neutron Saturation Injector I,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,2,None,0,None,84,None,0
+6441,40,Small Clarity Ward Enduring Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,4,None,1,609,84,None,0
+6443,40,Small Converse Deflection Catalyzer,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,8,None,0,None,84,None,0
+6485,39,M51 Benefactor Compact Shield Recharger,Improves the recharge rate of the shield.,0E-10,5.0000000000,1.0000000000,1,1,None,1,126,83,None,0
+6487,39,Supplemental Screen Generator I,Improves the recharge rate of the shield.,0E-10,5.0000000000,1.0000000000,1,2,None,0,None,83,None,0
+6489,39,'Benefactor' Ward Reconstructor,Improves the recharge rate of the shield.,0E-10,5.0000000000,1.0000000000,1,4,None,0,None,83,None,0
+6491,39,Passive Barrier Compensator I,Improves the recharge rate of the shield.,0E-10,5.0000000000,1.0000000000,1,8,None,0,None,83,None,0
+6525,48,Ta3 Perfunctory Vessel Probe,"Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.",0E-10,5.0000000000,0E-10,1,1,None,0,None,107,None,0
+6527,48,Ta3 Compact Ship Scanner,"Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.",0E-10,5.0000000000,0E-10,1,2,None,1,713,107,None,0
+6529,48,Speculative Ship Identifier I,"Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.",0E-10,5.0000000000,0E-10,1,4,None,0,None,107,None,0
+6531,48,Practical Type-E Ship Probe,"Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.",0E-10,5.0000000000,0E-10,1,8,None,0,None,107,None,0
+6567,49,ML-3 Amphilotite Mining Probe,"Scans the composition of asteroids, ice and gas clouds.",0E-10,5.0000000000,0E-10,1,1,None,0,None,2732,None,0
+6569,49,ML-3 Scoped Survey Scanner,"Scans the composition of asteroids, ice and gas clouds.",0E-10,5.0000000000,0E-10,1,2,None,1,714,2732,None,0
+6571,49,Rock-Scanning Sensor Array I,"Scans the composition of asteroids, ice and gas clouds.",0E-10,5.0000000000,0E-10,1,4,None,0,None,2732,None,0
+6573,49,'Dactyl' Type-E Asteroid Analyzer,"Scans the composition of asteroids, ice and gas clouds.",0E-10,5.0000000000,0E-10,1,8,None,0,None,2732,None,0
+6631,53,Dual Modal Light Laser I,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,1,None,1,567,352,None,11110
+6633,53,Dual Afocal Light Maser I,"This light beam energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,2,None,1,567,352,None,11110
+6635,53,Dual Modulated Light Energy Beam I,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,11110
+6637,53,Dual Anode Light Particle Stream I,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,8,None,1,567,352,None,11110
+6671,53,Small Focused Modal Pulse Laser I,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,1,None,1,570,350,None,11119
+6673,53,Small Focused Afocal Pulse Maser I,"A high-powered pulse energy weapon. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,2,None,1,570,350,None,11119
+6675,53,Small Focused Modulated Pulse Energy Beam I,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11119
+6677,53,Small Focused Anode Pulse Particle Stream I,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,8,None,1,570,350,None,11119
+6715,53,Small Focused Modal Laser I,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,1,None,1,567,352,None,11111
+6717,53,Small Focused Afocal Maser I,"A high-powered beam energy weapon. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,2,None,1,567,352,None,11111
+6719,53,Small Focused Modulated Energy Beam I,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,11111
+6721,53,Small Focused Anode Particle Stream I,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,8,None,1,567,352,None,11111
+6757,53,Quad Modal Light Laser I,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,1,None,1,568,355,None,11109
+6759,53,Quad Afocal Light Maser I,"Uses four light maser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,2,None,1,568,355,None,11109
+6761,53,Quad Modulated Light Energy Beam I,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11109
+6763,53,Quad Anode Light Particle Stream I,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,8,None,1,568,355,None,11109
+6805,53,Focused Modal Pulse Laser I,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,1,None,1,572,356,None,11115
+6807,53,Focused Afocal Pulse Maser I,"A high-powered, concentrated energy weapon designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,2,None,1,572,356,None,11115
+6809,53,Focused Modulated Pulse Energy Beam I,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,11115
+6811,53,Focused Anode Pulse Particle Stream I,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,8,None,1,572,356,None,11115
+6859,53,Focused Modal Medium Laser I,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,1,None,1,568,355,None,11107
+6861,53,Focused Afocal Medium Maser I,"A high-powered, concentrated energy weapon designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,2,None,1,568,355,None,11107
+6863,53,Focused Modulated Medium Energy Beam I,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11107
+6865,53,Focused Anode Medium Particle Stream I,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,8,None,1,568,355,None,11107
+6919,53,Heavy Modal Pulse Laser I,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,1,None,1,572,356,None,11116
+6921,53,Heavy Afocal Pulse Maser I,"A heavy energy weapon designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,2,None,1,572,356,None,11116
+6923,53,Heavy Modulated Pulse Energy Beam I,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,11116
+6925,53,Heavy Anode Pulse Particle Stream I,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,8,None,1,572,356,None,11116
+6959,53,Heavy Modal Laser I,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,1,None,1,568,355,None,11108
+6961,53,Heavy Afocal Maser I,"A high-powered heavy energy weapon designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,2,None,1,568,355,None,11108
+6963,53,Heavy Modulated Energy Beam I,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11108
+6965,53,Heavy Anode Particle Stream I,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,8,None,1,568,355,None,11108
+6999,53,Dual Heavy Modal Pulse Laser I,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,1,None,1,573,360,None,11113
+7001,53,Dual Heavy Afocal Pulse Maser I,"This heavy pulse energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,2,None,1,573,360,None,11113
+7003,53,Dual Heavy Modulated Pulse Energy Beam I,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,11113
+7005,53,Dual Heavy Anode Pulse Particle Stream I,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,8,None,1,573,360,None,11113
+7043,53,Dual Modal Heavy Laser I,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,1,None,1,569,361,None,11043
+7045,53,Dual Afocal Heavy Maser I,"This heavy beam energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,2,None,1,569,361,None,11043
+7047,53,Dual Modulated Heavy Energy Beam I,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11043
+7049,53,Dual Anode Heavy Particle Stream I,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,8,None,1,569,361,None,11043
+7083,53,Mega Modal Pulse Laser I,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,1,None,1,573,360,None,11114
+7085,53,Mega Afocal Pulse Maser I,"A super-heavy pulse energy weapon designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,2,None,1,573,360,None,11114
+7087,53,Mega Modulated Pulse Energy Beam I,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,11114
+7089,53,Mega Anode Pulse Particle Stream I,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,8,None,1,573,360,None,11114
+7123,53,Mega Modal Laser I,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,1,None,1,569,361,None,11105
+7125,53,Mega Afocal Maser I,"A super-heavy beam energy weapon designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,2,None,1,569,361,None,11105
+7127,53,Mega Modulated Energy Beam I,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11105
+7131,53,Mega Anode Particle Stream I,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,8,None,1,569,361,None,11105
+7167,53,Tachyon Modal Laser I,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,1,None,1,569,361,None,11106
+7169,53,Tachyon Afocal Maser I,"An ultra-heavy beam energy weapon designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,2,None,1,569,361,None,11106
+7171,53,Tachyon Modulated Energy Beam I,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11106
+7173,53,Tachyon Anode Particle Stream I,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,8,None,1,569,361,None,11106
+7217,289,Spot Pulsing ECCM I,"ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,110,None,0
+7218,289,Piercing ECCM Emitter I,"ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,110,None,0
+7219,289,Scattering ECCM Projector I,"ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,110,None,0
+7220,289,Phased Muon ECCM Caster I,"ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,110,None,0
+7247,74,75mm Prototype Gauss Gun,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,564,349,None,11140
+7249,74,75mm 'Scout' Accelerator Cannon,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,2,1000.0000,1,564,349,None,11140
+7251,74,75mm Carbide Railgun I,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,4,1000.0000,1,564,349,None,11140
+7253,74,75mm Compressed Coil Gun I,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,8,1000.0000,1,564,349,None,11140
+7287,74,150mm Prototype Gauss Gun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,1,7496.0000,1,564,349,None,11139
+7289,74,150mm 'Scout' Accelerator Cannon,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,2,7496.0000,1,564,349,None,11139
+7291,74,150mm Carbide Railgun I,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,4,7496.0000,1,564,349,None,11139
+7293,74,150mm Compressed Coil Gun I,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,8,7496.0000,1,564,349,None,11139
+7327,74,Dual 150mm Prototype Gauss Gun,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,1,10000.0000,1,565,370,None,11135
+7329,74,Dual 150mm 'Scout' Accelerator Cannon,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,2,10000.0000,1,565,370,None,11135
+7331,74,Dual 150mm Carbide Railgun I,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,4,10000.0000,1,565,370,None,11135
+7333,74,Dual 150mm Compressed Coil Gun I,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,8,10000.0000,1,565,370,None,11135
+7367,74,250mm Prototype Gauss Gun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,1,565,370,None,11137
+7369,74,250mm 'Scout' Accelerator Cannon,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,2,74980.0000,1,565,370,None,11137
+7371,74,250mm Carbide Railgun I,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,4,74980.0000,1,565,370,None,11137
+7373,74,250mm Compressed Coil Gun I,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,8,74980.0000,1,565,370,None,11137
+7407,74,Dual 250mm Prototype Gauss Gun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,1,98972.0000,1,566,366,None,11132
+7409,74,Dual 250mm 'Scout' Accelerator Cannon,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,2,98972.0000,1,566,366,None,11132
+7411,74,Dual 250mm Carbide Railgun I,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,4,98972.0000,1,566,366,None,11132
+7413,74,Dual 250mm Compressed Coil Gun I,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,8,98972.0000,1,566,366,None,11132
+7447,74,425mm Prototype Gauss Gun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,1,744812.0000,1,566,366,None,11134
+7449,74,425mm 'Scout' Accelerator Cannon,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,2,744812.0000,1,566,366,None,11134
+7451,74,425mm Carbide Railgun I,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,4,744812.0000,1,566,366,None,11134
+7453,74,425mm Compressed Coil Gun I,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,8,744812.0000,1,566,366,None,11134
+7487,74,Modal Light Electron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1976.0000,1,561,376,None,11127
+7489,74,Limited Light Electron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,2,1976.0000,1,561,376,None,11127
+7491,74,Regulated Light Electron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,4,1976.0000,1,561,376,None,11127
+7493,74,Anode Light Electron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,8,1976.0000,1,561,376,None,11127
+7535,74,Modal Light Ion Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,1,4484.0000,1,561,376,None,11128
+7537,74,Limited Light Ion Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,2,4484.0000,1,561,376,None,11128
+7539,74,Regulated Light Ion Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,4,4484.0000,1,561,376,None,11128
+7541,74,Anode Light Ion Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,8,4484.0000,1,561,376,None,11128
+7579,74,Modal Light Neutron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,5996.0000,1,561,376,None,11129
+7581,74,Limited Light Neutron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,2,5996.0000,1,561,376,None,11129
+7583,74,Regulated Light Neutron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,4,5996.0000,1,561,376,None,11129
+7585,74,Anode Light Neutron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,8,5996.0000,1,561,376,None,11129
+7619,74,Modal Electron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,1,25888.0000,1,562,371,None,11124
+7621,74,Limited Electron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,2,25888.0000,1,562,371,None,11124
+7623,74,Regulated Electron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,4,25888.0000,1,562,371,None,11124
+7625,74,Anode Electron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,8,25888.0000,1,562,371,None,11124
+7663,74,Modal Ion Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,1,44740.0000,1,562,371,None,11125
+7665,74,Limited Ion Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,2,44740.0000,1,562,371,None,11125
+7667,74,Regulated Ion Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,4,44740.0000,1,562,371,None,11125
+7669,74,Anode Ion Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,8,44740.0000,1,562,371,None,11125
+7703,74,Modal Neutron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,1,59676.0000,1,562,371,None,11126
+7705,74,Limited Neutron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,2,59676.0000,1,562,371,None,11126
+7707,74,Regulated Neutron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,4,59676.0000,1,562,371,None,11126
+7709,74,Anode Neutron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,8,59676.0000,1,562,371,None,11126
+7743,74,Modal Mega Electron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,1,298716.0000,1,563,365,None,11121
+7745,74,Limited Electron Blaster Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,2,298716.0000,1,563,365,None,11121
+7747,74,Regulated Mega Electron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,4,298716.0000,1,563,365,None,11121
+7749,74,Anode Mega Electron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,8,298716.0000,1,563,365,None,11121
+7783,74,Modal Mega Neutron Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,1,595840.0000,1,563,365,None,21586
+7785,74,Limited Mega Neutron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,2,595840.0000,1,563,365,None,21586
+7787,74,Regulated Mega Neutron Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,20.0000000000,2.0000000000,1,4,595840.0000,1,563,365,None,21586
+7789,74,Anode Mega Neutron Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,8,595840.0000,1,563,365,None,21586
+7827,74,Modal Mega Ion Particle Accelerator I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,1,448700.0000,1,563,365,None,11122
+7829,74,Limited Mega Ion Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,2,448700.0000,1,563,365,None,11122
+7831,74,Regulated Mega Ion Phase Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,4,448700.0000,1,563,365,None,11122
+7833,74,Anode Mega Ion Particle Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,8,448700.0000,1,563,365,None,11122
+7867,202,Supplemental Ladar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+7869,202,Supplemental Gravimetric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+7870,202,Supplemental Omni ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+7887,202,Supplemental Radar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+7889,202,Supplemental Magnetometric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,104,None,0
+7892,202,Prototype ECCM Radar Sensor Cluster,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+7893,202,Prototype ECCM Ladar Sensor Cluster,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+7895,202,Prototype ECCM Gravimetric Sensor Cluster,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+7896,202,Prototype ECCM Omni Sensor Cluster,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+7914,202,Prototype ECCM Magnetometric Sensor Cluster,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,104,None,0
+7917,202,Alumel Radar ECCM Sensor Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+7918,202,Alumel Ladar ECCM Sensor Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+7922,202,Alumel Gravimetric ECCM Sensor Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+7926,202,Alumel Omni ECCM Sensor Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+7937,202,Alumel Magnetometric ECCM Sensor Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,104,None,0
+7948,202,Gravimetric Positional ECCM Sensor System I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+7964,202,Radar Positional ECCM Sensor System I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+7965,202,Omni Positional ECCM Sensor System I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+7966,202,Ladar Positional ECCM Sensor System I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+7970,202,Magnetometric Positional ECCM Sensor System I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,104,None,0
+7993,509,Experimental TE-2100 Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.7200000000,1,2,3000.0000,0,None,168,None,20095
+7997,510,XR-3200 Heavy Missile Bay,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.0500000000,1,2,14996.0000,1,642,169,None,20079
+8001,508,Experimental ZW-4100 Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.8000000000,1,2,20580.0000,1,644,170,None,20072
+8007,511,Experimental SV-2000 Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.2850000000,1,2,4224.0000,1,641,1345,None,20091
+8023,511,Upgraded 'Malkuth' Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.2850000000,1,4,4224.0000,1,641,1345,None,21526
+8025,511,Limited 'Limos' Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.2850000000,1,8,4224.0000,1,641,1345,None,21527
+8027,511,Prototype 'Arbalest' Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.2850000000,1,1,4224.0000,1,641,1345,None,21528
+8089,509,Arbalest Compact Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.6000000000,1,4,3000.0000,1,640,168,None,21606
+8091,509,TE-2100 Ample Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.7200000000,1,8,3000.0000,1,640,168,None,21607
+8093,509,Prototype 'Arbalest' Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.7200000000,1,1,3000.0000,0,None,168,None,21608
+8101,510,'Malkuth' Heavy Missile Launcher I,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,0.9600000000,1,4,14996.0000,1,642,169,None,21545
+8103,510,Advanced 'Limos' Heavy Missile Bay I,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,0.9900000000,1,8,14996.0000,1,642,169,None,21546
+8105,510,'Arbalest' Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.0800000000,1,1,14996.0000,1,642,169,None,21547
+8113,508,Upgraded 'Malkuth' Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6000000000,1,4,20580.0000,1,644,170,None,21576
+8115,508,Limited 'Limos' Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.7000000000,1,8,20580.0000,1,644,170,None,21577
+8117,508,Prototype 'Arbalest' Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.8000000000,1,1,20580.0000,1,644,170,None,21578
+8131,768,Local Power Plant Manager: Capacitor Flux I,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+8133,768,Mark I Compact Capacitor Flux Coil,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,4,None,1,666,90,None,0
+8135,768,Type-D Restrained Capacitor Flux Coil,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,8,None,1,666,90,None,0
+8137,768,Mark I Generator Refitting: Capacitor Flux,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,1,None,0,None,90,None,0
+8163,768,Partial Power Plant Manager: Capacitor Flux,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+8165,768,Alpha Reactor Control: Capacitor Flux,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,4,None,0,None,90,None,0
+8167,768,Type-E Power Core Modification: Capacitor Flux,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,8,None,0,None,90,None,0
+8169,768,Marked Generator Refitting: Capacitor Flux,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,1,None,0,None,90,None,0
+8171,767,Local Power Plant Manager: Capacity Power Relay I,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+8173,767,Beta Reactor Control: Capacitor Power Relay I,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,90,None,0
+8175,767,Type-D Restrained Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,8,None,1,667,90,None,0
+8177,767,Mark I Compact Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,1,None,1,667,90,None,0
+8203,767,Partial Power Plant Manager: Capacity Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,90,None,0
+8205,767,Alpha Reactor Control: Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,90,None,0
+8207,767,Type-E Power Core Modification: Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,8,None,0,None,90,None,0
+8209,767,Marked Generator Refitting: Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,1,None,0,None,90,None,0
+8211,766,Partial Power Plant Manager: Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,70,None,0
+8213,766,Alpha Reactor Control: Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,70,None,0
+8215,766,Type-E Power Core Modification: Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,8,None,0,None,70,None,0
+8217,766,Marked Generator Refitting: Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,1,None,0,None,70,None,0
+8219,766,Local Power Plant Manager: Diagnostic System I,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,70,None,0
+8221,766,Beta Reactor Control: Diagnostic System I,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,70,None,0
+8223,766,Type-D Power Core Modification: Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,8,None,0,None,70,None,0
+8225,766,Mark I Compact Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,1,None,1,658,70,None,0
+8251,769,Partial Power Plant Manager: Reaction Control,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,70,None,0
+8253,769,Alpha Reactor Control: Reaction Control,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,70,None,0
+8255,766,Type-E Power Core Modification: Reaction Control,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,8,None,0,None,70,None,0
+8257,769,Marked Generator Refitting: Reaction Control,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,1,None,0,None,70,None,0
+8259,769,Local Power Plant Manager: Reaction Control I,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,70,None,0
+8261,769,Beta Reactor Control: Reaction Control I,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,70,None,0
+8263,769,Mark I Compact Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,8,None,1,659,70,None,0
+8265,769,Mark I Generator Refitting: Reaction Control,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,1,None,0,None,70,None,0
+8291,770,Local Power Plant Manager: Reaction Shield Flux I,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,83,None,0
+8293,770,Beta Reactor Control: Shield Flux I,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,83,None,0
+8295,770,Type-D Restrained Shield Flux Coil,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,8,None,1,687,83,None,0
+8297,770,Mark I Compact Shield Flux Coil,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,1,None,1,687,83,None,0
+8323,770,Partial Power Plant Manager: Shield Flux,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,2,None,0,None,83,None,0
+8325,770,Alpha Reactor Shield Flux,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,4,None,0,None,83,None,0
+8327,770,Type-E Power Core Modification: Shield Flux,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,8,None,0,None,83,None,0
+8329,770,Marked Generator Refitting: Shield Flux,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,1,None,0,None,83,None,0
+8331,57,Local Power Plant Manager: Reaction Shield Power Relay I,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,2,None,0,None,83,None,0
+8333,57,Beta Reactor Control: Shield Power Relay I,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,4,None,0,None,83,None,0
+8335,57,Type-D Restrained Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,8,None,1,688,83,None,0
+8337,57,Mark I Compact Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,1,None,1,688,83,None,0
+8339,57,Partial Power Plant Manager: Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,2,None,0,None,83,None,0
+8341,57,Alpha Reactor Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,4,None,0,None,83,None,0
+8343,57,Type-E Power Core Modification: Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,8,None,0,None,83,None,0
+8345,57,Marked Generator Refitting: Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,1,None,0,None,83,None,0
+8387,38,Micro Subordinate Screen Stabilizer I,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,2,None,0,None,1044,None,0
+8397,38,Medium Subordinate Screen Stabilizer I,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,2,None,0,None,1044,None,0
+8401,38,Small Subordinate Screen Stabilizer I,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,2,None,0,None,1044,None,0
+8409,38,Large Subordinate Screen Stabilizer I,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,2,None,0,None,1044,None,0
+8419,38,Large Azeotropic Restrained Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,4,None,1,608,1044,None,0
+8427,38,Small Azeotropic Restrained Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,4,None,1,605,1044,None,0
+8433,38,Medium Azeotropic Restrained Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,4,None,1,606,1044,None,0
+8437,38,Micro Azeotropic Ward Salubrity I,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,4,None,0,None,1044,None,0
+8465,38,Micro Supplemental Barrier Emitter I,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,8,None,0,None,1044,None,0
+8477,38,Medium Supplemental Barrier Emitter I,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,8,None,0,None,1044,None,0
+8481,38,Small Supplemental Barrier Emitter I,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,8,None,0,None,1044,None,0
+8489,38,Large Supplemental Barrier Emitter I,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,8,None,0,None,1044,None,0
+8505,38,Micro F-S9 Regolith Shield Induction,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,1,None,0,None,1044,None,0
+8517,38,Medium F-S9 Regolith Compact Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,1,None,1,606,1044,None,0
+8521,38,Small F-S9 Regolith Compact Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,1,None,1,605,1044,None,0
+8529,38,Large F-S9 Regolith Compact Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,1,None,1,608,1044,None,0
+8531,41,Small Murky Compact Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,2,56698.0000,1,603,86,None,0
+8533,41,Small 'Atonement' Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,4,56698.0000,0,None,86,None,0
+8535,41,Small Asymmetric Enduring Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,8,56698.0000,1,603,86,None,0
+8537,41,Small S95a Scoped Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,1,56698.0000,1,603,86,None,0
+8579,41,Medium Murky Compact Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,2,12288.0000,1,602,86,None,0
+8581,41,Medium 'Atonement' Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,4,12288.0000,0,None,86,None,0
+8583,41,Medium Asymmetric Enduring Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,8,12288.0000,1,602,86,None,0
+8585,41,Medium S95a Scoped Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,1,12288.0000,1,602,86,None,0
+8627,41,Micro Murky Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,2.5000000000,0E-10,1,2,14528.0000,0,None,86,None,0
+8629,41,Micro 'Atonement' Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,2.5000000000,0E-10,1,4,14528.0000,0,None,86,None,0
+8631,41,Micro Asymmetric Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,2.5000000000,0E-10,1,8,14528.0000,0,None,86,None,0
+8633,41,Micro S95a Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,2.5000000000,0E-10,1,1,14528.0000,0,None,86,None,0
+8635,41,Large Murky Compact Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,25.0000000000,0E-10,1,2,575820.0000,1,601,86,None,0
+8637,41,Large 'Atonement' Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,25.0000000000,0E-10,1,4,575820.0000,0,None,86,None,0
+8639,41,Large Asymmetric Enduring Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,25.0000000000,0E-10,1,8,575820.0000,1,601,86,None,0
+8641,41,Large S95a Scoped Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,25.0000000000,0E-10,1,1,575820.0000,1,601,86,None,0
+8683,41,X-Large Murky Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,50.0000000000,0E-10,1,2,575820.0000,0,None,86,None,0
+8685,41,X-Large 'Atonement' Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,50.0000000000,0E-10,1,4,575820.0000,0,None,86,None,0
+8687,41,X-Large Asymmetric Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,50.0000000000,0E-10,1,8,575820.0000,0,None,86,None,0
+8689,41,X-Large S95a Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,50.0000000000,0E-10,1,1,575820.0000,0,None,86,None,0
+8743,285,Nanomechanical CPU Enhancer,Increases CPU output.,0E-10,5.0000000000,0E-10,1,2,None,0,None,1405,None,0
+8744,285,Nanoelectrical Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,4,None,0,None,1405,None,0
+8745,285,Photonic CPU Enhancer,Increases CPU output.,0E-10,5.0000000000,0E-10,1,8,None,0,None,1405,None,0
+8746,285,Quantum Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,1,None,0,None,1405,None,0
+8747,285,Nanomechanical CPU Enhancer I,Increases CPU output.,0E-10,5.0000000000,0E-10,1,2,None,0,None,1405,None,0
+8748,285,Photonic Upgraded Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,4,None,1,676,1405,None,0
+8749,285,Photonic CPU Enhancer I,Increases CPU output.,0E-10,5.0000000000,0E-10,1,8,None,0,None,1405,None,0
+8750,285,Quantum Co-Processor I,Increases CPU output.,0E-10,5.0000000000,0E-10,1,1,None,0,None,1405,None,0
+8759,55,125mm Light 'Scout' Autocannon I,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.5000000000,1,2,1000.0000,1,574,387,None,11161
+8785,55,125mm Light Carbine Repeating Cannon I,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.5000000000,1,4,1000.0000,1,574,387,None,11161
+8787,55,125mm Light Gallium Machine Gun,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.5000000000,1,8,1000.0000,1,574,387,None,11161
+8789,55,125mm Light Prototype Automatic Cannon,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,574,387,None,11161
+8815,55,150mm Light 'Scout' Autocannon I,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.4000000000,1,2,1976.0000,1,574,387,None,11162
+8817,55,150mm Light Carbine Repeating Cannon I,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.4000000000,1,4,1976.0000,1,574,387,None,11162
+8819,55,150mm Light Gallium Machine Gun,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.4000000000,1,8,1976.0000,1,574,387,None,11162
+8821,55,150mm Light Prototype Automatic Cannon,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.4000000000,1,1,1976.0000,1,574,387,None,11162
+8863,55,200mm Light 'Scout' Autocannon I,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.3000000000,1,2,4484.0000,1,574,387,None,11163
+8865,55,200mm Light Carbine Repeating Cannon I,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.3000000000,1,4,4484.0000,1,574,387,None,11163
+8867,55,200mm Light Gallium Machine Gun,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.3000000000,1,8,4484.0000,1,574,387,None,11163
+8869,55,200mm Light Prototype Automatic Cannon,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.3000000000,1,1,4484.0000,1,574,387,None,11163
+8903,55,250mm Light 'Scout' Artillery I,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.1000000000,1,2,5996.0000,1,577,389,None,11152
+8905,55,250mm Light Carbine Howitzer I,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.1000000000,1,4,5996.0000,1,577,389,None,11152
+8907,55,250mm Light Gallium Cannon,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.1000000000,1,8,5996.0000,1,577,389,None,11152
+8909,55,250mm Light Prototype Siege Cannon,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.1000000000,1,1,5996.0000,1,577,389,None,11152
+9071,55,Dual 180mm 'Scout' Autocannon I,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,11158
+9073,55,Dual 180mm Carbine Repeating Cannon I,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,11158
+9091,55,Dual 180mm Gallium Machine Gun,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,11158
+9093,55,Dual 180mm Prototype Automatic Cannon,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,11158
+9127,55,220mm Medium 'Scout' Autocannon I,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.0000000000,1,2,25888.0000,1,575,386,None,11159
+9129,55,220mm Medium Carbine Repeating Cannon I,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.0000000000,1,4,25888.0000,1,575,386,None,11159
+9131,55,220mm Medium Gallium Machine Gun,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.0000000000,1,8,25888.0000,1,575,386,None,11159
+9133,55,220mm Medium Prototype Automatic Cannon,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.0000000000,1,1,25888.0000,1,575,386,None,11159
+9135,55,425mm Medium 'Scout' Autocannon I,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,1.5000000000,1,2,44740.0000,1,575,386,None,11160
+9137,55,425mm Medium Carbine Repeating Cannon I,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,1.5000000000,1,4,44740.0000,1,575,386,None,11160
+9139,55,425mm Medium Gallium Machine Gun,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,1.5000000000,1,8,44740.0000,1,575,386,None,11160
+9141,55,425mm Medium Prototype Automatic Cannon,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,1.5000000000,1,1,44740.0000,1,575,386,None,11160
+9207,55,650mm Medium 'Scout' Artillery I,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,2,59676.0000,1,578,384,None,11150
+9209,55,650mm Medium Carbine Howitzer I,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,4,59676.0000,1,578,384,None,11150
+9211,55,650mm Medium Gallium Cannon,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,8,59676.0000,1,578,384,None,11150
+9213,55,650mm Medium Prototype Siege Cannon,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,1,59676.0000,1,578,384,None,11150
+9247,55,Dual 425mm 'Scout' Autocannon I,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,2,98972.0000,1,576,381,None,11155
+9249,55,Dual 425mm Carbine Repeating Cannon I,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,4,98972.0000,1,576,381,None,11155
+9251,55,Dual 425mm Gallium Machine Gun,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,8,98972.0000,1,576,381,None,11155
+9253,55,Dual 425mm Prototype Automatic Cannon,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,1,98972.0000,1,576,381,None,11155
+9287,55,Dual 650mm 'Scout' Repeating Cannon I,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,2,298716.0000,1,576,381,None,11156
+9289,55,Dual 650mm Carbine Repeating Cannon I,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,4,298716.0000,1,576,381,None,11156
+9291,55,Dual 650mm Gallium Repeating Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,8,298716.0000,1,576,381,None,11156
+9293,55,Dual 650mm Prototype Automatic Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,1,298716.0000,1,576,381,None,11156
+9327,55,800mm Heavy 'Scout' Repeating Cannon I,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,2,448700.0000,1,576,381,None,11157
+9329,55,800mm Heavy Carbine Repeating Cannon I,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,4,448700.0000,1,576,381,None,11157
+9331,55,800mm Heavy Gallium Repeating Cannon,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,8,448700.0000,1,576,381,None,11157
+9333,55,800mm Heavy Prototype Automatic Cannon,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,1,448700.0000,1,576,381,None,11157
+9367,55,1200mm Heavy 'Scout' Artillery I,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,2,595840.0000,1,579,379,None,11148
+9369,55,1200mm Heavy Carbine Howitzer I,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,4,595840.0000,1,579,379,None,11148
+9371,55,1200mm Heavy Gallium Cannon,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,8,595840.0000,1,579,379,None,11148
+9373,55,1200mm Heavy Prototype Artillery,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,1,159872.0000,0,579,379,None,11148
+9377,55,1200mm Heavy Prototype Siege Cannon,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,1,595840.0000,1,579,379,None,11148
+9411,55,280mm 'Scout' Artillery I,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.0500000000,1,2,7496.0000,1,577,389,None,11153
+9413,55,280mm Carbine Howitzer I,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.0500000000,1,4,7496.0000,1,577,389,None,11153
+9415,55,280mm Gallium Cannon,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.0500000000,1,8,7496.0000,1,577,389,None,11153
+9417,55,280mm Prototype Siege Cannon,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.0500000000,1,1,7496.0000,1,577,389,None,11153
+9419,55,720mm 'Probe' Artillery I,Not supposed to be here...,50.0000000000,10.0000000000,0.2500000000,1,2,9856.0000,0,None,384,None,11151
+9421,55,720mm Cordite Howitzer I,You don't see this...,50.0000000000,10.0000000000,0.2500000000,1,4,9856.0000,0,None,384,None,11151
+9451,55,720mm 'Scout' Artillery I,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,2,74980.0000,1,578,384,None,11151
+9453,55,720mm Carbine Howitzer I,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,4,74980.0000,1,578,384,None,11151
+9455,55,720mm Gallium Cannon,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,8,74980.0000,1,578,384,None,11151
+9457,55,720mm Prototype Siege Cannon,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,1,74980.0000,1,578,384,None,11151
+9491,55,1400mm 'Scout' Artillery I,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,0.5000000000,1,2,744812.0000,1,579,379,None,11149
+9493,55,1400mm Carbine Howitzer I,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,0.5000000000,1,4,744812.0000,1,579,379,None,11149
+9495,55,1400mm Gallium Cannon,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,0.5000000000,1,8,744812.0000,1,579,379,None,11149
+9497,55,1400mm Prototype Siege Cannon,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,0.5000000000,1,1,744812.0000,1,579,379,None,11149
+9518,201,Initiated Ion Field ECM I,Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against Magnetometric based sensors.,0E-10,5.0000000000,0E-10,1,8,4960.0000,0,None,3227,None,0
+9519,201,FZ-3 Subversive Spatial Destabilizer ECM,Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.,0E-10,5.0000000000,0E-10,1,1,4960.0000,0,None,3226,None,0
+9520,201,'Penumbra' White Noise ECM,Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.,0E-10,5.0000000000,0E-10,1,2,4960.0000,0,None,3229,None,0
+9521,201,Initiated Enduring Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,8,14848.0000,1,719,109,None,0
+9522,201,Faint Phase Inversion ECM I,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.,0E-10,5.0000000000,0E-10,1,4,4960.0000,0,None,3228,None,0
+9556,295,Compact Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,2,None,1,1690,20941,None,0
+9562,295,Supplemental EM Ward Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,4,None,0,None,20942,None,0
+9566,295,Supplemental Thermal Dissipation Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,8,None,0,None,20940,None,0
+9568,295,Compact Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,8,None,1,1688,20940,None,0
+9570,295,Supplemental Kinetic Deflection Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,1,None,0,None,20939,None,0
+9574,295,Supplemental Explosive Deflection Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,2,None,0,None,20941,None,0
+9580,295,Compact EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,4,None,1,1691,20942,None,0
+9582,295,Compact Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,1,None,1,1689,20939,None,0
+9608,77,Compact Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+9622,77,Compact EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+9632,77,Compact Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+9646,77,Compact Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+9660,77,Compact Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+9668,72,'Concussion' Compact Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,2,None,1,381,112,None,2033
+9670,72,'Concussion' Compact Small Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,2,None,1,382,112,None,2033
+9678,72,'Vehemence' Compact Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,4,None,1,381,112,None,2032
+9680,72,'Vehemence' Compact Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,4,None,1,382,112,None,2032
+9702,72,Micro Rudimentary Concussion Bomb I,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,2,None,1,380,112,None,2033
+9706,72,Micro 'Vehemence' Shockwave Charge,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,4,None,1,380,112,None,2032
+9728,72,'Concussion' Compact Medium Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,2,None,1,383,112,None,2033
+9734,72,'Vehemence' Compact Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,4,None,1,383,112,None,2032
+9744,72,'Notos' Compact Small Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,8,None,1,382,112,None,2035
+9750,72,Micro 'Notos' Explosive Charge I,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,8,None,1,380,112,None,2035
+9762,72,'Notos' Compact Medium Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,8,None,1,383,112,None,2035
+9772,72,'Notos' Compact Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,8,None,1,381,112,None,2035
+9784,72,'YF-12a' Compact Small Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,1,None,1,382,112,None,2035
+9790,72,Micro YF-12a Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,1,None,1,380,112,None,2035
+9800,72,'YF-12a' Compact Medium Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,1,None,1,383,112,None,2035
+9808,72,'YF-12a' Compact Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,1,None,1,381,112,None,2035
+9826,280,Carbon,Carbon is an abundant nonmetallic element that occurs in many inorganic and in all organic compounds.,4400.0000000000,0.0100000000,0E-10,1,4,350.0000,1,20,1357,None,0
+9828,1042,Silicon,"As one of the most common elements in the universe, it's no surprise that silicon has found its way into almost every aspect of manufacturing, resulting in a steady price and perpetual mining operations on most solid planets.",0E-10,0.1900000000,0E-10,1,None,266.0000,1,1334,1358,None,0
+9830,1034,Rocket Fuel,"The properties of this carefully refined liquid make it ideal for controlled combustion whether in or outside of atmospheric environments; its severe volatility requires special containers to resist most forms of impact, high temperatures, and electrical activity during storage and transportation.",0E-10,0.7500000000,0E-10,1,None,505.0000,1,1335,1359,None,0
+9832,1034,Coolant,"This specially blended fluid is ideal for transferring thermal energy away from sensitive machinery or computer components, rerouting it to heat sinks so it can be eliminated from the system.",0E-10,0.7500000000,0E-10,1,None,1000.0000,1,1335,1360,None,0
+9834,1040,Guidance Systems,An electrical device used in targeting systems and tracking computers.,0E-10,3.0000000000,0E-10,1,None,380.0000,1,1336,1361,None,0
+9836,1034,Consumer Electronics,"Consumer electronics encompass a wide variety of individual goods, from entertainment media and personal computers to slave collars and children's toys.",0E-10,0.7500000000,0E-10,1,None,230.0000,1,1335,1362,None,0
+9838,1034,Superconductors,"Required for highly advanced technologies too numerous to mention to function properly, these conduits are made from super-cooled materials that function as perfect conductors, having an effective electrical resistance of zero.",0E-10,0.7500000000,0E-10,1,None,850.0000,1,1335,1363,None,0
+9840,1034,Transmitter,"This electronic device generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna or some other form of transducer.",0E-10,0.7500000000,0E-10,1,None,313.0000,1,1335,1364,None,0
+9842,1034,Miniature Electronics,"Advances in molecular chemistry and nanite-reduced computer chips have made almost every form of miniature electronics possible, from the simple holovid viewer and missile tracking systems to wetware cybernetics and quantum entanglement communications.",0E-10,0.7500000000,0E-10,1,None,400.0000,1,1335,1365,None,0
+9844,280,Small Arms,"Personal weapons and armaments, used both for warfare and personal security.",2500.0000000000,2.0000000000,0E-10,1,None,1260.0000,1,492,1366,None,0
+9846,1040,Planetary Vehicles,"Tracked, wheeled and hover vehicles used within planetary atmosphere for personal and business use.",0E-10,3.0000000000,0E-10,1,None,3730.0000,1,1336,1367,None,0
+9848,1040,Robotics,"These pre-programmed or remote control mechanical tools are commonly used in mass production facilities, hazardous material handling, or dangerous front line military duties such as bomb disarming and disposal.",0E-10,3.0000000000,0E-10,1,None,6500.0000,1,1336,1368,None,0
+9850,280,Spirits,Alcoholic beverages made by distilling a fermented mash of grains.,2500.0000000000,0.2000000000,0E-10,1,None,455.0000,1,492,1369,None,0
+9852,280,Tobacco,Tubular rolls of tobacco designed for smoking. The tube consists of finely shredded tobacco enclosed in a paper wrapper and is generally outfitted with a filter tip at the end.,2500.0000000000,0.2000000000,0E-10,1,None,48.0000,1,492,1370,None,0
+9854,237,Polaris Inspector Frigate,The Polaris Inspector frigate is an observation vehicle with a very resiliant superstructure.,1000000.0000000000,20400.0000000000,0E-10,1,16,None,0,None,None,20083,1375
+9856,15,Amarr Class A Starport,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1373
+9857,15,Amarr Class B Starport,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1249
+9858,237,Polaris Centurion TEST,The Polaris Centurion is an elite class observer vehicle with a nearly impenatrable armor coating.,1000000.0000000000,20400.0000000000,0E-10,1,16,None,0,None,None,20083,1375
+9860,237,Polaris Legatus Frigate,"The Polaris Legatus frigate is one of the most powerful Polaris ships built, superior in both combat and maneuverability.",1000000.0000000000,20400.0000000000,1000000.0000000000,1,16,None,0,None,None,20083,1376
+9862,237,Polaris Centurion Frigate,The Polaris Centurion frigate is an observation vehicle with a very resiliant superstructure.,1000000.0000000000,20400.0000000000,0E-10,1,16,None,0,None,None,20083,1375
+9867,15,Heaven,,0E-10,0E-10,0E-10,1,2,600000.0000,0,None,None,17,2008
+9868,15,Concord Starbase,,0E-10,0E-10,0E-10,1,8,600000.0000,0,None,None,27,3395
+9869,298,Loiterer I,,100000.0000000000,60.0000000000,1200.0000000000,10,None,None,0,None,None,None,1084
+9871,299,Repair Drone,,0E-10,50.0000000000,1200.0000000000,10,None,None,0,None,None,None,1009
+9873,15,Dark Amarr Station O,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1637
+9875,226,Minmatar Trade Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3797
+9876,226,Fortified Amarr Commercial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3772
+9877,226,Amarr Military Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3392
+9878,226,Amarr Mining Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3774
+9879,226,Amarr Research Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3775
+9880,226,Amarr Trade Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3776
+9881,226,Fortified Caldari Station Ruins - Huge & Sprawling,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3368
+9882,226,Caldari Station Ruins - Hook Shaped,Ruins,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3778
+9883,226,Fortified Caldari Station Ruins - Flat Hulk,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3779
+9884,226,Caldari Station Ruins - Industry Drill,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3780
+9885,226,Gallente Disc Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3781
+9886,226,Gallente Fathom Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3782
+9887,226,Gallente Industrial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3783
+9888,226,Gallente Biodome Station Ruins,Ruins of a Gallentean station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3784
+9889,226,Gallente Station Factory Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3785
+9890,226,Gallente Military Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3786
+9891,226,Gallente Research Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3787
+9892,226,Gallente Commercial Station Ruins,Ruins of a Gallentean station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3788
+9893,226,Minmatar Commercial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3790
+9894,226,Minmatar Industry Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3791
+9895,226,Minmatar Military Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3792
+9896,226,Minmatar Mining Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3793
+9897,226,Minmatar Research Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3794
+9898,226,Minmatar General Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3795
+9899,745,Ocular Filter - Basic,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++3 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,618,2053,None,0
+9917,23,Clone Grade Delta,,0E-10,1.0000000000,0E-10,1,None,66500.0000,0,None,34,None,0
+9919,23,Clone Grade Epsilon,,0E-10,1.0000000000,0E-10,1,None,91000.0000,0,None,34,None,0
+9921,23,Clone Grade Zeta,,0E-10,1.0000000000,0E-10,1,None,126000.0000,0,None,34,None,0
+9923,23,Clone Grade Eta,,0E-10,1.0000000000,0E-10,1,None,175000.0000,0,None,34,None,0
+9925,23,Clone Grade Theta,,0E-10,1.0000000000,0E-10,1,None,234500.0000,0,None,34,None,0
+9927,23,Clone Grade Iota,,0E-10,1.0000000000,0E-10,1,None,329000.0000,0,None,34,None,0
+9929,23,Clone Grade Kappa,,0E-10,1.0000000000,0E-10,1,None,455000.0000,0,None,34,None,0
+9931,23,Clone Grade Lambda,,0E-10,1.0000000000,0E-10,1,None,651000.0000,0,None,34,None,0
+9933,23,Clone Grade Mu,,0E-10,1.0000000000,0E-10,1,None,938000.0000,0,None,34,None,0
+9935,23,Clone Grade Nu,,0E-10,1.0000000000,0E-10,1,None,1386000.0000,0,None,34,None,0
+9937,23,Clone Grade Xi,,0E-10,1.0000000000,0E-10,1,None,2093000.0000,0,None,34,None,0
+9939,23,Clone Grade Omicron,,0E-10,1.0000000000,0E-10,1,None,3290000.0000,0,None,34,None,0
+9941,745,Memory Augmentation - Basic,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++3 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,619,2061,None,0
+9942,745,Neural Boost - Basic,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++3 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,620,2054,None,0
+9943,745,Cybernetic Subprocessor - Basic,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++3 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,621,2062,None,0
+9944,302,Magnetic Field Stabilizer I,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,648,1046,None,0
+9945,139,Magnetic Field Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,249940.0000,1,343,1046,None,0
+9947,303,Standard Crash Booster,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2500,3210,None,0
+9950,303,Standard Blue Pill Booster,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2491,3215,None,0
+9955,257,Polaris,Skill at operating Polaris ships.,0E-10,0.0100000000,0E-10,1,None,800000000.0000,0,None,33,None,0
+9956,745,Social Adaptation Chip - Basic,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.
+
++3 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,622,2060,None,0
+9957,742,Eifyr and Co. 'Gunslinger' Motion Prediction MR-703,"An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.
+
+3% bonus to turret tracking speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+9959,182,Amarr Surveillance Officer,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1810000.0000000000,18100.0000000000,275.0000000000,1,4,None,0,None,None,30,1067
+9960,182,Amarr Surveillance Sergeant Major,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11800000.0000000000,118000.0000000000,1750.0000000000,1,4,None,0,None,None,30,1731
+9962,182,Amarr Surveillance Sergeant,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,11500000.0000000000,115000.0000000000,1775.0000000000,1,4,None,0,None,None,30,1730
+9965,182,Caldari Police Vice Commissioner,This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,10100000.0000000000,101000.0000000000,1050.0000000000,1,1,None,0,None,None,30,1845
+9970,182,Caldari Police 3rd Lieutenant,This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1650000.0000000000,16500.0000000000,190.0000000000,1,1,None,0,None,None,30,1882
+9971,182,Caldari Police 1st Lieutenant,This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,9200000.0000000000,92000.0000000000,1200.0000000000,1,1,None,0,None,None,30,1876
+9977,182,Minmatar Security Officer 2nd Rank,This is a security vessel of the Minmatar Security Service. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,8900000.0000000000,89000.0000000000,1250.0000000000,1,2,None,0,None,None,30,1887
+9978,182,Minmatar Security Officer 1st Rank,This is a security vessel of the Minmatar Security Service. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,8000000.0000000000,80000.0000000000,825.0000000000,1,2,None,0,None,None,30,1884
+9983,182,Gallente Police Master Sergeant,This is a security vessel of the Gallente Federation Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11300000.0000000000,113000.0000000000,1935.0000000000,1,8,None,0,None,None,30,1802
+9984,182,Gallente Police Captain,This is a security vessel of the Gallente Federation Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11500000.0000000000,115000.0000000000,1735.0000000000,1,8,None,0,None,None,30,1803
+9987,182,Khanid Surveillance Officer,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,80000.0000000000,20400.0000000000,200.0000000000,1,4,None,0,None,None,30,1235
+9988,182,Khanid Surveillance Sergeant,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,11500000.0000000000,115000.0000000000,500.0000000000,1,4,None,0,None,None,30,1856
+9989,182,Minmatar Security Officer 3rd Rank,This is a security vessel of the Minmatar Security Service. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,30,307
+9991,182,Gallente Police Sergeant,This is a security vessel of the Gallente Federation Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2040000.0000000000,20400.0000000000,160.0000000000,1,8,None,0,None,None,30,66
+9997,288,Imperial Navy Sergeant Major,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,2810000.0000000000,28100.0000000000,350.0000000000,1,4,None,0,None,None,30,1733
+9998,288,Imperial Navy Sergeant,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1810000.0000000000,18100.0000000000,225.0000000000,1,4,None,0,None,None,30,1735
+9999,288,Imperial Navy Captain,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2870000.0000000000,28700.0000000000,200.0000000000,1,4,None,0,None,None,30,1736
+10000,288,Imperial Navy Major,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,2860000.0000000000,28600.0000000000,275.0000000000,1,4,None,0,None,None,30,1734
+10001,288,Imperial Navy Colonel,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,12000000.0000000000,120000.0000000000,1150.0000000000,1,4,None,0,None,None,30,1728
+10003,288,Imperial Navy General,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11800000.0000000000,118000.0000000000,1775.0000000000,1,4,None,0,None,None,30,1729
+10013,550,Angel Hijacker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+10014,550,Angel Outlaw,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+10015,550,Angel Nomad,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+10016,550,Angel Raider,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+10017,551,Angel Depredator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,20900,336
+10018,551,Angel Smasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,20900,337
+10019,550,Angel Hunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+10025,567,Sansha's Servant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,20902,1238
+10026,567,Sansha's Scavenger,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+10027,567,Sansha's Savage,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+10028,567,Sansha's Plague,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+10030,566,Sansha's Ravager,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10010000.0000000000,100100.0000000000,200.0000000000,1,4,None,0,None,None,20902,1236
+10035,182,CONCORD SWAT Officer,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,2040000.0000000000,20400.0000000000,300.0000000000,1,None,None,0,None,None,30,1054
+10036,182,CONCORD SWAT Captain,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,10100000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,30,1056
+10037,301,DED Special Operation Officer,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,2040000.0000000000,20400.0000000000,300.0000000000,1,None,None,0,None,None,30,1053
+10038,301,DED Special Operation Captain,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,10100000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,30,1050
+10039,40,Civilian Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+10040,120,Civilian Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,3360.0000,1,1552,84,None,0
+10041,226,Frozen Corpse,A human corpse.,200.0000000000,2.0000000000,0E-10,1,None,None,0,None,398,None,20373
+10043,297,Peddler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2300.0000000000,1,2,None,0,None,None,None,308
+10044,297,Column,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",102000000.0000000000,1020000.0000000000,3000.0000000000,1,1,None,0,None,None,None,52
+10045,297,Vanguard,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3600.0000000000,1,4,None,0,None,None,None,1064
+10046,288,Caldari Navy Captain 2nd Rank,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,2040000.0000000000,20400.0000000000,200.0000000000,1,1,None,0,None,None,30,1789
+10047,288,Caldari Navy Captain 1st Rank,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,1970000.0000000000,19700.0000000000,230.0000000000,1,1,None,0,None,None,30,1791
+10048,288,Caldari Navy Commodore,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1650000.0000000000,16500.0000000000,170.0000000000,1,1,None,0,None,None,30,1792
+10050,288,Caldari Navy Vice Admiral,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,9200000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,30,1786
+10052,288,Federation Navy Command Sergeant Major,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2950000.0000000000,29500.0000000000,100.0000000000,1,8,None,0,None,None,30,1808
+10053,288,Federation Navy Fleet Captain,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,1620000.0000000000,16200.0000000000,160.0000000000,1,8,None,0,None,None,30,1807
+10054,288,Federation Navy Sergeant Major,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,2300000.0000000000,23000.0000000000,200.0000000000,1,8,None,0,None,None,30,1811
+10056,288,Federation Navy Fleet Major,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11600000.0000000000,116000.0000000000,520.0000000000,1,8,None,0,None,None,30,1801
+10057,288,Federation Navy Fleet Colonel,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11200000.0000000000,112000.0000000000,350.0000000000,1,8,None,0,None,None,30,1804
+10058,288,Republic Fleet Private 3rd Rank,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1740000.0000000000,17400.0000000000,145.0000000000,1,2,None,0,None,None,30,1888
+10060,288,Republic Fleet Captain,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,1980000.0000000000,19800.0000000000,80.0000000000,1,2,None,0,None,None,30,1891
+10065,227,Dark Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1669
+10066,227,Dark Green Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1670
+10067,227,Dust Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1671
+10068,227,Ion Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1672
+10069,227,Spark Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1673
+10071,305,Toxic Comet,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+10073,305,Gold Comet,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+10076,288,Khanid Navy Sergeant,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1810000.0000000000,18100.0000000000,225.0000000000,1,4,None,0,None,None,30,1861
+10077,288,Republic Fleet Commander,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,9600000.0000000000,96000.0000000000,580.0000000000,1,2,None,0,None,None,30,1885
+10078,288,Republic Fleet High Captain,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,8500000.0000000000,85000.0000000000,390.0000000000,1,2,None,0,None,None,30,1886
+10079,288,Khanid Navy Sergeant Major,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,2810000.0000000000,28100.0000000000,200.0000000000,1,4,None,0,None,None,30,1859
+10080,288,Khanid Navy Major,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,2860000.0000000000,28600.0000000000,200.0000000000,1,4,None,0,None,None,30,1860
+10082,288,Khanid Navy Colonel,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,12000000.0000000000,120000.0000000000,550.0000000000,1,4,None,0,None,None,30,1854
+10083,288,Khanid Navy General,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+10084,288,Ammatar Navy Sergeant,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1810000.0000000000,18100.0000000000,225.0000000000,1,4,None,0,None,None,30,1745
+10085,288,Ammatar Navy Sergeant Major,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,2810000.0000000000,28100.0000000000,300.0000000000,1,4,None,0,None,None,30,1743
+10086,288,Ammatar Navy Major,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,2860000.0000000000,28600.0000000000,200.0000000000,1,4,None,0,None,None,30,1744
+10089,288,Ammatar Navy General,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+10090,288,Sarum Navy Sergeant,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1810000.0000000000,18100.0000000000,225.0000000000,1,4,None,0,None,None,30,1921
+10091,288,Sarum Navy Major,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,2860000.0000000000,28600.0000000000,200.0000000000,1,4,None,0,None,None,30,1920
+10092,288,Sarum Navy Captain,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1870000.0000000000,18700.0000000000,300.0000000000,1,4,None,0,None,None,30,1922
+10095,288,Sarum Navy General,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+10097,182,Ammatar Surveillance Officer,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1810000.0000000000,18100.0000000000,200.0000000000,1,4,None,0,None,None,30,1067
+10099,182,Ammatar Surveillance Sergeant Major,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11800000.0000000000,118000.0000000000,550.0000000000,1,4,None,0,None,None,30,1741
+10100,182,Ammatar Surveillance Sergeant,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,11500000.0000000000,115000.0000000000,500.0000000000,1,4,None,0,None,None,30,1740
+10102,182,Sarum Surveillance Officer,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1810000.0000000000,18100.0000000000,200.0000000000,1,4,None,0,None,None,30,1067
+10104,182,Sarum Surveillance Sergeant Major,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11800000.0000000000,118000.0000000000,550.0000000000,1,4,None,0,None,None,30,1917
+10105,182,Sarum Surveillance Sergeant,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,11500000.0000000000,115000.0000000000,500.0000000000,1,4,None,0,None,None,30,1916
+10106,288,Intaki Defense Sergeant Major,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,1850000.0000000000,18500.0000000000,80.0000000000,1,8,None,0,None,None,30,1843
+10107,288,Intaki Defense Command Sergeant Major,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2300000.0000000000,23000.0000000000,100.0000000000,1,8,None,0,None,None,30,1843
+10108,288,Intaki Defense Fleet Captain,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,2950000.0000000000,29500.0000000000,160.0000000000,1,8,None,0,None,None,30,1840
+10109,288,Intaki Defense Fleet Colonel,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11500000.0000000000,115000.0000000000,520.0000000000,1,8,None,0,None,None,30,1835
+10110,826,Thukker Follower,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1580000.0000000000,15800.0000000000,145.0000000000,1,2,None,0,None,None,None,1949
+10111,288,Thukker Brute,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,1710000.0000000000,17100.0000000000,235.0000000000,1,2,None,0,None,None,30,1951
+10112,288,Thukker Warrior,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,1740000.0000000000,17400.0000000000,130.0000000000,1,2,None,0,None,None,30,1947
+10113,288,Thukker Tribal Lord,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,8000000.0000000000,80000.0000000000,365.0000000000,1,8,None,0,None,None,30,1843
+10114,297,Tradesman,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,None,310
+10115,297,Merchant,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",85000000.0000000000,850000.0000000000,2800.0000000000,1,8,None,0,None,None,None,65
+10116,297,Trafficker,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,3500.0000000000,1,8,None,0,None,None,None,325
+10117,297,Caravan,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",109000000.0000000000,1090000.0000000000,3000.0000000000,1,8,None,0,None,None,None,327
+10118,297,Flotilla,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,None,328
+10119,226,Outpost/Disc - Spiky & Pulsating,This construction dampens all damage inflicted to ships within range.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20177,1680
+10120,226,Rock - Infested by Rogue Drones,This block of rock and girders seems to be infested with independant artificial life.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1681
+10121,226,Small Asteroid w/Drone-tech,This massive hulk of rock appears to be infested with rogue drones.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1682
+10122,226,Multi-purpose Pad,A platform designed to launch missiles similar to sentry guns.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1683
+10123,226,Pulsating Power Generator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1684
+10124,226,Beacon,"With its blinking orange light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1211
+10125,288,Mordu's Lieutenant 3rd Rank,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,2025000.0000000000,20250.0000000000,180.0000000000,1,1,None,0,None,None,30,20616
+10126,288,Mordu's Lieutenant 2nd Rank,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,1940000.0000000000,19400.0000000000,145.0000000000,1,1,None,0,None,None,30,20616
+10127,226,Magnetic Double-Capped Bubble,This construction recharges the shields on ships within range.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20176,1685
+10128,227,Dark Gray Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1686
+10129,227,Dark Gray Turbulent Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1687
+10130,227,Electric Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1688
+10131,227,Fire Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1689
+10132,227,Plasma Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1690
+10133,288,Mordu's Lieutenant,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1650000.0000000000,16500.0000000000,90.0000000000,1,1,None,0,None,None,30,1901
+10134,288,Mordu's Captain,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,9200000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,30,20614
+10135,226,Depleted Station Battery,This massive battery column was probably a part of a destroyed power plant. It still surges with energy.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1691
+10136,226,Black Monolith,It's full of stars.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1692
+10137,226,Rock Formation - Branched & Twisted,A huge branching rock formation.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,1693
+10138,226,Spaceshuttle Wreck,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,1694
+10139,226,Circular Construction,"This circular piece may have once been a part of something larger. Now it is derelict, spinning alone in the blackness of space.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1695
+10140,226,Debris - Broken Engine,This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1696
+10141,226,Debris - Broken Engine,This damaged hunk of machinery could once have been a part of a powerplant or relay station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1697
+10142,226,Debris - Power Conduit,This space debris appears to have served as an external power conduit system on a gigantic vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1698
+10143,226,Debris - Twisted Metal,"This floating debris appears to have once been a part of an outer hull or armor, ripped apart by an explosion or asteroid impact.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1699
+10144,226,Scanner Sentry - Rapid Pulse,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1217
+10151,303,Improved Crash Booster,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2500,3210,None,0
+10152,303,Strong Crash Booster,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2500,3210,None,0
+10155,303,Improved Blue Pill Booster,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2491,3215,None,0
+10156,303,Strong Blue Pill Booster,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2491,3215,None,0
+10164,303,Standard Sooth Sayer Booster,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2498,3216,None,0
+10165,303,Improved Sooth Sayer Booster,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2498,3216,None,0
+10166,303,Strong Sooth Sayer Booster,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2498,3216,None,0
+10167,306,Abandoned Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+10188,302,'Basic' Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+10190,302,Magnetic Field Stabilizer II,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+10191,139,Magnetic Field Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1046,None,0
+10204,742,Zainou 'Deadeye' Sharpshooter ST-903,"A Zainou gunnery hardwiring designed to enhance optimal range.
+
+3% bonus to turret optimal range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+10208,745,Memory Augmentation - Standard,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++4 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,619,2061,None,0
+10209,745,Memory Augmentation - Improved,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++5 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+10210,745,Memory Augmentation - Advanced,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++6 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,1600000.0000,0,None,2061,None,0
+10211,745,Memory Augmentation - Elite,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++7 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,3200000.0000,0,None,2061,None,0
+10212,745,Neural Boost - Standard,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++4 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,620,2054,None,0
+10213,745,Neural Boost - Improved,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++5 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+10214,745,Neural Boost - Advanced,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++6 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,1600000.0000,0,None,2054,None,0
+10215,745,Neural Boost - Elite,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++7 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,3200000.0000,0,None,2054,None,0
+10216,745,Ocular Filter - Standard,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++4 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,618,2053,None,0
+10217,745,Ocular Filter - Improved,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++5 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+10218,745,Ocular Filter - Advanced,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++6 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,800000.0000,0,None,2053,None,0
+10219,745,Ocular Filter - Elite,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++7 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,3200000.0000,0,None,2053,None,0
+10221,745,Cybernetic Subprocessor - Standard,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++4 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,621,2062,None,0
+10222,745,Cybernetic Subprocessor - Improved,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++5 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+10223,745,Cybernetic Subprocessor - Advanced,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++6 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,1600000.0000,0,None,2062,None,0
+10224,745,Cybernetic Subprocessor - Elite,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++7 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,3200000.0000,0,None,2062,None,0
+10225,745,Social Adaptation Chip - Standard,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.
+
++4 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,622,2060,None,0
+10226,745,Social Adaptation Chip - Improved,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.
+
++5 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+10227,745,Social Adaptation Chip - Advanced,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.
+
++6 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,1600000.0000,0,None,2060,None,0
+10228,749,Zainou 'Gnome' Shield Management SM-703,"Improved skill at regulating shield capacity.
+
+3% bonus to shield capacity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1481,2224,None,0
+10231,306,Flotsam,"The enclosed flotsam drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+10232,227,Debris Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1701
+10233,227,Meteor Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1702
+10234,226,Gallente Outpost,A standard outpost of Gallentean design.,0E-10,0E-10,0E-10,1,8,None,0,None,None,14,1712
+10235,226,Amarr Refining Outpost,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1703
+10236,226,Amarr Repair Outpost,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1703
+10237,226,Amarr Tactical Outpost,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1703
+10238,226,Caldari Refining Outpost,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1706
+10239,226,Caldari Repair Outpost,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1707
+10240,226,Caldari Tactical Outpost,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1708
+10241,226,Minmatar Refining Outpost,A Minmatar refinery outpost.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1709
+10242,226,Minmatar Repair Outpost,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1711
+10243,226,Minmatar Tactical Outpost,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1711
+10244,1228,Zainou 'Gypsy' Signature Analysis SA-703,"A neural interface upgrade that boosts the pilot's skill at operating targeting systems.
+
+3% bonus to ships scan resolution.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1765,2224,None,0
+10246,101,Mining Drone I,Mining Drone,0E-10,5.0000000000,0E-10,1,None,None,1,158,None,None,1009
+10247,177,Mining Drone I Blueprint,,0E-10,0.0100000000,0E-10,1,None,19986000.0000,1,358,None,None,1009
+10248,101,Mining Drone - Improved,,0E-10,5.0000000000,0E-10,1,None,None,0,None,None,None,1009
+10250,101,Mining Drone II,Mining Drone,0E-10,5.0000000000,0E-10,1,None,None,1,158,None,None,20263
+10251,177,Mining Drone II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,None,None,20263
+10252,101,Mining Drone - Elite,Mining Drone,0E-10,5.0000000000,0E-10,1,None,None,0,None,None,None,1009
+10256,226,Asteroid Mining Post,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20197,1717
+10257,307,Gallente Administrative Outpost Platform,,0E-10,750000.0000000000,7500000.0000000000,1,None,26531250000.0000,0,None,None,None,3306
+10258,307,Minmatar Service Outpost Platform,,0E-10,750000.0000000000,7500000.0000000000,1,None,22281250000.0000,0,None,None,None,3305
+10260,307,Amarr Factory Outpost Platform,,0E-10,750000.0000000000,7500000.0000000000,1,None,24581250000.0000,0,None,None,None,3304
+10261,306,Drifting Cask,"The worn container drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+10262,306,Forsaken Stockpile,"The reinforced container revolves silently in space, giving little hint to what hoard it may hide.",10000.0000000000,10500.0000000000,10000.0000000000,1,None,None,0,None,16,None,1176
+10263,306,Cache Container,"The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+10264,257,Concord,Skill at operating Concord.,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,33,None,0
+10265,561,Guristas Ascriber,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+10266,562,Guristas Wrecker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+10267,226,Coral Rock Formation,"This mysterious rock formation seems to have once been a part of a larger asteroid made of several mineral types. After eons of drifting through space, the soft rock has crumbled away, leaving a skeleton of crystalized compounds.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1726
+10269,226,Floating Stonehenge,An archaic reminder of the days of olde.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20822,1727
+10270,226,Low-Tech Solar Harvester,An archaic reminder of the days of olde.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1725
+10273,567,Sansha's Minion,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+10274,566,Sansha's Ravisher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+10275,557,Blood Follower,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+10276,557,Blood Herald,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+10277,557,Blood Upholder,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20901,1765
+10278,557,Blood Seeker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+10279,557,Blood Collector,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+10280,557,Blood Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+10281,555,Blood Arch Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20901,1760
+10282,555,Blood Arch Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,20901,1758
+10283,572,Serpentis Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,20903,1821
+10284,572,Serpentis Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+10285,572,Serpentis Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+10286,572,Serpentis Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+10287,571,Serpentis Chief Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+10299,802,Alvus Controller,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+10305,226,Ghost Ship,"The mangled wreck floats motionless in space, surrounded by a field of scorched debris, leaving no hint to its form of demise.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,1021
+10629,507,Rocket Launcher I,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.1875000000,1,None,3000.0000,1,639,1345,None,20089
+10630,136,Rocket Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000.0000,1,340,1345,None,0
+10631,507,Rocket Launcher II,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2500000000,1,None,36040.0000,1,639,1345,None,20090
+10632,136,Rocket Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1345,None,0
+10642,308,Countermeasure Launcher I,A launcher for various missile countermeasures.,0E-10,6.0000000000,10.0000000000,1,None,None,0,None,1345,None,0
+10643,136,Countermeasure Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,1345,None,0
+10645,310,Celestial Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+10646,314,Training Certificate,Turn this in at your starting school station to get a small reward.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+10648,336,Sentinel Sentry Gun I,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+10649,287,Training Drone,This weak but hostile training drone allows rookie-pilots to experience combat without too much risk. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1124
+10650,288,Ammatar Navy Captain,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2870000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,30,1746
+10651,288,Caldari Navy Captain 3rd Rank,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,1800000.0000000000,18000.0000000000,150.0000000000,1,1,None,0,None,None,30,1788
+10652,288,Federation Navy First Sergeant,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,30,1810
+10653,288,Intaki Defense First Sergeant,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,2450000.0000000000,24500.0000000000,120.0000000000,1,8,None,0,None,None,30,1837
+10654,288,Mordu's Lieutenant 1st Rank,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,1970000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,30,20616
+10655,288,Mordu's Legion,This is a security vessel of the Mordu's Legion. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,30,1894
+10656,288,Sarum Navy Sergeant Major,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,30,1919
+10657,288,Thukker Tribalist,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,1980000.0000000000,27289.0000000000,130.0000000000,1,2,None,0,None,None,30,1950
+10658,288,Thukker Tribal Priest,This is a security vessel of the Thukker Mix. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,8900000.0000000000,89000.0000000000,440.0000000000,1,2,None,0,None,None,30,1887
+10660,182,Caldari Police 2nd Lieutenant,This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,10700000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,30,1846
+10663,288,Republic Fleet Private 1st Rank,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: High,2000000.0000000000,20000.0000000000,175.0000000000,1,2,None,0,None,None,30,1965
+10664,288,Republic Fleet Private 2nd Rank,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,1740000.0000000000,17400.0000000000,150.0000000000,1,2,None,0,None,None,30,1976
+10665,336,Sentinel Sentry Gun II,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+10666,336,Sentinel Sentry Gun III,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+10667,336,Sentinel Sentry Gun IV,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+10668,336,Sentinel Sentry Gun V,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+10669,288,Ammatar Navy Colonel,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,12000000.0000000000,120000.0000000000,345.0000000000,1,4,None,0,None,None,30,1738
+10670,288,Khanid Navy Captain,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2870000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,30,1862
+10674,182,Khanid Surveillance Sergeant Major,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11800000.0000000000,118000.0000000000,450.0000000000,1,4,None,0,None,None,30,1857
+10676,288,Sarum Navy Colonel,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,12000000.0000000000,120000.0000000000,345.0000000000,1,4,None,0,None,None,30,1914
+10677,288,Intaki Defense Fleet Major,This is a security vessel of the Intaki Space Police. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,11600000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,30,1833
+10678,74,125mm Railgun I,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,None,9000.0000,1,564,349,None,11138
+10679,154,125mm Railgun I Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,1,291,349,None,0
+10680,74,125mm Railgun II,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.",500.0000000000,5.0000000000,0.2000000000,1,None,110528.0000,1,564,349,None,11257
+10681,154,125mm Railgun II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,349,None,0
+10688,74,125mm 'Scout' Accelerator Cannon,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,2,4484.0000,1,564,349,None,11138
+10690,74,125mm Carbide Railgun I,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,4,4484.0000,1,564,349,None,11138
+10692,74,125mm Compressed Coil Gun I,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,8,4484.0000,1,564,349,None,11138
+10694,74,125mm Prototype Gauss Gun,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,4484.0000,1,564,349,None,11138
+10753,227,Soft Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1977
+10754,227,Wispy Orange Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1978
+10755,227,Sulphuric Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1979
+10756,227,Dust Streak,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1980
+10757,227,Plasmic Gas Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1981
+10758,227,Wispy Chlorine Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1982
+10759,227,Micro Nebula,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1983
+10760,227,Acidic Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,3225,None,1984
+10761,227,Nebulaic Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1985
+10762,227,Chlorine Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1986
+10763,227,Gaseous Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1987
+10764,227,Amber Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1988
+10765,227,Green Gas Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1989
+10766,336,Guardian Sentry Gun I,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+10767,336,Guardian Sentry Gun II,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+10768,336,Guardian Sentry Gun III,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+10769,336,Guardian Sentry Gun IV,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+10770,336,Guardian Sentry Gun V,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+10771,226,Asteroid Colony - Factory,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1990
+10772,226,Asteroid Colony - Refinery,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1991
+10773,226,Asteroid Colony - Wedge Shape,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1992
+10774,226,Asteroid Colony - High & Massive,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1993
+10775,226,Asteroid Colony - Medium Size,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1994
+10778,226,Asteroid Colony - High & Medium Size,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1997
+10779,226,Asteroid Colony - Small Tower,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20197,1998
+10780,226,Asteroid Colony - Small & Flat,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20197,1999
+10781,226,Asteroid Colony - Flat Hulk,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,2000
+10782,226,Giant Snake-Shaped Asteroid,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2001
+10783,226,Small Rock,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2002
+10784,226,Small and Sharded Rock,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2003
+10785,226,Sharded Rock,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2004
+10786,226,Tiny Rock,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2005
+10787,226,Snake Shaped Asteroid,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2006
+10788,226,Gas/Storage Silo,"This enormous metal silo bears many marks of meteor-hits, suggesting it's lingered here for a long time.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+10795,15,Jovian Construct,,0E-10,0E-10,0E-10,1,16,600000.0000,0,None,None,15,2008
+10809,312,Thick White,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10810,312,Bllue faint,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10811,312,Blue quarter,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10812,312,White sharp hemisphere,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10813,312,Brown hemisphere,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10814,312,Faint hemisphere,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10815,312,White Crescent,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10816,312,Brown crescent,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10817,312,Brown quarter,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10818,312,Quarter shard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10819,312,Bitter edge,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10820,312,Thin claw,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10821,312,White solid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10822,312,White solid 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+10823,297,Retailer,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+10824,297,Chafferer,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+10825,297,Trailer,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",102000000.0000000000,1020000.0000000000,3000.0000000000,1,1,None,0,None,None,None,52
+10826,297,Hauler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",102000000.0000000000,1020000.0000000000,3000.0000000000,1,1,None,0,None,None,None,52
+10827,297,Trader,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3000.0000000000,1,4,None,0,None,None,None,1064
+10828,297,Courier,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+10829,297,Purveyor,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+10830,297,Carrier,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+10831,297,Hawker,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,3400.0000000000,1,2,None,0,None,None,None,308
+10832,297,Huckster,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3800.0000000000,1,2,None,0,None,None,None,309
+10833,297,Patronager,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3800.0000000000,1,2,None,0,None,None,None,309
+10834,297,Chandler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",105000000.0000000000,1050000.0000000000,3000.0000000000,1,8,None,0,None,None,None,326
+10836,40,Medium Shield Booster I,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+10837,120,Medium Shield Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,364640.0000,1,1552,84,None,0
+10838,40,Large Shield Booster I,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,None,None,1,611,84,None,0
+10839,120,Large Shield Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1458560.0000,1,1552,84,None,0
+10840,40,X-Large Shield Booster I,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,None,None,1,612,84,None,0
+10841,120,X-Large Shield Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5854720.0000,1,1552,84,None,0
+10842,40,X-Large Shield Booster II,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,None,None,1,612,84,None,0
+10843,120,X-Large Shield Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,84,None,0
+10850,40,Medium Shield Booster II,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+10851,120,Medium Shield Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,84,None,0
+10858,40,Large Shield Booster II,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,None,None,1,611,84,None,0
+10859,120,Large Shield Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,84,None,0
+10866,40,Medium Neutron Saturation Injector I,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,2,None,0,None,84,None,0
+10868,40,Medium Clarity Ward Enduring Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,4,None,1,610,84,None,0
+10870,40,Medium Converse Deflection Catalyzer,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,8,None,0,None,84,None,0
+10872,40,Medium C5-L Compact Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,1,None,1,610,84,None,0
+10874,40,Large Neutron Saturation Injector I,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,2,None,0,None,84,None,0
+10876,40,Large Clarity Ward Enduring Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,4,None,1,611,84,None,0
+10878,40,Large Converse Deflection Catalyzer,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,8,None,0,None,84,None,0
+10880,40,Large C5-L Compact Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+10882,40,X-Large Neutron Saturation Injector I,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,2,None,0,None,84,None,0
+10884,40,X-Large Clarity Ward Enduring Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,4,None,1,612,84,None,0
+10886,40,X-Large Converse Deflection Catalyzer,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,8,None,0,None,84,None,0
+10888,40,X-Large C5-L Compact Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+10986,806,Moth Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1084
+10987,806,Dragonfly Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1099
+10988,806,Termite Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1104
+10989,806,Scorpionfly Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1124
+10990,806,Arachula Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2780
+10991,806,Tarantula Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2778
+10992,806,Beelzebub Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1089
+10993,806,Mammon Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1079
+10994,806,Asmodeus Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1119
+10995,806,Belphegor Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,20250
+10998,315,Warp Core Stabilizer I,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+10999,298,Convoy Escort,Entity: The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations. Special Ability: 5% bonus to shield capacity and hybrid turret range per skill level.,1800000.0000000000,18000.0000000000,150.0000000000,1,1,None,0,None,None,None,39
+11000,298,Convoy Protector,"Entity: The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels. Special Ability: 5% bonus to hybrid turret range and CPU output per skill level.",1940000.0000000000,19400.0000000000,160.0000000000,1,1,None,0,None,None,None,40
+11001,298,Convoy Guard,"Entity: The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. Special Ability: 10% bonus to targeting range per skill level.",1970000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,313
+11002,298,Convoy Sentry,"Entity: The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel. Special Ability: 5% bonus to hybrid turret damage and hybrid turret range per skill level.",1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,314
+11011,26,Guardian-Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.",10910000.0000000000,115000.0000000000,480.0000000000,1,8,25600000.0000,1,1699,None,20074,1814
+11012,106,Guardian-Vexor Blueprint,,0E-10,0.0100000000,0E-10,1,None,43775000.0000,1,None,None,None,1814
+11013,314,Drug Contact List,Contact list of people involved in drug manufacturing and distribution.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+11014,316,Command Processor I,"This sophisticated battle AI allows a commander to more efficiently oversee the complex data streams of a fleet warfare link, thus allowing him to utilize multiple such systems.
+
+Allows operation of one extra Warfare Link.",0E-10,5.0000000000,0E-10,1,None,None,0,None,1444,None,0
+11015,274,Test,This is a test skill and should never appear in the live game,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+11017,316,Skirmish Warfare Link - Interdiction Maneuvers I,"Boosts the range of the fleet's propulsion jamming modules, except for Warp Disruption Field Generators.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+11019,25,Cockroach,"The specially adapted rogue drone scanning technology integrated into this unique frigate-sized platform is reserved for the exclusive use of the elite Equipment Certification and Anomaly Investigations Division (ECAID) agents. The femtometer wavelength scan resolution allows the pilot to virtually dissect and analyze any object at a subatomic scale, divining all flaws and defects with an uncanny level of quality.
+
+Flying one of these amazing ships is also a great mark of achievement. Any ECAID agent worthy of such a command can be said to have reached the pinnacle of his career and is worthy of all capsuleer's deep respect.",1170000.0000000000,100.0000000000,999999999.0000000000,1,8,None,0,None,None,20074,10886
+11021,550,Angel Thug,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+11022,550,Angel Ruffian,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+11023,550,Angel Ambusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+11024,550,Angel Impaler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+11025,551,Angel Predator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+11026,551,Angel Crusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+11027,562,Guristas Infiltrator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+11028,562,Guristas Saboteur,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+11029,562,Guristas Destructor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+11030,562,Guristas Demolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+11031,561,Guristas Murderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11032,567,Sansha's Ravener,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+11033,567,Sansha's Enslaver,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+11034,567,Sansha's Slavehunter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+11035,567,Sansha's Butcher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+11036,561,Guristas Killer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+11037,566,Sansha's Beast,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11038,566,Sansha's Juggernaut,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11039,557,Blood Worshipper,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,20901,1767
+11040,557,Blood Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+11041,557,Blood Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+11042,557,Blood Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+11043,555,Blood Arch Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1761
+11044,555,Blood Revenant,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+11045,572,Serpentis Agent,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+11046,572,Serpentis Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+11047,572,Serpentis Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+11048,572,Serpentis Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+11049,571,Serpentis Chief Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1813
+11050,571,Serpentis Chief Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1814
+11052,316,Information Warfare Link - Sensor Integrity I,"Boosts sensor strengths and lock ranges for all of the fleet's ships.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+11066,314,Trinary Data,This complicated stream of data seems to be in trinary language. It appears to be of Jovian origin.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2037,None,0
+11067,314,Nugoeihuvi Data Chip,A data chip containing the ship logs of a Nugoeihuvi secret agent.,1.0000000000,0.1000000000,0E-10,1,None,100.0000,1,None,2038,None,0
+11068,314,Special Delivery,This box may contain personal items or commodities intended only for the delivery's recipient.,1.0000000000,0.1000000000,0E-10,1,None,100.0000,1,None,2039,None,0
+11069,314,Criminal Dog Tag,Identification tags such as these may prove valuable if handed to the proper organization.,1.0000000000,0.1000000000,0E-10,1,None,None,1,492,2040,None,0
+11070,314,Religious Artifact,"This religious artifact is highly decorated. It looks old, and it feels heavier than such a small thing should.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2041,None,0
+11071,314,Battery Cartridge,"This battery cartridge carries a heavy charge of electric power, intended as a spare pool of energy in distress.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2042,None,0
+11072,306,Data Storage,This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+11074,724,Talisman Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,2053,None,0
+11075,257,Jove Hauler,Skill at operating Jovian hauler ships.,0E-10,0.0100000000,0E-10,1,16,300000.0000,0,None,33,None,0
+11076,319,Serpentis Stronghold,"This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,20651
+11077,319,Angel Battlestation,"This gigantic suprastructure is one of the military installations of the Angel Cartel. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20191,2357
+11078,257,Jove Battleship,Skill at operating jove battleships.,0E-10,0.0100000000,0E-10,1,16,4000000.0000,0,None,33,None,0
+11079,319,Guristas War Installation,This gigantic suprastructure is one of the military installations of the Guristas pirate corporation. Even for its size it has no commercial station services or docking bays to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20192,2781
+11080,319,Sansha's Battletower,"This gigantic war station is one of the military installations of Sansha's slumbering nation. It is known to be able to hold a massive number of Sansha vessels, but strange whispers hint at darker things than mere warfare going on underneath its jagged exterior.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20188,2364
+11081,319,Blood Raider Battlestation,"This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2359
+11082,255,Small Railgun Specialization,Specialist training in the operation of advanced small railguns. 2% bonus per skill level to the damage of small turrets requiring Small Railgun Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+11083,255,Small Beam Laser Specialization,Specialist training in the operation of small beam lasers. 2% bonus per skill level to the damage of small turrets requiring Small Beam Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+11084,255,Small Autocannon Specialization,Specialist training in the operation of advanced small autocannons. 2% bonus per skill level to the damage of small turrets requiring Small Autocannon Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+11101,302,Linear Flux Stabilizer I,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+11103,302,Insulated Stabilizer Array I,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1046,None,0
+11105,302,Vortex Compact Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,648,1046,None,0
+11107,302,Gauss Field Balancer I,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+11109,302,Linear Flux Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,2,None,0,None,1046,None,0
+11111,302,Insulated Stabilizer Array,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,4,None,0,None,1046,None,0
+11113,302,Magnetic Vortex Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,0,None,1046,None,0
+11115,302,Gauss Field Balancer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,1046,None,0
+11125,301,CONCORD Police Commander,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,20000000.0000000000,1080000.0000000000,14000.0000000000,1,None,None,0,None,None,30,1058
+11126,182,CONCORD SWAT Commander,"The Concord battleships were built by a joint effort of the empires, each empire investing it with their own special technologies. Although this makes them a bit mismatched, their performance leaves no doubt about their awesome power.",2000000.0000000000,1080000.0000000000,14000.0000000000,1,None,None,0,None,None,30,1057
+11127,288,DED Army Commander,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,2000000.0000000000,1080000.0000000000,14000.0000000000,1,None,None,0,None,None,30,1060
+11128,301,DED Special Operation Commander,This is a security vessel of CONCORD. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises.,20000000.0000000000,1080000.0000000000,14000.0000000000,1,None,None,0,None,None,30,1059
+11129,31,Gallente Shuttle,Gallente Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,8,7500.0000,1,395,None,20080,2043
+11130,111,Gallente Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,417,None,None,2043
+11132,31,Minmatar Shuttle,Minmatar Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,2,7500.0000,1,394,None,20080,2045
+11133,111,Minmatar Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,418,None,None,2045
+11134,31,Amarr Shuttle,Amarr Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,4,7500.0000,1,393,None,20080,2044
+11135,111,Amarr Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,415,None,None,2044
+11136,323,CONCORD Billboard,"CONCORD Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,2046
+11137,288,Imperial Navy Fleet Marshall,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,20000000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,30,297
+11138,288,Caldari Navy Fleet Admiral,This is a security vessel of the Caldari Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,21000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,30,43
+11139,288,Federation Navy Fleet General,This is a security vessel of the Gallente Federation Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Moderate,21000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,30,2139
+11140,288,Republic Fleet High Commander,This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant,17000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,30,48
+11167,319,Fragmented Cathedral I,The elegant decorations on these broken ruins indicate that it may once have been a ceremonial temple of high importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2047
+11168,319,Fragmented Cathedral II,The elegant decorations on these broken ruins indicate that it may once have been a ceremonial temple of high importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2048
+11169,319,Fragmented Cathedral III,The elegant decorations on these broken ruins indicate that it may once have been a ceremonial temple of high importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2049
+11170,319,Fragmented Cathedral IV,The elegant decorations on these broken ruins indicate that it may once have been a ceremonial temple of high importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2050
+11171,319,Fragmented Cathedral V,The elegant decorations on these broken ruins indicate that it may once have been a ceremonial temple of high importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2051
+11172,830,Helios,"Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
+
+Developer: CreoDron
+
+The Helios is CreoDron's answer to the Ishukone Buzzard. After the fall of Crielere, the once-cordial relations between the Gallente Federation and the Caldari state deteriorated rapidly and, for a while, it seemed as if war might be brewing. It was seen by certain high-ranking officers within the Gallente navy as being of vital importance to be able to match the Caldari's cloaking technology in an effort to maintain the balance of power.",1271000.0000000000,23000.0000000000,175.0000000000,1,8,15500000.0000,1,423,None,20072,1841
+11173,105,Helios Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,428,None,None,1841
+11174,893,Keres,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",1204500.0000000000,23000.0000000000,175.0000000000,1,8,16600000.0000,1,1068,None,20072,1913
+11175,105,Keres Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000.0000,1,None,None,None,1913
+11176,831,Crow,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",1065000.0000000000,18000.0000000000,98.0000000000,1,1,16900000.0000,1,401,None,20070,1848
+11177,105,Crow Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,411,None,None,1848
+11178,831,Raptor,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Lai Dai
+
+Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.",1050000.0000000000,18000.0000000000,92.0000000000,1,1,16900000.0000,1,401,None,20070,1878
+11179,105,Raptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,411,None,None,1878
+11182,830,Cheetah,"Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
+
+Developer: Thukker Mix
+
+It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers acquired the technology from prototypes stolen by the Guristas.",1430000.0000000000,17400.0000000000,200.0000000000,1,2,14500000.0000,1,424,None,20076,1948
+11183,105,Cheetah Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,429,None,None,1948
+11184,831,Crusader,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.",1050000.0000000000,28100.0000000000,90.0000000000,1,4,15200000.0000,1,400,None,20063,1921
+11185,105,Crusader Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,410,None,None,1921
+11186,831,Malediction,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Khanid Innovations
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.",1140000.0000000000,28100.0000000000,98.0000000000,1,4,15200000.0000,1,400,None,20063,1861
+11187,105,Malediction Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,410,None,None,1861
+11188,830,Anathema,"Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
+
+Developer: Khanid Innovation
+
+Khanid Innovations was quick to take advantage of the disintegration of the Crielere Project. Through shrewd diplomatic and financial maneuvering they were able to acquire a working Buzzard prototype as well as several of the former top scientists of Project Mirage to work on adapting its innovations to Khanid ship technology.",1147000.0000000000,28100.0000000000,190.0000000000,1,4,15000000.0000,1,421,None,20061,3424
+11189,105,Anathema Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,425,None,None,3424
+11190,893,Sentinel,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Viziam
+
+Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",1223200.0000000000,28100.0000000000,165.0000000000,1,4,15900000.0000,1,1066,None,20061,3365
+11191,105,Sentinel Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,None,None,None,3365
+11192,830,Buzzard,"Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
+
+Developer: Ishukone
+
+The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere.",1270000.0000000000,19400.0000000000,190.0000000000,1,1,17300000.0000,1,422,None,20070,1902
+11193,105,Buzzard Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,427,None,None,1902
+11194,893,Kitsune,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",1228700.0000000000,19400.0000000000,160.0000000000,1,1,18000000.0000,1,1067,None,20071,3364
+11195,105,Kitsune Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,None,None,None,3364
+11196,831,Claw,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Boundless Creation
+
+The Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and ""cheap tricks"" like electronic warfare have never been a high priority.",1100000.0000000000,17400.0000000000,94.0000000000,1,2,14300000.0000,1,403,None,20078,1928
+11197,105,Claw Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,413,None,None,1928
+11198,831,Stiletto,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",1010000.0000000000,17400.0000000000,92.0000000000,1,2,14300000.0000,1,403,None,20078,1779
+11199,105,Stiletto Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,413,None,None,1779
+11200,831,Taranis,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Duvolle Labs
+
+Duvolle labs manufactures sturdy ships with a good mix of offensive and defensive capacities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",1060000.0000000000,22500.0000000000,92.0000000000,1,8,16100000.0000,1,402,None,20074,1912
+11201,105,Taranis Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,412,None,None,1912
+11202,831,Ares,"Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",950000.0000000000,22500.0000000000,96.0000000000,1,8,16100000.0000,1,402,None,20074,1773
+11203,105,Ares Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,412,None,None,1773
+11204,1216,Advanced Energy Grid Upgrades,Advanced Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. a further a further 2% reduction in energy grid upgrade CPU needs.,0E-10,0.0100000000,0E-10,1,None,79000.0000,0,None,33,None,0
+11206,1209,Advanced Shield Upgrades,Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 2% reduction in shield upgrade power needs.,0E-10,0.0100000000,0E-10,1,None,84000.0000,0,None,33,None,0
+11207,1216,Advanced Weapon Upgrades,Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.,0E-10,0.0100000000,0E-10,1,4,1000000.0000,1,368,33,None,0
+11208,272,Advanced Sensor Upgrades,"Advanced skill at installing sensor upgrades, e.g. signal amplifier and backup sensor array. further 2% reduction of sensor upgrade CPU needs per skill level.",0E-10,0.0100000000,0E-10,1,None,100000.0000,0,None,33,None,0
+11209,226,Barren Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2063
+11210,226,Sheared Rock Formation,,0E-10,0E-10,0E-10,1,None,None,0,None,None,23997,2064
+11215,326,'Basic' EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1684,20952,None,0
+11216,163,'Basic' EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,20952,None,0
+11217,326,EM Energized Membrane I,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+11218,163,EM Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1543,20952,None,0
+11219,326,EM Energized Membrane II,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+11220,163,EM Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20952,None,0
+11225,326,'Basic' Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1682,20951,None,0
+11226,163,'Basic' Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,20951,None,0
+11227,326,Explosive Energized Membrane I,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+11228,163,Explosive Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1543,20951,None,0
+11229,326,Explosive Energized Membrane II,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+11230,163,Explosive Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20951,None,0
+11235,326,'Basic' Layered Energized Membrane,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1687,2066,None,0
+11236,163,'Basic' Layered Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,2066,None,0
+11237,326,Layered Energized Membrane I,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1687,2066,None,0
+11238,163,Layered Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1543,2066,None,0
+11239,326,Layered Energized Membrane II,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1687,2066,None,0
+11240,163,Layered Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2066,None,0
+11245,326,'Basic' Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1685,20953,None,0
+11246,163,'Basic' Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,20953,None,0
+11247,326,Kinetic Energized Membrane I,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+11248,163,Kinetic Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1543,20953,None,0
+11249,326,Kinetic Energized Membrane II,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+11250,163,Kinetic Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20953,None,0
+11255,326,'Basic' Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1683,20954,None,0
+11256,163,'Basic' Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,20954,None,0
+11257,326,Thermal Energized Membrane I,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+11258,163,Thermal Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1543,20954,None,0
+11259,326,Thermal Energized Membrane II,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+11260,163,Thermal Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20954,None,0
+11265,326,'Basic' Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1686,2066,None,0
+11266,163,'Basic' Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,None,2066,None,0
+11267,326,Multispectrum Energized Membrane I,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+11268,163,Multispectrum Energized Membrane I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1543,2066,None,0
+11269,326,Multispectrum Energized Membrane II,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+11270,163,Multispectrum Energized Membrane II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2066,None,0
+11277,328,Thermal Armor Hardener I,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+11278,348,Thermal Armor Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1540,20946,None,0
+11279,329,1600mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+11280,349,1600mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,7000000.0000,1,1541,79,None,0
+11283,87,Cap Booster 150,Provides a quick injection of power into your capacitor. Good for tight situations!,1.0000000000,6.0000000000,0E-10,10,None,17500.0000,1,139,1033,None,0
+11284,169,Cap Booster 150 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1750000.0000,1,339,1033,None,0
+11285,87,Cap Booster 200,Provides a quick injection of power into your capacitor. Good for tight situations!,1.0000000000,8.0000000000,0E-10,10,None,25000.0000,1,139,1033,None,0
+11286,169,Cap Booster 200 Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,339,1033,None,0
+11287,87,Cap Booster 400,Provides a quick injection of power into your capacitor. Good for tight situations!,40.0000000000,16.0000000000,0E-10,10,None,37500.0000,1,139,1033,None,0
+11288,169,Cap Booster 400 Blueprint,,0E-10,0.0100000000,0E-10,1,None,3750000.0000,1,339,1033,None,0
+11289,87,Cap Booster 800,Provides a quick injection of power into your capacitor. Good for tight situations!,80.0000000000,32.0000000000,0E-10,10,None,50000.0000,1,139,1033,None,0
+11290,169,Cap Booster 800 Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,339,1033,None,0
+11291,329,50mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,0,None,79,None,0
+11292,349,50mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,100000.0000,0,1541,79,None,0
+11293,329,100mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+11294,349,100mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,200000.0000,1,1541,79,None,0
+11295,329,200mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+11296,349,200mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,800000.0000,1,1541,79,None,0
+11297,329,400mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+11298,349,400mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,1600000.0000,1,1541,79,None,0
+11299,329,800mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+11300,349,800mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,4000000.0000,1,1541,79,None,0
+11301,328,EM Armor Hardener I,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+11302,348,EM Armor Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,1540,20944,None,0
+11303,328,Explosive Armor Hardener I,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+11304,348,Explosive Armor Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3500000.0000,1,1540,20943,None,0
+11305,328,Kinetic Armor Hardener I,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+11306,348,Kinetic Armor Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,1540,20945,None,0
+11307,329,400mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,2,None,0,None,79,None,0
+11309,329,400mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+11311,329,400mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,8,None,1,1674,79,None,0
+11313,329,400mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,1,None,0,None,79,None,0
+11315,329,800mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,2,None,0,None,79,None,0
+11317,329,800mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+11319,329,800mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,8,None,1,1675,79,None,0
+11321,329,800mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,1,None,0,None,79,None,0
+11323,329,1600mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,2,None,0,None,79,None,0
+11325,329,1600mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+11327,329,1600mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,8,None,1,1676,79,None,0
+11329,329,1600mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,1,None,0,None,79,None,0
+11331,329,50mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,2,None,0,None,79,None,0
+11333,329,50mm Reinforced Rolled Tungsten Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,0,None,79,None,0
+11335,329,50mm Reinforced Crystalline Carbonide Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,8,None,0,None,79,None,0
+11337,329,50mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,1,None,0,None,79,None,0
+11339,329,100mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,2,None,0,None,79,None,0
+11341,329,100mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+11343,329,100mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,8,None,1,1672,79,None,0
+11345,329,100mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,1,None,0,None,79,None,0
+11347,329,200mm Reinforced Titanium Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,2,None,0,None,79,None,0
+11349,329,200mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+11351,329,200mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,8,None,1,1673,79,None,0
+11353,329,200mm Reinforced Nanofiber Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,1,None,0,None,79,None,0
+11355,325,Small Remote Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+11356,350,Small Remote Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,49960.0000,1,1539,21426,None,0
+11357,325,Medium Remote Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+11358,350,Medium Remote Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124700.0000,1,1539,21426,None,0
+11359,325,Large Remote Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,31244.0000,1,1057,21426,None,0
+11360,350,Large Remote Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,312440.0000,1,1539,21426,None,0
+11365,324,Vengeance,"The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal.
+
+Developer: Khanid Innovation
+
+Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.",1046700.0000000000,28600.0000000000,210.0000000000,1,4,19800000.0000,1,433,None,20063,1860
+11366,105,Vengeance Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,459,None,None,1860
+11367,318,map Landmark,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+11369,226,Particle Acceleration Superstructure,"Whatever purpose this structure once served, it is utterly useless now. Only a few bits of the array's hull survived the explosion that tore it apart.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20172,2069
+11370,330,Prototype Cloaking Device I,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,802680.0000,1,675,2106,None,0
+11371,324,Wolf,"Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.",1178100.0000000000,27289.0000000000,165.0000000000,1,2,18900000.0000,1,436,None,20078,1931
+11372,105,Wolf Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,463,None,None,1931
+11373,324,Blade,"Core Complexions ships are unusual in that they favor electronics and defense over the typical ""lots of guns"" approach traditionally favored by the Minmatar.",1200000.0000000000,28600.0000000000,130.0000000000,1,2,None,0,None,None,20063,1782
+11374,105,Blade Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,1782
+11375,324,Erinye,,2810000.0000000000,28100.0000000000,165.0000000000,1,8,None,0,None,None,20074,1770
+11376,105,Erinye Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,1770
+11377,834,Nemesis,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Duvolle Laboratories
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",1410000.0000000000,28100.0000000000,270.0000000000,1,8,16600000.0000,1,423,None,20072,1909
+11378,105,Nemesis Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,428,None,None,1909
+11379,324,Hawk,"Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",1095300.0000000000,16500.0000000000,300.0000000000,1,1,21500000.0000,1,434,None,20070,1882
+11380,105,Hawk Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,461,None,None,1882
+11381,324,Harpy,"Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the ""little Moa"" by the pilots who participated in its safety and performance testing.
+
+Developer: Ishukone
+
+Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.",1039500.0000000000,16500.0000000000,165.0000000000,1,1,22600000.0000,1,434,None,20070,1901
+11382,105,Harpy Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,461,None,None,1901
+11383,324,Gatherer,,5250000.0000000000,28100.0000000000,400.0000000000,1,4,None,0,None,None,20063,1868
+11384,105,Gatherer Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,1868
+11387,893,Hyena,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",1191300.0000000000,17400.0000000000,150.0000000000,1,2,15200000.0000,1,1069,None,20076,1973
+11388,105,Hyena Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,None,None,None,1973
+11389,324,Kishar,,5125000.0000000000,28100.0000000000,450.0000000000,1,8,None,0,None,None,20074,1913
+11390,105,Kishar Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,1913
+11393,324,Retribution,"The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offense and defense.",1053900.0000000000,28600.0000000000,135.0000000000,1,4,21000000.0000,1,433,None,20063,1920
+11394,105,Retribution Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,459,None,None,1920
+11395,1218,Deep Core Mining,Skill at operating mining lasers requiring Deep Core Mining. 10% reduction per skill level to the chance of a damage cloud forming while mining Mercoxit.,0E-10,0.0100000000,0E-10,1,4,1000000.0000,1,1323,33,None,0
+11396,468,Mercoxit,"Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+Available primarly in null security status star systems.",99999999999999996863366107917975552.0000000000,40.0000000000,0E-10,100,None,17367040.0000,1,530,2102,None,0
+11399,18,Morphite,"Morphite is a highly unorthodox mineral that can only be found in the hard-to-get mercoxit ore. It is hard to use morphite as a basic building material, but when it is joined with existing structures it can enhance the performance and durability manifold. This astounding quality makes this the material responsible for ushering in a new age in technology breakthroughs.
+
+May be obtained by reprocessing mercoxit ore and its variations which are available in null security status star systems.",0E-10,0.0100000000,0E-10,1,None,32768.0000,1,1857,2103,None,0
+11400,324,Jaguar,"The Jaguar is a fast and versatile missile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher frigate, which has become a reliable staple in the Minmatar arsenal.
+
+Developer: Core Complexion Inc.
+
+The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.",1229400.0000000000,27289.0000000000,130.0000000000,1,2,18100000.0000,1,436,None,20078,1950
+11401,105,Jaguar Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,463,None,None,1950
+11433,270,High Energy Physics,"Skill and knowledge of High Energy Physics and its use in the development of advanced technology.
+
+Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry.
+
+Allows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11441,270,Plasma Physics,"Skill and knowledge of Plasma physics and its use in the development of advanced technology.
+
+Used primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs.
+
+Allows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11442,270,Nanite Engineering,"Skill and knowledge of Nanite Engineering and its use in the development of advanced technology.
+
+Used primarily in the research of various armor and hull systems.
+
+Allows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11443,270,Hydromagnetic Physics,"Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology .
+
+Used primarily in the research of shield system.
+
+Allows Hydromagnetic Physics research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11444,270,Amarr Starship Engineering,"Skill and knowledge of Amarr Starship Engineering.
+
+Used in the research of Amarr Ships of all Sizes.
+
+Allows Amarr Starship Engineering research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11445,270,Minmatar Starship Engineering,"Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology.
+
+Used in the research of Minmatar Ships of all Sizes.
+
+Allows Minmatar Starship Engineering research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11446,270,Graviton Physics,"Skill and knowledge of Graviton physics and its use in the development of advanced technology.
+
+Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs.
+
+Allows Graviton Physics research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11447,270,Laser Physics,"Skill and knowledge of Laser Physics and its use in the development of advanced Technology.
+
+Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs.
+
+Allows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11448,270,Electromagnetic Physics,"Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology.
+
+Used primarily in the research of Railgun weaponry and various electronic systems.
+
+Allows Electromagnetic Physics research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11449,270,Rocket Science,"Skill and knowledge of Rocket Science and its use in the development of advanced technology.
+
+Used primarily in the research of missiles and propulsion systems.
+
+Allows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11450,270,Gallente Starship Engineering,"Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology.
+
+Used in the research of Gallente Ships of all Sizes.
+
+Allows Gallente Starship Engineering research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11451,270,Nuclear Physics,"Skill and knowledge of Nuclear physics and its use in the development of advanced technology.
+
+Used primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs.
+
+Allows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11452,270,Mechanical Engineering,"Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology.
+
+Used in all Starship research as well as hull and armor repair systems.
+
+Allows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11453,270,Electronic Engineering,"Skill and knowledge of Electronic Engineering and its use in the development of advanced technology.
+
+Used in all Electronics and Drone research.
+
+Allows Electronic Engineering research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11454,270,Caldari Starship Engineering,"Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology.
+
+Used in the research of Caldari Ships of all Sizes.
+
+Allows Caldari Starship Engineering research to be performed with the help of a research agent.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11455,270,Quantum Physics,"Skill and knowledge of Quantum Physics and its use in the development of advanced Technology.
+
+Used primarily in the research of shield systems and Particle Blasters.
+
+Allows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11457,332,R.Db - Viziam,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11458,332,R.Db - Khanid Innovation,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11459,332,R.Db - Carthum Conglomerate,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11460,332,R.Db - Thukker Mix,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11461,332,R.Db - Boundless Creations,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11462,332,R.Db - Core Complexion,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11463,332,R.Db - Ishukone,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11464,332,R.Db - Kaalakiota,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11465,332,R.Db - Roden Shipyards,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11466,332,R.Db - CreoDron,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11467,332,R.Db - Duvolle Labs,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11468,332,Hacker Deck - Codex,"A computer subsystem for hacking Amarr computer networks. Used in reverse engineering, blueprint copying as well as material and time efficiency blueprint research on reverse engineered blueprints",0E-10,15.0000000000,0E-10,1,None,47872.0000,0,None,2224,None,0
+11469,332,Hacker Deck - Shaman,A computer subsystem for hacking Minmatar computer networks. Primarily used for industrial espionage and reverse engineering.,0E-10,15.0000000000,0E-10,1,None,47872.0000,0,None,2224,None,0
+11470,332,Hacker Deck - Hermes,"A computer subsystem for hacking Gallente computer networks. Used in reverse engineering, blueprint copying as well as material and time efficiency blueprint research on reverse engineered blueprints",0E-10,15.0000000000,0E-10,1,None,47872.0000,0,None,2224,None,0
+11471,332,Hacker Deck - LXD-27,"A computer subsystem for hacking Caldari computer networks. Used in reverse engineering, blueprint copying as well as material and time efficiency blueprint research on reverse engineered blueprints",0E-10,15.0000000000,0E-10,1,None,47872.0000,0,None,2224,None,0
+11472,332,Hyper Net Uplink,An unregistered uplink to the corporate network.,0E-10,15.0000000000,0E-10,1,None,92928.0000,0,None,2222,None,0
+11473,332,Terran Molecular Sequencer,A System used for duplication,0E-10,100.0000000000,0E-10,1,None,50094880.0000,0,None,2223,None,0
+11474,332,R.A.M.- Industrial Tech,Robotic assembly modules designed for Industrial Class Ship Manufacturing.,0E-10,15.0000000000,0E-10,1,None,36456.0000,0,None,2226,None,0
+11475,332,R.A.M.- Armor/Hull Tech,Robotic assembly modules designed for Armor and Hull Tech Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11476,332,R.A.M.- Ammunition Tech,Robotic assembly modules designed for Missile and Ammo Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11477,332,R.A.M.- Platform Tech,Robotic assembly modules designed for Deployable platform Manufacturing.,0E-10,15.0000000000,0E-10,1,None,36456.0000,0,None,2226,None,0
+11478,332,R.A.M.- Starship Tech,Robotic assembly modules designed for Ship Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11479,332,R.A.M.- Cruiser Tech,Robotic assembly modules designed for Cruiser Class Ship Manufacturing.,0E-10,15.0000000000,0E-10,1,None,47056.0000,0,None,2226,None,0
+11480,332,R.A.M.- Battleship Tech,Robotic assembly modules designed for Battleship Class Ship Manufacturing.,0E-10,15.0000000000,0E-10,1,None,68256.0000,0,None,2226,None,0
+11481,332,R.A.M.- Robotics,Robotic assembly modules designed for Drone Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11482,332,R.A.M.- Energy Tech,Robotic assembly modules designed for Energy System Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11483,332,R.A.M.- Electronics,Robotic assembly modules designed for Electronics and Sensor Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11484,332,R.A.M.- Shield Tech,Robotic assembly modules designed for Shield system Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11485,332,R.A.M.- Cybernetics,Robotic assembly modules designed for Implant Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11486,332,R.A.M.- Weapon Tech,Robotic assembly modules designed for Turret and Launcher Manufacturing.,0E-10,0.0400000000,0E-10,100,None,36456.0000,1,1908,2226,None,0
+11487,270,Astronautic Engineering,"Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.",0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,375,33,None,0
+11488,340,Huge Secure Container,"This Huge container is fitted with a password-protected security lock.
+
+Note: The container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower.",3000000.0000000000,1500.0000000000,1950.0000000000,1,None,67500.0000,1,1651,1171,None,2091
+11489,340,Giant Secure Container,"This Giant container is fitted with a password-protected security lock.
+
+Note: The container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower.",6000000.0000000000,3000.0000000000,3900.0000000000,1,None,152750.0000,1,1651,1171,None,2090
+11490,340,Colossal Secure Container,"This Colossal container is fitted with a password-protected security lock.
+
+Note: The container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower.",18000000.0000000000,6000.0000000000,11000.0000000000,1,None,None,0,None,1171,None,2092
+11491,333,Datacore - Takmahl Tech 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11492,333,Datacore - Takmahl Tech 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11493,333,Datacore - Takmahl Tech 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11496,333,Datacore - Defensive Subsystems Engineering,,1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3233,None,0
+11498,333,Datacore - Sleeper Tech 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11499,333,Datacore - Sleeper Tech 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11504,333,Datacore - Yan Jung Tech 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11506,333,Datacore - Yan Jung Tech 5,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+11508,314,Cross of the Sacred Throne Order,"The Cross of the Sacred Throne Order was created during the Moral Reforms to reward those who display undying loyalty to the Emperor and eternal faith in God through exceptional service and sacrifice in the name of the Empire. There is no higher capsuleer honor in the Empire.
+“To serve, unshakably, is to reach greatness.” - The Scriptures, Amash Akura, 25:16",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+11509,314,Onyx Heart of Valor,"Dating back to the Gallente-Caldari War, the Onyx Heart was created in memory of those brave souls that stayed behind on Caldari Prime to fight the Gallenteans when the rest of the population fled. Awarded only a few dozen times for the duration of the war, the Onyx Heart is only awarded when the well being of the State takes precedence over one's personal welfare.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2095,None,0
+11510,314,Aidonis Honorary Fellow Medallion,"The Aidonis Honorary Fellow Medallion is a companion prize to the Aidonis Peace Prize. Ten of these medallions are given out over the course of each year, each time to individuals who have made significant strides in promoting peace and fairness in intergalactic relations.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2096,None,0
+11511,314,Liberty Tattoo of the Minmatar Nation,"Created during the Minmatar Rebellion to honor those fighting the Amarrians. At first it was only awarded posthumously to those that died heroic deaths during the rebellion, today it is often given to those that show great sacrifice and dedication to the Republic.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2100,None,0
+11512,314,Enlightened Soul Silver Shield,"One of the oldest award around, the Silver Shield dates back to First Jovian Empire. Initially created to award inventors and discoverers it later evolved to include those responsible for gathering and storing great amounts of knowledge. Today it is awarded to those that show great service to the Jovian Empire, such as bridging the communication gap between the Jovians and the other races.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2094,None,0
+11513,332,R.A.M.- Pharmaceuticals,Robotic assembly modules designed for Booster Manufacturing.,0E-10,15.0000000000,0E-10,1,None,36456.0000,0,None,2226,None,0
+11514,332,R.A.M.- Hypernet Tech,Robotic assembly modules designed for Hypernet Tool Manufacturing.,0E-10,15.0000000000,0E-10,1,None,36456.0000,0,None,2226,None,0
+11515,182,Amarr Surveillance General Major,This is a security vessel of the Imperial Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+11516,182,Sarum Surveillance General Major,This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+11517,182,Ammatar Surveillance General Major,This is a security vessel of the Ammatar Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+11518,182,Khanid Surveillance General Major,This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+11519,182,Gallente Police Major,This is a security vessel of the Gallente Federation Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,8,None,0,None,None,30,318
+11520,182,Minmatar Security High Captain,This is a security vessel of the Minmatar Security Service. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,2,None,0,None,None,30,301
+11521,182,Caldari Police Commissioner,This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly,20000000.0000000000,1080000.0000000000,14000.0000000000,1,1,None,0,None,None,30,50
+11528,314,Jovian Delegates,This is a list of the Jovian science delegates assigned to the Crielere research facility. They handle all correspondence between the Jovians and the Gallente/Caldari: Nida Liko Tarazin Ulio Fabor,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+11529,270,Molecular Engineering,"Skill and knowledge of Molecular Engineering and its use in the development of advanced technology.
+
+Used primarily in the research of various hull and propulsion systems.
+
+Allows Molecular Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Molecular Engineering per level.
+
+Needed for all research and manufacturing operations on related blueprints.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+11530,334,Plasma Thruster,Propulsion Component used primarily in Minmatar ships as well as some propulsion tech. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2179,None,0
+11531,334,Ion Thruster,Propulsion Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2178,None,0
+11532,334,Fusion Thruster,Propulsion Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2180,None,0
+11533,334,Magpulse Thruster,Propulsion Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2177,None,0
+11534,334,Gravimetric Sensor Cluster,Sensor Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2181,None,0
+11535,334,Magnetometric Sensor Cluster,Sensor Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2182,None,0
+11536,334,Ladar Sensor Cluster,Sensor Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2183,None,0
+11537,334,Radar Sensor Cluster,Sensor Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2184,None,0
+11538,334,Nanomechanical Microprocessor,CPU Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2187,None,0
+11539,334,Nanoelectrical Microprocessor,CPU Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2188,None,0
+11540,334,Quantum Microprocessor,CPU Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2185,None,0
+11541,334,Photon Microprocessor,CPU Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2186,None,0
+11542,334,Fernite Carbide Composite Armor Plate,Armor Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2191,None,0
+11543,334,Tungsten Carbide Armor Plate,Armor Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2192,None,0
+11544,334,Titanium Diborite Armor Plate,Armor Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2189,None,0
+11545,334,Crystalline Carbonide Armor Plate,Armor Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2190,None,0
+11546,335,Mining Pollution Cloud,A toxic cloud which damages ships and shielding.,0E-10,0E-10,0E-10,1,None,None,0,None,3225,None,1984
+11547,334,Fusion Reactor Unit,Power Core component used primarily in Gallente ships. A component in various other technologies as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2194,None,0
+11548,334,Nuclear Reactor Unit,Power Core component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2195,None,0
+11549,334,Antimatter Reactor Unit,Power Core component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2196,None,0
+11550,334,Graviton Reactor Unit,Power Core component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2193,None,0
+11551,334,Electrolytic Capacitor Unit,Capacitor component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2199,None,0
+11552,334,Scalar Capacitor Unit,Capacitor component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2197,None,0
+11553,334,Oscillator Capacitor Unit,Capacitor component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2198,None,0
+11554,334,Tesseract Capacitor Unit,Capacitor component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2200,None,0
+11555,334,Deflection Shield Emitter,Shield Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2203,None,0
+11556,334,Pulse Shield Emitter,Shield Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2202,None,0
+11557,334,Linear Shield Emitter,Shield Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2204,None,0
+11558,334,Sustained Shield Emitter,Shield Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2201,None,0
+11561,338,Shield Boost Amplifier I,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+11562,360,Shield Boost Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3500000.0000,1,1552,2104,None,0
+11563,339,Micro Auxiliary Power Core I,Supplements the main Power core providing more power.,0E-10,20.0000000000,0E-10,1,None,None,1,660,2105,None,0
+11564,352,Micro Auxiliary Power Core I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1559,2105,None,0
+11566,1209,Thermal Shield Compensation,5% bonus to thermal resistance per level for Shield Amplifiers.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1747,33,None,0
+11567,30,Avatar,"Casting his sight on his realm, the Lord witnessed
+The cascade of evil, the torrents of war.
+Burning with wrath, He stepped
+down from the Heavens
+To judge the unworthy,
+To redeem the pure.
+
+-The Scriptures, Revelation Verses 2:12",2400000000.0000000000,155000000.0000000000,11250.0000000000,1,4,177038000000.0000,1,813,None,20064,2910
+11568,110,Avatar Blueprint,,0E-10,0.0100000000,0E-10,1,None,75000000000.0000,1,884,None,None,2910
+11569,258,Armored Command Specialist,Advanced proficiency at boosting the armor defenses of allied ships. Increases the strength of Armored Command Burst effects by 10% per skill level.,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,370,33,None,0
+11572,258,Skirmish Command Specialist,Advanced proficiency at boosting the hit-and-run capabilities of allied ships. Increases the strength of Skirmish Command Burst effects by 10% per skill level.,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,370,33,None,0
+11574,258,Wing Command,Improved proficiency at projecting beneficial effects to fleetmates. Increases Command Burst and Mining Foreman Burst area of effect range by 6% per skill level.,0E-10,0.0100000000,0E-10,1,4,4000000.0000,1,370,33,None,0
+11577,330,Improved Cloaking Device II,"An Improved Cloaking device based on the Crielere Labs prototype. It performs better and allows for faster movement while cloaked.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,1130360.0000,1,675,2106,None,0
+11578,330,Covert Ops Cloaking Device II,"A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware.
+
+Note: This particular module is advanced enough that it allows a ship to warp while cloaked. However, fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,1785720.0000,1,675,2106,None,0
+11579,272,Cloaking,Skill at using Cloaking devices. 10% reduction in targeting delay after uncloaking per skill level.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,367,33,None,0
+11580,336,BH Sentry Gun,"This is the BH Sentry Gun, it will kill you.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+11584,1545,Anchoring,Skill at Anchoring Deployables.,0E-10,0.0100000000,0E-10,1,None,75000.0000,1,2152,33,None,0
+11585,314,Pax Amarria,"Written by Heideran VII, the Amarr Emperor himself, Pax Amarria is the most remarkable book published in the last century. In it the Emperor writes about his hopes and dreams for peace throughout the galaxy; a vision that has propelled him into becoming the champion of improved interstellar relations. His relentless strive for these goals has brought unparalleled harmony in the relationship between the empires; his constant search for peaceful solutions to any problem having many times becalmed brewing storms of hostilities on the horizon. His determination and powers of persuasion have compelled his own people and others to sacrifice many things they thought sacred to ensure that tranquillity will prevail, now and forever.",1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,492,2176,None,0
+11586,314,Signed Copy of Pax Amarria,"Written by the Heideran VII, the Amarr Emperor himself, Pax Amarria is the most remarkable book published in the last century. In it the Emperor writes about his hopes and dreams for peace throughout the galaxy; a vision that has propelled him into becoming the champion of improved international relations. His relentless strive for these goals has brought unparalleled harmony in the relationship between the empires; his constant search for peaceful solutions to any problem having many times becalmed brewing storm.
+
+This is a signed copy, with Heideran's signature at the front: ""Semper Pax. Heideran VII"".",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2176,None,0
+11587,314,Temple Stone,"This stone is from a sacred temple, valued both by the minmatar and the amarr.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2041,None,0
+11588,314,Defunct Drone Sensor Module,These sensors are an old subsystem once used in drone prototypes.,1.0000000000,0.1000000000,0E-10,1,None,None,1,20,2042,None,0
+11589,306,Temple Stone Storage,This bolted storage container seems to have once been a part of a larger structure.,10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+11590,306,Drone Sensor Storage,This high-tech container is a storage for old drone sensors.,10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+11593,818,The Thief,"This is the vessel carrying the thief which recently pulled off an audacious burglary at a nearby station. A bounty has been put on his head and his ship identity revealed to all bounty hunters. Bewarned however, the ship is armed and dangerous, do not attempt to intercept it unless you know what you are doing! Threat level: High",1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,338
+11594,818,The Ex-Employee,A disgruntled ex-employee who has been harassing local customers. Threat level: Pathetic,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,344
+11595,818,Rogue Agent,This ship belongs to a Caldari civilian.,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,344
+11596,818,Sangrel Minn,"An infamous thief and all-round scoundrel, this pirate is a wanted man in every corner of the galaxy. CONCORD advises caution in dealing with this individual. Threat level: Significant",2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,None,1763
+11597,817,Kruul,This is the infamous leader of a small pirate raiding party which has been terrorizing various sectors throughout the known universe. His most notable offenses include high-profile kidnappings. His victims are either sold as slaves or for ransom. Threat level: Extreme,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,31,336
+11598,818,Kruul's Henchman,"This is a ship serving under Kruul, an infamous pirate and slave trader. Threat level: Significant",1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,None,343
+11600,818,Pirate Drone,This is an unmanned pirate drone. It appears to be controlled by an artificial intelligence system. Caution is advised when approaching such vessels. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1124
+11601,613,Guristas Emissary,"This is an emissary for the Guristas Pirates. It is equipped with a powerfull array of weaponry, and should be approached with utmost caution. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11602,314,Gallente Federation Transaction And Salary Logs,"These reports hold information on recent transaction and salary logs from a corporation within the Gallente Federation. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11603,314,Shiez Kuzaks Ship Database,"This tiny, glassy data chip holds information from the database of a ship formerly in the possession of Shiez Kozak. Information stored within here could be anything from the ship's logs.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+11604,314,Caldari State Transaction And Salary Logs,"These reports hold information on recent transaction and salary logs from a corporation within the Caldari State. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11606,314,Amarr Empire Transaction And Salary Logs,"These reports hold information on recent transaction and salary logs from a corporation within the Amarr Empire. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11607,314,Minmatar Republic Transaction And Salary Logs,"These reports hold information on recent transaction and salary logs from a corporation within the Minmatar Republic. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11608,314,Ammatar Transaction and salary logs,"These reports hold information on recent transaction and salary logs from an Ammatar corporation. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11610,526,Nugoeihuvi reports,"These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+11612,218,Heat Sink I Blueprint,,0E-10,0.0100000000,0E-10,1,None,249600.0000,1,343,1046,None,0
+11613,342,Warp Core Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,99940.0000,1,332,97,None,0
+11614,343,Tracking Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,298240.0000,1,1574,1639,None,0
+11616,344,Tracking Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,144000.0000,1,343,1640,None,0
+11617,345,Remote Tracking Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,299940.0000,1,343,3346,None,0
+11619,346,Co-Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,149960.0000,1,1584,1405,None,0
+11620,223,Sensor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,98700.0000,1,1581,74,None,0
+11621,224,Tracking Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,99000.0000,1,343,3346,None,0
+11622,131,ECCM - Gravimetric I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,104,None,0
+11623,131,ECCM - Ladar I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,104,None,0
+11624,131,ECCM - Magnetometric I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,104,None,0
+11625,131,ECCM - Radar I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,104,None,0
+11626,131,ECCM - Omni I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,104,None,0
+11628,130,Magnetometric ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1567,3227,None,0
+11629,130,Multispectral ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,1567,109,None,0
+11630,130,Ladar ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1567,3228,None,0
+11631,130,Gravimetric ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1567,3226,None,0
+11632,130,Radar ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1567,3229,None,0
+11634,347,Signal Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,118400.0000,1,1585,104,None,0
+11635,314,Personal Information Data,"This is a stack of data chips holding personal information about a station's general population. Although information on wealthy or important citizens is rarely kept on these disks, they are still quite valuable for criminals. Accessing this information without consent is illegal in most parts of the galaxy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+11636,705,Minmatar Mercenary Warship,This is a mercenary warship of Minmatar origin. The faction it belongs to is unknown. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,2,None,0,None,None,None,302
+11639,683,Minmatar Mercenary Fighter,This is a mercenary fighter ship of Minmatar origin. Its faction allegiance is unknown. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,44
+11640,315,Warp Core Stabilizer II,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+11641,342,Warp Core Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,97,None,0
+11642,328,EM Armor Hardener II,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+11643,348,EM Armor Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20944,None,0
+11644,328,Kinetic Armor Hardener II,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+11645,348,Kinetic Armor Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20945,None,0
+11646,328,Explosive Armor Hardener II,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+11647,348,Explosive Armor Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20943,None,0
+11648,328,Thermal Armor Hardener II,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+11649,348,Thermal Armor Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,20946,None,0
+11650,817,Zerim Kurzon,"This is the charismatic leader of an Ammatar mercenary network, historically loyal to House Kor-Azor, but rumored to have ties to corporations outside of the Amarr Empire's influence. Formerly a fighter pilot in the Amarr military, Zerim is no stranger to space combat. But even though he has amassed wealth beyond most Ammatarian citizens wildest dreams, Zerim still uses his old Maller cruiser, which he has personally modded to make it a formidable ship of war. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,57
+11651,818,Shark Kurzon,"This is the second in command of a group of mercenaries, led by the infamous Zerim Kurzon. Shark and Zerim share the same father, and have been close since childhood, forming a mercenary network within Ammatar and Amarr space which has historically been loyal to House Kor-Azor, but rumored to have ties with corporations outside of the influence of the Amarr Empire. Threat level: High",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1766
+11652,818,Kurzon Mercenary,"This is a fighter for the Kurzon Mercenary network. The Kurzon Mercenary Network was founded by the charismatic ex-military fighter pilot Zerim Kurzon, who had ties with the House Kor-Azor of the Amarr Empire. The Kurzon Mercenaries are a good blend of different races, and although officially loyal to the Amarr Empire, rumors have it that they also have ties elsewhere. Threat level: Significant",2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,None,1763
+11653,332,Hacker Deck - Alpha,"A computer subsystem for hacking Jove computer networks. Used in reverse engineering, blueprint copying as well as material and time efficiency blueprint research on reverse engineered blueprints",0E-10,15.0000000000,0E-10,1,None,94880.0000,0,None,2226,None,0
+11654,314,Korim Kor-Azor,"This is a member of the House Kor-Azor, accused of being a traitor of the Empire by the Sarum. He vehemently denies this accusation.",82.0000000000,1.0000000000,0E-10,1,None,None,1,None,1204,None,0
+11655,817,Shiez Kuzak,"This is a mercenary leader, rumored to have clients within the Caldari State elite. Little is known about his origins, other than he once worked for the Guristas pirates. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11656,818,Kuzak Mercenary Fighter,"This is a mercenary fighter working for Shiez Kuzak, an infamous ex-pirate rumored to work for some of the Caldari State elite. Threat level: High",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+11657,665,Imperial Navy Detective,This is a detective working for the Imperial Navy. These military operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1736
+11658,665,Ammatar Navy Detective,This is a detective working for the Ammatar Navy. These military operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1746
+11659,671,Caldari Navy Detective,This is a detective working for the Caldari Navy. These military operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,1,None,0,None,None,None,1791
+11660,705,Republic Fleet Detective,This is a detective working for the Minmatar military. These operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1965
+11661,678,Federation Navy Detective,This is a detective working for the Federation Navy. These military operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly,12500000.0000000000,116000.0000000000,120.0000000000,1,8,None,0,None,None,None,1801
+11662,665,Imperial Navy Scout,"This is a scout for the Imperial Navy. It will attack anyone who engages it, but will normally not attack first. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,4,None,0,None,None,None,1733
+11663,665,Ammatar Navy Scout,"This is a scout for the Ammatar Navy. It will attack anyone who engages it, but will normally not attack first. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,4,None,0,None,None,None,1745
+11664,671,Caldari Navy Scout,"This is a scout for the Caldari Navy. It will attack anyone who engages it, but will normally not attack first. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,1,None,0,None,None,None,1788
+11665,683,Minmatar Freedom Fighter,"This is a freedom fighter working for an international organization, orginally founded by former Minmatar slaves, which has the sole goal of fighting oppression and slavery throughout the known universe. The Amarr Empire consider them terrorists, and all the pirate factions despise them. However normally they do not attack unless provoked, or believe you are harboring slaves. They are well armed and dangerous, approach with caution. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,None,1888
+11666,677,Federation Navy Scout,"This is a scout for the Federation Navy. It will attack anyone who engages it, but will normally not attack first. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,8,None,0,None,None,None,1808
+11668,817,Bounty Hunter Ikaruz,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",11800000.0000000000,118000.0000000000,120.0000000000,1,4,None,0,None,None,31,1761
+11669,817,Bounty Hunter Obunga,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+11670,817,Bounty Hunter Jason,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,8,None,0,None,None,31,1812
+11671,817,Bounty Hunter Okochyn,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,1,None,0,None,None,31,1824
+11672,818,Bounty Hunter Rookie,This is an inexperienced bounty hunter. Bounty hunters are usually not aggressive unless you happen to be part of their contract. Threat level: Medium,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,None,339
+11673,818,Mercenary Fighter,"This is a mercenary fighter. Its faction alignment is unknown. It may be aggressive, depending on its assignment. Threat level: High",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+11675,817,Karothas,"This is a freedom fighter whos goal in life is to free as many slaves as possible from captivity. Karothas is of Amarr origin, rumored to have been a loyal servant of the Amarr Empire before a change of heart caused him to join the Minmatar Freedom Fighters, which is an organization fighting against slavery everywhere within the galaxy. He has a sizeable bounty on his head placed by the Amarr leadership who despise, and fear, him. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,31,58
+11676,817,Ibrahim,"This is a freedom fighter whos goal in life is to free as many slaves as possible from captivity. Ibrahim is part of the Minmatar Freedom Fighters, which is an organization fighting against slavery everywhere within the galaxy. He is armed and extremely dangerous. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,47
+11677,817,Akori,Akori is a Caldari working for the Minmatar Freedom Fighters. His goal in life is to fight oppression and slavery in all corners of the galaxy. The Amarr consider him a terrorist and have placed a sizable bounty on his head. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,1,None,0,None,None,31,42
+11678,226,TEST Beacon,"With it's blinking red light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1211
+11679,818,Mercenary Rookie,"This is a mercenary, who is obviously starting out in his profession. Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat. Caution is advised when approaching such vessels however, as they are normally armed and dangerous. Threat level: Moderate",1200000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+11680,306,Forcefield Array,This beacon repels any object that comes near it.,10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,1211
+11681,818,Shazzyr,This is a pilot with a long history of criminal offenses. Approach him with utmost caution. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1849
+11683,818,Shogon,This is a pilot with a long history of criminal offenses. Approach him with utmost caution. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,8,None,0,None,None,31,1770
+11684,818,Roland,This is a pilot with a long history of criminal offenses. Approach him with utmost caution. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,2,None,0,None,None,31,1973
+11685,818,Durim,This is a pilot with a long history of criminal offenses. Approach him with utmost caution. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,8,None,0,None,None,None,1913
+11688,334,Particle Accelerator Unit,Weapon Component used primarily in Blasters. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2233,None,0
+11689,334,Laser Focusing Crystals,Weapon Component used primarily in Lasers. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2234,None,0
+11690,334,Superconductor Rails,Weapon Component used primarily in Railguns. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2227,None,0
+11691,334,Thermonuclear Trigger Unit,Weapon Component used primarily in Cannons. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2228,None,0
+11692,334,Nuclear Pulse Generator,Weapon Component used primarily in Minmatar Missiles. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,2,None,1,1889,2231,None,0
+11693,334,Graviton Pulse Generator,Weapon Component used primarily in Caldari Missiles. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,1,None,1,803,2229,None,0
+11694,334,EM Pulse Generator,Weapon Component used primarily in Amarr Missiles. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,4,None,1,802,2232,None,0
+11695,334,Plasma Pulse Generator,Weapon Component used primarily in Gallente Missiles. A component in various other technology as well.,1.0000000000,1.0000000000,0E-10,1,8,None,1,1888,2230,None,0
+11699,817,Thanok Kuggar,,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,31,47
+11701,283,Thanok,,400.0000000000,1.0000000000,0E-10,1,None,None,1,None,1204,None,0
+11702,314,Transaction And Salary Logs,"These reports hold information on recent transactions and salary logs of a corporation. They are very sought after by pirates, who use the often sensitive information held within for various purposes.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+11703,314,Angel Cartel Plans,,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+11704,817,Shakyr Maruk,"This is one of the most powerfull Druglords within the Angel Cartel. This is not his most powerfull combat ship, but still very formidable and usually used during his infrequent travels through Minmatar space, as it gives him good speed and maneuverability, and is fitted with powerful defensive modules.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,304
+11705,818,Shakyr Personal Guard,This is one of Shakyrs personal guards. He follows his master around wherever he goes.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+11707,314,Strange Mechanical Device,"A strange mechanical device, with a fading Gallente symbol painted on its side.",2500.0000000000,2.0000000000,0E-10,1,8,None,1,None,1364,None,0
+11708,817,Alena Karyn,"Alena is a smuggler by trade, but also a noteworthy pirate. Long is the list of foolhardy bounty hunters which have fallen to her in combat. Threat level: Deadly",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,31,1815
+11709,283,Comatose Alena Karyn,"This is Alena Karyn, a notorious smuggler and pirate of Gallente origin. She is currently in a comatose state, having hit her head on something when her ship was destroyed by a mercenary working for the Gallente Federation.",80.0000000000,1.0000000000,0E-10,1,8,None,1,None,1204,None,0
+11710,705,Minmatar Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,None,310
+11711,668,Amarr Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+11712,673,Caldari Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+11713,668,Ammatar Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+11714,927,Gallente Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,None,328
+11716,604,Blood Raider Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20901,20319
+11717,622,Sanshas Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20902,1064
+11718,613,Guristas Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,20904,20320
+11719,595,Angel Cartel Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,20900,310
+11720,631,Serpentis Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,20903,20321
+11721,817,Rogue Pirate Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,31,51
+11722,817,Rogue Pirate Escort,This is an escort ship employed by an unknown pirate faction. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,31,58
+11723,314,Design Documents,"These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.",1.0000000000,0.5000000000,0E-10,1,None,100.0000,1,None,1192,None,0
+11724,355,Glossy Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2210,None,0
+11725,355,Plush Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,40384.0000,1,1856,2211,None,0
+11732,355,Sheen Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2212,None,0
+11733,355,Motley Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2213,None,0
+11734,355,Opulent Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2214,None,0
+11735,355,Dark Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2215,None,0
+11736,355,Lustering Alloy,Precious alloys can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2216,None,0
+11737,355,Precious Alloy,Precious alloys can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2217,None,0
+11738,355,Lucent Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2218,None,0
+11739,355,Condensed Alloy,Precious alloys can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2219,None,0
+11740,355,Gleaming Alloy,Precious alloys can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2220,None,0
+11741,355,Crystal Compound,Precious mineral compounds can be reprocessed into multiple minerals.,0E-10,1.0000000000,0E-10,1,None,None,1,1856,2221,None,0
+11742,283,The Damsel,This is the damsel in distress.,60.0000000000,0.1000000000,0E-10,1,None,None,1,None,2537,None,0
+11744,330,QA Cloaking Device,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,2106,None,0
+11745,683,Republic Fleet Scout,"This is a scout for the Minmatar Fleet. It will attack anyone who engages it, but will normally not attack first. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,None,1965
+11746,332,R.Db - Lai Dai,A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.,0E-10,0.0400000000,0E-10,100,None,58624.0000,1,1907,2225,None,0
+11747,346,Co-Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1405,None,0
+11750,131,ECCM - Gravimetric II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+11754,131,ECCM - Ladar II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+11758,131,ECCM - Magnetometric II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+11762,131,ECCM - Omni II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+11766,131,ECCM - Radar II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+11770,131,ECCM Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,399680.0000,0,None,110,None,0
+11771,131,ECCM Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,110,None,0
+11775,130,Magnetometric ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3227,None,0
+11779,130,Multispectral ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,109,None,0
+11783,130,Ladar ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3228,None,0
+11787,130,Gravimetric ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3226,None,0
+11791,130,Radar ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3229,None,0
+11795,218,Heat Sink II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1046,None,0
+11798,223,Remote Sensor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,399680.0000,1,1580,74,None,0
+11799,223,Remote Sensor Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,74,None,0
+11803,223,Remote Sensor Dampener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,499980.0000,1,1576,105,None,0
+11804,223,Remote Sensor Dampener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,105,None,0
+11808,223,Sensor Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,74,None,0
+11812,347,Signal Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,104,None,0
+11820,347,Gravimetric Backup Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124940.0000,0,1583,104,None,0
+11821,347,Gravimetric Backup Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,104,None,0
+11824,347,Ladar Backup Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124940.0000,0,1583,104,None,0
+11825,347,Ladar Backup Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,104,None,0
+11828,347,Magnetometric Backup Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124940.0000,0,1583,104,None,0
+11829,347,Magnetometric Backup Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,104,None,0
+11832,347,Multi Sensor Backup Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,689960.0000,0,1583,104,None,0
+11833,347,Multi Sensor Backup Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,104,None,0
+11836,347,RADAR Backup Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124940.0000,0,1583,104,None,0
+11837,347,RADAR Backup Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,104,None,0
+11840,224,Tracking Computer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3346,None,0
+11844,343,Tracking Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1639,None,0
+11848,344,Tracking Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1640,None,0
+11851,345,Remote Tracking Computer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3346,None,0
+11855,281,Protein Delicacies,"Protein Delicacies are cheap and nutritious food products manufactured by one of the Caldari mega corporations, Sukuuvestaa. It comes in many flavors and tastes delicious. Despite its cheap price and abundance it is favored by many gourmet chefs in some of the finest restaurants around for its rich, earthy flavor and fragrance.",400.0000000000,0.5000000000,0E-10,1,None,200.0000,1,492,398,None,0
+11856,314,Foundation Stone,,10000.0000000000,180.0000000000,0E-10,1,None,100.0000,1,None,26,None,0
+11857,356,R.Db - Roden Shipyards Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11858,270,Hypernet Science,"Skill and knowledge of Hypernet Technology such as Hacking decks, Codebreakers and Parasites.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,33,None,0
+11859,356,R.A.M.- Energy Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11860,356,R.A.M.- Cybernetics Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2226,None,0
+11861,356,R.A.M.- Platform Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11862,356,Hacker Deck - LXD-27 Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2224,None,0
+11863,356,Hacker Deck - Codex Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2224,None,0
+11864,356,Hacker Deck - Hermes Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2224,None,0
+11865,356,Hacker Deck - Shaman Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2224,None,0
+11866,356,Hyper Net Uplink Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2222,None,0
+11867,356,R.A.M.- Battleship Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11868,356,R.A.M.- Cruiser Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11869,356,R.A.M.- Industrial Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11870,356,R.A.M.- Electronics Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11871,356,Terran Molecular Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2223,None,0
+11872,356,R.A.M.- Ammunition Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,364560.0000,1,1918,2226,None,0
+11873,356,R.A.M.- Armor/Hull Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,364560.0000,1,1918,2226,None,0
+11874,356,R.A.M.- Hypernet Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11876,356,R.Db - Boundless Creations Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11877,356,R.Db - Core Complexion Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11878,356,R.Db - CreoDron Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11879,356,R.Db - Duvolle Labs Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11880,356,R.Db - Carthum Conglomerate Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11881,356,R.Db - Kaalakiota Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11882,356,R.Db - Khanid Innovation Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11883,356,R.Db - Thukker Mix Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11884,356,R.Db - Viziam Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11885,356,R.Db - Ishukone Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11886,356,R.Db - Lai Dai Blueprint,,0E-10,0.0100000000,0E-10,1,None,586240.0000,1,1919,2225,None,0
+11887,356,R.A.M.- Robotics Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11888,356,R.A.M.- Pharmaceuticals Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11889,356,R.A.M.- Shield Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11890,356,R.A.M.- Starship Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11891,356,R.A.M.- Weapon Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,282640.0000,1,1918,2226,None,0
+11892,356,Hacker Deck - Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+11894,551,Angel Breaker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+11895,551,Angel Defeater,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+11896,551,Angel Marauder,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+11897,551,Angel Liquidator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+11898,552,Angel Commander,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+11899,552,Angel General,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+11900,552,Angel Warlord,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+11901,555,Blood Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+11902,555,Blood Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+11903,555,Blood Arch Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+11904,555,Blood Arch Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+11905,556,Blood Archon,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+11906,556,Blood Prophet,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+11907,556,Blood Oracle,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+11908,556,Blood Apostle,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+11909,566,Sansha's Slaughterer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11910,566,Sansha's Execrator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11911,566,Sansha's Mutilator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11912,566,Sansha's Torturer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+11913,565,Sansha's Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+11914,565,Sansha's Slave Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+11915,565,Sansha's Mutant Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+11916,565,Sansha's Savage Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+11917,571,Serpentis Chief Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+11918,571,Serpentis Chief Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+11919,571,Serpentis Chief Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+11920,571,Serpentis Chief Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+11921,570,Serpentis Baron,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+11922,570,Serpentis Commodore,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+11923,570,Serpentis Port Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+11924,570,Serpentis Rear Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+11927,552,Angel War General,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+11928,561,Guristas Annihilator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11929,561,Guristas Nullifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11930,561,Guristas Mortifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11931,561,Guristas Inferno,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+11932,560,Guristas Eradicator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+11933,560,Guristas Obliterator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+11934,560,Guristas Dismantler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+11935,560,Guristas Extinguisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+11936,27,Apocalypse Imperial Issue,"Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command -- let alone own -- one of these majestic and powerful battleships.",99300000.0000000000,470000.0000000000,675.0000000000,1,4,219800000.0000,1,1620,None,20061,4515
+11937,107,Apocalypse Imperial Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,4515
+11938,27,Armageddon Imperial Issue,"Designed and constructed by the most skilled starship engineers and architects of the Empire, the imperial issue of the mighty Armageddon class is an upgraded version of the most-used warship of the Amarr. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.",97100000.0000000000,470000.0000000000,600.0000000000,1,4,95000000.0000,1,1620,None,20061,2240
+11939,107,Armageddon Imperial Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,2240
+11940,25,Gold Magnate,"This ship is a masterly designed frigate as well as an exquisite piece of art. The Magnate class has been the pet project of a small, elite group of royal ship engineers for over a decade. When the Gold Magnate was offered as a prize in the Amarr Championships in YC105, the long years of expensive research were paid off with the deployment of this beautiful ship.
+The first Gold Magnate was awarded to Ecliptical to honor his success as Doriam Kor-Azor's champion in YC105. That famous vessel was eventually sold to Tyrrax Thorrk and met its demise at the hands of Lord Zap, DrStrangelove, Motaka and Omniwar, four of the legendary pirates of the m0o corporation.
+
+The news that four more Gold Magnates were being produced for the new Amarr Succession Championship taking place in YC117 and YC118 has recently brought this storied ship back into the spotlight, and has electrified the hopes and dreams of wealthy collectors and elite capsuleers across the cluster.",1500000.0000000000,22100.0000000000,300.0000000000,1,4,600000.0000,1,1619,None,20063,2242
+11942,25,Silver Magnate,"This decoratively designed ship is a luxury in its own class. The Magnate frigate has been the pet project of a small, elite group of royal ship engineers for a decade. Over the long years of expensive research, the design process has gone through several stages, and each stage has set a new standard in frigate design. The Silver Magnate, offered as a reward in the Amarr Championships in YC105 and YC118, is one of the most impressive iterations in this line of masterworks.",1500000.0000000000,22100.0000000000,250.0000000000,1,4,600000.0000,1,1619,None,20063,2241
+11944,314,Synthetic Coffee,"This stimulating aromatic drink, made out of dried, roasted and ground seeds, is a particular favorite among scientists and software engineers.",2500.0000000000,0.2000000000,0E-10,1,None,None,1,492,2244,None,0
+11947,687,Khanid Fighter,This is a fighter for the Khanid Kingdom. It is protecting the assets of the Khanid Kingdom and may attack anyone it perceives as a threat. Threat level: Moderate,1810000.0000000000,18100.0000000000,225.0000000000,1,4,None,0,None,None,None,1861
+11948,689,Khanid Officer,This is an officer for the Khanid Kingdom. He is protecting the assets of the Khanid Kingdom and may attack anyone he perceives as a threat or easy pickings. Threat level: Extreme,12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1856
+11957,833,Falcon,"Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
+
+Developer: Ishukone
+
+Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.",12230000.0000000000,96000.0000000000,315.0000000000,1,1,168100000.0000,1,830,None,20070,11863
+11958,106,Falcon Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,901,None,None,11863
+11959,906,Rook,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",12730000.0000000000,96000.0000000000,305.0000000000,1,1,168200000.0000,1,830,None,20070,1847
+11960,106,Rook Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,901,None,None,1847
+11961,906,Huginn,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.",11550000.0000000000,85000.0000000000,315.0000000000,1,2,138200000.0000,1,836,None,20078,1945
+11962,106,Huginn Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,903,None,None,1945
+11963,833,Rapier,"Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",11040000.0000000000,85000.0000000000,315.0000000000,1,2,138100000.0000,1,836,None,20078,1777
+11964,106,Rapier Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,903,None,None,1777
+11965,833,Pilgrim,"Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.",11370000.0000000000,120000.0000000000,315.0000000000,1,4,145800000.0000,1,827,None,20063,1914
+11966,106,Pilgrim Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,900,None,None,1914
+11969,833,Arazu,"Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",11650000.0000000000,116000.0000000000,315.0000000000,1,8,146100000.0000,1,833,None,20074,1903
+11970,106,Arazu Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,902,None,None,1903
+11971,906,Lachesis,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",12070000.0000000000,116000.0000000000,320.0000000000,1,8,146200000.0000,1,833,None,20074,2140
+11972,106,Lachesis Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,902,None,None,2140
+11978,832,Scimitar,"Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies.
+
+Developer: Core Complexion Inc.
+
+Core Complexions ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.",12090000.0000000000,89000.0000000000,440.0000000000,1,2,131500000.0000,1,441,None,20077,1778
+11979,106,Scimitar Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,446,None,None,1778
+11985,832,Basilisk,"Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.",13130000.0000000000,107000.0000000000,485.0000000000,1,1,159900000.0000,1,439,None,20069,11865
+11986,106,Basilisk Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,444,None,None,11865
+11987,832,Guardian,"The Guardian is the first vessel to feature Carthum Conglomerate's brand new capacitor flow maximization system, allowing for greater amounts of energy to be stored in the capacitor as well as providing increased facilities for transporting that energy to other ships.
+
+Developer: Carthum Conglomerate
+
+While featuring Carthum's trademark armor and hull strength, the Guardian, being a support ship, has limited room for armaments. Its intended main function is to serve as an all-round support vessel, providing the raw energy for fleet compatriots to do what they need to do in order to achieve victory.",11980000.0000000000,115000.0000000000,465.0000000000,1,4,135400000.0000,1,438,None,20062,1916
+11988,106,Guardian Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,443,None,None,1916
+11989,832,Oneiros,"Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.
+
+Developer: Roden Shipyards
+
+Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.",13160000.0000000000,113000.0000000000,600.0000000000,1,8,144300000.0000,1,440,None,20073,2141
+11990,106,Oneiros Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,445,None,None,2141
+11993,358,Cerberus,"No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover.
+
+Developer: Lai Dai
+
+Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.",12720000.0000000000,92000.0000000000,650.0000000000,1,1,170200000.0000,1,450,None,20068,1825
+11994,106,Cerberus Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,455,None,None,1825
+11995,894,Onyx,"Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module that creates a warp disruption field that moves with the origin ship wherever it goes.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",15400000.0000000000,92000.0000000000,450.0000000000,1,1,264500000.0000,1,1072,None,20070,3362
+11996,106,Onyx Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3362
+11999,358,Vagabond,"The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat.
+ Developer: Thukker Mix
+
+Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements.",11590000.0000000000,80000.0000000000,460.0000000000,1,2,140700000.0000,1,452,None,20076,1943
+12000,106,Vagabond Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,457,None,None,1943
+12003,358,Zealot,"The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Imperial Navy.
+ Developer: Viziam
+
+For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design.",12580000.0000000000,118000.0000000000,440.0000000000,1,4,153400000.0000,1,449,None,20061,1751
+12004,106,Zealot Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,454,None,None,1751
+12005,358,Ishtar,"While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.
+ Developer: CreoDron
+
+Touted as ""the Ishkur's big brother,"" the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.",10600000.0000000000,115000.0000000000,560.0000000000,1,8,154200000.0000,1,451,None,20075,1835
+12006,106,Ishtar Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,456,None,None,1835
+12011,358,Eagle,"Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range.
+
+Developer: Ishukone
+
+Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.",11720000.0000000000,101000.0000000000,550.0000000000,1,1,171800000.0000,1,450,None,20068,1894
+12012,106,Eagle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,455,None,None,1894
+12013,894,Broadsword,"Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module that creates a warp disruption field that moves with the origin ship wherever it goes.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.",15000000.0000000000,96000.0000000000,452.0000000000,1,2,215800000.0000,1,1074,None,20076,1776
+12014,106,Broadsword Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1776
+12015,358,Muninn,"Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with missile hardpoints and sporting the latest in warhead optimization technology, this is the very definition of heavy assault.
+ Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception.",11000000.0000000000,96000.0000000000,515.0000000000,1,2,141900000.0000,1,452,None,20076,1925
+12016,106,Muninn Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,457,None,None,1925
+12017,894,Devoter,"Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module that creates a warp disruption field that moves with the origin ship wherever it goes.
+
+Developer: Viziam
+
+Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",16200000.0000000000,118000.0000000000,375.0000000000,1,4,229800000.0000,1,1071,None,20064,3363
+12018,106,Devoter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3363
+12019,358,Sacrilege,"Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.
+ Developer: Khanid Innovation
+
+In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.",11750000.0000000000,118000.0000000000,615.0000000000,1,4,154600000.0000,1,449,None,20061,1855
+12020,106,Sacrilege Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,454,None,None,1855
+12021,894,Phobos,"Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module that creates a warp disruption field that moves with the origin ship wherever it goes.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",14000000.0000000000,112000.0000000000,400.0000000000,1,8,231500000.0000,1,1073,None,20072,3361
+12022,106,Phobos Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3361
+12023,358,Deimos,"Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee.
+
+Developer: Duvolle Labs
+
+Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered.",11460000.0000000000,112000.0000000000,415.0000000000,1,8,158900000.0000,1,451,None,20072,11859
+12024,106,Deimos Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,456,None,None,11859
+12028,306,Storage Bin,"The enclosed storage bin drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+12029,687,Khanid Elite Fighter,This is a fighter for the Khanid Kingdom. It is protecting the assets of the Khanid Kindgom and may attack anyone it perceives as a threat. Threat level: High,2870000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,None,1862
+12031,105,Manticore Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,427,None,None,1881
+12032,834,Manticore,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships.",1470000.0000000000,28100.0000000000,265.0000000000,1,1,18400000.0000,1,422,None,20068,1881
+12034,834,Hound,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Boundless Creation
+
+Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and ""cheap tricks"" like electronic warfare have never been a high priority.",1455000.0000000000,28100.0000000000,255.0000000000,1,2,15400000.0000,1,424,None,20077,1966
+12035,105,Hound Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,429,None,None,1966
+12036,324,Dagger,,2810000.0000000000,28100.0000000000,175.0000000000,1,2,None,0,None,None,20078,1966
+12037,105,Dagger Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,1966
+12038,834,Purifier,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Viziam
+
+Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",1495000.0000000000,28100.0000000000,260.0000000000,1,4,16000000.0000,1,421,None,20063,1872
+12041,105,Purifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,425,None,None,1872
+12042,324,Ishkur,"Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey.
+
+Developer: CreoDron
+
+As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Ishkur can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.",1094400.0000000000,29500.0000000000,165.0000000000,1,8,21800000.0000,1,435,None,20074,1840
+12043,105,Ishkur Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,462,None,None,1840
+12044,324,Enyo,"The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",1053900.0000000000,29500.0000000000,165.0000000000,1,8,20400000.0000,1,435,None,20074,1771
+12045,105,Enyo Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,462,None,None,1771
+12046,668,Ammatar Slave Trader,"This is a slave trader working for the Ammatar. Slave traders often have to fend off hostile ships, such as Minmatar Freedom Fighters or bounty hunters, and therefore come well equipped to deal with any such encounters. Slave traders are also known to attack remote settlements throughout the galaxy to bolster their supply of slaves. The Minmatar Republic has put a bounty on the head of any known slaver. Threat level: Deadly",12000000.0000000000,120000.0000000000,345.0000000000,1,4,None,0,None,None,None,1738
+12047,689,Khanid Slave Trader,"This is a slave trader working for the Khanid Kingdom. Slave traders often have to fend off hostile ships, such as Minmatar Freedom Fighters or bounty hunters, and therefore come well equipped to deal with any such encounters. Slave traders are also known to attack remote settlements throughout the galaxy to bolster their supply of slaves. The Minmatar Republic has put a bounty on the head of any known slaver. Threat level: Deadly",12000000.0000000000,120000.0000000000,550.0000000000,1,4,None,0,None,None,None,1854
+12048,668,Amarr Slave Trader,"This is a slave trader working for the Amarr Empire. Slave traders often have to fend off hostile ships, such as Minmatar Freedom Fighters or bounty hunters, and therefore come well equipped to deal with any such encounters. Slave traders are also known to attack remote settlements throughout the galaxy to bolster their supply of slaves. The Minmatar Republic has put a bounty on the head of any known slaver. Threat level: Deadly",11800000.0000000000,118000.0000000000,1775.0000000000,1,4,None,0,None,None,None,1729
+12049,283,Slaver,"Slavers thrive in the lawless areas of the galaxy, and in the Amarrian territories which view the slave business as a legal profession. Some slavers are notorious for their brutality and lack of morals, and will attack remote settlements without hesitation to capture innocent victims to be sold on the black market. The Minmatar Republic has been especially keen on setting bounties on all slave traders, as they bear a deep resentment and hatred towards slavery.",100.0000000000,2.0000000000,0E-10,1,None,None,1,23,2546,None,0
+12052,46,50MN Microwarpdrive I,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+12053,126,50MN Microwarpdrive I Blueprint,,0E-10,0.0100000000,0E-10,1,4,1581880.0000,1,331,10149,None,0
+12054,46,500MN Microwarpdrive I,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,50.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+12055,126,500MN Microwarpdrive I Blueprint,,0E-10,0.0100000000,0E-10,1,4,7909400.0000,1,331,10149,None,0
+12056,46,10MN Afterburner I,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+12057,126,10MN Afterburner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,322560.0000,1,1525,96,None,0
+12058,46,10MN Afterburner II,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,103248.0000,1,542,96,None,0
+12059,126,10MN Afterburner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,96,None,0
+12066,46,100MN Afterburner I,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,50.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+12067,126,100MN Afterburner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1612800.0000,1,1525,96,None,0
+12068,46,100MN Afterburner II,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,315952.0000,1,542,96,None,0
+12069,126,100MN Afterburner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,96,None,0
+12076,46,50MN Microwarpdrive II,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,381304.0000,1,131,10149,None,0
+12077,126,50MN Microwarpdrive II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,10149,None,0
+12084,46,500MN Microwarpdrive II,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,1340852.0000,1,131,10149,None,0
+12085,126,500MN Microwarpdrive II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,10149,None,0
+12092,257,Interceptors,Skill for operation of Interceptors.,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,377,33,None,0
+12093,257,Covert Ops,Covert operations frigates are designed for recon and espionage operation. Their main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters. Much of their free space is sacrificed to house an advanced spatial field control system. This allows it to utilize very advanced forms of cloaking at greatly reduced CPU cost.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,377,33,None,0
+12095,257,Assault Frigates,Skill for operation of the Assault Frigates.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,377,33,None,0
+12096,257,Logistics Cruisers,Skill for operation of Logistics cruisers.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,377,33,None,0
+12097,257,Destroyers,Skill for the operation of Destroyers.,0E-10,0.0100000000,0E-10,1,None,100000.0000,0,None,33,None,0
+12098,257,Interdictors,Skill for operation of Interdictors.,0E-10,0.0100000000,0E-10,1,None,25000000.0000,1,377,33,None,0
+12099,257,Battlecruisers,Skill at operating Battlecruisers. Can not be trained on Trial Accounts.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,33,None,0
+12102,67,Large Remote Capacitor Transmitter II,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,147840.0000,1,697,1035,None,0
+12103,147,Large Remote Capacitor Transmitter II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1035,None,0
+12104,401,Improved Cloaking Device II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2106,None,0
+12105,401,Covert Ops Cloaking Device II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2106,None,0
+12108,54,Deep Core Mining Laser I,A basic mining laser for deep core mining ore such as mercoxit. Very inefficient but does get the job done ... eventually,0E-10,5.0000000000,0E-10,1,None,None,1,1039,2101,None,11142
+12109,134,Deep Core Mining Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3500000.0000,1,338,2101,None,0
+12110,283,Homeless,"In most societies there are those who, for various reasons, live a life considered below the living standards of the normal citizen. These people are sometimes called tramps, beggars, drifters, vagabonds or homeless. They are especially common in the ultra-capitalistic Caldari State, but are also found elsewhere in most parts of the galaxy.",600.0000000000,3.0000000000,0E-10,1,None,None,1,23,2542,None,0
+12179,270,Research Project Management,Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,375,33,None,0
+12180,1218,Arkonor Processing,"Specialization in Arkonor reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Arkonor reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,400000.0000,0,1323,33,None,0
+12181,1218,Bistot Processing,"Specialization in Bistot reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Bistot reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,375000.0000,0,1323,33,None,0
+12182,1218,Crokite Processing,"Specialization in Crokite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Crokite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,350000.0000,0,1323,33,None,0
+12183,1218,Dark Ochre Processing,"Specialization in Dark Ochre reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Dark Ochre reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,325000.0000,0,1323,33,None,0
+12184,1218,Gneiss Processing,"Specialization in Gneiss reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Gneiss reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,300000.0000,0,1323,33,None,0
+12185,1218,Hedbergite Processing,"Specialization in Hedbergite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Hedbergite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,0,1323,33,None,0
+12186,1218,Hemorphite Processing,"Specialization in Hemorphite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Hemorphite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,225000.0000,0,1323,33,None,0
+12187,1218,Jaspet Processing,"Specialization in Jaspet reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Jaspet reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,200000.0000,0,1323,33,None,0
+12188,1218,Kernite Processing,"Specialization in Kernite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Kernite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,175000.0000,0,1323,33,None,0
+12189,1218,Mercoxit Ore Processing,"Specialization in Mercoxit ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for Mercoxit ore.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1323,33,None,0
+12190,1218,Omber Processing,"Specialization in Omber reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Omber reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,150000.0000,0,1323,33,None,0
+12191,1218,Plagioclase Processing,"Specialization in Plagioclase reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Plagioclase reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,100000.0000,0,1323,33,None,0
+12192,1218,Pyroxeres Processing,"Specialization in Pyroxeres reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Pyroxeres reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,125000.0000,0,1323,33,None,0
+12193,1218,Scordite Processing,"Specialization in Scordite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Scordite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,75000.0000,0,1323,33,None,0
+12194,1218,Spodumain Processing,"Specialization in Spodumain reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Spodumain reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,325000.0000,0,1323,33,None,0
+12195,1218,Veldspar Processing,"Specialization in Veldspar reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Veldspar reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,37500.0000,0,1323,33,None,0
+12196,1218,Scrapmetal Processing,"Specialization in Scrapmetal reprocessing. Increases reprocessing returns for modules, ships and other reprocessable equipment (but not ore and ice).
+
+2% bonus to ship and module reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1323,33,None,0
+12197,817,Grecko,"An infamouse thief and all-round scoundrel, this pirate is a wanted man in every corner of the galaxy. Concord advises caution in dealing with this individual. Threat level: Significant",11950000.0000000000,118000.0000000000,450.0000000000,1,4,None,0,None,None,31,1065
+12198,361,Mobile Small Warp Disruptor I,"A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for two days, after which it will automatically decay.",0E-10,65.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+12199,361,Mobile Medium Warp Disruptor I,"A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for two days, after which it will automatically decay.",0E-10,195.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+12200,361,Mobile Large Warp Disruptor I,"A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for two days, after which it will automatically decay.",0E-10,585.0000000000,0E-10,1,None,None,1,405,2309,20152,2309
+12201,255,Small Artillery Specialization,Specialist training in the operation of advanced small artillery. 2% bonus per skill level to the damage of small turrets requiring Small Artillery Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+12202,255,Medium Artillery Specialization,Specialist training in the operation of advanced medium artillery. 2% bonus per skill level to the damage of medium turrets requiring Medium Artillery Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12203,255,Large Artillery Specialization,Specialist training in the operation of advanced large artillery. 2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12204,255,Medium Beam Laser Specialization,Specialist training in the operation of advanced medium beam lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Beam Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12205,255,Large Beam Laser Specialization,Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12206,255,Medium Railgun Specialization,Specialist training in the operation of advanced medium railguns. 2% bonus per skill level to the damage of medium turrets requiring Medium Railgun Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12207,255,Large Railgun Specialization,Specialist training in the operation of advanced large railguns. 2% bonus per skill level to the damage of large turrets requiring Large Railgun Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12208,255,Medium Autocannon Specialization,Specialist training in the operation of advanced medium autocannons. 2% bonus per skill level to the damage of medium turrets requiring Medium Autocannon Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12209,255,Large Autocannon Specialization,Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12210,255,Small Blaster Specialization,Specialist training in the operation of advanced small blasters. 2% bonus per skill level to the damage of small turrets requiring Small Blaster Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+12211,255,Medium Blaster Specialization,Specialist training in the operation of advanced medium blasters. 2% bonus per skill level to the damage of medium turrets requiring Medium Blaster Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12212,255,Large Blaster Specialization,Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12213,255,Small Pulse Laser Specialization,Specialist training in the operation of small pulse lasers. 2% bonus per skill level to the damage of small turrets requiring Small Pulse Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,364,33,None,0
+12214,255,Medium Pulse Laser Specialization,Specialist training in the operation of advanced medium pulse lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Pulse Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,364,33,None,0
+12215,255,Large Pulse Laser Specialization,Specialist training in the operation of advanced large pulse lasers. 2% bonus per skill level to the damage of large turrets requiring Large Pulse Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,364,33,None,0
+12217,67,Medium Remote Capacitor Transmitter I,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+12218,147,Medium Remote Capacitor Transmitter I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,1562,1035,None,0
+12219,67,Capital Remote Capacitor Transmitter I,"Transfers capacitor energy to another ship.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,4,26773840.0000,1,910,1035,None,0
+12220,147,Capital Remote Capacitor Transmitter I Blueprint,,0E-10,0.0100000000,0E-10,1,None,26773840.0000,1,1562,1035,None,0
+12221,67,Medium Remote Capacitor Transmitter II,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+12222,147,Medium Remote Capacitor Transmitter II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1035,None,0
+12223,67,Capital Remote Capacitor Transmitter II,"Transfers capacitor energy to another ship.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000.0000,1,910,1035,None,0
+12224,147,Capital Remote Capacitor Transmitter II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1035,None,0
+12225,67,Large Remote Capacitor Transmitter I,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,78840.0000,1,697,1035,None,0
+12226,147,Large Remote Capacitor Transmitter I Blueprint,,0E-10,0.0100000000,0E-10,1,None,788400.0000,1,1562,1035,None,0
+12235,365,Amarr Control Tower,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,4,400000000.0000,1,478,None,None,2593
+12236,365,Gallente Control Tower,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,8,400000000.0000,1,478,None,None,2594
+12237,363,Ship Maintenance Array,Mobile hangar and fitting structure. Used for ship storage and in-space fitting of modules contained in a ship's cargo bay.,100000000.0000000000,8000.0000000000,20000000.0000000000,1,None,20000000.0000,1,484,None,None,2595
+12238,311,Reprocessing Array,"An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is sanctioned by CONCORD to be used in high-security space.",50000000.0000000000,6000.0000000000,200000.0000000000,1,None,25000000.0000,1,482,None,None,2300
+12239,1282,Compression Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,50000000.0000000000,6000.0000000000,20000000.0000000000,1,None,50000000.0000,1,1921,None,None,2300
+12240,364,Medium Storage Array,Mobile Storage,100000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+12241,266,Sovereignty,"Advanced corporation operation. +2000 corporation members allowed per level.
+
+Note: The CEO must update his corporation through the corporation user interface before the skill takes effect.",0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,365,33,None,0
+12242,15,Station (Conquerable 1),,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,15,2306
+12243,283,Science Graduates,People that have recently graduated with a degree in science at an acknowledged university.,250.0000000000,3.0000000000,0E-10,1,None,None,1,23,2891,None,0
+12244,817,University Escort Ship,"This is an escort ship for a major university. These ships are usually well equipped, and are normally used for escorting personelle transports. They can prove to be quite dangerous as they are designed to fend off pirates in low secure space. Threat level: Deadly",10100000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,31,1056
+12245,185,Angel Fugitive,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+12246,185,Blood Fugitive,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+12248,185,Sansha's Fugitive,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+12249,185,Serpentis Fugitive,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+12250,314,Criminal DNA,Identification tags such as these may prove valuable if handed to the proper organization.,1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+12251,817,Sarrah,"Being a part of the infamous pirate group going by the name of ""The Seven"", Sarrah is a threat not to be taken lightly. These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy. Concord has placed a high bounty on their heads. Threat level: Very high",10900000.0000000000,109000.0000000000,300.0000000000,1,2,None,0,None,None,31,337
+12252,817,Schmidt,"Being a part of the infamous pirate group going by the name of ""The Seven"", Schmidt is a threat not to be taken lightly. These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy. Concord has placed a high bounty on their heads. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1759
+12253,817,Olufami,"Being a part of the infamous pirate group going by the name of ""The Seven"", Olufami is a threat not to be taken lightly. These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy. Concord has placed a high bounty on their heads. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+12254,817,Test_NONE,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+12255,817,Elena Gazky,"Being a part of the infamous pirate group going by the name of ""The Seven"", Elena Gazky is a threat not to be taken lightly. These scoundrels have looted countless convoys in high security space, as well as being suspects for various high profile kidnappings throughout the galaxy. Concord has placed a high bounty on their heads. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+12256,816,Zor,"Little is known about ""Zor"", other than the fact he is part of an infamous pirate gang going by the nickname ""The Seven"". Concord lists him as their second in command, and has placed a very high bounty on his head. The Seven have allegedly taken part in numerous high profile kidnappings throughout the galaxy, as well as ambushing convoys and drug smuggling activity. All of them go by aliases to hide their identity, and to date no knowledge exists about their origins. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+12257,68,Medium Energy Nosferatu I,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+12258,148,Medium Energy Nosferatu I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1975200.0000,1,1564,1029,None,0
+12259,68,Medium Energy Nosferatu II,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+12260,148,Medium Energy Nosferatu II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1029,None,0
+12261,68,Heavy Energy Nosferatu I,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+12262,148,Heavy Energy Nosferatu I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9876000.0000,1,1564,1029,None,0
+12263,68,Heavy Energy Nosferatu II,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+12264,148,Heavy Energy Nosferatu II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,1029,None,0
+12265,71,Medium Energy Neutralizer I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+12266,151,Medium Energy Neutralizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,998400.0000,1,1565,1283,None,0
+12267,71,Medium Energy Neutralizer II,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+12268,151,Medium Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1283,None,0
+12269,71,Heavy Energy Neutralizer I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,50.0000000000,0E-10,1,None,None,1,691,1283,None,0
+12270,151,Heavy Energy Neutralizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,4996740.0000,1,1565,1283,None,0
+12271,71,Heavy Energy Neutralizer II,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+12272,151,Heavy Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1283,None,0
+12273,366,Ancient Acceleration Gate,This is an ancient device that rumor says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20171,2341
+12274,367,Ballistic Control System I,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+12275,400,Ballistic Control System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,499200.0000,1,343,21440,None,0
+12292,10,Smuggler route stargate,The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.,100000000000.0000000000,10000000.0000000000,0E-10,1,None,None,0,None,None,32,3465
+12293,368,Basic Global Warp Disruptor,Disrupts warping over a large area.,1.0000000000,0E-10,0E-10,1,None,None,0,None,0,None,0
+12294,15,Station (Conquerable 2),,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,15,2307
+12295,15,Station (Conquerable 3),,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,15,2308
+12297,371,Mobile Small Warp Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7485280.0000,1,407,2309,None,2309
+12300,371,Mobile Medium Warp Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,29941120.0000,1,407,2309,None,2309
+12301,371,Mobile Large Warp Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,119764480.0000,1,407,2309,None,2309
+12302,314,Test Dummies,"These plastic dummies are used for the testing process of various products, including biopods, personal vehicles and gravimetric compressors.",1.0000000000,2.0000000000,0E-10,1,None,100.0000,1,20,2304,None,0
+12303,314,Unassembled Energy Weapons,Energy weapon parts waiting to be assembled into fully functional equipment.,1.0000000000,5.0000000000,0E-10,1,None,100.0000,1,None,2039,None,0
+12304,370,Angel Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,1000.0000,1,740,2310,None,0
+12305,273,Drone Navigation,"Skill at controlling drones at high speeds.
+
+5% increase in drone max velocity per level.
+5% increase in fighter max velocity per level.",0E-10,0.0100000000,0E-10,1,None,100000.0000,1,366,33,None,0
+12306,369,Angel Ship Log 137863054,"This salvaged data from a destroyed Angel vessel reveals the following:
+""I am continuing mission to raid the tradelines of the periphery. Seems like the gates have gone quiet for now, which should give me time to repair the damage the last conservative bleep did to my munitions hold. I only hope I'll get an order soon from commander Barnac to return home to our asteroid processing facility in Illinfrik. I miss the rusty crawlways despite their stink. Perhaps I'll have time to have some more fun with the slaves.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12339,369,Angel Ship Log 165462566,"This salvaged data from a destroyed Angel vessel reveals the following:
+""We faced heavy onslaught from a group of mercenaries seemingly after our loot that we've pillaged across the region. Rakner surprised one of them with a scrambler, allowing the rest of us to take them out after a few moments of intense fighting. According to our latest mission declaration, we are to get some reinforcements from our 'roid processing facility in Nedegulf. I hope they won't be as green as the last batch. That group of wannabe pirates ended up as floating stiffs at the first sign of trouble.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12340,369,Angel Ship Log 109285473,"This salvaged data from a destroyed Angel vessel reveals the following:
+""My communication systems should be back online in a matter of days. The hit had disintegrated the sidejack powercables and shredded the delicate wiring inside the touplet. I've managed to dig up some spare cables, but in the end I know I'll have to get new parts at our asteroid processing facility in Hardbako.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12341,369,Angel Ship Log 174132231,"This salvaged data from a destroyed Angel vessel reveals the following:
+""I'm jonesin' for a juicy bottle of spiced wine. When I close my eyes to sleep, I see myriad frozen corpses drifting towards me. I think this job is getting to me. Just a friggin bottle of wine! That's all I ask. That's it, after this day's raiding duty, I'll head over to the Sin City complex in Lasleinur and get me some liquor. I've heard they have a nice stash of juice there. They sure won't get to drink those heaps of barrels all on their own.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12342,369,Angel Ship Log 141490454,"This salvaged data from a destroyed Angel vessel reveals the following:
+""Our plundering fleet is invincible! We've taken down two convoys in the first hour of pillaging. I still have the explosion of their sundering ships burnt into my vision. Oh, how their burning corpses kindle my soul. We took a few of the survivors captive, including a saucy Brutor chick that I'll have to introduce to the boys at the 'roid processing facility in Altrinur. I hope I'll get my long overdue promotion at last.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12343,369,Angel Ship Log 349584483,"This salvaged data from a destroyed Angel vessel reveals the following:
+""The explosive package that the boss told me to deliver to the Senate seems to have gone off in one of our cargo ships. The hold's contents are now drifting in the void, attracting scavengers of all sorts. To finish the mission, I will have to go to the installation in LN-56V and pick up a new device. The Senate's new order must be suppressed.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12344,74,200mm Railgun I,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11136
+12345,154,200mm Railgun I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,290,370,None,0
+12346,74,200mm Railgun II,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.",1000.0000000000,10.0000000000,1.0000000000,1,None,243088.0000,1,565,370,None,11253
+12347,154,200mm Railgun II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,370,None,0
+12354,74,350mm Railgun I,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,50.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11133
+12355,154,350mm Railgun I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,289,366,None,0
+12356,74,350mm Railgun II,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.",2000.0000000000,20.0000000000,2.0000000000,1,None,1172256.0000,1,566,366,None,11247
+12357,154,350mm Railgun II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,366,None,0
+12365,1209,EM Shield Compensation,5% bonus to EM resistance per level for Shield Amplifiers.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1747,33,None,0
+12366,1209,Kinetic Shield Compensation,5% bonus to kinetic resistance per level for Shield Amplifiers.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1747,33,None,0
+12367,1209,Explosive Shield Compensation,5% bonus to explosive resistance per level for Shield Amplifiers.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1747,33,None,0
+12368,272,Hypereuclidean Navigation,Skill at navigating while cloaked. 20% per level bonus to cloaked velocity per skill level.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+12369,369,Angel Ship Log 303445882,"This salvaged data from a destroyed Angel vessel reveals the following:
+""Cannons! We need big friggin cannons! Not those micro autocannons they use for target practice. If only the wing commander would wake up from his stupidity and get us some real weaponry. I want one of heavy metal howitzers they keep at our Sin City complex in Aeditide. He says it's more economic this way. Which is another way of saying that he's the only one with a clone contract and doesn't give a damn whether we make it out alive or not.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12370,369,Angel Ship Log 343873495,"This salvaged data from a destroyed Angel vessel reveals the following:
+""Toilet duty is more exciting than this. I've seen graveyards with more life than this raiding party. These guys are totally devout of the gene of humor-appreciation. So what if I podded my wingman!? He had a clone contract back at our installation in RD-FWY. Why did nobody find that funny? I mean, he had it coming in that goofy ship of his. He'd even spilt some quafe in his goo pod the day before, making the explosion all the more colorful. C'mon, I just had to do it.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12371,369,Angel Ship Log 523366291,"This salvaged data from a destroyed Angel vessel reveals the following coded message:
+""O4: core omega at HG8 delta. Caution. O7: spin kappa to NZPK-G. O1: trail iota with epsilon on B15. Proceed beta delta O3 and rearm. O2: return.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12372,369,Angel Ship Log 583225679,"This salvaged data from a destroyed Angel vessel reveals the following partly coded message:
+""Orders: Take m98 and raid convoy at I-0,32. Continue to echo 5 and group up with K6 and G3 at the rendezvous point 832 parsecs from region border. Take loot and surviving ships to shipyard at 77S8-E. Pick up some spiced wine and rock whiskey and meet my fleet 125 parsecs from the Golgothan Fields.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12373,369,Blood Raider Log 137393941,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""We've experienced heavy casualties since the Empire fleet attacked our outpost in the Outer Ring. We've collected the blood from the wounded and drained the salvaged corpses of the enemy. According to the orders from the cathedral, we are to deliver the barrels to the outpost in the Ainsan system.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12374,369,Blood Raider Log 118338758,"This salvaged data from a destroyed Blood Raider vessel reveals the following communication log:
+""Local > What more do you ask of me, Cardinal Sarikusa?
+Omir Sarikusa > I want you to meet up with three of my Blood Seekers at the outpost in Tegheon. Follow them on this blood quest to collect nine barrels of clone-blood, devoid of any impurities.
+Local > Yes, Cardinal. What should I do with the blood from the Piri colony?
+Omir Sarikusa > Spill it! All I want is pure clone-blood. Anything else is contaminated. Is that clear?
+Local > As you wish, Cardinal. I will do as you command.
+End of Transmission.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12375,369,Blood Raider Log 114019732,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""The Sani Sabik ritual is soon coming up and I fear I haven't reached the quota. I've already deposited 600 liters to my storeroom in the outpost at Gasavak. If our raiding party can drain 80 more pilots in the coming week, we should be able to make it.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12376,267,'Logic',This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,33,None,0
+12377,369,Blood Raider Log 189897223,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""My prayers have not been answered. Perhaps I have fallen from grace since the incident back at the outpost in Huola. I may have to make up for it in some way. It's hard to do anything now after a few of the brothers were taken into custody by those heretic Concord officials. May the curse of the Sani Sabik fall on those wretched souls.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12378,369,Blood Raider Log 167593883,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""The directions that I was given were very vague. All I know is that I am supposed to go from our outpost in Jedandan, ferrying some drums of blood to another of our outposts in Miroona. I was told the location in Miroona was to be a very obvious one if I started to look from the sun, but it's hard to tell what they mean. I know they want the five liters in my own body. If this turns out to be another ambush, I have fitted my ship with a micro warpdrive fast enough to scoot out of range of their leeching lasers.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12379,369,Blood Raider Log 397001231,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""These frequency crystals are all but burnt out. According to the raid bishop, there's plenty at the depot in the 8RQJ-2 system. If things slow down around here, I might find time to jet over there and pick up a few crystals and maybe get some real, warm sustenance in the way.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12380,369,Blood Raider Log 335499422,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""I snuck back in the cargo hold yesterday and ripped one of the canister lids off. I just had to taste it. According to the cardinal it's supposed to make you immortal. It tasted ok at first, but after I swallowed a whole cupful my stomache rebelled and threw it all back up. I don't think anyone will notice my breakfast floating in there, and if they do, I'll be long gone to our Sota outpost.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12381,369,Blood Raider Log 389314943,"This salvaged data from a destroyed Blood Raider vessel reveals the following:
+""The ship is breaking apart. I can hear the plating peeling away and the superstructure groans when I warp. I think somebody should do it a favor and just blast the damn thing, preferably without me inside it. A new ship would be waiting for me at the depot in Q-02UL, but I'd have to buy some new modules since the old ones are way past their expiration date.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12382,369,Blood Raider Log 534970023,"This salvaged data from a destroyed Blood Raider vessel reveals the following coded message:
+""Sarasomi al tokune ra'popune. Kente ba'al rapontes al pheton de'skran o malen Sani Sabik. Dorurem tokun o batine sat dori am Z-XX2J. Meronam taru.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12383,267,'Presence',This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,33,None,0
+12384,369,Blood Raider Log 518719843,"This salvaged data from a destroyed Blood Raider vessel reveals the following code:
+""Secret Base Sys: 0-NTIS""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12385,267,'Eidetic Memory',This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,33,None,0
+12386,267,'Focus',This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,33,None,0
+12387,267,'Clarity',This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively that they were largely rubbish.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,33,None,0
+12388,667,Imperial Navy Apocalypse,Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Deadly,20500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2239
+12389,706,Republic Fleet Tempest,"The Tempest battleship can become a real behemoth when fully equipped.
+Threat level: Deadly",19000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,None,2642
+12390,680,Federation Navy Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+ Threat level: Deadly",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,2139
+12391,674,Caldari Navy Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. Threat level: Deadly",21000000.0000000000,1040000.0000000000,665.0000000000,1,1,None,0,None,None,None,43
+12392,691,Khanid Mashtori,The Khanid Mashtori are an elite sect of bounty hunters which work exclusively for the Khanid royalty. It is not uncommon for them to operate a battleship or lead a fleet of Khanid ships in times of war. Threat level: Deadly,12000000.0000000000,120000.0000000000,550.0000000000,1,4,None,0,None,None,None,20313
+12394,673,Caldari Navy Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. What it lacks in armor strength it more than makes up with maneuverability and stealth. The Blackbird is not intended for head-on slugfests, but rather delicate tactical situations. Threat level: Deadly",14000000.0000000000,96000.0000000000,305.0000000000,1,1,None,0,None,None,None,1787
+12438,705,Republic Fleet Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space. Threat level: Deadly",10000000.0000000000,80000.0000000000,420.0000000000,1,2,None,0,None,None,None,1884
+12439,668,Imperial Navy Omen,"The Omen is a good example of the sturdy and powerful cruisers of the Amarr, with super strong armor and defenses. It also mounts multiple turret hardpoints. Threat level: Deadly",11950000.0000000000,118000.0000000000,450.0000000000,1,4,None,0,None,None,None,1731
+12440,678,Federation Navy Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks. Threat level: Deadly",13075000.0000000000,115000.0000000000,480.0000000000,1,8,None,0,None,None,None,1803
+12441,256,Missile Bombardment,Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,373,33,None,0
+12442,256,Missile Projection,Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,373,33,None,0
+12444,369,Serpentis Ship Log 12682884,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""The two dealers that contacted me from Stacmon were both the regular low-life scum I'm used to dealing with. They told me they'd find me at outpost in Ainaille. These are no high-rollers and are dealing in a few hundreds of Nerve Sticks at most. I think I've got some sticks on me, but joined with the stash I have in Slays, I should be able to facilitate their needs.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12445,369,Serpentis Ship Log 187076356,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""One of the blue-pill packages is leaking in the hold. I checked the boxes before I left the depot in the Torvi system, so they seem to have been fractured sometime on my route through the region. I'm afraid I may have an intruder onboard.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12446,369,Serpentis Ship Log 144391348,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""This stuff is amazing. According to storage chief Plotola Auki, it only grows under very special circumstances. Every attempt to manufacture it in a lab has failed. It seems to grow well under the dim purple light on our outpost in Osmeden. It will be curious to know what effects this will have on the market.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12447,369,Serpentis Ship Log 103298223,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""The DED has been making some inquiries into our operations in the Erme system. We're making inquires into how much the agents value their families' well-being, though, so soon they should give up and divert their attention to more pressing business.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12448,369,Serpentis Ship Log 166832001,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""I was told by the boss to pick up the delivery at the outpost in Laurvier. The region is clogged with cops as if the rival druglords aren't bad enough. I'll need at least a cruiser for a job like that.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12449,369,Serpentis Ship Log 381038422,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""I need money fast. This courier job isn't paying off. A few of us gangmates are gonna hold-up the supply station in Covryn. According to our sources it shouldn't be defended by any guardian angels. At least not until they get their next big shipment, but we'll be long gone by then. The sweet thing is that we can probably sell the loot right back to Salvador Sarpati himself.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12450,369,Serpentis Ship Log 303248612,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""The pleasant sound of credits loading into my account, what sweet symphony they make. So what if a few families die by the hand of my 'chemical remedies'? This is a competitive world and I intend to win gold medal in the survival competition. Soon I'll make enough money, I can deposit all the isk from my account at the Serpentis supply depot in the Vaurent system, and start my own business in Foundation.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12451,369,Serpentis Ship Log 378922371,"This salvaged data from a destroyed Serpentis vessel reveals the following:
+""Report: We've got supply runs darting from our depot in Toustain, both ways. Three guys are camping in the Syndicate region and four guys in Placid. I've got a small cabal of brothers running the deals between Solitude and Verge, everyone knowing what to do if the heat will rise.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12452,369,Serpentis Ship Log 534643764,"This salvaged data from a destroyed Serpentis vessel reveals the following coded message:
+""2 slops thr. Uhorn and D25sg. 50mg test=success. Rprt2 DC UTKS-5. Durand & Bilski=10-4 over log2 Placid.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12453,369,Serpentis Ship Log 501163556,"This salvaged data from a destroyed Serpentis vessel reveals the following coded message:
+""Waypnt.3 advance on Syndicate spinw. Echo cont. gate at Fountain. Pick up deliv. Ouelletta; Test results: 810551=Awful, Caimn23=Quality stuff, 25thH=Good.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12454,369,Guristas Ship Log 119373337,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""The cooling coils didn't make it to HQ in Venal. This means we have to switch over to blasters before we pillage the Lonetrek target. I've already invested in some short range weaponry at the depot in Kakki.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12455,369,Guristas Ship Log 108634544,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Wow, I've met Korako 'The Rabbit' Kosakami himself! He was sailing his TL2+ Condor into the 'roid facility in Kusomonmon, with a small group of deserter sergeants from the Navy. Man, wait 'til I tell the guys down at the fitting station.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12456,369,Guristas Ship Log 125792289,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Three days in base was all I had and I'd better use the short time well. I was speaking with Chief Scout Kaikka Peunato about our outposts in Venal, when he mentioned a hideout of ours that I wasn't familiar with. He told me that if I got into trouble, I could always go back to the Aikoro depot for repairs and rearming. It surprised me that I hadn't heard about it before, and I'll be sure to check it out, if not only to check his credibility.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12457,369,Guristas Ship Log 175568934,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Our numbers rise as the number of navy pilots increases that discover the rewards of piracy versus the deprecatory pay of the state. New recruits are directed to the depot at Ekura, where they are put to the test.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12460,369,Guristas Ship Log 180983465,"This salvaged data from a destroyed Guristas vessel reveals the following part of a report:
+""The last wave of intruders came as a surprise. They had three Merlins, a Kestrel missileboat and an osprey fitted with scramblers. Our forces had been weakened by the raid on the Hyasyoda compound, but we had the perimeter lined with backup ships that answered our call as the first two ships sundered. We took on the Merlins with our light crafts and let the reserves take out key targets; the Kestrel and the cruiser. Our three surviving ships headed over to the Mara outpost for repairs and rearming.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12461,369,Guristas Ship Log 312887432,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Orders from Arjidsi Yimishoo: Deliver any loot and salvageable debris to the Obe outpost. Local hands of Guristas Production will then ship it to our commercial stations in the region.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12462,369,Guristas Ship Log 398560763,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""The missiles are on their way to the outpost in DT-TCD. Be sure to check their detonators and remove the wrappings so that the cruisers can have clear and hassle-free access when they arrive.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12463,369,Guristas Ship Log 365764054,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Construction parts for the battlestation are being ferried and stored at the outpost in Oijanen. Station personnel training is under way in Venal HQ, estimated to be completed a day after construction completion. The blueprints are to be destroyed in the station incinerator as soon as it has been verified to operate successfully.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12464,816,Mercenary Overlord,"This is a mercenary battleship, usually deployed at the head of a fleet of ships, and harboring their leader. Only the major factions or biggest corporations in Eve can afford to hire Overlords. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+12465,369,Guristas Ship Log 534987422,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""TOP SECRET - Destroy after processing
+tulip command XYZ:300312,321441,53131
+BOR <18966 au> under <839 au (w/o BOR)>
+deadspace complex ZZZR-5.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12466,369,Guristas Ship Log 573652885,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Report: The research plans have been delivered. Meet me at the prison facility in FHB-QA. Bring F&R.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12467,369,Sansha Ship Log 104398459,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Must perform better. Must follow masterplan. Must pick up fellow workers at Boranai outpost. Thus was I told, such will I act.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12468,369,Sansha Ship Log 187342874,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Sometimes my head hurts. Perhaps it's the Master's implants. I must be better at tolerating pain. Master wouldn't want me to feel pain. I must do what the Master wants. I feel compelled to go to the Hadonoo outpost. I am sure I'm being directed there to increase my pain threshold. Then I could serve better.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12469,369,Sansha Ship Log 148920447,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Orders from Master Sansha: Attack anyone who enters the territory without Concord signiature. After destroying ten ships, return to Dabrid outpost and rearm.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12474,369,Sansha Ship Log 136423760,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Must follow the rules set by Master Sansha. Must find my fellow True Slaves at Agil outpost. We must work together to enforce Master's will.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12475,369,Sansha Ship Log 112457832,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Long live great Sansha! We will fight the evil empires that invade our rightful territory so that our perfect nation shall rise again from the waves of time. Mental Note: Recalibrate master implants at Nidebora outpost.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12476,369,Sansha Ship Log 363587633,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Blood Raiders invade our territory. Their pestilence is not welcome in the perfect eden of Sansha. The Power that Master Sansha has given us has enabled us great feats in the fight against the Raiders. An outpost has been built in X4-WLO, to ensure a firm foothold for the soldiers of Sansha in Blood Raider space.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12477,369,Sansha Ship Log 309832812,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Rumors have been spreading amongst Sansha's nation that The Master is not gone. Those would surely be good news, although we would carry out his orders until the end of days whether he be among us or in heaven. I shall have to check on these rumors at the outpost in C-VZAK.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12478,314,Khumaak,"The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used nearly 400 years ago by a Minmatar slave to kill his master, thereby sparking a revolt on Arzad II (also known as Starkman Prime). This revolt, while precipitating the almost total annihilation of the Starkmanir Minmatar tribe, has in historical retrospect come to be credited as one of the seminal events leading to the later Minmatar uprising.
+
+The weapon itself is a three-foot rod with a spiked solar disc on the top, the design of the original relic believed to date back to the pre-Reclaiming era of Amarrian prophet Dano Geinok. It isn't believed to have been intended as a weapon originally, but as a rod of command for high-ranking members of the Amarrian Conformist clergy.",2.0000000000,0.3000000000,0E-10,1,None,10000.0000,1,492,2206,None,0
+12479,369,Sansha Ship Log 322301875,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""We shall rebuild. We shall serve. We shall carry out the word of the almighty Sansha. After the construction of the outpost in 9UY4-H, we shall go on. The world will be filled with wonders of construction, worthy of the kingdom of Master Sansha.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12480,369,Sansha Ship Log 549327937,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Implant error: Failed to initiate navigation subroutines for calibrated system node ZDYA-G. Possible cause: Neural tissue damage.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12481,369,Sansha Ship Log 566930267,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Sansha command I4-3G; Base E3-SDZ; reprocess biomass from old slave modules.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12484,273,Amarr Drone Specialization,"Specialization in the operation of advanced Amarr drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Amarr Drone Specialization.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+12485,273,Minmatar Drone Specialization,"Specialization in the operation of advanced Minmatar drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Minmatar Drone Specialization.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+12486,273,Gallente Drone Specialization,"Specialization in the operation of advanced Gallente drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Gallente Drone Specialization.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+12487,273,Caldari Drone Specialization,"Specialization in the operation of advanced Caldari drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Caldari Drone Specialization.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+12528,370,Angel Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,2250.0000,1,740,2311,None,0
+12529,370,Angel Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,740,2312,None,0
+12530,370,Angel Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,6000.0000,1,740,2313,None,0
+12531,370,Angel Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,740,2314,None,0
+12532,370,Blood Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,1000.0000,1,741,2315,None,0
+12533,370,Blood Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,2250.0000,1,741,2316,None,0
+12534,370,Blood Upper-Tier Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,741,2317,None,0
+12535,370,Blood Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,6000.0000,1,741,2318,None,0
+12536,370,Blood Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,741,2319,None,0
+12537,370,Serpentis Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,1000.0000,1,747,2320,None,0
+12538,370,Serpentis Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,747,2321,None,0
+12539,370,Serpentis Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,747,2322,None,0
+12540,370,Serpentis Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,6000.0000,1,747,2323,None,0
+12541,370,Serpentis Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,747,2324,None,0
+12542,370,Guristas Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,1000.0000,1,745,2325,None,0
+12543,370,Guristas Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,2250.0000,1,745,2326,None,0
+12544,370,Guristas Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,745,2327,None,0
+12545,370,Guristas Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,6000.0000,1,745,2328,None,0
+12546,370,Guristas Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,745,2329,None,0
+12547,370,Sansha Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,1000.0000,1,746,2330,None,0
+12548,370,Sansha Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,2250.0000,1,746,2331,None,0
+12549,370,Sansha Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,746,2332,None,0
+12550,370,Sansha Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,6000.0000,1,746,2333,None,0
+12551,370,Sansha Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,8250.0000,1,746,2334,None,0
+12552,374,Lux S,"The Khanid Innovation Lux package is not really a laser crystal per say but rather a laser pumped graviton generator.
+
+Note: This ammunition can only be used by small tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1143,None,1143
+12553,726,Lux S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1143,None,1143
+12554,306,Munition Storage,This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+12555,306,Charge Ammunition Storage,This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+12556,306,Frequency Crystal Storage,This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+12557,374,Gleam S,"The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,134400.0000,1,868,1131,None,1131
+12558,726,Gleam S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1131,None,1131
+12559,374,Aurora S,"A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but far longer cooldown time. It is next to useless at close ranges. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,134400.0000,1,868,1145,None,1145
+12560,726,Aurora S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1145,None,1145
+12561,375,Blaze S,"This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart.
+
+Note: This ammunition can only be used by small tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1139,None,1139
+12562,726,Blaze S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1139,None,1139
+12563,375,Scorch S,"The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,4,80000.0000,1,871,1141,None,1141
+12564,726,Scorch S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1141,None,1141
+12565,375,Conflagration S,"The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.
+30% reduced tracking speed.
+25% increased capacitor usage.
+
+Note: This ammunition can only be used by small tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,80000.0000,1,871,1140,None,1140
+12566,726,Conflagration S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1140,None,1140
+12597,369,Angel Ship Log 516543793,"This salvaged data from a destroyed Angel vessel reveals the following message:
+""Bring the prisoners to the Prison Facility at J2-PZ6. The boys will make them a warm welcome. Be sure to have the biomass barrels ready on the hangar floor.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+12598,369,Blood Raider Log 533870654,"This salvaged data from a destroyed Blood Raider vessel reveals the following strange message:
+""Deal made. Bring the blood back to base at SKR-SP. Circle to deadspace location and bring her in on the seventh satellite. Turn the grinder on.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2336,None,0
+12599,369,Serpentis Ship Log 598549355,"This salvaged data from a destroyed Serpentis vessel reveals the following piece of a message:
+""... up the shipyard in 7BX-6F just for kicks, all the time thinking he was so funny. When the CEO heard about it, he had to explain the multi-million isk extra expenditure that went into the construction of the platform. I heard he was kicked soon af...""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2337,None,0
+12600,369,Guristas Ship Log 524785540,"This salvaged data from a destroyed Guristas vessel reveals the following:
+""Bring the hostage into the prison facility at CS-ZGD, or your family will be disgraced. Don't let us down this time. You've been walking the edge since the H-UCD1 incident.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+12601,369,Sansha Ship Log 500237688,"This salvaged data from a destroyed Sansha vessel reveals the following:
+""Return with the modules and scrapmetal from the Traumark Installation to outpost in EOT-XL. Destroy the trespassing vessels and leave no survivor. These are the orders from Master Sansha himself.""",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2339,None,0
+12602,306,Missile Storage,This supply storage has apparently been left here drifting in space. Perhaps some military or pirate organization still uses it for storing goods.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+12604,48,BH Ship Scanner,"Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.",0E-10,5.0000000000,0E-10,1,None,None,0,None,107,None,0
+12608,372,Hail S,"Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.
+
+25% reduced falloff.
+50% reduced optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Autocannons.",0.0100000000,0.0025000000,0E-10,5000,None,100000.0000,1,859,1285,None,1285
+12609,725,Hail S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1285,None,1285
+12610,377,Desolation S,"The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite.
+
+Note: This ammunition can only be used by small tech level II and faction Blasters.",0.0100000000,0.0025000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12611,722,Desolation S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12612,377,Void S,"The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.
+
+25% reduced optimal range.
+25% reduced tracking speed.
+50% reduced falloff range.
+
+Note: This ammunition can only be used by small tech level II and faction Blasters.",0.0100000000,0.0025000000,0E-10,5000,None,100000.0000,1,862,1047,None,1047
+12613,722,Void S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1047,None,1047
+12614,377,Null S,"The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.
+
+40% increased optimal range.
+25% reduced tracking speed.
+40% increased falloff range.
+
+Note: This ammunition can only be used by small tech level II and faction Blasters.",0.0100000000,0.0025000000,0E-10,5000,None,100000.0000,1,862,1314,None,1314
+12615,722,Null S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1314,None,1314
+12616,373,Bolt S,"The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.
+
+Note: This ammunition can only be used by small tech level II and faction Railguns.",0.0100000000,0.0025000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12617,722,Bolt S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12618,373,Spike S,"The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However the charge is next to useless at close range.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Railguns.",0.0100000000,0.0025000000,0E-10,5000,None,150000.0000,1,865,1313,None,1313
+12619,722,Spike S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1313,None,1313
+12620,373,Javelin S,"The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Railguns.",0.0100000000,0.0025000000,0E-10,5000,None,150000.0000,1,865,1310,None,1310
+12621,722,Javelin S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1310,None,1310
+12625,372,Barrage S,"An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.
+
+25% reduced tracking speed.
+50% increased falloff.
+
+Note: This ammunition can only be used by small tech level II and faction Autocannons.",0.0100000000,0.0025000000,0E-10,5000,2,100000.0000,1,859,1288,None,1288
+12626,725,Barrage S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1288,None,1288
+12627,372,Storm S,"The Storm is a mixed payload submunition system, designed as a versatile all-in-one solution for any combat scenario. Consisting of three different miniature warheads (EMP, Titanium and Plasma), it is incredibly hard to counter completely with standard defensive systems. The downside is of course that individually, the warheads are much weaker than normal and it's rather easy to counter at least part of the damage done.
+
+Note: This ammunition can only be used by small tech level II and faction Autocannons.",0.0100000000,0.0025000000,0E-10,5000,None,700.0000,0,None,1285,None,1285
+12628,725,Storm S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1285,None,1285
+12629,376,Shock S,"The Shock ionized plasma shell combines many of the benefits of EMP and Phased Plasma and will tear through most shields with relative ease. However, they require substantially greater turret power to maintain the ammo's charge.
+
+Note: This ammunition can only be used by small tech level II and faction Artillery Cannons.",0.0100000000,0.0025000000,0E-10,5000,None,33468.0000,0,None,1288,None,1288
+12630,725,Shock S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1288,None,1288
+12631,376,Quake S,"A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by small tech level II and faction Artillery Cannons.",0.0100000000,0.0025000000,0E-10,5000,None,150000.0000,1,856,1291,None,1291
+12632,725,Quake S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1291,None,1291
+12633,376,Tremor S,"An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.
+
+80% increased optimal range.
+75% reduced tracking.
+
+Note: This ammunition can only be used by small tech level II and faction Artillery Cannons.",0.0100000000,0.0025000000,0E-10,5000,None,150000.0000,1,856,1004,None,1308
+12634,725,Tremor S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1004,None,1308
+12709,379,Target Painter I,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+12710,504,Target Painter I Blueprint,,0E-10,0.0100000000,0E-10,1,None,298240.0000,1,1571,2983,None,0
+12711,341,Small Active Stealth System I,Scrambles the signature of a ship preventing tracking systems from identifing the ships shape and thus reducing their effectiveness.,0E-10,10.0000000000,0E-10,1,None,None,0,None,2971,None,0
+12712,120,Small Active Stealth System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+12713,341,Medium Active Stealth System I,Scrambles the signature of a ship preventing tracking systems from identifing the ships shape and thus reducing their effectiveness.,0E-10,20.0000000000,0E-10,1,None,None,0,None,2971,None,0
+12714,120,Medium Active Stealth System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+12715,341,Large Active Stealth System I,Scrambles the signature of a ship preventing tracking systems from identifing the ships shape and thus reducing their effectiveness.,0E-10,40.0000000000,0E-10,1,None,None,0,None,2971,None,0
+12716,120,Large Active Stealth System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+12717,341,Huge Active Stealth System I,Scrambles the signature of a ship preventing tracking systems from identifing the ships shape and thus reducing their effectiveness.,0E-10,80.0000000000,0E-10,1,None,None,0,None,2971,None,0
+12718,120,Huge Active Stealth System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+12729,1202,Crane,"Developer: Kaalakiota
+
+Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors that make them ideal for zipping through dangerous territories with valuable cargo.",11000000.0000000000,195000.0000000000,4300.0000000000,1,1,111500000.0000,1,631,None,20069,2709
+12730,503,Crane Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,636,None,None,2709
+12731,380,Bustard,"Developer: Lai Dai
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",20000000.0000000000,390000.0000000000,5000.0000000000,1,1,173400000.0000,1,631,None,20069,3020
+12732,503,Bustard Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,636,None,None,3020
+12733,1202,Prorator,"Developer: Viziam
+
+Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors that make them ideal for zipping through dangerous territories with valuable cargo.",10750000.0000000000,200000.0000000000,2900.0000000000,1,4,97900000.0000,1,630,None,20062,2716
+12734,503,Prorator Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,635,None,None,2716
+12735,1202,Prowler,"Developer: Core Complexion Inc.
+
+Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors that make them ideal for zipping through dangerous territories with valuable cargo.",11200000.0000000000,180000.0000000000,3500.0000000000,1,2,91600000.0000,1,633,None,20077,2714
+12736,503,Prowler Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,638,None,None,2714
+12743,1202,Viator,"Developer: Duvolle Labs
+
+Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors that make them ideal for zipping through dangerous territories with valuable cargo.",10000000.0000000000,190000.0000000000,3600.0000000000,1,8,98100000.0000,1,632,None,20073,2712
+12744,503,Viator Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,637,None,None,2712
+12745,380,Occator,"Developer: Roden Shipyards
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",19000000.0000000000,390000.0000000000,3900.0000000000,1,8,151600000.0000,1,632,None,20073,2711
+12746,503,Occator Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,637,None,None,2711
+12747,380,Mastodon,"Developer: Thukker Mix
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",19200000.0000000000,385000.0000000000,4500.0000000000,1,2,141800000.0000,1,633,None,20077,2713
+12748,503,Mastodon Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,638,None,None,2713
+12753,380,Impel,"Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.
+
+Developer: Khanid Innovations, Inc.
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment.",19500000.0000000000,400000.0000000000,3100.0000000000,1,4,153100000.0000,1,630,None,20062,2710
+12754,503,Impel Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,635,None,None,2710
+12761,376,Quake L,"A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Artillery Cannons.",0.0100000000,0.0250000000,0E-10,5000,None,1500000.0000,1,854,1307,None,1307
+12762,725,Quake L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1307,None,1307
+12763,376,Shock L,"The Shock ionized plasma shell combines many of the benefits of EMP and Phased Plasma and will tear through most shields with relative ease. However, they require substantially greater turret power to maintain the ammo's charge.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Artillery Cannons.",0.0100000000,0.0250000000,0E-10,5000,None,33468.0000,0,None,1288,None,1288
+12764,725,Shock L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1288,None,1288
+12765,376,Tremor L,"An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.
+
+80% increased optimal range.
+75% reduced tracking.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Artillery Cannons.",0.0100000000,0.0250000000,0E-10,5000,None,1500000.0000,1,854,1300,None,1300
+12766,725,Tremor L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1300,None,1300
+12767,376,Quake M,"A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Artillery Cannons.",0.0100000000,0.0125000000,0E-10,5000,None,600000.0000,1,855,1299,None,1299
+12768,725,Quake M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1299,None,1299
+12769,376,Shock M,"The Shock ionized plasma shell combines many of the benefits of EMP and Phased Plasma and will tear through most shields with relative ease. However, they require substantially greater turret power to maintain the ammo's charge.
+
+Note: This ammunition can only be used by medium tech level II and faction Artillery Cannons.",0.0100000000,0.0125000000,0E-10,5000,None,33468.0000,0,None,1288,None,1288
+12770,725,Shock M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1288,None,1288
+12771,376,Tremor M,"An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.
+
+80% increased optimal range.
+75% reduced tracking.
+
+Note: This ammunition can only be used by medium tech level II and faction Artillery Cannons.",0.0100000000,0.0125000000,0E-10,5000,None,600000.0000,1,855,1292,None,1292
+12772,725,Tremor M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1292,None,1292
+12773,372,Barrage M,"An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.
+
+25% reduced tracking.
+50% increased falloff.
+
+Note: This ammunition can only be used by medium tech level II and faction Autocannons.",0.0100000000,0.0125000000,0E-10,5000,2,400000.0000,1,858,1296,None,1296
+12774,725,Barrage M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1296,None,1296
+12775,372,Barrage L,"An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.
+
+25% reduced tracking.
+50% increased falloff.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.",0.0100000000,0.0250000000,0E-10,5000,2,1000000.0000,1,857,1304,None,1304
+12776,725,Barrage L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1304,None,1304
+12777,372,Hail M,"Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.
+
+25% reduced falloff.
+50% reduced optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Autocannons.",0.0100000000,0.0125000000,0E-10,5000,None,400000.0000,1,858,1293,None,1293
+12778,725,Hail M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1293,None,1293
+12779,372,Hail L,"Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.
+
+25% reduced falloff.
+50% reduced optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.",0.0100000000,0.0250000000,0E-10,5000,None,1000000.0000,1,857,1301,None,1301
+12780,725,Hail L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1301,None,1301
+12781,372,Storm M,"The Storm is a mixed payload submunition system, designed as a versatile all-in-one solution for any combat scenario. Consisting of three different miniature warheads (EMP, Titanium and Plasma), it is incredibly hard to counter completely with standard defensive systems. The downside is of course that individually, the warheads are much weaker than normal and it's rather easy to counter at least part of the damage done.
+
+Note: This ammunition can only be used by medium tech level II and faction Autocannons.",0.0100000000,0.0125000000,0E-10,5000,None,33468.0000,0,None,1285,None,1285
+12782,725,Storm M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1285,None,1285
+12783,372,Storm L,"The Storm is a mixed payload submunition system, designed as a versatile all-in-one solution for any combat scenario. Consisting of three different miniature warheads (EMP, Titanium And Plasma), it is incredibly hard to counter completely with standard defensive systems. The downside is of course that individually, the warheads are much weaker than normal and it's rather easy to counter at least part of the damage done.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.",0.0100000000,0.0250000000,0E-10,5000,None,33468.0000,0,None,1285,None,1285
+12784,725,Storm L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1285,None,1285
+12785,377,Null M,"The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.
+
+40% increased optimal range.
+25% reduced tracking speed.
+40% increased falloff range.
+
+Note: This ammunition can only be used by medium tech level II and faction Blasters.",0.0100000000,0.0125000000,0E-10,5000,None,400000.0000,1,861,1322,None,1322
+12786,722,Null M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1322,None,1322
+12787,377,Null L,"The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.
+
+40% increased optimal range.
+25% reduced tracking speed.
+40% increased falloff range.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Blasters.",0.0100000000,0.0250000000,0E-10,5000,None,1000000.0000,1,860,1330,None,1330
+12788,722,Null L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1330,None,1330
+12789,377,Void M,"The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.
+
+25% reduced optimal range.
+25% reduced tracking speed.
+50% reduced falloff range.
+
+Note: This ammunition can only be used by medium tech level II and faction Blasters.",0.0100000000,0.0125000000,0E-10,5000,None,400000.0000,1,861,1317,None,1317
+12790,722,Void M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1317,None,1317
+12791,377,Void L,"The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.
+
+25% reduced optimal range.
+25% reduced tracking speed.
+50% reduced falloff range.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Blasters.",0.0100000000,0.0250000000,0E-10,5000,None,1000000.0000,1,860,1325,None,1325
+12792,722,Void L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1325,None,1325
+12793,377,Desolation M,"The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite.
+
+Note: This ammunition can only be used by medium tech level II and faction Blasters.",0.0100000000,0.0125000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12794,722,Desolation M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12795,377,Desolation L,"The Void Morphite blaster charge is Duvolle Labs' answer to the recent advances in shield technology. Unlike most blaster charges, the Void's main power lies in the electromagnetic radiation generated by the plasmatized morphite.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Blasters.",0.0100000000,0.0250000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12796,722,Desolation L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12797,373,Bolt M,"The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.
+
+Note: This ammunition can only be used by medium tech level II and faction Railguns.",0.0100000000,0.0125000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12798,722,Bolt M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12799,373,Bolt L,"The Bolt is actually a modified Emp Artillery warhead Encased in a standard tungsten charge casing. This results in substantially improved penetration as the emp shock disrupts the shield allowing the tungsten shrapnel to bypass it more effectively.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Railguns.",0.0100000000,0.0250000000,0E-10,5000,None,33468.0000,0,None,1316,None,1316
+12800,722,Bolt L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1316,None,1316
+12801,373,Javelin M,"The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Railguns.",0.0100000000,0.0125000000,0E-10,5000,None,600000.0000,1,864,1318,None,1318
+12802,722,Javelin M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1318,None,1318
+12803,373,Javelin L,"The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Railguns.",0.0100000000,0.0250000000,0E-10,5000,None,1500000.0000,1,863,1326,None,1326
+12804,722,Javelin L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1326,None,1326
+12805,373,Spike M,"The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small graviton booster unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Railguns.",0.0100000000,0.0125000000,0E-10,5000,None,600000.0000,1,864,1321,None,1321
+12806,722,Spike M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1321,None,1321
+12807,373,Spike L,"The Spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Railguns.",0.0100000000,0.0250000000,0E-10,5000,None,1500000.0000,1,863,1329,None,1329
+12808,722,Spike L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1329,None,1329
+12810,375,Blaze M,"This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart.
+
+Note: This ammunition can only be used by medium tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1139,None,1139
+12811,726,Blaze M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1139,None,1139
+12812,375,Blaze L,"This frequency modulation crystal uses a modified microwave crystal coupled with a relatively low energy electron beam generator to alter the electric charge of molecules causing them to violently break apart.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1139,None,1139
+12813,726,Blaze L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1139,None,1139
+12814,375,Conflagration M,"The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.
+30% reduced tracking speed.
+25% increased capacitor usage.
+
+Note: This ammunition can only be used by medium tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,320000.0000,1,870,1140,None,1140
+12815,726,Conflagration M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1140,None,1140
+12816,375,Conflagration L,"The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.
+30% reduced tracking speed.
+25% increased capacitor usage.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,None,800000.0000,1,869,1140,None,1140
+12817,726,Conflagration L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1140,None,1140
+12818,375,Scorch M,"The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers, it gives a good boost to range but has fairly low damage potential and low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,4,320000.0000,1,870,1141,None,1141
+12819,726,Scorch M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1141,None,1141
+12820,375,Scorch L,"The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Pulse Lasers.",1.0000000000,1.0000000000,0E-10,4,4,800000.0000,1,869,1141,None,1141
+12821,726,Scorch L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1141,None,1141
+12822,374,Aurora M,"A Carthum Conglomerate medium Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,537600.0000,1,867,1145,None,1145
+12823,726,Aurora M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1145,None,1145
+12824,374,Aurora L,"A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,1344000.0000,1,866,1145,None,1145
+12825,726,Aurora L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1145,None,1145
+12826,374,Gleam M,"The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by medium tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,768000.0000,1,867,1131,None,1131
+12827,726,Gleam M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1131,None,1131
+12828,374,Gleam L,"The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,1344000.0000,1,866,1131,None,1131
+12829,726,Gleam L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1131,None,1131
+12830,374,Lux M,"A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time.
+
+Note: This ammunition can only be used by medium tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1143,None,1143
+12831,726,Lux M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1143,None,1143
+12832,374,Lux L,"A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time.
+
+Note: This ammunition can only be used by large tech level II, faction and officer Beam Lasers.",1.0000000000,1.0000000000,0E-10,4,None,35768.0000,0,None,1143,None,1143
+12833,726,Lux L Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1143,None,1143
+12834,274,General Freight,Skill at the stowage and transportation of bulk goods. 5% Bonus per level to Ship Cargo Capacity,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,33,None,0
+12835,817,Mercenary Commander,This is a mercenary commander. These freelancers will do almost anything for the highest bidder. Threat level: Extreme,9200000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,31,20614
+12836,1040,Transcranial Microcontrollers,"The Transcranial Microcontroller was originally developed by the School of Applied Knowledge with funds from several humanitarian organizations to help catatonics regain consciousness and resume their lives, though in a limited capacity. The microcontroller, which can be used both in humans and machines, proved to be a great success and the Ishukone corporation stepped in and bought the rights to the chip. Since then, further studies by Ishukone technicians have revealed several additional ways the microcontroller can be used, such as control mechanisms in robots for industrial usage. Experts claim that the microchip does not offer higher efficiency in the robots compared to already established methods due to its reliance of a biomechanical host system.",0E-10,3.0000000000,0E-10,1,None,5800.0000,1,1336,2038,None,0
+12847,382,Ammo Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12850,382,General Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12851,382,Consumable Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12852,382,Hazardous Material Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12853,382,Raw Material Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12854,382,Frigate Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12856,382,Mineral Shipping Crate,,10000.0000000000,100.0000000000,120.0000000000,1,None,None,0,None,1159,None,1159
+12865,280,Quafe Ultra,"Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some!
+
+Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.
+
+Trademark, Copyright and all rights reserved by The Quafe Company Ltd.",500.0000000000,0.1000000000,0E-10,1,None,80.0000,1,492,1191,None,0
+12867,333,Datacore - Talocan Tech 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+12892,817,Maryk Ogun,"Maryk is a high ranking commander within a minmatar organization called the Freedom Fighters. The Freedom Fighters are an influential organization within the Minmatar Republic, whos sole purpose is to eradicate slavery in all forms, the Amarrian Empire being their prime enemy. Threat level: Deadly",11200000.0000000000,112000.0000000000,480.0000000000,1,2,None,0,None,None,31,302
+12989,319,Rent-A-Dream Pleasure Gardens,"This Gallentean pleasure resort sports various activities open for guests, including casinos, baths, escort booths and three domes of simulated tropical paradise for maximum bliss.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20187,2782
+12994,314,Quafe Ultra Special Edition,"Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some!
+
+Quafe Ultra special edition is spiked with a ""secret ingredient"" to make the experience more thrilling and exciting for all those who want more from life.
+
+Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.",500.0000000000,0.1000000000,0E-10,1,None,None,1,492,1191,None,0
+12995,314,Ultra! Promotional Holoreel,"This holoreel is a promotional reel from Quafe Corp, produced to advertise QuafeUltra. The reel has been universally panned by critics for what is perceived by many as intensely lurid subject matter. One scene that's caused an uproar among various fundamentalist factions involves two of the main characters, Amarr girl Nadira and Brutor male Okar, engaging in a bout of severely salty reparteé immediately followed by quite obviously-hinted-at sexual activity. In another, the Gallente protagonist, a comely young female, enjoys a sultry dance with two other girls, culminating in a show of half-naked flesh that sent mothers everywhere lunging for their children's eyes. Mentions and displays of Quafe Ultra during the reel's 89-minute running time number around 110, resulting in an average of 1.23 not-so-hidden advertisements per minute of the film's running time - another reason, critics say, to throw this reel into the jettison canister where it belongs.",100.0000000000,0.5000000000,0E-10,1,None,None,1,492,1177,None,0
+12996,817,UDI Mercenary,This mysterious fightercraft is working with an unknown agenda. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,31,337
+12999,668,Ammatar Navy Augoror,"The Auguror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Auguror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. Threat level: Deadly",12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1740
+13000,401,Prototype Cloaking Device I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,430,2106,None,0
+13001,68,Small Energy Nosferatu II,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+13002,148,Small Energy Nosferatu II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+13003,71,Small Energy Neutralizer II,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+13004,151,Small Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1283,None,0
+13032,550,Arch Angel Rogue,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,344
+13033,550,Arch Angel Thug,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+13034,319,Power Generator,This generator provides power to nearby structures. It is fitted with a small shield module and appears to be coated with a thin layer of armored plates.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20178,1684
+13035,550,Arch Angel Hijacker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,345
+13036,550,Arch Angel Outlaw,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,345
+13037,557,Elder Blood Upholder,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+13038,557,Elder Blood Worshipper,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+13039,557,Elder Blood Follower,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+13040,557,Elder Blood Herald,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1764
+13041,562,Dire Guristas Invader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+13042,562,Dire Guristas Infiltrator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+13043,562,Dire Guristas Imputor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1827
+13044,562,Dire Guristas Arrogator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1827
+13045,567,Sansha's Loyal Ravener,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13046,567,Sansha's Loyal Scavenger,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+13047,567,Sansha's Loyal Minion,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+13048,567,Sansha's Loyal Servant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13049,572,Guardian Agent,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+13050,572,Guardian Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+13051,572,Guardian Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+13052,572,Guardian Initiate,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1821
+13067,314,Smurgleblaster,A drink like having your brains smashed out by a slice of lemon wrapped round a large gold brick.,2500.0000000000,0.2000000000,0E-10,1,None,None,1,None,1369,None,0
+13068,383,Guristas Sentry Gun,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1212
+13069,274,Starship Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13070,274,Mineral Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13071,274,Munitions Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13072,274,Drone Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13073,274,Raw Material Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13074,274,Consumable Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13075,274,Hazardous Material Freight,The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+13104,671,Caldari Navy Officer,"This is an officer for the Caldari Navy. A common sight in Caldari raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,1,None,0,None,None,None,1791
+13105,683,Republic Fleet Officer,"This is an officer for the Minmatar Fleet. A common sight in Minmatar raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1965
+13106,319,Scanner Post,This piece of equipment emanates waves from its built-in broadcasting beacon. It is fitted with a small shield module and appears to be coated with a thin layer of armored plates.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1217
+13107,668,Imperial Navy Officer,"This is an officer for the Imperial Navy. A common sight in Amarr raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1730
+13112,677,Federation Navy Officer,"This is an officer for the Federation Navy. A common sight in Gallente raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,8,None,0,None,None,None,1807
+13113,383,Sansha Sentry Gun,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+13114,383,Angel Sentry Gun,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,None,22216
+13115,383,Serpentis Sentry Gun,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,22215
+13116,383,Blood Raider Sentry Gun,Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+13119,648,Mjolnir Javelin Rocket,"A small rocket with an EMP warhead.
+
+A modified version of the Mjolnir rocket. It can reach higher velocity than the Mjolnir rocket at the expense of warhead size.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,928,1352,None,20058
+13163,818,Mercenary Elite Fighter,"This is an elite mercenary fighter. Its faction alignment is unknown. It may be aggressive, depending on its assignment. Threat level: High",1650000.0000000000,16500.0000000000,90.0000000000,1,1,None,0,None,None,None,1901
+13166,742,Inherent Implants 'Lancer' Gunnery RF-903,"An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.
+
+3% bonus to all turret rate of fire.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+13200,319,Large EM Forcefield,"An antimatter generator powered by tachyonic crystals, creating a perfect defensive circle of electro-magnetic radiance.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2353
+13201,817,Testgaur,"This is a freedom fighter whos goal in life is to fight oppression and slavery in all corners of the galaxy. Akori is a Caldari working for the Minmatar Freedom Fighters, which is an organization fighting against slavery everywhere within the galaxy. The Amarr consider him a terrorist and have placed a sizable bounty on his head. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,1,None,0,None,None,31,42
+13202,27,Megathron Federate Issue,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
+The Federate Issue is a unique ship, commissioned by Gallentean president Foiritan as an honorary award given to those individuals whose outstanding achievements benefit the entire Federation.",105200000.0000000000,470000.0000000000,675.0000000000,1,8,219800000.0000,1,1620,None,20072,11869
+13203,107,Megathron Federate Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,11869
+13204,314,Sacred Bricks,"Bricks from the Tal-Romon Cathedral, dedicated to the famous saint said to have been clairvoyant. Every brick was blessed by an Apostle, even the mortar was mixed with holy water, ensuring the whole building reeked of divinity. Being in the vicinity of even one of these bricks brings you this much closer to God, so behave now.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2039,None,0
+13205,314,Heart Stone,These religious artifacts are highly decorated and carry an air of something ancient and beyond grasp.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2041,None,0
+13206,314,Defiled Relics,"Sacred objects from the Tal-Romon Cathedral that have become tainted through touch with the elements. Though once proud pieces worthy of reverence and penance, they are now nothing more than debris cluttering space.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2041,None,0
+13209,744,Armored Command Mindlink,"This advanced interface link drastically improves a commander's Armored Command ability by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Armored Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1505,2096,None,0
+13210,314,Cerebral Slice,"A slice of the cerebral cortex, part of the outer layers of the brain, which controls for instance sensations, reasoning and memory.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+13211,314,Epidermis Sliver,"Sliver of the upper layer of the skin, the largest organ that provides insulation, sensation and temperature control among other things.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+13212,314,Liver Bile,"Alkaline fluid secreted by the liver and stored in the gall bladder, it aids digestion and hemoglobin breakdown.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+13213,314,Blood Drop,"Tiny drop of oxygen-rich blood, red and juicy.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+13214,314,Bone Splinter,"Tiny fragment of a bone, too small to be easily discernable as to what part of the body it belongs to. Razor-sharp.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+13215,314,Complex Fullerene Shard,Fullerene is a molecule composed entirely of carbon. It is usually spherical in shape and can be harmful to living organisms. Basic Fullerene is used as superconductors and in the biotech industry. Complex Fullerene is an advanced version of basic fullerene that only the Jovians know how to produce. It is much harder than basic fullerene and is indestructible by all conventional methods used by the other races and thus useless in the current technological environment. The force involved in breaking it into shards must have been staggering.,10.0000000000,1.0000000000,0E-10,1,None,None,1,None,2103,None,0
+13216,741,Zainou 'Gypsy' CPU Management EE-603,"A neural interface upgrade that boosts the pilot's skill at electronics.
+
+3% bonus to CPU output.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+13217,742,Inherent Implants 'Lancer' Large Energy Turret LE-1003,"An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.
+
+3% bonus to large energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+13218,742,Zainou 'Deadeye' Large Hybrid Turret LH-1003,"A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.
+
+3% bonus to large hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+13219,742,Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.
+
+3% bonus to large projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+13220,742,Inherent Implants 'Lancer' Medium Energy Turret ME-803,"An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.
+
+3% bonus to medium energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+13221,742,Zainou 'Deadeye' Medium Hybrid Turret MH-803,"A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.
+
+3% bonus to medium hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+13222,742,Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.
+
+3% bonus to medium projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+13223,742,Inherent Implants 'Lancer' Small Energy Turret SE-603,"An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.
+
+3% bonus to small energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+13224,742,Zainou 'Deadeye' Small Hybrid Turret SH-603,"A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.
+
+3% bonus to small hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+13225,742,Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-603,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.
+
+3% bonus to small projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+13226,746,Zainou 'Snapshot' Cruise Missiles CM-603,"A neural interface upgrade that boosts the pilot's skill with cruise missiles.
+
+3% bonus to the damage of cruise missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+13227,746,Zainou 'Snapshot' Defender Missiles DM-803,"A neural interface upgrade that boosts the pilot's skill with defender missiles.
+
+3% bonus to the velocity of defender missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+13228,746,Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1003,"A neural interface upgrade that boosts the pilot's skill with auto-target missiles.
+
+3% bonus to explosion radius of auto-target missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+13229,746,Zainou 'Snapshot' Heavy Missiles HM-703,"A neural interface upgrade that boosts the pilot's skill with heavy missiles.
+
+3% bonus to heavy missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+13230,746,Zainou 'Snapshot' Rockets RD-903,"A neural interface upgrade that boosts the pilot's skill with rockets.
+
+3% bonus to the damage of rockets.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+13231,746,Zainou 'Snapshot' Torpedoes TD-603,"A neural interface upgrade that boosts the pilot's skill with torpedoes.
+
+3% bonus to the damage of torpedoes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+13232,740,Zainou 'Gypsy' Electronic Warfare EW-903,"A neural interface upgrade that boosts the pilot's skill at electronic warfare.
+
+3% reduction in ECM and ECM Burst module capacitor need.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+13233,1228,Zainou 'Gypsy' Long Range Targeting LT-803,"A neural interface upgrade that boosts the pilot's skill at long range targeting.
+
+3% bonus to max targeting range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1766,2224,None,0
+13234,740,Zainou 'Gypsy' Propulsion Jamming PJ-803,"A neural interface upgrade that boosts the pilot's skill at propulsion jamming.
+
+3% reduction in capacitor need for modules requiring Propulsion Jamming skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+13235,740,Zainou 'Gypsy' Sensor Linking SL-903,"A neural interface upgrade that boosts the pilot's skill at sensor linking.
+
+3% reduction in capacitor need of modules requiring the Sensor Linking skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+13236,740,Zainou 'Gypsy' Weapon Disruption WD-903,"A neural interface upgrade that boosts the pilot's skill at weapon disruption.
+
+3% reduction in capacitor need of modules requiring the Weapon Disruption skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+13237,747,Eifyr and Co. 'Rogue' Navigation NN-603,"A Eifyr and Co hardwiring designed to enhance pilot navigation skill.
+
+3% bonus to ship velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+13238,747,Eifyr and Co. 'Rogue' Fuel Conservation FC-803,"Improved control over afterburner energy consumption.
+
+3% reduction in afterburner capacitor needs.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1491,2224,None,0
+13239,747,Eifyr and Co. 'Rogue' Afterburner AB-606,"A neural interface upgrade that boosts the pilot's skill with afterburners.
+
+6% bonus to the duration of afterburners.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+13240,747,Eifyr and Co. 'Rogue' Evasive Maneuvering EM-703,"A neural interface upgrade designed to enhance pilot Maneuvering skill.
+
+3% bonus to ship agility.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1490,2224,None,0
+13241,747,Eifyr and Co. 'Rogue' Warp Drive Operation WD-606,"A neural interface upgrade that boosts the pilot's skill at warp drive operation.
+
+6% reduction in the capacitor need of warp drive.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+13242,747,Eifyr and Co. 'Rogue' Warp Drive Speed WS-610,"A neural interface upgrade that boosts the pilot's skill at warp navigation.
+
+10% bonus to ships warp speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+13243,747,Eifyr and Co. 'Rogue' High Speed Maneuvering HS-903,"Improves the performance of microwarpdrives.
+
+3% reduction in capacitor need of modules requiring High Speed Maneuvering.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1492,2224,None,0
+13244,742,Eifyr and Co. 'Gunslinger' Surgical Strike SS-903,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.
+
+3% bonus to all turret damages.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+13245,742,Zainou 'Deadeye' Trajectory Analysis TA-703,"A Zainou gunnery hardwiring designed to enhance falloff range.
+
+3% bonus to turret falloff.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+13246,742,Inherent Implants 'Lancer' Controlled Bursts CB-703,"An Inherent Implants gunnery hardwiring designed to enhance turret energy management.
+
+3% reduction in all turret capacitor need.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+13247,746,Zainou 'Deadeye' Missile Bombardment MB-703,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+3% bonus to all missiles' maximum flight time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+13248,746,Zainou 'Deadeye' Missile Projection MP-703,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+3% bonus to all missiles' maximum velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+13249,746,Zainou 'Deadeye' Rapid Launch RL-1003,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+3% bonus to all missile launcher rate of fire.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+13250,746,Zainou 'Deadeye' Target Navigation Prediction TN-903,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+3% decrease in factor of target's velocity for all missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+13251,741,Inherent Implants 'Squire' Energy Pulse Weapons EP-703,"A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.
+
+3% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+13252,742,Zainou 'Gnome' Weapon Upgrades WU-1003,"A neural Interface upgrade that lowers turret CPU needs.
+
+3% reduction in the CPU required by turrets.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+13253,749,Zainou 'Gnome' Shield Upgrades SU-603,"A neural Interface upgrade that reduces the shield upgrade module power needs.
+
+3% reduction in power grid needs of modules requiring the Shield Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1480,2224,None,0
+13254,741,Zainou 'Gypsy' Electronics Upgrades EU-603,"A neural interface upgrade that boosts the pilot's skill with electronics upgrades.
+
+3% reduction in CPU need of modules requiring the Electronics Upgrade skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+13255,741,Inherent Implants 'Squire' Energy Grid Upgrades EU-703,"A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.
+
+3% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+13256,738,Inherent Implants 'Noble' Hull Upgrades HG-1003,"A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.
+
+3% bonus to armor hit points.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1518,2224,None,0
+13257,738,Inherent Implants 'Noble' Mechanic MC-803,"A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.
+
+3% bonus to hull hp.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1516,2224,None,0
+13258,738,Inherent Implants 'Noble' Repair Systems RS-603,"A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.
+
+3% reduction in repair systems duration.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1514,2224,None,0
+13259,741,Inherent Implants 'Squire' Capacitor Management EM-803,"A neural interface upgrade that boosts the pilot's skill at energy management.
+
+3% bonus to ships capacitor capacity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1509,2224,None,0
+13260,741,Inherent Implants 'Squire' Capacitor Systems Operation EO-603,"A neural interface upgrade that boosts the pilot's skill at energy systems operation.
+
+3% reduction in capacitor recharge time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+13261,741,Inherent Implants 'Squire' Power Grid Management EG-603,"A neural interface upgrade that boosts the pilot's skill at engineering.
+
+3% bonus to the power grid output of your ship.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+13262,749,Zainou 'Gnome' Shield Emission Systems SE-803,"A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.
+
+3% reduction in capacitor need of modules requiring the Shield Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1482,2224,None,0
+13263,749,Zainou 'Gnome' Shield Operation SP-903,"A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.
+
+3% boost to shield recharge rate.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1483,2224,None,0
+13265,741,Inherent Implants 'Squire' Capacitor Emission Systems ES-703,"A neural interface upgrade that boosts the pilot's skill with energy emission systems.
+
+3% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+13267,283,Janitor,"The janitor is the person who is in charge of keeping the premises of a building (as an apartment or office) clean, tends the heating system, and makes minor repairs.",100.0000000000,3.0000000000,0E-10,1,None,None,1,23,2536,None,0
+13268,817,Cathedral Carrier,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,12250000.0000000000,113000.0000000000,425.0000000000,1,8,None,0,None,None,20902,320
+13278,1217,Archaeology,"Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules.
+
+Gives +10 Virus Coherence per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1110,33,None,0
+13279,1241,Remote Sensing,"The ability to gather and analyze remote sensing data from satellites in orbit around a planet and produce properly calibrated surveys.
+
+Level 1: allows scans within 1 ly
+Level 2: allows scans within 3 ly
+Level 3: allows scans within 5 ly
+Level 4: allows scans within 7 ly
+Level 5: allows scans within 9 ly",0E-10,0.0100000000,0E-10,1,None,300000.0000,1,1823,33,None,0
+13283,745,Limited Ocular Filter,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception.
+
++1 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,10000.0000,1,618,2053,None,0
+13284,745,Limited Memory Augmentation,"This image processor implanted in the temporal lobe grants a bonus to a character's memory.
+
++1 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,10000.0000,1,619,2061,None,0
+13285,745,Limited Neural Boost,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.
+
++1 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,10000.0000,1,620,2054,None,0
+13286,745,Limited Social Adaptation Chip,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.
+
++1 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,10000.0000,1,622,2060,None,0
+13287,745,Limited Cybernetic Subprocessor,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.
+
++1 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,10000.0000,1,621,2062,None,0
+13288,314,DNA Sample,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+13320,506,Cruise Missile Launcher I,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.0000000000,1,None,80118.0000,1,643,2530,None,20077
+13321,136,Cruise Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,749970.0000,1,340,2530,None,20077
+13323,287,Rogue Drone,This is an unmanned drone. It appears to be controlled by an artificial intelligence system. Caution is advised when approaching such vessels. Threat level: Moderate,100000.0000000000,60.0000000000,40.0000000000,1,None,None,0,None,None,None,1124
+13328,314,Star Charts,"A vast number of travel and trade routes are marked on these sheets, which are called Star Charts. Although most veteran travelers have their travel routes stored in their ships computer, it's always handy to carry some hardcopies just in case.",1.0000000000,0.1000000000,0E-10,1,None,100.0000,1,None,2355,None,0
+13513,817,Rogue Pirate,"Rogue pirates belong to no formal faction, or atleast not officially. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,31,58
+13514,816,Rogue Pirate Leader,"Rogue pirates belong to no faction, atleast officially. This is a leader of a group of pirates. Threat level: Deadly",8000000.0000000000,80000.0000000000,365.0000000000,1,8,None,0,None,None,None,1843
+13515,789,Domination Hijacker,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+13516,789,Domination Rogue,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,20900,344
+13517,789,Domination Outlaw,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+13518,789,Domination Thug,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+13519,789,Domination Ambusher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+13520,790,Domination Depredator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,20900,336
+13521,789,Domination Hunter,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+13522,789,Domination Impaler,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+13523,790,Domination Crusher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13524,790,Domination Smasher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,20900,337
+13525,789,Domination Nomad,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+13526,790,Domination Predator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+13527,789,Domination Raider,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+13528,789,Domination Ruffian,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+13529,790,Domination Breaker,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13530,790,Domination Defeater,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13531,790,Domination Marauder,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13532,790,Domination Phalanx,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13533,790,Domination Liquidator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13534,790,Domination Centurion,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13535,848,Domination Commander,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13536,553,Mizuro Cybon,"Cybon has an air of vulnerability about her petite body, but don't expect any mercy from the COO of the Dominations; she'll swat you like a fly without a moment's thought. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13537,848,Domination General,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13538,553,Hakim Stormare,"Stormare is a scoundrel and a rogue of Intaki ancestry that roamed the world for years before entering the service of the Dominations, where his reputation for cruelty and avarice are well appreciated. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13539,848,Domination War General,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13540,848,Domination Saint,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13541,553,Gotan Kreiss,"Sly and tricky, Kreiss is the head of Internal Security and is feared almost as much within the Dominations as without. Almost. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13542,848,Domination Nephilim,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13543,848,Domination Warlord,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13544,553,Tobias Kruzhor,"Kruzhor, commonly known as Raze, is the right hand man of Trald Vukenda, leader of the Dominations. Indeed, many consider Raze to be the real leader, as he keeps enemies at bay and friends in check. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+13545,792,Dark Blood Reaver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+13546,792,Dark Blood Follower,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+13547,791,Dark Blood Arch Engraver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,20901,1758
+13548,791,Dark Blood Arch Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13549,791,Dark Blood Dark Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13550,791,Dark Blood Arch Reaver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20901,1760
+13551,791,Dark Blood Arch Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13552,791,Dark Blood Shadow Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+13553,791,Dark Blood Arch Templar,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1761
+13554,792,Dark Blood Diviner,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+13555,792,Dark Blood Upholder,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20901,1765
+13556,849,Dark Blood Prophet,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+13557,559,Raysere Giant,"Known as the Sick Giant, due to his pale complexion and sadistic streak, which makes him ideal for his role as head of Internal Security. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+13558,792,Dark Blood Collector,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+13559,849,Dark Blood Oracle,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+13560,849,Dark Blood Archbishop,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+13561,559,Ahremen Arkah,"Arkah joined the Raiders as a young girl, working her way upwards. She now handles the day to day operation of the Covenant, a strong indication of her intelligence and determination. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+13562,849,Dark Blood Apostle,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+13563,849,Dark Blood Harbinger,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+13564,559,Draclira Merlonne,"Merlonne has spent much of her young life locked up in mental institutions. She is a certified sociopath, her sole loyalty focused on the Raiders, making her both willing and capable of attacking anyone perceived as a threat. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+13565,791,Dark Blood Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13566,792,Dark Blood Raider,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+13567,792,Dark Blood Herald,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+13568,792,Dark Blood Seeker,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+13569,791,Dark Blood Revenant,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13570,791,Dark Blood Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+13571,792,Dark Blood Worshipper,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,20901,1767
+13572,849,Dark Blood Archon,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+13573,559,Tairei Namazoth,"Member of a minor royal family, Namazoth was outcast long ago when she killed her cousins over a trivial matter. Lived in exile for years before finally finding her kin in the Covenant. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+13574,792,Dark Blood Engraver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+13575,798,Dread Guristas Killer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+13576,800,Dread Guristas Arrogator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+13577,798,Dread Guristas Ascriber,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+13578,850,Dread Guristas Dismantler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+13579,850,Dread Guristas Eliminator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+13580,564,Vepas Minimala,"The only thing greater than Minimala's combat skills is his lust for glory. Vain and pompous, Minimala quit the Caldari Navy after being denied an admiral post. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+13581,800,Dread Guristas Demolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+13582,800,Dread Guristas Despoiler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+13583,850,Dread Guristas Obliterator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+13584,564,Thon Eney,"Formerly member of the Intaki Syndicate, Eney has quickly risen through the ranks in the Guristas organization. Which comes as no wonder, as she is brilliant, charismatic and utterly corrupt. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+13585,800,Dread Guristas Destructor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+13586,798,Dread Guristas Inferno,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13587,798,Dread Guristas Abolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13588,850,Dread Guristas Eradicator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+13589,564,Kaikka Peunato,"Peunato, an extremely competent pilot, was forced out of the Caldari Navy when he revealed he was gay. Since joining the Guristas, Peunato has been instrumental in expanding their power and influence. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+13590,800,Dread Guristas Imputor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,20904,1827
+13591,798,Dread Guristas Mortifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13592,798,Dread Guristas Eraser,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13593,800,Dread Guristas Infiltrator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+13594,800,Dread Guristas Invader,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,20904,1832
+13595,798,Dread Guristas Nullifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13596,798,Dread Guristas Murderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13597,800,Dread Guristas Plunderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+13598,800,Dread Guristas Saboteur,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+13599,798,Dread Guristas Annihilator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+13600,798,Dread Guristas Silencer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+13601,850,Dread Guristas Extinguisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+13602,850,Dread Guristas Exterminator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+13603,564,Estamel Tharchon,"Bastard child of a prominent businessman, who ostracized her when she started displaying typical teenage rebellion symptoms. Driven on by her agenda to bring down the Caldari State, Tharchon wastes no opportunity for bringing mayhem upon the State. Threat level: Deadly",1080000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+13604,800,Dread Guristas Wrecker,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+13605,808,True Sansha's Beast,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13606,851,True Sansha's Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13609,569,Brokara Ryver,"A former slave of the Empire, Ryver is now a slave of the machines and seems to like it, by what little emotions she's still capable of showing. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13610,810,True Sansha's Butcher,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13611,808,True Sansha's Slaughterer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13612,810,True Sansha's Enslaver,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13613,808,True Sansha's Juggernaut,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13614,851,True Sansha's Slave Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13615,569,Selynne Mardakar,"Even for a Sansha Mardakar is cool and calculated, the epitome of Sansha's vision. Fiercely territorial, her enjoyment to fight is the only emotion she ever exhibits. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13616,810,True Sansha's Manslayer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+13617,810,True Sansha's Minion,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,20902,1238
+13618,808,True Sansha's Torturer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13619,808,True Sansha's Hellhound,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13620,851,True Sansha's Mutant Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13621,851,True Sansha's Plague Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13622,569,Vizan Ankonin,"Skilled fighter often used by Sansha to take care of tricky situations. A superb tracker capable of locating and hunting down anyone, anywhere. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13623,810,True Sansha's Plague,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+13624,808,True Sansha's Ravager,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,200.0000000000,1,4,None,0,None,None,20902,1236
+13625,810,True Sansha's Ravener,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+13626,808,True Sansha's Ravisher,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13627,810,True Sansha's Savage,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+13628,810,True Sansha's Scavenger,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+13629,810,True Sansha's Servant,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+13630,808,True Sansha's Mutilator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13631,808,True Sansha's Fiend,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13632,810,True Sansha's Slavehunter,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13633,851,True Sansha's Beast Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13634,851,True Sansha's Savage Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13635,569,Chelm Soran,"Being autistic, Soran was an embarrassment to his Holder parents, but his unique mindset adapts well to Sansha's techniques. A formidable opponent with bold, relentless drive. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13636,808,True Sansha's Execrator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13637,812,Shadow Serpentis Chief Watchman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1814
+13638,812,Shadow Serpentis Chief Patroller,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13639,812,Shadow Serpentis Chief Scout,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1813
+13640,814,Shadow Serpentis Safeguard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+13641,812,Shadow Serpentis Chief Spy,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,20903,1812
+13642,814,Shadow Serpentis Guard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+13643,814,Shadow Serpentis Spy,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+13644,814,Shadow Serpentis Watchman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+13645,814,Shadow Serpentis Scout,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,20903,1821
+13646,814,Shadow Serpentis Agent,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+13647,814,Shadow Serpentis Defender,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+13648,814,Shadow Serpentis Patroller,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+13649,814,Shadow Serpentis Initiate,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+13650,814,Shadow Serpentis Protector,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+13651,812,Shadow Serpentis Chief Protector,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13652,852,Shadow Serpentis Vice Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+13653,852,Shadow Serpentis Rear Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+13654,574,Cormack Vaaja,"An old warhorse, Vaaja has a history of narcotic abuse. While prohibiting him from serving with the Caldari Navy, the more lenient Guardian Angels can truly appreciate his experience and battle fervor. Threat level: Deadly",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+13656,812,Shadow Serpentis Chief Sentinel,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13658,852,Shadow Serpentis Commodore,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+13659,574,Tuvan Orth,"Orth may be an egotistical bastard, but he is easily the best fighter Serpentis possesses, which at least makes his intolerable arrogance somewhat excusable. Threat level: Deadly",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+13660,852,Shadow Serpentis Baron,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+13661,574,Brynn Jerdola,"Jerdola is a former spy for the FIO, her job was to infiltrate the Guardian Angels. Having done so admirably, she was lured by the riches of criminal life and soon changed her allegiance. Threat level: Deadly",19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+13663,812,Shadow Serpentis Chief Safeguard,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13664,812,Shadow Serpentis Chief Guard,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13665,852,Shadow Serpentis Port Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+13666,852,Shadow Serpentis Flotilla Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+13667,574,Setele Schellan,Being obsessive-compulsive Schellan's paranoia has served her and the Guardian Angels well in their constant struggle against authorities and other pirate groups. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+13668,812,Shadow Serpentis Chief Defender,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13669,812,Shadow Serpentis Chief Infantry,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+13670,817,Korrani Salemo,"Once a member of the elite ranks within the Mordu's Legion Command, Korrani was a popular role model for young and aspiring pilots within the mercenary organization. Because of this it was even more surprising that such a talented and well known fighter pilot would be caught up in a murder trial ... of his own brother, who stood to inherit most of the real estate empire previously in possession of his Caldari grandfather. Korranis tale, although sad, is currently used by mentors within the Mordus Legion to teach new recruits a valuable lesson on life. But meanwhile, Korrani has made quite a name for himself within the underworld, choosing to live the life of a rogue freelancer rather than face trial in his nation of birth for murder.
+
+Korrani operates a powerfull Mordu ship fitted with top notch equipment, a worthy adversary for any decent fighter pilot.",10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,31,1894
+13671,817,Zerak Cheryn,"Zerak is an ex-military agent within the Gallente Navy turned rogue freelance mercenary. A decent pilot, Zeraks main asset is his bounty hunter skills. He has been frequently named as a suspect in various cases of kidnapping, usually within the Gallente Federation borders but is also known to operate in other regions of the galaxy.
+
+Zerak operates a stolen Intaki vessel, and should be considered moderately dangerous to advanced pilots.",11600000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,31,1833
+13672,817,Lynk,"Lynk is a known freelance mercenary who is well connected within the criminal element outside of Concord patrolled space. He operates a powerfull cruiser, and is not to be taken lightly.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+13673,817,Kuran 'Scarface' Lonan,"Kuran (Scarface) Lonan is a known freelance mercenary who is well connected within the criminal element outside of Concord patrolled space. He operates a powerfull cruiser, and is not to be taken lightly.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+13678,554,Angel Carrier,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,309
+13679,554,Angel Convoy,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,309
+13680,554,Angel Trailer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,308
+13681,554,Angel Hauler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,308
+13682,554,Angel Bulker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+13683,554,Angel Transporter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+13684,554,Angel Trucker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+13685,554,Angel Courier,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+13686,554,Angel Loader,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,345
+13687,554,Angel Ferrier,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,345
+13688,554,Angel Gatherer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,344
+13689,554,Angel Harvester,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,344
+13690,558,Blood Carrier,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1758
+13691,558,Blood Convoy,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1758
+13692,558,Blood Trailer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1758
+13693,558,Blood Hauler,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1758
+13694,558,Blood Bulker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1760
+13695,558,Blood Transporter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1760
+13696,558,Blood Trucker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1760
+13697,558,Blood Courier,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1760
+13698,558,Blood Loader,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+13699,558,Blood Ferrier,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1762
+13700,558,Blood Gatherer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+13701,558,Blood Harvester,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+13702,573,Serpentis Carrier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,20323
+13703,573,Serpentis Convoy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,20324
+13704,573,Serpentis Trailer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,20325
+13705,573,Serpentis Hauler,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,20326
+13706,573,Serpentis Bulker,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1813
+13707,573,Serpentis Transporter,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1813
+13708,573,Serpentis Trucker,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1813
+13709,573,Serpentis Courier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1813
+13710,573,Serpentis Loader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+13711,573,Serpentis Ferrier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1822
+13712,573,Serpentis Gatherer,This is a hauler for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,65
+13713,573,Serpentis Harvester,This is a hauler for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,65
+13714,563,Guristas Carrier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1080000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20327
+13715,563,Guristas Convoy,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20327
+13716,563,Guristas Trailer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20320
+13717,563,Guristas Hauler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20320
+13718,563,Guristas Bulker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+13719,563,Guristas Transporter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+13720,563,Guristas Trucker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+13721,563,Guristas Courier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+13722,563,Guristas Loader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1827
+13723,563,Guristas Ferrier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1827
+13724,563,Guristas Gatherer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1968
+13725,563,Guristas Harvester,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1968
+13726,568,Sansha's Carrier,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13727,568,Sansha's Convoy,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13728,568,Sansha's Trailer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+13729,568,Sansha's Hauler,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+13730,568,Sansha's Bulker,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13731,568,Sansha's Transporter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13732,568,Sansha's Trucker,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+13733,568,Sansha's Courier,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+13734,568,Sansha's Loader,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+13735,568,Sansha's Ferrier,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+13736,568,Sansha's Gatherer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+13737,568,Sansha's Harvester,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+13771,817,Drazin Jaruk,"Drazin Jaruk is a old veteran of the underworld who is a longtime affiliate of the infamous pirate organization, the Angel Cartel. He has countless contacts with various pirate organizations, and has been jailed dozens of times in the past.
+
+He has recently been released from his last prison sentence, and therefore does not carry a bounty on his head and is not a legal target for assassination.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+13772,818,Drezins Capsule,This is an escape capsule which is released upon the destruction of ones ship.,32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,73
+13773,55,Domination 125mm Autocannon,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,5.0000000000,0.5000000000,1,2,1000.0000,1,574,387,None,11302
+13774,55,Domination 1200mm Artillery,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,2,595840.0000,1,579,379,None,11276
+13775,55,Domination 1400mm Howitzer Artillery,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1500.0000000000,20.0000000000,0.5000000000,1,2,744812.0000,1,579,379,None,11278
+13776,55,Domination 150mm Autocannon,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",20.0000000000,5.0000000000,0.4000000000,1,2,1976.0000,1,574,387,None,11304
+13777,55,Domination 200mm Autocannon,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",15.0000000000,5.0000000000,0.3000000000,1,2,4484.0000,1,574,387,None,11306
+13778,55,Domination 220mm Autocannon,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",12.0000000000,10.0000000000,2.0000000000,1,2,25888.0000,1,575,386,None,11298
+13779,55,Domination 250mm Artillery,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",150.0000000000,5.0000000000,0.1000000000,1,2,5996.0000,1,577,389,None,11284
+13780,397,Equipment Assembly Array,"A mobile assembly facility where modules, implants, deployables, structures, structure modules, starbases and containers can be manufactured.",200000000.0000000000,6250.0000000000,10000000.0000000000,1,None,60000000.0000,1,932,None,None,2366
+13781,55,Domination 280mm Howitzer Artillery,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",5.0000000000,5.0000000000,0.0500000000,1,2,7496.0000,1,577,389,None,11286
+13782,55,Domination 425mm Autocannon,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",8.0000000000,10.0000000000,1.5000000000,1,2,44740.0000,1,575,386,None,11300
+13783,55,Domination 650mm Artillery,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,2,59676.0000,1,578,384,None,11280
+13784,55,Domination 720mm Howitzer Artillery,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,2,74980.0000,1,578,384,None,11282
+13785,55,Domination 800mm Repeating Cannon,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,2,448700.0000,1,576,381,None,11294
+13786,55,Domination Dual 180mm Autocannon,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,11296
+13787,55,Domination Dual 425mm Autocannon,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,2,98972.0000,1,576,381,None,11290
+13788,55,Domination Dual 650mm Repeating Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,2,298716.0000,1,576,381,None,11292
+13791,53,Dark Blood Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,11206
+13793,53,Dark Blood Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11188
+13795,53,Dark Blood Dual Light Beam Laser,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,11200
+13797,53,Dark Blood Dual Light Pulse Laser,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11214
+13799,53,Dark Blood Focused Medium Beam Laser,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11194
+13801,53,Dark Blood Focused Medium Pulse Laser,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,11210
+13803,53,Dark Blood Gatling Pulse Laser,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11216
+13805,53,Dark Blood Heavy Beam Laser,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11196
+13807,53,Dark Blood Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,11212
+13809,53,Dark Blood Small Focused Beam Laser,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,11202
+13811,53,Dark Blood Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11218
+13813,53,Dark Blood Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11190
+13815,53,Dark Blood Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,11208
+13817,53,Dark Blood Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,11192
+13819,53,Dark Blood Quad Beam Laser,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,11198
+13820,53,True Sansha Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21537
+13821,53,True Sansha Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21689
+13822,53,True Sansha Dual Light Beam Laser,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21554
+13823,53,True Sansha Dual Light Pulse Laser,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21719
+13824,53,True Sansha Focused Medium Beam Laser,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21635
+13825,53,True Sansha Focused Medium Pulse Laser,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21670
+13826,53,True Sansha Gatling Pulse Laser,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21725
+13827,53,True Sansha Heavy Beam Laser,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21602
+13828,53,True Sansha Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21571
+13829,53,True Sansha Small Focused Beam Laser,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21618
+13830,53,True Sansha Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21590
+13831,53,True Sansha Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21644
+13832,53,True Sansha Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21654
+13833,53,True Sansha Quad Beam Laser,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21641
+13834,53,True Sansha Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21626
+13835,226,Abandoned Drill - Ruined,This colossal drill once served a purpose in some forgotten outfit's mining operation. Its technology is long since outdated and its actuators are beyond repair.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2367
+13836,226,Walkway Debris,"A fragment of a larger structure, this walkway's self-luminescent halls are silently running out of energy. What remains of the rest of the structure is unknown, only that it must have been subject to a cataclysmic force, powerful enough to rip apart nanoreinforced station steel.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2368
+13837,283,Captives,Unfortunate captives.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2545,None,0
+13856,654,Nova Javelin Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+A modified version of the Nova Heavy Assault Missile. It can reach higher velocity than the Nova Heavy Assault Missile at the expense of warhead size.",625.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,972,3236,None,20054
+13864,74,Shadow Serpentis 125mm Railgun,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,4484.0000,1,564,349,None,11256
+13865,74,Dread Guristas 125mm Railgun,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,4484.0000,1,564,349,None,21615
+13866,74,Shadow Serpentis 150mm Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,1,7496.0000,1,564,349,None,11258
+13867,74,Dread Guristas 150mm Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,1,7496.0000,1,564,349,None,21693
+13868,74,Shadow Serpentis 200mm Railgun,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11252
+13870,74,Dread Guristas 200mm Railgun,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,21663
+13872,74,Shadow Serpentis 250mm Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,1,565,370,None,11254
+13873,74,Dread Guristas 250mm Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,1,565,370,None,21561
+13874,74,Shadow Serpentis 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11246
+13876,74,Dread Guristas 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21597
+13878,74,Shadow Serpentis 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,1,744812.0000,1,566,366,None,11248
+13879,74,Dread Guristas 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,1,744812.0000,1,566,366,None,21683
+13880,74,Shadow Serpentis Dual 150mm Railgun,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,1,10000.0000,1,565,370,None,11250
+13881,74,Dread Guristas Dual 150mm Railgun,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,1,10000.0000,1,565,370,None,21722
+13882,74,Shadow Serpentis Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,1,98972.0000,1,566,366,None,11244
+13883,74,Dread Guristas Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,1,98972.0000,1,566,366,None,21631
+13884,74,Shadow Serpentis Heavy Electron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,4,25888.0000,1,562,371,None,11228
+13885,74,Shadow Serpentis Heavy Ion Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,4,44740.0000,1,562,371,None,11230
+13886,74,Shadow Serpentis Light Electron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,4,1976.0000,1,561,376,None,11234
+13887,74,Shadow Serpentis Light Ion Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,4,4484.0000,1,561,376,None,11236
+13888,74,Shadow Serpentis Light Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,4,5996.0000,1,561,376,None,11238
+13889,74,Shadow Serpentis Electron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,4,298716.0000,1,563,365,None,11222
+13890,74,Shadow Serpentis Ion Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,4,448700.0000,1,563,365,None,11224
+13891,74,Shadow Serpentis Neutron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,4,595840.0000,1,563,365,None,11226
+13892,74,Shadow Serpentis Heavy Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,4,59676.0000,1,562,371,None,11232
+13893,74,Dread Guristas 75mm Railgun,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,564,349,None,11260
+13894,74,Shadow Serpentis 75mm Railgun,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,564,349,None,21565
+13895,818,Darkonnen Veteran,This is a veteran fighter for the Darkonnen. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+13896,817,Darkonnen Gang Leader,This is a fighter for the Darkonnen. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1761
+13897,817,Darkonnen Overlord,This is one of the highest ranking leaders within the Darkonnen organization. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1759
+13898,818,Maru Raider,This is a fighter for Marus Rebels. It is protecting the assets of Marus Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,None,1237
+13899,817,Maru Raid Leader,This is a raid leader for Marus Rebels. It is protecting the assets of Marus Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+13900,817,Maru Harbinger,"This is a very important figure within the Marus Rebels. Harbingers of Doom they are also called, for good reason. Threat level: Deadly",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+13901,818,Odamian Privateer,This is a fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+13902,817,Odamian Veteran,This is a veteran fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,31,1814
+13903,817,Odamian Master,"This is a leader of the Odamian Renegades. Odamian Masters are the second highest ranking members of their organization, exceeded only by the head honcho himself. Threat level: Deadly",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,31,1815
+13904,818,Komni Smuggler,This is a smuggler for the Komni Corporation. It is protecting the assets of the Komni Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+13905,817,Komni Assassin,"This is a fighter for the Komni Corporation. Komni Assassins are used to eliminate anyone who the Komni leaders percieve as a threat, and have been known to target high profile members of the Caldari State. They are also sometimes used to protect the Komni smugglers while they are conducting risky operations. Threat level: Deadly",9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,31,1825
+13906,817,Komni Honcho,"This is a leader within the Komni Corporation. Komni Honchos are the highest ranking members of the Komni Corporation within a certain area, answering only to the head honcho himself, Drako. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,31,1824
+13908,816,Komni Envoy,This is a battleship class envoy for the Komni Corporation. It is extremely well equipped and should only be engaged by the most experienced pilots out there. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+13909,816,Darkonnen Envoy,This is a battleship class envoy for the Darkonnen organization. It is extremely well equipped and should only be engaged by the most experienced pilots out there. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,2122
+13910,816,Maru Envoy,This is a battleship class envoy for the Maru Rebels. It is extremely well equipped and should only be engaged by the most experienced pilots out there. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,2295
+13911,816,Odamian Envoy,This is a battleship class envoy for the Odamian Renegades. It is extremely well equipped and should only be engaged by the most experienced pilots out there. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2156
+13914,818,Darkonnen Grunt,This is a fighter for the Darkonnen organization. It is protecting the assets of the Darkonnen and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,None,1763
+13915,818,Maru Grunt,This is a fighter for the Maru Rebels. It is protecting the assets of the Maru Rebels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,None,342
+13916,818,Odamian Guard,This is a fighter for the Odamian Renegades. It is protecting the assets of the Odamian Renegades and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,None,1819
+13917,818,Komni Grunt,This is a fighter for the Komni Corporation. It is protecting the assets of the Komni Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,None,1828
+13918,314,Korrani's DNA,"Once a member of the elite ranks within the Mordu's Legion Command, Korrani was a popular role model for young and aspiring pilots within the mercenary organization. Because of this it was even more surprising that such a talented and well known fighter pilot would be caught up in a murder trial... of his own brother, who stood to inherit most of the real estate empire previously in possession of his Caldari grandfather. Korrani's tale, although sad, is currently used by mentors within the Mordus Legion to teach new recruits a valuable lesson on life. But meanwhile, Korrani has made quite a name for himself within the underworld, choosing to live the life of a rogue freelancer rather than face trial in his nation of birth for murder. Korrani operates a powerfull Mordu ship fitted with top notch equipment, a worthy adversary for any decent fighter pilot.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+13919,511,Domination Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3150000000,1,1,4224.0000,1,641,1345,None,20094
+13920,511,Dread Guristas Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3150000000,1,1,4224.0000,1,641,1345,None,21529
+13921,510,Domination Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.2300000000,1,1,14996.0000,1,642,169,None,20080
+13922,510,Dread Guristas Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.3500000000,1,1,14996.0000,1,642,169,None,21548
+13923,508,Domination Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.0000000000,1,1,20580.0000,1,644,170,None,20071
+13924,508,Dread Guristas Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.3000000000,1,1,20580.0000,1,644,170,None,21579
+13925,509,Domination Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,1,3000.0000,1,640,168,None,20096
+13926,509,Dread Guristas Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,1,3000.0000,1,640,168,None,21609
+13927,506,Domination Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.3500000000,1,None,99996.0000,1,643,2530,None,20076
+13929,506,Dread Guristas Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.5000000000,1,None,99996.0000,1,643,2530,None,21728
+13931,507,Domination Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2531000000,1,None,3000.0000,1,639,1345,None,20088
+13933,507,Dread Guristas Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2813000000,1,None,3000.0000,1,639,1345,None,21741
+13935,367,Domination Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+13937,367,Dread Guristas Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+13939,59,Domination Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+13941,205,Dark Blood Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+13943,205,True Sansha Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+13945,302,Shadow Serpentis Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+13947,40,Dread Guristas Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+13948,40,Domination Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+13949,40,Dread Guristas Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,1,None,1,610,84,None,0
+13950,40,Domination Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,1,None,1,610,84,None,0
+13951,40,Dread Guristas Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,1,None,1,609,84,None,0
+13952,40,Domination Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,1,None,1,609,84,None,0
+13953,40,Dread Guristas X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+13954,40,Domination X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+13955,62,Domination Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+13956,62,True Sansha Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+13957,62,Dark Blood Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+13958,62,Domination Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+13959,62,True Sansha Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+13960,62,Dark Blood Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+13962,62,Domination Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+13963,62,True Sansha Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+13964,62,Dark Blood Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+13965,77,Dread Guristas EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+13966,77,Dread Guristas Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+13967,77,Dread Guristas Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+13968,77,Dread Guristas Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+13969,77,Dread Guristas Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+13970,328,True Sansha EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+13972,328,Dark Blood EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+13974,328,True Sansha Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+13976,328,Dark Blood Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+13978,328,True Sansha Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+13980,328,Dark Blood Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+13982,328,True Sansha Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+13984,328,Dark Blood Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+13986,328,Domination EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+13988,328,Domination Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+13990,328,Domination Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+13992,328,Domination Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+13994,77,Domination EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+13995,77,Domination Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+13996,77,Domination Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+13997,77,Domination Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+13998,77,Domination Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+13999,98,Domination Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14001,98,True Sansha Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14003,98,Dark Blood Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14005,98,Domination Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14007,98,True Sansha Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14009,98,Dark Blood Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14011,98,Domination Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14013,98,True Sansha Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14015,98,Dark Blood Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14017,98,Domination EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14019,98,True Sansha EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14021,98,Dark Blood EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14023,98,Domination Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14025,98,True Sansha Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14027,98,Dark Blood Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14029,295,Domination Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14031,295,Dread Guristas Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14033,295,Domination Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14035,295,Dread Guristas Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14037,295,Domination Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14039,295,Dread Guristas Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14041,295,Domination EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14043,295,Dread Guristas EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14045,338,Domination Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14047,338,Dread Guristas Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14049,98,Shadow Serpentis Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14051,98,Shadow Serpentis Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14053,98,Shadow Serpentis Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14055,98,Shadow Serpentis EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14057,98,Shadow Serpentis Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14059,328,Shadow Serpentis EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+14061,328,Shadow Serpentis Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+14063,328,Shadow Serpentis Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+14065,328,Shadow Serpentis Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+14067,62,Shadow Serpentis Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14068,62,Shadow Serpentis Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+14069,62,Shadow Serpentis Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+14070,326,Dark Blood Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14072,326,True Sansha Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14074,326,Shadow Serpentis Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14076,326,Dark Blood Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+14078,326,True Sansha Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+14080,326,Shadow Serpentis Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+14082,326,Dark Blood Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14084,326,True Sansha Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14086,326,Shadow Serpentis Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14088,326,Dark Blood EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14090,326,True Sansha EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14092,326,Shadow Serpentis EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14094,326,Dark Blood Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14096,326,True Sansha Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14098,326,Shadow Serpentis Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14100,211,Domination Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+14102,46,Domination 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14104,46,Shadow Serpentis 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14106,46,Domination 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+14108,46,Shadow Serpentis 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+14110,46,Domination 1MN Afterburner,"Gives a boosts to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+14112,46,Shadow Serpentis 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+14114,46,Domination 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14116,46,Shadow Serpentis 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14118,46,Domination 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+14120,46,Shadow Serpentis 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+14122,46,Domination 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+14124,46,Shadow Serpentis 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+14126,764,Domination Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,2,None,1,1087,98,None,0
+14127,763,Domination Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,2,None,1,1196,1042,None,0
+14128,769,Dark Blood Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+14130,769,True Sansha Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+14132,769,Shadow Serpentis Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+14134,766,Dark Blood Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+14136,766,True Sansha Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+14138,766,Shadow Serpentis Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+14140,43,True Sansha Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+14142,43,Dark Blood Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+14144,767,Dark Blood Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+14146,767,True Sansha Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+14148,68,Dark Blood Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+14150,68,True Sansha Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+14152,68,Dark Blood Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14154,68,True Sansha Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14156,68,Dark Blood Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+14158,68,True Sansha Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+14160,71,Dark Blood Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+14162,71,True Sansha Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+14164,71,Dark Blood Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+14166,71,True Sansha Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+14168,71,Dark Blood Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14170,71,True Sansha Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14172,76,Dark Blood Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+14174,76,True Sansha Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+14176,76,Dark Blood Medium Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+14178,76,True Sansha Medium Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+14180,76,Dark Blood Micro Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,1,4500.0000,0,None,1031,None,0
+14182,76,True Sansha Micro Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,1,4500.0000,0,None,1031,None,0
+14184,76,Dark Blood Small Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+14186,76,True Sansha Small Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+14188,72,Dark Blood Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14190,72,True Sansha Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14192,72,Dark Blood Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+14194,72,True Sansha Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+14196,72,Dark Blood Micro EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2032
+14198,72,True Sansha Micro EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2032
+14200,72,Dark Blood Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+14202,72,True Sansha Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+14204,72,Dread Guristas Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+14206,72,Shadow Serpentis Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+14208,72,Domination Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+14210,72,Dread Guristas Medium Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2033
+14212,72,Dread Guristas Micro Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2033
+14214,72,Dread Guristas Small Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2033
+14218,72,Shadow Serpentis Micro Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2035
+14220,72,Shadow Serpentis Medium Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2035
+14222,72,Domination Medium Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2034
+14224,72,Domination Micro Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2034
+14226,72,Domination Small Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2034
+14228,72,Shadow Serpentis Small Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2035
+14230,285,Dread Guristas Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14232,285,Shadow Serpentis Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14234,330,Dread Guristas Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference..",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+14236,212,Shadow Serpentis Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+14238,213,Shadow Serpentis Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+14240,209,Shadow Serpentis Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29994.0000,1,708,3346,None,0
+14242,52,Dark Blood Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14244,52,Domination Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14246,52,Dread Guristas Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14248,52,True Sansha Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14250,52,Shadow Serpentis Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14252,52,Dark Blood Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14254,52,Domination Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14256,52,Dread Guristas Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14258,52,True Sansha Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14260,52,Shadow Serpentis Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14262,65,Dark Blood Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14264,65,Domination Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14266,65,Dread Guristas Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14268,65,True Sansha Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14270,65,Shadow Serpentis Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14272,74,200mm Carbide Railgun I,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11136
+14274,74,200mm 'Scout' Accelerator Cannon,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11136
+14276,74,200mm Compressed Coil Gun I,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11136
+14278,74,200mm Prototype Gauss Gun,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,11136
+14280,74,350mm Carbide Railgun I,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11133
+14282,74,350mm 'Scout' Accelerator Cannon,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11133
+14284,74,350mm Compressed Coil Gun I,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11133
+14286,74,350mm Prototype Gauss Gun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,11133
+14292,314,Kruul's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This is a DNA sample taken from the hapless pirate marauder, Kruul.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+14293,314,X-Rated Holoreel,"X-Rated Holo-Vid reels are a popular type of personal entertainment, especially in Gallente territories. These type of Holoreels are strictly forbidden in the Amarr Empire and Khanid Kingdom.",100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1177,None,0
+14294,818,Kruul's Capsule,This is an escape capsule which is released upon the destruction of ones ship.,32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,73
+14295,745,Limited Ocular Filter - Beta,"This image processor implanted in the occipital lobe grants a bonus to a character's Perception. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.
+
++2 Bonus to Perception",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+14296,745,Limited Neural Boost - Beta,"A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.
+
++2 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+14297,745,Limited Memory Augmentation - Beta,"This image processor implanted in the temporal lobe grants a bonus to a character's memory. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.
+
++2 Bonus to Memory",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+14298,745,Limited Cybernetic Subprocessor - Beta,"This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.
+
++2 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+14299,745,Limited Social Adaptation Chip - Beta,"This image processor implanted in the parietal lobe grants a bonus to a character's Charisma. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.
+
++2 Bonus to Charisma",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+14343,404,Silo,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,15000000.0000,1,483,None,None,2598
+14344,613,Renegade Guristas Pirate,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+14345,595,Renegade Angel Goon,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+14346,604,Renegade Blood Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+14347,631,Renegade Serpentis Assassin,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+14348,622,Renegade Sanshas Slaver,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+14349,668,Sarum Maller,"The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations. Threat level: Deadly",12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,1915
+14350,816,Commander Karzo Sarum,Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Uber,19000000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,296
+14351,665,Imperial Navy Soldier,The Imperial Navy Soldier class fighter ships are a common sight within the Amarr Imperial armada. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+14352,665,Ammatar Navy Soldier,The Ammatar Soldier class fighter ships are a common sight within the Ammatar armada. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1744
+14353,677,Federation Navy Soldier,The Gallente Navy Soldier class fighter ships are a common sight within the Gallente Federation armada. Threat level: Very high,2040000.0000000000,20400.0000000000,200.0000000000,1,8,None,0,None,None,None,1909
+14354,683,Republic Fleet Soldier,The Republic Fleet Soldier class fighter ships are a common sight within the Minmatar Republic armada. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+14355,671,Caldari Navy Soldier,The Caldari Navy Soldier class fighter ships are a common sight within the Caldari State armada. Threat level: Very high,1680000.0000000000,17400.0000000000,90.0000000000,1,1,None,0,None,None,None,1793
+14356,667,Ammatar Navy Apocalypse,Only those in high favor with the Emperor can earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Deadly,20500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2239
+14358,314,Zemnar,"Zemnar is an uncommon type of antibiotic specifically used to combat rare bacterial infections. Originally discovered by the late Gallente biologist, Lameur Zemnar, the drug is now frequently kept in stock in the more wealthy quarters of the galaxy, in case of a bacterial outbreak.",5.0000000000,0.2000000000,0E-10,1,None,100.0000,1,492,28,None,0
+14359,671,Caldari Navy Condor,The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations. It is sometimes used by the Caldari Navy and is generally considered an expendable low-cost craft. Threat level: Moderate,1300000.0000000000,18000.0000000000,150.0000000000,1,1,None,0,None,None,None,1788
+14360,683,Republic Fleet Slasher,"The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers. It is sometimes used by the Minmatar Fleet and is generally considered an expendable low-cost craft. Threat level: Moderate",1000000.0000000000,17400.0000000000,120.0000000000,1,2,None,0,None,None,None,1888
+14361,677,Federation Navy Atron,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although the Atron is a good harvester when it comes to mining, its main ability is as a combat vessel. It is sometimes used by the Federation Navy and is generally considered an expendable low-cost craft. Threat level: Moderate",1200000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1810
+14362,665,Imperial Navy Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield. It is sometimes used by the Imperial Navy and is generally considered an expendable low-cost craft. Threat level: Moderate",1000000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1735
+14363,665,Ammatar Navy Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield. It is sometimes used by the Ammatar Navy and is generally considered an expendable low-cost craft. Threat level: Moderate",1000000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1745
+14364,665,Ammatar Navy Officer,"This is an officer for the Ammatar Navy. A common sight in Ammatar raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1736
+14375,74,Tuvan's Modified Electron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,None,600000.0000,1,563,365,None,21649
+14377,74,Cormack's Modified Electron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,None,600000.0000,1,563,365,None,21649
+14379,74,Cormack's Modified Ion Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,563,365,None,21542
+14381,74,Tuvan's Modified Ion Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,563,365,None,21542
+14383,74,Tuvan's Modified Neutron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1200000.0000,1,563,365,None,21587
+14385,74,Cormack's Modified Neutron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",200.0000000000,20.0000000000,2.0000000000,1,None,1200000.0000,1,563,365,None,21587
+14387,74,Brynn's Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21598
+14389,74,Setele's Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21598
+14391,74,Kaikka's Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21598
+14393,74,Vepas' Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21598
+14395,74,Estamel's Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21598
+14397,74,Brynn's Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21684
+14399,74,Setele's Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21684
+14401,74,Kaikka's Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21684
+14403,74,Vepas' Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21684
+14405,74,Estamel's Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21684
+14407,74,Brynn's Modified Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,None,200000.0000,1,566,366,None,21632
+14409,74,Setele's Modified Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,None,200000.0000,1,566,366,None,21632
+14411,74,Kaikka's Modified Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,None,200000.0000,1,566,366,None,21632
+14413,74,Vepas' Modified Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,None,200000.0000,1,566,366,None,21632
+14415,74,Estamel's Modified Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1500.0000000000,20.0000000000,4.0000000000,1,None,200000.0000,1,566,366,None,21632
+14417,53,Selynne's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21538
+14419,53,Chelm's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21538
+14421,53,Raysere's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21538
+14423,53,Draclira's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21538
+14425,53,Tairei's Modified Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21690
+14427,53,Ahremen's Modified Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21690
+14429,53,Brokara's Modified Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21690
+14431,53,Vizan's Modified Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21690
+14433,53,Selynne's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21645
+14435,53,Chelm's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21645
+14437,53,Raysere's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21645
+14439,53,Draclira's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21645
+14441,53,Tairei's Modified Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21655
+14443,53,Ahremen's Modified Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21655
+14445,53,Brokara's Modified Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21655
+14447,53,Vizan's Modified Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21655
+14449,53,Selynne's Modified Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21627
+14451,53,Chelm's Modified Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21627
+14453,53,Raysere's Modified Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,11106
+14455,53,Draclira's Modified Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21627
+14457,55,Mizuro's Modified 800mm Repeating Cannon,"A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,576,381,None,21737
+14459,55,Gotan's Modified 800mm Repeating Cannon,"A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,576,381,None,21737
+14461,55,Hakim's Modified 1200mm Artillery Cannon,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,None,1200000.0000,1,579,379,None,21558
+14463,55,Tobias' Modified 1200mm Artillery Cannon,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,None,1200000.0000,1,579,379,None,21558
+14465,55,Hakim's Modified 1400mm Howitzer Artillery,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1500.0000000000,20.0000000000,0.5000000000,1,None,1500000.0000,1,579,379,None,21568
+14467,55,Tobias' Modified 1400mm Howitzer Artillery,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1500.0000000000,20.0000000000,0.5000000000,1,None,1500000.0000,1,579,379,None,21568
+14469,55,Mizuro's Modified Dual 425mm AutoCannon,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,None,200000.0000,1,576,381,None,21673
+14471,55,Gotan's Modified Dual 425mm AutoCannon,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,None,200000.0000,1,576,381,None,21673
+14473,55,Mizuro's Modified Dual 650mm Repeating Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,None,600000.0000,1,576,381,None,21622
+14475,55,Gotan's Modified Dual 650mm Repeating Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,None,600000.0000,1,576,381,None,21622
+14477,226,Ruined Neon Sign,This billboard seems to have been destroyed in some long forgotten skirmish.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2369
+14478,671,Caldari Navy Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels. Threat level: Significant",1600000.0000000000,19400.0000000000,160.0000000000,1,1,None,0,None,None,None,1789
+14479,665,Imperial Navy Crucifer,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry. Threat level: Significant",1525000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,None,1733
+14480,683,Republic Fleet Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. Threat level: Significant",1125000.0000000000,17400.0000000000,150.0000000000,1,2,None,0,None,None,None,1976
+14481,677,Federation Navy Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued amongst bounty hunters for the ship's optimization for warp scrambling technology, giving its targets no chance of escape. Threat level: Moderate",1400000.0000000000,23000.0000000000,175.0000000000,1,8,None,0,None,None,None,1811
+14482,665,Ammatar Navy Inquisitor,"The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays. Threat level: Significant",1525000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,None,1746
+14483,314,Drezin's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This is a DNA sample taken from the infamous pirate Drezin.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+14484,46,Mizuro's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14486,46,Hakim's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14488,46,Gotan's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14490,46,Tobias' Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14492,46,Mizuro's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14494,46,Hakim's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14496,46,Gotan's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14498,46,Tobias' Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14500,46,Brynn's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14502,46,Tuvan's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14504,46,Setele's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14506,46,Cormack's Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+14508,46,Brynn's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14510,46,Tuvan's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14512,46,Setele's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14514,46,Cormack's Modified 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+14516,506,Mizuro's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.4500000000,1,None,99996.0000,1,643,2530,None,20075
+14518,506,Hakim's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.5000000000,1,None,99996.0000,1,643,2530,None,20075
+14520,506,Gotan's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6000000000,1,None,99996.0000,1,643,2530,None,20075
+14522,506,Tobias' Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6500000000,1,None,99996.0000,1,643,2530,None,20075
+14524,508,Mizuro's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.2000000000,1,1,20580.0000,1,644,170,None,21580
+14525,508,Hakim's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.3000000000,1,1,20580.0000,1,644,170,None,21580
+14526,508,Gotan's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.4000000000,1,1,20580.0000,1,644,170,None,21580
+14527,508,Tobias' Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.5000000000,1,1,20580.0000,1,644,170,None,21580
+14528,367,Hakim's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14530,367,Mizuro's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14532,367,Gotan's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14534,367,Tobias' Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14536,59,Mizuro's Modified Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+14538,59,Hakim's Modified Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+14540,59,Gotan's Modified Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+14542,59,Tobias' Modified Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+14544,72,Mizuro's Modified Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+14546,72,Hakim's Modified Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+14548,72,Gotan's Modified Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+14550,72,Tobias' Modified Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+14552,62,Mizuro's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14554,62,Gotan's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14556,98,Mizuro's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14560,98,Gotan's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14564,98,Mizuro's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14568,98,Gotan's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14572,98,Mizuro's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14576,98,Gotan's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14580,98,Mizuro's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14584,98,Gotan's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14588,98,Mizuro's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14592,98,Gotan's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14597,40,Hakim's Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14599,40,Tobias' Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14601,40,Hakim's Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14603,40,Tobias' Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14606,295,Hakim's Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14610,295,Tobias' Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14614,295,Hakim's Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14618,295,Tobias' Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14622,295,Hakim's Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14626,295,Tobias' Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14630,295,Hakim's Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14634,295,Tobias' Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14636,338,Hakim's Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14638,338,Tobias' Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14640,211,Mizuro's Modified Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+14642,211,Hakim's Modified Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+14644,211,Gotan's Modified Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+14646,211,Tobias' Modified Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+14648,65,Mizuro's Modified Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14650,65,Hakim's Modified Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14652,65,Gotan's Modified Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14654,65,Tobias' Modified Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+14656,52,Mizuro's Modified Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14658,52,Hakim's Modified Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14660,52,Gotan's Modified Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14662,52,Tobias' Modified Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+14664,52,Mizuro's Modified Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14666,52,Hakim's Modified Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14668,52,Gotan's Modified Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14670,52,Tobias' Modified Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+14672,506,Kaikka's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6000000000,1,None,99996.0000,1,643,2530,None,20075
+14674,506,Thon's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6500000000,1,None,99996.0000,1,643,2530,None,20075
+14676,506,Vepas' Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.7500000000,1,None,99996.0000,1,643,2530,None,20075
+14678,506,Estamel's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.8000000000,1,None,99996.0000,1,643,2530,None,20075
+14680,508,Kaikka's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.4000000000,1,1,20580.0000,1,644,170,None,21580
+14681,508,Thon's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.5000000000,1,1,20580.0000,1,644,170,None,21580
+14682,508,Vepas' Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.6000000000,1,1,20580.0000,1,644,170,None,21580
+14683,508,Estamel's Modified Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.7000000000,1,1,20580.0000,1,644,170,None,21580
+14684,367,Kaikka's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14686,367,Thon's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14688,367,Vepas' Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14690,367,Estamel's Modified Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+14692,72,Kaikka's Modified Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+14694,72,Thon's Modified Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+14696,72,Vepas' Modified Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+14698,72,Estamel's Modified Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+14700,40,Kaikka's Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14701,40,Thon's Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14702,40,Vepas' Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14703,40,Estamel's Modified Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+14704,40,Kaikka's Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14705,40,Thon's Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14706,40,Vepas' Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14707,40,Estamel's Modified X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+14708,338,Kaikka's Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14710,338,Thon's Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14712,338,Vepas' Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14714,338,Estamel's Modified Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+14716,295,Kaikka's Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14718,295,Thon's Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14720,295,Vepas' Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14722,295,Estamel's Modified Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+14724,295,Kaikka's Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14726,295,Thon's Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14728,295,Vepas' Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14730,295,Estamel's Modified Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+14732,295,Kaikka's Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14734,295,Thon's Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14736,295,Vepas' Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14738,295,Estamel's Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+14740,295,Kaikka's Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14742,295,Thon's Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14744,295,Vepas' Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14746,295,Estamel's Modified EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+14748,77,Kaikka's Modified Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+14749,77,Thon's Modified Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+14750,77,Vepas' Modified Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+14751,77,Estamel's Modified Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+14752,77,Kaikka's Modified EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+14753,77,Thon's Modified EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+14754,77,Vepas' Modified EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+14755,77,Estamel's Modified EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+14756,77,Kaikka's Modified Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+14757,77,Thon's Modified Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+14758,77,Vepas' Modified Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+14759,77,Estamel's Modified Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+14760,77,Kaikka's Modified Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+14761,77,Thon's Modified Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+14762,77,Vepas' Modified Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+14763,77,Estamel's Modified Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+14764,77,Kaikka's Modified Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+14765,77,Thon's Modified Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+14766,77,Vepas' Modified Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+14767,77,Estamel's Modified Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+14768,285,Kaikka's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14770,285,Thon's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14772,285,Vepas' Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14774,285,Estamel's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+14776,330,Kaikka's Modified Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+14778,330,Thon's Modified Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+14780,330,Vepas' Modified Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+14782,330,Estamel's Modified Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+14784,72,Brokara's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14786,72,Tairei's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14788,72,Selynne's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14790,72,Raysere's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14792,72,Vizan's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14794,72,Ahremen's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14796,72,Chelm's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14798,72,Draclira's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+14800,205,Brokara's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14802,205,Tairei's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14804,205,Selynne's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14806,205,Raysere's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14808,205,Vizan's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14810,205,Ahremen's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14812,205,Chelm's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14814,205,Draclira's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+14816,68,Brokara's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14818,68,Tairei's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14820,68,Selynne's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14822,68,Raysere's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14824,68,Vizan's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14826,68,Ahremen's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14828,68,Chelm's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14830,68,Draclira's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+14832,71,Brokara's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14834,71,Tairei's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14836,71,Selynne's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14838,71,Raysere's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14840,71,Vizan's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14842,71,Ahremen's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14844,71,Chelm's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14846,71,Draclira's Modified Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+14848,62,Brokara's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14849,62,Tairei's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14850,62,Selynne's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14851,62,Raysere's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14852,62,Vizan's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14853,62,Ahremen's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14854,62,Chelm's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14855,62,Draclira's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+14856,98,Brokara's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14858,98,Tairei's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14860,98,Selynne's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14862,98,Raysere's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14864,98,Vizan's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14866,98,Ahremen's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14868,98,Chelm's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14870,98,Draclira's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+14872,98,Brokara's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14874,98,Tairei's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14876,98,Selynne's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14878,98,Raysere's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14880,98,Vizan's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,1030,None,0
+14882,98,Ahremen's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14884,98,Chelm's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14886,98,Draclira's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+14888,98,Brokara's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14890,98,Tairei's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14892,98,Selynne's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14894,98,Raysere's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14896,98,Vizan's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14898,98,Ahremen's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14900,98,Chelm's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14902,98,Draclira's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+14904,98,Brokara's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14906,98,Tairei's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14908,98,Selynne's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14910,98,Raysere's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14912,98,Vizan's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14914,98,Ahremen's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14916,98,Chelm's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14918,98,Draclira's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+14920,98,Brokara's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14922,98,Tairei's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14924,98,Selynne's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14926,98,Raysere's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14928,98,Vizan's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14930,98,Ahremen's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14932,98,Chelm's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14934,98,Draclira's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+14936,326,Brokara's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14938,326,Tairei's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14940,326,Selynne's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14942,326,Raysere's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14944,326,Vizan's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14946,326,Ahremen's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14948,326,Chelm's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14950,326,Draclira's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+14952,326,Brokara's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14954,326,Tairei's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14956,326,Selynne's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14958,326,Raysere's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14960,326,Vizan's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14962,326,Ahremen's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14964,326,Chelm's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14966,326,Draclira's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+14968,326,Brokara's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14970,326,Tairei's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14972,326,Selynne's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14974,326,Raysere's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14976,326,Vizan's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14978,326,Ahremen's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14980,326,Chelm's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14982,326,Draclira's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+14984,326,Brokara's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14986,326,Tairei's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14988,326,Selynne's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14990,326,Raysere's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14992,326,Vizan's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14994,326,Ahremen's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14996,326,Chelm's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+14998,326,Draclira's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15000,326,Brokara's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15002,326,Tairei's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15004,326,Selynne's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15006,326,Raysere's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15008,326,Vizan's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15010,326,Ahremen's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15012,326,Chelm's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15014,326,Draclira's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15016,328,Brokara's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15018,328,Tairei's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15020,328,Selynne's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15022,328,Raysere's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15024,328,Vizan's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15026,328,Ahremen's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15028,328,Chelm's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15030,328,Draclira's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15032,328,Brokara's Modified Thermal Armor Hardener,"An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15034,328,Tairei's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15036,328,Selynne's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15038,328,Raysere's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15040,328,Vizan's Modified Thermal Armor Hardener,"An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15042,328,Ahremen's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15044,328,Chelm's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15046,328,Draclira's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15048,328,Brokara's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15050,328,Tairei's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15052,328,Selynne's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15054,328,Raysere's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15056,328,Vizan's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15058,328,Ahremen's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15060,328,Chelm's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15062,328,Draclira's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15064,328,Brokara's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15066,328,Tairei's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15068,328,Selynne's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15070,328,Raysere's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15072,328,Vizan's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15074,328,Ahremen's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15076,328,Chelm's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15078,328,Draclira's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15080,767,Brokara's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15082,767,Tairei's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15084,767,Selynne's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15086,767,Raysere's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15088,767,Vizan's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15090,767,Ahremen's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15092,767,Chelm's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15094,767,Draclira's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15096,766,Brokara's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15098,766,Tairei's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15100,766,Selynne's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15102,766,Raysere's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15104,766,Vizan's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15106,766,Ahremen's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15108,766,Chelm's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15110,766,Draclira's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15112,769,Brokara's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15114,769,Tairei's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15116,769,Selynne's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15118,769,Raysere's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15120,769,Vizan's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15122,769,Ahremen's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15124,769,Chelm's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15126,769,Draclira's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15128,76,Brokara's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15130,76,Tairei's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15132,76,Selynne's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15134,76,Raysere's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15136,76,Vizan's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15138,76,Ahremen's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15140,76,Chelm's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15142,76,Draclira's Modified Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15144,302,Brynn's Modified Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15146,302,Tuvan's Modified Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15148,302,Setele's Modified Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15150,302,Cormack's Modified Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15152,72,Brynn's Modified Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+15154,72,Tuvan's Modified Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+15156,72,Setele's Modified Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+15158,72,Cormack's Modified Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+15160,62,Brynn's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15161,62,Tuvan's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15162,62,Setele's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15163,62,Cormack's Modified Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15164,98,Brynn's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15166,98,Tuvan's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15168,98,Setele's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15170,98,Cormack's Modified Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15172,98,Brynn's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15174,98,Tuvan's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15176,98,Setele's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15178,98,Cormack's Modified Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15180,98,Brynn's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15182,98,Tuvan's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15184,98,Setele's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15186,98,Cormack's Modified EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15188,98,Brynn's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15190,98,Tuvan's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15192,98,Setele's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15194,98,Cormack's Modified Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15196,98,Brynn's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15198,98,Tuvan's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15200,98,Setele's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15202,98,Cormack's Modified Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15204,326,Brynn's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15206,326,Tuvan's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15208,326,Setele's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15210,326,Cormack's Modified Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15212,326,Brynn's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15214,326,Tuvan's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15216,326,Setele's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15218,326,Cormack's Modified Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15220,326,Brynn's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15222,326,Tuvan's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15224,326,Setele's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15226,326,Cormack's Modified EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15228,326,Brynn's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15230,326,Tuvan's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15232,326,Setele's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15234,326,Cormack's Modified Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15236,326,Brynn's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15238,326,Tuvan's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15240,326,Setele's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15242,326,Cormack's Modified Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15244,328,Brynn's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15246,328,Tuvan's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15248,328,Setele's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15250,328,Cormack's Modified EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15252,328,Brynn's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15254,328,Tuvan's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15256,328,Setele's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15258,328,Cormack's Modified Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15260,328,Brynn's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15262,328,Tuvan's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15264,328,Setele's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15266,328,Cormack's Modified Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15268,328,Brynn's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15270,328,Tuvan's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15272,328,Setele's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15274,328,Cormack's Modified Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15276,212,Brynn's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+15278,212,Tuvan's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+15280,212,Setele's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+15282,212,Cormack's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+15284,213,Brynn's Modified Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+15286,213,Tuvan's Modified Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+15288,213,Setele's Modified Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+15290,213,Cormack's Modified Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+15292,766,Brynn's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15294,766,Tuvan's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15296,766,Setele's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15298,766,Cormack's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+15300,769,Brynn's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15302,769,Tuvan's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15304,769,Setele's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15306,769,Cormack's Modified Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+15308,285,Brynn's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15310,285,Tuvan's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15312,285,Setele's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15314,285,Cormack's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15316,314,Galeptos Medicine,"Galeptos is a rare type of medicine developed by the famous Gallentean scientist, Darven Galeptos. It is produced from a blend of organic and chemical material, used to cure a rare and deadly viral infection which has been creeping up more frequently as of late.
+
+Rumor has it that Galeptos manufactured the virus himself, then sold the cure for billions of ISK. Of course his corporation, Galeptos Medicines, steadfastly denies any such ""unfounded"" accusations and has threatened legal action to anyone who mentions it in public.",5.0000000000,1.0000000000,0E-10,1,None,100.0000,1,492,28,None,0
+15317,1034,Genetically Enhanced Livestock,"Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products. This particular breed of livestock has been genetically enhanced using the very latest technology.",0E-10,0.7500000000,0E-10,1,None,100.0000,1,1335,2551,None,0
+15318,314,Top-Secret Design Documents,"These top-secret Design Documents are hidden in a large, sealed container. A stamp has been placed on the container with the words ""DO NOT OPEN"" written in big, red letters.",1.0000000000,1.0000000000,0E-10,1,None,100.0000,1,None,2039,None,0
+15319,314,Large Special Delivery,This box may contain personal items or commodities intended only for the delivery's recipient. This container is rather large and cumbersome.,800.0000000000,1000.0000000000,0E-10,1,None,100.0000,1,None,2039,None,0
+15320,673,Caldari Navy Moa,"The Moa-class is almost exclusively used by the Caldari Navy, and only factions or persons in very good standing with the Caldari State can acquire one. The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. Threat level: Deadly",10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1785
+15322,668,Imperial Navy Maller,"The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations. Threat level: Deadly",12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,1729
+15323,668,Ammatar Navy Maller,"The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations. Threat level: Deadly",12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,1739
+15324,705,Republic Fleet Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations. Threat level: Deadly",11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+15325,678,Federation Navy Thorax,"The Thorax-class cruisers are the latest combat ships commissioned by the Federation. In the few times it has seen action since its christening, it has performed admirably. The hordes of combat drones it carries allow it to strike against unwary opponents far away and to easily fight many opponents at the same time. Threat level: Deadly",12000000.0000000000,112000.0000000000,265.0000000000,1,8,None,0,None,None,None,1804
+15326,674,Caldari Navy Scorpion,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. Threat level: Deadly",20500000.0000000000,1040000.0000000000,550.0000000000,1,1,None,0,None,None,None,50
+15327,706,Republic Fleet Typhoon,The Typhoon class battleship has an unusually strong structural integrity for a Minmatar ship. Threat level: Deadly,19000000.0000000000,920000.0000000000,625.0000000000,1,2,None,0,None,None,None,2160
+15328,667,Imperial Navy Armageddon,The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor. Threat level: Deadly,20500000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,2240
+15329,667,Ammatar Navy Armageddon,The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor. Threat level: Deadly,20500000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,297
+15330,680,Federation Navy Dominix,"The Dominix is one of the old warhorses that dates backs to the Gallente-Caldari War. The Dominix is no longer regarded as the top-of-the-line battleship, but this by no means makes it obsolete. Its formidable hulk and powerful weapon batteries means that anyone not in the largest and latest battleships will regret that they ever locked into combat with it. Threat level: Deadly",19000000.0000000000,1010000.0000000000,600.0000000000,1,8,None,0,None,None,None,2138
+15331,526,Metal Scraps,"This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand.
+
+This commodity is not affected by the scrap metal processing skill any more than any other recyclable item.",10000.0000000000,0.0100000000,0E-10,1,None,20.0000,1,20,2529,None,0
+15333,817,Pirate Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,31,51
+15334,817,Smuggler Freight,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,31,51
+15335,667,Imperial Navy Fleet Commander,"Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat level: Deadly",20500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2239
+15336,667,Ammatar Navy Fleet Commander,"Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships. These metallic monstrosities see to it that the word of the Emperor is carried out among the denizens of the Empire and beyond. Threat Level: Deadly",20500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2239
+15337,680,Federation Navy Fleet Commander,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
+The Federal Issue is a unique ship, commissioned by Gallentean president Foiritan as an honorary award for given to those individuals whose outstanding achievements benefit the entire Federation. Threat level: Deadly",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,2139
+15338,674,Caldari Navy Fleet Commander,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. Threat level: Deadly",20500000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,None,43
+15341,706,Republic Fleet Command Ship,"The Tempest battleship can become a real behemoth when fully equipped.
+Threat level: Deadly",19000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,None,2642
+15342,683,Republic Fleet Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts. Threat level: Deadly,1100000.0000000000,27289.0000000000,130.0000000000,1,2,None,0,None,None,None,1891
+15343,705,Republic Fleet Raid Leader,Raid Leaders are high ranking commanding officers within the Fleet.,10250000.0000000000,89000.0000000000,440.0000000000,1,2,None,0,None,None,None,1886
+15344,665,Imperial Navy Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts. Threat level: Deadly,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+15345,677,Federation Navy Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts. Threat level: Deadly,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1807
+15346,671,Caldari Navy Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts. Threat level: Deadly,1450000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1793
+15347,665,Ammatar Navy Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts. Threat level: Deadly,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1744
+15349,673,Caldari Navy Raid Leader,Raid Leaders are high ranking commanding officers within the Navy.,13000000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,None,1784
+15350,668,Imperial Navy Raid Leader,Raid Leaders are high ranking commanding officers within the Navy.,12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1731
+15351,680,Federation Navy Raid Leader,Raid Leaders are high ranking commanding officers within the Navy.,12250000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,320
+15352,668,Ammatar Navy Raid Leader,Raid Leaders are high ranking commanding officers within the Navy.,12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1740
+15353,314,Research Tools,This sealed container contains a heap of tools used in all sorts of scientific research.,1.0000000000,1.0000000000,0E-10,1,None,100.0000,1,20,2039,None,0
+15354,818,DED Scout Drone,DED Scout Drone. Threat level: Moderate,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,None,340
+15355,680,Gallentean Luxury Yacht,"The Gallentean Luxury Yachts are normally used by the entertainment industry for pleasure tours for wealthy Gallente citizens. These Opux Luxury Yacht cruisers are rarely seen outside of Gallente controlled space, but are extremely popular within the Federation.",13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,None,330
+15390,817,Hari Kaimo,"Hari is a famous Caldari bounty hunter who is best known for his remarkable capture of Garuzzo Mench, a Gallentean pirate who was for a time the 6th most wanted man within the Gallente Federations. Garuzzo was a ruthless murderer and vagabond, who had terrorized over a dozen systems with random attacks and lootings of unwary travelers. Hari was hired by the family of one of the victims, and eventually caught up with Garuzzo and his gang, who were no match for the talented Caldari pilot.
+
+Today Hari is best known for his dealings with wealthy businessmen who pay him well to do their dirty work. Threat level: Deadly",10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,31,49
+15391,817,Pierre Turon,"Pierre used to be an infamous pirate within the Gallente Federation, but was eventually captured by the authorities and sentenced to 20 years in prison. He served half of his sentence before he was released due to good behavior. Afterwards he vowed to behave himself, and stay away from the dark life of the pirate which he had once led, mainly for the sake of his wife and children.
+
+Today Pierre is best known as a bounty hunter who specializes in assassinating pirates. He works only for trustworthy Gallenteans who have no obvious connections to the underworld, and prides himself with his current good relationship with the Gallentean authorities.
+
+
+ Threat level: Deadly",12000000.0000000000,112000.0000000000,265.0000000000,1,8,None,0,None,None,31,63
+15392,818,Zack Mead,Zack Mead is a small time criminal turned bounty hunter. He used to work as an agent for the Serpentis but eventually switched to the job as a freelancer once he had the funds to purchase his own frigate. Many wealthy Gallenteans turn to men such as Zack when they feel the law is not adequate in dealing with their problem. Threat level: Very high,1680000.0000000000,17400.0000000000,90.0000000000,1,1,None,0,None,None,None,315
+15393,816,Jared Kalem,"Jared is a former member of the Angel Cartel who turned freelance bounty hunter. Today he is known to work for anyone, anywhere, if the price is right. Concord advice utmost caution when approaching this outlaw. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+15394,816,Taisu Magdesh,"Taisu comes from a powerful family of mercenaries within the Mordus Legion. Famous for their ""no questions asked"" approach, the Magdesh family is prized as first class fighter pilots, who normally lead a fleet of warships. Only powerful leaders or extremely wealthy individuals can afford the likes of Taisu, who commands a deadly Raven battleship. Threat level: Deadly",19000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,None,43
+15395,337,Construction Freight,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,None,328
+15396,821,General Luther Veron,"This is General Luther Veron's personal battleship, fitted with the very finest modules available in the Gallente Federation.",21000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,31,2139
+15397,205,Luther Veron's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+15399,53,Luther Veron's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,361,None,21539
+15401,53,Luther Veron's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,361,None,21646
+15403,53,Luther Veron's Modified Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,361,None,21628
+15405,72,Luther Veron's Modified Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,0,None,112,None,2032
+15407,77,Luther Veron's Modified Adaptive Invulnerability Field,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,0,None,81,None,0
+15408,38,Luther Veron's Modified Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,0,None,1044,None,0
+15410,314,Neophite,"This priceless mineral was discovered by a band of Gallente explorers during the Caldari-Gallente war over a century ago. Closely related to morphite, its composition is only slightly different yet enough so that it has not been able to serve the same function. Only a few samples of it are known to remain intact, in the possession of some of the most wealthy collectors in the known universe.",1.0000000000,0.1000000000,0E-10,1,None,None,1,492,2103,None,0
+15411,667,Amarr Luxury Yacht,"The Opux Luxury Yacht cruisers are developed and produced by the Gallente, for the wealthy citizens and entertainment industry within the Federation. Some Amarrian nobels have taken up buying these luxury yachts for their personal pleasure, and have given them slight modifications to bring an Amarrian ""feel"" to them.",13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,None,330
+15412,818,Andres Sikvatsen,Andres Sikvatsen is a small time criminal turned bounty hunter. He used to work as an agent for the Angel Cartel but eventually switched to the job of a freelancer once he had the funds to purchase his own frigate. Many wealthy individuals turn to men such as Andres when they feel the law is not adequate in dealing with their problem. Threat level: Very high,1200000.0000000000,19100.0000000000,110.0000000000,1,2,None,0,None,None,None,339
+15413,821,Commander Terachi TashMurkon,"Commander Terachi TashMurkon is one of the highest ranking officers within the Tash-Murkon militia. He received this magnificent battleship as a personal gift from the Emperor himself, fitted with the very finest modules the Imperial Armaments had to offer. Few pilots in the galaxy would ever dare face this monstrosity in combat.",17500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,31,20316
+15414,821,Warlord Shaqil Dragat,"Shaqil Dragat is one of the most prominent Warlords within the Brutor Tribe of the Minmatar Republic. Known for his enormous size, even for a Brutor, Shaqil is feared not only for the fleet of warships he commands, but also in person. He also commands one of the most devastating battleships in the entire Minmatar fleet.",21000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,31,48
+15415,821,Fleet Commander Naiyon Tai,"Fleet Commander Naiyon Tai is one of the highest ranking officers within the Caldari Navy. Operating one of the finest and most well equipped battleships the Caldari Navy has to offer, Naiyon is not to be taken lightly.",21000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,31,43
+15416,302,Naiyon's Modified Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15418,77,Naiyon's Modified Adaptive Invulnerability Field,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,0,None,81,None,0
+15419,65,Naiyon's Modified Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,0,None,1284,None,0
+15421,74,Naiyon's Modified 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,0,None,366,None,21685
+15423,74,Naiyon's Modified 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,0,None,366,None,21599
+15425,285,Naiyon's Modified Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,0,None,1405,None,0
+15427,53,Makur's Modified Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,361,None,21539
+15429,53,Makur's Modified Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,361,None,21646
+15431,52,Makur's Modified Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,0,1935,111,None,0
+15433,52,Makur's Modified Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,0,1936,3433,None,0
+15435,205,Makur's Modified Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+15437,767,Makur's Modified Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+15439,766,Makur's Modified Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,0,None,70,None,0
+15443,55,Shaqil's Modified 1200mm Artillery Cannon,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,None,1200000.0000,0,None,379,None,11148
+15445,55,Shaqil's Modified 1400mm Howitzer Artillery,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1500.0000000000,20.0000000000,0.5000000000,1,None,1500000.0000,0,None,379,None,11149
+15447,59,Shaqil's Modified Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+15449,506,Shaqil's Modified Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.6500000000,1,None,99996.0000,0,None,2530,None,20075
+15451,68,Shaqil's Modified Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+15453,326,Shaqil's Modified Energized Thermal Membrane,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20952,None,0
+15455,326,Shaqil's Modified Energized Adaptive Nano Membrane,"An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+15457,303,Standard X-Instinct Booster,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2494,3217,None,0
+15458,303,Improved X-Instinct Booster,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2494,3217,None,0
+15459,303,Strong X-Instinct Booster,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2494,3217,None,0
+15460,303,Standard Frentix Booster,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2497,3213,None,0
+15461,303,Improved Frentix Booster,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2497,3213,None,0
+15462,303,Strong Frentix Booster,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2497,3213,None,0
+15463,303,Standard Mindflood Booster,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2493,3214,None,0
+15464,303,Improved Mindflood Booster,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2493,3214,None,0
+15465,303,Strong Mindflood Booster,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2493,3214,None,0
+15466,303,Standard Drop Booster,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2496,3212,None,0
+15477,303,Improved Drop Booster,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2496,3212,None,0
+15478,303,Strong Drop Booster,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2496,3212,None,0
+15479,303,Standard Exile Booster,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2492,3211,None,0
+15480,303,Improved Exile Booster,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2492,3211,None,0
+15508,100,Vespa I,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,1,16000.0000,1,838,None,None,2776
+15509,176,Vespa I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,1532,None,None,2776
+15510,100,Valkyrie I,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,2,15000.0000,1,838,None,None,2780
+15511,176,Valkyrie I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1532,None,None,2780
+15577,665,Imperial Navy Elite Soldier,The Imperial Navy Elite Soldier class fighter ships are an uncommon sight within the Amarr Imperial armada. These ships are specially modded to be slightly more powerful than the common Soldier class ships. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1067
+15578,665,Ammatar Navy Elite Soldier,The Ammatar Navy Elite Soldier class fighter ships are an uncommon sight within the Ammatar armada. These ships are specially modded to be slightly more powerful than the common Soldier class ships. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1744
+15579,671,Caldari Navy Elite Soldier,The Caldari Navy Elite Soldier class fighter ships are an uncommon sight within the Caldari State armada. These ships are specially modded to be slightly more powerful than the common Soldier class ships. Threat level: Very high,1680000.0000000000,17400.0000000000,90.0000000000,1,1,None,0,None,None,None,1793
+15580,677,Federation Navy Elite Soldier,The Federation Navy Elite Soldier class fighter ships are an uncommon sight within the Gallente Federation armada. These ships are specially modded to be slightly more powerful than the common Soldier class ships. Threat level: Very high,2040000.0000000000,20400.0000000000,200.0000000000,1,8,None,0,None,None,None,1807
+15581,683,Republic Fleet Elite Soldier,The Minmatar Fleet Elite Soldier class fighter ships are an uncommon sight within the Minmatar Republic armada. These ships are specially modded to be slightly more powerful than the common Soldier class ships. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+15582,817,Captain Yeni Sarum,"Captain Yeni Sarum is a high-ranking commanding officer within the Navy, personally appointed to the post by Jamyl Sarum herself.",12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,31,58
+15583,817,Captain Jerek Zuomi,Captain Jerek Zuomi is a high ranking commanding officer within the Navy. Jerek is renowned for his long and loyal servitude to the Ammatar and the Empire.,12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,31,58
+15584,817,Captain Mizuma Gomi,"Captain Mizuma Gomi is a high ranking commanding officer within the Navy. Coming from a powerful family within the Caldari State, many would argue that he had been given his position on a silver platter.",13000000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,31,41
+15585,817,Captain Jerome Leman,"Captain Jerome Leman is a high-ranking commanding officer within the Navy. A tight-lipped and strict officer, Jerome is reknowned for his love of protocol.",12250000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,31,320
+15586,817,Captain Kali Midez,Captain Kali Midez is a commanding officer within the Fleet. He had a long and glorious career within the Minmatar Freedom Fighters before he joined the Minmatar Republic military.,10250000.0000000000,89000.0000000000,440.0000000000,1,2,None,0,None,None,31,304
+15587,409,Federation Navy Midshipman Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,4500.0000,1,734,2040,None,0
+15588,409,Federation Navy Midshipman Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,8000.0000,1,734,2040,None,0
+15589,409,Federation Navy Midshipman Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,15000.0000,1,734,2040,None,0
+15590,409,Federation Navy Sergeant Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,20000.0000,1,734,2040,None,0
+15591,409,Federation Navy Sergeant Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,734,2040,None,0
+15592,409,Federation Navy Fleet Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,60000.0000,1,734,2040,None,0
+15593,409,Federation Navy Fleet Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,100000.0000,1,734,2040,None,0
+15594,409,Federation Navy Fleet Colonel Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,500000.0000,1,734,2040,None,0
+15596,409,Caldari Navy Midshipman Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,4500.0000,1,732,2040,None,0
+15597,409,Caldari Navy Midshipman Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,8000.0000,1,732,2040,None,0
+15598,409,Caldari Navy Midshipman Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,15000.0000,1,732,2040,None,0
+15599,409,Caldari Navy Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,20000.0000,1,732,2040,None,0
+15600,409,Caldari Navy Captain Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,25000.0000,1,732,2040,None,0
+15601,409,Caldari Navy Captain Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,732,2040,None,0
+15602,409,Caldari Navy Commodore Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,60000.0000,1,732,2040,None,0
+15604,409,Caldari Navy Admiral Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,750000.0000,1,732,2040,None,0
+15605,409,Caldari Navy Vice Admiral Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,500000.0000,1,732,2040,None,0
+15607,409,Imperial Navy Midshipman Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,4500.0000,1,730,2040,None,0
+15608,409,Imperial Navy Midshipman Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,8000.0000,1,730,2040,None,0
+15609,409,Imperial Navy Midshipman Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,15000.0000,1,730,2040,None,0
+15610,409,Imperial Navy Sergeant Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,20000.0000,1,730,2040,None,0
+15611,409,Imperial Navy Sergeant Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,730,2040,None,0
+15612,409,Imperial Navy Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,50000.0000,1,730,2040,None,0
+15613,409,Imperial Navy Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,60000.0000,1,730,2040,None,0
+15614,409,Imperial Navy Colonel Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,100000.0000,1,730,2040,None,0
+15615,409,Imperial Navy General Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,500000.0000,1,730,2040,None,0
+15617,409,Ammatar Navy Midshipman Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,4500.0000,1,731,2040,None,0
+15618,409,Ammatar Navy Midshipman Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,8000.0000,1,731,2040,None,0
+15619,409,Ammatar Navy Midshipman Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,15000.0000,1,731,2040,None,0
+15620,409,Ammatar Navy Sergeant Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,20000.0000,1,731,2040,None,0
+15621,409,Ammatar Navy Sergeant Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,731,2040,None,0
+15622,409,Ammatar Navy Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,45000.0000,1,731,2040,None,0
+15623,409,Ammatar Navy Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,50000.0000,1,731,2040,None,0
+15625,409,Republic Fleet Midshipman Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,4500.0000,1,736,2040,None,0
+15626,409,Republic Fleet Midshipman Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,8000.0000,1,736,2040,None,0
+15627,409,Republic Fleet Midshipman Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,15000.0000,1,736,2040,None,0
+15628,409,Republic Fleet Private Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,20000.0000,1,736,2040,None,0
+15629,409,Republic Fleet Private Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,25000.0000,1,736,2040,None,0
+15630,409,Republic Fleet Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,60000.0000,1,736,2040,None,0
+15631,409,Republic Fleet High Captain Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,100000.0000,1,736,2040,None,0
+15632,409,Republic Fleet Commander Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,500000.0000,1,736,2040,None,0
+15634,409,Imperial Navy Squad Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,50000.0000,1,730,2040,None,0
+15635,409,Imperial Navy Raid Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,100000.0000,1,730,2040,None,0
+15636,409,Imperial Navy Sergeant Elite Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,60000.0000,1,730,2040,None,0
+15637,409,Yeni Sarum's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,737,2040,None,0
+15638,409,Terachi Tash-Murkon's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,737,2040,None,0
+15639,409,Karzo Sarum's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,737,2040,None,0
+15640,409,Ammatar Navy Squad Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,50000.0000,1,731,2040,None,0
+15641,409,Ammatar Navy Raid Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,100000.0000,1,731,2040,None,0
+15642,409,Ammatar Navy Sergeant Elite Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,60000.0000,1,731,2040,None,0
+15643,409,Ammatar Navy Fleet Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,2000000.0000,1,731,2040,None,0
+15644,409,Zerim Kurzon's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,None,2040,None,0
+15645,409,Jerek Zuomi's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,737,2040,None,0
+15646,409,Federation Navy Command Sergeant Major Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,50000.0000,1,734,2040,None,0
+15647,409,Federation Navy Squad Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,50000.0000,1,734,2040,None,0
+15648,409,Federation Navy Raid Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,100000.0000,1,734,2040,None,0
+15649,409,Federation Navy Sergeant Elite Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,60000.0000,1,734,2040,None,0
+15650,409,Federation Navy Fleet Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,2000000.0000,1,734,2040,None,0
+15651,409,Jerome Leman's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+15652,409,Luther Veron's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+15653,409,Caldari Navy Captain Elite Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,60000.0000,1,732,2040,None,0
+15654,409,Caldari Navy Squad Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,50000.0000,1,732,2040,None,0
+15655,409,Caldari Navy Raid Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,100000.0000,1,732,2040,None,0
+15656,409,Caldari Navy Commodore Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,100000.0000,1,732,2040,None,0
+15657,409,Caldari Navy Fleet Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,2000000.0000,1,732,2040,None,0
+15658,409,Naiyon Tai's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,737,2040,None,0
+15659,409,Mizuma Gomi's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,737,2040,None,0
+15660,409,Republic Fleet Private Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,30000.0000,1,736,2040,None,0
+15661,409,Republic Fleet Commander Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,750000.0000,1,736,2040,None,0
+15662,409,Republic Fleet Squad Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,50000.0000,1,736,2040,None,0
+15663,409,Republic Fleet Raid Leader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,100000.0000,1,736,2040,None,0
+15664,409,Republic Fleet Navy Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,2000000.0000,1,736,2040,None,0
+15666,409,Republic Fleet Private Elite Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,60000.0000,1,736,2040,None,0
+15667,409,Kali Midez's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,None,1,737,2040,None,0
+15668,409,Shaqil Dragat's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,None,1,737,2040,None,0
+15669,409,Imperial Navy General Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,750000.0000,1,730,2040,None,0
+15670,409,Imperial Navy Fleet Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,2000000.0000,1,730,2040,None,0
+15671,409,Ammatar Navy Colonel Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,750000.0000,1,731,2040,None,0
+15672,409,Ammatar Navy Major Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,100000.0000,1,731,2040,None,0
+15673,409,Federation Navy Fleet Colonel Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,750000.0000,1,734,2040,None,0
+15674,409,Minmatar Freedom Fighter Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,20000.0000,1,736,2040,None,0
+15675,285,Caldari Navy Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15676,346,Caldari Navy Co-Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1405,None,0
+15677,285,Federation Navy Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+15678,346,Federation Navy Co-Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1405,None,0
+15681,367,Caldari Navy Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+15682,400,Caldari Navy Ballistic Control System Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21440,None,0
+15683,367,Republic Fleet Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+15684,400,Republic Fleet Ballistic Control System Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21440,None,0
+15685,98,Imperial Navy Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15686,163,Imperial Navy Thermal Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20958,None,0
+15687,98,Imperial Navy EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15688,163,Imperial Navy EM Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20956,None,0
+15689,98,Imperial Navy Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15690,163,Imperial Navy Explosive Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20955,None,0
+15691,98,Imperial Navy Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15692,163,Imperial Navy Kinetic Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20957,None,0
+15693,98,Imperial Navy Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15694,163,Imperial Navy Multispectrum Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1030,None,0
+15695,98,Republic Fleet Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+15696,163,Republic Fleet Thermal Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20958,None,0
+15697,98,Republic Fleet EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+15698,163,Republic Fleet EM Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20956,None,0
+15699,98,Republic Fleet Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+15700,163,Republic Fleet Explosive Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20955,None,0
+15701,98,Republic Fleet Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+15702,163,Republic Fleet Kinetic Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20957,None,0
+15703,98,Republic Fleet Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+15704,163,Republic Fleet Multispectrum Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1030,None,0
+15705,328,Imperial Navy Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15706,348,Imperial Navy Thermal Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20946,None,0
+15707,328,Imperial Navy Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15708,348,Imperial Navy Kinetic Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20945,None,0
+15709,328,Imperial Navy Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15710,348,Imperial Navy Explosive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20943,None,0
+15711,328,Imperial Navy EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15712,348,Imperial Navy EM Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20944,None,0
+15713,328,Republic Fleet Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+15714,348,Republic Fleet Thermal Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20946,None,0
+15715,328,Republic Fleet Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+15716,348,Republic Fleet Kinetic Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20945,None,0
+15717,328,Republic Fleet Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+15718,348,Republic Fleet Explosive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20943,None,0
+15719,328,Republic Fleet EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+15720,348,Republic Fleet EM Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20944,None,0
+15721,326,Imperial Navy Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15722,163,Imperial Navy Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20954,None,0
+15723,326,Imperial Navy EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15724,163,Imperial Navy EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20952,None,0
+15725,326,Imperial Navy Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15726,163,Imperial Navy Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20951,None,0
+15727,326,Imperial Navy Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15728,163,Imperial Navy Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20953,None,0
+15729,326,Imperial Navy Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15730,163,Imperial Navy Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2066,None,0
+15731,326,Federation Navy Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+15732,163,Federation Navy Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20954,None,0
+15733,326,Federation Navy EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+15734,163,Federation Navy EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20952,None,0
+15735,326,Federation Navy Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+15736,163,Federation Navy Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20951,None,0
+15737,326,Federation Navy Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+15738,163,Federation Navy Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20953,None,0
+15739,326,Federation Navy Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+15740,163,Federation Navy Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2066,None,0
+15741,62,Ammatar Navy Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+15742,62,Ammatar Navy Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+15743,62,Ammatar Navy Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15744,62,Federation Navy Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+15745,62,Federation Navy Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+15746,62,Federation Navy Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+15747,46,Republic Fleet 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+15748,126,Republic Fleet 5MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15749,46,Republic Fleet 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+15750,126,Republic Fleet 1MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15751,46,Republic Fleet 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+15752,126,Republic Fleet 50MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15753,46,Republic Fleet 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+15754,126,Republic Fleet 10MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15755,46,Republic Fleet 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+15756,126,Republic Fleet 500MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15757,46,Republic Fleet 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+15758,126,Republic Fleet 100MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15759,46,Federation Navy 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+15760,126,Federation Navy 5MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15761,46,Federation Navy 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+15762,126,Federation Navy 1MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15764,46,Federation Navy 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+15765,126,Federation Navy 50MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15766,46,Federation Navy 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+15767,126,Federation Navy 10MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15768,46,Federation Navy 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+15769,126,Federation Navy 500MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+15770,46,Federation Navy 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+15771,126,Federation Navy 100MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+15772,76,Ammatar Navy Small Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+15773,156,Ammatar Navy Small Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15774,76,Ammatar Navy Micro Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,1,4500.0000,0,None,1031,None,0
+15776,76,Ammatar Navy Medium Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+15777,156,Ammatar Navy Medium Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15778,76,Ammatar Navy Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15779,156,Ammatar Navy Heavy Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15780,76,Imperial Navy Small Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+15781,156,Imperial Navy Small Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15782,76,Imperial Navy Micro Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,2.5000000000,8.0000000000,1,1,4500.0000,0,None,1031,None,0
+15783,156,Imperial Navy Micro Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1031,None,0
+15784,76,Imperial Navy Medium Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+15785,156,Imperial Navy Medium Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15786,76,Imperial Navy Heavy Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+15787,156,Imperial Navy Heavy Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+15788,43,Ammatar Navy Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+15789,123,Ammatar Navy Cap Recharger Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+15790,330,Caldari Navy Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+15791,401,Caldari Navy Cloaking Device Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2106,None,0
+15792,213,Federation Navy Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+15793,224,Federation Navy Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3346,None,0
+15794,71,Ammatar Navy Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+15795,151,Ammatar Navy Small Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15796,71,Ammatar Navy Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+15797,151,Ammatar Navy Medium Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15798,71,Ammatar Navy Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+15799,151,Ammatar Navy Heavy Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15800,71,Imperial Navy Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+15801,151,Imperial Navy Small Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15802,71,Imperial Navy Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+15803,151,Imperial Navy Medium Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15804,71,Imperial Navy Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+15805,151,Imperial Navy Heavy Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+15806,59,Republic Fleet Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+15807,139,Republic Fleet Gyrostabilizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+15808,205,Ammatar Navy Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+15809,218,Ammatar Navy Heat Sink Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+15810,205,Imperial Navy Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+15811,218,Imperial Navy Heat Sink Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+15812,764,Republic Fleet Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,2,None,1,1087,98,None,0
+15813,763,Republic Fleet Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,2,None,1,1196,1042,None,0
+15814,74,Caldari Navy Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,1,98972.0000,1,566,366,None,21633
+15815,74,Caldari Navy Dual 150mm Railgun,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,1,10000.0000,1,565,370,None,21723
+15816,74,Caldari Navy 75mm Railgun,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,564,349,None,21566
+15817,74,Caldari Navy 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,1,744812.0000,1,566,366,None,21686
+15818,74,Caldari Navy 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21600
+15819,154,Caldari Navy 350mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,366,None,0
+15820,74,Caldari Navy 250mm Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,1,565,370,None,21562
+15821,74,Caldari Navy 200mm Railgun,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,21664
+15822,154,Caldari Navy 200mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,370,None,0
+15823,74,Caldari Navy 150mm Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,1,7496.0000,1,564,349,None,21694
+15824,74,Caldari Navy 125mm Railgun,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,4484.0000,1,564,349,None,21616
+15825,74,Federation Navy Neutron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,4,595840.0000,1,563,365,None,21588
+15826,74,Federation Navy Light Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,4,5996.0000,1,561,376,None,21716
+15827,74,Federation Navy Light Ion Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,4,4484.0000,1,561,376,None,21652
+15828,74,Federation Navy Light Electron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,4,1976.0000,1,561,376,None,21751
+15829,74,Federation Navy Ion Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,4,448700.0000,1,563,365,None,21543
+15830,74,Federation Navy Heavy Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,4,59676.0000,1,562,371,None,21534
+15831,74,Federation Navy Heavy Ion Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,4,44740.0000,1,562,371,None,21681
+15832,74,Federation Navy Heavy Electron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,4,25888.0000,1,562,371,None,21624
+15833,74,Federation Navy Electron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,4,298716.0000,1,563,365,None,21650
+15834,74,Federation Navy Dual 250mm Railgun,"This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,4.0000000000,1,1,98972.0000,1,566,366,None,21634
+15835,74,Federation Navy Dual 150mm Railgun,"This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.0000000000,1,1,10000.0000,1,565,370,None,21724
+15836,74,Federation Navy 75mm Railgun,"A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,1,1000.0000,1,564,349,None,21567
+15837,74,Federation Navy 425mm Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,1,744812.0000,1,566,366,None,21687
+15838,74,Federation Navy 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,1,566,366,None,21601
+15839,154,Federation Navy 350mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,366,None,0
+15840,74,Federation Navy 250mm Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,1,565,370,None,21563
+15841,74,Federation Navy 200mm Railgun,"The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.0000000000,1,None,100000.0000,1,565,370,None,21665
+15842,154,Federation Navy 200mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,370,None,0
+15843,74,Federation Navy 150mm Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,1,7496.0000,1,564,349,None,21695
+15844,74,Federation Navy 125mm Railgun,"The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,1,4484.0000,1,564,349,None,21617
+15845,53,Ammatar Navy Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21629
+15846,53,Ammatar Navy Quad Beam Laser,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21642
+15847,53,Ammatar Navy Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21656
+15848,53,Ammatar Navy Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21647
+15849,53,Ammatar Navy Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21591
+15850,53,Ammatar Navy Small Focused Beam Laser,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21619
+15851,53,Ammatar Navy Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21572
+15852,53,Ammatar Navy Heavy Beam Laser,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21603
+15853,53,Ammatar Navy Gatling Pulse Laser,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21726
+15854,53,Ammatar Navy Focused Medium Pulse Laser,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21671
+15855,53,Ammatar Navy Focused Medium Beam Laser,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21636
+15856,53,Ammatar Navy Dual Light Pulse Laser,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: gamma, infrared, microwave, multifrequency, radio, standard, ultraviolet, xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21720
+15857,53,Ammatar Navy Dual Light Beam Laser,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21555
+15858,53,Ammatar Navy Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21691
+15859,53,Ammatar Navy Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21540
+15860,53,Imperial Navy Tachyon Beam Laser,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21630
+15861,53,Imperial Navy Quad Beam Laser,"Uses four light laser focusing systems. Low powered, but makes up for it with a fast firing rate.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21643
+15862,53,Imperial Navy Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21657
+15863,53,Imperial Navy Mega Beam Laser,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21648
+15864,53,Imperial Navy Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21592
+15865,53,Imperial Navy Small Focused Beam Laser,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21620
+15866,53,Imperial Navy Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21573
+15867,53,Imperial Navy Heavy Beam Laser,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21604
+15868,53,Imperial Navy Gatling Pulse Laser,"Rapid fire multi-barreled energy weapon that delivers a steady stream of damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21727
+15869,53,Imperial Navy Focused Medium Pulse Laser,"A high-energy, concentrated laser designed for short to medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21672
+15870,53,Imperial Navy Focused Medium Beam Laser,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,568,355,None,21637
+15871,53,Imperial Navy Dual Light Pulse Laser,"This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21721
+15872,53,Imperial Navy Dual Light Beam Laser,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,567,352,None,21556
+15873,53,Imperial Navy Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21692
+15874,53,Imperial Navy Dual Heavy Beam Laser,"This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,569,361,None,21541
+15875,68,Ammatar Navy Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+15876,148,Ammatar Navy Small Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15877,68,Ammatar Navy Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+15878,148,Ammatar Navy Medium Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15879,68,Ammatar Navy Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+15880,148,Ammatar Navy Heavy Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15881,68,Imperial Navy Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+15882,148,Imperial Navy Small Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15883,68,Imperial Navy Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+15884,148,Imperial Navy Medium Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15885,68,Imperial Navy Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+15886,148,Imperial Navy Heavy Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+15887,52,Caldari Navy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+15888,132,Caldari Navy Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3433,None,0
+15889,52,Caldari Navy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+15890,132,Caldari Navy Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,111,None,0
+15891,52,Republic Fleet Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+15892,132,Republic Fleet Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,111,None,0
+15893,52,Republic Fleet Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+15894,132,Republic Fleet Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3433,None,0
+15895,302,Federation Navy Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+15896,139,Federation Navy Magnetic Field Stabilizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+15897,40,Caldari Navy X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+15898,40,Caldari Navy Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,1,None,1,609,84,None,0
+15899,40,Caldari Navy Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,1,None,1,610,84,None,0
+15900,40,Caldari Navy Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+15901,40,Republic Fleet X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+15902,40,Republic Fleet Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,1,None,1,609,84,None,0
+15903,40,Republic Fleet Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,1,None,1,610,84,None,0
+15904,40,Republic Fleet Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+15905,338,Caldari Navy Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+15906,360,Caldari Navy Shield Boost Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2104,None,0
+15907,338,Republic Fleet Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+15908,360,Republic Fleet Shield Boost Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2104,None,0
+15909,295,Caldari Navy EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+15910,296,Caldari Navy EM Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20942,None,0
+15911,295,Caldari Navy Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+15912,296,Caldari Navy Kinetic Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20939,None,0
+15913,295,Caldari Navy Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+15914,296,Caldari Navy Thermal Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20940,None,0
+15915,295,Caldari Navy Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+15916,296,Caldari Navy Explosive Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20941,None,0
+15917,295,Republic Fleet EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+15918,296,Republic Fleet EM Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20942,None,0
+15919,295,Republic Fleet Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+15920,296,Republic Fleet Kinetic Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20939,None,0
+15921,295,Republic Fleet Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+15922,296,Republic Fleet Thermal Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20940,None,0
+15923,295,Republic Fleet Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+15924,296,Republic Fleet Explosive Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20941,None,0
+15925,72,Caldari Navy Small Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2033
+15926,152,Caldari Navy Small Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15927,72,Caldari Navy Micro Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2033
+15928,152,Caldari Navy Micro Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15929,72,Caldari Navy Medium Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2033
+15930,152,Caldari Navy Medium Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15931,72,Caldari Navy Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+15932,152,Caldari Navy Large Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15933,72,Republic Fleet Micro Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2034
+15935,72,Republic Fleet Small Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2034
+15936,152,Republic Fleet Small Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15937,72,Republic Fleet Medium Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2034
+15938,152,Republic Fleet Medium Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15939,72,Republic Fleet Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+15940,152,Republic Fleet Large Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15941,72,Ammatar Navy Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+15942,152,Ammatar Navy Small EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15943,72,Ammatar Navy Micro EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2032
+15945,72,Ammatar Navy Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+15946,152,Ammatar Navy Medium EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15947,72,Ammatar Navy Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+15948,152,Ammatar Navy Large EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15949,72,Federation Navy Small Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2035
+15950,152,Federation Navy Small Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15951,72,Federation Navy Micro Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2035
+15953,72,Federation Navy Medium Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2035
+15954,152,Federation Navy Medium Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15955,72,Federation Navy Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+15956,152,Federation Navy Large Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15957,72,Imperial Navy Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+15958,152,Imperial Navy Small EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15959,72,Imperial Navy Micro EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,380,112,None,2032
+15960,152,Imperial Navy Micro EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15961,72,Imperial Navy Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+15962,152,Imperial Navy Medium EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15963,72,Imperial Navy Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+15964,152,Imperial Navy Large EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+15965,211,Republic Fleet Tracking Enhancer,"Enhances the range and improves the tracking speed of turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,707,1640,None,0
+15966,344,Republic Fleet Tracking Enhancer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1640,None,0
+15967,209,Federation Navy Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29994.0000,1,708,3346,None,0
+15968,345,Federation Navy Remote Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3346,None,0
+15969,671,Caldari Navy Gamma I Support Frigate,"This is a Caldari Navy support ship. Developed by Lai Dai, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1791
+15970,671,Caldari Navy Gamma II Support Frigate,"This is a Caldari Navy support ship. Developed by Lai Dai, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",1000000.0000000000,19400.0000000000,235.0000000000,1,1,None,0,None,None,None,1789
+15971,671,Caldari Navy Delta I Support Frigate,"This is a Caldari Navy support ship. Developed by Lai Dai, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2040000.0000000000,20400.0000000000,130.0000000000,1,1,None,0,None,None,None,1789
+15972,671,Caldari Navy Delta II Support Frigate,"This is a Caldari Navy support ship. Developed by Lai Dai, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2040000.0000000000,20400.0000000000,125.0000000000,1,1,None,0,None,None,None,1789
+15973,683,Republic Fleet C-2 Support Frigate,"This is a Minmatar Fleet support ship. Support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",1740000.0000000000,17400.0000000000,175.0000000000,1,2,None,0,None,None,None,1888
+15974,683,Republic Fleet D-2 Support Frigate,"This is a Minmatar Fleet support ship. Support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",1740000.0000000000,17400.0000000000,110.0000000000,1,2,None,0,None,None,None,1888
+15975,683,Republic Fleet C-1 Support Frigate,"This is a Minmatar Fleet support ship. Support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",1100000.0000000000,17400.0000000000,120.0000000000,1,2,None,0,None,None,None,1976
+15976,683,Republic Fleet D-1 Support Frigate,"This is a Minmatar Fleet support ship. Support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",5000000.0000000000,28100.0000000000,110.0000000000,1,2,None,0,None,None,None,1976
+15977,665,Ammatar Navy Gamma II Support Frigate,"This is a Ammatar Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1746
+15978,665,Ammatar Navy Gamma I Support Frigate,"This is a Ammatar Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2870000.0000000000,28700.0000000000,312.0000000000,1,4,None,0,None,None,None,1746
+15979,409,Ammatar Slave Trader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,15000.0000,1,731,2040,None,0
+15980,409,Amarr Empire Slave Trader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,15000.0000,1,737,2040,None,0
+15981,409,Khanid Slave Trader Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,15000.0000,1,735,2040,None,0
+15982,665,Ammatar Navy Delta I Support Frigate,"This is an Ammatar Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1743
+15983,665,Ammatar Navy Delta II Support Frigate,"This is an Ammatar Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1743
+15984,665,Imperial Navy Gamma II Support Frigate,"This is an Imperial Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+15985,665,Imperial Navy Gamma I Support Frigate,"This is an Imperial Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2870000.0000000000,28700.0000000000,200.0000000000,1,4,None,0,None,None,None,1736
+15986,665,Imperial Navy Delta II Support Frigate,"This is an Imperial Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2810000.0000000000,28100.0000000000,200.0000000000,1,4,None,0,None,None,None,1733
+15987,665,Imperial Navy Delta I Support Frigate,"This is an Imperial Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1733
+15988,677,Federation Navy Gamma II Support Frigate,"This is a Federation Navy support ship. Developed by Duvolle Laboratories, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+15989,677,Federation Navy Delta II Support Frigate,"This is a Federation Navy support Ship. Developed by Duvolle Laboratories, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,None,1811
+15990,677,Federation Navy Gamma I Support Frigate,"This is a Federation Navy support Ship. Developed by Duvolle Laboratories, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1808
+15991,677,Federation Navy Delta I Support Frigate,"This is a Federation Navy support Ship. Developed by Duvolle Laboratories, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High",2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,None,1811
+15992,409,Imperial Navy Sergeant Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,25000.0000,1,730,2040,None,0
+15993,409,Ammatar Navy Sergeant Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,25000.0000,1,731,2040,None,0
+15994,409,Federation Navy Sergeant Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,25000.0000,1,734,2040,None,0
+15996,409,Caldari Navy Captain Insignia IV,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,30000.0000,1,732,2040,None,0
+15997,409,Republic Fleet Private Insignia IV,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,30000.0000,1,736,2040,None,0
+15998,409,Republic Fleet Private Insignia V,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,50000.0000,1,736,2040,None,0
+15999,409,Caldari Navy Captain Insignia V,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,50000.0000,1,732,2040,None,0
+16000,409,Imperial Navy Sergeant Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,730,2040,None,0
+16001,409,Ammatar Navy Sergeant Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,30000.0000,1,731,2040,None,0
+16002,409,Federation Navy Sergeant Insignia III,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,30000.0000,1,734,2040,None,0
+16003,747,Eifyr and Co. 'Rogue' Navigation NN-605,"A Eifyr and Co hardwiring designed to enhance pilot navigation skill.
+
+5% bonus to ship velocity.",0E-10,1.0000000000,0E-10,1,None,None,1,1489,2224,None,0
+16004,747,Eifyr and Co. 'Rogue' Evasive Maneuvering EM-705,"A neural interface upgrade designed to enhance pilot Maneuvering skill.
+
+5% bonus to ship agility.",0E-10,1.0000000000,0E-10,1,None,None,1,1490,2224,None,0
+16005,747,Eifyr and Co. 'Rogue' Fuel Conservation FC-805,"Improved control over afterburner energy consumption.
+
+5% reduction in afterburner capacitor needs.",0E-10,1.0000000000,0E-10,1,None,None,1,1491,2224,None,0
+16006,747,Eifyr and Co. 'Rogue' High Speed Maneuvering HS-905,"Improves the performance of microwarpdrives.
+
+5% reduction in capacitor need of modules requiring High Speed Maneuvering.",0E-10,1.0000000000,0E-10,1,None,None,1,1492,2224,None,0
+16008,747,Eifyr and Co. 'Rogue' Acceleration Control AC-603,"Improves speed boosting velocity.
+
+3% bonus to afterburner and microwarpdrive speed increase.",0E-10,1.0000000000,0E-10,1,None,None,1,1489,2224,None,0
+16009,747,Eifyr and Co. 'Rogue' Acceleration Control AC-605,"Improves speed boosting velocity.
+
+5% bonus to afterburner and microwarpdrive speed increase.",0E-10,1.0000000000,0E-10,1,None,None,1,1489,2224,None,0
+16010,818,Mercenary Wingman,"This is a mercenary support fighter, which usually acts as backup for larger and more powerful ships. Beware of its deadly warp scrambling ability. Threat level: Very high",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+16019,699,Mordus Rookie,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,20616
+16020,699,Mordus Sabre,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,20616
+16021,699,Mordus Rapier,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+16022,699,Mordus Gladius,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,20616
+16023,699,Mordus Katana,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+16024,699,Mordus Squad Leader,A Squad Leader controls a small unit of ships during battle. Seldom are they found without a few escorts with them. Threat level: Deadly,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+16025,384,Decapitator Light Missile,"An ultra rare type of Light assault missile, manufactured by Kaalkiota. A very limited supply of these missiles exists, which are rumored to use stolen Jovian technology.",700.0000000000,0.0150000000,0E-10,100,None,500.0000,0,None,190,None,20064
+16027,701,Mordus Bobcat,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,20614
+16028,701,Mordus Cheetah,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+16029,135,800mm Repeating Cannon II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,381,None,0
+16030,701,Mordus Puma,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+16031,701,Mordus Leopard,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+16032,135,150mm Light AutoCannon II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,387,None,0
+16033,701,Mordus Lion,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+16034,703,Mordus Phanti,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+16035,703,Mordus Sequestor,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+16036,703,Mordus Gigamar,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+16037,703,Mordus Mammoth,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+16038,701,Mordus Raid Leader,Raid Leaders are high ranking commanding officers within the Mordus Legion.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+16039,703,Mordus Fleet Commander,"As one of the highest commanding officers within the Mordus Legion, the Fleet Commanders are a force to be reckoned with.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+16040,699,Mordus Bounty Hunter,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+16041,314,Colossal Sealed Cargo Containers,These colossal containers are fitted with a password-protected security lock.,10000.0000000000,1000.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2092
+16042,314,Medium Sized Sealed Cargo Containers,These containers are fitted with a password-protected security lock.,500.0000000000,50.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2092
+16043,314,Giant Sealed Cargo Containers,These giant containers are fitted with a password-protected security lock.,5000.0000000000,500.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2090
+16044,314,Small Sealed Cargo Containers,These small containers are fitted with a password-protected security lock.,100.0000000000,10.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2090
+16045,314,Large Sealed Cargo Containers,These large containers are fitted with a password-protected security lock.,1000.0000000000,100.0000000000,0E-10,1,None,100.0000,1,None,1171,None,1171
+16046,55,Republic Fleet 125mm Autocannon,"This multi-barrel autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,5.0000000000,0.5000000000,1,2,1000.0000,1,574,387,None,21697
+16047,55,Republic Fleet 1200mm Artillery,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,2,595840.0000,1,579,379,None,21559
+16048,55,Republic Fleet 1400mm Howitzer Artillery,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1500.0000000000,20.0000000000,0.5000000000,1,2,744812.0000,1,579,379,None,21569
+16049,55,Republic Fleet 150mm Autocannon,"A simple but effective close combat autocannon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",20.0000000000,5.0000000000,0.4000000000,1,2,1976.0000,1,574,387,None,21715
+16050,55,Republic Fleet 200mm Autocannon,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",15.0000000000,5.0000000000,0.3000000000,1,2,4484.0000,1,574,387,None,21660
+16051,55,Republic Fleet 220mm Autocannon,"This autocannon is designed for skirmish warfare.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",12.0000000000,10.0000000000,2.0000000000,1,2,25888.0000,1,575,386,None,21640
+16052,55,Republic Fleet 250mm Artillery,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",150.0000000000,5.0000000000,0.1000000000,1,2,5996.0000,1,577,389,None,21678
+16053,55,Republic Fleet 280mm Howitzer Artillery,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",5.0000000000,5.0000000000,0.0500000000,1,2,7496.0000,1,577,389,None,21668
+16054,55,Republic Fleet 425mm Autocannon,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",8.0000000000,10.0000000000,1.5000000000,1,2,44740.0000,1,575,386,None,21675
+16055,55,Republic Fleet 650mm Artillery,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,2,59676.0000,1,578,384,None,21666
+16056,55,Republic Fleet 720mm Howitzer Artillery,"This rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,2,74980.0000,1,578,384,None,21595
+16057,55,Republic Fleet 800mm Repeating Cannon,"An autocannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,2,448700.0000,1,576,381,None,21738
+16058,55,Republic Fleet Dual 180mm Autocannon,"This autocannon is a simple but effective close combat weapon.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,2.5000000000,1,None,10000.0000,1,575,386,None,21680
+16059,55,Republic Fleet Dual 425mm Autocannon,"Combines the damage output of two 425mm intermediate-range autocannons.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",200.0000000000,20.0000000000,5.0000000000,1,2,98972.0000,1,576,381,None,21674
+16060,55,Republic Fleet Dual 650mm Repeating Cannon,"Powerful, intermediate-range repeating autocannon with a decent rate of fire.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,4.0000000000,1,2,298716.0000,1,576,381,None,21623
+16061,511,Caldari Navy Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3150000000,1,1,4224.0000,1,641,1345,None,21530
+16062,506,Caldari Navy Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.5000000000,1,None,99996.0000,1,643,2530,None,21729
+16063,136,Caldari Navy Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2530,None,21729
+16064,510,Caldari Navy Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.3500000000,1,1,14996.0000,1,642,169,None,21549
+16065,507,Caldari Navy Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2813000000,1,None,3000.0000,1,639,1345,None,21742
+16066,136,Caldari Navy Rocket Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+16067,508,Caldari Navy Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.3000000000,1,1,20580.0000,1,644,170,None,21581
+16068,509,Caldari Navy Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,1,3000.0000,1,640,168,None,21610
+16069,1210,Remote Armor Repair Systems,Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,1745,33,None,0
+16087,818,EoM Imp,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Low",1612000.0000000000,16120.0000000000,80.0000000000,1,4,None,0,None,None,None,2507
+16088,818,EoM Fiend,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Moderate",2025000.0000000000,20250.0000000000,65.0000000000,1,4,None,0,None,None,None,2507
+16089,818,EoM Incubus,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Significant",2040000.0000000000,20400.0000000000,235.0000000000,1,4,None,0,None,None,None,2507
+16090,818,EoM Succubus,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: High",1650000.0000000000,16500.0000000000,130.0000000000,1,4,None,0,None,None,None,2506
+16091,818,EoM Demon,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Very high",1650000.0000000000,16500.0000000000,235.0000000000,1,4,None,0,None,None,None,2506
+16092,818,EoM Saboteur,"This is a frigate class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Very high",1650000.0000000000,16500.0000000000,235.0000000000,1,4,None,0,None,None,None,2506
+16093,817,EoM Priest,"This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",9600000.0000000000,96000.0000000000,450.0000000000,1,4,None,0,None,None,31,2510
+16094,817,EoM Prophet,"This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",9200000.0000000000,92000.0000000000,235.0000000000,1,4,None,0,None,None,31,2510
+16095,817,EoM Black Priest,"This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,4,None,0,None,None,31,2510
+16096,817,EoM Crusader,"This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,4,None,0,None,None,31,2511
+16097,817,EoM Death Knight,"This is a cruiser class combat ship for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,4,None,0,None,None,31,2511
+16098,816,EoM Hydra,"This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,4,None,0,None,None,None,2509
+16099,816,EoM Death Lord,"This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,4,None,0,None,None,None,2508
+16100,816,EoM Ogre,"This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,4,None,0,None,None,None,2509
+16101,816,EoM Behemoth,"This is a battleship class combat vessel for the fanatical organization, Equilibrium of Mankind. Originally Amarrian in origin, EoM can be found in most corners of Empire space, attempting to accomplish their devious plan of annihilating the human race within the Eve universe. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,4,None,0,None,None,None,2508
+16102,337,Ore Supply Freight,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,1020000.0000000000,5250.0000000000,1,1,None,0,None,None,None,52
+16103,411,Force Field,"A spherical barrier, centered around some object.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2393
+16104,337,CONCORD Surveillance Drone,This is a surveillance drone used by all of the CONCORD sub-factions.,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1124
+16105,693,DED Soldier 3rd Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",2025000.0000000000,20250.0000000000,65.0000000000,1,None,None,0,None,None,None,1055
+16106,693,DED Soldier 2nd Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",2040000.0000000000,20400.0000000000,235.0000000000,1,None,None,0,None,None,None,1055
+16107,693,DED Soldier 1st Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",1650000.0000000000,16500.0000000000,130.0000000000,1,None,None,0,None,None,None,1055
+16108,693,DED Special Ops Piranha,This is a fighter-ship belonging to the DED Special Ops. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,1650000.0000000000,16500.0000000000,235.0000000000,1,None,None,0,None,None,None,1053
+16109,693,DED Special Ops Panther,This is a fighter-ship belonging to the DED Special Ops. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,1650000.0000000000,16500.0000000000,235.0000000000,1,None,None,0,None,None,None,1053
+16110,695,DED Officer 3rd Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",12155000.0000000000,101000.0000000000,450.0000000000,1,None,None,0,None,None,None,1052
+16111,695,DED Officer 2nd Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",12155000.0000000000,101000.0000000000,235.0000000000,1,None,None,0,None,None,None,1052
+16112,695,DED Officer 1st Class,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",12155000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,None,1052
+16114,695,DED Captain,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",12155000.0000000000,101000.0000000000,235.0000000000,1,None,None,0,None,None,None,1052
+16115,695,DED Special Ops Raptor,This is a fighter-ship belonging to DED Special Ops. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,10100000.0000000000,101000.0000000000,235.0000000000,1,None,None,0,None,None,None,1050
+16116,697,DED Army Colonel,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",20500000.0000000000,1080000.0000000000,400.0000000000,1,None,None,0,None,None,None,1060
+16117,697,DED Army General,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",20500000.0000000000,1080000.0000000000,235.0000000000,1,None,None,0,None,None,None,1060
+16118,409,CONCORD Officer Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,65000.0000,1,733,2552,None,0
+16119,409,CONCORD Soldier Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,10000.0000,1,733,2552,None,0
+16120,409,CONCORD Piranha Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,35000.0000,1,733,2552,None,0
+16121,409,CONCORD Panther Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,65000.0000,1,733,2552,None,0
+16122,409,CONCORD Captain Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,150000.0000,1,733,2552,None,0
+16123,409,CONCORD Raptor Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,200000.0000,1,733,2552,None,0
+16124,409,CONCORD Colonel Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,1000000.0000,1,733,2552,None,0
+16125,409,CONCORD General Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,2000000.0000,1,733,2552,None,0
+16126,330,CONCORD Modified Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,None,1,675,2106,None,0
+16128,53,CONCORD Medium Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,None,None,0,None,350,None,11119
+16129,53,CONCORD Dual Heavy Pulse Laser,"This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,0,None,360,None,11113
+16131,53,CONCORD Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,None,None,0,None,356,None,11116
+16132,74,CONCORD 150mm Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,None,7496.0000,0,None,349,None,11139
+16133,74,CONCORD 250mm Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,1,74980.0000,0,None,370,None,11137
+16134,74,CONCORD 350mm Railgun,"The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1000000.0000,0,None,366,None,11133
+16136,509,CONCORD Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,1,3000.0000,0,None,168,None,21611
+16137,510,CONCORD Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.3500000000,1,None,14996.0000,0,None,169,None,21550
+16138,506,CONCORD Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.5000000000,1,None,99996.0000,0,None,2530,None,21730
+16140,52,CONCORD Modified Warp Scrambler,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,0,1936,111,None,0
+16142,38,CONCORD Micro Shield Extender,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,None,None,0,None,1044,None,0
+16144,38,CONCORD Medium Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,0,None,1044,None,0
+16146,38,CONCORD Large Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,0,None,1044,None,0
+16148,55,CONCORD 1200mm Artillery,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,20.0000000000,1.0000000000,1,2,595840.0000,0,None,379,None,11148
+16149,55,CONCORD 650mm Artillery,"A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,None,59676.0000,0,None,384,None,11150
+16150,55,CONCORD 200mm Autocannon,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",15.0000000000,5.0000000000,0.3000000000,1,None,4484.0000,0,None,387,None,11163
+16151,328,CONCORD Armor EM Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20944,None,0
+16153,328,CONCORD Armor Explosive Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20943,None,0
+16155,328,CONCORD Armor Kinetic Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20945,None,0
+16157,328,CONCORD Armor Thermal Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20946,None,0
+16159,32,Alliance,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+16160,927,Gallente Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",109000000.0000000000,1090000.0000000000,3000.0000000000,1,8,None,0,None,None,None,327
+16161,668,Amarr Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+16162,673,Caldari Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+16163,705,Minmatar Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,3400.0000000000,1,2,None,0,None,None,None,308
+16164,668,Ammatar Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+16165,595,Angel Cartel Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,20900,310
+16166,604,Blood Raider Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20901,20319
+16167,622,Sanshas Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20902,1064
+16168,631,Serpentis Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,20903,20321
+16169,613,Guristas Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,20904,20320
+16170,691,Khanid Personnel Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",19000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,20332
+16171,687,Khanid Rookie,This is a fighter for the Khanid Navy. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,4,None,0,None,None,None,1858
+16172,687,Khanid Sparrow,This is a Khanid Navy Special Ops ship. It's main purpose is to act as a support ship for the Khanid Navys cruisers and battleships.,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1862
+16173,689,Khanid Hawk,This is a fighter for the Khanid Navy. Threat level: Deadly,12500000.0000000000,120000.0000000000,235.0000000000,1,4,None,0,None,None,None,1854
+16174,689,Khanid Eagle,This is a fighter for the Khanid Navy. Threat level: Deadly,11950000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1857
+16175,689,Khanid Warbird,This is a fighter for the Khanid Navy. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,1856
+16176,691,Khanid High Commander,"The Khanid High Commanders are one of the highest ranking officers in the Khanid Navy, answering only the Khanid Royalty itself.",19000000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,20333
+16177,691,Khanid Kazmaar,"The legendary Khanid Kazmaar is reserved for the leaders within the Khanid Royalty. Few have witnessed its awesome majesty, as it is only used on special occasions.",19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,20313
+16178,687,Khanid Scout,"This is a scout for the Khanid Navy. Usually where there are scouts, a fleet is not far behind. Threat level: High",1000000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,None,1861
+16179,409,Khanid Rookie Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,4500.0000,1,735,2040,None,0
+16180,409,Khanid Fighter Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,12000.0000,1,735,2040,None,0
+16181,409,Khanid Elite Fighter Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,25000.0000,1,735,2040,None,0
+16182,409,Khanid Scout Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,12000.0000,1,735,2040,None,0
+16183,409,Khanid Sparrow Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,30000.0000,1,735,2040,None,0
+16184,409,Khanid Officer Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,30000.0000,1,735,2040,None,0
+16185,409,Khanid Hawk Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,35000.0000,1,735,2040,None,0
+16186,409,Khanid Eagle Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,50000.0000,1,735,2040,None,0
+16187,409,Khanid Warbird Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,100000.0000,1,735,2040,None,0
+16188,409,Khanid High Commander Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,500000.0000,1,735,2040,None,0
+16189,409,Khanid Royal Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,1000000.0000,1,735,2040,None,0
+16190,818,Rogue Agent,This ship was purchased through the black market. The current owner has chosen to remain anonymous.,1650000.0000000000,24500.0000000000,220.0000000000,1,8,None,0,None,None,None,321
+16191,818,Kaphyr,"Raised by the Angel Cartel, Kaphyr quickly found out that he didn't have what it takes to rise up the ranks within the Cartel from his job as a patroller. So he joined up with the Kurzon mercenary network, which allowed him to work as a freelancer for the highest bidder. Threat level: Significant",1200000.0000000000,21120.0000000000,165.0000000000,1,2,None,0,None,None,None,345
+16192,818,Claudius,"This is a mercenary, who is obviously starting out in his profession. Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat. Caution is advised when approaching such vessels however, as they are normally armed and dangerous. Threat level: Moderate",1000000.0000000000,28100.0000000000,220.0000000000,1,4,None,0,None,None,None,54
+16193,818,Lemonn,"This is a mercenary, who is obviously starting out in his profession. Most mercenaries are not hostile unless they are on a specific mission to eliminate you, or view you as a threat. Caution is advised when approaching such vessels however, as they are normally armed and dangerous. Threat level: Moderate",1000000.0000000000,28100.0000000000,220.0000000000,1,4,None,0,None,None,None,54
+16194,283,Mercenary Pilot,A pilot of a mercenary ship.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+16195,818,Jade Lebache,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: High",1600000.0000000000,10000.0000000000,130.0000000000,1,8,None,0,None,None,None,59
+16196,818,Yuki Tamaru,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Very high",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1901
+16197,818,Sami Kurzon,"Sami is a bounty hunter employed by the Kurzon mercenary network, and a close relative to the founder. Threat level: Very high",1450000.0000000000,16500.0000000000,80.0000000000,1,1,None,0,None,None,None,314
+16198,817,Kaltoh Kurzon,"Brother to Zerim Kurzon himself, the founder of the Kurzon mercenary network, Kaltoh is very experienced in the field of bounty hunting. He has reportedly been working for various factions throughout the galaxy of late, as an independent mercenary. Threat level: Deadly",10900000.0000000000,109000.0000000000,235.0000000000,1,2,None,0,None,None,31,337
+16199,817,Gaabu Moniq,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",10250000.0000000000,89000.0000000000,420.0000000000,1,2,None,0,None,None,31,304
+16200,816,Jerek Shapuir,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",19000000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,297
+16201,816,Ioan Lafonte,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,64
+16202,816,Tauron,"Tauron is of a rare breed of bounty hunters, who have been given the title of Master by the Universal League of Bounty Hunters (ULBH). After his long and prosperous servitude for the Angel Cartel, Master Bounty Hunter Tauron recieved his first Battleship from that organization.
+
+Tauron was given the name ""Dwenehaven Darmetsoko"" by his foster parents, but quickly took up the name Tauron after he aquired his official Bounty Hunter status within the ULBH.
+
+After a brief dispute with a drug lord within the Angel Cartel, he left the organization to persue an independent mercenary career.
+
+Only the wealthiest corporations in Eve would even attempt to buy the services of this ancient bounty hunter.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+16203,816,Kyokan,"Master Bounty Hunter Kyokan is a former special ops pilot of the Mordus Legion that turned freelance bounty hunter. When his wealthy father died, he inherited a vast sum of credits, which he used to purchase a magnificent Tyrent battleship off the black market. With his valuable experience from serving as a special ops pilot, and his well fitted battleship, Kyokan is a force to be reckoned with.
+
+The Universal League of Bounty Hunters (ULBH) awarded Kyokan the title of Master Bounty Hunter not long ago, after over a decade of service to various factions throughout the Eve universe.
+
+Kyokan is most famous for his use of the 'Doom' torpedo, which is an enhanced version of the Inferno torpedo. He has never revealed his supplier of the famous but extremely rare torpedo, which is mainly used to rip through large structures such as outposts or battleships, but some expect them to be of Jovian origin. The claim has never been proven though.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+16206,100,Hellhound I,Heavy Attack Drone,12000.0000000000,25.0000000000,0E-10,1,8,70000.0000,0,None,None,None,20250
+16208,818,Ex-Secret Agent,An ex-secret agent who has turned to blackmailing his former corporation for money.,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,344
+16209,817,Ex-Elite Secret Agent,This is a recently laid off elite secret agent.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+16210,805,Spider Drone I,"A popular drone amongst bounty hunters, the rare Spider drone has been sold in the thousands on the black market since it began being manufactured by CreoDron corporation. The conceptual design of it was created by the multi-awarded scientist, Yeeti Mourir. Built on the old Wasp drone model, the Spider drone sacrifices its damaging capabilities for a more powerful force-shield and stasis webifying ability, as well as ultra fast speed.
+
+Unfortunately it is not currently available on the public market. CreoDron and Yeeti Mourir have waged a long and ugly battle in Gallente courtrooms to try and acquire the sole manufacturing rights on the Spider drone, which has kept it off of public markets for legal reasons. Yet that did not keep the drone from being built for the Gallente military, nor has it kept the Serpentis from acquiring hundreds of batches of the drone and smuggling it out of Gallente space for the lucrative black market.",3500.0000000000,250.0000000000,235.0000000000,1,None,None,0,None,None,11,1079
+16211,805,Spider Drone II,"A popular drone amongst bounty hunters, the rare Spider drone has been sold in the thousands on the black market since it began being manufactured by CreoDron corporation. The conceptual design of it was created by the multi-awarded scientist, Yeeti Mourir. Built on the old Wasp drone model, the Spider drone sacrifices its damaging capabilities for a more powerful force-shield and stasis webifying ability, as well as ultra fast speed.
+
+Unfortunately it is not currently available on the public market. CreoDron and Yeeti Mourir have waged a long and ugly battle in Gallente courtrooms to try and acquire the sole manufacturing rights on the Spider drone, which has kept it off of public markets for legal reasons. Yet that did not keep the drone from being built for the Gallente military, nor has it kept the Serpentis from acquiring hundreds of batches of the drone and smuggling it out of Gallente space for the lucrative black market.",3500.0000000000,250.0000000000,235.0000000000,1,None,None,0,None,None,11,1080
+16212,687,Khanid Wingman,This is a support ship for the Khanid Navy. Threat level: Very high,1425000.0000000000,28600.0000000000,120.0000000000,1,4,None,0,None,None,None,1860
+16213,365,Caldari Control Tower,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to ECM Jammer Battery Target Cycling Speed",200000000.0000000000,8000.0000000000,140000.0000000000,1,1,400000000.0000,1,478,None,None,2599
+16214,365,Minmatar Control Tower,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,8000.0000000000,140000.0000000000,1,2,400000000.0000,1,478,None,None,2600
+16215,319,Small Armory,This small armory has a thick layer of reinforced tritanium and a customized shield module for deflecting incoming fire.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2372
+16216,413,Research Laboratory,"Portable laboratory facilities, anchorable within control tower fields. This structure has Material Efficiency research and Time Efficiency research activities.",100000000.0000000000,3000.0000000000,25000.0000000000,1,None,100000000.0000,1,933,None,None,2373
+16217,414,Small Auxiliary Power Array,,50000000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+16219,364,Small Storage Array,Mobile Storage,100000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+16220,397,Rapid Equipment Assembly Array,"A mobile assembly facility where modules, implants, deployables, structures, structure modules, starbases and containers can be manufactured.",100000000.0000000000,6250.0000000000,10000000.0000000000,1,None,10000000.0000,1,932,None,None,2377
+16221,416,Moon Harvesting Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,200000000.0000000000,4000.0000000000,1.0000000000,1,None,5000000.0000,1,488,None,None,2378
+16222,417,Light Missile Battery,A launcher array designed to fit light missiles. Fires at those the Control Tower deems its enemies.,50000000.0000000000,1150.0000000000,5000.0000000000,1,None,128.0000,0,None,None,None,2603
+16223,418,Shield Generation Array,Aids control tower shield in some way.,200000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2380
+16226,816,Kurzon Destroyer,"The Kurzon Destroyer is a rare sight indeed. Purchased from the black market for a hefty price, the Kurzon Mercenary Network uses them occasionally when the stakes are very high. Zerim Kurzon himself fitted the Destroyers with hand-picked modules, making them tougher than most mercenary battleships.",19000000.0000000000,980000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+16227,419,Ferox,"Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.",14250000.0000000000,252000.0000000000,475.0000000000,1,1,40400000.0000,1,471,None,20068,2382
+16228,489,Ferox Blueprint,,0E-10,0.0100000000,0E-10,1,None,540000000.0000,1,590,None,None,2382
+16229,419,Brutix,"One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.",11800000.0000000000,270000.0000000000,475.0000000000,1,8,40400000.0000,1,472,None,20072,2383
+16230,489,Brutix Blueprint,,0E-10,0.0100000000,0E-10,1,None,570000000.0000,1,591,None,None,2383
+16231,419,Cyclone,"The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.",12400000.0000000000,216000.0000000000,450.0000000000,1,2,40400000.0000,1,473,None,20076,2384
+16232,489,Cyclone Blueprint,,0E-10,0.0100000000,0E-10,1,None,525000000.0000,1,592,None,None,2384
+16233,419,Prophecy,"The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.",15300000.0000000000,234000.0000000000,400.0000000000,1,4,40400000.0000,1,470,None,20061,2385
+16234,489,Prophecy Blueprint,,0E-10,0.0100000000,0E-10,1,None,555000000.0000,1,589,None,None,2385
+16236,420,Coercer,"Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.",1650000.0000000000,47000.0000000000,375.0000000000,1,4,800000.0000,1,465,None,20063,2387
+16237,487,Coercer Blueprint,,0E-10,0.0100000000,0E-10,1,None,8635240.0000,1,583,None,None,2387
+16238,420,Cormorant,"The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,800000.0000,1,466,None,20070,2388
+16239,487,Cormorant Blueprint,,0E-10,0.0100000000,0E-10,1,None,8416400.0000,1,584,None,None,2388
+16240,420,Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,800000.0000,1,467,None,20074,2389
+16241,487,Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,1,585,None,None,2389
+16242,420,Thrasher,"Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.",1600000.0000000000,43000.0000000000,400.0000000000,1,2,800000.0000,1,468,None,20074,2390
+16243,487,Thrasher Blueprint,,0E-10,0.0100000000,0E-10,1,None,7500000.0000,1,586,None,None,2390
+16244,665,Sarum Spider,"This is a Sarum support frigate, designed to paralyze the target while it's being attacked by Sarum cruisers and battleships.",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1922
+16245,749,Zainou 'Gnome' Shield Upgrades SU-605,"A neural Interface upgrade that reduces the shield upgrade module power needs.
+
+5% reduction in power grid needs of modules requiring the Shield Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,None,1,1480,2224,None,0
+16246,749,Zainou 'Gnome' Shield Management SM-705,"Improved skill at regulating shield capacity.
+
+5% bonus to shield capacity.",0E-10,1.0000000000,0E-10,1,None,None,1,1481,2224,None,0
+16247,749,Zainou 'Gnome' Shield Emission Systems SE-805,"A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.
+
+5% reduction in capacitor need of modules requiring the Shield Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,None,1,1482,2224,None,0
+16248,749,Zainou 'Gnome' Shield Operation SP-905,"A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.
+
+5% boost to shield recharge rate.",0E-10,1.0000000000,0E-10,1,None,None,1,1483,2224,None,0
+16249,742,Zainou 'Gnome' Weapon Upgrades WU-1005,"A neural Interface upgrade that lowers turret CPU needs.
+
+5% reduction in the CPU required by turrets.",0E-10,1.0000000000,0E-10,1,None,None,1,1502,2224,None,0
+16250,817,Maylan Falek,"A shroud of secrecy surrounds Maylans identity. All that is known is he is a top secret agent working for the Minmatar Republic military, with close ties to certain high ranking officials of the Minmatar Republic. His ethniticity is most likely that of the Krusual tribe.",11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,31,1885
+16251,817,Freedom Patriot,The Freedom Patriot is a Bellicose class cruiser used by the Minmatar Freedom Fighter network. Threat level: Deadly,10750000.0000000000,85000.0000000000,420.0000000000,1,2,None,0,None,None,31,303
+16252,816,Freedom Liberty,"The Liberty battleship is one of the biggest assets of the Minmatar Freedom Fighter network. After it had aquired massive support within the Minmatar Republic, it could finally afford these gigantic Typhoon class battleships, which were nicknamed 'Liberty'. Threat level: Deadly",19000000.0000000000,920000.0000000000,625.0000000000,1,2,None,0,None,None,None,301
+16253,283,Minmatar Emissary,This is an emissary from the Minmatar Republic.,70.0000000000,0.1000000000,0E-10,1,None,None,1,None,2536,None,0
+16254,817,Kuzak Obliterator,"The Kuzak Obliterator is a deadly cruiser class ship, designed as a lightly armored vessel that can pack a serious punch. Threat level: Extreme",12155000.0000000000,99000.0000000000,450.0000000000,1,2,None,0,None,None,31,336
+16256,817,Nugoeihuvi Agent,A Nugoeihuvi secret agent. Threat level: Deadly,13000000.0000000000,107000.0000000000,305.0000000000,1,1,None,0,None,None,31,41
+16258,422,Argon Gas,A colorless and odorless inert gas; one of the six inert gases.,0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+16259,422,Xenon,"Xenon is a member of the zero-valence elements that are called noble or inert gases, however, ""inert"" is not a completely accurate description of this chemical series since some noble gas compounds have been synthesized. In a gas filled tube, xenon emits a blue glow when the gas is excited by electrical discharge. Using tens of gigapascals of pressure, xenon has been forced into a metallic phase.[3] Xenon can also form clathrates with water when atoms of it are trapped in a lattice of the water molecules.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+16260,422,Gaseous Neon Isotopes,"Neon is the second-lightest noble gas, glows reddish-orange in a vacuum discharge tube and has over 40 times the refrigerating capacity of liquid helium and three times that of liquid hydrogen (on a per unit volume basis). In most applications it is a less expensive refrigerant than helium. Neon has the most intense discharge at normal voltages and currents of all the rare gases.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+16261,422,Gaseous Krypton Isotopes,"A colorless, odorless, tasteless noble gas, krypton occurs in trace amounts in the atmosphere, is isolated by fractionating liquefied air, and is often used with other rare gases in fluorescent lamps. Krypton is inert for most practical purposes but it is known to form compounds with fluorine. Krypton can also form clathrates with water when atoms of it are trapped in a lattice of the water molecules.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+16262,465,Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.
+
+Available in 1.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,376000.0000,1,1855,2556,None,0
+16263,465,Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.
+
+Available in 1.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,76000.0000,1,1855,2555,None,0
+16264,465,Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.
+
+Available in 1.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,76000.0000,1,1855,2554,None,0
+16265,465,White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.
+
+Available in 1.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,76000.0000,1,1855,2561,None,0
+16266,465,Glare Crust,"In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux. Glare crust also contains a small amount of strontium clathrates.
+
+Available in 0.4 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,1525000.0000,1,1855,2559,None,0
+16267,465,Dark Glitter,"Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.
+
+Available in 0.1 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,1550000.0000,1,1855,2557,None,0
+16268,465,Gelidus,"Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,825000.0000,1,1855,2558,None,0
+16269,465,Krystallos,"The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,450000.0000,1,1855,2560,None,0
+16272,423,Heavy Water,"Dideuterium oxide. Water with significant nuclear properties which make it extremely effective as a neutron moderator in various types of power reactors. One of the materials required to keep Control Towers online.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Blue Ice
+Clear Icicle
+Glacial Mass
+White Glaze
+
+0.3 security status solar system or lower:
+Glare Crust
+
+0.1 security status solar system or lower:
+Dark Glitter
+
+0.0 security status solar system or lower:
+Enriched Clear Icicle
+Gelidus
+Krystallos
+Pristine White Glaze
+Smooth Glacial Mass
+Thick Blue Ice",0E-10,0.4000000000,0E-10,1,None,1000.0000,1,1033,2698,None,0
+16273,423,Liquid Ozone,"Liquid Ozone is used as a cleaning and disinfectant substance, and plays a vital role in ensuring the smooth day-to-day operation of a starbase. One of the materials required to keep Control Towers online.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Blue Ice
+Clear Icicle
+Glacial Mass
+White Glaze
+
+0.3 security status solar system or lower:
+Glare Crust
+
+0.1 security status solar system or lower:
+Dark Glitter
+
+0.0 security status solar system or lower:
+Enriched Clear Icicle
+Gelidus
+Krystallos
+Pristine White Glaze
+Smooth Glacial Mass
+Thick Blue Ice",0E-10,0.4000000000,0E-10,1,None,1000.0000,1,1033,2697,None,0
+16274,423,Helium Isotopes,"The Helium-3 isotope is extremely sought-after for use in fusion processes, and also has various applications in the fields of cryogenics and machine cooling. One of the materials required to keep Amarr Control Towers online.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Clear Icicle
+
+0.0 security status solar system or lower:
+Enriched Clear Icicle",0E-10,0.0300000000,0E-10,1,None,1000.0000,1,1033,2699,None,0
+16275,423,Strontium Clathrates,"An unstable compound of strontium molecules encased in the crystal structure of water. When fed to a Control Tower's force field generator, these clathrates bond with the molecules already in place in the field to create a nigh-invulnerable barrier of energy. A necessary ingredient for Control Towers to go into reinforced mode.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Blue Ice
+Clear Icicle
+Glacial Mass
+White Glaze
+
+0.3 security status solar system or lower:
+Glare Crust
+
+0.1 security status solar system or lower:
+Dark Glitter
+
+0.0 security status solar system or lower:
+Enriched Clear Icicle
+Gelidus
+Krystallos
+Pristine White Glaze
+Smooth Glacial Mass
+Thick Blue Ice",0E-10,3.0000000000,0E-10,1,None,1000.0000,1,1033,2696,None,0
+16278,464,Ice Harvester I,A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.,0E-10,25.0000000000,0E-10,1,None,1500368.0000,1,1038,2526,None,11144
+16279,490,Ice Harvester I Blueprint,,0E-10,0.0100000000,0E-10,1,None,15003680.0000,1,338,2526,None,0
+16281,1218,Ice Harvesting,Skill at harvesting ice. 5% reduction per skill level to the cycle time of ice harvesters.,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,1323,33,None,0
+16282,425,Low Cost Mercenary Assault Unit,"This is the most simple assault unit, comprised of mercenaries willing to kill for a low sum of money, not caring about their fate living only for the next Z-rated holoreel and pleasure hub visit. They are known for committing unnecessary atrocities when overtaking structures in space, showing total disregard for human life and dignity. Combined with the fact that their fee is laughably low, one cannot but question their motives for choosing this profession.",37500.0000000000,500.0000000000,0E-10,10,None,None,0,None,None,None,0
+16286,365,QA Control Tower,This structure does not exist.,1000000.0000000000,1.0000000000,140000.0000000000,1,4,400000000.0000,0,None,None,None,2593
+16287,818,Tazmyr's Capsule,This is an escape capsule which is released upon the destruction of ones ship.,32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,73
+16288,818,Tazmyr,Tazmyr the Amarrian. Flies a Minmatar frigate when in Minmatar space to blend in with the locals. Threat level: Very high,1000000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,44
+16297,315,'Accord' Core Compensation,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+16299,315,'Repose' Core Compensation,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+16301,315,'Stoic' Core Equalizer I,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+16303,315,'Halcyon' Core Equalizer I,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+16305,98,Upgraded Multispectrum Coating I,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+16307,98,Limited Adaptive Nano Plating I,"This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16309,98,'Collateral' Adaptive Nano Plating I,"This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16311,98,'Refuge' Adaptive Nano Plating I,"This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16313,98,Upgraded Kinetic Coating I,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+16315,98,Limited Kinetic Plating I,"This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20957,None,0
+16317,98,Experimental Kinetic Plating I,"This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20957,None,0
+16319,98,'Aegis' Explosive Plating I,"An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20955,None,0
+16321,98,Upgraded Explosive Coating I,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+16323,98,Limited Explosive Plating I,"An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20955,None,0
+16325,98,Experimental Explosive Plating I,"An array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to explosive resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20955,None,0
+16327,98,'Element' Kinetic Plating I,"This plating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to kinetic resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20957,None,0
+16329,98,Upgraded EM Coating I,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+16331,98,Limited EM Plating I,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20956,None,0
+16333,98,'Contour' EM Plating I,"Attempts to distribute electro-magnetic energy over the entire plating. Grants a bonus to EM resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20956,None,0
+16335,98,'Spiegel' EM Plating I,"Attempts to distribute Electro-Magnetic energy over the entire plating. Grants a bonus to EM resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20956,None,0
+16337,98,Upgraded Thermal Coating I,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+16339,98,Limited Thermal Plating I,"Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20958,None,0
+16341,98,Experimental Thermal Plating I,"Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20958,None,0
+16343,98,Prototype Thermal Plating I,"Attempts to distribute thermal energy over the entire plating. Grants a bonus to thermal resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20958,None,0
+16345,98,Upgraded Layered Coating I,"This coating is composed of several layers, effectively increasing the armor hit points.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1669,1030,None,0
+16347,98,Limited Layered Plating I,"This plating is composed of several additional tritanium layers, effectively increasing its hit points.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16349,98,'Scarab' Layered Plating I,"This plating is composed of several additional tritanium layers, effectively increasing its hit points.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16351,98,'Grail' Layered Plating I,"This plating is composed of several additional tritanium layers, effectively increasing its hit points.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,1030,None,0
+16353,328,Upgraded Armor EM Hardener I,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20944,None,0
+16355,328,Limited Armor EM Hardener I,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20944,None,0
+16357,328,Experimental Enduring EM Armor Hardener I,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+16359,328,Prototype Compact EM Armor Hardener I,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+16361,328,Upgraded Armor Explosive Hardener I,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20943,None,0
+16363,328,Limited Armor Explosive Hardener I,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20943,None,0
+16365,328,Experimental Enduring Explosive Armor Hardener I,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+16367,328,Prototype Compact Explosive Armor Hardener I,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+16369,328,Upgraded Armor Kinetic Hardener I,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20945,None,0
+16371,328,Limited Armor Kinetic Hardener I,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20945,None,0
+16373,328,Experimental Enduring Kinetic Armor Hardener I,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+16375,328,Prototype Compact Kinetic Armor Hardener I,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+16377,328,Upgraded Armor Thermal Hardener I,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20946,None,0
+16379,328,Limited Armor Thermal Hardener I,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,20946,None,0
+16381,328,Experimental Enduring Thermal Armor Hardener I,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+16383,328,Prototype Compact Thermal Armor Hardener I,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+16385,326,Upgraded Energized Adaptive Nano Membrane I,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16387,326,Limited Energized Adaptive Nano Membrane I,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16389,326,Experimental Energized Adaptive Nano Membrane I,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16391,326,Compact Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+16393,326,Upgraded Energized Kinetic Membrane I,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20953,None,0
+16395,326,Limited Energized Kinetic Membrane I,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20953,None,0
+16397,326,Experimental Energized Kinetic Membrane I,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20953,None,0
+16399,326,Compact Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+16401,326,Upgraded Energized Explosive Membrane I,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20951,None,0
+16403,326,Limited Energized Explosive Membrane I,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20951,None,0
+16405,326,Experimental Energized Explosive Membrane I,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20951,None,0
+16407,326,Compact Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+16409,326,Upgraded Energized EM Membrane I,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20952,None,0
+16411,326,Limited Energized EM Membrane I,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20952,None,0
+16413,326,Experimental Energized EM Membrane I,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20952,None,0
+16415,326,Compact EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+16417,326,Upgraded Energized Armor Layering Membrane I,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16419,326,Limited Energized Armor Layering Membrane I,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16421,326,Experimental Energized Armor Layering Membrane I,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,2066,None,0
+16423,326,Compact Layered Energized Membrane,"An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1687,2066,None,0
+16425,326,Upgraded Energized Thermal Membrane I,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20954,None,0
+16427,326,Limited Energized Thermal Membrane I,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20954,None,0
+16429,326,Experimental Energized Thermal Membrane I,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,0,None,20954,None,0
+16431,326,Compact Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+16433,325,Small I-ax Enduring Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+16435,325,Small Coaxial Compact Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+16437,325,Small 'Arup' Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,0,None,21426,None,0
+16439,325,Small Solace Scoped Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+16441,325,Medium I-ax Enduring Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+16443,325,Medium Coaxial Compact Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+16445,325,Medium 'Arup' Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,0,None,21426,None,0
+16447,325,Medium Solace Scoped Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+16449,325,Large I-ax Enduring Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,31244.0000,1,1057,21426,None,0
+16451,325,Large Coaxial Compact Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,31244.0000,1,1057,21426,None,0
+16453,325,Large 'Arup' Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,50.0000000000,0E-10,1,None,31244.0000,0,None,21426,None,0
+16455,325,Large Solace Scoped Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,31244.0000,1,1057,21426,None,0
+16457,367,Crosslink Compact Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+16459,367,Muon Coil Bolt Array I,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,21440,None,0
+16461,367,Multiphasic Bolt Array I,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,21440,None,0
+16463,367,'Pandemonium' Ballistic Enhancement,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,21440,None,0
+16465,71,Medium Rudimentary Energy Destabilizer I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+16467,71,Medium Gremlin Compact Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+16469,71,Medium Infectious Scoped Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+16471,71,Medium Unstable Power Fluctuator I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+16473,71,Heavy Rudimentary Energy Destabilizer I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+16475,71,Heavy Gremlin Compact Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+16477,71,Heavy Infectious Scoped Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+16479,71,Heavy Unstable Power Fluctuator I,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1283,None,0
+16481,67,Large Radiative Scoped Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,78840.0000,1,697,1035,None,0
+16483,67,Large Murky Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,78840.0000,0,None,1035,None,0
+16485,67,Large Partial E95c Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,78840.0000,0,None,1035,None,0
+16487,67,Large Inductive Compact Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,78840.0000,1,697,1035,None,0
+16489,67,Medium Radiative Scoped Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+16491,67,Medium Murky Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,0,None,1035,None,0
+16493,67,Medium Partial E95b Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,0,None,1035,None,0
+16495,67,Medium Inductive Compact Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+16497,68,Heavy Ghoul Compact Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+16499,68,Heavy Knave Scoped Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+16501,68,E500 Prototype Energy Vampire,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+16503,68,Heavy Diminishing Power System Drain I,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+16505,68,Medium Ghoul Compact Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+16507,68,Medium Knave Scoped Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+16509,68,E50 Prototype Energy Vampire,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+16511,68,Medium Diminishing Power System Drain I,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,0,None,1029,None,0
+16513,506,'Malkuth' Cruise Launcher I,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.0500000000,1,None,80118.0000,1,643,2530,None,21731
+16515,506,'Limos' Cruise Launcher I,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.1000000000,1,None,80118.0000,1,643,2530,None,21732
+16517,506,XT-9000 Cruise Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.1500000000,1,None,80118.0000,1,643,2530,None,21733
+16519,506,'Arbalest' Cruise Launcher I,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.2000000000,1,None,80118.0000,1,643,2530,None,21734
+16521,507,'Malkuth' Rocket Launcher I,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2000000000,1,None,3000.0000,1,639,1345,None,20087
+16523,507,'Limos' Rocket Launcher I,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2063000000,1,None,3000.0000,1,639,1345,None,21743
+16525,507,OE-5200 Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2188000000,1,None,3000.0000,1,639,1345,None,21744
+16527,507,'Arbalest' Rocket Launcher I,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2250000000,1,None,3000.0000,1,639,1345,None,21745
+16529,338,Ionic Field Accelerator I,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,2104,None,0
+16531,338,5a Prototype Shield Support I,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,0,None,2104,None,0
+16533,338,Stalwart Restrained Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+16535,338,Copasetic Compact Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+16537,339,Vigor Compact Micro Auxiliary Power Core,Supplements the main Power core providing more power.,0E-10,5.0000000000,0E-10,1,4,None,1,660,2105,None,0
+16539,339,Micro B88 Core Augmentation,Supplements the main Power core providing more power.,0E-10,5.0000000000,0E-10,1,None,None,0,None,2105,None,0
+16541,339,Micro K-Exhaust Core Augmentation,Supplements the main Power core providing more power.,0E-10,5.0000000000,0E-10,1,None,None,0,None,2105,None,0
+16543,339,Micro 'Vigor' Core Augmentation,Supplements the main Power core providing more power.,0E-10,5.0000000000,0E-10,1,None,None,0,None,2105,None,0
+16545,817,Pleasure Cruiser,"A large pleasure cruiser, built for casual exploration of space while the inhabitants indulge themselves in various luxuries.",13075000.0000000000,115000.0000000000,3200.0000000000,1,8,None,0,None,None,31,330
+16546,267,Bureaucratic Connections,"Understanding of corporate bureaucracies.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Administration
+Internal Security
+Personnel
+Storage
+Archives
+Financial",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16547,267,Financial Connections,"Understanding of Corporate Finances.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Public Relations
+Marketing
+Legal
+Accounting
+Financial
+Distribution",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16548,267,Political Connections,"Understanding of political concepts and stratagems.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Security
+Legal
+Administration
+Advisory
+Command
+Public Relations",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16549,267,Military Connections,"Understanding of military culture.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Intelligence
+Security
+Astrosurveying
+Command
+Internal Security
+Surveillance",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16550,267,Labor Connections,"Understanding of corporate culture on the industrial level and the plight of the worker.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Manufacturing
+Production
+Personnel
+Mining
+Astrosurveying",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16551,267,Trade Connections,"Understanding of the way trade is conducted at the corporate level.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Distribution
+Storage
+Production
+Accounting
+Mining
+Marketing",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16552,267,High Tech Connections,"Understanding of high-tech corporate culture.
+
+Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions:
+
+Archives
+Advisory
+Intelligence
+Manufacturing
+Surveillance",0E-10,0.0100000000,0E-10,1,None,20000000.0000,0,None,33,None,0
+16553,818,Wallekon Nezmar,A secret agent working for the Minmatar Republic - flies an Ammatar ship due to his undercover job as a pilot within the Ammatar Fleet. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1744
+16554,818,Velzion Drekin,A secret agent working for the Minmatar Republic - flies an Ammatar ship due to his undercover job as a pilot within the Ammatar Fleet. Threat level: Very high,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,None,1744
+16555,817,Terrens Glokuir,A secret agent working for the Minmatar Republic - flies an Ammatar ship due to his undercover job as a pilot within the Ammatar Fleet. Threat Level = Extraordinary,12500000.0000000000,120000.0000000000,280.0000000000,1,4,None,0,None,None,31,2385
+16556,817,Karbim Dula,A secret agent working for the Minmatar Republic - flies an Ammatar ship due to his undercover job as a pilot within the Ammatar Fleet. Threat Level = Extraordinary,12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,31,1739
+16557,818,Guerin Marduke,A secret agent working for the Ammatar - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+16558,818,Jhelom Marek,A secret agent working for the Ammatar - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+16559,817,Malad Dorsin,A secret agent working for the Ammatar - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Extraordinary,12500000.0000000000,120000.0000000000,300.0000000000,1,1,None,0,None,None,31,2382
+16560,817,Umeni Kurr,A secret agent working for the Ammatar - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Deadly,10250000.0000000000,89000.0000000000,300.0000000000,1,2,None,0,None,None,31,1887
+16561,550,Angel Viper,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16562,550,Angel Webifier,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16563,606,Blood Wraith,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16564,606,Blood Disciple,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1764
+16565,615,Guristas Kyoukan,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+16566,615,Guristas Webifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+16567,624,Sansha's Demon,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+16568,624,Sansha's Berserker,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+16569,633,Guardian Veteran,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+16570,818,Jenai Taen,A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet.,1200000.0000000000,28700.0000000000,235.0000000000,1,2,None,0,None,None,None,1891
+16571,818,Ralek Schult,A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: High,1200000.0000000000,28700.0000000000,315.0000000000,1,2,None,0,None,None,None,1891
+16572,817,Thoriam Delvar,A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Extraordinary,11500000.0000000000,96000.0000000000,235.0000000000,1,2,None,0,None,None,31,1885
+16573,817,Zenin Mirae,A secret agent working for the Amarr Empire - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Deadly,10000000.0000000000,80000.0000000000,235.0000000000,1,2,None,0,None,None,31,1884
+16574,817,Borain Doleni,A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+16575,817,Tsejani Kulvin,A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy. Threat level: Extraordinary,12750000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1855
+16576,818,Oggenon Shafi,A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy. Threat level: High,2870000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,None,1862
+16577,818,Thomas Pulver,A secret agent working for the Thukker Tribe - flies a Khanid ship due to his undercover job as a pilot within the Khanid Navy.,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+16578,818,Zidan Kloveni,A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+16579,818,Tudor Brem,A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,1891
+16580,817,Maccen Aman,A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Extraordinary,12500000.0000000000,120000.0000000000,300.0000000000,1,2,None,0,None,None,31,2384
+16581,817,Keizo Veron,A secret agent working for the Khanid Kingdom - flies a Minmatar ship due to his undercover job as a pilot within the Minmatar Fleet. Threat level: Deadly,10250000.0000000000,89000.0000000000,300.0000000000,1,2,None,0,None,None,31,1887
+16582,818,Kyani Torrin,A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy.,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1808
+16583,818,Aiko Temura,A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. Threat level: Very high,2040000.0000000000,20400.0000000000,200.0000000000,1,8,None,0,None,None,None,1807
+16584,817,Juddi Temu,A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. Threat level: Extraordinary,12500000.0000000000,120000.0000000000,265.0000000000,1,8,None,0,None,None,31,2383
+16585,817,Kimo Sekuta,A secret agent working for the Caldari State - flies a Gallente ship due to his undercover job as a pilot within the Gallente Navy. Threat level: Deadly,12000000.0000000000,112000.0000000000,265.0000000000,1,8,None,0,None,None,31,1804
+16586,818,Ivan Minelli,A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy.,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1791
+16587,818,Torstan Kreoman,A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Very high,1680000.0000000000,17400.0000000000,90.0000000000,1,1,None,0,None,None,None,1793
+16588,817,Jaques Klemont,A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Extraordinary,12500000.0000000000,120000.0000000000,250.0000000000,1,1,None,0,None,None,31,2382
+16590,817,Tobi Lafonte,A secret agent working for the Gallente Federation - flies a Caldari ship due to his undercover job as a pilot within the Caldari Navy. Threat level: Deadly,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,31,1785
+16591,257,Heavy Assault Cruisers,Skill for operation of Heavy Assault Cruisers.,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,377,33,None,0
+16593,283,Angel Cartel Prisoners,"Transporting prisoners is a task that requires trust and loyalty to the empire's legislative arm, but it is one of the least sought-after jobs in the known universe.",400.0000000000,1.0000000000,0E-10,1,None,None,1,None,2545,None,0
+16594,274,Procurement,"Proficiency at placing remote buy orders on the market. Level 1 allows for the placement of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for placement of remote buy orders anywhere within current region.
+
+Note: Placing buy orders and directly buying an item are not the same thing. Direct remote purchase requires no skill.",0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,378,33,None,0
+16595,274,Daytrading,"Allows for remote modification of buy and sell orders. Each level of skill increases the range at which orders may be modified. Level 1 allows for modification of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for market order modification anywhere within current region.",0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,378,33,None,0
+16596,274,Wholesale,Ability to organize and manage large-scale market operations. Each level raises the limit of active orders by 16.,0E-10,0.0100000000,0E-10,1,4,35000000.0000,1,378,33,None,0
+16597,274,Advanced Broker Relations,"Proficiency at negotiating the brokerage cost of relisting a market order at a new price. Each level of this skill adds 6 percentage points to the standard Relist Discount of 50%.
+
+SCC regulations aimed at reducing market volatility mandate a cost for relisting a market order based on the Broker Fee rate applicable to a given market order at the time of the price change.
+
+The total brokerage costs for relisting are calculated in two steps:
+- The full Broker Fee rate is applied to the increment by which the price has changed if the new price is an increase to determine the brokerage cost of raising the asking price. If the new price is a decrease this component of the brokerage cost for relisting is zero.
+- A Relist Discount is then applied to the Broker Fee rate and the discounted rate then applied to the total new price. The resulting amount is added to the increment charge calculated in the first step.
+The total calculated in these two steps is the brokerage cost that will be charged for relisting the market order at its new price.
+
+The standard Relist Discount on the total price brokerage fee has been set by the SCC at 50%. Advanced Broker Relations increases that discount by 6 percentage points per level, permitting a discount of 80% at level 5.",0E-10,0.0100000000,0E-10,1,4,20000000.0000,1,378,33,None,0
+16598,274,Marketing,"Skill at selling items remotely. Each level increases the range from the seller to the item being sold. Level 1 allows for the sale of items within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for sale of items located anywhere within current region.",0E-10,0.0100000000,0E-10,1,None,3500000.0000,1,378,33,None,0
+16599,43,Brokara's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+16601,43,Selynne's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+16603,43,Vizan's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+16605,43,Chelm's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+16607,818,Horak Mane,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+16608,818,Lori Tzen,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+16609,817,Jabar Kurr,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16610,818,Xulan Anieu,"This is a leader within the Angel Cartel, and the youngest brother of Ballet Anieu of Dominations. Threat level: Significant",1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,None,343
+16611,817,Tehmi Anieu,"This is a leader within the Angel Cartel. Is best known for being the Sibling of Ballet Anieu, COO of Dominations. Threat level: Deadly",10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,20900,337
+16612,817,Zerone Anieu,"This is a leader within the Angel Cartel. Zerone Anieu is best known for being the half-brother of Ballet Anieu, COO of Dominations. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16613,816,Korien Anieu,"This is a leader within the Angel Cartel. Korien Anieu is best known for being the oldest sibling of Ballet Anieu, COO of Dominations. Korien Anieu was given a Tyrent class battleship from the Cartel after he aquired his current rank within the organization. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+16614,314,Message from the Governor,This message is sealed with the personal emblem of the Governor himself.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+16615,697,CONCORD Starship,The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space. It is built for defense with very light offensive capability.,20500000.0000000000,1080000.0000000000,665.0000000000,1,None,None,0,None,None,None,1058
+16616,697,CONCORD ship,This is a fighter-ship belonging to the CONCORD Army. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space. Only a fool would mess with a CONCORD Star Destroyer.,20500000.0000000000,1080000.0000000000,235.0000000000,1,None,None,0,None,None,None,1060
+16617,409,CONCORD Star Emblem,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,10000000.0000,1,733,2552,None,0
+16618,818,Veri Monnani,The Chief of Security. Threat level: Significant,1200000.0000000000,19400.0000000000,160.0000000000,1,None,None,0,None,None,None,1049
+16619,818,Guemo Kajinn,The Chief of Security. Threat level: Very high,1200000.0000000000,17400.0000000000,90.0000000000,1,None,None,0,None,None,None,1049
+16620,817,Telhia Hurst,This is a fighter-ship belonging to the CONCORD Army. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,10100000.0000000000,101000.0000000000,235.0000000000,1,None,None,0,None,None,31,1050
+16621,816,Hyan Vezzon,The Chief of Security.,19000000.0000000000,1080000.0000000000,235.0000000000,1,None,None,0,None,None,None,1060
+16622,274,Accounting,"Proficiency at squaring away the odds and ends of business transactions, keeping the checkbooks tight. Each level of skill reduces sales tax by 11%. Sales tax starts at 4.5%.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,378,33,None,0
+16623,283,The Chief of Security,The Chief of Security.,90.0000000000,0.1000000000,0E-10,1,None,None,1,None,1204,None,0
+16626,817,Militia Guardian,A local militia cruiser. Threat level: Deadly,1200000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+16627,818,Militia Protector,A local militia frigate. Threat level: Very high,1200000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,339
+16628,818,Militia Leader,Militia Leader. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+16630,283,The Militia Leader,This is the leader of the militia forces.,60.0000000000,0.1000000000,0E-10,1,None,None,1,None,2536,None,0
+16631,426,Small Artillery Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Effective at long-range bombardment and can do some damage, but lacks the speed to track the fastest targets.",50000000.0000000000,500.0000000000,50.0000000000,1,2,500000.0000,1,594,None,None,1216
+16633,427,Hydrocarbons,"Raw fossil fuels such as petroleum and mineral oil. Hydrocarbons are crucial building blocks in the production of organic chemicals, plastics and waxes, and are thus one of the most useful materials harvestable from any source.",0E-10,0.0500000000,0E-10,1,None,2.0000,1,501,2669,None,0
+16634,427,Atmospheric Gases,"Nitrogen, oxygen, neon, helium, xenon, methane, nitrous oxide, ozone - a host of trapped vapours that can be used to catalyze numerous chemical processes.",0E-10,0.0500000000,0E-10,1,None,2.0000,1,501,2668,None,0
+16635,427,Evaporite Deposits,"Deposits formed by the precipitation of mineral-rich water. Usable for many purposes, mostly as building-block components for more complex materials.",0E-10,0.0500000000,0E-10,1,None,2.0000,1,501,2667,None,0
+16636,427,Silicates,Various types of silicon-based and oxygen-based rock formations.,0E-10,0.0500000000,0E-10,1,None,2.0000,1,501,2670,None,0
+16637,427,Tungsten,"One of the hardest metals in existence. Able to form extremely durable alloys with various other elements, and very useful in a number of deep-space scenarios.",7720.0000000000,0.0500000000,0E-10,1,None,8.0000,1,501,2580,None,0
+16638,427,Titanium,"An extremely fatigue-resistant yet light-weight metallic element, useful as a refractory metal and employable in a wide variety of potential scenarios. One of the primary building blocks of a whole host of materials.",1800.0000000000,0.0500000000,0E-10,1,None,8.0000,1,501,2582,None,0
+16639,427,Scandium,"A transition element harnessed from rare minerals, Scandium commonly sees use as a component of high-intensity light fixtures for deep-space environments, as well as being a strong building block in many deep-space structures and spacecraft due to its extremely high melting point.",1196.0000000000,0.0500000000,0E-10,1,None,8.0000,1,501,2577,None,0
+16640,427,Cobalt,"A silvery ferromagnetic element, used among other things in superalloys, magnetics, battery electrodes, and various metals and steels.",3544.0000000000,0.0500000000,0E-10,1,None,8.0000,1,501,2570,None,0
+16641,427,Chromium,"A steel-gray, lustrous metal with a wide variety of applications. Commonly used as a catalyst for chemical processes.",4290.0000000000,0.0500000000,0E-10,1,None,16.0000,1,501,2569,None,0
+16642,427,Vanadium,"A soft, white metal with a wide-ranging arsenal of applications both nuclear and structural. Also a versatile catalyst in compound form.",6000.0000000000,0.0500000000,0E-10,1,None,16.0000,1,501,2581,None,0
+16643,427,Cadmium,"A soft, malleable metal often occuring with zinc ores. Has a wide variety of applications; used in electroplating, superconductors, and as an alloy in various types of structure and equipment.",3476.0000000000,0.0500000000,0E-10,1,None,16.0000,1,501,2567,None,0
+16644,427,Platinum,A corrosion-resistant precious metal with an extremely wide range of applications. Often used as a chemical catalyst.,21460.0000000000,0.0500000000,0E-10,1,None,16.0000,1,501,2575,None,0
+16646,427,Mercury,"Also known as quicksilver, mercury is a silvery liquid metal whose primary characteristic is the ease with which it forms amalgamatic alloys with other metals. It is therefore extremely useful as a base-block component.",10826.0000000000,0.0500000000,0E-10,1,None,64.0000,1,501,2573,None,0
+16647,427,Caesium,A golden Alkali metal used primarily in propulsion systems. Also performs a variety of catalytic functions in the nuclear and photoelectric arenas.,1544.0000000000,0.0500000000,0E-10,1,None,64.0000,1,501,2568,None,0
+16648,427,Hafnium,"A silvery, corrosion-resistant metal used in various metal alloys and, to a lesser extent, in hybrid weapons systems.",10640.0000000000,0.0500000000,0E-10,1,None,64.0000,1,501,2572,None,0
+16649,427,Technetium,"A silvery metal, primarily used as a corrosion inhibitor and a superconductor.",8800.0000000000,0.0500000000,0E-10,1,None,64.0000,1,501,2578,None,0
+16650,427,Dysprosium,"A relatively rare soft metal, easily dissolvable in mineral acids. Used primarily in the production of laser materials.",8550.0000000000,0.0500000000,0E-10,1,None,256.0000,1,501,2571,None,0
+16651,427,Neodymium,"A rare, silvery metal. Due to its atmospheric reactiveness, Neodymium is used primarily for light-refractive purposes and as a colorant for other materials.",7010.0000000000,0.0500000000,0E-10,1,None,256.0000,1,501,2574,None,0
+16652,427,Promethium,"An extremely radioactive luminescent metal, sometimes used as a heating component and a building block for laser generators.",7260.0000000000,0.0500000000,0E-10,1,None,256.0000,1,501,2576,None,0
+16653,427,Thulium,"A soft, rare, silvery-gray metal. Used in the creation of lasers, in addition to possessing a range of radiation-related production applications.",9320.0000000000,0.0500000000,0E-10,1,None,256.0000,1,501,2579,None,0
+16654,428,Titanium Chromide,"Titanium Chromide is in high demand among technicians and manufacturers for its unique combination of strength, light weight and catalytic potential.",0E-10,0.2000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+16655,428,Crystallite Alloy,A polynuclear heterometallic compound created from cobalt and cadmium. Crystallite alloys are a fundamental building block in the creation of crystalline composites.,0E-10,0.2000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+16656,428,Fernite Alloy,"An intensely durable and extremely versatile alloy, Fernite, when combined with certain other materials, is a crucial stepping stone in the creation of a whole host of advanced technologies.",0E-10,0.2000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+16657,428,Rolled Tungsten Alloy,"An extremely strong compound, made from tungsten rolled in a sheath of platinum. A crucial component in the creation of carbides which have a wide field of utility in the manufacture of various equipment.",0E-10,0.2000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+16658,428,Silicon Diborite,"A mineral composite which, in large quantities, gives off a distinct crystalline glow. When combined with other composites, is usable for a variety of manufacturing purposes.",0E-10,0.2000000000,0E-10,1,None,8.0000,1,500,2664,None,0
+16659,428,Carbon Polymers,A synthetic carbon compound created from raw hydrocarbons and silicate rock materials. Important ingredients in a variety of carbon- and gel-based composites.,0E-10,0.2000000000,0E-10,1,None,8.0000,1,500,2664,None,0
+16660,428,Ceramic Powder,"A fine powder synthesized from various natural gases and solids through reactant processes. Used as a strengthening agent in both armor plating and shield generators, as well as constituting an important part of many other composite materials.",0E-10,0.2000000000,0E-10,1,None,8.0000,1,500,2664,None,0
+16661,428,Sulfuric Acid,"A strong mineral acid, used in many chemical reactions and production processes. One of the most widely used chemicals in history.",0E-10,0.2000000000,0E-10,1,None,8.0000,1,500,2664,None,0
+16662,428,Platinum Technite,An intensely resilient alloy composed of platinum and technetium. Highly sought-after in the machinery and armament industries.,0E-10,0.2000000000,0E-10,1,None,80.0000,1,500,2664,None,0
+16663,428,Caesarium Cadmide,A dark-golden hued alloy composed of cadmium and caesium. Often confused with tritanium due to its tint. An essential ingredient in various composites and condensates.,0E-10,0.2000000000,0E-10,1,None,80.0000,1,500,2664,None,0
+16664,428,Solerium,"When chromium and caesium are combined with raw silicates in the proper proportions, Solerium is created. Since its initial discovery, Solerium's uniquely shifting dark-to-bright red hue has prompted poet and musician alike to create hymns in praise of its uniquely shifting deep red hue.",0E-10,0.2000000000,0E-10,1,None,120.0000,1,500,2664,None,0
+16665,428,Hexite,"A chemical compound, formed through electrosporadic oxidization of chromium and platinum. Has a wide range of applications in the production of advanced technology and is highly sought-after by industrial manufacturers.",0E-10,0.2000000000,0E-10,1,None,120.0000,1,500,2664,None,0
+16666,428,Hyperflurite,"Hyperflurite is one of the most radioactive substances known to man. Composed of a mixture of radioactive metals and raw hydrocarbons, this luminescent goop provides catalysis for a variety of generative and reactive machine processes.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+16667,428,Neo Mercurite,"A silvery, shimmering liquid compound, Neo Mercurite is a crucial element in many forms of advanced sensor and processor technology.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+16668,428,Dysporite,"Quicksilver mixed with dysprosium forms the soft but extremely resilient dysporite, an amalgamatic alloy which plays a key role in most advanced sensor and reactor technologies.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+16669,428,Ferrofluid,Ferrofluids are superparamagnetic fluids containing tiny particles of magnetic solids suspended in liquid. The primary component in the creation of ferrogels.,0E-10,0.2000000000,0E-10,1,None,512.0000,1,500,2664,None,0
+16670,429,Crystalline Carbonide,"An exceptionally hard material created from crystallite alloys and carbon polymers, crystalline carbonide is a primary component in various forms of advanced Gallente technology, such as thrusters and armor plating.",0E-10,0.0100000000,0E-10,1,None,10.0000,1,499,2679,None,0
+16671,429,Titanium Carbide,"Due to its immense strength and molecular malleability, Titanium Carbide has become the darling of the Caldari technological industry, seeing use in everything from reactor units to weapons systems.",0E-10,0.0100000000,0E-10,1,None,10.0000,1,499,2681,None,0
+16672,429,Tungsten Carbide,"Tungsten Carbide is a much-used composite, greatly favored by the Amarrians for construction of their advanced technologies.",0E-10,0.0100000000,0E-10,1,None,10.0000,1,499,2682,None,0
+16673,429,Fernite Carbide,"A revolutionary ceramic carbide compound, much favored by the Matari both for its earthy quality and its extremely wide range of technological uses.",0E-10,0.0100000000,0E-10,1,None,10.0000,1,499,2680,None,0
+16678,429,Sylramic Fibers,"Extremely strong fibers, used in laminated armor plating.",0E-10,0.0500000000,0E-10,1,None,20.0000,1,499,2662,None,0
+16679,429,Fullerides,"Fullerides are highly superconductive materials used in capacitors, armor plating and weapons systems.",0E-10,0.1500000000,0E-10,1,None,230.0000,1,499,2684,None,0
+16680,429,Phenolic Composites,A extremely heat-resistant material used in thrusters and as heat shielding.,0E-10,0.2000000000,0E-10,1,None,600.0000,1,499,2661,None,0
+16681,429,Nanotransistors,"Extremely complex molecular-level transistors used in nanoscale electronics, such as microprocessors and capacitor units.",0E-10,0.2500000000,0E-10,1,None,700.0000,1,499,2686,None,0
+16682,429,Hypersynaptic Fibers,"Whenever the transmission of visual or numerical data is a matter of life and death, the data network needs the fastest possible relay system. Hypersynaptic fibers, due to their immense frequency range and speed of conduction, have become the industry standard for sensor arrays and targeting systems.",0E-10,0.6000000000,0E-10,1,None,2560.0000,1,499,2685,None,0
+16683,429,Ferrogel,"A magnetised liquid, used to control the flow of cold plasma fields in shield systems, reactor cores, pulse generators and thruster systems.",0E-10,1.0000000000,0E-10,1,None,5500.0000,1,499,2678,None,0
+16686,314,Manufacturing Tools,"Tools used in various construction projects, such as ship, module or ground vehicle manufacturing.",10.0000000000,100.0000000000,0E-10,1,None,None,1,20,2225,None,0
+16688,426,Medium Artillery Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Very effective at long-range bombardment and packs a punch, but lacks the speed to track fast and up-close targets effectively.",50000000.0000000000,1000.0000000000,65.0000000000,1,2,2500000.0000,1,594,None,None,1216
+16689,426,Large Artillery Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Extremely effective at long-range bombardment and hits hard, but lacks the speed to track fast and up-close targets.",50000000.0000000000,5000.0000000000,165.0000000000,1,None,12500000.0000,1,594,None,None,2751
+16690,449,Small Railgun Battery,Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,500.0000000000,120.0000000000,1,1,500000.0000,1,595,None,None,1213
+16691,449,Medium Railgun Battery,Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,1000.0000000000,160.0000000000,1,1,2500000.0000,1,595,None,None,1213
+16692,449,Large Railgun Battery,Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,5000.0000000000,400.0000000000,1,None,12500000.0000,1,595,None,None,2751
+16693,287,Enhanced Training Drone,This weak but hostile training drone allows rookie-pilots to experience combat without too much risk. This is the enhanced version of the original Training Drone prototype. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1124
+16694,430,Large Beam Laser Battery,"Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,1.0000000000,1,None,12500000.0000,1,596,None,None,2751
+16695,417,Heavy Missile Battery,A launcher array designed to fit heavy missiles. Fires at those the Control Tower deems its enemies.,50000000.0000000000,1150.0000000000,5000.0000000000,1,None,128.0000,0,None,None,None,2603
+16696,417,Cruise Missile Battery,A launcher array designed to fit cruise missiles. Fires at those the Control Tower deems its enemies.,50000000.0000000000,500.0000000000,3500.0000000000,1,None,500000.0000,1,479,None,None,2603
+16697,417,Torpedo Battery,A launcher array designed to fit torpedos. Fires at those the Control Tower deems its enemies.,50000000.0000000000,1000.0000000000,4500.0000000000,1,None,2500000.0000,1,479,None,None,2603
+16698,818,Vivian Menure,A member of a team of gladiators which make their living off nationwide Gladiator shows. Threat level: Moderate,1200000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+16699,818,Uenia Khann,A member of a team of gladiators which make their living off nationwide Gladiator shows. Threat level: Very high,1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,None,342
+16700,818,Mullok Bloodsworn,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1765
+16701,818,Javvyn Bloodsworn,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+16702,818,Terror Bloodsworn,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Very high",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+16703,699,Mordur Bloodsworn,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Very high",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+16712,314,Novice Medal,A medal awarded to those that have completed the Novice Trial of the Legends Trials.,0.1000000000,0.1000000000,0E-10,1,None,None,1,492,2040,None,0
+16713,314,Intermediate Medal,A medal awarded to those that have completed the Intermediate Trial of the Legends Trials.,0.1000000000,0.1000000000,0E-10,1,None,None,1,492,2040,None,0
+16714,314,Legends Medal,A medal awarded to those that have completed the final trial of the Legends Trials. Only the greatest combat pilots of the Eve universe can claim to have accomplished this great feat.,0.1000000000,0.1000000000,0E-10,1,None,None,1,492,2532,None,0
+16715,23,Clone Grade Pi,,0E-10,1.0000000000,0E-10,1,None,5460000.0000,0,None,34,None,0
+16718,23,Clone Grade Rho,,0E-10,1.0000000000,0E-10,1,None,9100000.0000,0,None,34,None,0
+16720,306,Ammo_Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2394
+16721,306,Armor_Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2395
+16722,306,Electronic_Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2396
+16723,306,Mineral Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2397
+16724,306,Rogue Drone Container,"The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2398
+16725,306,weapon_container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2399
+16726,319,Amarr Cathedral,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2400
+16727,319,Blood Raider Cathedral,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,2401
+16728,319,Asteroid Installation,"Where geographical conditions allow, outposts such as this one are a good way of increasing the effectiveness of deep-space mining operations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,2402
+16729,319,Cargo Rig,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2403
+16730,319,Amarr Chapel,This decorated structure serves as a place for religious practice.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2404
+16731,319,Blood Raider Chapel,This decorated structure serves as a place for religious practice.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,2405
+16732,319,Drone Structure II,"This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to clueless carbon-based lifeforms.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20214,2406
+16733,319,Drone Structure I,"This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to the clueless carbon-based lifeforms.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20214,2407
+16734,319,Partially constructed Megathron,"This Megathron battleship is partially complete, with decks and inner-hull systems exposed to the cold of surrounding space.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2408
+16735,319,Landing Pad,This outpost has a docking pad designed to receive and process large shipments of cargo.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2409
+16736,319,Infested Station Ruins,"To speed up the construction process of rogue drone structures, certain strains of drones have been known to salvage the ruins of their defeated enemies, using them either as a base or to slowly dissolve them into their desired final shape. This particular object seems to be a Gallente station and two Megathron battleships, partially broken down into a construction lattice around an asteroid.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20174,2565
+16737,319,Ruined Stargate,"This ruined stargate has at least a few internal power generators left but is nevertheless currently inoperational, unable to serve its intended function of hurling starships to distant solar systems.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20174,2411
+16738,319,Solar Harvester,This gigantic construction uses electromagnetic conductors to harvest solar power from the system's sun.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2412
+16739,383,Tower Sentry Amarr III,Amarr tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+16740,383,Tower Sentry Angel III,Angel 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2414
+16741,383,Tower Sentry Bloodraider III,Blood Raider tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2415
+16742,383,Tower Sentry Caldari III,Caldari 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2416
+16743,383,Tower Sentry Gallente III,Gallente ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2417
+16744,383,Tower Sentry Guristas III,Guristas 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2418
+16745,383,Tower Sentry Minmatar III,Minmatar 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2419
+16746,383,Tower Sentry Sansha III,Sansha tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2420
+16747,383,Tower Sentry Serpentis III,Serpentis ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2421
+16748,319,Occupied Amarr Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2422
+16749,319,Amarr Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2423
+16750,319,Amarr Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2424
+16751,319,Amarr Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2425
+16752,319,Amarr Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2426
+16753,319,Amarr Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. They are also commonly used to transport liquid or gas between structures.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2427
+16754,319,Amarr Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2428
+16755,319,Amarr Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2429
+16756,319,Amarr Battery,A small missile battery designed to repel invaders and other hazards.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2430
+16757,319,Angel Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20202,2431
+16758,319,Angel Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2432
+16759,319,Angel Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2433
+16760,319,Angel Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20202,2434
+16761,319,Angel Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20178,2435
+16762,319,Angel Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2436
+16763,319,Angel Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2437
+16764,319,Angel Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2438
+16765,319,Angel Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2439
+16766,319,Blood Raider Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2440
+16767,319,Blood Raider Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2441
+16768,319,Blood Raider Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2442
+16769,319,Blood Raider Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2443
+16770,319,Blood Raider Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2444
+16771,319,Blood Raider Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2445
+16772,319,Blood Raider Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2446
+16773,319,Blood Raider Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2447
+16774,319,Blood Raider Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2448
+16775,319,Caldari Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2449
+16776,319,Caldari Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2450
+16777,319,Caldari Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2451
+16778,319,Caldari Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2452
+16779,319,Caldari Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2453
+16780,319,Caldari Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2454
+16781,319,Caldari Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2455
+16782,319,Caldari Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2456
+16784,319,Gallente Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2458
+16785,319,Gallente Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2459
+16786,319,Gallente Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2460
+16787,319,Gallente Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2461
+16788,319,Gallente Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2462
+16789,319,Gallente Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2463
+16790,319,Gallente Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2464
+16791,319,Gallente Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2465
+16792,319,Gallente Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2466
+16793,319,Guristas Great Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2467
+16794,319,Guristas Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2468
+16796,319,Guristas Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20196,2470
+16797,319,Guristas Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20196,2471
+16798,319,Guristas Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2472
+16799,319,Guristas Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20196,2473
+16800,319,Guristas Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2474
+16801,319,Guristas Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2475
+16802,319,Guristas Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2476
+16803,319,Guristas Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2477
+16804,319,Minmatar Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2478
+16805,319,Minmatar Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2479
+16806,319,Minmatar Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2480
+16807,319,Minmatar Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2481
+16808,319,Minmatar Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2482
+16809,319,Minmatar Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2483
+16810,319,Minmatar Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2484
+16811,319,Minmatar Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2485
+16812,319,Minmatar Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2486
+16813,319,Sansha Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2487
+16814,319,Sansha Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2488
+16815,319,Sansha Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2489
+16816,319,Sansha Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2490
+16817,319,Sansha Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20199,2491
+16818,319,Sansha Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2492
+16819,319,Sansha Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2493
+16820,319,Sansha Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2494
+16821,319,Sansha Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2495
+16822,319,Serpentis Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20200,2496
+16823,319,Serpentis Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2497
+16824,319,Serpentis Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2498
+16825,319,Serpentis Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2499
+16826,319,Serpentis Battery,"A small missile battery, designed to repel invaders and other hazards.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20178,2500
+16827,319,Serpentis Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2501
+16828,319,Serpentis Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2502
+16829,319,Serpentis Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2503
+16830,319,Serpentis Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2504
+16831,319,Radio Telescope,This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20179,2505
+16832,314,Sansha Data Sheets,Secrent documents used by the Sansha's Nation.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+16836,319,Amarr Deadspace Refiner,Built to reprocess ores into minerals without the tedious interlude of a station visit. All for the glory of the Emperor and the prominence of the Amarr Empire.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1703
+16837,319,Amarr Deadspace Repair Unit,The Amarr Empire spreads far and wide and the presence of repair outposts at strategic locations ensures the will of the Emperor prevails in its every far flung corner.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1703
+16838,319,Amarr Deadspace Tactical Unit,Feudal obligations in the Amarr Empire force every lord loyal to the Emperor to participate in the defense of the realm. Tactical outposts serve as the backbone to the first line of defense the empire enjoys.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1703
+16839,319,Asteroid Factory,"Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1990
+16840,319,Asteroid Colony,"Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1991
+16841,319,Asteroid Construct,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2000
+16842,319,Asteroid Prime Colony,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1993
+16843,319,Asteroid Structure,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1994
+16844,319,Asteroid Secondary Colony,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1997
+16845,319,Meat Popsicle,The inhospitability of space no longer bothers this individual.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,398,None,20373
+16846,319,Asteroid Colony Tower,"This is a building dedicated to offices and staff quarters mostly, though spacious halls and special installments allow for some flexibility in function.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1998
+16847,319,Asteroid Micro-Colony,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1999
+16848,319,Empty Station Battery,"Forlorn hulk of a depleted station battery. Once a vital part of the complex, it now only serves to remind us that in space the only thing eternal is death.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1691
+16849,319,Deadspace Particle Accelerator,"The science allowed by zero gravity can be as mind-boggling as it is beautiful, as demonstrated by this particle accelerating superstructure.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20172,2069
+16850,319,Caldari Deadspace Refining Outpost,"The Caldari State was the first to employ ore refineries outside space stations, a natural move for an entity that values efficiency above everything else.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1706
+16851,319,Caldari Deadspace Repair Outpost,"First used during the Gallente-Caldari War, ""the black smithy,"" as it is fondly called by the Caldari Navy, has since saved countless numbers of pilots the indignity of a disintegrating ship.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1707
+16852,319,Caldari Deadspace Tactical Outpost,"These structures saw heavy use during the days of the Gallente-Caldari war. Built to allow the State's Navy vessels the opportunity to make fortified pit stops in otherwise sparsely populated areas, they were also a tremendous help in pushing back the battle lines.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1708
+16853,319,Circle Construct,"A massive circular construction, made of a reinforced tritanium alloy.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1695
+16854,319,Pulsating Sensor,"Built for up-to-the-minute analysis of tactical and environmental data, these outposts can be found dotted around many a deadspace complex.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20173,1683
+16855,319,Gallentean Deadspace Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+16856,319,Pressure Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+16857,319,Minmatar Deadspace Refining Outpost,"Though built cheaply, this refinery is able to process most ores at the same level of efficiency found on any station-based refinery platform.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1709
+16858,319,Minmatar Deadspace Repair Outpost,"Due to their amazing cost-effectiveness and the speed at which they can be built, these outposts are seeing greater and greater use among Matari freedom fighters and other warriors and travelers who need to be able to stay mobile in dangerous territory.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20212,1711
+16859,319,Minmatar Deadspace Tactical Outpost,"Outfitted with makeshift sensor arrays and second-hand tactical data analysis equipment, these outposts will, to anyone not in the know, look like useless scrapyards. Which is exactly what the Matari would have you think.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1711
+16860,319,Freight Pad,"Built for up-to-the-minute analysis of tactical and environmental data, these pads can be found dotted around many a deadspace complex.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20173,1683
+16861,319,Subspace Frequency Generator,"Utilizing advanced auto-locomotive electrocardic subroutines, this miniscule generator is able to generate power equal to far bigger versions of older models.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20178,1684
+16862,319,Blasted Neon Sign,"Once the pride and joy of its parent corporation, this broken-down heap of neon and metal is now no more than a symbolic manifestation of capitalistic decline.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2369
+16864,319,Low-Tech Deadspace Energy Harvester,"Containing only a handful of mechanical components, this simple wonder harvests energy from the system's sun by virtue of the unique EM refractive qualities in its scartate fabric.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1725
+16865,319,Rapid Pulse Sentry,"Emitting a high-frequency electromagnetic pulse, this scanner sentry is able to assimilate and store environmental data with remarkable efficiency. Particularly effective at picking up miniscule fluctuations in the particle field within its range.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1217
+16866,319,Magnetic Retainment Field,This bubble was built around a subspace ionization convergence. Its main purpose is to contain the energy emanating from the convergence until a way can be found to properly harness it.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20176,1685
+16867,430,Ultra Fast Mobile Laser Sentry,,100000000.0000000000,1150.0000000000,5000.0000000000,1,None,None,0,None,None,None,2751
+16868,661,Standard Blue Pill Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+16869,438,Complex Reactor Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,25000000.0000,1,490,None,None,2377
+16870,818,Captain Numek Kradin,This is a CONCORD Special Ops Captain. Consider him a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,1650000.0000000000,16500.0000000000,235.0000000000,1,None,None,0,None,None,None,1053
+16871,816,General Krayek Tsunomi,This is a General within the CONCORD Army. Consider him a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,19000000.0000000000,1080000.0000000000,235.0000000000,1,None,None,0,None,None,None,1060
+16873,817,Captain Jym Muntoya,This is a captain within the CONCORD Army. Consider him a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,10100000.0000000000,101000.0000000000,235.0000000000,1,None,None,0,None,None,31,1050
+16874,597,Gistii Ambusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+16875,595,Gistum Depredator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,20900,336
+16876,597,Gistii Fugitive,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+16877,597,Gistii Hijacker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+16878,597,Gistii Hunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+16879,597,Gistii Impaler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16880,595,Gistum Crusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16881,595,Gistum Smasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,20900,337
+16882,597,Gistii Nomad,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+16883,597,Gistii Outlaw,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+16884,595,Gistum Predator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+16885,597,Gistii Raider,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+16886,597,Gistii Rogue,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,20900,344
+16887,597,Gistii Ruffian,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+16888,597,Gistii Thug,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+16889,595,Gistum Breaker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16890,597,Arch Gistii Hijacker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,339
+16891,595,Gistum Marauder,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16892,594,Gist Commander,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16893,594,Gist General,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16894,597,Arch Gistii Thug,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16895,597,Arch Gistii Outlaw,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16896,595,Gistum Liquidator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16897,597,Arch Gistii Rogue,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,339
+16898,595,Gistum Defeater,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16899,594,Gist Warlord,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16900,594,Gist War General,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16901,597,Gistii Domination Hijacker,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+16902,597,Gistii Domination Rogue,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,20900,344
+16903,597,Gistii Domination Outlaw,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+16904,597,Gistii Domination Thug,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+16905,597,Gistii Domination Ambusher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+16906,595,Gistum Domination Depredator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,20900,336
+16907,597,Gistii Domination Hunter,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+16908,597,Gistii Domination Impaler,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+16909,595,Gistum Domination Crusher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16910,595,Gistum Domination Smasher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,20900,337
+16911,597,Gistii Domination Nomad,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+16912,595,Gistum Domination Predator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+16913,597,Gistii Domination Raider,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+16914,597,Gistii Domination Ruffian,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+16915,595,Gistum Domination Breaker,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16916,595,Gistum Domination Defeater,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16917,595,Gistum Domination Marauder,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16918,595,Gistum Domination Phalanx,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16919,595,Gistum Domination Liquidator,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16920,595,Gistum Domination Centurion,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+16921,594,Gist Domination Commander,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16922,594,Gist Domination General,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16923,594,Gist Domination War General,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16924,594,Gist Domination Saint,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16925,594,Gist Domination Nephilim,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16926,594,Gist Domination Warlord,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+16927,604,Corpum Arch Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,20901,1758
+16928,604,Corpum Arch Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16929,604,Corpum Arch Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20901,1760
+16930,604,Corpum Arch Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16931,604,Corpum Arch Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1761
+16932,606,Corpii Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16933,606,Corpii Upholder,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20901,1765
+16934,603,Corpus Prophet,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+16935,606,Corpii Collector,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+16936,606,Corpii Follower,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+16937,606,Corpii Fugitive,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+16938,603,Corpus Oracle,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+16939,606,Elder Corpii Herald,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1764
+16940,606,Corpii Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+16941,603,Corpus Apostle,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+16942,606,Elder Corpii Upholder,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16943,606,Elder Corpii Follower,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+16944,604,Corpum Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16945,606,Corpii Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+16946,606,Corpii Herald,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+16947,606,Corpii Seeker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+16948,604,Corpum Revenant,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16949,604,Corpum Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16950,606,Corpii Worshipper,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,20901,1767
+16951,606,Elder Corpii Worshiper,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16952,603,Corpus Archon,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+16953,606,Corpii Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16954,606,Dark Corpii Reaver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+16955,606,Dark Corpii Follower,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+16956,604,Dark Corpum Arch Engraver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,20901,1758
+16957,604,Dark Corpum Arch Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16958,604,Dark Corpum Dark Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16959,604,Dark Corpum Arch Reaver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20901,1760
+16960,604,Dark Corpum Arch Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16961,604,Dark Corpum Shadow Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+16962,604,Dark Corpum Arch Templar,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1761
+16963,606,Dark Corpii Diviner,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16964,606,Dark Corpii Upholder,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20901,1765
+16965,603,Dark Corpus Prophet,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+16966,606,Dark Corpii Collector,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+16967,603,Dark Corpus Oracle,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+16968,603,Dark Corpus Archbishop,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+16969,603,Dark Corpus Apostle,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+16970,603,Dark Corpus Harbinger,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+16971,604,Dark Corpum Priest,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16972,606,Dark Corpii Raider,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+16973,606,Dark Corpii Herald,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20901,1765
+16974,606,Dark Corpii Seeker,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+16975,604,Dark Corpum Revenant,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16976,604,Dark Corpum Sage,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+16977,606,Dark Corpii Worshipper,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,20901,1767
+16978,603,Dark Corpus Archon,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+16979,606,Dark Corpii Engraver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+16980,613,Pithum Killer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+16981,615,Pithi Arrogator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+16982,613,Pithum Ascriber,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+16983,615,Dire Pithi Infiltrator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+16984,612,Pith Dismantler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+16985,615,Dire Pithi Invader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+16986,615,Pithi Demolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+16987,615,Pithi Despoiler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+16988,612,Pith Obliterator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+16989,615,Pithi Destructor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+16990,615,Dire Pithi Imputor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1827
+16991,613,Pithum Inferno,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+16992,612,Pith Eradicator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+16993,615,Pithi Fugitive,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+16994,615,Pithi Imputor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,20904,1827
+16995,613,Pithum Mortifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+16996,615,Pithi Infiltrator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+16997,615,Pithi Invader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,20904,1832
+16998,613,Pithum Nullifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+16999,615,Dire Pithi Arrogator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1827
+17000,613,Pithum Murderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17001,615,Pithi Plunderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+17002,615,Pithi Saboteur,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+17003,613,Pithum Annihilator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17004,613,Pithum Silencer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+17005,612,Pith Extinguisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+17006,615,Pithi Wrecker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+17007,613,Dread Pithum Killer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+17008,615,Dread Pithi Arrogator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+17009,613,Dread Pithum Ascriber,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+17010,612,Dread Pith Dismantler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+17011,612,Dread Pith Eliminator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+17012,615,Dread Pithi Demolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+17013,615,Dread Pithi Despoiler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+17014,612,Dread Pith Obliterator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+17015,615,Dread Pithi Destructor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+17016,613,Dread Pithum Inferno,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17017,613,Dread Pithum Abolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17018,612,Dread Pith Eradicator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+17019,615,Dread Pithi Imputor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,20904,1827
+17020,613,Dread Pithum Mortifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17021,613,Dread Pithum Eraser,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17022,615,Dread Pithi Infiltrator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+17023,615,Dread Pithi Invader,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,20904,1832
+17024,613,Dread Pithum Nullifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17025,613,Dread Pithum Murderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17026,615,Dread Pithi Plunderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+17027,615,Dread Pithi Saboteur,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+17028,613,Dread Pithum Annihilator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+17029,613,Dread Pithum Silencer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+17030,612,Dread Pith Extinguisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+17031,612,Dread Pith Exterminator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+17032,615,Dread Pithi Wrecker,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+17033,631,Corelum Chief Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17034,630,Core Rear Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+17035,633,Coreli Guardian Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+17036,630,Core Port Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+17037,630,Core Commodore,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+17038,630,Core Baron,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+17039,631,Corelum Chief Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17040,633,Coreli Guardian Initiate,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1821
+17041,633,Coreli Guardian Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+17042,631,Corelum Chief Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17043,633,Coreli Guardian Agent,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+17044,631,Corelum Chief Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17045,631,Shadow Corelum Chief Guard,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17046,631,Shadow Corelum Chief Sentinel,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17047,631,Shadow Corelum Chief Protector,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17048,631,Shadow Corelum Chief Infantry,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17049,630,Shadow Core Port Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+17050,630,Shadow Core Vice Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+17051,630,Shadow Core Commodore,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+17052,630,Shadow Core Baron,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+17053,630,Shadow Core Flotilla Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+17054,630,Shadow Core Rear Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+17055,631,Shadow Corelum Chief Safeguard,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17056,631,Shadow Corelum Chief Defender,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17057,622,Centum Beast,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17058,621,Centus Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17059,624,Centii Butcher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17060,624,Centii Loyal Minion,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17061,624,Centii Loyal Ravener,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17062,622,Centum Slaughterer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17063,624,Centii Enslaver,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17064,624,Centii Fugitive,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+17065,622,Centum Juggernaut,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17066,621,Centus Slave Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17067,624,Centii Manslayer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17068,624,Centii Minion,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,20902,1238
+17069,624,Centii Loyal Servant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17070,622,Centum Torturer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17071,621,Centus Mutant Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17072,624,Centii Plague,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17073,622,Centum Ravager,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10010000.0000000000,100100.0000000000,200.0000000000,1,4,None,0,None,None,20902,1236
+17074,624,Centii Ravener,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+17075,622,Centum Ravisher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17076,624,Centii Savage,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17077,624,Centii Scavenger,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17078,624,Centii Servant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+17079,624,Centii Loyal Scavenger,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17080,622,Centum Mutilator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17081,624,Centii Slavehunter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17082,621,Centus Savage Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17083,622,Centum Execrator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17084,622,True Centum Beast,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17085,621,True Centus Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17086,624,True Centii Butcher,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17087,622,True Centum Slaughterer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17088,624,True Centii Enslaver,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17089,622,True Centum Juggernaut,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17090,621,True Centus Slave Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17091,624,True Centii Manslayer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17092,624,True Centii Minion,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,20902,1238
+17093,622,True Centum Torturer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17094,622,True Centum Hellhound,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17095,621,True Centus Mutant Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17096,621,True Centus Plague Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17097,624,True Centii Plague,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,20902,1237
+17098,622,True Centum Ravager,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,200.0000000000,1,4,None,0,None,None,20902,1236
+17099,624,True Centii Ravener,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+17100,622,True Centum Ravisher,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17101,624,True Centii Savage,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17102,624,True Centii Scavenger,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17103,624,True Centii Servant,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,235.0000000000,1,4,None,0,None,None,20902,1238
+17104,622,True Centum Mutilator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17105,622,True Centum Fiend,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17106,624,True Centii Slavehunter,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+17107,621,True Centus Beast Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17108,621,True Centus Savage Lord,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+17109,622,True Centum Execrator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+17110,631,Corelum Chief Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1814
+17111,631,Corelum Chief Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17112,631,Corelum Chief Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1813
+17113,633,Coreli Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+17114,631,Corelum Chief Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,20903,1812
+17115,633,Coreli Fugitive,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+17116,633,Coreli Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+17117,633,Coreli Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,20903,1821
+17118,633,Coreli Agent,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+17119,633,Coreli Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+17120,633,Coreli Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+17121,633,Coreli Initiate,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+17122,633,Coreli Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+17123,631,Shadow Corelum Chief Watchman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1814
+17124,631,Shadow Corelum Chief Patroller,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17125,631,Shadow Corelum Chief Scout,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1813
+17126,633,Shadow Coreli Safeguard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+17127,631,Shadow Corelum Chief Spy,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,20903,1812
+17128,633,Shadow Coreli Watchman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+17129,633,Shadow Coreli Scout,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,20903,1821
+17130,633,Shadow Coreli Agent,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+17131,633,Shadow Coreli Defender,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+17132,633,Shadow Coreli Patroller,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+17133,633,Shadow Coreli Initiate,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+17134,633,Shadow Coreli Protector,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+17135,494,Stargate under construction and repair,The construction of a stargate within a Deadspace Complex has not yet been successful due to environmental factors. But the Angel Corporation is obviously trying...,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20900,2411
+17136,1040,Ukomi Superconductors,"Highly isolated coils with minimal friction, used in high-voltage electrical devices. The Ukomi Superconductors are a new brand developed and manufactured by the Kaalakiota corporation. Today every Caldari station has a stockpile of these highly rated Superconductors, which are in quite high demand in most foreign black markets due to their superior technology.",0E-10,3.0000000000,0E-10,1,None,5000.0000,1,1336,1363,None,0
+17138,319,Augmented Angel Battlestation,"This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20202,2357
+17140,319,Security Outpost,This outpost is the base of security operations in this deadspace complex's inner perimeter.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20173,1683
+17141,821,Tritan - The Underground Overseer,"Inside this Deadspace Complex, the focus of attention seems to be this imposing battleship. An unusual glow makes the hull shimmer from time to time.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17142,821,The Battlestation Admiral,This elite Domination Defense General has been stationed here for some unannounced purpose. Sits and waits...,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17143,314,Gallentean Planetary Vehicles,"Tracked, wheeled and hover vehicles used within planetary atmosphere for personal and business use. Gallentean vehicles (or the 'luxury edition' as they are sometimes called) have been specially modified with numerous gadgets to make the ride more comfortable, and enjoyable. A high-tech personal entertainment system has been put in all of the passenger seats, the seats have been made far more comfy, etc.",2500.0000000000,2.0000000000,0E-10,1,None,10000.0000,1,492,2528,None,0
+17144,383,Tower Sentry Bloodraider II,Blood Raider tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2415
+17145,383,Tower Sentry Bloodraider I,Blood Raider tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2415
+17146,383,Tower Sentry Angel II,Angel 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2414
+17147,383,Tower Sentry Angel I,Angel 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2414
+17148,383,Tower Sentry Caldari II,Caldari 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2416
+17149,383,Tower Sentry Caldari I,Caldari 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2416
+17150,383,Tower Sentry Gallente II,Gallente ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2417
+17151,383,Tower Sentry Gallente I,Gallente ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2417
+17152,383,Tower Sentry Guristas I,Guristas 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2418
+17153,383,Tower Sentry Guristas II,Guristas 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2418
+17154,383,Tower Sentry Minmatar II,Minmatar 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2419
+17155,383,Tower Sentry Minmatar I,Minmatar 1400mm howitzer sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2419
+17156,383,Tower Sentry Sansha II,Sansha tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2420
+17157,383,Tower Sentry Sansha I,Sansha tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2420
+17158,383,Tower Sentry Serpentis II,Serpentis ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2421
+17159,383,Tower Sentry Serpentis I,Serpentis ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2421
+17160,383,Tower Sentry Amarr I,Amarr tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+17161,383,Tower Sentry Amarr II,Amarr tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+17162,821,The Stronghold General,This sinister looking battleship is guarding the center of this deadspace pocket.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17163,383,Serpentis Stasis Tower,Serpentis stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2499
+17164,383,Tower Missile Battery Serpentis I,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2499
+17165,820,Control Headquarters,"This looks much like a standard cruiser fighting for the Angel Cartel, but somehow that one looks slightly foreboding.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+17166,820,Security Coordinator,"This looks much like a standard cruiser fighting for the Angel Cartel, but this one's weapon module glisten and gleam in an uncanny way.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+17167,430,Small Beam Laser Battery,"Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,3.0000000000,1,4,500000.0000,1,596,None,None,1006
+17168,430,Medium Beam Laser Battery,"Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,2.0000000000,1,4,2500000.0000,1,596,None,None,1006
+17172,414,Medium Auxiliary Power Array,,50000000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+17173,414,Large Auxiliary Power Array,,50000000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+17174,439,Ion Field Projection Battery,Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+17175,439,Phase Inversion Battery,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+17176,439,Spatial Destabilization Battery,Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+17177,439,White Noise Generation Battery,Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+17178,441,Stasis Webification Battery,The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2613
+17179,494,UNUSED_Gist_Battlestation_LCS_ID31_DL1_DCP1,This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for it's size it has no commercial station services or docking bay to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20900,2479
+17180,440,Sensor Dampening Battery,Deployable structure that cycle dampens enemy sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,1250000.0000,1,481,None,None,2613
+17181,443,Warp Disruption Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2615
+17182,443,Warp Scrambling Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2615
+17184,444,Ballistic Deflection Array,Boosts the control tower's shield resistance against kinetic damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.,100000000.0000000000,4000.0000000000,0E-10,1,None,10000000.0000,1,485,None,None,2380
+17185,444,Explosion Dampening Array,Boosts the control tower's shield resistance against explosive damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.,100000000.0000000000,4000.0000000000,0E-10,1,None,10000000.0000,1,485,None,None,2380
+17186,444,Heat Dissipation Array,Boosts the control tower's shield resistance against thermal damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.,100000000.0000000000,4000.0000000000,0E-10,1,None,10000000.0000,1,485,None,None,2380
+17187,444,Photon Scattering Array,Boosts the control tower's shield resistance against EM damage. Using more than one unit of this structure or similar structures that affect the same attribute on the control tower will yield diminishing returns.,100000000.0000000000,4000.0000000000,0E-10,1,None,10000000.0000,1,485,None,None,2380
+17188,445,Force Field Array,Projects a password protected force field around structures that are outside the range of a control tower's shields.,100.0000000000,100.0000000000,0E-10,1,None,1000000.0000,0,None,None,None,2603
+17190,370,Angel Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,740,2310,None,0
+17192,370,Angel Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,740,2314,None,0
+17194,370,Angel Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,740,2312,None,0
+17196,370,Angel Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,740,2313,None,0
+17199,370,Angel Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,740,2311,None,0
+17200,370,Blood Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,741,2315,None,0
+17201,370,Blood Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,741,2319,None,0
+17202,370,Blood Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,741,2318,None,0
+17203,370,Blood Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,741,2316,None,0
+17204,370,Blood Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,741,2317,None,0
+17205,370,Guristas Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,745,2325,None,0
+17206,370,Guristas Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,745,2329,None,0
+17207,370,Guristas Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,745,2327,None,0
+17208,370,Guristas Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,745,2328,None,0
+17209,370,Guristas Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,745,2326,None,0
+17210,370,Sansha Copper Tag,This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,746,2330,None,0
+17211,370,Sansha Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,746,2334,None,0
+17212,370,Sansha Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,746,2332,None,0
+17213,370,Sansha Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,746,2333,None,0
+17214,370,Sansha Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,746,2331,None,0
+17215,370,Serpentis Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,747,2320,None,0
+17216,370,Serpentis Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,747,2324,None,0
+17217,370,Serpentis Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,747,2322,None,0
+17218,370,Serpentis Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,747,2323,None,0
+17219,370,Serpentis Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,747,2321,None,0
+17220,370,Domination Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2312,None,0
+17221,370,Domination Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2310,None,0
+17222,370,Domination Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2310,None,0
+17223,370,Domination Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2314,None,0
+17224,370,Domination Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2314,None,0
+17225,370,Domination Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2311,None,0
+17226,370,Domination Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2312,None,0
+17227,370,Domination Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2313,None,0
+17229,370,Domination Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2313,None,0
+17230,370,Domination Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,743,2311,None,0
+17231,370,Dark Blood Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2317,None,0
+17232,370,Dark Blood Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2315,None,0
+17233,370,Dark Blood Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2315,None,0
+17234,370,Dark Blood Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2319,None,0
+17235,370,Dark Blood Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2319,None,0
+17236,370,Dark Blood Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2316,None,0
+17237,370,Dark Blood Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2318,None,0
+17238,370,Dark Blood Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2317,None,0
+17239,370,Dark Blood Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2316,None,0
+17240,370,Dark Blood Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,742,2318,None,0
+17241,370,Dread Guristas Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2327,None,0
+17242,370,Dread Guristas Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2325,None,0
+17243,370,Dread Guristas Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2325,None,0
+17244,370,Dread Guristas Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2329,None,0
+17245,370,Dread Guristas Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2329,None,0
+17247,370,Dread Guristas Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2326,None,0
+17248,370,Dread Guristas Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2327,None,0
+17249,370,Dread Guristas Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2328,None,0
+17250,370,Dread Guristas Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2328,None,0
+17251,370,Dread Guristas Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,744,2326,None,0
+17252,370,True Sansha Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2332,None,0
+17253,370,True Sansha Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2330,None,0
+17254,370,True Sansha Copper Tag,This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2330,None,0
+17255,370,True Sansha Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2334,None,0
+17256,370,True Sansha Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2334,None,0
+17257,370,True Sansha Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2331,None,0
+17258,370,True Sansha Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2332,None,0
+17259,370,True Sansha Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2333,None,0
+17260,370,True Sansha Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2333,None,0
+17261,370,True Sansha Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,749,2331,None,0
+17262,370,Shadow Serpentis Brass Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2322,None,0
+17263,370,Shadow Serpentis Bronze Tag,This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2320,None,0
+17264,370,Shadow Serpentis Copper Tag,This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2320,None,0
+17266,370,Shadow Serpentis Crystal Tag,This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2324,None,0
+17267,370,Shadow Serpentis Diamond Tag,This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2324,None,0
+17268,370,Shadow Serpentis Electrum Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2321,None,0
+17269,370,Shadow Serpentis Palladium Tag,This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2323,None,0
+17270,370,Shadow Serpentis Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2322,None,0
+17271,370,Shadow Serpentis Platinum Tag,This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2323,None,0
+17272,370,Shadow Serpentis Silver Tag,This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,748,2321,None,0
+17273,494,Biodome Gardens,This previous Gallentean pleasure resort has been heavily modified by the Amarrians and is now used for the production of biochemicals for food production. It uses substances harvested from the surrounding deadspace pockets as well as supplies flown in from distant starbases.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,19,2782
+17274,496,Stuffed Container,"The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,31,1176
+17275,494,Oofus's Repair Shop,"This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20900,1711
+17276,496,Container with blast marks,This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,31,1176
+17277,496,Electronically Sealed Container,"The wrecked container drifts silently amongst the stars, your sensors pick up signs of something rolling within it.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,31,2396
+17278,633,Coreli Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+17279,633,Coreli Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+17280,633,Shadow Coreli Guard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+17281,633,Shadow Coreli Spy,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+17283,819,Sansha Black Ops Squad Leader,Although this frigate at first glance appears to be a standard Sansha's nation light frigate a preliminary signature scan seems to indicate that it may possess some inteceptor technology.,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17284,820,Guristas Scout Officer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1825
+17285,819,Centus Black Ops Commander,Although this frigate at first glance appears to be a standard Sansha's nation light frigate a preliminary signature scan seems to indicate that it may possess some inteceptor technology.,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17286,446,Amarr Customs Captain,"This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",2870000.0000000000,28700.0000000000,200.0000000000,1,4,None,0,None,None,30,1736
+17287,370,Chelm Soran's Tag,Chelm Soran's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2334,None,0
+17288,370,Vizan Ankonin's Tag,Vizan Ankonin's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2334,None,0
+17289,370,Selynne Mardakar's Tag,Selynne Mardakar's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2334,None,0
+17290,370,Brokara Ryver's Tag,Brokara Ryver's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2334,None,0
+17291,370,Cormack Vaaja's Tag,Cormack Vaaja's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2324,None,0
+17292,370,Setele Schellan's Tag,Setele Schellan's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2324,None,0
+17293,370,Tuvan Orth's Tag,Tuvan Orth's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2324,None,0
+17294,370,Brynn Jerdola's Tag,Brynn Jerdola's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2324,None,0
+17295,370,Estamel Tharchon's Tag,Estamel Tharchon's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2329,None,0
+17296,370,Vepas Minimala's Tag,Vepas Minimala's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2329,None,0
+17297,370,Thon Eney's Tag,Thon Eney's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2329,None,0
+17298,370,Kaikka Peunato's Tag,Kaikka Peunato's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2329,None,0
+17299,370,Draclira Merlonne's Tag,Draclira Merlonne's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2319,None,0
+17300,370,Ahremen Arkah's Tag,Ahremen Arkah's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2319,None,0
+17301,370,Raysere Giant's Tag,Raysere Giant's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2319,None,0
+17302,370,Tairei Namazoth's Tag,Tairei Namazoth's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2319,None,0
+17303,370,Tobias Kruzhor's Tag,Tobias Kruzhor's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2314,None,0
+17304,370,Gotan Kreiss's Tag,Gotan Kreiss's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2314,None,0
+17305,370,Hakim Stormare's Tag,Hakim Stormare's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2314,None,0
+17306,370,Mizuro Cybon's Tag,Mizuro Cybon's Tag. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2314,None,0
+17317,429,Fermionic Condensates,"One of the most complex composites known to man, fermionic condensates consist of superconductive boson particles all occupying the same quantum state, thus creating a nearly resistance-free environment for electric current. These condensates have therefore become a staple in advanced reactor manufacture.",0E-10,1.3000000000,0E-10,1,None,12000.0000,1,499,2683,None,0
+17322,447,Thermonuclear Trigger Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2228,None,0
+17323,447,Crystalline Carbonide Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2190,None,0
+17324,447,Plasma Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2179,None,0
+17325,447,Nanomechanical Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2187,None,0
+17326,447,Nuclear Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2231,None,0
+17327,447,Scalar Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2197,None,0
+17328,447,Titanium Diborite Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2189,None,0
+17329,447,Ion Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2178,None,0
+17330,447,Nanoelectrical Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2188,None,0
+17331,447,Fusion Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2194,None,0
+17332,447,Graviton Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2229,None,0
+17333,447,Ladar Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2183,None,0
+17334,447,Tesseract Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2200,None,0
+17335,447,EM Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2232,None,0
+17336,447,Radar Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2184,None,0
+17337,447,Oscillator Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2198,None,0
+17338,447,Antimatter Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2196,None,0
+17339,447,Plasma Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2230,None,0
+17340,447,Gravimetric Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2181,None,0
+17341,447,Pulse Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2202,None,0
+17342,447,Nuclear Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2195,None,0
+17344,447,Particle Accelerator Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2233,None,0
+17345,447,Magnetometric Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2182,None,0
+17346,447,Deflection Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2203,None,0
+17347,447,Electrolytic Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2199,None,0
+17348,447,Laser Focusing Crystals Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2234,None,0
+17349,447,Fusion Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2180,None,0
+17350,447,Tungsten Carbide Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2192,None,0
+17351,447,Quantum Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2185,None,0
+17352,447,Sustained Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2201,None,0
+17353,447,Graviton Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2193,None,0
+17354,447,Superconductor Rails Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2227,None,0
+17355,447,Fernite Carbide Composite Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1595,2191,None,0
+17356,447,Magpulse Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1593,2177,None,0
+17357,447,Photon Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1594,2186,None,0
+17359,447,Linear Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1592,2204,None,0
+17360,25,Immovable Enigma,The mysterious Enigma.,1200000.0000000000,20400.0000000000,600.0000000000,1,2,None,0,None,None,20078,1010
+17363,448,Small Audit Log Secure Container,This small audit log container is fitted with a password-protected security lock.,10000.0000000000,100.0000000000,120.0000000000,1,None,50000.0000,1,1652,1173,None,1173
+17364,448,Medium Audit Log Secure Container,This medium audit log container is fitted with a password-protected security lock.,100000.0000000000,325.0000000000,390.0000000000,1,None,145000.0000,1,1652,1172,None,1172
+17365,448,Large Audit Log Secure Container,This large audit log container is fitted with a password-protected security lock.,1000000.0000000000,650.0000000000,780.0000000000,1,None,310000.0000,1,1652,1171,None,1171
+17366,448,Station Container,This is a Station Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Container is much like that of other Cargo Containers a Station Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.,3000000.0000000000,2000000.0000000000,1000000.0000000000,1,None,10000.0000,1,1658,1171,None,2091
+17367,448,Station Vault Container,This is a Station Vault Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Vault Container is much like that of other Cargo Containers a Station Vault Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.,6000000.0000000000,5000000.0000000000,10000000.0000000000,1,None,100000.0000,1,1658,1171,None,2090
+17368,448,Station Warehouse Container,This is a Station Warehouse Container. It is fitted with a password-protected security lock and computerized inventory auditing. Although the construction of a Station Warehouse Container is much like that of other Cargo Containers a Station Warehouse Container is far too big to fit in a ship's cargo hold and is only used for storage and inventory management at stations.,18000000.0000000000,10000000.0000000000,100000000.0000000000,1,None,1000000.0000,1,1658,1171,None,2092
+17380,319,Blood Raider Deadspace Tactical Unit,This Blood Raider outpost looks as if it could hold some surprises...,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2360
+17381,319,Sansha Deadspace Outpost I,"Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2363
+17382,319,Guristas Deadspace Tactical Outpost,"This structure was originally built by the Caldari State and was intended to go to Mordu's Legion as part of a surplus shipment, but the convoy was intercepted by a Gurista strike force in what has become famously known as the ""Pure Blind Bonanza."" Aside from a different coat of paint and an added layer of armor plating, this outpost looks just like its Caldari counterpart.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2362
+17388,494,UNUSED_Gist_Bunker_LCS_ID104_DL5_DCP1,This gigantic suprastructure has been fitted with internal docking bays to receive the guests visiting this pleasure resort. It is a popular chill-out spot for weary smugglers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2431
+17390,494,Gardan's Fantasy Complex,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1993
+17391,314,Ulamon's Data Chip,Ulamon's Data Chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17392,1040,Data Chips,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,3.0000000000,0E-10,1,None,1.0000,1,1336,2038,None,0
+17393,319,Bloodsport Arena,"To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in. A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2513
+17394,319,Habitation Module - Brothel,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20215,2514
+17395,319,Habitation Module - Residential,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+17396,319,Habitation Module - Narcotics supermarket,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2516
+17397,319,Habitation Module - Casino,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2517
+17398,319,Habitation Module - Pleasure hub,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2518
+17399,319,Habitation Module - Police base,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2519
+17400,319,Habitation Module - Prison,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+17401,319,Habitation Module - Roadhouse,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2521
+17402,449,Large Blaster Battery,"Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output.",100000000.0000000000,5000.0000000000,2400.0000000000,1,None,10000000.0000,1,595,None,None,2751
+17403,449,Medium Blaster Battery,"Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but very deadly in terms of sheer damage output.",100000000.0000000000,1000.0000000000,960.0000000000,1,8,2000000.0000,1,595,None,None,1213
+17404,449,Small Blaster Battery,"Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but deadly in terms of sheer damage output.",100000000.0000000000,500.0000000000,720.0000000000,1,8,400000.0000,1,595,None,None,1213
+17406,430,Large Pulse Laser Battery,"Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,2.0000000000,1,None,10000000.0000,1,596,None,None,2751
+17407,430,Medium Pulse Laser Battery,"Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,4.0000000000,1,4,2000000.0000,1,596,None,None,1006
+17408,430,Small Pulse Laser Battery,"Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,6.0000000000,1,4,400000.0000,1,596,None,None,1006
+17409,283,Former Slaves,These former slaves have been cleanched of their Vitoc dependancy.,400.0000000000,1.0000000000,0E-10,1,None,None,1,None,1204,None,0
+17412,821,Phi-Operation Protector,This ominous battleship has been modified somewhat. It is at the approximate center of this Deadspace Pocket.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,31,2157
+17413,821,Captain Rouge,"If Angel's Red Light District really is the den of carnal pleasures, then this would be the head pimp.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+17422,494,Angels Retirement Home,This is where elderly Angel Cartel members are supposed to enjoy the last few years of existence. It is popular amongst them to bring with them memorabilia from past conquests and even work on some projects in the quiet and solitude of the Deadspace Complexes.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20202,2515
+17423,314,Gallente 106 Election Holoreel,"This holoreel contains most of the advertisements used in the Gallente propoganda machine for each of the candidates vying for the presidency, as well as a detailed biography of each person.",100.0000000000,0.5000000000,0E-10,1,None,None,1,492,1177,None,0
+17424,314,Amarrian Wheat,"Cereal grasses have been localized on hundreds of worlds. The grains of the wheat plant make a solid foundation for the production of foodstuffs within empire space. Amarrian Wheat is known for its purity, and has reputedly never been tampered with by genetic engineering.",1000.0000000000,1.1500000000,0E-10,1,None,10000.0000,1,492,1182,None,0
+17425,450,Crimson Arkonor,"While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Miners who search for this diamond in the rough will be rewarded with mineral yields 5% higher than standard arkonor.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+Available primarily in null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,3224182.0000,1,512,1277,None,0
+17426,450,Prime Arkonor,"Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+Available primarily in null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,3373716.0000,1,512,1277,None,0
+17428,451,Triclinic Bistot,"Bistot with a triclinic crystal system occurs very rarely under natural conditions, but is highly popular with miners due to its extra-high concentrations of minerals. The yield from triclinic bistot is approximately 5% higher than from equivalent volumes of standard bistot.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+Available primarily in null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,2200984.0000,1,514,1273,None,0
+17429,451,Monoclinic Bistot,"Monoclinic bistot is a variant of bistot with a slightly different crystal structure. It is highly sought-after, as it gives a 10% higher yield than its straightforward counterpart.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+Available primarily in null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,2301400.0000,1,514,1273,None,0
+17432,452,Sharp Crokite,"In certain belts, environmental conditions will carve sharp, jagged edges into crokite rocks, resulting in the formation of sharp crokite. The increased density of these formations leads to a 5% greater mineral yield than standard crokite.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1604280.0000,1,521,1272,None,0
+17433,452,Crystalline Crokite,"Crystalline crokite is the stuff of legend. Not only does it give a 10% greater yield than regular crokite, but chunks of the rock glitter beautifully in just the right light, making crystalline crokite popular as raw material for jewelry.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1680088.0000,1,521,1272,None,0
+17436,453,Onyx Ochre,"Shiny black nuggets of onyx ochre look very nice and are occasionally used in ornaments. But the 5% higher mineral yield is what miners are really after. Like in all else, good looks are only an added bonus.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,8.0000000000,0E-10,100,4,807950.0000,1,522,1275,None,0
+17437,453,Obsidian Ochre,"Obsidian ochre, the most valuable member of the dark ochre family, was only first discovered a decade ago. The sleek black surface of this ore managed to absorb scanning waves, making obsidian ochre asteroids almost invisible. Advances in scanning technology revealed these beauties at last. This ore's 10% higher mineral yield makes it more than worth the effort required to find it.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,8.0000000000,0E-10,100,4,845350.0000,1,522,1275,None,0
+17440,454,Vitric Hedbergite,"When asteroids containing hedbergite pass close to suns or other sources of intense heat can cause the hedbergite to glassify. The result is called vitric hedbergite and has 5% better yield than normal hedbergite.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,355200.0000,1,527,1269,None,0
+17441,454,Glazed Hedbergite,"Asteroids containing this shiny ore were formed in intense heat, such as might result from a supernova. The result, known as glazed hedbergite, is a more concentrated form of hedbergite that has 10% higher yield.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,370560.0000,1,527,1269,None,0
+17444,455,Vivid Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Vivid hemorphite has 5% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,316222.0000,1,528,1282,None,0
+17445,455,Radiant Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Radiant hemorphite has 10% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,332370.0000,1,528,1282,None,0
+17448,456,Pure Jaspet,"Pure Jaspet is popular amongst corporate miners who are looking for various minerals for manufacturing, rather than mining purely for profit. Pure Jaspet contains fewer waste compounds than most asteroids, allows for approximately 5% better mineral yield from the same volume of ore.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,2.0000000000,0E-10,100,4,175776.0000,1,529,1279,None,0
+17449,456,Pristine Jaspet,"Pristine Jaspet is very rare, which is not so surprising when one considers that it is formed when asteroids collide with comets or ice moons. It has 10% better yield than normal Jaspet.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+Available primarily in low security status star systems.",99999999999999996863366107917975552.0000000000,2.0000000000,0E-10,100,4,185442.0000,1,529,1279,None,0
+17452,457,Luminous Kernite,"Prophets tell of the mystical nature endowed in luminous kernite. To the rest of us, it's an average looking ore that has 5% more yield than normal kernite and can make you rich if you mine it 24/7 and live to be very old.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+Available primarly in low and null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,None,78634.0000,1,523,1270,None,0
+17453,457,Fiery Kernite,"Known as Rage Stone to veteran miners after a discovery of a particularly rich vein of it caused a bar brawl of epic proportions in the Intaki Syndicate. It has a 10% higher yield than basic kernite.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+Available primarly in low and null security status and wormhole systems.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,None,82450.0000,1,523,1270,None,0
+17455,458,Azure Plagioclase,"Azure plagioclase is an uncommon variant of plagioclase that enjoys a 5% improved mineral yield. It was made infamous in the melancholic song prose Miner Blues by the Gallentean folk singer Jaroud Dertier three decades ago.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+Available primarily in high security status star systems.",99999999999999996863366107917975552.0000000000,0.3500000000,0E-10,100,None,13450.0000,1,516,230,None,0
+17456,458,Rich Plagioclase,"With rich plagioclase, having 10% better yield than the normal one, miners can finally regard plagioclase as a mineral that provides a noteworthy profit.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+Available primarily in high security status star systems.",99999999999999996863366107917975552.0000000000,0.3500000000,0E-10,100,None,14092.0000,1,516,230,None,0
+17459,459,Solid Pyroxeres,"Solid Pyroxeres, sometimes called the Flame of Dam'Torsad, is a relative of normal Pyroxeres. The Flame has 5% higher yield than its more common cousin.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+Available in all known space and wormhole systems.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,100,None,12444.0000,1,515,231,None,0
+17460,459,Viscous Pyroxeres,"Viscous Pyroxeres is the secret behind the success of ORE in the early days. ORE has since then moved into more profitable minerals, but Viscous Pyroxeres and its 10% higher mineral yield still holds a special place in the hearts of all miners dreaming of becoming the next mining moguls of EVE.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+Available in all known space and wormhole systems.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,100,None,12744.0000,1,515,231,None,0
+17463,460,Condensed Scordite,"Condensed Scordite is a close cousin of normal Scordite, but with 5% better yield. The increase may seem insignificant, but matters greatly to new miners where every ISK counts.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+Available primarily in high security status star systems.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,100,None,5246.0000,1,519,1356,None,0
+17464,460,Massive Scordite,"Massive Scordite was the stuff of legend in the early days of space exploration, due to a 10% higher mineral yield than standard scordite. Though it has long since been taken over in value by other ores it still has a special place in the hearts of veteran miners.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+Available primarily in high security status star systems.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,100,None,5496.0000,1,519,1356,None,0
+17466,461,Bright Spodumain,"Spodumain is occasionally found with crystalline traces in its outer surface. Known as bright spodumain, the crystal adds approximately 5% more value to an already valuable mineral.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1206870.0000,1,517,1274,None,0
+17467,461,Gleaming Spodumain,"Once in a while Spodumain is found with crystalline veins running through it. The 10% increased value this yields puts a gleam in the eye of any miner lucky enough to find it.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1264340.0000,1,517,1274,None,0
+17470,462,Concentrated Veldspar,"Clusters of veldspar with 5% higher yield, called concentrated veldspar, are sometimes found in areas where normal veldspar is already in abundance.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+Available primarily in high security status star systems.",4000.0000000000,0.1000000000,0E-10,100,None,2100.0000,1,518,232,None,0
+17471,462,Dense Veldspar,"In asteroids above average size, the intense pressure can weld normal veldspar into what is known as dense veldspar, increasing the yield by 10%.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+Available primarily in high security status star systems.",4000.0000000000,0.1000000000,0E-10,100,None,2200.0000,1,518,232,None,0
+17475,282,Radioactive Waste,This radioactively contaminated material is normally recycled or processed into fuel. It can be highly dangerous to any lifeforms that come into contact with it.,2000.0000000000,1.0000000000,0E-10,1,None,None,1,None,29,None,0
+17476,463,Covetor,"The mining barge was designed by ORE to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Covetor's being mining yield and mining laser range. This additional yield comes at a price, as the Covetor has weaker defenses and a smaller ore bay than the other mining barges.
+
+Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",15000000.0000000000,150000.0000000000,350.0000000000,1,128,28800000.0000,1,494,None,20065,2522
+17477,477,Covetor Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,497,None,None,2522
+17478,463,Retriever,"The mining barge was designed by ORE to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Retriever's being storage. A massive ore hold allows the Retriever to operate for extended periods without requiring as much support as other barges.
+
+Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",17500000.0000000000,150000.0000000000,450.0000000000,1,128,28800000.0000,1,494,None,20066,2523
+17479,477,Retriever Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000000.0000,1,497,None,None,2523
+17480,463,Procurer,"The mining barge was designed by ORE to facilitate advancing the mining profession to a whole new level. Each barge was created to excel at a specific function, the Procurer's being durability and self-defense.
+
+Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",20000000.0000000000,150000.0000000000,350.0000000000,1,128,28800000.0000,1,494,None,20067,2524
+17481,477,Procurer Blueprint,,0E-10,0.0100000000,0E-10,1,None,1400000000.0000,1,497,None,None,2524
+17482,464,Strip Miner I,A bulk ore extractor designed for use on Mining Barges and Exhumers.,0E-10,25.0000000000,0E-10,1,None,None,1,1040,2527,None,11147
+17483,490,Strip Miner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,16130080.0000,1,338,2527,None,0
+17484,511,Republic Fleet Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3150000000,1,2,4224.0000,1,641,1345,None,21531
+17485,506,Republic Fleet Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.3500000000,1,None,99996.0000,1,643,2530,None,21735
+17486,136,Republic Fleet Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2530,None,21735
+17487,510,Republic Fleet Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.2300000000,1,2,14996.0000,1,642,169,None,21551
+17488,507,Republic Fleet Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2531000000,1,None,3000.0000,1,639,1345,None,21746
+17489,136,Republic Fleet Rocket Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+17490,508,Republic Fleet Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.0000000000,1,2,20580.0000,1,644,170,None,21582
+17491,509,Republic Fleet Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,2,3000.0000,1,640,168,None,21612
+17492,62,Republic Fleet Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+17493,62,Republic Fleet Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+17494,62,Republic Fleet Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+17495,77,Caldari Navy Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+17496,77,Caldari Navy Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+17497,77,Caldari Navy Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+17498,77,Caldari Navy Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+17499,77,Caldari Navy EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+17500,65,Caldari Navy Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+17501,145,Caldari Navy Stasis Webifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1284,None,0
+17502,328,Ammatar Navy EM Armor Hardener,"An enhanced version of the standard em armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+17503,348,Ammatar Navy EM Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20944,None,0
+17504,328,Ammatar Navy Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+17505,348,Ammatar Navy Explosive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20943,None,0
+17506,328,Ammatar Navy Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+17507,348,Ammatar Navy Kinetic Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20945,None,0
+17508,328,Ammatar Navy Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+17509,348,Ammatar Navy Thermal Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20946,None,0
+17510,767,Ammatar Navy Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+17511,137,Ammatar Navy Capacitor Power Relay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+17512,98,Ammatar Navy Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+17513,163,Ammatar Navy Kinetic Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20957,None,0
+17514,98,Ammatar Navy Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+17515,163,Ammatar Navy Multispectrum Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1030,None,0
+17516,98,Ammatar Navy Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+17517,163,Ammatar Navy Explosive Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20955,None,0
+17518,98,Ammatar Navy EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+17519,163,Ammatar Navy EM Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20956,None,0
+17520,212,Federation Navy Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+17521,223,Federation Navy Sensor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,74,None,0
+17522,769,Ammatar Navy Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+17523,137,Ammatar Navy Reactor Control Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,70,None,0
+17524,766,Ammatar Navy Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+17525,137,Ammatar Navy Power Diagnostic System Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,70,None,0
+17526,43,Imperial Navy Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+17527,123,Imperial Navy Cap Recharger Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+17528,767,Imperial Navy Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+17529,137,Imperial Navy Capacitor Power Relay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+17536,326,Ammatar Navy Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+17537,163,Ammatar Navy Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2066,None,0
+17538,326,Ammatar Navy Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+17539,163,Ammatar Navy Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20953,None,0
+17540,326,Ammatar Navy Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+17541,163,Ammatar Navy Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20951,None,0
+17542,326,Ammatar Navy EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+17543,163,Ammatar Navy EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20952,None,0
+17544,326,Ammatar Navy Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+17545,163,Ammatar Navy Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20954,None,0
+17546,62,Imperial Navy Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+17547,62,Imperial Navy Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+17548,62,Imperial Navy Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+17549,98,Federation Navy Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+17550,163,Federation Navy Multispectrum Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1030,None,0
+17551,98,Federation Navy Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+17552,163,Federation Navy Kinetic Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20957,None,0
+17553,98,Federation Navy Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+17554,163,Federation Navy Explosive Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20955,None,0
+17555,98,Federation Navy EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+17556,163,Federation Navy EM Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20956,None,0
+17557,98,Federation Navy Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+17558,163,Federation Navy Thermal Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20958,None,0
+17559,65,Federation Navy Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+17561,145,Federation Navy Stasis Webifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1284,None,0
+17563,494,UNUSED_CargoRig_LCS_DL1_DCP1,This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for it's size it has no commercial station services or docking bay to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20900,2403
+17565,470,Unanchoring Drone,A drone that can be used to destabilize structures that are anchored in place. They are not good for much else but are pretty versatile at what they do.,37500.0000000000,500.0000000000,0E-10,1,None,None,0,None,None,None,1084
+17568,383,Serpentis Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2500
+17569,383,Serpentis Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2500
+17570,383,Serpentis Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2500
+17571,383,Serpentis Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2500
+17572,383,Angel Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2435
+17573,383,Angel Light Missile Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2435
+17574,383,Angel Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2435
+17575,383,Angel Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2435
+17576,383,Minmatar Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2483
+17577,383,Minmatar Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2483
+17578,383,Minmatar Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2483
+17579,383,Minmatar Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2483
+17580,383,Sansha Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2492
+17581,383,Sansha Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2492
+17582,383,Sansha Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2492
+17583,383,Sansha Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2492
+17584,383,Gallente Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2462
+17585,383,Gallente Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2462
+17586,383,Gallente Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2462
+17587,383,Gallente Cruise Missile Battery,This cruise missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2462
+17588,383,Amarr Point Defense Battery,This Light missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17589,383,Amarr Light Missile Battery,This Light missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17590,383,Amarr Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17591,383,Amarr Cruise Missile Battery,This cruise missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17592,383,Blood Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2444
+17593,383,Blood Light Missile Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2444
+17594,383,Blood Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2444
+17595,383,Blood Cruise Missile Battery,This cruise missile sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2444
+17596,383,Guristas Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+17597,383,Guristas Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+17598,383,Guristas Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+17599,383,Guristas Cruise Missile Batteries,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+17600,383,Caldari Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,20178,2452
+17601,383,Caldari Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2452
+17602,383,Caldari Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2452
+17603,383,Caldari Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2452
+17605,383,Angel Stasis Tower,Angel stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2434
+17606,383,Minmatar Stasis Tower,Minmatar stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2482
+17607,383,Sansha Stasis Tower,Sansha stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2491
+17608,383,Gallente Stasis Tower,Gallente stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2461
+17609,383,Amarr Stasis Tower,Amarr stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+17610,383,Blood Stasis Tower,Blood Raider stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2443
+17611,383,Guristas Stasis Tower,Guristas stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+17612,383,Caldari Stasis Tower,Caldari stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2451
+17613,494,Inner Sanctum,This structure houses the senior members of the Zatah corpus blood raider sect.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,2405
+17614,494,Thorak's Biodome Garden,This biodome is used for cultivation of plants and animals alike. Minmatar corporations have contracted the operation to the Angel Cartel and there is a healthy profit to be made from the luxury foods manufactured here. The prime buyers are the newly rich.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,19,2782
+17615,820,Corpus Crimson Commander,Commands and directions emanate from this vessel as if the person at the helm owns the place. Perhaps he does...,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1759
+17616,820,Mul-Zatah Gatekeeper,"DED's scout report database has this vessel simply listed as ""The Top Dog"".",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1759
+17617,353,QA Speed Limiter Module,This module does not exist.,50.0000000000,1.0000000000,0E-10,1,None,None,0,None,98,None,0
+17619,25,Caldari Navy Hookbill,"Long struggling with a reputation for being the ugly duckling of the Caldari ship repertoire, the Hookbill recently got a new lease on life, being upgraded from a routine patrol vessel into a fleet-standard frigate. With the advancements brought on by the upgrade, the time is nigh for this little slugger to prove itself on battlefields throughout Caldari space and beyond.",1081000.0000000000,16500.0000000000,140.0000000000,1,1,2100000.0000,1,1366,None,20070,2633
+17620,105,Caldari Navy Hookbill Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2633
+17621,471,Corporate Hangar Array,"A large hangar structure with divisional compartments, for easy separation and storage of materials and modules.",10000000.0000000000,4000.0000000000,3000000.0000000000,1,None,10000000.0000,1,506,None,None,2301
+17622,818,Jenmai Hirokan,"This is the infamous Angel Cartel pilot Jenmai. Born a Caldari citizen, Jenmai was quickly taken and raised by the Guristas after his birth. Many years later, after learning about his true past, he defected to the Angel Cartel, serving them quite well for the past decade. Few can claim to rival Jenmais skills as a fighter pilot.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1901
+17623,370,Jenmei's Tag,Jenmei's Tag.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2312,None,0
+17624,314,Elena Gazky's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This is a DNA sample taken from a member of the infamous pirate gang 'The Seven'.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+17625,818,Imai Kenon,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+17626,319,Stationary Bestower,This Bestower-class industrial is currently undergoing maintenance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1064
+17627,319,Stationary Mammoth,This Mammoth-class industrial is currently undergoing maintenance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,309
+17628,319,Stationary Iteron V,This Iteron V-class industrial is currently undergoing maintenance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,328
+17629,319,Stationary Tayra,This Tayra-class industrial is currently undergoing maintenance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,52
+17630,370,Imai Kenon's Tag,Imai Kenon's Tag.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2327,None,0
+17631,494,Deadspace Synchronization HQ,These habitats house offices and processing utilities for the asteroid mining facility.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1993
+17632,494,CreoCorp Main Factory,This is where small parts are built to be used in all kinds of spaceships further down the production line.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1991
+17633,494,UNUSED_HabMod_Residential_LCS,This is a luxury version of the CreoDron Habitation Module for miners and deep space explorers. It is packed with hard working prospectors.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+17634,26,Caracal Navy Issue,"Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.",9600000.0000000000,101000.0000000000,450.0000000000,1,1,25600000.0000,1,1370,None,20070,1786
+17635,106,Caracal Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1786
+17636,27,Raven Navy Issue,"The Navy Issue Raven represents the best the Caldari have to offer on the battlefield: an all-out assault vessel with tremendous electronic warfare capabilities. Commissioned by Caldari Navy Special Operations Command in YC 104 in response to a campaign of coordinated Gurista attacks which threatened to decimate the populations of several planets in the Obe system, this hefty warship has since proven its worth many times over.",97300000.0000000000,470000.0000000000,800.0000000000,1,1,219800000.0000,1,1379,None,20068,2123
+17637,107,Raven Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2123
+17638,383,Sentinel Bloodraider,This Blood Raider Station has been refitted with huge XL torpedo batteries and a long range stasis web generators,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20190,2359
+17639,409,Taisu Magdesh's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,None,2040,None,0
+17640,314,Mordur's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+17641,594,Arch Angel Raelek,This is the Commander of the top Angel Cartel outpost in the Caldari State territories. He virtually controls all Cartel activities inside the State. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+17642,370,Raelek's Tag,This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2314,None,0
+17643,314,Caldari AZ-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market.
+
+The AZ-1 chip is designed for battleship class vessels.",1.0000000000,0.1000000000,0E-10,1,None,8000000.0000,1,738,2038,None,0
+17644,319,Asteroid Deadspace Mining Post,"Where geographical conditions allow, outposts such as this one are a good way of increasing the effectiveness of deep-space mining operations.",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,1717
+17645,494,Deadspace Control Station,"Bases such as this one are commonly used as on-site mining posts or colonies. They are often obscurely located and vulnerable as well and therefore it is common that pirates make their homes in them, sometimes with the resident's full consent. This one looks unusually exposed and vulnerable due to what appear to be major renovations.",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,20187,1717
+17646,314,Caldari CU-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market.
+
+The CU-1 chip is designed for cruiser class vessels.",1.0000000000,0.1000000000,0E-10,1,None,2000000.0000,1,738,2038,None,0
+17647,314,Caldari BY-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market.
+
+The BY-1 chip is designed for frigate class vessels.",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,738,2038,None,0
+17648,85,Antimatter Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,504,2843,None,1047
+17649,167,Antimatter Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,598,2843,None,1047
+17650,85,Iridium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,40000.0000,1,504,2844,None,1310
+17651,167,Iridium Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,598,2844,None,1310
+17652,85,Iron Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,20000.0000,1,504,2845,None,1311
+17653,167,Iron Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,598,2845,None,1311
+17654,85,Lead Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,50000.0000,1,504,2846,None,1312
+17655,167,Lead Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,598,2846,None,1312
+17656,85,Plutonium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,80000.0000,1,504,2847,None,1313
+17657,167,Plutonium Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,8000000.0000,1,598,2847,None,1313
+17658,85,Thorium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,60000.0000,1,504,2848,None,1314
+17659,167,Thorium Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,598,2848,None,1314
+17660,85,Tungsten Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,30000.0000,1,504,2849,None,1315
+17661,167,Tungsten Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,598,2849,None,1315
+17662,85,Uranium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,70000.0000,1,504,2850,None,1316
+17663,167,Uranium Charge XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,1,598,2850,None,1316
+17664,83,Carbonized Lead XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,20000.0000,1,502,2827,None,0
+17665,165,Carbonized Lead XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,597,2827,None,1300
+17666,83,Depleted Uranium XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.1250000000,0E-10,100,None,50000.0000,1,502,2828,None,1301
+17667,165,Depleted Uranium XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,597,2828,None,1301
+17668,83,EMP XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,502,2829,None,0
+17669,165,EMP XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,597,2829,None,1302
+17670,83,Fusion XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,70000.0000,1,502,2830,None,0
+17671,165,Fusion XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,1,597,2830,None,1303
+17672,83,Nuclear XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,30000.0000,1,502,2831,None,0
+17673,165,Nuclear XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,597,2831,None,1304
+17674,83,Phased Plasma XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,80000.0000,1,502,2832,None,0
+17675,165,Phased Plasma XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,8000000.0000,1,597,2832,None,1305
+17676,83,Proton XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,40000.0000,1,502,2833,None,0
+17677,165,Proton XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,597,2833,None,1306
+17678,83,Titanium Sabot XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,60000.0000,1,502,2834,None,0
+17679,165,Titanium Sabot XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,597,2834,None,1307
+17680,86,Gamma XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased damage.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1139,None,1139
+17681,168,Gamma XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,599,1139,None,1139
+17682,86,Infrared XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1144,None,1144
+17683,168,Infrared XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,599,1144,None,1144
+17684,86,Microwave XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the microwave frequencies. Improved range.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1143,None,1143
+17685,168,Microwave XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,599,1143,None,1143
+17686,86,Multifrequency XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1131,None,1131
+17687,168,Multifrequency XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,599,1131,None,1131
+17688,86,Radio XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1145,None,1145
+17689,168,Radio XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,599,1145,None,1145
+17690,86,Standard XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the visible light spectrum.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1142,None,1142
+17691,168,Standard XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000.0000,1,599,1142,None,1142
+17692,86,Ultraviolet XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased damage.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1141,None,1141
+17693,168,Ultraviolet XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,599,1141,None,1141
+17694,86,Xray XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased damage.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,503,1140,None,1140
+17695,168,Xray XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,25000000.0000,1,599,1140,None,1140
+17696,472,Old System Scanner,Trash me if you find me.,0E-10,5.0000000000,0E-10,1,None,None,0,None,107,None,0
+17701,473,Tracking Array,Boosts turret sentries' optimal range and tracking speed.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,None,None,None,2613
+17703,25,Imperial Navy Slicer,"The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.",1003000.0000000000,16500.0000000000,130.0000000000,1,4,2100000.0000,1,1366,None,20063,1067
+17704,105,Imperial Navy Slicer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1067
+17705,25,Khanid Navy Frigate,Navy Frig.,1450000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20070,314
+17706,105,Khanid Navy Frigate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,314
+17707,25,Mordus Frigate,Navy Frig.,1450000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20070,20616
+17708,105,Mordus Frigate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,20616
+17709,26,Omen Navy Issue,"The Omen Navy Issue was originally conceived as a multipurpose search and rescue vessel with strong combat capabilities. In response to the increasing need for ships capable of countering frigate swarms, its designers additionally included a drone bay intended to give the ship a greater range of options when faced with mixed enemy squadrons. The end result is a somewhat more flexible offering than Amarr design philosophy generally dictates, but don't be fooled: this crusher still packs all the punch one would expect from a ship of the golden fleet.",10850000.0000000000,101000.0000000000,400.0000000000,1,4,25600000.0000,1,1370,None,20063,1731
+17710,106,Omen Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1731
+17713,26,Stabber Fleet Issue,"Responding to voices stating that the Stabber needed an upgrade to be viable as a fleet vessel of military standards, the Republic Fleet commissioned the creation of the Fleet Issue Stabber; a slower, hardier version of the original that packs quite a bit more firepower. Being as new as it is on the battlefield, the Fleet Issue Stabber hasn't seen many large engagements yet, but its engineers as well as Fleet command are very optimistic about its performance.",10810000.0000000000,101000.0000000000,450.0000000000,1,2,25600000.0000,1,1370,None,20078,1884
+17714,106,Stabber Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1884
+17715,26,Gila,"Taking what he had learned from his days in the Caldari Navy, Korako ‘The Rabbit' Kosakami, Gurista leader, decided that he would rub salt in the State's wounds by souping up their designs and making strikes against his former masters in ships whose layout was obviously stolen from them. To this end the Gila, bastard twin of the Moa, has served him well.",9600000.0000000000,101000.0000000000,440.0000000000,1,1,36000000.0000,1,1371,None,20102,1824
+17716,106,Gila Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1824
+17718,26,Phantasm,"As with other Sansha ships, not much is known about the origin of this design. Its form - while harshly alien in shape - bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.",9600000.0000000000,101000.0000000000,410.0000000000,1,4,36000000.0000,1,1371,None,20118,1236
+17719,106,Phantasm Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1236
+17720,26,Cynabal,"The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.",9047000.0000000000,101000.0000000000,400.0000000000,1,2,36000000.0000,1,1371,None,20111,337
+17721,106,Cynabal Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,337
+17722,26,Vigilant,"The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.",9830000.0000000000,101000.0000000000,450.0000000000,1,8,36000000.0000,1,1371,None,20122,1815
+17723,106,Vigilant Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1815
+17726,27,Apocalypse Navy Issue,"The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree. Its shield systems are also state-of-the-art, rivalling even Caldari Prime's best. Fearsome by reputation, this is the flagship vessel of the Imperial Navy's elite wing. Not many are unfortunate enough to have ever actually met one on the field of battle, and those who do usually do not live to tell the tale.",97100000.0000000000,470000.0000000000,790.0000000000,1,4,219800000.0000,1,1379,None,20061,2239
+17727,107,Apocalypse Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2239
+17728,27,Megathron Navy Issue,"The powerful Navy Megathron has seen the end of many a threat to the Federation's security, and it's only getting better. Recent improvements in the original design have paved the way for its use in a wider field of tactical operations than originally intended, making it one of the most useful war vessels to be found anywhere.",98400000.0000000000,470000.0000000000,840.0000000000,1,8,219800000.0000,1,1379,None,20072,2139
+17729,107,Megathron Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2139
+17732,27,Tempest Fleet Issue,"The Fleet Tempest originally came into being as a variant licensed by the Fleet to Core Complexion Inc., who intended to improve on the existing design with their now-famous emphasis on strong defensive capability. The designer, one Enoksur Steidentet, performed so well in this task that the Fleet promptly bought all rights to the design back from him for undisclosed billions, catapulting his small production and design corp into the major leagues.",103300000.0000000000,470000.0000000000,815.0000000000,1,2,219800000.0000,1,1379,None,20076,2642
+17733,107,Tempest Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2642
+17736,27,Nightmare,"When this terror was first seen haunting the spacelanes, rumors abounded about its design, which bore the indelible stamp of Sansha Kuvakei's unique madness. Who else, the conspiracy theorists argued, could come up with such marvelously twisted designs?
+
+These and other theories were all but confirmed during the Sansha invasions of YC 111-112, as endless swarms of Nightmare fleets descended upon planet dweller and capsuleer alike, eager to serve their returned master Sansha Kuvakei once again.",99300000.0000000000,470000.0000000000,830.0000000000,1,4,289500000.0000,1,1380,None,20116,2295
+17737,107,Nightmare Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2295
+17738,27,Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,470000.0000000000,860.0000000000,1,2,289500000.0000,1,1380,None,20109,335
+17739,107,Machariel Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,335
+17740,27,Vindicator,"Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.",105200000.0000000000,470000.0000000000,850.0000000000,1,8,289500000.0000,1,1380,None,20120,2157
+17741,107,Vindicator Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2157
+17742,818,Uleen Bloodsworn,This is a fighter for the Blood Raiders. She is protecting the assets of the Blood Raiders and may attack anyone she perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+17743,370,Uleen Bloodsworn's Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2317,None,0
+17744,821,Purple Particle Research Patrol,This deadly adversary houses the control bridge for the particle accelerator. Its defenses are considerable.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17745,821,General Hixous Puxley,Your sensors indicate that this battleship is the source of a lot of coded transmissions.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17746,821,Supply Headman,This ship looks like a standard Domination Seraphim vessel except this one is fitted with at least double the amount of what you normally see of missile turrets.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17747,494,Docked & Loaded Mammoth,"This Mammoth class industrial seems to be undergoing maintainance, but your sensors indicate that for some purpose, it is protected behind an extremely powerful shield...",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,31,309
+17748,494,Megathron under frantic repair,"There is a lot of activity around this partially constructed Megathron. As you start to wonder why, you notice that your sensors indicate it is protected by an extremely durable shield.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2408
+17749,821,The Antimatter Channeler,"If you ever saw a silent and unpredictable presence, this would be it.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+17754,283,Activists,"People engaged in anti-establishment activity of some sort, most often political or economical in nature.",400.0000000000,1.0000000000,0E-10,1,None,None,1,754,1204,None,0
+17755,314,Pro-Trade Pamphlets,"Propaganda prose by supporters of Eman Autrech, singing the praise of free trade and universal love.",1.0000000000,0.1000000000,0E-10,1,None,None,1,754,1192,None,0
+17756,314,Virgin Forest Pulp,Tree pulp used to produce paper.,1000.0000000000,2.0000000000,0E-10,1,None,None,1,754,1181,None,0
+17757,314,Bronze Sculpture,Bronze Sculpture of president Souro Foiritan.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,2041,None,0
+17759,314,Silver Sculpture,Silver Sculpture of president Souro Foiritan.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,2041,None,0
+17761,314,Gold Sculpture,Gold sculpture of president Souro Foiritan.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,2041,None,0
+17763,319,Powerful EM Forcefield,"A reinforced antimatter generator powered by muonal crystals, creating a perfect circle of electro-magnetic radiance.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2353
+17764,404,Ultra Fast Silo,Used to store or provide resources.,100000000.0000000000,1150.0000000000,8850.0000000000,1,None,2819328.0000,0,None,None,None,2301
+17765,283,"Exotic Dancers, Female","Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.",50.0000000000,1.0000000000,0E-10,1,None,None,1,23,2543,None,0
+17767,283,Kameiras,"An elite type of foot soldier, originally bred from Minmatar slaves by the Amarr Empire. Raised from birth to become soldiers, they serve the Empire, Khanid Kingdom and Ammatar well, although always kept on a tight leash.",90.0000000000,1.0000000000,0E-10,1,None,50000.0000,1,23,2549,None,0
+17769,428,Fluxed Condensates,"When combined with other materials and alloys, fluxed condensates help contribute to a unique quantum state highly conducive to efficient reactor operation.",0E-10,0.2000000000,0E-10,1,None,512.0000,1,500,2664,None,0
+17770,426,Large AutoCannon Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.",50000000.0000000000,5000.0000000000,2500.0000000000,1,None,10000000.0000,1,594,None,None,2751
+17771,426,Medium AutoCannon Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track fast-moving targets, but lacks some of the power of its artillery counterpart.",50000000.0000000000,1000.0000000000,1000.0000000000,1,2,2000000.0000,1,594,None,None,1216
+17772,426,Small AutoCannon Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Maintains a very rapid spread of fire and is able to track the fastest targets at close ranges, but lacks some of the punch evidenced by its artillery counterpart.",50000000.0000000000,500.0000000000,750.0000000000,1,2,400000.0000,1,594,None,None,1216
+17773,417,XL Torpedo Battery,A torpedo launcher capable of firing the most powerful type of torpedo ever invented. A volley of these deathbringers can make piecemeal of most anything that floats in space.,50000000.0000000000,5000.0000000000,4500.0000000000,1,None,12500000.0000,1,479,None,None,2603
+17774,9,Ice Field,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,2561,None,2723
+17775,319,Starbase Major Assembly Array,"Assembly Arrays are oftentimes required to manufacture many high-tech and illegal modules that the empires don't want manufactured in their stations. This is one of the biggest of its kind, able to churn out a great deal of equipment in relatively short order.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20195,2366
+17776,319,Starbase Minor Assembly Array,"Assembly Arrays are oftentimes required to manufacture many high-tech and illegal modules that the empires don't want manufactured in their stations. While humble in size, this one is able to operate at a high level of efficiency, bringing its operators quality modules with surprising speed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2377
+17777,319,Amarr Starbase Control Tower,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20204,2593
+17778,319,Caldari Starbase Control Tower,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Ishukone corporation took over the Control Towers' development and production.",100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+17779,319,Gallente Starbase Control Tower,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.",100000.0000000000,1150.0000000000,8850.0000000000,1,8,None,0,None,None,None,2594
+17780,319,Minmatar Starbase Control Tower,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,1150.0000000000,8850.0000000000,1,2,None,0,None,None,None,2600
+17781,319,Starbase Hangar,A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.,100000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2595
+17782,319,Starbase Ion Field Projection Battery,Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.,100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2603
+17783,319,Starbase Force Field Array,This array projects a password-protected force field around structures outside the range of a control tower's shields.,100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2603
+17784,319,Starbase Auxiliary Power Array,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,20181,2374
+17785,319,Starbase Reactor Array,Moon Harvesting Arrays yield a number of moon materials that are then fed to Reactors. Reactors then process the materials in order to produce intermediate or final materials for use in keeping the Starbase's structures on-line and functioning.,1000000.0000000000,1150.0000000000,1.0000000000,1,None,None,0,None,None,None,2299
+17786,319,Starbase Shield Generator,"Smaller confined shield generators with their own access restrictions can be deployed outside the Control Tower's defense perimeter. This allows for lesser security areas around the Starbase, for purposes of storage or pickup.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20195,2380
+17787,319,Starbase Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+17788,319,Starbase Moon Harvester,A harvesting factory for collecting moon minerals.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,20205,2378
+17789,319,Starbase Medium Refinery,"The refinery is the heart of any industrial outpost, increasing the efficiency of any mining operation through reduced travel time. They are less efficient than full fledged stations, but the benefits of not having to move unrefined ore outweighs this drawback considerably.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,20197,2299
+17790,319,Starbase Minor Refinery,A factory that refines ore into minerals.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,20197,2300
+17791,283,Freedom Fighters,"Freedom Fighters have dedicated their life to freeing those who have been enslaved by the Amarr Empire, Khanid Kingdom or various pirate factions. Their purpose is to bring freedom and equality to the population of the galaxy.
+
+But although their ultimate goal may be noble, their methods are often not approved by the Minmatar authorities, nor their allies the Gallente Federation. Their opponents call them terrorists, and they have been banned from the Caldari State due to the State's historical relationship with the Khanid Kingdom.",400.0000000000,2.0000000000,0E-10,1,None,None,1,23,2544,None,0
+17793,314,Amarr TIL-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market.
+
+The TIL-1 chip is designed for battleship class vessels.",1.0000000000,0.1000000000,0E-10,1,None,8000000.0000,1,738,2038,None,0
+17794,314,Amarr KIU-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market.
+
+The KIU-1 chip is designed for cruiser class vessels.",1.0000000000,0.1000000000,0E-10,1,None,2000000.0000,1,738,2038,None,0
+17795,314,Amarr MIY-1 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market.
+
+The MIY-1 chip is designed for frigate class vessels.",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,738,2038,None,0
+17796,283,Elite Slaves,"Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation. These elite slaves are exceptionally well suited for physical labor.",300.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,23,2541,None,0
+17798,496,Dented Cask,This reinforced container is outfitted with a capturing mechanism to pick up data from nearby sensor arrays. The cargo ship carrying this to its destination seems to have met some kind of disasterous end.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,31,1176
+17799,494,Non-Secured Asteroid Colony,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry. The construction of this one is underway and the defenses are weak.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1993
+17800,819,Retired Mining Veteran,"The communication sensors on your ship are going haywire. Judging from the signals and coding being transmitted from this vessel, it could just be the big cahuna in this deadspace pocket. Who knows?",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,31,1827
+17801,409,Akori's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+17802,409,Ibrahim's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,None,1,None,2040,None,0
+17803,409,Karothas's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+17812,25,Republic Fleet Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",1098000.0000000000,16500.0000000000,135.0000000000,1,2,2100000.0000,1,1366,None,20078,2635
+17813,105,Republic Fleet Firetail Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2635
+17814,314,Minmatar UUC Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market.
+
+The UUC chip is designed for battleship class vessels.",1.0000000000,0.1000000000,0E-10,1,None,8000000.0000,1,738,2038,None,0
+17815,314,Minmatar UUA Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market.
+
+The UUA chip is designed for frigate class vessels.",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,738,2038,None,0
+17816,314,Minmatar UUB Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market.
+
+The UUB chip is designed for cruiser class vessels.",1.0000000000,0.1000000000,0E-10,1,None,2000000.0000,1,738,2038,None,0
+17817,409,Genom Tara's Insignia,"Identification tags such as these may prove valuable if handed to the proper organization.
+
+Genom Tara is a legendary Ammatar commander who bears deep hatred of the Minmatar Republic. He is most notable for refusing to obey direct orders from the Ammatar government to withdraw from his position in the Minmatar - Ammatar border.",0.1000000000,0.1000000000,0E-10,1,2,None,1,737,2040,None,0
+17818,494,Serpentis Supply Stronghold,This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for it's size it has no commercial station services or docking bay to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,20651
+17820,494,Supply Traffic Management,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20195,1712
+17821,494,Slaver Rig Control Tower,Amarr Control Tower,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20195,2593
+17822,494,Staff Quarters,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+17823,820,Serpentis Chief of Security,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+17824,820,Serpentis Refinery Headmaster,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,20903,1812
+17826,474,Traffic Management Passkey,This security passkey is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to a check-in tunnel. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17827,474,Serpentis Staff Passcard,This security passcard is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to central warehouses. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17828,474,Security Corridor Pass,This security passkey is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to central warehouses. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17829,474,Headmaster Administration Keycard,This security passcard is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to an administration sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17830,474,Inner Sanctum Passcard,"This security passkey ""liberated"" from a Mul-Zatah Gatekeepers opens the outer perimeter gate of their Monasteries . The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17831,366,Acceleration Gate,"Acceleration gate technology reaches far back to the expansion era of the empires that survived the great EVE gate collapse. While their individual setup might differ in terms of ship size they can transport and whether they require a certain passkey or code to be used, all share the same fundamental function of hurling space vessels to a destination beacon within solar system boundaries.",100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20808,2341
+17832,328,Federation Navy EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+17833,348,Federation Navy EM Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20944,None,0
+17834,328,Federation Navy Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+17835,348,Federation Navy Explosive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20943,None,0
+17836,328,Federation Navy Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+17837,348,Federation Navy Kinetic Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20945,None,0
+17838,328,Federation Navy Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+17839,348,Federation Navy Thermal Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20946,None,0
+17840,314,Zor's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+17841,25,Federation Navy Comet,"The Comet's design comes from one Arnerore Rylerave, an engineer and researcher of the Roden Shipyards corporation. Originally created as a standard-issue police patrol vessel, its tremendous maneuverability and great offensive capabilities catapulted it into the Navy's ranks, where it is now a widely-used skirmish vessel.",970000.0000000000,16500.0000000000,145.0000000000,1,8,2100000.0000,1,1366,None,20074,2634
+17842,105,Federation Navy Comet Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2634
+17843,26,Vexor Navy Issue,The Navy Issue edition of the Vexor cruiser has been recently retooled by Federation Navy engineers to increase its armor repair and hybrid weapon capabilities. The result is a monster of a combat cruiser that is capable of trading blows with any enemies of freedom across the New Eden cluster.,9700000.0000000000,112000.0000000000,460.0000000000,1,8,25600000.0000,1,1370,None,20074,1803
+17844,106,Vexor Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1803
+17846,818,Lazarus Trezun,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+17847,370,Lazarus's Tag,This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2321,None,0
+17848,314,Gallente Gamma Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market.
+
+The Gamma chip is designed for frigate class vessels.",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,738,2038,None,0
+17849,314,Gallente Beta Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market.
+
+The Beta chip is designed for cruiser class vessels.",1.0000000000,0.1000000000,0E-10,1,None,2000000.0000,1,738,2038,None,0
+17850,314,Gallente Alpha Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market.
+
+The Alpha chip is designed for battleship class vessels.",1.0000000000,0.1000000000,0E-10,1,None,8000000.0000,1,738,2038,None,0
+17851,816,Faramon Zaccori,Faramon Zaccori. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+17852,370,Faramon's Tag,This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2324,None,0
+17853,474,Crimson Hand Level 3 Passcard,This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17854,474,Crimson Hand Level 1 Passcard,This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17855,474,Crimson Hand Level 2 Passcard,This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17856,474,Crimson Hand Level 4 Passcard,This security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17857,476,Mjolnir XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,1193,1349,None,20030
+17858,166,Mjolnir XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,617,1349,None,20030
+17859,476,Scourge XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,1193,1346,None,20032
+17860,166,Scourge XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,617,1346,None,0
+17861,476,Inferno XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,1193,1347,None,20029
+17862,166,Inferno XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,617,1347,None,0
+17863,476,Nova XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,1193,1348,None,20031
+17864,166,Nova XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,617,1348,None,0
+17865,467,Iridescent Gneiss,"Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+Available primarily in low security status and wormhole systems.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,420840.0000,1,525,1377,None,0
+17866,467,Prismatic Gneiss,"Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+Available primarily in low security status and wormhole systems.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,439672.0000,1,525,1377,None,0
+17867,469,Silvery Omber,"Silvery Omber was first discovered some fifty years ago in an asteroid belt close to a large moon. The luminescence from the moon made this uncommon cousin of normal Omber seem silvery in appearance, hence the name. It is still considered a lucky find by miners across New Eden due to a roughly 5% improved mineral yield compared to standard omber.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+Available primarily in low security status and wormhole systems.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,42892.0000,1,526,1271,None,0
+17868,469,Golden Omber,"Golden Omber spurred one of the largest gold rushes in the early days of space faring, when isogen was the king of minerals. The 10% extra yield it offers over common Omber was all it took to make it the most sought after ore for a few years.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+Available primarily in low security status and wormhole systems.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,45020.0000,1,526,1271,None,0
+17869,468,Magma Mercoxit,"Though it floats through the frigid depths of space, magma mercoxit's striking appearance and sheen gives it the impression of bubbling magma. If this visual treasure wasn't enticing enough, the 5% higher yield certainly attracts admirers.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+Available primarly in null security status star systems.",99999999999999996863366107917975552.0000000000,40.0000000000,0E-10,100,None,18251776.0000,1,530,2102,None,0
+17870,468,Vitreous Mercoxit,"Vitreous mercoxit gleams in the dark, like a siren of myth. Found only in rare clusters in space vitreous mercoxit is very rare, but very valuable, due to its much higher 10% yield.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+Available primarly in null security status star systems.",99999999999999996863366107917975552.0000000000,40.0000000000,0E-10,100,None,19103744.0000,1,530,2102,None,0
+17871,738,Inherent Implants 'Noble' Remote Armor Repair Systems RA-703,"A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.
+
+3% reduced capacitor need for remote armor repair system modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1515,2224,None,0
+17873,472,System Scanner I,Scans the ore make-up of an asteroid.,0E-10,5.0000000000,0E-10,1,None,None,0,None,107,None,0
+17874,478,System Scanner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,107,None,0
+17875,383,Sentinel Angel,This Angel Station has been refitted with huge XL torpedo batteries and a long range stasis web generators,1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,20191,2357
+17876,383,Sentinel Sansha,This Sansha Station has been refitted with huge XL torpedo batteries and a long range stasis web generators,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20188,2364
+17877,383,Sentinel Serpentis,This Serpentis Battlestation has several formidable defensive systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,20193,20651
+17878,383,Sentinel Chimera Strain Mother,This Drone station has several formidable defensive systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2565
+17879,383,Sentinel Jormungand Strain Mother,This Drone station has several formidable defensive systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17880,383,Sentinel Gallente,This Gallente Battlestation has several formidable defensive systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+17884,472,Recon System Scanner,An advanced version of the system scanner. Scans the system for micro gravity wells in an attempt to locate something the ship's gravity capacitor can lock onto and thus warp to. Generally used for finding ships and bases hidden in dead space.,0E-10,5.0000000000,0E-10,1,None,None,0,None,107,None,0
+17885,478,Recon System Scanner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,107,None,0
+17887,423,Oxygen Isotopes,"Stable O-16 isotopes, crucial for maintenance of Gallente Control Towers.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Blue Ice
+
+0.0 security status solar system or lower:
+Thick Blue Ice",0E-10,0.0300000000,0E-10,1,None,None,1,1033,2701,None,0
+17888,423,Nitrogen Isotopes,"Nitrogen-14 is a stable, non-radioactive isotope, crucial for maintenance of Caldari Control Towers.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+White Glaze
+
+0.0 security status solar system or lower:
+Pristine White Glaze",0E-10,0.0300000000,0E-10,1,None,None,1,1033,2702,None,0
+17889,423,Hydrogen Isotopes,"Hydrogen-2, otherwise known as Deuterium. Due to its unique properties the hydrogen-2 isotope is able to very effectively fuse with other atoms. Useful in a variety of nuclear scenarios, and an essential material for the maintenance of Minmatar Control Towers.
+
+May be obtained by reprocessing the following ice ores:
+
+1.0 security status solar system or lower:
+Glacial Mass
+
+0.0 security status solar system or lower:
+Smooth Glacial Mass",0E-10,0.0300000000,0E-10,1,None,None,1,1033,2700,None,0
+17890,819,Serpentis Drugstore Overseer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+17891,494,Gate Security,This Blood Raider outpost looks as if it could hold some surprises...,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20195,2360
+17892,474,Drugdealer Passcard to Storage Area,This security passcard is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to a storage area. The gate will remain open for a short period of time and the passcard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17893,314,High-Tech Data Chip,A small wafer of semiconductor material that forms the base for an integrated circuit. High-Tech Data Chips have more capacity than their lower tech counter-parts.,1.0000000000,0.0100000000,0E-10,1,4,10000.0000,1,20,2038,None,0
+17894,314,High-Tech Scanner,A device for sensing recorded data or transmission signals.,2500.0000000000,0.0100000000,0E-10,1,4,10000.0000,1,20,1364,None,0
+17895,314,High-Tech Manufacturing Tools,"Tools used in various construction projects, such as ship, module or ground vehicle manufacturing. High-Tech tools are of better quality than the more common prototypes, and are more expensive.",10.0000000000,0.0100000000,0E-10,1,4,10000.0000,1,20,2225,None,0
+17897,314,High-Tech Small Arms,"These weapons are of superior quality to those normally found on the public market, although more expensive as well.
+
+They are implemented with a safety net which prevents them from being used illegally in stations where most types of small arms are prohibited. Therefore many regions do not apply the small arms ban on these weapons.",1.0000000000,0.0100000000,0E-10,1,4,10000.0000,1,20,1366,None,0
+17898,1040,High-Tech Transmitters,"An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna. The High-Tech prototype is almost immune to any type of de-scrambling devices, making the transmission more secure.",0E-10,3.0000000000,0E-10,1,None,10000.0000,1,1336,1364,None,0
+17899,480,Stealth Emitter Array,Decreases signature radius of control tower.,100000000.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,2613
+17900,821,Crimson Lord,This Crimson Lord is packing some serious firepower and it seems quite clear that it will not go down without a vicious fight.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,31,2121
+17901,481,Scan Probe Launcher II,A missile launcher shell modified to fit scanner and recon probes. Can also be used to launch survey probes. Only one probe launcher can be fitted per ship.,0E-10,5.0000000000,8.0000000000,1,None,6000.0000,0,None,2677,None,0
+17902,918,Scan Probe Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2677,None,0
+17903,819,Outpost Security Officer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+17904,474,Sansha Outpost Securitycard,This securitycard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to a recuperation camp. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17905,474,Creo-Synchronization Pass,This security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the second Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17906,474,Factory Gatekey,This security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the third Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17907,474,Dented Cipher,"This cipher unlocks the first acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17908,386,QA Cruise Missile,This charge does not exist.,1250.0000000000,0.0010000000,0E-10,100,None,12500.0000,0,None,184,None,20041
+17910,474,Ruined Stargate Cipher,"This cipher unlocks any of the acceleration gates in the second deadspace pocket in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17911,474,Supply Ship Pass,"This cipher unlocks the third acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17912,483,Modulated Strip Miner II,"The Modulated Strip Miner II uses many of the same crystal frequency modulation technologies as the Modulated Deep Core Miner II, except it lacks the deep core mining capacity of its smaller sibling.
+
+Can only be fit to Mining Barges and Exhumers.
+
+Uses mining crystals.
+
+Cannot fit a mercoxit mining crystal.",0E-10,5.0000000000,10.0000000000,1,None,None,1,1040,2527,None,11145
+17913,490,Modulated Strip Miner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2527,None,0
+17916,474,Tritan's Forked Key,This is a strangely shaped chaos-logic keycard. It was in the possession of the Overseer in the Angel Military Operations Complex. Upon using it to open the gate from that pocket the cipher will self-destruct and the gate will remain open for a short time.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17917,818,Rogue Pirate Grunt,Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+17918,27,Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘the Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",99300000.0000000000,470000.0000000000,815.0000000000,1,1,289500000.0000,1,1380,None,20104,2159
+17919,107,Rattlesnake Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2159
+17920,27,Bhaalgorn,"Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.",97100000.0000000000,470000.0000000000,845.0000000000,1,4,289500000.0000,1,1380,None,20112,2122
+17921,107,Bhaalgorn Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2122
+17922,26,Ashimmu,"In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon.",11010000.0000000000,118000.0000000000,430.0000000000,1,4,36000000.0000,1,1371,None,20115,2636
+17923,106,Ashimmu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2636
+17924,25,Succubus,"The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.",965000.0000000000,28600.0000000000,135.0000000000,1,4,3100000.0000,1,1365,None,20118,1237
+17925,105,Succubus Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1237
+17926,25,Cruor,"Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.",1003000.0000000000,28600.0000000000,135.0000000000,1,4,2600000.0000,1,1365,None,20114,2632
+17927,105,Cruor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2632
+17928,25,Daredevil,"Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.",823000.0000000000,26500.0000000000,140.0000000000,1,8,3100000.0000,1,1365,None,20078,20301
+17929,105,Daredevil Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20301
+17930,25,Worm,"Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse capable of firing its volleys at terrifying speeds.",981000.0000000000,16500.0000000000,130.0000000000,1,1,3100000.0000,1,1365,None,20103,1831
+17931,105,Worm Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1831
+17932,25,Dramiel,"The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.",950000.0000000000,27289.0000000000,130.0000000000,1,2,3100000.0000,1,1365,None,20108,338
+17933,105,Dramiel Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,338
+17938,481,Core Probe Launcher I,"Launcher for Core Scanner Probes, which are used to scan down Cosmic Signatures in space.
+
+Note: Only one probe launcher can be fitted per ship.",0E-10,5.0000000000,0.8000000000,1,None,6000.0000,1,712,2677,None,0
+17939,918,Core Probe Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,1198,2677,None,0
+17940,257,Mining Barge,Skill at operating ORE Mining Barges.,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,377,33,None,0
+17941,436,Caesarium Cadmide Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17942,436,Carbon Polymers Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17943,436,Ceramic Powder Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17944,436,Crystallite Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17945,436,Dysporite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17946,436,Fernite Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17947,436,Ferrofluid Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17948,436,Fluxed Condensates Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17949,436,Hexite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17950,436,Hyperflurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17951,436,Neo Mercurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17952,436,Platinum Technite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17953,436,Rolled Tungsten Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17954,436,Silicon Diborite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17955,436,Solerium Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17956,436,Sulfuric Acid Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17957,436,Titanium Chromide Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17958,436,Vanadium Hafnite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17959,428,Vanadium Hafnite,"A stable binary compound composed of vanadium and hafnium. Performs a variety of catalytic functions, and is an important intermediate for more complex construction processes.",0E-10,0.2000000000,0E-10,1,None,80.0000,1,500,2664,None,0
+17960,428,Prometium,"A highly radioactive cadmium-promethium compound, used as a catalytic agent in the manufacturing of thrusters, reactor units and shield emitters, among other things.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+17961,436,Prometium Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+17962,484,Titanium Carbide Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17963,484,Crystalline Carbonide Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17964,484,Fernite Carbide Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17965,484,Tungsten Carbide Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17966,484,Sylramic Fibers Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17967,484,Fulleride Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17968,484,Phenolic Composites Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17969,484,Nanotransistors Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17970,484,Hypersynaptic Fibers Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17971,484,Ferrogel Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17972,484,Fermionic Condensates Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+17973,821,Angel Cartel Jailor,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+17974,474,Battlement Accesscard,This security accesscard is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to the prison battlements. The gate will remain open for a short period of time and the accesscard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17975,465,Thick Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice will, under normal circumstances, contain more oxygen isotopes than any other ice asteroid. This particular formation is an old one and therefore contains even more than its less mature siblings.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,116000.0000,1,1855,2554,None,0
+17976,465,Pristine White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. While White Glaze generally is extremely high in nitrogen-14 and other stable nitrogen isotopes, a few rare fragments, such as this one, have stayed free of radioactive contaminants and are thus richer in isotopes than their more impure counterparts.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,116000.0000,1,1855,2561,None,0
+17977,465,Smooth Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, but the high surface diffusion on this particular mass means it has considerably more than its coarser counterparts.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,116000.0000,1,1855,2555,None,0
+17978,465,Enriched Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field and are known as the universe's primary source of helium isotopes. Due to environmental factors, this fragment's isotope deposits have become even richer than its regular counterparts'.
+
+Available in 0.0 security status solar systems or lower.",1000.0000000000,1000.0000000000,0E-10,1,None,466000.0000,1,1855,2556,None,0
+17979,494,Scramble Wave Generator,This shield generator is disrupting the acceleration gate through an encoded datastream. The generator contains the cypher required to ride the gate into the main prison block.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20195,2380
+17982,404,Coupling Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1500.0000000000,1,None,2500000.0000,1,483,None,None,2598
+17983,474,Armorer Keycard,This is a chaos-logic keycard. It had been issued to the captain of a docked Mammoth in the third deadspace pocket of Angel Cartel's Naval Shipyard. It will open the acceleration gate for a short time and then self-destruct.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17984,474,The Repairer's Keycard,This is a chaos-logic keycard. It had been issued to the captain of a docked Megatron in the fourth deadspace pocket of Angel Cartel's Naval Shipyard. It will open the acceleration gate for a short time and then self-destruct.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17985,474,Scratched and Dented Keycard,"This cipher unlocks the first acceleration gate in the Pith-Robux Asteroid Mining complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17986,474,Dusty Keycard,"This cipher unlocks the second acceleration gate in the Pith-Robux Asteroid Mining complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17987,474,Command Relay Key,This security passkey allows access into the core area of Sansha's command relay stations.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17988,474,Gardan's Private Key,Gardan personally distributes keys to the acceleration gate near his Fantasy Complex. These unlock the acceleration gate behind it and the gate will remain open for a short period of time. The access cards are single-use.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17989,474,Thorak's Private Key,"Thorak holds on to the passkey to the second deadspace pocket with his dear life. It unlocks the acceleration gate which will remain open for a short period of time. The key has a self-destruct mechanism, activated upon use.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17990,474,Security Cypher for Angel Prison,This cypher unlocks the acceleration gate in an Angel Prison Complex. The gate will remain open for a short period of time and using the cypher will cause it to self-destruct.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17991,474,9D Logic Keycard,This keycard will activate the first acceleration gate in the Angel Cartel Naval Shipyard. This key is particularly hard to forge and is lost in a dimensional shift once it is used.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17992,474,Puxley's 9D Pass,This nine-dimensional pass unlocks the second acceleration gate in the Angel Cartel Naval Shipyard. It is destroyed on use.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17993,495,Crimson Sentinel,This Blood Raider station has been refitted with huge XL torpedo batteries and a long range stasis web generators.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20187,2359
+17994,494,Assembly Management HQ,"From here, the assembly managers synchronize and concentrate their efforts. Much of what goes on is actually remote controlled from here.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20195,2593
+17995,474,Stolen Passkey,This passkey unlocks the acceleration gate into the Drugrunner Hideout of the Serpentis-Phi Outpost complex. It is single-use only.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17996,496,Crimson Hand Container,"The wrecked container drifts silently amongst the stars, your sensors pick up signs of something rolling within it.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,31,2396
+17997,819,Blockade General Sade,The naval blockade commander is renown for his cruelty towards his captives.,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,31,1827
+17998,474,Sade's Pass,This pass will open the acceleration gate that Pith Guristas' pirate Sade guards. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+17999,409,Ammatar Navy Colonel Insignia I,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,500000.0000,1,731,2040,None,0
+18000,383,Hive mother,Drone hive mother,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2565
+18001,383,Hive mother 2,Hive mother,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2566
+18004,819,Supply Station Manager,The Supply Station Manager perpetually patrols the area.,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,31,1827
+18012,319,Drone Bunker,This large metal bunker is thoroughly infested with rogue drones.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2583
+18013,319,Drone Elevator,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2584
+18014,319,Drone Junction,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2585
+18015,319,Drone Lookout,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2586
+18016,319,Drone Battery,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2587
+18017,319,Drone Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2588
+18018,319,Drone Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2589
+18019,319,Drone Fence,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2590
+18020,319,Drone Barrier,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2591
+18021,319,Inactive Drone Sentry,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2592
+18023,383,Drone Wall Sentry Gun,Drone Wall Sentry Gun,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2592
+18024,819,The Superintendent,"The superindendent of this pocket has been elected Tracy Mullen, a former Minmatar agent. She is respected by her peers for her combat skills.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,31,1827
+18025,1218,Ice Processing,"Skill for Ice reprocessing. Allows a skilled individual to utilize substandard reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Ice reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1323,33,None,0
+18026,383,Tower Sentry Drone III,Drone ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2421
+18027,383,Tower Sentry Drone II,Drone ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2421
+18028,383,Tower Sentry Drone I,Drone ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2592
+18029,879,Freed Slaves,Slaves recently released from the clutches of Amarrian slavelords.,400.0000000000,1.0000000000,0E-10,1,None,None,1,23,2536,None,0
+18031,383,Drone Cruise Missile Battery,This cruise missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2587
+18032,383,Drone Heavy Missile Battery,This heavy missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2587
+18033,383,Drone Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2587
+18034,383,Serpentis Light Missile Battery,This light missile sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2500
+18035,383,Drone Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2587
+18036,482,Arkonor Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Arkonor yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2645,None,0
+18037,727,Arkonor Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,800000.0000,0,None,2645,None,1142
+18038,482,Bistot Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Bistot yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2646,None,0
+18039,727,Bistot Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,2646,None,1142
+18040,482,Crokite Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Crokite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2647,None,0
+18041,727,Crokite Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,700000.0000,0,None,2647,None,1142
+18042,482,Dark Ochre Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Dark Ochre yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2648,None,0
+18043,727,Dark Ochre Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,0,None,2648,None,1142
+18044,482,Gneiss Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Gneiss yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2649,None,0
+18045,727,Gneiss Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,550000.0000,0,None,2649,None,1142
+18046,482,Hedbergite Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hedbergite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2650,None,0
+18047,727,Hedbergite Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,2650,None,1142
+18048,482,Hemorphite Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hemorphite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2651,None,0
+18049,727,Hemorphite Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,450000.0000,0,None,2651,None,1142
+18050,482,Jaspet Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Jaspet yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2652,None,0
+18051,727,Jaspet Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,0,None,2652,None,1142
+18052,482,Kernite Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Kernite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2653,None,0
+18053,727,Kernite Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,350000.0000,0,None,2653,None,1142
+18054,663,Mercoxit Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,1400000.0000,1,2804,24969,None,25153
+18055,727,Mercoxit Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,2806,24969,None,1142
+18056,482,Omber Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Omber yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2655,None,0
+18057,727,Omber Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,2655,None,1142
+18058,482,Plagioclase Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Plagioclase yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2656,None,0
+18059,727,Plagioclase Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,2656,None,1142
+18060,482,Pyroxeres Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Pyroxeres yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2657,None,0
+18061,727,Pyroxeres Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,2657,None,1142
+18062,482,Scordite Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Scordite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2658,None,0
+18063,727,Scordite Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000.0000,0,None,2658,None,1142
+18064,482,Spodumain Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Spodumain yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2659,None,0
+18065,727,Spodumain Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,650000.0000,0,None,2659,None,1142
+18066,482,Veldspar Mining Crystal I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Veldspar yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,6.0000000000,0E-10,1,None,None,0,None,2660,None,0
+18067,727,Veldspar Mining Crystal I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000.0000,0,None,2660,None,1142
+18068,483,Modulated Deep Core Miner II,"The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.
+
+It's important to remember, however, that without the proper crystals this unit is only marginally useful for mining mercoxit, and highly inefficient for most anything else.",0E-10,5.0000000000,10.0000000000,1,None,None,1,1039,2101,None,11265
+18069,134,Modulated Deep Core Miner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2101,None,0
+18070,805,Strain Splinter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+18071,805,Strain Render Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+18072,805,Strain Decimator Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+18073,801,Defeater Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+18074,801,Crippler Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+18075,801,Striker Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+18076,803,Violator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+18077,803,Disintegrator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+18078,803,Bomber Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+18079,805,Sunder Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+18080,805,Raider Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+18082,803,Destructor Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+18083,803,Annihilator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+18084,803,Devastator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+18085,805,Devilfish Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+18086,805,Barracuda Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+18087,805,Splinter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+18088,805,Render Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+18113,806,Incubus Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2778
+18114,806,Malphas Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2780
+18564,805,Hunter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+18565,821,Serpentis Executive Officer,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+18566,474,Shipyard Code Part (One half),"This security code is one half of what is needed to enter the Serpentis Fleet HQ. The gate will remain open for a short period of time after the code will be used. After usage, the gate security system automatically creates a new password, rendering this code useless.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+18567,319,Shipyard,Large construction tasks can be undertaken at this shipyard.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20195,2625
+18568,319,Dark Shipyard,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20195,2625
+18569,319,Dirty Shipyard,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20195,2625
+18573,817,Rogue Mercenary Thorn,"Rogue Mercenaries always work for the highest bidder. Their ships and equipment varies, as they use whatever is available at the time. Threat level: Deadly",10900000.0000000000,109000.0000000000,480.0000000000,1,2,None,0,None,None,31,337
+18574,818,Seven Grunt,"This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Moderate",1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+18575,818,Seven Death Dealer,"This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: High",1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,None,339
+18576,818,Seven Deathguard,"This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Very high",1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,None,339
+18577,817,Seven Thug,"This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Deadly",10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,31,337
+18578,817,Seven Assassin,"This is a fighter working for 'The Seven', a vast criminal network which operates from a host of secret pirate strongholds strewn across the known universe. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+18579,817,Seven Bodyguard,"This is a fighter working for Zazzmatazz, an influential rogue pirate leader who controls a vast amount of secret pirate strongholds strewn across the known universe. Bodyguards serve to protect Zazzmatazz and his highest ranking henchmen, especially the members of the inner leadership, going under the name of ""The Seven"". Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+18580,274,Tycoon,Ability to organize and manage ultra large-scale market operations. Each level raises the limit of active orders by 32.,0E-10,0.0100000000,0E-10,1,4,125000000.0000,1,378,33,None,0
+18581,409,Zazzmatazz's Bodyguard Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2040,None,0
+18582,496,Storage Taxes,"This reinforced container revolves silently in space, and is guarded by somewhat stronger ships than what you've seen patrolling the enormous cargo rigs around it.",10000.0000000000,10500.0000000000,10000.0000000000,1,None,None,0,None,16,31,1176
+18583,314,Ornamental Necklace,Often given as a wedding gift.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2209,None,0
+18584,820,Intoxicated Commander,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+18585,474,Weekend Pass for Sin Boulevard,This pass is handed out to Guristas operatives that have earned a special treatment in their reinvigoration camp. The gate will remain open for a short period of time and the accesscard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+18586,480,BH Structure Anchoring Array,Testing Module Used to speed up POS online time.,100000000.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,2613
+18588,972,Observator Deep Space Probe I,"The deep-space probe uses directional measurements of the red shifting of scan signatures due to space-time expansion to give very coarse scanning of objects up to interstellar ranges. You only need one such probe for analysis, and it scans everything within 1000AU.",1.0000000000,0.1250000000,0E-10,1,None,23442.0000,0,None,2222,None,0
+18590,482,Arkonor Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Arkonor yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2645,None,0
+18591,727,Arkonor Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2645,None,1142
+18592,482,Bistot Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Bistot yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2646,None,0
+18593,727,Bistot Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2646,None,1142
+18594,482,Crokite Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Crokite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2647,None,0
+18595,727,Crokite Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2647,None,1142
+18596,482,Dark Ochre Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Dark Ochre yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2648,None,0
+18597,727,Dark Ochre Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2648,None,1142
+18598,482,Gneiss Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Gneiss yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2649,None,0
+18599,727,Gneiss Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2649,None,1142
+18600,482,Hedbergite Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hedbergite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2650,None,0
+18601,727,Hedbergite Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2650,None,1142
+18602,482,Hemorphite Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Hemorphite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2651,None,0
+18603,727,Hemorphite Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2651,None,1142
+18604,482,Jaspet Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Jaspet yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2652,None,0
+18605,727,Jaspet Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2652,None,1142
+18606,482,Kernite Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Kernite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2653,None,0
+18607,727,Kernite Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2653,None,1142
+18608,663,Mercoxit Asteroid Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,3360000.0000,1,2804,24975,None,25153
+18609,727,Mercoxit Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24975,None,1142
+18610,482,Omber Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Omber yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2655,None,0
+18611,727,Omber Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2655,None,1142
+18612,482,Plagioclase Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Plagioclase yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2656,None,0
+18613,727,Plagioclase Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2656,None,1142
+18614,482,Pyroxeres Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Pyroxeres yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2657,None,0
+18615,727,Pyroxeres Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2657,None,1142
+18616,482,Scordite Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Scordite yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2658,None,0
+18617,727,Scordite Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2658,None,1142
+18618,482,Veldspar Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Veldspar yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2660,None,0
+18619,727,Veldspar Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2660,None,1142
+18624,482,Spodumain Mining Crystal II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Spodumain yield. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.",1.0000000000,10.0000000000,0E-10,1,None,None,0,None,2659,None,0
+18625,727,Spodumain Mining Crystal II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,2659,None,1142
+18626,492,Quest Survey Probe I,"The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.
+
+The Quest is a cheap compact system that requires little in the way of skill to operate. However, it is extremely slow and can take up to 20 minutes to gather reliable survey data.",1.0000000000,5.0000000000,0E-10,1,None,49688.0000,1,1200,2663,None,20064
+18628,496,Scratched Cask,"The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,31,2398
+18629,496,Assembled Container,"The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,31,2398
+18630,495,Serpentis Fleet Stronghold,This Serpentis Battlestation has several formidable defensive systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,20193,20651
+18631,495,Angel Retention Facility,This Angel Station has been refitted with huge XL torpedo batteries and a long range stasis web generators,1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,20191,2357
+18632,494,Radiating Telescope,This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20179,2505
+18633,494,Sansha Outpost Administration Building,"Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20199,2363
+18634,494,Serpentis Narcotics Storage,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20200,2496
+18635,492,Discovery Survey Probe I,"The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.
+
+The Discovery is the standard probe used by most moon mining operations. It is fairly fast - completing its survey in about 5 minutes - but that benefit is offset by its rather considerable bulk.",1.0000000000,10.0000000000,0E-10,1,None,76080.0000,1,1200,2663,None,20064
+18637,492,Gaze Survey Probe I,"The moon survey probe is launched in the direction of a nearby moon where it will eventually land and broadcast back atmospheric and soil analysis data.
+
+The Gaze system is a extremely fast survey system that can reliably scan a moon in under 2.5 minutes. However, it requires considerable skill to use.",1.0000000000,5.0000000000,0E-10,1,None,107784.0000,1,1200,2663,None,20064
+18639,481,Expanded Probe Launcher I,"Launcher for Core Scanner Probes and Combat Scanner Probes.
+
+Core Scanner Probes are used to scan down Cosmic Signatures in space.
+Combat Scanner Probes are used to scan down Cosmic Signatures, starships, structures and drones.
+
+Note: Only one scan probe launcher can be fitted per ship.",0E-10,5.0000000000,8.0000000000,1,None,6000.0000,1,712,2677,None,0
+18640,918,Expanded Probe Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,1198,2677,None,0
+18641,820,Guristas Harlot Procurer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+18642,353,QA Smartbomb,This module does not exist.,100.0000000000,1.0000000000,0E-10,1,None,None,0,None,112,None,2033
+18644,474,High Roller's Passcard,This passcard is handed out to Guristas operatives that have earned access to the gambler's paradise in the guristas reinvigoration camp. The gate will remain open for a short period of time and the card will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+18645,494,Captive Fighting Arena,"To escape the jurisdiction of those who would curb their entertainments, full-contact fight promoters and unlicensed, duel-to-the-death Clash Masters have taken to setting up these deep-space arenas for their brutal games to take place in. A hive of scum and villainy -- or, alternatively, a wonderland of sport and blood-stained jollity.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2513
+18654,409,Olufami's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,None,1,None,2040,None,0
+18655,314,Olufami's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This is a DNA sample taken from a member of the infamous pirate gang 'The Seven', who goes by the name of Olufami.",1.0000000000,0.1000000000,0E-10,1,None,None,1,752,2302,None,0
+18656,817,Shimon Jaen,"Legendary Commander of the Khanid forces, Duke Shimon Jaen is feared amongst both his enemies and his allies. He is known to be a ruthless leader and military genius, highly revered among his royal compatriots. His other recognizable traits are his deep hatred of the Amarr Empire and his contempt for those who are not part of the royal family.",12250000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,31,1856
+18657,409,Shimon Jaen's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,737,2040,None,0
+18658,46,Gistii C-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18660,46,Gistum C-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18662,46,Gist C-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18664,46,Gistii B-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18666,46,Gistum B-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18668,46,Gist B-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18670,46,Gistii A-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18672,46,Gistum A-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18674,46,Gist A-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18676,46,Gist X-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18678,816,Zelfarios Kashnostramus,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,2295
+18679,370,Zelfarios Kashnostramus's Tag,This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2334,None,0
+18680,46,Coreli C-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18682,46,Corelum C-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18684,46,Core C-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18686,46,Coreli B-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18688,46,Corelum B-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18690,46,Core B-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18692,46,Coreli A-Type 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18694,46,Corelum A-Type 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18696,46,Core A-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18698,46,Core X-Type 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+18700,98,Corpii C-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18702,98,Centii C-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18704,98,Corpii B-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18706,98,Centii B-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18708,98,Corpii A-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18710,98,Centii A-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18712,98,Corpii C-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18714,98,Centii C-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18716,98,Corpii C-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18718,98,Centii C-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18720,98,Corpii C-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18722,98,Centii C-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18724,98,Corpii C-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18726,98,Centii C-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18728,98,Corpii B-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18730,98,Centii B-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18740,98,Corpii B-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18742,98,Centii B-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18744,98,Corpii B-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18746,98,Centii B-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18748,98,Corpii B-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18750,98,Centii B-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18752,98,Corpii A-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18754,98,Centii A-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18756,98,Corpii A-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18758,98,Centii A-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18760,98,Corpii A-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18762,98,Centii A-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18764,98,Corpii A-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18766,98,Centii A-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18768,98,Coreli C-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18770,98,Coreli C-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18772,98,Coreli C-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18775,98,Coreli C-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18777,98,Coreli C-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18779,98,Coreli B-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18781,98,Coreli B-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18783,98,Coreli B-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18785,98,Coreli B-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18787,98,Coreli B-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18789,98,Coreli A-Type Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+18791,98,Coreli A-Type Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+18793,98,Coreli A-Type Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+18795,98,Coreli A-Type EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+18797,98,Coreli A-Type Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+18799,326,Corelum C-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18801,326,Corelum C-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18803,326,Corelum C-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18805,326,Corelum C-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18807,326,Corelum C-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18809,326,Corelum B-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18811,326,Corelum B-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18813,326,Corelum B-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18815,326,Corelum B-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18817,326,Corelum B-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18819,326,Corelum A-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18821,326,Corelum A-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18823,326,Corelum A-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18825,326,Corelum A-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18827,326,Corelum A-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18829,326,Corpum C-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18831,326,Centum C-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18833,326,Corpum C-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18835,326,Centum C-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18837,326,Corpum C-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18839,326,Centum C-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18841,326,Corpum C-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18843,326,Centum C-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18845,326,Corpum C-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18847,326,Centum C-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18849,326,Corpum B-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18851,326,Centum B-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18853,326,Corpum B-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18855,326,Centum B-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18857,326,Corpum B-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18859,326,Centum B-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18861,326,Corpum B-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18863,326,Centum B-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18865,326,Corpum A-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18867,326,Centum A-Type Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+18869,326,Corpum A-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18871,326,Centum A-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+18873,326,Corpum A-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18875,326,Centum A-Type Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+18877,326,Corpum A-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18879,326,Centum A-Type Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+18881,326,Corpum A-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18883,326,Centum A-Type Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+18885,328,Corpus C-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18887,328,Centus C-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18889,328,Corpus C-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18891,328,Centus C-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18893,328,Corpus C-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18895,328,Centus C-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18897,328,Corpus C-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18899,328,Centus C-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18901,328,Corpus B-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18903,328,Centus B-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18905,328,Corpus B-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18907,328,Centus B-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18909,328,Corpus B-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18911,328,Centus B-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18913,328,Corpus B-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18915,328,Centus B-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18917,328,Corpus A-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18919,328,Centus A-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18921,328,Corpus A-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18923,328,Centus A-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18925,328,Corpus A-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18927,328,Centus A-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18929,328,Corpus A-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18931,328,Centus A-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18933,328,Corpus X-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18935,328,Centus X-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18937,328,Corpus X-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18939,328,Centus X-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18941,328,Corpus X-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18943,328,Centus X-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18945,328,Corpus X-Type Thermal Armor Hardener,"An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18947,328,Centus X-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18949,328,Core C-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18951,328,Core C-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18953,328,Core C-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18955,328,Core C-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18957,328,Core B-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18959,328,Core B-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18961,328,Core B-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18963,328,Core B-Type Thermal Armor Hardener,"An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18965,328,Core A-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18967,328,Core A-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18969,328,Core A-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18971,328,Core A-Type Thermal Armor Hardener,"An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18973,328,Core X-Type EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+18975,328,Core X-Type Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+18977,328,Core X-Type Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+18979,328,Core X-Type Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+18981,325,Coreli C-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+18983,325,Coreli B-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+18985,325,Coreli A-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+18987,325,Corelum C-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+18989,325,Corelum B-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+18991,325,Corelum A-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+18999,62,Corpii C-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19001,62,Corpii B-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19003,62,Corpii A-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19005,62,Centii C-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19007,62,Centii B-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19009,62,Centii A-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19011,62,Coreli C-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19013,62,Coreli B-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19015,62,Coreli A-Type Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+19017,62,Corpum C-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19019,62,Corpum B-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19021,62,Corpum A-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19023,62,Centum C-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19025,62,Centum B-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19027,62,Centum A-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19029,62,Corelum C-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19031,62,Corelum B-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19033,62,Corelum A-Type Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+19035,62,Core C-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19036,62,Core B-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19037,62,Core A-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19038,62,Core X-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19039,62,Corpus C-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19040,62,Centus C-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19041,62,Corpus B-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19042,62,Centus B-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19043,62,Corpus A-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19044,62,Centus A-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19045,62,Corpus X-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19046,62,Centus X-Type Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+19047,325,Centii C-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+19049,325,Centii B-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+19051,325,Centii A-Type Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+19053,325,Centum C-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+19055,325,Centum B-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+19057,325,Centum A-Type Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+19065,67,Corpii C-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19067,67,Corpii B-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19069,67,Corpii A-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19071,67,Centii C-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19073,67,Centii B-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19075,67,Centii A-Type Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+19077,67,Corpum C-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19079,67,Corpum B-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19081,67,Corpum A-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19083,67,Centum C-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19085,67,Centum B-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19087,67,Centum A-Type Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+19101,68,Corpii C-Type Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+19103,68,Corpii B-Type Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+19105,68,Corpii A-Type Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+19107,68,Corpum C-Type Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+19109,68,Corpum B-Type Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+19111,68,Corpum A-Type Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+19113,68,Corpus C-Type Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+19115,68,Corpus B-Type Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+19117,68,Corpus A-Type Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+19119,68,Corpus X-Type Heavy Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+19129,41,Gistii C-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19131,41,Gistii B-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19133,41,Gistii A-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19135,41,Pithi C-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19137,41,Pithi B-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19139,41,Pithi A-Type Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+19141,41,Gistum C-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19143,41,Gistum B-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19145,41,Gistum A-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19147,41,Pithum C-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19149,41,Pithum B-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19151,41,Pithum A-Type Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+19169,40,Gistii C-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19171,40,Gistii B-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19173,40,Gistii A-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19175,40,Pithi C-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19177,40,Pithi B-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19179,40,Pithi A-Type Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+19181,40,Gistum C-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19183,40,Gistum B-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19185,40,Gistum A-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19187,40,Pithum C-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19189,40,Pithum B-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19191,40,Pithum A-Type Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+19193,40,Gist C-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19194,40,Gist B-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19195,40,Gist C-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19196,40,Gist B-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19197,40,Gist A-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19198,40,Gist X-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19199,40,Gist A-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19200,40,Gist X-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19201,40,Pith C-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19202,40,Pith C-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19203,40,Pith B-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19204,40,Pith B-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19205,40,Pith A-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19206,40,Pith A-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19207,40,Pith X-Type Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,1,None,1,611,84,None,0
+19208,40,Pith X-Type X-Large Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,1,None,1,612,84,None,0
+19209,295,Pithum C-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19211,295,Pithum C-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19213,295,Pithum C-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19215,295,Pithum C-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19217,295,Pithum B-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19219,295,Pithum B-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19221,295,Pithum B-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19223,295,Pithum B-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19225,295,Pithum A-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19227,295,Pithum A-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19229,295,Pithum A-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19231,295,Pithum A-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19233,295,Gistum C-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19235,295,Gistum B-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19237,295,Gistum C-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19239,295,Gistum B-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19241,295,Gistum C-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19243,295,Gistum B-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19245,295,Gistum C-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19247,295,Gistum B-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19249,295,Gistum A-Type Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+19251,295,Gistum A-Type Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+19253,295,Gistum A-Type Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+19255,295,Gistum A-Type EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+19257,77,Gist C-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19258,77,Pith C-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19259,77,Gist C-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19260,77,Pith C-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19261,77,Gist C-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19262,77,Pith C-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19263,77,Gist C-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19264,77,Pith C-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19265,77,Gist B-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19266,77,Pith B-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19267,77,Gist B-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19268,77,Pith B-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19269,77,Gist B-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19270,77,Pith B-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19271,77,Gist B-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19272,77,Pith B-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19273,77,Gist A-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19274,77,Pith A-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19275,77,Gist A-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19276,77,Pith A-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19277,77,Gist A-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19278,77,Pith A-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19279,77,Gist A-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19280,77,Pith A-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19281,77,Gist X-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19282,77,Pith X-Type EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+19283,77,Gist X-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19284,77,Pith X-Type Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+19285,77,Gist X-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19286,77,Pith X-Type Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+19287,77,Gist X-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19288,77,Pith X-Type Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+19289,338,Pith C-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19293,338,Gist A-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19295,338,Pith X-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19297,338,Gist C-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19299,338,Gist B-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19301,338,Gist X-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19303,338,Pith B-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19311,338,Pith A-Type Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+19313,46,Coreli C-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19315,46,Corelum C-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19317,46,Core C-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19319,46,Coreli B-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19321,46,Corelum B-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19323,46,Core B-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19325,46,Coreli A-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19327,46,Corelum A-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19329,46,Core A-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19335,46,Core X-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19337,46,Gistii C-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19339,46,Gistum C-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19341,46,Gist C-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19343,46,Gistii B-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19345,46,Gistum B-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19347,46,Gist B-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19349,46,Gistii A-Type 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19351,46,Gistum A-Type 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19353,46,Gist A-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19359,46,Gist X-Type 500MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+19361,326,Corpum B-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+19363,326,Centum B-Type EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+19365,446,Sarum Customs General,"This is a security vessel of the Sarum Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+19366,446,Ammatar Customs General,"This is a security vessel of the Ammatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+19367,446,Caldari Customs Commissioner,"This is a security vessel of the Caldari Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,1,None,0,None,None,30,50
+19368,446,Khanid Customs General Major,"This is a security vessel of the Khanid Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+19369,446,Gallente Customs Major,"This is a security vessel of the Gallente Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,8,None,0,None,None,30,318
+19370,446,Minmatar Customs Commander,"This is a security vessel of the Minmatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,2,None,0,None,None,30,301
+19371,446,Amarr Customs General,"This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,4,None,0,None,None,30,297
+19372,446,Amarr Customs Surveillance Officer,"This is a security vessel of the Amarr Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",1810000.0000000000,18100.0000000000,275.0000000000,1,4,None,0,None,None,30,1067
+19373,496,The Prize Container,A container like this one often holds some valuables.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,31,1176
+19382,314,Luther Veron's Head,"This is the head of Gallente General Luther Veron in all its flabby, balding glory. As it is not connected to his body at present it quite lacks the prestige it has grown accustomed to and, judging by the expression on its face, it's not at all content with this fact.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+19383,446,Gallente Customs Official,"This is a security vessel of the Gallente Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",2040000.0000000000,20400.0000000000,160.0000000000,1,8,None,0,None,None,30,66
+19384,446,Sarum Customs Surveillance Officer,"This is a security vessel of the Sarum Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",1810000.0000000000,18100.0000000000,200.0000000000,1,4,None,0,None,None,30,1067
+19385,446,Caldari Customs Agent,"This is a security vessel of the Caldari Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",1650000.0000000000,16500.0000000000,190.0000000000,1,1,None,0,None,None,30,1882
+19386,446,Khanid Customs Surveillance Officer,"This is a security vessel of the Khanid Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",80000.0000000000,20400.0000000000,200.0000000000,1,4,None,0,None,None,30,1235
+19387,446,Ammatar Customs Surveillance Officer,"This is a security vessel of the Ammatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",1810000.0000000000,18100.0000000000,200.0000000000,1,4,None,0,None,None,30,1067
+19388,446,Minmatar Customs Patroller,"This is a security vessel of the Minmatar Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",1200000.0000000000,12000.0000000000,80.0000000000,1,2,None,0,None,None,30,307
+19398,284,Confiscated Viral Agent,"The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.",100.0000000000,0.5000000000,0E-10,1,None,None,1,22,1199,None,0
+19399,314,Confiscated Vitoc,"The Vitoc booster has become more than a simple strategy by the Amarrians in controlling their slaves. With the Vitoc method, slaves are injected with a toxic chemical substance that is fatal unless the recipient receives a constant supply of an antidote.",800.0000000000,0.5000000000,0E-10,1,None,None,1,None,1207,None,0
+19400,493,1st Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,10000.0000,1,751,2039,None,0
+19401,493,2nd Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,20000.0000,1,751,2039,None,0
+19402,493,3rd Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,40000.0000,1,751,2039,None,0
+19403,493,4th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,60000.0000,1,751,2039,None,0
+19404,493,5th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,180000.0000,1,751,2039,None,0
+19405,493,6th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,360000.0000,1,751,2039,None,0
+19406,493,7th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,600000.0000,1,751,2039,None,0
+19407,493,8th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,1200000.0000,1,751,2039,None,0
+19408,493,9th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,2100000.0000,1,751,2039,None,0
+19409,493,11th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,6300000.0000,1,751,2039,None,0
+19410,493,12th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,9900000.0000,1,751,2039,None,0
+19411,493,13th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,13200000.0000,1,751,2039,None,0
+19412,493,14th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,17160000.0000,1,751,2039,None,0
+19413,493,15th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,21840000.0000,1,751,2039,None,0
+19414,493,16th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,29120000.0000,1,751,2039,None,0
+19415,493,17th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,35700000.0000,1,751,2039,None,0
+19416,493,18th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,43200000.0000,1,751,2039,None,0
+19417,493,19th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,51680000.0000,1,751,2039,None,0
+19418,493,20th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,61200000.0000,1,751,2039,None,0
+19419,493,21st Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,80000000.0000,1,751,2039,None,0
+19420,493,22nd Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,101700000.0000,1,751,2039,None,0
+19421,493,23rd Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,133837000.0000,1,751,2039,None,0
+19422,493,10th Tier Overseer's Personal Effects,"Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure.
Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to CONCORD or DED for a reasonable amount of cash.
CONCORD has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.",0.1000000000,0.1000000000,0E-10,1,None,3360000.0000,1,751,2039,None,0
+19423,821,Watch Officer,An overseer of the Angel Cartel the Watch Officer controls his troops with determination.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+19424,821,Serpentis Shipyard Defender,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+19425,496,Black Drone Container,"The drone-built container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,31,2398
+19426,494,Strain Operation Bunker,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2583
+19427,494,Hive Under Construction,"This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to the clueless carbon-based lifeforms.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2407
+19430,257,Omnipotent,Those who possess this are all knowing and all seeing with unlimited power and authority.,0E-10,0.0100000000,0E-10,1,16,None,0,None,33,None,0
+19459,498,'Phase' Servitor,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+19461,314,Blaque Voucher,"This is a candidate voucher for Mentas Blaque, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.",1.0000000000,0.5000000000,0E-10,1,None,None,1,754,1192,None,0
+19462,314,Foiritan Voucher,"This is a candidate voucher for Souro Foiritan, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.",1.0000000000,0.5000000000,0E-10,1,None,None,1,754,1192,None,0
+19463,314,Autrech Voucher,"This is a candidate voucher for Eman Autrech, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.",1.0000000000,0.5000000000,0E-10,1,None,None,1,754,1192,None,0
+19466,498,Regular Mercenary Navigator,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+19468,498,'Longbow' Servitor,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+19470,311,Intensive Reprocessing Array,"An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is for use in low and null security space only.",50000000.0000000000,6000.0000000000,200000.0000000000,1,None,75000000.0000,1,482,None,None,2300
+19487,494,Angel Battlestation,"This gigantic suprastructure is one of the military installations of the Angel pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20191,2357
+19489,38,Thukker Modified Medium Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,0,None,1044,None,0
+19491,46,Thukker Modified 100MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Battleship class module.",0E-10,5.0000000000,0E-10,1,None,161280.0000,0,None,96,None,0
+19493,314,Arms Cache,"Personal weapons and armaments, used both for warfare and personal security.",2500.0000000000,2.0000000000,0E-10,1,None,100.0000,1,None,1366,None,0
+19500,747,Zor's Custom Navigation Link,"A neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Link was created for the ruthless pirate commander, referred to as 'Zor'.
+
+10% bonus to afterburner duration.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1490,2224,None,0
+19501,494,The Damsels Wimpy Prison,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2520
+19502,494,The Damsels Wimpy Brothel,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20215,2514
+19504,494,Pirate Headquarters,Zazzmatazz's outpost headquarters is located in this jumble of structures and asteroid leftovers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1993
+19505,319,Guristas Starbase Control Tower,"Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.",100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+19533,319,Gas/Storage Silo - Pirate Extravaganza lvl 3_ MISSION,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+19534,300,High-grade Talisman Alpha,"This ocular filter has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 15% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+19535,300,High-grade Talisman Beta,"This memory augmentation has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 15% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+19536,300,High-grade Talisman Gamma,"This neural boost has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 15% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+19537,300,High-grade Talisman Delta,"This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 15% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+19538,300,High-grade Talisman Epsilon,"This social adaptation chip has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 15% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+19539,300,High-grade Talisman Omega,"This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect.
+
+50% bonus to the strength of all Talisman implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+19540,300,High-grade Snake Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 0.5% bonus to maximum velocity
+
+Set Effect: 15% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+19547,738,Inherent Implants 'Noble' Repair Systems RS-605,"A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.
+
+5% reduction in repair systems duration.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1514,2224,None,0
+19548,738,Inherent Implants 'Noble' Remote Armor Repair Systems RA-705,"A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.
+
+5% reduced capacitor need for remote armor repair system modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1515,2224,None,0
+19549,738,Inherent Implants 'Noble' Mechanic MC-805,"A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.
+
+5% bonus to hull hp.",0E-10,1.0000000000,0E-10,1,None,None,1,1516,2224,None,0
+19550,738,Inherent Implants 'Noble' Hull Upgrades HG-1005,"A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.
+
+5% bonus to armor hit points.",0E-10,1.0000000000,0E-10,1,None,None,1,1518,2224,None,0
+19551,300,High-grade Snake Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 0.625% bonus to maximum velocity
+
+Set Effect: 15% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+19553,300,High-grade Snake Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 0.75% bonus to maximum velocity
+
+Set Effect: 15% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+19554,300,High-grade Snake Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 0.875% bonus to maximum velocity
+
+Set Effect: 15% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+19555,300,High-grade Snake Epsilon,"This social adaptation chip has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 1% bonus to maximum velocity
+
+Set Effect: 15% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+19556,300,High-grade Snake Omega,"This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
+
+200% bonus to the strength of all Snake implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+19557,494,Low-Tech Deadspace Energy Harvester,"Containing only a handful of mechanical components, this simple wonder harvests energy from the system's sun by virtue of the unique EM refractive qualities in its scartate fabric.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1725
+19558,494,Angel Radiating Telescope,This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20179,2505
+19559,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2521
+19560,494,Deserted Starbase Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+19561,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2518
+19562,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+19563,446,CONCORD Customs Commander,"This is a security vessel of the CONCORD Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",20000000.0000000000,1080000.0000000000,14000.0000000000,1,8,None,0,None,None,30,318
+19564,446,CONCORD Customs Official,"This is a security vessel of the CONCORD Customs force. It is patrolling this sector and will proactively scan bypassing vessels for illegal goods.
+
+Threat level: Very high",2040000.0000000000,20400.0000000000,160.0000000000,1,8,None,0,None,None,30,66
+19565,494,Guristas Bunker_MISSION,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20192,2470
+19582,314,Guristas Research Data,These documents contain valuable technical data on Gurista ship technology.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+19583,498,Regular Mercenary Scout,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+19585,474,Dewak's Level 1 Decoder,The feared prison warden Dewak is a master codemaker and built and programmed this cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+19586,474,Dewak's Level 2 Decoder,The feared prison warden Dewak is a master codemaker and built and programmed this second level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+19587,474,Dewak's Level 3 Decoder,The feared prison warden Dewak is a master codemaker and built and programmed this third level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+19588,494,Gas/Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+19589,817,Utori Kumesh,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+19590,494,Dewak's First Officer's HQ,It is through these headquarters that everyone heading for the inner deadspace pockets must go.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2519
+19591,496,Dewak's Dot,"Inside this container, Dewak regularly puts a new set of ciphers for the third acceleration gate in the Pith's Penal Complex. The keys are especially well guarded.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,31,1176
+19592,821,'Screaming' Dewak Humfry,"Dewak is a fiercely disciplined tactician. A veteran of Imperial navy battles, he acquired a taste for sadistic oppression during cleanup operations of the 2nd Illinfrik insurgence, and went into business in the private sector. The Pith Guristas use Dewak's prison facilities mainly to eliminate competition and also to extract knowledge from difficult ""business"" associates.",21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+19593,319,Imai Kenon's Corpse,Imai Kenon evidently met a painful death after his ship had been infested by rogue drones.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,398,None,20373
+19594,498,'Dart' Servitor,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+19620,821,Drone Commandeered Battleship,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+19621,474,Perimeter Descramble Code,"This fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2225,None,0
+19622,494,Starbase Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+19653,494,Industrial Derelict,"This Iteron V-class industrial has been left here by the former owner of the station, before the rogue drones took over the complex.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,31,328
+19658,976,Melted Snowball CVII,This snowball used to be bigger than your head. Now it is just a puddle of water. Onoes.,100.0000000000,1.0000000000,0E-10,100,None,None,1,1663,2943,None,20064
+19660,501,Festival Launcher,"An otherworldly glow emanates from this strange and outlandish-looking device. Its missile tubes look suspiciously capable of fitting a huge snowball, fireworks, and other festive ammunition.",0E-10,20.0000000000,5.0000000000,1,None,None,1,1663,168,None,20237
+19662,817,Jarkon Puman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+19663,370,Jarkon Puman's Tag,This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,750,2322,None,0
+19664,383,Ammatar Point Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+19665,383,Ammatar Light Missile Battery,This Light missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+19666,383,Ammatar Heavy Missile Battery,This Heavy missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+19667,383,Ammatar Cruise Missile Battery,This Cruise missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+19668,383,Tower Sentry Ammatar I,Ammatar tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+19669,383,Tower Sentry Ammatar II,Ammatar tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+19670,383,Tower Sentry Ammatar III,Ammatar tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+19671,319,Ammatar Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2427
+19672,319,Ammatar Cathedral,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2400
+19673,319,Ammatar Deadspace Tactical Unit,"Tactical outposts serve as the first line of defense of the Ammatars against their Minmatar cousins. The design of these Tactical Units come from the Amarr Empire, originally as a personal gift from the Emperor himself when the Ammatar nation was founded.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1703
+19674,816,Warlord Ixon Kruz,"Warlord Ixon Kruz is an up-and-coming general within the Minmatar Fleet. Known for his recklessness and defiance of authority, Ixon is not very popular among the leadership within the Republic, but has had a growing following amongst it's troops.",19000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,None,48
+19675,409,Ixon Kruz's Insignia,The insignia of the Minmatar Warlord Ixon Kruz.,0.1000000000,0.1000000000,0E-10,1,2,None,1,None,2040,None,0
+19676,817,Ixon Reaver,"The Ixon Reavers are the personal guard ships of Warlord Ixon Kruz of the Minmatar Republic. Known for their ferocity in combat and otherwise, Minmatar Reavers are feared even amongst their own people.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+19677,816,Commander Dakin Gara,"Commander Dakin Gara has, throughout the years, acquired a reputation as one of the most competent commanders in Caldari Navy history. His swift and fearless decision-making prowess and level-headedness in combat situations have carved for him a reputation sure to someday pass into legend.",19000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,None,43
+19678,409,Dakin Gara's Insignia,"The insignia of the Caldari Commander, Dakin Gara.",0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+19679,816,High Priest Karmone Tizmer,"Tizmer is a prominent member of the fanatical Cult of Catechization. Founded centuries ago by the Emperor to teach the scripts to heathens, the cult became more and more belligerent over time. Eventually they started hunting and killing those heathens or heretics not deemed worthy or capable of receiving the Holy Word. Today, they are still active under the protective wing of the Emperor and are mainly focused on the Blood Raiders, whom cult members consider to be their ultimate nemeses and have vowed to eradicate fully.",19000000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2239
+19680,409,Karmone Tizmer's Insignia,"The insignia of the High Priest, Karmone Tizmer.",0.1000000000,0.1000000000,0E-10,1,4,None,1,None,2040,None,0
+19681,817,Hunter Malbreth,"This is a bounty hunter. These freelancers can be of any race and come from all walks of life, sometimes they have mercenaries aiding them, but they usually work solo. Normally, unless sent to kill you, they will leave you alone. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,31,1766
+19683,816,Commander Genom Tara,"Commander Genom Tara was a decorated Navy squad leader for 10 years before earning the rank of Commander. He built up quite a reputation for himself on the Ammatar frontier, and was renowned for his bravery on the battlefield. Sadly however, the past few years have not been kind on Genom. His Amarrian wife was murdered, along with their children, by Minmatar Freedom Fighters, and soon after his closest friend within the Navy shared the same fate. This seems to have driven the unfortunate Commander insane. With his most loyal men by his side, he disobeyed direct orders from the Ammatar government to withdraw from the secret base he was stationed on and instead has been using it as a base of operations to launch attacks on nearby Minmatar settlements, especially keen on sniffing out Minmatar Freedom Fighters for the slaughter.",19000000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,296
+19684,738,Inherent Implants 'Noble' Repair Proficiency RP-903,"A neural Interface upgrade for analyzing and repairing starship damage.
+
+3% bonus to repair system repair amount.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1517,2224,None,0
+19685,738,Inherent Implants 'Noble' Repair Proficiency RP-905,"A neural Interface upgrade for analyzing and repairing starship damage.
+
+5% bonus to repair system repair amount.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1517,2224,None,0
+19686,742,Eifyr and Co. 'Gunslinger' Motion Prediction MR-705,"An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.
+
+5% bonus to turret tracking speed.",0E-10,1.0000000000,0E-10,1,None,None,1,1499,2224,None,0
+19687,742,Eifyr and Co. 'Gunslinger' Surgical Strike SS-905,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.
+
+5% bonus to all turret damages.",0E-10,1.0000000000,0E-10,1,None,None,1,1501,2224,None,0
+19688,742,Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1005,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.
+
+5% bonus to large projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1502,2224,None,0
+19689,742,Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-805,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.
+
+5% bonus to medium projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1500,2224,None,0
+19690,742,Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-605,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.
+
+5% bonus to small projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1498,2224,None,0
+19691,742,Inherent Implants 'Lancer' Small Energy Turret SE-605,"An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.
+
+5% bonus to small energy turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1498,2224,None,0
+19692,742,Inherent Implants 'Lancer' Controlled Bursts CB-705,"An Inherent Implants gunnery hardwiring designed to enhance turret energy management.
+
+5% reduction in all turret capacitor need.",0E-10,1.0000000000,0E-10,1,None,None,1,1499,2224,None,0
+19693,742,Inherent Implants 'Lancer' Gunnery RF-905,"An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.
+
+5% bonus to all turret rate of fire.",0E-10,1.0000000000,0E-10,1,None,None,1,1501,2224,None,0
+19694,742,Inherent Implants 'Lancer' Large Energy Turret LE-1005,"An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.
+
+5% bonus to large energy turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1502,2224,None,0
+19695,742,Inherent Implants 'Lancer' Medium Energy Turret ME-805,"An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.
+
+5% bonus to medium energy turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1500,2224,None,0
+19696,742,Zainou 'Deadeye' Sharpshooter ST-905,"A Zainou gunnery hardwiring designed to enhance optimal range.
+
+5% bonus to turret optimal range.",0E-10,1.0000000000,0E-10,1,None,None,1,1501,2224,None,0
+19697,742,Zainou 'Deadeye' Trajectory Analysis TA-705,"A Zainou gunnery hardwiring designed to enhance falloff range.
+
+5% bonus to turret falloff.",0E-10,1.0000000000,0E-10,1,None,None,1,1499,2224,None,0
+19698,742,Zainou 'Deadeye' Large Hybrid Turret LH-1005,"A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.
+
+5% bonus to large hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1502,2224,None,0
+19699,742,Zainou 'Deadeye' Medium Hybrid Turret MH-805,"A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.
+
+5% bonus to medium hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1500,2224,None,0
+19700,742,Zainou 'Deadeye' Small Hybrid Turret SH-605,"A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.
+
+5% bonus to small hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1498,2224,None,0
+19701,821,Swarm Parasite Worker,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+19702,474,Repository Descramble Code,"This fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2225,None,0
+19703,495,Swarm Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2587
+19704,821,Supreme Hive Defender,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+19705,474,Outgrowth Hive Entrance Code,"This fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2225,None,0
+19706,310,Celestial Beacon II,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+19707,495,Outgrowth Strain Mother,"This gargantuan mother drone holds the central CPU, controlling the rogue drones throughout the sector.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,20195,2565
+19708,494,Metal Scraps In Storage,This storage silo is being used as a dump for unwanted material from a nearby habitation.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+19711,319,AstroFarm,An astrofarm.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+19712,319,HumanFarm,The human farm is for farming humans.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2707
+19713,1882,Argon Gas Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2717
+19714,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+19715,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+19716,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+19719,257,Transport Ships,Skill for operation of Transport Ships.,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,377,33,None,0
+19720,485,Revelation,"The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.
+
+Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.",1290000000.0000000000,18500000.0000000000,2175.0000000000,1,4,4333400000.0000,1,762,None,20061,2743
+19721,537,Revelation Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,783,None,None,2743
+19722,485,Naglfar,"The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.
+
+Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.",1260000000.0000000000,15500000.0000000000,2900.0000000000,1,2,4199400000.0000,1,765,None,20076,2755
+19723,537,Naglfar Blueprint,,0E-10,0.0100000000,0E-10,1,None,1850000000.0000,1,786,None,None,2755
+19724,485,Moros,"Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off gargantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.",1250000000.0000000000,17550000.0000000000,2550.0000000000,1,8,4219100000.0000,1,764,None,20072,2744
+19725,537,Moros Blueprint,,0E-10,0.0100000000,0E-10,1,None,1900000000.0000,1,785,None,None,2744
+19726,485,Phoenix,"In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
+
+While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,4318900000.0000,1,763,None,20068,2786
+19727,537,Phoenix Blueprint,,0E-10,0.0100000000,0E-10,1,None,1950000000.0000,1,784,None,None,2786
+19728,502,Deadspace Signature,A cosmic signature.,0E-10,1.0000000000,0E-10,1,None,None,0,None,0,None,10026
+19729,319,Gallente Bunker UDI,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2458
+19730,314,Communications Logs,A stack of encrypted communications logs. Valuable intelligence data in the right hands.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+19731,821,Sansha Corpse Collector,"Jokingly named after his secondary occupation, the check-in officer is used to clean up the mess pilots leave in his complex after being blown to smithereens.",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+19732,474,Sansha Supply Pit Passcard,This security passcard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to the lower level of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+19737,621,Sansha's Tyrant Elite,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+19738,494,Subspace Data Miner,This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2505
+19739,506,Cruise Missile Launcher II,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.3500000000,1,None,342262.0000,1,643,2530,None,20078
+19740,136,Cruise Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2530,None,20078
+19742,494,Infested station ruins,"To speed up the construction process of rogue drone structures, certain strains of drones have been known to salvage the ruins of their defeated enemies, using them either as a base or to slowly dissolve them into their desired final shape.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20174,2565
+19743,319,Extremely Powerful EM Forcefield,"A reinforced antimatter generator powered by muonal crystals, creating a perfect circle of electro-magnetic radiance penetrable only by a coordinated attack from the strongest armaments.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2353
+19744,28,Sigil,The Sigil is a recent ship from Viziam based on an old slave transport design.,11000000.0000000000,230000.0000000000,2100.0000000000,1,4,1400000.0000,1,85,None,20063,2715
+19745,108,Sigil Blueprint,,0E-10,0.0100000000,0E-10,1,None,4977500.0000,1,285,None,None,2715
+19746,1882,Dust Storm Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2718
+19747,1882,Lightning Storm Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2719
+19748,1882,Ethereal Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2720
+19749,1882,Celestial Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2721
+19750,1882,Infernal Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2722
+19751,1882,Icefield Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,2561,None,2723
+19752,1882,Krypton Gas Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2724
+19753,1882,Toxic Cloud Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2726
+19754,1882,Radon Gas Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2727
+19755,1882,Turbulent Storm Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2729
+19756,1882,Xenon Gas Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2731
+19757,15,Research Outpost,test,0E-10,1.0000000000,0E-10,1,2,None,0,None,None,20166,2758
+19758,307,Caldari Research Outpost Platform,,0E-10,750000.0000000000,7500000.0000000000,1,None,24500000000.0000,0,None,None,None,3303
+19759,272,Long Distance Jamming,"Skill at the long-range operation of electronic warfare systems. 10% bonus to optimal range of ECM, Remote Sensor Dampeners, Weapon Disruptors, Remote Tracking Computers, Remote Sensor Boosters and Target Painters per skill level.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,367,33,None,0
+19760,272,Frequency Modulation,"Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners, Weapon Disruptors, Remote Tracking Computers, Remote Sensor Boosters and Target Painters per skill level.",0E-10,0.0100000000,0E-10,1,4,200000.0000,1,367,33,None,0
+19761,272,Signal Dispersion,Skill at the operation of target jamming equipment. 5% bonus to strength of all ECM jammers per skill level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,367,33,None,0
+19765,306,Warehouse_MISSION,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+19766,272,Signal Suppression,Skill at the operation of remote sensor dampers. 5% bonus to remote sensor dampers' scan resolution and targeting range suppression per skill level.,0E-10,0.0100000000,0E-10,1,None,800000.0000,1,367,33,None,0
+19767,272,Weapon Destabilization,Advanced understanding of weapon disruption technology. 5% bonus to the effectiveness of Weapon Disruptor modules per skill level.,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,367,33,None,0
+19768,817,Mercenary Corporal,This is a mercenary corporal. These freelancers will do almost anything for the highest bidder. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,31,1824
+19769,817,Mercenary Lieutenant,This is a mercenary lieutenant. These freelancers will do almost anything for the highest bidder. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,31,1824
+19794,306,Cruise Missile Storage,This is a supply storage for large missiles.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+19795,494,Radio Telescope,"This huge telescope contains fragile but advanced sensory equipment. Its scanning range is huge, and it is able to detect almost any moving object in the solar system it's deployed in at an astoundingly fast rate. Due to the advantage it gives in combat, use of this prototype outside national militaries has been banned by most governments.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2505
+19806,379,Target Painter II,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+19807,504,Target Painter II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2983,None,0
+19808,379,Partial Weapon Navigation,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,2983,None,0
+19809,504,Partial Weapon Navigation Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2983,None,0
+19810,379,Peripheral Compact Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+This upgraded version of the basic target painter uses patented Peripheral Weapon Navigation Diameter technology to reduce CPU requirements.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+19811,504,Peripheral Weapon Navigation Diameter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2983,None,0
+19812,379,Parallel Enduring Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+This upgraded version of the basic target painter uses patented Parallel Weapon Navigation Transmitter technology to minimize capacitor energy consumption during operation.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+19813,504,Parallel Weapon Navigation Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2983,None,0
+19814,379,Phased Scoped Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+This upgraded version of the basic target painter uses the famous Phased Weapon Navigation Array Generation Extron technology to significantly boost optimal range.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+19815,504,Phased Weapon Navigation Array Generation Extron Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2983,None,0
+19921,272,Target Painting,Skill at using target painters. 5% less capacitor need for target painters per skill level.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,367,33,None,0
+19922,272,Signature Focusing,Advanced understanding of target painting technology. 5% bonus to target painter modules' signature radius multiplier per skill level.,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,367,33,None,0
+19923,201,Morpheus Enduring Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,715,3227,None,0
+19925,201,Aergia Compact Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,715,3227,None,0
+19927,201,Hypnos Scoped Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,715,3227,None,0
+19929,201,Induced Compact Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+19931,201,Compulsive Scoped Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+19933,201,'Hypnos' Multispectral ECM I,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,0,None,109,None,0
+19935,201,Languid Enduring Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+19937,201,Halting Compact Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+19939,201,Enfeebling Scoped Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+19942,201,FZ-3a Enduring Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,717,3226,None,0
+19944,201,CZ-4 Compact Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,717,3226,None,0
+19946,201,BZ-5 Scoped Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,717,3226,None,0
+19948,201,Gloom Enduring Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,718,3229,None,0
+19950,201,Shade Compact Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,718,3229,None,0
+19952,201,Umbra Scoped Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,718,3229,None,0
+19954,474,Soran's Passkey,"Markings indicate that Soran's Passkey will activate two Acceleration Gates. One is marked as a check-gate which will leave the key intact, while the other one is some highly encrypted Accleration Gate called ""Station Ultima"". That gate will seemingly destroy the key and unlock the gate to a single ship.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+19955,495,'True Power' Assembly Security HQ,"The headquarters of the True Power security headquarters have been fitted with huge XL torpedo batteries, a long range stasis web generators and powerful long-range sensors.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20199,2364
+19957,494,Centus Reprocessing Station,A harvesting factory for collecting moon minerals.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,20180,2378
+19960,496,Special Products,This container is securely guarded.,10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,31,1176
+19961,495,Station Ultima,The famed Station Ultima houses secret development projects and production. The most high ranking leaders of Sansha's Nation are rumoured to meet here from time to time.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20199,2364
+19962,85,Shadow Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+19964,85,Shadow Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+19966,85,Shadow Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+19968,85,Shadow Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+19970,83,Arch Angel Carbonized Lead S,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1004,None,1308
+19972,83,Arch Angel Nuclear S,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1288,None,1288
+19974,83,Arch Angel Proton S,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1290,None,1290
+19976,83,Arch Angel Depleted Uranium S,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1285,None,1285
+19978,86,Sanshas Radio S,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1145,None,1145
+19980,86,Sanshas Microwave S,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1143,None,1143
+19982,86,Sanshas Infrared S,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1144,None,1144
+19984,86,Sanshas Standard S,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1142,None,1142
+19986,83,Arch Angel Titanium Sabot S,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0025000000,0E-10,100,None,4000.0000,1,989,1291,None,1291
+19988,83,Arch Angel Fusion S,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0025000000,0E-10,100,None,4000.0000,1,989,1287,None,1287
+19990,83,Arch Angel Phased Plasma S,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0025000000,0E-10,100,None,4000.0000,1,989,1289,None,1289
+19992,83,Arch Angel EMP S,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0025000000,0E-10,100,None,4000.0000,1,989,1286,None,1286
+19994,83,Arch Angel Carbonized Lead M,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,10000.0000,1,988,1292,None,1292
+19995,165,Arch Angel Carbonized Lead M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1292,None,1292
+19996,83,Arch Angel Nuclear M,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,10000.0000,1,988,1296,None,1296
+19998,83,Arch Angel Proton M,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,10000.0000,1,988,1298,None,1298
+20000,83,Arch Angel Depleted Uranium M,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0125000000,0E-10,100,None,10000.0000,1,988,1293,None,1293
+20002,83,Arch Angel Titanium Sabot M,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,100000.0000,1,988,1299,None,1299
+20003,165,Arch Angel Titanium Sabot M Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1299,None,1299
+20004,83,Arch Angel Fusion M,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,100000.0000,1,988,1295,None,1295
+20006,83,Arch Angel Phased Plasma M,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,100000.0000,1,988,1297,None,1297
+20008,83,Arch Angel EMP M,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,100000.0000,1,988,1294,None,1294
+20010,86,Sanshas Radio M,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1145,None,1145
+20012,86,Sanshas Microwave M,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1143,None,1143
+20014,86,Sanshas Infrared M,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1144,None,1144
+20016,86,Sanshas Standard M,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1142,None,1142
+20018,86,Sanshas Radio L,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1145,None,1145
+20020,86,Sanshas Microwave L,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1143,None,1143
+20022,86,Sanshas Infrared L,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1144,None,1144
+20024,86,Sanshas Standard L,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1142,None,1142
+20026,86,Sanshas Radio XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1145,None,1145
+20028,86,Sanshas Microwave XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1143,None,1143
+20030,86,Sanshas Infrared XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1144,None,1144
+20032,86,Sanshas Standard XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1142,None,1142
+20034,85,Shadow Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1314,None,1314
+20036,85,Shadow Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1316,None,1316
+20038,85,Shadow Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1313,None,1313
+20040,85,Shadow Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1047,None,1047
+20043,85,Shadow Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1319,None,1319
+20045,85,Shadow Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1323,None,1323
+20047,85,Shadow Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1318,None,1318
+20049,85,Shadow Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1320,None,1320
+20051,85,Shadow Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1322,None,1322
+20053,85,Shadow Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1324,None,1324
+20055,85,Shadow Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1321,None,1321
+20057,85,Shadow Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1317,None,1317
+20059,365,Amarr Control Tower Medium,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,4,200000000.0000,1,478,None,None,2593
+20060,365,Amarr Control Tower Small,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,4,100000000.0000,1,478,None,None,2593
+20061,365,Caldari Control Tower Medium,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,4000.0000000000,70000.0000000000,1,1,200000000.0000,1,478,None,None,2599
+20062,365,Caldari Control Tower Small,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,2000.0000000000,35000.0000000000,1,1,100000000.0000,1,478,None,None,2599
+20063,365,Gallente Control Tower Medium,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,8,200000000.0000,1,478,None,None,2594
+20064,365,Gallente Control Tower Small,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,8,100000000.0000,1,478,None,None,2594
+20065,365,Minmatar Control Tower Medium,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,4000.0000000000,70000.0000000000,1,2,200000000.0000,1,478,None,None,2600
+20066,365,Minmatar Control Tower Small,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,2000.0000000000,35000.0000000000,1,2,100000000.0000,1,478,None,None,2600
+20069,316,Armored Warfare Link - Damage Control I,"Reduces the capacitor need of the fleet's personal and targeted armor repair systems.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local repair modules.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20070,316,Skirmish Warfare Link - Evasive Maneuvers I,"Lowers the signature radius of ships in the fleet.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20077,496,Main Supply Storage,"Of the various supplies to fuel Sansha's Nation's warfare that are stored in this deadspace pocket, this one is the most securely guarded.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,20902,1176
+20078,821,True Creation's Park Overseer,The overseer of this morbid production park is a legendary commander. Formerly known as Dufus Andanin he ran True Creation's cybernetics division before being assigned this post.,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+20079,821,Effotber's Transit Overseer,"The pilot of this ship, Daggot Velash, reports directly to Skomener Effotber who is the head of True Creation's storage facilities. The ship's armor is heavily modified.",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+20080,821,Overseer Skomener Effotber,"This battleship is in Skomener Effotber's possession. Being one of True Creation's top employees he equips his command ships with the best modules, shield and armor repair systems he has access to.",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+20102,494,Guristas War Installation,This gigantic suprastructure is one of the military installations of the Guristas pirate corporation. Even for its size it has no commercial station services or docking bays to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,13,2781
+20103,474,Product Park Passcard,This security passcard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to the lower level of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20104,474,Creations Central Pass,"This cipher unlocks the acceleration into the Centus Creations pocket of the sansha war supply complex. The gate will remain open to anyone for a short period of time and using the cipher will cause it to self-destruct, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20105,474,'True Creations' Manufacture Passcard,This security passcard is manufactured by Sansha's Nation and allows the user to unlock the last acceleration gate of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20108,356,Gold Sculpture Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2041,None,0
+20110,530,Sleeper Foundation Block,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2890,None,0
+20113,333,Datacore - Jove Tech 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+20114,333,Datacore - Propulsion Subsystems Engineering,,1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3233,None,0
+20115,333,Datacore - Core Subsystems Engineering,,1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3233,None,0
+20116,333,Datacore - Electronic Subsystems Engineering,,1.0000000000,0.1000000000,0E-10,1,4,None,0,None,3233,None,0
+20117,333,Datacore - Advanced Starship Engineering,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3233,None,0
+20121,300,High-grade Crystal Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to shield boost amount
+
+Set Effect: 15% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+20124,316,Siege Warfare Link - Active Shielding I,"Increases the speed of the fleet's shield boosters and decreases the duration of shield transporters. Will not affect Capital-sized personal shield boosters.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20125,906,Curse,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Khanid Innovation
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.",11810000.0000000000,120000.0000000000,345.0000000000,1,4,145900000.0000,1,827,None,20063,1854
+20126,106,Curse Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,900,None,None,1854
+20127,505,Stealth Bombers Fake Skill,Fake Skill to give the Stealth Bombers bonuses only to Cruise Missile Launchers.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+20128,86,Civilian Pulse Crystal,Modulates the beam of a civilian laser weapons into the visible light spectrum.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,1142,None,1142
+20130,86,Civilian Autocannon Ammo,Standard ammo used in civilian autocannons.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,1142,None,1142
+20132,86,Civilian Railgun Charge,Standard charges used in civilian railguns.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,1142,None,1142
+20134,86,Civilian Blaster Charge,Standard charge used in civilian blasters.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,1142,None,1142
+20138,771,Heavy Assault Missile Launcher I,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.7500000000,1,None,34096.0000,1,974,3241,None,20086
+20157,300,High-grade Crystal Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to shield boost amount
+
+Set Effect: 15% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+20158,300,High-grade Crystal Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield boost amount
+
+Set Effect: 15% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+20159,300,High-grade Crystal Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield boost amount
+
+Set Effect: 15% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+20160,300,High-grade Crystal Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield boost amount
+
+Set Effect: 15% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+20161,300,High-grade Crystal Omega,"This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect.
+
+50% bonus to the strength of all Crystal implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+20162,494,Asteroid Colony,"Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1991
+20163,683,Minmatar Miner,"The Burst is a small and fast cargo vessel. It can easily be used as a small-time miner, but requires some crunching assistance for large-scale mining operations.",1350000.0000000000,17100.0000000000,225.0000000000,1,2,None,0,None,None,None,306
+20164,474,Drazin's Keycard,This is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20165,319,Asteroid Prime Colony_MISSION lvl 3,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1993
+20166,494,Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2521
+20171,333,Datacore - Hydromagnetic Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of hydromagnetic physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20172,333,Datacore - Minmatar Starship Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Matari starship engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3231,None,0
+20173,821,Serpentis Major,This is one of the Serpentis' best and brightest.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+20174,821,Serpentis Deadspace Sergeant,"Watching and waiting, the Serpentis Deadspace Sergeant keeps a watchful eye on all that goes on in the Beta Hangars.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+20175,438,Simple Reactor Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,12500000.0000,1,490,None,None,2377
+20176,438,Academy,"An arena for various different substances to mix and match. The Reactor Array is where chemical processes take place that can turn a simple element into a complex composite, and thus plays an important part in the harnessing of moon minerals.
+
+The Simple Reactor Array will only run at half speed on a Medium Control Tower, and may only contain Simple Reactions.",100000000.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,None,None,2377
+20177,319,Asteroid Deadspace Mining Colony,"Where geographical conditions allow, outposts such as this one are a good way of increasing the effectiveness of deep-space mining operations.",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,20194,1717
+20182,319,Secured Drone Bunker,This large metal bunker is thoroughly infested with rogue drones.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2583
+20183,513,Providence,"Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.",900000000.0000000000,18500000.0000000000,435000.0000000000,1,4,1815000000.0000,1,767,None,20062,2738
+20184,525,Providence Blueprint,,0E-10,0.0100000000,0E-10,1,None,1900000000.0000,1,788,None,None,2738
+20185,513,Charon,"As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.
+
+Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none.",960000000.0000000000,16250000.0000000000,465000.0000000000,1,1,1723000000.0000,1,768,None,20069,2740
+20186,525,Charon Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,789,None,None,2740
+20187,513,Obelisk,"The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.",940000000.0000000000,17550000.0000000000,440000.0000000000,1,8,1943000000.0000,1,769,None,20073,2739
+20188,525,Obelisk Blueprint,,0E-10,0.0100000000,0E-10,1,None,1950000000.0000,1,790,None,None,2739
+20189,513,Fenrir,"Third in line to jump on the freighter bandwagon, the Republic decided early in the design process to focus on a balance between all ship systems. True to form, their creation is comparatively lightweight - though lightweight is certainly not a term easily applicable to this giant.",820000000.0000000000,15500000.0000000000,435000.0000000000,1,2,1864000000.0000,1,770,None,20077,2737
+20190,525,Fenrir Blueprint,,0E-10,0.0100000000,0E-10,1,None,1850000000.0000,1,791,None,None,2737
+20196,494,Blood Raider Chapel,This decorated structure serves as a place for religious practice.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2405
+20197,353,QA Shield Extender,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,1044,None,0
+20199,201,Dread Guristas Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+20201,201,Kaikka's Modified Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+20203,201,Thon's Modified Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+20205,201,Vepas' Modified Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+20207,201,Estamel's Modified Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+20209,256,Rocket Specialization,Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,373,33,None,0
+20210,256,Light Missile Specialization,Specialist training in the operation of advanced light missile launchers and arrays. 2% bonus per level to the rate of fire of modules requiring Light Missile Specialization.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,373,33,None,0
+20211,256,Heavy Missile Specialization,Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,373,33,None,0
+20212,256,Cruise Missile Specialization,Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,373,33,None,0
+20213,256,Torpedo Specialization,Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,373,33,None,0
+20214,202,Extra Radar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20216,202,Incremental Radar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20218,202,Conjunctive Radar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20219,131,Conjunctive Radar ECCM Scanning Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20220,202,Extra Ladar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20222,202,Incremental Ladar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20224,202,Conjunctive Ladar ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20225,131,Conjunctive Ladar ECCM Scanning Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20226,202,Extra Gravimetric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20228,202,Incremental Gravimetric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20230,202,Conjunctive Gravimetric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20231,131,Conjunctive Gravimetric ECCM Scanning Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20232,202,Extra Magnetometric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20234,202,Incremental Magnetometric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20236,202,Conjunctive Magnetometric ECCM Scanning Array I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20237,131,Conjunctive Magnetometric ECCM Scanning Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20238,203,Secure Gravimetric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20239,347,Secure Gravimetric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20240,203,Shielded Gravimetric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20241,347,Shielded Gravimetric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20242,203,Warded Gravimetric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20243,347,Warded Gravimetric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20244,203,Secure Ladar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20245,347,Secure Ladar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20246,203,Shielded Ladar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20247,347,Shielded Ladar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20248,203,Warded Ladar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20249,347,Warded Ladar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20250,203,Secure Magnetometric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20251,347,Secure Magnetometric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20252,203,Shielded Magnetometric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20253,347,Shielded Magnetometric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20254,203,Warded Magnetometric Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20255,347,Warded Magnetometric Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20260,203,Secure Radar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20261,347,Secure Radar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20262,203,Shielded Radar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20263,347,Shielded Radar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20264,203,Warded Radar Backup Cluster I,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+20265,347,Warded Radar Backup Cluster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+20279,817,Rogue Pirate Raider,"This is a rogue pirate vessel. Rogue pirates are not part of any specific faction, or at least not officially. Threat level: Deadly",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+20280,515,Siege Module I,"An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
+
+This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
+
+Notes:
+- A siege module requires Strontium clathrates to run and operate effectively.
+- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
+- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
+- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.",1.0000000000,4000.0000000000,0E-10,1,1,47022756.0000,1,801,2851,None,0
+20281,516,Siege Module I Blueprint,,0E-10,0.0100000000,0E-10,1,None,522349680.0000,1,343,2851,None,0
+20282,494,Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+20283,494,Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+20284,494,Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+20285,494,Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+20306,772,Mjolnir Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,1,971,3237,None,20053
+20307,772,Scourge Heavy Assault Missile,"A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2516.0000,1,971,3234,None,20055
+20308,772,Inferno Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3000.0000,1,971,3235,None,20052
+20312,256,Guided Missile Precision,"Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. 5% decrease per level in factor of signature radius for all missile explosions.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,373,33,None,0
+20314,256,Target Navigation Prediction,Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles.,0E-10,0.0100000000,0E-10,1,None,90000.0000,1,373,33,None,0
+20315,256,Warhead Upgrades,Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,373,33,None,0
+20324,818,COSMOS Caldari B1,,1300000.0000000000,18000.0000000000,120.0000000000,1,1,None,0,None,None,None,39
+20325,494,Serpentis Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20200,2496
+20326,494,Guristas Starbase Control Tower,"Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.",100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,20192,2599
+20327,255,Capital Energy Turret,Operation of capital energy turrets. 5% Bonus to capital energy turret damage per level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,364,33,None,0
+20328,314,Insorum,"Insorum (Insorzapine bisulfate) is a reactive mutagen binder, a compound whose active chemical responds dynamically to mutagens in the body. This gives it tremendous healing properties for those afflicted with specific diseases, but, it is believed, also makes it an extremely dangerous genetic toxin for those in otherwise good health.",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1193,None,0
+20329,494,Radio Telescope,"This huge Communication Tower contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations, as well as communicating over enormous distances.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2505
+20330,667,Imperial Navy Jakar,"This is a top-class battleship for the Amarr Empire. Usually at the head of their fleets, the Jakar's are feared all through-out the galaxy. Threat level: Deadly",20500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2239
+20333,706,Republic Fleet Darkana,"This is a top-class battleship of the Minmatar Fleet. The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly",19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+20334,674,Caldari Navy Temura,This is a top-class battleship of the Caldari Navy. Threat level: Deadly,20500000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+20335,680,Federation Navy Orion,This is a top-class battleship of the Federation Navy. Threat level: Deadly,19000000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2139
+20342,257,Advanced Spaceship Command,The advanced operation of spaceships. Grants a 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command.,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,377,33,None,0
+20343,329,50mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,0,None,79,None,0
+20344,349,50mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,0,None,79,None,0
+20345,329,100mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+20346,349,100mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,79,None,0
+20347,329,200mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+20348,349,200mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,79,None,0
+20349,329,400mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+20350,349,400mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,79,None,0
+20351,329,800mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+20352,349,800mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,79,None,0
+20353,329,1600mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+20354,349,1600mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000000.0000,1,None,79,None,0
+20358,738,Numon Family Heirloom,"A neural Interface upgrade that boosts the pilot's skill in a specific area. This implant is an old heirloom of the Numon family, which has sole manufacturing rights of this implant.
+
+7% reduction in repair systems duration.
+
+Note: Has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1514,2224,None,0
+20359,816,Kazar Numon,"Kazar Numon is part of House Numon, an ancient and noble family with the Empire. Fiercly loyal to House Sarum. Threat level: Deadly",19000000.0000000000,1150000.0000000000,620.0000000000,1,4,None,0,None,None,None,2239
+20362,314,Foiritan Sculpture,,0E-10,1.0000000000,0E-10,1,None,None,1,None,2041,None,0
+20363,817,Sukuuvestaa Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,31,51
+20364,517,Cosmos Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+20367,341,Smugglers Mask I,This singnature scrambler has been modified to mask the cargo hold of the ship making it harder to detect contraband.,0E-10,10.0000000000,0E-10,1,None,None,0,None,2971,None,0
+20368,120,Smugglers Mask I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+20369,517,Cosmos Incursus,An Incursus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+20370,816,Whelan Machorin,"This is a top-class battleship of the Caldari Navy, being piloted by the high-profile Caldari military agent, Whelan Machorin. Threat level: Deadly",19000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+20371,746,Whelan Machorin's Ballistic Smartlink,"A neural Interface upgrade that boost the pilots skill in a specific area.
+
+5% bonus to all missile launcher rate of fire.",0E-10,1.0000000000,0E-10,1,None,None,1,1497,2224,None,0
+20372,409,Whelan Machorin's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+20373,816,General 'Buck' Turgidson,This runaway general is wanted by both the Amarr Empire and Minmatar Republic.,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2239
+20374,409,'Buck' Turgidson's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+20375,314,Whelan Machorin's Head,"This is the head of the Caldari Agent, Whelan Machorin, in all its flabby, balding glory. As it is not connected to his body at present it quite lacks the prestige it has grown accustomed to and, judging by the expression on its face, it's not at all content with this fact.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+20376,517,Cosmos Heron,A Heron piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+20377,517,Cosmos Merlin,A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+20378,517,Cosmos Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+20379,517,Cosmos Buzzard,A Buzzard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1902
+20380,517,Cosmos Crow,A Crow piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1848
+20381,517,Erudin Hanka's Harpy,A Harpy piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1882
+20382,517,Cosmos Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+20383,517,Cosmos Raptor,A Raptor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1878
+20384,517,Cosmos Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+20385,517,Cosmos Ferox,A Ferox piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2382
+20386,517,Cosmos Badger,A Badger piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,51
+20387,517,Cosmos Tayra,A Tayra piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20388,517,Cosmos Blackbird,A Blackbird piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+20389,517,Cosmos Caracal,A Caracal piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+20390,517,Cosmos Moa,A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+20391,517,Cosmos Osprey,An Osprey piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,41
+20392,517,Cosmos Raven,A Raven piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+20393,517,Cosmos Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20394,517,Cosmos Capsule,An agent in a pod.,0E-10,0E-10,0E-10,1,None,None,0,None,73,None,73
+20405,316,Information Warfare Link - Recon Operation I,"Increases range of modules requiring Electronic Warfare, Sensor Linking, Target Painting or Weapon Disruption for all ships in the fleet.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20406,316,Information Warfare Link - Electronic Superiority I,"Boosts the strength of the fleet's electronic warfare modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20408,316,Skirmish Warfare Link - Rapid Deployment I,"Increases the speed of the fleet's afterburner and microwarpdrive modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20409,316,Armored Warfare Link - Passive Defense I,"Grants a bonus to the fleet's armor resistances.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20410,333,Datacore - Gallentean Starship Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Gallentean starship engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3231,None,0
+20411,333,Datacore - High Energy Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of high energy physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20412,333,Datacore - Plasma Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of plasma physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20413,333,Datacore - Laser Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of laser physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20414,333,Datacore - Quantum Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of quantum physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20415,333,Datacore - Molecular Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of molecular engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3232,None,0
+20416,333,Datacore - Nanite Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of nanite engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3232,None,0
+20417,333,Datacore - Electromagnetic Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of electromagnetic physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20418,333,Datacore - Electronic Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of electronic engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3232,None,0
+20419,333,Datacore - Graviton Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of graviton physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20420,333,Datacore - Rocket Science,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of rocket science.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3233,None,0
+20421,333,Datacore - Amarrian Starship Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Amarrian starship engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3231,None,0
+20422,332,Data Interface - Talocan Weapon Systems,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,0
+20423,333,Datacore - Nuclear Physics,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of nuclear physics.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3230,None,0
+20424,333,Datacore - Mechanical Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of mechanical engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3232,None,0
+20425,333,Datacore - Offensive Subsystems Engineering,,1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3233,None,0
+20426,716,Data Interface - Basic,"This portable interface permits its user to course through the electronic datastream, hunting down the stray bits of information necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,0
+20431,428,Black Morphite,An extremely dense but flexible alloy of Morphite that seems to be a common component in most Talocan technology. Although the process of creating Black Morphite is somewhat understood it still requires huge amounts of ingrediences to synthesize in usable quantities.,100000.0000000000,0.0100000000,0E-10,1,None,250000.0000,0,None,2664,None,0
+20432,436,Black Morphite Reaction,,0E-10,1.0000000000,0E-10,1,None,None,0,None,2665,None,0
+20433,270,Talocan Technology,"Basic understanding of interfacing with Talocan technology.
+
+The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.
+
+Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+20434,526,Terran Broken Datachips - Weaponry,These ancient data storage devices are severly damaged but it might still possible to extract some valable data from them.,99999999999999996863366107917975552.0000000000,40.0000000000,0E-10,250,None,None,1,None,None,None,1696
+20435,816,Yaekun Ogdin,"A powerful leader amongst the Freedom Fighters, Yaekun Ogdin is a fighter to be reckoned with. He grew up as a slave amongst the Amarr, but was rescued and later trained by the Minmatar Fleet in space combat. After he retired from the Fleet, he vowed to spend every last moment of his life working for the Freedom Fighters and their noble goal. Threat level: Deadly",19000000.0000000000,920000.0000000000,625.0000000000,1,2,None,0,None,None,None,301
+20438,816,Faramon Mundan,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+20439,816,Hoborak Moon,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+20440,816,Rachen Mysuna,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+20441,816,Xevni Jipon,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+20442,816,Paon Tay,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+20443,742,Ogdin's Eye Coordination Enhancer,"Improved ability at hitting fast moving targets.
+
+6% bonus to turrets tracking speed.",0E-10,1.0000000000,0E-10,1,None,None,1,1499,2224,None,0
+20444,53,Dual Giga Pulse Laser I,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+20445,133,Dual Giga Pulse Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,794,2841,None,0
+20446,53,Dual Giga Beam Laser I,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+20447,133,Dual Giga Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,48404274.0000,1,794,2837,None,0
+20448,74,Dual 1000mm Railgun I,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+20449,154,Dual 1000mm Railgun I Blueprint,,0E-10,0.0100000000,0E-10,1,None,46052412.0000,1,792,2840,None,0
+20450,74,Ion Siege Blaster I,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+20451,154,Ion Siege Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,36286548.0000,1,792,2836,None,0
+20452,55,Hexa 2500mm Repeating Cannon I,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11308
+20453,135,Hexa 2500mm Repeating Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,32694870.0000,1,793,2838,None,0
+20454,55,Quad 3500mm Siege Artillery I,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,4000.0000000000,5.0000000000,1,None,37692954.0000,1,775,2842,None,11288
+20455,135,Quad 3500mm Siege Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,37692954.0000,1,793,2842,None,0
+20456,474,Alpha Keycard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20457,474,Beta Keycard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20458,474,Gamma Keycard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20459,706,Republic Fleet Darkana_Alpha,"This is a top-class battleship of the Minmatar Fleet. The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly",19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+20460,706,Republic Fleet Darkana_Beta,"This is a top-class battleship of the Minmatar Fleet. The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly",19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+20461,706,Republic Fleet Darkana_Gamma,"This is a top-class battleship of the Minmatar Fleet. The Darkana's are usually at the head of their fleet, and are reputed to have been the driving force behind many glorious Minmatar victories over the Amarr armadas. Threat level: Deadly",19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+20462,520,COSMOS Caldari Arrogator,This is a hostile pirate vessel. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1968
+20463,520,COSMOS Caldari Assassin,This is a hostile pirate vessel. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+20464,520,COSMOS Caldari Death Dealer,This is a hostile pirate vessel. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+20465,520,COSMOS Caldari Demolisher,This is a hostile pirate vessel. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+20466,520,COSMOS Caldari Despoiler,This is a hostile pirate vessel. Threat level: Significant,2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,None,1828
+20467,520,COSMOS Caldari Destructor,This is a hostile pirate vessel. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1830
+20468,520,COSMOS Caldari Eliminator,This is a hostile pirate vessel. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1827
+20469,520,COSMOS Caldari Imputor,This is a hostile pirate vessel. Threat level: Low,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,1827
+20470,520,COSMOS Caldari Infiltrator,This is a hostile pirate vessel. Threat level: Moderate,2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,None,1832
+20471,520,COSMOS Caldari Invader,This is a hostile pirate vessel. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1832
+20472,520,COSMOS Caldari Nihilist,This is a hostile pirate vessel. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1827
+20473,520,COSMOS Caldari Plunderer,This is a hostile pirate vessel. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+20474,520,COSMOS Caldari Saboteur,This is a hostile pirate vessel. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,None,1828
+20475,520,COSMOS Caldari Wrecker,This is a hostile pirate vessel. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1831
+20476,521,Drifter Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20477,521,Bandit Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20478,521,Marauder Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20479,521,Outlaw Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20480,521,Gunslinger Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20481,521,Desperado Spur,This spur is used as a method of identification.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20482,522,COSMOS Caldari Annihilator,This is a hostile pirate vessel. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1825
+20483,522,COSMOS Caldari Ascriber,This is a hostile pirate vessel. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1826
+20484,522,COSMOS Caldari Eraser,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20485,522,COSMOS Caldari Inferno,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20486,522,COSMOS Caldari Mortifier,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20487,522,COSMOS Caldari Nullifier,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20488,522,COSMOS Caldari Silencer,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20489,522,COSMOS Caldari Terrorist,This is a hostile pirate vessel. Threat level: Extreme,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,None,1823
+20490,523,COSMOS Caldari Conquistador,This is a hostile pirate vessel. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+20491,523,COSMOS Caldari Destroyer,This is a hostile pirate vessel. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+20492,523,COSMOS Caldari Extinguisher,This is a hostile pirate vessel. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+20493,523,COSMOS Caldari Usurper,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+20494,258,Armored Command,Basic proficiency at boosting the armor defenses of allied ships. Grants a 10% bonus to the duration of Armored Command Burst effects per level.,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,370,33,None,0
+20495,258,Information Command,Basic proficiency at boosting the sensors and electronic warfare systems of allied ships. Grants a 10% bonus to the duration of Information Command Burst effects per level.,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,370,33,None,0
+20498,300,High-grade Halo Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Perception
+
+Secondary Effect: 1% reduction in ship's signature radius
+
+Set Effect: 15% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+20499,300,High-grade Amulet Alpha,"This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Perception
+Secondary Effect: 1% bonus to armor HP
+Set Effect: 15% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+20500,300,High-grade Halo Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Memory
+
+Secondary Effect: 1.25% reduction in ship's signature radius
+
+Set Effect: 15% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+20501,300,High-grade Amulet Beta,"This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Memory
+Secondary Effect: 2% bonus to armor HP
+Set Effect: 15% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+20502,300,High-grade Halo Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Intelligence
+
+Secondary Effect: 1.75% reduction in ship's signature radius
+
+Set Effect: 15% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+20503,300,High-grade Amulet Delta,"This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Intelligence
+Secondary Effect: 4% bonus to armor HP
+Set Effect: 15% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+20504,300,High-grade Halo Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Charisma
+
+Secondary Effect: 2% reduction in ship's signature radius
+
+Set Effect: 15% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+20505,300,High-grade Amulet Epsilon,"This social adaptation chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Charisma
+Secondary Effect: 5% bonus to armor HP
+Set Effect: 15% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+20506,300,High-grade Halo Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Willpower
+
+Secondary Effect: 1.50% reduction in ship's signature radius
+
+Set Effect: 15% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+20507,300,High-grade Amulet Gamma,"This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Willpower
+Secondary Effect: 3% bonus to armor HP
+Set Effect: 15% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+20508,300,High-grade Halo Omega,"This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.
+
+50% bonus to the strength of all Halo implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+20509,300,High-grade Amulet Omega,"This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their armor hitpoint bonuses.
+
+50% bonus to the strength of all Amulet implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+20510,284,Potent Viral Agent,"The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.",100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1199,None,0
+20514,316,Siege Warfare Link - Shield Harmonizing I,"Boosts all shield resistances for the fleet's ships.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+20517,474,Private Citizen Tsuna's Passcard,"This keycard belongs to private citizen Tsuna Qayse. Illegal possession of this object will result in a severe fine and at least 1 year of jail time.
+
+- CONCORD Security",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20520,517,Turu's Harpy,A Harpy piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1882
+20521,517,Helkelen's Blackbird,"A Blackbird piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 7
+
+Warning: An industrial, as well as a combat ship, is recommended",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+20523,494,Habitation Module - Tsuna's Science Labs,"This mobile habitation module contains Tsuna Qayse's science laboratory. Highly toxic chemicals on board, entry is strictly prohibited without proper authorization.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+20524,257,Amarr Freighter,Skill at operating Amarr freighters.,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,377,33,None,0
+20525,257,Amarr Dreadnought,Skill at operating Amarr dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,377,33,None,0
+20526,257,Caldari Freighter,Skill at operating Caldari freighters.,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,377,33,None,0
+20527,257,Gallente Freighter,Skill at operating Gallente freighters.,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,377,33,None,0
+20528,257,Minmatar Freighter,Skill at operating Minmatar freighters.,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,377,33,None,0
+20529,517,Ariato's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+20530,257,Caldari Dreadnought,Skill at operating Caldari dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,377,33,None,0
+20531,257,Gallente Dreadnought,Skill at operating Gallente dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,377,33,None,0
+20532,257,Minmatar Dreadnought,Skill at operating Minmatar dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,377,33,None,0
+20533,257,Capital Ships,Skill for the operation of capital ships. Grants a 5% bonus per skill level to the agility of ships requiring the Capital Ships skill.,0E-10,0.0100000000,0E-10,1,None,450000000.0000,1,377,33,None,0
+20534,517,Awazhen's Moa,A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+20535,517,Hatamei's Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+20536,517,Sakkaro's Badger,A Badger piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,51
+20537,517,Makachi's Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+20538,517,Mottoya's Crow,A Crow piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1848
+20539,524,XL Torpedo Launcher I,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,2839,None,20067
+20540,136,XL Torpedo Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,340,2839,None,20067
+20541,314,Drill Parts,These large containers are fitted with a password-protected security lock. These particular containers are filled with spare parts needed to build a drill used for drilling through rock and ice sheets.,1000.0000000000,100.0000000000,0E-10,1,None,None,1,None,1171,None,1171
+20542,494,Lephny's Mining Post,"Where geographical conditions allow, outposts such as this one are a good way of increasing the effectiveness of deep-space mining operations.",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,31,1717
+20545,816,Markus Ikmani,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+20546,409,Markus's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+20547,817,Ratei Jezzor,This is a fighter for the Mordus Legion. It is protecting the assets of the Mordus Legion and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,31,1894
+20548,409,Ratei's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+20549,533,Manchura Todaki,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20550,370,Manchura's Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2327,None,0
+20551,314,Manchura's Logs,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+20552,533,Wei Todaki_,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+20554,283,Wei Todaki,A veteran pilot of a Guristas cruiser. Married to Manchura Todaki.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+20555,76,Small 'Siesta' Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+20556,156,Small 'Siesta' Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+20557,76,Medium 'Gattotte' Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+20558,156,Medium 'Gattotte' Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+20559,76,Heavy 'Brave' Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+20560,156,Heavy 'Brave' Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+20561,330,Prototype 'Poncho' Cloaking Device I,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,802680.0000,1,675,2106,None,0
+20562,401,Prototype 'Poncho' Cloaking Device I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2106,None,0
+20563,330,'Smokescreen' Covert Ops Cloaking Device II,"A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware.
+
+Note: This particular module is advanced enough that it allows a ship to warp while cloaked. However, fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,1785720.0000,1,675,2106,None,0
+20564,401,'Smokescreen' Covert Ops Cloaking Device II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2106,None,0
+20565,330,Improved 'Guise' Cloaking Device II,"An Improved Cloaking device based on the Crielere Labs prototype. It performs better and allows for faster movement while cloaked.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,1130360.0000,1,675,2106,None,0
+20566,401,Improved 'Guise' Cloaking Device II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2106,None,0
+20567,285,'Dyad' Co-Processor I,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+20568,346,'Dyad' Co-Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1405,None,0
+20569,285,'Deuce' Co-Processor I,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+20570,346,'Deuce' Co-Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1405,None,0
+20573,201,'Marshall' Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,715,3227,None,0
+20574,130,'Marshall' Magnetometric ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3227,None,0
+20575,201,'Gambler' Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+20576,130,'Gambler' Ladar ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3228,None,0
+20577,201,'Plunderer' Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,717,3226,None,0
+20578,130,'Plunderer' Gravimetric ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3226,None,0
+20579,201,'Heist' Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,718,3229,None,0
+20580,130,'Heist' Radar ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3229,None,0
+20581,80,'Ghost' Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+20582,160,'Ghost' Burst Jammer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,109,None,0
+20587,74,150mm 'Musket' Railgun,"This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.1000000000,1,None,15000.0000,1,564,349,None,21696
+20588,154,150mm 'Musket' Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,349,None,0
+20589,74,250mm 'Flintlock' Railgun,"Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,0.5000000000,1,None,150000.0000,1,565,370,None,21564
+20590,154,250mm 'Flintlock' Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,370,None,0
+20591,74,425mm 'Popper' Railgun,"This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,1.0000000000,1,None,1500000.0000,1,566,366,None,21688
+20592,154,425mm 'Popper' Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,366,None,0
+20593,507,'Balefire' Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.1875000000,1,None,3000.0000,1,639,1345,None,21747
+20594,136,'Balefire' Rocket Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+20595,509,'Gallows' Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.7950000000,1,None,6000.0000,1,640,168,None,21613
+20596,136,'Gallows' Light Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,168,None,0
+20597,511,'Pickaxe' Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3000000000,1,None,9000.0000,1,641,1345,None,21532
+20598,136,'Pickaxe' Rapid Light Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+20599,510,'Undertaker' Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,0.9000000000,1,None,30000.0000,1,642,169,None,21552
+20600,136,'Undertaker' Heavy Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,169,None,21552
+20601,506,'Noose' Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.0000000000,1,None,80118.0000,1,643,2530,None,20075
+20602,136,'Noose' Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2530,None,20075
+20603,508,'Barrage' Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.5000000000,1,None,99996.0000,1,644,170,None,21580
+20604,136,'Barrage' Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,170,None,21580
+20605,295,'Whiskey' Explosive Shield Amplifier,Boosts the explosive resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1690,20941,None,0
+20606,296,'Whiskey' Explosive Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20941,None,0
+20607,295,'High Noon' Thermal Shield Amplifier,Boosts the thermal resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1688,20940,None,0
+20608,296,'High Noon' Thermal Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20940,None,0
+20609,295,'Cactus' Modified Kinetic Shield Amplifier,Boosts the kinetic resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1689,20939,None,0
+20610,296,'Cactus' Modified Kinetic Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20939,None,0
+20611,295,'Prospector' EM Shield Amplifier,Boosts the EM resistance of the shield.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.,0E-10,5.0000000000,0E-10,1,None,None,1,1691,20942,None,0
+20612,296,'Prospector' EM Shield Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20942,None,0
+20613,338,'Glycerine' Shield Boost Amplifier,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+20614,360,'Glycerine' Shield Boost Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2104,None,0
+20617,40,Small 'Settler' Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+20618,120,Small 'Settler' Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+20619,40,Medium 'Lone Ranger' Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+20620,120,Medium 'Lone Ranger' Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+20621,40,Large 'Outlaw' Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,25.0000000000,0E-10,1,None,None,1,611,84,None,0
+20622,120,Large 'Outlaw' Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+20623,40,X-Large 'Locomotive' Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,50.0000000000,0E-10,1,None,None,1,612,84,None,0
+20624,120,X-Large 'Locomotive' Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+20625,38,Small 'Wolf' Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,None,None,1,605,1044,None,0
+20626,118,Small 'Wolf' Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+20627,38,Small 'Trapper' Shield Extender,Increases the maximum strength of the shield.,0E-10,2.5000000000,0E-10,1,4,None,1,605,1044,None,0
+20628,118,Small 'Trapper' Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,0,None,1044,None,0
+20629,38,Medium 'Canyon' Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,1,606,1044,None,0
+20630,118,Medium 'Canyon' Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+20631,38,Large 'Sheriff' Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,1,608,1044,None,0
+20632,118,Large 'Sheriff' Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+20633,77,'Nugget' Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1693,20949,None,0
+20634,157,'Nugget' Kinetic Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20949,None,0
+20635,77,'Desert Heat' Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1692,20950,None,0
+20636,157,'Desert Heat' Thermal Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20950,None,0
+20637,77,'Posse' Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1696,81,None,0
+20638,157,'Posse' Multispectrum Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,81,None,0
+20639,77,'Poacher' EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1695,20948,None,0
+20640,157,'Poacher' EM Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20948,None,0
+20641,77,'Snake Eyes' Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1694,20947,None,0
+20642,157,'Snake Eyes' Explosive Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20947,None,0
+20643,517,Poyri's Harpy,A Harpy piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+20644,517,Niemenen's Capsule,An agent in a pod.,0E-10,0E-10,0E-10,1,None,None,0,None,73,None,73
+20645,517,Kirku's Heron,A Heron piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+20646,517,Arkimo's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1882
+20647,517,Riutta's Ferox,A Ferox piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2382
+20648,517,Taihti's Raven,A Raven piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+20649,517,Kanji's Caracal,A Caracal piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+20650,517,Jitainen's Probe,"A Probe piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 1
+
+Warning: Being able to mine is recommended.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+20651,517,Tuuri's Raptor,"A Raptor piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 3.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1878
+20652,517,Urigamu's Crow,"A Crow piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5
+
+Warning: An industrial, as well as a combat ship, is recommended",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1848
+20653,517,Sayto's Tayra,A Tayra piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20654,517,Setala's Blackbird,"A Blackbird piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 4",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+20655,517,Hekkiren's Badger,A Badger piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,51
+20656,517,Ikonen's Buzzard,A Buzzard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1902
+20657,517,Hochi's Tayra,A Tayra piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20658,517,Saturi's Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20659,517,Etsuya's Merlin,A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+20660,517,Rost's Ferox,A Ferox piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2382
+20661,517,Aikato's Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+20662,517,Dechien's Heron,A Heron piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+20663,517,Tekkurs's Crow,A Crow piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1848
+20664,517,Tanaka's Raptor,A Raptor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1878
+20665,517,Anekoji's Osprey,An Osprey piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,41
+20666,517,Gojivi's Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20667,517,Gorgoz's Raptor,A Raptor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1878
+20668,517,Opainen's Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+20669,517,Pihrava's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+20670,517,Nakamuta's Incursus,An Incursus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+20671,517,Katori's Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+20672,517,Suruki's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+20673,517,Yama's Moa,A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+20674,517,Adakita's Caracal,A Caracal piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+20675,517,Nobayashi's Incursus,An Incursus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+20676,517,Karpela's Ferox,A Ferox piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2382
+20677,517,Rahkamo's Buzzard,A Buzzard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1902
+20678,517,Nissiken's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+20679,517,Sirkya's Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+20680,517,Rati's Moa,A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+20681,517,Eskaila's Raven,A Raven piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+20682,517,Aurio's Incursus,An Incursus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+20683,517,Michi's Heron,"A Heron piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 8",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+20684,517,Utrainen's Merlin,"A Merlin piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+20685,517,Otalen's Caracal,A Caracal piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+20686,517,Nikainen's Moa,"A Moa piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5
+
+Warning: An industrial, as well as a combat ship, is recommended",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+20687,517,Raytio's Tayra,"A Tayra piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20688,517,Magye's Bustard,"A Bustard piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+20689,517,Koronen's Raptor,A Raptor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1878
+20690,517,Ahti's Osprey,"An Osprey piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 7.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,41
+20691,517,Watanen's Heron,"A Heron piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+20692,517,Oshima's Crow,A Crow piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1848
+20693,517,Fujimo's Caracal,"A Caracal piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 7
+
+Warning: An industrial, as well as a combat ship, is recommended",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+20694,517,Kubona's Merlin,"A Merlin piloted by an agent.
+
+Missions:
+
+Mini-Profession related",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+20695,517,Kanerva's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+20696,517,Tazaki's Buzzard,"A Buzzard piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1902
+20697,517,Aura's Osprey,"An Osprey piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 6",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,41
+20698,517,Sagimoro's Blackbird,A Blackbird piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+20699,517,Wakomi's Raven,A Raven piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+20700,1229,Michi's Excavation Augmentor,"A neural Interface upgrade that boosts the pilot's skill in a specific area.
+
+5% bonus to mining yield of mining lasers.",0E-10,1.0000000000,0E-10,1,None,None,1,1769,2224,None,0
+20701,62,Capital Armor Repairer I,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+20702,142,Capital Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,47022756.0000,1,1536,80,None,0
+20703,40,Capital Shield Booster I,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+20704,120,Capital Shield Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,51002322.0000,1,1552,84,None,0
+20713,526,Utrainen's Employment Voucher,This employment voucher has been signed by Kochi Utrainen.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+20714,817,Lephny's Mining Boat,"Jorek Lephny owns this mining boat, fitted with top-class mining equipment.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,31,51
+20715,283,Jorek Lephny,,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2539,None,0
+20716,297,Vendor,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",102000000.0000000000,1020000.0000000000,3000.0000000000,1,1,None,0,None,None,None,2709
+20717,297,Bursar,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3800.0000000000,1,2,None,0,None,None,None,2713
+20718,297,Auctioneer,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3600.0000000000,1,4,None,0,None,None,None,2710
+20719,297,Marketeer,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,None,2711
+20721,83,Arch Angel Carbonized Lead L,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,987,1300,None,1300
+20723,83,Arch Angel Nuclear L,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,987,1304,None,1304
+20725,83,Arch Angel Proton L,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,987,1306,None,1306
+20727,83,Arch Angel Depleted Uranium L,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0250000000,0E-10,100,None,1000.0000,1,987,1301,None,1301
+20729,83,Arch Angel Titanium Sabot L,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,4000.0000,1,987,1307,None,1307
+20731,83,Arch Angel Fusion L,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,4000.0000,1,987,1303,None,1303
+20733,83,Arch Angel Phased Plasma L,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,4000.0000,1,987,1305,None,1305
+20735,83,Arch Angel EMP L,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,4000.0000,1,987,1302,None,1302
+20737,83,Arch Angel Carbonized Lead XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,10000.0000,1,1006,2827,None,0
+20739,83,Arch Angel Depleted Uranium XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.1250000000,0E-10,100,None,10000.0000,1,1006,2828,None,0
+20741,83,Arch Angel EMP XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,10000.0000,1,1006,2829,None,0
+20743,83,Arch Angel Fusion XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,10000.0000,1,1006,2830,None,0
+20745,83,Arch Angel Nuclear XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2831,None,0
+20747,83,Arch Angel Phased Plasma XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2832,None,0
+20749,83,Arch Angel Proton XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2833,None,0
+20751,83,Arch Angel Titanium Sabot XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2834,None,0
+20753,83,Domination Carbonized Lead S,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1004,None,1308
+20755,83,Domination Nuclear S,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1288,None,1288
+20757,83,Domination Proton S,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1290,None,1290
+20759,83,Domination Depleted Uranium S,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1285,None,1285
+20761,83,Domination Titanium Sabot S,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1291,None,1291
+20763,83,Domination Fusion S,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1287,None,1287
+20765,83,Domination Phased Plasma S,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1289,None,1289
+20767,83,Domination EMP S,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1286,None,1286
+20769,83,Domination Carbonized Lead M,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1292,None,1292
+20771,83,Domination Nuclear M,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1296,None,1296
+20773,83,Domination Proton M,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1298,None,1298
+20775,83,Domination Depleted Uranium M,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1293,None,1293
+20777,83,Domination Titanium Sabot M,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1299,None,1299
+20779,83,Domination Fusion M,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1295,None,1295
+20781,83,Domination Phased Plasma M,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1297,None,1297
+20783,83,Domination EMP M,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1294,None,1294
+20785,83,Domination Carbonized Lead L,"This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1300,None,1300
+20787,83,Domination Nuclear L,"Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1304,None,1304
+20789,83,Domination Proton L,"Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1306,None,1306
+20791,83,Domination Depleted Uranium L,"Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1301,None,1301
+20793,83,Domination Titanium Sabot L,"This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1307,None,1307
+20795,83,Domination Fusion L,"The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1303,None,1303
+20797,83,Domination Phased Plasma L,"This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1305,None,1305
+20799,83,Domination EMP L,"A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1302,None,1302
+20801,83,Domination Carbonized Lead XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2827,None,0
+20803,83,Domination Depleted Uranium XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2828,None,0
+20805,83,Domination EMP XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2829,None,0
+20807,83,Domination Fusion XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2830,None,0
+20809,83,Domination Nuclear XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2831,None,0
+20811,83,Domination Phased Plasma XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2832,None,0
+20813,83,Domination Proton XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2833,None,0
+20815,83,Domination Titanium Sabot XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2834,None,0
+20817,86,Sanshas Ultraviolet S,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1141,None,1141
+20819,86,Sanshas Xray S,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1140,None,1140
+20821,86,Sanshas Gamma S,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1139,None,1139
+20823,86,Sanshas Multifrequency S,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1131,None,1131
+20825,86,Sanshas Ultraviolet M,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1141,None,1141
+20827,86,Sanshas Xray M,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1140,None,1140
+20829,86,Sanshas Gamma M,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1139,None,1139
+20831,86,Sanshas Multifrequency M,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1131,None,1131
+20833,86,Sanshas Ultraviolet L,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1141,None,1141
+20835,86,Sanshas Xray L,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1140,None,1140
+20837,86,Sanshas Gamma L,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1139,None,1139
+20839,86,Sanshas Multifrequency L,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1131,None,1131
+20841,86,Sanshas Ultraviolet XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1141,None,1141
+20843,86,Sanshas Xray XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1140,None,1140
+20845,86,Sanshas Gamma XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1139,None,1139
+20847,86,Sanshas Multifrequency XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1131,None,1131
+20849,86,True Sanshas Radio S,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1145,None,1145
+20851,86,True Sanshas Microwave S,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1143,None,1143
+20853,86,True Sanshas Infrared S,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1144,None,1144
+20855,86,True Sanshas Standard S,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1142,None,1142
+20857,86,True Sanshas Ultraviolet S,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1141,None,1141
+20859,86,True Sanshas Xray S,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1140,None,1140
+20861,86,True Sanshas Gamma S,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1139,None,1139
+20863,86,True Sanshas Multifrequency S,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1131,None,1131
+20865,86,True Sanshas Radio M,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1145,None,1145
+20867,86,True Sanshas Microwave M,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1143,None,1143
+20869,86,True Sanshas Infrared M,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1144,None,1144
+20871,86,True Sanshas Standard M,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1142,None,1142
+20873,86,True Sanshas Ultraviolet M,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1141,None,1141
+20875,86,True Sanshas Xray M,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1140,None,1140
+20877,86,True Sanshas Gamma M,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1139,None,1139
+20879,86,True Sanshas Multifrequency M,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1131,None,1131
+20881,86,True Sanshas Radio L,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1145,None,1145
+20883,86,True Sanshas Microwave L,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1143,None,1143
+20885,86,True Sanshas Infrared L,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1144,None,1144
+20887,86,True Sanshas Standard L,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1142,None,1142
+20889,86,True Sanshas Ultraviolet L,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1141,None,1141
+20891,86,True Sanshas Xray L,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1140,None,1140
+20893,86,True Sanshas Gamma L,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1139,None,1139
+20895,86,True Sanshas Multifrequency L,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1131,None,1131
+20897,86,True Sanshas Radio XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1145,None,1145
+20899,86,True Sanshas Microwave XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1143,None,1143
+20901,86,True Sanshas Infrared XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1144,None,1144
+20903,86,True Sanshas Standard XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1142,None,1142
+20905,86,True Sanshas Ultraviolet XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1141,None,1141
+20907,86,True Sanshas Xray XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1140,None,1140
+20909,86,True Sanshas Gamma XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1139,None,1139
+20911,86,True Sanshas Multifrequency XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1131,None,1131
+20913,85,Shadow Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1327,None,1327
+20915,85,Shadow Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1331,None,1331
+20917,85,Shadow Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1326,None,1326
+20919,85,Shadow Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1328,None,1328
+20921,85,Shadow Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1330,None,1330
+20923,85,Shadow Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1332,None,1332
+20925,85,Shadow Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1329,None,1329
+20927,85,Shadow Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1325,None,1325
+20929,85,Shadow Antimatter Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2843,None,1047
+20931,85,Shadow Iridium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2844,None,1310
+20933,85,Shadow Iron Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2845,None,1311
+20935,85,Shadow Lead Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2846,None,1312
+20937,85,Shadow Plutonium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2847,None,1313
+20939,85,Shadow Thorium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2848,None,1314
+20941,85,Shadow Tungsten Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2849,None,1315
+20943,85,Shadow Uranium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2850,None,1316
+20945,85,Guardian Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+20947,85,Guardian Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+20949,85,Guardian Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+20951,85,Guardian Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+20953,85,Guardian Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1314,None,1314
+20955,85,Guardian Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1316,None,1316
+20957,85,Guardian Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1313,None,1313
+20959,85,Guardian Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1047,None,1047
+20961,85,Guardian Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1319,None,1319
+20963,85,Guardian Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1323,None,1323
+20965,85,Guardian Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1318,None,1318
+20967,85,Guardian Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1320,None,1320
+20969,85,Guardian Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1322,None,1322
+20971,85,Guardian Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1324,None,1324
+20973,85,Guardian Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1321,None,1321
+20975,85,Guardian Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1317,None,1317
+20977,85,Guardian Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1327,None,1327
+20979,85,Guardian Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1331,None,1331
+20981,85,Guardian Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1326,None,1326
+20983,85,Guardian Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1328,None,1328
+20985,85,Guardian Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1330,None,1330
+20987,85,Guardian Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1332,None,1332
+20989,85,Guardian Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1329,None,1329
+20991,85,Guardian Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1325,None,1325
+20993,85,Guardian Antimatter Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2843,None,1047
+20995,85,Guardian Iridium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2844,None,1310
+20997,85,Guardian Iron Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2845,None,1311
+20999,85,Guardian Lead Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2846,None,1312
+21001,85,Guardian Plutonium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2847,None,1313
+21003,85,Guardian Thorium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2848,None,1314
+21005,85,Guardian Tungsten Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2849,None,1315
+21007,85,Guardian Uranium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2850,None,1316
+21009,873,Capital Propulsion Engine,"A centralized propulsion engine designed to send power to a capital ship's thrusters, propelling the behemoth forward.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2859,None,0
+21010,915,Capital Propulsion Engine Blueprint,,0E-10,0.0100000000,0E-10,1,None,1253962000.0000,1,796,2859,None,0
+21011,873,Capital Turret Hardpoint,"A turret hardpoint fitting, engineered to allow extra-large weapon turrets to fit on capital.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2860,None,0
+21012,915,Capital Turret Hardpoint Blueprint,,0E-10,0.0100000000,0E-10,1,None,1462602000.0000,1,796,2860,None,0
+21013,873,Capital Sensor Cluster,A vast bank of sensor equipment designed for use with capital ships.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2861,None,0
+21014,915,Capital Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1202763200.0000,1,796,2861,None,0
+21017,873,Capital Armor Plates,"Gigantic sheets of reinforced armor plating, manufactured for the construction of capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2862,None,0
+21018,915,Capital Armor Plates Blueprint,,0E-10,0.0100000000,0E-10,1,None,1291210800.0000,1,796,2862,None,0
+21019,873,Capital Capacitor Battery,"A multiple-thousand kilojoule capacitor battery, engineered for use in capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2863,None,0
+21020,915,Capital Capacitor Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,1146936000.0000,1,796,2863,None,0
+21021,873,Capital Power Generator,"A gigantic hulk of machinery, designed to give life to a capital ship's power core.",10000.0000000000,2000.0000000000,0E-10,1,2,None,1,781,2864,None,0
+21022,915,Capital Power Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1360063200.0000,1,796,2864,None,0
+21023,873,Capital Shield Emitter,A modular unit designed to create a vast electromagnetic shield around capital ships.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2865,None,0
+21024,915,Capital Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,1306728000.0000,1,796,2865,None,0
+21025,873,Capital Jump Drive,"A massive hulk of machinery designed to propel a capital vessel through vast tracts of space, allowing it to make its way between systems without the use of a stargate.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2866,None,0
+21026,915,Capital Jump Drive Blueprint,,0E-10,0.0100000000,0E-10,1,None,1663964800.0000,1,796,2866,None,0
+21027,873,Capital Cargo Bay,"Sheets of massive metal which link together to form a multiple-thousand-cubic meter cargo bay, for insertion into capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2867,None,0
+21028,915,Capital Cargo Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,833702400.0000,1,796,2867,None,0
+21029,873,Capital Drone Bay,"Sheets of massive metal which link together to form a fully functional drone bay, for insertion into capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2868,None,0
+21030,915,Capital Drone Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,872279600.0000,1,796,2868,None,0
+21035,873,Capital Computer System,"Onboard electronic interfaces and data banks, required for the operation of capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2869,None,0
+21036,915,Capital Computer System Blueprint,,0E-10,0.0100000000,0E-10,1,None,1228398800.0000,1,796,2869,None,0
+21037,873,Capital Construction Parts,Various mechanical and electronic parts for the construction of capital ships.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2870,None,0
+21038,915,Capital Construction Parts Blueprint,,0E-10,0.0100000000,0E-10,1,None,1005494000.0000,1,796,2870,None,0
+21039,873,Capital Siege Array,An electronic interface responsible for rerouting a dreadnought's energy from its propulsion systems towards its defensive and offensive systems.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2871,None,0
+21040,915,Capital Siege Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,1543366400.0000,1,796,2871,None,0
+21041,873,Capital Launcher Hardpoint,"A launcher hardpoint fitting, engineered to allow XL-class missile launchers to fit on capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2872,None,0
+21042,915,Capital Launcher Hardpoint Blueprint,,0E-10,0.0100000000,0E-10,1,None,1393368000.0000,1,796,2872,None,0
+21043,526,Ancient Treasure Map,"An ancient and partly decayed treasure map, with the name 'Otitoh' scribbled next to a picture of a crudely drawn solarsystem. A big X marks one of the moons.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+21044,526,Pistols,Semi-automatic small arms used for personal protection and skirmish warfare.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+21046,526,Nugoeihuvi Transaction Logs,"These reports hold information on recent transactions of prop small arms between the Nugoeihuvi corporation and the Sukuuvestaa corporation, as well as evidence that the props aren't what they appear to be.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+21047,472,Oshima's System Scanner,A very old system scanner prototype. Far too big and cumbersome to be worth anything in today's markets.,0E-10,800.0000000000,0E-10,1,None,None,0,None,107,None,0
+21048,474,Kepheur's Keycard,This is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21049,533,Tao Pai Motow,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21052,306,Old Storage Container,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+21053,526,Kepheur's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the long deceased Gallente entrepreneur, Kepheur Buquet.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+21054,526,Crude Sculpture,"A crude, but old, sculpture of a Gallente citizen.",100.0000000000,5.0000000000,0E-10,1,None,320000.0000,1,None,2041,None,0
+21055,356,Crude Sculpture Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2041,None,0
+21056,533,Tara Buquet,A direct descendant of the late Gallente entrepreneur Kepheur Buquet. Threat level: Deadly,12000000.0000000000,112000.0000000000,265.0000000000,1,8,None,0,None,None,None,1804
+21057,409,Tara's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+21058,523,COSMOS Caldari Non-Pirate Battleship 4,This is a security vessel.,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,43
+21059,1209,Shield Compensation,"Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.
+
+Note: Has no effect on capital sized modules.",0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1747,33,None,0
+21060,520,COSMOS Caldari Non-Pirate Frigate Elite 4,This is a security vessel.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+21061,533,Makele Kordonii,A nefarious Minmatar pirate who was sent to the Okkelen constellation by the Angel Cartel to wreck havoc. Leads a band of Caldari bandits. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21062,370,Makele's Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2312,None,0
+21063,533,Zvarin Karsha_,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+21064,283,Zvarin Karsha,A friendly peddler who operates in Otitoh.,90.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+21065,533,Ryoke Laika,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21066,283,Ryoke Laika,A Guristas pilot.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+21067,526,Ryoke Laika's Head,"This is the head of Ryoke Laika, a veteran Guristas pilot.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+21068,533,Sheriff Togany_,The Sheriff of Otitoh.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21070,283,Sheriff Togany,The Sheriff of Otitoh.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+21071,256,Rapid Launch,Proficiency in operation of missile launchers. 3% bonus to missile launcher rate of fire per level.,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,373,33,None,0
+21073,530,Sleeper Split Cables,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2890,None,0
+21074,735,Talocan Sketch Books,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2886,None,0
+21075,530,Talocan Molecule Binder,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2890,None,0
+21076,528,Talocan Stasis Inverter,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1903,2889,None,0
+21077,735,Talocan Info Shards,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2886,None,0
+21078,530,Talocan Reflective Sheets,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2890,None,0
+21079,528,Talocan Perpetual Clock,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1903,2889,None,0
+21080,528,Talocan Solid Atomizer,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1903,2889,None,0
+21081,530,Talocan Mechanical Gears,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2890,None,0
+21082,528,Talocan System Interface Unit,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1903,2889,None,0
+21084,735,Talocan Mathematical Schematics,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2886,None,0
+21085,735,Talocan Automation Accounts,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2886,None,0
+21086,530,Talocan Partition Plates,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2890,None,0
+21087,735,Talocan Intricate Formulas,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2886,None,0
+21088,528,Talocan Stasis Deflector,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1903,2889,None,0
+21089,530,Talocan Ignition Device,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1903,2890,None,0
+21090,533,Bai Tarziiki,This is a hostile outlaw. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21091,526,Bai's Corpse,A Caldari bandit.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+21092,533,Motani Ihura,This is an agent working for the Hyasyoda corporation. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21094,2020,Cynosural Field,"A precise frequency energy field, used as a target beacon for jumpdrives.",1.0000000000,65449847.0000000000,0E-10,1,None,None,0,None,None,20157,2742
+21095,532,Cynosural Field I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1007,None,0
+21096,658,Cynosural Field Generator I,"Generates a cynosural field for advanced ship jump drives to lock on to.
+
+Note: Can only be fit by Force Recon Ships and Black Ops.",0E-10,50.0000000000,0E-10,1,None,3137264.0000,1,1641,1444,None,0
+21097,31,Goru's Shuttle,Goru Nikainen's Shuttle.,1600000.0000000000,5000.0000000000,10.0000000000,1,1,14000.0000,1,1631,None,20080,317
+21098,111,Goru's Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,317
+21099,306,Kazka Loot Container,"The enclosed flotsam drifts quietly in space, closely monitored by the infamous pirate gang in Okkelen, the Kazka Bandits.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+21101,533,RabaRaba ChooChoo,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21103,533,Jakon Tooka,"The Amarrian outlaw, Jakon Tooka, is an old member of the Blood Raider cult who decided to settle in Otitoh. He was welcomed with open arms by the local bandit groups, and is currently a feared gang leader within the Kazka Bandits, a loosely knit outlaw organization within the Okkelen constellation. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+21104,370,Jakon's Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2317,None,0
+21105,517,Cosmos Bellicose,A Bellicose piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,303
+21106,517,Cosmos Bestower,A Bestower piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1064
+21107,517,Cosmos Claw,A Claw piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1928
+21108,517,Cosmos Executioner,An Executioner piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,54
+21109,517,Cosmos Hoarder,A Hoarder piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,308
+21110,517,Cosmos Hound,A Hound piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1966
+21111,517,Cosmos Mammoth,A Mammoth piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,309
+21112,517,Cosmos Maulus,A Maulus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,324
+21113,517,Cosmos Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+21114,517,Cosmos Omen,An Omen piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+21115,517,Cosmos Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+21116,517,Cosmos Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,46
+21117,517,Cosmos Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+21118,517,Cosmos Scythe,A Scythe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+21119,517,Cosmos Stiletto,A Stiletto piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1779
+21120,517,Cosmos Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+21121,517,Cosmos Thrasher,A Thrasher piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2390
+21122,517,Cosmos Vagabond,A Vagabond piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1943
+21123,517,Cosmos Vigil,A Vigil piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1240
+21124,517,Cosmos Wolf,A Wolf piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1931
+21125,517,Cosmos Wreathe,A Wreathe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,310
+21126,526,Raytio Family Supplies,These crates contain property of the Raytio family.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+21127,534,Payo Ming,"An ex-member of the Mordu's Legion, Payo was banished from all Caldari territories for 'causing civil unrest and engaging in illegal activities'. He has always maintained his innocence, and claimed that he was simply a political target to feed the Mordu's propaganda machine. His supporters within the Legion managed to smuggle him out before his arrest, and he has been running from the law ever since. Finally, after realizing his sentence would not be revoked, he joined up with the Kazka Bandits, an outlaw organization in the Okkelen constellation with close ties to the Guristas Pirates.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21128,522,COSMOS Magye Eraser,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21129,522,COSMOS Magye Silencer,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21130,520,COSMOS Magye Death Dealer,This is a hostile pirate vessel. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+21131,520,COSMOS Magye Wrecker,This is a hostile pirate vessel. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1831
+21132,517,Burkur's Vigil,A Vigil piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1240
+21133,517,Mork's Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+21134,517,Kersos' Thrasher,A Thrasher piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2390
+21135,517,Rakken's Claw,A Claw piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1928
+21136,517,Pokkolen's Wreathe,A Wreathe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,310
+21137,517,Hekken's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+21138,517,Nitrut's Vigil,"A Vigil piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 4.5",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1240
+21139,517,Takson's Wreathe,"A Wreathe piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 1
+
+Warning: An industrial is recommended",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,310
+21140,517,Rochet's Incursus,"An Incursus piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 1
+
+Warning: An industrial is recommended",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+21141,517,Darrchien's Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+21142,517,Stokk's Claw,A Claw piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1928
+21143,517,Rikkiryo's Heron,A Heron piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+21144,517,Hatram's Executioner,An Executioner piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,54
+21145,517,Nitrus' Vigil,A Vigil piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1240
+21146,517,Ouche's Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+21147,517,Bokh's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,46
+21148,517,Karkinen's Cormorant,A Cormorant piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2388
+21149,517,Sakt's Stiletto,A Stiletto piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1779
+21150,517,Sarbaert's Hound,A Hound piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1966
+21151,517,Tekrawhol's Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+21152,517,Tromkurt's Vagabond,A Vagabond piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1943
+21153,517,Rugaert's Vigil,A Vigil piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1240
+21154,517,Asshala's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+21155,517,Horkund's Scythe,A Scythe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+21156,517,Korten's Vagabond,A Vagabond piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1943
+21157,517,Patrenn's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,46
+21158,517,Tikrest's Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+21159,517,Ucham's Omen,An Omen piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+21160,517,Sharum's Maulus,A Maulus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,324
+21161,715,Kutill's Hoarder,"A Hoarder piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 6",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,308
+21162,517,Mothrus's Bellicose,"A Bellicose piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,303
+21163,517,Maertigor's Wreathe,"A Wreathe piloted by an agent.
+
+Missions:
+
+Mini-Profession related",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,310
+21164,517,Ristiger's Bellicose,"A Bellicose piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,303
+21165,517,Frain's Blackbird,"A Blackbird piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 7.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+21166,517,Karadom's Mammoth,"A Mammoth piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 7.5",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,309
+21167,517,Robaerger's Scythe,A Scythe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+21168,517,Torsont's Bellicose,A Bellicose piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,303
+21169,517,Jogmundt's Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+21170,517,Hakkars' Wolf,A Wolf piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1931
+21171,517,Murchor's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+21172,517,Ossiam's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+21173,517,Quereg's Omen,An Omen piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+21174,517,Kverkinn's Stiletto,A Stiletto piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1779
+21175,517,Namian's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+21176,517,Tyrfin's Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+21177,517,Spitek's Bellicose,A Bellicose piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,303
+21178,517,Gurmurkur's Vagabond,A Vagabond piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1943
+21179,517,Verkort's Scythe,A Scythe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+21180,526,Illian's Passcard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21181,534,Illian Gara,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21194,86,Blood Radio S,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1145,None,1145
+21196,86,Blood Microwave S,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1143,None,1143
+21198,86,Blood Infrared S,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1144,None,1144
+21200,86,Blood Standard S,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1142,None,1142
+21202,86,Blood Ultraviolet S,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1141,None,1141
+21204,86,Blood Xray S,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1140,None,1140
+21206,86,Blood Gamma S,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1139,None,1139
+21208,86,Blood Multifrequency S,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1131,None,1131
+21210,86,Blood Microwave M,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1143,None,1143
+21212,86,Blood Infrared M,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1144,None,1144
+21214,86,Blood Standard M,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1142,None,1142
+21216,86,Blood Ultraviolet M,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1141,None,1141
+21218,86,Blood Xray M,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1140,None,1140
+21220,86,Blood Gamma M,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1139,None,1139
+21222,86,Blood Multifrequency M,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1131,None,1131
+21224,86,Blood Radio L,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1145,None,1145
+21226,86,Blood Microwave L,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1143,None,1143
+21228,86,Blood Infrared L,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1144,None,1144
+21230,86,Blood Standard L,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1142,None,1142
+21232,86,Blood Ultraviolet L,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1141,None,1141
+21234,86,Blood Xray L,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1140,None,1140
+21236,86,Blood Gamma L,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1139,None,1139
+21238,86,Blood Multifrequency L,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1131,None,1131
+21240,86,Blood Radio XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1145,None,1145
+21242,86,Blood Microwave XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1143,None,1143
+21244,86,Blood Infrared XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1144,None,1144
+21246,86,Blood Standard XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1142,None,1142
+21248,86,Blood Ultraviolet XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1141,None,1141
+21250,86,Blood Xray XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1140,None,1140
+21252,86,Blood Gamma XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1139,None,1139
+21254,86,Blood Multifrequency XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1131,None,1131
+21256,86,Dark Blood Radio S,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1145,None,1145
+21258,86,Dark Blood Microwave S,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1143,None,1143
+21260,86,Dark Blood Infrared S,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1144,None,1144
+21262,86,Dark Blood Standard S,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1142,None,1142
+21264,86,Dark Blood Ultraviolet S,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1141,None,1141
+21266,86,Dark Blood Xray S,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1140,None,1140
+21268,86,Dark Blood Gamma S,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1139,None,1139
+21270,86,Dark Blood Multifrequency S,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1131,None,1131
+21272,86,Dark Blood Radio M,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1145,None,1145
+21274,86,Dark Blood Microwave M,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1143,None,1143
+21276,86,Dark Blood Infrared M,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1144,None,1144
+21278,86,Dark Blood Standard M,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1142,None,1142
+21280,86,Dark Blood Ultraviolet M,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1141,None,1141
+21282,86,Dark Blood Xray M,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1140,None,1140
+21284,86,Dark Blood Gamma M,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1139,None,1139
+21286,86,Dark Blood Multifrequency M,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1131,None,1131
+21288,86,Dark Blood Radio L,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1145,None,1145
+21290,86,Dark Blood Microwave L,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1143,None,1143
+21292,86,Dark Blood Infrared L,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1144,None,1144
+21294,86,Dark Blood Standard L,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1142,None,1142
+21296,86,Dark Blood Ultraviolet L,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1141,None,1141
+21298,86,Dark Blood Xray L,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1140,None,1140
+21300,86,Dark Blood Gamma L,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1139,None,1139
+21302,86,Dark Blood Multifrequency L,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1131,None,1131
+21304,86,Dark Blood Radio XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1145,None,1145
+21306,86,Dark Blood Microwave XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1143,None,1143
+21308,86,Dark Blood Infrared XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1144,None,1144
+21310,86,Dark Blood Standard XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1142,None,1142
+21312,86,Dark Blood Ultraviolet XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1141,None,1141
+21314,86,Dark Blood Xray XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1140,None,1140
+21316,86,Dark Blood Gamma XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1139,None,1139
+21318,86,Dark Blood Multifrequency XL,"Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts.
+
+Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1007,1131,None,1131
+21320,85,Guristas Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+21322,85,Guristas Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+21324,85,Guristas Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+21326,85,Guristas Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+21328,85,Guristas Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1314,None,1314
+21330,85,Guristas Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1316,None,1316
+21332,85,Guristas Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1313,None,1313
+21334,85,Guristas Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0025000000,0E-10,100,None,4000.0000,1,993,1047,None,1047
+21335,167,Guristas Antimatter Charge S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1047,None,1047
+21336,85,Guristas Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1319,None,1319
+21338,85,Guristas Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1323,None,1323
+21340,85,Guristas Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1318,None,1318
+21342,85,Guristas Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0125000000,0E-10,100,None,10000.0000,1,992,1320,None,1320
+21344,85,Guristas Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1322,None,1322
+21346,85,Guristas Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1324,None,1324
+21348,85,Guristas Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1321,None,1321
+21350,85,Guristas Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.5000000000,0.0125000000,0E-10,100,None,100000.0000,1,992,1317,None,1317
+21352,85,Guristas Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1327,None,1327
+21354,85,Guristas Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1331,None,1331
+21356,85,Guristas Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1326,None,1326
+21358,85,Guristas Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0250000000,0E-10,100,None,1000.0000,1,991,1328,None,1328
+21360,85,Guristas Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1330,None,1330
+21362,85,Guristas Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1332,None,1332
+21364,85,Guristas Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1329,None,1329
+21366,85,Guristas Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0250000000,0E-10,100,None,4000.0000,1,991,1325,None,1325
+21368,85,Guristas Antimatter Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2843,None,1047
+21370,85,Guristas Iridium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2844,None,1310
+21372,85,Guristas Iron Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2845,None,1311
+21374,85,Guristas Lead Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.1250000000,0E-10,100,None,10000.0000,1,1004,2846,None,1312
+21376,85,Guristas Plutonium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2847,None,1313
+21378,85,Guristas Thorium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2848,None,1314
+21380,85,Guristas Tungsten Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2849,None,1315
+21382,85,Guristas Uranium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2850,None,1316
+21384,85,Dread Guristas Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+21386,85,Dread Guristas Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+21388,85,Dread Guristas Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+21390,85,Dread Guristas Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+21392,85,Dread Guristas Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1314,None,1314
+21394,85,Dread Guristas Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1316,None,1316
+21396,85,Dread Guristas Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1313,None,1313
+21398,85,Dread Guristas Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1047,None,1047
+21400,85,Dread Guristas Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1319,None,1319
+21402,85,Dread Guristas Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1323,None,1323
+21404,85,Dread Guristas Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1318,None,1318
+21406,85,Dread Guristas Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1320,None,1320
+21408,85,Dread Guristas Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1322,None,1322
+21410,85,Dread Guristas Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1324,None,1324
+21412,85,Dread Guristas Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1321,None,1321
+21414,85,Dread Guristas Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1317,None,1317
+21416,85,Dread Guristas Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1327,None,1327
+21418,85,Dread Guristas Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1331,None,1331
+21420,85,Dread Guristas Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1326,None,1326
+21422,85,Dread Guristas Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1328,None,1328
+21424,85,Dread Guristas Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1330,None,1330
+21426,85,Dread Guristas Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1332,None,1332
+21428,85,Dread Guristas Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1329,None,1329
+21430,85,Dread Guristas Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1325,None,1325
+21432,85,Dread Guristas Antimatter Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2843,None,1047
+21434,85,Dread Guristas Iridium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2844,None,1310
+21436,85,Dread Guristas Iron Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2845,None,1311
+21438,85,Dread Guristas Lead Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2846,None,1312
+21440,85,Dread Guristas Plutonium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2847,None,1313
+21442,85,Dread Guristas Thorium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2848,None,1314
+21444,85,Dread Guristas Tungsten Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2849,None,1315
+21446,85,Dread Guristas Uranium Charge XL,"Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,1004,2850,None,1316
+21448,534,Gatti Zhara,A wealthy land-owner in Otomainen. Owns a powerful battleship.,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21449,526,Gatti's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Caldari entrepreneur, Gatti Zhara.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+21450,86,Blood Radio M,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1145,None,1145
+21452,534,Pata Wakiro,This is a hostile pirate vessel. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+21453,526,Pata Wakiro's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Kazka Bandit Lord Pata Wakiro.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+21454,526,Moa Parts,These crates contain parts needed to build a Moa cruiser.,128000.0000000000,30.0000000000,0E-10,1,None,None,1,None,2039,None,0
+21459,494,COSMOS Storage Silo,"A Lai Dai storage silo. Overtaken by Guristas forces, the Guristas are now using this structure to store valuables weapons and equipment.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20904,2007
+21460,526,Nugoeihuvi Rifles,These rifles belong to the Nugoeihuvi corporation.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1366,None,0
+21461,526,Wiyrkomi Rifles,These rifles belong to the Wiyrkomi Corporation.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1366,None,0
+21462,526,Propel Dynamics Reports,"These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21463,526,Excavation Equipment,Excavation Equipment.,2000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1186,None,0
+21464,526,Rifles,"Laser rifles, used both for warfare and personal security.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+21465,526,Ancient Weapon,"Excavated by the Wiyrkomi Corporation, many factions seek to gain hold of these weapons. They are rumoured to contain abilities previously unknown to the empires.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+21466,283,Miner,A sturdy miner.,100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+21467,283,Spy,A captured spy.,100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+21468,526,Counterfeit Credits,Counterfeit money confiscated from bandits.,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,21,None,0
+21469,526,Bag of Counterfeit Credits,Counterfeit money confiscated from bandits.,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,21,None,0
+21470,46,1MN Analog Booster Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+21471,126,1MN Analog Booster Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+21472,46,10MN Analog Booster Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+21473,126,10MN Analog Booster Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,96,None,0
+21474,46,100MN Analog Booster Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,4,161280.0000,1,542,96,None,0
+21475,126,100MN Analog Booster Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,96,None,0
+21476,46,5MN Digital Booster Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+21477,126,5MN Digital Booster Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+21478,46,50MN Digital Booster Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+21479,126,50MN Digital Booster Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+21480,46,500MN Digital Booster Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,4,790940.0000,1,131,10149,None,0
+21481,126,500MN Digital Booster Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,10149,None,0
+21482,367,Ballistic 'Purge' Targeting System I,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,21440,None,0
+21483,400,Ballistic 'Purge' Targeting System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,21440,None,0
+21484,367,'Full Duplex' Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+21485,400,'Full Duplex' Ballistic Control System Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21440,None,0
+21486,59,'Kindred' Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+21487,139,'Kindred' Gyrostabilizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+21488,59,Monophonic Stabilization Actuator I,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+21489,139,Monophonic Stabilization Actuator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1046,None,0
+21490,527,Zarkona Mirei's Worm,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+21491,764,Synthetic Hull Conversion Overdrive Injector,"This monster unit vastly increases engine power at the expense of cargo capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,5.0000000000,0E-10,1,4,None,1,1087,98,None,0
+21492,158,Synthetic Hull Conversion Overdrive Injector Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,98,None,0
+21493,765,Limited Expanded 'Archiver' Cargo,Increases cargo hold capacity at the expense of maximum velocity and hull strength.,50.0000000000,5.0000000000,0E-10,1,4,None,1,1197,92,None,0
+21494,158,Limited Expanded 'Archiver' Cargo Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,92,None,0
+21495,527,Dry River Gangmember,This is a hostile pirate vessel. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1832
+21496,78,Synthetic Hull Conversion Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,4,None,1,1195,76,None,0
+21497,158,Synthetic Hull Conversion Reinforced Bulkheads Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,76,None,0
+21498,762,Synthetic Hull Conversion Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1086,1041,None,0
+21499,158,Synthetic Hull Conversion Inertial Stabilizers Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,1041,None,0
+21500,763,Synthetic Hull Conversion Nanofiber Structure,"Replaces some of the heavier structure components with lighter, but more fragile material. Increases ship's velocity and improves maneuverability at the expense of hull strength.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",100.0000000000,5.0000000000,0E-10,1,4,None,1,1196,1042,None,0
+21501,158,Synthetic Hull Conversion Nanofiber Structure Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,1042,None,0
+21502,283,Zarkona Mirei,A veteran pilot of a Guristas elite frigate.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+21503,527,Dry River Gangleader,This is a hostile pirate vessel. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,None,1828
+21504,63,Small 'Integrative' Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,5.0000000000,0E-10,1,None,None,1,1053,21378,None,0
+21505,143,Small 'Integrative' Hull Repair Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21378,None,0
+21506,63,Medium 'Integrative' Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,10.0000000000,0E-10,1,None,None,1,1054,21378,None,0
+21507,143,Medium 'Integrative' Hull Repair Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21378,None,0
+21508,63,Large 'Integrative' Hull Repair Unit,Makes use of nano-assembler technology in order to repair damage done to the structure.,1000.0000000000,50.0000000000,0E-10,1,None,None,1,1055,21378,None,0
+21509,143,Large 'Integrative' Hull Repair Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21378,None,0
+21510,52,'Interruptive' Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+21511,132,'Interruptive' Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,111,None,0
+21512,52,'Delineative' Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+21513,132,'Delineative' Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3433,None,0
+21514,526,Doctored Arrivals & Departures Logs,These Arrivals & Departures logs have been carefully falsified and are ready for insertion into a particular station's data banks.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21515,533,The Duke,This is a hostile pirate vessel. Threat level: Extreme,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,None,1823
+21516,526,Cheri Mirei's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the villain, Cheri Mirei.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+21517,526,Parts of Printing Machine,"Broken and bent pieces of a printing machine used to create counterfeit credits. If you look closely enough, you can see traces of blood smeared over some of the parts. Undoubtedly that of the printers hired by the Dry River gang. Let's hope the knowledge for creating this bad money died with them.",1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+21518,527,Dry River Guardian,This is a hostile pirate vessel. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+21519,494,Dry River Warehouse,Warehouse used by the Dry River gang for unknown purposes. It is guarded by several gang members.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2520
+21520,526,Guristas Outlaw Dogtag,This tag was carried by a Guristas outlaw inhabiting the Okkelen constellation.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2327,None,0
+21521,203,Gravimetric Firewall,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+21522,347,Gravimetric Firewall Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+21523,203,Ladar Firewall,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+21524,347,Ladar Firewall Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+21525,203,Magnetometric Firewall,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+21526,347,Magnetometric Firewall Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+21527,210,'Firewall' Signal Amplifier,"Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,20.0000000000,0E-10,1,None,None,1,669,104,None,0
+21528,347,'Firewall' Signal Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,104,None,0
+21529,203,RADAR Firewall,"A backup system which operates in conjunction with the main array. Reduces the ship's vulnerability to jamming.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+21530,347,RADAR Firewall Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+21531,526,Barbed Wire Scanner,A prototype scanner that can be easily linked into a scanner array to get a full and detailed coverage of the area under surveillance.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1364,None,0
+21532,72,Micro Degenerative Concussion Bomb I,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,380,112,None,2034
+21534,72,'Degenerative' Small Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,2.5000000000,0E-10,1,None,None,1,382,112,None,2034
+21535,152,'Degenerative' Small Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+21536,72,'Dwindling' Medium Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2034
+21537,152,'Dwindling' Medium Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+21538,72,'Regressive' Large Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes explosive damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2034
+21539,152,'Regressive' Large Proton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+21540,379,'Inception' Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+21541,504,'Inception' Target Painter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2983,None,0
+21542,507,N-1 Neon Type Rocket Bay,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.1875000000,1,None,3000.0000,1,639,1345,None,21747
+21543,136,N-1 Neon Type Rocket Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+21544,526,Broken Bug Device,"A small bug device that can be planted on ships to intercept transmissions and relay them to a third person. This one is broken and can't relay anything, though it can still store data.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21545,55,200mm Light 'Jolt' Autocannon I,"A powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.3000000000,1,None,9000.0000,1,574,387,None,21661
+21546,135,200mm Light 'Jolt' Autocannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,387,None,0
+21547,55,250mm Light 'Jolt' Artillery I,"This artillery is one of the most powerful weapons that can be mounted on a frigate.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.1000000000,1,None,12000.0000,1,577,389,None,21679
+21548,135,250mm Light 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,389,None,0
+21549,55,280mm 'Jolt' Artillery I,"Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",500.0000000000,5.0000000000,0.0500000000,1,None,15000.0000,1,577,389,None,21669
+21550,135,280mm 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,389,None,0
+21551,55,425mm Medium 'Jolt' Autocannon I,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",1000.0000000000,10.0000000000,1.5000000000,1,None,90000.0000,1,575,386,None,21676
+21552,135,425mm Medium 'Jolt' Autocannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,386,None,0
+21553,55,650mm Medium 'Jolt' Artillery I,"A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",125.0000000000,10.0000000000,0.5000000000,1,None,120000.0000,1,578,384,None,21667
+21554,135,650mm Medium 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,384,None,0
+21555,55,720mm 'Jolt' Artillery I,"This 720mm rocket-assisted howitzer is designed for long-range bombardment.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",50.0000000000,10.0000000000,0.2500000000,1,None,150000.0000,1,578,384,None,21596
+21556,135,720mm 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,384,None,0
+21557,55,800mm Heavy 'Jolt' Repeating Cannon I,"A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,576,381,None,21739
+21558,135,800mm Heavy 'Jolt' Repeating Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,381,None,0
+21559,55,1200mm Heavy 'Jolt' Artillery I,"One of the most powerful projectile cannons a battleship can equip.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,1.0000000000,1,None,1200000.0000,1,579,379,None,21560
+21560,135,1200mm Heavy 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,379,None,0
+21561,55,1400mm 'Jolt' Artillery I,"The ultimate artillery cannon. It hurls death and destruction over incredible distances.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",2000.0000000000,20.0000000000,0.5000000000,1,None,1500000.0000,1,579,379,None,21570
+21562,135,1400mm 'Jolt' Artillery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,379,None,0
+21563,527,Dyklan Harrikar,"This is the ship of Deklan Harrikar, a pirate, a scoundrel and a thief.",2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,None,1832
+21564,281,Milk,"Milk. New, fresh and cold.",400.0000000000,0.5000000000,0E-10,1,None,None,1,None,1198,None,0
+21565,526,Guristas Outlaw Leader Insignia,This insignia was carried by a Guristas Outlaw Leader. They can be found in the Okkelen constellation.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2327,None,0
+21566,526,Impregnable Safe,"A safe for use in banks and other financial establishments that handle lot of money. Guaranteed to be absolutely, totally and eternally impregnable to any and all kinds of assaults and infringements.",1000.0000000000,120.0000000000,0E-10,1,None,None,1,None,2754,None,0
+21567,526,Powdered Cubensis,"This highly hallucinogenic powder is believed to be one of the primary causes of spirituality in humans. Needless to say, it is reviled and feared in every industrialized part of the universe.",800.0000000000,1.0000000000,0E-10,1,None,None,1,None,1194,None,0
+21568,732,Sleeper Data Interface Protocol,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2886,None,0
+21569,732,Sleeper Profound Research Notes,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2886,None,0
+21570,732,Sleeper Manuscripts,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2886,None,0
+21571,732,Sleeper Technical Schematics,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2886,None,0
+21572,732,Sleeper Data Crystals,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2886,None,0
+21573,731,Esoteric Process,These are clever tips to improve the quality of Caldari blueprints received through invention.
Probability Multiplier: +10% Max. Run Modifier: N/A Material Efficiency Modifier: +3 Time Efficiency Modifier: +6,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21574,731,Esoteric Accelerant,Rough outlines for a revolutionary new manufacture technique that improve the time efficiency of Caldari invention jobs considerably.
Probability Multiplier: +20% Max. Run Modifier: +1 Material Efficiency Modifier: +2 Time Efficiency Modifier: +10,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21575,731,Esoteric Symmetry,"Solid, if uninspiring, invention techniques, ideal for standard Caldari invention tasks.
Probability Multiplier: N/A Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: +8",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21576,731,Esoteric Augmentation,Intriguing decryptor that will improve the number of runs of any invented Caldari blueprints a great deal.
Probability Multiplier: -40% Max. Run Modifier: +9 Material Efficiency Modifier: -2 Time Efficiency Modifier: +2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21577,731,Esoteric Attainment,The decryptor offers invaluable safe-guards to improve the chance of a successful Caldari invention immensely. Use this when you've got to get it right.
Probability Multiplier: +80% Max. Run Modifier: +4 Material Efficiency Modifier: -1 Time Efficiency Modifier: +4,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21579,729,Cryptic Process,"This decryptor gives insightful information into the nature of Minmatar invention jobs, but lacks inspirational touches.
Probability Multiplier: +10% Max. Run Modifier: N/A Material Efficiency Modifier: +3 Time Efficiency Modifier: +6",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21580,729,Cryptic Accelerant,"The scientific jargon contained herein could cause mental meltdowns, but if you can extract anything of use it's great for Minmatar invention jobs.
Probability Multiplier: +20% Max. Run Modifier: +1 Material Efficiency Modifier: +2 Time Efficiency Modifier: +10",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21581,729,Cryptic Symmetry,As long as you can decipher the theories there is some good common sense stuff in here that can give all around benefits to Minmatar invention jobs.
Probability Multiplier: N/A Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: +8,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21582,729,Cryptic Augmentation,If you can assimilate these ideas into a Minmatar invention job it could greatly multiply your output runs.
Probability Multiplier: -40% Max. Run Modifier: +9 Material Efficiency Modifier: -2 Time Efficiency Modifier: +2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21583,729,Cryptic Attainment,Solid instructions that even an idiot can follow that improve your probability of a successful Minmatar invention job immensely.
Probability Multiplier: +80% Max. Run Modifier: +4 Material Efficiency Modifier: -1 Time Efficiency Modifier: +4,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+21584,530,Sleeper Micro Circuits,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2890,None,0
+21585,530,Sleeper Cryo Batteries,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2890,None,0
+21586,530,Sleeper Virtual Energizer,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1902,2890,None,0
+21587,530,Electronic Link,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1900,2888,None,0
+21588,530,Spare Parts,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1900,2888,None,0
+21589,530,Power Couplings,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1900,2888,None,0
+21590,530,Armor Blocks,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1900,2888,None,0
+21591,530,Computer Chips,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1900,2888,None,0
+21592,530,Electric Conduit,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,32,None,1,1898,2888,None,0
+21593,530,Mechanic Parts,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,32,None,1,1898,2888,None,0
+21594,530,Energy Cells,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1898,2888,None,0
+21595,530,Construction Alloy,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1898,2888,None,0
+21596,530,Data Processor,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1898,2888,None,0
+21597,533,Wolf Skarkert,A peddler of illicit substances.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21598,517,Guristas Prison,"An agent resides in here.
+
+Missions:
+
+Difficulty Rating: Grade 7.5
+
+Warning: Industrial and combat ship recommended",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+21600,494,Officers Quarters,Guristas Officer's Quarters. Equipped with a high tech EM forcefield.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20904,2515
+21601,526,Myrkai's Data Chip,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21602,526,Jakon's Head,"This is the head of Jakon Tooka, a Blood Raider mercenary in league with the Kazka Bandits.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+21603,275,Cynosural Field Theory,Skill at creating effective cynosural fields. 10% reduction in liquid ozone consumption for module activation per skill level.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,374,33,None,0
+21604,532,Cynosural Field Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,31372640.0000,1,799,1444,None,0
+21606,738,Inherent Implants 'Noble' Hull Upgrades HG-1008,"A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.
+
+8% bonus to armor hit points.",0E-10,1.0000000000,0E-10,1,None,None,1,1518,2224,None,0
+21607,526,Liberation Elixir,"Made of the finest wahoo-root, gunpowder and crushed cubensis, this wondrous concoction can cure most every ill known to man, from the common cold to the Jovian disease to the spiritless drudgery of everyday life. Step right up!",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1196,None,0
+21608,226,Astro Farm,The empty hull of an astro farm. Though it was abandoned long ago it's still in good shape. Maybe one day an adventurous farmer will take up residence here.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2706
+21609,226,Dysfunctional Solar Harvester,A huge solar harvester once linked to the nearby astro farm. It has been out of order for many years.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2412
+21610,275,Jump Fuel Conservation,Skill at regulating energy flow to the jump drive. 10% reduction in isotope consumption amount for jump drive operation per light year per skill level.,0E-10,0.0100000000,0E-10,1,4,20000000.0000,1,374,33,None,0
+21611,275,Jump Drive Calibration,Advanced skill at using Jump Drives. 20% increase in maximum jump range per skill level.,0E-10,0.0100000000,0E-10,1,4,30000000.0000,1,374,33,None,0
+21612,526,Dynamite Crate,A crate of the finest TNT money can buy. Guaranteed to blow even the largest of problems into smithereens.,1000.0000000000,80.0000000000,0E-10,1,None,None,1,None,26,None,0
+21613,526,Safe-Deposit Box Owner List,This highly confidential document lists the owner of each safe-deposit box in the vault on the State and Region Bank station in Vahunomi.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21614,526,Plan to Crack Impregnable Safe,"Criminals have a knack for always being one step ahead of those trying to outsmart them. If it wasn't for the extra-long screws used to fasten the 'Lifetime Warranty' sign on the back, it really would be an Impregnable Safe.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21615,526,Pakkori's Hat,This is an extremely ugly wide-rimmed hat that once adorned the head of one Uchi Pakkori. The burn marks and blood smears don't improve the looks.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,10190,None,0
+21616,526,Nugoeihuvi Dogtag,This dogtag was carried by an officer of the Nugoeihuvi corporation. Strangely it has the Guristas emblem on it.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2329,None,0
+21617,494,Barricaded Warehouse,"This barricaded warehouse is the hiding place of Uchi Pakkori, employee of Caldari Funds Unlimited.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2520
+21618,527,Hired Gunman,This is a hostile pirate vessel. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+21619,526,Wiretap Plant,A potted plant with a wiretap device cleverly hidden in the dirt.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21620,526,Assistant's Keychain,This is the keychain of an assistant bank manager for the State and Region Bank in Vahunomi. It can be used to access to outer security vault in the bank.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21621,527,Kazka Eunuch,This is a hostile pirate vessel. Threat level: Significant,2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,None,1828
+21622,494,Kazka Brothel,A brothel operated by the Kazka Bandits. As sleazy as they come. Frilly petticoats are the pet fetishes here.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20215,2514
+21623,526,Nugoeihuvi Station Schematics,"Encoded station schematics for the Nugoeihuvi corporation. If decoded correctly, could this be decoded and used by someone else than Nugoeihuvi?",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21624,314,Encoded Lai Dai Reports,"If decoded correctly, these reports will show the locations of ancient monuments and relics.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21625,526,Kusan Niemenen's Missile Launcher,Only Kusan Niemenen knows how to fit this strange missile launcher.,3000.0000000000,2.0000000000,0E-10,1,None,None,1,None,1345,None,0
+21626,370,Propel Dynamics Dogtag,This dogtag was carried by an officer of Propel Dynamics. Strangely it has the Guristas emblem on it.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2329,None,0
+21627,494,Gas/Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+21628,31,Guristas Shuttle,Caldari Shuttle registered to the Guristas organization.,1600000.0000000000,5000.0000000000,10.0000000000,1,1,14000.0000,1,1631,None,20080,20231
+21629,111,Guristas Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,20231
+21630,533,Bounty Hunter Drukhar,"This is a ruthless bounty hunter, out for whatever blood is mandated by his contracts. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21631,283,Construction Workers,Construction Workers,100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+21632,526,Construction Tools,Tools used in various construction projects.,10.0000000000,10.0000000000,0E-10,1,None,58624.0000,1,None,2225,None,0
+21633,306,Urigamu_Warehouse_MISSION,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+21634,526,Secret Garage Coordinates,A data chip containing the location of a secret garage operated by the local bandits.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21635,494,Rent-A-Dream Pleasure Gardens,"This Gallentean pleasure resort sports various activities open for guests, including casinos, baths, escort booths and three domes of simulated tropical paradise for maximum bliss.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,19,2782
+21636,527,Sefo Caraton,"A wealthy Gallente entrepreneur, who has just recently expanded his business to the Caldari territories.",10900000.0000000000,109000.0000000000,120.0000000000,1,8,None,0,None,None,None,1807
+21637,526,Data Chip Decoder,A decoder to unlock information stored on an encoded data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21638,100,Vespa II,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,1,81536.0000,1,838,None,None,2775
+21639,176,Vespa II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,None,None,2775
+21640,100,Valkyrie II,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,2,80536.0000,1,838,None,None,2772
+21641,176,Valkyrie II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,None,None,2772
+21642,15,Caldari Research Outpost,,0E-10,1.0000000000,0E-10,1,1,1683617576.0000,0,None,None,20162,2784
+21643,533,Guristas Outlaw,This is a hostile pirate vessel. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1825
+21644,15,Amarr Factory Outpost,,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,0,None,None,20158,2785
+21645,15,Gallente Administrative Outpost,,0E-10,1.0000000000,0E-10,1,8,1403018549.0000,0,None,None,20164,2783
+21646,15,Minmatar Service Outpost,,0E-10,1.0000000000,0E-10,1,2,1983932072.0000,0,None,None,20166,2758
+21647,533,Guristas Robber,This is a hostile pirate vessel. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1826
+21648,533,Guristas Maniac,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21649,533,Nugoeihuvi Excavator,This is a hostile pirate vessel. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1825
+21650,533,Nugoeihuvi Propagandist,This is a hostile vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21651,533,Propel Dynamics Excavator,This is a hostile vessel. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1826
+21652,533,Propel Dynamics Propagandist,This is a hostile vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21653,527,Nugoeihuvi Defender,This is a hostile vessel. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1830
+21654,527,Nugoeihuvi Miner,This is a hostile vessel. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1968
+21655,527,Propel Dynamics Miner,This is a pirate vessel. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1968
+21656,527,Propel Dynamics Defender,This is a hostile vessel. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1830
+21657,527,Guristas Propagandist,This is a hostile vessel. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1968
+21658,527,Guristas Defender,This is a hostile pirate vessel. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1827
+21659,226,Dirty Bandit Shipyard,"A shipyard, or garage, operated by those on the flashy side of the law (no, not the cops).",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2625
+21660,527,Bandit Mechanic,This is a hostile pirate vessel. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1832
+21661,526,Spiked Quafe,"Quafe is the name of the most popular soft drink in the universe, manufactured by a Gallentean company bearing the same name. Like so many soft drinks, it was initially intended as a medicine for indigestion and tender stomachs, but the refreshing effects of the drink appealed to everyone and the drink quickly became tremendously popular. Quafe is one of the best recognized brands in the whole EVE universe and can be found in every corner of it.
+
+This is a spiked version of the popular soft drink. Keep out of reach of children.",500.0000000000,0.1000000000,0E-10,1,None,None,1,None,1191,None,0
+21662,306,Radio_Telescope_MISSION,This is a radio telescope used for scouting nearby territory,1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,2505
+21663,526,Scanner Data I,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21664,526,Scanner Data II,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21665,526,Scanner Data III,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21666,255,Capital Hybrid Turret,Operation of capital hybrid turrets. 5% Bonus to capital hybrid turret damage per level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,364,33,None,0
+21667,255,Capital Projectile Turret,Operation of capital projectile turrets. 5% Bonus to capital projectile turret damage per level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,364,33,None,0
+21668,256,XL Torpedoes,Skill at the handling and firing of XL torpedoes. 5% bonus to XL torpedo damage per skill level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,373,33,None,0
+21669,526,Guristas Communications Logs,This salvaged data from a destroyed Guristas vessel contains an audio record of all communications between the pilot and his commanding officers for the last month.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2338,None,0
+21670,533,Quao Kale,A Guristas Pirate envoy to the Kazka Bandits. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1826
+21671,526,Guristas Patrol Routes,This encoded data from a destroyed Guristas vessel reveals the current patrol routes used by the Guristas in the Okkelen constellation.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2338,None,0
+21672,283,Quao Kale,A Guristas pilot.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+21675,533,Zaphiria Oddin,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21676,526,Jedon Hekkiren's Belongings,"This container is filled with expensive jewelry and platinum bars. Belongs to the wealthy Caldari banker, Jedon Hekkiren.",1000.0000000000,50.0000000000,0E-10,1,None,None,1,None,2039,None,0
+21677,526,Hakkuran Brother's Remains,"The remain of the Hakkuran brothers, who died at the hands of Guristas Pirates while transporting a shipment through Otomainen.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+21678,1207,Talocan Debris Fragment,This Floating piece of debris looks like it might be of some value to the right person,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21679,1207,Talocan Debris Part,This Floating piece of debris looks like it might be of some value to the right person,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21680,1207,Talocan Debris Segment,This Floating piece of debris looks like it might be of some value to the right person,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21681,1207,Talocan Debris Heap,This Floating piece of debris looks like it might be of some value to the right person,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21683,1207,Basic Guristas Vault,A Guristas security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2470
+21684,1207,Standard Guristas Vault,A Guristas security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2470
+21685,1207,Fortified Guristas Vault,A Guristas security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2470
+21686,1207,Secure Guristas Vault,A Guristas security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2470
+21688,1207,Sleeper Debris Fragment,This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21689,1207,Sleeper Debris Part,This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21690,1207,Sleeper Debris Segment,This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21691,1207,Sleeper Debris Heap,This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+21693,1207,Basic Angel Vault,An Angel stasis security Vault . Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+21694,1207,Standard Angel Vault,An Angel stasis security Vault . Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+21695,1207,Fortified Angel Vault,An Angel stasis security Vault . Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+21696,1207,Secure Angel Vault,An Angel stasis security Vault . Nearly impossible to destroy but perhaps it is possible to bypass its security,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+21698,306,Angel Network Node,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+21699,306,Angel Network Hub,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+21700,306,Angel Network Nucleus,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+21701,306,Angel Network Nexus,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+21703,306,Guristas Network Node,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2473
+21704,306,Guristas Network Hub,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2473
+21705,306,Guristas Network Nucleus,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2473
+21706,306,Guristas Network Nexus,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2473
+21708,1207,Sleeper Data Log,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21709,1207,Sleeper Data Registry,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21710,1207,Sleeper Data Transcript,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21711,1207,Sleeper Data Records,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21713,1207,Talocan Data Log,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21714,1207,Talocan Data Registry,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21715,1207,Talocan Data Transcript,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21716,1207,Talocan Data Records,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+21718,1217,Hacking,"Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules.
+
+Gives +10 Virus Coherence per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1110,33,None,0
+21719,528,Sleeper Hyperbooster,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1902,2889,None,0
+21720,528,Sleeper Thermal Regulator,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1902,2889,None,0
+21721,528,Sleeper Heat Nullifying Coil,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1902,2889,None,0
+21722,528,Sleeper Nanite Cluster,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1902,2889,None,0
+21723,528,Sleeper Reintegration Control,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1902,2889,None,0
+21724,528,Guristas Heavy Weapon Console,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1900,2887,None,0
+21725,528,Guristas Medium Weapon Console,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1900,2887,None,0
+21726,528,Guristas Light Weapon Console,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1900,2887,None,0
+21727,528,Guristas Gravity Focuser,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1900,2887,None,0
+21728,528,Guristas Graviton Hardening,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1900,2887,None,0
+21729,528,Angel Advanced Trigger Mechanism,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1898,2887,None,0
+21730,528,Angel Standard Trigger Mechanism,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1898,2887,None,0
+21731,528,Angel Simple Trigger Mechanism,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1898,2887,None,0
+21732,528,Angel Spatial Analyzer,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1898,2887,None,0
+21733,528,Angel Dynamic Calibrator,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1898,2887,None,0
+21734,283,Cattle,"Cattle are domestic animals raised for home use or for profit, whether it be for their meat or dairy products.",900.0000000000,1.0000000000,0E-10,1,None,None,1,None,2854,None,0
+21735,534,Loki Machedo,"A mercenary of Minmatar Sebiestor origin. Loki fled the Republic after being sentenced to death by tribal elders for murder and theft. Eventually settling in the Okkelen constellation, where he joined up with a gang of bandits referring to themselves as the Kazka. Threat level: Deadly",19000000.0000000000,980000.0000000000,235.0000000000,1,2,None,0,None,None,None,335
+21736,526,Loki's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Kazka prison guard, Loki Machedo.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+21739,526,Shady Acres Deed,This is a deed for a small piece of area in the shady acres territory. The owner of this deed is permitted to construct astro farms in that area.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21740,85,Caldari Navy Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1325,None,1325
+21742,526,Black Mask,This mask was carried by a Guristas outlaw inhabiting the Okkelen constellation.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2327,None,0
+21743,283,Nakyo Fukoren,Fiance of Chichiro Rati.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2539,None,0
+21744,383,Siege Artillery Sentry,Siege Artillery Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,2751
+21745,383,Siege Autocannon Sentry,Siege Autocannon Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,2751
+21746,383,Siege Beam Laser Sentry,Siege Beam Laser Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2751
+21747,383,Siege Pulse Laser Sentry,Siege Pulse Laser Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,2751
+21748,383,Siege Railgun Sentry,Siege Railgun Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,2751
+21749,383,Siege Blaster Sentry,Siege Blaster Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,2751
+21754,523,COSMOS Minmatar Commander,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+21755,523,COSMOS Minmatar Gist General,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+21756,523,COSMOS Minmatar Gist Seraphim,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+21757,523,COSMOS Minmatar Warlord,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+21758,522,COSMOS Minmatar Angel,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21759,522,COSMOS Minmatar Liquidator,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21760,522,COSMOS Minmatar Marauder,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,None,337
+21762,522,COSMOS Minmatar Predator,This is a hostile pirate vessel. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,336
+21763,522,COSMOS Minmatar Angel Centurion,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21764,522,COSMOS Minmatar Angel Legionnaire,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21765,522,COSMOS Minmatar Angel Scout,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21766,522,COSMOS Minmatar Depredator,This is a hostile pirate vessel. Threat level: Extreme,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,None,336
+21767,520,COSMOS Minmatar Hijacker,This is a hostile pirate vessel. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,None,345
+21768,520,COSMOS Minmatar Impaler,This is a hostile pirate vessel. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+21769,520,COSMOS Minmatar Hunter,This is a hostile pirate vessel. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,None,339
+21770,520,COSMOS Minmatar Nomad,This is a hostile pirate vessel. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,None,342
+21771,520,COSMOS Minmatar Outlaw,This is a hostile pirate vessel. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,345
+21772,520,COSMOS Minmatar Raider,This is a hostile pirate vessel. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,338
+21773,520,COSMOS Minmatar Rogue,This is a hostile pirate vessel. Threat level: Low,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,344
+21774,520,COSMOS Minmatar Ruffian,This is a hostile pirate vessel. Threat level: Significant,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,None,343
+21775,520,COSMOS Minmatar Thug,This is a hostile pirate vessel. Threat level: Moderate,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,None,340
+21776,520,COSMOS Minmatar Non-Pirate Elite Frigate,"An elite Jaguar-class assault frigate, designed by Thukker Mix",1125000.0000000000,17400.0000000000,120.0000000000,1,2,None,0,None,None,None,1950
+21777,523,COSMOS Minmatar Non-Pirate Battleship,,19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,48
+21778,522,COSMOS Minmatar Non-Pirate Cruiser,,11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,302
+21779,520,COSMOS Minmatar Arch Ambusher,This is a hostile pirate vessel. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,339
+21780,520,COSMOS Minmatar Arch Hunter,This is a hostile pirate vessel. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+21781,520,COSMOS Minmatar Arch Impaler,This is a hostile pirate vessel. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+21782,520,COSMOS Minmatar Arch Raider,This is a hostile pirate vessel. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,339
+21783,526,Unassembled Hybrid Weapons,Hybrid weapon parts waiting to be assembled into fully functional equipment.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,2039,None,0
+21784,526,Hybrid Weapon Assembly Instructions,A set of manuals containing instructions on how to assemble hybrid weapons out of component parts.,1.0000000000,0.5000000000,0E-10,1,None,None,1,None,1192,None,0
+21786,533,Nugoeihuvi Operative,"According to your information, this is an operative of the Nugoeihuvi corporation. He is currently conducting what appears to be an illegal arms deal.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21787,533,Arms Dealer Incognito,"An unidentified arms dealer, here to peddle his wares to the highest bidder.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+21788,534,Bandit Arms Dealer,This is a hostile pirate vessel. Threat level: Deadly,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21789,270,Sleeper Technology,"Basic understanding of interfacing with Sleeper technology.
+
+The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
+
+Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+21790,270,Caldari Encryption Methods,Understanding of the data encryption methods used by the Caldari State and its allies.,0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+21791,270,Minmatar Encryption Methods,Understanding of the data encryption methods used by the Minmatar Republic and its allies.,0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+21792,534,Bandit Jailor,This is a hostile pirate vessel. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+21793,526,Pansya's Head,"This is the head of Sanku Pansya, a ruthless gang leader.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+21794,534,Sanku Pansya,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21795,534,Pansya's Bodyguard,This is a hostile pirate vessel. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+21796,534,Black Mask Bandit,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+21797,226,Arena,Executions Mon-Sat at High Noon. Closed Sundays. Hang'em High T-Shirts for sale in the back. Ask for Wendy.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2513
+21798,226,Hillside Gambling Hall,"Dice, cards, races, Splinterz, roulette for the ladies. Formal attire except for strip-kani.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1708
+21799,226,Pleasure Hub,"A pleasure house of questionable honor. Whether it's outrageous, dirty, lethal or just merely illegal, you're bound to find it here.",0E-10,0E-10,0E-10,1,8,None,0,None,None,19,2782
+21800,526,EMP Charge Components,"A standard-looking shipment of electronic entertainment equipment, inside which are hidden components of a high-powered electromagnetic charge.",1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+21801,526,Firewater,"High quality moonshine. Inhaling causes uninhibited behavior, loss of muscle motor skills and similar hilarity.",2500.0000000000,0.2000000000,0E-10,1,None,None,1,None,1369,None,0
+21802,1209,Capital Shield Operation,Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.,0E-10,0.0100000000,0E-10,1,4,25000000.0000,1,1747,33,None,0
+21803,1210,Capital Repair Systems,Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.,0E-10,0.0100000000,0E-10,1,4,20000000.0000,1,1745,33,None,0
+21804,526,Rotgut,A potent mixture used to increase the intoxication effects of alcohol.,5.0000000000,0.2000000000,0E-10,1,None,None,1,None,28,None,0
+21807,226,Fortified Caldari Junction,"A junction connecting two things, like A to B.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2450
+21808,521,Punk ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21809,521,Hacker ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21810,521,Spy ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21811,521,Sniper ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21812,521,Ninja ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21813,521,Mikado ID Slice,ID slice is an identification tag injected into the body with nano-bots.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21814,802,Elite Drone Parasite,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+21815,886,Elite Drone AI,A tiny chip with a modified silicon-extract wafer forming the base for an integrated circuit. The chip stores the code for the elite drone's artificial intelligence.,0.0100000000,0.0100000000,0E-10,1,4,None,1,1906,2038,None,0
+21816,43,Tairei's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+21817,43,Raysere's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+21818,43,Ahremen's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+21819,43,Draclira's Modified Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+21820,226,Fortified Gallente Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",0E-10,0E-10,0E-10,1,8,None,0,None,None,14,1712
+21821,226,Habitation Brothel,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20215,2514
+21822,226,Habitation Prison,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2520
+21823,226,Residential Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2515
+21824,226,Habitation Pleasure Hub,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20215,2518
+21825,226,Habitation Casino,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2517
+21826,226,Habitation Police Dpt,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2519
+21827,226,Habitation Roadhouse,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2521
+21828,226,Habitation Drughouse,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2516
+21829,226,Indestructible Landing Pad,This outpost has a docking pad designed to receive and process large shipments of cargo.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2409
+21830,226,Fortified Minmatar Wall,A wall. Go figure.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2484
+21831,226,Fortified Minmatar Fence,A fence. Sheep.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2486
+21832,226,Fortified Minmatar Junction,A junction. Blind date.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2481
+21833,226,Fortified Minmatar Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2482
+21834,226,Fortified Minmatar Barrier,"A barrier. Tune in, turn up, keep out.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2478
+21835,226,Fortified Minmatar Bunker,A bunker. Beware.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2479
+21836,226,Fortified Minmatar Barricade,"A barricade. No, it's not a snake.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2485
+21837,226,Fortified Minmatar Battery,A battery. Juicy.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2483
+21838,226,Fortified Minmatar Elevator,An elevator. Going down?,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2480
+21839,474,Training Complex Passkey,This security passkey is made by CONCORD and placed aboard one of the automated pirate vessels in the training complex CONCORD designed. It will open up an Acceleration Gate which will remain open for a short period of time and render the passkey unusable afterwards.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21840,677,Gallente Miner,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although the Atron is a good harvester when it comes to mining, its main ability is as a combat vessel. It is sometimes used by the Gallente Navy and is generally considered an expendable low-cost craft. Threat level: Moderate",1200000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1810
+21841,54,Gallente Mining Laser,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,None,None,1,1039,1061,None,11272
+21843,517,Cosmos Epithal,An Epithal piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+21844,517,Barou Lardoss,An Iteron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+21845,185,Automated Coreli Training Vessel,This is a captured frigate from the Core deadspace division of the Serpentis Corporation. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+21846,185,Automated Gisti Training Vessel,This is a captured frigate from the Gisti deadspace division of the Angel Cartel. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.,2450000.0000000000,24500.0000000000,60.0000000000,1,2,None,0,None,None,20900,345
+21847,185,Automated Corpii Training Vessel,This is a captured frigate from the Corpus deadspace division of the Blood Raider pirates. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.,2450000.0000000000,24500.0000000000,60.0000000000,1,4,None,0,None,None,20901,1762
+21848,185,Automated Pithi Training Vessel,This is a captured frigate from the Pith deadspace division of the Guristas Pirates. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.,2450000.0000000000,24500.0000000000,60.0000000000,1,1,None,0,None,None,20904,1968
+21849,185,Automated Centii Training Vessel,This is a captured frigate from the Centus deadspace pirates of Sansha's Nation. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy.,2450000.0000000000,24500.0000000000,60.0000000000,1,4,None,0,None,None,20902,1238
+21850,283,Infected Refugees,"When wars and epidemics break out, people flee from their homes, forming massive temporary migrations. These innocent civilans are the victims of chemical warfare.",400.0000000000,1.0000000000,0E-10,1,None,None,1,None,2542,None,0
+21851,526,Formula for Septicemic Agent,"This is a chemistry formula for creating an extremely potent viral agent, using materials readily available on the market.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21852,526,Sample of Septicemic Agent,The causative agent of an infectious disease. The septicemic bacterial infection is extremely dangerous. Lethality: 99.9%. Known treatments: None.,100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1199,None,0
+21853,62,Civilian Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,10000.0000,1,1049,80,None,0
+21854,142,Civilian Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,1536,80,None,0
+21855,765,Civilian Expanded Cargohold,Increases cargo hold capacity at the expense of maximum velocity and hull strength.,50.0000000000,5.0000000000,0E-10,1,None,None,1,1197,92,None,0
+21856,158,Civilian Expanded Cargohold Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,92,None,0
+21857,46,1MN Civilian Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,None,1,542,96,None,0
+21858,126,1MN Civilian Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,96,None,0
+21859,533,Cybertron,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21860,816,Gregory Lerma,This is a fighter-ship belonging to the CONCORD Army. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.,19000000.0000000000,1080000.0000000000,235.0000000000,1,None,None,0,None,None,None,1060
+21861,494,General Lafema,"This Bestower-class industrial is currently undergoing maintenance. Although an excellent military tactician, Lafema is not known for his bravery in combat, rather opting to fly in a heavily armored industrial behind the scene while his men do the fighting.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,31,1064
+21862,409,Karo Zulak's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,1,None,1,None,2040,None,0
+21867,772,Nova Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2000.0000,1,971,3236,None,20054
+21868,166,Nova Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,600000.0000,1,975,3236,None,0
+21877,526,Okham's Head,"This is the head of Jihar Okham, an Amarrian peddler of information. It's so full of implants that it's liable to set off every metal detector in a 5 mile radius.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+21878,526,Cracked Keycard,This is an ancient keycard used to access the old nefantar base in this complex. It needs to be repaired to be usable.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21879,474,Repaired Keycard,This is a keycard used to enter the inner most room in a complex in the Traun system.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21880,526,Transputer Orb,"Strange artifact of unknown origin. It emanates unorthodox energy signals, but its purpose is not readily discernable.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1363,None,0
+21881,533,Jihar Okham,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21882,533,Okham's Cyber Thrall,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+21883,226,Elemental Base,The base of some strange artifact from long-forgotten times.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20187,3794
+21884,494,Old Nefantar Bunker,"A small bunker, dating from the time the system was still in the hands of the Nefantar tribe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2479
+21885,526,Caldari Navy Convoy Disposition File,"This file contains detailed information on the size, strength and numbers of the vessels in Caldari Navy Convoy AR06248-E.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+21886,534,The Black Viper,This is a hostile pirate vessel. It has thief and scoundrel written all over it. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+21887,533,Nefantar Pilgrim,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1740
+21888,744,Shield Command Mindlink,"This advanced interface link drastically improves a commander's Shield Command ability by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Shield Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,None,None,1,1505,2096,None,0
+21889,744,Information Command Mindlink,"This advanced interface link drastically improves a commander's Information Command ability by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Information Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,None,None,1,1505,2096,None,0
+21890,744,Skirmish Command Mindlink,"This advanced interface link drastically improves a commander's Skirmish Command ability by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Skirmish Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,None,None,1,1505,2096,None,0
+21891,306,Kutill's Storage Bin,The wrecked container drifts silently amongst the stars.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+21892,526,Hacker's Keycard,Key to gain entry to the Maru headquarters in Ani.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21893,526,Kutill's Data Chip,This data chip contains the code for a hacker-program developed by Dagras Kutill to infiltrate the Brutor Y.976 computer mainframe in Barkrik.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+21894,83,Republic Fleet EMP L,"Large Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,10000.0000,1,987,1302,None,1302
+21896,83,Republic Fleet EMP M,"Medium Projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,4000.0000,1,988,1294,None,1294
+21898,83,Republic Fleet EMP S,"Small projectile Ammo. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,989,1286,None,1286
+21900,83,Republic Fleet EMP XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,100000.0000,1,1006,2829,None,0
+21902,83,Republic Fleet Fusion L,"Large Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,7000.0000,1,987,1303,None,1303
+21904,83,Republic Fleet Fusion M,"Medium Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,2750.0000,1,988,1295,None,1295
+21906,83,Republic Fleet Fusion S,"Small Projectile Ammo. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,700.0000,1,989,1287,None,1287
+21908,83,Republic Fleet Fusion XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,70000.0000,1,1006,2830,None,0
+21910,83,Republic Fleet Nuclear L,"Large Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,3000.0000,1,987,1304,None,1304
+21912,83,Republic Fleet Nuclear M,"Medium Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0500000000,0.0125000000,0E-10,100,None,1200.0000,1,988,1296,None,1296
+21914,83,Republic Fleet Nuclear S,"Small Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,300.0000,1,989,1288,None,1288
+21916,83,Republic Fleet Nuclear XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,30000.0000,1,1006,2831,None,0
+21918,83,Republic Fleet Phased Plasma L,"Large Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0250000000,0E-10,100,None,8000.0000,1,987,1305,None,1305
+21920,83,Republic Fleet Phased Plasma XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.1250000000,0E-10,100,None,80000.0000,1,1006,2832,None,0
+21922,83,Republic Fleet Phased Plasma M,"Medium Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",1.0000000000,0.0125000000,0E-10,100,None,3250.0000,1,988,1297,None,1297
+21924,83,Republic Fleet Phased Plasma S,"Small Projectile Ammo. This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,800.0000,1,989,1289,None,1289
+21926,83,Republic Fleet Proton L,"Large Projectile Ammo. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,4000.0000,1,987,1306,None,1306
+21928,83,Republic Fleet Proton M,"Medium Projectile Ammo. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,1650.0000,1,988,1298,None,1298
+21930,526,Sealed Case of GI Paradise Missiles,A crate of GI Paradise Cruise missiles courtesy of the Minmatar Republic.,1.0000000000,250.0000000000,0E-10,1,None,None,1,None,182,None,0
+21931,83,Republic Fleet Proton S,"Small Projectile Ammo. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,400.0000,1,989,1290,None,1290
+21933,83,Republic Fleet Proton XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,40000.0000,1,1006,2833,None,0
+21935,83,Republic Fleet Titanium Sabot L,"Large Projectile Ammo. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,6000.0000,1,987,1307,None,1307
+21937,83,Republic Fleet Titanium Sabot M,"Medium Projectile Ammo. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.0125000000,0E-10,100,None,2350.0000,1,988,1299,None,1299
+21939,83,Republic Fleet Titanium Sabot S,"Small Projectile Ammo. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,600.0000,1,989,1291,None,1291
+21941,83,Republic Fleet Titanium Sabot XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation flechettes that cause considerable damage to the vulnerable interior structure.
+
+20% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,60000.0000,1,1006,2834,None,0
+21943,535,Amarr Factory Outpost Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+21944,535,Caldari Research Outpost Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1750000000.0000,0,None,21,None,3303
+21945,535,Gallente Administrative Outpost Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,0,None,21,None,3306
+21946,535,Minmatar Service Outpost Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,0,None,21,None,3305
+21947,536,Structure Construction Parts,"Assorted parts of metal, textiles, composite fabrics and miscellaneous machinery - the basic building blocks for the assembly and operation of a space outpost.",10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,2875,None,0
+21948,447,Structure Construction Parts Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2875,None,0
+21949,536,Structure Hangar Array,Components for the construction of individualized ship and module hangars in space outposts.,10000.0000000000,3000.0000000000,0E-10,1,None,39375000.0000,1,1865,2876,None,0
+21950,447,Structure Hangar Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2876,None,0
+21951,536,Structure Storage Bay,One of the myriad construction components required for the building of space outposts.,10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,2877,None,0
+21952,447,Structure Storage Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2877,None,0
+21953,536,Structure Laboratory,Construction materials and research tools for space outpost laboratories.,10000.0000000000,3000.0000000000,0E-10,1,None,90000000.0000,1,1865,2878,None,0
+21954,447,Structure Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2878,None,0
+21955,536,Structure Factory,Materials required for the construction of factory facilities in a space outpost.,10000.0000000000,3000.0000000000,0E-10,1,None,84375000.0000,1,1865,2879,None,0
+21956,447,Structure Factory Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2879,None,0
+21957,536,Structure Repair Facility,"Lathes, grinders, riveting machines, uncoilers, and various other pieces of machinery required for the operation of an outpost repair facility.",10000.0000000000,3000.0000000000,0E-10,1,None,95625000.0000,1,1865,2880,None,0
+21958,447,Structure Repair Facility Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2880,None,0
+21959,536,Structure Reprocessing Plant,Parts required for the construction of a space outpost materials refinery.,10000.0000000000,3000.0000000000,0E-10,1,None,95625000.0000,1,1865,2881,None,0
+21960,447,Structure Reprocessing Plant Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2881,None,0
+21961,536,Structure Docking Bay,Mechanical components required for the construction of an outpost docking bay.,10000.0000000000,3000.0000000000,0E-10,1,None,84375000.0000,1,1865,2882,None,0
+21962,447,Structure Docking Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2882,None,0
+21963,536,Structure Market Network,Market access electronics and secure storage facilities of market goods for space outposts.,10000.0000000000,3000.0000000000,0E-10,1,None,142500000.0000,1,1865,2883,None,0
+21964,447,Structure Market Network Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2883,None,0
+21965,536,Structure Medical Center,"Medicine, anaesthetics, surgical supplies and complete cloning facilities for space outposts.",10000.0000000000,3000.0000000000,0E-10,1,None,56250000.0000,1,1865,2884,None,0
+21966,447,Structure Medical Center Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2884,None,0
+21967,536,Structure Office Center,"Materials for the construction of dozens of offices, as well as computer systems and supplies needed for their day-to-day running.",10000.0000000000,3000.0000000000,0E-10,1,None,88750000.0000,1,1865,2874,None,0
+21968,447,Structure Office Center Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2874,None,0
+21969,536,Structure Mission Network,A computerized interface allowing people to barter goods and services with the outpost acting as centralized broker and data bank.,10000.0000000000,3000.0000000000,0E-10,1,None,72500000.0000,1,1865,2873,None,0
+21970,447,Structure Mission Network Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,2873,None,0
+21971,526,Broken ComLink Scanner,A hi-tech surveillance equipment capable of breaking into secure communication lines and listen in on the chatter. It's broken beyond repair.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1364,None,0
+21972,533,Machul Mu'Shabba,No information available.,11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+21973,526,Machul's Head,"This is the head of Machul Mu'shabba, a mercenary in employment of the Brutor Tribe.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+21974,562,Outlaw Arrogator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+21975,562,Outlaw Imputor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,20904,1827
+21976,562,Outlaw Infiltrator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+21977,562,Outlaw Invader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,20904,1832
+21978,562,Outlaw Despoiler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+21979,562,Outlaw Saboteur,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+21980,562,Outlaw Plunderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+21981,562,Outlaw Wrecker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+21982,562,Outlaw Destructor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+21983,562,Outlaw Demolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+21984,561,Gunslinger Silencer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+21985,561,Gunslinger Ascriber,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+21986,561,Gunslinger Killer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+21987,561,Gunslinger Murderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+21988,800,Ace Arrogator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,20904,1968
+21989,800,Ace Imputor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,20904,1827
+21990,800,Ace Infiltrator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,20904,1832
+21991,800,Ace Invader,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,20904,1832
+21992,800,Ace Despoiler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+21993,800,Ace Saboteur,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+21994,800,Ace Plunderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+21995,800,Ace Wrecker,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+21996,800,Ace Destructor,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+21997,800,Ace Demolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+21998,798,Deuce Silencer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,20904,1823
+21999,798,Deuce Ascriber,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,20904,1826
+22000,798,Deuce Killer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+22001,563,Bandit Gatherer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1968
+22002,563,Bandit Ferrier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1827
+22003,563,Bandit Loader,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1827
+22004,563,Bandit Courier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+22005,550,Cyber Hijacker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+22006,550,Cyber Rogue,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Low,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,20900,344
+22007,550,Cyber Outlaw,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+22008,550,Cyber Thug,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+22009,550,Cyber Ruffian,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+22010,550,Cyber Nomad,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+22011,550,Cyber Ambusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+22012,550,Cyber Raider,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+22013,550,Cyber Hunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+22014,550,Cyber Impaler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+22015,789,Psycho Hijacker,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly.,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,20900,345
+22016,789,Psycho Rogue,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,20900,344
+22017,789,Psycho Outlaw,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,20900,345
+22018,789,Psycho Thug,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+22019,789,Psycho Ruffian,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+22020,789,Psycho Nomad,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+22021,789,Psycho Ambusher,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+22022,789,Psycho Raider,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+22023,789,Psycho Hunter,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+22024,789,Psycho Impaler,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+22025,554,Degenerate Harvester,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,344
+22026,554,Degenerate Gatherer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,344
+22027,554,Degenerate Ferrier,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,345
+22028,554,Degenerate Loader,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,345
+22029,563,Bandit Harvester,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1968
+22030,526,Destroyed ComLink Scanner,A small fragment of a ComLink Scanner. It is unusable and too badly damaged to be really discernable.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1364,None,0
+22031,494,ComLink Scanner,This piece of equipment emanates waves from its built-in broadcasting beacon. It is fitted with a small shield module and appears to be coated with a thin layer of armored plates. This modified version sends out bursts of high-frequency waves.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1217
+22032,306,Podded Pilot,The remains of a pod. The remains of the dead pilot are still inside.,10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,73,None,73
+22033,526,Republic Pilot,The remains of a Republic Fleet pilot.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+22035,526,Body Bag,A standard issue body bag. It is occupied.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+22036,526,Republic Fleet Deserter,The remains of a Republic Fleet pilot that deserted.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+22037,526,Republic Repair Kit,Hi tech electronic gadgets and tools. Those with enough knowledge can fix just about anything with one of these.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+22038,526,Norak Pakkul's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the rebel rouser Norak Pakkul.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+22039,494,Hiding Hole,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2521
+22040,534,Republic Deserter,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22041,534,Norak Pakkul,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22042,533,Pakkul's Thugs,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22043,255,Tactical Weapon Reconfiguration,Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.,0E-10,0.0100000000,0E-10,1,4,25000000.0000,1,364,33,None,0
+22044,526,Vat of Aqua Regia Acid,A fuming yellowish liquid made by combining hydrochloric acid and nitric acid. Extremely corrosive. Often used as an ingredient in chemical weapons.,100.0000000000,500.0000000000,0E-10,1,None,None,1,None,1199,None,0
+22045,526,Remains of Thukker Pest,Smoldering remains of a Thukker pirate.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+22046,526,DNA Samples of Republic Commandos,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This is a batch of DNAs taken from the remains of several Republic Special Forces troopers.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+22047,494,Special Forces Command Post,"Outfitted with makeshift sensor arrays and second-hand tactical data analysis equipment, these outposts will, to anyone not in the know, look like useless scrapyards. Which is exactly what the Matari would have you think.
+
+This particular one is being used by several Republic commandos trying to lay low.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,31,21948
+22048,534,Thukker Nomad Chief,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22049,526,REF Insignia,This insignia marks the bearer as a member of the Republic Expeditionary Force in the Ani constellation.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22052,533,REF Pilot,This pilot is a member of the Republic Expeditionary Force.,11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+22053,185,Automated Centii Keyholder,"This is a captured frigate from the Centus deadspace pirates of Sansha's Nation. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy. Judging by its name, it should carry some kind of key for the gate.",2450000.0000000000,24500.0000000000,60.0000000000,1,4,None,0,None,None,20902,1238
+22054,526,Thukker Loot,Mangled loot scavenged from old Nefantar bases.,10.0000000000,10.0000000000,0E-10,1,None,58624.0000,1,None,2225,None,0
+22055,526,Motherload Bomb,"Huge, homemade bomb. Looks lethal.",1000.0000000000,380.0000000000,0E-10,1,None,None,1,None,1007,None,0
+22056,526,Rebel Biomass,A mass of congealed blood and ripped intestines that look very much like it once belonged to a human.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+22057,533,Roaming Rebel,"Rebel on a cruiser. Might have cause too, hard to tell.",11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+22058,533,Thukker Scavenger,Thukker nomad out scavenging. Looks very efficient.,11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+22059,494,Small Rebel Base,"A small bunker, there for accommodation and increased mobility of troops and other personnel. This one holds several Minmatar freedom fighters.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2479
+22060,526,Frozen Livers,These cryogenic storage containers are used to transfer body-parts without risk of decay.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22061,306,Ship Wreckage,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+22062,526,Mangled Corpses,These mangled corpses belong to a group of Gallente tourists who seem to have been killed by an explosion aboard their craft.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+22063,526,Empty Data Chip,"An empty data chip, marked as being owned by Dagras Kutill.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22064,226,Indestructible Radio Telescope,This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20179,2505
+22067,283,Ambassador Hugo Farin,An official ambassador of the Minmatar Republic.,130.0000000000,3.0000000000,0E-10,1,None,None,1,None,2538,None,0
+22068,306,Amarr Workers' Quarters,"This is where the workers on the plantation which are of Amarrian descent reside while off-duty. This is also where guests stay, regardless of race.",100000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,2515
+22069,283,Inspector Layna Whizon,An official ambassador of the Minmatar Republic.,70.0000000000,2.0000000000,0E-10,1,None,None,1,None,2537,None,0
+22072,306,Ship Wreckage2,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+22073,526,Bono Zakan Corpse,"The corpse of a Sebiestor agent, working for the Minmatar Republic.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+22074,526,Gist Database Codes,"These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+22075,534,Arrak Nutan,The Gist Overseer of their stronghold within Hjoramold.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22076,533,Huriki Vunau,An inauspicious cruiser pilot.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+22077,526,Encoded Gurista Intelligence Dossier,Encoded information for Gurista strike forces.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22078,526,Modified Laser Rifles,"Laser rifles, used both for warfare and personal security.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+22079,534,Kael Nutan,This is a hostile pirate vessel. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22080,526,TX-890 Polytextile Fabric,This extremely tough and durable synthetic fabric is specially manufactured by Nugoeihuvi for use in some of their more extreme entertainment material.,200.0000000000,1.0000000000,0E-10,1,None,None,1,None,1189,None,0
+22081,517,Frain's Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+22082,533,Jerpam Hollek,A double agent who needs to be neutralized. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+22083,526,Jerpam Hollek's Head,"This is the head of the villainous double agent, Jerpam Hollek. It doesn't look like it's going to be talking any time soon.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+22084,306,Ship Carcass,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1021
+22085,283,Injured Slaves,"Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation.",200.0000000000,3.0000000000,0E-10,1,None,None,1,None,2541,None,0
+22086,816,Freedom Command Ship,"The Tempest battleship can become a real behemoth when fully equipped.
+Threat level: Deadly",19000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,None,2642
+22087,526,Ancient Vherokior Medallion,"This medallion was once worn by the leaders of the Vherokior tribe, as a symbol of their superiority over other members of the community.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+22088,533,Roark,An ex-miner and inveterate gambler who has no idea how to treat a lady. Needs to be taught a lesson.,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1825
+22089,283,Lucia Deep,A dazzling beauty with a mischievous gleam in her eye.,60.0000000000,0.1000000000,0E-10,1,None,None,1,None,2537,None,0
+22091,533,Sleeban Iratur,"The owner and proprietor of the ""Red Roid"" establishment, this not-so-gentleman is a prime example of why human beings should preferably not mate with other species.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1826
+22092,527,Honim Iratur,A sniveling toad with little to offer humanity.,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1831
+22093,527,Umeld Iratur,A worthless toad with little to offer humanity.,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1831
+22094,533,Garp Soolim,"This man, sir, is a liar and a cheat.",9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1825
+22095,521,Garp Soolim's ID Tag,This is the ID tag of one Garp Soolim.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+22096,526,Hraldar's Sculpture,"Bronze Sculpture of the long deceased Minmatar general, Hraldar.",100.0000000000,5.0000000000,0E-10,1,None,2000.0000,1,None,2041,None,0
+22097,534,Bazeri Palen,Bazeri is one of the leaders of the Maru Rebels.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22098,494,Bastion Museum,The Bastion Museum holds various old relics gathered from the days of Nefantar rule in this sector.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2521
+22099,526,Telligman's Stone,,10000.0000000000,180.0000000000,0E-10,1,None,None,1,None,26,None,0
+22100,526,Namian's Artifacts,"These crates contain artifacts of the Ni-Kunni treasure hunter, Sydri Namian.",100.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22101,526,ST 58 Memory Chip,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22102,526,ST 59 Memory Chip,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22103,526,ST 60 Memory Chip,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22104,533,ST 60,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1223
+22105,533,ST 59,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1220
+22106,527,ST 58,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1226
+22107,300,Mid-grade Crystal Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to shield boost amount
+
+Set Effect: 10% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22108,300,Mid-grade Crystal Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to shield boost amount
+
+Set Effect: 10% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+22109,300,Mid-grade Crystal Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield boost amount
+
+Set Effect: 10% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+22110,300,Mid-grade Crystal Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield boost amount
+
+Set Effect: 10% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+22111,300,Mid-grade Crystal Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield boost amount
+
+Set Effect: 10% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22112,300,Mid-grade Crystal Omega,"This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect.
+
+25% bonus to the strength of all Crystal implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+22113,300,Mid-grade Halo Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Perception
+
+Secondary Effect: 1% reduction in ship's signature radius
+
+Set Effect: 10% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22114,300,Mid-grade Halo Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Memory
+
+Secondary Effect: 1.25% reduction in ship's signature radius
+
+Set Effect: 10% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+22115,300,Mid-grade Halo Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Intelligence
+
+Secondary Effect: 1.5% reduction in ship's signature radius
+
+Set Effect: 10% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+22116,300,Mid-grade Halo Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Charisma
+
+Secondary Effect: 2% reduction in ship's signature radius
+
+Set Effect: 10% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+22117,300,Mid-grade Halo Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Willpower
+
+Secondary Effect: 1.75% reduction in ship's signature radius
+
+Set Effect: 10% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22118,300,Mid-grade Halo Omega,"This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.
+
+25% bonus to the strength of all Halo implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+22119,300,Mid-grade Amulet Alpha,"This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Perception
+Secondary Effect: 1% bonus to armor HP
+Set Effect: 10% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22120,300,Mid-grade Amulet Beta,"This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Memory
+Secondary Effect: 2% bonus to armor HP
+Set Effect: 10% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+22121,300,Mid-grade Amulet Delta,"This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Intelligence
+Secondary Effect: 4% bonus to armor HP
+Set Effect: 10% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+22122,300,Mid-grade Amulet Epsilon,"This social adaption chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Charisma
+Secondary Effect: 5% bonus to armor HP
+Set Effect: 10% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+22123,300,Mid-grade Amulet Gamma,"This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Willpower
+Secondary Effect: 3% bonus to armor HP
+Set Effect: 10% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22124,300,Mid-grade Amulet Omega,"This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their effect.
+
+25% bonus to the strength of all Amulet implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+22125,300,Mid-grade Snake Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 0.5% bonus to maximum velocity
+
+Set Effect: 10% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22126,300,Mid-grade Snake Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 0.625% bonus to maximum velocity
+
+Set Effect: 10% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+22127,300,Mid-grade Snake Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 0.875% bonus to maximum velocity
+
+Set Effect: 10% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+22128,300,Mid-grade Snake Epsilon,"This social adaption chip has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 1% bonus to maximum velocity
+
+Set Effect: 10% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+22129,300,Mid-grade Snake Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 0.75% bonus to maximum velocity
+
+Set Effect: 10% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22130,300,Mid-grade Snake Omega,"This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
+
+150% bonus to the strength of all Snake implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+22131,300,Mid-grade Talisman Alpha,"This ocular filter has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 10% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22133,300,Mid-grade Talisman Beta,"This memory augmentation has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 10% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+22134,300,Mid-grade Talisman Delta,"This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 10% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+22135,300,Mid-grade Talisman Epsilon,"This social adaption chip has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 10% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+22136,300,Mid-grade Talisman Gamma,"This neural boost has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 10% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22137,300,Mid-grade Talisman Omega,"This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect.
+
+25% bonus to the strength of all Talisman implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+22138,306,Minmatar Prison_Mission,This rat-infested prison is being closely guarded by Maru personnel.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+22139,283,Kardimo Palettan,A member of Ekdit Spitek's census gathering team.,80.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+22140,526,Tri-Vitoc,"The Tri-Vitoc is an offshoot of the infamous Vitoc drug used by the Amarrians to control their most precious slaves. Yet, Tri-Vitoc is not an Amarrian design, but a Gallentean one, a futile attempt at developing an antidote for Vitoc. Tri-Vitoc has much the same effects as normal Vitoc, but is also known to heighten the senses, even to the point of causing hallucinations.",800.0000000000,0.5000000000,0E-10,1,None,None,1,None,1207,None,0
+22141,526,Finger Bone,"Finger bone, taken from the body of a pirate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+22142,526,Prophecy Virus,The latest doomsday prophecies of the Blind Muse in a plug-and-play format.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22143,283,Freed Pet Slaves,These former pet slaves have been cleansed of their Vitoc dependency. But the trauma of what they had to endure while in captivity still haunts them.,400.0000000000,1.0000000000,0E-10,1,None,None,1,None,1204,None,0
+22144,526,Sadry Damoklet's Head,"Decapitated head of Sadry Damoklet, an Amarrian Holder of such notorious perversity that he was exiled from the Empire.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+22145,494,Refitted Bestower,This Bestower-class industrial is currently undergoing maintenance. This particular vessel has been greatly modified and set up as a covert pleasure barge.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,31,1064
+22146,526,Forged Waypoint Logs,Logs made to look like official imperial documents giving certain waypoint settings.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22148,803,Searcher Drone_MISSION Spawn,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+22149,526,Searcher Drone's Memory Chip,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22150,306,Ship Wreckage3,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+22151,526,Yttora's Corpse,The corpse of an Urban Management census taker.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+22152,526,ID Card Generator,Generates fake ID's for those who wish to avoid detection by CONCORD.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1362,None,0
+22153,534,Ketta Tommin,This is a commander of the Maru Rebels.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22154,534,Choiji the Vanquisher,"One of the most feared combatants in this part of the world, Choiji is rumored to be the cousin of legendary pirate leader Korako ""The Rabbit"" Kosakami. Many a hero has fallen to this bandit's deadly cannons. Threat level: Extreme",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+22155,526,Sispur's Security Camera Logs,"These security camera digital recordings date back a few weeks, mainly portraying the coming and goings of personnel on Sispur's Estate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22156,494,Sispur Estate Control Tower,"The Matari aren't really that high-tech, preferring speed rather then firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,1150.0000000000,8850.0000000000,1,2,None,0,None,None,20195,2600
+22157,474,Sispur Estate Keycard,This keycard will activate the acceleration gate leading into Sispur's Estate.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22158,494,Damaged Portal,Part of a mysterious portal that has long since malfunctioned.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1695
+22159,526,Mysterious Portal Parts,"Parts from a mysterious portal built by an unknown entity long ago. Looks human made, though.",1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+22160,533,Famon Gurch,Famon is a well known peddler of contraband goods within the Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22161,494,Gisti Repair Station,This is an Angel operated repair unit charged with cleaning and fixing the old citadel.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20202,2372
+22162,526,Runic Tablet,"This tablet is covered in intricate runic signs, totally beyond comprehension. It looks sinister, though.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2041,None,0
+22163,526,Patrenn's Stash,This crate contains a backup of Sifor Patrenn's research material.,100.0000000000,300.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22164,526,Navy Issue Amplifier,"An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna.",2500.0000000000,200.0000000000,0E-10,1,None,None,1,None,1364,None,0
+22165,526,Custom-made Antenna,A huge antenna designed for use in zero gravity.,2500.0000000000,200.0000000000,0E-10,1,None,None,1,None,1363,None,0
+22166,526,Portable Power Generator,Small generator capable of powering up a small space installation.,1500.0000000000,10.0000000000,0E-10,1,None,None,1,None,1184,None,0
+22167,526,Broken Science Equipment,Left-over equipment from this abandoned research lab. It's badly damaged and probably contaminated.,2000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1186,None,0
+22168,306,Republic Navy Container,"The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,2750.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+22171,533,Angel Scavenger,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22172,273,TEST Drone Skill,This skill currently has no effect.,0E-10,0.0100000000,0E-10,1,4,None,0,None,33,None,0
+22173,283,The Infiltrator,A mysterious figure of Minmatar ancestry.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2539,None,0
+22174,526,Blue Box,"Small, sealed box. A single socket connects it to the outside world.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22175,538,Data Analyzer I,"A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,2856,None,0
+22176,917,Data Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,1809,2856,None,0
+22177,538,Relic Analyzer I,"An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,2857,None,0
+22178,917,Relic Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,1809,2857,None,0
+22179,517,Apheta Zenakon's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22180,517,Hakno Lekan's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22181,517,Jachael Menson's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22182,494,Barou Lardoss's Iteron,This a Iteron V-class industrial.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,31,328
+22184,494,Gallente Miner,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although the Atron is a good harvester when it comes to mining, its main ability is as a combat vessel. It is sometimes used by the Gallente Navy and is generally considered an expendable low-cost craft.",1200000.0000000000,22500.0000000000,500.0000000000,1,8,None,0,None,None,31,1810
+22185,517,Cosmos Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+22186,517,Wenda Lamort,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1807
+22187,517,Jaak Rozake,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1807
+22188,517,Beteux Maron,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1807
+22189,517,Cosmos Punisher,A Punisher piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,300
+22190,517,Demi Lazerus's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+22191,517,Nikmar Jyran's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+22192,517,Taspar Zolankor's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+22193,517,Cosmos Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,313
+22194,521,Minmatar Republic Narcotic Officer's Tag,"This tag belonged to a narcotics officer working for the Minmatar Republic. These can often be found working in the Ani constellation, trying to uncover the secrets of the various drug-cartels working there.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2040,None,0
+22195,517,Peeta Waikon's Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,1791
+22196,517,Rokuza Taman's Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,1791
+22197,517,Vaktan Sido's Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,1791
+22201,474,Uni-Dimensional Algorithm Code,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22203,521,Angel Drug Addict Tag,This tag was carried by an Angel Cartel drug addict.,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2040,None,0
+22204,521,Red Hammer's Personal Effects,These are the personal effects of a drug addict who goes by the nickname Red Hammer.,25.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22205,526,Godun Sakt's Diamond Drill,"This Diamond Drill belongs to a man named Godun Sakt. Stored in a small box to avoid damage, this item is extremely valuable in the right hands.",25.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22206,526,Blood Sample,A blood sample given by one of the infected people inhabiting the Ani constellation. Avoid coming close or you might catch the disease yourself.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+22207,526,Analyzed Blood Sample,This blood sample is infected with the deadly Alobe virus.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+22208,283,Prostitute,An individual who provides sexual services in exchange for currency.,50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+22209,283,Refugee,"A person who has fled from their home because of war, political oppression or religious persecution.",60.0000000000,3.0000000000,0E-10,1,None,None,1,None,2542,None,0
+22210,283,Cloned SOE officer,This is the clone of an officer who previously worked for the Sisters of EVE. It has a strange mind-controlling implant inserted.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+22211,526,Angel Cartel Computer Hardware,"Modified, overclocked and hacked are the trademarks of the Angel Cartel hardware designers. These components are superior to most other computer systems.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1362,None,0
+22214,526,Godun Sakt's Questionable Holoreel,"What is on this holoreel? Only its owner, Godun Sakt, can tell.",100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1177,None,0
+22217,526,Strange Construction Blocks,These construction blocks feel lighter than normal. Perhaps they are hollow on the inside?,10000.0000000000,4.0000000000,0E-10,1,None,None,1,None,26,None,0
+22218,526,Drug Delivery Package,These illegal substances are encased in a special magnetically sealed container so the Empire's security forces cannot detect them.,25.0000000000,10.0000000000,0E-10,1,None,None,1,None,2039,None,0
+22219,526,Replacement Laboratory Equipment,These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. These specific parts are intended for repair and maintenance of a laboratory.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+22220,526,Mind-Altering Drugs,Inhaling this once can make a person's brain unable to function like it should. One becomes submissive to others and some even lose the will to live. Most addicts end up committing suicide.,1.4000000000,1.0000000000,0E-10,1,None,None,1,None,1183,None,0
+22221,517,Cosmos Scorpion,A Scorpion piloted by an agent.,115000000.0000000000,1040000.0000000000,550.0000000000,1,1,None,0,None,None,None,50
+22222,314,Classified Report - Station Defenses,"These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22223,306,Guristas Officer's Quarters Mission Spy Stash,The highest ranking personnel within this deadspace pocket reside here.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+22225,1207,Sleeper Data Storage,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+22226,1207,Sleeper Debris Piece,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+22227,316,Armored Warfare Link - Rapid Repair I,"Increases the speed of the fleet's personal and targeted armor repair systems.
+Will not affect Capital-sized personal repair modules.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+22228,316,Siege Warfare Link - Shield Efficiency I,"Reduces the capacitor need of the fleet's shield boosters and shield transporters.
+
+Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local booster modules.",0E-10,60.0000000000,0E-10,1,None,None,0,None,2858,None,0
+22229,464,Ice Harvester II,A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.,0E-10,5.0000000000,0E-10,1,None,None,1,1038,2526,None,11269
+22230,490,Ice Harvester II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2526,None,0
+22231,526,Recruitment Center Data Log,"These data logs contain information on the comings and goings of all new recruits stationed in Fluekele, as well as messages sent to and from the control tower in the recruitment center.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22232,494,Angel Information Center,"This station is a center of information for the Angel Cartel. Here, they store and filter all the data gathered by their agents throughout the constellation. It also acts as a place of recreation and relaxation for all cartel members in the area.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,16,2782
+22233,533,Vanir Makono,This is a Thukker Tribe envoy to the Angel Cartel base in Inder.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22234,526,Vanir Makono's DNA,"A DNA sample taken from the Thukker Tribe pirate, Vanir Makono.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+22235,534,Red Hammer,"This drug-addict goes by the name of Red Hammer, he is wanted by various factions.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22236,527,Angel Drug Addict,This is a hostile pirate vessel. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,None,339
+22237,533,Angel Thief,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22238,534,Minmatar Republic Narcotics Officer 3rd Rank,This is a narcotics officer working for the Minmatar Republic.,19000000.0000000000,1080000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+22239,533,Minmatar Republic Narcotics Officer 2nd Rank,This is an undercover narcotics officer working for the Minmatar Republic.,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,None,336
+22240,527,Minmatar Republic Narcotics Officer 1st Rank,This is an undercover narcotics officer working for the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,338
+22241,494,Deserted Nefantar Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel. Deserted years ago by the Nefantar tribe, this bunker is now used as storage by the Angel Cartel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20900,2479
+22242,268,Capital Ship Construction,Skill required for the manufacturing of capital ships.,0E-10,0.0100000000,0E-10,1,None,75000000.0000,1,369,33,None,0
+22246,534,Minmatar Republic Narcotics Deputy,This is an undercover narcotics officer working for the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+22247,306,Nefantar Debris II,This Floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1696
+22248,526,Ancient Nefantar Sculpture,,100.0000000000,5.0000000000,0E-10,1,None,2000.0000,1,None,2041,None,0
+22249,526,Lagaster Malotoff's Tag,This Angel Cartel insignia may prove valuable if turned in at the proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2312,None,0
+22250,533,Lagaster Malotoff,This is the commander of the Gist fleet in the Minmatar Military Depot. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+22253,533,Rekker Malkun,"The Maller is the largest cruiser class used by the Amarrians. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. In the Amarr Imperial Navy, the Maller is commonly used as the spearhead for large military operations.",12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,1729
+22254,526,Rekker's Keycard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22255,520,COSMOS Amarr Seeker,,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1767
+22256,520,COSMOS Amarr Collector,,2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1765
+22257,520,COSMOS Amarr Engraver,,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,None,1763
+22258,520,COSMOS Amarr Archon,,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+22259,520,COSMOS Amarr Templar,,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+22260,520,COSMOS Amarr Shade,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+22261,520,COSMOS Amarr Phantom,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+22262,522,COSMOS Amarr Arch Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,1758
+22263,522,COSMOS Amarr Revenant,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+22264,522,COSMOS Amarr Arch Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+22265,522,COSMOS Amarr Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+22266,523,COSMOS Amarr Shadow Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,2122
+22267,523,COSMOS Amarr Dark Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+22268,523,COSMOS Amarr Harbinger,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,2122
+22269,523,COSMOS Amarr Patriarch,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+22270,520,COSMOS Amarr Gamma II Support Frigate,,1050000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1921
+22271,523,COSMOS Amarr Jakar,,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+22272,522,COSMOS Amarr Maller,,12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,57
+22273,534,Kurzon General,,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2239
+22276,534,Kyan Magdesh,,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,2159
+22277,526,Kyan Magdesh's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Mordu's mercenary, Kyan Magdesh.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+22280,803,COSMOS Strain Matriarch Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+22281,803,COSMOS Strain Domination Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+22282,803,COSMOS Strain Spearhead Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+22283,803,COSMOS Viral Infector Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+22284,805,COSMOS Marauder Drone,,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+22285,805,COSMOS Ripper Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+22288,526,Angel Cartel Scanner Data,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22289,494,Scanner Tower,This huge telescope contains fragile but advanced sensory equipment.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20173,2505
+22291,367,Ballistic Control System II,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+22292,400,Ballistic Control System II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21440,None,0
+22293,1207,Talocan Data Storage,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+22294,1207,Talocan Debris Piece,This Floating piece of debris looks like it might be of some value to the right person,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+22295,474,Ancient Ciphering Totem,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22296,15,Blood Raider Logistics Outpost,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20160,2787
+22297,15,Blood Raider Military Outpost,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20160,2788
+22298,15,Blood Raider Trading Outpost,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20160,2789
+22299,532,Armored Warfare Link - Damage Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22300,532,Armored Warfare Link - Passive Defense I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22301,532,Armored Warfare Link - Rapid Repair I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22302,532,Command Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1796640.0000,0,None,1444,None,0
+22303,532,Information Warfare Link - Electronic Superiority I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22304,532,Information Warfare Link - Recon Operation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22305,532,Information Warfare Link - Sensor Integrity I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1476280.0000,0,None,2858,None,0
+22306,532,Siege Warfare Link - Shield Harmonizing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22307,532,Siege Warfare Link - Active Shielding I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22308,532,Siege Warfare Link - Shield Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22309,532,Skirmish Warfare Link - Evasive Maneuvers I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22310,532,Skirmish Warfare Link - Interdiction Maneuvers I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1476280.0000,0,None,2858,None,0
+22311,532,Skirmish Warfare Link - Rapid Deployment I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,0,None,2858,None,0
+22315,526,Encoded RSS Brief,"This encoded brief may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22316,527,Nanom Basskel,"Nanom Basskel, human trafficker and lady of the night.",10900000.0000000000,109000.0000000000,120.0000000000,1,4,None,0,None,None,None,1736
+22317,526,Nanom Basskel's Ship Logs,Logs providing information about the location of an illegal slave trading hideout.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22318,306,Angel Hardware Storage,This is where the Angel Cartel stores its computer hardware.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+22319,517,Viljanen's Heron,"A Heron piloted by an agent.
+
+Missions:
+
+Mini-Profession related",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+22320,494,Brothel,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20215,2514
+22321,283,Grace Tarsis,Grace Tarsis is a tremendously skilled martial artist.,50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+22322,533,Gerno Babalu,,11500000.0000000000,96000.0000000000,300.0000000000,1,2,None,0,None,None,None,1885
+22324,816,Draben Kuvakei,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,2295
+22325,538,'Daemon' Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+22326,917,'Daemon' Data Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2856,None,0
+22327,538,'Codex' Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+22328,917,'Codex' Data Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2856,None,0
+22329,538,'Alpha' Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+22330,917,'Alpha' Data Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2856,None,0
+22331,538,'Libram' Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+22332,917,'Libram' Data Analyzer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2856,None,0
+22333,538,Talocan Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2857,None,0
+22335,538,Sleeper Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2857,None,0
+22337,538,Terran Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2857,None,0
+22339,538,Tetrimon Data Analyzer I,A Hacking system used to override electronic security systems.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2857,None,0
+22343,306,Nefantar Debris I,This damaged hunk of machinery could once have been a part of a powerplant or relay station.,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1697
+22390,517,Nikmar Jyran's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+22391,517,Taspar Zolankor's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+22428,898,Redeemer,"Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
+
+Developer: Viziam
+
+Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",150300000.0000000000,470000.0000000000,800.0000000000,1,4,607700000.0000,1,1076,None,20061,3356
+22429,107,Redeemer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3356
+22430,898,Sin,"Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
+
+Developer: CreoDron
+
+As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.",141700000.0000000000,454500.0000000000,800.0000000000,1,8,623500000.0000,1,1078,None,20072,3350
+22431,107,Sin Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3350
+22436,898,Widow,"Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",151100000.0000000000,468000.0000000000,750.0000000000,1,1,688400000.0000,1,1077,None,20068,3349
+22437,107,Widow Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3349
+22440,898,Panther,"Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
+
+Developer: Thukker Mix
+
+The Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.",148800000.0000000000,414000.0000000000,825.0000000000,1,2,567100000.0000,1,1079,None,20076,3355
+22441,107,Panther Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,3355
+22442,540,Eos,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: CreoDron
+
+As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.",12500000.0000000000,270000.0000000000,400.0000000000,1,8,260100000.0000,1,831,None,20074,2925
+22443,489,Eos Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,898,None,None,2925
+22444,540,Sleipnir,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.",12800000.0000000000,216000.0000000000,475.0000000000,1,2,228900000.0000,1,834,None,20076,2912
+22445,489,Sleipnir Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,899,None,None,2912
+22446,540,Vulture,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Ishukone
+
+Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.",14000000.0000000000,252000.0000000000,400.0000000000,1,1,283000000.0000,1,828,None,20068,2807
+22447,489,Vulture Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,897,None,None,2807
+22448,540,Absolution,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.",12300000.0000000000,234000.0000000000,375.0000000000,1,4,255200000.0000,1,825,None,20061,2926
+22449,489,Absolution Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,896,None,None,2926
+22452,541,Heretic,"Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
+
+Developer: Khanid Innovations
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.",1300000.0000000000,47000.0000000000,380.0000000000,1,4,40400000.0000,1,826,None,20061,2805
+22453,487,Heretic Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,892,None,None,2805
+22456,541,Sabre,"Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
+
+Developer: Core Complexion
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",1285000.0000000000,43000.0000000000,400.0000000000,1,2,37000000.0000,1,835,None,20077,2814
+22457,487,Sabre Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,895,None,None,2814
+22460,541,Eris,"Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",1000000.0000000000,55000.0000000000,400.0000000000,1,8,41200000.0000,1,832,None,20072,2811
+22461,487,Eris Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,894,None,None,2811
+22464,541,Flycatcher,"Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",1350000.0000000000,52000.0000000000,450.0000000000,1,1,44500000.0000,1,829,None,20068,2802
+22465,487,Flycatcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,893,None,None,2802
+22466,540,Astarte,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",12300000.0000000000,270000.0000000000,400.0000000000,1,8,259100000.0000,1,831,None,20072,2798
+22467,489,Astarte Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,898,None,None,2798
+22468,540,Claymore,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",12500000.0000000000,216000.0000000000,575.0000000000,1,2,234000000.0000,1,834,None,20076,2794
+22469,489,Claymore Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,899,None,None,2794
+22470,540,Nighthawk,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",13200000.0000000000,252000.0000000000,700.0000000000,1,1,276300000.0000,1,828,None,20068,2801
+22471,489,Nighthawk Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,897,None,None,2801
+22474,540,Damnation,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Khanid Innovation
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.",13500000.0000000000,234000.0000000000,645.0000000000,1,4,258100000.0000,1,825,None,20064,2804
+22475,489,Damnation Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,896,None,None,2804
+22476,52,Warp Prohibitor I,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,0,None,111,None,0
+22477,132,Warp Prohibitor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,111,None,0
+22494,526,Utrainen's Reports,"These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+22534,1229,Inherent Implants 'Highwall' Mining MX-1003,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+3% bonus to mining laser and strip miner yield.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+22535,1229,Inherent Implants 'Highwall' Mining MX-1005,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+5% bonus to mining laser and strip miner yield.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+22536,258,Mining Foreman,Basic proficiency at boosting the mining capabilities of allied ships. Grants a 10% bonus to the duration of Mining Foreman Burst effects per level.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,370,33,None,0
+22537,78,Ore compression thingie,Increases cargo hold capacity.,50.0000000000,5.0000000000,0E-10,1,None,None,0,None,92,None,0
+22541,273,Mining Drone Specialization,Advanced proficiency at controlling mining drones. 2% bonus to the mining yield and max velocity of drones requiring Mining Drone Specialization per level.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+22542,546,Mining Laser Upgrade I,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,None,24960.0000,1,935,1046,None,0
+22543,1139,Mining Laser Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,937,1046,None,0
+22544,543,Hulk,"The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers.
+
+Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",15000000.0000000000,150000.0000000000,350.0000000000,1,128,190300000.0000,1,874,None,20065,2938
+22545,477,Hulk Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,904,None,None,2938
+22546,543,Skiff,"The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability and self-defense. Advanced shielding and drone control systems make the Skiff the toughest mining ship in the cluster.
+
+Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",20000000.0000000000,150000.0000000000,350.0000000000,1,128,190300000.0000,1,874,None,20067,2940
+22547,477,Skiff Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,904,None,None,2940
+22548,543,Mackinaw,"The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Mackinaw's being storage. A massive ore hold allows the Mackinaw to operate for extended periods without requiring as much support as other exhumers.
+
+Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",17500000.0000000000,150000.0000000000,450.0000000000,1,128,190300000.0000,1,874,None,20066,2939
+22549,477,Mackinaw Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,904,None,None,2939
+22551,257,Exhumers,Skill for the operation of Exhumers.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,377,33,None,0
+22552,258,Mining Director,Advanced proficiency at boosting the mining capabilities of allied ships. Increases the strength of Mining Foreman Burst effects by 10% per skill level.,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,370,33,None,0
+22553,316,Mining Foreman Link - Harvester Capacitor Efficiency I,"Decreases the capacitor need of mining lasers, gas harvesters and ice harvesters.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+22554,532,Mining Foreman Link - Harvester Capacitor Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+22555,316,Mining Foreman Link - Mining Laser Field Enhancement I,"Increases the range of the fleet's mining lasers, gas harvesters, ice harvesters and survey scanners.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+22556,532,Mining Foreman Link - Mining Laser Field Enhancement I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+22557,316,Mining Foreman Link - Laser Optimization I,"Decreases mining laser, gas harvester and ice harvester duration.
+
+Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.
+
+While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
+
+Note: The Fleet bonus only works if you are the assigned fleet booster.",0E-10,60.0000000000,0E-10,1,None,None,1,None,2858,None,0
+22558,532,Mining Foreman Link - Laser Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1732280.0000,1,None,2858,None,0
+22559,744,Mining Foreman Mindlink,"This advanced interface link drastically improves a commander's Mining Foreman ability by directly linking to the nanites launched by the foreman burst charge.
+
++25% bonus to Mining Foreman Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,None,None,1,1505,2096,None,0
+22564,507,True Sansha Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2531000000,1,None,3000.0000,1,639,1345,None,21748
+22565,509,True Sansha Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.9000000000,1,1,3000.0000,1,640,168,None,21614
+22566,511,True Sansha Rapid Light Missile Launcher,"Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.",0E-10,10.0000000000,0.3150000000,1,1,4224.0000,1,641,1345,None,21533
+22567,510,True Sansha Heavy Missile Launcher,"Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.",0E-10,10.0000000000,1.2300000000,1,1,14996.0000,1,642,169,None,21553
+22568,506,True Sansha Cruise Missile Launcher,"A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,1.3500000000,1,None,99996.0000,1,643,2530,None,21736
+22569,508,True Sansha Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.0000000000,1,1,20580.0000,1,644,170,None,21583
+22570,1229,Inherent Implants 'Yeti' Ice Harvesting IH-1003,"A neural Interface upgrade that boosts the pilot's skill at mining ice.
+
+3% decrease in ice harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+22571,1229,Inherent Implants 'Yeti' Ice Harvesting IH-1005,"A neural Interface upgrade that boosts the pilot's skill at mining ice.
+
+5% decrease in ice harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+22572,544,Praetor EV-900,Energy Neutralizer Drone,3000.0000000000,25.0000000000,0E-10,1,4,60000.0000,1,843,None,None,1119
+22573,1142,Praetor EV-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,1586,1084,None,1119
+22574,545,Warp Scrambling Drone,Warp Scrambling Drone,3000.0000000000,5.0000000000,1200.0000000000,1,None,None,0,None,1084,None,1084
+22576,546,Ice Harvester Upgrade I,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,None,24960.0000,1,935,1046,None,0
+22577,1139,Ice Harvester Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,937,1046,None,0
+22578,1218,Mining Upgrades,Skill at using mining upgrades. 5% reduction per skill level in CPU penalty of mining upgrade modules.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,1323,33,None,0
+22609,546,Erin Mining Laser Upgrade,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,4,24960.0000,0,None,1046,None,0
+22611,546,Elara Restrained Mining Laser Upgrade,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22613,546,'Carpo' Mining Laser Upgrade,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22615,546,'Aoede' Mining Laser Upgrade,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22617,546,Crisium Ice Harvester Upgrade,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,4,24960.0000,0,None,1046,None,0
+22619,546,Frigoris Restrained Ice Harvester Upgrade,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22621,546,'Anguis' Ice Harvester Upgrade,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22623,546,'Ingenii' Ice Harvester Upgrade,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,4,24960.0000,1,935,1046,None,0
+22625,517,Kaiko Maina (Merlin),A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+22629,517,Emma Tharkin (MOA),A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+22630,517,Zoun Makui (Scorpion),A Scorpion piloted by an agent.,115000000.0000000000,1040000.0000000000,550.0000000000,1,1,None,0,None,None,None,50
+22631,517,Mutama Czeik's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22632,517,Thora Desto's Rupture,A Rupture piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,302
+22633,517,Makor Desto's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+22634,438,Medium Biochemical Reactor Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,12500000.0000,1,490,None,None,2377
+22635,517,Jordan Usquen's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+22636,517,Cosmos Celestis,A Celestis piloted by an agent.,12500000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,None,319
+22637,517,Babalu Wrezka's Celestis,A Celestis piloted by an agent.,12500000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,None,319
+22638,517,Cosmos Dominix,A Dominix piloted by an agent.,105000000.0000000000,1010000.0000000000,600.0000000000,1,8,None,0,None,None,None,318
+22639,517,Timmothy Sawyr's Dominix,A Dominix piloted by an agent.,105000000.0000000000,1010000.0000000000,600.0000000000,1,8,None,0,None,None,None,318
+22640,517,Mandor Neek's Punisher,An Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,300
+22641,517,Jeeta Neek's Omen,An Omen piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+22642,517,Cosmos Armageddon,An Armageddon piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+22643,517,Zaestra Kuramor's Armageddon,An Armageddon piloted by an agent.,110000000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,297
+22644,517,Skami Zarton's Dramiel,A Dramiel piloted by an agent.,1645000.0000000000,27289.0000000000,130.0000000000,1,2,None,0,None,None,None,338
+22645,517,Numa Fashit's Cynabal,A Cynabal piloted by an agent.,10100000.0000000000,101000.0000000000,250.0000000000,1,2,None,0,None,None,None,337
+22646,517,Kardimo Menka Machariel,A Machariel piloted by an agent.,110000000.0000000000,1080000.0000000000,665.0000000000,1,2,None,0,None,None,None,335
+22647,517,Pol Pat's Rattlesnake,A Rattlesnake piloted by an agent.,110000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,None,2159
+22648,517,Jakuzi Makar's Gila,A Gila piloted by an agent.,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1824
+22649,517,Ippana Maltyr's Worm,A Worm piloted by an agent.,2140000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,314
+22650,517,Jaquon Jalibar's Daredevil,A Daredevil piloted by an agent.,1330000.0000000000,26500.0000000000,140.0000000000,1,2,None,0,None,None,None,20301
+22651,517,Luthetion Preque's Vigilant,A Vigilant piloted by an agent.,10100000.0000000000,101000.0000000000,250.0000000000,1,8,None,0,None,None,None,1815
+22652,517,Hara Lafleur's Vindicator,A Vindicator piloted by an agent.,110000000.0000000000,1080000.0000000000,665.0000000000,1,8,None,0,None,None,None,2157
+22653,517,Miguel Maktar's Succubus,A Succubus piloted by an agent.,2860000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1237
+22654,517,Karhoum Ykta's Phantasm,A Phantasm piloted by an agent.,10100000.0000000000,101000.0000000000,250.0000000000,1,4,None,0,None,None,None,1236
+22655,517,Ophana Zett's Nightmare,A Nightmare piloted by an agent.,110000000.0000000000,1080000.0000000000,665.0000000000,1,4,None,0,None,None,None,2295
+22656,517,Farak Kali's Cruor,An Cruor piloted by an agent.,2860000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,2632
+22657,517,Unnaya Mafir's Ashimmu,An Ashimmu piloted by an agent.,12000000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,2636
+22658,517,Sari Arkhi's Bhaalgorn,A Bhaalgorn piloted by an agent.,107500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,2122
+22661,520,COSMOS Gallente Mercenary,,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1821
+22662,520,COSMOS Gallente Patroller,,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,None,1821
+22663,520,COSMOS Gallente Sentinel,,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,None,1819
+22664,520,COSMOS Gallente Defender,,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,None,1822
+22665,520,COSMOS Gallente Soldier,,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+22666,520,COSMOS Gallente Elite Frigate,An elite frigate of the Serpentis,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1818
+22667,522,COSMOS Gallente Drug Baron,,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,None,1812
+22668,522,COSMOS Gallente Chief Protector,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+22669,522,COSMOS Gallente Sentry,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+22670,522,COSMOS Gallente Captain,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+22671,523,COSMOS Gallente Enforcer,,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+22672,523,COSMOS Gallente Commodore,,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+22673,520,COSMOS Gallente Non-Pirate Elite Frigate,"An elite Ares-class interceptor, designed by Roden Shipyards",2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1773
+22674,522,COSMOS Gallente Non-Pirate Cruiser,"The Thorax-class cruisers are the latest combat ships commissioned by the Federation. In the few times it has seen action since its christening, it has performed admirably. The hordes of combat drones it carries allow it to strike against unwary opponents far away and to easily fight many opponents at the same time. Threat level: Deadly",11280000.0000000000,112000.0000000000,265.0000000000,1,8,None,0,None,None,None,63
+22675,523,COSMOS Gallente Non-Pirate Battleship,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+ Threat level: Deadly",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,64
+22676,522,COSMOS Pleasure Cruiser,"A large pleasure cruiser, built for casual exploration of space while the inhabitants indulge themselves in various luxuries.",13075000.0000000000,115000.0000000000,3200.0000000000,1,8,None,0,None,None,None,330
+22677,517,Cosmos Atron,An Atron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,323
+22678,517,Cosmos Imicus,An Imicus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,322
+22679,517,Cosmos Helios,A Helios piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,8,None,0,None,None,None,1841
+22680,517,Cosmos Nemesis,A Nemesis piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,1909
+22681,517,Cosmos Enyo,An Enyo piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,1771
+22682,517,Cosmos Catalyst,A Catalyst piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2389
+22683,517,Cosmos Thorax,A Thorax piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,63
+22685,517,Cosmos Vexor,A Vexor piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,62
+22686,517,Cosmos Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+22693,517,Madibe Arnadi's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,46
+22694,517,Tori Aman's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,300
+22695,517,Hakkuna Baille's Thorax,A Thorax piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,63
+22696,517,Testo Hrinz's Merlin,A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+22699,517,Zaknar Cente's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+22700,517,Bakkla Viftuin's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22701,526,Minmatar Bluechip,"'Bluechip' is a name for the data chips which store valuable information on what happened shortly before a structure, normally a space structure, has been destroyed. Introduced by Gallantean mining corporations after they endured numerous inexplicable losses of their mining barges in deep space, the Bluechip has become universally used due to its incredible survivability.
+
+If the Bluechip survives an explosion or crash, researchers can usually quickly determine the cause of the accident.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22704,494,General Minas Iksan,"Minas Iksan is a vetern war hero of the Amarr Empire. He led the fleet that defeated the largest Blood Raider armada ever to attack an Amarrian settlement eight years ago. His credentials also include over 40 years of dedicated service to the Imperial Navy. Born of Royalty, his place as a commander of the military was quickly established upon his entrance into the Imperial Academy.
+
+Minas now leads the Amarr/Ammatar/Khanid/Caldari campaign against the Minmatar and their allies in Audesder.",1125000000.0000000000,18500000.0000000000,7250.0000000000,1,4,None,0,None,None,20901,2743
+22705,526,Minas's Voucher,This voucher was given to all recruitment officers by General Minas Iksan. Any mercenary with one of these vouchers who is well regarded by the Amarr Empire should speak with Minas Iksan for possible employment.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+22706,677,Gallente Spy Drone,This fragile high-tech drone is frequently used in Gallente espionage missions.,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1124
+22707,526,Oggiin Kalda's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Minmatar collaberator, Oggiin Kalda.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+22708,283,Amarrian Spy,A spy working for the Amarr Empire.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+22709,494,Minmatar Starbase Control Tower,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,1150.0000000000,8850.0000000000,1,2,None,0,None,None,20195,2600
+22710,494,Minmatar Command Post,"Outfitted with makeshift sensor arrays and second-hand tactical data analysis equipment, these outposts will, to anyone not in the know, look like useless scrapyards. Which is exactly what the Matari would have you think.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,31,21948
+22711,319,Extremely Powerful EM Forcefield_2,"A reinforced antimatter generator powered by muonal crystals, creating a perfect circle of electro-magnetic radiance penetrable only by a coordinated attack from the strongest armaments.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2353
+22712,319,Republic Fleet Naglfar - Under Construction,This mighty behemoth of a ship is currently under construction. Only the last few touches of polish remain before it is ready for test flight.,1025000000.0000000000,15500000.0000000000,10250.0000000000,1,2,None,0,None,None,None,2755
+22713,545,10mn webscramblifying Drone,Warp Scrambling Drone,3000.0000000000,5.0000000000,1200.0000000000,1,None,None,0,None,1084,None,1084
+22715,783,Republic Special Ops Field Enhancer - Gamma,This image processor implanted in the parietal lobe grants a +4 bonus to one's Willpower and a 5% bonus to the ship's maximum speed.,0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+22716,821,General Matar Pol,"The Tempest battleship can become a real behemoth when fully equipped.
+Threat level: Deadly",21000000.0000000000,850000.0000000000,600.0000000000,1,2,None,0,None,None,31,2642
+22718,319,Minas Iksan's Revelation_old,"General Minas Iksan is the highest ranking officer of the Amarr forces and their allies stationed in Kenobanala. His responsibility is to see to it that the 'Tyrion incident' is resolved, and to lead his armada into Audesder should it come to all-out-war.
+
+Minas commands a Revelation. It represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.
+
+Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.",1125000000.0000000000,18500000.0000000000,7250.0000000000,1,4,None,0,None,None,None,2743
+22719,517,Minas Iksan's Control Tower,"General Minas Iksan is the highest ranking officer of the Amarr forces and their allies stationed in Kenobanala. His responsibility is to see to it that the 'Tyrion incident' is resolved, and to lead his armada into Audesder should it come to all-out-war.
+
+Minas commands a Revelation, which is currently undergoing maintenance.
+
+Missions:
+
+Difficulty Rating: Grade 8.5",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+22725,494,Oggiin Kalda's Residence,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+22726,517,Oggiin Kalda's Maller,A Maller piloted by an agent.,12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,1739
+22728,306,Minmatar Bunker_Alliance Barracks,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2479
+22729,803,Strain Domination Drone Replica,"Rogue drones are hi-tech drones that have the ability to manufacture themselves. These drones are however simply a replica of known rogue drone types, created by the Amarr military . These drone replicas are simply configured to patrol this small asteroid field and defend themselves if neccessary. They are in essence powerful training drones.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+22730,314,Amarr Training Certification Results,"These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+22734,517,Krard Wengalill's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,300
+22735,517,Nuo Tuotura's Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,313
+22736,517,Zama Fedas's Khanid Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1860
+22737,517,Ison Tiadala's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+22738,526,Ison's Voucher,This voucher was given to all recruitment officers by Warlord Ison Tiadala. Any mercenary with one of these vouchers who is well regarded by the Minmatar Republic should speak with Ison Tiadala for possible employment.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+22739,494,Caldari Broadcasting Unit,"This broadcasting unit is being used by the Caldari military to send messages of propoganda to the Minmatar alliance, aimed at lowering morale and causing dissent amongst the army. Quite a common tactic amongst the Caldari.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1217
+22740,526,Caldari P.A. Keycard,Key to gain entry to the Caldari Broadcasting unit in Audesder.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22741,526,Caldari P.A. Keycard Replica,Key to gain entry to the Caldari Broadcasting unit in Audesder.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22742,319,Asteroid Construct Minor,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,2000
+22743,319,Asteroid Colony Minor,"Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20197,1991
+22744,319,Asteroid Micro-Colony Minor,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1999
+22750,494,Kameira Quarters,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1993
+22751,526,Khanid Ext Keycard,,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22752,283,Khanid Commander,,90.0000000000,1.0000000000,0E-10,1,None,None,1,None,2549,None,0
+22753,691,Khanid Kazmaar_2,"The legendary Khanid Kazmaar is reserved for the leaders within the Khanid Royalty. Few have witnessed its awesome majesty, as it is only used on special occasions.",19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,20313
+22754,526,Gallente Intelligence Data Recorder,A data recorder used by the Gallente Navy Intelligence division.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22755,306,Army Quarters,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+22756,526,Khanid Commander Keycard,,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+22757,494,Scanner Post,This piece of equipment emanates waves from its built-in broadcasting beacon. It is fitted with a small shield module and appears to be coated with a thin layer of armored plates.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1217
+22758,319,Revelation - Under Construction,"The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.
+
+This particular Revelation is currently in the last stages of the construction process.",1125000000.0000000000,18500000.0000000000,7250.0000000000,1,4,None,0,None,None,None,2743
+22759,821,Baron Haztari Arkhi,"Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command, let alone own, one of these majestic and powerful battleships.",17500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,31,2239
+22760,783,Imperial Special Ops Field Enhancer - Standard,This image processor implanted in the occipital lobe grants a +4 bonus to a character's Perception. Also grants a +5% bonus to your ship's armor.,0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+22761,257,Recon Ships,Skill for the operation of Recon Ships.,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,377,33,None,0
+22762,517,Ison Tiadala's Naglfar,"Ison Tiadala is the leader of the Minmatar and Gallente army stationed in Audesder. Her assignment is to defend the solarsystem from any enemy incursions. She was ordered by the Republic, as were hundreds of thousands of other military personnel, to relocate herself to Audesder due to the volatile political situation in the region.
+
+Ison is a veteran on the battlefield, despite her relatively young age. Displaying remarkable ability as a field commander, she quickly rose up in the military ranks of the Minmatar Republic. She commands a mighty Naglfar dreadnought, which is feared in all corners of the galaxy.
+
+Missions:
+
+Difficulty Rating: Grade 8.5",1025000000.0000000000,15500000.0000000000,10250.0000000000,1,2,None,0,None,None,None,2755
+22763,517,Fassara Nazarut's Slicer,A Slicer piloted by an agent.,1810000.0000000000,16500.0000000000,130.0000000000,1,4,None,0,None,None,None,1067
+22764,314,Minmatar Training Certification Results,"These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+22765,640,Heavy Shield Maintenance Bot I,Shield Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,88938.0000,1,842,None,None,1079
+22766,1144,Heavy Shield Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1030,1084,None,1079
+22767,517,Wirdar Erazako's Firetail,A Firetail piloted by an agent.,2140000.0000000000,16500.0000000000,130.0000000000,1,2,None,0,None,None,None,2635
+22768,517,Daemire Adamia's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+22769,517,Aville Ancare's Comet,A Comet piloted by an agent.,2040000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,2634
+22770,517,Rasnik's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,46
+22771,517,Akoto's Kestrel,A Kestrel piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,313
+22772,517,Rikkolen's Heron,A Heron piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,316
+22773,517,Arkiso's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+22774,517,Rekkai's Moa,A Moa piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+22775,517,Hokoru's Blackbird,A Blackbird piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+22778,548,Warp Disrupt Probe,Deployed from an Interdiction Sphere Launcher fitted to an Interdictor this probe prevents warping from within its area of effect.,1.0000000000,5.0000000000,0E-10,2,None,None,1,1201,1721,None,3018
+22779,486,Warp Disrupt Probe Blueprint,,0E-10,0.0100000000,0E-10,1,None,2344200.0000,1,1529,1721,None,0
+22780,100,Fighter Uno,Fighter drone for carriers,12000.0000000000,5000.0000000000,0E-10,1,None,70000.0000,0,None,None,None,20250
+22781,176,Fighter Uno Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,20250
+22782,589,Interdiction Sphere Launcher I,"Built for use with interdictor-class vessels, this launcher produces a warp disruption sphere capable of pulling passing vessels out of warp.
+
+Limited to one per ship.",0E-10,50.0000000000,15.0000000000,1,None,1732868.0000,1,1937,2990,None,0
+22783,136,Interdiction Sphere Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,17328680.0000,1,1940,2990,None,0
+22788,283,Amarr Reporter,,80.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+22789,705,Minmatar Transport Ship_2,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,None,310
+22791,306,Ship Wreckage4,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+22792,283,Amarrian Agent,An agent working for the Amarr Empire.,1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2540,None,0
+22793,526,Amarr Corpse,The corpse of someone with Amarrian ancestry.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+22794,494,Habitation Module,A local prison facility.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2520
+22795,526,Gallente Corpse,The corpse of someone with Gallentean ancestry.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+22796,283,Gallente Reporter,A reporter working for The Scope.,1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+22797,498,Independent Shielding,Servitor are Self contained Expert Systems used to radicaly alter the functionlity of a specific core system. These Systems are quite large but being self contained they connect to the ship though a Dedicated interface node without any disruption to the ships power and computer systems.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,2188,None,0
+22799,306,Ship Wreckage5,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+22800,673,Caldari Military Transport,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",96000000.0000000000,960000.0000000000,2300.0000000000,1,1,None,0,None,None,None,51
+22801,283,Amarr Light Marines,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2549,None,0
+22802,283,Gallente Light Marines,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2550,None,0
+22803,283,Minmatar Light Marines,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2547,None,0
+22804,283,Caldari Light Marines,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2548,None,0
+22806,1210,EM Armor Compensation,5% bonus to EM resistance per level for Armor Coatings and Energized Membranes.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1745,33,None,0
+22807,1210,Explosive Armor Compensation,5% bonus to explosive resistance per level for Armor Coatings and Energized Membranes.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1745,33,None,0
+22808,1210,Kinetic Armor Compensation,5% bonus to kinetic resistance per level for Armor Coatings and Energized Membranes.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1745,33,None,0
+22809,1210,Thermal Armor Compensation,5% bonus to thermal resistance per level for Armor Coatings and Energized Membranes.,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,1745,33,None,0
+22812,575,Angel Shatterer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22813,575,Angel Defacer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22814,575,Angel Haunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22815,575,Angel Defiler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22816,575,Angel Seizer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22817,575,Angel Trasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22818,550,Arch Angel Ruffian,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+22819,550,Arch Angel Nomad,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,20900,342
+22820,551,Angel Phalanx,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22821,551,Angel Centurion,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22822,576,Angel Legionnaire,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22823,576,Angel Primus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22824,576,Angel Tribuni,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22825,576,Angel Praefectus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22826,576,Angel Tribunus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22827,576,Angel Legatus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22828,551,Arch Angel Depredator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,20900,336
+22829,551,Arch Angel Predator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+22830,551,Arch Angel Marauder,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22831,551,Arch Angel Liquidator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22832,551,Arch Angel Phalanx,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22833,551,Arch Angel Centurion,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+22834,550,Arch Angel Ambusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+22835,550,Arch Angel Raider,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,20900,338
+22836,550,Arch Angel Hunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,20900,339
+22837,550,Arch Angel Impaler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+22838,552,Angel Saint,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22839,552,Angel Nephilim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22840,552,Angel Malakim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22841,552,Angel Throne,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22842,552,Angel Cherubim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22843,552,Angel Seraphim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22844,517,Tagrina Angi's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+22845,517,Kaeg Zkaen's Omen,An Omen piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+22847,283,Minmatar Civilians,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+22848,383,Gallente Sentry Gun - Training,Gallente ion blaster cannon sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2417
+22849,306,Drifting Cask - Minmatar Training Facility,"The worn container drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+22852,659,Hel,"Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.
+
+Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.
+
+”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”
+-Unknown Hel designer",1650000000.0000000000,51000000.0000000000,1720.0000000000,1,2,49717500000.0000,1,821,None,20077,2894
+22853,1013,Hel Blueprint,,0E-10,0.0100000000,0E-10,1,None,19000000000.0000,1,891,None,None,2894
+22857,794,Domination Shatterer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22858,794,Domination Defacer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22859,794,Domination Haunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22860,794,Domination Defiler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22861,794,Domination Seizer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22862,794,Domination Trasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+22865,793,Domination Legionnaire,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22866,793,Domination Primus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22867,793,Domination Tribuni,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22868,793,Domination Praefectus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22869,793,Domination Tribunus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22870,793,Domination Legatus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+22871,848,Domination Malakim,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22872,848,Domination Throne,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22873,848,Domination Cherubim,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22874,848,Domination Seraphim,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+22875,315,'Aura' Warp Core Stabilizer I,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+22876,342,'Aura' Warp Core Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,97,None,0
+22877,315,'Natura' Warp Core Stabilizer I,When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.,0E-10,5.0000000000,0E-10,1,None,None,1,1088,97,None,0
+22878,342,'Natura' Warp Core Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,97,None,0
+22879,326,'Pilfer' Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+22880,163,'Pilfer' Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2066,None,0
+22881,326,'Moonshine' Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+22882,163,'Moonshine' Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20954,None,0
+22883,326,'Mafia' Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+22884,163,'Mafia' Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20953,None,0
+22885,341,Stealth System I,Scrambles the signature of a ship preventing tracking systems from identifing the ships shape and thus reducing their effectiveness.,0E-10,10.0000000000,0E-10,1,None,None,0,None,2971,None,0
+22886,120,Stealth System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2971,None,0
+22887,62,'Harmony' Small Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+22888,142,'Harmony' Small Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+22889,62,'Meditation' Medium Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+22890,142,'Meditation' Medium Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+22891,62,'Protest' Large Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,None,None,1,1051,80,None,0
+22892,142,'Protest' Large Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+22893,60,'Gonzo' Damage Control I,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,None,None,0,None,77,None,0
+22894,140,'Gonzo' Damage Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,77,None,0
+22895,212,'Shady' Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,671,74,None,0
+22896,223,'Shady' Sensor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,74,None,0
+22897,202,'Forger' ECCM - Magnetometric I,"A secondary electronic array that provides a significant boost to sensor strength for a short time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,104,None,0
+22898,131,'Forger' ECCM - Magnetometric I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,104,None,0
+22899,74,'Corporate' Light Electron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.5000000000,1,None,6000.0000,1,561,376,None,21752
+22900,154,'Corporate' Light Electron Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,376,None,0
+22901,74,'Dealer' Light Ion Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.3000000000,1,None,9000.0000,1,561,376,None,21653
+22902,154,'Dealer' Light Ion Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,376,None,0
+22903,74,'Racket' Light Neutron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",500.0000000000,5.0000000000,0.2000000000,1,None,12000.0000,1,561,376,None,21717
+22904,154,'Racket' Light Neutron Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,376,None,0
+22905,74,'Slither' Heavy Electron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,2.5000000000,1,None,60000.0000,1,562,371,None,21625
+22906,154,'Slither' Heavy Electron Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,371,None,0
+22907,74,'Hooligan' Heavy Ion Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",1000.0000000000,10.0000000000,1.5000000000,1,None,90000.0000,1,562,371,None,21682
+22908,154,'Hooligan' Heavy Ion Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,371,None,0
+22909,74,'Hustler' Heavy Neutron Blaster I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",100.0000000000,10.0000000000,1.0000000000,1,None,120000.0000,1,562,371,None,21535
+22910,154,'Hustler' Heavy Neutron Blaster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,371,None,0
+22911,74,'Swindler' Electron Blaster Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,5.0000000000,1,None,600000.0000,1,563,365,None,21651
+22912,154,'Swindler' Electron Blaster Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,365,None,0
+22913,74,'Felon' Ion Blaster Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,3.0000000000,1,None,900000.0000,1,563,365,None,21544
+22914,154,'Felon' Ion Blaster Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,365,None,0
+22915,74,'Underhand' Neutron Blaster Cannon I,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",2000.0000000000,20.0000000000,2.0000000000,1,None,1200000.0000,1,563,365,None,21587
+22916,154,'Underhand' Neutron Blaster Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,365,None,0
+22917,302,'Capitalist' Magnetic Field Stabilizer I,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+22918,139,'Capitalist' Magnetic Field Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1046,None,0
+22919,302,'Monopoly' Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,648,1046,None,0
+22920,139,'Monopoly' Magnetic Field Stabilizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+22921,54,'Habitat' Miner I,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,None,None,1,None,1061,None,11146
+22922,134,'Habitat' Miner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1061,None,0
+22923,54,'Wild' Miner I,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,None,None,1,1039,1061,None,11146
+22924,134,'Wild' Miner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1061,None,0
+22925,290,'Bootleg' Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,673,74,None,0
+22926,223,'Bootleg' Remote Sensor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,74,None,0
+22927,213,'Economist' Tracking Computer I,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,0,None,3346,None,0
+22928,224,'Economist' Tracking Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3346,None,0
+22929,213,'Marketeer' Tracking Computer,"By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,706,3346,None,0
+22930,224,'Marketeer' Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3346,None,0
+22931,291,'Distributor' Guidance Disruptor,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29824.0000,1,680,21437,None,0
+22932,343,'Distributor' Guidance Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21437,None,0
+22933,291,'Investor' Tracking Disruptor I,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29824.0000,1,680,1639,None,0
+22934,343,'Investor' Tracking Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1639,None,0
+22935,209,'Tycoon' Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29994.0000,0,None,3346,None,0
+22936,345,'Tycoon' Remote Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3346,None,0
+22937,209,'Enterprise' Remote Tracking Computer,"Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29994.0000,1,708,3346,None,0
+22938,345,'Enterprise' Remote Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3346,None,0
+22939,290,'Boss' Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions and boost their targeting range. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,39968.0000,0,None,74,None,0
+22940,223,'Boss' Remote Sensor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,74,None,0
+22941,290,'Entrepreneur' Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions and boost their targeting range. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,39968.0000,0,None,74,None,0
+22942,223,'Entrepreneur' Remote Sensor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,74,None,0
+22943,208,'Broker' Remote Sensor Dampener I,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,49998.0000,0,None,105,None,0
+22944,223,'Broker' Remote Sensor Dampener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,105,None,0
+22945,208,'Executive' Remote Sensor Dampener,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,49998.0000,1,679,105,None,0
+22946,223,'Executive' Remote Sensor Dampener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,105,None,0
+22947,325,'Beatnik' Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+22948,350,'Beatnik' Small Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+22949,325,'Love' Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+22950,350,'Love' Medium Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+22951,325,'Pacifier' Large Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,50.0000000000,0E-10,1,None,31244.0000,0,None,21426,None,0
+22952,350,'Pacifier' Large Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,21426,None,0
+22953,766,'Cartel' Power Diagnostic System I,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+22954,137,'Cartel' Power Diagnostic System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,70,None,0
+22961,85,Federation Navy Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1047,None,1047
+22963,85,Federation Navy Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1313,None,1313
+22965,85,Federation Navy Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1316,None,1316
+22967,85,Federation Navy Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1314,None,1314
+22969,85,Federation Navy Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+22971,85,Federation Navy Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+22973,85,Federation Navy Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+22975,85,Federation Navy Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+22977,85,Federation Navy Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1317,None,1317
+22979,85,Federation Navy Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1321,None,1321
+22981,85,Federation Navy Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1324,None,1324
+22983,85,Federation Navy Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1322,None,1322
+22985,85,Federation Navy Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1320,None,1320
+22987,85,Federation Navy Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1318,None,1318
+22989,85,Federation Navy Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1323,None,1323
+22991,85,Federation Navy Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1319,None,1319
+22993,85,Federation Navy Antimatter Charge L,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1325,None,1325
+22995,85,Federation Navy Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1329,None,1329
+22997,85,Federation Navy Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1332,None,1332
+22999,85,Federation Navy Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1330,None,1330
+23001,85,Federation Navy Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1328,None,1328
+23003,85,Federation Navy Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1326,None,1326
+23005,85,Federation Navy Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1331,None,1331
+23007,85,Federation Navy Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1327,None,1327
+23009,85,Caldari Navy Antimatter Charge S,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1047,None,1047
+23011,85,Caldari Navy Plutonium Charge S,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1313,None,1313
+23013,85,Caldari Navy Uranium Charge S,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1316,None,1316
+23015,85,Caldari Navy Thorium Charge S,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1314,None,1314
+23017,85,Caldari Navy Lead Charge S,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1312,None,1312
+23019,85,Caldari Navy Iridium Charge S,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1310,None,1310
+23021,85,Caldari Navy Tungsten Charge S,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1315,None,1315
+23023,85,Caldari Navy Iron Charge S,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,1,993,1311,None,1311
+23025,85,Caldari Navy Antimatter Charge M,"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced optimal range.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1317,None,1317
+23027,85,Caldari Navy Plutonium Charge M,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1321,None,1321
+23029,85,Caldari Navy Uranium Charge M,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1324,None,1324
+23031,85,Caldari Navy Thorium Charge M,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1322,None,1322
+23033,85,Caldari Navy Lead Charge M,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1320,None,1320
+23035,85,Caldari Navy Iridium Charge M,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1318,None,1318
+23037,85,Caldari Navy Tungsten Charge M,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1323,None,1323
+23039,85,Caldari Navy Iron Charge M,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.0500000000,0.0125000000,0E-10,100,None,4000.0000,1,992,1319,None,1319
+23041,85,Caldari Navy Plutonium Charge L,"Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+37.5% reduced optimal range.
+5% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1329,None,1329
+23043,85,Caldari Navy Uranium Charge L,"Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+25% reduced optimal range.
+8% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1332,None,1332
+23045,85,Caldari Navy Thorium Charge L,"Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+12.5% reduced optimal range.
+40% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1330,None,1330
+23047,85,Caldari Navy Lead Charge L,"Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+50% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1328,None,1328
+23049,85,Caldari Navy Iridium Charge L,"Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+20% increased optimal range.
+24% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1326,None,1326
+23051,85,Caldari Navy Tungsten Charge L,"Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+40% increased optimal range.
+27% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1331,None,1331
+23053,85,Caldari Navy Iron Charge L,"Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
+
+60% increased optimal range.
+30% reduced capacitor need.",0.1000000000,0.0250000000,0E-10,100,None,10000.0000,1,991,1327,None,1327
+23055,1652,Templar I,"Type: Light Fighter
+Role: Attack
+Description: The Templar is a general purpose attack craft.
+
+Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,4,20047340.0000,1,840,None,None,2899
+23056,1146,Templar I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,1028,None,None,2899
+23057,1652,Dragonfly I,"Type: Light Fighter
+Role: Attack
+Description: The Dragonfly is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,1,20336332.0000,1,840,None,None,2975
+23058,1146,Dragonfly I Blueprint,,0E-10,0.0100000000,0E-10,1,None,203363320.0000,1,1028,None,None,2975
+23059,1652,Firbolg I,"Type: Light Fighter
+Role: Attack
+Description: The Firbolg is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,8,21394992.0000,1,840,None,None,2972
+23060,1146,Firbolg I Blueprint,,0E-10,0.0100000000,0E-10,1,None,213949920.0000,1,1028,None,None,2972
+23061,1652,Einherji I,"Type: Light Fighter
+Role: Attack
+Description: The Einherji is a general purpose attack craft.
+
+Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,2,20001340.0000,1,840,None,None,2973
+23062,1146,Einherji I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200013400.0000,1,1028,None,None,2973
+23063,517,Opeau's Celestis,A Celestis piloted by an agent.,12500000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,None,319
+23064,517,Arghe's Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+23065,517,Estacan's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+23066,517,Gallot's Atron,An Atron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,323
+23067,517,Lamuette's Nemesis,A Nemesis piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,1909
+23068,517,Ardillan's Maulus,A Maulus piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,324
+23069,273,Fighters,Allows operation of fighter craft. 5% increase in fighter damage per level.,0E-10,0.0100000000,0E-10,1,None,75000000.0000,1,366,33,None,0
+23070,517,Nortul's Probe,A Probe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,45
+23071,86,Imperial Navy Multifrequency S,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1131,None,1131
+23072,168,Imperial Navy Multifrequency S Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1131,None,1131
+23073,86,Imperial Navy Gamma S,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1139,None,1139
+23075,86,Imperial Navy Xray S,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1140,None,1140
+23077,86,Imperial Navy Ultraviolet S,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1141,None,1141
+23079,86,Imperial Navy Standard S,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1142,None,1142
+23081,86,Imperial Navy Infrared S,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1144,None,1144
+23083,86,Imperial Navy Microwave S,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1143,None,1143
+23085,86,Imperial Navy Radio S,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,997,1145,None,1145
+23087,270,Amarr Encryption Methods,Understanding of the data encryption methods used by the Amarr Empire and its allies.,0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+23088,517,Angetyn's Epithal,An Epithal piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+23089,86,Imperial Navy Multifrequency M,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1131,None,1131
+23091,86,Imperial Navy Gamma M,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1139,None,1139
+23093,86,Imperial Navy Xray M,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1140,None,1140
+23095,86,Imperial Navy Ultraviolet M,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1141,None,1141
+23097,86,Imperial Navy Standard M,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1142,None,1142
+23099,86,Imperial Navy Infrared M,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1144,None,1144
+23101,86,Imperial Navy Microwave M,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1143,None,1143
+23103,86,Imperial Navy Radio M,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,996,1145,None,1145
+23105,86,Imperial Navy Multifrequency L,"Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
+
+With shorter range, Thermal damage increases and the overall damage output is increased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1131,None,1131
+23107,86,Imperial Navy Gamma L,"Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+37.5% reduced optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1139,None,1139
+23109,86,Imperial Navy Xray L,"Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+25% reduced optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1140,None,1140
+23111,86,Imperial Navy Ultraviolet L,"Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+12.5% reduced optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1141,None,1141
+23113,86,Imperial Navy Standard L,"Modulates the beam of a laser weapon into the visible light spectrum.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+45% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1142,None,1142
+23115,86,Imperial Navy Infrared L,"Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+20% increased optimal range.
+35% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1144,None,1144
+23117,86,Imperial Navy Microwave L,"Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1143,None,1143
+23119,86,Imperial Navy Radio L,"Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.
+
+With longer range, EM damage increases although the overall damage output is decreased.
+
+The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+60% increased optimal range.
+15% reduced capacitor need.",1.0000000000,1.0000000000,0E-10,1,None,None,1,995,1145,None,1145
+23121,270,Gallente Encryption Methods,Understanding of the data encryption methods used by the Gallente Federation and its allies.,0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+23122,517,Rupptofs' Scythe,A Scythe piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+23123,270,Takmahl Technology,"Basic understanding of interfacing with Takmahl technology.
+
+The Takmahl nation excelled in cybernetics and bio-engineering.
+
+Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+23124,270,Yan Jung Technology,"Basic understanding of interfacing with Yan Jung technology.
+
+The Yan Jung nation possessed advanced gravitronic technology and force field theories.
+
+Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+23125,517,Formur's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+23126,517,Amakkit's Thrasher,A Thrasher piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2390
+23127,517,Ameisoure's Enyo,An Enyo piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,1771
+23128,528,Yan Jung Crystal Cylinder,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1904,2889,None,0
+23129,528,Yan Jung Paradox Box,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1904,2889,None,0
+23130,528,Yan Jung Thunder Kite,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1904,2889,None,0
+23131,528,Yan Jung Void Machine,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1904,2889,None,0
+23132,528,Yan Jung Tachyon Stetoscope,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1904,2889,None,0
+23133,528,Takmahl Phrenic Appendix,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1905,2889,None,0
+23134,528,Takmahl Dynamic Gauge,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1905,2889,None,0
+23135,528,Takmahl Gyro Ballast,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1905,2889,None,0
+23136,528,Takmahl Biodroid Controller,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1905,2889,None,0
+23137,528,Takmahl Quantum Sphere,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1905,2889,None,0
+23138,530,Yan Jung Null Shell,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2890,None,0
+23139,530,Yan Jung Glass Scale,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2890,None,0
+23140,530,Yan Jung Plenary Wire,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2890,None,0
+23141,530,Yan Jung Silk Armor,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2890,None,0
+23142,530,Yan Jung Nano Fabric,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2890,None,0
+23143,530,Takmahl Diamond Rod,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2890,None,0
+23144,530,Takmahl Cohere Cord,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2890,None,0
+23145,530,Takmahl Solid Mox,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2890,None,0
+23146,530,Takmahl Magnetic Slab,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2890,None,0
+23147,530,Takmahl Tri-polished Lens,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2890,None,0
+23148,528,Blood Raider Limited Ballistic Control,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1899,2887,None,0
+23149,528,Blood Raider Regular Ballistic Control,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1899,2887,None,0
+23150,528,Blood Raider Extreme Ballistic Control,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1899,2887,None,0
+23151,528,Blood Raider Weapon Integration Unit,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1899,2887,None,0
+23152,528,Blood Raider Power Redistributor,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1899,2887,None,0
+23153,528,Serpentis Plain Target Guider,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1901,2887,None,0
+23154,528,Serpentis Basic Target Guider,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1901,2887,None,0
+23155,528,Serpentis Complex Target Guider,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1901,2887,None,0
+23156,528,Serpentis 3D Scanner Gamut,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1901,2887,None,0
+23157,528,Serpentis Multi-tasking Processor,,1.0000000000,0.1000000000,0E-10,1,None,None,1,1901,2887,None,0
+23158,530,Positron Cord,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1899,2890,None,0
+23159,530,Auxiliary Parts,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1899,2890,None,0
+23160,530,Force Cable,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1899,2890,None,0
+23161,530,Elemental Crux,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1899,2890,None,0
+23162,530,Analog Panel,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1899,2890,None,0
+23163,530,Current Amplifier,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1901,2890,None,0
+23164,530,Second-hand Parts,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1901,2890,None,0
+23165,530,Heat Depressor,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1901,2890,None,0
+23166,530,Internal Bulkhead,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1901,2890,None,0
+23167,530,Mainframe Bit,Alloys and special materials used in the manufacture of modules based on Ancient technology.,1.0000000000,0.1000000000,0E-10,1,4,None,1,1901,2890,None,0
+23168,733,Yan Jung Info Matrix,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2886,None,0
+23169,733,Yan Jung Vellum Etch,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2886,None,0
+23170,733,Yan Jung Trigonometric Laws,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2886,None,0
+23171,733,Yan Jung Semiotic Theory,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2886,None,0
+23172,733,Yan Jung Singularity Fact Sheet,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1904,2886,None,0
+23173,734,Takmahl Binary Texts,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2886,None,0
+23174,734,Takmahl Fractal Sheet,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2886,None,0
+23175,734,Takmahl Centrifugal Primer,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2886,None,0
+23176,734,Takmahl Geometric Design,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2886,None,0
+23177,734,Takmahl Astral Treatment,,1.0000000000,1.0000000000,0E-10,1,None,None,1,1905,2886,None,0
+23178,728,Occult Process,"Allows for almost paint-by-numbers Amarr invention tasks, at the cost of blueprint quality.
Probability Multiplier: +10% Max. Run Modifier: N/A Material Efficiency Modifier: +3 Time Efficiency Modifier: +6",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23179,728,Occult Accelerant,Unexceptional texts mostly aimed at rookie researchers wishing to increase the time efficiency of Amarr invention jobs.
Probability Multiplier: +20% Max. Run Modifier: +1 Material Efficiency Modifier: +2 Time Efficiency Modifier: +10,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23180,728,Occult Symmetry,This decryptor contains true and tested research methods regarding Amarr invention jobs with decent stats across the board.
Probability Multiplier: N/A Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: +8,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23181,728,Occult Augmentation,Clever research technique that allows for refolding of blueprint materials in Amarr invention jobs. While the number of runs is greatly increased the probability of invention is adversely effected.
Probability Multiplier: -40% Max. Run Modifier: +9 Material Efficiency Modifier: -2 Time Efficiency Modifier: +2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23182,728,Occult Attainment,"Dynamic guidelines for Amarr invention jobs, increasing the chance of success and number of runs greatly at a slight cost to material efficiency.
Probability Multiplier: +80% Max. Run Modifier: +4 Material Efficiency Modifier: -1 Time Efficiency Modifier: +4",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23183,730,Incognito Process,The data found here can be utilized to increase overall efficiency in Gallente invention jobs.
Probability Multiplier: +10% Max. Run Modifier: N/A Material Efficiency Modifier: +3 Time Efficiency Modifier: +6,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23184,730,Incognito Accelerant,If used in Gallente invention jobs this decryptor reduces the production time considerably.
Probability Multiplier: +20% Max. Run Modifier: +1 Material Efficiency Modifier: +2 Time Efficiency Modifier: +10,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23185,730,Incognito Symmetry,"Adds an interesting twist to Gallente invention jobs, that might make it a tad harder, but give great benefits if you succeed.
Probability Multiplier: N/A Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: +8",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23186,730,Incognito Augmentation,"Complex mismatch of numbers that won't make Gallente invention jobs any easier, but the number of runs you get will be great.
Probability Multiplier: -40% Max. Run Modifier: +9 Material Efficiency Modifier: -2 Time Efficiency Modifier: +2",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23187,730,Incognito Attainment,"Comprehensive decryptor for Gallente, that gives one of the best benefit possible to the probability of a successful invention.
Probability Multiplier: +80% Max. Run Modifier: +4 Material Efficiency Modifier: -1 Time Efficiency Modifier: +4",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23188,1207,Yan Jung Data Log,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23189,1207,Yan Jung Data Registry,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23190,1207,Yan Jung Data Transcript,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23191,1207,Yan Jung Data Records,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23192,1207,Takmahl Data Log,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23193,1207,Takmahl Data Registry,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23194,1207,Takmahl Data Transcript,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23195,1207,Takmahl Data Records,This look like a ancient data storage device of unknown origin. Detailed analysis might reveal more,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+23196,1207,Yan Jung Debris Fragment,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23197,1207,Yan Jung Debris Part,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23198,1207,Yan Jung Debris Segment,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23199,1207,Yan Jung Debris Heap,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23200,1207,Takmahl Debris Fragment,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23201,1207,Takmahl Debris Part,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23202,1207,Takmahl Debris Segment,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23203,1207,Takmahl Debris Heap,This floating piece of debris looks like it might be of some value to the right person. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+23204,1207,Basic Blood Raider Vault,A Blood Raider stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23205,1207,Standard Blood Raider Vault,A Blood Raider stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23206,1207,Secure Blood Raider Vault,A Blood Raider stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23207,1207,Fortified Blood Raider Vault,A Blood Raider stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23208,1207,Basic Serpentis Vault,A Serpentis stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23209,1207,Standard Serpentis Vault,A Serpentis stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23210,1207,Secure Serpentis Vault,A Serpentis stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23211,1207,Fortified Serpentis Vault,A Serpentis stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+23212,306,Blood Raider Network Node,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23213,306,Blood Raider Network Hub,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23214,306,Blood Raider Network Nucleus,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23215,306,Blood Raider Network Nexus,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23216,306,Serpentis Network Node,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23217,306,Serpentis Network Hub,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23218,306,Serpentis Network Nucleus,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23219,306,Serpentis Network Nexus,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2792
+23220,306,Disposal Unit,A discarded container filled with junk and other waste.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+23221,523,COSMOS Amarr NON-Pirate Battleship,,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+23222,319,Serpentis Barricade,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2502
+23223,226,Fortified Serpentis Barricade,"A barricade. No, it's not a snake.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2502
+23224,226,Fortified Serpentis Barrier,"A barrier. Tune in, turn up, keep out.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2504
+23225,226,Fortified Serpentis Battery,A battery. Juicy.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2500
+23226,226,Fortified Serpentis Bunker,A bunker. Beware.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2496
+23227,226,Fortified Gallente Elevator,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2459
+23228,226,Fortified Serpentis Fence,A fence. Sheep.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2503
+23229,226,Fortified Serpentis Junction,A junction. Blind date.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2498
+23230,226,Fortified Serpentis Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2499
+23231,226,Fortified Serpentis Wall,A wall. Go figure.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2501
+23232,517,Karmane Ban's Blackbird,A Blackbird piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+23233,533,Apte Donie,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23234,526,Azure Canyon Tourist Pass,"This pass gets you into the Azure Canyon Tourist Resort, located in Colelie.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23235,533,Daubs Louel,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23236,474,Black Market Entry Keycard,This keycard will activate the acceleration gate leading into the Black Market of Azure Canyon in Colelie.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23237,226,Indestructible Freight Pad,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2403
+23238,517,Fam Kishemas's Punisher,A Punisher piloted by an agent.,1425000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,300
+23239,517,Esordik Mitt's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+23240,494,Drug Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+23241,523,Temko Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+ Threat level: Deadly",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,64
+23242,520,Temko Grunt,,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+23243,520,Temko Interceptor,"This is a guardian of a corporation's agents. Attacking this ship would be very foolhardy, and is most likely not required of you.",2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1773
+23244,578,Blood Bishop,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23245,577,Blood Visionary,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23246,577,Blood Converter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23247,577,Blood Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23248,577,Blood Devoter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23249,577,Blood Friar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23250,577,Blood Cleric,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23252,578,Blood Seer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23253,578,Blood Shade,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23254,578,Blood Fanatic,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23255,578,Blood Phantom,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23256,578,Blood Exorcist,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23257,555,Blood Shadow Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+23258,555,Blood Dark Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23259,557,Elder Blood Seeker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+23260,557,Elder Blood Collector,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+23261,557,Elder Blood Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+23262,557,Elder Blood Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+23263,557,Elder Blood Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+23264,557,Elder Blood Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+23265,556,Blood Archbishop,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23266,556,Blood Harbinger,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23267,556,Blood Monsignor,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23268,556,Blood Cardinal,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23269,556,Blood Patriarch,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23270,556,Blood Pope,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23271,534,Alarus Ekire,"Alarus Ekire is the leader of the military arm of FON, Friends of Nature, a powerful environmental group that has often had spats with the law in the past. FON has pooled all of its resources into ruining Wiyrkomi's plans of building massive power stations in the Algintal constellation.
+ Threat level: Deadly",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,64
+23272,526,Alarus Ekire's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+23273,526,Drill,,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,2852,None,0
+23274,283,Caldari Surveyor,,250.0000000000,3.0000000000,0E-10,1,None,None,1,None,2891,None,0
+23275,522,FON Cruiser 2,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23276,522,FON Cruiser 1,,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,None,1812
+23277,520,FON Frigate 1,,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1821
+23278,523,FON Battleship_OLD,,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+23279,523,FON Battleship,,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2156
+23280,520,FON Frigate 2,,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+23281,555,Elder Blood Arch Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1760
+23282,555,Elder Blood Arch Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1758
+23283,555,Elder Blood Arch Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23284,555,Elder Blood Arch Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23285,555,Elder Blood Shadow Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+23286,555,Elder Blood Dark Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23287,796,Dark Blood Visionary,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23288,796,Dark Blood Converter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23289,796,Dark Blood Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23290,796,Dark Blood Devoter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23291,796,Dark Blood Friar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23292,796,Dark Blood Cleric,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23293,795,Dark Blood Bishop,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23294,795,Dark Blood Seer,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23295,795,Dark Blood Shade,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23296,795,Dark Blood Fanatic,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23297,795,Dark Blood Phantom,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23298,795,Dark Blood Exorcist,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+23299,849,Dark Blood Monsignor,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23300,849,Dark Blood Cardinal,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23301,849,Dark Blood Patriarch,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23302,849,Dark Blood Pope,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+23303,526,Wiyrkomi Voucher,,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23304,517,Aakeo Oshaima's Blackbird,"A Blackbird piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+23305,561,Dire Guristas Silencer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1823
+23306,561,Dire Guristas Ascriber,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1826
+23307,561,Dire Guristas Mortifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23308,561,Dire Guristas Inferno,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23309,561,Dire Guristas Eraser,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23310,561,Dire Guristas Abolisher,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23311,517,Veko Tallaja's Scorpion,"A Scorpion piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5
+
+Warning: This agent is connected to another mission chain",115000000.0000000000,1040000.0000000000,550.0000000000,1,1,None,0,None,None,None,50
+23312,579,Guristas Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23313,579,Guristas Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23314,579,Guristas Renegade,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23315,579,Guristas Guerilla,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23319,561,Guristas Eraser,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23320,561,Guristas Abolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23321,580,Guristas Executor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23322,580,Guristas Enforcer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23323,580,Guristas Assaulter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23324,580,Guristas Assassin,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23325,580,Guristas Death Dealer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23326,580,Guristas Revolter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23327,283,Temko Mercenaries,"Mercenaries working for the Gallente organization, Temko.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,None,2540,None,0
+23328,579,Guristas Terrorist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23329,579,Guristas Supremacist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23330,562,Dire Guristas Despoiler,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+23331,562,Dire Guristas Saboteur,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,20904,1828
+23332,562,Dire Guristas Plunderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+23333,562,Dire Guristas Wrecker,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+23334,562,Dire Guristas Destructor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+23335,562,Dire Guristas Demolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+23337,560,Guristas Eliminator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23338,560,Guristas Exterminator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23339,560,Guristas Destroyer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23340,560,Guristas Conquistador,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23341,560,Guristas Massacrer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23342,560,Guristas Usurper,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23343,799,Dread Guristas Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23344,799,Dread Guristas Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23345,799,Dread Guristas Renegade,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23346,799,Dread Guristas Guerilla,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23347,799,Dread Guristas Terrorist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23348,799,Dread Guristas Supremacist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23349,797,Dread Guristas Executor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23350,797,Dread Guristas Enforcer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23351,797,Dread Guristas Assaulter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23352,797,Dread Guristas Assassin,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23353,797,Dread Guristas Death Dealer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23354,797,Dread Guristas Revolter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+23355,850,Dread Guristas Destroyer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23356,850,Dread Guristas Conquistador,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23357,850,Dread Guristas Massacrer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23358,850,Dread Guristas Usurper,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+23359,306,Serpentis Prison_Mission,This rat-infested prison owned by the Serpentis organization.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+23360,567,Sansha's Loyal Savage,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+23361,567,Sansha's Loyal Slavehunter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2000000.0000000000,20000.0000000000,200.0000000000,1,4,None,0,None,None,20902,1238
+23362,567,Sansha's Loyal Enslaver,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23363,567,Sansha's Loyal Plague,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23364,567,Sansha's Loyal Manslayer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23365,567,Sansha's Loyal Butcher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23366,566,Sansha's Loyal Ravisher,Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly.,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23367,566,Sansha's Loyal Ravager,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23368,566,Sansha's Loyal Mutilator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23369,566,Sansha's Loyal Torturer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23370,566,Sansha's Loyal Fiend,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23371,566,Sansha's Loyal Hellhound,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23372,565,Sansha's Plague Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23373,565,Sansha's Beast Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23374,565,Sansha's Overlord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23375,565,Sansha's Dark Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23376,565,Sansha's Dread Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23377,565,Sansha's Tyrant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23378,581,Sansha's Misshape,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23379,581,Sansha's Cannibal,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23381,566,Sansha's Fiend,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23382,566,Sansha's Hellhound,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23383,582,Sansha's Phantasm,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23384,582,Sansha's Specter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23385,582,Sansha's Wraith,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23386,582,Sansha's Devil,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23387,582,Sansha's Daemon,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23388,582,Sansha's Behemoth,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23391,809,True Sansha's Misshape,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23392,809,True Sansha's Cannibal,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23394,807,True Sansha's Phantasm,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23395,807,True Sansha's Specter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23396,807,True Sansha's Wraith,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23397,807,True Sansha's Devil,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23398,807,True Sansha's Daemon,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23399,807,True Sansha's Behemoth,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23400,851,True Sansha's Overlord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23401,851,True Sansha's Dark Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23402,851,True Sansha's Dread Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23403,851,True Sansha's Tyrant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+23405,581,Sansha's Devourer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23406,581,Sansha's Abomination,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23407,581,Sansha's Monster,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23408,581,Sansha's Horror,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23409,809,True Sansha's Devourer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23410,809,True Sansha's Abomination,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23411,809,True Sansha's Monster,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23412,809,True Sansha's Horror,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23413,494,Pend Insurance Storage Bin,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+23414,325,'Brotherhood' Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,None,0,None,21426,None,0
+23415,350,'Brotherhood' Small Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,21426,None,0
+23416,325,'Peace' Large Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,None,1,1057,21426,None,0
+23417,350,'Peace' Large Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+23418,60,'Radical' Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,77,None,0
+23419,140,'Radical' Damage Control Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,77,None,0
+23420,526,Veko Tallaja's Voucher,"Veko Tallaja's sign of approval, intended for General Gara Kort.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23421,526,Eule Vitrauze's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Temko mercenary, Eule Vitrauze.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23422,533,Eule Vitrauze,"The Thorax-class cruisers are the latest combat ships commissioned by the Federation. In the few times it has seen action since its christening, it has performed admirably. The hordes of combat drones it carries allow it to strike against unwary opponents far away and to easily fight many opponents at the same time. Threat level: Deadly",12000000.0000000000,112000.0000000000,265.0000000000,1,1,None,0,None,None,None,63
+23423,583,Serpentis Trooper,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23424,583,Serpentis Soldier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23425,583,Serpentis Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23426,583,Serpentis Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23427,583,Serpentis Cannoneer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23428,583,Serpentis Artillery,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23429,572,Guardian Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+23430,572,Guardian Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+23431,572,Guardian Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+23432,572,Guardian Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+23434,572,Guardian Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+23435,572,Guardian Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+23436,571,Serpentis Chief Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23437,571,Serpentis Chief Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23438,584,Serpentis Wing Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23439,584,Serpentis Squad Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23440,584,Serpentis Platoon Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23441,584,Serpentis Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23442,584,Serpentis Captain Sentry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23443,584,Serpentis High Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23444,571,Guardian Chief Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1813
+23445,571,Guardian Chief Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1812
+23446,571,Guardian Chief Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23447,571,Guardian Chief Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23448,571,Guardian Chief Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23449,571,Guardian Chief Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23450,570,Serpentis Flotilla Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23451,570,Serpentis Vice Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23452,570,Serpentis Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23453,570,Serpentis High Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23454,570,Serpentis Grand Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23455,570,Serpentis Lord Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23456,517,Gara Kort's Raven,"Gara Kort is the leader of Wiyrkomi's military arm in Algintal. He was sent here by Wiyrkomi's Peace Corps to wrest control of the deadspace areas purchased by Wiyrkomi from Serpentis control, as well as combat the increasingly hostile environmentalist organization, Friends of Nature. He was also the Wiyrkomi agent who managed to strike a deal with the gallente mercenary group, Temko, which now serve under Wiyrkomi in Federation space.
+
+Difficulty Rating: Grade 7",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+23457,813,Shadow Serpentis Trooper,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23458,813,Shadow Serpentis Soldier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23459,813,Shadow Serpentis Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23460,813,Shadow Serpentis Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23461,813,Shadow Serpentis Cannoneer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23462,813,Shadow Serpentis Artillery,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23463,811,Shadow Serpentis Wing Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23464,811,Shadow Serpentis Squad Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23465,811,Shadow Serpentis Platoon Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23466,811,Shadow Serpentis Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23467,811,Shadow Serpentis Captain Sentry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23468,811,Shadow Serpentis High Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+23469,852,Shadow Serpentis Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23470,852,Shadow Serpentis High Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23471,852,Shadow Serpentis Grand Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23472,852,Shadow Serpentis Lord Admiral,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+23473,639,Wasp EC-900,Heavy ECM Drone,3000.0000000000,25.0000000000,0E-10,1,1,50000.0000,1,841,None,None,1079
+23474,1143,Wasp EC-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1029,1084,None,1079
+23475,804,Shatter Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23476,804,Ripper Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23477,804,Shredder Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23478,804,Predator Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23479,804,Marauder Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23480,804,Dismantler Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23481,805,Strain Sunder Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+23482,805,Strain Raider Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+23483,805,Strain Hunter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23484,805,Strain Silverfish Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23485,805,Strain Devilfish Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23486,805,Strain Barracuda Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23487,803,Atomizer Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23488,803,Nuker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23489,801,Siege Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+23490,801,Exterminator Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+23491,803,Strain Wrecker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+23492,803,Strain Destructor Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+23493,803,Strain Disintegrator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23494,803,Strain Bomber Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23495,803,Strain Atomizer Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23496,803,Strain Nuker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23497,802,Swarm Preserver Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23498,802,Spearhead Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23499,802,Domination Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23500,802,Supreme Alvus Parasite,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23501,802,Alvus Ruler,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23502,802,Alvus Creator,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23503,802,Patriarch Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23504,802,Matriarch Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23505,802,Alvus Queen,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+23506,639,Ogre SD-900,Heavy Sensor Dampener Drone,3000.0000000000,25.0000000000,0E-10,1,8,70000.0000,1,841,None,None,20250
+23507,1143,Ogre SD-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,1,1029,1084,None,20250
+23508,526,Interview Transcripts,These encoded interview transcripts describe the trials and tribulations of daily life as a worker for the Wiyrkomi project in the Algintal constellation.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23509,283,Scope Journalist,"This is a Gallente journalist working for the Scope. He is currently hot on the trail of a lead, as evidenced by his searching eyes and braced datapad.",100.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+23510,639,Praetor TD-900,Heavy Tracking Disruptor Drone,3000.0000000000,25.0000000000,0E-10,1,4,60000.0000,1,841,None,None,1119
+23511,1143,Praetor TD-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,1029,1084,None,1119
+23512,639,Berserker TP-900,Heavy Target Painter Drone,3000.0000000000,25.0000000000,0E-10,1,2,40000.0000,1,841,None,None,2949
+23513,1143,Berserker TP-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,1029,1084,None,2949
+23514,494,Elere Febre's Habitation module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2515
+23515,526,Strange DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the habitation module of the Serpentis agent, Elere Febre.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23516,526,Elere Febre's Data Log,A data log belonging to Elere Febre.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23517,526,Salvaged Data Core,"This data core came out of an alleged FON cruiser, part of a squad that staged a vicious attack on a mercenary outpost. It needs to be brought back to Pandon Ardillan immediately for thorough analysis.",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1362,None,0
+23518,526,Ardillan's Dossier,"This dossier represents the entirety of the data gathered by senior Scope journalist Pandon Ardillan about the Wiyrkomi operation in Algintal and FON's attempts to subvert it. 78 pages thick, and encoded in ways that would make a supercomputer cry.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23519,526,FON Strike Scene Evidence,"This data chip contains within it compelling evidence suggesting that the Wiyrkomi corporation has hired mercenaries to attack its own contracted mercenaries in an attempt to martyrize itself, thus subverting the Gallente public's opinion of their industrial operations in the Algintal system. It should be taken to Preaux Gallot, FON activist at the Natura Seminary in Audaerne, right away.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23520,494,Serpentis Stronghold,"This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,20651
+23521,526,Serpentis Transaction Log,"These logs contain information on transactions between Serpentis agents and outsiders, such as drug and arms sales etc.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23522,494,Asteroid Deadspace Mining Post,An outpost situated inside a massive asteroid.,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,31,1717
+23523,640,Heavy Armor Maintenance Bot I,Armor Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,103006.0000,1,842,None,None,1119
+23524,1144,Heavy Armor Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1030,1084,None,1119
+23525,100,Curator I,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,4,140000.0000,1,911,None,None,2980
+23526,176,Curator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,1533,None,None,2980
+23527,647,Drone Link Augmentor I,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+23528,408,Drone Link Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2130000.0000,1,939,2989,None,0
+23533,646,Omnidirectional Tracking Link I,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+23534,408,Omnidirectional Tracking Link I Blueprint,,0E-10,0.0100000000,0E-10,1,None,99000.0000,1,939,1640,None,0
+23535,226,Huge Silvery White Stalagmite,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2064
+23536,641,Berserker SW-900,"Heavy Webifier Drone
+
+Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.",3000.0000000000,25.0000000000,0E-10,1,2,40000.0000,1,841,None,None,2949
+23537,1147,Berserker SW-900 Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,1029,1084,None,2949
+23538,526,Store Goods,Crate of various store goods.,1000.0000000000,80.0000000000,0E-10,1,None,None,1,None,26,None,0
+23539,526,Stolen Goods,"A crate of various goods, all stolen.",1000.0000000000,80.0000000000,0E-10,1,None,None,1,None,26,None,0
+23540,517,Eron Hoyere's Catalyst,A Catalyst piloted by an agent.,1750000.0000000000,55000.0000000000,400.0000000000,1,8,None,0,None,None,None,2389
+23541,526,Shady Goods,Crate of various unidentifiable goods of shady origin.,1000.0000000000,80.0000000000,0E-10,1,None,None,1,None,26,None,0
+23542,526,Surveillance Recordings,A data storage of secret communications caught by hi-tech surveillance equipment.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23543,526,Spoiled Drugs,Drugs that have been damaged by coming into contact with dirty substances.,5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1196,None,0
+23544,526,Sealed Container,Securily locked case with unknown ingredients.,500.0000000000,50.0000000000,0E-10,1,None,None,1,None,1171,None,2092
+23545,526,Smuggler DNA,DNA of smugglers operating on the borders of Federation and Republic space.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23546,526,ComLink Encoder/Decoder,A device used to encode and decode comlink messages.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23547,526,Dolls,Very lifelike dolls for little girls.,50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2992,None,0
+23548,526,Tampered Dolls,Very lifelike dolls for little girls. These have been filled with drugs to fool the police.,50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2992,None,0
+23549,526,Smuggler Signet,Signet used by smugglers associated with the Angel Cartel.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2095,None,0
+23550,526,Don Rico's Head,"This is the head of Don Rico, a Serpentis druglord that grew too fond of his own goods.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+23551,526,FON Contact DNA,DNA from a member of the Friends of Nature (FON) organization.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23552,526,FON Banner,Banner depicting the symbol of the Friends of Nature (FON) organization.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1200,None,0
+23553,226,Pleasure Cruiser,,13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,None,330
+23554,526,Trust Partners Business Card,The Trust Partners can be rather paranoid about who they deal with. They hand out business cards to pilots that have proven themselves for other Thukkers to know they can be trusted.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23555,526,Ship logs,Ships logs that need to be 'doctored' to pass custom inspection.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23556,526,Warning Message,A message warning a Serpentis agent working with FON that Wiyrkomi is on to her.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23557,527,Serpentis Junkie,,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1821
+23558,283,Federal Intelligence Officer,An officer of the Gallente Federal Intelligence Office.,90.0000000000,2.0000000000,0E-10,1,None,None,1,None,2538,None,0
+23559,100,Warden I,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,1,140000.0000,1,911,None,None,2981
+23560,176,Warden I Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,1533,None,None,2981
+23561,100,Garde I,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,8,140000.0000,1,911,None,None,20254
+23562,176,Garde I Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,1533,None,None,20254
+23563,100,Bouncer I,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,2,140000.0000,1,911,None,None,2979
+23564,176,Bouncer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,1533,None,None,2979
+23565,517,Ardoen Dasaner's Navitas,"A Navitas piloted by an agent.
+
+Difficulty Rating: Grade 4",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+23566,273,Advanced Drone Avionics,"This skill is required for the operation of Electronic Warfare Drones but also gives a bonus to the control range of all drones.
+
+3,000m bonus drone control range per level.",0E-10,0.0100000000,0E-10,1,None,600000.0000,1,366,33,None,0
+23567,494,Serpentis Narcotics Storage,A storage facility for contraband goods owned by the Serpentis.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20200,2496
+23571,319,Wiyrkomi Storage,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+23572,306,Wiyrkomi Warehouse,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+23573,526,Wiyrkomi Data Chip,A data chip owned by the Wiyrkomi Corporation.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23593,494,Wiyrkomi Surveillance Outpost,A small outpost operated by the Wiyrkomi mega-corporation brim-ful of the latest hi-tech surveillance and listening gadgets.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,31,1708
+23594,273,Sentry Drone Interfacing,Skill at controlling sentry drones. 5% bonus to Sentry Drone damage per level.,0E-10,0.0100000000,0E-10,1,None,650000.0000,1,366,33,None,0
+23595,306,Scorched Container,A dented and damaged container from a destroyed smuggling vessel.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+23596,533,Splinter Smuggler,Serpentis smuggler dreaming of making it big on his own.,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,None,1812
+23597,526,Serpentis Data Chip Decoder,A decoder to unlock information stored on an encoded data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23598,533,Pourpas Aunten,,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23599,273,Propulsion Jamming Drone Interfacing,Specialization in the operation of advanced Amarr drones. 2% bonus to advanced Amarr drone damage per level.,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+23600,494,Runner's Relay Station,A small bunker crammed with sophisticated communication devices used by smuggler's and border runners to coordinate themselves.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2496
+23601,533,Maqeri Camcen,This is a hostile pirate vessel. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+23602,526,Maqeri Camcen's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Angel Cartel member, Maqeri Camcen.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23603,517,Onreun Coen's Tristan,"A Tristan piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 4.5
+
+Warning: A battlecruiser or smaller ship is required",1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+23604,526,Isone Flosins's Corpse,The corpse of someone with Amarrian ancestry.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+23605,526,Isone Flosin's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the Roden Shipyard employee, Isone Flosin.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23606,273,Drone Sharpshooting,"Increases the weapon range of drones and fighters.
+
+5% bonus to drone optimal range per level.
+5% bonus to fighter optimal range per level.",0E-10,0.0100000000,0E-10,1,None,150000.0000,1,366,33,None,0
+23607,306,Wreckage of Isone's Ship,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+23608,517,Nilla Elermare's Shuttle,A Gallente shuttle piloted by an agent.,1600000.0000000000,5000.0000000000,10.0000000000,1,8,None,0,None,None,None,2043
+23609,533,Don Rico's Henchman,A close associate of the notorious Serpentis druglord Don Rico.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23610,283,Jark Makon,A pilot of a Serpentis ship.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+23612,527,Captain Jark Makon,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+23613,517,Aminn Flosin's Celestis,"A Celestis piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5",12500000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,None,319
+23614,533,Don Rico's Pleasure Yacht,"A large pleasure cruiser, built for casual exploration of space while the inhabitants indulge themselves in various luxuries. This one has the renegade Serpentis druglord Don Rico aboard.",13075000.0000000000,115000.0000000000,3200.0000000000,1,8,None,0,None,None,None,330
+23615,226,Asteroid Station - Dark and Spiky,Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20187,2898
+23616,534,FON Contact,Member of the Friends of Nature organization and the sole link between Elere Febre and FON.,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2156
+23617,494,FON Operation Station,Station operated by the FON environmental organization to protest the occupation of the Serpentis smugglers of the Skeleton Comet park.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+23618,273,Drone Durability,"Increases drone and fighter hit points.
+
+5% bonus to drone shield, armor and hull hit points per level.
+5% bonus to fighter hit points per level.",0E-10,0.0100000000,0E-10,1,None,100000.0000,1,366,33,None,0
+23619,527,Ansedon Blat,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+23620,517,Schabs Xalot's Epithal,"An Epithal piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5
+
+Warning: The ability to mine and defend yourself against pirates is required",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+23621,526,Onreun's Crash,"This expensive booster is highly addictive and has been known to cause heart attacks and seizures. This particular unit of crash is owned by Federal Intelligence Office, and will not be detected by customs officials.",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1194,None,0
+23622,526,Aggregated FON Data,This dossier represents the aggregated data FON activists have gathered on the clandestine affairs being conducted by the Wiyrkomi corporation in the Algintal constellation. Highly classified.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23623,534,Maschteri Markan,,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+23624,409,Maschteri Markan's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,None,1,None,2040,None,0
+23625,517,Ampsin Achippon's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+23626,526,Raid Drone Command Chip,"This is the command chip of the destroyed raid drone, revealing what commands it was acting under at the time of it's demise. It shows that the next target in line was a hive close to Moon 5 orbiting Parchanier VI.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23628,533,Malfunctioned Pleasure Cruiser,"A large pleasure cruiser, built for casual exploration of space while the inhabitants indulge themselves in various luxuries. This one seems to have a problem with its warp drive.",13075000.0000000000,115000.0000000000,3200.0000000000,1,8,None,0,None,None,None,330
+23629,526,Fedo Blood,"Sealed bags of thick plastic, filled with viscous dark fedo blood.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,398,None,0
+23630,526,Unassembled Drills,"These drills, are capable of causing more environmental devastation than you can shake an extremely large stick at with both hands. And that's unassembled.",2000.0000000000,12.0000000000,0E-10,1,None,None,1,None,1186,None,0
+23632,526,Suho Tatanal's Investigation Dossier,These are the results of Suho Tatanal's investigation into the strange happenings in the Algintal constellation.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23633,526,Preaux's Letter,"This is an encoded, highly classified letter from Preaux Gallot, to be brought to Ystvia Lamuette at the Ebony Tower in Barmalie.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23634,526,Colelian Spider Spruce,"A rare evergreen, native to Colelie IX.",1.0000000000,4.0000000000,0E-10,1,None,None,1,None,398,None,0
+23635,526,Aortal Purifier,This hefty piece of medical equipment is necessary for transfusions to be possible in patients with certain rare blood diseases.,1000.0000000000,1.0000000000,50.0000000000,1,None,None,1,None,1185,None,0
+23636,517,Bartezo Maphante's Omen,"An Omen piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 6.5",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+23637,517,Manel Kador's Apocalypse,"An Apocalypse piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5
+
+Warning: This agent is a link in another mission chain.",107500000.0000000000,1150000.0000000000,675.0000000000,1,4,None,0,None,None,None,296
+23638,551,Arch Angel Smasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+23639,551,Arch Angel Crusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+23640,551,Arch Angel Breaker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+23641,551,Arch Angel Defeater,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+23642,494,Amarr Battlestation,"This gigantic military installation is the pride of the Imperial Navy. Thousands, sometimes hundreds of thousands, of slaves pour their blood, sweat and tears into erecting one of these mega-structures. Only a fool would attempt to assault such a massive base without a fleet behind him.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,4,None,0,None,None,26,1069
+23643,555,Elder Blood Arch Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1761
+23644,555,Elder Blood Revenant,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23645,555,Elder Blood Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23646,555,Elder Blood Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+23647,561,Dire Guristas Killer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20317
+23648,561,Dire Guristas Murderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23649,561,Dire Guristas Annihilator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23650,561,Dire Guristas Nullifier,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23651,566,Sansha's Loyal Beast,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23652,566,Sansha's Loyal Juggernaut,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23653,566,Sansha's Loyal Slaughterer,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23654,566,Sansha's Loyal Execrator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+23655,571,Guardian Chief Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1814
+23656,571,Guardian Chief Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23657,571,Guardian Chief Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23658,571,Guardian Chief Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+23659,544,Acolyte EV-300,Energy Neutralizer Drone,3000.0000000000,5.0000000000,0E-10,1,4,2000.0000,1,843,None,None,1084
+23660,1142,Acolyte EV-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1586,1084,None,1084
+23663,319,Asteroid Station - 1,Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.,1000000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20187,2898
+23664,523,Kador Surveillance General,,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+23665,520,Kador Surveillance Sergeant,,1050000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1921
+23666,517,Damaged Drone Mind,"A rogue drone mind that was once part of a hive. It is severely damaged, but semi-functional. It uses a hologram image interface for communication purposes.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2592
+23667,522,Corpum Arch Sage_COSMOS,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+23668,370,Blood Lower-Tier Tag,This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2315,None,0
+23669,370,Blood Grunt Tag,This copper tag carries the rank insignia equivalent of a new recruit within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2315,None,0
+23670,522,Dark Corpum Arch Templar_COSMOS,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1761
+23671,520,Corpii Phantom_COSMOS,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+23672,520,Corpii Templar_COSMOS,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+23673,526,Key To Lord Manel's Mansion,This acceleration gate key gets you past the first gate leading into Manel's Mansion complex.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23674,588,'Gjallarhorn' Explosive Doomsday,"Righteous fury given form, this weapon system rains a firestorm of unmatched raw destruction upon its target.
+
+Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,240435272.0000,1,2270,2934,None,0
+23675,526,Drone Observation Data,Surveillance data and recordings gathered by the Thukkers on the rogue drones in the Skeletal Comet complex.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+23676,526,Cognitive Hive Mind,A fragile piece of a super advanced drone hive mind.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23677,526,Neural Bio Link,A recently evolved drone technology where the drones are incorporated even further into the central hive mind.,500.0000000000,2.0000000000,0E-10,1,None,None,1,None,2560,None,0
+23678,526,Aether Hive Link,Insta-feedback communication device based on zero-G tachyon fields. Utilized by advanced drone hives.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,2355,None,0
+23679,526,Latent Submission Tapes,Recordings using the new egonics latent submissions technology developed by Egonics. Nobody seems to know much about how it works and people are strangely indifferent about it...,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23680,526,Smuggler Tag,This is a tag proudly worn by Serpentis smugglers in the Algintal constellation.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2323,None,0
+23681,526,Shattered Forgery Tools,Broken and mangled pieces used by forgers to hide illegal goods from the prying eyes of custom officials.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1185,None,0
+23682,526,Strike Force Gear,Weapons and equipment of a strike force team that Serpentis is assembling in Algintal.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+23683,526,Binary Transpositional Code,This sheet can be used to dechiper layered binary codes with extreme ease.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+23684,526,Drone Mind Embryo,"An embryonic drone hive mind, showing organic-oriented evolution taking place.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2696,None,0
+23685,533,Serpentis Drug Runner,A smuggler belonging to the Serpentis corporation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+23686,803,Drone Perimeter Guard,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23687,803,Drone Worker,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+23688,494,Cracked Hive Mind Cage,Battered cage of a drone hive mind destroyed by rogue drones sent by another drone queen.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2583
+23689,494,Dysfunctional Raid Drone,Out of order rogue drone part of a strike force sent by a hive queen to get rid of competing drones.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2592
+23690,526,Raid Drone Navigation Chip,The Navigation Chip of the damaged drone. Hooking it up reveals the next destination the drone was supposed to go to: Parchanier VI - Moon 5.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+23691,494,Shattered Hive Mind Cage,Mangled remains of a cage that once housed a rogue drone hive mind.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2583
+23692,526,Ruined Hive Mind,A ruined piece of a super advanced drone hive mind.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+23695,494,Serpentis Repackaging Factory,"This huge installation was constructed by the Serpentis to take care of forgery and other smuggler related things for the Federation/Republic border, such as repackaging illegal goods to look more innocent.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,20651
+23696,494,Serpentis Command Outpost,A newly-erected Serpentis installation used by the drug lords to oversee matters in the Algintal constellation.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+23697,517,Nossa Farad's Inquisitor,"An Inquisitor piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 5.5",2155000.0000000000,28700.0000000000,315.0000000000,1,4,None,0,None,None,None,55
+23698,517,Odan Poun's Tormentor,"A Tormentor piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 6",1700000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,56
+23699,283,Manel's Servant,Servant of Duke Manel Kador.,75.0000000000,2.0000000000,0E-10,1,None,None,1,None,2541,None,0
+23700,526,Ader's Message,Ader's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23701,306,Stranded Personnel Transport,,13500000.0000000000,260000.0000000000,4800.0000000000,1,4,None,0,None,None,None,1064
+23702,544,Infiltrator EV-600,Energy Neutralizer Drone,3000.0000000000,10.0000000000,0E-10,1,4,17000.0000,1,843,None,None,2778
+23703,1142,Infiltrator EV-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000.0000,1,1586,1084,None,2778
+23705,639,Vespa EC-600,Medium ECM Drone,3000.0000000000,10.0000000000,0E-10,1,1,16000.0000,1,841,None,None,2776
+23706,1143,Vespa EC-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,1029,1084,None,2776
+23707,639,Hornet EC-300,Light ECM Drone,3000.0000000000,5.0000000000,0E-10,1,1,3000.0000,1,841,None,None,1104
+23708,1143,Hornet EC-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,1029,1084,None,1104
+23709,640,Medium Armor Maintenance Bot I,Armor Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,25762.0000,1,842,None,None,2778
+23710,1144,Medium Armor Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1030,1084,None,2778
+23711,640,Light Armor Maintenance Bot I,Armor Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3652.0000,1,842,None,None,1084
+23712,1144,Light Armor Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1030,1084,None,1084
+23713,639,Hammerhead SD-600,Medium Sensor Dampener Drone,3000.0000000000,10.0000000000,0E-10,1,8,18000.0000,1,841,None,None,2774
+23714,1143,Hammerhead SD-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000.0000,1,1029,1084,None,2774
+23715,639,Hobgoblin SD-300,Light Sensor Dampener Drone,3000.0000000000,5.0000000000,0E-10,1,8,2500.0000,1,841,None,None,1099
+23716,1143,Hobgoblin SD-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1029,1084,None,1099
+23717,640,Medium Shield Maintenance Bot I,Shield Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,22632.0000,1,842,None,None,2776
+23718,1144,Medium Shield Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1030,1084,None,2776
+23719,640,Light Shield Maintenance Bot I,Shield Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3276.0000,1,842,None,None,1104
+23720,1144,Light Shield Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1030,1084,None,1104
+23721,639,Valkyrie TP-600,Medium Target Painter Drone,3000.0000000000,10.0000000000,0E-10,1,2,15000.0000,1,841,None,None,2780
+23722,1143,Valkyrie TP-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1029,1084,None,2780
+23723,639,Warrior TP-300,Light Target Painter Drone,3000.0000000000,5.0000000000,0E-10,1,2,4000.0000,1,841,None,None,1124
+23724,1143,Warrior TP-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,1029,1084,None,1124
+23725,639,Infiltrator TD-600,Medium Tracking Disruptor Drone,3000.0000000000,10.0000000000,0E-10,1,4,17000.0000,1,841,None,None,2778
+23726,1143,Infiltrator TD-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000.0000,1,1029,1084,None,2778
+23727,639,Acolyte TD-300,Light Tracking Disruptor Drone,3000.0000000000,5.0000000000,0E-10,1,4,2000.0000,1,841,None,None,1084
+23728,1143,Acolyte TD-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,1029,1084,None,1084
+23729,641,Valkyrie SW-600,"Medium Webifier Drone
+
+Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.",3000.0000000000,10.0000000000,0E-10,1,2,15000.0000,1,841,None,None,2780
+23730,1147,Valkyrie SW-600 Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1029,1084,None,2780
+23731,641,Warrior SW-300,"Light Webifier Drone
+
+Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.",3000.0000000000,5.0000000000,0E-10,1,2,4000.0000,1,841,None,None,1124
+23732,1147,Warrior SW-300 Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,1029,1084,None,1124
+23733,310,Drone Celestial Beacon,Celestial beacon created by a new breed of rogue drones.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1689
+23734,23,Clone Grade Sigma,,0E-10,1.0000000000,0E-10,1,None,14000000.0000,0,None,34,None,0
+23735,815,Clone Vat Bay I,"When activated, the Clone Vat Bay allows for the capital ship to receive transneural brain scan data from a capsule-mounted scanner into one of the bay's clones, effectively turning the ship into a mobile clone station.
+
+Note: In order to be able to clone to your ship, a pilot must have a working clone already installed in the vessel. In addition, the power required to safely and accurately receive and transmit transneural scanner data is diverted from the ship's engines; therefore, when the Clone Vat Bay is activated, the capital ship becomes unable to move. Disruption from this power transfer also prevents docking in Upwell structures while the module is active, although tethering can continue as usual.
+
+Can only be fit on Titans and Capital Industrial Ships.",0E-10,4000.0000000000,0E-10,1,None,59832880.0000,1,1642,34,None,0
+23736,532,Clone Vat Bay I Blueprint,,0E-10,0.0100000000,0E-10,1,None,598328800.0000,1,799,34,None,0
+23737,526,FON-Wiyrkomi Data Chip,This data chip contains extremely sensitive visual data of a high-ranking Wiyrkomi suit in a compromising position.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23738,526,Wiyrkomi Scandal Holoreel,This holoreel contains explicit footage of a high-ranking Wiyrkomi executive conducting some extremely off-the-record business with a few women of the night.,100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1177,None,0
+23739,526,Recon Speeders,Reconnaissance vehicles that comprise an essential part of any respectable ground force.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1367,None,0
+23740,526,Custom-built Guidance System,An electrical device used in targeting systems and tracking computers. This model has been custom-built for use by FON's operatives in the Algintal system.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1361,None,0
+23741,226,Fortified Shipyard,Large construction tasks can be undertaken at this shipyard.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2625
+23742,226,Pulsating Sensor,,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1683
+23743,306,Kador Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2422
+23744,526,Nossa Farad's Voucher,,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23745,526,Odan Poun's Message,Odan Poun's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23746,517,Ader Finn's Zealot,"A Zealot piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 1
+
+Warning: This agent is a link in another mission chain.",11950000.0000000000,85000.0000000000,240.0000000000,1,4,None,0,None,None,None,1751
+23748,526,Lord Manel's Message,Lord Manel's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23749,526,Blood Raider Squad Leader's Head,This is the head of a squad leader serving in the Blood Raider organization.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+23752,226,Cloven Grey Asteroid,"This towering asteroid seems to have suffered a tremendous impact, splitting it in multiple pieces.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2900
+23753,226,Cloven Red Asteroid,"This towering asteroid seems to have suffered a tremendous impact, splitting it in multiple pieces.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2901
+23754,226,Broken Blue Crystal Asteroid,"This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2902
+23755,226,Broken Metallic Crystal Asteroid,"This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2903
+23756,226,Broken Orange Crystal Asteroid,"This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2904
+23757,547,Archon,"The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
+
+The Archon is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.",1260000000.0000000000,13950000.0000000000,825.0000000000,1,4,3027300000.0000,1,818,None,20062,2905
+23758,643,Archon Blueprint,,0E-10,0.0100000000,0E-10,1,None,1100000000.0000,1,888,None,None,2905
+23759,100,FA-14 Templar,Fighter Bomber,12000.0000000000,5000.0000000000,0E-10,1,4,70000.0000,0,None,None,None,2899
+23760,176,FA-14 Templar Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,2899
+23761,226,Amarr Starbase Control Tower,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+23762,226,Fortified Amarr Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2425
+23763,226,Fortified Cargo Rig,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2403
+23764,526,Bartezo's Message,Bartezo's message has been recorded inside this data chip. It implicates Nossa Farad in the assassination attempt against Lord Manel.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23765,517,Kofur Karveran's Armageddon,An Armageddon piloted by an agent.,110000000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,297
+23766,526,Ader's Keycard,Ader Finn's Keycard.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23767,227,Drone Beacon,"With its swirling orange light, this drone beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.",1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,1689
+23768,517,Pomari Maara's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+23769,517,Hosiwo Onima's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+23770,517,Nakkito Ihadechi's Condor,A Condor piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,39
+23771,517,Furas Vaupero's Merlin,A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+23772,517,Ontaa Jila's Harpy,A Harpy piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1882
+23773,30,Ragnarok,"The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone.
+
+For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully.
+
+If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken.
+
+Brothers, we must rise.
+
+-Maleatu Shakor, Republic Parliament Head
+ Speaking before the Tribal Council
+ November 27th, YC 107",2200000000.0000000000,100000000.0000000000,15000.0000000000,1,2,178377000000.0000,1,816,None,20079,2906
+23774,110,Ragnarok Blueprint,,0E-10,0.0100000000,0E-10,1,None,67500000000.0000,1,887,None,None,2906
+23775,517,Cosmos Crucifier,A Crucifier piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1066
+23776,517,Cosmos Maller,A Maller piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,57
+23777,517,Cosmos Arbitrator,An Arbitrator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,298
+23778,517,Cosmos Coercer,A Coercer piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2387
+23779,517,Cosmos Malediction,A Malediction piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1861
+23780,517,Cosmos Crusader,A Crusader piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1921
+23781,517,Cosmos Purifier,A Purifier piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1872
+23782,517,Cosmos Prophecy,A Prophecy piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2385
+23783,329,'Abatis' 100mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+23784,349,'Abatis' 100mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23785,329,'Bailey' 1600mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+23786,349,'Bailey' 1600mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23787,329,'Chainmail' 200mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+23788,349,'Chainmail' 200mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23789,329,'Bastion' 400mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+23790,349,'Bastion' 400mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23791,329,'Citadella' 100mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+23792,349,'Citadella' 100mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23793,329,'Barbican' 800mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+23794,349,'Barbican' 800mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+23795,62,'Gorget' Small Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+23796,142,'Gorget' Small Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+23797,62,'Greaves' Medium Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+23798,142,'Greaves' Medium Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+23799,62,'Hauberk' Large Armor Repairer I,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,None,None,1,1051,80,None,0
+23800,142,'Hauberk' Large Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+23801,61,'Crucible' Small Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,None,None,1,703,89,None,0
+23802,141,'Crucible' Small Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+23803,61,'Censer' Medium Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,None,None,1,704,89,None,0
+23804,141,'Censer' Medium Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+23805,61,'Thurifer' Large Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,None,None,1,705,89,None,0
+23806,141,'Thurifer' Large Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+23807,76,'Saddle' Small Capacitor Booster I,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,15.0000000000,1,None,11250.0000,1,699,1031,None,0
+23808,156,'Saddle' Small Capacitor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+23809,76,'Harness' Medium Capacitor Booster I,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+23810,156,'Harness' Medium Capacitor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+23811,76,'Plough' Heavy Capacitor Booster I,Provides a quick injection of power into the capacitor.,0E-10,20.0000000000,128.0000000000,1,None,70258.0000,1,701,1031,None,0
+23812,156,'Plough' Heavy Capacitor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+23813,43,'Palisade' Cap Recharger I,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+23814,123,'Palisade' Cap Recharger I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+23815,71,Small 'Caltrop' Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+23816,151,Small 'Caltrop' Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+23817,71,Medium 'Ditch' Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+23818,151,Medium 'Ditch' Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+23819,71,Heavy 'Moat' Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+23820,151,Heavy 'Moat' Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1283,None,0
+23821,68,Small 'Upir' Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+23822,148,Small 'Upir' Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+23824,68,Medium 'Strigoi' Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+23825,148,Medium 'Strigoi' Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+23826,226,Fortified Amarr Battery,A small missile battery designed to repel invaders and other hazards.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2430
+23827,517,Cora Chaktaren Armageddon,A Armageddon piloted by an agent.,110000000.0000000000,1100000.0000000000,600.0000000000,1,4,None,0,None,None,None,297
+23828,366,Spatial Rift,These natural phenomenum that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20211,2907
+23829,68,Heavy 'Vrykolakas' Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,694,1029,None,0
+23830,148,Heavy 'Vrykolakas' Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1029,None,0
+23831,517,Zar Forari's Bestower,"A Bestower piloted by Zar Forari an Agent in Space working for Imperial Shipments.
+
+Missions:
+
+Difficulty Rating: Grade 7.5",13500000.0000000000,260000.0000000000,4800.0000000000,1,4,None,0,None,None,None,1064
+23832,517,Zach Himen's Omen,An Omen piloted by an Agent in space working for the Imperial Chancellor,11950000.0000000000,118000.0000000000,450.0000000000,1,4,None,0,None,None,None,1065
+23833,226,Fortified Amarr Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2426
+23834,53,'Mace' Dual Light Beam Laser I,"This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,None,None,1,567,352,None,21557
+23835,133,'Mace' Dual Light Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,352,None,0
+23836,53,'Longbow' Small Focused Pulse Laser I,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,None,None,1,570,350,None,21593
+23837,133,'Longbow' Small Focused Pulse Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,350,None,0
+23838,53,'Gauntlet' Small Focused Beam Laser I,"A high-powered beam laser. Good for medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,None,None,1,567,352,None,21621
+23839,133,'Gauntlet' Small Focused Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,352,None,0
+23840,53,'Crossbow' Focused Medium Beam Laser I,"A high-energy, concentrated laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,None,None,1,568,355,None,21638
+23841,133,'Crossbow' Focused Medium Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,355,None,0
+23842,53,'Joust' Heavy Pulse Laser I,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,None,None,1,572,356,None,21574
+23843,133,'Joust' Heavy Pulse Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,356,None,0
+23844,53,'Arquebus' Heavy Beam Laser I,"A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,10.0000000000,1.0000000000,1,None,None,1,568,355,None,21605
+23845,133,'Arquebus' Heavy Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,355,None,0
+23846,53,'Halberd' Mega Pulse Laser I,"A super-heavy pulse laser designed for medium range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,573,360,None,21658
+23847,133,'Halberd' Mega Pulse Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,360,None,0
+23848,53,'Catapult' Mega Beam Laser I,"A super-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",2000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21646
+23849,133,'Catapult' Mega Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,361,None,0
+23850,53,'Ballista' Tachyon Beam Laser I,"An ultra-heavy beam laser designed for medium to long range engagements.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",1000.0000000000,20.0000000000,1.0000000000,1,None,None,1,569,361,None,21628
+23851,133,'Ballista' Tachyon Beam Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,361,None,0
+23852,67,'Squire' Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+23853,147,'Squire' Small Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1035,None,0
+23854,67,'Knight' Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+23855,147,'Knight' Medium Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1035,None,0
+23856,67,'Chivalry' Large Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,78840.0000,1,697,1035,None,0
+23857,147,'Chivalry' Large Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1035,None,0
+23858,319,Amarr Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2422
+23859,319,Amarr Administration Complex,This building functions as the command and control center for the local region within the Amarr Empire. Usually guarded by several military units. This stronghold is designed to function as a military base during times of war aswell as a government office during peace times.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2400
+23860,319,Docked Bestower,This Bestower-class industrial is currently offloading and loading supplies to this installation.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1064
+23863,314,Nidupadian Yorak Eggs,"The eggs of the Yorak Fish are prized delicacies of the Amarrian Emperor and its house. Only those of royal blood are allowed to consume these rare eggs. Transportation of these eggs is only given to highly trusted employees and associates of Imperial Shipments.
+
+With the complete control on the consumption of these eggs controlled by the Emperor's House the processing plants are often a target of raiding factions to gain a few portions of these true delicacies.",1.5000000000,1.0000000000,0E-10,1,4,None,1,None,1406,None,0
+23864,72,'Pike' Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+23865,152,'Pike' Small EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+23866,72,'Lance' Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+23867,152,'Lance' Medium EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+23868,72,'Warhammer' Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+23869,152,'Warhammer' Large EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+23871,314,Keron's Head,Keron Vandafelt's Head. Preserved in a vat of Liquid.,1.0000000000,10.0000000000,0E-10,1,4,None,1,None,2553,None,0
+23873,534,COSMOS BOSS: Keron Vandafelt,"Keron Vandafelt, a well known mercenary working for the Blood Raiders. His most notable brush with death was when CONCORD DED raiders tracked him down to a remote region of space. Cornered, he managed to fool their sensors into believing he had an entire army with him. While DED moved to secure the area and await reinforcements, Kieron made fast his escape and publicly tormented DED officials for their newbish mistake.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+23874,526,Lord Methros' Encrypted Data Burst,"A Heavily coded data fragment, retrieved from the wreckage of a transport ship.
+
+Data fragments such as this are usually transported by ship rather than FTL communication systems due to their complexity and sensitivity of the data contained within them.",1.0000000000,50.0000000000,0E-10,1,4,12800.0000,1,None,2885,None,0
+23875,522,COSMOS Mythos Transport Cruiser,,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+23876,526,Lord Arachnan's Encrypted Data Burst,"A Heavily coded data fragment, retrieved from the wreckage of a transport ship.
+
+Data fragments such as this are usually transported by ship rather than FTL communication systems due to their complexity and sensitivity of the data contained within them.",1.0000000000,50.0000000000,0E-10,1,4,None,1,None,2885,None,0
+23877,526,Encoded Data Transmission,"A heavily coded data fragment.
+
+Data fragments such as this are usually transported by ship rather than FTL communication systems due to their complexity and sensitivity of the data contained within them.",1.0000000000,50.0000000000,0E-10,1,4,None,1,None,2885,None,0
+23878,521,Blood Raider Commander's Medalion,"This medalion is awarded to high level commanding officers of the The Blood Raider Covenant, for strong leadership and courage under fire, very few officers ever recieve this award.",0.1000000000,1.0000000000,0E-10,1,None,None,1,None,2096,None,0
+23879,523,Blood Raider Commander,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+23880,526,Identity Data Chip,This data chip contains massive ammounts of data about a person to help confirm their identity. Allowing safe knowlege that the person they recieve the Identity Chip from is who they say they are.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23881,517,Ammargal Detrone's Zealot,"A Zealot piloted by Ammargal Detrone, one of the leading intelligence agents in the sector.
+
+Missions:
+
+Difficulty Rating: Grade 8",11950000.0000000000,85000.0000000000,240.0000000000,1,4,None,0,None,None,None,1751
+23882,314,Standard Decoding Device,"A standard decoding device, used to decode valuable transmissions often sent via non-FTL transport.",80.0000000000,50.0000000000,0E-10,1,None,None,1,None,1362,None,0
+23883,526,Methros Enhanced Decoding Device,"A standard decoding device, used to decode valuable transmissions often sent via non-FTL transport.",80.0000000000,50.0000000000,0E-10,1,None,None,1,None,1362,None,0
+23888,356,Methros Enhanced Decoding Device Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1362,None,0
+23889,226,Indestructible Acceleration Gate,This acceleration gate has been locked down and is not usable by the general public.,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2341
+23890,526,Inter-Galactic Media Report - The Audesder Incident (1 of 3),"Minmatar pioneers recently discovered an ancient Nefantar holy site within Audesder which was thought to have been lost forever during the Rebellion. It is the burial place of the long-dead Nefantar prophet, Tyrion Plethar, the first Minmatar priest of the Amarrian religion, as well as hundreds of other priests and saints. It so happens that this holy site is located inside a giant space ship, still intact despite many years of neglect, and incredibly the crew was found still alive, albeit in a cryogenic state.
Originally this holy site was located in Hjoramold XII which now resides in Minmatar Republic space. During the great Rebellion, the Nefantar government on the planet had given up all hope of defending their solar system against the massive rebel forces headed their way. The neighboring constellations had already fallen and it was only a matter of time before their own fell into the hands of their enemies. So they decided upon a drastic plan to save the holiest site located within Nefantar space, the burial place of Tyrion Plethar.
The plan was to transfer as much of the holy site, buildings and all, into a giant space ship, renamed to the ‘Pletharian', which would in turn fly towards the Amarr Empire, where it would most assuredly be kept safe. The ship had originally been built by Amarrian engineers to be a mobile outpost of sorts, but was the only available vessel that could carry the massive buildings which were part of the burial site.
Loading the burial site onto the ship took a matter of days, although it was quite a hasty procedure and resulted in a number of mishaps, where a number of the buildings were damaged and one even completely destroyed as it toppled from the cranes used to elevate it from the ground. But eventually the majority of the buildings had been painstakingly transferred into the space ship. It was then that the rebels attacked, appearing out of nowhere and quickly descended upon the meager Nefantar defenses,.
But even though the defenders were no match for the incoming Minmatar armada, they still bought the Pletharian enough time to set off on its course towards Amarr Space. The only problem was, it was too massive to use the stargate. It had been brought to the system in parts and assembled, but in its current state there was no way it could access the stargate out of Hjoramold. So they had to manually fly it through the vastness of space, without any jump-drive capability.
The destination was Audesder, a solar-system heavily fortified with Amarr forces. At the time the Nefantar government in Hjormold believed that it was impossible for the rebels to advance far enough to conquer Audesder. Ironically this system was one of the last to be taken during the later stages of the rebellion.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23891,526,Inter-Galactic Media Report - The Audesder Incident (2 of 3),"Little is known of what happened to the Pletharian during its journey, and eventually the remaining Nefantars, now called Ammatars, gave up hope of ever finding it again. But with its discovery by Minmatar explorers, the situation has changed dramatically. The Republic has released little info on their findings to the public, but one thing is clear, something must have caused the Pletharian to malfunction and become stranded in space for all these years. Possibly a collision with an asteroid, or simply a breakdown of their thruster system. Whatever the cause, the Pletharian has now become the hottest topic on everyone's lips within the Ammatar / Minmatar border zone.
Needless to say, shortly after the discovery had been confirmed by Republic authorities, the Ammatar government demanded that it be handed over to them. The Republic refused, citing that it contains the remains of convicted mass-murderers and Amarrian collaborators, and it would be an affront to all those enslaved and tortured during Amarrian rule to hand them over to the Ammatar. Instead they intend to make it into a museum, to be shown to Republic citizens as a grim reminder of the past.
The Ammatars were far from pleased. This was the last straw in a chain of political collisions between their people and the Republic. Their citizens demanded action, and even within the Amarr empire itself there were rumors that the imperial fleet was preparing for war. After all, Tyrion Plethar was the most highly regarded member of the Amarr faith which was of Minmatar origin. The Republic's refusal to hand over his remains was not only an affront to the Ammatar nation, but to the Amarrian church as well.
And so the buildup for war has begun. The Amarr and Ammatars have built a massive military outpost in Kenobanala, which is directly connected to Audesder. Cruisers and battleships keep arriving daily from all over the empire, and media reports indicate that even Minas Iksan, one of the Empire's most prestigious military generals, who led the successful campaign against the Blood Raiders a few years ago, has arrived. This does not bode well for the stability of the region, which is already on the brink of a potentially disastrous war.
To top it all off, the Caldari and Khanid, which have recently become official allies of the Amarr Empire and Ammatar, have been caught up in the fray. They have sent both financial support and military aid to the front lines, boosting up the already massive invasion force.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23892,526,Inter-Galactic Media Report - The Audesder Incident (3 of 3),"On the other side of the fence, the Minmatar Republic has been flooding Audesder with its own troops. Desperate to prevent another Amarr occupation, it has poured all of its resources into creating an impregnable defensive barrier between it and the Ammatar. The Gallente Federation and ORE have lent their support as well, the Federation sending an armada of ships to help defend Audesder incase of an attack, and ORE supplying the Minmatar forces with financial aid as well as hired mercenaries.
War looms over this troubled area, and analysts suspect that it may spread to outlying regions. This could even be the start of a new galactic war that no one wants except the most fanatical nationalists. CONCORD are monitoring the situation closely, and have reportedly been trying their hardest to soothe the political climate to prevent an all-out-war. But even they cannot prevent the inevitable battle over Audesder, and we can only hope the conflict will not spread to the neighboring regions.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23893,526,Enigma Cypher Book,Cyphers used by Lord Mythos.,1.0000000000,0.0100000000,0E-10,1,None,None,1,None,33,None,0
+23894,768,'Page' Capacitor Flux Coil I,"Increases capacitor recharge rate, but causes a reduction in maximum capacitor storage.",20.0000000000,5.0000000000,0E-10,1,None,None,1,666,90,None,0
+23895,137,'Page' Capacitor Flux Coil I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+23896,767,'Motte' Capacitor Power Relay I,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+23897,137,'Motte' Capacitor Power Relay I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+23898,769,'Portcullis' Reactor Control Unit I,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+23899,137,'Portcullis' Reactor Control Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,70,None,0
+23900,205,'Mangonel' Heat Sink I,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+23901,218,'Mangonel' Heat Sink I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1046,None,0
+23902,205,'Trebuchet' Heat Sink I,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+23903,218,'Trebuchet' Heat Sink Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1046,None,0
+23904,306,The Scope Storage Container,This storage container is property of The Scope. Tamper with it at your own risk.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+23906,319,Stationary Revelation,A stationary Revelation Dreadnought.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2743
+23907,474,Shiny Sentry Key,This security passcard is one of two needed to pass this sentry station.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23908,494,Core Serpentis Sentry,This is a well defended guard station.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+23909,314,Komni History (1 of 2),"The Komni corporation was founded by the multi-billionaire Kaimo Nayen, who had garnered his fortune by building up a real estate empire on Caldari Prime. The purpose of the company was to give his firstborn son, Shojin Nayen, a chance to receive experience as a CEO, before the time came for him to take over the reigns of his father's mega-corporation. Komni dealt in simple garbage hauling tasks, employing a few dozen washed up pilots to do the sordid task of transporting unrecyclable material to remote locations within the Caldari solarsystems.
Unfortunately Shojin had been inexcusably spoiled as a child, and lacked all of his fathers virtues which had helped him become so successful. The Komni corporation quickly began losing money, bad deals were made and the daily affairs were generally ignored by Shojin who spent most of his time dating beautiful women and staying out late at night at popular Caldari bars. But when his father learned of the state of things, and that the Komni corporation had slid to the verge of bankruptcy, he became furious. He demanded that his son straighten things out, or all of his shares within the mega-real-estate corporation would go to his other son, Akimo.
Shojin became terrified at these grim tidings, and was especially worried that his father would also strip him of access to his bank account which he so much relied on to live his extravagant lifestyle. So he turned to the underworld for aid, secretly contacting an agent employed by the Guristas Pirates, Drako Minai, to manage his corporate affairs. At first this worked out perfectly, the Komni stock rose considerably and money came streaming in. Better pilots and maintainance on the old company haulers were finally affordable, without any intervention from Kaimo.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23911,547,Thanatos,"Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
+
+The Thanatos is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.",1220000000.0000000000,13095000.0000000000,875.0000000000,1,8,2934700000.0000,1,820,None,20073,2932
+23912,643,Thanatos Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,1,890,None,None,2932
+23913,659,Nyx,"The Nyx is a gigantic homage to a figure much loved in Gallente society. The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since. Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.",1600000000.0000000000,58200000.0000000000,1750.0000000000,1,8,50008200000.0000,1,820,None,20073,2909
+23914,1013,Nyx Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,890,None,None,2909
+23915,547,Chimera,"The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.
+
+It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.
+
+The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.",1240000000.0000000000,11925000.0000000000,870.0000000000,1,1,3150500000.0000,1,819,None,20069,2931
+23916,643,Chimera Blueprint,,0E-10,0.0100000000,0E-10,1,None,1050000000.0000,1,889,None,None,2931
+23917,659,Wyvern,"The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.",1700000000.0000000000,53000000.0000000000,1740.0000000000,1,1,49626400000.0000,1,819,None,20069,2928
+23918,1013,Wyvern Blueprint,,0E-10,0.0100000000,0E-10,1,None,18000000000.0000,1,889,None,None,2928
+23919,659,Aeon,"Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.",1780000000.0000000000,62000000.0000000000,1650.0000000000,1,4,49279400000.0000,1,818,None,20062,2911
+23920,1013,Aeon Blueprint,,0E-10,0.0100000000,0E-10,1,None,18500000000.0000,1,888,None,None,2911
+23921,803,Strain Annihilator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+23922,803,Strain Devastator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+23923,803,Strain Viral Infector Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+23924,803,Strain Violator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+23925,526,Blood Fund,Bags and bags of blood collected by the Blood Raiders throughout Araz.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,398,None,0
+23926,526,Plague Spores,Seeds of a potent plague bacteria collected from the coat of small mammals. Has a history of ravaging any population it comes into contact with.,100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1199,None,0
+23929,526,Truthteller,"An ingenious piece of equipment that only a delightfully deranged mind could conjure, used to make just about anybody spill his beans (and his guts too, usually).",2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+23930,526,Foreman's Head,This is the head of a foreman working for the Blood Raiders in the Araz constellation.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+23931,526,House Methros Coat of Arms,A heraldry emblem of the distinguished House Methros family.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2094,None,0
+23932,526,Blood Reel,A horrifying holo reel depicting the atrocities committed by the Blood Raiders in the Araz constellation.,100.0000000000,0.5000000000,0E-10,1,None,None,1,None,1177,None,0
+23933,526,Dynasty Ring,A ring with the emblem of House Arachnan. Only worn by members of the Arachnan family.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2095,None,0
+23934,526,Edict of Ancestry,A formal decree issued by an Amarr Holder. This one questions the legitimacy of Lord Arachnan as the head of the Arachnan family.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+23935,526,Aradim Arachnan's Head,"This is the head of Aradim Arachnan, son and heir of Lord Arachnan.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+23936,526,Ancestral Armor,"Ancestral personal armor of House Arachnan, dating back to the heights of the Reclaiming, worn by lords of the House in ground warfare. Though thousands of years old it is still in good order.",250.0000000000,2.0000000000,0E-10,1,None,None,1,None,1030,None,0
+23937,526,Perpetual Chamber Warden,A security and surveillance device used to track movement and other activity inside buildings. This one is used to track and record all activity inside the personal chambers of Lord Arachnan.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1361,None,0
+23939,798,Deuce Murderer,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+23940,579,Vagrant Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23941,579,Vagrant Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23942,799,Desperado Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23943,799,Desperado Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23945,314,Komni History (2 of 2),"But soon the old man became suspicious. He couldn't believe the incredibly good fortune his son was suddenly blessed with was simply due to hard, honest work. So he hired an expensive private detective, Asamura, to investigate the internal affairs within Komni, to better understand exactly what had changed since disaster loomed over the corporation. Asamura, being an ex-elite agent within the Caldari State special forces, quickly discovered who was behind this turn of events; that the Guristas had been using the garbage haulers as a means to smuggle drugs and other illegal goods into Caldari high security space for enormous profits. Due to Kaimos's close relationship with many members of the Caldari State government, the garbage haulers received far less attention from local security forces than other, more suspcious craft.
When Kaimo heard of these tidings he became furious. If the news surfaced about Komni being under the influence of the Guristas Pirates and committing illegal acts within the Caldari State borders, his status and even his life might be forfeit. He immediately confronted his son and ordered him to cut all ties with the Guristas, as well as letting him know that he had just blown any chance he had of acquiring the family fortune. But there was one single flaw in Kaimos plan, and that was his underestimating of his sons determination to remain wealthy. Threatening to expose Komnis illegal dealings to the media, Shojin played the only card he had. Either his father leave his corporation alone and give it a large credit ""donation"", or both of their reputations would be ruined. In return Shojin would severe all ties with the Guristas. His father reluctantly accepted his sons terms.
Shortly thereafter Shojin held a secret meeting with his contact within the Guristas. He demanded that Drako stop the illegal activity the Guristas had been conducting behind his back, and remove all ties they had with Komni. But the wry, finely dressed agent simply laughed, they had played Shojin for a fool all along. While Shojin had been endulging himself with the finer things in life, Drako had been busily hoarding the company stocks in preparation for a takeover. He knew about Asamuras involvement, and expected this very conversation. As Shojin looked in horror, two burly, brown-skinned men entered the room where he stood next to Drako. With a simple move of his right hand, Drako ordered his guards to execute his unfortunate client. And as he left the room, followed by high-pitched screams which were quickly silenced, the smiling, middle-aged man dressed in a shiny black tuxedo thought of how happy he was that the Komni stock had risen drastically upon the news of the takeover. No longer would he need to answer to his less-than-trustworthy superiors within the Guristas, from this day forward he would own his very own branch within the vast Caldari criminal network.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+23946,517,Dakumon's Punisher,A Punisher piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,300
+23947,517,Ebotiz's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+23948,314,Native Freshfood Special,"The Native Freshfood Special is a meat-heavy meal which is sought after all throughout the Minmatar Republic. The recipe has been handed down through countless generations, and is considered part of the Minmatar heritage.",400.0000000000,0.5000000000,0E-10,1,None,None,1,None,30,None,0
+23950,257,Command Ships,Skill for the operation of Command Ships.,0E-10,0.0100000000,0E-10,1,None,65000000.0000,1,377,33,None,0
+23951,533,Aradim Arachnan,"The Omen is a good example of the sturdy and powerful cruisers of the Amarr, with super strong armor and defenses. It also mounts multiple turret hardpoints. This Omen is piloted by Aradim Arachnan, the son of Lord Arachnan.",11950000.0000000000,118000.0000000000,450.0000000000,1,4,None,0,None,None,None,1731
+23952,715,Karo Zulak's Bestower,"This Bestower-class industrial is currently undergoing maintenance. Although an excellent military tactician, Zulak is not known for his bravery in combat, rather opting to fly in a heavily armored industrial behind the scene while his men do the fighting. This is highly unusual, but he claims it has helped him avoid unneccessary attention in the past, as few suspect anyone of importance would choose to fly a Bestower.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1064
+23953,590,Jump Portal Generator I,"A piece of machinery designed to allow a capital vessel to create a bridge between systems without the use of a stargate, allowing its companion vessels to travel across vast tracts of space to join it on the battlefield.
+Note: Can only be fitted to Titans.
+Jump Portal Generators use the same isotopes as your ship's jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated. You will still require Strontium Clathrates to activate this module and enable bridging operations.",1.0000000000,10000.0000000000,0E-10,1,None,481455760.0000,1,1640,2985,None,0
+23954,516,Jump Portal Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,481455760.0000,1,799,2985,None,0
+23955,826,Thukker Mercenary Fighter,"This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High",1100000.0000000000,27289.0000000000,130.0000000000,1,2,None,0,None,None,None,20334
+23956,824,Thukker Mercenary Captain,"This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High",11500000.0000000000,96000.0000000000,365.0000000000,1,2,None,0,None,None,None,20335
+23957,824,Thukker Mercenary Eliminator,"This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High",10000000.0000000000,80000.0000000000,450.0000000000,1,2,None,0,None,None,None,20336
+23958,826,Thukker Mercenary Rookie,"This is a mercenary of Thukker origin, who is obviously starting out in his profession. Threat level: Moderate",1000000.0000000000,17400.0000000000,120.0000000000,1,2,None,0,None,None,None,1947
+23959,826,Thukker Mercenary Elite Fighter,"This is a mercenary of Thukker Tribe origin. Renowned for their brutality, Thukker mercenaries are not to be taken lightly. Threat level: High",1200000.0000000000,22500.0000000000,200.0000000000,1,2,None,0,None,None,None,20337
+23960,494,Sentry Station Alpha/Beta,This station is one of two guard bases where access to the SCCCCCS deadspace complex is monitored.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+23961,474,Serpentis Sentry Station Gate Crystal,This is one half of the crystal that activates the first Ancient Acceleration Gate in the SCCCCCS deadspace complex.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+23963,319,Stargate Gallente 1,This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,1259
+23964,494,Blood Kernel,The human farm is for farming humans.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2707
+23965,533,Blood Raider Foreman,,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+23968,226,Fortified Blood Raider Barrier,"A barrier. Tune in, turn up, keep out.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2448
+23969,596,Gistior Shatterer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23970,605,Corpior Visionary,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23971,614,Pithior Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23972,623,Centior Misshape,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23973,632,Corelior Trooper,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23974,596,Gistior Defacer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23975,596,Gistior Haunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23976,596,Gistior Defiler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23977,596,Gistior Seizer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23978,596,Gistior Trasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+23979,605,Corpior Converter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23980,605,Corpior Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23981,605,Corpior Devoter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23982,605,Corpior Friar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23983,605,Corpior Cleric,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+23984,614,Pithior Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23985,614,Pithior Renegade,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23986,614,Pithior Guerilla,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23987,614,Pithior Terrorist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23988,614,Pithior Supremacist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+23989,623,Centior Cannibal,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23990,623,Centior Devourer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23991,623,Centior Abomination,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23992,623,Centior Monster,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23993,623,Centior Horror,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+23994,632,Corelior Soldier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23995,632,Corelior Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23996,632,Corelior Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23997,632,Corelior Cannoneer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23998,632,Corelior Artillery,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+23999,593,Gistatis Legionnaire,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24000,602,Corpatis Bishop,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24001,611,Pithatis Executor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24002,620,Centatis Phantasm,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24003,629,Corelatis Wing Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24004,593,Gistatis Primus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24005,593,Gistatis Tribuni,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24006,593,Gistatis Praefectus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24007,593,Gistatis Tribunus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24008,593,Gistatis Legatus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24009,602,Corpatis Seer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24010,602,Corpatis Shade,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24011,602,Corpatis Fanatic,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24012,602,Corpatis Phantom,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24013,602,Corpatis Exorcist,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24014,611,Pithatis Enforcer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24015,611,Pithatis Assaulter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24016,611,Pithatis Assassin,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24017,611,Pithatis Death Dealer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24018,611,Pithatis Revolter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24019,620,Centatis Specter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24020,620,Centatis Wraith,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24021,620,Centatis Devil,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24022,620,Centatis Daemon,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24023,620,Centatis Behemoth,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24024,629,Corelatis Squad Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24025,629,Corelatis Platoon Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24026,629,Corelatis Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24027,629,Corelatis Captain Sentry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24028,629,Corelatis High Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24029,226,Fortified Blood Raider Fence,A fence. Sheep.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2447
+24030,526,R.S. Officer's Passcard,This is a security passcard for Roden Shipyard officers.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24031,526,R.S. Officer's Alpha Passcard,This is a security passcard for Roden Shipyard officers.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24032,226,Human Farm,The human farm is for farming humans.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2707
+24033,597,Arch Gistii Ruffian,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24034,597,Arch Gistii Nomad,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24035,597,Arch Gistii Ambusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24036,597,Arch Gistii Raider,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24037,597,Arch Gistii Hunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24038,597,Arch Gistii Impaler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+24039,606,Elder Corpii Seeker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24040,606,Elder Corpii Collector,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24041,606,Elder Corpii Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24042,606,Elder Corpii Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24043,606,Elder Corpii Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24044,606,Elder Corpii Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24045,615,Dire Pithi Despoiler,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24046,615,Dire Pithi Saboteur,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24047,615,Dire Pithi Plunderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24048,615,Dire Pithi Wrecker,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24049,615,Dire Pithi Destructor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24050,615,Dire Pithi Demolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+24051,624,Centii Loyal Savage,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24052,624,Centii Loyal Slavehunter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24053,624,Centii Loyal Enslaver,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24054,624,Centii Loyal Plague,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24055,624,Centii Loyal Manslayer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24056,624,Centii Loyal Butcher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24057,633,Coreli Guardian Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24058,633,Coreli Guardian Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24059,633,Coreli Guardian Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24060,633,Coreli Guardian Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24061,633,Coreli Guardian Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24062,633,Coreli Guardian Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24063,631,Corelum Chief Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24064,631,Corelum Chief Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24065,631,Corelum Guardian Chief Scout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24066,631,Corelum Guardian Chief Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24067,631,Corelum Guardian Chief Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24068,631,Corelum Guardian Chief Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24069,631,Corelum Guardian Chief Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24070,631,Corelum Guardian Chief SafeGuard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24071,631,Corelum Guardian Chief Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24072,631,Corelum Guardian Chief Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24073,631,Corelum Guardian Chief Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24074,631,Corelum Guardian Chief Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+24075,622,Centum Fiend,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24076,622,Centum Hellhound,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24077,622,Centum Loyal Ravisher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24078,622,Centum Loyal Ravager,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24079,622,Centum Loyal Beast,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24080,622,Centum Loyal Juggernaut,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24081,622,Centum Loyal Slaughterer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24082,622,Centum Loyal Execrator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24083,622,Centum Loyal Mutilator,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24084,622,Centum Loyal Torturer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24085,622,Centum Loyal Fiend,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24086,622,Centum Loyal Hellhound,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24087,613,Pithum Eraser,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24088,613,Pithum Abolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24089,613,Dire Pithum Silencer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24090,613,Dire Pithum Ascriber,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24091,613,Dire Pithum Killer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24092,613,Dire Pithum Murderer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24093,613,Dire Pithum Annihilator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24094,613,Dire Pithum Nullifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24095,613,Dire Pithum Mortifier,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24096,613,Dire Pithum Inferno,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24097,613,Dire Pithum Eraser,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24098,613,Dire Pithum Abolisher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+24099,604,Corpum Shadow Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+24100,604,Corpum Dark Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24101,604,Elder Corpum Arch Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24102,604,Elder Corpum Arch Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24103,604,Elder Corpum Arch Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24104,604,Elder Corpum Revenant,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24105,604,Elder Corpum Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24106,604,Elder Corpum Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24107,604,Elder Corpum Arch Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24108,604,Elder Corpum Arch Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24109,604,Elder Corpum Shadow Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20903,1759
+24110,604,Elder Corpum Dark Priest,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24111,595,Gistum Phalanx,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24112,595,Gistum Centurion,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24113,595,Arch Gistum Depredator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24114,595,Arch Gistum Predator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24115,595,Arch Gistum Smasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24116,595,Arch Gistum Crusher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24117,595,Arch Gistum Breaker,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24118,595,Arch Gistum Defeater,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24119,595,Arch Gistum Marauder,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24120,595,Arch Gistum Liquidator,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24121,595,Arch Gistum Phalanx,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24122,595,Arch Gistum Centurion,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+24123,526,Elite Laser Pistols,High-tech laser pistols.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+24124,306,Laser-Pistol Stash,This storage container is used to store a batch of high-tech laser pistols which were recently stolen from an Imperial military convoy.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+24125,594,Gist Saint,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24126,594,Gist Nephilim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24127,594,Gist Malakim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24128,594,Gist Throne,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24129,594,Gist Cherubim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24130,594,Gist Seraphim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24131,594,Gist Domination Malakim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24132,594,Gist Domination Throne,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24133,594,Gist Domination Cherubim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24134,594,Gist Domination Seraphim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+24135,603,Corpus Archbishop,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24136,603,Corpus Harbinger,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24137,603,Corpus Monsignor,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24138,603,Corpus Cardinal,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24139,603,Corpus Patriarch,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24140,603,Corpus Pope,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24141,603,Dark Corpus Monsignor,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24142,603,Dark Corpus Cardinal,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24143,603,Dark Corpus Patriarch,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24144,603,Dark Corpus Pope,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+24145,612,Pith Eliminator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24146,612,Pith Exterminator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24147,612,Pith Destroyer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24148,612,Pith Conquistador,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24149,612,Pith Massacrer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24150,612,Pith Usurper,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24151,612,Dread Pith Destroyer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24152,612,Dread Pith Conquistador,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24153,612,Dread Pith Massacrer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24154,612,Dread Pith Usurper,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+24155,621,Centus Plague Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24156,621,Centus Beast Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24157,621,Centus Overlord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24158,621,Centus Dark Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24159,621,Centus Dread Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24160,621,Centus Tyrant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24161,621,True Centus Overlord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24162,621,True Centus Dark Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24163,621,True Centus Dread Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24164,621,True Centus Tyrant,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+24165,630,Core Flotilla Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24166,630,Core Vice Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24167,630,Core Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24168,630,Core High Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24169,630,Core Grand Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24170,630,Core Lord Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24171,630,Shadow Core Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24172,630,Shadow Core High Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24173,630,Shadow Core Grand Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24174,630,Shadow Core Lord Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+24175,593,Gistatis Domination Legionnaire,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24176,593,Gistatis Domination Primus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24177,593,Gistatis Domination Tribuni,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24178,593,Gistatis Domination Praefectus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24179,593,Gistatis Domination Tribunus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24180,593,Gistatis Domination Legatus,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,26378
+24181,602,Dark Corpatis Bishop,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24182,602,Dark Corpatis Seer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24183,602,Dark Corpatis Shade,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24184,602,Dark Corpatis Fanatic,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24185,602,Dark Corpatis Phantom,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24186,602,Dark Corpatis Exorcist,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+24187,611,Dread Pithatis Executor,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24188,611,Dread Pithatis Enforcer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24189,611,Dread Pithatis Assaulter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24190,611,Dread Pithatis Assassin,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24191,611,Dread Pithatis Death Dealer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24192,611,Dread Pithatis Revolter,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+24193,620,True Centatis Phantasm,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24194,620,True Centatis Specter,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24195,620,True Centatis Wraith,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24196,620,True Centatis Devil,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24197,620,True Centatis Daemon,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24198,620,True Centatis Behemoth,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+24199,629,Shadow Corelatis Wing Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24200,629,Shadow Corelatis Squad Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24201,629,Shadow Corelatis Platoon Leader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24202,629,Shadow Corelatis Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24203,629,Shadow Corelatis Captain Sentry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24204,629,Shadow Corelatis High Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+24205,632,Shadow Corelior Trooper,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24206,632,Shadow Corelior Soldier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24207,632,Shadow Corelior Infantry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24208,632,Shadow Corelior Sentinel,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24209,632,Shadow Corelior Cannoneer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24210,632,Shadow Corelior Artillery,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,2918
+24211,623,True Centior Misshape,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24212,623,True Centior Cannibal,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24213,623,True Centior Devourer,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24214,623,True Centior Abomination,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24215,623,True Centior Monster,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24216,623,True Centior Horror,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+24217,614,Dread Pithior Nihilist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24218,614,Dread Pithior Anarchist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24219,614,Dread Pithior Renegade,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24220,614,Dread Pithior Guerilla,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24221,614,Dread Pithior Terrorist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24222,614,Dread Pithior Supremacist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+24223,605,Dark Corpior Visioner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24224,605,Dark Corpior Converter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24225,605,Dark Corpior Templar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24226,605,Dark Corpior Devoter,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24227,605,Dark Corpior Friar,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24228,605,Dark Corpior Cleric,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+24229,596,Gistior Domination Shatterer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24230,596,Gistior Domination Defacer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24231,596,Gistior Domination Haunter,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24232,596,Gistior Domination Defiler,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24233,596,Gistior Domination Seizer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24234,596,Gistior Domination Trasher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+24237,306,Blood Factory,"Inside these structures are breeding grounds for humans, body parts and human blood used in sinister Blood Raider rituals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2707
+24238,283,Blood Raider Scientist,"Scientists working for the Blood Raider organization, most likely involved in their human breeding programs.",250.0000000000,3.0000000000,0E-10,1,None,None,1,None,2891,None,0
+24239,517,Amokin's Malediction,A Malediction piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1861
+24240,517,Parsik's Crucifier,A Crucifier piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1066
+24241,273,Light Drone Operation,Skill at controlling light combat drones. 5% bonus to damage of light drones per level.,0E-10,0.0100000000,0E-10,1,None,75000.0000,1,366,33,None,0
+24242,1220,Infomorph Psychology,"Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.
+
+Allows 1 jump clone per level.
+
+Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1746,33,None,0
+24243,494,Altar of the Blessed,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2401
+24244,526,The Apocryphon,Ancient texts that some believe were once part of the holy scriptures of the Amarr religion. These texts are considered heretical by the Amarr clergy and anyone found preaching or distributing them is persecuted relentlessly.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,33,None,0
+24245,319,Smuggler Stargate,The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20180,3465
+24246,526,Bug-Ridden Corpse,A corpse drained of all blood and filled with nasty bug devices.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+24247,526,Antiseptic Biomass,A mass of organic material. Antiseptic substance has been added to the mix to hinder decay.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,0
+24248,526,Noble Remains,DNA remains from some young count.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+24249,526,Generator Debris,Debris from a disintegrated power generator.,2000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1186,None,0
+24250,526,Archpriest Hakram's Head,This is the head of an archpriest in the Blood Raider Covenant that was calling the shots in the Araz constellation.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+24251,283,Pilgrims,Amarr pilgrims seeking enlightenment at the holy sites that litter the Empire.,20.0000000000,1.0000000000,0E-10,1,None,None,1,None,2539,None,0
+24252,226,Fortified Smuggler Stargate,The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,25376
+24253,526,Dead Pilgrim,The corpse of an Amarrian pilgrim.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+24254,526,Saintly Shroud,The holy shroud worn by St. Ageroth on his deathbed.,2.0000000000,1.0000000000,0E-10,1,None,None,1,None,1189,None,0
+24255,526,Arc of Revelation,"This is the Arc of Revelation, a sacred relic that is said to hold immense power for those of true faith.",1000.0000000000,50.0000000000,0E-10,1,None,None,1,None,2039,None,0
+24256,494,Generator Building,The building where the Blood Raiders are housing their immense power generator.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20901,2593
+24257,494,Temple of the Revelation,This decorated structure serves as a place for religious practice.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2405
+24258,527,Corpse Dealer,A Blood Raider frigate distributing corpses around the Slope.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+24259,527,Corpse Collector,A Blood Raider frigate bringing biomass harvested by other Blood Raiders around Araz.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+24260,534,Archpriest Hakram,Archpriest Hakram of the Blood Raiders have been overseeing their effort in infiltrating and taking over Araz.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+24261,533,Corpse Harvester,A Blood Raider vessel responsible for assaulting innocent travelers and harvesting their bodies.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+24262,494,Asteroid Station,Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.,1000000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20187,2898
+24263,526,Anema Bluechip,"'Bluechip' is a name for the data chips which store valuable information on what happened shortly before a structure, normally a space structure, has been destroyed. Introduced by Gallantean mining corporations after they endured numerous inexplicable losses of their mining barges in deep space, the Bluechip has become universally used due to its incredible survivability.
+
+If the Bluechip survives an explosion or crash, researchers can usually quickly determine the cause of the accident.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24264,474,Bastion Master Key,This is a passkey used in the ancient imperial fortress known as the Bastion of Blood to access its innermost chamber.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24265,288,Thukker Wingman,"This is a support fighter, which usually acts as backup for larger and more powerfull ships. Beware of its deadly warp scrambling ability. Threat level: Very high",1580000.0000000000,15800.0000000000,145.0000000000,1,2,None,0,None,None,30,1949
+24267,306,Lord Methros' Outpost,This outpost was constructed by Lord Methros' henchmen.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1683
+24268,268,Supply Chain Management,"Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which manufacturing jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.",0E-10,0.0100000000,0E-10,1,None,7500000.0000,1,369,33,None,0
+24269,306,Lord Arachnan's Outpost,This outpost was constructed by Lord Arachnan's henchmen.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1683
+24270,270,Scientific Networking,"Skill at running research operations remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,375,33,None,0
+24271,678,Federation Navy Officer Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks. Threat level: Deadly",13075000.0000000000,115000.0000000000,480.0000000000,1,8,None,0,None,None,None,1803
+24276,526,Amolah Kesti's Data Fragment I,Information has been frantically scribbled on this piece of paper before it was ejected into space.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24277,526,Amolah Kesti's Data Fragment II,Information has been frantically scribbled on this piece of paper before it was ejected into space.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24278,526,Amolah Kesti's Data Fragment III,Information has been frantically scribbled on this piece of paper before it was ejected into space.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24279,306,Strange Drifting Cask,"The worn container drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+24280,306,Strange Drifting Cask_2,"The worn container drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+24281,306,Strange Drifting Cask_3,"The worn container drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+24282,534,New Breed Queen,The matriarch of a new breed of rogue drones. Looks extremely deadly.,19000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+24283,407,Fighter Support Unit I,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,4000.0000000000,0E-10,1,None,15000000.0000,1,938,2987,None,0
+24284,408,Fighter Support Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,55000000.0000,1,939,2987,None,0
+24285,370,Corpum Commander Medallion,"This medallion is worn by certain high-ranking Corpum officers, usually those who are in charge of a Blood Raider complex.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+24286,522,Corpum Blood Duke,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2795
+24287,526,Zach's Note,"Zach Himun's note to the Emperor Family bureau, authorizing the creation of an ID card for the deliverer.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24288,526,E.F.A. ID Card,,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24289,526,Encoding Matrix Component,A component for Methros Enhanced Decoding Device.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1362,None,0
+24290,517,Arshah's Armageddon,An Armageddon piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+24291,517,Cosmos Apocalypse,An Apocalypse piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+24292,517,Cosmos Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+24293,517,Cosmos Anathema,An Anathema piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3424
+24294,517,Kerth's Apocalypse,An Apocalypse piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+24295,517,Robikar's Anathema,An Anathema piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3424
+24296,517,Shakai's Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+24300,526,Yamia Mida's Remains,The remains of Yamia Mida. The body has completely decomposed.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,0
+24301,306,Yamia Mida's Residence,The fugitive Yamia Mida resides here.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+24304,526,Excavation Note,"A scribbled note from an earlier digger, telling that he has uncovered evidence that another Yan Jung site orbits the moon around Deltole VI.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+24305,483,Modulated Deep Core Strip Miner II,"The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.
+
+Can only be fit to Mining Barges and Exhumers.",0E-10,5.0000000000,10.0000000000,1,None,None,1,1040,2527,None,11145
+24306,490,Modulated Deep Core Strip Miner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2527,None,0
+24307,533,Serpentis Surveyor,A Serpentis smuggler with a bit of archaeological skills that has been digging around in the ancient ruins.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+24308,474,Smuggler Knot Lock,"This is a gate passkey used by smugglers, especially those working for Serpentis, to lock up their stash of illegal goods or areas they want to keep to themselves.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24309,517,Zach Himum's Armageddon,"An Armageddon piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 8",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+24310,319,Amarr Citadel,"This Amarrian Citadel looms over the acceleration gate leading to the Palace grounds. Anyone attempting to enter the palace without authorization would have to overcome the inhabitants of this majestic structure as well as its defenses. The Citadel is the primary link that the outside world has to the Imperial Palace, often serving as the meeting ground between Emperor Family staff and outsiders intent on getting the Emperor's attention.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,4,None,0,None,None,18,1249
+24311,257,Amarr Carrier,Skill at operating Amarr carriers.,0E-10,0.0100000000,0E-10,1,4,550000000.0000,1,377,33,None,0
+24312,257,Caldari Carrier,Skill at operating Caldari carriers.,0E-10,0.0100000000,0E-10,1,1,550000000.0000,1,377,33,None,0
+24313,257,Gallente Carrier,Skill at operating Gallente carriers.,0E-10,0.0100000000,0E-10,1,8,550000000.0000,1,377,33,None,0
+24314,257,Minmatar Carrier,Skill at operating Minmatar carriers.,0E-10,0.0100000000,0E-10,1,2,550000000.0000,1,377,33,None,0
+24315,526,Thyram Arachnan's Dossier,"This detailed dossier contains encrypted evidence linking Thyram Arachnan, Amarrian nobleman, to criminal elements in the Araz constellation.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+24316,526,Lord Arachnan's Medal,A medal awarded to Lord Arachnan years ago.,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+24317,526,House Arachnan Legal Documents,Legal data collected by House Arachnan's lawyers and archivists.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+24342,283,Lord Arachnan,"The resplendent Lord Arachnan, disguised as a humble janitor. Even through the disguise, the sheen of his glory stings your eyes.",100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+24343,300,Aurora Alpha,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24344,300,Aurora Delta,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24345,300,Aurora Omega,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24346,300,Aurora Epsilon,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24347,300,Aurora Beta,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24348,650,Small Tractor Beam I,"By manipulating gravity fields, this module can pull cargo containers towards the ship.",50.0000000000,50.0000000000,0.8000000000,1,None,1308176.0000,1,872,2986,None,11867
+24349,723,Small Tractor Beam I Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,1,905,2986,None,0
+24350,517,Mathon's Helios,A Helios piloted by an agent.,1700000.0000000000,19700.0000000000,305.0000000000,1,8,None,0,None,None,None,1841
+24351,494,Force Repeller Relic,"A strange device built by a human civilization dead for thousands of years that repels any ships that try to near it. It must be destroyed from afar, preferably with EM damage weapons.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,31,1683
+24352,474,Passkey to Yan Jung Relic Site,This passkey will get you into the hard to reach relic site where the now exinct Yan Jung nation once went about their business.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24353,474,Gargoyle Passkey,This passkey allows entry to the Yan Jung relic site itself. It is only good for one go though.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24354,526,Threaded Waypoint Map,"This strange map seems to show a route of some sort, but as it lacks the source and destination locations it is of little use.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+24355,526,Yan Jung Micro Processor,"This micro processor is thousands of years old, but miraculously it still seems to be functioning.",20.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+24356,494,Yan Jung Gargoyle,A very old object that seems to once have acted as a guardian of this space. It is not active at the moment and perhaps it has malfunctioned.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,1217
+24357,526,Robikar's Recommendation,This letter of recommendation is to be shown to Torval Kerth at the Carchatur Outpost in Nidupad. It contains proof of its possessor's identity as a person gainfully employed by Lord Arachnan.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+24361,572,Crook Spy,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+24362,572,Crook Agent,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+24363,572,Crook Watchman,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+24364,572,Crook Patroller,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+24365,572,Crook Guard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+24366,572,Crook Safeguard,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+24367,572,Crook Defender,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+24368,572,Crook Protector,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24369,814,Marauder Spy,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1817
+24370,814,Marauder Agent,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1821
+24371,814,Marauder Watchman,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+24372,814,Marauder Patroller,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1819
+24373,814,Marauder Guard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1822
+24374,814,Marauder Safeguard,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+24375,814,Marauder Defender,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+24376,814,Marauder Protector,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+24377,573,Mule Harvester,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,20903,1816
+24378,573,Mule Gatherer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,20903,1816
+24379,573,Mule Ferrier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1822
+24380,573,Mule Loader,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1822
+24381,558,Barrow Harvester,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+24382,558,Barrow Gatherer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+24383,558,Barrow Ferrier,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1762
+24384,558,Barrow Loader,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1762
+24385,557,Warrior Collector,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+24386,557,Warrior Raider,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+24387,557,Warrior Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: High,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24388,557,Warrior Reaver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+24389,557,Warrior Engraver,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24390,792,Sellsword Collector,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,20901,1763
+24391,792,Sellsword Raider,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20901,1766
+24392,792,Sellsword Diviner,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24393,792,Sellsword Reaver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1766
+24394,792,Sellsword Engraver,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+24395,644,Drone Navigation Computer I,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+24396,408,Drone Navigation Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1400000.0000,1,939,2988,None,0
+24407,557,Warrior Seeker,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+24408,792,Sellsword Seeker,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,20901,1763
+24417,644,Drone Navigation Computer II,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,None,1,938,2988,None,0
+24418,408,Drone Navigation Computer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2988,None,0
+24427,647,Drone Link Augmentor II,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,4,None,1,938,2989,None,0
+24428,408,Drone Link Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2989,None,0
+24429,306,Rolette Residence,A multitude of people inhabit these structures.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+24438,646,Omnidirectional Tracking Link II,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+24439,408,Omnidirectional Tracking Link II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1640,None,0
+24441,283,Civilians,Civilians are a group of people who follow the pursuits of civil life.,1000.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+24443,338,Shield Boost Amplifier II,"Focuses and amplifies the efficiency of shield boosting modules.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,613,2104,None,0
+24444,360,Shield Boost Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,2104,None,0
+24445,649,Giant Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,120000.0000000000,120000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+24446,526,Dorga Roes,"Dorga are a species of saltwater fish indigenous to Munory VI. Due to the inhospitable conditions these fish have evolved in, their extremely resilient eggs are in high demand among spacefarers and others who require sustenance in unforgiving environments. While very nutritious, dorga roes possess a horribly bitter flavor, a fact which has hamstrung all marketing campaigns attempted for them so far.",400.0000000000,1.0000000000,0E-10,1,None,None,1,None,1406,None,0
+24447,306,Corpse Stash,A container filled with bug-ridden corpses created by the Blood Raiders to get spy devices into the ships of unwary scavengers.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+24452,319,Gallente Factory,"This is a standard Federation-built Manufacturing Station. It has been equipped with powerful energy shield systems, although it's armor and hull would be considered fairly weak compared to Amarrian standards.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,8,None,0,None,None,14,1255
+24453,319,Smuggler Stargate Strong,The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20180,3465
+24454,817,Kungizo Eladar,This is a mercenary warship of Minmatar origin. The faction it belongs to is unknown. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,2,None,0,None,None,31,302
+24455,817,Tukkito Usa,"The Moa-class is almost exclusively used by the Caldari Navy, and only factions or persons in very good standing with the Caldari State can acquire one. The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. Threat level: Deadly",10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,31,1785
+24456,319,Ammatar Battlestation,"This massive military installation is the pride of the Ammatar Navy.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2927
+24457,226,Fortified Blood Raider Bunker,A bunker. Beware.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2440
+24458,226,Fortified Blood Raider Junction,A junction. Blind date.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2442
+24459,306,Habitation Module With Encoded Data Chip,A multitude of people inhabit these structures.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+24462,474,Key of the Arcane,Lavishly decorated passkey that allows entrance to the Museum Arcana.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24463,517,Udokas' Crusader,A Crusader piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1921
+24464,1207,Trial of Skill,This is an old data crystal. Only those proficient in decyphering ancient information centrals stand a chance of unraveling its mysteries.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1684
+24465,526,Runic Inscription,An elaborate parchment inscribed with runic signs declaring the bearer to be a true scholar.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+24466,474,Museum Arcana Guest Pass,"This passkey allows the bearer and his friends to enter the Museum Arcana. It is good for only one visit, so use wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24467,517,The Curator's Armageddon,An Armageddon piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+24468,332,R.A.M.- Battlecruiser Tech,Robotic assembly modules designed for Battlecruiser Class Ship Manufacturing.,0E-10,15.0000000000,0E-10,1,None,57656.0000,0,None,2226,None,0
+24469,356,R.A.M.- Battlecruiser Tech Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2226,None,0
+24471,648,Scourge Rage Rocket,"A small rocket with a piercing warhead.
+
+This modified version of the Scourge rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,930,1350,None,20060
+24472,166,Scourge Rage Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1350,None,0
+24473,648,Nova Rage Rocket,"A small rocket with a nuclear warhead.
+
+This modified version of the Nova rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,930,1353,None,20059
+24474,166,Nova Rage Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1353,None,0
+24475,648,Inferno Rage Rocket,"A small rocket with a plasma warhead.
+
+This modified version of the Inferno Rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,930,1351,None,20057
+24476,166,Inferno Rage Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1351,None,0
+24477,648,Scourge Javelin Rocket,"A small rocket with a piercing warhead.
+
+A modified version of the Scourge rocket. It can reach higher velocity than the Scourge rocket at the expense of warhead size.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,928,1350,None,20060
+24478,648,Nova Javelin Rocket,"A small rocket with a nuclear warhead.
+
+A modified version of the Nova rocket. It can reach higher velocity than the Nova rocket at the expense of warhead size.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,928,1353,None,20059
+24479,648,Inferno Javelin Rocket,"A small rocket with a plasma warhead.
+
+A modified version of the Inferno Rocket. It can reach higher velocity than the Inferno Rocket at the expense of warhead size.",100.0000000000,0.0050000000,0E-10,5000,None,62340.0000,1,928,1351,None,20057
+24480,226,Spatial Rift,A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.,1.0000000000,0E-10,0E-10,1,4,None,0,None,None,20211,2907
+24482,474,Key to the Labyrinth,"This key allows entry into the labyrinth, a complex maze built by the Takmahls to hide themselves from the Amarr Empire thousands of years ago.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24483,547,Nidhoggur,"Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.
+
+The Nidhoggur is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.",1230000000.0000000000,11250000.0000000000,860.0000000000,1,2,2914100000.0000,1,821,None,20077,2929
+24484,643,Nidhoggur Blueprint,,0E-10,0.0100000000,0E-10,1,None,1150000000.0000,1,891,None,None,2929
+24485,300,Aurora Gamma,You will be banned if you have this and you are not in ISD :),0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+24486,654,Inferno Rage Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+This modified version of the Inferno Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",700.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,973,3235,None,20052
+24487,166,Inferno Rage Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3235,None,0
+24488,654,Nova Rage Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+This modified version of the Nova Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",700.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,973,3236,None,20054
+24489,166,Nova Rage Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3236,None,0
+24490,654,Mjolnir Rage Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+This modified version of the Mjolnir Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",700.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,973,3237,None,20053
+24491,166,Mjolnir Rage Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3237,None,0
+24492,654,Scourge Javelin Heavy Assault Missile,"A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+A modified version of the Scourge Heavy Assault Missile. It can reach higher velocity than the Scourge Heavy Assault Missile at the expense of warhead size.",625.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,972,3234,None,20055
+24493,654,Mjolnir Javelin Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+A modified version of the Mjolnir Heavy Assault Missile. It can reach higher velocity than the Mjolnir Heavy Assault Missile at the expense of warhead size.",625.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,972,3237,None,20053
+24494,654,Inferno Javelin Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.
+
+A modified version of the Inferno Heavy Assault Missile. It can reach higher velocity than the Inferno Heavy Assault Missile at the expense of warhead size.",625.0000000000,0.0150000000,0E-10,5000,None,126160.0000,1,972,3235,None,20052
+24495,653,Scourge Fury Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.
+
+A modified version of the Scourge light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,927,190,None,20064
+24496,166,Scourge Fury Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,190,None,0
+24497,653,Nova Fury Light Missile,"The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.
+
+A modified version of the Nova light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,927,193,None,20063
+24498,166,Nova Fury Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,193,None,0
+24499,653,Inferno Fury Light Missile,"The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.
+
+A modified version of the Inferno light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,927,191,None,20061
+24500,166,Inferno Fury Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,191,None,0
+24501,653,Scourge Precision Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.
+
+A modified version of the Scourge light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,917,190,None,20064
+24502,166,Scourge Precision Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,190,None,0
+24503,653,Nova Precision Light Missile,"The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.
+
+A modified version of the Nova light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,917,193,None,20063
+24504,166,Nova Precision Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,193,None,0
+24505,653,Mjolnir Precision Light Missile,"An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.
+
+A modified version of the Mjolnir light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",700.0000000000,0.0150000000,0E-10,5000,None,101160.0000,1,917,192,None,20062
+24506,166,Mjolnir Precision Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,192,None,0
+24507,655,Nova Fury Heavy Missile,"The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.
+
+A modified version of the Nova heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,926,186,None,20050
+24508,166,Nova Fury Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,186,None,0
+24509,655,Mjolnir Fury Heavy Missile,"First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.
+
+A modified version of the Mjolnir heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,926,187,None,20049
+24510,166,Mjolnir Fury Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,187,None,0
+24511,655,Inferno Fury Heavy Missile,"Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.
+
+A modified version of the Inferno heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,926,188,None,20048
+24512,166,Inferno Fury Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,188,None,0
+24513,655,Scourge Precision Heavy Missile,"The Scourge heavy missile is an old relic from the Caldari-Gallente War that is still in widespread use because of its low price and versatility.
+
+A modified version of the Scourge heavy missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,919,189,None,20051
+24514,166,Scourge Precision Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,189,None,0
+24515,655,Inferno Precision Heavy Missile,"Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.
+
+A modified version of the Inferno heavy missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,919,188,None,20048
+24516,166,Inferno Precision Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,188,None,0
+24517,655,Mjolnir Precision Heavy Missile,"First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.
+
+A modified version of the Mjolnir heavy missile. Great for taking down smaller ships, but velocity has to be curbed to get a better launch.",1000.0000000000,0.0300000000,0E-10,5000,None,600080.0000,1,919,187,None,20049
+24518,166,Mjolnir Precision Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,187,None,0
+24519,657,Nova Rage Torpedo,"An ultra-heavy nuclear missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+This modified version of the Nova Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1000.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,931,1348,None,20016
+24520,166,Nova Rage Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1348,None,0
+24521,657,Scourge Rage Torpedo,"An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+This modified version of the Scourge Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1000.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,931,1346,None,20014
+24522,166,Scourge Rage Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1346,None,0
+24523,657,Mjolnir Rage Torpedo,"An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+This modified version of the Mjolnir Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1000.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,931,1349,None,20015
+24524,166,Mjolnir Rage Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1349,None,0
+24525,657,Inferno Javelin Torpedo,"An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+A modified version of the Inferno Torpedo. It can reach higher velocity than the Inferno Torpedo at the expense of warhead size.",1500.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,929,1347,None,20017
+24526,166,Inferno Javelin Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1347,None,0
+24527,657,Mjolnir Javelin Torpedo,"An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+
+A modified version of the Mjolnir Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.",1500.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,929,1349,None,20015
+24528,166,Mjolnir Javelin Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1349,None,0
+24529,657,Scourge Javelin Torpedo,"An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.
+
+A modified version of the Scourge Torpedo. It can reach higher velocity than the Scourge Torpedo at the expense of warhead size.",1500.0000000000,0.0500000000,0E-10,5000,None,1500245.0000,1,929,1346,None,20014
+24530,166,Scourge Javelin Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1346,None,0
+24531,656,Nova Fury Cruise Missile,"A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.
+
+A modified version of the Nova cruise missile. Does more damage than the Nova cruise, but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,925,185,None,20042
+24532,166,Nova Fury Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,185,None,20042
+24533,656,Scourge Fury Cruise Missile,"The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.
+
+A modified version of the Scourge cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,925,183,None,20043
+24534,166,Scourge Fury Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,183,None,20043
+24535,656,Mjolnir Fury Cruise Missile,"The mother of all missiles, the Mjolnir cruise missile delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.
+
+A modified version of the Mjolnir cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,925,182,None,20041
+24536,166,Mjolnir Fury Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,182,None,20041
+24537,656,Nova Precision Cruise Missile,"A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.
+
+A modified version of the Nova cruise missile. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,918,185,None,20042
+24538,166,Nova Precision Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,185,None,0
+24539,656,Mjolnir Precision Cruise Missile,"The mother of all missiles, the Mjolnir delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.
+
+A modified version of the Mjolnir cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,918,182,None,20041
+24540,166,Mjolnir Precision Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,182,None,0
+24541,656,Scourge Precision Cruise Missile,"The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.
+
+A modified version of the Scourge cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1250.0000000000,0.0500000000,0E-10,5000,None,837360.0000,1,918,183,None,20043
+24542,166,Scourge Precision Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,183,None,0
+24543,166,Inferno Javelin Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1351,None,0
+24544,166,Mjolnir Javelin Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1352,None,0
+24545,873,Capital Jump Bridge Array,A massive hulk of machinery containing all the components necessary for the installation of a capital jump portal.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2866,None,0
+24546,915,Capital Jump Bridge Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,3141342800.0000,1,796,2866,None,0
+24547,873,Capital Clone Vat Bay,"Sheets of massive metal which link together to form a fully functional clone vat bay, for insertion into capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,3019,None,0
+24548,915,Capital Clone Vat Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,1683418400.0000,1,796,3019,None,0
+24549,651,'Gjallarhorn' Explosive Doomsday Blueprint,,0E-10,0.0100000000,0E-10,1,None,240435272.0000,1,913,2934,None,0
+24550,588,'Judgment' Electromagnetic Doomsday,"The ultimate expression of God's Divine wrath, this weapon projects a beam of the Lord's holy light, designed to put sinners in their proper place.
+
+Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,240727880.0000,1,2267,2934,None,0
+24551,651,'Judgment' Electromagnetic Doomsday Blueprint,,0E-10,0.0100000000,0E-10,1,None,240727880.0000,1,913,2934,None,0
+24552,588,'Oblivion' Kinetic Doomsday,"Using a targeting and tracking control system more advanced than any other in existence, this weapon launches and controls a storm of missile fire capable of neutralizing almost any target.
+
+Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,240947786.0000,1,2268,2934,None,0
+24553,651,'Oblivion' Kinetic Doomsday Blueprint,,0E-10,0.0100000000,0E-10,1,None,240947786.0000,1,913,2934,None,0
+24554,588,'Aurora Ominae' Thermal Doomsday,"By using reverse-engineered Sleeper technology and advances in focused magnetic fields, this weapon emits a beam of antimatter that is capable of obliterating an entire capital ship.
+
+Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,240950758.0000,1,2269,2934,None,0
+24555,651,'Aurora Ominae' Thermal Doomsday Blueprint,,0E-10,0.0100000000,0E-10,1,None,240950758.0000,1,913,2934,None,0
+24556,873,Capital Doomsday Weapon Mount,"A hardpoint that allows a titan to fit a custom-made doomsday weapon, capable of obliterating its hapless target in one fell stroke.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2871,None,0
+24557,915,Capital Doomsday Weapon Mount Blueprint,,0E-10,0.0100000000,0E-10,1,None,2146886800.0000,1,796,2871,None,0
+24558,873,Capital Ship Maintenance Bay,"Massive metal sheets and stacks of equipment which links together in modular fashion to form a gigantic maintenance bay, for insertion into capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2867,None,0
+24559,915,Capital Ship Maintenance Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,1697361200.0000,1,796,2867,None,0
+24560,873,Capital Corporate Hangar Bay,"Sheets of massive metal which link together to form a multiple-thousand-cubic meter cargo bay, for insertion into capital ships.",10000.0000000000,2000.0000000000,0E-10,1,None,None,1,781,2867,None,0
+24561,915,Capital Corporate Hangar Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,1670784800.0000,1,796,2867,None,0
+24562,275,Jump Portal Generation,Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.,0E-10,0.0100000000,0E-10,1,4,75000000.0000,1,374,33,None,0
+24563,255,Doomsday Operation,Skill at operating titan doomsday weapons. 10% increased damage per level.,0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,364,33,None,0
+24564,526,Chanounian Wine,"Chanounian Wine is a rare luxury commodity, manufactured in Chanoun and in distribution only throughout a small portion of Amarr space. It is highly prized for its wonderful flavor, created by a combination of rare ingredients - none of which are illegal in Amarr space.",500.0000000000,0.5000000000,0E-10,1,None,None,1,None,27,None,0
+24565,319,Stargate - Caldari 1,This stargate is currently only usable from the other end.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,235
+24566,226,Stargate - Caldari,This stargate is currently only usable from the other end.,99999999999999996863366107917975552.0000000000,0E-10,0E-10,1,1,None,0,None,None,32,235
+24567,413,Experimental Laboratory,Experimental Laboratories are used for reverse engineering of ancient technology. This structure has Reverse Engineering activities.,100000000.0000000000,3000.0000000000,25000.0000000000,1,4,100000000.0000,1,933,None,None,2373
+24568,1210,Capital Remote Armor Repair Systems,Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.,0E-10,0.0100000000,0E-10,1,4,10000000.0000,1,1745,33,None,0
+24569,325,Capital Remote Armor Repairer I,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+24570,350,Capital Remote Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,24200788.0000,1,1539,21426,None,0
+24571,1209,Capital Shield Emission Systems,Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,1747,33,None,0
+24572,1216,Capital Capacitor Emission Systems,Operation of capital remote capacitor transmitters and other capacitor emission systems. 5% reduced capacitor need of capital capacitor emission systems per skill level.,0E-10,0.0100000000,0E-10,1,4,10000000.0000,1,368,33,None,0
+24574,397,Small Ship Assembly Array,"A mobile assembly facility where smaller ships such as Fighter and Fighter Bomber Drones, Frigates and Destroyers can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,10000.0000000000,2000000.0000000000,1,None,100000000.0000,1,932,None,None,2625
+24575,397,Supercapital Ship Assembly Array,"A mobile assembly facility where capital and supercapital ships can be manufactured. Anchoring this structure requires system sovereignty. This structure has no specific time or material requirement bonuses to ship manufacturing.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,850000.0000000000,320000000.0000000000,1,None,2000000000.0000,1,932,None,None,2977
+24576,526,Imperial Navy Gate Permit,A standard gate permit leading to an Imperial Navy complex.,1.0000000000,1.0000000000,0E-10,1,4,None,1,None,2885,None,0
+24577,306,Imperial Armory,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2372
+24578,227,Debris Cloud Flat,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2933
+24579,494,Core Serpentis Operational Headquarters,This terrifying structure is really a jewel of architecture.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,20651
+24580,526,Ritual Texts,"Ancient texts of the Takmahl people, describing many of their religious rituals.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+24581,526,Holy Statue,"Holy statue made by the Takmahl people, depicting their god.",100.0000000000,5.0000000000,0E-10,1,None,2000.0000,1,None,2041,None,0
+24582,820,The Negotiator,"Hardly for the faint of heart, this Core Serpentis member is the one attempting to keep the peace between the rogue drones and the pirates in the Canyon of Rust.",11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,20903,1812
+24583,534,Arcana Patron,,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+24584,820,Wiyrkomi Head Engineer,The head engineer of this maintainance station is responsible for both the quality of work performed by the pirate corporation as well as the security of the operation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,31,1815
+24587,319,Amarr Stargate,This stargate has been manufactured according to Amarr design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,236
+24588,319,Station Caldari 4,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,237
+24589,226,Warning Sign,Why?,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2941
+24592,652,Amarr Empire Starbase Charter,An electronic charter code issued by the Amarr Empire which permits the bearer to use a starbase around a moon in Amarr Empire sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,4,50000.0000,1,940,1192,None,0
+24593,652,Caldari State Starbase Charter,An electronic charter code issued by the Caldari State which permits the bearer to use a starbase around a moon in State sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,1,50000.0000,1,940,1192,None,0
+24594,652,Gallente Federation Starbase Charter,An electronic charter code issued by the Gallente Federation which permits the bearer to use a starbase around a moon in Federation sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,8,50000.0000,1,940,1192,None,0
+24595,652,Minmatar Republic Starbase Charter,An electronic charter code issued by the Minmatar Republic which permits the bearer to use a starbase around a moon in Republic sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,2,50000.0000,1,940,1192,None,0
+24596,652,Khanid Kingdom Starbase Charter,An electronic charter code issued by the Khanid Kingdom which permits the bearer to use a starbase around a moon in Kingdom sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,None,50000.0000,1,940,1192,None,0
+24597,652,Ammatar Mandate Starbase Charter,An electronic charter code issued by the Ammatar Mandate which permits the bearer to use a starbase around a moon in Mandate sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.,1.0000000000,0.1000000000,0E-10,1,None,50000.0000,1,940,1192,None,0
+24604,166,Nova Javelin Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1353,None,0
+24605,166,Scourge Javelin Rocket Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1350,None,0
+24606,1220,Cloning Facility Operation,"Needed for use of the Clone Vat Bay module.
+
+Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level.",0E-10,0.0100000000,0E-10,1,4,125000000.0000,1,1746,33,None,0
+24607,624,TestScanRadar,"This is a captured frigate from the Centus deadspace pirates of Sansha's Nation. It has been modified by CONCORD to serve as target practice for pilots fresh out of the Flight Academy. Judging by its name, it should carry some kind of key for the gate.",2450000.0000000000,24500.0000000000,60.0000000000,1,4,None,0,None,None,20902,1238
+24608,500,SnowballNewEffect,This snowball is bigger than your head. Its shape looks suspiciously like it could fit into a snowball launcher with great ease.,100.0000000000,1.0000000000,0E-10,100,None,None,0,None,2943,None,20064
+24609,226,Gallente Stargate,This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,1259
+24613,273,Fighter Hangar Management,5% bonus to Fighter Hangar size per level.,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,366,33,None,0
+24614,166,Scourge Javelin Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3234,None,0
+24615,166,Inferno Javelin Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3235,None,0
+24616,166,Nova Javelin Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3236,None,0
+24617,166,Mjolnir Javelin Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3237,None,0
+24620,650,Medium Tractor Beam I,By manipulating gravity field this modules can pull cargo containers towards the ship.,50.0000000000,10.0000000000,0.8000000000,1,None,1555840.0000,0,None,2986,None,0
+24621,154,Medium Tractor Beam I Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,0,None,2986,None,0
+24622,650,Large Tractor Beam I,By manipulating gravity field this modules can pull cargo containers towards the ship.,50.0000000000,10.0000000000,0.8000000000,1,None,1555840.0000,0,None,2986,None,0
+24623,154,Large Tractor Beam I Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,0,None,2986,None,0
+24624,270,Advanced Laboratory Operation,Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,375,33,None,0
+24625,268,Advanced Mass Production,Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,369,33,None,0
+24630,555,TEST DRAINER,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+24632,746,Zainou 'Deadeye' Guided Missile Precision GP-803,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+3% reduced factor of signature radius for all missile explosions.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+24636,746,Zainou 'Deadeye' Missile Bombardment MB-705,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+5% bonus to all missiles' maximum flight time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+24637,746,Zainou 'Deadeye' Missile Projection MP-705,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+5% bonus to all missiles' maximum velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+24638,746,Zainou 'Deadeye' Rapid Launch RL-1005,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+5% bonus to all missile launcher rate of fire.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+24639,746,Zainou 'Deadeye' Target Navigation Prediction TN-905,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+5% decrease in factor of target's velocity for all missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+24640,746,Zainou 'Deadeye' Guided Missile Precision GP-805,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+5% reduced factor of signature radius for all missile explosions.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+24641,746,Zainou 'Gnome' Launcher CPU Efficiency LE-603,3% reduction in the CPU need of missile launchers.,0E-10,1.0000000000,0E-10,1,None,None,1,1493,2224,None,0
+24642,746,Zainou 'Gnome' Launcher CPU Efficiency LE-605,5% reduction in the CPU need of missile launchers.,0E-10,1.0000000000,0E-10,1,None,None,1,1493,2224,None,0
+24643,226,Ammatar Holy Dome,This shrine entombs someone of significant standing within the Amarr/Ammatar religion.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2982
+24644,650,Capital Tractor Beam I,"By manipulating gravity fields, this module can pull cargo containers towards the ship.
+
+Note: This tractor beam can only be fitted on the Rorqual ORE Capital Ship.",50.0000000000,4000.0000000000,0.8000000000,1,None,1555840.0000,1,872,2986,None,11868
+24645,723,Capital Tractor Beam I Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,1,905,2986,None,0
+24646,363,X-Large Ship Maintenance Array,Massive hangar and fitting structure. Used for large volume ship storage and in-space fitting of modules contained in a ship's cargo bay.,2000000000.0000000000,40000.0000000000,155000000.0000000000,1,128,1000000000.0000,1,484,None,None,2977
+24652,471,Capital Shipyard,"A large hangar structure with divisional compartments, for easy separation and storage of materials and modules.",100000.0000000000,4000.0000000000,200000.0000000000,1,None,10000000.0000,0,None,None,None,2301
+24653,397,Advanced Small Ship Assembly Array,"A mobile assembly facility where advanced small ships such as Assault Frigates, Covert Ops Frigates, Electronic Attack Frigates, Interceptors, Interdictors, Stealth Bombers and Tactical Destroyers can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,10000.0000000000,2000000.0000000000,1,4,100000000.0000,1,932,None,None,2625
+24654,397,Medium Ship Assembly Array,"A mobile assembly facility where medium sized ships such as Cruisers and Battlecruisers can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,17000.0000000000,2000000.0000000000,1,None,100000000.0000,1,932,None,None,2625
+24655,397,Advanced Medium Ship Assembly Array,"A mobile assembly facility where advanced medium sized ships such as Logistics Cruisers, Heavy Assault Cruisers, Recon Cruisers, Heavy Interdiction Cruisers and Command Battlecruisers can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,17000.0000000000,2000000.0000000000,1,None,100000000.0000,1,932,None,None,2625
+24656,397,Capital Ship Assembly Array,"A mobile assembly facility where large ships such as Battleships, Carriers, Dreadnoughts, Freighters, Industrial Command Ships and Capital Industrial Ships can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,25000.0000000000,18500500.0000000000,1,None,100000000.0000,1,932,None,None,2625
+24657,397,Advanced Large Ship Assembly Array,"A mobile assembly facility where advanced large ships such as Black Ops, Marauder class battleships as well as Jump Freighters can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,25000.0000000000,19500000.0000000000,1,None,100000000.0000,1,932,None,None,2625
+24658,397,Ammunition Assembly Array,"A mobile assembly facility where most ammunition such as Missiles, Hybrid Charges, Projectile Ammo and Frequency Crystals can be manufactured. Fuel Blocks can also be manufactured here.",100000000.0000000000,1250.0000000000,1000000.0000000000,1,None,10000000.0000,1,932,None,None,2377
+24659,397,Drone Assembly Array,"A mobile assembly facility where small unmanned drones can be manufactured.
+
+Note: Fighters are built in Small Ship Assembly Arrays.",100000000.0000000000,1250.0000000000,1000000.0000000000,1,None,10000000.0000,1,932,None,None,2377
+24660,397,Component Assembly Array,"A mobile assembly facility where Construction Components such as Capital Ship, Tech II, Hybrid (Tech III) Components and Structure Components of all sorts can be manufactured. Fuel Blocks can also be manufactured here.",100000000.0000000000,12500.0000000000,10500000.0000000000,1,None,10000000.0000,1,932,None,None,2377
+24661,533,Ytari Niaga,"Ytari Niaga is an elite bounty hunter, famous throughout the EVE universe for his daring escapades while growing up as a member of the Mordu's Legion. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1824
+24662,534,Ratah Niaga,"Ratah Niaga is an elite bounty hunter, famous throughout the EVE universe for his daring escapades while growing up as a member of the Mordu's Legion. He is the elder brother of Ytari Niaga. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+24663,747,Zor's Custom Navigation Hyper-Link,"A neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Hyper-Link was created for the ruthless pirate commander, referred to as 'Zor'.
+
+
+5% bonus to afterburner and micro-warpdrive speed-boost.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1491,2224,None,0
+24664,517,Mazed Karadom's Armageddon,An Armageddon piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+24669,747,Shaqil's Speed Enhancer,"A hardwiring implant designed to enhance pilot navigation skill.
+
+8% bonus to ship velocity.",0E-10,1.0000000000,0E-10,1,None,None,1,1489,2224,None,0
+24670,494,Starbase Major Assembly Array,"Assembly Arrays are oftentimes required to manufacture many high-tech and illegal modules that the empires don't want manufactured in their stations. This is one of the biggest of its kind, able to churn out a great deal of equipment in relatively short order.
+
+This structure is being guarded by Baron Haztari Arkhi.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,31,2366
+24671,494,Starbase Major Assembly Array,"Assembly Arrays are oftentimes required to manufacture many high-tech and illegal modules that the empires don't want manufactured in their stations. This is one of the biggest of its kind, able to churn out a great deal of equipment in relatively short order.
+
+This structure is being guarded by General Matar Pol.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,31,2366
+24682,523,Maphante Guardian,,19000000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+24683,520,Maphante Interceptor,,1050000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1921
+24684,438,Biochemical Reactor Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,25000000.0000,1,490,None,None,2377
+24685,319,Stargate Minmatar 1,This stargate has been manufactured according to Republic design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1263
+24688,27,Rokh,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.",105300000.0000000000,470000.0000000000,820.0000000000,1,1,153900000.0000,1,80,None,20068,3170
+24689,107,Rokh Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,1,280,None,None,3170
+24690,27,Hyperion,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.",100200000.0000000000,470000.0000000000,845.0000000000,1,8,153900000.0000,1,81,None,20072,3207
+24691,107,Hyperion Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,1,281,None,None,3207
+24692,27,Abaddon,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.",103200000.0000000000,470000.0000000000,740.0000000000,1,4,153900000.0000,1,79,None,20061,3132
+24693,107,Abaddon Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,1,279,None,None,3132
+24694,27,Maelstrom,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.",103600000.0000000000,470000.0000000000,790.0000000000,1,2,153900000.0000,1,78,None,20076,3134
+24695,107,Maelstrom Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,1,278,None,None,3134
+24696,419,Harbinger,"Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.",15500000.0000000000,234000.0000000000,375.0000000000,1,4,40400000.0000,1,470,None,20061,3133
+24697,489,Harbinger Blueprint,,0E-10,0.0100000000,0E-10,1,None,585000000.0000,1,589,None,None,3133
+24698,419,Drake,"Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying.",13500000.0000000000,252000.0000000000,450.0000000000,1,1,40400000.0000,1,471,None,20068,3169
+24699,489,Drake Blueprint,,0E-10,0.0100000000,0E-10,1,None,580000000.0000,1,590,None,None,3169
+24700,419,Myrmidon,"Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.",12700000.0000000000,270000.0000000000,400.0000000000,1,8,40400000.0000,1,472,None,20072,3168
+24701,489,Myrmidon Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000000.0000,1,591,None,None,3168
+24702,419,Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",12800000.0000000000,216000.0000000000,425.0000000000,1,2,40400000.0000,1,473,None,20076,3135
+24703,489,Hurricane Blueprint,,0E-10,0.0100000000,0E-10,1,None,565000000.0000,1,592,None,None,3135
+24706,366,Newly Constructed Acceleration Gate,"Acceleration gate technology reaches far back to the expansion era of the empires that survived the great EVE gate collapse. While their individual setup might differ in terms of ship size they can transport and whether they require a certain passkey or code to be used, all share the same fundamental function of hurling space vessels to a destination beacon within solarsystem boundaries.",100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20171,2341
+24707,526,Caldari Graduation Certificate,This certificate certifies the receiver as a graduate from a prominent Caldari aerospace aviation school.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24708,526,Caldari Graduation Certificate (signed),This certificate certifies the receiver as a graduate from a prominent Caldari aerospace aviation school. It is ready to be shown to Aviekko Ta at Autama V - Moon 5 - Echelon Entertainment Development Studio.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24709,517,Korhonomi Oti's Sparrow,A Sparrow piloted by an agent.,5250000.0000000000,28100.0000000000,165.0000000000,1,1,None,0,None,None,None,1970
+24710,517,Tillen Matsu's Sparrow,A Sparrow piloted by an agent.,5250000.0000000000,28100.0000000000,165.0000000000,1,1,None,0,None,None,None,1970
+24711,517,Autaris Pia's Sparrow,A Sparrow piloted by an agent.,5250000.0000000000,28100.0000000000,165.0000000000,1,1,None,0,None,None,None,1970
+24712,517,Kikko Roisen's Retribution,A Retribution piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1920
+24713,306,Guristas Stash,"The worn container drifts quietly in space, closely guarded by pirates.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,16,None,1176
+24714,526,Important Surveillance Data,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24715,526,Severed Head,"This is the head of Ryoke Laika, a veteran Guristas pilot.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+24716,319,Station Caldari 6,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1251
+24717,314,Havatiah's Ship Database,"This tiny, glassy data chip holds information from the database of a ship formerly in the possession of Havatiah Kiin. Information stored within here could be anything from the ship's logs.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24718,818,Havatiah Kiin,The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations. It is sometimes used by the Caldari Navy and is generally considered an expendable low-cost craft. Threat level: Moderate,1300000.0000000000,18000.0000000000,150.0000000000,1,1,None,0,None,None,None,1788
+24719,526,Gallente Graduation Certificate,This certificate certifies the receiver as a graduate from a prominent Gallente aerospace aviation school.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24720,526,Gallente Graduation Certificate (signed),This certificate certifies the receiver as a graduate from a prominent Gallente aerospace aviation school. It is ready to be shown to Avrue Auz at Lirsautton I - CreoDron Factory.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24721,306,Warehouse_MISSION2,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+24722,526,Kelmiler's Transaction Documents 18992 D,These documents contain transaction logs for Kelimiler's trade hub in Meves.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24723,517,Mamo Guerre's Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+24724,306,Serpentis Stash,A Serpentis stasis security vault. Nearly impossible to destroy but perhaps it is possible to bypass its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+24725,526,Crash Ultra,This expensive booster is highly addictive and has been known to cause heart attacks and seizures.,5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1194,None,0
+24726,526,FedMart Reports,"These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+24727,526,Mamo's Message,Mamo Guerre's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24728,526,Eilard's Corpse,The rotting corpse of the unfortunate Eilard Ansti.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+24729,283,Govarde Alourtine,A serpentis goon.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+24730,526,Avrue's Token,"This token might be of value in the future, so hold on to it.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1641,None,0
+24731,283,Khanid Marine,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2549,None,0
+24732,517,Mamin Choonka's Crusader,"A Crusader piloted by an agent.
+
+Missions:
+
+Difficulty Rating: Grade 1",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1921
+24733,526,Choonka's Coordinates,Coordinates for the meeting place with officers of the Khanid Traditionalist Movement. Arizam Gimit might be interested in this data ...,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24734,526,Secret Documents,"These documents hold incriminating evidence against Mamin Choonka, implicating him with conspiracy with the Khanid rebel forces led by Deza Yobili.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24735,526,Amarr Graduation Certificate,This certificate certifies the receiver as a graduate from a prominent Amarr aerospace aviation school.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24736,526,Amarr Graduation Certificate (signed),This certificate certifies the receiver as a graduate from a prominent Amarr aerospace aviation school. It is ready to be shown to Arizam Gimit at Lossa II - Ministry of Assessment Information Center.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24737,517,Shafra Gulias's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+24738,517,Sevan Fagided's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+24739,517,Hefaka Chubid's Hawk,A Hawk piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1901
+24740,517,Etien Duloure's Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+24741,517,Vausitte Yrier's Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+24742,517,Maray Ygier's Navitas,A Navitas piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,59
+24743,517,Avrue Auz's Merlin,A Merlin piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,314
+24744,526,Minmatar Graduation Certificate,This certificate certifies the receiver as a graduate from a prominent Minmatar aerospace aviation school.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24745,526,Minmatar Graduation Certificate (signed),This certificate certifies the receiver as a graduate from a prominent Minmatar aerospace aviation school. It is ready to be shown to Pinala Adala at Eram IX - Moon 4 - Sebiestor Tribe Bureau.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+24746,517,Rilbedur Tjar's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+24747,517,West Ludorim's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+24748,517,Albedur Vatzako's Rifter,A Rifter piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1891
+24750,306,Angel Stash_Extrava,"The worn container drifts quietly in space, closely guarded by pirates.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,16,None,1176
+24751,494,Storage Silo,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+24752,283,Angel Cartel Pilot,A pilot working for the Angel Cartel.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+24754,337,A Hired Saboteur,"This is an inexperienced saboteur. Saboteurs usually has skills for different kinds of related work, such as espionage, counterfeiting or infiltration. Such actions are often required before an actual sabotage takes place.",80000.0000000000,20400.0000000000,1200.0000000000,1,None,None,0,None,None,None,1054
+24755,283,Logut Akell,"The old Vherokior shaman, Logut Akell, is rarely seen in public, rather opting for a hermitical life. Since he has little contact with other Minmatars, few will notice his absence should he disappear.",80.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+24756,526,Stolen Documents,Documents reported stolen.,1.0000000000,0.0100000000,0E-10,1,None,None,1,None,1192,None,0
+24757,818,Saboteur Mercenary,"This is an inexperienced saboteur. Saboteurs usually has skills for different kinds of related work, such as espionage, counterfeiting or infiltration. Such actions are often required before an actual sabotage takes place.",2450000.0000000000,24500.0000000000,60.0000000000,1,4,None,0,None,None,None,1762
+24758,517,Logut Akell's Abode,"Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost. The structure connecting the asteroids appears to be inhabited.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1999
+24759,818,Dari Akell's Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued amongst bounty hunters for the ship's optimization for warp scrambling technology, giving its targets no chance of escape. Threat level: Moderate",1400000.0000000000,23000.0000000000,175.0000000000,1,8,None,0,None,None,None,1811
+24760,283,Dari Akell,A Minmatar civilian.,80.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+24761,494,Blasted Neon Sign_mission,"Once the pride and joy of its parent corporation, this broken-down heap of neon and metal is now no more than a symbolic manifestation of capitalistic decline.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2369
+24762,474,Logut's Keycard,This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+24763,526,Encryption Code Book,A book used to decrypt messages,1.0000000000,0.0100000000,0E-10,1,None,None,1,None,3442,None,0
+24764,258,Fleet Command,Advanced proficiency at projecting beneficial effects to fleetmates. Increases Command Burst and Mining Foreman Burst area of effect range by 5% per skill level.,0E-10,0.0100000000,0E-10,1,4,35000000.0000,1,370,33,None,0
+24765,306,Damaged Heron,"This ship has been damaged and has lost its ability to maneuver, as well as its warp capability.",1450000.0000000000,16120.0000000000,145.0000000000,1,1,None,0,None,None,None,1793
+24766,283,Ship's Crew,A non-capsuleer member of a ship's crew relegated to manual tasks essential for maintaining the operational status of the ship.,1000.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+24767,383,Guristas Basic Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+24768,319,Gallente Station 7,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,22,1256
+24769,319,Gallente Station 8,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,27,1257
+24770,319,Gallente Station 4,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,19,1253
+24771,494,Overseer's Stash,"A small bunker, there for accommodation for the overseer of a faction within Sansha's army.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20902,2488
+24772,383,Deficient Tower Sentry Sansha II,Sansha tachyon beam sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2420
+24777,683,Republic Radur,A frigate of the Minmatar Republic.,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,None,1890
+24779,683,Republic Skani,A frigate of the Minmatar Republic.,2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,1892
+24781,683,Republic Otur,A frigate of the Minmatar Republic.,1740000.0000000000,17400.0000000000,220.0000000000,1,2,None,0,None,None,None,1888
+24784,683,Republic Kvarm,A frigate of the Minmatar Republic.,2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,None,1889
+24785,683,Republic Tribal Gleeda,A powerful frigate of the Minmatar Republic.,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,None,1889
+24786,683,Republic Tribal Baldur,A powerful frigate of the Minmatar Republic.,1750000.0000000000,17500.0000000000,180.0000000000,1,2,None,0,None,None,None,1976
+24787,683,Republic Gleeda,A frigate of the Minmatar Republic.,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,None,1976
+24790,683,Republic Baldur,A frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,1965
+24791,683,Republic Takan,A frigate of the Minmatar Republic.,1910000.0000000000,19100.0000000000,80.0000000000,1,2,None,0,None,None,None,1965
+24793,683,Republic Tribal Takan,A powerful frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24797,684,Republic Faxi,A destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24798,684,Republic Austri,A destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24799,684,Republic Bormin,A destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24801,684,Republic Tribal Faxi,A powerful destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24805,684,Republic Tribal Bormin,A powerful destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24810,684,Republic Tribal Austri,A powerful destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+24811,683,Chief Republic Isak,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,1965
+24812,683,Chief Republic Iflin,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,1965
+24813,683,Chief Republic Ivan,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1965
+24814,683,Chief Republic Magni,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1965
+24815,683,Chief Republic Kvarm,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24816,683,Chief Republic Gleeda,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24817,683,Chief Republic Baldur,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24818,683,Chief Republic Ofeg,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24819,683,Chief Republic Hrakt,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24820,683,Chief Republic Takan,An elite frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1891
+24821,705,Republic Solon,A cruiser of the Minmatar Republic.,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,None,1887
+24823,705,Republic Ormur,A cruiser of the Minmatar Republic.,9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,1887
+24824,705,Republic Rodul,A cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,1400.0000000000,1,2,None,0,None,None,None,1887
+24826,705,Republic Manadis,A cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1886
+24828,705,Republic Jarpur,A cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1886
+24830,705,Republic Tribal Solon,A powerful cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24832,705,Republic Tribal Ormur,A powerful cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1884
+24834,705,Republic Tribal Rodul,A powerful cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1884
+24835,705,Republic Tribal Manadis,A powerful cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1884
+24836,705,Republic Tribal Jarpur,A powerful cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24843,685,Republic Nutia,A battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24847,685,Republic Venis,A battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24848,685,Republic Tribal Nutia,A powerful battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24851,685,Republic Norn,A battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24855,685,Republic Tribal Venis,A powerful battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24857,685,Republic Tribal Norn,A powerful battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2384
+24859,705,Chief Republic Klaki,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1887
+24860,705,Chief Republic Orsin,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1887
+24861,705,Chief Republic Pafi,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1886
+24862,705,Chief Republic Tenar,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1886
+24863,705,Chief Republic Rodul,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24864,705,Chief Republic Manadis,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24865,705,Chief Republic Orka,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24866,705,Chief Republic Jarpur,An elite cruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+24867,706,Republic Pytara,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24868,706,Republic Jarl,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24869,706,Republic Jotun,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24870,706,Republic Sigur,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24875,706,Republic Ymir,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24876,706,Republic Tribal Pytara,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24883,706,Republic Tribal Sigur,A powerful battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+24884,706,Republic Tribal Ymir,A powerful battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+24886,706,Republic Tribal Jarl,A powerful battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+24888,706,Republic Tribal Jotun,A powerful battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2642
+24891,665,Imperial Disciple,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,None,1732
+24892,665,Imperial Dopa,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,None,1732
+24893,665,Imperial Haran,A frigate of the Amarr Empire.,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1737
+24894,665,Imperial Iezaz,A frigate of the Amarr Empire.,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1737
+24895,665,Imperial Matendi,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1737
+24896,665,Imperial Nabih,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1737
+24897,665,Imperial Felix_old,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,None,1735
+24898,665,Imperial Sixtus,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,None,1735
+24899,665,Imperial Bahir,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,None,1735
+24900,665,Imperial Templar Forian,A powerful frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,None,1735
+24901,665,Imperial Forian,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,None,1733
+24902,665,Imperial Sprite,A frigate of the Amarr Empire.,2810000.0000000000,28100.0000000000,315.0000000000,1,4,None,0,None,None,None,1733
+24903,665,Imperial Forian_old,A frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1733
+24904,665,Imperial Paladin,A frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1733
+24905,665,Imperial Felix,A frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,None,1736
+24906,665,Imperial Templar Napat,A powerful frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+24907,665,Imperial Templar Paladin,A powerful frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+24908,665,Imperial Templar Forian_old,A powerful frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+24909,665,Imperial Templar Valok,A powerful frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+24910,665,Imperial Templar Paladin_old,A powerful frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+24911,669,Imperial Deacon,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24912,669,Imperial Exarp,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24913,669,Imperial Caius,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24915,669,Imperial Crusader,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24917,669,Imperial Templar Caius,A powerful destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24919,669,Imperial Templar Crusader,A powerful destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+24923,665,Divine Imperial Nabih,An elite frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,None,1733
+24924,665,Divine Imperial Felix,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1733
+24925,665,Divine Imperial Imran,An elite frigate of the Amarr Empire.,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,None,1735
+24926,665,Divine Imperial Sixtus,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1735
+24927,665,Divine Imperial Bahir,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1735
+24928,665,Divine Imperial Napat,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1735
+24929,665,Divine Imperial Sprite,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+24930,665,Divine Imperial Forian,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1736
+24931,665,Divine Imperial Valok,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+24932,665,Divine Imperial Paladin,An elite frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+24933,668,Imperial Muzakir,A cruiser of the Amarr Empire.,11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1730
+24935,668,Imperial Mathura,A cruiser of the Amarr Empire.,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,1730
+24938,668,Imperial Donus,A cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24940,668,Imperial Tamir,A cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24941,668,Imperial Agatho,A cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24942,668,Imperial Templar Muzakir,A powerful cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24944,668,Imperial Templar Mathura,A powerful cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1731
+24947,668,Imperial Templar Donus,A powerful cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1731
+24949,668,Imperial Templar Tamir,A powerful cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1729
+24952,668,Imperial Templar Agatho,A powerful cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1729
+24956,666,Imperial Equalizer,A battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24957,666,Imperial Avenger,A battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24958,666,Imperial Justicar,A battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24959,666,Imperial Champion,A battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24960,666,Imperial Templar Justicar,A powerful battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24962,666,Imperial Templar Champion,A powerful battlecruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2385
+24968,668,Divine Imperial Wrath,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24969,668,Divine Imperial Tamir,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24970,668,Divine Imperial Ambrose,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24971,668,Divine Imperial Basil,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+24972,668,Divine Imperial Equalizer,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1729
+24973,668,Divine Imperial Avenger,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1729
+24974,668,Divine Imperial Justicar,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1731
+24975,668,Divine Imperial Champion,An elite cruiser of the Amarr Empire.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1731
+24976,667,Imperial Origen,A battleship of the Amarr Empire.,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24977,667,Imperial Bataivah,A battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24978,667,Imperial Tanakh,A battleship of the Amarr Empire.,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24979,667,Imperial Ultara,A battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24982,667,Imperial Dominator,A battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24983,667,Imperial Martyr,A battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24985,667,Imperial Templar Torah,A powerful battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+24988,667,Imperial Templar Ultara,A powerful battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+24991,667,Imperial Templar Dominator,A powerful battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+24992,667,Imperial Templar Martyr,A powerful battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+24997,671,State Bo-Hi,A frigate of the Caldari State.,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1790
+24999,671,State Showato,A frigate of the Caldari State.,1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,1971
+25001,671,State Nagasa,A frigate of the Caldari State.,2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,None,1971
+25004,671,State Shinai,A frigate of the Caldari State.,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1971
+25007,671,State Shuriken,A frigate of the Caldari State.,2040000.0000000000,20400.0000000000,100.0000000000,1,1,None,0,None,None,None,1788
+25008,671,State Daito,A frigate of the Caldari State.,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,None,1788
+25011,671,State Wakizashi,A frigate of the Caldari State.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1793
+25012,671,State Katana,A frigate of the Caldari State.,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1793
+25013,671,State Shukuro Shinai,A powerful frigate of the Caldari State.,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1789
+25015,671,State Shukuro Shuriken,A powerful frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1791
+25020,676,State Kai Gunto,A destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25021,676,State Yumi,A destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25022,676,State Kissaki,A destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25024,676,State Tsuba,A destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25026,676,State Shukuro Choji,A powerful destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25028,676,State Shukuro Kamikazi,A powerful destroyer of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+25033,671,Taibu State Shirasaya,An elite frigate of the Caldari State.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1792
+25034,671,Taibu State Suriage,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,None,1792
+25035,671,Taibu State Nagasa,An elite frigate of the Caldari State.,1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,1788
+25036,671,Taibu State Shinai,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1788
+25037,671,Taibu State Shuriken,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1793
+25038,671,Taibu State Tachi,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1793
+25039,671,Taibu State Yari,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1791
+25040,671,Taibu State Daito,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1791
+25041,671,Taibu State Wakizashi,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+25042,671,Taibu State Katana,An elite frigate of the Caldari State.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+25043,673,State Bushi,A cruiser of the Caldari State.,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,None,1784
+25045,673,State Dogo,A cruiser of the Caldari State.,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,1784
+25046,673,State Fudai,A cruiser of the Caldari State.,9200000.0000000000,92000.0000000000,235.0000000000,1,1,None,0,None,None,None,1784
+25048,673,State Ashigaru,A cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1786
+25050,673,State Chugen,A cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1786
+25052,673,State Buke,A cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1786
+25054,673,State Shukuro Ashigaru,A powerful cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25056,673,State Shukuro Chugen,A powerful cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25057,673,State Shukuro Buke,A powerful cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25058,673,State Shukuro Ashura,A powerful cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1785
+25063,672,State Kerai,A battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25064,672,State Ronin,A battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25065,672,State Oni,A battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25066,672,State Kanpaku,A battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25067,672,State Shukuro Bajo,A powerful battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25069,672,State Shukuro Samurai,A powerful battlecruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,2382
+25075,673,Taibu State Tendai,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25076,673,Taibu State Sohei,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25077,673,Taibu State Shugo,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25078,673,Taibu State Daimyo,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1787
+25079,673,Taibu State Oni,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1786
+25080,673,Taibu State Kanpaku,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1786
+25081,673,Taibu State Bajo,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1785
+25082,673,Taibu State Samurai,An elite cruiser of the Caldari State.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,1785
+25083,674,State Tenkyu,A battleship of the Caldari State.,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25084,674,State Utaisho,A battleship of the Caldari State.,22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25085,674,State Yojimbo,A battleship of the Caldari State.,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25086,674,State Zen,A battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25089,674,State Oshiro,A battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25090,674,State Shukuro Tenno,A battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25092,674,State Shukuro Taisho,A battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+25094,674,State Shukuro Daijo,A powerful battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+25097,674,State Shukuro Bishamon,This is a powerful battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+25098,674,State Shukuro Shogun,A powerful battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+25103,677,Federation Clavis,A frigate of the Gallente Federation.,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,None,1810
+25105,677,Federation Hastile,A frigate of the Gallente Federation.,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1808
+25106,677,Federation Kontos,A frigate of the Gallente Federation.,2500000.0000000000,25000.0000000000,60.0000000000,1,8,None,0,None,None,None,1808
+25107,677,Federation Hoplon,A frigate of the Gallente Federation.,2250000.0000000000,22500.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+25110,677,Federation Manica,A frigate of the Gallente Federation.,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,None,1810
+25112,677,Federation Libertus,A frigate of the Gallente Federation.,2950000.0000000000,29500.0000000000,235.0000000000,1,8,None,0,None,None,None,1810
+25116,677,Federation Insidiator,A frigate of the Gallente Federation.,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,None,1811
+25117,677,Federation Praktor Balra,A powerful frigate of the Gallente Federation.,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+25118,677,Federation Praktor Belos,A powerful frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1811
+25120,677,Federation Praktor Harpago,A powerful frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+25124,677,Federation Kopis,A frigate of the Gallente Federation.,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,1808
+25125,679,Federation Machaira,A destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25126,679,Federation Matara,A destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25127,679,Federation Arcus,A destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25129,679,Federation Pelekus,A destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25131,679,Federation Praktor Phalarica,A powerful destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25133,679,Federation Praktor Machina,A powerful destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+25137,677,Elite Federation Lixa,An elite frigate of the Gallente Federation.,2300000.0000000000,23000.0000000000,60.0000000000,1,8,None,0,None,None,None,1810
+25138,677,Elite Federation Lochos,An elite frigate of the Gallente Federation.,2300000.0000000000,23000.0000000000,235.0000000000,1,8,None,0,None,None,None,1810
+25139,677,Elite Federation Manica,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1810
+25140,677,Elite Federation Libertus,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1810
+25141,677,Elite Federation Insidiator,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1807
+25142,677,Elite Federation Matara,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1807
+25143,677,Elite Federation Arcus,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1807
+25144,677,Elite Federation Pelekus,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1807
+25145,677,Elite Federation Phalarica,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+25146,677,Elite Federation Machina,An elite frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+25147,678,Federation Loras,A cruiser of the Gallente Federation.,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,1802
+25149,678,Federation Hastarius,A cruiser of the Gallente Federation.,11600000.0000000000,116000.0000000000,900.0000000000,1,8,None,0,None,None,None,1802
+25150,678,Federation Hastatus,A cruiser of the Gallente Federation.,11500000.0000000000,115000.0000000000,235.0000000000,1,8,None,0,None,None,None,1814
+25152,678,Federation Misthios,A cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25154,678,Federation Nauclarius,A cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25156,678,Federation Praktor Hippeus,A powerful cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25158,678,Federation Praktor Ouragos,A powerful cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25160,678,Federation Praktor Optioon,A powerful cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25161,678,Federation Praktor Legionarius,A powerful cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25162,678,Federation Praktor Centurion,A powerful cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25167,681,Federation Pezos,A battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25168,681,Federation Praeco,A battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25169,681,Federation Calo,A battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25170,681,Federation Praktor Bearcus,A powerful battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25171,681,Federation Praktor Arx,A powerful battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25173,681,Federation Praktor Auxilia,A powerful battlecruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,2383
+25179,678,Elite Federation Calo,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1801
+25180,678,Elite Federation Bearcus,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1801
+25181,678,Elite Federation Arx,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1801
+25182,678,Elite Federation Auxilia,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1801
+25183,678,Elite Federation Liburna,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1803
+25184,678,Elite Federation Navis,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1803
+25185,678,Elite Federation Quadrieris,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25186,678,Elite Federation Mentes,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25187,680,Federation Triarius,A battleship of the Gallente Federation.,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25188,680,Federation Xenan,A battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25189,680,Federation Helepolis,A battleship of the Gallente Federation.,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25190,680,Federation Covinus,A battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25193,680,Federation Navis Longa,A battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25194,680,Federation Praktor Navis Praetoria,A powerful battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25196,680,Federation Praktor Hexeris,A powerful battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+25198,680,Federation Praktor Praeses,A powerful battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2139
+25201,680,Federation Praktor Phanix,A powerful battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2139
+25202,680,Federation Praktor Magister,A powerful battleship of the Gallente Federation.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2139
+25215,185,Apocalypse 125ms 2500m,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,296
+25230,409,Republic Fleet High Captain Insignia II,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,100000.0000,1,None,2040,None,0
+25231,226,Stargate - Minmatar,This stargate has been manufactured according to Republic design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1263
+25232,226,Stargate - Gallente,This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20180,1259
+25233,274,Corporation Contracting,"You are familiar with the intricacies of formalizing contracts between your corporation and other entities.
+
+For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60.
+
+This skill has no effect on contracts you make personally.
+
+There is no limit on the number of contracts a corporation can assign to itself.
+
+Corporations have a hard limit of 500 outstanding public contracts.",0E-10,0.0100000000,0E-10,1,4,150000.0000,1,378,33,None,0
+25235,274,Contracting,"This skill allows you to create formal agreements with other characters.
+
+For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)",0E-10,0.0100000000,0E-10,1,None,175000.0000,1,378,33,None,0
+25236,305,Gas Cloud 1,,10.0000000000,100.0000000000,0E-10,200,None,None,0,None,None,None,3225
+25237,712,Pure Standard Blue Pill Booster,"Standard Blue pill compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25239,370,Blood Gold Tag,This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,4500.0000,1,741,2317,None,0
+25240,662,Improved Blue Pill Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25241,712,Pure Improved Blue Pill Booster,"Improved Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25242,712,Pure Standard Crash Booster,"Standard Crash compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25243,661,Standard Crash Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25244,305,Gas Cloud 2,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3224
+25245,305,Gas Cloud 3,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3222
+25246,305,Gas Cloud 4,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3223
+25247,305,Gas Cloud 5,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3218
+25248,305,Gas Cloud 6,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3221
+25249,305,Gas Cloud 7,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3220
+25250,305,Gas Cloud 8,,0E-10,100.0000000000,0E-10,1,None,None,0,None,None,None,3219
+25251,661,Standard Frentix Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25252,712,Pure Standard Frentix Booster,"Standard Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25255,306,Damaged Heron_2,"This ship has been damaged and has lost its ability to maneuver, as well as its warp capability.",1450000.0000000000,16120.0000000000,145.0000000000,1,1,None,0,None,None,None,1793
+25266,737,Gas Cloud Scoop I,"The core technology employed by Gas Scoops dates back centuries, to a time when the extraction of material in space was still a growing industry. Originally, asteroid miners had seen the tractor beams and in-space catalytic conversions used by today's Gas Scoops as a promising new method for extracting spaceborne ore. After many unsuccessful research projects and years of fruitless experiments however, the industry decided to return its focus to laser technology, which was eventually mastered to a level that has sustained the mining profession to this day.
+
+When the first interstellar Gas Clouds were discovered, they proved particularly challenging for industrialists to extract raw materials from. Many methods were tried, and although successful acquisition was always guaranteed, there was a need for much greater efficiency. It was not until the mining industry returned to long-abandoned projects that a solution was found. Since that time, Gas harvesting technology has slowly moved forward, giving birth to new industries and economies in the process.",0E-10,5.0000000000,0E-10,1,None,9272.0000,1,1037,3074,None,11143
+25267,134,Gas Cloud Scoop I Blueprint,,0E-10,0.0100000000,0E-10,1,None,16500000.0000,1,338,3074,None,0
+25268,711,Amber Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3225,None,3225
+25270,404,Biochemical Silo,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,1,483,None,None,2598
+25271,404,Catalyst Silo,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,7500000.0000,1,483,None,None,2598
+25273,711,Golden Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3224,None,3224
+25274,711,Viridian Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3221,None,3221
+25275,711,Celadon Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3219,None,3219
+25276,711,Malachite Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3223,None,3223
+25277,711,Lime Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3222,None,3222
+25278,711,Vermillion Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3218,None,3218
+25279,711,Azure Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3220,None,3220
+25280,404,Hazardous Chemical Silo,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,25000000.0000,1,483,None,None,2598
+25281,474,The Red Card,"Captain Rogue found that the acceleration gate he was supposed to be guarding was ""leaking"", and so decided to personally hold the passkey which he calls the ""Red Card"".",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25282,662,Strong Blue Pill Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25283,712,Pure Strong Blue Pill Booster,"Strong Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25284,661,Standard Drop Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25285,661,Standard Exile Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25286,661,Standard Mindflood Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25287,661,Standard X-Instinct Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25288,661,Standard Sooth Sayer Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25289,662,Improved Crash Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25290,662,Improved Drop Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25291,662,Improved Exile Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25292,662,Improved Mindflood Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25293,662,Improved Frentix Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25294,662,Improved X-Instinct Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25295,662,Improved Sooth Sayer Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25296,662,Strong Crash Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25297,662,Strong Drop Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25298,662,Strong Exile Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25299,662,Strong Mindflood Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25300,662,Strong Frentix Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25301,662,Strong X-Instinct Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25302,662,Strong Sooth Sayer Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+25303,718,Standard Blue Pill Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3215,None,0
+25304,474,Pith Guristas Spa-Card,"Keys like this one are expensive ones, manufactured for members of the deadspace Pith Guristas and handed out to those that have ""delivered"".",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25305,397,Drug Lab,A laboratory to produce performance enhancing drugs. This structure has no specific time or material requirement bonuses to booster manufacturing.,100000000.0000000000,1250.0000000000,100000.0000000000,1,None,75000000.0000,1,933,None,None,2377
+25306,820,Pithatis Speaker,"A speaker for the pith guristas, this oratory expert makes his living giving speeches that invigorate and inspire. If anything, then the demand for this particular skill is on the increase.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2919
+25307,718,Improved Blue Pill Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3215,None,0
+25308,718,Strong Blue Pill Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3215,None,0
+25309,718,Standard Crash Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3210,None,0
+25310,718,Improved Crash Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3210,None,0
+25311,718,Strong Crash Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3210,None,0
+25314,718,Standard Sooth Sayer Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3216,None,0
+25322,718,Strong Frentix Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3213,None,0
+25323,718,Standard Mindflood Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3214,None,0
+25327,718,Standard Drop Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3212,None,0
+25328,718,Improved Drop Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3212,None,0
+25329,718,Strong Drop Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3212,None,0
+25330,712,Pure Standard Drop Booster,"Standard Drop compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25331,712,Pure Standard Exile Booster,"Standard Exile compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25332,712,Pure Standard Mindflood Booster,"Standard Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25333,712,Pure Standard X-Instinct Booster,"Standard X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25334,712,Pure Standard Sooth Sayer Booster,"Standard Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25335,712,Pure Improved Crash Booster,"Improved Crash compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25336,712,Pure Improved Drop Booster,"Improved Drop compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25337,712,Pure Improved Exile Booster,"Improved Exile compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25338,712,Pure Improved Mindflood Booster,"Improved Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25339,712,Pure Improved Frentix Booster,"Improved Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25340,712,Pure Improved X-Instinct Booster,"Improved X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25341,712,Pure Improved Sooth Sayer Booster,"Improved Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25342,712,Pure Strong Crash Booster,"Strong Crash compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25343,712,Pure Strong Drop Booster,"Strong Drop compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25344,712,Pure Strong Exile Booster,"Strong Exile compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25345,712,Pure Strong Mindflood Booster,"Strong Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25346,712,Pure Strong Frentix Booster,"Strong Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25347,712,Pure Strong X-Instinct Booster,"Strong X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25348,712,Pure Strong Sooth Sayer Booster,"Strong Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+25349,303,Strong Exile Booster,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2492,3211,None,0
+25351,715,Isana Dagin's Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,335
+25352,283,Black Jack's Underling,"An underling of the notorious Angel Cartel commander, Black Jack.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+25353,474,Serpentis Shipyard Cipher,This cipher seems to be meant for use on one of the acceleration gates in the Serpentis Fleet Shipyard.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25354,310,Celestial Agent Site Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+25355,319,Station Caldari 1,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,14,237
+25356,319,Station Caldari 2,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,16,1018
+25357,319,Station Caldari 3,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1017
+25358,319,Station Caldari 5,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1267
+25359,319,Station Caldari Research Outpost,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,13,2784
+25360,494,Caldari Research Outpost,Docking has been prohibited into this Caldari station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,13,2784
+25363,319,Static Caracal Navy Issue,"Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.",10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1786
+25364,526,Black Jack's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the notorious Angel Cartel Commander, Black Jack.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+25365,715,Oronata Vion's Caracal,Oronata Vion's Caracal,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1786
+25366,409,Oronata Vion's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,750000.0000,1,None,2040,None,0
+25367,526,Kois Entry Passcard,Kois Entry Passcard,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25368,715,Rattlesnake_Airkio Yanjulen,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it.
+The result: the fearsome Rattlesnake, flagship of any large Gurista attack force.
+There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact,
+an indication of its having been designed by Kosakami all along.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2159
+25369,526,Airkio Yanjulen's Corpse,The corpse of the Guristas officer Airkio Yanjulen.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+25371,715,Tomi_Hakiro Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,42
+25372,409,Tomi Hakiro's Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,20000.0000,1,None,2040,None,0
+25373,283,Militants,"A combative character; aggressive, especially in the service of a cause.",1000.0000000000,2.0000000000,0E-10,1,None,1000.0000,1,None,2540,None,0
+25374,821,Mutated Drone Parasite,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25375,226,Fortified Guristas Control Tower,"Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3294
+25377,494,Akkeshu's Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2301
+25378,474,Drone Modified Passcard,The data within this chip unlocks the acceleration gate leading to a deadspace area behind the infamous Cadaver Reef. The access cards are single-use.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25379,802,Anti-Stabilizer Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25382,314,Guristas War Plans,Guristas War Plans,1.0000000000,0.1000000000,0E-10,1,None,100.0000,1,None,2355,None,0
+25383,526,Otsalen Mano's Corpse,"The corpse of the Caldari agenet Otsalen Mano lies mangled inside one of the ejected capsules. Upon closer examination, a map has been madly scribbled on a piece of cloth torn from his garments. Perhaps these are the Guristas War Plans he had discovered?",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+25384,494,Shielded Prison Facility,"Smaller confined shield generators with their own access restrictions can be deployed outside the Control Tower's defense perimeter. This allows for lesser security areas around the Starbase, for purposes of storage or pickup.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,31,2380
+25385,383,H-2874 Defense Sentinel,An unstable yet extremely powerful 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2418
+25386,474,Prison Area Pass,"This security passcard is manufactured by the Guristas Pirates, and allows the user to access the Prison grounds connected with the Iacta Space Plain in O-LR1H.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25387,526,Guristas Armory Codes,"These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+25388,494,Guristas_Small Armory,This small armory has a thick layer of reinforced tritanium and a customized shield module for deflecting incoming fire.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20196,2372
+25389,674,Tantima Areki's Raven,An agent working for the Caldari State. Tantima was picked up by this battleship once his operation in Guristas territory had failed.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+25390,283,Tantima Areki,A person following the pursuits of civil life.,80.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+25391,526,Hakiro's Scanner Data,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25392,715,Knaaninn Aranuri's Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2159
+25393,526,Imperial Navy Gate Permit Container,"A container, inside of which can be found standard gate permits leading to an Imperial Navy complex.",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,1171,None,2090
+25394,526,Gue Mouey's Message,Gue's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25396,715,Gue Mouey Vindicator,Gue Mouey is being used as a Syndicate dealer. He was recently sent here as the Syndicates answer to the growing demand for drugs and weapons in this constellation. he also acts as a neutral bargaining partner between Caldari vendors from Kois City and the pirate elements.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2157
+25397,306,Tikui's Stash,"This Tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interestin information from its mainframe",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2473
+25398,526,Tikui's Message,Tikui's message has been recorded inside this data chip.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25400,816,Tikui Makan,The personal battleship of the Guristas pirate Tikui Makan. Threat level: Deadly,19000000.0000000000,1080000.0000000000,665.0000000000,1,1,None,0,None,None,None,43
+25401,526,Expeditionary Data,Data collected by the Caldari expeditions in E-8CSQ.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25402,494,Expeditionary Storage Facility,"Built to withstand assault, these behemoths can each hold roughly 8.5 million m3 worth of materials.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2007
+25403,517,Fetosa Kanim's Crane,A Crane piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2709
+25404,517,Vena Saapialen's Crane,A Crane piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2709
+25405,517,Ocho Shusiian's Crane,A Crane piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2709
+25406,517,Ozomi Obanen's Crane,A Crane piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2709
+25407,821,Akkeshu Karuan,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+25408,526,Akkeshu Karuan's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
+
+This DNA sample is taken from the former Guristas commander, Akkeshu Karuan.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+25409,715,Rakka's Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2159
+25411,422,Gaseous Fluorine Isotopes,"Fluorine is a corrosive yellow gas. Its uncommon combination of characteristics, such as its electronegativity and its tiny atomic radius, give it a wide variety of unique applications in the field of booster production.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+25412,422,Gaseous Chlorine Isotopes,"Chlorine is a common nonmetallic element belonging to the halogens, best known as a heavy yellow irritating toxic gas. It is commonly used as a bleaching agent and disinfectant, and its effectiveness as an oxidizing agent lends it great value in the production of boosters.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+25413,422,Gaseous Bromine Isotopes,"Bromine gas is a strong-smelling red vapor. It is extremely reactive with various substances and one of its primary uses is as an organic synthesis intermediate, something which gives it great value in booster production.",0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+25414,422,Gaseous Iodine Isotopes,Iodine is a noxious-smelling purple gas. It forms,0E-10,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+25415,517,Kara Morato's Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3020
+25416,517,Tehjus Otsini's Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3020
+25417,517,Heiraitah Siakkano's Bustard,A Bustard piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3020
+25418,517,Rahli Saronu's Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+25419,517,Enna Ahruneh's Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+25420,517,Desra Nekri's Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+25421,517,Galhar Lahara's Impel,An Impel piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2710
+25422,517,Marera Arghun's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25423,517,Rasa Jaswelu's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25424,517,Yoti Haraisha's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25425,517,Nemphad Azbias's Prorator,A Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25430,517,Goligere Debanelis's Viator,A Viator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2712
+25431,517,Gomosabin Zerdanne's Viator,A Viator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2712
+25432,517,Juvoire Sche's Viator,A Viator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2712
+25433,517,Oguet Aene's Viator,A Viator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2712
+25434,517,Ravacesel Roque's Viator,A Viator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2712
+25435,517,Binnie Nigolier's Occator,An Occator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2711
+25436,517,Grisier Challier's Occator,An Occator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2711
+25437,517,Mabvrion Atlete's Occator,An Occator piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2711
+25438,517,Baftot Asluzof's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25439,517,Horir Firvoon's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25440,517,Vianes Ounid's Prorator,An Prorator piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2716
+25449,517,Bollen Odridur's Prowler,A Prowler piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2714
+25450,517,Golarad Hjom's Prowler,An Prowler piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2714
+25455,517,Urandi Krilin's Machariel,A Machariel piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,335
+25456,517,Bleur Hein's Machariel,A Machariel piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,335
+25457,517,Lunuin Eurek's Machariel,A Machariel piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,335
+25458,517,Henara Vern's Sleipnir,A Sleipnir piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2912
+25459,517,Kamal Sharadon's Nightmare,A Nightmare piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2295
+25460,517,Shusa Lemihonn's Nightmare,A Nightmare piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2295
+25461,517,Maboula Ahrenon's Phantasm,A Phantasm piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1236
+25462,517,Rerina Tarit's Phantasm,A Phantasm piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1236
+25463,517,Avora Alkas's Phantasm,A Phantasm piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1236
+25464,517,Riluko Hik's Prowler,A Prowler piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2714
+25465,517,Uiswin Aurtur's Prowler,A Prowler piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2714
+25466,517,Zwod Aden's Prowler,A Prowler piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2714
+25467,526,Caldari Corpse,The corpse of someone with Caldari ancestry.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+25468,306,Ship Carcass_2,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1021
+25471,306,Erakki's Storage Bin,The enclosed storage bin drifts quietly in space.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+25472,495,Drone Creation Compound,This drone manufacturing facility is controlled by a highly advanced AI. It will attack anyone it perceives as a threat.,100000.0000000000,100000000.0000000000,1000.0000000000,1,1,None,0,None,None,31,2366
+25503,718,Improved X-Instinct Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3217,None,0
+25504,718,Improved Exile Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3211,None,0
+25505,718,Improved Frentix Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3213,None,0
+25506,718,Improved Mindflood Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3214,None,0
+25507,718,Improved Sooth Sayer Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3216,None,0
+25508,718,Standard Exile Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3211,None,0
+25509,718,Standard Frentix Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3213,None,0
+25510,718,Standard X-Instinct Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3217,None,0
+25511,718,Strong Mindflood Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3214,None,0
+25512,718,Strong Sooth Sayer Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3216,None,0
+25513,718,Strong X-Instinct Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3217,None,0
+25514,526,Kakala's Voucher,A voucher of approval. The mayor of Pioneer's Sanctuary in ZH3-BS has asked the major players in town to hand vouchers like these to ship farers who have proven themselves through some dangerous feat.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+25515,526,Nuomo's Voucher,A voucher of approval. The mayor of Pioneer's Sanctuary in ZH3-BS has asked the major players in town to hand vouchers like these to ship farers who have proven themselves through some dangerous feat.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+25516,526,Erakki's Voucher,A voucher of approval. The mayor of Pioneer's Sanctuary in ZH3-BS has asked the major players in town to hand vouchers like these to ship farers who have proven themselves through some dangerous feat.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+25517,526,Oduma's Voucher,A voucher of approval. The mayor of Pioneer's Sanctuary in ZH3-BS has asked the major players in town to hand vouchers like these to ship farers who have proven themselves through some dangerous feat.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+25518,517,Kakala Ikkawa's Obsidian,An Obsidian piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1785
+25519,517,Erakki Kihuo's Obsidian,An Obsidian piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1785
+25520,517,Oduma Pakane's Rokh,A Rokh piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3170
+25522,526,Nuomo's Scanner Data,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25523,306,Nuomo's Scanner,This is a radio telescope used for scouting nearby territory,1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,2505
+25524,495,Angel Central Command,The headquarters of the Angel forces within Freebooters Haven.,0E-10,0E-10,0E-10,1,2,None,0,None,None,20191,2357
+25526,306,Hidden Treasure Chest,"The enclosed storage bin drifts quietly in space, waiting patiently to be pried open by a hungry looter.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,16,None,1176
+25528,495,Guristas Fleet Stronghold,One of the many quarters of the Gurista fleet.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,13,1019
+25530,1220,Neurotoxin Recovery,Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.,0E-10,0.0100000000,0E-10,1,None,25000.0000,1,1746,33,None,0
+25531,715,Dorim Fatimar's Punisher,"The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,300
+25532,715,Reqqa Bratesch's Vengeance,"The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal. Developer: Khanid Innovation Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1860
+25533,715,Kushan Horeat's Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,298
+25534,715,Ragot Parah's Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,57
+25535,715,Nimpor Fatimar's Omen,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1065
+25537,306,Damaged Prorator,"This ship has been damaged and has lost its ability to maneuver, as well as its warp capability.",1450000.0000000000,16120.0000000000,145.0000000000,1,4,None,0,None,None,None,2716
+25538,1220,Neurotoxin Control,Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1746,33,None,0
+25539,718,Strong Exile Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3211,None,0
+25540,737,'Crop' Gas Cloud Scoop,"Originally invented and supplied by the pirate organizations of New Eden, the 'Crop' and ‘Plow' Gas Cloud Scoops once stood as the most advanced pieces of gas harvesting equipment available. Although they did not offer any improvement in their harvesting yield, the CPU reduction was valued by many who otherwise struggled to fit a full rack of scoops to cruiser-class vessels. This one small improvement set the two scoops above the standard, Tech I variant for many years.
+
+All that changed however when new, stable wormholes began proliferating across the cluster. As soon as the wormholes were discovered, so too, were the giant gas cloud pockets within the unknown systems they linked to. In a single day, the demand for Tech II Gas Cloud Scoop exploded. Research projects were hastily established and grants hurriedly thrown out to the most promising firms pursuing a redesign. It was only a few days before a breakthrough was made, and the mighty ‘Crop' and ‘Plow' variants soon took second place to a superior Tech II counterpart that vastly increased the harvesting yield.",0E-10,5.0000000000,0E-10,1,None,9272.0000,1,1037,3074,None,11143
+25541,134,'Crop' Gas Cloud Scoop Blueprint,,0E-10,0.0100000000,0E-10,1,None,92720.0000,0,None,3074,None,0
+25542,737,'Plow' Gas Cloud Scoop,"Originally invented and supplied by the pirate organizations of New Eden, the 'Crop' and ‘Plow' Gas Cloud Scoops once stood as the most advanced pieces of gas harvesting equipment available. Although they did not offer any improvement in their harvesting yield, the CPU reduction was valued by many who otherwise struggled to fit a full rack of scoops to cruiser-class vessels. This one small improvement set the two scoops above the standard, Tech I variant for many years.
+
+All that changed however when new, stable wormholes began proliferating across the cluster. As soon as the wormholes were discovered, so too, were the giant gas cloud pockets within the unknown systems they linked to. In a single day, the demand for Tech II Gas Cloud Scoop exploded. Research projects were hastily established and grants hurriedly thrown out to the most promising firms pursuing a redesign. It was only a few days before a breakthrough was made, and the mighty ‘Crop' and ‘Plow' variants soon took second place to a superior Tech II counterpart that vastly increased the harvesting yield.",0E-10,5.0000000000,0E-10,1,None,9272.0000,1,1037,3074,None,11143
+25543,134,'Plow' Gas Cloud Scoop Blueprint,,0E-10,0.0100000000,0E-10,1,None,92720.0000,0,None,3074,None,0
+25544,1218,Gas Cloud Harvesting,"Skill at harvesting gas clouds.
+Allows use of one Gas Cloud Scoop per level.",0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1323,33,None,0
+25545,1231,Eifyr and Co. 'Alchemist' Neurotoxin Control NC-903,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+3% bonus reduction to side effects.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1776,2224,None,0
+25546,1231,Eifyr and Co. 'Alchemist' Neurotoxin Control NC-905,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+5% bonus reduction to side effects.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1776,2224,None,0
+25547,1231,Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1003,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+3% less chance of side effects when using boosters.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1777,2224,None,0
+25548,1231,Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1005,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+5% less chance of side effects when using boosters.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1777,2224,None,0
+25549,821,Security Overseer,The security is handled by this trusted servant of the Gist Angels serving straight from the Angel high command.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+25550,474,Freebooter's Key Alpha,This key allows you entrance into the Freebooter's Maintenance Facility.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25551,474,Blood Raider Shipyard Keycard,This keycard grants access to the deepest pockets of the Blood Raider Naval Shipyard.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25552,319,Blood Raider Bhaalgorn,Bhaalgorn battleship. Owned by the Blood Raider Covenant. Only those with the correct security codes can hope to pilot this ship.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2122
+25553,716,Cryptic Data Interface,"Designed for use with Minmatar technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3183,None,0
+25554,716,Occult Data Interface,"Designed for use with Amarr technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3184,None,0
+25555,716,Esoteric Data Interface,"Designed for use with Caldari technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3181,None,0
+25556,716,Incognito Data Interface,"Designed for use with Gallente technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3182,None,0
+25557,670,Jamur Fatimar,A powerful battleship of the Amarr Empire.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+25559,495,Blood Raider Fleet Stronghold,The largest and deadliest military facility currently owned by the Blood Raiders. High-ranking Blood Raider commanders are rumored to meet here every few months.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20190,2359
+25560,26,Opux Dragoon Yacht,Originally designed and built by Roden Shipyards exclusively for the Caldari Gaming Commission the Opux Dragoon Yacht is now being supplied to the IGC. Dragoon class Yachts are used to carry wealthy spectators for various high-profile sporting events around the galaxy.,13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,20074,330
+25561,514,Signal Distortion Amplifier I,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,967,1046,None,0
+25562,1222,Signal Distortion Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,249600.0000,1,1567,1046,None,0
+25563,514,Signal Distortion Amplifier II,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,967,1046,None,0
+25564,1222,Signal Distortion Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1046,None,0
+25565,514,Hypnos Compact Signal Distortion Amplifier I,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,967,1046,None,0
+25567,514,Compulsive Signal Distortion Amplifier I,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+25569,514,Induced Signal Distortion Amplifier I,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+25571,514,Initiated Signal Distortion Amplifier I,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,0,None,1046,None,0
+25575,526,Damaged Cloaking Device,"A damaged, non-functional cloaking device.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2106,None,0
+25576,533,Ketta Tomin2,This is a hostile pirate vessel. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+25577,474,Freebooter's Key Beta,This key allows you entrance into the Freebooter's Mining Facility,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25578,821,Security Maintenance Facility Overseer,The security is handled by this trusted servant of the Gist Angels serving straight from the Angel high command.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+25579,474,Freebooter's Key Gamma,This key allows you entrance into the Krur Tajar Operation Command Center.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25581,821,Security Mining Facility Overseer,The security is handled by this trusted servant of the Gist Angels serving straight from the Angel high command.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+25582,517,Nuomo Kaavunin's Rokh,A Rokh piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3170
+25583,517,Lauka Ikunol's Phoenix,A Phoenix piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2786
+25584,356,Esoteric Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3181,None,0
+25585,356,Occult Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3184,None,0
+25586,356,Incognito Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3182,None,0
+25587,356,Cryptic Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3183,None,0
+25588,754,Scorched Telemetry Processor,An expert system used in the construction of missile launchers. This one has been damaged by fire or an explosion.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25589,754,Malfunctioning Shield Emitter,"This Shield Emitter, while not being totally out of commission doesn't seem to be living up to its full potential. With some tender loving care the parts could be put to good use.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3252,None,0
+25590,754,Contaminated Nanite Compound,A soup of nanite assemblers typically used in armor manufacturing processes. This compound needs to go through purification before it's of use again.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3250,None,0
+25591,754,Contaminated Lorentz Fluid,"So named for its myriad electrodynamic properties, Lorentz Fluid exhibits strong conductivity with extreme resistance to heat.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3250,None,0
+25592,754,Defective Current Pump,Used to transfer energy from a ships capacitor to a laser gain medium. The mechanism on this device is in need of repair.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3254,None,0
+25593,754,Smashed Trigger Unit,This Thermonuclear Trigger Unit while smashed still seems to have it's nuclei containment field intact and the plasma seems to be near thermal equilibrium. It would be a shame to waste this unit just because of its cosmetic damage.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3262,None,0
+25594,754,Tangled Power Conduit,Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit. This conduit is tangled and knotted as it seems to have gone through some sort of catastrophe.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3248,None,0
+25595,754,Alloyed Tritanium Bar,Tritanium based alloy for use in applications requiring extremely high strength and temperature resistance. Some examples are thruster mounts or afterburner nozzles.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3260,None,0
+25596,754,Broken Drone Transceiver,A multifunction chip with digital modulator and oscillator utilized in drone communication hardware. This one looks broken.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25597,754,Damaged Artificial Neural Network,"ANNs preside over a starship's various electronics subsystems and keep everything in working order, rerouting power and processing when systems are damaged or go offline. This ANN is damaged but doesn't seem to be a total loss.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25598,754,Tripped Power Circuit,A closed loop electrical network with redundant autonomous switchgear. This unit has all of its breakers tripped but isn't beyond repair.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3264,None,0
+25599,754,Charred Micro Circuit,Micro Circuits are one of the most common electronics components seen in use. This one has seen better days but could still be of some use.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3264,None,0
+25600,754,Burned Logic Circuit,"Autonomous field programmable holographic signal processor with embedded holographic data storage. Used in most modern computers, the ubiquitous AFPHSPEHDS is colloquially known as the ""Aphid"". This name leads of course to many bad puns about bugs in the system.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3264,None,0
+25601,754,Fried Interface Circuit,Interface Circuits are common building blocks of starship subsystems. This one seems a little worse for wear but might be useful for something with a little ingenuity.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3264,None,0
+25602,754,Thruster Console,The control unit for a starships thrusters.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25603,754,Melted Capacitor Console,A slightly damaged but still seemingly usable capacitor console. Capacitor consoles are a necessary component of starship capacitor units.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25604,754,Conductive Polymer,An extremely conductive synthetic compound of high molecular weight. Used in the construction of electronics.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3246,None,0
+25605,754,Armor Plates,Typical armor plating.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3258,None,0
+25606,754,Ward Console,The control unit for a starships shield systems.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3256,None,0
+25607,754,Telemetry Processor,An expert system used in the construction of missile launchers.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25608,754,Intact Shield Emitter,An intact shield emitter component.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3253,None,0
+25609,754,Nanite Compound,A soup of nanite assemblers typically used in armor manufacturing processes.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3251,None,0
+25610,754,Lorentz Fluid,"So named for its myriad electrodynamic properties, Lorentz Fluid exhibits strong conductivity with extreme resistance to heat.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3251,None,0
+25611,754,Current Pump,Used to transfer energy from a ships capacitor to a laser gain medium.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3255,None,0
+25612,754,Trigger Unit,A perfectly functioning cannon trigger unit.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3263,None,0
+25613,754,Power Conduit,Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3249,None,0
+25614,754,Single-crystal Superalloy I-beam,An intact section of tritanium based single-crystal alloy i-beam for use in applications requiring extremely high strength and temperature resistance. Some examples are thruster mounts or afterburner nozzles.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3261,None,0
+25615,754,Drone Transceiver,Multifunction chip with digital modulator and oscillator.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25616,754,Artificial Neural Network,"ANNs preside over a starship's various electronics subsystems and keep everything in working order, rerouting power and processing when systems are damaged or go offline.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25617,754,Power Circuit,Your average run-of-the-mill closed loop electrical network with redundant autonomous switchgear.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3265,None,0
+25618,754,Micro Circuit,The Micro Circuit is one of the most common electronics components seen in use.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3265,None,0
+25619,754,Logic Circuit,"An ""Aphid"" logic circuit. The nickname is derived from the unfortunate acronym of autonomous field programmable holographic signal processor with embedded holographic data storage.",0E-10,0.0100000000,0E-10,1,None,None,1,1863,3265,None,0
+25620,754,Interface Circuit,Interface Circuits are common building blocks of starship subsystems.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3265,None,0
+25621,754,Impetus Console,A more advanced version of the common Thruster Console.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25622,754,Capacitor Console,Capacitor consoles are a necessary component of starship capacitor units.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25623,754,Conductive Thermoplastic,Used to build Tech II ship upgrades.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3247,None,0
+25624,754,Intact Armor Plates,Used to build Tech II ship upgrades.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3259,None,0
+25625,754,Enhanced Ward Console,A control unit for Tech II shield systems.,0E-10,0.0100000000,0E-10,1,None,None,1,1863,3257,None,0
+25626,383,Guristas Annihilation Missile Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+25632,757,Annihilator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25633,761,Arachula Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2780
+25634,761,Asmodeus Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1119
+25635,757,Atomizer Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25636,759,Barracuda Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25637,761,Beelzebub Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1089
+25638,761,Belphegor Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,20250
+25639,757,Bomber Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25640,755,Crippler Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25641,759,Decimator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25642,755,Defeater Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25643,757,Destructor Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25644,757,Devastator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25645,759,Devilfish Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25646,757,Disintegrator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25647,758,Dismantler Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25648,756,Domination Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25649,761,Dragonfly Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1099
+25650,756,Drone Controller,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25651,756,Drone Creator,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25652,756,Drone Queen,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25653,756,Drone Ruler,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25654,755,Enforcer Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25655,755,Exterminator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25656,759,Hunter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25657,761,Incubus Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2778
+25658,759,Infester Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+25659,761,Malphas Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2780
+25660,761,Mammon Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1079
+25661,758,Marauder Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25662,756,Matriarch Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25663,761,Moth Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1084
+25664,757,Nuker Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25665,756,Patriarch Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25666,758,Predator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25667,759,Raider Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25668,759,Render Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+25669,758,Ripper Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25670,761,Scorpionfly Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1124
+25671,758,Shatter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25672,758,Shredder Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25673,755,Siege Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25674,759,Silverfish Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25675,756,Spearhead Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25676,759,Splinter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+25677,757,Strain Annihilator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25678,757,Strain Atomizer Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25679,759,Strain Barracuda Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25680,757,Strain Bomber Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25681,759,Strain Decimator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+25682,757,Strain Destructor Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25683,757,Strain Devastator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25684,759,Strain Devilfish Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25685,757,Strain Disintegrator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25686,759,Strain Hunter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25687,759,Strain Infester Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+25688,757,Strain Nuker Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25689,759,Strain Raider Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25690,759,Strain Render Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+25691,759,Strain Silverfish Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25692,759,Strain Splinter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+25693,759,Strain Sunder Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25694,757,Strain Violator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25695,757,Strain Viral Infector Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25696,757,Strain Wrecker Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25697,755,Striker Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+25698,759,Sunder Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+25699,756,Supreme Drone Parasite,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25700,756,Swarm Preserver Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25701,761,Tarantula Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2778
+25702,761,Termite Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1104
+25703,757,Violator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+25704,757,Viral Infector Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+25705,757,Wrecker Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+25706,383,Tower Sentry Guristas III_buffed,Guristas 425mm railgun sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2418
+25707,771,Prototype 'Arbalest' Heavy Assault Missile Launcher I,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.9000000000,1,None,80118.0000,1,974,3241,None,20083
+25709,771,Upgraded 'Malkuth' Heavy Assault Missile Launcher I,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.7800000000,1,None,80118.0000,1,974,3241,None,21698
+25711,771,Limited 'Limos' Heavy Assault Missile Launcher I,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.8250000000,1,None,80118.0000,1,974,3241,None,21699
+25713,771,Experimental XT-2800 Heavy Assault Missile Launcher I,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.8550000000,1,None,80118.0000,1,974,3241,None,21700
+25715,771,Heavy Assault Missile Launcher II,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,0.9900000000,1,None,174120.0000,1,974,3241,None,20085
+25716,136,Heavy Assault Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3241,None,20085
+25717,494,Guristas War Installation,This gigantic suprastructure is one of the military installations of the Guristas pirate corporation. Even for its size it has no commercial station services or docking bays to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,13,2781
+25718,256,Heavy Assault Missile Specialization,Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,373,33,None,0
+25719,256,Heavy Assault Missiles,Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,373,33,None,0
+25722,517,Yekti Kimebu's Malediction,A Malediction piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1861
+25725,319,Stabber LCS,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2423
+25734,494,Pagera Manton,This used to be a space-ship at the head of an Amarrian exploration fleet. Later it was defiled by the Blood Raiders and today it serves as one of their holiest sites.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20901,2982
+25735,306,Ship Wreckage6,"The mangled wreck floats motionless in space, surrounded with a field of scorched debris.",1000000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,1694
+25736,773,Large EM Armor Reinforcer I,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25737,787,Large EM Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25739,1217,Astrometric Rangefinding,Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1110,33,None,0
+25740,517,Kaymotin Gradance's Oneiros,An Oneiros piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2141
+25741,517,Wessette Gauze's Oneiros,An Oneiros piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2141
+25742,517,Bley Oreriel's Myrmidon,A Myrmidon piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3168
+25743,517,Cliene Veine's Dominix,A Dominix piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,318
+25744,517,Jarvas Ladier's Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+25745,517,Valedt Midalle's Dominix,A Dominix piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,318
+25746,517,Ovon Flac's Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+25747,517,Dars Amene's Brutix,A Brutix piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2383
+25748,517,Orain Purcour's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+25749,517,Marvernois Ruemin's Tristan,A Tristan piloted by an agent.,1250000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,60
+25750,517,Androver Hnill's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+25751,517,Akelf Ortar's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+25752,517,Lafuni Oduntra's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+25753,517,Sigulo Ansa's Nidhoggur,A Nidhoggur piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2929
+25754,517,Ilkur Eiren's Nidhoggur,A Nidhoggur piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2929
+25771,481,Recon Probe Launcher II,A missile launcher shell modified to fit recon probes. Only one probe launcher can be fitted per ship.,0E-10,5.0000000000,1.0000000000,1,None,6000.0000,0,None,2677,None,0
+25772,918,Recon Probe Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2677,None,0
+25797,972,Radar Quest Probe,"Lith probes pick up the diffraction of quasar emissions around large stationary objects in space, and utilize the resultant interference to estimate the distance at which the objects lie. The Quest probe is the longest-distance lith probe available.",1.0000000000,1.2500000000,0E-10,1,None,23442.0000,0,None,2222,None,0
+25805,495,Outgrowth Strain Mother_00COSMOS,"This gargantuan mother drone holds the central CPU, controlling the rogue drones throughout the sector.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2565
+25806,562,TEST ATTACKER,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1831
+25807,474,TestMeetingKeycard,"Kickass direct description of key, what gate, background, Overseer, etc.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+25808,821,TestProphetBlood,TestNPC_uber descfripitjnsol,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+25809,495,Kois City,"The major State outpost in E-8CSQ was recently nicknamed 'Kois City', in referral to Admiral Aurobe Kois who runs the military operation in the constellation.
+
+It is now a bustling hub of activity, 'a beacon of Caldari strength that shines through the unremarkable corner of the galaxy we call E-8CSQ' (Admiral Aurobe Kois's words).",1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,24,1267
+25810,1217,Astrometric Pinpointing,Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1110,33,None,0
+25811,1217,Astrometric Acquisition,Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1110,33,None,0
+25812,737,Gas Cloud Scoop II,"The core technology employed by Gas Scoops dates back centuries, to a time when the extraction of material in space was still a growing industry. Originally, asteroid miners had seen the tractor beams and in-space catalytic conversions used by today's Gas Scoops as a promising new method for extracting spaceborne ores. After many unsuccessful research projects and years of fruitless experiments however, the industry decided to return its focus to laser technology, which was eventually mastered to a level that has sustained the mining profession to this day.
+
+When the first interstellar Gas Clouds were discovered, they proved particularly challenging for industrialists to extract raw materials from. Many methods were tried, and although successful acquisition was always guaranteed, there was a need for much greater efficiency. It was not until the mining industry returned to long-abandoned projects that a solution was found. Since that time, Gas harvesting technology has slowly moved forward, giving birth to new industries and economies in the process.
+
+Research interest picked back up in Gas harvesting technology when new, stable wormholes began proliferating across the cluster. As soon as the wormholes were discovered, so too, were the giant gas cloud pockets within the unknown systems they linked to. In a single day, the demand for Tech II Gas Cloud Scoop exploded. Research projects were hastily established and grants hurriedly thrown out to the most promising firms pursuing a redesign. It was only a few days before a breakthrough was made, and all the harvesting technology that had come before was quickly relegated to second place.",0E-10,5.0000000000,0E-10,1,None,9272.0000,1,1037,3074,None,11267
+25813,134,Gas Cloud Scoop II Blueprint,,0E-10,0.0100000000,0E-10,1,None,92720.0000,1,None,3074,None,0
+25814,674,Admiral Aurobe Kois,A powerful battleship of the Caldari State.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2123
+25815,319,AoE SmartBomb Test,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+25816,335,TEST Triggered Damage Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2717
+25817,383,TEST Cap Drain Sentry,,100000.0000000000,60.0000000000,235.0000000000,1,None,None,0,None,None,None,1217
+25818,821,Black Jack,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+25819,319,Amarr Trade Post,Docking in this station has been prohibited without private authorization.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,18,1074
+25820,678,Kristjan's Gallente Boss,An elite cruiser of the Gallente Federation.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1804
+25821,404,General Storage,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,7500000.0000,1,483,None,None,2598
+25822,594,Gist_Defender Battleship,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+25823,597,Gistii_Defender_Frigate,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+25824,612,Pith Defender,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+25825,615,Pithi Defender,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1650000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20904,1827
+25826,319,Minmatar Mining Station,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,2,None,0,None,None,28,1135
+25827,383,Minmatar Station Sentry,Minmatar Station Sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2419
+25828,319,Fortified Drug Lab,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+25829,784,Angel Chaos Frigate,This ship is currently undergoing maintenance.,1200000.0000000000,0E-10,0E-10,1,2,None,0,None,None,None,338
+25830,517,Pondah Shanjih's Malediction,A Malediction piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1861
+25831,517,Charit Rish's Baalgorn,A Baalgorn piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2122
+25832,517,Neyan Khahsel's Baalgorn,A Baalgorn piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2122
+25833,517,Dalitat Dakpor's Damnation,A Damnation piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2804
+25840,383,Station Sentry 9F,A powerful station sentry gun primarily manufactured in the Amarr/Khanid/Ammatar territories.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2413
+25841,306,Slave Pens,"This tower acts as a Network relay. It might be possible for the right person to ""liberate"" some interesting information from its mainframe.",100000.0000000000,100000000.0000000000,2700.0000000000,1,None,None,0,None,None,None,1993
+25844,526,Head in a Jar,"This is a human head, sealed in a jar of preservative fluid.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2553,None,0
+25845,306,Prison_Mission,This rat-infested prison is being closely guarded.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+25846,517,Kanmilia Oldit's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+25847,283,A Really REALLY Clueless Tourist,"This poor sod intended on taking a sight seeing tour through Yulai, but because he managed to hold his starmap upside-down he ended up 'touring' rat infested Blood Raider prisons in Delve.",200.0000000000,1.0000000000,0E-10,1,None,100.0000,1,None,2539,None,0
+25848,821,Kalorr Makur,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+25849,370,Kalorr Makur's Tag,This diamond tag carries the rank insignia equivalent of an officer within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2319,None,0
+25850,283,Dalitat Dakpor's Clone,Dalitat Dakpor's Clone.,80.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+25851,716,Occult Ship Data Interface,"Designed for use with Amarr technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3188,None,0
+25852,356,Occult Ship Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3188,None,0
+25853,716,Esoteric Ship Data Interface,"Designed for use with Caldari technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3185,None,0
+25854,356,Esoteric Ship Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3185,None,0
+25855,716,Incognito Ship Data Interface,"Designed for use with Gallente technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3186,None,0
+25856,356,Incognito Ship Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3186,None,0
+25857,716,Cryptic Ship Data Interface,"Designed for use with Minmatar technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3187,None,0
+25858,356,Cryptic Ship Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3187,None,0
+25859,319,Amarr Battlestation 2,"This gigantic military installation is the pride of the Imperial Navy. Thousands, sometimes hundreds of thousands, of slaves pour their blood, sweat and tears into erecting one of these mega-structures. Only a fool would attempt to assault such a massive base without a fleet behind him.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,4,None,0,None,None,26,1069
+25860,335,Argon Gas Environment_Damage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2717
+25861,1122,Salvager I,A specialized scanner used to detect salvageable items in ship wrecks.,0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1715,3240,None,11165
+25862,1123,Salvager I Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,1712,3240,None,0
+25863,1218,Salvaging,Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 100% increase in chance of salvage retrieval per additional level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1323,33,None,0
+25864,474,Rakogh Officer Gate Key,"This passkey activates the highest level acceleration gate in the Rakogh Administration Complex. It is good for only one visit, so use it wisely.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+25865,821,Pashan's Battle-Commander,"This is one of Pashan Mitah's commanders. They control many squadrons of his fighters, and answer only to Pashan himself or his closest advisors. Threat level: Deadly",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,2295
+25866,495,Rakogh Citadel,"A mighty bastion of Sansha's strength, this Citadel resides deep within the Rakogh Administration Complex. From within its maze of corridors and dark rooms Pashan Mitah fervently controls his subjects with a mind control device, ever so often contacted by his own superior many astronomical units away.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20902,2364
+25867,742,Pashan's Turret Handling Mindlink,"A gunnery hardwiring implant designed to enhance skill with large energy turrets.
+
+7% bonus to large energy turret damage.",0E-10,1.0000000000,0E-10,1,None,None,1,1502,2224,None,0
+25868,742,Pashan's Turret Customization Mindlink,"A gunnery hardwiring implant designed to enhance turret rate of fire.
+
+7% bonus to all turret rate of fire.",0E-10,1.0000000000,0E-10,1,None,None,1,1501,2224,None,0
+25869,283,Harlots,"Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.",50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+25870,821,Serpentis Procurer,A deadly procurer with interesting cargo.,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+25873,821,Piran Ketoisa,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+25875,283,Minmatar Reporter,,80.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+25877,820,TestNPC001,Test,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,31,2919
+25878,526,Ovon Flac's Documents,Detailed information regarding the Legends Trial.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+25879,526,Ovon Flac's Container,Contains documents which detail procedures for the Legends Trial tournament.,1.0000000000,10.0000000000,0E-10,1,None,None,1,None,1171,None,2090
+25880,502,Cosmic Agent Site Signature,A cosmic signature.,0E-10,1.0000000000,0E-10,1,None,None,0,None,0,None,10026
+25881,821,Serpentis Thief,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+25883,705,Minmatar Harvester Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,None,310
+25884,821,Shadow Serpentis Thief,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+25885,283,Scientist,A scientist.,65.0000000000,1.0000000000,0E-10,1,None,None,1,None,2891,None,0
+25886,821,Rogue Drone Saboteur,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+25887,333,Datacore - Caldari Starship Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Caldari starship engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3231,None,0
+25888,773,Large Explosive Armor Reinforcer I,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25889,787,Large Explosive Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25890,773,Large Kinetic Armor Reinforcer I,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25891,787,Large Kinetic Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25892,773,Large Thermal Armor Reinforcer I,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25893,787,Large Thermal Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25894,773,Large Trimark Armor Pump I,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25895,787,Large Trimark Armor Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25896,773,Large Auxiliary Nano Pump I,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25897,787,Large Auxiliary Nano Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25898,773,Large Nanobot Accelerator I,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25899,787,Large Nanobot Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25900,773,Large Remote Repair Augmentor I,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+25901,787,Large Remote Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+25902,1232,Large Salvage Tackle I,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1784,3194,None,0
+25903,787,Large Salvage Tackle I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1798,3194,None,0
+25906,774,Large Core Defense Capacitor Safeguard I,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+25907,787,Large Core Defense Capacitor Safeguard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+25908,778,Large Drone Control Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25909,787,Large Drone Control Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25910,778,Large Drone Repair Augmentor I,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25911,787,Large Drone Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25912,778,Large Drone Scope Chip I,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25913,787,Large Drone Scope Chip I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25914,778,Large Drone Speed Augmentor I,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25915,787,Large Drone Speed Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25916,778,Large Drone Durability Enhancer I,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25917,787,Large Drone Durability Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25918,778,Large Drone Mining Augmentor I,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25919,787,Large Drone Mining Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25920,778,Large Sentry Damage Augmentor I,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25921,787,Large Sentry Damage Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25922,778,Large EW Drone Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,0,None,3200,None,0
+25923,787,Large EW Drone Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,3200,None,0
+25924,778,Large Stasis Drone Augmentor I,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+25925,787,Large Stasis Drone Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1245,3200,None,0
+25928,786,Large Signal Disruption Amplifier I,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3199,None,0
+25929,787,Large Signal Disruption Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3199,None,0
+25930,1233,Large Emission Scope Sharpener I,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+25931,787,Large Emission Scope Sharpener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1803,3199,None,0
+25932,1233,Large Memetic Algorithm Bank I,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+25933,787,Large Memetic Algorithm Bank I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1803,3199,None,0
+25934,781,Large Liquid Cooled Electronics I,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3199,None,0
+25935,787,Large Liquid Cooled Electronics I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3199,None,0
+25936,1233,Large Gravity Capacitor Upgrade I,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+25937,787,Large Gravity Capacitor Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1803,3199,None,0
+25948,781,Large Capacitor Control Circuit I,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+25949,787,Large Capacitor Control Circuit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3195,None,0
+25950,781,Large Egress Port Maximizer I,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+25951,787,Large Egress Port Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3195,None,0
+25952,781,Large Powergrid Subroutine Maximizer I,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+25953,787,Large Powergrid Subroutine Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3195,None,0
+25954,781,Large Semiconductor Memory Cell I,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+25955,787,Large Semiconductor Memory Cell I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3195,None,0
+25956,781,Large Ancillary Current Router I,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+25957,787,Large Ancillary Current Router I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3195,None,0
+25968,775,Large Energy Discharge Elutriation I,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25969,787,Large Energy Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25970,775,Large Energy Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25971,787,Large Energy Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25972,775,Large Energy Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25973,787,Large Energy Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25974,775,Large Energy Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25975,787,Large Energy Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25976,775,Large Algid Energy Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25977,787,Large Algid Energy Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25978,775,Large Energy Burst Aerator I,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25979,787,Large Energy Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25980,775,Large Energy Collision Accelerator I,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+25981,787,Large Energy Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1257,3203,None,0
+25988,526,Mining Equipment,Expensive mining equipment.,1000.0000000000,1.0000000000,50.0000000000,1,None,None,1,None,1061,None,0
+25989,283,Minecore Harvester,These are dedicated Minecore workers. Highly skilled in operating complex mining equipment.,80.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+25990,820,Republic Fleet Keeper,A powerful battlecruiser of the Minmatar Republic.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,2384
+25991,319,Guristas Starbase Control Tower_Tough,"Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.",100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+25992,319,Conquerable Station 3,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,2308
+25993,319,Conquerable Station 2,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,2307
+25994,319,Conquerable Station 1,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,2306
+25995,821,Sansha's Slave Master,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+25996,776,Large Hybrid Discharge Elutriation I,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+25997,787,Large Hybrid Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+25998,776,Large Hybrid Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+25999,787,Large Hybrid Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26000,776,Large Hybrid Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26001,787,Large Hybrid Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26002,776,Large Hybrid Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26003,787,Large Hybrid Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26004,776,Large Algid Hybrid Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26005,787,Large Algid Hybrid Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26006,776,Large Hybrid Burst Aerator I,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26007,787,Large Hybrid Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26008,776,Large Hybrid Collision Accelerator I,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26009,787,Large Hybrid Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1260,3202,None,0
+26016,779,Large Hydraulic Bay Thrusters I,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26017,787,Large Hydraulic Bay Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26018,779,Launcher Processor Rig I,THIS MOD NOT RELEASED,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3197,None,0
+26019,787,Launcher Processor Rig I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,3197,None,0
+26020,779,Large Warhead Rigor Catalyst I,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26021,787,Large Warhead Rigor Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26022,779,Large Rocket Fuel Cache Partition I,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26023,787,Large Rocket Fuel Cache Partition I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26024,779,Missile Guidance System Rig I,"This rig isn't supposed to be in game until a use for it is decided.
+
+Once affixed to the controlling mechanisms of a ship's missile launchers, this durable and multiplexing part assumes direct control of the ship's launching operations. All commands are routed through it, re-calculated and optimized, with the result that both the launchers themselves and the missiles they fire are made all the more deadlier - but, naturally, at a cost. Decreases missile launcher TO BE DECIDED at the expense of increased CPU requirements for launchers.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3197,None,0
+26025,787,Missile Guidance System Rig I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3197,None,0
+26026,779,Large Bay Loading Accelerator I,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26027,787,Large Bay Loading Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26028,779,Large Warhead Flare Catalyst I,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26029,787,Large Warhead Flare Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26030,779,Large Warhead Calefaction Catalyst I,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26031,787,Large Warhead Calefaction Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1263,3197,None,0
+26036,777,Projectile Cache Distributor I,This ship modification is designed to increase a ship's projectile turret ammo capacity at the expense of increased power grid need for projectile weapons.,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3201,None,0
+26038,777,Large Projectile Ambit Extension I,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26039,787,Large Projectile Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1266,3201,None,0
+26040,777,Large Projectile Locus Coordinator I,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26041,787,Large Projectile Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1266,3201,None,0
+26042,777,Large Projectile Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26043,787,Large Projectile Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1266,3201,None,0
+26044,777,Projectile Consumption Elutriator I,THIS MOD NOT RELEASED,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3201,None,0
+26046,777,Large Projectile Burst Aerator I,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26047,787,Large Projectile Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1266,3201,None,0
+26048,777,Large Projectile Collision Accelerator I,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26049,787,Large Projectile Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1266,3201,None,0
+26056,782,Large Dynamic Fuel Valve I,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26057,787,Large Dynamic Fuel Valve I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26058,782,Large Low Friction Nozzle Joints I,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26059,787,Large Low Friction Nozzle Joints I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26060,782,Large Auxiliary Thrusters I,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26061,787,Large Auxiliary Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26062,782,Large Engine Thermal Shielding I,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26063,787,Large Engine Thermal Shielding I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26064,782,Propellant Injection Vent I,"This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+26065,787,Propellant Injection Vent I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+26066,782,Large Warp Core Optimizer I,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,4,None,1,1212,3196,None,0
+26067,787,Large Warp Core Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26068,782,Large Hyperspatial Velocity Optimizer I,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,4,None,1,1212,3196,None,0
+26069,787,Large Hyperspatial Velocity Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26070,782,Large Polycarbon Engine Housing I,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26071,787,Large Polycarbon Engine Housing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26072,782,Large Cargohold Optimization I,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26073,787,Large Cargohold Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1242,3196,None,0
+26076,774,Large EM Shield Reinforcer I,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26077,787,Large EM Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26078,774,Large Explosive Shield Reinforcer I,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26079,787,Large Explosive Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26080,774,Large Kinetic Shield Reinforcer I,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26081,787,Large Kinetic Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26082,774,Large Thermal Shield Reinforcer I,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26083,787,Large Thermal Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26084,774,Large Core Defense Field Purger I,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26085,787,Large Core Defense Field Purger I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26086,774,Large Core Defense Operational Solidifier I,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26087,787,Large Core Defense Operational Solidifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26088,774,Large Core Defense Field Extender I,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26089,787,Large Core Defense Field Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26090,774,Large Core Defense Charge Economizer I,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26091,787,Large Core Defense Charge Economizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1269,3193,None,0
+26096,786,Large Targeting Systems Stabilizer I,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26097,787,Large Targeting Systems Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3198,None,0
+26100,1234,Large Targeting System Subcontroller I,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1792,3198,None,0
+26101,787,Large Targeting System Subcontroller I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1807,3198,None,0
+26102,1234,Large Ionic Field Projector I,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1792,3198,None,0
+26103,787,Large Ionic Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1807,3198,None,0
+26104,1233,Large Signal Focusing Kit I,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3198,None,0
+26105,787,Large Signal Focusing Kit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1803,3198,None,0
+26106,786,Large Particle Dispersion Augmentor I,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26107,787,Large Particle Dispersion Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3198,None,0
+26108,786,Large Particle Dispersion Projector I,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26109,787,Large Particle Dispersion Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3198,None,0
+26110,786,Large Inverted Signal Field Projector I,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26111,787,Large Inverted Signal Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3198,None,0
+26112,786,Large Tracking Diagnostic Subroutines I,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26113,787,Large Tracking Diagnostic Subroutines I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1251,3198,None,0
+26115,283,Informant,"This informant is rumoured to know the whereabouts of the evil Thukker lord, Martokar Alash.",80.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26117,820,Thukker Informant,"This person is rumoured to know the whereabouts of the evil Thukker lord, Martokar Alash.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+26118,821,Martokar Alash,"The legendary Thukker lord, Martokar Alash.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+26119,821,Abufyr Joek,Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others.,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26120,526,Abufyr Joek's Head,"This is the head of Abufyr Joek, a feared Sansha lord.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2553,None,0
+26121,319,Amarr Battlestation 3,"This gigantic military installation is the pride of the Imperial Navy. Thousands, sometimes hundreds of thousands, of slaves pour their blood, sweat and tears into erecting one of these mega-structures. Only a fool would attempt to assault such a massive base without a fleet behind him.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,4,None,0,None,None,26,1069
+26122,526,Pillaging 101,"This informative brochure contains helpful diagrams and elaborate tutorials on how to effectively function as a successful brigand. Key chapters include:
+
+Priority Pillaging – Triage style tactics for post-combat logistics
+Pursuing Passersby – Why anonymity is more useful than infamy
+Punishing Pirates – What to do with a drunken crewman early in the morning
+
+This handy guide could turn even the noblest capsuleer into a ruthless raider in just a few short years of night courses.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26123,526,The Little Pirate That Could,An inspirational story if there ever was one. Fills every pirate wannabe with pride.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26124,526,17 Successful Torture Techniques,You can only wonder about the dedication in filtering the successful techniques from the unsuccessful ones.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26125,526,Test Bong,A curious device used by pirates to test their own product. Seems heavily used.,100.0000000000,1.0000000000,0E-10,1,None,None,1,None,1196,None,0
+26126,526,Flower Power Powder,Oddly smelling powder presumably used by pirates in some of their more exotic formulas.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1182,None,0
+26127,526,Angel Cartel Dust,Finely grained dust manufactured by the Angel Cartel for use in hallucination drugs.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1182,None,0
+26128,370,Sansha Infiltrator Tag,A dogtag carried by members of the Sansha's navy. Members carrying the rank of infiltrator are often tasked with intercepting and deciphering enemy communications.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2332,None,0
+26129,526,Cold Turkey,From what little information you can garner the pirates seemed severely afraid of encountering cold turkeys and were researching ways to counter them. Why frozen poultry would frighten space pirates so is anybody's guess.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1200,None,0
+26130,820,Sansha Infiltrator,Revelling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Sansha Infiltrators are often tasked with intercepting and deciphering enemy communications.,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+26131,526,Booster Pack,"Apparently the pirates were researching a pack to store drugs in. It's supposed to have 11 racks, one for strong boosters, three for improved boosters and seven for standard boosters. What a curious idea.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2039,None,0
+26132,526,Purple Haze,"Purple haze is apparently a nirvana-like state that all pirates dream of entering, yet one that can kill the uninitiated. From the pieces of research notes you have here it seems the pirates sought to prolong this euphoric state while minimizing the risks of entering it.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1199,None,0
+26135,1207,Production Cache,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26136,1207,Training Cube,"The training cube is used by the local pirates to learn how to become good pirates. It is password protected, but probably not all that well.",10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+26137,1207,Research Lab,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. With the right equipment it might be possible to hack into the lab's mainframe and get something of interest.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+26138,474,Research Tower Key,Security key that grants entry into the Research Tower room.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26139,534,Guristas Sloth,"The top security officer of this outpost, while being a superb fighter, is more a liability than help in the security department. He should be guarding the entrance to the research tower room, but instead lingers here, lured by the promised pleasures of the brothels.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+26140,283,Rogue Harvester,A rogue harvester.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26142,819,Rogue Harvesting Vessel,A rogue harvesting vessel.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,31,345
+26145,1207,Shipping Crate,A locked storage bin containing various items used by the local pirates in their drug distribution. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26146,1207,Com Relay,"The com relay is used in environments with high interference. It is used by the local pirates to chat about the booster industry. It is password protected, but probably not all that well.",10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+26148,1207,Product Sample Case,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. This case contains their latest discoveries and avenues of research. It has an advanced password protection, but very skillful hackers should be able to break through.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26149,1207,Test Crate,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26150,1207,Victim's Stash,Leftovers from some unfortunate pirate overconfidant in his abilities. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26151,1207,Component Bin,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26152,1207,Outbound Freight,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26153,1207,Demo Kit,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26154,1207,Gadget Casket,A locked storage bin containing various items used by the local pirates in their drug manufacturing. A bit of hacking might unlock it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26155,1207,Info Matrix,"The info matrix is used by the local pirates to learn how to become good pirates. It is password protected, but probably not all that well.",10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+26161,1207,Think Tank,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. With the right equipment it might be possible to hack into the tank's mainframe and get something of interest.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+26162,1207,Restricted Punch Bowl,"Guests of honor are allowed to dip into whatever treasures and secrets the hosts have in their possession. It is password protected to keep not-so-VIP guests out, but a bit of hacking should suffice to get to the goods inside.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1685
+26163,1207,Science Lab,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. With the right equipment it might be possible to hack into the lab's mainframe and get something of interest.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+26164,1207,Prototype Crate,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. This crate contains some of their latest efforts and might be accessible with the right equipment.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26165,1207,Backup Array,"The local pirates are actively trying to enhance the potency of their products, as well as improving other aspects of drug manufacturing. This unit stores some of their backup files and with the right equipment it might be possible to hack into it.",10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+26166,1207,Novelty Box,The local pirates are searching for ways to enhance their products. They collect their findings in these boxes. Those skilled in hacking might be able to bypass the security measures and access the contents of the box.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+26167,526,Okelle's Encryption-Protected Hard Drive,A small wafer of semiconductor material that forms the base for an integrated circuit.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26168,494,Okelle's Pleasure Hub,"This pleasure resort sports various activities open for guests, including casinos, baths, escort booths and three domes of simulated tropical paradise for maximum bliss.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,19,2782
+26173,481,QA Probe Launcher,A missile launcher shell modified to fit scanner probes. Can hold up to twelve system scan probes of any one configuration. Can also be used to launch survey probes. Only one probe launcher can be fitted per ship.,0E-10,5.0000000000,8.0000000000,1,None,6000.0000,0,None,2677,None,0
+26174,136,Demo Probe Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2677,None,0
+26176,517,Altan Uigot's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26177,517,Frera Elgas's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26178,517,Frie Tasmulo's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26179,517,Adari Jammalgen's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26180,517,Sanderi Ualmun's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26181,517,Habad Rokusten's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26182,517,Skia Alfota's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26183,517,Eget Skovilen's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26184,517,Osidei Esama's Bunker,A bunker inhabited by personnel of the Minmatar Republic.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2479
+26185,517,Blique Hazardt's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26186,517,Alliot Graferr's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26187,517,Mobas Jouey's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26188,517,Alon Ahrassine's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26189,517,Amatin Chens's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26190,517,Fims Artalanche's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26191,517,Hana Isourin's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26192,517,Carvaire Botesane's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26193,517,Oisedia Gync's Bunker,A bunker inhabited by personnel of the Gallente Federation.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2458
+26194,517,Selate Kalami's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26195,517,Jur Zehbani's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26196,517,Subin Barama's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26197,517,Timafa Esihiz's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26198,517,Hatia Madase's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26199,517,Odoosh Teroul's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26200,517,Matna Meri's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26201,517,Juki Khoun's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26202,517,Urat Mehrekar's Bunker,A bunker inhabited by personnel of the Amarr Empire.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26203,517,Ollen Alulama's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26204,517,Ichmari Obesa's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26205,517,Kui Hisken's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26206,517,Tojawara Saziras's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26207,517,Oko Alo's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26208,517,Isu Jokaga's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26209,517,Ruupas Vonni's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26210,517,Ozunoa Poskat's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26211,517,Kanouchi Hisama's Outpost,An outpost manned by personnel of the Caldari State.,11950000.0000000000,100000000.0000000000,240.0000000000,1,1,None,0,None,None,None,1708
+26212,534,Complex Supervisor,"The supervisor of this outpost is extremely paranoid and carefully controls who enters the packaging center, from fear of theft or sabotage.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+26213,517,Hazar Arjidsi's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26214,517,Sish Iaokih's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26215,517,Darabu Harva's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26216,474,Packaging Center Passkey,This is a passkey used to enter the packaging center.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26217,517,Derqa Mandame's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26218,517,Cimalo Mahnab's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26219,517,Bamona Pizteed's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26220,517,Rolnia Houmar's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26221,517,Migart Anunat's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26222,517,Tizeli Reymta's Bunker,A bunker manned by personnel of the Ammatar Mandate.,11950000.0000000000,100000000.0000000000,240.0000000000,1,None,None,0,None,None,None,2422
+26224,268,Drug Manufacturing,Needed to manufacture boosters.,0E-10,0.0100000000,0E-10,1,4,25000000.0000,1,369,33,None,0
+26225,283,Jamiella Ortar,Akelf Ortar's niece.,60.0000000000,0.1000000000,0E-10,1,None,None,1,None,2537,None,0
+26227,534,Research Overseer,"The overseer of this research facility takes his job very seriously and keeps the most important area of the facility, the Think Tank, locked at all times.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+26228,474,Think Tank Security Pad,This security pad is used to access the Think Tank room.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26229,226,Fortified Minmatar Trade Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3797
+26230,226,Fortified Minmatar Mining Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3793
+26231,226,Fortified Minmatar Commercial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3790
+26232,226,Amarr Commercial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3772
+26233,226,Fortified Amarr Mining Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3774
+26234,226,Fortified Amarr Research Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3775
+26235,226,Caldari Station Ruins - Flat Hulk,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3779
+26236,226,Caldari Station Ruins - Huge & Sprawling,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3368
+26237,226,Gallente Fathom Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3782
+26238,226,Fortified Gallente Station Ruins - Military,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3786
+26239,226,Fortified Gallente Industrial Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3783
+26240,319,Weapon's Storage Facility,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26241,474,VIP Pass,This pass allows entrance for you and your entourage into the exclusive VIP Room.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26244,534,Head Bouncer,The head bouncer has the final say in who is allowed entrance into the exclusive VIP Room.,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+26245,474,Coded Research Zone Key,This is a passkey used to enter the off-limit Research Zone room.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26246,534,Soul Keeper,The Soul Keeper is responsible for the spiritual well-being of all Blood Raiders in the complex. He also acts as liaison between the research team and the leaders of the Blood Raiders and has the authority to go anywhere he pleases within the complex.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+26247,494,Blood Raider Control Center,A control center.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20201,2440
+26248,494,Guristas Control Center,A control center.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20192,2470
+26249,494,Sansha Control Center,A control center.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20199,2488
+26250,494,Serpentis Control Center,A control center.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20903,2496
+26251,494,Angel Control Center,A control center.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20900,2431
+26252,269,Jury Rigging,General understanding of the inner workings of starship components. Allows makeshift modifications to ship systems through the use of rigs. Required learning for further study in the field of rigging.,0E-10,0.0100000000,0E-10,1,None,75000.0000,1,372,33,None,0
+26253,269,Armor Rigging,"Advanced understanding of armor systems. Allows makeshift modifications to armor systems through the use of rigs.
+
+10% reduction in Armor Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26254,269,Astronautics Rigging,"Advanced understanding of a ships navigational systems. Allows makeshift modifications to warp drive, sub warp drive and other navigational systems through the use of rigs.
+
+10% reduction in Astronautics Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,125000.0000,1,372,33,None,0
+26255,269,Drones Rigging,"Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs.
+
+10% reduction in Drone Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26256,269,Electronic Superiority Rigging,"Advanced understanding of electronics systems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs.
+
+10% reduction in Electronic Superiority Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26257,269,Projectile Weapon Rigging,"Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
+
+10% reduction in Projectile Weapon Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26258,269,Energy Weapon Rigging,"Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
+
+10% reduction in Energy Weapon Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26259,269,Hybrid Weapon Rigging,"Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
+
+10% reduction in Hybrid Weapon Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26260,269,Launcher Rigging,"Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
+
+10% reduction in Launcher Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26261,269,Shield Rigging,"Advanced understanding of shield systems. Allows makeshift modifications to shield systems through the use of rigs.
+
+10% reduction in Shield Rig drawbacks per level.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,372,33,None,0
+26262,517,Jeremy Tacs's Eagle,"Once bound within the confines of a tiny blue planet, enterprising young Jeremy Tacs decided at a tender age that his destiny lay between the stars. Having shed the limitations of his planetbound life, he now glides through celestial heavens, lending a hand of help to those proving themselves worthy.",13000000.0000000000,85000.0000000000,450.0000000000,1,1,None,0,None,None,None,1894
+26264,821,Lazron Kamon_,"A former scientist working for the Angel Cartel, Lazron was an expert in drone manufacturing. Many years ago he disappeared entirely into the cosmos. His co-workers claimed he had suffered a mental breakdown from work related stress, and had simply left. Few know where he has been, or what he has been up to, these past few years ...",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+26266,283,Lazron Kamon,A scientist specialized in Drone Creation and AI programming.,80.0000000000,3.0000000000,0E-10,1,None,None,1,None,2891,None,0
+26269,803,Elite Repair Drone,An elite repair drone.,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+26270,314,Federal Star of Justice,"The Federal Star of Justice is a golden medallion, awarded by the Gallente Federation to individuals who have displayed exceptional bravery, self-sacrifice and wisdom in promoting the causes of liberty and democracy across the universe.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2096,None,0
+26271,283,Torin Tacs,The son of Jeremy Tacs.,60.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26272,226,Unstable Wormhole,"Your sensors show readings off the chart when you aim them at this peculiar phenomenon. From what little information you can gather you surmise that a stabilizing mechanism of some sort is needed for it to be safe to venture through the wormhole. But the readings also seem to indicate that this wormhole might not be a totally random natural phenomenon, but rather something that was created. When or by whom is impossible to tell and where it leads is an even bigger mystery.",1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2907
+26275,495,Hive mother 2_Complex,Hive mother,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2566
+26276,1207,Floating Debris,"At first glance this looks like just another piece of space debris, but on closer inspection it looks to be very old. What secrets might it unveil to proficient archaeologists?",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+26277,1207,Ancient Ruins,"Eons seperate you and this foreboding ruins. One can only wonder over who built it long ago and, more importantly, what they left behind. A shrewd archaeologist might be able to unearth something of interest.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2898
+26278,474,Privileged Guest Pass,This passkey allows the bearer to enter the Inner Court of this complex.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26279,534,Sansha Administrator,"This is the administrator appointed by Sansha to run this facility. It is likely he as a key to enter the administration area, as his offices are located there.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,2295
+26283,474,Master Key,"This key unlocks all acceleration gates in the complex, most notably the R&D Circle.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26284,534,Angel Inspector,The inspector is here to keep a tab on the operation and make sure the workers don't get too fond of the products. He has the authority to enter any part of the complex.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+26285,534,Akkeshu Karuan_2,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+26286,773,Large EM Armor Reinforcer II,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26287,787,Large EM Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26288,773,Large Explosive Armor Reinforcer II,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26289,787,Large Explosive Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26290,773,Large Kinetic Armor Reinforcer II,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26291,787,Large Kinetic Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26292,773,Large Thermal Armor Reinforcer II,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26293,787,Large Thermal Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26294,773,Large Auxiliary Nano Pump II,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26295,787,Large Auxiliary Nano Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26296,773,Large Nanobot Accelerator II,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26297,787,Large Nanobot Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26298,773,Large Remote Repair Augmentor II,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26299,787,Large Remote Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26300,1232,Large Salvage Tackle II,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1784,3194,None,0
+26301,787,Large Salvage Tackle II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26302,773,Large Trimark Armor Pump II,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+26303,787,Large Trimark Armor Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3194,None,0
+26304,782,Large Cargohold Optimization II,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26305,787,Large Cargohold Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26306,782,Large Dynamic Fuel Valve II,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26307,787,Large Dynamic Fuel Valve II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26308,782,Large Engine Thermal Shielding II,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26309,787,Large Engine Thermal Shielding II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26310,782,Large Low Friction Nozzle Joints II,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26311,787,Large Low Friction Nozzle Joints II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26312,782,Large Polycarbon Engine Housing II,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26313,787,Large Polycarbon Engine Housing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26314,782,Propellant Injection Vent II,"This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+26315,787,Propellant Injection Vent II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+26318,782,Large Auxiliary Thrusters II,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1212,3196,None,0
+26319,787,Large Auxiliary Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26320,782,Large Warp Core Optimizer II,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,4,None,1,1212,3196,None,0
+26321,787,Large Warp Core Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26322,782,Large Hyperspatial Velocity Optimizer II,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,20.0000000000,0E-10,1,4,None,1,1212,3196,None,0
+26323,787,Large Hyperspatial Velocity Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3196,None,0
+26324,778,Large Drone Control Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26325,787,Large Drone Control Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26326,778,Large Drone Durability Enhancer II,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26327,787,Large Drone Durability Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26328,778,Large Drone Mining Augmentor II,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26329,787,Large Drone Mining Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26330,778,Large Drone Repair Augmentor II,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26331,787,Large Drone Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26332,778,Large Drone Scope Chip II,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26333,787,Large Drone Scope Chip II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26334,778,Large Drone Speed Augmentor II,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26335,787,Large Drone Speed Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26336,778,Large EW Drone Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,0,None,3200,None,0
+26337,787,Large EW Drone Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,3200,None,0
+26338,778,Large Sentry Damage Augmentor II,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26339,787,Large Sentry Damage Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26340,778,Large Stasis Drone Augmentor II,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1215,3200,None,0
+26341,787,Large Stasis Drone Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3200,None,0
+26342,1233,Large Emission Scope Sharpener II,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+26343,787,Large Emission Scope Sharpener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+26344,786,Large Signal Disruption Amplifier II,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3199,None,0
+26345,787,Large Signal Disruption Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+26346,1233,Large Memetic Algorithm Bank II,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+26347,787,Large Memetic Algorithm Bank II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+26348,781,Large Liquid Cooled Electronics II,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3199,None,0
+26349,787,Large Liquid Cooled Electronics II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+26350,1233,Large Gravity Capacitor Upgrade II,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3199,None,0
+26351,787,Large Gravity Capacitor Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3199,None,0
+26352,786,Large Particle Dispersion Augmentor II,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26353,787,Large Particle Dispersion Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26354,786,Large Inverted Signal Field Projector II,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26355,787,Large Inverted Signal Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26356,786,Large Tracking Diagnostic Subroutines II,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26357,787,Large Tracking Diagnostic Subroutines II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26358,1234,Large Ionic Field Projector II,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1792,3198,None,0
+26359,787,Large Ionic Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26360,786,Large Particle Dispersion Projector II,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26361,787,Large Particle Dispersion Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26362,1233,Large Signal Focusing Kit II,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1788,3198,None,0
+26363,787,Large Signal Focusing Kit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26364,1234,Large Targeting System Subcontroller II,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1792,3198,None,0
+26365,787,Large Targeting System Subcontroller II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26366,786,Large Targeting Systems Stabilizer II,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1221,3198,None,0
+26367,787,Large Targeting Systems Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3198,None,0
+26368,781,Large Egress Port Maximizer II,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+26369,787,Large Egress Port Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3195,None,0
+26370,781,Large Ancillary Current Router II,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+26371,787,Large Ancillary Current Router II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3195,None,0
+26372,781,Large Powergrid Subroutine Maximizer II,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+26373,787,Large Powergrid Subroutine Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3195,None,0
+26374,781,Large Capacitor Control Circuit II,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+26375,787,Large Capacitor Control Circuit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3195,None,0
+26376,781,Large Semiconductor Memory Cell II,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3195,None,0
+26377,787,Large Semiconductor Memory Cell II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3195,None,0
+26378,775,Large Energy Discharge Elutriation II,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26379,787,Large Energy Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26380,775,Large Energy Burst Aerator II,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26381,787,Large Energy Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26382,775,Large Energy Collision Accelerator II,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26383,787,Large Energy Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26384,775,Large Algid Energy Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26385,787,Large Algid Energy Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26386,775,Large Energy Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26387,787,Large Energy Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26388,775,Large Energy Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26389,787,Large Energy Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26390,775,Large Energy Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1227,3203,None,0
+26391,787,Large Energy Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3203,None,0
+26392,776,Large Hybrid Discharge Elutriation II,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26393,787,Large Hybrid Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26394,776,Large Hybrid Burst Aerator II,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26395,787,Large Hybrid Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26396,776,Large Hybrid Collision Accelerator II,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26397,787,Large Hybrid Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26398,776,Large Algid Hybrid Administrations Unit II,This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26399,787,Large Algid Hybrid Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26400,776,Large Hybrid Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26401,787,Large Hybrid Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26402,776,Large Hybrid Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26403,787,Large Hybrid Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26404,776,Large Hybrid Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1230,3202,None,0
+26405,787,Large Hybrid Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3202,None,0
+26406,779,Large Bay Loading Accelerator II,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26407,787,Large Bay Loading Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26408,779,Launcher Processor Rig II,THIS MOD NOT RELEASED,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3197,None,0
+26409,787,Launcher Processor Rig II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,3197,None,0
+26410,779,Missile Guidance System Rig II,"This rig isn't supposed to be in game until a use for it is decided.
+
+Once affixed to the controlling mechanisms of a ship's missile launchers, this durable and multiplexing part assumes direct control of the ship's launching operations. All commands are routed through it, re-calculated and optimized, with the result that both the launchers themselves and the missiles they fire are made all the more deadlier - but, naturally, at a cost. Decreases missile launcher TO BE DECIDED at the expense of increased CPU requirements for launchers.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3197,None,0
+26411,787,Missile Guidance System Rig II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3197,None,0
+26412,779,Large Warhead Flare Catalyst II,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26413,787,Large Warhead Flare Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26414,779,Large Warhead Rigor Catalyst II,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26415,787,Large Warhead Rigor Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26416,779,Large Hydraulic Bay Thrusters II,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26417,787,Large Hydraulic Bay Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26418,779,Large Rocket Fuel Cache Partition II,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26419,787,Large Rocket Fuel Cache Partition II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26420,779,Large Warhead Calefaction Catalyst II,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1233,3197,None,0
+26421,787,Large Warhead Calefaction Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3197,None,0
+26422,777,Projectile Cache Distributor II,This ship modification is designed to increase a ship's projectile turret ammo capacity at the expense of increased power grid need for projectile weapons.,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3201,None,0
+26423,787,Projectile Cache Distributor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3201,None,0
+26424,777,Large Projectile Collision Accelerator II,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26425,787,Large Projectile Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3201,None,0
+26426,777,Projectile Consumption Elutriator II,THIS MOD NOT RELEASED,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3201,None,0
+26427,787,Projectile Consumption Elutriator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3201,None,0
+26428,777,Large Projectile Ambit Extension II,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26429,787,Large Projectile Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3201,None,0
+26430,777,Large Projectile Burst Aerator II,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26431,787,Large Projectile Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3201,None,0
+26432,777,Large Projectile Locus Coordinator II,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26433,787,Large Projectile Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3201,None,0
+26434,777,Large Projectile Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1239,3201,None,0
+26435,787,Large Projectile Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3201,None,0
+26436,774,Large EM Shield Reinforcer II,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26437,787,Large EM Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26438,774,Large Explosive Shield Reinforcer II,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26439,787,Large Explosive Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26440,774,Large Kinetic Shield Reinforcer II,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26441,787,Large Kinetic Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26442,774,Large Thermal Shield Reinforcer II,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26443,787,Large Thermal Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26444,774,Large Core Defense Capacitor Safeguard II,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26445,787,Large Core Defense Capacitor Safeguard II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26446,774,Large Core Defense Charge Economizer II,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26447,787,Large Core Defense Charge Economizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26448,774,Large Core Defense Field Extender II,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26449,787,Large Core Defense Field Extender II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26450,774,Large Core Defense Field Purger II,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26451,787,Large Core Defense Field Purger II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26452,774,Large Core Defense Operational Solidifier II,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1236,3193,None,0
+26453,787,Large Core Defense Operational Solidifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,None,3193,None,0
+26454,534,Angel Courtesan,"The courtesan is nothing but a high-level prostitute, but at least she's got class. What intrigues you is the fact that being in the favor of the powers that be in this complex allows the courtesan to go where she pleases.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+26455,474,Administrative Key,This passkey allows the bearer to enter the Administration Area of this complex.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26458,526,"Me, Myself and Plunder",A harrowing tear-jerk tale of a pirate that succumbs to greed and gluttony. Have your handkerchief handy.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26459,526,Navigation for Dummies,"Gives you the answers to all the important questions, such as whether starboard is left or right.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26460,526,Cartography: The Art of Treasure Map Making,X always marks the spot.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26461,526,Seasoned Dandruff,What this has to do with booster manufacturing is anybody's guess.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1182,None,0
+26462,526,Sweet Leaves,Don't grow too fond of them.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,1181,None,0
+26463,526,Free Sample,The first one is always free.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,31,None,0
+26464,526,Speedometer,Just how drugged are you?,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26465,526,Divine Opium,Religion and Opium. What a strange notion. You wonder who could have thought of such a thing.,1000.0000000000,1.0000000000,0E-10,1,None,None,1,None,31,None,0
+26466,526,Swirling Color-cards,You guess you have to be under heavy influence to be entertained by this.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+26467,227,Amber Cytoserocin 2,"Light-bluish crystal, formed by intense pressure deep within large asteroids and moons. Used in electronic and weapon manufacturing. Only found in abundance in a few areas.",0E-10,10.0000000000,0E-10,1,None,None,0,None,None,None,3225
+26468,186,Wreck,Destroyed remains; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26469,186,Amarr Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26470,186,Amarr Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26472,186,Amarr Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3097
+26473,186,Amarr Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26474,186,Amarr Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26475,186,Amarr Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3098
+26476,186,Amarr Elite Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26477,186,Amarr Elite Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26478,186,Amarr Elite Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26479,186,Amarr Elite Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26480,186,Amarr Elite Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26481,186,Amarr Elite Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26482,186,Amarr Elite Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26483,186,Amarr Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,735000.0000000000,735000.0000000000,1,None,None,0,None,None,None,3099
+26484,186,Amarr Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26485,186,Amarr Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26486,186,Amarr Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26487,186,Amarr Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3096
+26488,186,Amarr Rookie ship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26489,186,Amarr Shuttle Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26490,186,Amarr Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,45000.0000000000,45000.0000000000,1,None,None,0,None,None,None,3100
+26491,186,Caldari Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26492,186,Caldari Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26494,186,Caldari Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3101
+26495,186,Caldari Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26496,186,Caldari Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26497,186,Caldari Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3102
+26498,186,Caldari Elite Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26499,186,Caldari Elite Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26500,186,Caldari Elite Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26501,186,Caldari Elite Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26502,186,Caldari Elite Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26503,186,Caldari Elite Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26504,186,Caldari Elite Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26505,186,Caldari Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,785000.0000000000,785000.0000000000,1,None,None,0,None,None,None,3075
+26506,186,Caldari Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26507,186,Caldari Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26508,186,Caldari Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26509,186,Caldari Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3103
+26510,186,Caldari Rookie ship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26511,186,Caldari Shuttle Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26512,186,Caldari Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,55000.0000000000,55000.0000000000,1,None,None,0,None,None,None,3104
+26513,186,Gallente Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26514,186,Gallente Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26516,186,Gallente Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3105
+26517,186,Gallente Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26518,186,Gallente Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26519,186,Gallente Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3106
+26520,186,Gallente Elite Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26521,186,Gallente Elite Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26522,186,Gallente Elite Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26523,186,Gallente Elite Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26524,186,Gallente Elite Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26525,186,Gallente Elite Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26526,186,Gallente Elite Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26527,186,Gallente Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,750000.0000000000,750000.0000000000,1,None,None,0,None,None,None,3087
+26528,186,Gallente Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26529,186,Gallente Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26530,186,Gallente Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26531,186,Gallente Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3108
+26532,186,Gallente Rookie ship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26533,186,Gallente Shuttle Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26534,186,Gallente Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,65000.0000000000,65000.0000000000,1,None,None,0,None,None,None,3109
+26535,186,Minmatar Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26536,186,Minmatar Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26538,186,Minmatar Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3111
+26539,186,Minmatar Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26540,186,Minmatar Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26541,186,Minmatar Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3112
+26542,186,Minmatar Elite Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26543,186,Minmatar Elite Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26544,186,Minmatar Elite Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26545,186,Minmatar Elite Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26546,186,Minmatar Elite Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26547,186,Minmatar Elite Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26548,186,Minmatar Elite Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26549,186,Minmatar Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,720000.0000000000,720000.0000000000,1,None,None,0,None,None,None,3113
+26550,186,Minmatar Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26551,186,Minmatar Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26552,186,Minmatar Mining Barge Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26553,186,Minmatar Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3110
+26554,186,Minmatar Rookie ship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26555,186,Minmatar Shuttle Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26556,186,Minmatar Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,60000.0000000000,60000.0000000000,1,None,None,0,None,None,None,3114
+26557,186,Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26558,186,Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26559,186,Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26560,186,Pirate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26561,186,Angel Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26562,186,Angel Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26563,186,Angel Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26564,186,Angel Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26565,186,Angel Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26566,186,Angel Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26567,186,Blood Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26568,186,Blood Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26569,186,Blood Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26570,186,Blood Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26571,186,Blood Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26572,186,Blood Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26573,186,Guristas Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26574,186,Guristas Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26575,186,Guristas Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26576,186,Guristas Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26577,186,Guristas Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26578,186,Guristas Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26579,186,Sanshas Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26580,186,Sanshas Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26581,186,Sanshas Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26582,186,Sanshas Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26583,186,Sanshas Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26584,186,Sanshas Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26585,186,Serpentis Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26586,186,Serpentis Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26587,186,Serpentis Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26588,186,Serpentis Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26589,186,Serpentis Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26590,186,Serpentis Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26591,186,Rogue Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26592,186,Rogue Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26593,186,Rogue Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26594,186,Rogue Elite Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26595,186,Rogue Elite Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26596,186,Rogue Officer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26597,716,Cryptic Tuner Data Interface,"Designed for use with Minmatar technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3191,None,0
+26598,356,Cryptic Tuner Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3191,None,0
+26599,716,Esoteric Tuner Data Interface,"Designed for use with Caldari technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3189,None,0
+26600,356,Esoteric Tuner Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3189,None,0
+26601,716,Incognito Tuner Data Interface,"Designed for use with Gallente technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3190,None,0
+26602,356,Incognito Tuner Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3190,None,0
+26603,716,Occult Tuner Data Interface,"Designed for use with Amarr technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.",0E-10,1.0000000000,0E-10,1,None,None,1,None,3192,None,0
+26604,356,Occult Tuner Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3192,None,0
+26605,306,Drone Hold,Drone Utility Container,10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,16,None,1176
+26606,494,Sansha Deadspace Outpost,"Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20188,2363
+26607,134,Civilian Miner Blueprint,,0E-10,0.0100000000,0E-10,1,None,463600.0000,0,None,1061,None,0
+26657,306,Angel Waste,You surmise that with some salvaging equipment there is still something of value to be had from this old waste.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26658,306,Angel Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26659,306,Angel Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26660,306,Angel Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26661,819,Gistii Domination Scavenger,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,1766000.0000000000,17660.0000000000,120.0000000000,1,2,None,0,None,None,20900,343
+26662,306,Blood Waste,You surmise that with some salvaging equipment there is still something of value to be had from this old waste.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26663,306,Blood Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26664,306,Blood Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+26665,306,Blood Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26666,306,Guristas Waste,You surmise that with some salvaging equipment there is still something of value to be had from this old waste.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26667,306,Guristas Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26668,306,Guristas Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+26669,306,Guristas Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26670,306,Sansha Waste,You surmise that with some salvaging equipment there is still something of value to be had from this old waste.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26671,306,Sansha Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26672,306,Sansha Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+26673,306,Sansha Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26674,306,Serpentis Waste,You surmise that with some salvaging equipment there is still something of value to be had from this old waste.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26675,306,Serpentis Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+26676,306,Serpentis Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this old derelict.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+26677,306,Serpentis Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+26678,820,Gistum Domination Racer,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+26679,821,Gist Domination Murderer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+26680,819,Corpii Monk,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,20901,1762
+26682,820,Dark Corpum Believer,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+26683,821,Dark Corpus Preacher,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+26684,819,Dread Pithi Terminator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20904,1830
+26686,820,Dread Pithum Vindicator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+26687,819,True Centii Revelator,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,20902,1238
+26688,819,Shadow Coreli Antagonist,The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,1818
+26689,821,Dread Pith Protagonist,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+26690,820,True Centum General,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+26691,820,Shadow Corelum Infantry,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+26692,821,True Centus Preacher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26694,821,Shadow Grand Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26696,283,Sidura Meisana,The niece of a Minmatar harvester working in 760-9C.,60.0000000000,0.1000000000,0E-10,1,None,None,1,None,2537,None,0
+26699,186,Angel Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26700,186,Blood Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26701,186,Guristas Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26702,186,Sanshas Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26703,186,Serpentis Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26704,319,Storage Facility - radioactive stuff and small arms,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26706,319,Radioactive Cargo Rig,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,100000000.0000000000,8850.0000000000,1,None,None,0,None,None,None,2403
+26707,314,Hidden Data Sheets,Secret documents.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+26708,283,Port Rolette Residents,"A resident of the illegal settlement, Port Rolette.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26709,383,Secret Angel Facility,A secret Angel facility. Its purpose is unknown.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20202,2366
+26710,526,Prototype Nuclear Small Arms,Prototype Nuclear Small Arms.,2500.0000000000,2.0000000000,0E-10,1,None,None,1,None,1366,None,0
+26712,604,Blood Phantom - Ectoplasm,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+26713,467,Flawed Gneiss,"Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. Flawed Gneiss however has the same properties as fools gold, in the sense that it looks like the original but is worth almost nothing in comparison.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,400,4,162.0000,0,None,1377,None,0
+26714,821,Blood Factory Overseer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+26715,306,Viral Stash,The worn container drifts quietly in space.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,16,None,1176
+26716,821,Centus Colony General,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26717,520,Serpentis Prankster,A member of the Serpentis organization.,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,None,1819
+26718,520,Serpentis Prankster_2,A member of the Serpentis organization.,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,None,1819
+26719,306,Madcat's Stash,"The worn container drifts quietly in space, closely guarded by pirates.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,16,None,1176
+26720,319,Starbase Silo,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2598
+26721,319,Starbase Ultra-Fast Silo,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2301
+26722,319,Starbase Ship-Maintenance Array,Mobile hangar and fitting structure. Used for ship storage and in-space fitting of modules contained in a ship's cargo bay.,1000000.0000000000,8000.0000000000,20000000.0000000000,1,None,None,0,None,None,None,2595
+26723,319,Starbase Capital Ship Maintenance Array,Massive hangar and fitting structure.,1000000.0000000000,40000.0000000000,155000000.0000000000,1,None,None,0,None,None,None,2977
+26724,319,Starbase Capital Shipyard,"A large hangar structure with divisional compartments, for easy separation and storage of materials and modules.",100000.0000000000,4000.0000000000,200000.0000000000,1,None,None,0,None,None,None,2301
+26725,319,Starbase Stealth Emitter Array,Decreases signature radius of control tower.,100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2613
+26726,319,Starbase Mobile Factory,Mobile Factory,1000000.0000000000,150.0000000000,8850.0000000000,1,None,None,0,None,None,20195,2373
+26727,319,Starbase Explosion Dampening Array,Boosts the control tower's shield resistance against explosive damage.,4000.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,20195,2380
+26728,319,Starbase Moon Mining Silo,"Storage silos are much more secure and durable than their Secure Container counterparts. They are usually the focus of attacks on outposts and commonly contain ore, reprocessed minerals or valuable items waiting to be transported to empire space.",1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2598
+26729,319,Minmatar Starbase Control Tower_Tough_Good Loot,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,1150.0000000000,8850.0000000000,1,2,None,0,None,None,None,2600
+26731,494,Cartel Research Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20202,1712
+26732,319,Amarr Starbase Control Tower_Tough_Good Loot,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.",100000.0000000000,1150.0000000000,8850.0000000000,1,4,None,0,None,None,None,2593
+26733,494,Blood Research Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20201,1712
+26734,319,Caldari Starbase Control Tower_Tough_Good Loot,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Ishukone corporation took over the Control Towers' development and production.",100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+26735,494,Guristas Research Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20196,1712
+26736,494,Sansha Research Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20199,1712
+26737,319,Tough Gallente Starbase Control Tower,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.",100000.0000000000,1150.0000000000,8850.0000000000,1,8,None,0,None,None,None,2594
+26738,494,Serpentis Research Outpost,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20200,1712
+26739,226,Fortified Bursar,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.",112000000.0000000000,1120000.0000000000,0E-10,1,2,None,0,None,None,None,2713
+26740,319,Bursar,A Mammoth-class industrial.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2713
+26741,533,Kaerleiks Bjorn,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3800.0000000000,1,2,None,0,None,None,None,2713
+26742,534,Einhas Malak,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+26743,226,Amarr Prorator Hauler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.",10750000.0000000000,200000.0000000000,0E-10,1,4,None,0,None,None,None,2716
+26744,533,Cura Gigno,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",10750000.0000000000,200000.0000000000,3800.0000000000,1,4,None,0,None,None,None,2716
+26745,821,High Ritualist Padio Atour,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+26746,226,Caldari Crane Hauler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.",11500000.0000000000,195000.0000000000,0E-10,1,1,None,0,None,None,None,2709
+26747,383,Guristas Annihilation Missile Battery_Uber,This missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+26748,533,Teinei Kuma,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",11500000.0000000000,195000.0000000000,3500.0000000000,1,1,None,0,None,None,None,2709
+26749,821,Terrorist Overlord Inzi Kika,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+26750,622,Sansha Miner,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20902,1064
+26751,319,Fragmented Cathedral I_Under Construction,This looks like a construction site of a grand structure of great importance.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2047
+26752,595,Angel Transport,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+26753,819,chantal testing thingy,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1219
+26754,603,Corpus Messiah,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+26755,604,Gurista Guerilla Special Acquirement Division Captain,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,20904,1758
+26756,820,Gurista Special Acquirement Captain,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2919
+26757,821,Sansha Shipyard Foreman,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26758,820,Serpentis Drug Carrier,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+26759,136,Heavy Assault Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,340,3241,None,0
+26760,166,Mjolnir Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,600000.0000,1,975,3237,None,0
+26761,166,Inferno Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,600000.0000,1,975,3235,None,0
+26762,166,Scourge Heavy Assault Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,600000.0000,1,975,3234,None,0
+26763,820,Rogue Drone Logistic Overseer,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1223
+26764,820,Rogue Production Captain,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1223
+26765,820,Hive Overseer,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1223
+26766,820,Hive Logistic Captain,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1223
+26767,527,Dread Guristas Envoy_destroyer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,24531
+26768,820,Colony Captain,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,31,1223
+26769,821,Rogue Drone Liaisons Captain,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+26770,821,Independence Queen,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+26771,821,Radiant Hive Mother,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+26772,821,Hierarchy Hive Queen,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+26773,283,Regiment of Marines,"When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.",1000000.0000000000,2000.0000000000,0E-10,1,None,1000.0000,1,None,2540,None,0
+26774,314,Crates of Long-limb Roes,The eggs of the Hanging Long-limb are among the most sought after delicacies in fancy restaurants. The main reason why the roe of the Hanging Long-limb is so rare is because no one has succeeded in breeding the species outside their natural habitat.,40000.0000000000,100.0000000000,0E-10,1,None,2400.0000,1,None,1406,None,0
+26775,283,Group of Janitors,"The janitor is the person who is in charge of keeping the premises of a building (as an apartment or office) clean, tends the heating system, and makes minor repairs.",10000.0000000000,50.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26776,314,Barrels of Soil,Fertile soil rich with nutrients is very sought after by agricultural corporations and colonists on worlds with short biological history.,2000000.0000000000,8000.0000000000,0E-10,1,None,80.0000,1,None,1181,None,0
+26777,284,Barrels Of Viral Agent,"The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.",1000000.0000000000,5000.0000000000,0E-10,1,None,850.0000,1,None,1199,None,0
+26778,314,Crates of Holoreels,"Holo-Vid reels are the most common type of personal entertainment there is. From interactive gaming to erotic motion pictures, these reels can contain hundreds of titles each.",1000.0000000000,50.0000000000,0E-10,1,None,250.0000,1,None,1177,None,0
+26779,314,Crates of Electronic Parts,"These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. Factories and manufacturers take these parts and assemble them into finished products, which are then sold on the market.",40000.0000000000,40.0000000000,0E-10,1,None,750.0000,1,None,1185,None,0
+26780,313,Crates of Crystal Eggs,"Crystal is a common feel-good booster, used and abused around the universe in abundance.",90000.0000000000,90.0000000000,0E-10,1,None,5000.0000,1,None,1195,None,0
+26781,314,Crates of Transmitters,"An electronic device that generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna.",65000.0000000000,60.0000000000,0E-10,1,None,313.0000,1,None,1364,None,0
+26782,314,Barrels of Fertilizer,"Fertilizer is particularly valued on agricultural worlds, where there is constant supply for all commodities that boost export value.",9000000.0000000000,6000.0000000000,0E-10,1,None,200.0000,1,None,1188,None,0
+26783,283,Group of Homeless,"In most societies there are those who, for various reasons, live a life considered below the living standards of the normal citizen. These people are sometimes called tramps, beggars, drifters, vagabonds or homeless. They are especially common in the ultra-capitalistic Caldari State, but are also found elsewhere in most parts of the galaxy.",6000.0000000000,40.0000000000,0E-10,1,None,None,1,None,2542,None,0
+26784,314,Heap-Load of Garbage,Production waste can mean garbage to some but valuable resource material to others.,25000000.0000000000,2500.0000000000,0E-10,1,None,20.0000,1,None,1179,None,0
+26785,314,Crates of Frozen Plant Seeds,"Frozen plant seeds are in high demand in many regions, especially on stations orbiting a non-habitable planet.",4000.0000000000,50.0000000000,0E-10,1,None,75.0000,1,None,1200,None,0
+26786,314,Crates of Spirits,Alcoholic beverages made by distilling a fermented mash of grains.,25000.0000000000,60.0000000000,0E-10,1,None,455.0000,1,None,1369,None,0
+26787,314,Crates of Rocket Fuel,Augmented and concentrated fuel used primarily for missile production.,5000.0000000000,40.0000000000,0E-10,1,None,505.0000,1,None,1359,None,0
+26788,283,Gang of Miners,A sturdy miner.,200000.0000000000,6000.0000000000,0E-10,1,None,None,1,None,2536,None,0
+26789,526,Cache of Pistols,Semi-automatic small arms used for personal protection and skirmish warfare.,2500000.0000000000,2000.0000000000,0E-10,1,None,None,1,None,1366,None,0
+26790,314,Crates of Tobacco,Tubular rolls of tobacco designed for smoking. The tube consists of finely shredded tobacco enclosed in a paper wrapper and is generally outfitted with a filter tip at the end.,250000.0000000000,40.0000000000,0E-10,1,None,48.0000,1,None,1370,None,0
+26791,314,Crates of Construction Blocks,"Metal girders, plasteel concrete and fiber blocks are all very common construction material used around the universe.",1000000.0000000000,70.0000000000,0E-10,1,None,500.0000,1,None,26,None,0
+26792,314,Barrels of Water,Water is one of the basic conditional elements of human survival. Most worlds have this compound in relative short supply and hence must rely on starship freight.,25000000.0000000000,2500.0000000000,0E-10,1,None,35.0000,1,None,1178,None,0
+26793,821,Colonial Master Diabolus Maytor,"This is the master of all nearby Sansha colonies, the infamous Diabolus Maytor. Few are above him in rank. Threat level: Deadly",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26794,226,Gallente Viator Hauler,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.",11150000.0000000000,190000.0000000000,0E-10,1,8,None,0,None,None,None,2712
+26795,533,Ours De Soin,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",11150000.0000000000,190000.0000000000,3000.0000000000,1,8,None,0,None,None,None,2712
+26796,821,Privateer Admiral Heysus Sarpati,"Heysus Sarpati is the official recruiter of the Serpentis in this sector. He commands a mighty battleship that is rivaled by few, hearing the mere mention of his name sparks fear into his enemies' hearts. Threat level: Deadly",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26797,821,Black Caesar,"An old warhorse, Black Caesar has been a dedicated member of the Guardian Angels since he was a boy. His name has been plastered upon 'most wanted' lists all over Gallente space for the last three decades. Threat level: Deadly",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20900,2157
+26798,821,Naberius Marquis,"Dark and mysterious, little is known of Naberious, other than his extreme loyalty to Sansha's Nation and convincing leadership skills. Threat level: Deadly",21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26799,821,Dread Guristas Colonel,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2158
+26800,821,Angel Colonel,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+26801,821,Shadow Serpentis Colonel,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26802,821,True Sansha's Colonel,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,21000000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+26803,821,Dark Blood Colonel,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+26806,534,Haruo Wako,"Formerly member of the Intaki Syndicate, Haruo has quickly risen through the ranks in the Guristas organization. Which comes as no wonder, as he is brilliant, charismatic and utterly corrupt. Threat level: Deadly",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+26807,821,Jorun 'Red Legs' Greaves,"Jorun has an air of vulnerability about her petite body, but don't expect any mercy from the infamous pirate leader, she'd sooner cut your throat than do any man's bidding. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+26810,821,Serpentis Tournament Host,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+26812,821,Sepentis Regional Baron Arain Percourt,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26818,821,Serpentis Regional Baron - Arain Percourt,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26832,821,Captain Blood Raven,"Little is known of Blood Raven, even his true name remains a secret. His nickname was acquired due to his tendency to walk around with a black Raven on his shoulder. Men under his command even claimed it was the only creature he truly loved. His other hobby was cutting open bodies of slain enemies and drinking their blood ... Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+26833,821,Serpentis Holder,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+26840,27,Raven State Issue,"This State Issued version of the powerhouse Caldari Battleship - The Raven - was designed in a joint venture by the eight Caldari supercorporations. It was created expressly to honor those whose valor in combat, and adherence to the Caldari code of battle, has surpassed that of their comrades in arms. Of course, should the ship be lost, the immense dishonour to the pilot demands that he take his own life, but seeing as how this wouldn't affect him in the slightest, tradition holds that the highest-ranked of the surviving crew members take his place.",99300000.0000000000,470000.0000000000,665.0000000000,1,1,135000000.0000,1,1620,None,20068,3204
+26842,27,Tempest Tribal Issue,"Commissioned by the four ruling tribes of the Republic, the Tribal Issue of their Fleet's key vessel is presented only to those who have displayed unyielding valor in the Republic's interest, and a tireless commitment to maintenance of the Tribes' precious freedom. Given the ship's status as a badge of honour, it is not uncommon for pilots or ship crew to add special tattoos to their anatomy, celebrating both the gift of the ship and the honour of piloting it.",103300000.0000000000,470000.0000000000,600.0000000000,1,2,160000000.0000,1,1620,None,20076,3205
+26843,107,Tempest Tournament Issue TEST Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,3205
+26844,821,Rubin Sozar,"Rubin Sozar was appointed into the Angel Cartel a few years ago, having defected from the Minmatar Navy after having been involved in a scandal that tarnished his reputation and prevented him from advancing further in the ranks of the military. He is an excellent pilot and naval commander, and has served the Cartel well in his few years of service. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+26846,283,Okelle Alash,Okelle Alash,80.0000000000,5.0000000000,0E-10,1,None,None,0,None,2536,None,0
+26848,534,Okelle Alash_,"Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation.
+
+Okelle is a fierce pirate captain that has been under his brothers shadow for a long time and is eager to prove himself. He knows the republic is after him and he is looking for confrontation to get the recognition he believes he deserves.
+
+Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+26849,361,Tournament Bubble,A Large deployable self powered unit that prevents warping within its area of effect,0E-10,5000000.0000000000,0E-10,1,None,None,0,None,None,None,3206
+26850,371,Tournament Bubble TEST Blueprint,,0E-10,0.0100000000,0E-10,1,None,119764480.0000,0,None,21,None,2309
+26851,452,Fools Crokite,"Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Fools Crokite on the other hand is infamous for making inexperienced miners look like fools. It closely resembles the real Crokite, while having very little usable mineral content.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,250,4,522.0000,0,None,1272,None,0
+26852,450,Flawed Arkonor,Arkonor is one of the rarest and most sought-after ore in the known world. Flawed Arkonor on the other hand is very rarely sought after. In fact more than a few inexperienced miners have turned red-faced when discovering their 'valuable' cargo was in fact flawed and worth only a handful of ISK ...,99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,200,None,4116.0000,0,None,1277,None,0
+26853,319,Drug Lab Crash,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+26854,319,Drug Lab Exile,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+26855,319,Drug Lab Mindflood,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+26856,383,Serpentis Crash Storage Platform,"This Serpentis Battlestation has several formidable defensive systems. Although used to store small quantities of their drugs, it is also able to detect and attack hostile forces.",1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,20651
+26857,383,Serpentis Exile Storage Platform,"This Serpentis Battlestation has several formidable defensive systems. Although used to store small quantities of their drugs, it is also able to detect and attack hostile forces.",1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,20200,20651
+26858,383,Serpentis Mindflood Storage Platform,"This Serpentis Battlestation has several formidable defensive systems. Although used to store small quantities of their drugs, it is also able to detect and attack hostile forces.",1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,20200,20651
+26859,533,Hodura Amaba,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+26860,226,Docked Mammoth,This Mammoth-class industrial is currently undergoing maintenance.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,309
+26862,819,Jols Eytur,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+26863,819,Vlye Cadille,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2870000.0000000000,28700.0000000000,135.0000000000,1,4,None,0,None,None,20901,1764
+26864,819,Eha Hidaiki,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,20904,1830
+26865,819,Gamat Hakoot,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+26866,819,Elgur Erinn,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20903,1818
+26867,533,Nikmar Eitan,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,2921
+26868,456,Flawed Jaspet,"Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium. Flawed Jaspet, unfortunately, is rather harder to sell, as it is practically devoid of usable minerals and is good only for duping the unwary.",99999999999999996863366107917975552.0000000000,2.0000000000,0E-10,500,4,3124.0000,0,None,1279,None,0
+26869,353,QA ECM Burst,"Emits random electronic bursts intended to disrupt target locks on any ship with lower sensor strengths than the ECM burst jamming strength. Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, only battleship-class vessels can use this module to its fullest extent.
+
+Note: Only one module of this type can be activated at the same time",5000.0000000000,1.0000000000,0E-10,1,None,None,0,None,109,None,0
+26870,160,Tournament ECM Burst Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,0,None,109,None,0
+26871,798,Dini Mator,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+26878,533,Kazah Durn,Reveling in the symbiotic relationship of man and machine Sansha's Commanders can push themselves harder and further than others. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,1236
+26879,533,Marin Matola,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,1815
+26880,533,Motoh Olin,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1759
+26881,821,Dark Templar Uthius,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+26882,534,Quertah Bleu,The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly,17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+26883,533,Suard Fish,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,1236
+26884,534,Hakirim Grautur,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+26885,534,Oushii Torun,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+26888,361,Mobile Large Warp Disruptor II,"A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for seven days, after which it will automatically decay.",0E-10,585.0000000000,0E-10,1,None,None,1,405,2309,20152,2309
+26889,371,Mobile Large Warp Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,119764480.0000,1,None,2309,None,2309
+26890,361,Mobile Medium Warp Disruptor II,"A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for seven days, after which it will automatically decay.",0E-10,195.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+26891,371,Mobile Medium Warp Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,2309,None,2309
+26892,361,Mobile Small Warp Disruptor II,"A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for seven days, after which it will automatically decay.",0E-10,65.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+26893,371,Mobile Small Warp Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,2309,None,2309
+26894,319,Habitation Module - Breeding Facility,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2521
+26895,319,Amarrian Breeding Facility,"This breeding facility produces Minmatar children ready to assume their place as servants to the Amarr. Once they reach puberty, the boys are sent away to take their place amongst the lower classes in Amarr society.
+
+The girls, on the other hand, are left behind. Their place is here, stretched out on cold metal tables, silent and tense. The facility wears out its brood, but that's all right; more are created all the time.
+
+And every now and then, a caravan will arrive, carrying men with cold eyes and clammy hands, ready and willing to help with the production.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+26896,319,Amarr Battlestation_Event,"This gigantic military installation is the pride of the Imperial Navy. Hundreds of thousands, of slaves poured their blood, sweat and tears into erecting one of these mega-structures. Only a fool would attempt to assault such a massive base without a fleet behind him.
+
+Docking has been prohibited into this station without proper authorization.",0E-10,0E-10,0E-10,1,4,None,0,None,None,18,1249
+26897,319,Sisters of EVE Aid Station,"The Sisters need to rapidly receive and deploy aid has led to the creation of the Aid Stations, relatively quick and easy to construct and place in orbit these stations can recieve vast quantities of aid and transfer them to orbital craft for quick deployment on a planet. Since their inception they have saved vast quantities of lives and other corporations have leased the design for their own purposes.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2403
+26898,319,Asteroid Slave Mine,"""There are some who will never embrace enlightment, and those poor souls we must.. educate""
+Gavrin Lothril - Asteroid Mine XVII-232 Foreman",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,1717
+26899,319,Unlicensed Mindclash Arena,"Mind Clash is one of the most popular sports throughout known space, it is as enthusiastically played in the royal court on Amarr Prime as in the gambling halls of the Caldari. However there are a certain cadre of people who think that the official sport is too tame, so they created a new set of rules, to the death - which was promptly banned from Empire space. However their is much underground hunger for this sport so hidden in space arena's have started to be constructed in which sport enthusiasts can enjoy watching their heroes fight and die without the inteference of the beaurcratic empires.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2513
+26900,319,Broadcast Tower,"The Caldari call these propoganda towers, however the Gallente people prefer to call them liberty towers. Whatever their designation these hidden broadcast towers send their amplified signal throughout the system they are located in. The Gallente networks use them to broadcast their channels to areas of space where such signals are usually banned. There are a network of relay towers which utilise the FTL networks to bring their underground signal to the source tower.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20179,2505
+26901,283,Breeder Slave,"These slaves are held within breeder colonies for years for the sole purpose of increasing a slaver's stock. Discarded when they have outlived their usefulness, these poor creatures have a short life expectancy that might be a blessing when compared to the misery of their existence in captivity.",80.0000000000,1.5000000000,0E-10,1,None,None,1,None,2541,None,0
+26902,526,Fedo,"The Fedo is an omnivorous, sponge-like creature. It has reddish skin and numerous small claw-like tentacles which it uses to move around and protect itself. A primitive being, the Fedo's method of eating and absorbing nutrition is slow and inefficient. This means that food stays for a long time in the Fedo's body, and will most often have rotted or turned foul before the animal passes it out of its system. The Fedos eject fumes from their body which, for the reasons explained above, have a most horrible odor. The Fedos possess a fantastic sense of smell and so use these fumes to communicate with each other; they are however both blind and deaf, having no eyes or ears. The mouth is located on the underside of the beast, and the Fedo feeds by positioning itself over the food and lowering itself down on it.",3000.0000000000,0.5000000000,0E-10,1,None,None,1,23,21084,None,0
+26903,526,Military Intelligence Report,"A military intelligence report on Fleet movements in the local vicinity, patrol schedules and current strength,",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+26904,526,Secure Coded Package,A generic package containing goods in a protective wrapping. It is secured with a code lock and cannot be opened without knowing the proper combination.,25.0000000000,120.0000000000,0E-10,1,None,None,1,None,2039,None,0
+26905,526,Slave Ownership Record,"A Record of owner ship of a single slave, previous owners, work history and current state of health",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+26906,526,Slave Manifests,"A Manifest of slave movements in the local area, quantity and quality of stock",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+26907,283,Starkmanir Slave,"The Starkmanir Tribe was virtually wiped after a failed rebellion, only a handful remain in the Empire and have now turned into collector's items for Amarrian Holder's. These slave's are rarely ever put to hard labour and generally live out their lives as exhibits for their Amarrian masters to show off. A pure blooded Starkmanir slave has made many a Holder a rich man",95.0000000000,3.0000000000,0E-10,1,None,None,1,None,2541,None,0
+26908,283,Valklears,"""We aren't going to try to train you, we're going to try to kill you.""
+- Valklear Instructor
+
+In the great war for liberation the Minmatar tribes, finding themselves lacking able-bodied men, were forced to create soldiers from their most dangerous criminals—their thieves, schemers, and murderers. This method proved remarkably successful and continues to this day. One would have to be mad to join in a Valklear unit's fifteen-year tour of duty, and among the criminal element, the rivers of madness run deep indeed.",90.0000000000,1.0000000000,0E-10,1,2,50000.0000,1,None,2549,None,0
+26911,226,Avatar Wreck,These are the remnants of the Avatar-class titan piloted by CYVOK of Ascendant Frontier. It was destroyed by Band of Brothers in the war between the two alliances. The event marked the destruction of the first capsuleer owned titan in existence.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3100
+26912,325,Small Remote Armor Repairer II,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+26913,325,Medium Remote Armor Repairer II,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+26914,325,Large Remote Armor Repairer II,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,25.0000000000,0E-10,1,None,31244.0000,1,1057,21426,None,0
+26915,350,Large Remote Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+26916,350,Medium Remote Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+26917,350,Small Remote Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+26918,186,Overseer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26919,186,Overseer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26920,186,Overseer Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26925,778,Drone Damage Rig I,"This ship modification is designed to increase a ship's drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3200,None,0
+26926,787,Drone Damage Rig I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3200,None,0
+26927,778,Drone Damage Rig II,"This ship modification is designed to increase a ship's drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3200,None,0
+26928,787,Drone Damage Rig II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3200,None,0
+26929,781,Small Processor Overclocking Unit I,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 5% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3199,None,0
+26930,787,Small Processor Overclocking Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3199,None,0
+26931,781,Small Processor Overclocking Unit II,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 10% Shield Recharge Rate Bonus.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3199,None,0
+26932,787,Small Processor Overclocking Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+26933,186,Mission Generic Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26934,186,Mission Generic Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26935,186,Mission Generic Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26939,186,CONCORD Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+26940,186,CONCORD Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26941,186,CONCORD Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+26959,828,testing group,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,None,1222
+26960,786,Sensor Strength Rig I,"This rig increases the ship's sensor strength to make it more resistant to being jammed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3198,None,0
+26961,787,Sensor Strength Rig I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3198,None,0
+26962,786,Sensor Strength Rig II,"This rig increases the ship's sensor strength to make it more resistant to being jammed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3198,None,0
+26963,787,Sensor Strength Rig II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3198,None,0
+26964,774,Shield Transporter Rig I,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+Note: Does not work on capital sized modules",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3193,None,0
+26965,787,Shield Transporter Rig I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3193,None,0
+26966,774,Shield Transporter Rig II,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+Note: Does not work on capital sized modules",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3193,None,0
+26967,787,Shield Transporter Rig II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3193,None,0
+26968,226,Fortified Drone Bunker,A Drone Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2583
+26969,668,Amarr Slaver Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+26970,668,Amarr Slave Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,None,1064
+26971,604,Blood Raider Slave Transport Ship,"Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.",112000000.0000000000,1120000.0000000000,3200.0000000000,1,4,None,0,None,None,20901,20319
+26972,186,Faction Drone Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+26973,789,Domination Wang Chunger,Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. Threat level: Super Uber Deadly,1910000.0000000000,19100.0000000000,120.0000000000,1,2,None,0,None,None,20900,339
+26974,314,Antiviral Drugs,"Antiviral Drugs are in constant demand everywhere and new, more potent versions, are always made available to counter new viral strains.",5.0000000000,0.2000000000,0E-10,1,None,325.0000,1,None,28,None,0
+26975,306,Cargo Warehouse - Crates of Synthetic Oil,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26976,306,Cargo Warehouse - Spiced Wine,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26977,306,Cargo Warehouse - Crates of Silicate Glass,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26978,306,Cargo Warehouse - Quafe Ultra,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+26983,1122,Civilian Salvager,A specialized scanner used to detect salvageable items in ship wrecks.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,3240,None,11165
+26984,1123,Civilian Salvager Blueprint,,0E-10,0.0100000000,0E-10,1,4,332640.0000,0,None,3240,None,0
+26998,283,Hejilmar the Slave,Hejilmar was recently released from the clutches of Amarrian slavelords.,150.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+27001,669,Stolen Imperial Deacon,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2387
+27014,538,Civilian Data Analyzer,"A Hacking system used to override electronic security systems.
+
+As this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.",0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+27015,917,Civilian Data Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000.0000,1,1809,2856,None,0
+27019,538,Civilian Relic Analyzer,"A simple scanning device designed for analyzing both terran archaeological structures and ruins floating in space.
+
+As this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.",0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2857,None,0
+27020,917,Civilian Relic Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,0,None,2857,None,0
+27021,332,Perpetual Motion Unit I,"The mere existence of this unit is a major vexation to physicists everywhere. That said, it doesn't do much at all for the pilot: It operates as a closed system, and any attempt at a breach or internal inspection will ruin the mechanism. It has no effect on any part of a ship's operation.",0E-10,100.0000000000,0E-10,1,None,None,0,None,2852,None,0
+27022,356,Perpetual Motion Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,2852,None,0
+27023,332,Perpetual Motion Unit II,"The mere existence of this unit is a major vexation to physicists everywhere. That said, it doesn't do much at all for the pilot: It operates as a closed system, and any attempt at a breach or internal inspection will ruin the mechanism. It has no effect on any part of a ship's operation.",0E-10,100.0000000000,0E-10,1,None,None,0,None,2852,None,0
+27024,356,Perpetual Motion Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,2852,None,0
+27025,333,Datacore - Basic Civilian Tech,"This datacore is a minor storehouse of information, containing a fair portion of mankind's collected knowledge in the field of ordinary civilian technology.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3232,None,0
+27026,716,Civilian Data Interface,Designed to work with the basic technologies. It does however not work with the more advanced technologies.,0E-10,1.0000000000,0E-10,1,None,None,0,None,3183,None,0
+27027,356,Civilian Data Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3183,None,0
+27028,462,Chondrite,This ore is of interest only to civilian and rookie pilot mining operations.,4000.0000000000,0.1000000000,0E-10,333,None,1000.0000,0,None,232,None,0
+27029,18,Chalcopyrite,This mineral is of interest only to civilian and rookie pilot factory production.,0E-10,0.0100000000,0E-10,1,None,2.0000,0,None,22,None,0
+27038,526,Clay Pigeon,A small pigeon statue made out of astral clay.,50.0000000000,1.0000000000,0E-10,1,None,2000.0000,1,None,1641,None,0
+27039,356,Clay Pigeon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1641,None,0
+27041,186,Minmatar Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27042,186,Minmatar Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27043,186,Minmatar Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27044,186,Khanid Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27045,186,Khanid Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27046,186,Khanid Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27047,186,Caldari Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27048,186,Caldari Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27049,186,Caldari Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27050,186,Amarr Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27051,186,Amarr Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27052,186,Amarr Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27053,186,Gallente Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27054,186,Gallente Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27055,186,Gallente Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27056,186,Thukker Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27057,186,Thukker Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27058,186,Thukker Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27059,333,Datacore - Elementary Civilian Tech,"This datacore is a minor storehouse of information, containing a fair portion of mankind's collected knowledge in the field of ordinary civilian technology.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,3232,None,0
+27060,186,Mordu Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+27061,186,Mordu Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27062,186,Mordu Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27063,319,Repair Station,"Due to their amazing cost-effectiveness and the speed at which they can be built, these repair outposts are seeing greater and greater use among travelers who need to be able to stay mobile in dangerous territory.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1711
+27064,773,Capital Auxiliary Nano Pump I,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+27065,787,Capital Auxiliary Nano Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+27066,773,Capital Nanobot Accelerator II,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+27067,787,Capital Nanobot Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+27068,773,Small Remote Repair Augmentor I,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+27069,787,Small Remote Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+27070,738,Inherent Implants 'Noble' Repair Systems RS-601,"A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.
+
+1% reduction in repair systems duration.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1514,2224,None,0
+27071,738,Inherent Implants 'Noble' Remote Armor Repair Systems RA-701,"A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.
+
+1% reduced capacitor need for remote armor repair system modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1515,2224,None,0
+27072,738,Inherent Implants 'Noble' Mechanic MC-801,"A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.
+
+1% bonus to hull hp.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1516,2224,None,0
+27073,738,Inherent Implants 'Noble' Repair Proficiency RP-901,"A neural Interface upgrade for analyzing and repairing starship damage.
+
+1% bonus to repair system repair amount.
+
+Note: This implant has no effect on remote armor repair modules or capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1517,2224,None,0
+27074,738,Inherent Implants 'Noble' Hull Upgrades HG-1001,"A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.
+
+1% bonus to armor hit points.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1518,2224,None,0
+27075,742,Eifyr and Co. 'Gunslinger' Motion Prediction MR-701,"An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.
+
+1% bonus to turret tracking speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+27076,742,Zainou 'Deadeye' Sharpshooter ST-901,"A Zainou gunnery hardwiring designed to enhance optimal range.
+
+1% bonus to turret optimal range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+27077,742,Inherent Implants 'Lancer' Gunnery RF-901,"An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.
+
+1% bonus to all turret rate of fire.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+27078,742,Zainou 'Deadeye' Trajectory Analysis TA-701,"A Zainou gunnery hardwiring designed to enhance falloff range.
+
+1% bonus to turret falloff.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+27079,742,Inherent Implants 'Lancer' Controlled Bursts CB-701,"An Inherent Implants gunnery hardwiring designed to enhance turret energy management.
+
+1% reduction in all turret capacitor need.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1499,2224,None,0
+27080,742,Zainou 'Gnome' Weapon Upgrades WU-1001,"A neural Interface upgrade that lowers turret CPU needs.
+
+1% reduction in the CPU required by turrets.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+27081,742,Eifyr and Co. 'Gunslinger' Surgical Strike SS-901,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.
+
+1% bonus to all turret damages.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1501,2224,None,0
+27082,742,Inherent Implants 'Lancer' Small Energy Turret SE-601,"An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.
+
+1% bonus to small energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+27083,742,Zainou 'Deadeye' Small Hybrid Turret SH-601,"A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.
+
+1% bonus to small hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+27084,742,Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-601,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.
+
+1% bonus to small projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1498,2224,None,0
+27085,742,Inherent Implants 'Lancer' Medium Energy Turret ME-801,"An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.
+
+1% bonus to medium energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+27086,742,Zainou 'Deadeye' Medium Hybrid Turret MH-801,"A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.
+
+1% bonus to medium hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+27087,742,Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-801,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.
+
+1% bonus to medium projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1500,2224,None,0
+27088,742,Inherent Implants 'Lancer' Large Energy Turret LE-1001,"An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.
+
+1% bonus to large energy turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+27089,742,Zainou 'Deadeye' Large Hybrid Turret LH-1001,"A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.
+
+1% bonus to large hybrid turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+27090,742,Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1001,"An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.
+
+1% bonus to large projectile turret damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1502,2224,None,0
+27091,746,Zainou 'Gnome' Launcher CPU Efficiency LE-601,1% reduction in the CPU need of missile launchers.,0E-10,1.0000000000,0E-10,1,None,None,1,1493,2224,None,0
+27092,746,Zainou 'Deadeye' Missile Bombardment MB-701,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+1% bonus to all missiles' maximum flight time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27093,746,Zainou 'Deadeye' Missile Projection MP-701,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+1% bonus to all missiles' maximum velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27094,746,Zainou 'Deadeye' Guided Missile Precision GP-801,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+1% reduced factor of signature radius for all missile explosions.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+27095,746,Zainou 'Deadeye' Target Navigation Prediction TN-901,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+1% decrease in factor of target's velocity for all missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27096,746,Zainou 'Deadeye' Rapid Launch RL-1001,"A Zainou missile hardwiring designed to enhance skill with missiles.
+
+1% bonus to all missile launcher rate of fire.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+27097,747,Eifyr and Co. 'Rogue' Navigation NN-601,"A Eifyr and Co hardwiring designed to enhance pilot navigation skill.
+
+1% bonus to ship velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27098,747,Eifyr and Co. 'Rogue' Fuel Conservation FC-801,"Improved control over afterburner energy consumption.
+
+1% reduction in afterburner capacitor needs.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1491,2224,None,0
+27099,747,Eifyr and Co. 'Rogue' Evasive Maneuvering EM-701,"A neural interface upgrade designed to enhance pilot Maneuvering skill.
+
+1% bonus to ship agility.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1490,2224,None,0
+27100,747,Eifyr and Co. 'Rogue' High Speed Maneuvering HS-901,"Improves the performance of microwarpdrives.
+
+1% reduction in capacitor need of modules requiring High Speed Maneuvering.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1492,2224,None,0
+27101,747,Eifyr and Co. 'Rogue' Acceleration Control AC-601,"Improves speed boosting velocity.
+
+1% bonus to afterburner and microwarpdrive speed increase.",0E-10,1.0000000000,0E-10,1,None,None,1,1489,2224,None,0
+27102,1229,Inherent Implants 'Highwall' Mining MX-1001,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+1% bonus to mining laser and strip miner yield.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+27103,1229,Inherent Implants 'Yeti' Ice Harvesting IH-1001,"A neural Interface upgrade that boosts the pilot's skill at mining ice.
+
+1% decrease in ice harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+27104,749,Zainou 'Gnome' Shield Upgrades SU-601,"A neural Interface upgrade that reduces the shield upgrade module power needs.
+
+1% reduction in power grid needs of modules requiring the Shield Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1480,2224,None,0
+27105,749,Zainou 'Gnome' Shield Management SM-701,"Improved skill at regulating shield capacity.
+
+1% bonus to shield capacity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1481,2224,None,0
+27106,749,Zainou 'Gnome' Shield Emission Systems SE-801,"A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.
+
+1% reduction in capacitor need of modules requiring the Shield Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1482,2224,None,0
+27107,749,Zainou 'Gnome' Shield Operation SP-901,"A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.
+
+1% boost to shield recharge rate.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1483,2224,None,0
+27108,746,Zainou 'Snapshot' Light Missiles LM-903,"A neural interface upgrade that boosts the pilot's skill with light missiles.
+
+3% bonus to damage of light missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27109,746,Zainou 'Snapshot' Heavy Assault Missiles AM-703,"A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.
+
+3% bonus to heavy assault missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27110,747,Eifyr and Co. 'Rogue' Afterburner AB-610,"A neural interface upgrade that boosts the pilot's skill with afterburners.
+
+10% bonus to the duration of afterburners.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27111,747,Eifyr and Co. 'Rogue' Afterburner AB-602,"A neural interface upgrade that boosts the pilot's skill with afterburners.
+
+2% bonus to the duration of afterburners.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27112,747,Eifyr and Co. 'Rogue' Warp Drive Operation WD-610,"A neural interface upgrade that boosts the pilot's skill at warp drive operation.
+
+10% reduction in the capacitor need of warp drive.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27113,747,Eifyr and Co. 'Rogue' Warp Drive Operation WD-602,"A neural interface upgrade that boosts the pilot's skill at warp drive operation.
+
+2% reduction in the capacitor need of warp drive.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27114,747,Eifyr and Co. 'Rogue' Warp Drive Speed WS-615,"A neural interface upgrade that boosts the pilot's skill at warp navigation.
+
+15% bonus to ship warp speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27115,747,Eifyr and Co. 'Rogue' Warp Drive Speed WS-605,"A neural interface upgrade that boosts the pilot's skill at warp navigation.
+
+5% bonus to ships warp speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1489,2224,None,0
+27116,741,Inherent Implants 'Squire' Capacitor Management EM-805,"A neural interface upgrade that boosts the pilot's skill at energy management.
+
+5% bonus to ships capacitor capacity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1509,2224,None,0
+27117,741,Inherent Implants 'Squire' Capacitor Management EM-801,"A neural interface upgrade that boosts the pilot's skill at energy management.
+
+1% bonus to ships capacitor capacity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1509,2224,None,0
+27118,741,Inherent Implants 'Squire' Capacitor Systems Operation EO-605,"A neural interface upgrade that boosts the pilot's skill at energy systems operation.
+
+5% reduction in capacitor recharge time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27119,741,Inherent Implants 'Squire' Capacitor Systems Operation EO-601,"A neural interface upgrade that boosts the pilot's skill at energy systems operation.
+
+1% reduction in capacitor recharge time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27120,741,Inherent Implants 'Squire' Capacitor Emission Systems ES-701,"A neural interface upgrade that boosts the pilot's skill with energy emission systems.
+
+1% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27121,741,Inherent Implants 'Squire' Capacitor Emission Systems ES-705,"A neural interface upgrade that boosts the pilot's skill with energy emission systems.
+
+5% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27122,741,Inherent Implants 'Squire' Energy Pulse Weapons EP-705,"A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.
+
+5% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27123,741,Inherent Implants 'Squire' Energy Pulse Weapons EP-701,"A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.
+
+1% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27124,741,Inherent Implants 'Squire' Energy Grid Upgrades EU-705,"A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.
+
+5% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27125,741,Inherent Implants 'Squire' Energy Grid Upgrades EU-701,"A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.
+
+1% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1508,2224,None,0
+27126,741,Inherent Implants 'Squire' Power Grid Management EG-605,"A neural interface upgrade that boosts the pilot's skill at engineering.
+
+5% bonus to the power grid output of your ship.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27127,741,Inherent Implants 'Squire' Power Grid Management EG-601,"A neural interface upgrade that boosts the pilot's skill at engineering.
+
+1% bonus to the power grid output of your ship.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27128,741,Zainou 'Gypsy' Electronics Upgrades EU-605,"A neural interface upgrade that boosts the pilot's skill with electronics upgrades.
+
+5% reduction in CPU need of modules requiring the Electronics Upgrade skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27129,741,Zainou 'Gypsy' Electronics Upgrades EU-601,"A neural interface upgrade that boosts the pilot's skill with electronics upgrades.
+
+1% reduction in CPU need of modules requiring the Electronics Upgrade skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27130,1228,Zainou 'Gypsy' Signature Analysis SA-705,"A neural interface upgrade that boosts the pilot's skill at operating targeting systems.
+
+5% bonus to ships scan resolution.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1765,2224,None,0
+27131,1228,Zainou 'Gypsy' Signature Analysis SA-701,"A neural interface upgrade that boosts the pilot's skill at operating targeting systems.
+
+1% bonus to ships scan resolution.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1765,2224,None,0
+27142,741,Zainou 'Gypsy' CPU Management EE-605,"A neural interface upgrade that boosts the pilot's skill at electronics.
+
+5% bonus to CPU output.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27143,741,Zainou 'Gypsy' CPU Management EE-601,"A neural interface upgrade that boosts the pilot's skill at electronics.
+
+1% bonus to CPU output.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1507,2224,None,0
+27147,1231,Eifyr and Co. 'Alchemist' Biology BY-805,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+5% bonus to attribute booster duration.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1775,2224,None,0
+27148,1231,Eifyr and Co. 'Alchemist' Biology BY-810,"A neural Interface upgrade that boost the pilot's skill at handling boosters.
+
+10% bonus to attribute booster duration.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1775,2224,None,0
+27149,1229,Inherent Implants 'Highwall' Mining Upgrades MU-1003,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+3% reduction in CPU penalty of mining upgrade modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+27150,1229,Inherent Implants 'Highwall' Mining Upgrades MU-1005,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+5% reduction in CPU penalty of mining upgrade modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+27151,1229,Inherent Implants 'Highwall' Mining Upgrades MU-1001,"A neural Interface upgrade that boosts the pilot's skill at mining.
+
+1% reduction in CPU penalty of mining upgrade modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1767,2224,None,0
+27152,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-1,"A neural Interface upgrade that boosts the pilots social skills. 3% Bonus to NPC agent, corporation and faction standing increase.",0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27153,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-1,A neural Interface upgrade that boosts the pilots social skills. 3% additional pay for agent missions.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27154,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-1,A neural Interface upgrade that boosts the pilots social skills. 2% Bonus to effective standing towards friendly NPC Corporations.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27155,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-1,A neural Interface upgrade that boosts the pilots social skills. Improves agent effective quality. 0.2 Bonus to effective standing towards hostile Agents.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27156,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-1,A neural Interface upgrade that boosts the pilots social skills. 3% Bonus to effective security rating increase.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27157,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-0,"A neural Interface upgrade that boosts the pilots social skills. 1% Bonus to NPC agent, corporation and faction standing increase.",0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27158,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-2,"A neural Interface upgrade that boosts the pilots social skills. 5% Bonus to NPC agent, corporation and faction standing increase.",0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27159,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-2,A neural Interface upgrade that boosts the pilots social skills. 5% additional pay for agent missions.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27160,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-0,A neural Interface upgrade that boosts the pilots social skills. 1% additional pay for agent missions.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27161,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-2,A neural Interface upgrade that boosts the pilots social skills. 4% Bonus to effective standing towards friendly NPC Corporations.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27162,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-0,A neural Interface upgrade that boosts the pilots social skills. 1% Bonus to effective standing towards friendly NPC Corporations.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27163,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-2,A neural Interface upgrade that boosts the pilots social skills. Improves agent effective quality. 0.4 Bonus to effective standing towards hostile Agents.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27164,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-0,A neural Interface upgrade that boosts the pilots social skills. Improves agent effective quality. 0.1 Bonus to effective standing towards hostile Agents.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27165,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-2,A neural Interface upgrade that boosts the pilots social skills. 5% Bonus to effective security rating increase.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27166,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-0,A neural Interface upgrade that boosts the pilots social skills. 1% Bonus to effective security rating increase.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27167,743,Zainou 'Beancounter' Industry BX-802,"A neural Interface upgrade that boosts the pilot's manufacturing skills.
+
+2% reduction in manufacturing time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1504,2224,None,0
+27169,1229,Zainou 'Beancounter' Reprocessing RX-802,"A neural Interface upgrade that boosts the pilot's reprocessing skills.
+
+2% bonus to ore and ice reprocessing yield.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1768,2224,None,0
+27170,743,Zainou 'Beancounter' Industry BX-801,"A neural Interface upgrade that boosts the pilot's manufacturing skills.
+
+1% reduction in manufacturing time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1504,2224,None,0
+27171,743,Zainou 'Beancounter' Industry BX-804,"A neural Interface upgrade that boosts the pilot's manufacturing skills.
+
+4% reduction in manufacturing time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1504,2224,None,0
+27174,1229,Zainou 'Beancounter' Reprocessing RX-804,"A neural Interface upgrade that boosts the pilot's reprocessing skills.
+
+4% bonus to ore and ice reprocessing yield.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1768,2224,None,0
+27175,1229,Zainou 'Beancounter' Reprocessing RX-801,"A neural Interface upgrade that boosts the pilot's reprocessing skills.
+
+1% bonus to ore and ice reprocessing yield.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1768,2224,None,0
+27176,748,Zainou 'Beancounter' Metallurgy MY-703,"A neural Interface upgrade that boosts the pilot's research skills.
+
+3% bonus to material efficiency research speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1485,2224,None,0
+27177,748,Zainou 'Beancounter' Research RR-603,"A neural Interface upgrade that boosts the pilot's research skills.
+
+3% bonus to blueprint manufacturing time research.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1484,2224,None,0
+27178,748,Zainou 'Beancounter' Science SC-803,"A neural Interface upgrade that boosts the pilot's research skills.
+
+3% bonus to blueprint copying speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1486,2224,None,0
+27179,748,Zainou 'Beancounter' Research RR-605,"A neural Interface upgrade that boosts the pilot's research skills.
+
+5% bonus to blueprint manufacturing time research.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1484,2224,None,0
+27180,748,Zainou 'Beancounter' Research RR-601,"A neural Interface upgrade that boosts the pilot's research skills.
+
+1% bonus to blueprint manufacturing time research.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1484,2224,None,0
+27181,748,Zainou 'Beancounter' Metallurgy MY-705,"A neural Interface upgrade that boosts the pilot's research skills.
+
+5% bonus to material efficiency research speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1485,2224,None,0
+27182,748,Zainou 'Beancounter' Metallurgy MY-701,"A neural Interface upgrade that boosts the pilot's research skills.
+
+1% bonus to material efficiency research speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1485,2224,None,0
+27184,748,Zainou 'Beancounter' Science SC-805,"A neural Interface upgrade that boosts the pilot's research skills.
+
+5% bonus to blueprint copying speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1486,2224,None,0
+27185,748,Zainou 'Beancounter' Science SC-801,"A neural Interface upgrade that boosts the pilot's research skills.
+
+1% bonus to blueprint copying speed.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1486,2224,None,0
+27186,1230,Poteque 'Prospector' Astrometric Pinpointing AP-606,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+6% reduction in maximum scan deviation.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1770,2224,None,0
+27187,1230,Poteque 'Prospector' Astrometric Acquisition AQ-706,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+6% reduction in probe scanning time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1771,2224,None,0
+27188,1230,Poteque 'Prospector' Astrometric Rangefinding AR-806,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+6% stronger scanning strength with scan probes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1772,2224,None,0
+27190,1230,Poteque 'Prospector' Astrometric Pinpointing AP-610,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+10% reduction in maximum scan deviation.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1770,2224,None,0
+27191,1230,Poteque 'Prospector' Astrometric Pinpointing AP-602,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+2% reduction in maximum scan deviation.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1770,2224,None,0
+27192,1230,Poteque 'Prospector' Astrometric Acquisition AQ-710,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+10% reduction in probe scanning time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1771,2224,None,0
+27193,1230,Poteque 'Prospector' Astrometric Acquisition AQ-702,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+2% reduction in probe scanning time.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1771,2224,None,0
+27194,1230,Poteque 'Prospector' Astrometric Rangefinding AR-810,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+10% stronger scanning strength with scan probes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1772,2224,None,0
+27195,1230,Poteque 'Prospector' Astrometric Rangefinding AR-802,"A neural Interface upgrade that boosts the pilots scanning skills.
+
+2% stronger scanning strength with scan probes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1772,2224,None,0
+27196,1230,Poteque 'Prospector' Archaeology AC-905,"A neural Interface upgrade that boosts the pilots exploration skills.
+
++5 Virus Coherence bonus for Relic Analyzers.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1773,2224,None,0
+27197,1230,Poteque 'Prospector' Hacking HC-905,"A neural Interface upgrade that boosts the pilots exploration skills.
+
++5 Virus Coherence bonus for Data Analyzers.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1773,2224,None,0
+27198,1230,Poteque 'Prospector' Salvaging SV-905,"A neural Interface upgrade that boosts the pilots exploration skills.
+
+5% increase in chance of salvage retrieval.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1773,2224,None,0
+27202,186,Convoy Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+27203,283,Production Assistant,"This individual, dishevelled and exhausted, is responsible for seeing to completion various niggling tasks relegated by superiors. And, of course, he or she serves as a scapegoat in case a task goes horrendously wrong.",85.0000000000,3.0000000000,0E-10,1,None,None,1,None,2891,None,0
+27204,746,Hardwiring - Zainou 'Sharpshooter' ZMX100,A Zainou missile hardwiring designed to enhance skill with missiles. 3% bonus to XL torpedo damage.,0E-10,1.0000000000,0E-10,1,None,200000.0000,1,None,2224,None,0
+27205,746,Hardwiring - Zainou 'Sharpshooter' ZMX1000,A Zainou missile hardwiring designed to enhance skill with missiles. 5% bonus to XL torpedo damage.,0E-10,1.0000000000,0E-10,1,None,200000.0000,1,None,2224,None,0
+27206,746,Hardwiring - Zainou 'Sharpshooter' ZMX10,A Zainou missile hardwiring designed to enhance skill with missiles. 1% bonus to XL torpedo damage.,0E-10,1.0000000000,0E-10,1,None,200000.0000,1,None,2224,None,0
+27223,741,Inherent Implants 'Sergeant' XE4,A neural interface upgrade that boosts the pilot's skill with energy emission systems.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27224,740,Zainou 'Gypsy' Target Painting TG-903,"A neural interface upgrade that boosts the pilot's skill at target painting.
+
+3% reduction in capacitor need of modules requiring the Target Painting skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27225,740,Zainou 'Gypsy' Electronic Warfare EW-905,"A neural interface upgrade that boosts the pilot's skill at electronic warfare.
+
+5% reduction in ECM and ECM Burst module capacitor need.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27226,740,Zainou 'Gypsy' Electronic Warfare EW-901,"A neural interface upgrade that boosts the pilot's skill at electronic warfare.
+
+1% reduction in ECM and ECM Burst module capacitor need.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27227,1228,Zainou 'Gypsy' Long Range Targeting LT-805,"A neural interface upgrade that boosts the pilot's skill at long range targeting.
+
+5% bonus to max targeting range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1766,2224,None,0
+27229,1228,Zainou 'Gypsy' Long Range Targeting LT-801,"A neural interface upgrade that boosts the pilot's skill at long range targeting.
+
+1% bonus to max targeting range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1766,2224,None,0
+27230,740,Zainou 'Gypsy' Propulsion Jamming PJ-805,"A neural interface upgrade that boosts the pilot's skill at propulsion jamming.
+
+5% reduction in capacitor need for modules requiring Propulsion Jamming skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+27231,740,Zainou 'Gypsy' Propulsion Jamming PJ-801,"A neural interface upgrade that boosts the pilot's skill at propulsion jamming.
+
+1% reduction in capacitor need for modules requiring Propulsion Jamming skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+27232,740,Zainou 'Gypsy' Sensor Linking SL-905,"A neural interface upgrade that boosts the pilot's skill at sensor linking.
+
+5% reduction in capacitor need of modules requiring the Sensor Linking skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27233,740,Zainou 'Gypsy' Sensor Linking SL-901,"A neural interface upgrade that boosts the pilot's skill at sensor linking.
+
+1% reduction in capacitor need of modules requiring the Sensor Linking skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27234,740,Zainou 'Gypsy' Weapon Disruption WD-905,"A neural interface upgrade that boosts the pilot's skill at weapon disruption.
+
+5% reduction in capacitor need of modules requiring the Weapon Disruption skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27235,740,Zainou 'Gypsy' Weapon Disruption WD-901,"A neural interface upgrade that boosts the pilot's skill at weapon disruption.
+
+1% reduction in capacitor need of modules requiring the Weapon Disruption skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27236,740,Zainou 'Gypsy' Target Painting TG-905,"A neural interface upgrade that boosts the pilot's skill at target painting.
+
+5% reduction in capacitor need of modules requiring the Target Painting skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27237,740,Zainou 'Gypsy' Target Painting TG-901,"A neural interface upgrade that boosts the pilot's skill at target painting.
+
+1% reduction in capacitor need of modules requiring the Target Painting skill.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1513,2224,None,0
+27238,1229,Eifyr and Co. 'Alchemist' Gas Harvesting GH-803,"A neural Interface upgrade that boosts the pilot's skill at gas harvesting.
+
+3% reduction to gas cloud harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1768,2224,None,0
+27239,1229,Eifyr and Co. 'Alchemist' Gas Harvesting GH-805,"A neural Interface upgrade that boosts the pilot's skill at gas harvesting.
+
+5% reduction to gas cloud harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1768,2224,None,0
+27240,1229,Eifyr and Co. 'Alchemist' Gas Harvesting GH-801,"A neural Interface upgrade that boosts the pilot's skill at gas harvesting.
+
+1% reduction to gas cloud harvester cycle time.",0E-10,1.0000000000,0E-10,1,None,None,1,1768,2224,None,0
+27243,746,Zainou 'Snapshot' Defender Missiles DM-805,"A neural interface upgrade that boosts the pilot's skill with defender missiles.
+
+5% bonus to the velocity of defender missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+27244,746,Zainou 'Snapshot' Defender Missiles DM-801,"A neural interface upgrade that boosts the pilot's skill with defender missiles.
+
+1% bonus to the velocity of defender missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1495,2224,None,0
+27245,746,Zainou 'Snapshot' Heavy Assault Missiles AM-705,"A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.
+
+5% bonus to heavy assault missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27246,746,Zainou 'Snapshot' Heavy Assault Missiles AM-701,"A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.
+
+1% bonus to heavy assault missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27247,746,Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1005,"A neural interface upgrade that boosts the pilot's skill with auto-target missiles.
+
+5% bonus to explosion radius of auto-target missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+27249,746,Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1001,"A neural interface upgrade that boosts the pilot's skill with auto-target missiles.
+
+1% bonus to explosion radius of auto-target missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1497,2224,None,0
+27250,746,Zainou 'Snapshot' Heavy Missiles HM-705,"A neural interface upgrade that boosts the pilot's skill with heavy missiles.
+
+5% bonus to heavy missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27251,746,Zainou 'Snapshot' Heavy Missiles HM-701,"A neural interface upgrade that boosts the pilot's skill with heavy missiles.
+
+1% bonus to heavy missile damage.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1494,2224,None,0
+27252,746,Zainou 'Snapshot' Light Missiles LM-905,"A neural interface upgrade that boosts the pilot's skill with light missiles.
+
+5% bonus to damage of light missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27253,746,Zainou 'Snapshot' Light Missiles LM-901,"A neural interface upgrade that boosts the pilot's skill with light missiles.
+
+1% bonus to damage of light missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27254,746,Zainou 'Snapshot' Rockets RD-905,"A neural interface upgrade that boosts the pilot's skill with rockets.
+
+5% bonus to the damage of rockets.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27255,746,Zainou 'Snapshot' Rockets RD-901,"A neural interface upgrade that boosts the pilot's skill with rockets.
+
+1% bonus to the damage of rockets.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1496,2224,None,0
+27256,746,Zainou 'Snapshot' Torpedoes TD-605,"A neural interface upgrade that boosts the pilot's skill with torpedoes.
+
+5% bonus to the damage of torpedoes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+27257,746,Zainou 'Snapshot' Torpedoes TD-601,"A neural interface upgrade that boosts the pilot's skill with torpedoes.
+
+1% bonus to the damage of torpedoes.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+27258,746,Zainou 'Snapshot' Cruise Missiles CM-605,"A neural interface upgrade that boosts the pilot's skill with cruise missiles.
+
+5% bonus to the damage of cruise missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+27259,746,Zainou 'Snapshot' Cruise Missiles CM-601,"A neural interface upgrade that boosts the pilot's skill with cruise missiles.
+
+1% bonus to the damage of cruise missiles.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1493,2224,None,0
+27260,1230,Poteque 'Prospector' Environmental Analysis EY-1005,"A neural interface upgrade that boosts the pilot's skill at environmental analysis.
+
+5% reduction in cycle time of salvage, hacking and archaeology modules.
++5 Virus Coherence bonus for Data and Relic Analyzers.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1774,2224,None,0
+27264,748,Hardwiring - Zainou 'Beancounter' CI-1,A neural Interface upgrade that boost the pilot's skill at invention.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27265,748,Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-1,A defunct interface which does not work is being recalled by Poteque corporation.,0E-10,1.0000000000,0E-10,1,None,25000000.0000,0,None,2224,None,0
+27267,748,Hardwiring - Zainou 'Beancounter' CI-2,A neural Interface upgrade that boost the pilot's skill at invention.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27268,748,Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-2,A defunct interface which does not work is being recalled by Poteque corporation.,0E-10,1.0000000000,0E-10,1,None,200000000.0000,0,None,2224,None,0
+27269,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-X,TEST IMPLANT,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27270,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-X,TEST IMPLANT,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27271,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-X,TEST IMPLANT,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27272,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-X,TEST IMPLANT,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27273,750,Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-X,TEST IMPLANT,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+27274,526,Villard Wheel,"This item is an integral component of perpetual motion units. If the wheel ever stops spinning, the entire unit will grind to a halt.",500000.0000000000,25000.0000000000,0E-10,1,None,None,1,None,21085,None,0
+27275,186,Civilian Transport Ship Wreck,The remnants of a transport ship lost in battle.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+27276,521,Black Box,The black box contains the last communication from a space ship as well as various data regarding its destruction.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+27277,1207,Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+27278,306,Ancient Ship Structure,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,20295
+27279,494,Flimsy Pirate Base,A pirate base with fragile defenses.,1000000.0000000000,150.0000000000,8850.0000000000,1,None,None,0,None,None,31,2373
+27280,383,Angel Basic Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2430
+27281,383,Blood Basic Defense Battery,This Light missile Sentry will Launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2444
+27282,383,Tower Basic Sentry Angel,Angel sentry gun,1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,None,1684
+27283,383,Tower Basic Sentry Bloodraider,Blood Raider sentry gun.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1684
+27284,383,Tower Basic Sentry Guristas,Guristas sentry gun.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,1684
+27285,383,Tower Basic Sentry Serpentis,Serpentis sentry gun.,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,1684
+27286,186,Pirate Drone Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+27287,4501,Pirate Capsule,This is an escape capsule which is released upon the destruction of ones ship.,32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,73
+27288,306,Habitation_Module_Container,"A hotel, looks like it has been abandoned.",10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,None,None,2518
+27290,319,Minmatar Starbase Control Tower_Tough_Good Loot_testing,"The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.
+
+Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,1150.0000000000,8850.0000000000,1,2,None,0,None,None,None,2600
+27292,494,Unstable Particle Acceleration Superstructure,"This particle accelerator is on the brink of destruction. Electronic particles ooze from its hull, filling the surrounding void and causing the structure to illuminate with an eerie glow.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20,2069
+27293,805,Brute Render Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: High,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+27294,526,Christer Fuglesang's Medal,"A medal of honor awarded by the esteemed CONCORD operative, Christer Fuglesang.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2705,None,0
+27295,829,Angel Resilient Destroyer,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,26216
+27296,829,Blood Resilient Destroyer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,2796
+27297,829,Guristas Resilient Destroyer,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,24531
+27298,829,Serpentis Resilient Destroyer,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2918
+27299,31,Civilian Amarr Shuttle,Amarr Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,4,7500.0000,0,None,None,20080,2044
+27300,111,Civilian Amarr Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2044
+27301,31,Civilian Caldari Shuttle,Caldari Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,1,7500.0000,0,None,None,20080,317
+27302,111,Civilian Caldari Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,317
+27303,31,Civilian Gallente Shuttle,Gallente Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,8,7500.0000,0,None,None,20080,2043
+27304,111,Civilian Gallente Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2043
+27305,31,Civilian Minmatar Shuttle,Minmatar Shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,2,7500.0000,0,None,None,20080,2045
+27306,111,Civilian Minmatar Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2045
+27308,306,Abandoned Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+27309,1162,Station Warehouse Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1008,1171,None,0
+27313,387,Guristas Inferno Rocket,A small rocket with a plasma warhead.,100.0000000000,0.0050000000,0E-10,100,None,260.0000,1,999,1351,None,20057
+27315,387,Caldari Navy Inferno Rocket,A small rocket with a plasma warhead.,100.0000000000,0.0050000000,0E-10,100,None,260.0000,1,999,1351,None,20057
+27317,387,Dread Guristas Inferno Rocket,A small rocket with a plasma warhead.,100.0000000000,0.0050000000,0E-10,100,None,260.0000,1,999,1351,None,20057
+27319,387,Guristas Mjolnir Rocket,A small rocket with an EMP warhead.,100.0000000000,0.0050000000,0E-10,100,None,350.0000,1,999,1352,None,20058
+27321,387,Caldari Navy Mjolnir Rocket,A small rocket with an EMP warhead.,100.0000000000,0.0050000000,0E-10,100,None,350.0000,1,999,1352,None,20058
+27323,387,Dread Guristas Mjolnir Rocket,A small rocket with an EMP warhead.,100.0000000000,0.0050000000,0E-10,100,None,350.0000,1,999,1352,None,20058
+27325,387,Guristas Nova Rocket,A small rocket with a nuclear warhead.,100.0000000000,0.0050000000,0E-10,100,None,180.0000,1,999,1353,None,20059
+27327,387,Caldari Navy Nova Rocket,A small rocket with a nuclear warhead.,100.0000000000,0.0050000000,0E-10,100,None,180.0000,1,999,1353,None,20059
+27329,387,Dread Guristas Nova Rocket,A small rocket with a nuclear warhead.,100.0000000000,0.0050000000,0E-10,100,None,180.0000,1,999,1353,None,20059
+27331,387,Guristas Scourge Rocket,A small rocket with a piercing warhead.,100.0000000000,0.0050000000,0E-10,100,None,240.0000,1,999,1350,None,20060
+27333,387,Caldari Navy Scourge Rocket,A small rocket with a piercing warhead.,100.0000000000,0.0050000000,0E-10,100,None,240.0000,1,999,1350,None,20060
+27335,387,Dread Guristas Scourge Rocket,A small rocket with a piercing warhead.,100.0000000000,0.0050000000,0E-10,100,None,240.0000,1,999,1350,None,20060
+27337,89,Guristas Mjolnir Torpedo,"An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,35000.0000,1,1000,1349,None,20015
+27339,89,Caldari Navy Mjolnir Torpedo,"An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,35000.0000,1,1000,1349,None,20015
+27341,89,Dread Guristas Mjolnir Torpedo,"An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,35000.0000,1,1000,1349,None,20015
+27343,89,Guristas Scourge Torpedo,"An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,30000.0000,1,1000,1346,None,20014
+27345,89,Caldari Navy Scourge Torpedo,"An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,30000.0000,1,1000,1346,None,20014
+27347,89,Dread Guristas Scourge Torpedo,"An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,30000.0000,1,1000,1346,None,20014
+27349,89,Guristas Inferno Torpedo,"An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,32500.0000,1,1000,1347,None,20017
+27351,89,Caldari Navy Inferno Torpedo,"An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,32500.0000,1,1000,1347,None,20017
+27353,384,Guristas Scourge Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.",700.0000000000,0.0150000000,0E-10,100,None,500.0000,1,998,190,None,20064
+27355,89,Dread Guristas Inferno Torpedo,"An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,32500.0000,1,1000,1347,None,20017
+27357,89,Guristas Nova Torpedo,"An ultra-heavy nuclear missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,25000.0000,1,1000,1348,None,20016
+27359,89,Caldari Navy Nova Torpedo,"An ultra-heavy nuclear missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,25000.0000,1,1000,1348,None,20016
+27361,384,Caldari Navy Scourge Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.",700.0000000000,0.0150000000,0E-10,100,None,500.0000,1,998,190,None,20064
+27363,89,Dread Guristas Nova Torpedo,"An ultra-heavy nuclear missile. While it is a slow projectile, its sheer damage potential is simply staggering.",1500.0000000000,0.0500000000,0E-10,100,None,25000.0000,1,1000,1348,None,20016
+27365,384,Dread Guristas Scourge Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.",700.0000000000,0.0150000000,0E-10,100,None,500.0000,1,998,190,None,20064
+27367,384,Guristas Inferno Light Missile,The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.,700.0000000000,0.0150000000,0E-10,100,None,624.0000,1,998,191,None,20061
+27369,384,Dread Guristas Inferno Light Missile,The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.,700.0000000000,0.0150000000,0E-10,100,None,624.0000,1,998,191,None,20061
+27371,384,Caldari Navy Inferno Light Missile,The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.,700.0000000000,0.0150000000,0E-10,100,None,624.0000,1,998,191,None,20061
+27373,386,Guristas Mjolnir Cruise Missile,"The mother of all missiles, the Mjolnir cruise missile delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.",1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,1,1001,182,None,20041
+27375,384,Dread Guristas Nova Light Missile,The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,1,998,193,None,20063
+27377,386,Caldari Navy Mjolnir Cruise Missile,"The mother of all missiles, the Mjolnir cruise missile delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.",1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,1,1001,182,None,20041
+27379,384,Guristas Nova Light Missile,The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,1,998,193,None,20063
+27381,384,Caldari Navy Nova Light Missile,The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,1,998,193,None,20063
+27383,384,Guristas Mjolnir Light Missile,"An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.",700.0000000000,0.0150000000,0E-10,100,None,750.0000,1,998,192,None,20062
+27385,384,Dread Guristas Mjolnir Light Missile,"An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.",700.0000000000,0.0150000000,0E-10,100,None,750.0000,1,998,192,None,20062
+27387,384,Caldari Navy Mjolnir Light Missile,"An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.",700.0000000000,0.0150000000,0E-10,100,None,750.0000,1,998,192,None,20062
+27389,386,Dread Guristas Mjolnir Cruise Missile,"The mother of all missiles, the Mjolnir cruise missile delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.",1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,1,1001,182,None,20041
+27391,386,Guristas Scourge Cruise Missile,"The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.",1250.0000000000,0.0500000000,0E-10,100,None,10000.0000,1,1001,183,None,20043
+27393,772,Guristas Nova Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2000.0000,1,1003,3236,None,20054
+27395,386,Caldari Navy Scourge Cruise Missile,"The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.",1250.0000000000,0.0500000000,0E-10,100,None,10000.0000,1,1001,183,None,20043
+27397,772,Dread Guristas Nova Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2000.0000,1,1003,3236,None,20054
+27399,386,Dread Guristas Scourge Cruise Missile,"The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.",1250.0000000000,0.0500000000,0E-10,100,None,10000.0000,1,1001,183,None,20043
+27401,772,Caldari Navy Nova Heavy Assault Missile,"A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2000.0000,1,1003,3236,None,20054
+27403,772,Guristas Inferno Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3000.0000,1,1003,3235,None,20052
+27405,772,Caldari Navy Inferno Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3000.0000,1,1003,3235,None,20052
+27407,772,Dread Guristas Inferno Heavy Assault Missile,"A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3000.0000,1,1003,3235,None,20052
+27409,386,Guristas Inferno Cruise Missile,"An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.",1250.0000000000,0.0500000000,0E-10,100,None,12500.0000,1,1001,184,None,20040
+27411,772,Guristas Scourge Heavy Assault Missile,"A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2516.0000,1,1003,3234,None,20055
+27413,772,Caldari Navy Scourge Heavy Assault Missile,"A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2516.0000,1,1003,3234,None,20055
+27415,772,Dread Guristas Scourge Heavy Assault Missile,"A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,2516.0000,1,1003,3234,None,20055
+27417,772,Guristas Mjolnir Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,1,1003,3237,None,20053
+27419,772,Caldari Navy Mjolnir Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,1,1003,3237,None,20053
+27421,772,Dread Guristas Mjolnir Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,1,1003,3237,None,20053
+27423,386,Caldari Navy Inferno Cruise Missile,"An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.",1250.0000000000,0.0500000000,0E-10,100,None,12500.0000,1,1001,184,None,20040
+27425,386,Dread Guristas Inferno Cruise Missile,"An Amarr creation with powerful capabilities, the Inferno cruise missile was for a long time confined solely to the Amarr armed forces, but exports began some years ago and the missile is now found throughout the universe.",1250.0000000000,0.0500000000,0E-10,100,None,12500.0000,1,1001,184,None,20040
+27427,386,Guristas Nova Cruise Missile,A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,1,1001,185,None,20042
+27429,386,Caldari Navy Nova Cruise Missile,A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,1,1001,185,None,20042
+27431,386,Dread Guristas Nova Cruise Missile,A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,1,1001,185,None,20042
+27433,385,Guristas Mjolnir Heavy Missile,"First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.",1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,1,1002,187,None,20049
+27435,385,Caldari Navy Mjolnir Heavy Missile,"First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.",1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,1,1002,187,None,20049
+27437,385,Dread Guristas Mjolnir Heavy Missile,"First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.",1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,1,1002,187,None,20049
+27439,385,Guristas Scourge Heavy Missile,The Scourge heavy missile is an old relic from the Caldari-Gallente War that is still in widespread use because of its low price and versatility.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,1,1002,189,None,20051
+27441,385,Caldari Navy Scourge Heavy Missile,The Scourge heavy missile is an old relic from the Caldari-Gallente War that is still in widespread use because of its low price and versatility.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,1,1002,189,None,20051
+27443,385,Dread Guristas Scourge Heavy Missile,The Scourge heavy missile is an old relic from the Caldari-Gallente War that is still in widespread use because of its low price and versatility.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,1,1002,189,None,20051
+27445,385,Guristas Inferno Heavy Missile,"Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.",1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,1,1002,188,None,20048
+27447,385,Caldari Navy Inferno Heavy Missile,"Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.",1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,1,1002,188,None,20048
+27449,385,Dread Guristas Inferno Heavy Missile,"Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.",1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,1,1002,188,None,20048
+27451,385,Guristas Nova Heavy Missile,"The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.",1000.0000000000,0.0300000000,0E-10,100,None,2000.0000,1,1002,186,None,20050
+27453,385,Caldari Navy Nova Heavy Missile,"The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.",1000.0000000000,0.0300000000,0E-10,100,None,2000.0000,1,1002,186,None,20050
+27455,385,Dread Guristas Nova Heavy Missile,"The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.",1000.0000000000,0.0300000000,0E-10,100,None,2000.0000,1,1002,186,None,20050
+27457,396,Blood Mjolnir F.O.F. Cruise Missile I,An Amarr cruise missile with an EMP warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,0,None,1344,None,20041
+27459,396,Legion Mjolnir Auto-Targeting Cruise Missile,A Mordu cruise missile with an EMP warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,1,1192,1344,None,20041
+27461,396,Dark Blood Mjolnir F.O.F. Cruise Missile I,An Amarr cruise missile with an EMP warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,0,None,1344,None,20041
+27463,396,Guristas Scourge F.O.F. Cruise Missile I,A Caldari cruise missile with a graviton warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,1,12500.0000,0,None,1341,None,20043
+27465,396,Legion Scourge Auto-Targeting Cruise Missile,A Mordu cruise missile with a graviton warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,1,12500.0000,1,1192,1341,None,20043
+27467,396,Dread Guristas Scourge F.O.F. Cruise Missile I,A Caldari cruise missile with a graviton warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,1,12500.0000,0,None,1341,None,20043
+27469,396,Shadow Inferno F.O.F. Cruise Missile I,A Gallente cruise missile with a plasma warhead and automatic guidance system,1250.0000000000,0.0500000000,0E-10,100,None,40000.0000,0,None,1342,None,20040
+27471,396,Legion Inferno Auto-Targeting Cruise Missile,A Mordu cruise missile with a plasma warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,40000.0000,1,1192,1342,None,20040
+27473,396,Guardian Inferno F.O.F. Cruise Missile I,A Gallente cruise missile with a plasma warhead and automatic guidance system,1250.0000000000,0.0500000000,0E-10,100,None,40000.0000,0,None,1342,None,20040
+27475,396,Arch Angel Nova F.O.F. Cruise Missile I,A Minmatar cruise missile with a nuclear warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,0,None,1343,None,20042
+27477,396,Legion Nova Auto-Targeting Cruise Missile,A Mordu cruise missile with a nuclear warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,1,1192,1343,None,20042
+27479,396,Domination Nova F.O.F. Cruise Missile I,A Minmatar cruise missile with a nuclear warhead and automatic guidance system.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,0,None,1343,None,20042
+27481,395,Blood Mjolnir F.O.F. Heavy Missile I,An Amarr heavy missile with an EMP warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,0,None,1339,None,20049
+27483,395,Legion Mjolnir Auto-Targeting Heavy Missile,A Mordu heavy missile with an EMP warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,1,1192,1339,None,20049
+27485,395,Dark Blood Mjolnir F.O.F. Heavy Missile I,An Amarr heavy missile with an EMP warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,0,None,1339,None,20049
+27487,395,Guristas Scourge F.O.F. Heavy Missile I,A Caldarian heavy missile with a graviton warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,0,None,1340,None,20051
+27489,395,Legion Scourge Auto-Targeting Heavy Missile,A Mordu heavy missile with a graviton warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,1,1192,1340,None,20051
+27491,395,Dread Guristas Scourge F.O.F. Heavy Missile I,A Caldarian heavy missile with a graviton warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,2500.0000,0,None,1340,None,20051
+27493,395,Shadow Inferno F.O.F. Heavy Missile I,A Gallente heavy missile with a plasma warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,0,None,1337,None,20051
+27495,395,Legion Inferno Auto-Targeting Heavy Missile,A Mordu heavy missile with a plasma warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,1,1192,1337,None,20048
+27497,395,Guardian Inferno F.O.F. Heavy Missile I,A Gallente heavy missile with a plasma warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,None,3000.0000,0,None,1337,None,20048
+27499,395,Arch Angel Nova F.O.F. Heavy Missile I,A Minmatar heavy missile with a nuclear warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,2,2000.0000,0,None,1338,None,20050
+27501,395,Legion Nova Auto-Targeting Heavy Missile,A Mordu heavy missile with a nuclear warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,2,2000.0000,1,1192,1338,None,20050
+27503,395,Domination Nova F.O.F. Heavy Missile I,A Minmatar heavy missile with a nuclear warhead and automatic guidance system.,1000.0000000000,0.0300000000,0E-10,100,2,2000.0000,0,None,1338,None,20050
+27505,394,Blood Mjolnir F.O.F. Light Missile I,An Amarr light missile with an EMP warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,4,750.0000,0,None,1336,None,20062
+27507,394,Legion Mjolnir Auto-Targeting Light Missile,A Mordu light missile with an EMP warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,4,750.0000,1,1192,1336,None,20062
+27509,394,Dark Blood Mjolnir F.O.F. Light Missile I,An Amarr light missile with an EMP warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,4,750.0000,0,None,1336,None,20062
+27511,394,Guristas Scourge F.O.F. Light Missile I,A Caldarian light missile with a graviton warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,500.0000,0,None,1333,None,20064
+27513,394,Legion Scourge Auto-Targeting Light Missile,A Mordu light missile with a graviton warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,500.0000,1,1192,1333,None,20064
+27515,394,Dread Guristas Scourge F.O.F. Light Missile I,A Caldarian light missile with a graviton warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,500.0000,0,None,1333,None,20064
+27517,394,Shadow Inferno F.O.F. Light Missile I,A Gallente light missile with a plasma warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,8,624.0000,0,None,1334,None,20061
+27519,394,Legion Inferno Auto-Targeting Light Missile,A Mordu light missile with a plasma warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,8,624.0000,1,1192,1334,None,20061
+27521,394,Guardian Inferno F.O.F. Light Missile I,A Gallente light missile with a plasma warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,8,624.0000,0,None,1334,None,20061
+27523,394,Arch Angel Nova F.O.F. Light Missile I,A Minmatar light missile with a nuclear warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,0,None,1335,None,20063
+27525,394,Legion Nova Auto-Targeting Light Missile,A Mordu light missile with a nuclear warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,1,1192,1335,None,20063
+27527,394,Domination Nova F.O.F. Light Missile I,A Minmatar light missile with a nuclear warhead and automatic guidance system.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,0,None,1335,None,20063
+27530,365,Blood Control Tower,"The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,4,400000000.0000,1,478,None,None,3292
+27532,365,Dark Blood Control Tower,"The Dark Blood Control Tower is a special enhanced version of the Amarrian control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,4,400000000.0000,1,478,None,None,3292
+27533,365,Guristas Control Tower,"The Guristas Control Tower is an enhanced version of the Caldari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to ECM Jammer Battery Target Cycling Speed",200000000.0000000000,8000.0000000000,140000.0000000000,1,1,400000000.0000,1,478,None,None,3294
+27535,365,Dread Guristas Control Tower,"The Dread Guristas Control Tower is a special enhanced version of the Caldari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to ECM Jammer Battery Target Cycling Speed",200000000.0000000000,8000.0000000000,140000.0000000000,1,1,400000000.0000,1,478,None,None,3294
+27536,365,Serpentis Control Tower,"The Serpentis Control Tower is an enhanced version of the Gallente control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,8,400000000.0000,1,478,None,None,3298
+27538,365,Shadow Control Tower,"The Shadow Control Tower is a special enhanced version of the Gallente control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,8,400000000.0000,1,478,None,None,3298
+27539,365,Angel Control Tower,"The Angel Control Tower is an enhanced version of the Matari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,8000.0000000000,140000.0000000000,1,2,400000000.0000,1,478,None,None,3290
+27540,365,Domination Control Tower,"The Domination Control Tower is a special enhanced version of the Matari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,8000.0000000000,140000.0000000000,1,2,400000000.0000,1,478,None,None,3290
+27542,449,Serpentis Large Blaster Battery,"Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output.",100000000.0000000000,5000.0000000000,2400.0000000000,1,None,10000000.0000,1,595,None,None,2751
+27544,449,Shadow Large Blaster Battery,"Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but extremely deadly in terms of sheer damage output.",100000000.0000000000,5000.0000000000,2400.0000000000,1,None,10000000.0000,1,595,None,None,2751
+27545,449,Serpentis Large Railgun Battery,Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,5000.0000000000,400.0000000000,1,None,12500000.0000,1,595,None,None,2751
+27547,449,Shadow Large Railgun Battery,Fires a barrage of extra large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,5000.0000000000,400.0000000000,1,None,12500000.0000,1,595,None,None,2751
+27548,430,Blood Large Pulse Laser Battery,"Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,2.0000000000,1,None,10000000.0000,1,596,None,None,2751
+27550,430,Dark Blood Large Pulse Laser Battery,"Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,2.0000000000,1,None,10000000.0000,1,596,None,None,2751
+27551,430,Blood Large Beam Laser Battery,"Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,1.0000000000,1,None,12500000.0000,1,596,None,None,2751
+27553,430,Dark Blood Large Beam Laser Battery,"Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,1.0000000000,1,None,12500000.0000,1,596,None,None,2751
+27554,426,Angel Large AutoCannon Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.",50000000.0000000000,5000.0000000000,2500.0000000000,1,None,10000000.0000,1,594,None,None,2751
+27556,426,Domination Large AutoCannon Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track the faster-moving targets, but lacks the sheer bludgeoning force of its artillery counterpart.",50000000.0000000000,5000.0000000000,2500.0000000000,1,None,10000000.0000,1,594,None,None,2751
+27557,426,Angel Large Artillery Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Extremely effective at long-range bombardment and hits hard, but lacks the speed to track fast and up-close targets.",50000000.0000000000,5000.0000000000,165.0000000000,1,None,12500000.0000,1,594,None,None,2751
+27559,426,Domination Large Artillery Battery,"Fires a barrage of extra large projectiles at those the Control Tower deems its enemies. Extremely effective at long-range bombardment and hits hard, but lacks the speed to track fast and up-close targets.",50000000.0000000000,5000.0000000000,165.0000000000,1,None,12500000.0000,1,594,None,None,2751
+27560,417,Guristas XL Torpedo Battery,A torpedo launcher capable of firing the most powerful type of torpedo ever invented. A volley of these deathbringers can make piecemeal of most anything that floats in space.,50000000.0000000000,5000.0000000000,4500.0000000000,1,None,12500000.0000,1,479,None,None,2603
+27562,417,Dread Guristas XL Torpedo Battery,A torpedo launcher capable of firing the most powerful type of torpedo ever invented. A volley of these deathbringers can make piecemeal of most anything that floats in space.,50000000.0000000000,5000.0000000000,4500.0000000000,1,None,12500000.0000,1,479,None,None,2603
+27563,443,Serpentis Warp Disruption Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2615
+27565,443,Shadow Warp Disruption Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2615
+27567,443,Serpentis Warp Scrambling Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2615
+27569,443,Shadow Warp Scrambling Battery,Deployable warp jamming structure.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2615
+27570,441,Angel Stasis Webification Battery,The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2613
+27573,441,Domination Stasis Webification Battery,The webifier's big brother. Designed to protect structures from fast-moving ships by making them into slow-moving ships.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,481,None,None,2613
+27574,439,Guristas Ion Field Projection Battery,Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27576,439,Dread Guristas Ion Field Projection Battery,Projects a low intensity field of ionized particles to disrupt the effectivenes of enemy sensors. Very effective against Magnetometric-based sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27577,439,Guristas Phase Inversion Battery,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27579,439,Dread Guristas Phase Inversion Battery,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27580,439,Guristas Spatial Destabilization Battery,Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27582,439,Dread Guristas Spatial Destabilization Battery,Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27583,439,Guristas White Noise Generation Battery,Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27585,439,Dread Guristas White Noise Generation Battery,Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against Radar systems.,100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,481,None,None,2613
+27589,365,Blood Control Tower Medium,"The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,4,200000000.0000,1,478,None,None,3292
+27591,365,Dark Blood Control Tower Medium,"The Dark Blood Control Tower is a special enhanced version of the Amarrian control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,4,200000000.0000,1,478,None,None,3292
+27592,365,Blood Control Tower Small,"The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,4,100000000.0000,1,478,None,None,3292
+27594,365,Dark Blood Control Tower Small,"The Blood Control Tower is an enhanced version of the Amarr control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,4,100000000.0000,1,478,None,None,3292
+27595,365,Guristas Control Tower Medium,"The Guristas Control Tower is an enhanced version of the Caldari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,4000.0000000000,70000.0000000000,1,1,200000000.0000,1,478,None,None,3294
+27597,365,Dread Guristas Control Tower Medium,"The Dread Guristas Control Tower is a special enhanced version of the Caldari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,4000.0000000000,70000.0000000000,1,1,200000000.0000,1,478,None,None,3294
+27598,365,Guristas Control Tower Small,"The Guristas Control Tower is an enhanced version of the Caldari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,2000.0000000000,35000.0000000000,1,1,100000000.0000,1,478,None,None,3294
+27600,365,Dread Guristas Control Tower Small,"The Dread Guristas Control Tower is a special enhanced version of the Caldari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Missile Battery Rate of Fire
+50% bonus to Missile Velocity
+-75% bonus to Electronic Warfare Battery Target Cycling Speed",200000000.0000000000,2000.0000000000,35000.0000000000,1,1,100000000.0000,1,478,None,None,3294
+27601,365,Serpentis Control Tower Medium,"The Serpentis Control Tower is an enhanced version of the Gallente control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,8,200000000.0000,1,478,None,None,3298
+27603,365,Shadow Control Tower Medium,"The Shadow Control Tower is a special enhanced version of the Gallente control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,8,200000000.0000,1,478,None,None,3298
+27604,365,Serpentis Control Tower Small,"The Serpentis Control Tower is an enhanced version of the Gallente control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,8,100000000.0000,1,478,None,None,3298
+27606,365,Shadow Control Tower Small,"The Shadow Control Tower is a special enhanced version of the Gallente control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+25% bonus to Hybrid Sentry Damage
+100% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,8,100000000.0000,1,478,None,None,3298
+27607,365,Angel Control Tower Medium,"The Angel Control Tower is an enhanced version of the Matari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,4000.0000000000,70000.0000000000,1,2,200000000.0000,1,478,None,None,3290
+27609,365,Domination Control Tower Medium,"The Domination Control Tower is a special enhanced version of the Matari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,4000.0000000000,70000.0000000000,1,2,200000000.0000,1,478,None,None,3290
+27610,365,Angel Control Tower Small,"The Angel Control Tower is an enhanced version of the Matari control tower utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,2000.0000000000,35000.0000000000,1,2,100000000.0000,1,478,None,None,3290
+27612,365,Domination Control Tower Small,"The Domination Control Tower is a special enhanced version of the Matari control tower utilizing the latest in cutting edge design techniques.
+
+Racial Bonuses:
+50% bonus to Projectile Sentry Optimal Range
+50% bonus to Projectile Sentry Fall Off Range
+25% bonus to Projectile Sentry RoF",200000000.0000000000,2000.0000000000,35000.0000000000,1,2,100000000.0000,1,478,None,None,3290
+27613,449,Serpentis Medium Blaster Battery,"Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but very deadly in terms of sheer damage output.",100000000.0000000000,1000.0000000000,960.0000000000,1,8,2000000.0000,1,595,None,None,22215
+27615,449,Shadow Medium Blaster Battery,"Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but very deadly in terms of sheer damage output.",100000000.0000000000,1000.0000000000,960.0000000000,1,8,2000000.0000,1,595,None,None,1213
+27616,449,Serpentis Medium Railgun Battery,Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,1000.0000000000,160.0000000000,1,1,2500000.0000,1,595,None,None,22215
+27618,449,Shadow Medium Railgun Battery,Fires a barrage of large hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,1000.0000000000,160.0000000000,1,1,2500000.0000,1,595,None,None,1213
+27619,449,Serpentis Small Blaster Battery,"Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but deadly in terms of sheer damage output.",100000000.0000000000,500.0000000000,720.0000000000,1,8,400000.0000,1,595,None,None,22215
+27621,449,Shadow Small Blaster Battery,"Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Only effective at fairly close ranges, but deadly in terms of sheer damage output.",100000000.0000000000,500.0000000000,720.0000000000,1,8,400000.0000,1,595,None,None,1213
+27622,449,Serpentis Small Railgun Battery,Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,500.0000000000,120.0000000000,1,1,500000.0000,1,595,None,None,22215
+27624,449,Shadow Small Railgun Battery,Fires a barrage of medium hybrid slugs at those the Control Tower deems its enemies. Provides high damage output and is effective at long ranges.,100000000.0000000000,500.0000000000,120.0000000000,1,1,500000.0000,1,595,None,None,1213
+27625,430,Blood Medium Beam Laser Battery,"Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,2.0000000000,1,4,2500000.0000,1,596,None,None,1006
+27627,430,Dark Blood Medium Beam Laser Battery,"Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,2.0000000000,1,4,2500000.0000,1,596,None,None,1006
+27628,430,Blood Medium Pulse Laser Battery,"Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,4.0000000000,1,4,2000000.0000,1,596,None,None,1006
+27630,430,Dark Blood Medium Pulse Laser Battery,"Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,4.0000000000,1,4,2000000.0000,1,596,None,None,1006
+27631,430,Blood Small Beam Laser Battery,"Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,3.0000000000,1,4,500000.0000,1,596,None,None,1006
+27633,430,Dark Blood Small Beam Laser Battery,"Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,3.0000000000,1,4,500000.0000,1,596,None,None,1006
+27634,430,Blood Small Pulse Laser Battery,"Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,6.0000000000,1,4,400000.0000,1,596,None,None,1006
+27636,430,Dark Blood Small Pulse Laser Battery,"Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,6.0000000000,1,4,400000.0000,1,596,None,None,1006
+27638,417,Guristas Cruise Missile Battery,A launcher array designed to fit cruise missiles. Fires at those the Control Tower deems its enemies.,50000000.0000000000,500.0000000000,3500.0000000000,1,None,500000.0000,1,479,None,None,2603
+27640,417,Dread Guristas Cruise Missile Battery,A launcher array designed to fit cruise missiles. Fires at those the Control Tower deems its enemies.,50000000.0000000000,500.0000000000,3500.0000000000,1,None,500000.0000,1,479,None,None,2603
+27641,417,Guristas Torpedo Battery,A launcher array designed to fit torpedos. Fires at those the Control Tower deems its enemies.,50000000.0000000000,1000.0000000000,4500.0000000000,1,None,2500000.0000,1,479,None,None,2603
+27643,417,Dread Guristas Torpedo Battery,A launcher array designed to fit torpedos. Fires at those the Control Tower deems its enemies.,50000000.0000000000,1000.0000000000,4500.0000000000,1,None,2500000.0000,1,479,None,None,2603
+27644,426,Angel Medium Artillery Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Very effective at long-range bombardment and packs a punch, but lacks the speed to track fast and up-close targets effectively.",50000000.0000000000,1000.0000000000,65.0000000000,1,2,2500000.0000,1,594,None,None,22216
+27646,426,Domination Medium Artillery Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Very effective at long-range bombardment and packs a punch, but lacks the speed to track fast and up-close targets effectively.",50000000.0000000000,1000.0000000000,65.0000000000,1,2,2500000.0000,1,594,None,None,1216
+27647,426,Angel Medium AutoCannon Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track fast-moving targets, but lacks some of the power of its artillery counterpart.",50000000.0000000000,1000.0000000000,1000.0000000000,1,2,2000000.0000,1,594,None,None,22216
+27649,426,Domination Medium AutoCannon Battery,"Fires a barrage of large projectiles at those the Control Tower deems its enemies. Maintains a consistent spread of fire and is able to track fast-moving targets, but lacks some of the power of its artillery counterpart.",50000000.0000000000,1000.0000000000,1000.0000000000,1,2,2000000.0000,1,594,None,None,1216
+27650,426,Angel Small Artillery Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Effective at long-range bombardment and can do some damage, but lacks the speed to track the fastest targets.",50000000.0000000000,500.0000000000,50.0000000000,1,2,500000.0000,1,594,None,None,22216
+27652,426,Domination Small Artillery Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Effective at long-range bombardment and can do some damage, but lacks the speed to track the fastest targets.",50000000.0000000000,500.0000000000,50.0000000000,1,2,500000.0000,1,594,None,None,1216
+27653,426,Angel Small AutoCannon Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Maintains a very rapid spread of fire and is able to track the fastest targets at close ranges, but lacks some of the punch evidenced by its artillery counterpart.",50000000.0000000000,500.0000000000,750.0000000000,1,2,400000.0000,1,594,None,None,22216
+27655,426,Domination Small AutoCannon Battery,"Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Maintains a very rapid spread of fire and is able to track the fastest targets at close ranges, but lacks some of the punch evidenced by its artillery counterpart.",50000000.0000000000,500.0000000000,750.0000000000,1,2,400000.0000,1,594,None,None,1216
+27656,835,Foundation Upgrade Platform,The Foundation upgrade platform is the first level of available upgrade platforms for deep-space outposts. It allows for the installation of 1 Tier 1 outpost improvement.,0E-10,750000.0000000000,7500000.0000000000,1,None,2000000000.0000,0,None,None,None,3304
+27657,535,Foundation Upgrade Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27658,835,Pedestal Upgrade Platform,"The Pedestal upgrade platform is the second level of available upgrade platforms for deep-space outposts. It allows for the installation of 1 Tier 1 improvement and 1 Tier 2 improvement.
+
+Note: A Foundation outpost upgrade is a prerequisite for the installation of the Pedestal upgrade.",0E-10,750000.0000000000,7500000.0000000000,1,None,4000000000.0000,0,None,None,None,3304
+27659,535,Pedestal Upgrade Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27660,835,Monument Upgrade Platform,"The Monument upgrade platform is the third and highest level of available upgrade platforms for deep-space outposts. It allows for the installation of 1 Tier 1 improvement, 1 Tier 2 improvement and 1 Tier 3 improvement.
+
+Note: The Foundation and Pedestal outpost upgrades are prerequisites for the installation of the Monument upgrade.",0E-10,750000.0000000000,7500000.0000000000,1,None,8000000000.0000,0,None,None,None,3304
+27661,535,Monument Upgrade Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27662,836,Amarr Basic Outpost Factory Platform,A basic upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 40%.,0E-10,750000.0000000000,7500000.0000000000,1,4,500000000.0000,0,None,3304,None,3304
+27663,535,Amarr Basic Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27664,836,Amarr Advanced Outpost Factory Platform,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 60%.,0E-10,750000.0000000000,7500000.0000000000,1,4,2000000000.0000,0,None,3304,None,3304
+27665,535,Amarr Advanced Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27666,836,Amarr Outpost Factory Platform,An intermediate upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 50%.,0E-10,750000.0000000000,7500000.0000000000,1,4,1000000000.0000,0,None,3304,None,3304
+27667,535,Amarr Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27668,383,Amarr Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+27669,383,Amarr Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+27670,383,Amarr Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+27672,837,Energy Neutralizing Battery,Like an Energy Neutralizer only bigger and nastier.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,1009,None,None,2613
+27673,838,Cynosural Generator Array,"Stationary Cynosural Generator, for rapid relocation of jump-capable vessels.",100000000.0000000000,4000.0000000000,0E-10,1,None,20000000.0000,1,1013,None,None,2613
+27674,839,Cynosural System Jammer,Creates a system-wide inhibitor field which prevents cynosural generators except covert cynosural generators from functioning.,100000000.0000000000,4000.0000000000,0E-10,1,None,8000000.0000,1,1012,None,None,2615
+27675,709,System Scanning Array,"Recent necessary changes to various capsuleer protocols have rendered these structures non-functional and obsolete.
+
+The empire corporations who originally sold this structure have reached a deal with CONCORD to buy back all remaining examples.
+
+CBD Corporation, Ducia Foundry, Material Acquisition, Minmatar Mining Corporation and Outer Ring Excavations are all now buying these structures at prices similar to the original retail price.",100000000.0000000000,4000.0000000000,0E-10,1,None,2500000.0000,1,1010,None,None,2615
+27676,840,Structure Repair Array,Used to repair structures under attack,200000000.0000000000,4000.0000000000,20000.0000000000,1,None,15000000.0000,0,None,None,None,2598
+27677,841,Angel Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27678,842,ECM Jammer Burst Projector,"Emits an area-of-effect electronic burst, centered on the designated target, which has a chance to momentarily disrupt the target locks of any ship within range.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,51000000.0000,1,2249,21604,None,0
+27679,1703,ECM Jammer Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21604,None,0
+27680,841,Angel Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27681,841,Angel Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27682,841,Blood Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27684,841,Blood Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27685,841,Blood Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27688,841,Dark Blood Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27689,841,Dark Blood Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27690,841,Dark Blood Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3292
+27694,841,Domination Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27695,841,Domination Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27696,841,Domination Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3290
+27697,841,Guristas Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27698,841,Guristas Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27699,841,Guristas Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27703,841,Dread Guristas Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27704,841,Dread Guristas Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27705,841,Dread Guristas Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3294
+27706,841,Serpentis Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27707,841,Serpentis Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27708,841,Serpentis Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27712,841,Shadow Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27713,841,Shadow Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27714,841,Shadow Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3298
+27717,865,Imperial Redeemer,Mounting border tensions have prompted the Empire to begin deployment of Archon-class carriers. These vessels have been tasked with both resupplying the frontlines as well as patrolling the borders using their Fighter units.,1012500000.0000000000,13950000.0000000000,3300.0000000000,1,4,None,0,None,None,None,2905
+27719,866,State Izanaki,Mounting border tensions have prompted the State to begin deployment of Chimera-class carriers. These vessels have been tasked with both resupplying the frontlines as well as patrolling the borders using their Fighter units.,1080000000.0000000000,11925000.0000000000,3475.0000000000,1,1,None,0,None,None,None,2931
+27720,867,Federation Themis,Mounting border tensions have prompted the Federation to begin deployment of Thanatos-class carriers. These vessels have been tasked with both resupplying the frontlines as well as patrolling the borders using their Fighter units.,1057500000.0000000000,13095000.0000000000,3500.0000000000,1,8,None,0,None,None,None,2932
+27721,868,Republic Harkal,Mounting border tensions have prompted the Republic to begin deployment of Nidhoggur-class carriers. These vessels have been tasked with both resupplying the frontlines as well as patrolling the borders using their Fighter units.,922500000.0000000000,11250000.0000000000,3375.0000000000,1,2,None,0,None,None,None,2929
+27722,844,Sentient Alvus Queen,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27723,844,Sentient Alvus Controller,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27724,844,Sentient Alvus Creator,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27725,844,Sentient Alvus Ruler,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27726,844,Sentient Domination Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27727,844,Sentient Matriarch Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27728,844,Sentient Patriarch Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27729,844,Sentient Spearhead Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27730,844,Sentient Supreme Alvus Parasite,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27731,844,Sentient Swarm Preserver Alvus,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+27732,843,Sentient Crippler Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27733,843,Sentient Defeater Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27734,843,Sentient Enforcer Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27735,843,Sentient Exterminator Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27736,843,Sentient Siege Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27737,843,Sentient Striker Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+27738,845,Sentient Annihilator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+27739,845,Sentient Atomizer Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+27740,845,Sentient Bomber Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+27741,845,Sentient Destructor Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+27742,845,Sentient Devastator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+27743,845,Sentient Disintegrator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+27744,845,Sentient Nuker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+27745,845,Sentient Violator Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+27746,845,Sentient Viral Infector Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27747,845,Sentient Wrecker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+27748,846,Sentient Dismantler Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27749,846,Sentient Marauder Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27750,846,Sentient Predator Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27751,846,Sentient Ripper Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27752,846,Sentient Shatter Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27753,846,Sentient Shredder Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27754,847,Sentient Barracuda Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27755,847,Sentient Decimator Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+27756,847,Sentient Devilfish Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27757,847,Sentient Hunter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+27758,847,Sentient Infester Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+27759,847,Sentient Raider Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+27760,847,Sentient Render Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+27761,847,Sentient Silverfish Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+27762,847,Sentient Splinter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+27763,847,Sentient Sunder Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+27765,383,TEST ICON Amarr Carrier,A powerful Archon-class carrier of the Amarr Empire. Threat level: OMGWTFH4X!,1012500000.0000000000,13950000.0000000000,3300.0000000000,1,4,None,0,None,None,None,2905
+27766,430,Sansha Large Beam Laser Battery,"Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,1.0000000000,1,None,12500000.0000,1,596,None,None,2751
+27767,430,Sansha Large Pulse Laser Battery,"Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,2.0000000000,1,None,10000000.0000,1,596,None,None,2751
+27768,430,Sansha Medium Beam Laser Battery,"Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,2.0000000000,1,4,2500000.0000,1,596,None,None,1006
+27769,430,Sansha Medium Pulse Laser Battery,"Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,4.0000000000,1,4,2000000.0000,1,596,None,None,1006
+27770,430,Sansha Small Beam Laser Battery,"Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,3.0000000000,1,4,500000.0000,1,596,None,None,1006
+27771,430,Sansha Small Pulse Laser Battery,"Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,6.0000000000,1,4,400000.0000,1,596,None,None,1006
+27772,430,True Sansha Large Beam Laser Battery,"Fires a deep modulated energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at very long ranges, but tracks slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,1.0000000000,1,None,12500000.0000,1,596,None,None,2751
+27773,430,True Sansha Large Pulse Laser Battery,"Fires a pulsed energy beam using extra large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks moderately fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,5000.0000000000,2.0000000000,1,None,10000000.0000,1,596,None,None,2751
+27774,430,True Sansha Medium Beam Laser Battery,"Fires a deep modulated energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at long ranges, but tracks relatively slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,2.0000000000,1,4,2500000.0000,1,596,None,None,1006
+27775,430,True Sansha Medium Pulse Laser Battery,"Fires a pulsed energy beam using large sized frequency crystals at those the Control Tower deems its enemies. Effective at fairly long ranges, tracks fast and has a higher rate of fire than its beam laser counterpart. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,1000.0000000000,4.0000000000,1,4,2000000.0000,1,596,None,None,1006
+27776,430,True Sansha Small Beam Laser Battery,"Fires a deep modulated energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective at relatively long ranges, but tracks fairly slowly and has a low rate of fire. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,3.0000000000,1,4,500000.0000,1,596,None,None,1006
+27777,430,True Sansha Small Pulse Laser Battery,"Fires a pulsed energy beam using medium sized frequency crystals at those the Control Tower deems its enemies. Effective only at relatively short range, but tracks very fast and has a higher rate of fire than any other laser battery. Note: Placing a new type of crystal into the crystal compartment will result in the destruction of the crystal being replaced.",100000000.0000000000,500.0000000000,6.0000000000,1,4,400000.0000,1,596,None,None,1006
+27778,440,Serpentis Sensor Dampening Battery,Deployable structure that cycle dampens enemy sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,1250000.0000,1,481,None,None,2613
+27779,440,Shadow Sensor Dampening Battery,Deployable structure that cycle dampens enemy sensors.,100000000.0000000000,4000.0000000000,0E-10,1,None,1250000.0000,1,481,None,None,2613
+27780,365,Sansha Control Tower,"The Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,4,400000000.0000,1,478,None,None,3295
+27781,841,Sansha Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27782,365,Sansha Control Tower Medium,"The Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,4,200000000.0000,1,478,None,None,3295
+27783,841,Sansha Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27784,365,Sansha Control Tower Small,"The Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest frontier design techniques to increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,4,100000000.0000,1,478,None,None,3295
+27785,841,Sansha Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27786,365,True Sansha Control Tower,"The True Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest cutting edge design techniques to vastly increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,8000.0000000000,140000.0000000000,1,4,400000000.0000,1,478,None,None,3295
+27787,841,True Sansha Control Tower Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27788,365,True Sansha Control Tower Medium,"The True Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest cutting edge design techniques to vastly increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,4000.0000000000,70000.0000000000,1,4,200000000.0000,1,478,None,None,3295
+27789,841,True Sansha Control Tower Medium Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27790,365,True Sansha Control Tower Small,"The True Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest cutting edge design techniques to vastly increase its defenses and efficiency.
+
+Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
+Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.
+
+Racial Bonuses:
+50% bonus to Energy Sentry Optimal Range
+25% bonus to Energy Sentry Damage
+50% bonus to Silo Cargo Capacity",200000000.0000000000,2000.0000000000,35000.0000000000,1,4,100000000.0000,1,478,None,None,3295
+27791,841,True Sansha Control Tower Small Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,3295
+27792,383,Caldari Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2451
+27793,383,Caldari Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2451
+27794,383,Caldari Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2451
+27795,383,Gallente Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2461
+27796,383,Gallente Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2461
+27797,383,Gallente Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2461
+27798,383,Minmatar Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2482
+27799,383,Minmatar Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2482
+27800,383,Minmatar Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2482
+27801,185,Petty Thief,This is an outlaw vessel that thrives by preying on the weak and unwary. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,31,345
+27802,306,Mission Hacking Can,"If you have the right equipment you might be able to hack into the databank and get some valuable information.
+Requires Hacking module.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+27803,314,Massive Sealed Cargo Containers,These colossal containers are fitted with a password-protected security lock.,20000.0000000000,2000.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2092
+27804,306,Mission Hacking Can 1,"If you have the right equipment you might be able to hack into the databank and get some valuable information.
+Requires Hacking module.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+27807,853,Sansha Large Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27808,853,Sansha Large Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27809,853,Sansha Medium Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27810,853,Sansha Medium Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27811,853,Sansha Small Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27812,853,Sansha Small Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27813,853,True Sansha Small Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27814,853,True Sansha Small Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27815,853,True Sansha Medium Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27816,853,True Sansha Medium Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27817,853,True Sansha Large Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27818,853,True Sansha Large Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27819,853,Blood Large Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27820,853,Blood Large Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27821,853,Blood Medium Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27822,853,Blood Medium Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27823,853,Blood Small Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27824,853,Blood Small Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27825,853,Dark Blood Large Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27826,853,Dark Blood Large Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27827,853,Dark Blood Medium Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27828,853,Dark Blood Medium Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27829,853,Dark Blood Small Beam Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27830,853,Dark Blood Small Pulse Laser Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1006
+27831,854,Angel Large Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27832,854,Angel Large Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27833,854,Angel Medium Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22216
+27834,854,Angel Small Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22216
+27835,854,Angel Medium Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22216
+27836,854,Angel Small Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22216
+27837,854,Domination Small Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1216
+27838,854,Domination Medium Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1216
+27839,854,Domination Large Artillery Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27840,854,Domination Large Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27841,854,Domination Medium Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1216
+27842,854,Domination Small Autocannon Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1216
+27843,855,Serpentis Large Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27844,855,Serpentis Medium Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22215
+27845,855,Serpentis Small Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22215
+27846,855,Serpentis Small Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22215
+27847,855,Serpentis Medium Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,22215
+27848,855,Serpentis Large Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27849,855,Shadow Large Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27850,855,Shadow Large Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2751
+27851,855,Shadow Medium Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1213
+27852,855,Shadow Medium Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1213
+27853,855,Shadow Small Blaster Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1213
+27854,855,Shadow Small Railgun Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,1213
+27855,837,Sansha Energy Neutralizing Battery,An enhanced version of the Imperial Navy Energy Neutralizing Array.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,1009,None,None,2613
+27856,837,True Sansha Energy Neutralizing Battery,An enhanced version of the Imperial Navy Energy Neutralizing Array.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,1009,None,None,2613
+27857,837,Blood Energy Neutralizing Battery,An enhanced version of the Imperial Navy Energy Neutralizing Array.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,1009,None,None,2613
+27858,837,Dark Blood Energy Neutralizing Battery,An enhanced version of the Imperial Navy Energy Neutralizing Array.,100000000.0000000000,4000.0000000000,0E-10,1,None,5000000.0000,1,1009,None,None,2613
+27859,856,Guristas Ion Field Projection Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27860,856,Guristas White Noise Generation Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27861,856,Guristas Spatial Destabilization Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27862,856,Guristas Phase Inversion Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27863,856,Dread Guristas Phase Inversion Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27864,856,Dread Guristas Ion Field Projection Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27865,856,Dread Guristas Spatial Destabilization Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27866,856,Dread Guristas White Noise Generation Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27867,857,Serpentis Warp Scrambling Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2615
+27868,857,Serpentis Warp Disruption Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2615
+27869,857,Shadow Warp Disruption Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2615
+27870,857,Shadow Warp Scrambling Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2615
+27871,858,Angel Stasis Webification Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27872,858,Domination Stasis Webification Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27873,859,Serpentis Sensor Dampening Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27874,859,Shadow Sensor Dampening Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27875,860,Blood Energy Neutralizing Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27876,860,Dark Blood Energy Neutralizing Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27877,860,Sansha Energy Neutralizing Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27878,860,True Sansha Energy Neutralizing Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2613
+27879,319,Gallente Station 150k,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2308
+27880,319,Minmatar Station 150k,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,2,None,0,None,None,14,1138
+27881,319,Caldari Station 150k,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,1,None,0,None,None,28,1309
+27882,319,Amarr Station 150k,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,4,None,0,None,None,18,1249
+27883,387,Sansha Mjolnir Rocket,A small rocket with an EMP warhead.,100.0000000000,0.0050000000,0E-10,100,None,350.0000,0,None,1352,None,20058
+27884,387,True Sansha Mjolnir Rocket,A small rocket with an EMP warhead.,100.0000000000,0.0050000000,0E-10,100,None,350.0000,0,None,1352,None,20058
+27885,384,Sansha Sabretooth Light Missile,"Light assault missile. An advanced missile with a volatile payload of magnetized plasma, the Sabretooth is a multi-purpose missile specifically engineered to take down shield systems.",700.0000000000,0.0150000000,0E-10,100,None,750.0000,0,None,192,None,20062
+27886,384,True Sansha Sabretooth Light Missile,"Light assault missile. An advanced missile with a volatile payload of magnetized plasma, the Sabretooth is a multi-purpose missile specifically engineered to take down shield systems.",700.0000000000,0.0150000000,0E-10,100,None,750.0000,0,None,192,None,20062
+27887,772,Sansha Mjolnir Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,0,None,3237,None,20053
+27888,772,True Sansha Mjolnir Heavy Assault Missile,"An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.",1000.0000000000,0.0150000000,0E-10,100,None,3500.0000,0,None,3237,None,20053
+27889,385,Sansha Thunderbolt Heavy Missile,"Recently introduced by the armaments lab of the Wiyrkomi Corporation, the Thunderbolt is a solid investment with a large payload and steady performance.",1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,0,None,187,None,20049
+27890,385,True Sansha Thunderbolt Heavy Missile,"Recently introduced by the armaments lab of the Wiyrkomi Corporation, the Thunderbolt is a solid investment with a large payload and steady performance.",1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,0,None,187,None,20050
+27891,89,Sansha Mjolnir Torpedo,An ultra-heavy EMP missile. Slow and dumb but its sheer damage potential is simply staggering.,1500.0000000000,0.0500000000,0E-10,100,None,35000.0000,0,None,1349,None,20015
+27892,89,True Sansha Mjolnir Torpedo,An ultra-heavy EMP missile. Slow and dumb but its sheer damage potential is simply staggering.,1500.0000000000,0.0500000000,0E-10,100,None,35000.0000,0,None,1349,None,20015
+27893,386,Sansha Paradise Cruise Missile,"Extra heavy assault missile. The mother of all missiles, the Paradise delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.",1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,0,None,182,None,20042
+27894,386,True Sansha Paradise Cruise Missile,"Extra heavy assault missile. The mother of all missiles, the Paradise delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.",1250.0000000000,0.0500000000,0E-10,100,None,15000.0000,0,None,182,None,20041
+27897,707,Jump Bridge,"Jump Bridges allow corporations to link two Starbases in nearby systems and establish an artificial jump corridor, granting instantaneous transit capability between the two.
+
+Jump Bridges have a defined maximum range and cannot link to other Bridges outside this range. It is recommended that corporations check that their intended anchoring locations are in range of each other before purchasing the necessary structures.",25000000.0000000000,100000.0000000000,60000.0000000000,1,None,100000000.0000,1,1011,None,None,2374
+27898,861,Imperial Fighter,"These ships are detached from nearby Carrier-class ships. Their small size and manoeuvrability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,4,None,0,None,None,None,2899
+27899,861,State Fighter,"These ships are detached from nearby Carrier-class ships. Their small size and manoeuvrability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,1,None,0,None,None,None,2975
+27900,861,Federation Fighter,"These ships are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,8,None,0,None,None,None,2972
+27901,861,Republic Fighter,"These ships are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,2,None,0,None,None,None,2973
+27902,1210,Remote Hull Repair Systems,Operation of remote hull repair systems. 5% reduced capacitor need for remote hull repair system modules per skill level.,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1745,33,None,0
+27904,585,Large Remote Hull Repairer I,This module uses nano-assemblers to repair damage done to the hull of the Target ship.,20.0000000000,50.0000000000,0E-10,1,None,31244.0000,1,1062,21428,None,0
+27905,870,Large Remote Hull Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,1538,21428,None,0
+27906,272,Tactical Logistics Reconfiguration,Skill at the operation of triage modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.,0E-10,0.0100000000,0E-10,1,4,25000000.0000,1,367,33,None,0
+27911,272,Burst Projector Operation,Operation of Burst Projector systems. Each skill level gives a 5% reduction in module activation time.,0E-10,0.0100000000,0E-10,1,4,20000000.0000,1,367,33,None,0
+27912,90,Concussion Bomb,"Radiates an omnidirectional pulse upon detonation that causes kinetic damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to kinetic damage, thus enabling delivery of multiple bombs to a given target area.",1000.0000000000,75.0000000000,0E-10,20,None,129920.0000,1,1015,3280,None,20035
+27913,172,Concussion Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,200000000.0000,1,1016,3280,None,0
+27914,862,Bomb Launcher I,"A missile launcher bay module facilitating bomb preparation, and deployment.
+
+Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.",0E-10,50.0000000000,150.0000000000,1,None,80118.0000,1,1014,2677,None,20065
+27915,136,Bomb Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,19000000.0000,1,1019,2677,None,20065
+27916,90,Scorch Bomb,"Radiates an omnidirectional pulse upon detonation that causes thermal damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to thermal damage, thus enabling delivery of multiple bombs to a given target area.",1000.0000000000,75.0000000000,0E-10,20,None,129920.0000,1,1015,3281,None,20037
+27917,172,Scorch Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,200000000.0000,1,1016,3281,None,0
+27918,90,Shrapnel Bomb,"Radiates an omnidirectional pulse upon detonation that causes explosive damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to explosive damage, thus enabling delivery of multiple bombs to a given target area.",1000.0000000000,75.0000000000,0E-10,20,None,129920.0000,1,1015,3279,None,20110
+27919,172,Shrapnel Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,200000000.0000,1,1016,3279,None,0
+27920,90,Electron Bomb,"Radiates an omnidirectional pulse upon detonation that causes EM damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to EM damage, thus enabling delivery of multiple bombs to a given target area.",1000.0000000000,75.0000000000,0E-10,20,None,129920.0000,1,1015,3278,None,20036
+27921,172,Electron Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,200000000.0000,1,1016,3278,None,0
+27922,863,Lockbreaker Bomb,Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.,1000.0000000000,75.0000000000,0E-10,20,None,2500.0000,1,1015,3283,None,20038
+27923,172,Lockbreaker Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,150000000.0000,1,1016,3283,None,0
+27924,864,Void Bomb,Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.,1000.0000000000,75.0000000000,0E-10,20,None,2500.0000,1,1015,3282,None,20039
+27925,172,Void Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,150000000.0000,1,1016,3282,None,0
+27926,186,Mission Caldari Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3101
+27927,186,Mission Amarr Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3097
+27928,186,Mission Minmatar Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3111
+27929,186,Mission Gallente Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3105
+27930,585,Medium Remote Hull Repairer I,This module uses nano-assemblers to repair damage done to the hull of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,31244.0000,1,1061,21428,None,0
+27931,870,Medium Remote Hull Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,1538,21428,None,0
+27932,585,Small Remote Hull Repairer I,This module uses nano-assemblers to repair damage done to the hull of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,31244.0000,1,1060,21428,None,0
+27933,870,Small Remote Hull Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1538,21428,None,0
+27934,585,Capital Remote Hull Repairer I,"This module uses nano-assemblers to repair damage done to the hull of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,13359116.0000,1,1063,21428,None,0
+27935,870,Capital Remote Hull Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,25000000.0000,1,1538,21428,None,0
+27936,1210,Capital Remote Hull Repair Systems,Operation of capital class remote hull repair systems. 5% reduced capacitor need for capital class remote hull repair system modules per skill level.,0E-10,0.0100000000,0E-10,1,4,10000000.0000,1,1745,33,None,0
+27937,836,Caldari Basic Outpost Factory Platform,A basic upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and gives a manufacturing time reduction on all Tech II components of 20%.,0E-10,750000.0000000000,7500000.0000000000,1,1,500000000.0000,0,None,3303,None,3303
+27938,535,Caldari Basic Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27939,836,Gallente Basic Outpost Factory Platform,A basic upgrade to Gallente Outpost manufacturing capabilities. Gives a manufacturing time reduction on all Capital Construction Components of 20%.,0E-10,750000.0000000000,7500000.0000000000,1,8,500000000.0000,1,None,3306,None,3306
+27940,535,Gallente Basic Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27941,836,Minmatar Basic Outpost Factory Platform,A basic upgrade to Minmatar Outpost manufacturing capabilities. Gives a manufacturing time reduction on all Modules of 20%.,0E-10,750000.0000000000,7500000.0000000000,1,2,500000000.0000,1,None,3305,None,3305
+27942,535,Minmatar Basic Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27944,871,Guristas XL Torpedo Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27945,871,Guristas Torpedo Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27946,871,Guristas Cruise Missile Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27947,871,Dread Guristas Cruise Missile Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27948,871,Dread Guristas Torpedo Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27949,871,Dread Guristas XL Torpedo Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21,None,2603
+27951,515,Triage Module I,"An electronic interface designed to augment and enhance a Force Auxiliary Ship's defenses and logistical abilities. Through a series of electromagnetic polarity field shifts, the triage module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and logistical capabilities.
+
+This results in a great increase in the Force Auxiliary's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic flux created by the triage module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+
+The flux only disrupts incoming effects, however, meaning the Force Auxiliary can still provide aid to its cohorts. Sensor strength and targeting capabilities are also significantly boosted. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship, nor is the Force Auxiliary able to dock until out of triage mode. Finally, any drones currently in space will be unable to deal damage when the module is activated.
+
+Note: A triage module requires Strontium Clathrates to run and operate effectively. Only one triage module can be run at any given time, so fitting more than one has no practical use. The remote repair module bonuses are only applied to capital sized modules. The increased shield boosting and armor repairing gained from the Triage Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
+
+This module can only be fit on Force Auxiliary Ships.",1.0000000000,4000.0000000000,0E-10,1,None,47022756.0000,1,801,3300,None,0
+27952,516,Triage Module I Blueprint,,0E-10,0.0100000000,0E-10,1,None,522349680.0000,1,343,3300,None,0
+27953,383,Drone Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2586
+27954,383,Drone Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2586
+27955,383,Drone Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2586
+27956,383,Drone Stasis Tower,Rogue Drone stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2586
+27957,836,Caldari Outpost Factory Platform,An intermediate upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II components to 40%.,0E-10,750000.0000000000,7500000.0000000000,1,1,1000000000.0000,0,None,3303,None,3303
+27958,535,Caldari Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27959,836,Caldari Advanced Outpost Factory Platform,An advanced upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II components to 60%.,0E-10,750000.0000000000,7500000.0000000000,1,1,2000000000.0000,0,None,3303,None,3303
+27960,535,Caldari Advanced Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27961,836,Amarr Basic Outpost Plant Platform,A basic upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 40%.,0E-10,750000.0000000000,7500000.0000000000,1,4,500000000.0000,0,None,3304,None,3304
+27962,535,Amarr Basic Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27963,836,Amarr Outpost Plant Platform,An intermediate upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 50%.,0E-10,750000.0000000000,7500000.0000000000,1,4,1000000000.0000,0,None,3304,None,3304
+27964,535,Amarr Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27965,836,Amarr Advanced Outpost Plant Platform,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 60%.,0E-10,750000.0000000000,7500000.0000000000,1,4,2000000000.0000,0,None,3304,None,3304
+27966,535,Amarr Advanced Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27967,836,Gallente Outpost Factory Platform,An intermediate upgrade to Gallente Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Capital Construction Components to 40%.,0E-10,750000.0000000000,7500000.0000000000,1,8,1000000000.0000,1,None,3306,None,3306
+27968,535,Gallente Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27969,836,Gallente Advanced Outpost Factory Platform,An advanced upgrade to Gallente Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Capital Construction Components to 60%.,0E-10,750000.0000000000,7500000.0000000000,1,8,2000000000.0000,1,None,3306,None,3306
+27970,535,Gallente Advanced Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27971,836,Minmatar Outpost Factory Platform,An intermediate upgrade to Minmatar Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Modules to 40%.,0E-10,750000.0000000000,7500000.0000000000,1,2,1000000000.0000,1,None,3305,None,3305
+27972,535,Minmatar Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27973,836,Minmatar Advanced Outpost Factory Platform,An advanced upgrade to Minmatar Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Modules to 60%.,0E-10,750000.0000000000,7500000.0000000000,1,2,2000000000.0000,1,None,3305,None,3305
+27974,535,Minmatar Advanced Outpost Factory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27975,836,Gallente Outpost Plant Platform,An intermediate upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,8,1000000000.0000,1,None,3306,None,3306
+27976,535,Gallente Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27977,836,Gallente Advanced Outpost Plant Platform,An advanced upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,8,2000000000.0000,1,None,3306,None,3306
+27978,535,Gallente Advanced Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27979,836,Minmatar Outpost Plant Platform,An intermediate upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,2,1000000000.0000,1,None,3305,None,3305
+27980,535,Minmatar Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27981,836,Minmatar Advanced Outpost Plant Platform,An advanced upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,2,2000000000.0000,1,None,3305,None,3305
+27982,535,Minmatar Advanced Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27983,836,Gallente Basic Outpost Plant Platform,A basic upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,8,500000000.0000,1,None,3306,None,3306
+27984,535,Gallente Basic Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+27985,836,Minmatar Basic Outpost Plant Platform,A basic upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,750000.0000000000,7500000.0000000000,1,2,500000000.0000,1,None,3305,None,3305
+27986,535,Minmatar Basic Outpost Plant Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+27987,836,Amarr Basic Outpost Laboratory Platform,"A basic upgrade to Amarr Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and gives a research time reduction on all PE research of 20%.",0E-10,750000.0000000000,7500000.0000000000,1,4,500000000.0000,0,None,3304,None,3304
+27988,535,Amarr Basic Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27989,836,Amarr Outpost Laboratory Platform,"An intermediate upgrade to Amarr Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all PE research to 40%.",0E-10,750000.0000000000,7500000.0000000000,1,4,1000000000.0000,0,None,3304,None,3304
+27990,535,Amarr Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27991,836,Amarr Advanced Outpost Laboratory Platform,"An advanced upgrade to Amarr Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all PE research to 60%.",0E-10,750000.0000000000,7500000.0000000000,1,4,2000000000.0000,0,None,3304,None,3304
+27992,535,Amarr Advanced Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+27993,836,Caldari Basic Outpost Laboratory Platform,"A basic upgrade to Caldari Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type).",0E-10,750000.0000000000,7500000.0000000000,1,1,500000000.0000,0,None,3303,None,3303
+27994,535,Caldari Basic Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27995,836,Caldari Outpost Laboratory Platform,"An intermediate upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME, PE and Copy research to 40%.",0E-10,750000.0000000000,7500000.0000000000,1,1,1000000000.0000,0,None,3303,None,3303
+27996,535,Caldari Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27997,836,Caldari Advanced Outpost Laboratory Platform,"An advanced upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME, PE and Copying research to 50%.",0E-10,750000.0000000000,7500000.0000000000,1,1,2000000000.0000,0,None,3303,None,3303
+27998,535,Caldari Advanced Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+27999,836,Caldari Basic Outpost Research Facility Platform,"A basic upgrade to Caldari Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Invention research of 20%.",0E-10,750000.0000000000,7500000.0000000000,1,1,500000000.0000,0,None,3303,None,3303
+28000,535,Caldari Basic Outpost Research Facility Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28001,836,Caldari Outpost Research Facility Platform,"An intermediate upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Invention research to 40%.",0E-10,750000.0000000000,7500000.0000000000,1,1,1000000000.0000,0,None,3303,None,3303
+28002,535,Caldari Outpost Research Facility Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28003,836,Caldari Advanced Outpost Research Facility Platform,"An advanced upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Invention research of 60%.",0E-10,750000.0000000000,7500000.0000000000,1,1,2000000000.0000,0,None,3303,None,3303
+28004,535,Caldari Advanced Outpost Research Facility Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28005,836,Gallente Basic Outpost Laboratory Platform,"A basic upgrade to Gallente Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Copying research of 20%.",0E-10,750000.0000000000,7500000.0000000000,1,8,500000000.0000,1,None,3306,None,3306
+28006,535,Gallente Basic Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28007,836,Gallente Outpost Laboratory Platform,"An intermediate upgrade to Gallente Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Copying research to 40%.",0E-10,750000.0000000000,7500000.0000000000,1,8,1000000000.0000,1,None,3306,None,3306
+28008,535,Gallente Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28009,836,Gallente Advanced Outpost Laboratory Platform,"An advanced upgrade to Gallente Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Copying research to 60%.",0E-10,750000.0000000000,7500000.0000000000,1,8,2000000000.0000,1,None,3306,None,3306
+28010,535,Gallente Advanced Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28011,836,Minmatar Basic Outpost Laboratory Platform,"A basic upgrade to Minmatar Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and gives a research time reduction on all ME research of 20%.",0E-10,750000.0000000000,7500000.0000000000,1,2,500000000.0000,1,None,3305,None,3305
+28012,535,Minmatar Basic Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28013,836,Minmatar Outpost Laboratory Platform,"An intermediate upgrade to Minmatar Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME research to 40%.",0E-10,750000.0000000000,7500000.0000000000,1,2,1000000000.0000,1,None,3305,None,3305
+28014,535,Minmatar Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28015,836,Minmatar Advanced Outpost Laboratory Platform,"An advanced upgrade to Minmatar Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME research to 60%.",0E-10,750000.0000000000,7500000.0000000000,1,2,2000000000.0000,1,None,3305,None,3305
+28016,535,Minmatar Advanced Outpost Laboratory Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28017,836,Amarr Basic Outpost Refinery Platform,"Installs a basic refinery into Amarr Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,4,500000000.0000,0,None,3304,None,3304
+28018,535,Amarr Basic Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28019,836,Amarr Outpost Refinery Platform,"An intermediate upgrade to Amarr Outpost refining capabilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,4,1000000000.0000,0,None,3304,None,3304
+28020,535,Amarr Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28021,836,Amarr Advanced Outpost Refinery Platform,"An advanced upgrade to Amarr Outpost reprocessing capabilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,4,2000000000.0000,0,None,3304,None,3304
+28022,535,Amarr Advanced Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28023,836,Caldari Basic Outpost Refinery Platform,"Installs a basic refinery into Caldari Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,1,500000000.0000,0,None,3303,None,3303
+28024,535,Caldari Basic Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28025,836,Caldari Outpost Refinery Platform,"An intermediate upgrade to Caldari Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,1,1000000000.0000,0,None,3303,None,3303
+28026,535,Caldari Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28027,836,Caldari Advanced Outpost Refinery Platform,"An advanced upgrade to Caldari Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,1,2000000000.0000,0,None,3303,None,3303
+28028,535,Caldari Advanced Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28029,836,Gallente Basic Outpost Refinery Platform,"Installs a basic refinery into Gallente Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,8,500000000.0000,1,None,3306,None,3306
+28030,535,Gallente Basic Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28031,836,Gallente Outpost Refinery Platform,"An intermediate upgrade to Gallente Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,8,1000000000.0000,1,None,3306,None,3306
+28032,535,Gallente Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28033,836,Gallente Advanced Outpost Refinery Platform,"An advanced upgrade to Gallente Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,8,2000000000.0000,1,None,3306,None,3306
+28034,535,Gallente Advanced Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28035,836,Minmatar Basic Outpost Refinery Platform,"A basic upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,2,500000000.0000,1,None,3305,None,3305
+28036,535,Minmatar Basic Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28037,836,Minmatar Outpost Refinery Platform,"An intermediate upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,2,1000000000.0000,1,None,3305,None,3305
+28038,535,Minmatar Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28039,836,Minmatar Advanced Outpost Refinery Platform,"An advanced upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 60%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,750000.0000000000,7500000.0000000000,1,2,2000000000.0000,1,None,3305,None,3305
+28040,535,Minmatar Advanced Outpost Refinery Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28041,836,Amarr Basic Outpost Office Platform,A basic upgrade to Amarr Outpost office facilities. Gives an additional ten office slots.,0E-10,750000.0000000000,7500000.0000000000,1,4,500000000.0000,0,None,3304,None,3304
+28042,535,Amarr Basic Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28043,836,Amarr Outpost Office Platform,An intermediate upgrade to Amarr Outpost office facilities. Gives an additional fifteen office slots.,0E-10,750000.0000000000,7500000.0000000000,1,4,1000000000.0000,0,None,3304,None,3304
+28044,535,Amarr Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28045,836,Amarr Advanced Outpost Office Platform,An advanced upgrade to Amarr Outpost office facilities. Gives an additional twenty office slots.,0E-10,750000.0000000000,7500000.0000000000,1,4,2000000000.0000,0,None,3304,None,3304
+28046,535,Amarr Advanced Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3304
+28047,836,Caldari Basic Outpost Office Platform,A basic upgrade to Caldari Outpost office facilities. Gives an additional ten office slots.,0E-10,750000.0000000000,7500000.0000000000,1,1,500000000.0000,0,None,3303,None,3303
+28048,535,Caldari Basic Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28049,836,Caldari Outpost Office Platform,An intermediate upgrade to Caldari Outpost office facilities. Gives an additional fifteen office slots.,0E-10,750000.0000000000,7500000.0000000000,1,1,1000000000.0000,0,None,3303,None,3303
+28050,535,Caldari Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28051,836,Caldari Advanced Outpost Office Platform,An advanced upgrade to Caldari Outpost office facilities. Gives an additional twenty office slots.,0E-10,750000.0000000000,7500000.0000000000,1,1,2000000000.0000,0,None,3303,None,3303
+28052,535,Caldari Advanced Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3303
+28053,836,Gallente Basic Outpost Office Platform,A basic upgrade to Gallente Outpost office facilities. Gives an additional twelve office slots.,0E-10,750000.0000000000,7500000.0000000000,1,8,500000000.0000,1,None,3306,None,3306
+28054,535,Gallente Basic Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28055,836,Gallente Outpost Office Platform,An intermediate upgrade to Gallente Outpost office facilities. Gives an additional twenty four office slots.,0E-10,750000.0000000000,7500000.0000000000,1,8,1000000000.0000,1,None,3306,None,3306
+28056,535,Gallente Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28057,836,Gallente Advanced Outpost Office Platform,An advanced upgrade to Gallente Outpost office facilities. Gives an additional thirty six office slots.,0E-10,750000.0000000000,7500000.0000000000,1,8,2000000000.0000,1,None,3306,None,3306
+28058,535,Gallente Advanced Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3306
+28059,836,Minmatar Basic Outpost Office Platform,A basic upgrade to Minmatar Outpost office facilities. Gives an additional seven office slots.,0E-10,750000.0000000000,7500000.0000000000,1,2,500000000.0000,1,None,3305,None,3305
+28060,535,Minmatar Basic Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28061,836,Minmatar Outpost Office Platform,An intermediate upgrade to Minmatar Outpost office facilities. Gives an additional ten office slots.,0E-10,750000.0000000000,7500000.0000000000,1,2,1000000000.0000,1,None,3305,None,3305
+28062,535,Minmatar Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28063,836,Minmatar Advanced Outpost Office Platform,An advanced upgrade to Minmatar Outpost office facilities. Gives an additional fifteen office slots.,0E-10,750000.0000000000,7500000.0000000000,1,2,2000000000.0000,1,None,3305,None,3305
+28064,535,Minmatar Advanced Outpost Office Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,0,None,21,None,3305
+28065,319,Remote Cloaking Array,"This heavily shielded structure remotely emits a cloaking field over far away structures, hiding them from sight.",100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2613
+28066,226,Amarr Battlestation Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3776
+28070,226,Caldari Station Ruins - Massive,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3789
+28071,226,Minmatar Trade Station Ruins - Large,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3797
+28073,256,Bomb Deployment,Basic operation of bomb delivery systems. 10% reduction of Bomb Launcher reactivation delay per skill level.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,373,33,None,0
+28074,366,Pathfinder Gate,"The Pathfinder Gate is a gizmo first produced by Kaalakiota corporation, as a handy navigational device in space that directs travelers to areas within and around the solarsystem. It was originally created for tourist attractions as a quick and easy way to navigate between important sites within a solar-system.
+
+However recently it has become quite popular within military and pirate circles, as a way to limit the risk of losing highly-sensitive coordinates to the enemy. Instead of handing out bookmarks to every ship in the fleet, there would be a single Pathfinder Gate which would direct the ships from a common meetingplace. That way keeping the coordinates hidden would be that much simpler, as well as preventing hackers from uncovering the coordinates by breaking into a computer mainframe of a ship of the fleet.
+
+You must approach the Pathfinder Gate before you can activate it.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1217
+28076,872,Amarr Advanced Outpost Factory,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 60%.,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3304,None,3304
+28077,872,Amarr Advanced Outpost Plant,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 60%.,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3304,None,3304
+28078,872,Amarr Advanced Outpost Laboratory,"An advanced upgrade to Amarr Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all PE research to 60%.",0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3303,None,3304
+28079,872,Amarr Advanced Outpost Office,An advanced upgrade to Amarr Outpost office facilities. Gives an additional twenty office slots.,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3306,None,3304
+28080,872,Amarr Advanced Outpost Refinery,"An advanced upgrade to Amarr Outpost reprocessing capabilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3305,None,3304
+28081,872,Amarr Basic Outpost Factory,A basic upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 40%.,0E-10,1.0000000000,0E-10,1,4,425551432.0000,1,None,3304,None,3304
+28082,872,Amarr Basic Outpost Plant,A basic upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 40%.,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,3304,None,3304
+28083,872,Amarr Basic Outpost Laboratory,"A basic upgrade to Amarr Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and gives a research time reduction on all PE research of 20%.",0E-10,1.0000000000,0E-10,1,4,425551432.0000,1,None,3303,None,3304
+28084,872,Amarr Basic Outpost Office,A basic upgrade to Amarr Outpost office facilities. Gives an additional ten office slots.,0E-10,1.0000000000,0E-10,1,4,425551432.0000,1,None,3306,None,3304
+28085,872,Amarr Basic Outpost Refinery,"Installs a basic refinery into Amarr Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,425551432.0000,1,None,3305,None,3304
+28086,872,Amarr Outpost Factory,An intermediate upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 50%.,0E-10,1.0000000000,0E-10,1,4,851100171.0000,1,None,3304,None,3304
+28087,872,Amarr Outpost Plant,An intermediate upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II ships to 50%.,0E-10,1.0000000000,0E-10,1,4,851100171.0000,1,None,3304,None,3304
+28088,872,Amarr Outpost Laboratory,"An intermediate upgrade to Amarr Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all PE research to 40%.",0E-10,1.0000000000,0E-10,1,4,851100171.0000,1,None,3303,None,3304
+28089,872,Amarr Outpost Office,An intermediate upgrade to Amarr Outpost office facilities. Gives an additional fifteen office slots.,0E-10,1.0000000000,0E-10,1,4,851100171.0000,1,None,3306,None,3304
+28090,872,Amarr Outpost Refinery,"An intermediate upgrade to Amarr Outpost refining capabilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,851100171.0000,1,None,3305,None,3304
+28091,872,Caldari Advanced Outpost Factory,An advanced upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II components to 60%.,0E-10,1.0000000000,0E-10,1,4,1683617576.0000,1,None,3304,None,3303
+28092,872,Caldari Advanced Outpost Laboratory,"An advanced upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME, PE and Copying research to 50%.",0E-10,1.0000000000,0E-10,1,4,1683617576.0000,1,None,3303,None,3303
+28093,872,Caldari Advanced Outpost Research Facility,"An advanced upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Invention research of 60%.",0E-10,1.0000000000,0E-10,1,4,1683617576.0000,1,None,3303,None,3303
+28094,872,Caldari Advanced Outpost Office,An advanced upgrade to Caldari Outpost office facilities. Gives an additional twenty office slots.,0E-10,1.0000000000,0E-10,1,4,1683617576.0000,1,None,3306,None,3303
+28095,872,Caldari Advanced Outpost Refinery,"An advanced upgrade to Caldari Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,1683617576.0000,1,None,3305,None,3303
+28096,872,Caldari Basic Outpost Factory,A basic upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and gives a manufacturing time reduction on all Tech II components of 20%.,0E-10,1.0000000000,0E-10,1,4,420921150.0000,1,None,3304,None,3303
+28097,872,Caldari Basic Outpost Laboratory,"A basic upgrade to Caldari Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type).",0E-10,1.0000000000,0E-10,1,4,420921150.0000,1,None,3303,None,3303
+28098,872,Caldari Basic Outpost Research Facility,"A basic upgrade to Caldari Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Invention research of 20%.",0E-10,1.0000000000,0E-10,1,4,420921150.0000,1,None,3303,None,3303
+28099,872,Caldari Basic Outpost Office,A basic upgrade to Caldari Outpost office facilities. Gives an additional ten office slots.,0E-10,1.0000000000,0E-10,1,4,420921150.0000,1,None,3306,None,3303
+28100,872,Caldari Basic Outpost Refinery,"Installs a basic refinery into Caldari Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,420921150.0000,1,None,3305,None,3303
+28101,872,Caldari Outpost Factory,An intermediate upgrade to Caldari Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech II components to 40%.,0E-10,1.0000000000,0E-10,1,4,841842300.0000,1,None,3304,None,3303
+28102,872,Caldari Outpost Laboratory,"An intermediate upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME, PE and Copy research to 40%.",0E-10,1.0000000000,0E-10,1,4,841842300.0000,1,None,3303,None,3303
+28103,872,Caldari Outpost Research Facility,"An intermediate upgrade to Caldari Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Invention research to 40%.",0E-10,1.0000000000,0E-10,1,4,841842300.0000,1,None,3303,None,3303
+28104,872,Caldari Outpost Office,An intermediate upgrade to Caldari Outpost office facilities. Gives an additional fifteen office slots.,0E-10,1.0000000000,0E-10,1,4,841842300.0000,1,None,3306,None,3303
+28105,872,Caldari Outpost Refinery,"An intermediate upgrade to Caldari Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,841842300.0000,1,None,3305,None,3303
+28106,872,Gallente Advanced Outpost Factory,An advanced upgrade to Gallente Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Capital Construction Components to 60%.,0E-10,1.0000000000,0E-10,1,4,1403018549.0000,1,None,3304,None,3306
+28107,872,Gallente Advanced Outpost Plant,An advanced upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,1403018549.0000,1,None,3304,None,3306
+28108,872,Gallente Advanced Outpost Laboratory,"An advanced upgrade to Gallente Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Copying research to 60%.",0E-10,1.0000000000,0E-10,1,4,1403018549.0000,1,None,3303,None,3306
+28109,872,Gallente Advanced Outpost Office,An advanced upgrade to Gallente Outpost office facilities. Gives an additional thirty six office slots.,0E-10,1.0000000000,0E-10,1,4,1403018549.0000,1,None,3306,None,3306
+28110,872,Gallente Advanced Outpost Refinery,"An advanced upgrade to Gallente Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,1403018549.0000,1,None,3305,None,3306
+28111,872,Gallente Basic Outpost Factory,A basic upgrade to Gallente Outpost manufacturing capabilities. Gives a manufacturing time reduction on all Capital Construction Components of 20%.,0E-10,1.0000000000,0E-10,1,4,350760372.0000,1,None,3304,None,3306
+28112,872,Gallente Basic Outpost Plant,A basic upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,350760372.0000,1,None,3304,None,3306
+28113,872,Gallente Basic Outpost Laboratory,"A basic upgrade to Gallente Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and gives a research time reduction on all Copying research of 20%.",0E-10,1.0000000000,0E-10,1,4,350760372.0000,1,None,3303,None,3306
+28114,872,Gallente Basic Outpost Office,A basic upgrade to Gallente Outpost office facilities. Gives an additional twelve office slots.,0E-10,1.0000000000,0E-10,1,4,350760372.0000,1,None,3306,None,3306
+28115,872,Gallente Basic Outpost Refinery,"Installs a basic refinery into Gallente Outposts. Increases ore and ice reprocessing efficiency to 52%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,350760372.0000,1,None,3305,None,3306
+28116,872,Gallente Outpost Factory,An intermediate upgrade to Gallente Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Capital Construction Components to 40%.,0E-10,1.0000000000,0E-10,1,4,701515024.0000,1,None,3304,None,3306
+28117,872,Gallente Outpost Plant,An intermediate upgrade to Gallente Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,701515024.0000,1,None,3304,None,3306
+28118,872,Gallente Outpost Laboratory,"An intermediate upgrade to Gallente Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy, Invention jobs (stacks with all other improvements of the same type) and increases the research time reduction on all Copying research to 40%.",0E-10,1.0000000000,0E-10,1,4,701515024.0000,1,None,3303,None,3306
+28119,872,Gallente Outpost Office,An intermediate upgrade to Gallente Outpost office facilities. Gives an additional twenty four office slots.,0E-10,1.0000000000,0E-10,1,4,701515024.0000,1,None,3306,None,3306
+28120,872,Gallente Outpost Refinery,"An intermediate upgrade to Gallente Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,701515024.0000,1,None,3305,None,3306
+28121,872,Minmatar Advanced Outpost Factory,An advanced upgrade to Minmatar Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Modules to 60%.,0E-10,1.0000000000,0E-10,1,4,1983932072.0000,1,None,3304,None,3305
+28122,872,Minmatar Advanced Outpost Plant,An advanced upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,1983932072.0000,1,None,3304,None,3305
+28123,872,Minmatar Advanced Outpost Laboratory,"An advanced upgrade to Minmatar Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME research to 60%.",0E-10,1.0000000000,0E-10,1,4,1983932072.0000,1,None,3303,None,3305
+28124,872,Minmatar Advanced Outpost Office,An advanced upgrade to Minmatar Outpost office facilities. Gives an additional fifteen office slots.,0E-10,1.0000000000,0E-10,1,4,1983932072.0000,1,None,3306,None,3305
+28125,872,Minmatar Advanced Outpost Refinery,"An advanced upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 60%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,1983932072.0000,1,None,3305,None,3305
+28126,872,Minmatar Basic Outpost Factory,A basic upgrade to Minmatar Outpost manufacturing capabilities. Gives a manufacturing time reduction on all Modules of 20%.,0E-10,1.0000000000,0E-10,1,4,495994559.0000,1,None,3304,None,3305
+28127,872,Minmatar Basic Outpost Plant,A basic upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,495994559.0000,1,None,3304,None,3305
+28128,872,Minmatar Basic Outpost Laboratory,"A basic upgrade to Minmatar Outpost research capabilities. Gives a 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and gives a research time reduction on all ME research of 20%.",0E-10,1.0000000000,0E-10,1,4,495994559.0000,1,None,3303,None,3305
+28129,872,Minmatar Basic Outpost Office,A basic upgrade to Minmatar Outpost office facilities. Gives an additional seven office slots.,0E-10,1.0000000000,0E-10,1,4,495994559.0000,1,None,3306,None,3305
+28130,872,Minmatar Basic Outpost Refinery,"A basic upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 54%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,495994559.0000,1,None,3305,None,3305
+28131,872,Minmatar Outpost Factory,An intermediate upgrade to Minmatar Outpost manufacturing capabilities. Increases the manufacturing time reduction on all Modules to 40%.,0E-10,1.0000000000,0E-10,1,4,991974185.0000,1,None,3304,None,3305
+28132,872,Minmatar Outpost Plant,An intermediate upgrade to Minmatar Outpost manufacturing capabilities. Gives 1% Material Efficiency reduction to all manufacturing jobs (stacks with all other improvements of the same type).,0E-10,1.0000000000,0E-10,1,4,991974185.0000,1,None,3304,None,3305
+28133,872,Minmatar Outpost Laboratory,"An intermediate upgrade to Minmatar Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all ME research to 40%.",0E-10,1.0000000000,0E-10,1,4,991974185.0000,1,None,3303,None,3305
+28134,872,Minmatar Outpost Office,An intermediate upgrade to Minmatar Outpost office facilities. Gives an additional ten office slots.,0E-10,1.0000000000,0E-10,1,4,991974185.0000,1,None,3306,None,3305
+28135,872,Minmatar Outpost Refinery,"An intermediate upgrade to Minmatar Outpost refining facilities. Increases ore and ice reprocessing efficiency to 57%.
+
+Note: does not affect anything else but the two groups mentioned above.",0E-10,1.0000000000,0E-10,1,4,991974185.0000,1,None,3305,None,3305
+28136,802,Drone Battleship Boss lvl5,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+28137,283,Citizens,This is a group of civilian citizens.,400.0000000000,1000.0000000000,0E-10,1,8,None,1,None,1204,None,0
+28138,306,Citizen Quarters,This temporary structure is made to house The Seven's hostages until they are ready to be transported to a more secure location.,10000.0000000000,1200.0000000000,1000.0000000000,1,None,None,0,None,None,None,2518
+28139,383,Angel Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2434
+28140,383,Blood Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2443
+28141,383,Guristas Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+28142,383,Sansha Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2491
+28143,383,Serpentis Energy Neutralizer Sentry I,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2499
+28144,383,Angel Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2434
+28145,383,Blood Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2443
+28146,383,Guristas Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+28147,383,Sansha Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2491
+28148,383,Serpentis Energy Neutralizer Sentry II,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2499
+28149,383,Blood Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2443
+28150,383,Angel Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2434
+28151,383,Guristas Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+28152,383,Sansha Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2491
+28153,383,Serpentis Energy Neutralizer Sentry III,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2499
+28155,874,Fitting Service,"When operational, the Fitting Service allows capsuleers to customize and change the modules attached to their ships while docked in this station.",1.0000000000,1.0000000000,0E-10,1,8,None,0,None,21431,None,10026
+28156,874,Reprocessing Service,"When operational, the Reprocessing Service allows capsuleers to break down ore, items and scrap into potentially valuable raw materials while docked in this station.",1.0000000000,1.0000000000,0E-10,1,2,None,0,None,21432,None,10026
+28157,874,Factory Service,"When operational, the Factory Service allows capsuleers to manufacture items and ships at this station.",1.0000000000,1.0000000000,0E-10,1,4,None,0,None,21433,None,10026
+28158,874,Cloning Service,"When operational, the Cloning Service allows capsuleers to use this station as their medical clone home location.",1.0000000000,1.0000000000,0E-10,1,16,None,0,None,21434,None,10026
+28159,874,Repair Service,"When operational, the Repair Service allows capsuleers to repair their ships and modules while docked in this station.",1.0000000000,1.0000000000,0E-10,1,8,None,0,None,21435,None,10026
+28160,875,Federation Freighter,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse. Such vulnerable ships are usually heavily guarded as they traverse the space lanes.,1175000000.0000000000,17550000.0000000000,750000.0000000000,1,8,None,0,None,None,None,2739
+28161,875,State Freighter,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse. Such vulnerable ships are usually heavily guarded as they traverse the space lanes.,1200000000.0000000000,16250000.0000000000,785000.0000000000,1,1,None,0,None,None,None,2740
+28162,875,Republic Freighter,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse. Such vulnerable ships are usually heavily guarded as they traverse the space lanes.,1025000000.0000000000,15500000.0000000000,720000.0000000000,1,2,None,0,None,None,None,2737
+28163,875,Imperial Freighter,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse. Such vulnerable ships are usually heavily guarded as they traverse the space lanes.,1125000000.0000000000,18500000.0000000000,735000.0000000000,1,4,None,0,None,None,None,2738
+28164,1216,Thermodynamics,Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.,0E-10,0.0100000000,0E-10,1,None,4500000.0000,1,368,33,None,0
+28166,874,Laboratory Service,"When operational, the Laboratory Service allows capsuleers to conduct research and invention operations at this station.",1.0000000000,1.0000000000,0E-10,1,1,None,0,None,21430,None,10026
+28167,667,Imperial Templar Judgment,"This variant of the frontline battleship of the Amarr Empire has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,2239
+28168,667,Imperial Templar Diviner,"This variant of the frontline battleship of the Amarr Empire constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,2239
+28169,666,Imperial Templar Phalanx,"This variant of the frontline battlecruiser of the Amarr Empire has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,2385
+28170,666,Imperial Templar Seer,"This variant of the frontline battlecruiser of the Amarr Empire constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,2385
+28171,674,State Shukuro Nagashin,"This variant of the frontline battleship of the Caldari State has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",20500000.0000000000,1080000.0000000000,625.0000000000,1,1,None,0,None,None,None,3815
+28172,672,State Shukuro Seki,"This variant of the frontline battlecruiser of the Caldari State has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,2382
+28173,672,State Shukuro Gassin,"This variant of the frontline battlecruiser of the Caldari State constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,2382
+28174,674,State Shukuro Turushima,"This variant of the frontline battleship of the Caldari State constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",20500000.0000000000,1080000.0000000000,625.0000000000,1,1,None,0,None,None,None,3815
+28175,681,Federation Praktor Diablic,"This variant of the frontline battlecruiser of the Gallente Federation has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome vessel.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,2383
+28176,681,Federation Praktor Erenus,"This variant of the frontline battlecruiser of the Gallente Federation constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,2383
+28177,680,Federation Praktor Polemo,"This variant of the frontline battleship of the Gallente Federation has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,2139
+28178,680,Federation Praktor Dionia,"This variant of the frontline battleship of the Gallente Federation constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,2139
+28179,685,Republic Tribal Caluka,"This variant of the frontline battlecruiser of the Minmatar Republic has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,2384
+28180,685,Republic Tribal Vorshud,"This variant of the frontline battlecruiser of the Minmatar Republic constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,2384
+28181,706,Republic Tribal Kinai,"This variant of the frontline battleship of the Minmatar Republic has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,2642
+28182,706,Republic Tribal Akila,"This variant of the frontline battleship of the Minmatar Republic constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,2160
+28183,876,Rank 1 Upgrade,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives an additional nine factory slots and increases the manufacturing time reduction on all Tech I ships to 60%,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,None,28,2785
+28184,876,Rank 2 Upgrade,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives an additional nine factory slots and increases the manufacturing time reduction on all Tech I ships to 60%,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,None,28,2785
+28185,876,Rank 3 Upgrade,An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives an additional nine factory slots and increases the manufacturing time reduction on all Tech I ships to 60%,0E-10,1.0000000000,0E-10,1,4,1702171823.0000,1,None,None,28,2785
+28190,526,MicroLink Encoder/Decoder,A device used to encode and decode microlink messages.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+28191,877,Target Painting Battery,Deployable structure that target paints enemy targets.,100000000.0000000000,4000.0000000000,0E-10,1,None,1250000.0000,0,None,None,None,2613
+28197,640,Heavy Armor Maintenance Bot II,Armor Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,103006.0000,1,842,None,None,1120
+28198,1144,Heavy Armor Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,1084,None,1120
+28199,640,Heavy Shield Maintenance Bot II,Shield Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,88938.0000,1,842,None,None,1080
+28200,1144,Heavy Shield Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,None,1084,None,1080
+28201,640,Light Armor Maintenance Bot II,Armor Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3652.0000,1,842,None,None,2764
+28202,1144,Light Armor Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,None,1084,None,2764
+28203,640,Light Shield Maintenance Bot II,Shield Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3276.0000,1,842,None,None,20261
+28204,1144,Light Shield Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,None,1084,None,20261
+28205,640,Medium Armor Maintenance Bot II,Armor Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,25762.0000,1,842,None,None,1109
+28206,1144,Medium Armor Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,None,1084,None,1109
+28207,640,Medium Shield Maintenance Bot II,Shield Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,22632.0000,1,842,None,None,2775
+28208,1144,Medium Shield Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,None,1084,None,2775
+28209,100,Warden II,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,1,140000.0000,1,911,None,None,20259
+28210,176,Warden II Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,None,None,None,20259
+28211,100,Garde II,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,8,140000.0000,1,911,None,None,20255
+28212,176,Garde II Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,None,None,None,20255
+28213,100,Curator II,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,4,140000.0000,1,911,None,None,20257
+28214,176,Curator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,None,None,None,20257
+28215,100,Bouncer II,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,2,140000.0000,1,911,None,None,20268
+28216,176,Bouncer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,1,None,None,None,20268
+28221,186,Rogue Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+28222,186,Rogue Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+28223,186,Rogue Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+28224,306,Mission Hacking Can 2,This communications hub is locked with an electronic security system. You will need a Data Analyzer to open it.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,1683
+28227,319,Mining Outpost_event,Mining Outpost,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,1717
+28228,319,Listening Post_event,Listening Post,100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+28231,409,Republic Fleet Navy Rear-Admiral Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,2,5000000.0000,1,736,2040,None,0
+28234,319,Fuel Fump_event,Reinforced Fuel Dump,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2706
+28235,319,Supply Depot_event,Supply Depot,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2706
+28236,409,Federation Navy Fleet Rear-Admiral Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,5000000.0000,1,734,2040,None,0
+28237,409,Caldari Navy Fleet Rear-Admiral Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,8,5000000.0000,1,732,2040,None,0
+28238,409,Imperial Navy Fleet Rear-Admiral Insignia,Identification tags such as these may prove valuable if handed to the proper organization.,0.1000000000,0.1000000000,0E-10,1,4,5000000.0000,1,730,2040,None,0
+28246,319,Prison_event,Prison,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2520
+28247,319,Angel Battlestation_event,"Reinforced Angel Station.
+
+Little is known about what exactly goes on in here.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2357
+28248,319,Blood Raider Battlestation_event,This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2359
+28249,319,Gallente Station_event,Docking has been prohibited for capsuleers into this station until the system has been given the all clear by CONCORD.,0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2306
+28250,319,Caldari Station_event,Docking has been prohibited into this station until the all clear has been given by the manager.,0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2307
+28251,319,Minmatar Station_event,Docking has been prohibited into this station without proper authorization.,0E-10,0E-10,0E-10,1,2,None,0,None,None,14,1138
+28252,319,Sansha Battlestation_event,"This gigantic warstation is one of the military installations of Sansha's slumbering nation. It is known to be able to hold a massive number of Sansha vessels, but strange whispers hint at darker things than mere warfare going on underneath its jagged exterior.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2364
+28254,319,Guristas Station_event,This gigantic suprastructure is one of the military installations of the Guristas pirate corporation. Even for its size it has no commercial station services or docking bays to receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,13,2781
+28255,186,Mission Faction Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+28256,314,Alliance Tournament Cup,"Passed on to the winners after every tournament, the magnificent Alliance Tournament cup is perhaps the most coveted prize in New Eden.
+
+Glory and fame await the holders, who had to defeat the competition posed by the elite combat teams of their opponents in the one of the most gruelling, bloody and exciting tournaments in existence.
+
+
Band of Brothers Year 107 - 1st Alliance Tournament Winners
+
+
Band of Brothers Year 107 - 2nd Alliance Tournament Winners
+
+
Band of Brothers Year 108 - 3rd Alliance Tournament Winners
+
+
HUN Reloaded Year 109 - 4th Alliance Tournament Winners
+
+
Ev0ke Year 110 - 5th Alliance Tournament Winners
+
+
Pandemic Legion Year 111 - 6th Alliance Tournament Winners
+
+
Pandemic Legion Year 111 - 7th Alliance Tournament Winners
+
+
Pandemic Legion Year 112 - 8th Alliance Tournament Winners
+
+
HYDRA RELOADED Year 113 - 9th Alliance Tournament Winners
+
+
Verge of Collapse Year 114 - 10th Alliance Tournament Winners
+
+
Pandemic Legion Year 115 - 11th Alliance Tournament Winners
+
+
The Camel Empire Year 116 - 12th Alliance Tournament Winners
+
+
Pandemic Legion Year 117 - 13th Alliance Tournament Winners
+
+
The Tuskers Co. Year 118 - 14th Alliance Tournament Winners
+
+
VYDRA RELOLDED Year 119 - 15th Alliance Tournament Winners
+
+
VYDRA RELOLDED Year 120 - 16th Alliance Tournament Winners
",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,1656,None,0
+28257,314,Alliance Tournament Gold Medal,"Awarded to the capsuleers who fought and defeated their opponents in a series of gruelling and murderous fights to claim their place as winners of the great Alliance Tournament. The holder of this Alliance Tournament medal can truly claim to be among the true elite, the best of the best.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+28258,319,Research Station,This gigantic superstructure is a research station. Due to the nature of the research this station does not offer commercial station services or docking bays and does not receive guests.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,13,2781
+28259,306,colins test Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this old hulk.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+28260,474,Zbikoki's Hacker Card,This is a passkey used to enter the off-limit Research Zone room.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+28261,274,Tax Evasion,"Knowledge of the SCC tax regime and the ability to utilize that to one's own advantage.
+
+2% reduction in SCC tax per level.
+
+Note: This skill does not apply to taxes imposed by player corporations.",0E-10,0.0100000000,0E-10,1,None,6000000.0000,0,None,33,None,0
+28262,100,'Integrated' Acolyte,"Light Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",3000.0000000000,5.0000000000,0E-10,1,4,826.0000,1,837,1084,None,1084
+28263,176,'Integrated' Acolyte Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,None,1084,None,1084
+28264,100,'Augmented' Acolyte,"Light Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",3000.0000000000,5.0000000000,0E-10,1,4,34768.0000,1,837,None,None,1084
+28265,176,'Augmented' Acolyte Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1084
+28266,100,'Integrated' Berserker,"Heavy Attack Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",10000.0000000000,25.0000000000,0E-10,1,2,12304.0000,1,839,None,None,1089
+28267,176,'Integrated' Berserker Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,None,None,None,1089
+28268,100,'Augmented' Berserker,"Heavy Attack Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",10000.0000000000,25.0000000000,0E-10,1,2,105536.0000,1,839,None,None,1089
+28269,176,'Augmented' Berserker Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1089
+28270,100,'Integrated' Hammerhead,"Medium Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",5000.0000000000,10.0000000000,0E-10,1,8,6640.0000,1,838,None,None,2774
+28271,176,'Integrated' Hammerhead Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000.0000,1,None,None,None,2774
+28272,100,'Augmented' Hammerhead,"Medium Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",5000.0000000000,10.0000000000,0E-10,1,8,81776.0000,1,838,None,None,2774
+28273,176,'Augmented' Hammerhead Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,2774
+28274,100,'Integrated' Hobgoblin,"Light Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",3000.0000000000,5.0000000000,0E-10,1,8,960.0000,1,837,None,None,1099
+28275,176,'Integrated' Hobgoblin Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,None,None,None,1099
+28276,100,'Augmented' Hobgoblin,"Light Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",3000.0000000000,5.0000000000,0E-10,1,8,34476.0000,1,837,None,None,1099
+28277,176,'Augmented' Hobgoblin Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1099
+28278,100,'Integrated' Hornet,"Light Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",3500.0000000000,5.0000000000,0E-10,1,1,1122.0000,1,837,None,None,1104
+28279,176,'Integrated' Hornet Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,None,None,1104
+28280,100,'Augmented' Hornet,"Light Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",3500.0000000000,5.0000000000,0E-10,1,1,35000.0000,1,837,None,None,1104
+28281,176,'Augmented' Hornet Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1104
+28282,100,'Integrated' Infiltrator,"Medium Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",6000.0000000000,10.0000000000,0E-10,1,4,6936.0000,1,838,None,None,2778
+28283,176,'Integrated' Infiltrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000.0000,1,None,None,None,2778
+28284,100,'Augmented' Infiltrator,"Medium Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",6000.0000000000,10.0000000000,0E-10,1,4,79104.0000,1,838,None,None,2778
+28285,176,'Augmented' Infiltrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,2778
+28286,100,'Integrated' Ogre,"Heavy Attack Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",12000.0000000000,25.0000000000,0E-10,1,8,20770.0000,1,839,None,None,20250
+28287,176,'Integrated' Ogre Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,1,None,None,None,20250
+28288,100,'Augmented' Ogre,"Heavy Attack Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",12000.0000000000,25.0000000000,0E-10,1,8,135536.0000,1,839,None,None,20250
+28289,176,'Augmented' Ogre Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,20250
+28290,100,'Integrated' Praetor,"Heavy Attack Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",10000.0000000000,25.0000000000,0E-10,1,4,29812.0000,1,839,None,None,1119
+28291,176,'Integrated' Praetor Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,None,None,None,1119
+28292,100,'Augmented' Praetor,"Heavy Attack Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",10000.0000000000,25.0000000000,0E-10,1,4,125536.0000,1,839,None,None,1119
+28293,176,'Augmented' Praetor Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1119
+28294,100,'Integrated' Valkyrie,"Medium Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",5000.0000000000,10.0000000000,0E-10,1,2,5426.0000,1,838,None,None,2780
+28295,176,'Integrated' Valkyrie Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,None,None,None,2780
+28296,100,'Augmented' Valkyrie,"Medium Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",5000.0000000000,10.0000000000,0E-10,1,2,73036.0000,1,838,None,None,2780
+28297,176,'Augmented' Valkyrie Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2780
+28298,100,'Integrated' Vespa,"Medium Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",5000.0000000000,10.0000000000,0E-10,1,1,6010.0000,1,838,None,None,2776
+28299,176,'Integrated' Vespa Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,None,None,None,2776
+28300,100,'Augmented' Vespa,"Medium Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",5000.0000000000,10.0000000000,0E-10,1,1,75904.0000,1,838,None,None,2776
+28301,176,'Augmented' Vespa Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,2776
+28302,100,'Integrated' Warrior,"Light Scout Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",4000.0000000000,5.0000000000,0E-10,1,2,1162.0000,1,837,None,None,1124
+28303,176,'Integrated' Warrior Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,None,None,None,1124
+28304,100,'Augmented' Warrior,"Light Scout Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",4000.0000000000,5.0000000000,0E-10,1,2,35904.0000,1,837,None,None,1124
+28305,176,'Augmented' Warrior Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1124
+28306,100,'Integrated' Wasp,"Heavy Attack Drone
+
+This particular model has had multiple components from rogue drones incorporated into its design, enhancing its performance.",10000.0000000000,25.0000000000,0E-10,1,1,15296.0000,1,839,None,None,1079
+28307,176,'Integrated' Wasp Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,None,None,None,1079
+28308,100,'Augmented' Wasp,"Heavy Attack Drone
+
+This drone has been augmented with so many rogue drone parts that it is unrecognizable from its original design. This new hybrid has a fearsome firepower.",10000.0000000000,25.0000000000,0E-10,1,1,115536.0000,1,839,None,None,1079
+28309,176,'Augmented' Wasp Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,1079
+28314,404,Reception Center,A facility for reception of recently freed slaves for treatment.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,0,None,None,None,2598
+28315,404,Holding Pen,A facility for reception of recently captured livestock for blessing.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,0,None,None,None,2598
+28316,404,Slave Pen,A facility for containment of recently processed slaves,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,0,None,None,None,2598
+28317,404,Freedom Hospital,A facility for treatment of recent slaves freed of their vitoc dependency.,100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,0,None,None,None,2598
+28318,438,Trauma Treatment Facility,A facility which helps free recently freed slaves of their vitoc dependency and helps them regain their free will.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,12500000.0000,0,None,None,None,2377
+28319,438,Vitoc Injection Center,A facility which processes recently captured livestock for preparation to be sold on to Holders.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,12500000.0000,0,None,None,None,2377
+28320,881,Basic Freedom Program,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,1,None,2665,None,0
+28324,83,Republic Fleet Carbonized Lead L,"Large Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.0250000000,0E-10,100,None,2000.0000,1,987,1300,None,1300
+28325,165,Republic Fleet Carbonized Lead L Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,1300,None,1300
+28326,83,Republic Fleet Carbonized Lead M,"Medium Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0500000000,0.0125000000,0E-10,100,None,800.0000,1,988,1292,None,1292
+28327,165,Republic Fleet Carbonized Lead M Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000.0000,0,None,1292,None,1292
+28328,83,Republic Fleet Carbonized Lead S,"Small Projectile Ammo. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",0.0100000000,0.0025000000,0E-10,100,None,200.0000,1,989,1004,None,1308
+28329,165,Republic Fleet Carbonized Lead S Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000.0000,0,None,1004,None,1308
+28330,83,Republic Fleet Carbonized Lead XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.
+
+60% increased optimal range.
+5% increased tracking speed.",1.0000000000,0.1250000000,0E-10,100,None,20000.0000,1,1006,2827,None,0
+28331,165,Republic Fleet Carbonized Lead XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,0,None,2827,None,1300
+28332,83,Republic Fleet Depleted Uranium L,"Large Projectile Ammo. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0250000000,0E-10,100,None,5000.0000,1,987,1301,None,1301
+28333,165,Republic Fleet Depleted Uranium L Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,1301,None,1301
+28334,83,Republic Fleet Depleted Uranium M,"Medium Projectile Ammo. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.0125000000,0E-10,100,None,2050.0000,1,988,1293,None,1293
+28335,165,Republic Fleet Depleted Uranium M Blueprint,,0E-10,0.0100000000,0E-10,1,None,205000.0000,0,None,1293,None,1293
+28336,83,Republic Fleet Depleted Uranium S,"Small projectile Ammo. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",0.0100000000,0.0025000000,0E-10,100,None,500.0000,1,989,1285,None,1285
+28337,165,Republic Fleet Depleted Uranium S Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,1285,None,1285
+28338,83,Republic Fleet Depleted Uranium XL,"Extra Large Projectile Ammo. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.
+
+20% tracking speed bonus.",1.0000000000,0.1250000000,0E-10,100,None,50000.0000,1,1006,2828,None,0
+28339,165,Republic Fleet Depleted Uranium XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,2828,None,1301
+28340,319,Drug Lab,Carving out asteroids to act as habitats for miners and manufacturers is a cheap and efficient way to quickly cash in on the insatiable needs of the space industry.,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+28351,413,Design Laboratory,"Portable laboratory facilities, anchorable within control tower fields. This structure has copying and invention activities.",100000000.0000000000,3000.0000000000,25000.0000000000,1,None,150000000.0000,1,933,None,None,2373
+28352,883,Rorqual,"The Rorqual was conceived and designed by Outer Ring Excavations in response to a growing need for capital industry platforms with the ability to support and sustain large-scale mining operations in uninhabited areas of space.
+
+The Rorqual is notably capable of using a capital industrial core to substantially increase its industrial capabilities, while empowering its defenses during deployment in a static configuration. A key element of the industrial capacity unlocked by activating an industrial core is the ability to use compressor modules, with the Rorqual able to use the powerful and logistically impressive capital compressors.
+
+Additionally, the Rorqual is able to fit a capital tractor beam unit, capable of pulling in cargo containers from far greater distances and at far greater speeds than smaller beams can. It also possesses a sizeable drone bay, jump drive capability and the capacity to fit a clone vat bay. This combination of elements makes the Rorqual the ideal nexus to build deep space mining operations around.
+
+Due to its specialization towards industrial operations, its ship maintenance bay is able to accommodate only industrial ships, mining barges and their tech 2 variants.",800000000.0000000000,14500000.0000000000,40000.0000000000,1,128,4337000000.0000,1,1048,None,20221,3331
+28353,944,Rorqual Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000000.0000,1,1046,None,None,3331
+28356,885,Cosmic Anomaly,A cosmic signature.,0E-10,1.0000000000,0E-10,1,None,None,0,None,0,None,10026
+28359,314,Alliance Tournament Silver Medal,"The great Alliance Tournament silver medal. So close, and yet so far. Second place in the Alliance Tournament signifies many things to many people. It does, however, stand for one undeniable truth: the holder kicked several metric tons of arse to get it.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+28360,314,Alliance Tournament Bronze Medal,"The great Alliance Tournament bronze medal. No capsuleer aims for it, and no one glorifies in it. Some call its holders the worst of the best, but there are victories to be gained even in loss. While glory may elude the holder, honor and respect do not.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+28361,886,Drone Synaptic Relay Wiring,"The relay wiring of a rogue drones synaptic system, these wires allow for a much higher flow of power and information than standard empire technology has yet to achieve.",0.5000000000,0.0100000000,0E-10,1,None,None,1,1906,3333,None,0
+28362,886,Drone Capillary Fluid,"The same fluid that flows through rogue drone relays, this substance is an amalgamation of various chemical compounds that many scientists theorize to be akin to the life blood of a rogue drone.
+
+Whatever the reason, the fluid combined with synaptic relays allows for an astonishingly high flow of data.",1.0000000000,0.0200000000,0E-10,1,None,None,1,1906,3334,None,0
+28363,886,Drone Cerebral Fragment,A fragment of a rogue drones cerebral cortex.,1.0000000000,0.0300000000,0E-10,1,None,None,1,1906,3335,None,0
+28364,886,Drone Tactical Limb,"A multipurpose limb of a rogue drone which, in combat models, is a mount for the primary weapon. The modular design of such limbs allows for them to be incorporated into standard drone designs with some ingenuity.",2.0000000000,0.0700000000,0E-10,1,None,None,1,1906,3336,None,0
+28365,886,Drone Epidermal Shielding Chunk,"A chunk of the epidermal shielding from a rogue drone, while being both more durable and resistant than standard drone shielding, it is also thinner and more flexible forming, as it does, the skin of a rogue drone.",5.0000000000,0.1000000000,0E-10,1,None,None,1,1906,3337,None,0
+28366,886,Drone Coronary Unit,"The beating heart of a rogue drone, this power unit is a marvel of technology providing a greater size/power ratio than is currently achievable by modern designs. With some clever tinkering it is possible to adapt this to interface with current drone technology.",2.0000000000,0.0800000000,0E-10,1,None,None,1,1906,3338,None,0
+28367,450,Batch Compressed Arkonor,"Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,8.8000000000,0E-10,1,4,15680470.0000,1,512,3307,None,0
+28368,888,Compressed Arkonor Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28369,54,Miner II (China),"Has an improved technology beam, making the extraction process more efficient. Useful for extracting all but the rarest ore.",0E-10,5.0000000000,0E-10,1,None,None,0,None,1061,None,11146
+28373,1218,Ore Compression,,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+28374,257,Capital Industrial Ships,Skill at operating Capital Industrial Ships.,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,377,33,None,0
+28375,771,Republic Fleet Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.0050000000,1,None,34096.0000,1,974,3241,None,20084
+28376,136,Republic Fleet Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,3241,None,0
+28377,771,Caldari Navy Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.1250000000,1,None,34096.0000,1,974,3241,None,21701
+28378,136,Caldari Navy Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,3241,None,0
+28379,771,Domination Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.0050000000,1,None,34096.0000,1,974,3241,None,21702
+28380,136,Domination Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,3241,None,0
+28381,771,Dread Guristas Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.1250000000,1,None,34096.0000,1,974,3241,None,21703
+28382,136,Dread Guristas Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,3241,None,0
+28383,771,True Sansha Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.0050000000,1,None,34096.0000,1,974,3241,None,21704
+28384,136,True Sansha Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,3241,None,0
+28385,450,Batch Compressed Crimson Arkonor,"While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Miners who search for this diamond in the rough will be rewarded with mineral yields 5% higher than standard arkonor.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,8.8000000000,0E-10,1,4,16120910.0000,1,512,3307,None,0
+28386,888,Compressed Crimson Arkonor Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28387,450,Batch Compressed Prime Arkonor,"Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,8.8000000000,0E-10,1,4,16868580.0000,1,512,3307,None,0
+28388,451,Batch Compressed Bistot,"Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.4000000000,0E-10,1,4,10461840.0000,1,514,3308,None,0
+28389,451,Batch Compressed Monoclinic Bistot,"Monoclinic bistot is a variant of bistot with a slightly different crystal structure. It is highly sought-after, as it gives a 10% higher yield than its straightforward counterpart.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.4000000000,0E-10,1,4,11507000.0000,1,514,3308,None,0
+28390,451,Batch Compressed Triclinic Bistot,"Bistot with a triclinic crystal system occurs very rarely under natural conditions, but is highly popular with miners due to its extra-high concentrations of minerals. The yield from triclinic bistot is approximately 5% higher than from equivalent volumes of standard bistot.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.4000000000,0E-10,1,4,11004920.0000,1,514,3308,None,0
+28391,452,Batch Compressed Crokite,"Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,7.8100000000,0E-10,1,4,7639790.0000,1,521,3309,None,0
+28392,452,Batch Compressed Crystalline Crokite,"Crystalline crokite is the stuff of legend. Not only does it give a 10% greater yield than regular crokite, but chunks of the rock glitter beautifully in just the right light, making crystalline crokite popular as raw material for jewelry.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,7.8100000000,0E-10,1,4,8400440.0000,1,521,3309,None,0
+28393,452,Batch Compressed Sharp Crokite,"In certain belts, environmental conditions will carve sharp, jagged edges into crokite rocks, resulting in the formation of sharp crokite. The increased density of these formations leads to a 5% greater mineral yield than standard crokite.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,7.8100000000,0E-10,1,4,8021400.0000,1,521,3309,None,0
+28394,453,Batch Compressed Dark Ochre,"Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.2000000000,0E-10,1,4,3842500.0000,1,522,3310,None,0
+28395,453,Batch Compressed Obsidian Ochre,"Obsidian ochre, an extremely valuable member of the dark ochre family, was only first discovered a decade ago. The sleek black surface of this ore managed to reflect scanning waves, making obsidian ochre asteroids almost invisible. Advances in scanning technology revealed these beauties at last. This ore's 10% higher mineral yield makes it more than worth the effort required to find it.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.2000000000,0E-10,1,4,4226750.0000,1,522,3310,None,0
+28396,453,Batch Compressed Onyx Ochre,"Shiny black nuggets of onyx ochre look very nice and are occasionally used in ornaments. But the 5% higher mineral yield is what miners are really after. Like in all else, good looks are only an added bonus.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,4.2000000000,0E-10,1,4,4039750.0000,1,522,3310,None,0
+28397,467,Batch Compressed Gneiss,"Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,1.8000000000,0E-10,1,4,3999260.0000,1,525,3321,None,0
+28398,467,Batch Compressed Iridescent Gneiss,"Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,1.8000000000,0E-10,1,4,4208400.0000,1,525,3321,None,0
+28399,467,Batch Compressed Prismatic Gneiss,"Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,1.8000000000,0E-10,1,4,4396720.0000,1,525,3321,None,0
+28400,454,Batch Compressed Glazed Hedbergite,"Asteroids containing this shiny ore were formed in intense heat, such as might result from a supernova. The result, known as glazed hedbergite, is a more concentrated form of hedbergite that has 10% higher yield.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.4700000000,0E-10,1,4,3705600.0000,1,527,3311,None,0
+28401,454,Batch Compressed Hedbergite,"Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.4700000000,0E-10,1,4,3374080.0000,1,527,3311,None,0
+28402,454,Batch Compressed Vitric Hedbergite,"When asteroids containing hedbergite pass close to suns or other sources of intense heat can cause the hedbergite to glassify. The result is called vitric hedbergite and has 5% better yield than normal hedbergite.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.4700000000,0E-10,1,4,3552000.0000,1,527,3311,None,0
+28403,455,Batch Compressed Hemorphite,"With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.8600000000,0E-10,1,4,3019920.0000,1,528,3312,None,0
+28404,455,Batch Compressed Radiant Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Radiant hemorphite has 10% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.8600000000,0E-10,1,4,3323700.0000,1,528,3312,None,0
+28405,455,Batch Compressed Vivid Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Vivid hemorphite has 5% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.8600000000,0E-10,1,4,3162220.0000,1,528,3312,None,0
+28406,456,Batch Compressed Jaspet,"Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,4,2522370.0000,1,529,3313,None,0
+28407,456,Batch Compressed Pristine Jaspet,"Pristine Jaspet is very rare, which is not so surprising when one considers that it is formed when asteroids collide with comets or ice moons. It has 10% better yield than normal Jaspet.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,4,2781630.0000,1,529,3313,None,0
+28408,456,Batch Compressed Pure Jaspet,"Pure Jaspet is popular amongst corporate miners who are looking for various minerals for manufacturing, rather than mining purely for profit. Pure Jaspet contains fewer waste compounds than most asteroids, allows for approximately 5% better mineral yield from the same volume of ore.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,4,2636640.0000,1,529,3313,None,0
+28409,457,Batch Compressed Fiery Kernite,"Known as Rage Stone to veteran miners after a discovery of a particularly rich vein of it caused a bar brawl of epic proportions in the Intaki Syndicate. It has a 10% higher yield than basic kernite.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,1236750.0000,1,523,3314,None,0
+28410,457,Batch Compressed Kernite,"Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,1123740.0000,1,523,3314,None,0
+28411,457,Batch Compressed Luminous Kernite,"Prophets tell of the mystical nature endowed in luminous kernite. To the rest of us, it's an average looking ore that has 5% more yield than normal kernite and can make you rich if you mine it 24/7 and live to be very old.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,1179510.0000,1,523,3314,None,0
+28412,468,Batch Compressed Magma Mercoxit,"Though it floats through the frigid depths of space, magma mercoxit's striking appearance and sheen gives it the impression of bubbling magma. If this visual treasure wasn't enticing enough, the 5% higher yield certainly attracts admirers.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,1,None,36503552.0000,1,530,3322,None,0
+28413,468,Batch Compressed Mercoxit,"Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,1,None,34734080.0000,1,530,3322,None,0
+28414,468,Batch Compressed Vitreous Mercoxit,"Vitreous mercoxit gleams in the dark, like a siren of myth. Found only in rare clusters in space vitreous mercoxit is very rare, but very valuable, due to its much higher 10% yield.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,1,None,38207488.0000,1,530,3322,None,0
+28415,469,Batch Compressed Golden Omber,"Golden Omber spurred one of the largest gold rushes in the early days of space faring, when isogen was the king of minerals. The 10% extra yield it offers over common Omber was all it took to make it the most sought after ore for a few years.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,1,None,675300.0000,1,526,3315,None,0
+28416,469,Batch Compressed Omber,"Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,1,None,613410.0000,1,526,3315,None,0
+28417,469,Batch Compressed Silvery Omber,"Silvery Omber was first discovered some fifty years ago in an asteroid belt close to a large moon. The luminescence from the moon made this uncommon cousin of normal Omber seem silvery in appearance, hence the name. It is still considered a lucky find by miners across New Eden due to a roughly 5% improved mineral yield compared to standard omber.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,1,None,643380.0000,1,526,3315,None,0
+28418,461,Batch Compressed Bright Spodumain,"Spodumain is occasionally found with crystalline traces in its outer surface. Known as bright spodumain, the crystal adds approximately 5% more value to an already valuable mineral.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,28.0000000000,0E-10,1,4,6034350.0000,1,517,3316,None,0
+28419,461,Batch Compressed Gleaming Spodumain,"Once in a while Spodumain is found with crystalline veins running through it. The 10% increased value this yields puts a gleam in the eye of any miner lucky enough to find it.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,28.0000000000,0E-10,1,4,6321700.0000,1,517,3316,None,0
+28420,461,Batch Compressed Spodumain,"Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,28.0000000000,0E-10,1,4,5747000.0000,1,517,3316,None,0
+28421,458,Batch Compressed Azure Plagioclase,"Azure plagioclase is an uncommon variant of plagioclase that enjoys a 5% improved mineral yield. It was made infamous in the melancholic song prose Miner Blues by the Gallentean folk singer Jaroud Dertier three decades ago.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,None,336250.0000,1,516,3320,None,0
+28422,458,Batch Compressed Plagioclase,"Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,None,320000.0000,1,516,3320,None,0
+28423,458,Batch Compressed Rich Plagioclase,"With rich plagioclase, having 10% better yield than the normal one, miners can finally regard plagioclase as a mineral that provides a noteworthy profit.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,1,None,352300.0000,1,516,3320,None,0
+28424,459,Batch Compressed Pyroxeres,"Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,1,None,290800.0000,1,515,3318,None,0
+28425,459,Batch Compressed Solid Pyroxeres,"Solid Pyroxeres, sometimes called the Flame of Dam'Torsad, is a relative of normal Pyroxeres. The Flame has 5% higher yield than its more common cousin.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,1,None,311100.0000,1,515,3318,None,0
+28426,459,Batch Compressed Viscous Pyroxeres,"Viscous Pyroxeres is the secret behind the success of ORE in the early days. ORE has since then moved into more profitable minerals, but Viscous Pyroxeres and its 10% higher mineral yield still holds a special place in the hearts of all miners dreaming of becoming the next mining moguls of EVE.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,1,None,318600.0000,1,515,3318,None,0
+28427,460,Batch Compressed Condensed Scordite,"Condensed Scordite is a close cousin of normal Scordite, but with 5% better yield. The increase may seem insignificant, but matters greatly to new miners where every ISK counts.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,131150.0000,1,519,3317,None,0
+28428,460,Batch Compressed Massive Scordite,"Massive Scordite was the stuff of legend in the early days of space exploration, due to a 10% higher mineral yield than standard scordite. Though it has long since been taken over in value by other ores it still has a special place in the hearts of veteran miners.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,137400.0000,1,519,3317,None,0
+28429,460,Batch Compressed Scordite,"Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",99999999999999996863366107917975552.0000000000,0.1900000000,0E-10,1,None,124850.0000,1,519,3317,None,0
+28430,462,Batch Compressed Concentrated Veldspar,"Clusters of veldspar with 5% higher yield, called concentrated veldspar, are sometimes found in areas where normal veldspar is already in abundance.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",4000.0000000000,0.1500000000,0E-10,1,None,52500.0000,1,518,3319,None,0
+28431,462,Batch Compressed Dense Veldspar,"In asteroids above average size, the intense pressure can weld normal veldspar into what is known as dense veldspar, increasing the yield by 10%.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",4000.0000000000,0.1500000000,0E-10,1,None,55000.0000,1,518,3319,None,0
+28432,462,Batch Compressed Veldspar,"Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",4000.0000000000,0.1500000000,0E-10,1,None,50000.0000,1,518,3319,None,0
+28433,465,Compressed Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,760000.0000,1,1855,3327,None,0
+28434,465,Compressed Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,3760000.0000,1,1855,3324,None,0
+28435,465,Compressed Dark Glitter,"Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,15500000.0000,1,1855,3325,None,0
+28436,465,Compressed Enriched Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field and are known as the universe's primary source of helium isotopes. Due to environmental factors, this fragment's isotope deposits have become even richer than its regular counterparts'.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,4660000.0000,1,1855,3324,None,0
+28437,465,Compressed Gelidus,"Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,8250000.0000,1,1855,3328,None,0
+28438,465,Compressed Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,760000.0000,1,1855,3326,None,0
+28439,465,Compressed Glare Crust,"In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux. Glare crust also contains a small amount of strontium clathrates.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,15250000.0000,1,1855,3323,None,0
+28440,465,Compressed Krystallos,"The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,4500000.0000,1,1855,3330,None,0
+28441,465,Compressed Pristine White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. While White Glaze generally is extremely high in nitrogen-14 and other stable nitrogen isotopes, a few rare fragments, such as this one, have stayed free of radioactive contaminants and are thus richer in isotopes than their more impure counterparts.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,1160000.0000,1,1855,3329,None,0
+28442,465,Compressed Smooth Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, but the high surface diffusion on this particular mass means it has considerably more than its coarser counterparts.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,1160000.0000,1,1855,3326,None,0
+28443,465,Compressed Thick Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice will, under normal circumstances, contain more oxygen isotopes than any other ice asteroid. This particular formation is an old one and therefore contains even more than its less mature siblings.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,1160000.0000,1,1855,3327,None,0
+28444,465,Compressed White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.
+
+This material is compressed and a much more compact form of the original material.",1000.0000000000,100.0000000000,0E-10,1,None,760000.0000,1,1855,3329,None,0
+28448,888,Compressed Prime Arkonor Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28449,888,Compressed Bistot Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28450,888,Compressed Monoclinic Bistot Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28451,888,Compressed Triclinic Bistot Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28452,888,Compressed Crokite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28453,888,Compressed Crystalline Crokite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28454,888,Compressed Sharp Crokite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28455,888,Compressed Dark Ochre Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28456,888,Compressed Obsidian Ochre Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28457,888,Compressed Onyx Ochre Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28458,888,Compressed Gneiss Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28459,888,Compressed Iridescent Gneiss Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28460,888,Compressed Prismatic Gneiss Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28461,888,Compressed Hedbergite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28462,888,Compressed Glazed Hedbergite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28463,888,Compressed Vitric Hedbergite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28464,888,Compressed Hemorphite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28465,888,Compressed Radiant Hemorphite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28466,888,Compressed Vivid Hemorphite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,None,None,318
+28467,888,Compressed Jaspet Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28468,888,Compressed Pristine Jaspet Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28469,888,Compressed Pure Jaspet Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28470,888,Compressed Kernite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28471,888,Compressed Fiery Kernite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28472,888,Compressed Luminous Kernite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28473,888,Compressed Magma Mercoxit Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,None,None,318
+28474,888,Compressed Mercoxit Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,None,None,318
+28475,888,Compressed Vitreous Mercoxit Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1250000.0000,0,None,None,None,318
+28476,888,Compressed Omber Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28477,888,Compressed Golden Omber Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28478,888,Compressed Silvery Omber Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,None,None,318
+28479,888,Compressed Azure Plagioclase Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28480,888,Compressed Plagioclase Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28481,888,Compressed Rich Plagioclase Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28482,888,Compressed Pyroxeres Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28483,888,Compressed Solid Pyroxeres Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28484,888,Compressed Viscous Pyroxeres Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28485,888,Compressed Condensed Scordite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28486,888,Compressed Massive Scordite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28487,888,Compressed Scordite Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28488,888,Compressed Bright Spodumain Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28489,888,Compressed Gleaming Spodumain Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28490,888,Compressed Spodumain Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,None,None,318
+28491,888,Compressed Concentrated Veldspar Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28492,888,Compressed Dense Veldspar Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28493,888,Compressed Veldspar Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28494,890,Compressed Blue Ice Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28495,890,Compressed Clear Icicle Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28496,890,Compressed Dark Glitter Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28497,890,Compressed Enriched Clear Icicle Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28498,890,Compressed Gelidus Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28499,890,Compressed Glacial Mass Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28500,890,Compressed Glare Crust Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28501,890,Compressed Krystallos Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28502,890,Compressed Pristine White Glaze Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28503,890,Compressed Smooth Glacial Mass Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28504,890,Compressed Thick Blue Ice Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28505,890,Compressed White Glaze Blueprint,Note: This blueprint can only be used with the Rorqual Capital Industrial Ships assembly lines.,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,318
+28506,821,Drone Commandeered Battleship Deluxe,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+28507,821,Swarm Parasite Worker Deluxe,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+28508,495,Swarm Defense Battery Deluxe,This missile Sentry will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2587
+28509,821,Supreme Hive Defender Deluxe,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,1718
+28510,495,Kuari Strain Mother,"This gargantuan mother drone holds the central CPU, controlling the rogue drones throughout the sector.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2565
+28511,507,Khanid Navy Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.,0E-10,5.0000000000,0.2813000000,1,None,3000.0000,1,639,1345,None,21749
+28512,136,Khanid Navy Rocket Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1345,None,0
+28513,508,Khanid Navy Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.",0E-10,20.0000000000,2.3000000000,1,4,20580.0000,1,None,170,None,21584
+28514,65,Khanid Navy Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+28515,145,Khanid Navy Stasis Webifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1284,None,0
+28516,52,Khanid Navy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+28517,132,Khanid Navy Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,111,None,0
+28518,52,Khanid Navy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+28519,132,Khanid Navy Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3433,None,0
+28520,98,Khanid Navy Multispectrum Coating,"This version of armor coating increases the armor protection against all types of damage, however it is less effective than coatings tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1670,1030,None,0
+28521,163,Khanid Navy Multispectrum Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1030,None,0
+28522,328,Khanid Navy EM Armor Hardener,"An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1681,20944,None,0
+28523,348,Khanid Navy EM Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20944,None,0
+28524,328,Khanid Navy Explosive Armor Hardener,"An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1680,20943,None,0
+28525,348,Khanid Navy Explosive Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20943,None,0
+28526,328,Khanid Navy Kinetic Armor Hardener,"An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1679,20945,None,0
+28527,348,Khanid Navy Kinetic Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20945,None,0
+28528,328,Khanid Navy Thermal Armor Hardener,"An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1678,20946,None,0
+28529,348,Khanid Navy Thermal Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20946,None,0
+28530,43,Khanid Navy Cap Recharger,Increases the capacitor recharge rate.,1.0000000000,5.0000000000,0E-10,1,None,None,1,665,90,None,0
+28531,123,Khanid Navy Cap Recharger Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+28532,767,Khanid Navy Capacitor Power Relay,Increases capacitor recharge rate at the expense of shield boosting.,20.0000000000,5.0000000000,0E-10,1,None,None,1,667,90,None,0
+28533,137,Khanid Navy Capacitor Power Relay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,90,None,0
+28534,326,Khanid Navy Multispectrum Energized Membrane,"An enhanced version of the multispectrum armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor resistance against all types of damage. It is less effective than membranes tuned against a specific damage profile.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1686,2066,None,0
+28535,163,Khanid Navy Multispectrum Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2066,None,0
+28536,326,Khanid Navy Kinetic Energized Membrane,"An enhanced version of the kinetic armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1685,20953,None,0
+28537,163,Khanid Navy Kinetic Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20953,None,0
+28538,326,Khanid Navy Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1682,20951,None,0
+28539,163,Khanid Navy Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20951,None,0
+28540,326,Khanid Navy EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1684,20952,None,0
+28541,163,Khanid Navy EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20952,None,0
+28542,326,Khanid Navy Thermal Energized Membrane,"An enhanced version of the thermal armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1683,20954,None,0
+28543,163,Khanid Navy Thermal Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20954,None,0
+28544,62,Khanid Navy Large Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,50.0000000000,0E-10,1,4,None,1,1051,80,None,0
+28545,72,Khanid Navy Large EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2032
+28546,152,Khanid Navy Large EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+28547,98,Khanid Navy Kinetic Coating,"This coating utilizes a magnetic field to deflect kinetic attacks. Grants a bonus to armor kinetic damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1666,20957,None,0
+28548,163,Khanid Navy Kinetic Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20957,None,0
+28549,62,Khanid Navy Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,4,None,1,1050,80,None,0
+28550,72,Khanid Navy Medium EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+28551,152,Khanid Navy Medium EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+28552,98,Khanid Navy Explosive Coating,"This coating is composed of an array of microscopic reactive bombs that are exploded to counter explosive damage. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1667,20955,None,0
+28553,163,Khanid Navy Explosive Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20955,None,0
+28554,98,Khanid Navy EM Coating,"An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1668,20956,None,0
+28555,163,Khanid Navy EM Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20956,None,0
+28556,62,Khanid Navy Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,4,None,1,1049,80,None,0
+28557,72,Khanid Navy Small EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2032
+28558,152,Khanid Navy Small EMP Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,112,None,0
+28559,98,Khanid Navy Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+28560,163,Khanid Navy Thermal Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20958,None,0
+28561,285,Khanid Navy Co-Processor,Increases CPU output.,0E-10,5.0000000000,0E-10,1,None,None,1,676,1405,None,0
+28562,346,Khanid Navy Co-Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1405,None,0
+28563,367,Khanid Navy Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+28564,400,Khanid Navy Ballistic Control System Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21440,None,0
+28565,771,Khanid Navy Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.1250000000,1,None,34096.0000,1,974,3241,None,21705
+28566,136,Khanid Navy Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,1,None,3241,None,0
+28571,383,Damaged Sentinel Angel,"This battle-station has been damaged or been worn out from overuse and lack of maintenance. It is still functional, but not at its full capacity.",1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,None,2357
+28572,383,Damaged Sentinel Bloodraider,"This battle-station has been damaged or been worn out from overuse and lack of maintenance. It is still functional, but not at its full capacity.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2359
+28573,383,Damaged Sentinel Sansha,"This battle-station has been damaged or been worn out from overuse and lack of maintenance. It is still functional, but not at its full capacity.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2364
+28574,383,Damaged Sentinel Serpentis,"This battle-station has been damaged or been worn out from overuse and lack of maintenance. It is still functional, but not at its full capacity.",1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,20651
+28575,383,Damaged Sentinel Chimera Strain Mother,This Drone station has several formidable defensive systems. It appears to be damaged and not functioning up to its full potential.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2565
+28576,546,Mining Laser Upgrade II,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,None,24960.0000,1,935,1046,None,0
+28577,1139,Mining Laser Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,None,1046,None,0
+28578,546,Ice Harvester Upgrade II,Decreases the cycle time on Ice Harvester but causes them to use up more CPU.,1.0000000000,5.0000000000,0E-10,1,None,24960.0000,1,935,1046,None,0
+28579,1139,Ice Harvester Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,None,1046,None,0
+28582,319,Hydrochloric Acid Manufacturing Plant,A Hydrochloric Acid manufacturing plant.,1000000.0000000000,150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2373
+28583,515,Capital Industrial Core I,"An electronic interface designed to facilitate the deployment of the Rorqual into its industrial configuration. Whilst in the deployed configuration, energy from the Rorqual's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Rorquals also gain the ability to activate capital compressor modules, enabling compression of ice, gas, asteroid ore, moon ore, and Mercoxit ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Rorqual industrial capital ship.",1.0000000000,4000.0000000000,0E-10,1,None,80000000.0000,1,801,2851,None,0
+28584,516,Capital Industrial Core I Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,1,343,2851,None,0
+28585,1218,Capital Industrial Reconfiguration,"Skill at the operation of capital industrial core modules.
+50-unit reduction in heavy water consumption amount for module activation per skill level.",0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1323,33,None,0
+28603,186,Rorqual Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3332
+28604,272,Tournament Observation,"Skill at observating tournaments. +2 extra targets per skill level, up to the ship's maximum allowed number of targets locked.",0E-10,0.0100000000,0E-10,1,None,500000.0000,0,None,33,None,0
+28605,891,Design Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21,None,0
+28606,941,Orca,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca is also capable of using a large industrial core to substantially increase its industrial capabilities, while empowering its defenses during deployment in a static configuration. A key element of the industrial capacity unlocked by activating an industrial core is the ability to use compressor modules, with the Orca having the flexibility to use a number of specialized large compressors.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",150000000.0000000000,10250000.0000000000,30000.0000000000,1,128,957100000.0000,1,2336,None,20221,3466
+28607,945,Orca Blueprint,,0E-10,0.0100000000,0E-10,1,None,900000000.0000,1,2334,None,None,3466
+28608,319,Asteroid Station - 1 - Strong HP,Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.,1000000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2898
+28609,257,Heavy Interdiction Cruisers,Skill for operation of Heavy Interdiction Cruisers.,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,377,33,None,0
+28612,892,Planet Satellite,A satellite deployed into low orbit of a planet to allow focused scanning for resources.,1.0000000000,30.0000000000,0E-10,1,None,None,0,None,2222,None,0
+28613,918,Planet Satellite Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,2222,None,1142
+28615,257,Electronic Attack Ships,Skill for the operation of Electronic Attack Frigates.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,377,33,None,0
+28616,319,Gallentean Laboratory w/scientists,"Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+28617,462,Banidine,"A variant of the common ore Veldspar, Banidine is found in far lesser abundance - which causes no problems for miners since the latter ore is virtually worthless, being riddled with impurities.",4000.0000000000,0.1000000000,0E-10,1,None,2000.0000,1,None,232,None,0
+28618,459,Augumene,"Despite its resemblance to common Pyroxeres, Augumene ore in its raw form is both rare and highly toxic to humans. Thus, while it is also a source of many of the minerals found in Pyroxeres ore, Augumene is generally considered virtually worthless due to the dangers posed by its handling.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,1,None,11632.0000,1,None,231,None,0
+28619,469,Mercium,"The rare mineral Mercium is thought to be closely related to Omber, varying slightly in chemical composition; in fact, these ores were classified as separate types only recently. However, current refining technologies have been found to do irreparable damage to Mercium ore, rendering it unusable for all practical purposes.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,1,None,40894.0000,1,None,1271,None,0
+28620,457,Lyavite,"Lyavite is a relatively rare ore quite similar in some respects to Kernite. However, due to the circumstances under which this ore is formed, it is highly unstable when refined; this quality renders it worthless to all but the most desperate of miners.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,1,None,74916.0000,1,None,1270,None,0
+28621,456,Pithix,"Pithix (sometimes spelled Pythix), sister ore to Jaspet, also contains a myriad of mineral types, but is found only in asteroids of a certain age; this oddity, combined with the fact that current Pithix refining methods are quite inefficient, makes the ore little more than a minor curiosity to the scientific community as a whole.",99999999999999996863366107917975552.0000000000,2.0000000000,0E-10,1,None,168158.0000,1,None,1279,None,0
+28622,467,Green Arisite,"Green Arisite is a close cousin to Gneiss, although it is much less commonly found in known space. It is not at all valuable to miners or refiners, however, since its byproducts tend to foul up refining equipment, thus requiring exorbitant maintenance costs.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,1,None,2000.0000,1,None,1377,None,0
+28623,453,Oeryl,"Very similar in composition to Dark Ochre, Oeryl has come into the spotlight only since advanced refining techniques have made Dark Ochre highly sought after for its high isogen content. While refining processes for Oeryl remain utterly ineffective, making this ore worthless to most manufacturers, scientists believe it may become equally as valuable as its Ochre counterpart given a few years of research.",99999999999999996863366107917975552.0000000000,8.0000000000,0E-10,1,4,2000.0000,1,None,1275,None,0
+28624,452,Geodite,"Geodite ore used to be common, but was mined heavily in the early years of interstellar industry, before the discovery of Crokite. The quality of nocxium taken from Geodite is very poor by today's refining standards, making the ore nearly worthless.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,1,4,2000.0000,1,None,1272,None,0
+28625,450,Polygypsum,"One of the rarest and most valuable ores in the known universe, Arkonor, has a less well known cousin called Polygypsum. While the two are very similar in chemical composition, the latter is quite unstable, having a tendency to ignite when handled roughly. While posing little danger to a spacecraft, which is built to withstand tremendous heat, this property makes the ore too dangerous under any other circumstances - such as in the business of refining.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,1,None,2000.0000,1,None,1277,None,0
+28626,468,Zuthrine,"Zuthrine is one of the most dense ores in known space, a close relative of Mercoxit, it also contains enormous amounts of Morphite. It is found only in the very core of asteriods it requires specialized deep core mining techniques to extract.",99999999999999996863366107917975552.0000000000,40.0000000000,0E-10,1,None,17367040.0000,1,None,2102,None,0
+28627,465,Azure Ice,"Interstellar ices are formed by the accretion of gas molecules onto silicate dust particles. Azure ice forms under the same circumstances as ""blue ice,"" but due to its slightly different chemical composition, it contains substantially fewer oxygen isotopes by volume than its blue cousin, rendering it a ""lesser"" material.",1000.0000000000,1000.0000000000,0E-10,1,None,2000.0000,1,None,2554,None,0
+28628,465,Crystalline Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many stellar ice fields, but ""crystalline icicles"" have a very low isotope count compared to other minable ices, making it relatively worthless. It's simply ""space ice.""",1000.0000000000,1000.0000000000,0E-10,1,None,None,1,None,2556,None,0
+28629,711,Gamboge Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,2000.0000,1,None,3225,None,3225
+28630,711,Chartreuse Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.",0E-10,10.0000000000,0E-10,1,None,2000.0000,1,None,3219,None,3219
+28631,272,Imperial Navy Security Clearance,Fake skill that specifies the owners security clearance for Imperial Navy facilities (e.g. acceleration gates).,0E-10,0.0100000000,0E-10,1,None,None,0,None,33,None,0
+28646,658,Covert Cynosural Field Generator I,"Generates an undetectable cynosural field which only Black Ops jump drives can lock on to.
+
+Note: Can only be fitted to Black Ops, Blockade Runners, Covert Ops, Etana, Prospect, Stealth Bombers and Force Recon Ships, as well as Strategic Cruisers equipped with Covert Reconfiguration Subsystems.",0E-10,25.0000000000,0E-10,1,None,15626524.0000,1,1641,21379,20245,0
+28647,532,Covert Cynosural Field Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,31372640.0000,1,799,21379,None,0
+28650,897,Covert Cynosural Field I,"A precise frequency energy field, used as a target beacon for jumpdrives.",1.0000000000,65449847.0000000000,0E-10,1,None,None,0,None,None,20245,21346
+28651,532,Covert Cynosural Field I Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,1007,None,0
+28652,4127,Covert Jump Portal Generator I,"A piece of machinery designed to allow a black ops vessel to create a bridge between systems without the use of a stargate, allowing its companion vessels to travel across vast tracts of space to join it on the battlefield.
+Note: Can only be fitted to Black Ops.
+Jump Portal Generators use the same isotopes as your ship's jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated.",1.0000000000,125.0000000000,0E-10,1,None,51299712.0000,1,1640,2985,None,0
+28653,516,Covert Jump Portal Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,481455760.0000,1,799,2985,None,0
+28654,899,Warp Disruption Field Generator I,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+28655,132,Warp Disruption Field Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1572,21489,None,0
+28656,257,Black Ops,Skill for the operation of Black Ops.,0E-10,0.0100000000,0E-10,1,None,65000000.0000,1,377,33,None,0
+28659,900,Paladin,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.",160000000.0000000000,470000.0000000000,1125.0000000000,1,4,879500000.0000,1,1081,None,20061,3351
+28660,107,Paladin Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,1,None,None,None,3351
+28661,900,Kronos,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",148000000.0000000000,470000.0000000000,1275.0000000000,1,8,893400000.0000,1,1083,None,20072,3353
+28662,107,Kronos Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,1,None,None,None,3353
+28665,900,Vargur,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.",150000000.0000000000,450000.0000000000,1150.0000000000,1,2,793300000.0000,1,1084,None,20076,3354
+28666,107,Vargur Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,1,None,None,None,3354
+28667,257,Marauders,Skill for the operation of Marauders.,0E-10,0.0100000000,0E-10,1,None,65000000.0000,1,377,33,None,0
+28668,916,Nanite Repair Paste,"A thick, heavy liquid, typically stored in tanks or container systems intended for liquids. It is composed of billions of nanites that can be programmed to repair damaged ship modules on the fly. The paste is simply applied to the damaged area, and the nanites meld into an exact copy of the damaged area, thus effecting repairs upon the module. This is a one-time process, as the nanites use themselves up along with the trace elements mixed into their carrier fluid.
+
+The Repair Paste is generally only used for emergency on-site repairs. It is then recommended to have the damaged components looked at by a certified technician at first opportunity.",2500.0000000000,0.0100000000,0E-10,10,None,6500.0000,1,1103,3302,None,0
+28670,303,Synth Blue Pill Booster,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2491,3215,None,0
+28671,718,Synth Blue Pill Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3215,None,0
+28672,303,Synth Crash Booster,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2500,3210,None,0
+28673,718,Synth Crash Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3210,None,0
+28674,303,Synth Drop Booster,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2496,3212,None,0
+28675,718,Synth Drop Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3212,None,0
+28676,303,Synth Exile Booster,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2492,3211,None,0
+28677,718,Synth Exile Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3211,None,0
+28678,303,Synth Frentix Booster,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2497,3213,None,0
+28679,718,Synth Frentix Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3213,None,0
+28680,303,Synth Mindflood Booster,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2493,3214,None,0
+28681,718,Synth Mindflood Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3214,None,0
+28682,303,Synth X-Instinct Booster,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2494,3217,None,0
+28683,718,Synth X-Instinct Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3217,None,0
+28684,303,Synth Sooth Sayer Booster,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2498,3216,None,0
+28685,718,Synth Sooth Sayer Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,3216,None,0
+28686,712,Pure Synth Blue Pill Booster,"Synth Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28687,712,Pure Synth Crash Booster,"Synth Crash compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28688,712,Pure Synth Drop Booster,"Synth Drop compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28689,712,Pure Synth Exile Booster,"Synth Exile compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28690,712,Pure Synth Frentix Booster,"Synth Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28691,712,Pure Synth Mindflood Booster,"Synth Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28692,712,Pure Synth Sooth Sayer Booster,"Synth Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28693,712,Pure Synth X-Instinct Booster,"Synth X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,1858,21829,None,0
+28694,711,Amber Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3225,None,3225
+28695,711,Azure Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3220,None,3220
+28696,711,Celadon Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3219,None,3219
+28697,711,Golden Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3224,None,3224
+28698,711,Lime Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3222,None,3222
+28699,711,Malachite Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3223,None,3223
+28700,711,Vermillion Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3218,None,3218
+28701,711,Viridian Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.",0E-10,10.0000000000,0E-10,1,None,None,1,983,3221,None,3221
+28702,661,Synth Blue Pill Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28703,661,Synth Crash Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28704,661,Synth Drop Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28705,661,Synth Exile Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28706,661,Synth Frentix Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28707,661,Synth Mindflood Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28708,661,Synth Sooth Sayer Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28709,661,Synth X-Instinct Booster Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+28710,900,Golem,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",157000000.0000000000,470000.0000000000,1225.0000000000,1,1,958300000.0000,1,1082,None,20068,3352
+28711,107,Golem Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,1,None,None,None,3352
+28729,201,Legion Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,715,3227,None,0
+28730,130,Legion Magnetometric ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,3227,None,0
+28731,201,Legion Multispectral ECM,An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.,0E-10,5.0000000000,0E-10,1,None,29696.0000,1,719,109,None,0
+28732,130,Legion Multispectral ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,0,None,109,None,0
+28733,201,Legion Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+28734,130,Legion Ladar ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,3228,None,0
+28735,201,Legion Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,717,3226,None,0
+28736,130,Legion Gravimetric ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,3226,None,0
+28737,201,Legion Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,20000.0000,1,718,3229,None,0
+28738,130,Legion Radar ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,3229,None,0
+28739,766,Thukker Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+28740,339,Thukker Micro Auxiliary Power Core,Supplements the main Power core providing more power.,0E-10,5.0000000000,0E-10,1,None,None,1,660,2105,None,0
+28741,352,Thukker Micro Auxiliary Power Core Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,2105,None,0
+28742,38,Thukker Small Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,None,None,1,605,1044,None,0
+28743,118,Thukker Small Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,49920.0000,0,None,1044,None,0
+28744,38,Thukker Large Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,1,608,1044,None,0
+28745,118,Thukker Shield Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,312420.0000,0,None,1044,None,0
+28746,38,Thukker Medium Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,1,606,1044,None,0
+28747,118,Thukker Medium Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,124740.0000,0,None,1044,None,0
+28748,54,ORE Deep Core Mining Laser,A basic mining laser for deep core mining ore such as mercoxit. Very inefficient but does get the job done ... eventually,0E-10,5.0000000000,0E-10,1,None,None,1,1039,2101,None,11142
+28749,134,ORE Deep Core Mining Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,3500000.0000,0,None,2101,None,0
+28750,54,ORE Miner,"Basic mining laser. Extracts common ore quickly, but has difficulty with the more rare types.",0E-10,5.0000000000,0E-10,1,None,None,1,1039,1061,None,11146
+28751,134,ORE Miner Blueprint,,0E-10,0.0100000000,0E-10,1,None,92720.0000,0,None,1061,None,0
+28752,464,ORE Ice Harvester,A unit used to extract valuable materials from ice asteroids. Used on Mining barges and Exhumers.,0E-10,5.0000000000,0E-10,1,None,1500368.0000,1,1038,2526,None,11144
+28753,490,ORE Ice Harvester Blueprint,,0E-10,0.0100000000,0E-10,1,None,15003680.0000,0,None,2526,None,0
+28754,464,ORE Strip Miner,A bulk ore extractor designed for use on Mining Barges and Exhumers.,0E-10,5.0000000000,0E-10,1,None,None,1,1040,2527,None,11147
+28755,490,ORE Strip Miner Blueprint,,0E-10,0.0100000000,0E-10,1,None,16130080.0000,0,None,2527,None,0
+28756,481,Sisters Expanded Probe Launcher,"Launcher for Core Scanner Probes and Combat Scanner Probes.
+
+Core Scanner Probes are used to scan down Cosmic Signatures in space.
+Combat Scanner Probes are used to scan down Cosmic Signatures, starships, structures and drones.
+
+Note: Only one scan probe launcher can be fitted per ship.
+
+10% bonus to strength of scan probes.",0E-10,5.0000000000,8.0000000000,1,None,6000.0000,1,712,2677,None,0
+28757,918,Sisters Expanded Probe Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,0,None,2677,None,0
+28758,481,Sisters Core Probe Launcher,"Launcher for Core Scanner Probes, which are used to scan down Cosmic Signatures in space.
+
+Note: Only one scan probe launcher can be fitted per ship.
+
+10% bonus to strength of scan probes.",0E-10,5.0000000000,0.8000000000,1,None,6000.0000,1,712,2677,None,0
+28759,918,Sisters Core Probe Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,0,None,2677,None,0
+28766,972,Sisters Observator Deep Space Probe,"The deep-space probe uses directional measurements of the red shifting of scan signatures due to space-time expansion to give very coarse scanning of objects up to interstellar ranges. You only need one such probe for analysis, and it scans everything within 1000AU.",1.0000000000,0.1250000000,0E-10,1,None,23442.0000,0,None,2222,None,0
+28768,972,Sisters Radar Quest Probe,"Lith probes pick up the diffraction of quasar emissions around large stationary objects in space, and utilize the resultant interference to estimate the distance at which the objects lie. The Quest probe is the longest-distance lith probe available.",1.0000000000,1.2500000000,0E-10,1,None,23442.0000,0,None,2222,None,0
+28770,361,Syndicate Mobile Large Warp Disruptor,"A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.",0E-10,585.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+28771,371,Syndicate Mobile Large Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,119764480.0000,0,None,2309,None,2309
+28772,361,Syndicate Mobile Medium Warp Disruptor,"A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.",0E-10,195.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+28773,371,Syndicate Mobile Medium Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,29941120.0000,0,None,2309,None,2309
+28774,361,Syndicate Mobile Small Warp Disruptor,"A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.
+
+This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.",0E-10,65.0000000000,0E-10,1,None,None,1,405,2309,None,2309
+28775,371,Syndicate Mobile Small Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,7485280.0000,0,None,2309,None,2309
+28776,769,Syndicate Reactor Control Unit,Boosts power core output.,20.0000000000,5.0000000000,0E-10,1,None,None,1,659,70,None,0
+28777,137,Syndicate Reactor Control Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,70,None,0
+28778,329,Syndicate 100mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+28779,349,Syndicate 100mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,200000.0000,0,None,79,None,0
+28780,329,Syndicate 1600mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+28781,349,Syndicate 1600mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,7000000.0000,0,None,79,None,0
+28782,329,Syndicate 200mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+28783,349,Syndicate 200mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,800000.0000,0,None,79,None,0
+28784,329,Syndicate 400mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+28785,349,Syndicate 400mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,1600000.0000,0,None,79,None,0
+28786,329,Syndicate 800mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+28787,349,Syndicate 800mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,4000000.0000,0,None,79,None,0
+28788,737,Syndicate Gas Cloud Scoop,"The Syndicate Gas Cloud Scoop arose out of a joint research project undertaken by dozens of station owners across the region. The residents and industrialists of Syndicate appreciated, more than most, the latent potential of the underground booster industry. Although their modified scoops offered no improvements in yield, they were easier for newer pilots to fit. Their investment in more accessible harvesting technology paid off, when eventually the empires quietly reversed course and legalized the production and sale of synth boosters.",0E-10,5.0000000000,0E-10,1,None,9272.0000,1,1037,3074,None,11266
+28789,134,Syndicate Gas Cloud Scoop Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,0,None,3074,None,0
+28790,300,Mid-grade Centurion Alpha,"This ocular filter has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 10% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+28791,300,Mid-grade Centurion Beta,"This memory augmentation has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 10% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+28792,300,Mid-grade Centurion Delta,"This cybernetic subprocessor has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 10% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+28793,300,Mid-grade Centurion Epsilon,"This social adaptation chip has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 10% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+28794,300,Mid-grade Centurion Gamma,"This neural boost has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 10% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+28795,300,Mid-grade Centurion Omega,"This implant does nothing in and of itself, but when used in conjunction with other Centurion implants it will boost their effect.
+
+25% bonus to the strength of all Centurion implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+28796,300,Mid-grade Nomad Alpha,"This ocular filter has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to agility
+
+Set Effect: 10% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+28797,300,Mid-grade Nomad Beta,"This memory augmentation has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to agility
+
+Set Effect: 10% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+28798,300,Mid-grade Nomad Delta,"This cybernetic subprocessor has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to agility
+
+Set Effect: 10% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+28799,300,Mid-grade Nomad Epsilon,"This social adaptation chip has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to agility
+
+Set Effect: 10% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+28800,300,Mid-grade Nomad Gamma,"This neural boost has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to agility
+
+Set Effect: 10% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+28801,300,Mid-grade Nomad Omega,"This implant does nothing in and of itself, but when used in conjunction with other Nomad implants it will boost their effect.
+
+25% bonus to the strength of all Nomad implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+28802,300,Mid-grade Harvest Alpha,"This ocular filter has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to the range to all mining lasers
+
+Set Effect: 10% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+28803,300,Mid-grade Harvest Beta,"This memory augmentation has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to the range to all mining lasers
+
+Set Effect: 10% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+28804,300,Mid-grade Harvest Delta,"This cybernetic subprocessor has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to the range to all mining lasers
+
+Set Effect: 10% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+28805,300,Mid-grade Harvest Epsilon,"This social adaptation chip has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to the range to all mining lasers
+
+Set Effect: 10% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+28806,300,Mid-grade Harvest Gamma,"This neural boost has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to the range to all mining lasers
+
+Set Effect: 10% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+28807,300,Mid-grade Harvest Omega,"This implant does nothing in and of itself, but when used in conjunction with other Harvest implants it will boost their effect.
+
+25% bonus to the strength of all Harvest implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+28808,300,Mid-grade Virtue Alpha,"This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to scan strength of probes
+
+Set Effect: 10% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+28809,300,Mid-grade Virtue Beta,"This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to scan strength of probes
+
+Set Effect: 10% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+28810,300,Mid-grade Virtue Delta,"This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to scan strength of probes
+
+Set Effect: 10% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+28811,300,Mid-grade Virtue Epsilon,"This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to scan strength of probes
+
+Set Effect: 10% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+28812,300,Mid-grade Virtue Gamma,"This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to scan strength of probes
+
+Set Effect: 10% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+28813,300,Mid-grade Virtue Omega,"This implant does nothing in and of itself, but when used in conjunction with other Virtue implants it will boost their effect.
+
+25% bonus to the strength of all Virtue implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+28814,300,Mid-grade Edge Alpha,"This ocular filter has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% reduction to booster side effects
+
+Set Effect: 10% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+28815,300,Mid-grade Edge Beta,"This memory augmentation has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% reduction to booster side effects
+
+Set Effect: 10% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+28816,300,Mid-grade Edge Delta,"This cybernetic subprocessor has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% reduction to booster side effects
+
+Set Effect: 10% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+28817,300,Mid-grade Edge Epsilon,"This social adaptation chip has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% reduction to booster side effects
+
+Set Effect: 10% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+28818,300,Mid-grade Edge Gamma,"This neural boost has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% reduction to booster side effects
+
+Set Effect: 10% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+28819,300,Mid-grade Edge Omega,"This implant does nothing in and of itself, but when used in conjunction with other Edge implants it will boost their effect.
+
+25% bonus to the strength of all Edge implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+28823,306,Damaged Escape Pod,"This Escape Pod has been damaged and has lost its ability to maneuver, as well as its warp capability.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,73,None,73
+28826,817,Opux Luxury Yacht - Level 1,"Normally used by the entertainment industry in pleasure tours for wealthy Gallente citizens, this particular Opux Luxury Yacht cruiser is used as a private ship.",13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,31,330
+28827,314,Encrypted Data Crystals,"These crystals contain data of some sort, but have apparently been encrypted using advanced methods, making the information inaccessible to all but the most skilled hackers.",50.0000000000,1.0000000000,0E-10,1,None,80.0000,1,None,2886,None,0
+28828,314,Quafe Unleashed formula,"These encoded reports contain highly sensitive information from the Quafe corporation regarding the chemical makeup of their new product, Quafe Unleashed.",1.0000000000,0.1000000000,0E-10,1,None,30.0000,1,None,1192,None,0
+28829,314,Ancient Amarrian Relic,"This relic from Old Amarr is of great value to Lord Horowan, patriarch of one of the oldest noble families in the Empire and liegeman of House Tash-Murkon.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1656,None,0
+28830,314,Brutor Tribe Roster,"These data logs, precious to any Minmatar but especially to a member of the Brutor Tribe, hold information on the history and lineage of that tribe's members from over a century ago.",1.0000000000,0.2000000000,0E-10,1,None,None,1,None,2038,None,0
+28832,283,Stranded Pilot,"This simple starship pilot, lacking the pod and other resources of a capsuleer, has been forced to eject from his ship in a mundane escape pod.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+28833,314,Ishukone Corporate Records,These encoded reports hold extremely sensitive information regarding Ishukone Corporation holdings and infrastructure.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+28834,314,Federation Court Logs,These reports hold data of utmost importance to Federation Judicial Services.,10.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+28835,283,Professor Kajurei Delainen,"This odd little man is possibly the most well-respected particle physicist of the current age, and is also considered a foremost expert in Artificial Intelligence. He is perhaps most famous for his establishment of the ""Seven Pillars of Artificial Intelligence"" theory, published almost 14 years ago.",65.0000000000,1.0000000000,0E-10,1,None,None,1,None,2891,None,0
+28836,314,Letters of Bishop Dalamaid,"The letters of Bishop Dalamaid have been the subject of volumes of intellectual discourse. The primary contention of the letters, that true saintly martyrdom is an impossibility for anyone even aware of the concept of sainthood, has gone through various levels of favor over the generations.
+
+Letters XIII through XV include a few juicy morsels about a prostitution ring that was run illegally from a monastery of one of the more prestigious orders in Dalamaid's time.",25.0000000000,0.5000000000,0E-10,1,None,None,1,None,1192,None,0
+28837,526,Achuran White Song Birds,"A single male White Song bird. The female seems to have died, perhaps due to the stress of recent events.
+
+The White Song was once the symbol of the Achura's Imperial line. Only government buildings were allowed to keep White Songs in captivity. It was said that when the last White Song left the Royal Tower, the Achura Empire would die. The Achura Empire died first, but the White Song is still regarded with great reverence.",0.0200000000,0.0100000000,0E-10,1,None,None,1,None,1641,None,0
+28838,526,Armor of Rouvenor,"Rouvenor is supposedly a mythical hero-king of Garoun, the temporal paradise that has been the subject of poetry, story, and song for centuries. If legends are to be believed, this armor was worn by Rouvenor when he faced the seven armies of Morthane.
+
+Strangely, a few of the gold accents are turning slightly green.",35.0000000000,1.0000000000,0E-10,1,None,None,1,None,1030,None,0
+28839,319,Blood Raider Cathedral (weak),This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2401
+28840,1194,Magic Crystal Ball,"Allows you to see into the future, albeit rather murkily.
+
+Warning: Side-effects may include speculation, jumping to conclusions, overanalysis, misunderstandings, unwarranted assumptions, endless discussions, baseless concerns, undue panic, virtual stampedes, threadnaughts, premature pod ejection and unneeded stress. USE WITH CAUTION.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3232,None,0
+28841,306,Cargo Container - Encoded Data Chip,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+28842,283,Amarr Sympathizer,"This Minmatar politician pleads his innocence whenever you look his way. He claims that he has been framed, that everything has been a complex scheme to discredit his family. His tattoos mark him as not as a Nefantar, but as one of the member tribes of the Republic. His body is heavily bruised, but whether the injuries are from the Amarr agents or the Minmatar guards is hard to tell. Perhaps only the Republic courts can decide his innocence.",85.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+28843,314,Altered Datacore - Mechanical Engineering,This datacore has been altered and thus rendered useless for manufacturing purposes. It has value only as a reference tool.,0.7500000000,0.1000000000,0E-10,1,None,None,1,None,3231,None,0
+28844,902,Rhea,"It wasn't long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. After extended negotiations, Ishukone finally closed a deal exchanging undisclosed technical data for the core innovations underpinning the original Thukker Tribes design allowing them to rapidly bring to the market the largest jump capable freighter of them all, the Rhea, a true behemoth of the stars.
+
+Developer: Ishukone
+
+Ishukone, always striving to be ahead of the competition, have proved themselves to be one of the most adept starship designers in the State. A surprising majority of the Caldari Fleets ships of the line were created by their designers. Respected and feared by their peers Ishukone remain amongst the very top of the Caldari corporate machine.",960000000.0000000000,16250000.0000000000,144000.0000000000,1,1,9020200000.0000,1,1091,None,20069,20277
+28845,525,Rhea Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,None,None,None,20277
+28846,902,Nomad,"There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.
+
+Developer: Thukker Mix
+
+Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.",820000000.0000000000,15500000.0000000000,132000.0000000000,1,2,9875200000.0000,1,1093,None,20077,3360
+28847,525,Nomad Blueprint,,0E-10,0.0100000000,0E-10,1,None,1850000000.0000,1,None,None,None,3360
+28848,902,Anshar,"CreoDron surprised many by their quick conception of the Anshar, a stark diversification from their usual drone centric ship designs. The Anshar's specially-developed cargo-manipulation drones allowed CreoDron to optimize their loading algorithms and fully utilize every nook and cranny of the ship's spacious interior, ensuring it more than holds its own amongst its peers.
+
+Developer: CreoDron
+
+As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers but has recently begun to expand their design focus and employ drone techniques on whole other levels which has led some to question where this leap in technology came from.",940000000.0000000000,17550000.0000000000,137500.0000000000,1,8,9038800000.0000,1,1092,None,20073,3359
+28849,525,Anshar Blueprint,,0E-10,0.0100000000,0E-10,1,None,1950000000.0000,1,None,None,None,3359
+28850,902,Ark,"At the end of days when they descend
+Watch for the coming of the Ark
+For within it
+Salvation is carried.
+
+-The Scriptures, Apocalypse Verses 32:6
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.",900000000.0000000000,18500000.0000000000,135000.0000000000,1,4,10990400000.0000,1,1090,None,20062,3357
+28851,525,Ark Blueprint,,0E-10,0.0100000000,0E-10,1,None,1900000000.0000,1,None,None,None,3357
+28852,306,Ancient Starbase Ruins,Ruins.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3778
+28854,319,Communications Tower,Communications Tower.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2505
+28859,306,Cargo Container - Ancient Amarrian Relic,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+28860,306,Cargo Container - Ishukone Corporate Records,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+28861,306,Cargo Container - Federation Court Logs,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+28862,306,Cargo Container - Brutor Tribe Roster,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+28863,821,Hashi Keptzh,"Subject: Hashi Keptzh (ID: Pilot of modified Machariel)
+Military Specifications: Domination Commander
+Additional Intelligence: ""Hashi Keptzh? This guy shouldn't be too tough. He's just a battleship. Get him down. Holy--did he just shoot you? What the hell is this guy flying? Returning fire. Look at his tank! Stop that, you can salvage after the op. ""He's tearing through my drones! Warp! Warp! Warp!""
+Unidentified capsuleer transmission during encounter with Hashi Keptzh. Authorized for capsuleer dissemination.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,31,335
+28864,821,Uehiro Katsen,"Subject: Uehiro Katsen (ID: Pilot of modified Vindicator)
+Military Specifications: Serpentis Commander
+Additional Intelligence:Encounters with Uehiro Katsen have occurred with consistent frequency since YC 109. Every engagement has proven Katsen's vessel to be extremely resilient and armed beyond standard Serpentis fittings. Numerous capsuleers have reported success in eliminating the subject, yet the time between sightings is sometimes as low as several hours. It is unknown whether Katsen is himself an unregistered capsuleer, or merely a pseudonym worn by multiple crews.
+Agent Cotlamaert Loffeuron, FIO. Authorized for capsuleer dissemination.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2157
+28865,314,Hive Mind CPU,"This cumbersome, alien-looking device, throbbing with light and humming faintly, apparently contains the mind of Professor Kajurei Delainen, somehow fused with the AI of his rogue drone nanites.",70.0000000000,5.0000000000,0E-10,1,None,None,1,None,2225,None,0
+28866,314,Rogue Drone A.I. Core,A tiny chip with a modified silicon-extract wafer forming the base for an integrated circuit. The chip stores the code for the drone's bizarre artificial intelligence.,0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2038,None,0
+28867,530,Inexplicable Drone Junk,Alloys and special materials used in the manufacture of modules based on Ancient technology.,150.0000000000,20.0000000000,0E-10,1,None,None,1,None,2890,None,0
+28868,314,Small Warded Container,This small sealed container has been modified with state-of-the-art security measures to prevent ship-to-ship scanning of its contents.,75.0000000000,5.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2090
+28869,283,Amarrian Double-Agent,"A spy ostensibly working for the Amarr Empire, but who in fact is a sympathizer with and an agent for the Minmatar Republic.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+28870,314,AIMEDs,"On most stations, robotic AI Medical Doctors (AIMEDs, more commonly known as ""AI Docs"" or just ""AIDs"") are much more common than human medical practitioners, and much more affordable.",5000.0000000000,25.0000000000,0E-10,1,None,100.0000,1,None,2304,None,0
+28871,306,Angel Narcotics Storage Facility,This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing. Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2516
+28872,306,Angel Chemical Laboratory,"This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.
+
+This particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2373
+28873,306,Guristas Narcotics Storage Facility,This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing. Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2516
+28874,306,Guristas Chemical Laboratory,"This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.
+
+This particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2373
+28875,306,Serpentis Narcotics Storage Facility,This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing. Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2516
+28876,306,Serpentis Chemical Laboratory,"This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.
+
+This particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2373
+28877,306,Sansha Narcotics Storage Facility,This modified habitat module is being used as storage facility for various items that the pirate factions use for drug manufacturing. Usually heavily guarded this would undoubtedly reap a bounty with a bit of hacking once past the security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2516
+28878,306,Blood Raider Chemical Laboratory,"This mobile laboratory can be moved and anchored with relative ease, and also tailored towards certain specialties which has led many pirate factions using them in places where creating a fully fledged static facility would be a massive liability.
+
+This particular one is being used a chemical research laboratory and is liable to contain some useful items for the entrepreneur after a small amount of hacking.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2373
+28879,1216,Nanite Operation,Skill at operating nanites. 5% reduction in nanite consumption per level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,368,33,None,0
+28880,1216,Nanite Interfacing,"Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,368,33,None,0
+28881,1207,Metadrones - LM-A-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28882,1207,Metadrones - LM-A-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28883,1207,Metadrones - LMH-A-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28884,404,Expanded Silo,A larger version of the standard silo used to store or provide resources.,100000000.0000000000,8000.0000000000,40000.0000000000,1,None,30000000.0000,0,None,None,None,2598
+28885,306,Wrecked Science Vessel,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+28886,283,Prisoner,"Transporting prisoners is a task that requires trust and loyalty from the sovereign empire's legislative arm, yet it is generally one of the least sought-after jobs in the known universe.",80.0000000000,1.0000000000,0E-10,1,None,100.0000,1,None,2545,None,0
+28888,904,Mining Laser Optimization I,,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+28889,787,Mining Laser Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+28890,904,Mining Laser Optimization II,,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+28891,787,Mining Laser Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+28892,904,Mining Laser Range I,,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+28893,787,Mining Laser Range I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+28894,904,Mining Laser Range II,,200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3196,None,0
+28895,787,Mining Laser Range II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3196,None,0
+28896,314,Router Encryption Key,This datacore looks harmless. You find it hard to believe that such a small thing holds the secret to controlling what so many people believe.,0.7500000000,0.1000000000,0E-10,1,None,None,1,None,3231,None,0
+28897,314,Food-Borne Toxin,"This virulent toxin, when placed into many kinds of food or drink, is virtually undetectable save by the most advanced microbiological scanning technology... which is generally available only to the very wealthy.",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,1193,None,0
+28902,1207,Metadrones - MH-A-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28904,1207,Metadrones - MH-A-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28905,1207,Metadrones - LMH-A-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28906,1207,Metadrones - MH-A-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28907,1207,Metadrones - LMH-A-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28908,1207,Metadrones - LM-C-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28909,1207,Metadrones - LM-C-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28911,1207,Metadrones - MH-C-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28912,1207,Metadrones - MH-C-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28914,1207,Metadrones - LMH-C-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28915,1207,Metadrones - LMH-C-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28917,1207,Metadrones - LM-G-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28918,1207,Metadrones - LM-G-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28920,1207,Metadrones - MH-G-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28921,1207,Metadrones - MH-G-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28923,1207,Metadrones - LMH-G-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28924,1207,Metadrones - LMH-G-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28927,1207,Metadrones - LM-M-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28928,1207,Metadrones - LM-M-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28930,1207,Metadrones - MH-M-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28931,1207,Metadrones - MH-M-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28933,1207,Metadrones - LMH-M-1 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28934,1207,Metadrones - LMH-M-1 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28936,1207,Metadrones - LM-A-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28937,1207,Metadrones - LM-A-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28938,1207,Metadrones - LMH-A-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28939,1207,Metadrones - MH-A-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28940,1207,Metadrones - MH-A-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28941,1207,Metadrones - MH-A-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28942,1207,Metadrones - LMH-A-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28943,1207,Metadrones - LMH-A-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28944,1207,Metadrones - LM-A-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28945,1207,Metadrones - LM-C-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28946,1207,Metadrones - LM-C-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28948,1207,Metadrones - MH-C-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28949,1207,Metadrones - MH-C-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28951,1207,Metadrones - LMH-C-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28952,1207,Metadrones - LMH-C-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28954,306,Metadrones - LM-G-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28955,1207,Metadrones - LM-G-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28957,1207,Metadrones - MH-G-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28958,1207,Metadrones - MH-G-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28960,1207,Metadrones - LMH-G-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28961,1207,Metadrones - LMH-G-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28963,306,Metadrones - LM-M-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20297
+28964,1207,Metadrones - LM-M-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28966,1207,Metadrones - MH-M-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28967,1207,Metadrones - MH-M-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28969,1207,Metadrones - LMH-M-2 - B,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28970,1207,Metadrones - LMH-M-2 - N,"Containment facilities like this exist throughout known space, usually serving as high security prisons. This one, however, appears to have been heavily reinforced.
+
+There are multiple breaches in the hull, but they appear to originate from within the structure rather than without. Which begs the question; what kinds of monstrosities were being held inside?",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20297
+28972,314,Cryogenic Stasis Capsule,This cryo capsule is fitted with a password-protected security lock to protect its occupant.,400.0000000000,25.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2092
+28973,314,Dem's Galactical Botanical,"This book is unprecedented in the depth of analysis offered by Ukraris Dem, easily the most noted morpho-botanist of the latter past century.",2.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+28974,1040,Vaccines,"Living creatures can be trained to defend themselves from harmful diseases by introducing a minute sample of pathological strains, tremendously improving their immune systems and allowing them to endure prolonged exposure to harmful contagions.",0E-10,3.0000000000,0E-10,1,None,1.0000,1,1336,1193,None,0
+28975,314,Cargo Manifest,"These complicated data sheets may mean little to the layman's eye, but they contain a great deal of information about trade routes, taxes, and other arcane business data.",1.0000000000,3.0000000000,0E-10,1,None,100.0000,1,None,1192,None,0
+28976,1207,Metadrones - LM-C-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28977,1207,Metadrones - LM-G-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28978,1207,Metadrones - LM-M-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28979,1207,Metadrones - LM-C-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28980,306,Metadrones - LM-G-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28981,306,Metadrones - LM-M-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28982,1207,Metadrones - LMH-C-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28983,1207,Metadrones - LMH-G-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28984,1207,Metadrones - LMH-M-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28985,1207,Metadrones - LMH-C-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28986,1207,Metadrones - LMH-G-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28987,1207,Metadrones - LMH-M-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28988,1207,Metadrones - MH-C-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28989,1207,Metadrones - MH-G-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28990,1207,Metadrones - MH-M-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28991,1207,Metadrones - MH-C-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28992,1207,Metadrones - MH-G-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28993,1207,Metadrones - MH-M-2 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,20182,20298
+28994,1207,Metadrones - LM-A-1 - F,"This listing husk of a research station hangs in space; bodies litter the numerous breaches in the superstructure, illustrating what must have been a horrific attack.
+
+Betrayed by the play of shadows and light, glimpses of activity can be observed, although no biological life could have possibly survived such devastation.",10000.0000000000,25000.0000000000,2500.0000000000,1,None,None,0,None,None,None,20298
+28995,283,Prop Comedian,Somebody has to like it.,600.0000000000,3.0000000000,0E-10,1,None,None,1,None,2542,None,0
+28996,314,Fraudulent Pax Amarria,This Pax Amarria binding hides a heretical manuscript.,1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,2176,None,0
+28998,495,Angel Fleet Outpost,One of the many quarters of the Angel fleet.,0E-10,0E-10,0E-10,1,2,None,0,None,None,20191,2357
+28999,907,Optimal Range Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a tracking computer or tracking link module to increase the module's optimal range bonus at the expense of its tracking speed bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3348,None,0
+29000,912,Optimal Range Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3348,None,1131
+29001,907,Tracking Speed Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a tracking computer or tracking link module to increase the module's tracking speed bonus at the expense of its optimal range bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3347,None,0
+29002,912,Tracking Speed Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3347,None,1131
+29003,908,Focused Warp Disruption Script,"Originally used by the adolescent hacker group 'The Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a warp disruption field generator to focus its effect upon a single ship much like a standard warp disruptor. This allows the module to disrupt ships of any size, including ships normally immune to all forms of electronic warfare.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1094,21743,None,0
+29004,912,Focused Warp Disruption Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1105,21743,None,1131
+29005,909,Optimal Range Disruption Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a tracking disruptor module to increase the module's optimal range effect at the expense of its tracking speed effect.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3344,None,0
+29006,912,Optimal Range Disruption Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3344,None,1131
+29007,909,Tracking Speed Disruption Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a tracking disruptor module to increase the module's tracking speed effect at the expense of its optimal range effect.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3343,None,0
+29008,912,Tracking Speed Disruption Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3343,None,1131
+29009,910,Targeting Range Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to alter high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a sensor booster or remote sensor booster module to increase the module's targeting range bonus at the expense of the locking speed and sensor strength bonuses.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3340,None,0
+29010,912,Targeting Range Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3340,None,1131
+29011,910,Scan Resolution Script,"Originally used by the adolescent hacker group 'The Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a sensor booster or remote sensor booster module to increase the module's locking speed bonus at the expense of the targeting range and sensor strength bonuses.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3339,None,0
+29012,912,Scan Resolution Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3339,None,1131
+29013,911,Scan Resolution Dampening Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a remote sensor dampener module to increase the module's targeting speed effect at the expense of its targeting range effect.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3341,None,0
+29014,912,Scan Resolution Dampening Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3341,None,1131
+29015,911,Targeting Range Dampening Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a remote sensor dampener module to increase the module's targeting range effect at the expense of its targeting speed effect.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3342,None,0
+29016,912,Targeting Range Dampening Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,3342,None,1131
+29019,818,Sagacious Path Fighter,"A frigate of the Sagacious Path, a branch of the Achur monks.",2025000.0000000000,20250.0000000000,235.0000000000,1,1,None,0,None,None,None,1971
+29020,495,Serpentis Fleet Outpost,One of the many quarters of the Serpentis fleet.,1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,20193,20651
+29021,495,Guristas Fleet Outpost,This battlestation is defended by high ranking Gurista officers.,1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,13,1019
+29022,495,Blood Raider Fleet Outpost,One of the many quarters of the Blood Raider fleet.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20190,2359
+29023,495,Sansha Fleet Outpost,One of the many quarters of the Sansha fleet.,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,20188,2364
+29024,817,Scope Reporter,"This reporter for The Scope is flying a Gallente Cruiser, so he is undoubtedly prepared for combat.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,31,1813
+29025,861,Outpost Defender,"These variants of the standard fighter design are most commonly based off static structures, where they serve as a powerful line of defense.",12000.0000000000,5000.0000000000,1200.0000000000,1,4,None,0,None,None,None,2899
+29026,314,Insta-Lock,"A new type of construction component, the Insta-Lock fuses structural components together almost instantaneously.",1.0000000000,0.5000000000,0E-10,1,None,None,1,None,2889,None,0
+29029,257,Jump Freighters,Skill for operation of Jump Freighters.,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,377,33,None,0
+29030,526,7th Fleet Data Fragment,This chip contains a highly-encrypted data fragment retrived from a 7th Fleet field-spec mainframe. It would be impossible to tell what it originally contained - or how much of the data is still intact - without access to the original encryption key or some serious military-grade codebreaking hardware.,1.0000000000,1.0000000000,0E-10,1,4,None,0,None,2885,None,0
+29031,319,7th Fleet Mobile Command Post,"Essentially an extensively modified Starbase Control Tower, this Navy-issue Command Post has been further modified to meet the 7th Fleet's specific needs. Each Command Post is capable of running Fleet operations for an entire system, and contains FTL comms equipment, a field-spec mainframe and full command-and-control facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+29033,186,Amarr Elite Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,735000.0000000000,735000.0000000000,1,None,None,0,None,None,None,21102
+29034,186,Caldari Elite Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,785000.0000000000,785000.0000000000,1,None,None,0,None,None,None,21103
+29035,186,Gallente Elite Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,750000.0000000000,750000.0000000000,1,None,None,0,None,None,None,21104
+29036,186,Minmatar Elite Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,720000.0000000000,720000.0000000000,1,None,None,0,None,None,None,21105
+29039,913,Capital Antimatter Reactor Unit,Power Core component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,217600.0000,1,1884,2196,None,0
+29040,914,Capital Antimatter Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2196,None,0
+29041,913,Capital Crystalline Carbonide Armor Plate,Armor Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,400000.0000,1,1886,2190,None,0
+29042,914,Capital Crystalline Carbonide Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2190,None,0
+29043,913,Capital Deflection Shield Emitter,Shield Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,339200.0000,1,1887,2203,None,0
+29044,914,Capital Deflection Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2203,None,0
+29045,913,Capital Electrolytic Capacitor Unit,Capacitor component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,492800.0000,1,1887,2199,None,0
+29046,914,Capital Electrolytic Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2199,None,0
+29047,913,Capital EM Pulse Generator,Weapon Component used primarily in Amarr Missiles. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,224000.0000,1,1884,2232,None,0
+29048,914,Capital EM Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2232,None,0
+29049,913,Capital Fernite Carbide Composite Armor Plate,Armor Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,400000.0000,1,1887,2191,None,0
+29050,914,Capital Fernite Carbide Composite Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2191,None,0
+29051,913,Capital Fusion Reactor Unit,Power Core component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,217600.0000,1,1886,2194,None,0
+29052,914,Capital Fusion Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2194,None,0
+29053,913,Capital Fusion Thruster,Propulsion Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,166400.0000,1,1884,2180,None,0
+29054,914,Capital Fusion Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2180,None,0
+29055,913,Capital Gravimetric Sensor Cluster,Sensor Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,224000.0000,1,1885,2181,None,0
+29056,914,Capital Gravimetric Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2181,None,0
+29057,913,Capital Graviton Pulse Generator,Weapon Component used primarily in Caldari Missiles. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,224000.0000,1,1885,2229,None,0
+29058,914,Capital Graviton Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2229,None,0
+29059,913,Capital Graviton Reactor Unit,Power Core component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,217600.0000,1,1885,2193,None,0
+29060,914,Capital Graviton Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2193,None,0
+29061,913,Capital Ion Thruster,Propulsion Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,166400.0000,1,1886,2178,None,0
+29062,914,Capital Ion Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2178,None,0
+29063,913,Capital Laser Focusing Crystals,Weapon Component used primarily in Lasers. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,433600.0000,1,1884,2234,None,0
+29064,914,Capital Laser Focusing Crystals Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2234,None,0
+29065,913,Capital Ladar Sensor Cluster,Sensor Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,224000.0000,1,1887,2183,None,0
+29066,914,Capital Ladar Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2183,None,0
+29067,913,Capital Linear Shield Emitter,Shield Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,339200.0000,1,1884,2204,None,0
+29068,914,Capital Linear Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2204,None,0
+29069,913,Capital Magnetometric Sensor Cluster,Sensor Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,224000.0000,1,1886,2182,None,0
+29070,914,Capital Magnetometric Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2182,None,0
+29071,913,Capital Magpulse Thruster,Propulsion Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,166400.0000,1,1885,2177,None,0
+29072,914,Capital Magpulse Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2177,None,0
+29073,913,Capital Nanoelectrical Microprocessor,CPU Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,166400.0000,1,1884,2188,None,0
+29074,914,Capital Nanoelectrical Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2188,None,0
+29075,913,Capital Nanomechanical Microprocessor,CPU Component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,166400.0000,1,1887,2187,None,0
+29076,914,Capital Nanomechanical Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2187,None,0
+29077,913,Capital Nuclear Pulse Generator,Weapon Component used primarily in Minmatar Missiles. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,224000.0000,1,1887,2231,None,0
+29078,914,Capital Nuclear Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2231,None,0
+29079,913,Capital Nuclear Reactor Unit,Power Core component used primarily in Minmatar ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,217600.0000,1,1887,2195,None,0
+29080,914,Capital Nuclear Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2195,None,0
+29081,913,Capital Oscillator Capacitor Unit,Capacitor component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,492800.0000,1,1886,2198,None,0
+29082,914,Capital Oscillator Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2198,None,0
+29083,913,Capital Particle Accelerator Unit,Weapon Component used primarily in Blasters. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,433600.0000,1,1886,2233,None,0
+29084,914,Capital Particle Accelerator Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2233,None,0
+29085,913,Capital Photon Microprocessor,CPU Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,166400.0000,1,1886,2186,None,0
+29086,914,Capital Photon Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2186,None,0
+29087,913,Capital Plasma Pulse Generator,Weapon Component used primarily in Gallente Missiles. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,224000.0000,1,1886,2230,None,0
+29088,914,Capital Plasma Pulse Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2230,None,0
+29089,913,Capital Plasma Thruster,Propulsion Component used primarily in Minmatar ships as well as some propulsion tech. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,166400.0000,1,1887,2179,None,0
+29090,914,Capital Plasma Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2179,None,0
+29091,913,Capital Pulse Shield Emitter,Shield Component used primarily in Gallente ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,8,339200.0000,1,1886,2202,None,0
+29092,914,Capital Pulse Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1589,2202,None,0
+29093,913,Capital Quantum Microprocessor,CPU Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,166400.0000,1,1885,2185,None,0
+29094,914,Capital Quantum Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2185,None,0
+29095,913,Capital Radar Sensor Cluster,Sensor Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,224000.0000,1,1884,2184,None,0
+29096,914,Capital Radar Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2184,None,0
+29097,913,Capital Scalar Capacitor Unit,Capacitor component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,492800.0000,1,1885,2197,None,0
+29098,914,Capital Scalar Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2197,None,0
+29099,913,Capital Superconductor Rails,Weapon Component used primarily in Railguns. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,433600.0000,1,1885,2227,None,0
+29100,914,Capital Superconductor Rails Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2227,None,0
+29101,913,Capital Sustained Shield Emitter,Shield Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,339200.0000,1,1885,2201,None,0
+29102,914,Capital Sustained Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2201,None,0
+29103,913,Capital Tesseract Capacitor Unit,Capacitor component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,492800.0000,1,1884,2200,None,0
+29104,914,Capital Tesseract Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2200,None,0
+29105,913,Capital Thermonuclear Trigger Unit,Weapon Component used primarily in Cannons. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,2,433600.0000,1,1887,2228,None,0
+29106,914,Capital Thermonuclear Trigger Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1590,2228,None,0
+29107,913,Capital Titanium Diborite Armor Plate,Armor Component used primarily in Caldari ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,1,400000.0000,1,1885,2189,None,0
+29108,914,Capital Titanium Diborite Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1588,2189,None,0
+29109,913,Capital Tungsten Carbide Armor Plate,Armor Component used primarily in Amarr ships. A component in various other technology as well.,1.0000000000,10.0000000000,0E-10,1,4,400000.0000,1,1884,2192,None,0
+29110,914,Capital Tungsten Carbide Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1587,2192,None,0
+29113,903,Ancient Compressed Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,76000.0000,0,None,3327,None,0
+29115,903,Ancient Compressed Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,376000.0000,0,None,3324,None,0
+29117,903,Ancient Compressed Dark Glitter,"Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,1550000.0000,0,None,3325,None,0
+29119,903,Ancient Compressed Enriched Clear Icicle,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field and are known as the universe's primary source of helium isotopes. Due to environmental factors, this fragment's isotope deposits have become even richer than its regular counterparts'.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,475000.0000,0,None,3324,None,0
+29121,903,Ancient Compressed Gelidus,"Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,825000.0000,0,None,3328,None,0
+29123,903,Ancient Compressed Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,76000.0000,0,None,3326,None,0
+29125,903,Ancient Compressed Glare Crust,"In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux. Glare crust also contains a small amount of strontium clathrates.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,1525000.0000,0,None,3323,None,0
+29127,903,Ancient Compressed Krystallos,"The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,450000.0000,0,None,3330,None,0
+29129,903,Ancient Compressed Pristine White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. While White Glaze generally is extremely high in nitrogen-14 and other stable nitrogen isotopes, a few rare fragments, such as this one, have stayed free of radioactive contaminants and are thus richer in isotopes than their more impure counterparts.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,116000.0000,0,None,3329,None,0
+29131,903,Ancient Compressed Smooth Glacial Mass,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, but the high surface diffusion on this particular mass means it has considerably more than its coarser counterparts.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,116000.0000,0,None,3326,None,0
+29133,903,Ancient Compressed Thick Blue Ice,"Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice will, under normal circumstances, contain more oxygen isotopes than any other ice asteroid. This particular formation is an old one and therefore contains even more than its less mature siblings.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,116000.0000,0,None,3327,None,0
+29135,903,Ancient Compressed White Glaze,"When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.
+
+This ore has been compressed into a much more dense version.",1000.0000000000,100.0000000000,0E-10,1,None,76000.0000,0,None,3329,None,0
+29137,314,Caldari Traitor's DNA,"DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+29138,23,Clone Grade Tau,,0E-10,1.0000000000,0E-10,1,None,21000000.0000,0,None,34,None,0
+29139,23,Clone Grade Upsilon,,0E-10,1.0000000000,0E-10,1,None,31500000.0000,0,None,34,None,0
+29140,23,Clone Grade Phi,,0E-10,1.0000000000,0E-10,1,None,45500000.0000,0,None,34,None,0
+29141,23,Clone Grade Chi,,0E-10,1.0000000000,0E-10,1,None,63000000.0000,0,None,34,None,0
+29142,23,Clone Grade Psi,,0E-10,1.0000000000,0E-10,1,None,84000000.0000,0,None,34,None,0
+29143,23,Clone Grade Omega,,0E-10,1.0000000000,0E-10,1,None,105000000.0000,0,None,34,None,0
+29144,927,Federation Hauler,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",11750000.0000000000,275000.0000000000,6000.0000000000,1,8,None,0,None,None,None,328
+29145,927,Imperial Hauler,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,260000.0000000000,5100.0000000000,1,4,None,0,None,None,None,1064
+29146,927,Republic Hauler,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",12500000.0000000000,255000.0000000000,5625.0000000000,1,2,None,0,None,None,None,309
+29147,927,State Hauler,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,270000.0000000000,5250.0000000000,1,1,None,0,None,None,None,52
+29148,14,Corpse Female,,80.0000000000,2.0000000000,0E-10,1,None,None,1,None,398,None,20359
+29149,319,Stationary Pleasure Yacht,A luxurious pleasure yacht.,13075000.0000000000,115000.0000000000,3200.0000000000,1,None,None,0,None,None,None,330
+29150,369,Encrypted Ship Log,This otherwise rather generic ship log has been well encrypted. Your ship's computers are unable to access its data.,1.0000000000,1.0000000000,0E-10,1,None,380.0000,1,None,2038,None,0
+29157,226,Wrecked Revelation,"This Revelation has seen better days, generally the ones in which it was still in one piece.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3098
+29158,226,Wrecked Archon,One doesn't need to be an insurance inspector to know that this ship is a write-off. The huge holes in the superstructure are a dead giveaway.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3097
+29159,226,Wrecked Battleship,"This used to be a battleship of some description, although time has clearly not been kind to it - its original form is now completely unidentifiable.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3115
+29160,226,Wrecked Cruiser,"A proud spacefaring vessel reduced to a pile of generic scrap. Not exactly what the captain was hoping would happen, but that's life for you.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3116
+29161,226,Wrecked Frigate,A small crumpled tangle of structural beams and fragments of electronics is all that remains of this frigate,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3117
+29162,314,Privateer Commander's Head,"It's... well, it's a head. In a jar. And it once belonged to a privateer commander. (The head, not the jar. The jar was yours. Or, well, it was given to you, so it was kind of yours. Anyway, you put the head in it.)",10.0000000000,0.2500000000,0E-10,1,None,None,1,None,2553,None,0
+29165,319,Amarr Tactical Relay,"This structure acts as a relay station for the Amarr Empire's operations in this structure, collecting, receiving and transmitting battlefield intelligence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1703
+29166,319,Amarr Tactical Supply Station,This structure is a tactical supply station for the Amarr Empire. It acts as a logistical depot for military operations throughout the system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2422
+29167,319,Amarr Tactical Command Post,"This structure forms part of the primary command net for this system, co-ordinating all Amarr Empire military operations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+29168,319,Amarr Tactical Support Center,This multi-purpose structure acts as temporary housing for all kinds of Amarr Empire personnel in their efforts to secure this system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2400
+29169,319,Caldari Tactical Command Post,"This structure forms part of the primary command net for this system, co-ordinating all Caldari State military operations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2599
+29170,319,Gallente Tactical Command Post,"This structure forms part of the primary command net for this system, co-ordinating all Gallente Federation military operations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2594
+29171,319,Minmatar Tactical Command Post,"This structure forms part of the primary command net for this system, co-ordinating all Minmatar Republic military operations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+29172,319,Caldari Tactical Relay,"This structure acts as a relay station for the Caldari State's operations in this structure, collecting, receiving and transmitting battlefield intelligence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1708
+29173,319,Gallente Tactical Relay,"This structure acts as a relay station for the Gallente Federation's operations in this structure, collecting, receiving and transmitting battlefield intelligence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2373
+29174,319,Minmatar Tactical Relay,"This structure acts as a relay station for the Minmatar Republic's operations in this structure, collecting, receiving and transmitting battlefield intelligence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,21948
+29175,319,Caldari Tactical Support Center,This multi-purpose structure acts as temporary housing for all kinds of Caldari State personnel in their efforts to secure this system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2372
+29176,319,Gallente Tactical Support Center,This multi-purpose structure acts as temporary housing for all kinds of Gallente Federation personnel in their efforts to secure this system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+29177,319,Minmatar Tactical Support Center,This multi-purpose structure acts as temporary housing for all kinds of Minmatar Republic personnel in their efforts to secure this system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,1991
+29178,319,Caldari Tactical Supply Station,This structure is a tactical supply station for the Caldari State. It acts as a logistical depot for military operations throughout the system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2457
+29179,319,Gallente Tactical Supply Station,This structure is a tactical supply station for the Gallente Federation. It acts as a logistical depot for military operations throughout the system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2458
+29180,319,Minmatar Tactical Supply Station,This structure is a tactical supply station for the Minmatar Republic. It acts as a logistical depot for military operations throughout the system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2479
+29181,306,Cargo Container - Tactical Information I,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29182,306,Cargo Container - Tactical Information II,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29183,306,Cargo Container - Tactical Information III,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29184,306,Cargo Container - Tactical Information IV,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29185,526,Tactical Information I,"These data sheets may mean little to the layman's eye, but can prove valuable in the right hands.
+They appear to be encrypted military documents.",1.0000000000,10.0000000000,0E-10,1,None,150.0000,1,None,1192,None,0
+29186,526,Tactical Information II,"These data sheets may mean little to the layman's eye, but can prove valuable in the right hands.
+They appear to be encrypted military documents.",1.0000000000,20.0000000000,0E-10,1,None,150.0000,1,None,1192,None,0
+29187,526,Tactical Information III,"These data sheets may mean little to the layman's eye, but can prove valuable in the right hands.
+They appear to be encrypted military documents.",1.0000000000,40.0000000000,0E-10,1,None,150.0000,1,None,1192,None,0
+29188,526,Tactical Information IV,"These data sheets may mean little to the layman's eye, but can prove valuable in the right hands.
+They appear to be encrypted military documents.",1.0000000000,80.0000000000,0E-10,1,None,150.0000,1,None,1192,None,0
+29189,319,Subspace Beacon,This subspace beacon is protected by a powerful shield generator.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1685
+29190,306,Wreck W/ 23 Survivors,This wreck appears to have twenty three survivors in it,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29191,283,Survivor,"This unfortunate but hardy individual has survived a terrible ordeal. His wounds are both physical and emotional, but he seems determined to live on.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2545,None,0
+29193,920,Electronic Effect Beacon,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,0
+29200,687,Athran Agent,The Athran Brotherhood is a group of Khanid secessionists with headquarters located on the Khanid homeworld of Amarr Prime.,1740000.0000000000,17400.0000000000,220.0000000000,1,4,None,0,None,None,None,1858
+29201,687,Athran Operative,The Athran Brotherhood is a group of Khanid secessionists with headquarters located on the Khanid homeworld of Amarr Prime.,1000000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,None,1861
+29202,314,Modified Augumene Antidote,This serum alters the DNA of any Matari so that he or she becomes immune to the deleterious effects of modified Augumene.,5.0000000000,5.0000000000,0E-10,1,None,325.0000,1,None,28,None,0
+29203,314,Minmatar DNA,This DNA sample was extracted from the remains of a Matari individual who died as a result of a severe allergic reaction to Augumene ore refined using an experimental method. Further research into this particular refining method has been terminated.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2302,None,0
+29204,178,Modified Augumene Antidote Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,28,None,0
+29205,314,Corporations for the Rest of Us,"This book appears similar in design to the educational manuals (skill books) popular among capsuleers. This book is a collection of half-hearted aphorisms and childish business-sense to a capsuleer, but then maybe it would be helpful to the plebes of the universe.",1.0000000000,0.1000000000,0E-10,1,None,3328.0000,1,None,33,None,0
+29206,526,Device,This is a thing. It does stuff.,1.0000000000,1.0000000000,0E-10,1,None,58624.0000,1,None,2225,None,0
+29207,922,10km Amarr Capture Point,This object registers the presence of ships within 10km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1703
+29208,226,Fortified Billboard,"Concord Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,4,None,0,None,None,None,2046
+29209,319,Billboard,"Concord Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,4,None,0,None,None,None,2046
+29211,314,Faulty Suntendi Virtu-Real Implant,"This implant has proven unreliable at best. Due to an unforeseen complication, the implant can cause some hosts to emit erratic and intense bio-electric pulses capable of damaging nearby audiovisual technology.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2224,None,0
+29212,306,Suntendi Research Outpost,This is a high tech research outpost.,100000.0000000000,1150.0000000000,8850.0000000000,1,8,None,0,None,None,None,2594
+29213,306,Habitation Module - Scientist Quarters,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2515
+29214,306,Quarantine Station Ruins,Ruins,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29215,804,Unidentified Spacecraft,"This strange ship is quite unlike anything you or your ship's targeting computer has seen before. You might take it for some kind of rogue drone, save that your ship's scanners clearly indicate life signs aboard it.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+29216,283,Heiress,"The heir to a vast fortune: what she wants, she gets.",54.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+29217,526,Hard Currency,Useful for shady dealings.,10.0000000000,1.0000000000,0E-10,1,None,None,1,None,21,None,0
+29219,283,Miniature Slaver,"For those not interested in the risk or effort of cultivating the vicious slaver hound, there is the miniature slaver: a small yappy-type dog bred from the physically and mentally stunted of the litter.",2.0000000000,0.0100000000,0E-10,1,None,3000.0000,1,None,1180,None,0
+29226,526,Basic Robotics,Automated mechanical devices built for industrial use.,2500.0000000000,2.0000000000,0E-10,1,None,6500.0000,1,None,1368,None,0
+29227,356,Basic Robotics Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1368,None,0
+29228,697,Concord Battleship,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",20500000.0000000000,1080000.0000000000,400.0000000000,1,None,None,0,None,None,None,1058
+29229,283,Amarr Diplomat,This man is an officially sanctioned representative of the Amarr Empire.,90.0000000000,1.0000000000,0E-10,1,None,100.0000,1,None,2539,None,0
+29230,306,Cargo Container - Dolls,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29233,675,Caldari State Shuttle,A Caldari state shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,1,None,0,None,None,None,317
+29234,1007,Amarr Frigate Vessel,A frigate of the Amarr Empire.,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1737
+29235,1006,Amarr Cruiser Vessel,A cruiser of the Amarr Empire.,11500000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,None,1730
+29236,924,Amarr Battleship Vessel,A battleship of the Amarr Empire.,20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+29237,924,Caldari Battleship Vessel,A battleship of the Caldari State.,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+29238,1006,Caldari Cruiser Vessel,A cruiser of the Caldari State.,10700000.0000000000,107000.0000000000,850.0000000000,1,1,None,0,None,None,None,1784
+29239,1007,Caldari Frigate Vessel,A frigate of the Caldari State.,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1790
+29240,924,Gallente Battleship Vessel,A battleship of the Gallente Federation.,19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,None,2138
+29241,1006,Gallente Cruiser Vessel,A cruiser of the Gallente Federation.,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,1802
+29242,1007,Gallente Frigate Vessel,A frigate of the Gallente Federation.,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,None,1810
+29243,924,Minmatar Battleship Vessel,A battleship of the Minmatar Republic.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+29244,1006,Minmatar Cruiser Vessel,A cruiser of the Minmatar Republic.,9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,None,1887
+29245,1007,Minmatar Frigate Vessel,A frigate of the Minmatar Republic.,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,None,1890
+29246,526,Corpse of Enlil Bel,Not a doll.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+29247,24,Loyalty Points,"Loyalty points are rewarded to capsuleers for successfully completing missions for a corporation, which can be redeemed for special items from that corporation.
+
+To see your current amount of loyalty points, open your wallet and click on the Loyalty Points tab.
+
+To spend them, open the LP Store in any station owned by a corporation with which you have loyalty points.",0E-10,0E-10,0E-10,1,None,None,0,None,3301,None,0
+29248,25,Magnate,"This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.",1072000.0000000000,22100.0000000000,400.0000000000,1,4,400000.0000,1,72,None,20063,3367
+29249,105,Magnate Blueprint,,0E-10,0.0100000000,0E-10,1,None,2775000.0000,1,272,21,None,3367
+29250,226,Fortified Large EM Forcefield,"An antimatter generator powered by tachyonic crystals, creating a perfect defensive circle of electro-magnetic radiance.",100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2353
+29251,226,Fortified Starbase Explosion Dampening Array,Boosts the control tower's shield resistance against explosive damage.,4000.0000000000,4000.0000000000,0E-10,1,4,None,0,None,None,None,2380
+29253,283,Political Envoy,Harumph!,90.0000000000,2.0000000000,0E-10,1,None,None,1,None,2538,None,0
+29262,319,Fuel Depot,This depot contains fuel for the surrounding structures.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+29263,283,Geeral Tash-Murkon,"A notable heir of the Tash-Murkon dynasty, Geeral is effectively one of the richest men in the galaxy. Moreover, he is 178th in line for the imperial throne — yet he has apparently turned traitor. More fool he.",90.0000000000,1.5000000000,0E-10,1,None,None,1,None,2536,None,0
+29266,31,Apotheosis,"""For you, children, on your fifth birthday. May your next five years be as full of promise and hope, and may you one day walk with us as equals among the stars.""
+
+
Idmei Sver, Society of Conscious Thought, on the fifth anniversary of the Capsuleer Era.",1600000.0000000000,17400.0000000000,10.0000000000,1,16,7500.0000,1,1618,None,20080,1233
+29267,111,Apotheosis Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,None,None,1233
+29268,314,Major Effects,The effects of a Major.,1.0000000000,0.2000000000,0E-10,1,None,None,0,None,2096,None,0
+29269,283,Major's Son,The son of a prominent major.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+29272,314,Air Show Entrance Badge,This badge signifies that the owner is qualified to participate in an air show.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+29278,314,Physical Samples,A sampling of various types of organic matter that has been exposed to some unusual cosmic radiation.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2302,None,0
+29279,226,Station - Caldari,Docking into this Caldari station without proper authorization has been prohibited.,0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1267
+29283,283,Troubled Miner,A sturdy miner.,100.0000000000,2.0000000000,0E-10,1,None,None,1,None,2536,None,0
+29284,314,Central Data Core,This bulky component is the substratal databank for all information transferred via computers linked to a station's dataweb.,3500.0000000000,5.0000000000,0E-10,1,None,100.0000,1,None,3183,None,0
+29285,526,Insorum Components,"These are the raw chemical components used to make insorzapine bisulfate, an unstable reactive mutagen binder with uses that include negating the effects of Vitoc. This compound is also dangerously lethal.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,0
+29286,925,Amarr Infrastructure Hub,This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.,1000000.0000000000,0E-10,0E-10,1,4,600000.0000,0,None,None,20187,3827
+29289,306,Zainou Biotech Convoy Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this old wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29290,927,Imperial Courier,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,260000.0000000000,5100.0000000000,1,4,None,0,None,None,None,1064
+29291,927,State Courier,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,270000.0000000000,5250.0000000000,1,1,None,0,None,None,None,52
+29292,927,Federation Courier,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",11750000.0000000000,275000.0000000000,6000.0000000000,1,8,None,0,None,None,None,328
+29293,927,Republic Courier,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",12500000.0000000000,255000.0000000000,5625.0000000000,1,2,None,0,None,None,None,309
+29294,283,Smugglers,These shady individuals were caught transporting contraband.,600.0000000000,300.0000000000,0E-10,1,None,None,1,None,2542,None,0
+29296,310,Scout Military Beacon,"This beacon marks a scout military location. The entry gate is likely configured to admit only Tech I frigates.
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29297,310,Small Military Beacon,"This beacon marks a small military location. The entry gate is likely configured to admit Tech I frigates, Tech II frigates, Tech I destroyers and Tech II destroyers.
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,4,None,0,None,None,None,1211
+29298,310,Medium Military Beacon,"This beacon marks a medium military location. The entry gate is likely configured to admit Tech I and Tech II frigates, Tech I, Tech II and Tech III destroyers and Tech I and Tech II cruisers.
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29299,310,Core Military Beacon,This beacon marks a major military location. The entry gate is likely configured to admit all non-capital vessels.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29300,310,Large Military Beacon,This beacon marks a large free-standing military location with no acceleration gate,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29301,319,Caldari Bunker,"A small bunker, there for accommodation and increased mobility of troops and other personnel.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2470
+29302,925,Caldari Infrastructure Hub,This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.,1000000.0000000000,0E-10,0E-10,1,1,600000.0000,0,None,None,20187,3827
+29303,925,Gallente Infrastructure Hub,This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.,1000000.0000000000,0E-10,0E-10,1,8,600000.0000,0,None,None,20187,3827
+29304,925,Minmatar Infrastructure Hub,This structure serves as the central command post for this system. Whoever controls this infrastructure hub can exert system-wide military control.,1000000.0000000000,0E-10,0E-10,1,2,600000.0000,0,None,None,20187,3827
+29310,922,20km Amarr Capture Point,This object registers the presence of ships within 20km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1703
+29311,922,30km Amarr Capture Point,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25690
+29312,922,40km Capture Point,This object registers the presence of ships within 40km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29313,922,50km Capture Point,This object registers the presence of ships within 50km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29314,922,60km Capture Point,This object registers the presence of ships within 60km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29315,922,70km Capture Point,This object registers the presence of ships within 70km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29316,922,80km Capture Point,This object registers the presence of ships within 80km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29317,922,90km Capture Point,This object registers the presence of ships within 90km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29318,922,100km Capture Point,This object registers the presence of ships within 100km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+29321,314,Broken Mining Equipment,This large container is fitted with a password-protected security lock. It is filled with broken parts needed to rebuild manual surface-mining drills.,700.0000000000,40.0000000000,0E-10,1,None,None,1,None,1171,None,1171
+29323,15,Ishukone Corporation Headquarters,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,13,1019
+29324,306,Cargo Container - Broken Mining Equipment,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29325,319,Starbase Auxiliary Power Array II,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+29328,31,Amarr Media Shuttle,Modified shuttle used by the Amarr media to report on events.,1600000.0000000000,5000.0000000000,0E-10,1,4,7500.0000,0,None,None,20080,2044
+29329,111,Amarr Media Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2044
+29330,31,Caldari Media Shuttle,Modified shuttle used by the Caldari media to report on events.,1600000.0000000000,5000.0000000000,0E-10,1,1,7500.0000,0,None,None,20080,317
+29331,111,Caldari Media Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,317
+29332,31,Gallente Media Shuttle,Modified shuttle used by the Gallente media to report on events.,1600000.0000000000,5000.0000000000,0E-10,1,8,7500.0000,0,None,None,20080,2043
+29333,111,Gallente Media Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2043
+29334,31,Minmatar Media Shuttle,Modified shuttle used by the Minmatar media to report on events.,1600000.0000000000,5000.0000000000,0E-10,1,2,7500.0000,0,None,None,20080,2045
+29335,111,Minmatar Media Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,None,None,2045
+29336,26,Scythe Fleet Issue,"The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a ""mini-Typhoon"" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.",10910000.0000000000,89000.0000000000,440.0000000000,1,2,25600000.0000,1,1370,None,20078,1887
+29337,26,Augoror Navy Issue,"The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.",10650000.0000000000,101000.0000000000,480.0000000000,1,4,25600000.0000,1,1370,None,20063,1730
+29338,106,Augoror Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1730
+29339,106,Scythe Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,28775000.0000,1,None,None,None,1887
+29340,26,Osprey Navy Issue,"Caldari ships have never been renowned for their speed. With this in mind, Caldari Navy engineers set about designing the Osprey Navy Issue. The fastest Caldari cruiser in existence and a formidable missile boat, this vessel gives Navy personnel and State loyalists alike greater opportunities to conduct true skirmish warfare than ever before.",11780000.0000000000,107000.0000000000,460.0000000000,1,1,25600000.0000,1,1370,None,20070,1784
+29341,106,Osprey Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,28750000.0000,1,None,None,None,1784
+29344,26,Exequror Navy Issue,"The Exequror Navy Issue was commissioned by Federation Navy High Command in response to the proliferation of close-range blaster vessels on the modern stellar battlefield. While it doesn't boast the speed of some of its class counterparts, this up-close-and-personal gunboat nonetheless possesses some of the more advanced hybrid plasma-coil compression subsystems available, making it a lethal adversary in any upfront engagement.",11280000.0000000000,112000.0000000000,465.0000000000,1,8,25600000.0000,1,1370,None,20074,1802
+29345,106,Exequror Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,74000000.0000,1,None,None,None,1802
+29346,319,Starbase Auxiliary Power Array III,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+29347,186,Mission Faction Vessels Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+29348,226,Apocalypse Bow,"This Apocalypse-class battleship has been torn in half; the bow section is largely intact, although there are no obvious signs of life.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+29349,226,Apocalypse Stern,"This Apocalypse-class battleship has been torn in half; while the stern appears to be maintaining structural integrity, the obvious signs of reactor breaches make it very unlikely that anyone is left alive inside.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+29350,226,Armageddon Bow,"With its spine snapped and large areas of its armor stripped away, this Armageddon must have been subjected to massive amount of damage.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+29351,226,Armageddon Stern,"Despite the obvious absence of a front end, this section of wreck appears largely intact at first glance. A more detailed scan though reveals deep fractures throughout the structure, betraying the titanic stresses it has been subjected to.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+29352,226,Raven Hull,"While the wings and bow have been sheared off this Raven-class battleship, the central hull structure has lived up to Caldari engineering standards and remained intact. Any remaining crew will likely have evacuated or perished by now.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,0
+29353,226,Raven Wing,"This piece of wreckage is the starboard wing of a Raven-class battleship, sheared off at the root. Where the rest of the ship ended up is anyone's guess.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,0
+29354,226,Scorpion Lower Hull,"This piece of wreckage is part of the lower hull of a Scorpion-class battleship. This area is mainly given over to ship systems, so loss of life resulting from the multiple hull breaches should have been comparatively minimal",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,0
+29355,226,Scorpion Masthead,"The masthead section of Scorpion-class battleships contains a large amount of sensitive equipment that would be of great interest to rival empires. In this case, though, it's clear that the damage inflicted means whatever's inside would only be of interest to scrap dealers",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,0
+29356,226,Scorpion Upper Hull,"Containing a large number of crew battle stations, the damage to this section of Scorpion superstructure must have entailed a huge loss of life",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,0
+29357,226,Megathron Bow,"This Megathron bow section functioned as designed, tearing cleanly away from the rest of the hull under sustained fire",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,0
+29358,226,Megathron Hull,"This Megathron hull has weathered significant damage, with most major protrusions ripped away. Distress beacons still function within the wreckage, but it seems unlikely that any pockets of atmosphere remain",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,0
+29359,226,Tempest Lower Sail,"As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This lower section appears largely inert, with only a few arcing connectors showing any signs of activity",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+29360,226,Tempest Upper Sail,"As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. A few red lights still blink forlornly within the bridge section, but the corpses drifting inside make clear that there are no other signs of life on board",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+29361,226,Tempest Midsection,"As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This midsection seems to have taken the brunt of the damage in this case",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+29362,226,Tempest Stern,"As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. The sparking power relays at the forward end of this drive section suggest there is still some life in the main reactors, but the radiation readings indicate that this was probably not a good thing for any surviving crew.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+29363,226,Naglfar Wreck,The remains of a destroyed Naglfar,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3112
+29364,226,Naglfar Upper Half,"The upper half of this mighty Naglfar-class dreadnaught has sustained considerable damage to its starboard batteries. A few intermittent signals which might be signs of life deep inside can still be detected, but there's no easy way to cut through the mangled wreckage and find out",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3112
+29365,186,Mission Faction Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+29382,226,Caldari Prime Station (Under Construction),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3394
+29386,226,CONCORD Battleship Wreck,"CONCORD vessels employ advanced hull technology which allows them to maintain external integrity even after the ship has suffered complete systems failure. This is definitely one of those cases - while the hull appears intact, the rest of the ship is very clearly non-functional",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,21928
+29387,15,Repaired Amarr Station Hub,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1068
+29388,15,Repaired Amarr Military Station,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1069
+29389,15,Repaired Amarr Trading Post,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20158,1074
+29390,15,Damaged CONCORD Station,,0E-10,0E-10,0E-10,1,8,600000.0000,0,None,None,27,3395
+29391,319,Visera Yanala,,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2930
+29414,922,10km Caldari Capture Point,This object registers the presence of ships within 10km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1708
+29415,922,10km Gallente Capture Point,This object registers the presence of ships within 10km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2373
+29416,922,10km Minmatar Capture Point,This object registers the presence of ships within 10km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21948
+29418,922,20km Caldari Capture Point,This object registers the presence of ships within 20km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1708
+29419,922,20km Gallente Capture Point,This object registers the presence of ships within 20km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2373
+29420,922,20km Minmatar Capture Point,This object registers the presence of ships within 20km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21948
+29421,922,30km Caldari Capture Point,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25701
+29422,922,30km Gallente Capture Point,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25711
+29423,922,30km Minmatar Capture Point,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25724
+29437,319,Starbase Auxiliary Power Array I,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2374
+29438,306,Disabled Badger,The engines of this cargo vessel have been disabled so that it cannot move.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,52
+29439,283,Admiral Meledier,"Admiral Meledier apparently wishes to defect to Amarr. Well, so be it: It's all a bit suspicious, but it's not your decision.",85.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+29445,306,Cargo Container - Physical Samples,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+29446,319,Large Container of Explosives,This large container is full of explosives.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+29447,283,Gallente Politician,A planetside politician of the Gallente Federation.,90.0000000000,2.0000000000,0E-10,1,None,None,1,None,2538,None,0
+29452,226,Fortified Gallente Bunker,A Gallente Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2458
+29453,226,Fortified Gallente Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2461
+29454,226,Fortified Gallente Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2464
+29455,226,Fortified Gallente Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2466
+29456,226,Fortified Gallente Battery,A battery. Juicy.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2462
+29457,226,Fortified Gallente Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2465
+29458,226,Fortified Gallente Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2460
+29459,226,Fortified Gallente Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2463
+29460,226,Gallente Starbase Control Tower,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+29461,319,Starbase Hangar Tough,A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.,100000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2595
+29464,314,Runaway Daughter,She's gone into suspended animation. It's probably for the best.,400.0000000000,25.0000000000,0E-10,1,None,100.0000,1,None,1171,None,2092
+29466,927,The Incredible Hulk,"The backbone of any serious industrial operation, Hulks are amongst the most efficient mining vessels in circulation and sometimes re-engineered for survivability.",40000000.0000000000,200000.0000000000,8000.0000000000,1,8,None,0,None,None,None,2938
+29467,319,Power Generator 250k,This generator provides power to nearby structures.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,1684
+29468,319,Shipyard Tough,Large construction tasks can be undertaken at this shipyard.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2625
+29469,319,Amarr Starbase Control Tower Tough,"The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+29470,281,Starcakes,"The recipe for this highly ornate, traditional Jin-Mei sweet varies from planet to planet, and sometimes from city to city, but its fillings are always dense, sugary, and rich. Each cake's jelly center is held in place with a crusty exterior that, as befits tradition, is so highly decorated with symbols that it resembles a volcanic planet: It is possible to read the baker's story, lineage, and certifications in the crust's maze of lines and ridges, although a reader must be quite dedicated to finish the task before falling to temptation.",400.0000000000,2.0000000000,0E-10,1,None,98.0000,1,None,3435,None,0
+29471,314,Ancient Painblade,"This antique weapon is the traditional precursor to the modern day's Painblade.
+
+In ancient times, Jin-Mei soldiers riding to the field used to plunge their swords into filth, in the well-founded expectation that the wounds they inflicted would cause infection and rot. This nasty tactic was given new life when royal technicians (in those days referred to as Nuyin, something akin to ""wizards"") developed a blade whose surface, when unsheathed, swiftly attracted and encouraged bacterial growth, giving life to all kinds of deadly filth.
+
+Nowadays, these items are mostly used in theatrical plays, and anyone who gets within a hand's reach of their swinging blades usually spends half an act wailing about it before finally dropping dead.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,3436,None,0
+29472,526,Ceremonial Brush,"Before the advent of electronics, these writing tools were used throughout the Achuran continent. In times of war, it was not at all uncommon for a victor to use a brush-like pen to draw stylized icons representing the outcome of the battle and the heroics performed by his side. These icons would then be copied and molded onto an ivory or metal stamp, which was dipped into hot wax and used to stamp the victor's seal on the final agreement.
+
+It should be noted that the brushes and stamps are not the only tools in this box. Cleaning implements are of course included, and so are tiny pliers and some manner of disinfectant, for it was traditional that the victor's brush be inset with eyelashes drawn from the screaming conquered.",0.5000000000,0.1000000000,0E-10,1,None,150.0000,1,None,3437,None,0
+29473,526,Medicinal Herbs,"Traditional herbal remedies have been used for perhaps tens of thousands of years among the Vheriokor tribes of Minmatar. However, they have become so popular over time, particularly among the Gallente peoples, that various herbal concoctions and infusions can be found in virtually every part of inhabited space.
+
+But don't eat the roots.
+
+No, seriously. No matter what any scary prophet says.
+
+Herbs are said to cure everything from colds to warp sickness, though they are also popular for mild recreation. If a cargo container of herbs seems the slightest bit lighter after a long ship's journey, it is the wise captain who does not question his crew too closely, nor visit their living quarters after hours.",5.0000000000,0.2000000000,0E-10,1,None,325.0000,1,None,3438,None,0
+29474,314,Singing Staff,"A traditional musical instrument of the Vheriokor peoples, the singing staff is made from a few tightly-wound strings attached to a small staff. It is today played only ceremonially, and those proficient in its use are rare.
+
+The instrument is fitted over a pole, strings on one side and staff on the other, and then drawn diagonally across the pole's surface, eliciting soft monotones. The staffs themselves are usually made from ivory or some other type of bone. Some of these latter types are preferred, for it is said that they have an extra tone that can be heard only when one plays a song of sadness and loss.
+
+While there exist plenty of poles specifically designed for this instrument, technically just about anything will do: a metal stand, a chair leg, or even, if the strings are wound tightly enough, a human appendage.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,3439,None,0
+29475,314,Intaki Clackers,"A traditional Intaki musical instrument, the clacker consists of two flat pieces of lightweight material, loosely bound at one edge. When that end is held and the other end swung forward, the instrument produces a sharp clashing sound.
+
+Given the scarcity of wood in space, the instrument today is often made from plastic or other polymer variants. More complex variants have lights or chemicals inset in the material that can make the clackers do anything from reflecting light to taking on an eerie glow, or even emitting sparks.
+
+It's not at all uncommon for older siblings to frighten their younger relatives by sneaking up at them in the dark of night, rattling their clackers like some red-eyed beast of myth snapping its jaws.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,3440,None,0
+29476,314,Folkloric Painting,"The Intaki have a long and glorious tradition of three-color paintings that depict scenes from both history and mythology, often melding the two into a highly symbolic rendition of their people's presence and purpose in the world of New Eden.
+
+In recent decades, the traditional Intaki painting style has been adopted by painters of the abstract ""Reticular school,"" an anti-factionalist, neo-traditional movement made famous by Suri Naatha and the Circle of Nineteen.",0.5000000000,0.2000000000,0E-10,1,None,None,1,None,3441,None,0
+29477,314,Number Box,"This construction, consisting of rows of pellets set onto colorful pins, once allowed Ni-Kunni mathematicians and natural philosophers to perform highly complex calculations. Its use faded into memory, as most things do, only to be rediscovered as a tool with which to teach students the particulars of certain highly abstract three-dimensional calculations required for space flight.
+
+The number box's pins are placed both horizontally and vertically, so the pellets can be slid along a triple axis; the box is also, to the relief of some teachers, heavy and solid enough to hit a student firmly over the head if he still can't grasp the math.",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,3442,None,0
+29478,314,Traditional Board Game,"An ancient board game said to have been devised by the Ni-Kunni, this game was reputedly used for anything from entertainment on long ship hauls to deciding the fates of battles. Pieces in ancient times were made of wood or bone, but now most often consist of polymer compounds cast into intricate shapes. The game is easy to learn, hard to master, and really stupid to bet on.",0.5000000000,0.1000000000,0E-10,1,None,None,1,None,3443,None,0
+29479,526,Firecrackers,"Small explosive devices with extremely loud retorts — some even relying on cheap, built-in speakers to amplify their effects — these items are used for celebration (and often to prompt heart attacks) throughout the world of New Eden.",100.0000000000,1.0000000000,0E-10,1,None,750.0000,1,None,3444,None,0
+29480,314,Antique Vheriokor Statue,"This statue represents a serpentine figure from ancient Vheriokor mythology; whether it bodes good or ill depends on its origin and the mindset of its viewer. Regardless, originals are increasingly rare these days.",5.0000000000,0.2000000000,0E-10,1,None,None,1,None,3445,None,0
+29481,281,Ghalen Pastries,"Ghalen is an old Achuran dish of ground meat mixed with chopped vegetables, wrapped in large green leaves and cooked in fat and oils. Each Ghalen pastry is usually the size of a man's fist, dripping with juice when one bites into it. It is served piping hot and is one of the few dishes of old that has not only retained its appeal, but become known throughout the world of New Eden.",100.0000000000,1.0000000000,0E-10,1,None,98.0000,1,None,3449,None,0
+29482,281,Ghalen Dumplings,"Ghalen dumplings are variants of the more common Ghalen pastries. The dumplings have far less filling, if any, and usually consist merely of rice balls rolled in leaves and then deep-fried. On holy days, they are eaten without any condiment or side dish, but in recent times they've gained vast popularity with young consumers, who tend to dip them in all manner of spicy sauces.",120.0000000000,1.0000000000,0E-10,1,None,98.0000,1,None,3446,None,0
+29483,526,Zydrine Wine,"This delicate wine is brewed from rice leaves. It often takes on a faint green hue akin to that of raw Zydrine ore, whence it derives its popular name.
+
+While Zydrine wine is in fact quite potent, it is very light on the palate and has an aftertaste of green tea. The resultant tendency for drinkers to assume the wine is non-alcoholic has led to some very amusing situations.",500.0000000000,1.0000000000,0E-10,1,None,1500.0000,1,None,3447,None,0
+29484,526,Zydrine Burn,"A cousin of the more refined Zydrine wine, Zydrine Burn (or just ""Burn"") is made from rice leaves and several unspecified components, one of which may or may not be liquefied fedo scent glands. The experience of drinking Burn has been compared to standing behind a spaceship's subspace engine, while the ship is running, with one's mouth open.
+
+Zydrine Burn is enjoyed, or at least ingested, throughout New Eden by masses in search of a new life experience. In this, it generally rewards.",400.0000000000,1.0000000000,0E-10,1,None,1500.0000,1,None,3448,None,0
+29485,526,Kuashi,"Two moderately ornate sticks ending in sharp points, with two-inch serrated blades along the forward edge, kuashi are used as eating utensils by the Jin-Mei people (and in fact their use has become common throughout the Caldari State). They are versatile implements, used to pick up small morsels or to stab larger items on their points (and even, among less couth folk, to cut portions away from platters of food). When the point is used to stab, the serrated edges help keep the largest mouthfuls attached to the sticks, thus avoiding clumsy faux pas.
+
+In some modern kuashi, tiny magnets are inset into the pointed tips to help the wielder keep them together (and thus to keep food properly pinned between), with pressure sensors in the dull ends determining their level of magnetism.",50.0000000000,0.5000000000,0E-10,1,None,150.0000,1,None,3450,None,0
+29489,283,Fugitive Slaves,"These slaves have escaped from their masters, but have yet to gain legal protection or recognition as free people.",80.0000000000,1.5000000000,0E-10,1,None,None,1,None,2541,None,0
+29495,937,Rank,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+29496,937,Medal,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+29497,937,Ribbon,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+29503,226,Indestructible Minmatar Starbase,"The Matari aren't really that high-tech, preferring speed rather then firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire. Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+29504,284,OP Insecticide,"Organophosphates, similar to nerve gases, have long been used as insecticides, and as bugs evolve, so too must the methods for dealing with them. This particular insecticide is perhaps the most lethal known to humankind, and can kill nearly anything exposed to it.",250.0000000000,0.2500000000,0E-10,1,None,320.0000,1,None,1187,None,0
+29505,226,Fortified Amarr Bunker,A bunker. Beware.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2422
+29506,226,Fortified Caldari Bunker,A bunker. Beware.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2470
+29507,226,Caldari Starbase Control Tower,"At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Ishukone corporation took over the Control Towers' development and production.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2599
+29508,226,Fortified Caldari Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2451
+29509,226,Fortified Caldari Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2449
+29511,226,China Monument,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+29530,937,Certificate,"A certificate is an official document certifying that you have received specific education or have passed a test, to recognize most any minor achievement throughout many levels of your life.",0E-10,0E-10,0E-10,1,None,None,0,None,1192,None,0
+29531,314,Old Map,This is an old map.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2355,None,0
+29532,306,Cartographer's Quarters,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+29546,226,Amarr Revelation Dreadnought,A Revelation Dreadnought.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2743
+29549,306,Reconnaissance Ship Wreck,The remains of a destroyed reconnaissance ship.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29551,226,Fortified Angel Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2437
+29552,226,Fortified Angel Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2439
+29553,226,Fortified Angel Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2435
+29554,226,Fortified Angel Bunker,Angel Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2431
+29555,226,Fortified Angel Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2432
+29556,226,Fortified Angel Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2438
+29557,226,Fortified Angel Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2433
+29558,226,Fortified Angel Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2434
+29559,226,Fortified Angel Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2436
+29561,226,Fortified Blood Raider Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2446
+29562,226,Fortified Blood Raider Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2444
+29563,226,Fortified Blood Raider Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2441
+29564,226,Fortified Blood Raider Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2443
+29565,226,Fortified Blood Raider Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2445
+29566,226,Fortified Amarr Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2427
+29567,226,Fortified Amarr Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2429
+29568,226,Fortified Amarr Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2423
+29569,226,Fortified Amarr Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2428
+29570,226,Fortified Amarr Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2424
+29571,226,Fortified Caldari Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2454
+29572,226,Fortified Caldari Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2456
+29573,226,Fortified Caldari Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2452
+29574,226,Fortified Caldari Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2455
+29575,226,Fortified Caldari Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2453
+29576,226,Fortified Guristas Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2475
+29577,226,Fortified Guristas Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2477
+29578,226,Fortified Guristas Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2468
+29579,226,Fortified Guristas Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2474
+29580,226,Fortified Guristas Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2473
+29581,226,Fortified Guristas Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2472
+29582,226,Fortified Guristas Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2476
+29583,226,Fortified Guristas Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2471
+29584,226,Fortified Guristas Bunker,A Guristas Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2470
+29585,226,Fortified Drone Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2589
+29586,226,Fortified Drone Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2591
+29589,226,Fortified Drone Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2587
+29590,226,Fortified Drone Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2584
+29591,226,Fortified Drone Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2590
+29592,226,Fortified Drone Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2585
+29593,226,Fortified Drone Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2586
+29594,226,Fortified Drone Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2588
+29595,226,Fortified Serpentis Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2497
+29596,226,Fortified Sansha Barricade,A barricade.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2494
+29597,226,Fortified Sansha Barrier,A barrier.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2495
+29598,226,Fortified Sansha Battery,A battery.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2492
+29599,226,Fortified Sansha Bunker,A Sansha Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2488
+29600,226,Fortified Sansha Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2489
+29601,226,Fortified Sansha Fence,A fence.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2487
+29602,226,Fortified Sansha Junction,A junction.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2490
+29603,226,Fortified Sansha Lookout,A lookout. Look out.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2491
+29604,226,Fortified Sansha Wall,A wall.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2493
+29606,226,Leviathan Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3104
+29607,314,Gallentean Viral Agent,"The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.",100.0000000000,0.5000000000,0E-10,1,None,850.0000,1,None,1199,None,0
+29608,306,Radio Telescope - Hacking - Encoded Data Chip,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+29613,397,Large Ship Assembly Array,"A mobile assembly facility where large ships such as Battleships, Freighters and Industrial Command Ships can be manufactured.
+
+Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.",200000000.0000000000,25000.0000000000,18500500.0000000000,1,None,90000000.0000,1,932,None,None,2625
+29614,283,Brutor Workers,They favor physical prowess over everything else and can be frightening to face in the flesh.,100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+29616,476,Guristas Nova XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,1194,1348,None,20031
+29618,476,Guristas Inferno XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,1194,1347,None,20029
+29620,476,Guristas Scourge XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,1194,1346,None,20032
+29622,476,Guristas Mjolnir XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,1194,1349,None,20030
+29624,10,Stargate (Amarr System),,100000000000.0000000000,10000000.0000000000,0E-10,1,4,None,0,None,None,32,3458
+29625,10,Stargate (Amarr Border),,100000000000.0000000000,1000000000.0000000000,0E-10,1,4,None,0,None,None,32,3460
+29626,10,Stargate (Amarr Region),,100000000000.0000000000,10000000000.0000000000,0E-10,1,4,None,0,None,None,32,3457
+29627,10,Stargate (Caldari Constellation),,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,32,1258
+29628,10,Stargate (Caldari Unused),,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,32,2341
+29629,10,Stargate (Caldari Region),,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,32,3459
+29630,10,Stargate (Gallente Unused 2),,100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,32,2341
+29631,10,Stargate (Gallente Unused 1),,100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,32,2341
+29632,10,Stargate (Gallente Region),,100000000000.0000000000,10000000000.0000000000,0E-10,1,8,None,0,None,None,32,1261
+29633,10,Stargate (Minmatar System),,100000000000.0000000000,10000000.0000000000,0E-10,1,2,None,0,None,None,32,3463
+29634,10,Stargate (Minmatar Border),,100000000000.0000000000,1000000000.0000000000,0E-10,1,2,None,0,None,None,32,3464
+29635,10,Stargate (Minmatar Region),,100000000000.0000000000,10000000000.0000000000,0E-10,1,2,None,0,None,None,32,3462
+29637,257,Industrial Command Ships,Skill at operating industrial command ships.,0E-10,0.0100000000,0E-10,1,8,55000000.0000,1,377,33,None,0
+29639,186,Orca Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3480
+29640,436,Unrefined Hyperflurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29641,436,Unrefined Ferrofluid Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29642,436,Unrefined Prometium Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29643,436,Unrefined Neo Mercurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29644,436,Unrefined Dysporite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29645,436,Unrefined Fluxed Condensates Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+29659,428,Unrefined Fluxed Condensates,"When combined with other materials and alloys, fluxed condensates help contribute to a unique quantum state highly conducive to efficient reactor operation.",0E-10,1.0000000000,0E-10,1,None,512.0000,1,500,2664,None,0
+29660,428,Unrefined Dysporite,"Quicksilver mixed with dysprosium forms the soft but extremely resilient dysporite, an amalgamatic alloy which plays a key role in most advanced sensor and reactor technologies.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+29661,428,Unrefined Neo Mercurite,"A silvery, shimmering liquid compound, Neo Mercurite is a crucial element in many forms of advanced sensor and processor technology.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+29662,428,Unrefined Prometium,"A highly radioactive cadmium-promethium compound, used as a catalytic agent in the manufacturing of thrusters, reactor units and shield emitters, among other things.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+29663,428,Unrefined Ferrofluid,Ferrofluids are superparamagnetic fluids containing tiny particles of magnetic solids suspended in liquid. The primary component in the creation of ferrogels.,0E-10,1.0000000000,0E-10,1,None,512.0000,1,500,2664,None,0
+29664,428,Unrefined Hyperflurite,"Hyperflurite is one of the most radioactive substances known to man. Composed of a mixture of radioactive metals and raw hydrocarbons, this luminescent goop provides catalysis for a variety of generative and reactive machine processes.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+29665,667,Independent Green-Crewed Armageddon,"The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.
+
+The markings on this ship reveal no obvious connection to the Empire.",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+29667,667,Independent Green-Crewed Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.
+
+The markings on this ship reveal no obvious connection to the Empire.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+29668,943,30 Day Pilot's License Extension (PLEX),"Pilot's License Extension (PLEX)
+PLEX can be used to add 30 days of Clone State Omega time to your account or to unlock special character and account services.
+
+Tip: Purchasing PLEX to sell for ISK to other players can be a good way to kickstart your capsuleer career.
+
+Buying PLEX
+You can buy PLEX on the regional market for ISK or securely on https://store.eveonline.com/#plex using conventional payment methods.
+
+Using PLEX
+The primary usage for PLEX is to add 30 days of Clone State Omega time to your account. It can also be used for the following:
+
+Convert to AUR: A PLEX can be exchanged for 3500 AUR, the currency used in the New Eden Store where unique fashion accessories, cosmetic ship upgrades and various other services are sold.
+
+Multiple character training: Activate 30 days of passive skill gain on additional characters on your account with PLEX. This can also be done using a Multiple Pilot Training Certificate which is sold in the New Eden Store.
+
+Character transfer: Transferring characters between two accounts can be paid for with PLEX.",0E-10,0.0100000000,0E-10,1,None,None,0,None,21481,None,0
+29671,667,Independent Green-Crewed Abaddon,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
+
+The markings on this ship reveal no obvious connection to the Empire.",20500000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,None,3132
+29673,667,Independent Armageddon,"The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.
+
+The markings on this ship reveal no obvious connection to the Empire.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,297
+29674,667,Independent Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.
+
+The markings on this ship reveal no obvious connection to the Empire.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,296
+29675,667,Independent Abaddon,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
+
+The markings on this ship reveal no obvious connection to the Empire.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,3132
+29676,667,Independent Veteran Armageddon,"The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.
+
+The markings on this ship reveal no obvious connection to the Empire.",20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,297
+29677,667,Independent Veteran Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.
+
+The markings on this ship reveal no obvious connection to the Empire.",20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,296
+29678,667,Independent Veteran Abaddon,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
+
+The markings on this ship reveal no obvious connection to the Empire.",20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,3132
+29679,674,Independent Green-Crewed Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
+
+The markings on this ship reveal no obvious connection to the State.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,43
+29680,674,Independent Green-Crewed Rokh,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
+
+The markings on this ship reveal no obvious connection to the State.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,3170
+29681,674,Independent Green-Crewed Scorpion,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
+
+The markings on this ship reveal no obvious connection to the State.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+29682,674,Independent Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,43
+29683,674,Independent Rokh,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,3170
+29684,674,Independent Scorpion,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+29685,674,Independent Veteran Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,43
+29686,674,Independent Veteran Rokh,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,3170
+29687,674,Independent Veteran Scorpion,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
+
+The markings on this ship reveal no obvious connection to the State.",20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+29689,680,Independent Green-Crewed Dominix,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,318
+29690,680,Independent Green-Crewed Hyperion,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,3207
+29691,680,Independent Green-Crewed Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,64
+29692,680,Independent Dominix,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,318
+29693,680,Independent Hyperion,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,3207
+29694,680,Independent Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
+The markings on this ship reveal no obvious connection to the Federation.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,64
+29695,680,Independent Veteran Dominix,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.
+
+The markings on this ship reveal no obvious connection to the Federation.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,318
+29696,680,Independent Veteran Hyperion,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
+
+The markings on this ship reveal no obvious connection to the Federation.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,3207
+29697,680,Independent Veteran Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
+
+The markings on this ship reveal no obvious connection to the Federation.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,64
+29698,706,Independent Green-Crewed Maelstrom,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,3134
+29700,706,Independent Green-Crewed Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,48
+29701,706,Independent Green-Crewed Typhoon,"Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,301
+29702,706,Independent Maelstrom,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,3134
+29703,706,Independent Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,48
+29704,706,Independent Typhoon,"Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,301
+29705,706,Independent Veteran Maelstrom,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,3134
+29706,706,Independent Veteran Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,48
+29707,706,Independent Veteran Typhoon,"Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.
+
+The markings on this ship reveal no obvious connection to the Republic.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,301
+29716,306,Angel Ship Rubble,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29717,306,Blood Ship Rubble,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29718,306,Guristas Ship Rubble,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29719,306,Sansha Ship Rubble,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29720,306,Serpentis Ship Rubble,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29721,306,Angel Ship Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29722,306,Blood Ship Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29723,306,Guristas Ship Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29724,306,Sansha Ship Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29725,306,Serpentis Ship Wreck,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29726,306,Angel Ship Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29727,306,Blood Ship Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29728,306,Guristas Ship Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29729,306,Sansha Ship Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29730,306,Serpentis Ship Derelict,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29731,306,Angel Ship Remains,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29732,306,Blood Ship Remains,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29733,306,Guristas Ship Remains,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29734,306,Sansha Ship Remains,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29735,306,Serpentis Ship Remains,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29736,306,Serpentis Ship Debris,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29737,306,Sansha Ship Debris,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29738,306,Guristas Ship Debris,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29739,306,Blood Ship Debris,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29740,306,Angel Ship Debris,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+29741,306,Angel Ship Waste,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29742,306,Blood Ship Waste,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29743,306,Guristas Ship Waste,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29744,306,Sansha Ship Waste,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29745,306,Serpentis Ship Waste,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29746,668,Independent Green-Crewed Augoror,"The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.
+
+The markings on this ship reveal no obvious connection to the Empire.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,58
+29747,668,Independent Green-Crewed Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
+
+The markings on this ship reveal no obvious connection to the Empire.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,298
+29748,668,Independent Green-Crewed Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
+
+The markings on this ship reveal no obvious connection to the Empire.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,57
+29749,668,Independent Green-Crewed Omen,"The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
+
+The markings on this ship reveal no obvious connection to the Empire.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,1065
+29753,668,Independent Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
+
+The markings on this ship reveal no obvious connection to the Empire.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,298
+29754,668,Independent Augoror,"The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.
+
+The markings on this ship reveal no obvious connection to the Empire.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,58
+29755,668,Independent Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
+
+The markings on this ship reveal no obvious connection to the Empire.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,57
+29756,668,Independent Omen,"The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
+
+The markings on this ship reveal no obvious connection to the Empire.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1065
+29757,668,Independent Veteran Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,298
+29758,668,Independent Veteran Augoror,"The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,58
+29759,668,Independent Veteran Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,57
+29760,668,Independent Veteran Omen,"The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,1065
+29761,673,Independent Green-Crewed Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.
+
+The markings on this ship reveal no obvious connection to the State.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,311
+29762,673,Independent Green-Crewed Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
+
+The markings on this ship reveal no obvious connection to the State.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,42
+29763,673,Independent Green-Crewed Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
+
+The markings on this ship reveal no obvious connection to the State.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,49
+29764,673,Independent Green-Crewed Osprey,"The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.
+
+The markings on this ship reveal no obvious connection to the State.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,41
+29765,673,Independent Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.
+
+The markings on this ship reveal no obvious connection to the State.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,311
+29766,673,Independent Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
+
+The markings on this ship reveal no obvious connection to the State.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,42
+29767,673,Independent Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
+
+The markings on this ship reveal no obvious connection to the State.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,49
+29768,673,Independent Osprey,"The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.
+
+The markings on this ship reveal no obvious connection to the State.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,41
+29769,673,Independent Veteran Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.
+
+The markings on this ship reveal no obvious connection to the State.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,311
+29770,673,Independent Veteran Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
+
+The markings on this ship reveal no obvious connection to the State.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,42
+29771,673,Independent Veteran Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
+
+The markings on this ship reveal no obvious connection to the State.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,49
+29772,673,Independent Veteran Osprey,"The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.
+
+The markings on this ship reveal no obvious connection to the State.",14000000.0000000000,140000.0000000000,345.0000000000,1,1,None,0,None,None,None,41
+29775,678,Independent Green-Crewed Exequror,"The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved.
+
+The markings on this ship reveal no obvious connection to the Federation.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,320
+29776,678,Independent Green-Crewed Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.
+
+The markings on this ship reveal no obvious connection to the Federation.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,319
+29777,678,Independent Green-Crewed Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
+
+The markings on this ship reveal no obvious connection to the Federation.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,63
+29778,678,Independent Green-Crewed Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
+
+The markings on this ship reveal no obvious connection to the Federation.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,62
+29779,678,Independent Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.
+
+The markings on this ship reveal no obvious connection to the Federation.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,319
+29780,678,Independent Exequror,"The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved.
+
+The markings on this ship reveal no obvious connection to the Federation.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,320
+29781,678,Independent Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
+
+The markings on this ship reveal no obvious connection to the Federation.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,63
+29782,678,Independent Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
+
+The markings on this ship reveal no obvious connection to the Federation.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,None,62
+29783,678,Independent Veteran Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.
+
+The markings on this ship reveal no obvious connection to the Federation.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,319
+29784,678,Independent Veteran Exequror,"The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved.
+
+The markings on this ship reveal no obvious connection to the Federation.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,320
+29785,678,Independent Veteran Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
+
+The markings on this ship reveal no obvious connection to the Federation.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,63
+29786,678,Independent Veteran Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
+
+The markings on this ship reveal no obvious connection to the Federation.",13250000.0000000000,150000.0000000000,400.0000000000,1,8,None,0,None,None,None,62
+29787,705,Independent Green-Crewed Bellicose,"Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,303
+29788,705,Independent Green-Crewed Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
+
+The markings on this ship reveal no obvious connection to the Republic.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,302
+29789,705,Independent Green-Crewed Scythe,"The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades ""borrowed"" from the Caldari have vastly increased the efficiency of its mining output.
+
+The markings on this ship reveal no obvious connection to the Republic.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,304
+29790,705,Independent Green-Crewed Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
+
+The markings on this ship reveal no obvious connection to the Republic.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,47
+29791,705,Independent Bellicose,"Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,303
+29792,705,Independent Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
+
+The markings on this ship reveal no obvious connection to the Republic.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,302
+29793,705,Independent Scythe,"The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades ""borrowed"" from the Caldari have vastly increased the efficiency of its mining output.
+
+The markings on this ship reveal no obvious connection to the Republic.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,304
+29794,705,Independent Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
+
+The markings on this ship reveal no obvious connection to the Republic.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,47
+29795,705,Independent Veteran Bellicose,"Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,303
+29796,705,Independent Veteran Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
+
+The markings on this ship reveal no obvious connection to the Republic.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,302
+29797,705,Independent Veteran Scythe,"The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades ""borrowed"" from the Caldari have vastly increased the efficiency of its mining output.
+
+The markings on this ship reveal no obvious connection to the Republic.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,304
+29798,705,Independent Veteran Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
+
+The markings on this ship reveal no obvious connection to the Republic.",12500000.0000000000,120000.0000000000,475.0000000000,1,2,None,0,None,None,None,47
+29804,665,Independent Green-Crewed Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.
+
+The markings on this ship reveal no obvious connection to the Empire.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,54
+29805,665,Independent Green-Crewed Inquisitor,"The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.
+
+The markings on this ship reveal no obvious connection to the Empire.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,55
+29806,665,Independent Green-Crewed Punisher,"The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
+
+The markings on this ship reveal no obvious connection to the Empire.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+29807,665,Independent Green-Crewed Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.
+
+The markings on this ship reveal no obvious connection to the Empire.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1066
+29808,665,Independent Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1066
+29809,665,Independent Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,54
+29810,665,Independent Inquisitor,"The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,55
+29811,665,Independent Punisher,"The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+29812,665,Independent Veteran Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1066
+29813,665,Independent Veteran Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,54
+29814,665,Independent Veteran Inquisitor,"The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,55
+29815,665,Independent Veteran Punisher,"The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
+
+The markings on this ship reveal no obvious connection to the Empire.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+29816,671,Independent Green-Crewed Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.
+
+The markings on this vessel reveal no obvious connection to the State.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,40
+29817,671,Independent Green-Crewed Heron,"The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
+
+The markings on this vessel reveal no obvious connection to the State.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,316
+29818,671,Independent Green-Crewed Kestrel,"The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas.
+
+The markings on this vessel reveal no obvious connection to the State.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,313
+29819,671,Independent Green-Crewed Merlin,"The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.
+
+The markings on this vessel reveal no obvious connection to the State.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,314
+29820,671,Independent Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,40
+29821,671,Independent Heron,"The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,316
+29822,671,Independent Kestrel,"The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,313
+29823,671,Independent Merlin,"The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,314
+29824,671,Independent Veteran Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,40
+29825,671,Independent Veteran Heron,"The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,316
+29826,671,Independent Veteran Kestrel,"The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,313
+29827,671,Independent Veteran Merlin,"The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.
+
+The markings on this vessel reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,314
+29828,671,Independent Green-Crewed Condor,"The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.
+
+The markings on this ship reveal no obvious connection to the State.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,39
+29829,671,Independent Condor,"The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.
+
+The markings on this ship reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,39
+29830,671,Independent Veteran Condor,"The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.
+
+The markings on this ship reveal no obvious connection to the State.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,39
+29831,677,Independent Green-Crewed Atron,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.
+
+The markings on this ship reveal no obvious connection to the Federation.",2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,323
+29859,677,Independent Green-Crewed Imicus,"The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.
+
+The markings on this ship reveal no obvious connection to the Federation.",2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,322
+29863,677,Independent Green-Crewed Incursus,"The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.
+
+The markings on this ship reveal no obvious connection to the Federation.",2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,61
+29864,677,Independent Green-Crewed Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.
+
+The markings on this ship reveal no obvious connection to the Federation.",2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,324
+29865,677,Independent Green-Crewed Tristan,"Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.
+
+The markings on this ship reveal no obvious connection to the Federation.",2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,60
+29866,677,Independent Atron,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,323
+29867,677,Independent Imicus,"The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,322
+29868,677,Independent Incursus,"The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,61
+29869,677,Independent Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,324
+29870,677,Independent Tristan,"Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,60
+29871,677,Independent Veteran Atron,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,323
+29872,677,Independent Veteran Imicus,"The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,322
+29873,677,Independent Veteran Incursus,"The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,61
+29874,677,Independent Veteran Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,324
+29875,677,Independent Veteran Tristan,"Often nicknamed The Fat Man, this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.
+
+The markings on this ship reveal no obvious connection to the Federation.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,60
+29876,683,Independent Green-Crewed Breacher,"The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,305
+29878,683,Independent Green-Crewed Probe,"The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,45
+29879,683,Independent Green-Crewed Rifter,"The Rifter is a very powerful combat frigate and can easily
+tackle the best frigates out there. It has gone through
+many radical design phases since its inauguration during
+the Minmatar Rebellion. The Rifter has a wide variety of
+offensive capabilities, making it an unpredictable and deadly adversary.
+
+The markings on this ship reveal no obvious connection to the Republic.",2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,46
+29881,683,Independent Green-Crewed Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
+
+The markings on this ship reveal no obvious connection to the Republic.",2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,1240
+29882,683,Independent Breacher,"The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,305
+29883,683,Independent Probe,"The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,45
+29884,683,Independent Rifter,"The Rifter is a very powerful combat frigate and can easily
+tackle the best frigates out there. It has gone through
+many radical design phases since its inauguration during
+the Minmatar Rebellion. The Rifter has a wide variety of
+offensive capabilities, making it an unpredictable and deadly adversary.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,46
+29885,683,Independent Slasher,"The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,44
+29886,683,Independent Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1240
+29887,683,Independent Veteran Breacher,"The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,305
+29888,683,Independent Veteran Probe,"The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,45
+29889,683,Independent Veteran Rifter,"The Rifter is a very powerful combat frigate and can easily
+tackle the best frigates out there. It has gone through
+many radical design phases since its inauguration during
+the Minmatar Rebellion. The Rifter has a wide variety of
+offensive capabilities, making it an unpredictable and deadly adversary.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,46
+29891,683,Independent Green-Crewed Slasher,"The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.
+
+The markings on this ship reveal no obvious connection to the Republic.",2250000.0000000000,22500.0000000000,75.0000000000,1,2,None,0,None,None,None,44
+29892,683,Independent Veteran Slasher,"The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,44
+29893,683,Independent Veteran Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
+
+The markings on this ship reveal no obvious connection to the Republic.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,1240
+29894,306,Angel Ship Ruins,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29895,306,Blood Ship Ruins,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29896,306,Guristas Ship Ruins,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29897,306,Sansha Ship Ruins,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29898,306,Serpentis Ship Ruins,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+29899,306,Angel Ship Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29900,306,Blood Ship Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29901,306,Guristas Ship Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29902,306,Sansha Ship Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29903,306,Serpentis Ship Hulk,You surmise that with some salvaging equipment there is still something of value to be had from this wreck.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3117
+29904,818,Lieutenant Orien Hakk,"Raised on the Archangels station in Hemin, Orien Hakk spent most of his adult life fighting to survive amid a sea of crime and poverty. His lucky break came a few years ago, where he managed to sneak aboard an outbound industrial. Quickly realizing that he had unwittingly inserted himself into a slave transport bound for the Amarr home worlds, he commandeered the vessel and its captured crew. For months he roamed the spacelanes of Curse before an Angel raiding party pinned him down. Impressed with his merciless determination and cruel ingenuity, he was offered a place inside the Cartel; a lasting home for people of his caliber, and a place where he has gone from strength to strength.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+29905,817,Lieutenant Thora Faband,"Though she was once an honorary member of their tribe, Thora Faband's name is one the Thukkers would nowadays rather forget. For almost a decade, she earned their trust under the guise of a failed trader seeking new beginnings. Over time she built up a foundation of goodwill and support, eventually earning a position as a production overseer in a covert facility said to be hidden deep inside the B-ROFP system.
+
+For almost a full year, she secretly turned the Thukkers' production capabilities toward her own ends, manufacturing massive amounts of the illegal X-Instinct booster. When her plans were eventually uncovered, she convinced the Thukkers that she had been producing them for use in their own roaming caravan fleets. Before the matter could be resolved by the tribal elders, however, she had destroyed the facility, stolen all the stock and vanished south toward the Heaven constellation.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,31,337
+29906,816,Captain Artey Vinck,"Angel Captain Artey Vinck used to be one of the most successful civilian traders in the entire Nadire constellation of Sinq Laison, a place known for ruthlessly competitive trading practices. As with many booming Gallentean traders, his success eventually put him in the crosshairs of the criminal underworld. Recognizing an opportunity to shift their goods deep inside Federation space, Serpentis thugs threatened him with financial ruin if he didn't begin smuggling boosters for them.
+
+Their extortion attempt ended poorly, however, when Vinck decided to go over their heads and cut a far more lucrative and efficient deal with their superiors. Days later they were all dead and Vinck vanished down the path of piracy and narcotics peddling. Since that time he has never been directly linked to any criminal activity, although in recent times he is rumored to have begun leading countless operations involving X-Instinct sales, both inside Federation space and beyond.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+29907,816,Captain Appakir Tarvia,"Although few ever know the true histories of the Domination Angels' members, rumors abound that Tarvia was once a humble and harmless archaeologist working on the Eve gate alongside his colleagues in the Servant Sisters of EVE. The Angel Cartel has an immense and well-funded interest in uncovering the valuable secrets locked away inside the ancient Jovian stations they now inhabit. If the rumors are indeed true, then Tarvia would undoubtedly have been tempted away from his work, often viewed as a secondary aim by the Sisters, who set the provision of humanitarian aid as their top priority. Few men of science would have been able to resist the opportunity to conduct research that could change the face of New Eden overnight.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,335
+29908,817,Lieutenant Kaura Triat,"Formerly a Thukker Tribe member, Triat was enticed into work for the Salvation Angels when it became clear that a life of wandering would not get her any closer to the goals she had set for herself and her people. A firm believer in the potential of booster technology to uplift all of humanity, she has turned away from aimless and simple-minded drug peddling and begun working for the Cartel, who, like their partners in Serpentis, appreciate the deeper benefits of their trade. In Triat's eyes, the final manifestation of booster technology represents nothing less than the end of slavery.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20903,337
+29909,818,Lieutenant Tolen Akochi,"Caldari by birth, Tolen Akochi was the youngest of seven siblings in a highly successful family that built its fortunes on the back of risk-averse applied research. Even had he ever become heir to anything of substance, his daring methods would have never been tolerated by his family. Accepting these harsh realities, Akochi took what few assets were in his possession and set out for Curse. Serpentis agents soon realized that like their own leader, he had inherited the most important thing of all -- his father's talents. After a particularly ruthless SARO raid which almost cost him his life, Akochi saw first-hand how science on the frontier was an industry under constant threat. From that moment on, he changed paths and turned his brilliant mind toward combat training.",1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,338
+29910,816,Captain Saira Katori,"Katori has years of combat experience, having worked her way up from a lowly grunt to a respected commander. Prior to her days of piracy she served as a rookie inside the Caldari Navy but when they ruled her unfit to be a starship captain she sought other means to take to the stars. She is allegedly a close personal friend of Vepas Minimala who, as the rumor goes, was the one that recognized her raw talent and paid for everything she needed to grow into the fearsome pilot she is today.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+29911,816,Captain Isoryn Ardorele,"Formerly a Federation Navy commander, Isoryn Ardorele joined the Guristas Pirates for the simplest of reasons. While deployed inside Caldari borders on a reconnaissance operation for the Federation, Ardorele was targeted back home by State black ops soldiers who kidnapped her family and threatened to kill them if she didn't withdraw her forces. Against the orders of her superiors, Ardorele complied with the Caldari and was consequently labeled a traitor to the nation she had served for years. Although devastated by the decision, she was able to understand how it came to be. What she could not understand, however, was the death of her family at the hands of Caldari soldiers who, without any apparent thought or compassion, reneged on their end of the bargain.
+
+Since that day, her mental wellbeing has come into question time and time again, since she engages in nothing short of genocide on the spacelanes. Keen to harness both her military knowledge and raw hatred for the Caldari people, Guristas leadership offered her a position overseeing their new narcotics operations near State borders. Ardorele is said to be completely uninterested in the booster side of things, but nobody can argue with the results of her security patrols. Her tendency to indiscriminately slaughter every Caldari that she comes across has meant that the curious stay well away.",19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,2158
+29912,817,Lieutenant Asitei Ohkunen,"There is a great deal said about Asitei Ohkunen but separating the fact from the fiction is no easy task. Reclusive and secretive, he has made himself scarce to everyone but his Gurista cohorts since abandoning his post in the Caldari Navy. Although the Caldari State initially denied he ever worked for them, a leaked CONCORD file later revealed that Ohkunen was indeed registered with them as an electronics expert. The political backlash from the State following the leak was in fact the only time people ever heard the name Asitei Ohkunen. Whatever crimes he may have committed, if any, his name certainly hasn't been linked to them.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+29913,817,Lieutenant Sukkenen Fusura,"A computer expert like few others, Sukkenen Fusura was once destined for a promising career in the Caldari State. As an inquisitive young man with few moral qualms, he would often roam the greater network looking for challenging databases to hack into. It was this dubious hobby of his that saw him fall from grace inside the State, after he was caught digging around classified corporate databases. It didn't take long for the Guristas Pirates to notice just how easily he bypassed many of the State's classified systems, and soon enough he was spotted slipping out of Lonetrek towards Venal in the north. Fusura recently caused quite a stir when he boasted on a public network that the Caldari State's biotech corporations had all contributed heavily toward improving the design and production of the Guristas Crash boosters.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+29914,818,Lieutenant Rodani Mihra,"As a lower-class Khanid exiled from the Amarr Empire, Rodani Mihra had to quickly adapt to a challenging and foreign environment. Pledging that he would never submit himself to manual labor, Mihra fine-tuned his talents at trading and market analysis. His service to the Guristas began almost a decade ago, just as he was about to enter into legitimate work as an advertising consultant. After a chance meeting with a Gurista booster manufacturer made him realize just how much money he could make with his skills, he left for Venal and never returned. Mihra is said to be absurdly protective of the financial kingdom he has built up around Blue Pill boosters these past years.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+29915,818,Lieutenant Onoki Ekala,"Like so many ranking Guristas commanders, Onoki Ekala once had strong ties to the Caldari Navy. A “knowledge nomad” similar to the famed Tyma Raitaru, he spent many years as a freelance scientist selling his patents to the highest bidder, which in his case were most commonly Navy subsidiaries. Considered a brilliant innovator across a number of disciplines, Ekala made a small fortune optimizing anything from missile manufacturing processes to bio-weapon delivery mechanisms.
+
+Realizing that it was a simple matter of ISK and greed, the Guristas offered him access to research funding and cloning technology in exchange for his lasting loyalty. Ekala has stayed with them for almost a decade since then, much to the disappointment of his former clients in the Caldari Navy.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,1831
+29916,816,Captain Scane Essyn,"Scane Essyn worked alongside Serpentis Officer Brynn Jerdola at the Federal Intelligence Office for many years. As one of the few close enough to her to be aware of her mission to infiltrate the Serpentis hierarchy, he was often rumored to be her lover. Not long after it became widely acknowledged that Jerdola had defected, Essyn quietly slipped outside Federation borders and was next seen in the Wyvern Constellation, flanked by a fleet of Serpentis Vindicators. Whether he followed her lead in defecting -- or, indeed, was the reason for it happening -- remains unknown. Most likely this very issue is still an ongoing investigation inside the shadowy corridors of the FIO.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+29917,816,Captain Amiette Barcier,"Originally a high-ranking fleet commander for the Angel Cartel's Archangel Division, Barcier first came in to contact with Serpentis on a joint operation with the Guardian Angels, where her squadron was tasked with the defense of Serpentis Inquest HQ. Seeing what they thought was a weak link in Fountain's defensive line, CONCORD raiding parties repeatedly tried to hamper Inquest research operations. Rumor has it that Barcier eventually came to the attention of Salvador Sarpati himself when – after four long months of nothing but failed attempts – CONCORD's elite SARO Division called for an end to the assaults. Since that day, Barcier has continued to deliver results and impress her new employer.",17500000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,None,2157
+29918,817,Lieutenant Elois Ottin,"Once destined to be a holovid star, Elois Ottin's promising career as an actress was crushed under the weight of a severe Drop addiction. Her drug dependence became a huge public scandal when a jaded lover ran to the press with the story. Unfortunately for Ottin, the revelation came on the heels of a highly successful anti-drug campaign. Federation politicians and their lackeys in the media wasted little time in alienating her completely. Seizing the opportunity to counter the Federation's propaganda machine, Serpentis Corporation saw to it that from then on, she would have access to training, cloning technology and anything else needed to become a flag-bearer for their ideals.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+29919,817,Lieutenant Rayle Melania,"Born and bred on the Serpentis headquarters station in Serpentis Prime, Rayle Melania lived a daily life of crime, poverty and booster addiction. He struggled for many years as a lowly pimp and failed drug dealer before his far more impressive capabilities as a capsuleer pilot were uncovered. Taking the hard lessons from the station ghettos with him straight into the spacelanes, Melania quickly earned a name for himself as one of the most rough and ruthless narco-thugs Serpentis had employed in recent years.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+29920,818,Lieutenant Raute Viriette,"A relic from the early years following the booster ban, Raute Viriette spent the last few decades locked away inside Poteque Pharmaceuticals biolabs, supposedly working on a top-secret research project for the Federal government. It was one of the worst kept secrets inside Poteque that her entry into science had come at a time when booster research was still seen in some fringe communities as the next great scientific breakthrough. Over the years however, people had forgotten about these associations. It was only recently, when she vanished from her post in the Federation, that people began to remember.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+29921,818,Lieutenant Irrie Carlan,"Formerly a Federation Customs officer, few understand the ways of customs and anti-narcotic squads like Irrie Carlan. Tempted away from her duty to the Federation by the promise of vast riches and access to Serpentis Inquest's cloning technology, she wasted little time in defecting. Although she gambled the promise of a successful career away, the decision has been one she could hardly regret, having rocketed up the Serpentis chain of command on the back of her rare and precious knowledge.",2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1818
+29922,816,Captain Tori Aanai,"A graduate from the School of Applied Knowledge, Tori Aanai stands as one of many lessons about the dangerous freedom that capsuleer technology bestows. Shortly after her graduation, Aanai found herself deployed deep inside Stain. She was guarding what was to become a failed attempt by the Poksu Mineral Group to uncover mineral riches in a system they wrongly assumed was unexploited. When the industrial convoy fled in the face of an unexpected Sansha presence, for reasons known only to her, Aanai decided to stay. From that point on, she has been linked to countless illegal activities.
+
+DED reports state that she has been killed over a thousand times on the fringes of empire space, recklessly exposing herself to near-harmless physical death as she coordinates large-scale Frentix production and distribution on the front lines. Despite their success at reining her operations in, the DED has never brought them to a complete standstill. Indeed, many say that each death has only hardened her resolve.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,None,2295
+29923,817,Lieutenant Onuoto TS-08A,"The pilot inside this Phantasm-class cruiser seems to be locked into a series of highly complex tactical maneuvers designed to hit hard and leave little room for their opponent to survive the opening assault. Although this battle strategy would spell instant death for a rookie or even an intermediate pilot, to a capsuleer these maneuvers are severely limited and, after some observation, easily predicted. Every few seconds the pilot attempts to open a comms link. When accepted, all that is transmitted is a deafening static.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+29924,818,Lieutenant Onuoto TS-08B,"The pilot inside this Succubus-class frigate seems to be locked into a series of highly-complex tactical maneuvers designed to pin down an enemy in anticipation for a larger onslaught. Although this battle strategy would spell instant death for a rookie or even an intermediate pilot, to a capsuleer these maneuvers are severely limited and, after some observation, easily predicted. Every few seconds the pilot attempts to open a comms link. When accepted, it does nothing other than fill the audio receivers with the same looping audio fragment of some long-forgotten speech by Sansha Kuvakei.",2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,None,1237
+29925,816,Captain Aneika Sareko,"Known across Delve for her ruthless rise to Captain of the Crimson Hand fleet, Sareko has built a reputation for no-nonsense dealings and zero tolerance for insubordination. Of Caldari descent, she is primarily interested in business and getting the job done, but when clients' arrangements start to look suspect, her Sani Sabik side comes out in force. One particular story bears out the truth of this, although it has never been substantiated by CONCORD.
+
+Apparently, during a particularly successful SARO raid deep into Delve, officers came across what appeared to be a cloning facility. Inside, however, the infrastructure had been converted into a prison of sorts. Rebellious Crimson Hand personnel had been cloned and subjected to a daily regime of capital punishment. Unofficial sources claimed they had been locked up inside their capsule prisons for as long as nine months, dying a new death each day only to be reborn to suffer it all over again.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,None,2121
+29926,817,Lieutenant Kannen Sumas,"A former Priest based out of Penirgman, Sumas was once a famed theologian back in his home system. He served almost two decades in the Imperial Navy before the lure of immortality brought him into the Crimson Hand's service. His finely honed expertise in Amarrian warfare, now augmented with the limitless potential of capsule technology has shaped him into a fearsome personal bodyguard for high-ranking military officers.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,31,1759
+29927,818,Lieutenant Anton Rideux,"To most customers, Rideux is the public face for the outfit and the only person in the Hand they're likely to ever see. As a relatively calm and amicable Intaki he is perfectly suited to handle the front end of business with clients both large and small. Very rarely will he get his hands dirty but if his own personal honor or credibility comes under attack then he is quick to have an example made out of his detractors.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1764
+29932,314,Sareko's Capsule,"The self-destruct unit on this capsule has had the safety timer removed, a unique Crimson Hand modification that ensures military officers are rarely captured alive. The corpse also appears to have been liquefied in some way during the process, adding a dark ruby hue to the capsule fluid within.",32000.0000000000,1000.0000000000,0E-10,1,None,None,1,None,73,None,73
+29933,314,Victor Emblem,"This is an expensive replica of an old Imperial Navy medal once given to soldiers on their 20th year of service. Crimson Hand lieutenant Kannen Sumas has embedded a data file underneath the resilient metal alloy exterior. The file's sole contents are a few selected verses of the Amarrian Scriptures, all of them celebrating the virtues of humility in the face of a superior foe.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2096,None,0
+29934,314,Splinter Bodyguard,"Although the explosion of Anton Rideux's ship has scrambled the electronics, the intentions behind this Rogue Drone redesign remain clear. In typical Crimson Hand style, the violent and unpredictable Splinter variant has been captured and reprogrammed to protect its host ship. The fact that Rideux didn't launch it suggests perhaps the job hadn't quite been finished yet.",34000.0000000000,25.0000000000,0E-10,1,None,None,1,None,2989,None,0
+29935,314,Cartel Holovids,"Encapsulated in a surprisingly sturdy metal casing, this holovid collection appears to have survived the explosion of Serpentis drug lord Amiette Barcier's vessel. It seems that each of the numerous holovids involve a different depiction of the Angel Cartel from amateur documentaries theorizing about secretive research projects to underground films glorifying the Cartel's highly violent raids.",1.0000000000,1.0000000000,0E-10,1,None,250.0000,1,None,1177,None,0
+29936,314,Accounting Records,"It appears as if the only thing designed to survive the explosion of Rayle Melania's vessel was his accounting log, perhaps so it could later be recovered by his Serpentis colleagues. Although heavily encrypted, fragments of data are decipherable. Even from what little is readable, it is clear that Melania handles the shifting of his narcotic goods personally. According to one transaction log, he made almost 300 individual deliveries across seven regions of New Eden, all in the space of a single day.",1.0000000000,1.0000000000,0E-10,1,None,10000.0000,1,None,2886,None,0
+29937,314,Inquest Drone,"Hundreds of these tiny devices were released momentarily before the explosion of Irrie Carlan's vessel. Motionless upon launch, they began to spring to life shortly afterwards, flitting around the ruins of the ship as they assessed the damage. Most curiously, they appeared to perform some kind of in-space surgical procedure on Carlan's corpse once it had been located amongst the wreckage. Now removed from the rest of its swarm, this particular drone has powered down entirely and seemingly erased its own subroutines. Any chance at reverse-engineering it in this state would be slim.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2989,None,0
+29938,314,Cipher Router,"This heavily damaged fluid router appears to offer a low-profile backdoor into classified FIO networks. In a more functional state this unit could have shed some light on whether or not Serpentis Captain Scane Essyn truly defected. Without a way to bypass the various built-in encryption systems, however, it will be impossible to make sense of any recoverable data. This could be proof of Essyn using old knowledge to his advantage in a new career, or simply his link back to one he never abandoned in the first place.",10.0000000000,2.0000000000,0E-10,1,None,None,1,None,3230,None,0
+29939,314,Ottin Holoreels Case,"Kept safe from the explosion of her vessel, this Holoreel collection is a meticulous document of Serpentis Lieutenant Elois Ottin's entire acting career. A large Impetus logo is emblazoned on the outside of the container, suggesting that perhaps the case was a gift from the corporation. Although Ottin rarely managed to snare contracts with Impetus to produce her works, they did manage and fund her two most successful acting ventures. At one point she had a third lined up, but when her drug dependency became public knowledge Impetus dropped the contract amid the scandal.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,16,None,1176
+29940,314,Advisory Notes,"Found among the wreckage of Serpentis Lieutenant Rautte Viriette's vessel, these notes offer a glimpse into her recent scientific pursuits. From what little is decipherable, Viriette seems to be advising Serpentis Inquest scientists on various methods of production efficiency, all of which appear to be applied to the manufacture of Drop boosters. Although there is no evidence directly linking any of her previous Poteque research to her current work with the Serpentis, it is clear that the methods she has learned in the last few decades are being put to good use.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+29941,314,Dysfunctional Fluid Router,"The backbones of communication across New Eden, fluid routers play a crucial role in all faster than light (FTL) transmissions. The locator and identification subsystems on this particular model appear to have been removed entirely, most likely as part of an attempt to avoid CONCORD interference. Although the unit is heavily damaged from the explosion of Saira Katori's ship, fragments of data have survived in its cache. Most interesting among them is an unsent mail to Vepas Minimala which reveals a certain degree of familiarity between them.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,3230,None,0
+29942,314,Research Data Fragment,"Barely intact as it lies among the wreckage of his ship, this data terminal offers a rare insight into the likely research interests of the enigmatic and reclusive pirate Asitei Ohkunen. Huge amounts of data have been compiled on the neurological states of test subjects, all of them under the effects of various boosters. The reasoning behind these tests remains uncertain, although the narrow focus on electrical impulses inside the brain might suggest an attempt at some kind of digitally-produced emulation.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2885,None,0
+29943,314,Demographic Analyses,"Moments before the destruction of his ship Rodani Mihra attempted to destroy these files. The formatting procedure didn't fully complete before his ship was downed, however, and fragments of data remain, including one important-looking document. Highly convoluted and riddled with economic terminology, it appears to be a comprehensive report on various regions. Each and every system has been broken down into demographic sub-groups that clearly outline where the demand for illegal boosters is currently greatest and where it is mostly likely to grow in the coming weeks and months.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+29944,314,Ardorele Heirloom,"Found drifting in a container amongst the wreckage of her ship, Guristas Captain Isoryn Ardorele's personal possessions tell a tale of devastating loss. Federation Navy medals rewarding long years of service, hand paintings made by her late daughter, a wedding ring – all mementos of a past destroyed by Caldari thugs. With such a constant and effective reminder of her painful history, it is little wonder that Ardorele manages to sustain her murderous rage towards the Caldari.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2705,None,0
+29945,314,Network Decryption Analyzer,"This strange-looking piece of equipment was discovered unharmed amid the shattered hull of Guristas Lieutenant Sukkenen Fusura's vessel. Although baffling in its complexity, it is clearly used as a tool to breach secure networks. All the software appears to be proprietary, however. Without some way to understand even the basic functionality or system design there is little chance of using the device, let alone reverse-engineering it.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2857,None,0
+29946,314,Ekala's Design Documents,"Heavily damaged from the explosion of his vessel, Guristas Captain Onoki Ekala's private designs fail to offer any significant insights into what his brilliant mind is currently working toward. Careful analysis of the reconstructed diagrams reveals various bio-chemical refining array designs, but many crucial details are missing. Presumably this facility has something to do with the processing of cytoserocin, the material harvested from gas clouds as part of booster production. Without access to more information, the designs alone offer no real clue as to what Ekala is up to save for the obvious; producing Crash boosters.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+29947,314,Enigmatic Reports,"Completely unharmed from the destruction of Angel Captain Appakir Tarvia's vessel, this data storage unit appears to contain a wealth of information, although every last byte is encrypted in an unknown cipher that looks leagues above current data protection technology. Every attempt made to crack the code returns nothing more than a list of strange errors, none of which are typical for decryption fault analysis. More ominously still, each attempt at decryption seems to activate an internal uplink to a remote system in the Heaven constellation, with no apparent way to stop what must be outbound transmissions.
+
+Despite the impenetrability of the data, one small image juts out among the garbled text, offering an explanation as menacing as the fact that it was clearly excluded from the encryption as some kind of warning.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+29948,314,Insorum Booster Prototype,"The only known cure for the infamous Vitoc method that Amarrians use to control their massive slave contingents, Insorum is the answer to every loyal Minmatar's desire to see their people freed from its insidious grip. How Angel Lieutenant Kaura Triat even came into possession of such a rare and highly-valued Insorum sample is anyone's guess. More intriguing, however, is the fact that it seems to have been heavily modified by scientists, perhaps those working for Serpentis Inquest. Encased in a resilient tamper-proof case that will destroy the contents within if opened by anyone but its owner, this sample seems to have been integrated with the Sooth Sayer booster. What purpose this process might have served remains entirely unclear.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1193,None,0
+29949,314,SARO Emblem,"Bizarrely enough, it seems that Angel Cartel Lieutenant Tolan Akochi has been carrying around a CONCORD dog tag, even going to the trouble of protecting it against the rigors of exposure in space. A database query on the ID number offers a grim explanation as to why, revealing that it belongs to an ex-SARO Commander. Although nothing about him is listed on the CONCORD public network, third party news articles related to his name detail how he once lead an offensive on Serpentis Inquest Headquarters. Initially thought to be a success, later pieces tell the story of what eventually amounted to a large-scale operational failure in the face of unexpected resistance. The final article available outlines a particularly gruesome death suffered by him, his entire family and a swathe of known associates.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2552,None,0
+29950,314,Customs Patrol Schedule,"Found among the wreckage of Angel Captain Artey Vinck's vessel, this innocuous looking data core actually holds a wealth of information about previous Federation Customs patrol routes, now probably a little outdated. The level of detail is staggering: including locations of almost every single Customs vessel in operation across the entire Sinq Laison region. With information like this, a smuggler could pass undetected anywhere they pleased with complete impunity. Attached to the information is a brief note bearing the logo of Serpentis Corporation that reads “Fly safe Artey, times change. As ever, I.C.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+29951,314,DisX Stash,"Encapsulated in a resilient Mexallon alloy container, this drug stash was clearly intended to survive the explosion of Angel Lieutenant Thora Faband's vessel, most likely so it could be recovered by her Cartel associates. A cursory analysis of the contents reveals them to be a modified version of an X-Instinct variant known as “DisX” which possesses greatly increased dissociative elements that serve to heighten sensory deprivation. Strangely enough, these drugs are most popular among the Matari tribes that she cheated to make them. They value DisX as a catalyst for self-exploration and spiritual insight.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,3217,None,0
+29952,314,Rebellion Cache,"Locked away inside a secure container, this mass stockpile of small arms has somehow managed not to detonate following the explosion of Angel Lieutenant Orien Hakk's vessel. There must be tens of thousands of rifles and pistols here, all of them fully loaded and ready for immediate use. The weapons are supplemented by a deadly assortment of explosives and blunt weapons. Emblazoned on the cover of the container is what appears to be a parachute mechanism and the words “Rebel Cache.”",1000.0000000000,50.0000000000,0E-10,1,None,None,1,None,1366,None,0
+29953,314,PDW-09FX Data Shell,"This data storage unit must have contained invaluable insights into ongoing Sansha's Nation operations. However, it is encased within a neodymium trigger mechanism which caused it to auto-delete every single file in its database the moment it was exposed to the cold vacuum of space. A design utilizing the atmospheric reactivity of neodymium lies at the cutting edge of technology, requiring a level of ingenuity and craftsmanship well outside a True Slave's capabilities and indeed even beyond that of its former owner, Sansha's Nation Captain Toriiko Aanai. Stranger still, however, is the fact that this shell was also clearly designed to survive the explosion of her ship.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2889,None,0
+29954,314,PDW-09FX Tactical Subroutines,"This appears to be the logical nexus of the Phantasm-class cruiser once piloted by what was most probably a True Slave. Although heavily damaged following the explosion that freed it from the vessel, there are several semi-functional tactical subroutines still in operation now, seemingly unaware of their disconnection. The circuitry appears to have at one point been integrated into the pilot in some way, forming a frighteningly efficient harmony of mind and machine. Most disconcerting however, is the fact that various aspects of the software technology could only be a few years old.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+29955,314,Address #298 Audio Fragment,"Unmistakably the voice of Sansha Kuvakei, this audio fragment captures a brief glimpse of a low-key speech he made over a century ago. Dating from the height of his fame, Kuvakei's speech is riddled with self-indulgent rhetoric and delusions of grandeur. As the speech's intensity reaches its peak, his final line “I am the answer” loops repeatedly for a few minutes before the process begins all over again.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2184,None,0
+29964,955,OLD Legion Defensive - Adaptive Augmenter,"This subsystem is obsolete and has been replaced by newer technology
+
+Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a pilot to augment their Legion's armor resistance, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers beneath the armor's surface, guarding the flow of vital repairs against disruptive impact.
+
+Subsystem Skill Bonus:
+4% bonus to all armor resistances per level
+10% bonus to remote armor repair system effectiveness per level",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,0,None,3631,None,3631
+29965,955,OLD Legion Defensive - Nanobot Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.
+
+Subsystem Skill Bonus:
+10% bonus to armor repairer effectiveness per level",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,0,None,3631,None,3632
+29966,955,OLD Legion Defensive - Augmented Plating,"This subsystem is obsolete and has been replaced by newer technology
+
+Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far smaller and more resilient components.
+
+Subsystem Skill Bonus:
+7.5% bonus to armor hitpoints per level.",1400000.0000000000,40.0000000000,340.0000000000,1,4,None,0,None,3631,None,3633
+29967,955,OLD Legion Defensive - Warfare Processor,"This subsystem is obsolete and has been replaced by newer technology
+
+After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
+
+Subsystem Skill Bonus:
+2% bonus to strength and duration of Armored Command, Information Command, and Skirmish Command Bursts per subsystem skill level
+
+Role Bonus:
+Can fit one Command Burst module
++50% bonus to Command Burst Area of Effect Range",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,0,None,3631,None,3634
+29969,955,OLD Tengu Defensive - Adaptive Shielding,"This subsystem is obsolete and has been replaced by newer technology
+
+Based on the same advanced technology employed by Sleeper drones to harden their armor plating, these tiny nano-assemblers have been reconfigured to improve a shield's resistance to damage. The influx of superior construction materials and the modularity of Sleeper components have made even this drastic redesign into a fairly simple process.
+
+Subsystem Skill Bonus:
+4% bonus to all shield resistances per level
+10% bonus to shield transporter effectiveness per level",1400000.0000000000,40.0000000000,420.0000000000,1,1,None,0,None,3631,None,3606
+29970,955,OLD Tengu Defensive - Amplification Node,"This subsystem is obsolete and has been replaced by newer technology
+
+When confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination.
+
+Subsystem Skill Bonus:
+10% bonus to shield booster effectiveness per level",1400000.0000000000,40.0000000000,440.0000000000,1,1,None,0,None,3631,None,3607
+29971,955,OLD Tengu Defensive - Supplemental Screening,"This subsystem is obsolete and has been replaced by newer technology
+
+Making full use of recent scientific advances afforded by the discovery of ancient technologies, Caldari starship designers have reverse engineered the equipment behind the Sleeper's metallofullerene armor plating. Through a complex substitution method, skilled engineers and physicists have been able to supplement a Tengu's shields, offering increased survivability for a pilot under heavy fire.
+
+Subsystem Skill Bonus:
+5% bonus to shield hitpoints per level.
+3% bonus to passive shield recharge rate per level.",1400000.0000000000,40.0000000000,410.0000000000,1,1,None,0,None,3631,None,3608
+29972,955,OLD Tengu Defensive - Warfare Processor,"This subsystem is obsolete and has been replaced by newer technology
+
+After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
+
+Subsystem Skill Bonus:
+2% bonus to strength and duration of Shield Command, Information Command, and Skirmish Command Bursts per subsystem skill level
+
+Role Bonus:
+Can fit one Command Burst module
++50% bonus to Command Burst Area of Effect Range",1400000.0000000000,40.0000000000,290.0000000000,1,1,None,0,None,3631,None,3609
+29974,955,OLD Loki Defensive - Adaptive Shielding,"This subsystem is obsolete and has been replaced by newer technology
+
+Based on the same advanced technology employed by Sleeper drones to harden their armor plating, these tiny nano-assemblers have been reconfigured to improve a shield's resistance to damage. The influx of superior construction materials and the modularity of Sleeper components have made even this drastic redesign into a fairly simple process.
+
+Subsystem Skill Bonus:
+4% bonus to all shield resistances per level
+10% bonus to shield transporter effectiveness per level",1400000.0000000000,40.0000000000,280.0000000000,1,2,None,0,None,3631,None,3681
+29975,955,OLD Loki Defensive - Adaptive Augmenter,"This subsystem is obsolete and has been replaced by newer technology
+
+Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a pilot to augment their Loki' armor resistance, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers beneath the armor's surface, guarding the flow of vital repairs against disruptive impact.
+
+Subsystem Skill Bonus:
+4% bonus to all armor resistances per level.",1400000.0000000000,40.0000000000,270.0000000000,1,2,None,0,None,3631,None,3682
+29976,955,OLD Loki Defensive - Amplification Node,"This subsystem is obsolete and has been replaced by newer technology
+
+When confronted with the challenge of adapting Sleeper designs to produce signature reduction systems, Sebiestor engineers turned to the defense systems used by certain Talocan structures that had also been found amongst a few ancient ruins. An unexpected harmony of Sleeper and Talocan design was discovered after extensive reverse engineering attempts and this new method was born soon after.
+
+Based around the amplification of noise in surrounding local space, the subsystem allows a pilot to passively emit such significant electromagnetic interference that hostile sensors, tracking subroutines and missile detonation triggers will all treat the ship as if it is significantly smaller than it actually is.
+
+Subsystem Skill Bonus:
+5% reduction in signature radius per level.",1400000.0000000000,40.0000000000,300.0000000000,1,2,None,0,None,3631,None,3683
+29977,955,OLD Loki Defensive - Warfare Processor,"This subsystem is obsolete and has been replaced by newer technology
+
+After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
+
+Subsystem Skill Bonus:
+2% bonus to strength and duration of Skirmish Command, Shield Command, and Armored Command Bursts per subsystem skill level
+
+Role Bonus:
+Can fit one Command Burst module
++50% bonus to Command Burst Area of Effect Range",1400000.0000000000,40.0000000000,200.0000000000,1,2,None,0,None,3631,None,3684
+29979,955,OLD Proteus Defensive - Adaptive Augmenter,"This subsystem is obsolete and has been replaced by newer technology
+
+Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a pilot to augment their Proteus' armor resistance, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers beneath the armor's surface, guarding the flow of vital repairs against disruptive impact.
+
+Subsystem Skill Bonus:
+4% bonus to all armor resistances per level.
+10% bonus to remote armor repair system effectiveness per level",1400000.0000000000,40.0000000000,320.0000000000,1,8,None,0,None,3631,None,3656
+29980,955,OLD Proteus Defensive - Nanobot Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Proteus, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.
+
+Subsystem Skill Bonus:
+10% bonus to armor repairer effectiveness per level",1400000.0000000000,40.0000000000,300.0000000000,1,8,None,0,None,3631,None,3657
+29981,955,OLD Proteus Defensive - Augmented Plating,"This subsystem is obsolete and has been replaced by newer technology
+
+Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far smaller and more resilient components.
+
+Subsystem Skill Bonus:
+7.5% bonus to armor hitpoints per level.",1400000.0000000000,40.0000000000,280.0000000000,1,8,None,0,None,3631,None,3658
+29982,955,OLD Proteus Defensive - Warfare Processor,"This subsystem is obsolete and has been replaced by newer technology
+
+After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
+
+Subsystem Skill Bonus:
+2% bonus to strength and duration of Armored Command, Skirmish Command, and Information Command Bursts per subsystem skill level
+
+Role Bonus:
+Can fit one Command Burst module
++50% bonus to Command Burst Area of Effect Range",1400000.0000000000,40.0000000000,220.0000000000,1,8,None,0,None,3631,None,3659
+29984,963,Tengu,"When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.
+
+These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.
+
+ - Janto Sitarbe, The Legendary Flock",14400000.0000000000,92000.0000000000,460.0000000000,1,1,300000000.0000,1,1140,3762,20068,20215
+29985,996,Tengu Blueprint,,0E-10,0.0100000000,0E-10,1,None,45600000.0000,1,None,None,None,20215
+29986,963,Legion,"Revelation burrows through the material world, devours creation's soil, digests the thoughtless void, and produces significance with God's grace. From emptiness comes meaning, essence from existence, soul from matter.
+
+Is God through the wormhole? Did God grant us this boon, this new technology, a revelation from on high? These weapons are God's new prophecy, domain, and blessing. Let us use God's grace and prepare New Eden. We are God's soldiers, weapons, glory. Our people are God's army. Together, we are the legion.
+
+ -The Heresies of Hinketsu",14500000.0000000000,118000.0000000000,400.0000000000,1,4,300000000.0000,1,1139,3763,20061,20216
+29987,996,Legion Blueprint,,0E-10,0.0100000000,0E-10,1,None,45275000.0000,1,None,None,None,20216
+29988,963,Proteus,"Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom's depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters.
+
+Out there, among the stars, are the waters, freedom incarnate. That dark, endless void is our destiny, our path, our goal. We must not fear it, nor should we control it. Rather, we should embrace it, trust it, love it. Its ever-changing face, its protean existence, is our very essence. We are those stars, the void, the awesome waters of space: ancient, forever, free.
+
+ - Jinsente Parmen, The Gallente in New Eden",13300000.0000000000,115000.0000000000,440.0000000000,1,8,300000000.0000,1,1141,3765,20072,20217
+29989,996,Proteus Blueprint,,0E-10,0.0100000000,0E-10,1,None,43775000.0000,1,None,None,None,20217
+29990,963,Loki,"For many Minmatar, the high mountains of Matar hold wonders unknown to the rest of New Eden: hidden glens, beautiful creatures, buried customs. Not surprisingly, the Krusual tribe lay claim to these mountains, their home for generations and base to their machinations.
+
+Krusual elders whisper ancient tales among their huddled tribes, describing the glory of heroes past and enigmatic prophecies of old. On the darkest day, at the most hopeless moments, an elder may speak of Loki, in reverent tones and excited hushes. In the ancient tongue, the Loki are the crux of Krusual thought. There is no direct translation for this word; in fact, Loki translates differently among the elders. It can mean “hidden wonder” or “secret passage”, “changing mask” or “unseen dagger”. Regardless of its context, Loki has one meaning common to all its tales across all the elders: “hope”.",13800000.0000000000,80000.0000000000,420.0000000000,1,2,300000000.0000,1,1142,3764,20076,20218
+29991,996,Loki Blueprint,,0E-10,0.0100000000,0E-10,1,None,44500000.0000,1,None,None,None,20218
+29992,964,Optimized Nano-Engines,"Forming the beating heart of the Sleeper's automated drones, these tiny engines count in the billions. When fully intact, they deliver levels of power efficiency unrivalled by current technology. Unfortunately, whenever a Sleeper drone is destroyed, these engines are the first to go with them, making it difficult to emulate their functionality without the addition of other materials.
+
+To recreate a functional nanoengine housing, PPD fullerene fibers are combined with metallofullerenes and fullerene fiber conduits to rebuild the basic structures that once housed them. After that, the fused nanomechanical engines are connected to one another, forming a composite whole.
+
+Although mechanical engineers have theorized about this construction method for many decades, the process was always held back by a lack of fullerene material. It is said that only hours after the discovery of fullerite clouds in wormhole space, the empires used significant amounts of their fullerene stockpiles to produce these engines. The reasoning behind this is simply the staggering breadth of potential applications these engines have. When it comes to engineering, there isn't much they can't do.",1.0000000000,10.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+29993,965,Optimized Nano-Engines Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+29994,964,Warfare Computation Core,"Warfare computation cores begin as basic microprocessors that handle the flow of data between various combat analyzers, prioritizing vital information and calculations. The cores are first built around salvaged Sleeper warfare processors which are then further enhanced by the integration of fullerene polymers and other Sleeper technology. The addition of emergent combat analyzers expands the functionality to include more abstract combat calculations, such as comparative analyses of fleets and predictive IFF identifications.
+
+When encased in thermophased metallofullerene plating, the cores can be embedded directly into the ship's hull. This allows for a far more efficient production method of Tech III vessels, enabling any subsystem variation to integrate into a hull without the need for further redesign in the combat electronics systems.",1.0000000000,10.0000000000,0E-10,1,None,400000.0000,1,1147,3719,None,0
+29995,965,Warfare Computation Core Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3719,None,0
+29996,964,Emergent Neurovisual Interface,"As a capsuleer, few things are more important in space flight than the ability to instantly gauge one's surroundings and make decisions accordingly. For this reason, capsules inside starships make frequent use of neurovisual reproductions; emulations that recreate external stimuli using the most low-latency processor available – the human brain. This process relies on digital relays from camera drones and monitoring systems embedded into the hull. After capturing the data, they then feed it directly into the brain, at which point the external surrounds are recreated almost instantaneously. Functions familiar to any capsuleer such as the overview, tactical overlay and hostile threat indicators are just a few examples of the device's capabilities.
+
+Although NVI technology has been around since the inception of the capsule, the addition of salvaged Sleeper drone components and the now widely available fullerene polymers has carried the functionality forward into the new Tech III paradigm. Even before the first Strategic Cruiser was built, engineers hypothesized about potential issues with an NVI trying to communicate with an almost limitless combination of subsystems. Fortunately, the solution to the problem came wrapped up in the same technology that moved Tech III vessels from the world of scientific theory into reality.",1.0000000000,20.0000000000,0E-10,1,None,400000.0000,1,1147,3716,None,0
+29997,965,Emergent Neurovisual Interface Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3716,None,0
+29998,967,Neuroprotectant Injector Array,Tech III Component used in the manufacture of advanced hulls and subsystems.,1.0000000000,5.0000000000,0E-10,1,None,100000.0000,0,None,1186,None,0
+30000,967,defunct item 8,Tech III Component used in the manufacture of advanced hulls and subsystems.,1.0000000000,5.0000000000,0E-10,1,None,100000.0000,0,None,1186,None,0
+30002,964,Fullerene Intercalated Sheets,"The manufacture of this component requires the rarest and most valuable technology salvageable from Sleeper drones. These sheets represent some of the most advanced composite materials known to New Eden. When other, more valuable devices are embedded into the structure at the molecular level, the sheets' performance enhances tremendously. The end result is a component with an almost endless number of applications in starship design.
+
+Ultra-resilient armor plating, defensive nanoassemblers, electronics housing, and even the molecular-level circuitry itself are only a few of the near-countless roles that fullerene intercalated sheets can perform. Although unrivalled in their modularity, the cost of construction remains a barrier on supply; consequently, they remain a component to be used only when absolutely necessary.
+
+Scientists and engineers alike claim that a steadier supply of these rare Sleeper pieces would instantly advance starship design ten years. Other experts have made even more interesting claims, stating that the staggering utility of the components suggests a level of technological advancement sufficient for capsule production.",1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3718,None,0
+30003,965,Fullerene Intercalated Sheets Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3718,None,0
+30008,964,Reinforced Metallofullerene Alloys,"These ultra-hard alloys are initially created from lanthanum metallofullerenes and heuristic selfassemblers; a combination that makes for an incredibly resilient base material. From there, fulleroferrocene and graphene nanoribbons are integrated into the metals, forming alloys that have unprecedented levels of structural strength. Although they have many uses in the manufacture of armor plating, the distinguishing feature of the alloys is the level of modularity they allow in starship design. A hull section comprised of metallofullerene alloys is able to accommodate a virtually endless array of subsystems around it, no matter how different their shape is.",1.0000000000,10.0000000000,0E-10,1,None,400000.0000,1,1147,3721,None,0
+30009,965,Reinforced Metallofullerene Alloys Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3721,None,0
+30013,479,Core Scanner Probe I,"A scanner probe used for scanning down Cosmic Signatures in space.
+
+Can be launched from Core Probe Launchers and Expanded Probe Launchers.",1.0000000000,0.1000000000,0E-10,1,None,23442.0000,1,1199,1723,None,3767
+30014,486,Core Scanner Probe I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,320,1723,None,0
+30016,967,Nozzle Reinforcements,A strange piece of equipment recovered from a Sleeper drone.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3732,None,0
+30017,967,Thruster Mounts,A strange piece of equipment recovered from a Sleeper drone.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3732,None,0
+30018,966,Fused Nanomechanical Engines,"The beating heart of the Sleeper's automated drones, these tiny engines count in the billions. When fully intact, they deliver levels of power efficiency unrivaled by current technology. Unfortunately, whenever a Sleeper drone goes down, these engines are the first to go with them, making it difficult to emulate their functionality without the addition of other components.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3726,None,0
+30019,966,Powdered C-540 Graphite,"This white, dusty substance was extracted from the center of high impact craters in the Sleeper drone's armor. When mixed with other materials it forms a stiff resin that can either be used to hold various pieces of hull sheets together or to coat them for additional protection against radiation and heat.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3727,None,0
+30020,967,Thermoelectric Power Core,"Since it has no moving parts, this solid-state power core can operate for extremely long amounts of time without the need for maintenance, offering an unlimited amount of energy regeneration in the process. Although the resilience of the Sleeper design is drastically different from other technology, the same fundamental principles have been used in capacitor production for centuries.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3727,None,0
+30021,966,Modified Fluid Router,"The backbones of communication across New Eden, fluid routers play a crucial role in all faster-than-light (FTL) transmissions. The Sleeper drones have been equipped with much the same communications equipment as contemporary starships. The only major difference observable with the Sleeper Fluid Routers is in the way transmissions are translated. The drones must be talking in their own proprietary language.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+30022,966,Heuristic Selfassemblers,"These advanced nanoassemblers appear to be able to change their molecular structure on the fly, adapting to incoming damage. Without any understanding of how to properly operate them however, they only offer their default formations. Even in such a state, they add a significant amount of resilience to armor plating.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3725,None,0
+30023,967,generic item 40,Most of these tiny circuits have fused together from the heat and force of the Sleeper drone's explosion. The detonation of the drone's power core must have been immense to have had such an effect on these resilient nanostructures.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3723,None,0
+30024,966,Cartesian Temporal Coordinator,"At first glance this coordinator appears to be a common enough piece of equipment, albeit an odd one to be found inside a drone. Designed to plot various points in time across a potentially infinite period, these devices are often used for scientific calculations.
+
+For some unknown reason, this particular coordinator is configured to synchronize its processing speed in time with the distance travelled between two points. What purpose this serves remains a mystery, but the object's basic functionality can be reconfigured. With the addition of a few other components, it would allow electronics systems to more easily withstand the interference from subspace distortion.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3722,None,0
+30025,967,Thermophased Metallofullerenes,A strange piece of equipment recovered from a Sleeper drone.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3728,None,0
+30027,967,Isogen V,"Morphite is a highly unorthodox mineral that can only be found in the hard-to-get Mercoxit ore. It is hard to use Morphite as a basic building material, but when it is joined with existing structures it can enhance the performance and durability manifold. This astounding quality makes this the material responsible for ushering in a new age in technology breakthroughs.",0E-10,0.0100000000,0E-10,1,None,32768.0000,0,None,2103,None,0
+30028,479,Combat Scanner Probe I,"A scanner probe used for scanning down Cosmic Signatures, starships, structures and drones.
+
+Can be launched from Expanded Probe Launchers.",1.0000000000,1.0000000000,0E-10,1,None,23442.0000,1,1199,1722,None,3767
+30029,486,Combat Scanner Probe I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,320,1722,None,0
+30036,955,OLD Legion Electronics - Energy Parasitic Complex,"This subsystem is obsolete and has been replaced by newer technology
+
+During some of the first conflicts with them, Amarr engineers noticed a remarkable feature in Sleeper drone technology: the ability of drones to transfer power between one another without the need for specialized equipment. This technology seemed to be innate to every drone in some capacity, and while the engineers could not reproduce this system in modern space vessels, they were able to adapt the technology into modular Tech III designs. The energy parasitic complex turns the Sleeper tech on its head, changing the energy transfer from a symbiotic function to a vampiric one by providing a boost to energy neutralizer and energy nosferatu equipment.
+
+Subsystem Skill Bonus:
+10% bonus to energy nosferatu and energy neutralizer drain amount per level",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3626,None,3626
+30037,1891,OLD Legion Electronics - Energy Parasitic Complex Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30038,955,OLD Legion Electronics - Tactical Targeting Network,"This subsystem is obsolete and has been replaced by newer technology
+
+Many engineers have attempted to reproduce the precision of the Sleeper drones' weapon systems, but with very few results. The closest reproduction achieved thus far is this targeting network, a complex system of neurovisual interlays, automated trigger response units, and microscanning resolution ordinances. The combination of these processes produces a bonus to scan resolution, easing the targeting of enemies in space.
+
+Subsystem Skill Bonus:
+15% bonus to scan resolution per level",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3626,None,3627
+30039,1891,OLD Legion Electronics - Tactical Targeting Network Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30040,955,OLD Legion Electronics - Dissolution Sequencer,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM.
+
+Subsystem Skill Bonus:
+15% bonus to ship sensor strength, 5% bonus to max targeting range per level.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3626,None,3628
+30041,1891,OLD Legion Electronics - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30042,955,OLD Legion Electronics - Emergent Locus Analyzer,"This subsystem is obsolete and has been replaced by newer technology
+
+Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.
+
+The first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.
+
+Subsystem Skill Bonus:
+10% increase to scan strength of probes per level.
+20% bonus to range and velocity of tractor beams per level.
+
+Role Bonus:
+-99% reduced CPU need for Scan Probe Launchers.
++10 Virus Strength to Relic and Data Analyzers.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3626,None,3629
+30043,1891,OLD Legion Electronics - Emergent Locus Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30046,955,OLD Tengu Electronics - Obfuscation Manifold,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem operates using the same fundamental mechanics as the signal distortion amplifier. When installed into a Tech III vessel, the fullerene-based components resonate with any ECM modules fitted, bolstering their disruptive strength.
+
+Subsystem Skill Bonus:
+12.5% bonus to ECM target jammer optimal range per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3626,None,3601
+30047,1891,OLD Tengu Electronics - Obfuscation Manifold Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30048,955,OLD Tengu Electronics - CPU Efficiency Gate,"This subsystem is obsolete and has been replaced by newer technology
+
+New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This CPU efficiency gate capitalizes on that technology, offering a pilot greater CPU output.
+
+Subsystem Skill Bonus:
+5% bonus to CPU per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3626,None,3603
+30049,1891,OLD Tengu Electronics - CPU Efficiency Gate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30050,955,OLD Tengu Electronics - Dissolution Sequencer,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM.
+
+Subsystem Skill Bonus:
+15% bonus to ship sensor strength, 5% bonus to targeting range per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3626,None,3602
+30051,1891,OLD Tengu Electronics - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30052,955,OLD Tengu Electronics - Emergent Locus Analyzer,"This subsystem is obsolete and has been replaced by newer technology
+
+Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.
+
+The first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.
+
+Subsystem Skill Bonus:
+10% increase to scan strength of probes per level.
+20% bonus to range and velocity of tractor beams per level.
+
+Role Bonus:
+-99% reduced CPU need for Scan Probe Launchers.
++10 Virus Strength to Relic and Data Analyzers.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3626,None,3604
+30053,1891,OLD Tengu Electronics - Emergent Locus Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30056,955,OLD Proteus Electronics - Friction Extension Processor,"This subsystem is obsolete and has been replaced by newer technology
+
+The friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality.
+
+Subsystem Skill Bonus:
+10% bonus to warp disruptor and warp scrambler range per level.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3626,None,3651
+30057,1891,OLD Proteus Electronics - Friction Extension Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30058,955,OLD Proteus Electronics - CPU Efficiency Gate,"This subsystem is obsolete and has been replaced by newer technology
+
+New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This CPU efficiency gate capitalizes on that technology, offering a pilot greater CPU output.
+
+Subsystem Skill Bonus:
+5% bonus to CPU per level",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3626,None,3653
+30059,1891,OLD Proteus Electronics - CPU Efficiency Gate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30060,955,OLD Proteus Electronics - Dissolution Sequencer,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM.
+
+Subsystem Skill Bonus:
+15% bonus to ship sensor strength, 5% bonus to max targeting range per level.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3626,None,3652
+30061,1891,OLD Proteus Electronics - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30062,955,OLD Proteus Electronics - Emergent Locus Analyzer,"This subsystem is obsolete and has been replaced by newer technology
+
+Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.
+
+The first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.
+
+Subsystem Skill Bonus:
+10% increase to scan strength of probes per level.
+20% bonus to range and velocity of tractor beams per level.
+
+Role Bonus:
+-99% reduced CPU need for Scan Probe Launchers.
++10 Virus Strength to Relic and Data Analyzers.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3626,None,3654
+30063,1891,OLD Proteus Electronics - Emergent Locus Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30066,955,OLD Loki Electronics - Immobility Drivers,"This subsystem is obsolete and has been replaced by newer technology
+
+Even millennia old, the technology employed by Sleeper drones is far from lacking. This is particularly true in the field of interdiction technology, where their capabilities often exceed contemporary systems. Consequently, this aspect of their fearsome arsenal has been the focus of much study and in some rare cases, the starting point for scientific breakthroughs. Minmatar researchers studied the long-range webification systems of the Sleeper drones from the moment they were discovered, quickly reverse engineering a subsystem for their Loki that could replicate the Sleeper's own offensive modules. The end result is a noticeable amplification of a stasis webifier's effective range.
+
+Subsystem Skill Bonus:
+30% bonus to stasis webifier range per level",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3626,None,3676
+30067,1891,OLD Loki Electronics - Immobility Drivers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30068,955,OLD Loki Electronics - Tactical Targeting Network,"This subsystem is obsolete and has been replaced by newer technology
+
+Many engineers have attempted to reproduce the precision of the Sleeper drones' weapon systems, but with very few results. The closest reproduction achieved thus far is this targeting network, a complex system of neurovisual interlays, automated trigger response units, and microscanning resolution ordinances. The combination of these processes produces a bonus to scan resolution, easing the targeting of enemies in space.
+
+Subsystem Skill Bonus:
+15% bonus to scan resolution per level",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3626,None,3677
+30069,1891,OLD Loki Electronics - Tactical Targeting Network Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30070,955,OLD Loki Electronics - Dissolution Sequencer,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystems employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM.
+
+Subsystem Skill Bonus:
+15% bonus to ship sensor strength, 5% bonus to max targeting range per level.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3626,None,3678
+30071,1891,OLD Loki Electronics - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30072,955,OLD Loki Electronics - Emergent Locus Analyzer,"This subsystem is obsolete and has been replaced by newer technology
+
+Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometrics capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.
+
+The first designers of the emergent locus analyzer noted an additional – and entirely unintended – effect in tractor beams. Not only did they reach further, but they would also pull in their cargo more quickly than normal tractor beams. It was an unexpected by-product of the processes that increased scan probe strength, but far from an undesirable one. Although it is not fully clear what part of the construction process enables this additional benefit, so long as the subsystem is built in that exact fashion, it will continue to provide it.
+
+Subsystem Skill Bonus:
+10% increase to scan strength of probes per level.
+20% bonus to range and velocity of tractor beams per level.
+
+Role Bonus:
+-99% reduced CPU need for Scan Probe Launchers.
++10 Virus Strength to Relic and Data Analyzers.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3626,None,3679
+30073,1891,OLD Loki Electronics - Emergent Locus Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3626,None,0
+30076,955,OLD Legion Propulsion - Chassis Optimization,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Legion's base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an increase in base velocity make it an attractive upgrade for those whose Tech III vessels are in need of an overall speed increase.
+
+Subsystem Skill Bonus:
+5% bonus to max velocity per level.",1400000.0000000000,40.0000000000,0E-10,1,4,6450.0000,0,None,3646,None,3646
+30077,1891,OLD Legion Propulsion - Chassis Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30078,955,OLD Legion Propulsion - Fuel Catalyst,"This subsystem is obsolete and has been replaced by newer technology
+
+The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces.
+
+Thanks to widespread demand in the Amarrian transport industry, fuel catalyst systems were one of the first to be developed for the Empire. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.
+
+Subsystem Skill Bonus:
+10% bonus to afterburner speed per level.",1400000.0000000000,40.0000000000,0E-10,1,4,6450.0000,0,None,3646,None,3647
+30079,1891,OLD Legion Propulsion - Fuel Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30080,955,OLD Legion Propulsion - Wake Limiter,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.
+
+Subsystem Skill Bonus:
+5% reduction in microwarpdrive signature radius penalty per level.",1400000.0000000000,40.0000000000,0E-10,1,4,6450.0000,0,None,3646,None,3648
+30081,1891,OLD Legion Propulsion - Wake Limiter Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30082,955,OLD Legion Propulsion - Interdiction Nullifier,"This subsystem is obsolete and has been replaced by newer technology
+
+Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.
+
+Subsystem Skill Bonus:
+5% increased agility per level
+
+Role Bonus:
+Immunity to non-targeted interdiction",1400000.0000000000,40.0000000000,0E-10,1,4,6450.0000,0,None,3646,None,3649
+30083,1891,OLD Legion Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30086,955,OLD Tengu Propulsion - Intercalated Nanofibers,"This subsystem is obsolete and has been replaced by newer technology
+
+Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm.
+
+Subsystem Skill Bonus:
+5% increased agility per level.",1400000.0000000000,40.0000000000,0E-10,1,1,6450.0000,0,None,3646,None,3621
+30087,1891,OLD Tengu Propulsion - Intercalated Nanofibers Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30088,955,OLD Tengu Propulsion - Gravitational Capacitor,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem lowers the capacitor cost of warping and increases actual warp speed. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. The Caldari are said to have been the first empire to benefit from reverse-engineering attempts aimed at producing these subsystems, something which the Gallente Federation's own scientists flatly deny.
+
+Subsystem Skill Bonus:
+12.5% bonus to warp speed per level
+15% reduction in capacitor need when initiating warp per level",1400000.0000000000,40.0000000000,0E-10,1,1,6450.0000,0,None,3646,None,3622
+30089,1891,OLD Tengu Propulsion - Gravitational Capacitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30090,955,OLD Tengu Propulsion - Fuel Catalyst,"This subsystem is obsolete and has been replaced by newer technology
+
+The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces.
+
+Thanks to widespread demand in the Caldari transport industry, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.
+
+Subsystem Skill Bonus:
+10% bonus to afterburner speed per level.",1400000.0000000000,40.0000000000,0E-10,1,1,6450.0000,0,None,3646,None,3623
+30091,1891,OLD Tengu Propulsion - Fuel Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30092,955,OLD Tengu Propulsion - Interdiction Nullifier,"This subsystem is obsolete and has been replaced by newer technology
+
+Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.
+
+Subsystem Skill Bonus:
+5% increased agility per level
+
+Role Bonus:
+Immunity to non-targeted interdiction",1400000.0000000000,40.0000000000,0E-10,1,1,6450.0000,0,None,3646,None,3624
+30093,1891,OLD Tengu Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30096,955,OLD Proteus Propulsion - Wake Limiter,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.
+
+Subsystem Skill Bonus:
+5% reduction in microwarpdrive signature radius penalty per level.",1400000.0000000000,40.0000000000,0E-10,1,8,6450.0000,0,None,3646,None,3671
+30097,1891,OLD Proteus Propulsion - Wake Limiter Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30098,955,OLD Proteus Propulsion - Localized Injectors,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem uses molecular-level nanotubes to increase the combustive efficiency of afterburners and microwarpdrives. Fuel is injected locally in a far more effective and controllable manner, thereby reducing the draw on the capacitor system.
+
+Subsystem Skill Bonus:
+15% reduction in afterburner and microwarpdrive capacitor consumption per level",1400000.0000000000,40.0000000000,0E-10,1,8,6450.0000,0,None,3646,None,3672
+30099,1891,OLD Proteus Propulsion - Localized Injectors Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30100,955,OLD Proteus Propulsion - Gravitational Capacitor,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem lowers the capacitor cost of warping and increases actual warp speed. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. Although the Caldari claim to have been the first to successfully reverse-engineer these subsystems, the Federation argues that they were the first to deliver the breakthrough. Despite the contention, neither party seems keen to publicize the research data necessary to back their respective claims.
+
+Subsystem Skill Bonus:
+12.5% bonus to warp speed per level
+15% reduction in capacitor need when initiating warp per level",1400000.0000000000,40.0000000000,0E-10,1,8,6450.0000,0,None,3646,None,3673
+30101,1891,OLD Proteus Propulsion - Gravitational Capacitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30102,955,OLD Proteus Propulsion - Interdiction Nullifier,"This subsystem is obsolete and has been replaced by newer technology
+
+Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.
+
+Subsystem Skill Bonus:
+5% increased agility per level
+
+Role Bonus:
+Immunity to non-targeted interdiction",1400000.0000000000,40.0000000000,0E-10,1,8,6450.0000,0,None,3646,None,3674
+30103,1891,OLD Proteus Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30106,955,OLD Loki Propulsion - Chassis Optimization,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Loki's base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an increase in base velocity make it an attractive upgrade for those whose Tech III vessels are in need of an overall speed increase.
+
+Subsystem Skill Bonus:
+5% bonus to max velocity per level.",1400000.0000000000,40.0000000000,0E-10,1,2,6450.0000,0,None,3646,None,3696
+30107,1891,OLD Loki Propulsion - Chassis Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30108,955,OLD Loki Propulsion - Intercalated Nanofibers,"This subsystem is obsolete and has been replaced by newer technology
+
+Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm.
+
+Subsystem Skill Bonus:
+5% increased agility per level.",1400000.0000000000,40.0000000000,0E-10,1,2,6450.0000,0,None,3646,None,3697
+30109,1891,OLD Loki Propulsion - Intercalated Nanofibers Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30110,955,OLD Loki Propulsion - Fuel Catalyst,"This subsystem is obsolete and has been replaced by newer technology
+
+The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces.
+
+Thanks to widespread demand in many Minmatar industries, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to partially meet the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.
+
+Subsystem Skill Bonus:
+10% bonus to afterburner speed per level.",1400000.0000000000,40.0000000000,0E-10,1,2,6450.0000,0,None,3646,None,3698
+30111,1891,OLD Loki Propulsion - Fuel Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30112,955,OLD Loki Propulsion - Interdiction Nullifier,"This subsystem is obsolete and has been replaced by newer technology
+
+Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.
+
+Subsystem Skill Bonus:
+5% increased agility per level
+
+Role Bonus:
+Immunity to non-targeted interdiction",1400000.0000000000,40.0000000000,0E-10,1,2,6450.0000,0,None,3646,None,3699
+30113,1891,OLD Loki Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,64500.0000,0,None,3646,None,0
+30117,955,OLD Legion Offensive - Drone Synthesis Projector,"This subsystem is obsolete and has been replaced by newer technology
+
+Sleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.
+
+Subsystem Skill Bonus:
+10% bonus to medium energy turret capacitor use per level
+10% bonus to drone damage per level
+7.5% bonus to drone hitpoints per level",800000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3641,None,3641
+30118,955,OLD Legion Offensive - Assault Optimization,"This subsystem is obsolete and has been replaced by newer technology
+
+Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster.
+
+Subsystem Skill Bonus:
+5% bonus to Heavy Assault missile damage per level
+5% bonus to Heavy, Heavy Assault and Rapid Light Missile Launcher rate of fire per level",800000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3641,None,3642
+30119,955,OLD Legion Offensive - Liquid Crystal Magnifiers,"This subsystem is obsolete and has been replaced by newer technology
+
+One of the many gems discovered amidst Sleeper technology was the creation of more efficient liquid crystal lenses. Amarr researchers have engineered these lenses to increase a laser's focus for longer stretches, both in distance and in timing, allowing a laser to reach farther targets with more efficiency of energy output. Additionally, the fullerene-infused lenses can generate higher temperatures and stronger, more damaging beams and pulses.
+
+Subsystem Skill Bonus:
+10% bonus to medium energy turret capacitor use per level
+10% bonus to medium energy turret damage per level
+10% bonus to medium energy turret optimal range per level",800000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3641,None,3643
+30120,955,OLD Legion Offensive - Covert Reconfiguration,"This subsystem is obsolete and has been replaced by newer technology
+
+From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse-engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+The Amarrians are suspected to have developed cloaking technology for the Legion around the same time as the first capsuleer designs began to surface. For almost a full week, Minmatar rebel camps deep inside Heimatar and Metropolis were subjected to ruthless guerilla attacks, almost unprecedented in their ferocity and viciousness. Although initially confused by such a marked changed in their opponent's warfare philosophy, the Matari knew that each target had been a high profile objective for the Imperial Navy, and noted with deep suspicion how all of the squads had been spearheaded by Legions that could hit and fade with alarming ease. Few doubted who was behind the bloodshed. The Amarrians remained silent for the most part, the only official statement; that God's will had manifested itself in the heart of evil.
+
+Subsystem Skill Bonus:
+10% bonus to medium energy turret capacitor use per level
+
+Role Bonus:
+100% reduction in Cloaking Device CPU use
+
+Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.",800000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3641,None,3644
+30122,955,OLD Tengu Offensive - Accelerated Ejection Bay,"This subsystem is obsolete and has been replaced by newer technology
+
+This missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads.
+
+Subsystem Skill Bonus:
+5% bonus to Kinetic Missile Damage per level
+7.5% bonus to Heavy, Heavy Assault and Rapid Light missile launcher rate of fire per level
+10% bonus to Heavy Missile and Heavy Assault missile velocity per level",800000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3641,None,3616
+30123,955,OLD Tengu Offensive - Rifling Launcher Pattern,"This subsystem is obsolete and has been replaced by newer technology
+
+An odd bit of technology garnered from the Sleepers is missile rifling, a method adapted from more primitive projectile technology. The launcher bays in this missile pattern contain long, microscopic grooves that spiral through the launcher and can fit any known missile shape. Once the missile is launched, these grooves give additional velocity and accuracy to the missile. Additionally, the shallow cuts contain wiring that enhances the missile's guidance system, creating another conduit for communication between ship, missile, and target.
+
+Subsystem Skill Bonus:
+10% bonus to ECM target jammer strength per level
+5% bonus to Heavy Assault Launcher, Heavy Missile Launcher and Rapid Light Missile Launcher Rate of Fire per level",800000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3641,None,3617
+30124,955,OLD Tengu Offensive - Magnetic Infusion Basin,"This subsystem is obsolete and has been replaced by newer technology
+
+This subsystem serves as a specialized storage bin for a ship's hybrid ammo. The basin, however, also serves as a cyclotron, infusing the ammo with magnetic energy immediately before it is injected into the turret. The amplified ammo has an increased range and damage potential.
+
+Subsystem Skill Bonus:
+5% bonus to medium hybrid turret damage per level
+20% bonus to medium hybrid turret optimal range per level",800000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3641,None,3618
+30125,955,OLD Tengu Offensive - Covert Reconfiguration,"This subsystem is obsolete and has been replaced by newer technology
+
+From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+When some of the State's first cloaking subsystems were unveiled at a secure Caldari military complex, those select few spectators did not understand for a moment, the reason behind the comparatively underwhelming offense. When the first Tengu broke from its attack and vanished in front of hundreds of onlookers – not only from the field of battle, but from the system itself – the reasons behind a conservative weapons design suddenly became clear.
+
+Subsystem Skill Bonus:
+5% bonus to missile launcher rate of fire per level
+
+Role Bonus:
+100% reduction in Cloaking Device CPU use
+
+Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.",800000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3641,None,3619
+30127,955,OLD Proteus Offensive - Dissonic Encoding Platform,"This subsystem is obsolete and has been replaced by newer technology
+
+A unique application of fullerene material can be found in this platform, where vibrations from the metallic plating transfer from turret to hybrid charge. Discharged ammo immersed in this dissonic frequency maintains its shape and velocity pattern once launched towards a target. However, upon impact, the ammo undulates in an unstable fashion, transfering the frequency to its target and thereby causing more damage.
+
+Subsystem Skill Bonus:
+10% bonus to medium hybrid turret damage per level
+10% bonus to medium hybrid turret falloff per level
+7.5% bonus to medium hybrid turret tracking per level",800000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3641,None,3666
+30128,955,OLD Proteus Offensive - Hybrid Propulsion Armature,"This subsystem is obsolete and has been replaced by newer technology
+
+This complex armature is composed of fullerene composites and based upon the understood weapons mechanics of salvaged Sleeper drones. Gallente researchers have fused this technology with the emerging theories on magnetic resonance and microwarp capabilities to power the kinetic energy systems of hybrid turrets. With these mechanics in place, the propulsion armature creates an effective distribution module for hybrid charges, bolstering their damage output and their falloff range.
+
+Subsystem Skill Bonus:
+10% bonus to medium hybrid turret damage per level
+10% bonus to medium hybrid turret falloff per level",800000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3641,None,3667
+30129,955,OLD Proteus Offensive - Drone Synthesis Projector,"This subsystem is obsolete and has been replaced by newer technology
+
+Sleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. Most of these technological applications are for capsuleer vessels, but a few rogue Gallente firms have quietly created this bay for use with contemporary drones. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.
+
+Subsystem Skill Bonus:
+5% bonus to medium hybrid turret damage per level
+10% bonus to drone damage per level
+7.5% bonus to drone hitpoints per level",800000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3641,None,3668
+30130,955,OLD Proteus Offensive - Covert Reconfiguration,"This subsystem is obsolete and has been replaced by newer technology
+
+From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+To many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.
+
+Subsystem Skill Bonus:
+5% bonus to medium hybrid turret damage per level
+
+Role Bonus:
+100% reduction in Cloaking Device CPU use
+
+Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.",800000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3641,None,3669
+30132,955,OLD Loki Offensive - Turret Concurrence Registry,"This subsystem is obsolete and has been replaced by newer technology
+
+Increasing the tracking capabilities of projectile weaponry has never been an easy task, yet the introduction of Sleeper technology has made this job more achievable. This registry is based on the idea of concurrence, where firing mechanisms can recycle energy among multiple turret emissions. This recycled energy is not only sustainable, but more powerful as well, a marvel considering its normal power output relative to other turret systems. Projectile turrets can be modified to use this surplus power to not only augment projectile damage output, but also to make minute adjustments on the fly, offering increasing tracking speed and optimal range.
+
+Subsystem Skill Bonus:
+10% bonus to medium projectile turret damage per level
+10% bonus to medium projectile turret optimal range per level
+7.5% bonus to medium projectile turret tracking per level",800000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3641,None,3691
+30133,955,OLD Loki Offensive - Projectile Scoping Array,"This subsystem is obsolete and has been replaced by newer technology
+
+Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.
+
+Subsystem Skill Bonus:
+7.5% bonus to medium projectile turret rate of fire per level
+10% bonus to medium projectile falloff per level.",800000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3641,None,3692
+30134,955,OLD Loki Offensive - Hardpoint Efficiency Configuration,"This subsystem is obsolete and has been replaced by newer technology
+
+Adaptation and innovation go hand-in-hand, and this subsystem is a prime example of both ideas. While researching Sleeper drone weapon systems, a group of Minmatar engineers discovered special similarities to the technology behind all Sleeper weapon types. Distilling the underlying mechanic to its essence produced this hardpoint configuration, which enabled projectile weapons and missile launchers to share power sources and energy supplies (most of which were advanced beyond modern standards). This offers a vast increase to the rate of fire of both weapon types. Attempts to merge this technology to other weapon groups have, as yet, proven unsuccessful.
+
+Subsystem Skill Bonus:
+7.5% bonus to medium projectile turret rate of fire per level
+7.5% bonus to Heavy, Heavy Assault and Rapid Light Missile Launcher rate of fire per level",800000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3641,None,3693
+30135,955,OLD Loki Offensive - Covert Reconfiguration,"This subsystem is obsolete and has been replaced by newer technology
+
+From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+The Loki's Covert Reconfiguration designs arose out of a collective will to respond to what was thought to be Amarrian aggression deep inside their home regions. Unlike many scientific and technological breakthroughs, it was not the Sebiestor tribe alone who ushered in the paradigm shift to covert-capable Strategic Cruisers. It was only through consultation and collaboration with many other tribes and sub-factions that something substantial began to take shape.
+
+The Krusual and Thukker are said to have played the most important roles, however, in realizing the final design; the Thukker by providing the cloaking technology, and the Krusual by convincing them to do so. How they achieved this, or what they may have promised remains a secret; the two tribes are notorious for having many, and keeping them all.
+
+Subsystem Skill Bonus:
+5% bonus to medium projectile turret rate of fire per level
+
+Role Bonus:
+100% reduction in Cloaking Device CPU use
+
+Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.",800000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3641,None,3694
+30139,955,OLD Tengu Engineering - Power Core Multiplier,"This subsystem is obsolete and has been replaced by newer technology
+
+Comprised of countless nanomachines that enhance the energy flow from a ship's reactor core, this engineering subsystem offers a pilot the option of increasing the power grid of their vessel. Although the empires mastered energy grid upgrades many centuries ago, the adaptation of old designs to the new Tech III paradigm has been a more recent breakthrough.
+
+Subsystem Skill Bonus:
+5% bonus to power output per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3636,None,3611
+30140,1891,OLD Tengu Engineering - Power Core Multiplier Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30141,955,OLD Tengu Engineering - Augmented Capacitor Reservoir,"This subsystem is obsolete and has been replaced by newer technology
+
+Another example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems improve upon the size of a vessel's capacitor. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to increasing a vessel's capacitor size without the use of batteries. In the end, the provision of fullerene-based polymers allowed for solutions that had only existed in theory up until that point.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor capacity per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3636,None,3612
+30142,1891,OLD Tengu Engineering - Augmented Capacitor Reservoir Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30143,955,OLD Tengu Engineering - Capacitor Regeneration Matrix,"This subsystem is obsolete and has been replaced by newer technology
+
+Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.
+
+Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor recharge time per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3636,None,3613
+30144,1891,OLD Tengu Engineering - Capacitor Regeneration Matrix Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30145,955,OLD Tengu Engineering - Supplemental Coolant Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
+
+Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
+
+Subsystem Skill Bonus:
+5% Reduction in the amount of heat damage absorbed by modules per level.",1200000.0000000000,40.0000000000,0E-10,1,1,None,0,None,3636,None,3614
+30146,1891,OLD Tengu Engineering - Supplemental Coolant Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30149,955,OLD Proteus Engineering - Power Core Multiplier,"This subsystem is obsolete and has been replaced by newer technology
+
+Comprised of countless nanomachines that enhance the energy flow from a ship's reactor core, this engineering subsystem offers a pilot the option of increasing the power grid of their vessel. Although the empires mastered energy grid upgrades many centuries ago, the adaptation of old designs to the new Tech III paradigm has been a more recent breakthrough.
+
+Subsystem Skill Bonus:
+5% bonus to power output per level.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3636,None,3661
+30150,1891,OLD Proteus Engineering - Power Core Multiplier Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30151,955,OLD Proteus Engineering - Augmented Capacitor Reservoir,"This subsystem is obsolete and has been replaced by newer technology
+
+Another example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems redirect large segments of the capacitor to power other modules. In this case, reverse engineers have redesigned the ship's power flow to augment the systems responsible for microwarpdrive capacitor injection and drone control. Collectively, they combine to allow for a greater overall MWD speed, and increased resilience of a pilot's drones.
+
+Subsystem Skill Bonus:
+5% bonus to drone MWD speed per level
+7.5% bonus to drone hitpoints per level",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3636,None,3662
+30152,1891,OLD Proteus Engineering - Augmented Capacitor Reservoir Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30153,955,OLD Proteus Engineering - Capacitor Regeneration Matrix,"This subsystem is obsolete and has been replaced by newer technology
+
+Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate and size of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.
+
+Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. The end result is a drastic increase in the speed and efficiency of energy flow throughout a ship, as well as a much larger surface area, which allows for above average capacitor size. The faster that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
+
+Subsystem Skill Bonus:
+5% Reduction to capacitor recharge time per level.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3636,None,3663
+30154,1891,OLD Proteus Engineering - Capacitor Regeneration Matrix Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30155,955,OLD Proteus Engineering - Supplemental Coolant Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
+
+Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
+
+Subsystem Skill Bonus:
+5% Reduction in the amount of heat damage absorbed by modules per level.",1200000.0000000000,40.0000000000,0E-10,1,8,None,0,None,3636,None,3664
+30156,1891,OLD Proteus Engineering - Supplemental Coolant Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30159,955,OLD Loki Engineering - Power Core Multiplier,"This subsystem is obsolete and has been replaced by newer technology
+
+Comprised of countless nanomachines that enhance the energy flow from a ship's reactor core, this engineering subsystem offers a pilot the option of increasing the power grid of their vessel. Although the empires mastered energy grid upgrades many centuries ago, the adaptation of old designs to the new Tech III paradigm has been a more recent breakthrough.
+
+Subsystem Skill Bonus:
+5% bonus to power output per level.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3636,None,3686
+30160,1891,OLD Loki Engineering - Power Core Multiplier Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30161,955,OLD Loki Engineering - Augmented Capacitor Reservoir,"This subsystem is obsolete and has been replaced by newer technology
+
+Another example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems improve upon the size of a vessel's capacitor. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to increasing a vessel's capacitor size without the use of batteries. In the end, the provision of fullerene-based polymers allowed for solutions that had only existed in theory up until that point.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor capacity per level.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3636,None,3687
+30162,1891,OLD Loki Engineering - Augmented Capacitor Reservoir Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30163,955,OLD Loki Engineering - Capacitor Regeneration Matrix,"This subsystem is obsolete and has been replaced by newer technology
+
+Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.
+
+Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor recharge time per level.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3636,None,3688
+30164,1891,OLD Loki Engineering - Capacitor Regeneration Matrix Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30165,955,OLD Loki Engineering - Supplemental Coolant Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
+
+Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
+
+Subsystem Skill Bonus:
+5% Reduction in the amount of heat damage absorbed by modules per level.",1200000.0000000000,40.0000000000,0E-10,1,2,None,0,None,3636,None,3689
+30166,1891,OLD Loki Engineering - Supplemental Coolant Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30169,955,OLD Legion Engineering - Power Core Multiplier,"This subsystem is obsolete and has been replaced by newer technology
+
+Comprised of countless nanomachines that enhance the energy flow from a ship's reactor core, this engineering subsystem offers a pilot the option of increasing the power grid of their vessel. Although the empires mastered energy grid upgrades many centuries ago, the adaptation of old designs to the new Tech III paradigm has been a more recent breakthrough.
+
+Subsystem Skill Bonus:
+5% bonus to power output per level.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3636,None,3636
+30170,1891,OLD Legion Engineering - Power Core Multiplier Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30171,955,OLD Legion Engineering - Augmented Capacitor Reservoir,"This subsystem is obsolete and has been replaced by newer technology
+
+Another example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems improve upon the size of a vessel's capacitor. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to increasing a vessel's capacitor size without the use of batteries. In the end, the provision of fullerene-based polymers allowed for solutions that had only existed in theory up until that point.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor capacity per level.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3636,None,3637
+30172,1891,OLD Legion Engineering - Augmented Capacitor Reservoir Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30173,955,OLD Legion Engineering - Capacitor Regeneration Matrix,"This subsystem is obsolete and has been replaced by newer technology
+
+Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.
+
+Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
+
+Subsystem Skill Bonus:
+5% bonus to capacitor recharge time per level.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3636,None,3638
+30174,1891,OLD Legion Engineering - Capacitor Regeneration Matrix Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30175,955,OLD Legion Engineering - Supplemental Coolant Injector,"This subsystem is obsolete and has been replaced by newer technology
+
+When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
+
+Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
+
+Subsystem Skill Bonus:
+5% Reduction in the amount of heat damage absorbed by modules per level.",1200000.0000000000,40.0000000000,0E-10,1,4,None,0,None,3636,None,3639
+30176,1891,OLD Legion Engineering - Supplemental Coolant Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,3636,None,0
+30182,283,Serpentis Informant,"This is a Serpentis officer. Well, ex-officer. He has agreed to turn himself in to authorities and give them information on the Serpentis in exchange for their protection. Maybe he grew a conscience and decided to give up the life of crime.
+
+However, it's more likely he made someone bigger than him angry, and the only way to save his own skin was to give himself up. Who says there's honor among thieves?",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30187,971,Intact Thruster Sections,"Even after millennia of exposure to space, these thruster sections show barely any signs of mechanical wear and appear to be completely functional. The modular design of Sleeper propulsion systems is similar to that of the empires, but deviates in a few interesting areas.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3738,None,0
+30188,983,Sleepless Patroller,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30189,983,Sleepless Watchman,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30190,983,Sleepless Escort,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30191,983,Sleepless Outguard,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30192,982,Sleepless Defender,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30193,982,Sleepless Upholder,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30194,982,Sleepless Preserver,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30195,982,Sleepless Safeguard,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30196,959,Sleepless Sentinel,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30197,959,Sleepless Keeper,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30198,959,Sleepless Warden,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+30199,959,Sleepless Guardian,"An abundance of repair seams in this Sleeper drone's armor tell the story of millennia spent on duty, protecting the same unchanging area. The drone moves about with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+30200,985,Awakened Patroller,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30201,985,Awakened Watchman,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30202,985,Awakened Escort,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+30203,984,Awakened Defender,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30204,984,Awakened Upholder,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30205,984,Awakened Preserver,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+30206,960,Awakened Sentinel,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30207,960,Awakened Keeper,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+30208,960,Awakened Warden,"The design of this Sleeper drone echoes what is believed to be the very earliest Sleeper Starships, suggesting it was perhaps constructed during that period too. Contrasting with its possible age is the unspoiled condition of its armor, suggesting that if it is indeed as ancient as its designers, it has only very recently been put into service.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+30209,987,Emergent Patroller,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+30210,987,Emergent Watchman,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30211,987,Emergent Escort,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30212,986,Emergent Defender,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+30213,986,Emergent Upholder,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30214,986,Emergent Preserver,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30215,961,Emergent Sentinel,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+30216,961,Emergent Keeper,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30217,961,Emergent Warden,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+30221,976,Melted Snowball CXIV,This snowball used to be bigger than your head. Now it is just a puddle of water. Onoes.,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,2943,None,20238
+30222,976,Melted Snowball CX,This snowball used to be bigger than your head. Now it is just a puddle of water. Onoes.,100.0000000000,1.0000000000,0E-10,100,None,None,1,1663,2943,None,20064
+30223,353,QA Mega Module,This module does not exist.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,2066,None,0
+30227,1891,OLD Legion Defensive - Adaptive Augmenter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30228,1891,OLD Legion Defensive - Nanobot Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30229,1891,OLD Legion Defensive - Augmented Plating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30230,1891,OLD Legion Defensive - Warfare Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30232,1891,OLD Tengu Defensive - Adaptive Shielding Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30233,1891,OLD Tengu Defensive - Amplification Node Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30234,1891,OLD Tengu Defensive - Supplemental Screening Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30235,1891,OLD Tengu Defensive - Warfare Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30237,1891,OLD Proteus Defensive - Adaptive Augmenter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30238,1891,OLD Proteus Defensive - Nanobot Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30239,1891,OLD Proteus Defensive - Augmented Plating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30240,1891,OLD Proteus Defensive - Warfare Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30242,1891,OLD Loki Defensive - Adaptive Shielding Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30243,1891,OLD Loki Defensive - Adaptive Augmenter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30244,1891,OLD Loki Defensive - Amplification Node Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30245,1891,OLD Loki Defensive - Warfare Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3631,None,0
+30247,967,Standalone Warfare Processor,A strange piece of equipment recovered from a Sleeper drone.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3728,None,0
+30248,966,Emergent Combat Analyzer,"This combat analyzer appears to use the same fundamental programming as standard Empire-issue technology, although it operates at a much higher level of efficiency. These devices are typically employed in fleets where they provide predictive analyses of complex battle scenarios and supplement other combat electronics that handle smaller elements.
+
+Combat analyzers are best employed in tasks such as calculating a fleet's success rate, running comparative analyses between fleets and other similarly abstract problem-solving tasks requiring higher levels of heuristic programming. Even though the equipment has been badly damaged, the core functionality remains intact. With a skilled programmer and a talented mechanic, it could be re-integrated into a starship.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3729,None,0
+30249,967,Nanoassembler Ligaments,"Designed in eerily organic ligament-like formations, these nanoassemblers are still fully operational. With the addition of a few other components and some reprogramming, they could be repurposed for use in defensive systems.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3724,None,0
+30250,967,Nanoelectromechanical Sheets,"Only a few millimeters thick, these sheets of fullerene alloys are able to store and generate power in small amounts, supplementing the capacitor of a ship and offering local power to nanoassemblers. They work best when integrated into armor plating around power core and repair systems.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3724,None,0
+30251,966,Neurovisual Input Matrix,"Used in conjunction with other equipment inside the capsule, neurovisual input matrices serve the vital function of translating external stimuli into visual data. Ship identifier tags, hostile threat indicators and tactical overlay interfaces are all typical examples of N.I.M at work. The Sleeper variants of these matrices are not substantively different from contemporary devices, needing only a few supplemental components and some minor reprogramming before they can operate in much the same way. The only major deviation is in the energy efficiency. The Sleeper device is almost a thousand times less demanding on a ship's power core.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+30252,966,Thermoelectric Catalysts,"These tiny nanomachines have been injected into the thermoelectric power core at the heart of the Sleeper drone. Inside each one is a small array of chemicals and components, all of which play a role in producing the often violent chemical reactions that provide power to the drones. Only the most advanced Sleeper drones are known to have had their power cores enhanced in this way.
+
+Even though they all share the same fundamental role, thousands of minor variations in the machines that have emerged after millennia of use, as they adapted to the minute changes in chemical composition and electrical flux. How exactly they came to do this remains a mystery, but it is clear that the current product is the result of countless iterations.
+
+Although salvaged easily enough, they have been built from the ground up to be integrated into other Sleeper technology. Trying to enhance any engineering systems outside of the Sleeper's own thermoelectric power cores with the current level of technology would represent an impossible reverse-engineering task.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,2889,None,0
+30253,967,generic item 5,"This white, dusty substance was extracted from the centre of high impact craters in the Sleeper drone's armor. When mixed with other materials it forms a stiff resin that can either be used to hold various pieces of hull sheets together or to coat them for additional protection against radiation and heat.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3730,None,0
+30254,966,Electromechanical Hull Sheeting,"These ultra-thin nanoplastic sheets are resilient enough to survive the explosion of the Sleeper drones that carry them. The molecular-level circuitry inside them can be encased in layers of protective fullerene alloys that are billions of times their size, allowing electronics systems to be safely embedded just beneath the armor surface.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3730,None,0
+30255,967,Thermal Diffusion Film,"Normally synthesized at great cost, small amounts of this film are also able to be removed from the outer layers of a Sleeper drone's armor. When combined with other materials it has the capability to spread thermal damage out across the hull, cooling it quickly, thus minimize the incoming damage from heat-based weaponry.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3730,None,0
+30256,967,Generic Hull Salvage 4,Interface Circuits are common building blocks of starship subsystems.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3265,None,0
+30257,967,Generic Hull Salvage 5,"An ""Aphid"" logic circuit. The nickname is derived from the unfortunate acronym of autonomous field programmable holographic signal processor with embedded holographic data storage.",0E-10,0.0100000000,0E-10,1,None,None,0,None,3265,None,0
+30258,966,Resonance Calibration Matrix,"RCM play an important role in stabilizing a ship's alignment prior to, and in the first moments of, interstellar warp. The Sleeper drone RCM system works in an entirely different manner to contemporary Empire-based technology and yet the angles of alignment produced by their final calculations are always identical. Even though their inner workings remain a mystery, the matrices operate in a predictable and reliable enough fashion to form the basis of a new, slightly more efficient jump drive.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3733,None,0
+30259,966,Melted Nanoribbons,Most of these tiny circuits have fused together from the heat and force of the Sleeper drone's explosion. The detonation of the drone's power core must have been immense to have had such an effect on these resilient nanostructures.,0E-10,0.0100000000,0E-10,1,None,None,1,1862,3724,None,0
+30260,967,Ruined Scraps 3,A slightly damaged but still seemingly usable capacitor console. Capacitor consoles are a necessary component of starship capacitor units.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3256,None,0
+30261,967,Ruined Scraps 4,The Micro Circuit is one of the most common electronics components seen in use.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3265,None,0
+30262,967,Intact Coolant Regulator,A soup of nanite assemblers typically used in armor manufacturing processes.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3251,None,0
+30263,967,Intact Particle Emitter,Your average run-of-the-mill closed loop electrical network with redundant autonomous switchgear.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3265,None,0
+30264,967,Intact Field Harmonic Regulator,Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3249,None,0
+30265,967,Intact Sleeper AI Control Core,An expert system used in the construction of missile launchers. This one has been damaged by fire or an explosion.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3256,None,0
+30266,967,Intact Secondary Power Couples,This Thermonuclear Trigger Unit while smashed still seems to have it's nuclei containment field intact and the plasma seems to be near thermal equilibrium. It would be a shame to waste this unit just because of its cosmetic damage.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3262,None,0
+30267,967,Intact Plasma Conduit,Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit. This conduit is tangled and knotted as it seems to have gone through some sort of catastrophe.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3248,None,0
+30268,966,Jump Drive Control Nexus,"Barely salvageable from the wreck of a Sleeper drone, this device could have been something much more impressive when it was fully functional. In its current state it is almost unrecognizable, having been scratched, burned and even chemically melted. It looks like it was housed next to the drone's power core, which would explain the extreme heat damage it suffered when the drone exploded.
+
+Stranger yet, it almost seems as if it was lined with some kind of triggered-release corrosive. The self-destruct mechanism – if that's even what it was – only caused so much damage, and the acid didn't burn cleanly through the center of the drive.
+
+Even as a shadow of its former self, it can be combined with other components to form a fully functional warp drive. Being capable of this, even in such a bad state, strongly suggests that the device was capable of other types of more advanced interstellar travel. Why a Sleeper drone was equipped with this level of technology remains a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,2889,None,0
+30269,966,Defensive Control Node,"A rudimentary analysis of this device reveals an amazingly broad potential for the manipulation of nanomachines, allowing the user to reprogram them for numerous roles. The Sleeper defensive systems were so modular that, even though this particular node was designed to coordinate armor-repairing nanoassemblers, it could just as easily be reconfigured for shield defense.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,2889,None,0
+30270,966,Central System Controller,"Still fully intact and operational, this device stands as a testament to the ancient Sleeper's impressive scientific achievements. Although thousands of years old, the technology inside it is not only comparable to modern electronic designs, but in some cases even exceeds it.
+
+Central system controllers lie at the heart of a starship's electronics systems. They are responsible for coordinating the flow of information between various analyzers and control nodes, monitoring subsystems, and ensuring they receive the appropriate supply of electrical power. Tackling such complex tasks simultaneously (and with near-zero latency) demands immense processing power and faultless, error-free programming. Traditionally, a CSC would comprise a significant portion of the cost in a starship's electronics systems, but the fullerene-based Sleeper designs have provided breakthroughs in the efficiency of circuitry and presented new and improved methods for increasing computational accuracy. The end result is a drastically reduced cost for top-of-the-line performance.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,2889,None,0
+30271,966,Emergent Combat Intelligence,"Although emergent systems are not fully-fledged Artificial Intelligences, they are often so advanced that they can border on sentience. The means by which they are created is also a common source for claims that they are in fact, full-blown AIs. Emergent system development is said to have been an early focal point in Jovian software design, where they hoped to create an atmosphere in which an advanced system could self-assemble its own consciousness and thus “emerge” as a sentient being. What became of these projects remains unknown, although the Jovians appear to have abandoned these pursuits many millennia ago in favor of something more tangible and containable.
+
+Designed from the ground up to perform complex, real-time combat calculations such as weapon tracking and heat optimization, this device shows the signatures of an emergent intelligence. Despite this, various hard limitations have been encoded into the device at the most fundamental level, greatly limiting its potential to evolve any further. Even in its current state though, it represents some of the most advanced combat electronics ever built. Although nothing about the software is in itself revolutionary, it is able to tackle highly complex tasks with a frightening level of speed and efficiency.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,2889,None,0
+30272,967,Sleeper Ward Console,The control unit for a starships shield systems.,0E-10,0.0100000000,0E-10,1,None,None,0,None,3256,None,0
+30273,319,Abandoned Sleeper Enclave,"Imposing in its majesty, this giant dome stands as a testament to the technological might of the ancient Sleeper race. Even millennia old, the innumerable electronics systems within are still comparable to contemporary technology, in some cases even exceeding it. The distinctive hub-like design of this particular structure suggests that it operated as some kind of central data nexus, a shining capital amongst a digital metropolis.
+
+This Enclave is heavily damaged from thousands of years in the unforgiving solitude of space. The only signs of life within are weak electronic signals.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3517
+30274,319,Eroded Sleeper Thermoelectric Converter,"After countless years in space, this structure is showing some signs of age. A brief analysis of the semi-functional technology inside reveals that it operates as some kind of auxiliary power source for other structures. Erosion in one of the armor panels exposes a small internal hangar bay, perhaps used as a docking port to power the Sleeper's automated drones.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3518
+30275,319,Exposed Sleeper Interlink Hub,"Distinctively Sleeper in design, this structure served as an information hub, linking various data sources with one another. Although countless years in the harsh environments of space have rendered its defenses all but non-existent, the structure continues to relay information back and forth, oblivious to its own vulnerability.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3519
+30276,319,Crippled Sleeper Preservation Conduit,"Tiny windows looking out into space offer a glimpse past this structure's once-impressive armor plating and through to the strange sights within. Barely visible in the dim light are rows upon rows of small chambers, stretching out endlessly inside the darkened hallways of this mammoth conduit. A myriad of connective wires interlace with giant pipelines, all of them broken or badly damaged. A strange electronic interference emanates from deep inside the facility, suggesting that perhaps not everything inside has fallen into disrepair.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3520
+30277,319,Malfunctioning Sleeper Multiplex Forwarder,"The Sleeper Multiplex Forwarder may have been responsible for transferring data between various Sleeper facilities. Hundreds of years in space have taken their toll, however, and brief scans of the structure show only miniscule amounts of electronic activity.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3521
+30278,319,Decrepit Talocan Outpost Core,"Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity. Much of the interior is in shambles, and the outer hull is breached in several areas, leaving the outpost core teetering on the edge of total destruction.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3522
+30279,319,Collapsed Talocan Observation Dome,"Large windows and telescoping turrets peer out into the surrounding darkness. The windows of this dome are cracked and the roof partially collapsed, but the empty eyes of the Talocan observation dome always appears to be staring, despite the absence of its original occupants.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3523
+30280,319,Offline Talocan Reactor Spire,"The Spire's mechanical infrastructure suggests that it was once used for generating power and harvesting electricity. However, the design resembles a combination of different styles, many of them reminiscent of modern power stations. Despite many attempts, the internal generators won't start working, and the spire is now utterly offline, just another mass of debris in space.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3524
+30293,226,Sleeper Preservation Conduit,"Tiny windows looking out into space offer a glimpse past this structure's impressive armor plating and through to the strange sights within. Barely visible in the dim light are rows upon rows of small chambers, stretching out endlessly inside the darkened hallways of this mammoth conduit. A myriad of connective wires interlace with giant pipelines, feeding into every area of the facility. Although they can be seen coiling up through the foundations, the compounds they are ferrying remain a mystery.
+
+A strange electronic interference emanates from deep within, pulsing randomly every few seconds.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20218,3520
+30294,226,Talocan Observation Dome,"Large windows and telescoping turrets peer out into the surrounding darkness. The Talocan observation dome always appears to be staring, despite the absence of its original occupants.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3523
+30295,226,Talocan Outpost Core,"Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3522
+30298,226,Talocan Reactor Spire,"Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3524
+30299,226,Sleeper Enclave,"Imposing in its majesty, this giant dome stands as a testament to the technological might of the ancient Sleeper race. Even millennia old, the innumerable electronics systems within are still comparable to contemporary technology, in some cases even exceeding it. The distinctive hub-like design of this particular structure suggests that it operated as some kind of central data nexus, a shining capital amongst a digital metropolis.
+
+Although entirely functional and intact, the only signs of life within are electrical currents and the eerily constant transfers of data.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20219,3517
+30300,226,Sleeper Thermoelectric Converter,"Despite countless years in space, this structure appears to be entirely functional. A brief analysis of the technology inside reveals that it operates as some kind of central power source for other Sleeper facilities. Faint seams in the rigid armor suggest it may even house a docking port to power the Sleeper's automated drones.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,3518
+30301,226,Sleeper Multiplex Forwarder,"The Sleeper Multiplex Forwarder was built as a massive router for transferring electronic data between various Sleeper facilities. Although enclosed in super-resilient metal alloys, the size of the data cables suggests that it is capable of transmitting extraordinary amounts of information.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20186,3521
+30302,226,Sleeper Interlink Hub,"Distinctively Sleeper in design, this structure operates as an information hub, linking up various data sources with one another. An extraordinarily resilient superstructure guards the flow of information inside from any disruption.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3519
+30303,974,Fulleroferrocene,"Fulleroferrocene is a rare organometallic compound used to strengthen and supplement other materials. Most commonly, it is used to improve the structural integrity of metal alloys, but research is continuing on its potential applications in nanomechanical devices.",0E-10,0.1000000000,0E-10,1,None,None,1,1860,3739,None,0
+30304,974,PPD Fullerene Fibers,"The discovery of these microscopic, tubular structures has helped pave new paths in the construction of advanced starships. Known for their unrivaled strength-to-weight ratio, composite metals made of unique PPD fullerene fibers have become the standard for defensive plating. Atomic-scale, nanomechanical systems used inside repair modules often employ fullerene fibers as well.",0E-10,0.5000000000,0E-10,1,None,None,1,1860,3740,None,0
+30305,974,Fullerene Intercalated Graphite,"Originally this material was only used in the construction of advanced semiconductors, a role in which it still performs admirably. In recent years, however, structural engineers have proven that it has even better applications in nano-electromechanical systems. The unique “superlubricity” – a state of zero or near-zero friction – between mechanical components made of F.I.G significantly limits wear, allowing the tiny devices to operate for exceptionally long periods without the need for maintenance.",0E-10,0.8000000000,0E-10,1,4,None,1,1860,3741,None,0
+30306,974,Methanofullerene,"One of the most useful organic semiconductors discovered in recent years, methanofullerene can be blended with other polymers to create incredibly efficient solar cells, offering a near-endless source of power in places that would otherwise be difficult to supply.",0E-10,0.7500000000,0E-10,1,None,None,1,1860,3745,None,0
+30307,974,Lanthanum Metallofullerene,"This fullerene-lanthanum compound is made by encasing a single lanthanum atom in a cage of carbon atoms. The incredibly high melting point of lanthanum compounds make them ideal for the construction of offensive hardpoints, where heat dissipation is critical to keeping weapons systems operating effectively.",0E-10,1.0000000000,0E-10,1,None,None,1,1860,3746,None,0
+30308,974,Scandium Metallofullerene,"A fullerene-scandium compound made by encasing a single scandium atom in a cage of carbon atoms. Scandium is a grey-white element that has historically been incredibly hard to find. Scandium-tipped missiles were once valued for their armor-piercing qualities, which allowed them to wreack havoc deep inside starship hulls. The only thing holding the weapons industry back from these and other similar applications has been the low supply of the material.",0E-10,0.6500000000,0E-10,1,None,None,1,1860,3744,None,0
+30309,974,Graphene Nanoribbons,"Single-walled nanotubes such as these have been at the forefront of advanced electronics production for centuries. The nanoribbons make for some of the best, and smallest, conductors in the world, offering scientists new ways forward in the miniaturization of electronics systems.",0E-10,1.5000000000,0E-10,1,None,None,1,1860,3753,None,0
+30310,974,Carbon-86 Epoxy Resin,C-86 epoxy resin is most commonly applied as a thin film to the structures housing propulsion systems. The tremendous flame-retardant properties of materials covered in the resin help prevent heat buildup and minimize onboard fires.,0E-10,0.4000000000,0E-10,1,None,None,1,1860,3750,None,0
+30311,974,C3-FTM Acid,"Difficult to procure and expensive to create, this rare chemical compound plays an important role as a neuroprotective agent for capsule pilots. It is integrated into the life-support systems on board a capsuleer's vessel, where it helps limit brain cell death and neurodegeneration.",0E-10,0.2000000000,0E-10,1,None,None,1,1860,3751,None,0
+30312,967,Nanotori Polymers,"Nanotori are carbon nanotubes bent into rings. The final product and its application vary drastically depending on the angle at which the tubes were rolled and the radius of the circle they created. For this reason, nanotori can be found in anything from metal alloys to insulators and semiconductors.",0E-10,5.0000000000,0E-10,1,None,None,0,None,3748,None,0
+30313,967,Nanobud Polymers,"A combination of carbon nanotubes and other fullerenes, nanobuds have the unique properties of both materials, making them useful in the construction of advanced electronics as well as ultra-hard metal alloys.",0E-10,5.0000000000,0E-10,1,None,None,0,None,3749,None,0
+30314,967,Fullero-Ferrocene,"Fulleroferrocene is a rare organometallic compound used to strengthen and supplement other materials. Most commonly, it is used to improve the structural integrity of metal alloys, but research is continuing on its potential applications in nanomechanical devices.",0E-10,5.0000000000,0E-10,1,None,None,0,None,3750,None,0
+30315,967,generic item 6,C-86 Epoxy Resin is most commonly applied as a thin film to the structures housing propulsion systems. The tremendous flame-retardant properties of materials covered in the resin help prevent heat buildup and improve internal combustive efficiency.,0E-10,5.0000000000,0E-10,1,None,None,0,None,3751,None,0
+30316,967,Polyfullerene Condensate,This mixture of fullerene condensates is most commonly used to line gas storage tanks on starships. The unique qualities of the liquid provide increased thermal efficiency and reduced the risk of combustive malfunctions.,0E-10,5.0000000000,0E-10,1,None,None,0,None,3752,None,0
+30317,967,generic item 4,"The discovery of these microscopic tubular structures has helped pave new paths in the construction of advanced starships. Known for their unrivalled strength-to-weight ratio, composite metals made of unique PPD fullerene fibers have become the standard for defensive plating. Atomic-scale nanomechanical systems used inside repair modules often employ fullerene fibers as well.",0E-10,5.0000000000,0E-10,1,None,None,0,None,3753,None,0
+30318,967,Plutonium Metallofullerene,"A fullerene-plutonium compound made by encasing a single plutonium atom in a cage of carbon atoms. Scientists originally envisaged this compound as a useful substance for non-applied research, but when the huge explosive potential of loosely-packed plutonium atoms inside a rigid fullerene cage was discovered, what little material there was quickly disappeared into the research labs of weapons manufacturers.",0E-10,5.0000000000,0E-10,1,None,None,0,None,3754,None,0
+30319,967,Polymer 17,,0E-10,0E-10,0E-10,1,None,None,0,None,2684,None,0
+30320,967,Polymer 18,,0E-10,0E-10,0E-10,1,None,None,0,None,2684,None,0
+30321,967,Polymer 19,,0E-10,0E-10,0E-10,1,None,None,0,None,2684,None,0
+30322,967,Polymer 20,,0E-10,0E-10,0E-10,1,None,None,0,None,2684,None,0
+30324,270,Defensive Subsystem Technology,Understanding of the technology used to create advanced defensive subsystems.,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,375,33,None,0
+30325,270,Core Subsystem Technology,Understanding of the technology used to create advanced core subsystems.,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,375,33,None,0
+30326,270,Electronic Subsystem Technology,Understanding of the technology used to create advanced electronic subsystems.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,0,None,33,None,0
+30327,270,Offensive Subsystem Technology,Understanding of the technology used to create advanced offensive subsystems.,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,375,33,None,0
+30328,65,Civilian Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+30329,145,Civilian Stasis Webifier Blueprint,,0E-10,0.0100000000,0E-10,1,4,224880.0000,1,None,1284,None,0
+30342,77,Civilian Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,1800.0000,1,1692,20950,None,0
+30343,157,Civilian Thermal Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,20950,None,0
+30344,977,Fulleroferrocene Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30345,977,PPD Fullerene Fibers Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30346,977,Fullerene Intercalated Graphite Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30347,882,defunct reaction 4,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30348,977,Lanthanum Metallofullerene Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30349,977,Scandium Metallofullerene Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30350,977,Graphene Nanoribbons Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30351,977,Carbon-86 Epoxy Resin Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30352,977,C3-FTM Acid Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30353,882,defunct reaction 3,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30354,882,defunct reaction 2,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30355,882,defunct reaction 1,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30356,882,defunct reaction 6,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30357,882,defunct reaction 7,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30358,882,defunct reaction 5,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30365,286,Webber Drone,"These webifier drones were developed by the Gallentean research and development firm CreoDron, who are renowned across the cluster for high quality drone manufacture. The patent was sold to all of the other empires early after the rise of the capsuleer. Since that time, these and other similar drones have seen use in various training programs, most usually focused on familiarizing a pilot with advanced combat techniques such as, in this case, dealing with Stasis Webification on the battlefield.",3500.0000000000,250.0000000000,235.0000000000,1,None,None,0,None,None,None,1079
+30366,286,Runner Drone,"These Runner drones were first engineered by Serpentis scientists, who originally used them as forward scouts in systems bordering Gallentean space. Over time, Federation Navy scouts discovered their presence and soon enough, reverse-engineered their own variants. Since then, these and other similar drones have seen use in various training programs, most usually focused on familiarizing a pilot with advanced combat techniques on the battlefield.",3500.0000000000,250.0000000000,235.0000000000,1,None,None,0,None,None,None,1079
+30368,977,Methanofullerene Reaction,,0E-10,1.0000000000,0E-10,1,None,15000000.0000,0,None,2665,None,0
+30369,286,Angel Rookie,This is a fighter for the Angel Cartel. It is protecting the assets of the Angel Cartel and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,None,345
+30370,711,Fullerite-C50,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,1.0000000000,0E-10,1,None,None,1,1859,3218,None,3218
+30371,711,Fullerite-C60,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,1.0000000000,0E-10,1,None,None,1,1859,3218,None,3218
+30372,711,Fullerite-C70,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,1.0000000000,0E-10,1,None,None,1,1859,3220,None,3220
+30373,711,Fullerite-C72,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,2.0000000000,0E-10,1,None,None,1,1859,3223,None,3223
+30374,711,Fullerite-C84,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,2.0000000000,0E-10,1,None,None,1,1859,3222,None,3222
+30375,711,Fullerite-C28,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,2.0000000000,0E-10,1,None,None,1,1859,3222,None,3222
+30376,711,Fullerite-C32,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,5.0000000000,0E-10,1,None,None,1,1859,3225,None,3225
+30377,711,Fullerite-C320,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,5.0000000000,0E-10,1,None,None,1,1859,3224,None,3224
+30378,711,Fullerite-C540,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.",0E-10,10.0000000000,0E-10,1,None,None,1,1859,3224,None,3224
+30379,286,Blood Raider Rookie,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2810000.0000000000,28100.0000000000,120.0000000000,1,4,None,0,None,None,None,1762
+30380,286,Guristas Rookie,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,1500100.0000000000,15001.0000000000,45.0000000000,1,1,None,0,None,None,None,1968
+30381,286,Serpentis Rookie,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very low,2450000.0000000000,24500.0000000000,60.0000000000,1,8,None,0,None,None,None,1816
+30382,979,Amarr Subsystems Data Interface,"This data interface allows the integration of ancient technology with Amarr systems.
+
+Used for Reverse Engineering jobs.",1.0000000000,1.0000000000,0E-10,1,4,None,1,None,3188,None,0
+30383,979,Caldari Subsystems Data Interface,"This data interface allows the integration of ancient technology with Caldari systems.
+
+Used for Reverse Engineering jobs.",1.0000000000,1.0000000000,0E-10,1,1,None,1,None,3185,None,0
+30384,979,Minmatar Subsystems Data Interface,"This data interface allows the integration of ancient technology with Minmatar systems.
+
+Used for Reverse Engineering jobs.",1.0000000000,1.0000000000,0E-10,1,2,None,1,None,3187,None,0
+30385,979,Gallente Subsystems Data Interface,"This data interface allows the integration of ancient technology with Gallente systems.
+
+Used for Reverse Engineering jobs.",1.0000000000,1.0000000000,0E-10,1,8,None,1,None,3186,None,0
+30386,716,R.Db.- Hybrid Technology,The Hybrid Technology database is a special item designed to integrate ancient technology with the technological specifications of the four empires.,0E-10,1.0000000000,0E-10,1,None,None,1,None,2225,None,0
+30387,356,R.Db.- Hybrid Technology Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,2225,None,0
+30388,226,Arena_GA_MainStructure01,,2000.0000000000,2000.0000000000,0E-10,1,8,None,0,None,None,None,3537
+30389,397,Subsystem Assembly Array,"A mobile assembly facility where advanced subsystems and hulls of strategic cruisers can be manufactured. This structure has no specific time or material requirement bonuses to subsystem manufacturing.
+
+Note: Tech III hulls cannot be assembled at starbase structures. The hulls and subsystems can only be assembled whilst docked in a station.",200000000.0000000000,17000.0000000000,2000000.0000000000,1,None,100000000.0000,1,932,None,None,2625
+30391,920,Omni Effect Beacon,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30392,1891,OLD Legion Offensive - Drone Synthesis Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30393,1891,OLD Legion Offensive - Assault Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30394,1891,OLD Legion Offensive - Liquid Crystal Magnifiers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30395,1891,OLD Legion Offensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30397,1891,OLD Tengu Offensive - Accelerated Ejection Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30398,1891,OLD Tengu Offensive - Rifling Launcher Pattern Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30399,1891,OLD Tengu Offensive - Magnetic Infusion Basin Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30400,1891,OLD Tengu Offensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30402,1891,OLD Proteus Offensive - Dissonic Encoding Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30403,1891,OLD Proteus Offensive - Hybrid Propulsion Armature Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30404,1891,OLD Proteus Offensive - Drone Synthesis Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30405,1891,OLD Proteus Offensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30407,1891,OLD Loki Offensive - Turret Concurrence Registry Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30408,1891,OLD Loki Offensive - Projectile Scoping Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30409,1891,OLD Loki Offensive - Hardpoint Efficiency Configuration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30410,1891,OLD Loki Offensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,3641,None,0
+30412,226,Caldari Arena MainStructure,A main structure for CA combat simulator,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3537
+30413,226,Arena_GA_SmallStructure01,,2000.0000000000,2000.0000000000,0E-10,1,8,None,0,None,None,None,3537
+30414,226,Caldari Arena SmallStructure,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3537
+30416,226,Arena_GA_CenterFX01,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,0
+30419,226,Caldari Arena CenterPiece,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3537
+30420,77,Civilian EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1695,20948,None,0
+30421,157,Civilian EM Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,20948,None,0
+30422,77,Civilian Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1694,20947,None,0
+30423,157,Civilian Explosive Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,20947,None,0
+30424,77,Civilian Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,None,75000.0000,1,1693,20949,None,0
+30425,157,Civilian Kinetic Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,20949,None,0
+30426,386,Phantasmata Missile,Cruise missile used by Sleeper battleships.,1250.0000000000,0.0500000000,0E-10,100,None,7500.0000,0,None,185,None,20041
+30428,385,Praedormitan Missile,Heavy missile used by Sleeper cruisers.,1000.0000000000,0.0300000000,0E-10,100,None,2000.0000,0,None,186,None,20050
+30430,384,Oneiric Missile,Heavy missile used by Sleeper frigates.,700.0000000000,0.0150000000,0E-10,100,None,370.0000,0,None,193,None,20063
+30434,226,Arena_MM_CenterPiece01,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3537
+30435,226,Arena_GA_CenterPiece01,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3537
+30436,226,Infested Lookout Ruins,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2565
+30439,226,Warehouse,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2301
+30440,226,RedCloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1147
+30444,226,Comet - Fire Comet Copy,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+30446,226,Comet - Dark Comet Copy,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+30447,226,Comet - Gold Comet Copy,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+30448,226,Comet - Toxic Comet Copy,Comet,99999999999999996863366107917975552.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,0
+30449,226,Gas Cloud 1 Copy,,10.0000000000,100.0000000000,0E-10,200,None,None,0,None,None,None,3225
+30451,226,Arena_AM_CenterPiece01,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3537
+30452,226,Arena_AM_MainStructure01,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3537
+30453,226,Arena_MM_MainStructure01,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3537
+30454,226,Arena_AM_CenterFX01,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+30455,226,Arena_AM_SmallStructure01,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3537
+30456,226,Arena_MM_SmallStructure01,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3537
+30457,186,Sleeper Small Advanced Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+30458,186,Sleeper Medium Advanced Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30459,186,Sleeper Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+30460,383,Vigilant Sentry Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.",1000.0000000000,1000.0000000000,1000.0000000000,1,64,None,0,None,None,None,3533
+30461,383,Wakeful Sentry Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.",1000.0000000000,1000.0000000000,1000.0000000000,1,64,None,0,None,None,None,3533
+30462,383,Restless Sentry Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.",1000.0000000000,1000.0000000000,1000.0000000000,1,64,None,0,None,None,None,3533
+30464,964,Metallofullerene Plating,"Metallofullerene plating is used to protect the connective joins in hull and subsystem structures so that Tech III vessels can be taken apart and put back together endlessly, all without the risk of wear. Mechanical engineers first attempted to create the plating using plutonium metallofullerenes, but it was quickly discovered that even miniscule amounts of them had a sizeable impact on ship mass. When integrated into armor plating in larger amounts, they also risked turning the vessel into a giant warhead, something even less desirable.
+
+A solution was finally found. Tiny amounts of metallofullerenes would be integrated in conjunction with far larger quantities of graphene nanoribbons and then coated in powdered C-540 graphite. This process allowed the material to maintain structural durability whilst keeping mass down. The last and most ingenious addition was to incorporate fulleroferrocene into the metal beneath layers of electromechanical hull sheeting. This had the effect of turning the normally dangerous explosive reactions into kinetic energy, which could then be used to supplement the power supply to local nanoassemblers.",1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3721,None,0
+30465,965,Metallofullerene Plating Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3721,None,0
+30466,964,Electromechanical Interface Nexus,"When integrated into a starship with other components, an EMI Nexus is used to facilitate manual control over numerous electromechanical systems which, by default, run in an automated manner according to their programmed roles. Typically, the EMI Nexus acts as a conduit between a capsuleer and their ship, serving as an interface through which they can operate normally automated electromechanical systems, such as a Central System Controller. Other more simple tasks, such as the activation of a ship's modules, also frequently rely on these components.",1.0000000000,10.0000000000,0E-10,1,None,400000.0000,1,1147,3716,None,0
+30467,965,Electromechanical Interface Nexus Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3716,None,0
+30470,964,Neurovisual Output Analyzer,"As a capsuleer, few things are more important in space-flight than the ability to instantly gauge one's surroundings and make decisions accordingly. For this reason, capsules inside starships make frequent use of neurovisual reproductions; emulations that recreate external stimuli using the most low-latency processor available: the human brain. This process relies on digital relays from camera drones and monitoring systems embedded into the hull. After the data is captured, it is then relayed directly into the brain, at which point the external surrounds are recreated almost instantaneously.
+
+The synthetic translation of external stimuli into neurovisual imagery is incredibly risky, even relative to the standard hazards of pod piloting. Even though capsuleers have an innate resistance to neurobiological damage from these sorts of processes, the near- constant exposure to them has been linked to increased risk of aggressive neurodegenerative diseases. In recent years, engineers have begun to integrate neurovisual output analyzers into a starship's electronics systems. These devices monitor the pilot's status and, if necessary, take measures to protect against anything from mild headaches to catastrophic neural failure.",1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3716,None,0
+30471,965,Neurovisual Output Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3716,None,0
+30474,964,Nanowire Composites,"Nanowire composites function as connective links between subsystems. Graphene nanoribbons form the base of the components, carrying electrical power between other devices integrated into electromechanical hull sheets. A final coating of thermal diffusion film ensures efficient heat dispersion, allowing a starship captain to overload modules connected to subsystems without risking the entire vessel.",1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3718,None,0
+30475,965,Nanowire Composites Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3718,None,0
+30476,964,Fulleroferrocene Power Conduits,"These conduits supply power to minute, molecular-level devices. Extremely strong and yet surprising flexible, they have traditionally been used in rare situations where the normal methods of power supply were rendered impossible. The advent of Tech III starship technology and the influx of fullerene-based materials have seen the conduits take on new and more widespread roles.
+
+The addition or removal of a single subsystem in a Tech III vessel can drastically change the ship's structure, and with it the internal wiring and available power supply routes. Fulleroferrocene power conduits have become an essential component in the construction of these new vessels for this very reason. The conduits can be remapped through a ship with relative ease, allowing for the near-endless variations of subsystems to be completely interchangeable without posing any problems of how to power them.",1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+30477,965,Fulleroferrocene Power Conduits Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+30478,964,Reconfigured Subspace Calibrator,"Subspace calibrators perform the crucial role of tuning in on subspace frequencies. Being able to accurately pinpoint a destination on the other side of a wormhole is vital to interstellar travel, as it allows pilots to traverse wormholes safe in the knowledge that they won't accidentally arrive out the other side at the centre of a sun.
+
+This particular calibrator was produced from a combination of fullerene polymers and salvaged Sleeper technology. The unique grouping enables some drastic reconfigurations to the basic design. The end result is a vastly increased efficiency in calculation time. Due to the modular design of Tech III vessels, tuning into subspace frequencies must be done individually for each subsystem. The development of this particular component has been an important time-saver in an area where mere seconds can mean life or death.",1.0000000000,10.0000000000,0E-10,1,None,400000.0000,1,1147,3717,None,0
+30479,965,Reconfigured Subspace Calibrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3717,None,0
+30484,186,Sleeper Small Basic Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+30485,186,Sleeper Small Intermediate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+30486,479,Sisters Combat Scanner Probe,"A scanner probe used for scanning down Cosmic Signatures, starships, structures and drones.
+
+Can be launched from Expanded Probe Launchers.",1.0000000000,1.0000000000,0E-10,1,None,23442.0000,1,1199,1722,None,3767
+30488,479,Sisters Core Scanner Probe,"A scanner probe used for scanning down Cosmic Signatures in space.
+
+Can be launched from Core Probe Launchers and Expanded Probe Launchers.",1.0000000000,0.1000000000,0E-10,1,None,23442.0000,1,1199,1723,None,3767
+30492,186,Sleeper Medium Basic Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30493,186,Sleeper Medium Intermediate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30494,186,Sleeper Large Basic Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+30495,186,Sleeper Large Intermediate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+30496,186,Sleeper Large Advanced Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+30497,526,Reinforced Metal Scraps,"This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand.
+
+This commodity is not affected by the scrap metal processing skill any more than any other recyclable item.",10000.0000000000,0.0100000000,0E-10,1,None,20.0000,1,20,2529,None,0
+30502,226,Talocan Polestar,"The central piece of this Talocan station is the Polestar, the nerve center of the complex and the heart of Talocan survival. Though dilapidated and unusable, the Polestar's outer hull holds many propulsion jets and mini-generators, implying its use as a self-sufficient structure with independent capabilities. From the burn marks around the propulsion thrusters, this Polestar has been jettisoned many times as a necessary structure for a migrant culture.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3561
+30503,226,Talocan Coupling Array,"The long capsules in the coupling array offer no hints as to their purpose. Archaeologists conjecture that the Array contained escape vessels, food bins, fuel resources or equipment for punishment. Some theories purport that all of the above are true.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3570
+30504,226,Talocan Static Gate,"This standing structure shares many similar aspects with modern acceleration gates. Whispers among Talocan lore-keepers tell of the Talocan's firm grasp of astronautical engineering, and this gate may offer some insight into this ancient race's knowledge.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3572
+30505,226,Talocan Exchange Depot,"Amidst the ruins of this Talocan outpost, the exchange depot looms, its presence foreboding. Judging from the wreckage inside, the depot was either used for imprisonment or cultural exchange; eerily, there seems to be very little difference between the two. Whatever its purpose, this structure is rather prevalent among the outposts, displaying its importance in Talocan society.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3573
+30506,226,Talocan Extraction Silo,"This towering structure contains all the basic elements of a regular silo: cavernous storage areas, thick walls, extensive ventilation, etc. Based on the scans of this silo, however, the silo's previous contents are unknown. The residue from inside reveals nothing known in modern times, or even odd genetic combinations. Whatever its contents, the silo emits an unfamiliar – and uneasy – presence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3574
+30507,319,Worn Talocan Static Gate,"This standing structure shares many similar aspects with modern acceleration gates. Whispers among Talocan lore-keepers tell of the Talocan's firm grasp of astronautical engineering. This gate may offer some insight into this ancient race's knowledge, if only it could be fully repaired. Eons in space have worn the static gate completely down.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3572
+30508,319,Inverted Talocan Exchange Depot,"Amidst the ruins of this Talocan outpost, the exchange depot looms, its presence foreboding. Judging from the wreckage inside, the depot was either used for imprisonment or cultural exchange; eerily, there seems to be very little difference between the two. Whatever its purpose, this structure is rather prevalent among the outposts, displaying its importance in Talocan society.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3573
+30509,319,Disrupted Talocan Polestar,"The central piece of this Talocan station is the Polestar, the nerve center of the complex and the heart of Talocan survival. Though dilapidated and unusable, the Polestar's outer hull is breached in many parts. Its propulsion jets and mini-generators are destroyed and decaying. From the burn marks around the propulsion thrusters, this Polestar has been jettisoned many times as a necessary structure for a migrant culture, but in this condition the Polestar's current location will remain its last.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3561
+30510,319,Broken Talocan Coupling Array,"The long capsules in the coupling array offer no hints as to their purpose. Archaeologists conjecture that the Array contained escape vessels, food bins, fuel resources or equipment for punishment. Some theories purport that all of the above are true. Cracked and worn, the coupling array won't function as any of these, as its fragile frame is completely broken inside and out.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3570
+30511,319,Hollow Talocan Extraction Silo,"This towering structure contains all the basic elements of a regular silo: cavernous storage areas, thick walls, extensive ventilation, etc. Based on the scans of this silo, however, the silo's previous contents are unknown. The residue from inside reveals nothing known in modern times, or even odd genetic combinations. Whatever its contents, the silo emits an unfamiliar – and uneasy – presence.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3574
+30512,319,Weakened Sleeper Drone Hangar,"Clearly built to serve the needs of the Sleeper's automated defense drones, this ominous structure functions as one of their central docking points. The hangar's defensive capabilities have degraded over the millennia, leaving a thin outer shell that offers only token resistance to attack.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3585
+30513,226,Sleeper Drone Hangar,"Clearly built to serve the needs of the Sleeper's automated defense drones, this ominous structure functions as one of their central docking points. Despite its age, the facility shows few signs of decay, suggesting that it is perhaps maintained by its residents.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3585
+30514,226,Talocan Wreckage,This appears to be the much-mangled remains of a Talocan vessel. It's too damaged to recover anything useful from,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3581
+30515,226,Unidentified Wreckage,There's no telling what this used to be; now though it's definitely scrap,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3582
+30516,1207,Malfunctioning Sleeper Databank,"This databank has clearly been the site of a serious impact, but it remains online. You may be able to extract something with your Data Analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3705
+30517,1207,Ejected Sleeper Databank,"Ejected Sleeper Databank: This modular structure was long ago subjected to some sort of emergency ejection procedure, but you can detect an intact databank concealed under its heavy plating. You may be able to extract something with your Data Analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3704
+30518,1207,Deformed Sleeper Databank,"Deformed Sleeper Databank: This section of hull plating once shielded an auxiliary databank on its obverse. The databank has been exposed to space for some time now, but you may still be able to extract something with your Data Analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3707
+30519,306,Obsolete Sleeper Databank,"Obsolete Sleeper Databank: This could once have been an airlock. Or an essential component of a ventilation system. Or some kind of stasis pod. Whatever it was, the only thing of value that remains is the databank you can detect concealed within.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3706
+30520,1207,Broken Sleeper Databank,"This object was severed from some larger structure in the distant past, perhaps as the result of an asteroid strike. Fortunately, a once-redundant power source has provided just enough energy to keep its databank operable. You may be able to extract something with your Data Analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3705
+30521,1207,Spavined Sleeper Databank,This hull plate still has an unobstructed access point for the databank it holds. You may be able to extract something with your Data Analyzer.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3704
+30522,1207,Forgotten Sleeper Artifact,"Your analyzer is picking up something of interest in this piece of twisted wreckage, though you can't for the life of you see what it is.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3707
+30523,1207,Lost Sleeper Artifact,You suspect this battered hunk of metal may conceal some kind of relic.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3706
+30524,1207,Abandoned Sleeper Artifact,"This might once have been an important piece of an engine, but now you're not getting anything out of it without the help of an analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3705
+30525,306,Sleeper Artifact,You think there might be something concealed here that an analyzer could discover.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3704
+30526,1207,Decrepit Sleeper Artifact,This mangled sheet of hull plating contains something of interest to your analyzer.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3707
+30527,1207,Forlorn Sleeper Artifact,Analysis could yield something valuable.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3706
+30528,1207,Abandoned Talocan Battleship,"It looks like this ship was gutted, then left to drift.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3529
+30529,1207,Deserted Talocan Cruiser,"It looks like this ship was gutted, then left to drift.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3530
+30530,1207,Derelict Talocan Frigate,"It looks like this ship was gutted, then left to drift.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3532
+30532,1240,Amarr Defensive Systems,Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30536,1240,Amarr Electronic Systems,Skill in the operation of Amarr Electronic Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,0,None,33,None,0
+30537,1240,Amarr Offensive Systems,Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30538,1240,Amarr Propulsion Systems,Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30539,1240,Amarr Core Systems,Skill in the operation of Amarr Core Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30540,1240,Gallente Defensive Systems,Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30541,1240,Gallente Electronic Systems,Skill in the operation of Gallente Electronic Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,0,None,33,None,0
+30542,1240,Caldari Electronic Systems,Skill in the operation of Caldari Electronic Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,0,None,33,None,0
+30543,1240,Minmatar Electronic Systems,Skill in the operation of Minmatar Electronic Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,0,None,33,None,0
+30544,1240,Caldari Defensive Systems,Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30545,1240,Minmatar Defensive Systems,Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30546,1240,Gallente Core Systems,Skill in the operation of Gallente Core Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30547,1240,Minmatar Core Systems,Skill in the operation of Minmatar Core Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30548,1240,Caldari Core Systems,Skill in the operation of Caldari Core Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30549,1240,Caldari Offensive Systems,Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30550,1240,Gallente Offensive Systems,Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30551,1240,Minmatar Offensive Systems,Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30552,1240,Caldari Propulsion Systems,Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30553,1240,Gallente Propulsion Systems,Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30554,1240,Minmatar Propulsion Systems,Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.,0E-10,0.0100000000,0E-10,1,4,5000000.0000,1,1824,33,None,0
+30558,971,Malfunctioning Thruster Sections,"After millennia of exposure to space, these thruster sections have begun to wear significantly, offering only a limited example of their full functionality. The modular design of Sleeper propulsion systems is still observable however, and is notably similar to that of the empires, only deviating in a few interesting areas.
+
+A determined and lucky researcher could still successfully reverse engineer something useful from this, but they would certainly stand a better chance with a more functional design.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3738,None,0
+30562,971,Wrecked Thruster Sections,"Originally misidentified by the analyzers as nothing more than scrap, these ancient thruster sections are only marginally more than that. Whether it was centuries of radiation or some violent explosion countless years ago, these thrusters have been damaged long ago and are now in a state of advanced erosion as a result.
+
+The modular design of the Sleeper propulsion systems appears to be similar to empire technology, with only slight deviations observable. Perhaps there are secrets to the Sleeper propulsion designs locked away inside these broken relics, but it would take a significant amount of luck for even a skilled researcher to successfully reverse engineer them and find out.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3738,None,0
+30574,995,Magnetar,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3711
+30575,995,Black Hole,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3708
+30576,995,Red Giant,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3713
+30577,995,Pulsar,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3709
+30579,988,Wormhole Z971,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30582,992,Intact Power Cores,"Rescued from a crumbling Sleeper structure, these ancient power cores stand as an excellent example of Sleeper engineering. Unlike everything else that surrounded them, these cores appeared to be almost newly-manufactured.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3736,None,0
+30583,988,Wormhole R943,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30584,988,Wormhole X702,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30586,992,Malfunctioning Power Cores,"Taken from amongst countless other ruined devices that cluttered the Sleeper facility once housing them, these ancient Sleeper power cores are still intact, yet extremely defective. Unlocking the technological secrets behind them would be a difficult task in their current state. Only those researchers who are skilled in reverse engineering would have a chance, and even then, not a great one.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3736,None,0
+30588,992,Wrecked Power Cores,"These ancient power cores have all but succumbed to millennia of neglect and disuse. A few elements of their basic design remain intact, offering a skilled researcher some small hope that the secrets locked away inside may still be reverse engineered into something more functional.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3736,None,0
+30599,990,Intact Electromechanical Component,"This ancient piece of electronics equipment is in near-perfect condition, untarnished by centuries of disuse. The design of the circuitry appears to be highly modular, offering a wide-ranging insight into Sleeper electronics systems.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,10.0000000000,0E-10,1,None,None,0,None,3735,None,0
+30600,990,Malfunctioning Electromechanical Component,"This ancient piece of electronics equipment has long since begun to malfunction. Despite centuries of disuse having taken a heavy toll on the device, the design of the circuitry remains clear enough to form the basis of scientific study. A skilled researcher could have a decent chance at unlocking the secrets of Sleeper electronics design within.",0E-10,10.0000000000,0E-10,1,None,None,0,None,3735,None,0
+30605,990,Wrecked Electromechanical Component,"This ancient piece of electronics equipment has all but disintegrated after centuries of disuse. Much of the circuitry has been claimed by decay, leaving only the most fundamental information available for reverse engineering attempts. Even despite the low chance of success, in the hands of a skilled researcher these components could still help unlock the secrets of Sleeper electronics design.",0E-10,10.0000000000,0E-10,1,None,None,0,None,3735,None,0
+30614,993,Intact Armor Nanobot,"Recovered from amongst the debris of a Sleeper facility, this ancient device is somehow still entirely functional. Just one of these items holds countless nanoassemblers inside, offering a comprehensive view of the finer details in the Sleeper's defensive systems.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3734,None,0
+30615,993,Malfunctioning Armor Nanobot,"Recovered from amongst the debris of a Sleeper facility, this ancient device is locked into a slow decline. Just one of these items holds countless nanoassemblers inside, offering a comprehensive view of the finer details in the Sleeper's defensive systems. Unfortunately, a great deal of the assemblers inside this one have fused together, causing a terminal chain reaction inside the device.
+
+Even though it is badly damaged, a skilled scientist could still possibly extract enough information to try and reverse engineer it.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3734,None,0
+30618,993,Wrecked Armor Nanobot,"Recovered from amongst the debris of a Sleeper facility, this ancient device is almost entirely shut down. Just one of these items would normally hold countless nanoassemblers inside, offering a comprehensive view of the finer details in the Sleeper's defensive systems. Unfortunately, all of the assemblers inside this one have fused together, causing a terminal chain reaction inside the device.
+
+Even though it is only a shell of what it once used to be, with a bit of guesswork and luck, a skilled scientist might still be able to extract enough information to try and reverse engineer it.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3734,None,0
+30628,991,Intact Weapon Subroutines,"This collection of electronic devices represents the core of the computerized functionality behind the Sleeper weapons systems. An amalgam of advanced calibration and tracking devices, they are the driving force behind the frightening accuracy and efficiency of Sleeper armaments.
+
+The subroutines have been coded into various devices which were then secreted away inside an ultra-hard metallofullerene alloy container. They show barely any sign of age, serving as an almost perfect example of Sleeper weapons design.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3737,None,0
+30632,991,Malfunctioning Weapon Subroutines,"This collection of electronic devices represents the core of the computerized functionality behind the Sleeper weapons systems. An amalgam of advanced calibration and tracking devices, they are the driving force behind the frightening accuracy and efficiency of Sleeper armaments.
+
+The subroutines have been coded into various devices which were then secreted away inside an ultra-hard metallofullerene alloy container. A small tear in the container's seal has exposed them to centuries of radiation however, leaving them barely functional.
+
+Even despite this, a skilled scientist could still possibly extract enough information to reverse engineer one.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3737,None,0
+30633,991,Wrecked Weapon Subroutines,"This collection of electronic devices represents the core of the computerized functionality behind the Sleeper weapons systems. An amalgam of advanced calibration and tracking devices, they are the driving force behind the frightening accuracy and efficiency of Sleeper armaments.
+
+The subroutines have been coded into various devices which were then stored inside the facility from which they came. Exposed to countless centuries of radiation after its walls began to erode, the subroutines are barely recognizable, offering only the most rudimentary glimpses into Sleeper weapons design. It would take a skilled researcher and a good amount of luck to successfully reverse engineer anything functional from such a broken mess.",0E-10,10.0000000000,0E-10,1,None,None,1,1909,3737,None,0
+30642,988,Wormhole O128,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30643,988,Wormhole N432,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30644,988,Wormhole M555,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30645,988,Wormhole B041,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30646,988,Wormhole U319,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30647,988,Wormhole B449,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30648,988,Wormhole N944,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30649,988,Wormhole S199,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30650,257,Amarr Strategic Cruiser,Skill at operating Amarr Strategic Cruisers.,0E-10,0.0100000000,0E-10,1,4,2000000.0000,1,377,33,None,0
+30651,257,Caldari Strategic Cruiser,Skill at operating Caldari Strategic Cruisers.,0E-10,0.0100000000,0E-10,1,1,2000000.0000,1,377,33,None,0
+30652,257,Gallente Strategic Cruiser,Skill at operating Gallente Strategic Cruisers.,0E-10,0.0100000000,0E-10,1,8,2000000.0000,1,377,33,None,0
+30653,257,Minmatar Strategic Cruiser,Skill at operating Minmatar Strategic Cruisers.,0E-10,0.0100000000,0E-10,1,2,2000000.0000,1,377,33,None,0
+30654,952,Luxury Spaceliner,"The large majority of luxury vessels are produced inside the Federation, which has an unrivaled reputation for opulence in boutique and luxury yacht design. Ships of this class are typically flown by the elite of interstellar society, but pilots and passengers can also include high-ranking corporate and governmental officials.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,330
+30655,404,Hybrid Polymer Silo,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,40000.0000000000,1,None,7500000.0000,1,483,None,None,2598
+30656,438,Polymer Reactor Array,This structure has been automatically disabled by CONCORD to make way for newer replacement technology.,100000000.0000000000,4000.0000000000,1.0000000000,1,None,12500000.0000,1,490,None,None,2377
+30657,988,Wormhole A641,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30658,988,Wormhole R051,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30659,988,Wormhole V283,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30660,988,Wormhole H121,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30661,988,Wormhole C125,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30662,988,Wormhole O883,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30663,988,Wormhole M609,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30664,988,Wormhole L614,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30665,988,Wormhole S804,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30666,988,Wormhole N110,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30667,988,Wormhole J244,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30668,988,Wormhole Z060,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30669,995,Wolf-Rayet Star,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3712
+30670,995,Cataclysmic Variable,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3710
+30671,988,Wormhole Z647,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30672,988,Wormhole D382,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30673,988,Wormhole O477,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30674,988,Wormhole Y683,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30675,988,Wormhole N062,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30676,988,Wormhole R474,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30677,988,Wormhole B274,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30678,988,Wormhole A239,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30679,988,Wormhole E545,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30680,988,Wormhole V301,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30681,988,Wormhole I182,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30682,988,Wormhole N968,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30683,988,Wormhole T405,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30684,988,Wormhole N770,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30685,988,Wormhole A982,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30686,988,Wormhole S047,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30687,988,Wormhole U210,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30688,988,Wormhole K346,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30689,988,Wormhole P060,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30690,988,Wormhole N766,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30691,988,Wormhole C247,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30692,988,Wormhole X877,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30693,988,Wormhole H900,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30694,988,Wormhole U574,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30695,988,Wormhole D845,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30696,988,Wormhole N290,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30697,988,Wormhole K329,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30698,988,Wormhole Y790,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30699,988,Wormhole D364,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30700,988,Wormhole M267,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30701,988,Wormhole E175,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30702,988,Wormhole H296,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30703,988,Wormhole V753,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30704,988,Wormhole D792,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30705,988,Wormhole C140,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30706,988,Wormhole Z142,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30707,988,Wormhole Q317,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30708,988,Wormhole G024,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30709,988,Wormhole L477,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30710,988,Wormhole Z457,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30711,988,Wormhole V911,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30712,988,Wormhole W237,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30713,988,Wormhole B520,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30714,988,Wormhole C391,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30715,988,Wormhole C248,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30716,283,Tahaki Karin,"Her face is close enough, if you've only seen a photo or a holo. Right height, right weight. Her voice is close enough, too. Accent, vocabulary, everything suggests this is Tahaki Karin.
+
+She isn't, of course, but you've been forewarned. Anyone who knew the original would find themselves hard-put to detect the mimic. There are little things, though. The scar on her neck is newer. Her nails are filed smooth rather than roughly clipped. And she listens. To everything. She doesn't make a point of it, of course. But she's taking in everything. The whine of the electrical system, the buzz coming off the gravity plating.
+
+Who is she, really? You don't know. But she's closer to being Karin than she is anyone else. Close enough.",80.0000000000,3.0000000000,0E-10,1,None,1000.0000,1,None,2537,None,0
+30719,283,Kritsan Parthus,"Parthus is an Amarr pirate. Quiet in person, he's known both as a wild gambler and a man who can cover his bets. His success in outfitting and executing illegal missions is similar: he takes a lot of risks, but thinks practically and can generally repay his debts.",90.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30720,306,Parthus' Malfunctioning Capsule,"This capsule contains the Amarrian pirate Kritsan Parthus. The internal warp drive of the pod appear to be heavily damaged from the explosion of his ship, leaving him stranded.",10000.0000000000,1200.0000000000,1400.0000000000,1,None,None,0,None,73,None,73
+30725,678,Civilian Gallente Cruiser Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.
+
+This ship poses no immediate threat.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,319
+30726,678,Civilian Gallente Cruiser Exequror,"The Exequror is a heavy cargo cruiser capable of defending itself against raiding frigates, but lacks prowess in heavier combat situations. It is mainly used in relatively peaceful areas where bulk and strength is needed without too much investment involved.
+
+This ship poses no immediate threat.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,320
+30727,678,Civilian Gallente Cruiser Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
+
+This ship poses no immediate threat.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,63
+30728,678,Civilian Gallente Cruiser Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
+
+This ship poses no immediate threat.",11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,62
+30729,673,Civilian Caldari Cruiser Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.
+
+This ship poses no immediate threat.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,311
+30730,673,Civilian Caldari Cruiser Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
+
+This ship poses no immediate threat.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,42
+30731,673,Civilian Caldari Cruiser Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
+
+This ship poses no immediate threat.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,49
+30732,673,Civilian Caldari Cruiser Osprey,"The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.
+
+This ship poses no immediate threat.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,41
+30733,668,Civilian Amarr Cruiser Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
+
+This ship poses no immediate threat.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,298
+30734,668,Civilian Amarr Cruiser Augoror,"The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.
+
+This ship poses no immediate threat.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,58
+30735,668,Civilian Amarr Cruiser Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
+
+This ship poses no immediate threat.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,57
+30736,668,Civilian Amarr Cruiser Omen,"The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
+
+This ship poses no immediate threat.",12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,1065
+30737,666,Independent Harbinger,"Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,3133
+30738,666,Independent Prophecy,"The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.
+
+The markings on this ship reveal no obvious connection to the Empire.",13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,2385
+30739,705,Civilian Minmatar Cruiser Bellicose,"Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
+
+This ship poses no immediate threat.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,303
+30740,705,Civilian Minmatar Cruiser Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
+
+This ship poses no immediate threat.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,302
+30741,705,Civilian Minmatar Cruiser Scythe,"The Scythe-class cruiser is the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. Recent firmware upgrades ""borrowed"" from the Caldari have vastly increased the efficiency of its mining output.
+
+This ship poses no immediate threat.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,304
+30742,705,Civilian Minmatar Cruiser Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
+
+This ship poses no immediate threat.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,None,47
+30743,595,Society of Conscious Thought Cruiser,"The Society of Conscious Thought applies its cruiser when anticipating hostilities or when carrying precious cargo. Despite their objections to violence, they would rather be deadly than dead.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,1231
+30744,880,Neural Network Analyzer,"Even millennium old, this bulky piece of equipment shows barely any sign of age. The explosion of the Sleeper drone ferrying it around doesn't seem to have affected it in any way, either. This device was clearly built to last.
+
+A cursory analysis of the software systems within reveals that it operates as some kind of monitoring device. The specialized design suggests it was used to process vast amounts of basic data and identify anomalies.
+
+Given its age and unique design, there would likely be very few who could make sense of the programming. Those who do recognize the value of such a component, however, would likely be willing to part with a significant sum of ISK to own it.",1.0000000000,0.1000000000,0E-10,1,4,200000.0000,1,1109,3755,None,0
+30745,880,Sleeper Data Library,"Found amongst the debris of an incapacitated Sleeper drone, this large device appears to be a data archive of some sort. Although the information within remains a complete mystery, it is immediately apparent that it stretches far back into time.
+
+Small data fragments preceding each file appear to function as time-stamps. If this is indeed what they are, then this Data Library could offer a snapshot of the universe stretching back millennia.
+
+Although it is obviously of great value in and of itself, those who have some basic understanding of interpreting the data would undoubtedly pay the most for it, should an opportunistic salvager wish to part with such a rare piece of technology.",1.0000000000,0.1000000000,0E-10,1,4,500000.0000,1,1109,3755,None,0
+30746,880,Ancient Coordinates Database,"Recovered from the wrecked hull of a Sleeper drone, this database stands as a testament to the lasting power of their ancient technology. Not only has it managed to survive for millennia completely intact, but it has come through the violence of its bearer's destruction without even a scratch.
+
+A brief analysis of the technology inside reveals that the database may in fact still be fully functional. The format and layout of the information within suggests it is a list of three-dimensional coordinates, charting a path to some distant place.
+
+Although this device could hold incredibly valuable information, there would only be a handful of people in the entire cluster that could make any sense of it. Finding a buyer may not be that easy.",1.0000000000,0.1000000000,0E-10,1,None,1500000.0000,1,1109,3755,None,0
+30747,880,Sleeper Drone AI Nexus,"Rescued from the ruined hull of a Sleeper drone, this AI Nexus represents the digital soul of these strange creations. Although the technology behind the Sleeper AI is for the most part recognizable, this device offers some insight into the few mysterious aspects that are not.
+
+As coveted as this component must be, only the foremost drone technicians in all of New Eden would be able to possibly find some use in it. There is little doubt however that the promise such a thing holds would ensure they paid a tidy sum.",1.0000000000,0.1000000000,0E-10,1,None,5000000.0000,1,1109,3755,None,0
+30752,997,Intact Hull Section,"Found drifting amongst the ruins of a Sleeper compound, these large sections of a Sleeper vessel represent a significant archaeological discovery. Not only is the hull itself an incredibly rare find, but the excellent condition it is in makes this a particularly useful case study for the Sleeper's ship construction methods.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,50.0000000000,0E-10,1,None,None,1,1909,3766,None,0
+30753,997,Malfunctioning Hull Section,"Found drifting amongst the ruins of a Sleeper compound, these large sections of a Sleeper vessel represent a significant archaeological discovery. The hull itself is an incredibly rare find, tainted only by the condition it is in. Although it was clearly built to survive the stress of space, the countless years of environmental exposure have still taken a heavy toll, stripping from it a great deal of the original functionality.
+
+Even despite the damage, it would still make a respectable case study for the Sleeper's vessel construction methods. A skilled scientist could still possibly extract enough information to try and reverse engineer it.",0E-10,50.0000000000,0E-10,1,None,None,1,1909,3766,None,0
+30754,997,Wrecked Hull Section,"Mistakenly identified by the analyzers as a derelict structure, these ancient Sleeper hull fragments are almost entirely destroyed. Whether slow erosion or some more rapid and violent event devastated the technology remains unclear. It is simply too badly damaged to make an educated guess.
+
+There isn't much of a chance that anything useful could be reverse engineered from such badly ruined fragments, but there is little doubt that those few lucky researchers who successfully managed it would uncover the secrets to Sleeper hull designs. For many, that opportunity alone would be worth the gamble.",0E-10,50.0000000000,0E-10,1,None,None,1,1909,3766,None,0
+30755,314,Strange Datacore,"This item, clearly salvaged from one of the wrecked ships, is recognizable as a datacore, but has a foreign interface that doesn't quite look like it came from any empire you're familiar with.",0.7500000000,0.1000000000,0E-10,1,None,None,1,None,3233,None,0
+30756,314,Red,This is the corpse of a man wearing a red shirt. It looks like he was a pretty tough guy just a few hours ago.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2855,None,0
+30757,283,"Nebben Centrien, Janitor","Nebben Centrien is in top physical condition, with sharp eyes and a shrewd expression.",100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30758,306,Centrien's Shuttle,This vessel is just enough to keep its occupant alive. Looks like the station crew didn't want Nebben Centrien fighting back.,1450000.0000000000,16120.0000000000,145.0000000000,1,None,None,0,None,None,None,2043
+30759,283,Chef Aubrei Azil,Aubrei Azil is a talented space-faring chef and ship's cook.,100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30760,306,Azil's Transport,This tiny craft is badly damaged. All propulsion units have been completely disabled.,1450000.0000000000,16120.0000000000,145.0000000000,1,1,None,0,None,None,None,1793
+30761,283,Doctor Luija Elban,Dr. Elban is an extremely competent ship's doctor who has recently been having a run of rather bad luck.,70.0000000000,1.0000000000,0E-10,1,None,None,1,None,2537,None,0
+30762,952,Dead Drop,Dr. Elban's kidnappers are expecting you to put a lot of money into this can.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+30763,665,Civilian Amarr Frigate Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.
+
+This ship poses no immediate threat.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1066
+30764,665,Civilian Amarr Frigate Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.
+
+This ship poses no immediate threat.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,54
+30765,665,Civilian Amarr Frigate Inquisitor,"The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.
+
+This ship poses no immediate threat.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,55
+30766,665,Civilian Amarr Frigate Punisher,"The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
+
+This ship poses no immediate threat.",2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+30768,314,A Lot of Money,This is a lot of money.,10.0000000000,3.0000000000,0E-10,1,None,None,1,None,21,None,0
+30769,671,Civilian Caldari Frigate Condor,"The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.
+
+This ship poses no immediate threat.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,39
+30770,671,Civilian Caldari Frigate Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.
+
+This ship poses no immediate threat.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,40
+30771,671,Civilian Caldari Frigate Heron,"The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
+
+This ship poses no immediate threat.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,316
+30772,671,Civilian Caldari Frigate Kestrel,"The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas.
+
+This ship poses no immediate threat.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,313
+30773,671,Civilian Caldari Frigate Merlin,"The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.
+
+This ship poses no immediate threat.",1612000.0000000000,16120.0000000000,80.0000000000,1,1,None,0,None,None,None,314
+30774,283,Engineer Tahaki Karin,"Tahaki Karin is a youngish woman of middling height and build, dressed practically in a mechanic's coveralls. Her hands are rough and heavily callused, and she carries some scars that look like they were caused by shrapnel. Her voice is brisk, carrying a clear expectation that her orders will be followed. She looks like she's seen a lot recently, and none of it's been pleasant.",70.0000000000,1.0000000000,0E-10,1,None,None,1,None,2537,None,0
+30775,306,The Heartbreak,"Engineer Tahaki Karin signed on with this ship not long ago, and now it's destroyed. She's been having a tough time lately.",1450000.0000000000,16120.0000000000,145.0000000000,1,None,None,0,None,None,None,21370
+30776,314,Mizara's Doll,This doll is old and well-worn. It still smells faintly of brown sugar.,2.0000000000,1.0000000000,0E-10,1,None,None,1,None,2992,None,0
+30777,952,Mizara Family Hovel,"Even among the remnants of this rundown mining colony, the Mizara family's hovel looks particularly impoverished.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+30778,314,Mysterious Statuette,"This ancient, faintly engraved statuette looks like just the kind of thing Canius was after.",2.0000000000,1.0000000000,0E-10,1,None,None,1,None,2041,None,0
+30779,306,Ancient Tomb Dig Site,Both conservative Amarr and the fanatical Blood Raiders have left this tomb alone out of respect for the honored dead. You think you could get a good pot out of it.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1266
+30780,314,Strange Coded Document,This document would look like gibberish if it weren't for Dagan's signature at the bottom. Perhaps Canius can decipher it.,0.7500000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+30781,306,Corrupted Drone,This corrupted drone looks safe to approach.,1450000.0000000000,16120.0000000000,145.0000000000,1,None,None,0,None,None,None,1226
+30782,314,Corrupted Drone Components,These components were gathered from obviously malfunctioning drones.,2.0000000000,1.0000000000,0E-10,1,None,None,1,None,1436,None,0
+30783,952,Colonial Supply Depot,"The ""Medical Supply Hold"" is down to a few bandages and cobwebs.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+30784,314,Dr. Castille's Data Core (Property of CreoDron),"This data core contains Dr. Aspasia Castille's notes on the corrupted drone problem, but it's heavily encrypted.",0.7500000000,0.1000000000,0E-10,1,None,None,1,None,3232,None,0
+30785,306,Destroyed Ship,"It doesn't really matter whose ship this was, now. What matters is that Dr. Castille's data may be still be inside.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3115
+30786,226,Storage Warehouse,These huge spacebound facilities are used to stock anything from ammunitions to agricultural supplies.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2706
+30788,270,Propulsion Subsystem Technology,Understanding of the technology used to create advanced propulsion subsystems.,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,375,33,None,0
+30789,226,Fortified Starbase Auxiliary Power Array,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2374
+30790,674,Civilian Caldari Battleship Scorpion,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
+
+This ship poses no immediate threat.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+30791,674,Civilian Caldari Battleship Rokh,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
+
+This ship poses no immediate threat.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,3170
+30792,674,Civilian Caldari Battleship Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
+
+This ship poses no immediate threat.",22000000.0000000000,1080000.0000000000,235.0000000000,1,1,None,0,None,None,None,43
+30793,952,Storage Warehouse Container,These huge spacebound facilities are used to stock anything from ammunitions to agricultural supplies.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2706
+30794,314,Farming Supplies,"This huge freight container is loaded with all sorts of agricultural equipment. Almost anything a farm could need has been packed away inside, from seeds and plant samples to tractors and ploughs.",50000.0000000000,150.0000000000,0E-10,1,None,None,1,None,1174,None,1174
+30797,226,Talocan Outpost Hub,"Though large in design, this structure is sparsely adorned, with only a few antechambers and docking platforms inside. Speculation among historians suggests that this outpost hub was capable of immediate and easy disconnection from the Talocan outpost in case of attack, but there hasn't been a scholarly consensus about this.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3534
+30798,226,Talocan Outpost Conduit,"Narrow tubes and electrical wiring fill the outpost conduit. Equal parts electrical artery and linking structure, the interior of this connecting structure is in disrepair, but it's polyferrous hull keeps the ravages of space and time at bay.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3702
+30799,226,Debris - Broken Drive Unit,This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3704
+30800,226,Debris - Broken Drive Unit,This damaged hunk of machinery could once have been a part of a powerplant or relay station.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3705
+30801,226,Debris - Power Feed,This space debris appears to have served as an external power conduit system on a gigantic vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3707
+30802,226,Debris - Crumpled Metal,"This floating debris appears to have once been a part of an outer hull or armor, ripped apart by an explosion or asteroid impact.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3706
+30804,283,Lieutenant Kirus,Irai Kirus is a lowly smuggler known to operate in both Amarr and Minmatar space. Interrogating him will likely reveal the name and location of his superior.,100.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30805,952,Wolf Burgan's Hideout,"According to Serpentis intelligence, this outpost is the hiding spot for Wolf Burgan. According to your intelligence, this is where Wolf Burgan loaded an unhealthy amount of explosives.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,14,1712
+30806,319,Disjointed Talocan Outpost Hub,"Though large in design, this structure is sparsely adorned, with only a few antechambers and docking platforms inside. Speculation among historians suggests that this outpost hub was capable of immediate and easy disconnection from the Talocan outpost in case of attack, but there hasn't been a scholarly consensus about this. Most of the docking bays have eroded away, and a few walls are on the verge of collapse, leaving the hub in complete disrepair.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3534
+30807,319,Disjointed Talocan Outpost Conduit,"Narrow tubes and electrical wiring fill the outpost conduit. Equal parts electrical artery and linking structure, the interior of this connecting structure is in disrepair and on the verge of complete wreckage.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3702
+30809,314,Wolf Burgan's Body Double,"This slab of biomass was once a blank slate waiting to be turned into a functioning clone for some capsuleer. With the help of an engineered virus and the sample you provided, the slab is now a DNA-perfect replication of Wolf Burgan. Sure, it only looks like him if you squint really hard, but that is what explosions are for.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,398,None,20373
+30810,314,Wolf Burgan's DNA,"The genetic material of Wolf Burgan, taken from a local law enforcement agency. Mercenary life has one major drawback: For every client, there's a victim…another mercenary available to make you their target.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2302,None,0
+30811,314,Drone Tracking Data,An analysis of this data may help to uncover the mysteries of that evasive rogue drone.,80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2225,None,0
+30812,283,Corin Risia,"Corin Risia is a Scope reporter held captive by Mordu's Legion. He has information for you – at a price, of course.",70.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30813,306,Wrecked Ship,"The remains of a once mighty exploration vessel, now reduced to scarred metal and blackened fragments.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1021
+30814,283,FR Personnel,"Peaceful emissaries of comfort and salvation, the Food Relief personnel are not a threat to anybody. But try telling that to a swarm of rogue drones.",70.0000000000,1.0000000000,0E-10,1,None,None,1,None,2891,None,0
+30815,306,Habitation Module - Personnel Quarters,"A defenseless storage facility housing Food Relief workers. Inside the station are loads of supplies and food, as well as personnel workers and a few volunteers.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+30816,314,Medical Supplies,Does what it says on the tin.,10.0000000000,3.0000000000,0E-10,1,None,None,1,None,28,None,0
+30818,665,Izia Tabar,"Izia Tabar has been wanted by CONCORD for many years, having been charged with countless kidnappings and assaults. He has always managed to evade their raiding parties by maintaining a large security detachment wherever he goes.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+30819,817,Mysterious Drone,The mysterious drone that began this whole affair. Sensors show that the drone is comprised of an carbonaceous alloy not used by any of the empires. It continuously gives off a signal that on audio sounds like a mournful whale song with the chattering of insects.,10900000.0000000000,109000.0000000000,120.0000000000,1,None,None,0,None,None,31,3536
+30820,952,Generic Cargo Container,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+30821,517,Adani Yusev's Raven,A Raven piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+30822,186,Amarr Advanced Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30823,186,Caldari Advanced Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30824,186,Gallente Advanced Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30825,186,Minmatar Advanced Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+30826,526,Altered Identity Records,These identity records will overwrite the original data in the system.,50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+30827,283,Dagan,"Dagan lies imprisoned within his pod. Distorted through the glass, you can see impressive, chiseled features contorted in impotent rage. He knows he is at your mercy, and has every reason to fear the ""mercy"" of a capsule pilot.",100.0000000000,1.0000000000,0E-10,1,None,None,1,None,2546,None,0
+30830,517,Brus Colterne's Megathron,A Megathron piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+30831,988,Wormhole K162,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+30832,538,Relic Analyzer II,"An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,2857,None,0
+30833,917,Relic Analyzer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,None,2857,None,0
+30834,538,Data Analyzer II,"A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,2856,None,0
+30835,917,Data Analyzer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,None,2856,None,0
+30836,1122,Salvager II,A specialized scanner used to detect salvageable items in ship wrecks.,0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1715,3240,None,11166
+30837,1123,Salvager II Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,None,3240,None,0
+30838,517,Kitar Ang's Tempest,A Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+30839,60,Civilian Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,77,None,0
+30840,140,Civilian Damage Control Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,77,None,0
+30841,517,Lear Evanus' Apocalypse,An Apocalypse piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+30842,31,InterBus Shuttle,"InterBus commissioned Duvolle Laboratories to design them an upgraded shuttlecraft in YC 106. The result was this vessel, which combines compact size with a surprisingly large cargo hold - ideal for the multipurpose transportation that InterBus specializes in.
+
+The ship remained a closely-guarded Interbus asset for many years, but in YC111 it was made available to select capsuleer pilots as part of an outreach programme intended to raise awareness of the InterBus brand among the growing capsuleer population. It remains, however, a very rare sight among the spacelanes and is considered by many to be a valuable collector's item.",1600000.0000000000,5000.0000000000,20.0000000000,1,8,14000.0000,1,1618,None,20080,3714
+30843,111,InterBus Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,4,50000.0000,1,None,None,None,3714
+30844,920,Class 1 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30845,920,Class 1 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30846,920,Class 1 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30847,920,Class 1 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30848,920,Class 1 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30849,920,Class 1 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30850,920,Class 2 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30851,920,Class 3 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30852,920,Class 4 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30853,920,Class 5 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30854,920,Class 6 Black Hole Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30860,920,Class 2 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30861,920,Class 3 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30862,920,Class 4 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30863,920,Class 5 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30864,920,Class 6 Magnetar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30865,920,Class 2 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30866,920,Class 3 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30867,920,Class 4 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30868,920,Class 5 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30869,920,Class 6 Pulsar Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30870,920,Class 2 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30871,920,Class 3 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30872,920,Class 4 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30873,920,Class 5 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30874,920,Class 6 Red Giant Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30875,920,Class 2 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30876,920,Class 3 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30877,920,Class 4 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30878,920,Class 5 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30879,920,Class 6 Wolf Rayet Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30880,920,Class 2 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30881,920,Class 3 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30882,920,Class 6 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30883,920,Class 5 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30884,920,Class 4 Cataclysmic Variable Effects,Local spatial phenomena may cause strange effects on your ship systems.,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+30887,517,Tevis Jak's Epithal,An Epithal piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+30889,7,Planet (Shattered),"Shattered worlds were once terrestrial planets, torn asunder by some immense cataclysm. All such worlds in the New Eden cluster are products of the disastrous stellar events that occurred during the ""Seyllin Incident"". However, reports continue to circulate of similar planets discovered in the unmapped systems reached exclusively through unstable wormholes. How these met their fate, if indeed they exist at all, is unknown.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10140,20184,202
+30894,226,CONCORD Research Battleship,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22259
+30895,226,Caldari Raven Battleship,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+30896,226,Minmatar Tempest Battleship,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+30897,226,Gallente Dominix Battleship,A Dominix-class battleship.,105000000.0000000000,1010000.0000000000,600.0000000000,1,8,None,0,None,None,None,318
+30898,226,Minmatar Wreathe Hauler,A Wreathe-class hauler.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,310
+30899,952,Cargo Wreathe,A Wreathe-class industrial awaiting cargo.,0E-10,0E-10,500.0000000000,1,2,None,0,None,None,None,310
+30900,226,Fortified Drone Structure I,"This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to the clueless carbon-based lifeforms.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2407
+30901,226,Sleeper Engineering Station,"This enigmatic structure appears to house numerous engineering subsystems. An outer defense system is still online, shielding the installation from any hostile actions. Inside the facility there is a maze of data networks tangled amongst the cables and conduits that sustain them.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20187,3567
+30902,226,Talocan Embarkment Destroyer,"This Talocan ship wreckage drifts in space with surprising grace and efficiency. Even completely offline and abandoned, the embarkment destroyer appears to have been created for just this function, or at least for survival across vast stretches of unknown space for extended periods of time. Despite its incapacitated status, the wreckage looks sturdy enough to be rebuilt; perhaps its appearance is merely a ruse, a trap set long ago by a dead civilization. Regardless, caution is recommended.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3531
+30903,226,Talocan Disruption Tower,"The Talocan disruption tower is the most mysterious of the Talocan structures. Although certainly a part of the Talocan station, its hinges and propulsion systems imply ready removal from stations, but the peaks and points are unlike any current weapon grouping or turret structure. The tower appears as more of a mechanical syringe than a defense turret, but that may be just speculation. Regardless of the theories, the disruption tower is an unsettling relic of the Talocans.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3569
+30904,226,Talocan Engineering Station,This is a Talocan engineering station,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3568
+30905,226,Sleeper linkage structure,This is a Sleeper linkage structure,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3534
+30906,526,Letter of Recommendation,"For the eyes of Militia recruitment officers:
+
+
Sir,
+ I do hereby certify and vouchsafe that the bearer of this document is a newly-certified capsuleer of good character and firm disposition, whom I do rightly judge is a fine and worthy candidate for enrolment into our most esteemed and successful Militia organization.
+
+
Furthermore, I have verified that, at time of issuance, the bearer does meet the criteria for Fast Track recruitment, namely that:
+
+
The pilot's sign-in account is less than thirty (30) days old
+
The pilot's standings with our faction are not lower than zero (0)
+
The pilot's standings with our faction are below the standard zero-point-five (0.5) threshold for recruitment
+
+
+Please verify that these details are correct at time of your receipt of this document. If everything is in order then I formally request that you enroll the bearer into the Militia without hesitation or delay, that they might further serve the just and righteous cause of our people.",0.5000000000,0.1000000000,0E-10,1,None,150.0000,1,None,2908,None,0
+30907,314,Smuggler's Warning About Sister Alitura,"Good news from Kirus. Remember that Sisters of EVE agent, Alitura, who nearly caught our trail? The boss called in some favors and got her reassigned to Arnon IX in Essence. The good Sister Alitura may be resourceful, but she'd need a capsuleer with clearance to all four empires to be any threat, and we know how much the Sisters love capsuleers.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,1192,None,0
+30908,715,Gue Mouey's Vindicator,This station is being used as a Syndicate trade hub. It was recently erected as the Syndicates answer to the growing demand for drugs and weapons in this constellation. It also acts as a neutral bargaining ground between Caldari vendors from Kois City and the pirate elements.,0E-10,0E-10,0E-10,1,8,None,0,None,None,27,1257
+30927,319,Sleeper Archive Terminal,"This structure appears to be a modified engineering station, although it contains more instruments for information-gathering than commonly seen in stations of its ilk. Currently inactive, the terminal sports a great number of antechambers and libraries both digital and physical, as well as innumerable laboratories of all shapes and sizes.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3567
+30948,927,State Transport,"Industrials are a common sight in the universe of EVE, connecting supply points to each other.",13500000.0000000000,270000.0000000000,5250.0000000000,1,1,None,0,None,None,None,52
+30949,952,Josameto Verification Center,"To more rapidly assist capsuleers in their employ, Nugoeihuvi has recently established verification centers such as this one, which operate as a one-stop destination where pilots can receive future orders, sensitive cargo and secure information.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1708
+30950,673,Corporate Liaison,These corporate agents act as intermediaries between spacefaring pilots and their station-bound counterparts. Anything from the assignment of work to intelligence provision can be handled by authorized liaisons.,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,49
+30951,314,Verification Key,"These keys are used by many corporations in the Caldari State to more easily and efficiently identify the bearer as a trusted employee, often granting them access to exclusive or classified information.",10.0000000000,3.0000000000,0E-10,1,None,None,1,None,2037,None,0
+30952,314,Dossier - Author Unknown,"This dossier appears to be an excerpt of internal employee profiling done by Nugoeihuvi Corporation.
“…Isha is something of an enigma, even to the few of us who know him. Apparently he's spent over 30 years here at NOH. Nobody has many details since he doesn't seem to keep any staff. I've heard he makes use of pod pilots whenever he needs anything done but I've no idea where the funds for that come from, perhaps the NOH directorate.
“My House of Records contacts tell me he started work here in the Internal Security division of NOH. He now works in another department, unofficially titled as “Advisory”. It's anyone's guess when he moved across or what his work entails. In situations like these nobody asks questions.”",10.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+30953,952,Cargo Facility 7A-21,This industrial structure serves as a platform for warehouses and the sorting of cargo containers.,100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2403
+30954,314,Hyasyoda Captain,"Recovered from a battered security compound, this Hyasyoda captain met an untimely end. His demise suggests that perhaps Hyasyoda wasn't in total agreement with Serpentis about the arrangements made in Onirvura.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2855,None,0
+30955,314,S.I Formula Sheet,"Nothing in this file is decipherable, only the name. Serpentis could be using any one of a million different decryption methods. The good news is that a brute force attack could take as little as a few days, the bad news is that it could also take as long as a few decades. It all depends on how esoteric the cipher is, or if it's even a known, documented one. If it's a hybrid cipher, then it depends on how unique or distinctive both - assuming it's only two, of course - original parent ciphers were. A hybrid decryption analysis alone can take weeks, assuming that an original identifier for one single method is found.
It's probably best to just take this back to Isha.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+30956,306,Hyasyoda Security Compound,"This minor defense facility reveals that heavy fighting took place here not long ago. Giant holes in the outer armor have still not been properly repaired, and heat signatures coming from inside the compound show that some fires within have not even been extinguished; only contained, as they slowly burn themselves out of oxygen.",100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2372
+30957,517,Aursa Kunivuri's Tayra,A Tayra piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,52
+30964,314,CPF.HYA LogInt Facility POI-26: Data Cache,"Found amongst the rubble of the Hyasyoda Logistics Center, this heavily encrypted data cache reveals very little. There is however, one dysfunctional and damaged data partition that can be easily read. Although much of the information is banal and uninteresting administrative jargon, there is one small report included that touches upon the Serpentis facility. Strangely enough, according to the official documentation here, the last time any Hyasyoda personnel visited the area was almost a year ago.",10.0000000000,3.0000000000,0E-10,1,None,None,1,None,2886,None,0
+30965,952,Communications Array,Communications Array,100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+30966,526,NOH Signal Operators,"Trusted with secrets that at times, are shared only with the uppermost echelons of Nugoeihuvi, these signal operators are the very definition of “insiders”. For these men and women, there will be no other career in their life. The classified information they transmit on a daily basis ensures that much.
Although Caldari in positions like this tend to lead lives as happy as any other citizen, those lives can also quite easily come to an end if they ever decide the grass is greener elsewhere, or cave to an offer of ISK for information. Those who are identified as potential risks are frequently targeted by Nugoeihuvi's own Internal Security department, if not immediately “removed”. Nugoeihuvi's defense force is called “Internal Security” for a reason; they practically invented the concept, refining it to the level of ruthless self-scrutiny inherent in every corporate infrastructure today.",1.0000000000,1.0000000000,0E-10,1,None,58624.0000,1,None,2536,None,0
+30967,314,Questionable Cargo,This small container has been welded shut and then covered in a thin red film of hardened fullerene alloys. Gaining access would require a plethora of specialized scientific equipment. Why an entertainment company like Nugoeihuvi would be interested in such an item is anyone's guess.,10.0000000000,3.0000000000,0E-10,1,None,None,1,None,1173,None,1173
+30968,283,CPF Security Personnel,"Corporate Police Force personnel pride themselves on the reputation they have for remaining calm in even the most pressing times. This crew hardly looks shaken, despite having been pulled from a facility that just moments after their departure, became a ball of flame and debris. For them, such things are likely a frequent occurrence.",85.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+30969,306,CPF Habitation Module,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+30970,875,State Transport Freighter,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse.,1200000000.0000000000,16250000.0000000000,785000.0000000000,1,1,None,0,None,None,None,2740
+30974,670,Civilian Amarr Bestower,"The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor himself has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.
+
+This ship poses no immediate threat.",13500000.0000000000,260000.0000000000,5100.0000000000,1,4,None,0,None,None,None,1064
+30975,474,FedNav F.O.F Identifier Tag AC-106V:FNSBR,"This device is granted to Federation Navy pilots in the Black Rise theatre of operations, where it helps avoid friendly-fire incidents against undercover Gallente pilots flying Caldari and Amarr ships. Once placed inside the cargo bay, it integrates itself through short-range wireless transponders into the host vessel's electronics systems, marking it as a “friendly” to Federation Navy ships.
Given the obvious exploitability of such a system, these ID tags represent just one part of the Federation Navy's sophisticated F.O.F tracking methods, and any hostile pilots attempting to rely on this alone to infiltrate Federation borders will find that the ruse only lasts so long.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2885,None,0
+30976,306,Federation Navy Shipyard,Large construction tasks can be undertaken at this shipyard.,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2625
+30980,283,Caldari Prisoners of War,"All of these Caldari P.O.Ws show the signs of appalling treatment over an extended period of time. Even the most well-off are still suffering from starvation and serious malnourishment. The worst of them are barely alive after enduring sleep deprivation, physical abuse and other more excessive forms of torture. The women in particular, have not fared well under their Gallente jail masters, who have remorselessly taken whatever they desired from their captured prey.",100.0000000000,0.5000000000,0E-10,1,None,None,1,None,2545,None,0
+30981,306,Federation Detention Facility FNSBR-106V.1,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2520
+30982,306,Encrypted Communications Array,"Dull, tedious treasure lies within.",100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+30987,773,Small Trimark Armor Pump I,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+30988,787,Small Trimark Armor Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+30991,226,Pandemic Legion - Winners of Alliance Tournament VI,"Constructed in honor of the capsuleers of Pandemic Legion who fought and defeated their opponents, in a series of gruelling and murderous fights, to claim their place as winners of the sixth round of the great Alliance Tournament. Pandemic Legion can truly claim to be among the true elite, the best of the best.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+30992,517,Sinas Egassuo's Chimera,"The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2931
+30993,773,Capital Trimark Armor Pump I,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+30994,787,Capital Trimark Armor Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+30995,861,Gallente Federation Civilians,A Gallente Federation shuttle.,1600000.0000000000,5000.0000000000,10.0000000000,1,8,None,0,None,None,None,2043
+30996,306,Shuttle Wreck,This small ball of debris looks like it might once have been a shuttle. Or possibly some jettisoned garbage. There is definitely some Gallente technology mixed in here somewhere though.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3116
+30997,773,Small EM Armor Reinforcer I,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+30998,787,Small EM Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+30999,773,Medium EM Armor Reinforcer I,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31000,787,Medium EM Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31001,773,Capital EM Armor Reinforcer I,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31002,787,Capital EM Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31003,773,Small EM Armor Reinforcer II,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31004,787,Small EM Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31005,773,Medium EM Armor Reinforcer II,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31006,787,Medium EM Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31007,773,Capital EM Armor Reinforcer II,"This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31008,787,Capital EM Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31009,773,Small Explosive Armor Reinforcer I,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31010,787,Small Explosive Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+31011,773,Medium Explosive Armor Reinforcer I,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31012,787,Medium Explosive Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31013,773,Capital Explosive Armor Reinforcer I,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31014,787,Capital Explosive Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31015,773,Small Explosive Armor Reinforcer II,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31016,787,Small Explosive Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31017,773,Medium Explosive Armor Reinforcer II,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31018,787,Medium Explosive Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31019,773,Capital Explosive Armor Reinforcer II,"This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31020,787,Capital Explosive Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31021,773,Small Kinetic Armor Reinforcer I,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31022,787,Small Kinetic Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+31023,773,Medium Kinetic Armor Reinforcer I,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31024,787,Medium Kinetic Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31025,773,Capital Kinetic Armor Reinforcer I,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31026,787,Capital Kinetic Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31027,773,Small Kinetic Armor Reinforcer II,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31028,787,Small Kinetic Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31029,773,Medium Kinetic Armor Reinforcer II,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31030,787,Medium Kinetic Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31031,773,Capital Kinetic Armor Reinforcer II,"This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31032,787,Capital Kinetic Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31033,773,Small Thermal Armor Reinforcer I,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31034,787,Small Thermal Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+31035,773,Medium Thermal Armor Reinforcer I,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31036,787,Medium Thermal Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31037,773,Capital Thermal Armor Reinforcer I,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31038,787,Capital Thermal Armor Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31039,773,Small Thermal Armor Reinforcer II,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31040,787,Small Thermal Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31041,773,Medium Thermal Armor Reinforcer II,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31042,787,Medium Thermal Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31043,773,Capital Thermal Armor Reinforcer II,"This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31044,787,Capital Thermal Armor Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31045,773,Small Auxiliary Nano Pump I,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31046,787,Small Auxiliary Nano Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+31047,773,Medium Auxiliary Nano Pump I,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31048,787,Medium Auxiliary Nano Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31049,773,Capital Auxiliary Nano Pump II,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31050,787,Capital Auxiliary Nano Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31051,773,Small Auxiliary Nano Pump II,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31052,787,Small Auxiliary Nano Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31053,773,Medium Auxiliary Nano Pump II,"This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31054,787,Medium Auxiliary Nano Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31055,773,Medium Trimark Armor Pump I,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31056,787,Medium Trimark Armor Pump I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31057,773,Small Trimark Armor Pump II,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31058,787,Small Trimark Armor Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31059,773,Medium Trimark Armor Pump II,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31060,787,Medium Trimark Armor Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31061,773,Capital Trimark Armor Pump II,"This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31062,787,Capital Trimark Armor Pump II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31063,773,Small Nanobot Accelerator I,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31064,787,Small Nanobot Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+31065,773,Medium Nanobot Accelerator I,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31066,787,Medium Nanobot Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31067,773,Capital Nanobot Accelerator I,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31068,787,Capital Nanobot Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31069,773,Small Nanobot Accelerator II,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31070,787,Small Nanobot Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31071,773,Medium Nanobot Accelerator II,"This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31072,787,Medium Nanobot Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31073,773,Medium Remote Repair Augmentor I,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31074,787,Medium Remote Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+31075,773,Capital Remote Repair Augmentor I,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31076,787,Capital Remote Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+31077,773,Small Remote Repair Augmentor II,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+31078,787,Small Remote Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31079,773,Medium Remote Repair Augmentor II,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+31080,787,Medium Remote Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31081,773,Capital Remote Repair Augmentor II,"This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+31082,787,Capital Remote Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31083,1232,Small Salvage Tackle I,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1782,3194,None,0
+31084,787,Small Salvage Tackle I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1800,3194,None,0
+31085,1232,Medium Salvage Tackle I,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1783,3194,None,0
+31086,787,Medium Salvage Tackle I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1799,3194,None,0
+31087,1232,Capital Salvage Tackle I,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1785,3194,None,0
+31088,787,Capital Salvage Tackle I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1797,3194,None,0
+31089,1232,Small Salvage Tackle II,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1782,3194,None,0
+31090,787,Small Salvage Tackle II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+31091,1232,Medium Salvage Tackle II,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1783,3194,None,0
+31092,787,Medium Salvage Tackle II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3194,None,0
+31093,1232,Capital Salvage Tackle II,"This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1785,3194,None,0
+31094,787,Capital Salvage Tackle II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3194,None,0
+31103,517,Gian Parele's Pleasure Cruiser,Gian Parele's Pleasure Cruiser,13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,None,330
+31105,782,Small Auxiliary Thrusters I,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31106,787,Small Auxiliary Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31107,782,Medium Auxiliary Thrusters I,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31108,787,Medium Auxiliary Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31109,782,Capital Auxiliary Thrusters I,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31110,787,Capital Auxiliary Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31111,782,Small Auxiliary Thrusters II,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31112,787,Small Auxiliary Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31113,782,Medium Auxiliary Thrusters II,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31114,787,Medium Auxiliary Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31115,782,Capital Auxiliary Thrusters II,"This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31116,787,Capital Auxiliary Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31117,782,Small Cargohold Optimization I,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31118,787,Small Cargohold Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31119,782,Medium Cargohold Optimization I,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31120,787,Medium Cargohold Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31121,782,Capital Cargohold Optimization I,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31122,787,Capital Cargohold Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31123,782,Small Cargohold Optimization II,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31124,787,Small Cargohold Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31125,782,Medium Cargohold Optimization II,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31126,787,Medium Cargohold Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31127,782,Capital Cargohold Optimization II,"This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31128,787,Capital Cargohold Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31129,782,Small Dynamic Fuel Valve I,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31130,787,Small Dynamic Fuel Valve I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31131,782,Medium Dynamic Fuel Valve I,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31132,787,Medium Dynamic Fuel Valve I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31133,782,Capital Dynamic Fuel Valve I,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31134,787,Capital Dynamic Fuel Valve I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31135,782,Small Dynamic Fuel Valve II,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31136,787,Small Dynamic Fuel Valve II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31137,782,Medium Dynamic Fuel Valve II,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31138,787,Medium Dynamic Fuel Valve II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31139,782,Capital Dynamic Fuel Valve II,"This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31140,787,Capital Dynamic Fuel Valve II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31141,782,Small Engine Thermal Shielding I,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31142,787,Small Engine Thermal Shielding I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31143,782,Medium Engine Thermal Shielding I,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31144,787,Medium Engine Thermal Shielding I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31145,782,Capital Engine Thermal Shielding I,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31146,787,Capital Engine Thermal Shielding I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31147,782,Small Engine Thermal Shielding II,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31148,787,Small Engine Thermal Shielding II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31149,782,Medium Engine Thermal Shielding II,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31150,787,Medium Engine Thermal Shielding II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31151,782,Capital Engine Thermal Shielding II,"This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31152,787,Capital Engine Thermal Shielding II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31153,782,Small Low Friction Nozzle Joints I,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31154,787,Small Low Friction Nozzle Joints I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31155,782,Medium Low Friction Nozzle Joints I,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31156,787,Medium Low Friction Nozzle Joints I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31157,782,Capital Low Friction Nozzle Joints I,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31158,787,Capital Low Friction Nozzle Joints I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31159,782,Small Hyperspatial Velocity Optimizer I,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1210,3196,None,0
+31160,787,Small Hyperspatial Velocity Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31161,782,Medium Hyperspatial Velocity Optimizer I,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,4,None,1,1211,3196,None,0
+31162,787,Medium Hyperspatial Velocity Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31163,782,Capital Hyperspatial Velocity Optimizer I,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,4,None,1,1740,3196,None,0
+31164,787,Capital Hyperspatial Velocity Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31165,782,Small Hyperspatial Velocity Optimizer II,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1210,3196,None,0
+31166,787,Small Hyperspatial Velocity Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31167,782,Medium Hyperspatial Velocity Optimizer II,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,4,None,1,1211,3196,None,0
+31168,787,Medium Hyperspatial Velocity Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31169,782,Capital Hyperspatial Velocity Optimizer II,"This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,4,None,1,1740,3196,None,0
+31170,787,Capital Hyperspatial Velocity Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31171,782,Small Low Friction Nozzle Joints II,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31172,787,Small Low Friction Nozzle Joints II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31173,782,Medium Low Friction Nozzle Joints II,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31174,787,Medium Low Friction Nozzle Joints II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31175,782,Capital Low Friction Nozzle Joints II,"This ship modification is designed to increase a ship's agility at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31176,787,Capital Low Friction Nozzle Joints II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31177,782,Small Polycarbon Engine Housing I,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31178,787,Small Polycarbon Engine Housing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31179,782,Medium Polycarbon Engine Housing I,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31180,787,Medium Polycarbon Engine Housing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31181,782,Capital Polycarbon Engine Housing I,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31182,787,Capital Polycarbon Engine Housing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31183,782,Small Polycarbon Engine Housing II,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+31184,787,Small Polycarbon Engine Housing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31185,782,Medium Polycarbon Engine Housing II,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+31186,787,Medium Polycarbon Engine Housing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31187,782,Capital Polycarbon Engine Housing II,"This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1740,3196,None,0
+31188,787,Capital Polycarbon Engine Housing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31189,782,Small Warp Core Optimizer I,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1210,3196,None,0
+31190,787,Small Warp Core Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+31191,782,Medium Warp Core Optimizer I,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,4,None,1,1211,3196,None,0
+31192,787,Medium Warp Core Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1241,3196,None,0
+31193,782,Capital Warp Core Optimizer I,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,4,None,1,1740,3196,None,0
+31194,787,Capital Warp Core Optimizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1720,3196,None,0
+31195,782,Small Warp Core Optimizer II,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1210,3196,None,0
+31196,787,Small Warp Core Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3196,None,0
+31197,782,Medium Warp Core Optimizer II,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,10.0000000000,0E-10,1,4,None,1,1211,3196,None,0
+31198,787,Medium Warp Core Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3196,None,0
+31199,782,Capital Warp Core Optimizer II,"This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.",200.0000000000,40.0000000000,0E-10,1,4,None,1,1740,3196,None,0
+31200,787,Capital Warp Core Optimizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3196,None,0
+31201,1233,Small Emission Scope Sharpener I,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31202,787,Small Emission Scope Sharpener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1801,3199,None,0
+31203,1233,Medium Emission Scope Sharpener I,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31204,787,Medium Emission Scope Sharpener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1802,3199,None,0
+31205,1233,Capital Emission Scope Sharpener I,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31206,787,Capital Emission Scope Sharpener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1804,3199,None,0
+31207,1233,Small Emission Scope Sharpener II,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31208,787,Small Emission Scope Sharpener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+31209,1233,Medium Emission Scope Sharpener II,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31210,787,Medium Emission Scope Sharpener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+31211,1233,Capital Emission Scope Sharpener II,This ship modification is designed to increase the efficiency of a ship's relic modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31212,787,Capital Emission Scope Sharpener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+31213,1233,Small Gravity Capacitor Upgrade I,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31214,787,Small Gravity Capacitor Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1801,3199,None,0
+31215,1233,Medium Gravity Capacitor Upgrade I,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31216,787,Medium Gravity Capacitor Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1802,3199,None,0
+31217,1233,Capital Gravity Capacitor Upgrade I,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31218,787,Capital Gravity Capacitor Upgrade I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1804,3199,None,0
+31220,1233,Small Gravity Capacitor Upgrade II,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31221,787,Small Gravity Capacitor Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+31222,1233,Medium Gravity Capacitor Upgrade II,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31223,787,Medium Gravity Capacitor Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+31224,1233,Capital Gravity Capacitor Upgrade II,This ship modification is designed to increase a ship's scan probe strength.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31225,787,Capital Gravity Capacitor Upgrade II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+31226,781,Small Liquid Cooled Electronics I,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3199,None,0
+31227,787,Small Liquid Cooled Electronics I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3199,None,0
+31228,781,Medium Liquid Cooled Electronics I,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3199,None,0
+31229,787,Medium Liquid Cooled Electronics I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3199,None,0
+31230,781,Capital Liquid Cooled Electronics I,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3199,None,0
+31231,787,Capital Liquid Cooled Electronics I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3199,None,0
+31232,781,Small Liquid Cooled Electronics II,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3199,None,0
+31233,787,Small Liquid Cooled Electronics II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+31234,781,Medium Liquid Cooled Electronics II,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3199,None,0
+31235,787,Medium Liquid Cooled Electronics II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+31236,781,Capital Liquid Cooled Electronics II,This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3199,None,0
+31237,787,Capital Liquid Cooled Electronics II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+31238,1233,Small Memetic Algorithm Bank I,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31239,787,Small Memetic Algorithm Bank I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1801,3199,None,0
+31240,1233,Medium Memetic Algorithm Bank I,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31241,787,Medium Memetic Algorithm Bank I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1802,3199,None,0
+31242,1233,Capital Memetic Algorithm Bank I,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31243,787,Capital Memetic Algorithm Bank I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1804,3199,None,0
+31244,1233,Small Memetic Algorithm Bank II,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3199,None,0
+31245,787,Small Memetic Algorithm Bank II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+31246,1233,Medium Memetic Algorithm Bank II,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3199,None,0
+31247,787,Medium Memetic Algorithm Bank II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+31248,1233,Capital Memetic Algorithm Bank II,This ship modification is designed to increase the efficiency of a ship's data modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3199,None,0
+31249,787,Capital Memetic Algorithm Bank II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+31250,786,Small Signal Disruption Amplifier I,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3199,None,0
+31251,787,Small Signal Disruption Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3199,None,0
+31252,786,Medium Signal Disruption Amplifier I,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3199,None,0
+31253,787,Medium Signal Disruption Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3199,None,0
+31254,786,Capital Signal Disruption Amplifier I,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3199,None,0
+31255,787,Capital Signal Disruption Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3199,None,0
+31256,786,Small Signal Disruption Amplifier II,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3199,None,0
+31257,787,Small Signal Disruption Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3199,None,0
+31258,786,Medium Signal Disruption Amplifier II,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3199,None,0
+31259,787,Medium Signal Disruption Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3199,None,0
+31260,786,Capital Signal Disruption Amplifier II,This ship modification is designed to reduce a ship's capacitor need for ECM and ECM Burst modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3199,None,0
+31261,787,Capital Signal Disruption Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+31262,786,Small Inverted Signal Field Projector I,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31263,787,Small Inverted Signal Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3198,None,0
+31264,786,Medium Inverted Signal Field Projector I,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31265,787,Medium Inverted Signal Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3198,None,0
+31266,786,Capital Inverted Signal Field Projector I,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31267,787,Capital Inverted Signal Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3198,None,0
+31268,786,Small Inverted Signal Field Projector II,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31269,787,Small Inverted Signal Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31270,786,Medium Inverted Signal Field Projector II,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31271,787,Medium Inverted Signal Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31272,786,Capital Inverted Signal Field Projector II,"This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31273,787,Capital Inverted Signal Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31274,1234,Small Ionic Field Projector I,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1790,3198,None,0
+31275,787,Small Ionic Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1805,3198,None,0
+31276,1234,Medium Ionic Field Projector I,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1791,3198,None,0
+31277,787,Medium Ionic Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1806,3198,None,0
+31278,1234,Capital Ionic Field Projector I,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1793,3198,None,0
+31279,787,Capital Ionic Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1808,3198,None,0
+31280,1234,Small Ionic Field Projector II,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1790,3198,None,0
+31281,787,Small Ionic Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31282,1234,Medium Ionic Field Projector II,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1791,3198,None,0
+31283,787,Medium Ionic Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31284,1234,Capital Ionic Field Projector II,"This ship modification is designed to increase a ship's targeting range at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1793,3198,None,0
+31285,787,Capital Ionic Field Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31286,786,Small Particle Dispersion Augmentor I,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31287,787,Small Particle Dispersion Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3198,None,0
+31288,786,Medium Particle Dispersion Augmentor I,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31289,787,Medium Particle Dispersion Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3198,None,0
+31290,786,Capital Particle Dispersion Augmentor I,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31291,787,Capital Particle Dispersion Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3198,None,0
+31292,786,Small Particle Dispersion Augmentor II,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31293,787,Small Particle Dispersion Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31294,786,Medium Particle Dispersion Augmentor II,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31295,787,Medium Particle Dispersion Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31296,786,Capital Particle Dispersion Augmentor II,"This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31297,787,Capital Particle Dispersion Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31298,786,Small Particle Dispersion Projector I,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31299,787,Small Particle Dispersion Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3198,None,0
+31300,786,Medium Particle Dispersion Projector I,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31301,787,Medium Particle Dispersion Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3198,None,0
+31302,786,Capital Particle Dispersion Projector I,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31303,787,Capital Particle Dispersion Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3198,None,0
+31304,786,Small Particle Dispersion Projector II,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31305,787,Small Particle Dispersion Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31306,786,Medium Particle Dispersion Projector II,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31307,787,Medium Particle Dispersion Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31308,786,Capital Particle Dispersion Projector II,"This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31309,787,Capital Particle Dispersion Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31310,1233,Small Signal Focusing Kit I,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3198,None,0
+31311,787,Small Signal Focusing Kit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1801,3198,None,0
+31312,1233,Medium Signal Focusing Kit I,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3198,None,0
+31313,787,Medium Signal Focusing Kit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1802,3198,None,0
+31314,1233,Capital Signal Focusing Kit I,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3198,None,0
+31315,787,Capital Signal Focusing Kit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1804,3198,None,0
+31316,1233,Small Signal Focusing Kit II,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1786,3198,None,0
+31317,787,Small Signal Focusing Kit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31318,1233,Medium Signal Focusing Kit II,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1787,3198,None,0
+31319,787,Medium Signal Focusing Kit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31320,1233,Capital Signal Focusing Kit II,"This ship modification is designed to increase the scan speed of modules which require the CPU Management skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1789,3198,None,0
+31321,787,Capital Signal Focusing Kit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31322,1234,Small Targeting System Subcontroller I,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1790,3198,None,0
+31323,787,Small Targeting System Subcontroller I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1805,3198,None,0
+31324,1234,Medium Targeting System Subcontroller I,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1791,3198,None,0
+31325,787,Medium Targeting System Subcontroller I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1806,3198,None,0
+31326,1234,Capital Targeting System Subcontroller I,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1793,3198,None,0
+31327,787,Capital Targeting System Subcontroller I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1808,3198,None,0
+31328,1234,Small Targeting System Subcontroller II,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1790,3198,None,0
+31329,787,Small Targeting System Subcontroller II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31330,1234,Medium Targeting System Subcontroller II,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1791,3198,None,0
+31331,787,Medium Targeting System Subcontroller II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31332,1234,Capital Targeting System Subcontroller II,"This ship modification is designed to increase a ship's targeting speed at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1793,3198,None,0
+31333,787,Capital Targeting System Subcontroller II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31334,786,Small Targeting Systems Stabilizer I,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31335,787,Small Targeting Systems Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3198,None,0
+31336,786,Medium Targeting Systems Stabilizer I,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31337,787,Medium Targeting Systems Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3198,None,0
+31338,786,Capital Targeting Systems Stabilizer I,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31339,787,Capital Targeting Systems Stabilizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3198,None,0
+31340,786,Small Targeting Systems Stabilizer II,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31341,787,Small Targeting Systems Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31342,786,Medium Targeting Systems Stabilizer II,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31343,787,Medium Targeting Systems Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31344,786,Capital Targeting Systems Stabilizer II,"This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31345,787,Capital Targeting Systems Stabilizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31346,786,Small Tracking Diagnostic Subroutines I,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31347,787,Small Tracking Diagnostic Subroutines I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1249,3198,None,0
+31348,786,Medium Tracking Diagnostic Subroutines I,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31349,787,Medium Tracking Diagnostic Subroutines I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1250,3198,None,0
+31350,786,Capital Tracking Diagnostic Subroutines I,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31351,787,Capital Tracking Diagnostic Subroutines I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1723,3198,None,0
+31352,786,Small Tracking Diagnostic Subroutines II,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1219,3198,None,0
+31353,787,Small Tracking Diagnostic Subroutines II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3198,None,0
+31354,786,Medium Tracking Diagnostic Subroutines II,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1220,3198,None,0
+31355,787,Medium Tracking Diagnostic Subroutines II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3198,None,0
+31356,786,Capital Tracking Diagnostic Subroutines II,"This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Electronic Superiority Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1737,3198,None,0
+31357,787,Capital Tracking Diagnostic Subroutines II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3198,None,0
+31358,781,Small Ancillary Current Router I,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31359,787,Small Ancillary Current Router I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3195,None,0
+31360,781,Medium Ancillary Current Router I,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31361,787,Medium Ancillary Current Router I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3195,None,0
+31362,781,Capital Ancillary Current Router I,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31363,787,Capital Ancillary Current Router I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3195,None,0
+31364,781,Small Ancillary Current Router II,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31365,787,Small Ancillary Current Router II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3195,None,0
+31366,781,Medium Ancillary Current Router II,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31367,787,Medium Ancillary Current Router II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3195,None,0
+31368,781,Capital Ancillary Current Router II,This ship modification is designed to increase a ship's powergrid capacity.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31369,787,Capital Ancillary Current Router II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3195,None,0
+31370,781,Small Capacitor Control Circuit I,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31371,787,Small Capacitor Control Circuit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3195,None,0
+31372,781,Medium Capacitor Control Circuit I,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31373,787,Medium Capacitor Control Circuit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3195,None,0
+31374,781,Capital Capacitor Control Circuit I,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31375,787,Capital Capacitor Control Circuit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3195,None,0
+31376,781,Small Capacitor Control Circuit II,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31377,787,Small Capacitor Control Circuit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3195,None,0
+31378,781,Medium Capacitor Control Circuit II,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31379,787,Medium Capacitor Control Circuit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3195,None,0
+31380,781,Capital Capacitor Control Circuit II,This ship modification is designed to increase a ship's capacitor recharge rate.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31381,787,Capital Capacitor Control Circuit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3195,None,0
+31382,781,Small Egress Port Maximizer I,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31383,787,Small Egress Port Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3195,None,0
+31384,781,Medium Egress Port Maximizer I,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31385,787,Medium Egress Port Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3195,None,0
+31386,781,Capital Egress Port Maximizer I,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31387,787,Capital Egress Port Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3195,None,0
+31388,781,Small Egress Port Maximizer II,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31389,787,Small Egress Port Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3195,None,0
+31390,781,Medium Egress Port Maximizer II,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31391,787,Medium Egress Port Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3195,None,0
+31392,781,Capital Egress Port Maximizer II,This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31393,787,Capital Egress Port Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3195,None,0
+31394,781,Small Powergrid Subroutine Maximizer I,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31395,787,Small Powergrid Subroutine Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3195,None,0
+31396,781,Medium Powergrid Subroutine Maximizer I,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31397,787,Medium Powergrid Subroutine Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3195,None,0
+31398,781,Capital Powergrid Subroutine Maximizer I,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31399,787,Capital Powergrid Subroutine Maximizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3195,None,0
+31400,781,Small Powergrid Subroutine Maximizer II,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31401,787,Small Powergrid Subroutine Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3195,None,0
+31402,781,Medium Powergrid Subroutine Maximizer II,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31403,787,Medium Powergrid Subroutine Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3195,None,0
+31404,781,Capital Powergrid Subroutine Maximizer II,This ship modification is designed to reduce a ship's CPU need for all power upgrade modules.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31405,787,Capital Powergrid Subroutine Maximizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3195,None,0
+31406,781,Small Semiconductor Memory Cell I,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31407,787,Small Semiconductor Memory Cell I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3195,None,0
+31408,781,Medium Semiconductor Memory Cell I,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31409,787,Medium Semiconductor Memory Cell I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3195,None,0
+31410,781,Capital Semiconductor Memory Cell I,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31411,787,Capital Semiconductor Memory Cell I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3195,None,0
+31412,781,Small Semiconductor Memory Cell II,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3195,None,0
+31413,787,Small Semiconductor Memory Cell II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3195,None,0
+31414,781,Medium Semiconductor Memory Cell II,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3195,None,0
+31415,787,Medium Semiconductor Memory Cell II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3195,None,0
+31416,781,Capital Semiconductor Memory Cell II,This ship modification is designed to increase a ship's capacitor capacity.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3195,None,0
+31417,787,Capital Semiconductor Memory Cell II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3195,None,0
+31418,775,Small Algid Energy Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31419,787,Small Algid Energy Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31420,775,Medium Algid Energy Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31421,787,Medium Algid Energy Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31422,775,Capital Algid Energy Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31423,787,Capital Algid Energy Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31424,775,Small Algid Energy Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31425,787,Small Algid Energy Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31426,775,Medium Algid Energy Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31427,787,Medium Algid Energy Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31428,775,Capital Algid Energy Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31429,787,Capital Algid Energy Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31430,775,Small Energy Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31431,787,Small Energy Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31432,775,Medium Energy Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31433,787,Medium Energy Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31434,775,Capital Energy Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31435,787,Capital Energy Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31436,775,Small Energy Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31437,787,Small Energy Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31438,775,Medium Energy Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31439,787,Medium Energy Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31440,775,Capital Energy Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31441,787,Capital Energy Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31442,775,Small Energy Burst Aerator I,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31443,787,Small Energy Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31444,775,Medium Energy Burst Aerator I,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31445,787,Medium Energy Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31446,775,Capital Energy Burst Aerator I,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31447,787,Capital Energy Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31448,775,Small Energy Burst Aerator II,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31449,787,Small Energy Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31450,775,Medium Energy Burst Aerator II,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31451,787,Medium Energy Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31452,775,Capital Energy Burst Aerator II,"This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31453,787,Capital Energy Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31454,775,Small Energy Collision Accelerator I,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31455,787,Small Energy Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31456,775,Medium Energy Collision Accelerator I,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31457,787,Medium Energy Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31458,775,Capital Energy Collision Accelerator I,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31459,787,Capital Energy Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31460,775,Small Energy Collision Accelerator II,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31461,787,Small Energy Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31462,775,Medium Energy Collision Accelerator II,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31463,787,Medium Energy Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31464,775,Capital Energy Collision Accelerator II,"This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31465,787,Capital Energy Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31466,775,Small Energy Discharge Elutriation I,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31467,787,Small Energy Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31468,775,Medium Energy Discharge Elutriation I,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31469,787,Medium Energy Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31470,775,Capital Energy Discharge Elutriation I,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31471,787,Capital Energy Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31472,775,Small Energy Discharge Elutriation II,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31473,787,Small Energy Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31474,775,Medium Energy Discharge Elutriation II,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31475,787,Medium Energy Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31476,775,Capital Energy Discharge Elutriation II,"This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31477,787,Capital Energy Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31478,775,Small Energy Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31479,787,Small Energy Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31480,775,Medium Energy Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31481,787,Medium Energy Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31482,775,Capital Energy Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31483,787,Capital Energy Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31484,775,Small Energy Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31485,787,Small Energy Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31486,775,Medium Energy Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31487,787,Medium Energy Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31488,775,Capital Energy Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31489,787,Capital Energy Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31490,775,Small Energy Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31491,787,Small Energy Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1255,3203,None,0
+31492,775,Medium Energy Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31493,787,Medium Energy Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1256,3203,None,0
+31494,775,Capital Energy Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31495,787,Capital Energy Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1725,3203,None,0
+31496,775,Small Energy Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1225,3203,None,0
+31497,787,Small Energy Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3203,None,0
+31498,775,Medium Energy Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1226,3203,None,0
+31499,787,Medium Energy Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3203,None,0
+31500,775,Capital Energy Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Energy Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1735,3203,None,0
+31501,787,Capital Energy Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3203,None,0
+31502,776,Small Algid Hybrid Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31503,787,Small Algid Hybrid Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31504,776,Medium Algid Hybrid Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31505,787,Medium Algid Hybrid Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31506,776,Capital Algid Hybrid Administrations Unit I,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31507,787,Capital Algid Hybrid Administrations Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31508,776,Small Algid Hybrid Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31509,787,Small Algid Hybrid Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31510,776,Medium Algid Hybrid Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31511,787,Medium Algid Hybrid Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31512,776,Capital Algid Hybrid Administrations Unit II,"This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31513,787,Capital Algid Hybrid Administrations Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31514,776,Small Hybrid Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31515,787,Small Hybrid Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31516,776,Medium Hybrid Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31517,787,Medium Hybrid Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31518,776,Capital Hybrid Ambit Extension I,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31519,787,Capital Hybrid Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31520,776,Small Hybrid Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31521,787,Small Hybrid Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31522,776,Medium Hybrid Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31523,787,Medium Hybrid Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31524,776,Capital Hybrid Ambit Extension II,"This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31525,787,Capital Hybrid Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31526,776,Small Hybrid Burst Aerator I,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31527,787,Small Hybrid Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31528,776,Medium Hybrid Burst Aerator I,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31529,787,Medium Hybrid Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31530,776,Capital Hybrid Burst Aerator I,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31531,787,Capital Hybrid Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31532,776,Small Hybrid Burst Aerator II,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31533,787,Small Hybrid Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31534,776,Medium Hybrid Burst Aerator II,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31535,787,Medium Hybrid Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31536,776,Capital Hybrid Burst Aerator II,"This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31537,787,Capital Hybrid Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31538,776,Small Hybrid Collision Accelerator I,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31539,787,Small Hybrid Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31540,776,Medium Hybrid Collision Accelerator I,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31541,787,Medium Hybrid Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31542,776,Capital Hybrid Collision Accelerator I,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31543,787,Capital Hybrid Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31544,776,Small Hybrid Collision Accelerator II,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31545,787,Small Hybrid Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31546,776,Medium Hybrid Collision Accelerator II,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31547,787,Medium Hybrid Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31548,776,Capital Hybrid Collision Accelerator II,"This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31549,787,Capital Hybrid Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31550,776,Small Hybrid Discharge Elutriation I,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31551,787,Small Hybrid Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31552,776,Medium Hybrid Discharge Elutriation I,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31553,787,Medium Hybrid Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31554,776,Capital Hybrid Discharge Elutriation I,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31555,787,Capital Hybrid Discharge Elutriation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31556,776,Small Hybrid Discharge Elutriation II,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31557,787,Small Hybrid Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31558,776,Medium Hybrid Discharge Elutriation II,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31559,787,Medium Hybrid Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31560,776,Capital Hybrid Discharge Elutriation II,"This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31561,787,Capital Hybrid Discharge Elutriation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31562,776,Small Hybrid Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31563,787,Small Hybrid Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31564,776,Medium Hybrid Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31565,787,Medium Hybrid Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31566,776,Capital Hybrid Locus Coordinator I,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31567,787,Capital Hybrid Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31568,776,Small Hybrid Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31569,787,Small Hybrid Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31570,776,Medium Hybrid Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31571,787,Medium Hybrid Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31572,776,Capital Hybrid Locus Coordinator II,"This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31573,787,Capital Hybrid Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31574,776,Small Hybrid Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31575,787,Small Hybrid Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1258,3202,None,0
+31576,776,Medium Hybrid Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31577,787,Medium Hybrid Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1259,3202,None,0
+31578,776,Capital Hybrid Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31579,787,Capital Hybrid Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1726,3202,None,0
+31580,776,Small Hybrid Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1228,3202,None,0
+31581,787,Small Hybrid Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3202,None,0
+31582,776,Medium Hybrid Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1229,3202,None,0
+31583,787,Medium Hybrid Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3202,None,0
+31584,776,Capital Hybrid Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Hybrid Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1734,3202,None,0
+31585,787,Capital Hybrid Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3202,None,0
+31586,779,Small Bay Loading Accelerator I,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31587,787,Small Bay Loading Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31588,779,Medium Bay Loading Accelerator I,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31589,787,Medium Bay Loading Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31590,779,Capital Bay Loading Accelerator I,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31591,787,Capital Bay Loading Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31592,779,Small Bay Loading Accelerator II,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31593,787,Small Bay Loading Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31594,779,Medium Bay Loading Accelerator II,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31595,787,Medium Bay Loading Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31596,779,Capital Bay Loading Accelerator II,"This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31597,787,Capital Bay Loading Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+31598,779,Small Hydraulic Bay Thrusters I,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31599,787,Small Hydraulic Bay Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31600,779,Medium Hydraulic Bay Thrusters I,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31601,787,Medium Hydraulic Bay Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31602,779,Capital Hydraulic Bay Thrusters I,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31603,787,Capital Hydraulic Bay Thrusters I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31604,779,Small Hydraulic Bay Thrusters II,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31605,787,Small Hydraulic Bay Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31606,779,Medium Hydraulic Bay Thrusters II,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31607,787,Medium Hydraulic Bay Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31608,779,Small Rocket Fuel Cache Partition I,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31609,787,Small Rocket Fuel Cache Partition I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31610,779,Medium Rocket Fuel Cache Partition I,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31611,787,Medium Rocket Fuel Cache Partition I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31612,779,Capital Rocket Fuel Cache Partition I,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31613,787,Capital Rocket Fuel Cache Partition I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31614,779,Small Rocket Fuel Cache Partition II,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31615,787,Small Rocket Fuel Cache Partition II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31616,779,Medium Rocket Fuel Cache Partition II,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31617,787,Medium Rocket Fuel Cache Partition II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31618,779,Capital Rocket Fuel Cache Partition II,"This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31619,787,Capital Rocket Fuel Cache Partition II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+31620,779,Small Warhead Calefaction Catalyst I,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31621,787,Small Warhead Calefaction Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31622,779,Medium Warhead Calefaction Catalyst I,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31623,787,Medium Warhead Calefaction Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31624,779,Capital Warhead Calefaction Catalyst I,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31625,787,Capital Warhead Calefaction Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31626,779,Small Warhead Calefaction Catalyst II,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31627,787,Small Warhead Calefaction Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31628,779,Medium Warhead Calefaction Catalyst II,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31629,787,Medium Warhead Calefaction Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31630,779,Capital Warhead Calefaction Catalyst II,"This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31631,787,Capital Warhead Calefaction Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+31632,779,Small Warhead Flare Catalyst I,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31633,787,Small Warhead Flare Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31634,779,Medium Warhead Flare Catalyst I,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31635,787,Medium Warhead Flare Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31636,779,Capital Warhead Flare Catalyst I,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31637,787,Capital Warhead Flare Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31638,779,Small Warhead Flare Catalyst II,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31639,787,Small Warhead Flare Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31640,779,Medium Warhead Flare Catalyst II,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31641,787,Medium Warhead Flare Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31642,779,Capital Warhead Flare Catalyst II,"This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31643,787,Capital Warhead Flare Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+31644,779,Small Warhead Rigor Catalyst I,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31645,787,Small Warhead Rigor Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1261,3197,None,0
+31646,779,Medium Warhead Rigor Catalyst I,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31647,787,Medium Warhead Rigor Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1262,3197,None,0
+31648,779,Capital Warhead Rigor Catalyst I,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31649,787,Capital Warhead Rigor Catalyst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1727,3197,None,0
+31650,779,Small Warhead Rigor Catalyst II,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1231,3197,None,0
+31651,787,Small Warhead Rigor Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3197,None,0
+31652,779,Medium Warhead Rigor Catalyst II,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1232,3197,None,0
+31653,787,Medium Warhead Rigor Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3197,None,0
+31654,779,Capital Warhead Rigor Catalyst II,"This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+31655,787,Capital Warhead Rigor Catalyst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+31656,777,Small Projectile Ambit Extension I,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31657,787,Small Projectile Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1264,3201,None,0
+31658,777,Medium Projectile Ambit Extension I,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31659,787,Medium Projectile Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1265,3201,None,0
+31660,777,Capital Projectile Ambit Extension I,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31661,787,Capital Projectile Ambit Extension I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1728,3201,None,0
+31662,777,Small Projectile Ambit Extension II,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31663,787,Small Projectile Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3201,None,0
+31664,777,Medium Projectile Ambit Extension II,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31665,787,Medium Projectile Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3201,None,0
+31666,777,Capital Projectile Ambit Extension II,"This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31667,787,Capital Projectile Ambit Extension II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3201,None,0
+31668,777,Small Projectile Burst Aerator I,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31669,787,Small Projectile Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1264,3201,None,0
+31670,777,Medium Projectile Burst Aerator I,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31671,787,Medium Projectile Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1265,3201,None,0
+31672,777,Capital Projectile Burst Aerator I,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31673,787,Capital Projectile Burst Aerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1728,3201,None,0
+31674,777,Small Projectile Burst Aerator II,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31675,787,Small Projectile Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3201,None,0
+31676,777,Medium Projectile Burst Aerator II,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31677,787,Medium Projectile Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3201,None,0
+31678,777,Capital Projectile Burst Aerator II,"This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31679,787,Capital Projectile Burst Aerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3201,None,0
+31680,777,Small Projectile Collision Accelerator I,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31681,787,Small Projectile Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1264,3201,None,0
+31682,777,Medium Projectile Collision Accelerator I,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31683,787,Medium Projectile Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1265,3201,None,0
+31684,777,Capital Projectile Collision Accelerator I,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31685,787,Capital Projectile Collision Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1728,3201,None,0
+31686,777,Small Projectile Collision Accelerator II,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31687,787,Small Projectile Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3201,None,0
+31688,777,Medium Projectile Collision Accelerator II,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31689,787,Medium Projectile Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3201,None,0
+31690,777,Capital Projectile Collision Accelerator II,"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31691,787,Capital Projectile Collision Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3201,None,0
+31692,777,Small Projectile Locus Coordinator I,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31693,787,Small Projectile Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1264,3201,None,0
+31694,777,Medium Projectile Locus Coordinator I,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31695,787,Medium Projectile Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1265,3201,None,0
+31696,777,Capital Projectile Locus Coordinator I,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31697,787,Capital Projectile Locus Coordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1728,3201,None,0
+31698,777,Small Projectile Locus Coordinator II,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31699,787,Small Projectile Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3201,None,0
+31700,777,Medium Projectile Locus Coordinator II,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31701,787,Medium Projectile Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3201,None,0
+31702,777,Capital Projectile Locus Coordinator II,"This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31703,787,Capital Projectile Locus Coordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3201,None,0
+31704,777,Small Projectile Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31705,787,Small Projectile Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1264,3201,None,0
+31706,777,Medium Projectile Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31707,787,Medium Projectile Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1265,3201,None,0
+31708,777,Capital Projectile Metastasis Adjuster I,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31709,787,Capital Projectile Metastasis Adjuster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1728,3201,None,0
+31710,777,Small Projectile Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1237,3201,None,0
+31711,787,Small Projectile Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3201,None,0
+31712,777,Medium Projectile Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1238,3201,None,0
+31713,787,Medium Projectile Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3201,None,0
+31714,777,Capital Projectile Metastasis Adjuster II,"This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1731,3201,None,0
+31715,787,Capital Projectile Metastasis Adjuster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3201,None,0
+31716,774,Small EM Shield Reinforcer I,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31717,787,Small EM Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31718,774,Medium EM Shield Reinforcer I,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31719,787,Medium EM Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31720,774,Capital EM Shield Reinforcer I,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31721,787,Capital EM Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31722,774,Small EM Shield Reinforcer II,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31723,787,Small EM Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31724,774,Medium EM Shield Reinforcer II,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31725,787,Medium EM Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31726,774,Capital EM Shield Reinforcer II,"This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31727,787,Capital EM Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31728,774,Small Explosive Shield Reinforcer I,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31729,787,Small Explosive Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31730,774,Medium Explosive Shield Reinforcer I,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31731,787,Medium Explosive Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31732,774,Capital Explosive Shield Reinforcer I,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31733,787,Capital Explosive Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31734,774,Small Explosive Shield Reinforcer II,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31735,787,Small Explosive Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31736,774,Medium Explosive Shield Reinforcer II,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31737,787,Medium Explosive Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31738,774,Capital Explosive Shield Reinforcer II,"This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31739,787,Capital Explosive Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31740,774,Small Kinetic Shield Reinforcer I,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31741,787,Small Kinetic Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31742,774,Medium Kinetic Shield Reinforcer I,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31743,787,Medium Kinetic Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31744,774,Capital Kinetic Shield Reinforcer I,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31745,787,Capital Kinetic Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31746,774,Small Kinetic Shield Reinforcer II,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31747,787,Small Kinetic Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31748,774,Medium Kinetic Shield Reinforcer II,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31749,787,Medium Kinetic Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31750,774,Capital Kinetic Shield Reinforcer II,"This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31751,787,Capital Kinetic Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31752,774,Small Thermal Shield Reinforcer I,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31753,787,Small Thermal Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31754,774,Medium Thermal Shield Reinforcer I,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31755,787,Medium Thermal Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31756,774,Capital Thermal Shield Reinforcer I,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31757,787,Capital Thermal Shield Reinforcer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31758,774,Small Thermal Shield Reinforcer II,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31759,787,Small Thermal Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31760,774,Medium Thermal Shield Reinforcer II,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31761,787,Medium Thermal Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31762,774,Capital Thermal Shield Reinforcer II,"This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31763,787,Capital Thermal Shield Reinforcer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31764,774,Small Core Defense Capacitor Safeguard I,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31765,787,Small Core Defense Capacitor Safeguard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31766,774,Medium Core Defense Capacitor Safeguard I,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31767,787,Medium Core Defense Capacitor Safeguard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31768,774,Capital Core Defense Capacitor Safeguard I,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31769,787,Capital Core Defense Capacitor Safeguard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31770,774,Small Core Defense Capacitor Safeguard II,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31771,787,Small Core Defense Capacitor Safeguard II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31772,774,Medium Core Defense Capacitor Safeguard II,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31773,787,Medium Core Defense Capacitor Safeguard II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31774,774,Capital Core Defense Capacitor Safeguard II,"This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31775,787,Capital Core Defense Capacitor Safeguard II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31776,774,Small Core Defense Charge Economizer I,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31777,787,Small Core Defense Charge Economizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31778,774,Medium Core Defense Charge Economizer I,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31779,787,Medium Core Defense Charge Economizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31780,774,Capital Core Defense Charge Economizer I,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31781,787,Capital Core Defense Charge Economizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31782,774,Small Core Defense Charge Economizer II,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31783,787,Small Core Defense Charge Economizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31784,774,Medium Core Defense Charge Economizer II,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31785,787,Medium Core Defense Charge Economizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31786,774,Capital Core Defense Charge Economizer II,"This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31787,787,Capital Core Defense Charge Economizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31788,774,Small Core Defense Field Extender I,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31789,787,Small Core Defense Field Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31790,774,Medium Core Defense Field Extender I,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31791,787,Medium Core Defense Field Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31792,774,Capital Core Defense Field Extender I,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31793,787,Capital Core Defense Field Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31794,774,Small Core Defense Field Extender II,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31795,787,Small Core Defense Field Extender II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31796,774,Medium Core Defense Field Extender II,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31797,787,Medium Core Defense Field Extender II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31798,774,Capital Core Defense Field Extender II,"This ship modification is designed to increase shield capacity at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31799,787,Capital Core Defense Field Extender II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31800,774,Small Core Defense Field Purger I,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31801,787,Small Core Defense Field Purger I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31802,774,Medium Core Defense Field Purger I,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31803,787,Medium Core Defense Field Purger I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31804,774,Capital Core Defense Field Purger I,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31805,787,Capital Core Defense Field Purger I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31810,774,Small Core Defense Field Purger II,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31811,787,Small Core Defense Field Purger II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31812,774,Medium Core Defense Field Purger II,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31813,787,Medium Core Defense Field Purger II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31814,774,Capital Core Defense Field Purger II,"This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31815,787,Capital Core Defense Field Purger II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31816,774,Small Core Defense Operational Solidifier I,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31817,787,Small Core Defense Operational Solidifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1267,3193,None,0
+31818,774,Medium Core Defense Operational Solidifier I,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31819,787,Medium Core Defense Operational Solidifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1268,3193,None,0
+31820,774,Capital Core Defense Operational Solidifier I,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31821,787,Capital Core Defense Operational Solidifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1729,3193,None,0
+31822,774,Small Core Defense Operational Solidifier II,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1234,3193,None,0
+31823,787,Small Core Defense Operational Solidifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3193,None,0
+31824,774,Medium Core Defense Operational Solidifier II,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1235,3193,None,0
+31825,787,Medium Core Defense Operational Solidifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3193,None,0
+31826,774,Capital Core Defense Operational Solidifier II,"This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.
+
+The drawbacks of fitting this rig may be reduced by training the Shield Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1732,3193,None,0
+31827,787,Capital Core Defense Operational Solidifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3193,None,0
+31864,100,Imperial Navy Acolyte,Light Scout Drone,3000.0000000000,5.0000000000,0E-10,1,4,2000.0000,1,837,1084,None,2947
+31865,176,Imperial Navy Acolyte Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,1084,None,2947
+31866,100,Imperial Navy Infiltrator,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,4,17000.0000,1,838,None,None,2773
+31867,176,Imperial Navy Infiltrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000.0000,0,None,None,None,2773
+31868,100,Imperial Navy Curator,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,4,140000.0000,1,911,None,None,20258
+31869,176,Imperial Navy Curator Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,0,None,None,None,20258
+31870,100,Imperial Navy Praetor,Heavy Attack Drone,10000.0000000000,25.0000000000,0E-10,1,4,60000.0000,1,839,None,None,2824
+31871,176,Imperial Navy Praetor Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,0,None,None,None,2824
+31872,100,Caldari Navy Hornet,Light Scout Drone,3500.0000000000,5.0000000000,0E-10,1,1,3000.0000,1,837,None,None,2822
+31873,176,Caldari Navy Hornet Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,None,None,2822
+31874,100,Caldari Navy Vespa,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,1,16000.0000,1,838,None,None,2770
+31875,176,Caldari Navy Vespa Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,0,None,None,None,2770
+31876,100,Caldari Navy Wasp,Heavy Attack Drone,10000.0000000000,25.0000000000,0E-10,1,1,50000.0000,1,839,None,None,2968
+31877,176,Caldari Navy Wasp Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,0,None,None,None,2968
+31878,100,Caldari Navy Warden,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,1,140000.0000,1,911,None,None,20260
+31879,176,Caldari Navy Warden Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,0,None,None,None,20260
+31880,100,Federation Navy Hobgoblin,Light Scout Drone,3000.0000000000,5.0000000000,0E-10,1,8,2500.0000,1,837,None,None,20246
+31881,176,Federation Navy Hobgoblin Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,0,None,None,None,20246
+31882,100,Federation Navy Hammerhead,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,8,18000.0000,1,838,None,None,20248
+31883,176,Federation Navy Hammerhead Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000.0000,0,None,None,None,20248
+31884,100,Federation Navy Ogre,Heavy Attack Drone,12000.0000000000,25.0000000000,0E-10,1,8,70000.0000,1,839,None,None,20252
+31885,176,Federation Navy Ogre Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,0,None,None,None,20252
+31886,100,Federation Navy Garde,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,8,140000.0000,1,911,None,None,20256
+31887,176,Federation Navy Garde Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,0,None,None,None,20256
+31888,100,Republic Fleet Warrior,Light Scout Drone,4000.0000000000,5.0000000000,0E-10,1,2,4000.0000,1,837,None,None,20264
+31889,176,Republic Fleet Warrior Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,0,None,None,None,20264
+31890,100,Republic Fleet Valkyrie,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,2,15000.0000,1,838,None,None,20266
+31891,176,Republic Fleet Valkyrie Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,20266
+31892,100,Republic Fleet Berserker,Heavy Attack Drone,10000.0000000000,25.0000000000,0E-10,1,2,40000.0000,1,839,None,None,20267
+31893,176,Republic Fleet Berserker Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,0,None,None,None,20267
+31894,100,Republic Fleet Bouncer,Sentry Drone,12000.0000000000,25.0000000000,0E-10,1,2,140000.0000,1,911,None,None,20269
+31895,176,Republic Fleet Bouncer Blueprint,,0E-10,0.0100000000,0E-10,1,None,14000000.0000,0,None,None,None,20269
+31896,329,Imperial Navy 100mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+31897,349,Imperial Navy 100mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,200000.0000,0,None,79,None,0
+31898,329,Federation Navy 100mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,4,None,1,1672,79,None,0
+31899,349,Federation Navy 100mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,200000.0000,0,None,79,None,0
+31900,329,Imperial Navy 1600mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1676,79,None,0
+31901,349,Imperial Navy 1600mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,7000000.0000,0,None,79,None,0
+31902,329,Federation Navy 1600mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,8,None,1,1676,79,None,0
+31903,349,Federation Navy 1600mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,7000000.0000,0,None,79,None,0
+31904,329,Imperial Navy 200mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+31905,349,Imperial Navy 200mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,800000.0000,0,None,79,None,0
+31906,329,Federation Navy 200mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1673,79,None,0
+31907,349,Federation Navy 200mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,800000.0000,0,None,79,None,0
+31908,329,Imperial Navy 400mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+31909,349,Imperial Navy 400mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,1600000.0000,0,None,79,None,0
+31910,329,Federation Navy 400mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,4,None,1,1674,79,None,0
+31911,349,Federation Navy 400mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,1600000.0000,0,None,79,None,0
+31916,329,Imperial Navy 800mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+31917,349,Imperial Navy 800mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,4000000.0000,0,None,79,None,0
+31918,329,Federation Navy 800mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,20.0000000000,0E-10,1,4,None,1,1675,79,None,0
+31919,349,Federation Navy 800mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,4000000.0000,0,None,79,None,0
+31922,38,Caldari Navy Small Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,None,None,1,605,1044,None,0
+31923,118,Caldari Navy Small Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,49920.0000,0,None,1044,None,0
+31924,38,Republic Fleet Small Shield Extender,Increases the maximum strength of the shield.,0E-10,5.0000000000,0E-10,1,None,None,1,605,1044,None,0
+31925,118,Republic Fleet Small Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,49920.0000,0,None,1044,None,0
+31926,38,Caldari Navy Medium Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,1,606,1044,None,0
+31927,118,Caldari Navy Medium Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,124740.0000,0,None,1044,None,0
+31928,38,Republic Fleet Medium Shield Extender,Increases the maximum strength of the shield.,0E-10,10.0000000000,0E-10,1,None,None,1,606,1044,None,0
+31929,118,Republic Fleet Medium Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,124740.0000,0,None,1044,None,0
+31930,38,Caldari Navy Large Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,1,608,1044,None,0
+31931,118,Caldari Navy Large Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,312420.0000,0,None,1044,None,0
+31932,38,Republic Fleet Large Shield Extender,Increases the maximum strength of the shield.,0E-10,20.0000000000,0E-10,1,None,None,1,608,1044,None,0
+31933,118,Republic Fleet Large Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,312420.0000,0,None,1044,None,0
+31936,339,Navy Micro Auxiliary Power Core,Supplements the main Power core providing more power.,0E-10,20.0000000000,0E-10,1,None,None,1,660,2105,None,0
+31942,646,Federation Navy Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+31943,408,Federation Navy Omnidirectional Tracking Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,1640,None,0
+31944,379,Republic Fleet Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+31945,504,Republic Fleet Target Painter Blueprint,,0E-10,0.0100000000,0E-10,1,None,298240.0000,0,None,2983,None,0
+31946,67,Imperial Navy Large Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,25.0000000000,0E-10,1,None,78840.0000,1,697,1035,None,0
+31947,147,Imperial Navy Large Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,788400.0000,0,None,1035,None,0
+31948,67,Imperial Navy Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+31949,147,Imperial Navy Medium Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000.0000,0,None,1035,None,0
+31950,67,Imperial Navy Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+31951,147,Imperial Navy Small Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,1035,None,0
+31952,766,Caldari Navy Power Diagnostic System,Monitors and optimizes the power grid. Gives a slight boost to power core output and a minor increase in shield and capacitor recharge rate.,20.0000000000,5.0000000000,0E-10,1,None,None,1,658,70,None,0
+31953,137,Caldari Navy Power Diagnostic System Blueprint,,0E-10,0.0100000000,0E-10,1,None,99200.0000,0,None,70,None,0
+31954,300,High-grade Grail Alpha,"This ocular filter has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Perception
+
+Secondary Effect: 1% bonus to ship's radar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+31955,300,High-grade Grail Beta,"This memory augmentation has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Memory
+
+Secondary Effect: 2% bonus to ship's radar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+31956,300,High-grade Grail Delta,"This cybernetic subprocessor has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Intelligence
+
+Secondary Effect: 4% bonus to ship's radar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+31957,300,High-grade Grail Epsilon,"This social adaptation chip has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Charisma
+
+Secondary Effect: 5% bonus to ship's radar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+31958,300,High-grade Grail Gamma,"This neural boost has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Willpower
+
+Secondary Effect: 3% bonus to ship's radar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Grail implant secondary effects. Set effect not cumulative with low-grade Grail implants",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+31959,300,High-grade Grail Omega,"This implant does nothing in and of itself, but when used in conjunction with other high-grade Grail implants it will boost their effect.
+
+100% bonus to the strength of all high-grade Grail implant secondary effects.
+
+Effect is not cumulative with low-grade Grail implants.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+31960,283,Mina Darabi,"The eldest child of Lord Darabi, Mina Darabi is quick witted, intelligent, and--lucky for you--highly observant.",65.0000000000,1.0000000000,0E-10,1,None,None,1,None,2537,None,0
+31961,306,Cargo Container - Mina Darabi,This cargo container is flimsily constructed and will not survive the rigors of space for long.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+31962,300,High-grade Talon Alpha,"This ocular filter has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to ship's gravimetric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Talon implant secondary effects. Set effect not cumulative with low-grade Talon implants",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+31963,300,High-grade Talon Beta,"This memory augmentation has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to ship's gravimetric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Talon implant secondary effects. Set effect not cumulative with low-grade Talon implants",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+31964,300,High-grade Talon Delta,"This cybernetic subprocessor has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to ship's gravimetric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Talon implant secondary effects. Set effect not cumulative with low-grade Talon implants",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+31965,300,High-grade Talon Epsilon,"This social adaptation chip has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to ship's gravimetric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Talon implant secondary effects. Set effect not cumulative with low-grade Talon implants",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+31966,300,High-grade Talon Gamma,"This neural boost has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to ship's gravimetric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Talon implant secondary effects. Set effect not cumulative with low-grade Talon implants",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+31967,300,High-grade Talon Omega,"This implant does nothing in and of itself, but when used in conjunction with other high-grade Talon implants it will boost their effect.
+
+100% bonus to the strength of all high-grade Talon implant secondary effects.
+
+Effect not cumulative with low-grade Talon implants.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+31968,300,High-grade Spur Alpha,"This ocular filter has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to ship's magnetometric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+31969,300,High-grade Spur Beta,"This memory augmentation has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to ship's magnetometric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+31970,300,High-grade Spur Delta,"This cybernetic subprocessor has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to ship's magnetometric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+31971,300,High-grade Spur Epsilon,"This social adaptation chip has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to ship's magnetometric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+31972,300,High-grade Spur Gamma,"This neural boost has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to ship's magnetometric sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Spur implant secondary effects. Set effect not cumulative with low-grade Spur implants",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+31973,300,High-grade Spur Omega,"This implant does nothing in and of itself, but when used in conjunction with other high-grade Spur implants it will boost their effect.
+
+100% bonus to the strength of all high-grade Spur implant secondary effects.
+
+Effect not cumulative with low-grade Spur implants.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+31974,300,High-grade Jackal Alpha,"This ocular filter has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to ship's Ladar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+31975,300,High-grade Jackal Beta,"This memory augmentation has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to ship's Ladar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+31976,300,High-grade Jackal Delta,"This cybernetic subprocessor has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to ship's Ladar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+31977,300,High-grade Jackal Epsilon,"This social adaptation chip has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to ship's Ladar sensor strength
+
+Set Effect: 15% bonus to the strength of all high-grade Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+31978,300,High-grade Jackal Gamma,"This neural boost has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to ship's Ladar sensor strength
+
+Set Effect: 15% bonus to the strength of all Jackal implant secondary effects. Set effect not cumulative with low-grade Jackal implants",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+31979,300,High-grade Jackal Omega,"This implant does nothing in and of itself, but when used in conjunction with other high-grade Jackal implants it will boost their effect.
+
+100% bonus to the strength of all high-grade Jackal implant secondary effects.
+
+Effect is not cumulative with low-grade Jackal implants.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+31982,87,Navy Cap Booster 100,Provides a quick injection of power into your capacitor. Good for tight situations!,10.0000000000,3.0000000000,0E-10,10,None,10000.0000,1,139,1033,None,0
+31990,87,Navy Cap Booster 150,Provides a quick injection of power into your capacitor. Good for tight situations!,1.0000000000,4.5000000000,0E-10,10,None,17500.0000,1,139,1033,None,0
+31998,87,Navy Cap Booster 200,Provides a quick injection of power into your capacitor. Good for tight situations!,1.0000000000,6.0000000000,0E-10,10,None,25000.0000,1,139,1033,None,0
+32006,87,Navy Cap Booster 400,Provides a quick injection of power into your capacitor. Good for tight situations!,40.0000000000,12.0000000000,0E-10,10,None,37500.0000,1,139,1033,None,0
+32014,87,Navy Cap Booster 800,Provides a quick injection of power into your capacitor. Good for tight situations!,80.0000000000,24.0000000000,0E-10,10,None,50000.0000,1,139,1033,None,0
+32020,474,Rahsa's Security Card,This security card is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+32025,778,Small Drone Control Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32026,787,Small Drone Control Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32027,778,Medium Drone Control Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32028,787,Medium Drone Control Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32029,778,Small Drone Control Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32030,787,Small Drone Control Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32031,778,Medium Drone Control Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32032,787,Medium Drone Control Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32033,778,Small Drone Durability Enhancer I,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32034,787,Small Drone Durability Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32035,778,Medium Drone Durability Enhancer I,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32036,787,Medium Drone Durability Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32037,778,Small Drone Durability Enhancer II,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32038,787,Small Drone Durability Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32039,778,Medium Drone Durability Enhancer II,"This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32040,787,Medium Drone Durability Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32041,778,Small Drone Mining Augmentor I,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32042,787,Small Drone Mining Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32043,778,Medium Drone Mining Augmentor I,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32044,787,Medium Drone Mining Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32045,778,Small Drone Mining Augmentor II,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32046,787,Small Drone Mining Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32047,778,Medium Drone Mining Augmentor II,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32048,787,Medium Drone Mining Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32049,778,Small Drone Repair Augmentor I,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32050,787,Small Drone Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32051,778,Medium Drone Repair Augmentor I,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32052,787,Medium Drone Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32053,778,Small Drone Repair Augmentor II,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32054,787,Small Drone Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32055,778,Medium Drone Repair Augmentor II,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32056,787,Medium Drone Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32057,778,Small Drone Speed Augmentor I,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32058,787,Small Drone Speed Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32059,778,Medium Drone Speed Augmentor I,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32060,787,Medium Drone Speed Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32061,778,Small Drone Speed Augmentor II,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32062,787,Small Drone Speed Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32063,778,Medium Drone Speed Augmentor II,"This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32064,787,Medium Drone Speed Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32065,778,Small EW Drone Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3200,None,0
+32066,787,Small EW Drone Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3200,None,0
+32067,778,Medium EW Drone Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+32068,787,Medium EW Drone Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,3200,None,0
+32069,778,Small Drone Scope Chip I,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32070,787,Small Drone Scope Chip I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32071,778,Medium Drone Scope Chip I,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32072,787,Medium Drone Scope Chip I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32073,778,Small Drone Scope Chip II,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32074,787,Small Drone Scope Chip II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32075,778,Medium Drone Scope Chip II,"This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32076,787,Medium Drone Scope Chip II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32077,778,Small EW Drone Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,0,None,3200,None,0
+32078,787,Small EW Drone Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,0,None,3200,None,0
+32079,778,Medium EW Drone Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+32080,787,Medium EW Drone Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,0,None,3200,None,0
+32081,778,Small Sentry Damage Augmentor I,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32082,787,Small Sentry Damage Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32083,778,Medium Sentry Damage Augmentor I,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32084,787,Medium Sentry Damage Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32085,778,Small Sentry Damage Augmentor II,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32086,787,Small Sentry Damage Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32087,778,Medium Sentry Damage Augmentor II,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32088,787,Medium Sentry Damage Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32089,778,Small Stasis Drone Augmentor I,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32090,787,Small Stasis Drone Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1243,3200,None,0
+32091,778,Medium Stasis Drone Augmentor I,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32092,787,Medium Stasis Drone Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1244,3200,None,0
+32093,778,Small Stasis Drone Augmentor II,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1213,3200,None,0
+32094,787,Small Stasis Drone Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3200,None,0
+32095,778,Medium Stasis Drone Augmentor II,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1214,3200,None,0
+32096,787,Medium Stasis Drone Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,None,3200,None,0
+32097,283,"Rahsa, Sansha Commander","After numerous escapes, Rahsa's luck has finally run out. Despite his precarious situation, he wants to make you an offer.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+32098,517,Arsten Takalo's Republic Fleet Tempest,A Republic Fleet Tempest piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2642
+32099,314,Olfei Medallion,"What this medallion represents is unclear. A small passage has been engraved on the underside. It reads:
+
+“Many had come to this war, hardened warriors looking for a quick kredit and some front line combat experience. Then they had seen, and they had stayed.”",1.0000000000,0.1000000000,0E-10,1,None,100.0000,1,754,2532,None,0
+32100,306,Forgotten Debris,"This piece of floating debris looks intriguing, but requires relic analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1696
+32101,300,Low-grade Grail Alpha,"This ocular filter has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: Adds an additional 1 point of radar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+32102,300,Low-grade Grail Beta,"This memory augmentation has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: Adds an additional 1 point of radar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+32103,300,Low-grade Grail Delta,"This cybernetic subprocessor has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: Adds an additional 1 point of radar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+32104,300,Low-grade Grail Epsilon,"This social adaptation chip has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: Adds an additional 1 point of radar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+32105,300,Low-grade Grail Gamma,"This neural boost has been modified by Amarr scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: Adds an additional 1 point of radar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+32106,314,Sansha Command Signal Receiver,This device can boost the incoming or outgoing signals to a Sansha device.,40.0000000000,1.0000000000,0E-10,1,None,750.0000,1,None,1185,None,0
+32107,300,Low-grade Spur Alpha,"This ocular filter has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: Adds an additional 1 point of magnetometric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+32108,300,Low-grade Spur Beta,"This memory augmentation has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: Adds an additional 1 point of magnetometric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+32109,300,Low-grade Spur Delta,"This cybernetic subprocessor has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: Adds an additional 1 point of magnetometric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+32110,300,Low-grade Spur Epsilon,"This social adaptation chip has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: Adds an additional 1 point of magnetometric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+32111,300,Low-grade Spur Gamma,"This neural boost has been modified by Gallente scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: Adds an additional 1 point of magnetometric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+32112,300,Low-grade Talon Alpha,"This ocular filter has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: Adds an additional 1 point of gravimetric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+32113,300,Low-grade Talon Beta,"This memory augmentation has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: Adds an additional 1 point of gravimetric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+32114,300,Low-grade Talon Delta,"This cybernetic subprocessor has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: Adds an additional 1 point of gravimetric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+32115,300,Low-grade Talon Epsilon,"This social adaptation chip has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: Adds an additional 1 point of gravimetric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+32116,300,Low-grade Talon Gamma,"This neural boost has been modified by Caldari scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: Adds an additional 1 point of gravimetric sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+32117,300,Low-grade Jackal Alpha,"This ocular filter has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: Adds an additional 1 point of ladar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+32118,300,Low-grade Jackal Beta,"This memory augmentation has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: Adds an additional 1 point of ladar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+32119,300,Low-grade Jackal Delta,"This cybernetic subprocessor has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: Adds an additional 1 point of ladar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+32120,300,Low-grade Jackal Epsilon,"This social adaptation chip has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: Adds an additional 1 point of ladar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+32121,300,Low-grade Jackal Gamma,"This neural boost has been modified by Minmatar scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: Adds an additional 1 point of ladar sensor strength to piloted ship",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+32122,300,Low-grade Grail Omega,"This implant does nothing in and of itself, but when used in conjunction with other low-grade Grail implants it will boost their effect.
+
+40% bonus to the strength of all low-grade Grail implant secondary effects.
+
+Not cumulative with high-tier Grail implant set.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+32123,300,Low-grade Jackal Omega,"This implant does nothing in and of itself, but when used in conjunction with other low-grade Jackal implants it will boost their effect.
+
+40% bonus to the strength of all low-grade Jackal implant secondary effects.
+
+Not cumulative with high-tier Jackal implant set.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+32124,300,Low-grade Spur Omega,"This implant does nothing in and of itself, but when used in conjunction with other low-grade Spur implants it will boost their effect.
+
+40% bonus to the strength of all low-grade Spur implant secondary effects.
+
+Not cumulative with high-tier Spur implant set.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+32125,300,Low-grade Talon Omega,"This implant does nothing in and of itself, but when used in conjunction with other low-grade Talon implants it will boost their effect.
+
+40% bonus to the strength of all low-grade Talon implant secondary effects.
+
+Not cumulative with high-tier Talon implant set.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+32126,526,Homemade Sansha Beacon,"This wonder of science was made with a Sansha command signal receiver, the head of Rahsa, and pounds of electrician's tape.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2553,None,0
+32127,952,Linked Broadcast Array Hub,"These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.",100.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2374
+32128,226,Fortified Partially Constructed Megathron,"This Megathron battleship is partially complete, with decks and inner-hull systems exposed to the cold of surrounding space.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2408
+32129,226,Small Armory,This small armory has a thick layer of reinforced tritanium and a customized shield module for deflecting incoming fire.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2372
+32131,226,Fortified Starbase Capital Shipyard,"A large hangar structure with divisional compartments, for easy separation and storage of materials and modules.",100000.0000000000,4000.0000000000,200000.0000000000,1,4,None,0,None,None,None,2301
+32132,226,Fortified Starbase Hangar,A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.,100000.0000000000,1150.0000000000,8850.0000000000,1,4,None,0,None,None,None,2595
+32133,226,Gallente Megathron Battleship,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,64
+32134,226,Gallente Thorax Cruiser,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,63
+32135,226,Gallente Occator Hauler,"Roden Shipyards Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2711
+32136,226,Gallente Incursus Frigate,"The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,61
+32137,226,Gallente Obelisk Freighter,"The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.",11150000.0000000000,190000.0000000000,0E-10,1,8,None,0,None,None,None,2739
+32138,517,Roineron Aviviere's Epithal,An Epithal piloted by an agent.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,326
+32139,517,Mourmarie Mone's Helios,"“The preservation of the Federation, its interests abroad, its culture and peoples, and the respect and pride in its traditions, are priority one for any true Gallente citizen. We are here to ensure that our way of life is not threatened, our livelihood is extant, and the freedom that we so love is available to every citizen. For this purpose, the freedom to enforce security is at our disposal.”
- Mourmarie Mone, Constellation Director, Black Eagles",1700000.0000000000,19700.0000000000,305.0000000000,1,8,None,0,None,None,None,1841
+32140,517,Karde Romu 's Armageddon,An Armageddon piloted by Karde Romu of the MIO.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+32189,474,Shanty Town Gate Clearance,This gate clearance allows the user to unlock a specific acceleration gate.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2040,None,0
+32190,705,The Elder,"The Elder of the shanty town colony, and the representative of this group.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1885
+32192,631,Underground Circus Ringmaster,The owner and operator of the Underground Circus.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+32193,283,The Ringmaster,"A strong, lithe Jin-Mei, scantily clad and badly bruised. She refuses to take the feminine name of her position, preferring the masculine “Ringmaster” more disconcerting to authorities. Though defeated, she smiles constantly, her eyes burning with something akin to desire and yet, at the same time, cold, bitter hatred.",50.0000000000,1.0000000000,0E-10,1,None,None,1,None,2543,None,0
+32194,319,Gallente Starbase Control Tower Tough,"Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.",100000.0000000000,1150.0000000000,8850.0000000000,1,8,None,0,None,None,None,2594
+32195,517,Riff Hebian's Armageddon,"This battleship is commanded by Riff Hebian, head of Lord Miyan's security forces.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,297
+32196,517,Krethar Mann's Crusader,A vacationing Amarr noble.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1921
+32198,474,Destablizer Datacore,The Pator 6 stole this technology from Matari scientists and use it to keep outsiders away from their hideouts.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,3231,None,0
+32199,520,Scope Interceptor,An investigative reporter for the Scope.,2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1773
+32200,314,Covert Recording Device,"When planted in the mainframe of any structure, this device will record all communications, no matter how encrypted they may be.",1.0000000000,1.0000000000,0E-10,1,None,58624.0000,1,None,2225,None,0
+32201,314,Archives Passkey,"These electronic devices are commonly used as long-range digital passkeys, allowing access to secure facilities directly from space.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2885,None,0
+32202,314,Hauteker Memoirs,"Painstakingly written by hand in an antiquated Nefantar script, these memoirs outline the short-lived fortunes of an Ammatar clan known as the Hauteker – long since lost to time. The memoir's focus seems to be on the preservation of family tradition; the highly detailed passages document everything from the way the Hauteker family dressed to where they were all buried.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,33,None,0
+32204,314,Wildfire Khumaak,"This fragile Khumaak appears to be several centuries old, and could perhaps date back to the Starkmanir rebellion itself.
There are unique markings along the side; tiny holes that appear to have fastened the scepter to a wall at one point. In the centre of the flared orb there is another unique distinguishing mark, the visage of an Amarrian man draped in the robes of a Saint. His name, Torus Arzad, is not mentioned in any contemporary history, Amarrian or otherwise. Below his face a single line of text reads:
“Understand His mercy, and you will know enough.”",2.0000000000,0.3000000000,0E-10,1,None,10000.0000,1,None,2206,None,0
+32205,306,Central Burial Tomb,"This shrine entombs someone of significant standing within the Hauteker family, most likely one of their last leaders before the bloodline vanished into obscurity.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1266
+32206,952,Defiants Storage Facility,"Storage warehouses like this are a common sight in space, and are employed by all kinds of people for all kinds of reasons. From storing wheat for Empire colonies to hiding vast stockpiles of drugs for resale, storage facilities serve a number of roles and as a result they are one of the most frequently deployed structures.",100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2706
+32207,324,Freki,"Developed along with the first wave of Minmatar assault frigates but later abandoned due to cost, the Freki is known for its extremely well designed warp core that enables it to arrive first on the scene to snare and eliminate its target.
+
+It is rarely seen on the battlefield, as only a limited number have ever gone into production. It is usually given to pilots as a reward for their excellence in combat.",1309000.0000000000,27289.0000000000,165.0000000000,1,2,4500000.0000,1,1623,None,20078,3799
+32208,105,Freki Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,0,None,None,None,3799
+32209,358,Mimir,"A highly experimental prototype created by Minmatar scientists, intended to combine the qualities of their front line heavy assault cruisers. Heavily plated and sporting additional thrusters, this ship is not to be taken lightly.
+
+Rarely seen these days, the ship is typically given out only to select pilots as a reward for their excellence in combat.",11650000.0000000000,96000.0000000000,450.0000000000,1,2,3700000.0000,1,1621,None,20076,3800
+32210,106,Mimir Blueprint,,0E-10,0.0100000000,0E-10,1,None,68750000.0000,0,None,None,None,3800
+32211,306,Archives,"Archival facilities can sometimes be found dotted around the spacelanes of New Eden. Although it is rare for them to be established out here, it is not unknown for various companies and individuals to store valuable documents in such places. Some are motivated by logistical factors; it's always easier to move things from system to system when they're already in space. Others simply favor the privacy and security that endless kilometers of darkness and vacuum offers.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+32216,226,Fortified Amarr Cathedral,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2400
+32217,306,Damaged Radio Telescope,Communications Array,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+32218,314,Encrypted Data Fragment,This data node guards its secrets with a powerful encryption cipher. The unique design of the encryption is clearly proprietary and not something used elsewhere. The security software driving the protection represents a strange mixture of Gallente and Caldari designs.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2037,None,0
+32219,319,Pator 6 HQ,"A decrepit wreck of a structure, the HQ for the Pator 6 is full of junk, debris, and rubble. Children's clothes are strewn throughout the headquarters. This gang may be behind more kidnappings and human trafficking cases than at first glance.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3792
+32220,314,Ralie Ardanne's Belongings,"Though only a teenager, Ralie Ardanne has quite a few endorsement deals with major clothing labels. This jacket is part of his signature look. Based on your file on him, you know that Ralie goes nowhere without his jacket. The bloodstains and other marks on the fabric do not bode well, but at least this will provide evidence that the authorities can track.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2991,None,0
+32221,319,Scope Station,One of Scope's satellite stations in the area.,0E-10,0E-10,0E-10,1,8,None,0,None,None,22,1256
+32222,520,Mourmarie Mone's Covert Ops Frigate,"Mourmarie Mone, Constellation Director, Black Eagles.",2650000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1841
+32223,314,Kidnapping Evidence,"Veine Coructie has collected the evidence you collected from the Pator 6, as well as some of the data found from the bug you planted. With this in hand, they're ready to smoke the kid out by causing a big media stir. There's no hiding when an entire population is out to get you. Sure, you should probably take this to the FIO, but who knows how effective this will be?",0.7500000000,0.1000000000,0E-10,1,None,None,1,None,3233,None,0
+32224,952,Conference Center,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+32225,314,Encoded Message,This message is encoded in a familiar hybrid cipher. Only those who are already in the know about the arrangements in Black Rise will be able to make sense of it.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+32226,1003,Defunct Territorial Claim Unit,"Prior to YC126, TCUs used to be the de facto means for alliances to claim null security space as their own. With the introduction of sovereignty hubs by the Upwell Consortium, they have become obsolete and their further deployment has been disabled.",1000000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1273,None,34,3822
+32228,283,Vira Mikano,"Although looking slightly shaken, this Deteis man appears calm and resigned to his fate. Said to be one of Ishukone Watch's best cryptographers, Mikano represents everything that is admired about the Watch; efficiency, loyalty and honor. There would be severe repercussions for anyone found responsible for his disappearance.",85.0000000000,3.0000000000,0E-10,1,None,None,1,None,2538,None,0
+32229,314,Singed Datapad,"This barely-functioning piece of personal electronics turns out to contain ledger upon ledger of financial statements, high-level meeting transcripts and company rosters from several public and private Minmatar organizations. A large portion of the data is encoded in some sort of advanced cipher, leaving it completely unintelligible.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1435,None,0
+32230,875,Republic Freighter Vessels,The large navy forces of the Empires regularly use freighters to transport a wide variety of military items and personnel en masse. Such vulnerable ships are usually heavily guarded as they traverse the space lanes.,1025000000.0000000000,15500000.0000000000,720000.0000000000,1,2,None,0,None,None,None,2737
+32233,306,Tili's Brothel,"The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+32234,314,Encrypted Transmission,This is an encrypted transmission from the RSS agent's Ammatar spy. It is a wholly incomprehensible string of 1s and 0s.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2037,None,0
+32235,314,Tattered Doll,"Formerly belonging to a young child, this doll has been through rough times. Tattered and worn, the synthetic material is stained with odd markings, presumably blood or tears from the doll's former owner.",10.0000000000,3.0000000000,0E-10,1,None,None,1,None,2992,None,0
+32237,314,Octomet Dog Tags,"These dog tags are crudely constructed and chipped at the edges. The words are scrawled across the metal in a rough fashion, which feel hasty in their inscription. The name on the dog tag appears to be Caldari, though it is difficult to tell. A serial number also appears, as well as the acronym “D-IDS/IS.”",10.0000000000,3.0000000000,0E-10,1,None,None,1,None,2040,None,0
+32238,319,Biodome,This biodome is used for cultivation of plants and animals alike.,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,19,2782
+32239,319,Gallentean Deadspace Mansion,"Though not quite large enough to be a station, this ornate, lavish establishment contains furnishings for any multi-purpose deadspace location. From cutting edge laboratories, to private studios and entertainment facilities, the services available in this structure are applicable for professionals and elite socialites alike.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,14,1712
+32240,306,Data Bank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+32241,314,Drive Cluster EDF-285,"This is a cluster of drives, each of which contains several exabytes worth of encoded data. Somewhere in here is vital information on the Wildfire Khumaak.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1365,None,0
+32242,474,Carry On Token,"This item appears to be either a medal or a token of some kind. Either way, it's shiny.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,1655,None,0
+32243,517,Cosmos Rapier,A Rapier piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1777
+32244,517,Nilf Abruskur's Rapier,A Rapier piloted by an agent.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1777
+32245,413,Hyasyoda Research Laboratory,"Portable laboratory facilities, anchorable within control tower fields. This structure has Material Efficiency research and Time Efficiency research activities.",100000000.0000000000,3000.0000000000,25000.0000000000,1,None,100000000.0000,1,933,None,None,2373
+32246,479,RSS Core Scanner Probe,"A scanner probe used for scanning down Cosmic Signatures in space.
+
+Can be launched from Core Probe Launchers and Expanded Probe Launchers.",1.0000000000,0.1000000000,0E-10,1,None,23442.0000,1,1199,1723,None,3767
+32248,303,Nugoehuvi Synth Blue Pill Booster,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2491,3215,None,0
+32250,1005,Sovereignty Blockade Unit,"This structure is a relic, designed to interact with obsolete Sovereignty technology. When deployed into space it will be unable to make the necessary network connections and will self-destruct automatically. Major corporations throughout New Eden are engaging in buyback programs to recycle these structures safely.",1000000.0000000000,2500.0000000000,0E-10,1,None,150000000.0000,0,None,None,33,3826
+32252,314,Amphere 9,"A synthetic drug long banned by the Empires, Amphere 9 can still be found in the border regions and outlawed territories of New Eden. The drug contains bits of nitrazepam, amphetamine, sodium pentothal, and synthetically rendered dopamine, plus a number of other potentially lethal substances.
+
+There is still a thriving black market for the pill, which many consider to be a dirtier version of Vitoc, keeping workers sedate and stable yet remarkably open to suggestion by others. The drug is especially effective on children under the age of twelve with no serious physical side effects, though no conclusive medical study has been conducted to support this claim.",10.0000000000,1.0000000000,0E-10,1,None,None,1,None,1206,None,0
+32253,314,Counterfeit Minmatar Faction Ammo,"Crafted in illicit child labor factories, this counterfeit ammo is designed to mirror the ammo utilized in the Minmatar Navy in look, feel, and power. Because of its black market creation, though, the ammo is highly unstable, and not suitable for use in any ship. Black marketers make a modest fortune selling this ammo to unsuspecting customers with no eye for high-powered munitions.",10.0000000000,2.5000000000,0E-10,1,None,None,0,None,1294,None,1294
+32254,738,Imperial Navy Modified 'Noble' Implant,"A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses and analyzing and repairing starship damage.
+
+3% bonus to armor hit points.
+3% bonus to repair system repair amount.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1518,2224,None,0
+32255,749,Sansha Modified 'Gnome' Implant,"Improved skill at regulating shield capacity and recharge rate.
+
+3% bonus to shield capacity.
+3% bonus to shield recharge rate.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1481,2224,None,0
+32256,306,RSS Radio Telescope,Communications Array,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+32257,314,Report R:081-9560,"This data fragment was pulled from an RSS Radio Telescope. It appears to be just one part of a larger intelligence dossier.
“The Consulate is able to, of course, but I'm confident that the current situation won't escalate. Even still, we need to keep pushing for the location of the [unidentified encryption – string undecipherable] … the Angels have smelled Jovian involvement and are now throwing all kinds of ISK around to catch up to us. They will, eventually. Don't doubt it. I almost wish Boufin sold us out to them in the end, they'd realize there is nothing of value to them there and screw off. But then I guess anything we value, they'll want to lord over us too. I've noticed a few people of theirs are assigned to me too. I'll be taking slightly longer to get to our meetings as a result; I don't want to be leading them anywhere we don't want.
She asked to meet Boufin again today by the way, and again I had to explain the risks and make her promise to lie low. I'm not completely trusting that she will let me handle things. She needs to keep up her public appearances in court, not go off meeting Gallentean historians in secret. Her career would be over in a second if we got made, and I'd have serious problems of my own.
She's growing increasingly frustrated though, so we may have to look into some kind of arrangement. Surely we can set up a secure FTL line for them both? I know how to do it myself; I just need your clearance to proceed.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+32258,314,Report R:081-9568,"This data fragment was pulled from an RSS Radio Telescope. It appears to be just one part of a larger communication. The intended recipient is unknown, but is presumably someone within the upper echelons of the Republic Security Services.
“…you dare try and cut me out of the loop again. If you wanted to run operations without me knowing or caring then you should've brought in someone with half my skill.
I've given six years of my life to this. Try that shit again and I'll be out of here. The last thing you'll see before the sip of Pator Whiskey you keep in the 2nd drawer kills you will be me waving a Wildfire Khumaak on The Scope news.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+32259,314,Operation Stillwater: Synopsis,"This small data storage unit contains a swathe of operational information, offering insights into an ongoing RSS investigation known as “Stillwater”.
Although the report logs number in the hundreds of pages, a few key details become immediately apparent. The name of a highly-ranked Ammatar Consulate official recurs frequently, and references to her as “sister” reveal a secret loyalty to the Republic. Despite the prominence of this Ammatar defector in the reports, her name and any other identifying details have been omitted.
Page after page of the synopsis is filled with meticulous documentation of the agent's daily life; every meeting they had, every stakeout they sat through, and every other lead they chased up – it is all here. The problem isn't the lack of detail, more the overwhelming amount of it. It will take some time to make sense of it all.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+32260,330,Syndicate Cloaking Device,"This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
+
+Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.",0E-10,100.0000000000,0E-10,1,None,802680.0000,1,675,2106,None,0
+32262,647,Black Eagle Drone Link Augmentor,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+32264,319,Warp Core Hotel,"Formerly an old armory, this building has been refurbished to accommodate weary travelers for a peaceful nights rest, or at least a temporary reprieve while on the jump between systems. The accommodations are efficient, designed to maintain a steady stream of customers. The rooms are sparse, the staff light, and the entire structure is rather unkempt. An odd smell permeates the walls, and most everything operates by ISK-slots. Older men and women loom around the lobby. Their attire would be provocative if they weren't so haggard and worn, though they always seem ready for a good time.
+
+Warp Core Hotel: Hourly rates only",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2372
+32265,314,Spintric Coin,"A curious feature of The Spintrix is their admission system. The men and women working at this establishment do not accept ISK or any other sort of planetary currency. Rather, these workers accept only Spintrix coins, specially designed and highly desirable copper coins purchased through the agents of the Spintrix's owners.",10.0000000000,1.0000000000,0E-10,1,None,None,1,None,2994,None,0
+32266,314,Spintrixiate Rewards Coin,"Special customers to the Spintrix are often rewarded with this unique coin, dubbed the “Spintrixiate.” Little is known about the benefits of this rewards token, though rumors among former clients circulate that the coin allows access to the mysterious “Room B.”",10.0000000000,1.0000000000,0E-10,1,None,None,0,None,2563,None,0
+32267,314,Ishukone Operational Reports,"Bluechip devices like these serve a similar role to the ""black boxes"" used aboard planetary aircraft. They are capable of storing vast amounts of information, and protecting it in a secure shell that can withstand immense destructive forces. Due to their resilience, they are also the favored data storage unit of military companies who need vital operational data to be safeguarded from attack.
+
+This particular bluechip has been modified to protect the contents in even more ways. A distinctively unique hybrid cipher has reduced the contents of each report to a series of 1's and 0's.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2885,None,0
+32268,667,Harkan's Behemoth,Lord Harkan's ship is an impressive example of Amarr engineering. It appears after his retirement his ship was refit with cobalt-plated armor. It is unclear if this was a personal decision or the sign of an even darker alliance.,20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,2508
+32269,668,Lord Miyan,Lord Miyan's cruiser is packed with the latest Amarr technology. Still not advanced enough to stop the guns of a capsuleer.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1864
+32270,283,Artificial Miyan,"This amalgamation of Amarr and Sansha technology is the spitting image of Lord Miyan. Once activated it could fool anyone into believe it was the real, living Holder.",90.0000000000,2.0000000000,0E-10,1,None,None,1,None,2538,None,0
+32271,952,Business Associate,Business Associate.,13500000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1064
+32272,314,Primordial Biomass,This vat of biomass is slightly soupier than most.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,2302,None,0
+32273,952,Safe House Ruins,This structure has seen better days.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3776
+32275,226,Fortified Amarr Chapel,This decorated structure serves as a place for religious practice.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2404
+32276,306,Office Facility,"These small compounds can house hundreds of office workers, and are typically used as a cost-efficient temporary solution for large corporations moving their workforce between stations.",100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2515
+32277,314,Deteis Family,"A normal, if somewhat familiar-looking Deteis family.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1204,None,0
+32278,517,Hiva Shesha's Shuttle,"“The sands of time is a complex metaphor, and as historians, we must understand its meaning. We are not here to play in a sandbox and find all the hidden rocks. History is not the unraveling of truth or unearthing forgotten knowledge. Rather, 'the sands of time' are mixed with our rational minds to form glass. We are opticians, further carving that glass into lenses, which are layered together. Sometimes the view becomes clearer; other times, opaque. We cannot change the sands of time: We can only sharpen our lenses.”
-Hiva Shesha, A History of the Matari People",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2045
+32279,306,Chapel of the Obsidian,Chapel of the Obsidian,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2404
+32280,314,Blood Obsidian Orb,"The Church of the Obsidian has kept this relic for nearly four hundred years, though its original meaning was never truly discovered. The orb is carved from blood obsidian, the same material found in the head of the Wildfire Khumaak. The orb's surface is completely smooth, though it is lighter than it appears.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2103,None,0
+32281,306,Secure Communications Tower,This huge communications tower contains fragile but advanced sensory equipment.,100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+32282,1207,Ammatar Relics,This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3704
+32283,314,Engraved Blood Obsidian tablet,"A small tablet, made entirely of blood obsidian, engraved with writing. The words on the tablet are not entirely clear, and the dialect is familiar, though unreadable.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2103,None,0
+32284,314,St. Arzad,"A tattered document, presumably a part of a larger manuscript. The text is written neatly, though much of it is faded. An excerpt from this piece, titled “Chapter 1 – St. Arzad” reads as follows:
+“And so it was that Arzad Hamri, son of Ezzara Hamri, grandson of Yuzier Hamri, ascended to the title of Holder of the most holy grounds on Starkman Prime. Though only a young man, Arzad held the wisdom of the ages, granted to him by the celestial Maker, and carried with him the burden of creation.
+“His first act as Holder was to grant a day of celebration to all his slaves, calling that day holy by the Amarr religion. The slaves, members of the Starkmanir tribe, referred to that day as the “Hand of Solace” or “Khu-arzad.” Unlike his father before him, Arzad was instantly loved by his slaves, and his benevolence sowed the seeds of righteous love between Holder and slave.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+32285,314,The Benevolent,"A tattered document, presumably a part of a larger manuscript. The text is written neatly, though much of it is faded. An excerpt from this piece, titled “Chapter 6 – The Benevolent” reads as follows:
+“The fields and hills of Starkman Prime are harsh and demanding, especially for those working indentured servants tied directly to the land by the holy bonds of slavery. Arzad Hamri understood their plight and pitied them. As a boy, he would often work alongside the Starkmanir in the fields, immersing himself with the tribe to better understand their customs and traditions, much to the chagrin of his father and elders.
+“As a Holder, Arzad offered many forms of restitution and bereavement for the Starkmanir during their often long and difficult days. Regular rest periods were common during his rule, as well as days of parlay and rest, including high holy days and other Amarr religious festivals, deeming these occasions to be too holy. The Starkmanir loved him for these decisions, often working extra hours when necessary because they respected Arzad and wished for him to be pleased with their efforts.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+32286,314,The Education of the Starkmanir,"A tattered document, presumably a part of a larger manuscript. The text is written neatly, though much of it is faded. An excerpt from this piece, titled “Chapter 12 – The Education of the Starkmanir” reads as follows:
+“By the end of his tenth year as Holder on Starkman Prime, Arzad had finished the educational infrastructure for the Starkmanir with the establishment of the final slave college on his continent. The focus of these education centers, aimed at young members of the Starkmanir tribes, was in assimilating the slaves into the greater Amarr society. The focus was primarily in basic business matters, science and technology, and all aspects of the Amarr religion. Attendance at this school was not entirely elective, and slaves were given time to study, though they would often have to make up for lost time in the fields. Despite this, many Starkmanir entered into the slave colleges in order to better their station in life, especially with respect to the high, holy Amarr religion.
+“The Starkmanir also educated their beloved Holder in kind, as well as other members of the Hamri family. The tradeoff in education was often mutual between the tribal leaders and Arzad. When the slave colleges began teaching business matters, the Holder learned ancient Starkmanir woodworking; astronomy education led to the Starkmanir martial arts; and the teaching of the Amarr religion initiated Arzad's own edification of the Starkmanir's tribal spiritualism.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+32287,314,Hand of Arzad,"A tattered document, presumably a part of a larger manuscript. The text is written neatly, though much of it is faded. An excerpt from this piece, titled “Chapter 20 – Hand of Arzad” reads as follows:
+“The Hand of Arzad grew to become the most popular festival on Starkman Prime, so beloved was this day of rest granted by Arzad Hamri. On this day, Hamri presided acted as pastor of religious services, in which most of the Starkmanir attended. His sermons from these festivals were collected and distributed among the tribe, often used by the elders to educate the young people of the importance of benevolence and good grace to people of all stations.
+The theme of Arzad's sermons was almost always of the inherent dignity of the Starkmanir, their precious qualities, and the hope of salvation through servitude. This message did not fall on deaf ears, and many ambitious, young Starkmanir took his words as inspiration for independence and rebellion against the greater Amarr Empire, though Arzad was always able to quell the burgeoning pride and self-esteem of the slaves. ‘Salvation comes through servitude, the grace of your masters, the dignity of your being,' was Arzad's common response, his refrain found throughout his sermons.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+32288,314,The Fire in Our Hearts,"A tattered document, presumably a part of a larger manuscript. The text is written neatly, though much of it is faded. An excerpt from this piece, titled “Chapter 37 – The Fire in Our Hearts” reads as follows:
+“Lord Arkon Ardishapur, though a longtime friend of Arzad, oversaw the popular Holder's execution for treason and blasphemy. Arzad had requisitioned an Amarr symbol of authority, a scepter, as a symbol for lowly slaves. Arzad's granted the scepter to his slaves as a symbol for enlightenment and salvation. Ardishapur ordered that all copies of this scepter – dubbed Wildfire scepters for its blood obsidian orb, a rock native to Starkman Prime – be destroyed. The Starkmanir were angry at his execution. Arzad's book of sermons inspired the troubled tribe.
+“Three months after his death, Arzad appeared to Drupar Maak while the slave was alone in the fields. The Starkmanir youth was afraid at first, though once he saw the shimmering eyes of his former Holder, he was at peace. Arzad handed a Wildfire scepter to Maak, telling him, ‘The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.' With those words, Arzad disappeared, but the scepter was still with Maak. Years later, he would wield a similar item and avenge the death of his beloved Holder on the day of Khu-arzad. After that day, the scepter would be forever known as Khumaak.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2886,None,0
+32289,314,Holoreel: Wanted for Love,"A low-quality holoreel titled “Wanted for Love.” The description on the back of the shoddy packaging reads:
+
+“A Gallente women, recently divorced and fired from her high-paying job at Combined Harvest, is framed for murdering her ex-husband. On the run from CONCORD, she delves deep into the heart of New Eden's underworld, where she discovers what she's truly made of. Hot on her trails is her ex-lover, a deputy officer in the Directive Enforcement Department. Inspired by love, he goes undercover in search of his one and only soulmate, who is truly wanted for love. This sultry, uncensored journey of self-discovery and the limits of romance stimulates mind, body, and soul. Starring Elois Ottin in her most scintillating performance yet.”",10.0000000000,1.0000000000,0E-10,1,None,None,1,None,1177,None,0
+32290,314,Obsidian Datacore,"Found inside the Blood Obsidian Orb, this datacore is supposed to reveal the location of the lost Book of St. Arzad.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2885,None,0
+32291,952,Chapel Container,This decorated structure serves as a place for religious practice.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2404
+32292,283,Ralie Ardanne,"Battered, bruised, worn, but ultimately alive. Ralie sits there, staring straight in front of him, his eyes glazed over. The kid's alive, but who knows how long he will be recovering from these scars.",60.0000000000,1.0000000000,0E-10,1,None,None,1,None,2536,None,0
+32293,706,Rosulf Fririk,"This variant of the frontline battleship of the Minmatar Republic has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.",19000000.0000000000,850000.0000000000,550.0000000000,1,2,None,0,None,None,None,2642
+32294,314,Book of St. Arzad,"This book is in tatters, and some of its page are worn or missing, but much of its contents is still readable. The book describes the life of Arzad Hamri, an Amarr Holder on Starkman Prime. It is supposedly a relic from the Starkmanir Rebellion.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,33,None,0
+32296,674,Ishukone Watch Commander,"In every Ishukone Watch base there is a single Commander who oversees operations. The men and women selected for this honored duty represent the most capable military minds outside of the Caldari Navy. The service records of these Commanders typically show a long and distinguished career fighting against the many threats facing their parent Corporation, and often the Caldari people as a whole. It is not uncommon for people in such positions to rise into minor celebrity status, as their deeds grant them a glimpse of the almost mythological status held by the State's great military names.",1080000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,30,20338
+32297,674,Nugoeihuvi Caretaker,"Those who watch over Nugoeihuvi's secret storage facilities are entrusted with secrets that run deep inside the shadowed histories of the NOH staff. Valued for their loyalty, discretion and endless hunger for ISK, these men and women serve Nugoeihuvi's darkest interests without question.",1080000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,30,50
+32298,594,Karkoti Rend,"A rogue RSS agent, working for the Cartel.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,2642
+32299,952,Senator Pillius Ardanne,Senator's Viator.,13500000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,2712
+32300,1003,QA Territorial Claim Unit,This structure does not exist.,65000.0000000000,1.0000000000,10.0000000000,1,None,100000000.0000,0,None,None,None,3822
+32302,1005,QA Sovereignty Blockade Unit,This structure does not exist.,32000.0000000000,1.0000000000,10.0000000000,1,None,250000000.0000,0,None,None,None,3826
+32304,517,Harkan's Apocalypse,An Apocalypse piloted by an agent.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+32305,27,Armageddon Navy Issue,"An improved version of the feared Armageddon-class battleship, this vessel is probably one of the deadliest war machines ever built by the hand of man. Commanding one is among the greatest honors one can attain in the Amarr Empire, and suffering the fury of its turret batteries is surely the fastest way to reunite with the void.",105200000.0000000000,470000.0000000000,875.0000000000,1,4,219800000.0000,1,1379,None,20061,3814
+32306,107,Armageddon Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,662500000.0000,1,None,None,None,3814
+32307,27,Dominix Navy Issue,"The Dominix Navy Issue's past is prominently interwoven with history, as it is known to have directly participated in the blockade and bombardment of Caldari Prime along with the Dracofeu orbital-class bomber two centuries ago. Engineered for capsule compliance, and refitted to serve more traditional combat roles, the Dominix Navy Issue today remains an extremely effective vessel and an invaluable asset in close- to mid-range battle situations.",97100000.0000000000,454500.0000000000,845.0000000000,1,8,219800000.0000,1,1379,None,20072,2138
+32308,107,Dominix Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,625000000.0000,1,None,None,None,2138
+32309,27,Scorpion Navy Issue,"This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations.",103600000.0000000000,468000.0000000000,815.0000000000,1,1,219800000.0000,1,1379,None,20068,3815
+32310,107,Scorpion Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,712500000.0000,1,None,None,None,3815
+32311,27,Typhoon Fleet Issue,"Possibly the most versatile vessel in New Eden, the Typhoon Fleet Issue is a true wonder in design adaptability. Boasting improved fittings, speed and weapon hardpoints over its standard counterpart, this ship is widely known as an invaluable wild card in any small-scale engagement.",102600000.0000000000,414000.0000000000,750.0000000000,1,2,219800000.0000,1,1379,None,20076,2160
+32312,107,Typhoon Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000000.0000,1,None,None,None,2160
+32313,1012,QA Infrastructure Hub,This structure does not exist.,100.0000000000,1.0000000000,110.0000000000,1,None,40.0000,0,None,None,None,3827
+32325,1653,Cyclops I,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Cyclops is purpose designed for anti-capital and anti-structure combat.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,8,21394992.0000,1,1310,None,None,3818
+32326,1145,Cyclops I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3818
+32339,273,Heavy Fighters,Allows operation of heavy fighter craft. 5% increase in heavy fighter damage per level.,0E-10,0.0100000000,0E-10,1,None,110000000.0000,1,366,33,None,0
+32340,1653,Malleus I,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Malleus is purpose designed for anti-capital and anti-structure combat.
+
+Pulse Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,4,20047340.0000,1,1310,None,None,3825
+32341,1145,Malleus I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3825
+32342,1653,Tyrfing I,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Tyrfing is purpose designed for anti-capital and anti-structure combat.
+
+Autocannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,2,20001340.0000,1,1310,None,None,3831
+32343,1145,Tyrfing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3831
+32344,1653,Mantis I,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Mantis is purpose designed for anti-capital and anti-structure combat.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,1,20336332.0000,1,1310,None,None,3819
+32345,1145,Mantis I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3819
+32347,306,Exploration Supplies,This storage facility contains a basic supply of exploration scanning equipment for use by capsuleers-in-training.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2403
+32348,1006,Agent Rulie Isoryn,This ship poses no immediate threat.,11750000.0000000000,275000.0000000000,6000.0000000000,1,8,None,0,None,None,None,20385
+32349,319,Proximity Charge,Standard mine with nuclear payload.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,1217
+32350,314,Proof of Discovery: Anomalies,This document has been placed inside a Cosmic Anomaly secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the anomaly through the use of On-Board Scanning.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2908,None,0
+32351,314,Proof of Discovery: Ore,This document has been placed inside a Ore site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature through the use of Core Scanner Probes.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2908,None,0
+32352,314,Ore Passkey,"This electronic passkey is provided by tutorial agents as part of a capsuleer training program. It is used to unlock an acceleration gate inside the Ore site training area, where the “Proof of Discovery” documents can be found stored inside containers. The “Proof of Discovery” documents serve as physical evidence that the capsuleer was able to discover a particular type of site.
+
+This passkey is used to unlock Acceleration gates found inside Ore sites only.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+32353,306,Training Container - Anomalies,"This container houses the “Proof of Discovery: Anomalies” document, which serves as physical proof that a capsuleer-in-training has been able to locate the anomaly through the use of On-Board Scanning. It must be retrieved to complete the first tutorial mission.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+32357,1010,Compact Doom Torpedo I,"Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.
+
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,0,None,1348,None,0
+32359,1010,Compact Purgatory Torpedo I,"Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.
+
+Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,0,None,1347,None,0
+32361,1010,Compact Rift Torpedo I,"Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.
+
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,0,None,1346,None,0
+32363,1010,Compact Thor Torpedo I,"Representing the latest in miniaturization technology, Compact XL Torpedoes are designed specifically to be used by Fighter Bombers.
+
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,0,None,1349,None,0
+32365,314,Proof of Discovery: Relic,This document has been placed inside a Relic site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature and properly performed analysis in the area.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2908,None,0
+32366,314,Proof of Discovery: Data,This document has been placed inside a Data site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature and successfully perform a hacking attempt inside the area.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2908,None,0
+32367,306,Training Container - Relic,"This container must be accessed using a Civilian Relic Analyzer. As soon as a successful attempt is detected, it will unlock. Inside, the “Proof of Discovery: Relic” document can be retrieved.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+32368,306,Training Container - Salvaging,"This container must be accessed using a Civilian Salvager. As soon as a successful salvage attempt is detected, it will unlock. Inside, the “Proof of Discovery: Magnetometric” document can be retrieved.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+32369,306,Training Container - Data,"This container must be accessed using a Civilian Data Analyzer. As soon as a successful hacking attempt is detected, it will unlock. Inside, the “Proof of Discovery: Data” document can be retrieved.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,20298
+32370,306,Assembly Station DC105-A,"This shipyard was probably moved here recently. For now, parts for large vessels are stored in easily accessible silos jutting from the station's surface.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2625
+32371,314,"Capital Ship Design - ""Dictator""","The Caldari Navy have purportedly worked on this project for the past decade, but lack of funding has kept this new type of capital ship from reaching the pre-production stage. These designs are deemed highly classified and have been kept under wraps in this remote station.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+32372,283,Minedrill - E518 Crew,"This unfortunate crew will supply the Guristas with the intelligence for future raids, assuming they can be made to cooperate. That shouldn't be an issue, though.",100.0000000000,3.0000000000,0E-10,1,None,None,1,None,2536,None,0
+32374,280,Holoreel GRS-81A,"The holoreel plays a short message. A man's voice can be heard:
+
+I need you to listen very carefully, because I don't have much time. When I was with her, she had a woman there, as well. I know this to be true because I could hear her interrogating the crew. I couldn't see her until the last days, but when I got loose and crossed to where they were holding her, I saw that there wasn't much left. It was like that egger had ordered her face to be burnt away or removed.
+
+I don't know what she's planning. Since the accident, she could very well have assumed any identity. It's possible she doesn't even-“
+
+The message ends abruptly. There is something scrawled on the back: “Even devils will have their day.”",100.0000000000,0.5000000000,0E-10,1,None,250.0000,1,None,1177,None,0
+32375,314,Gas Passkey,"This electronic passkey is provided by tutorial agents as part of a capsuleer training programming. It is used to unlock an acceleration gate inside the Gas site training area, where the “Proof of Discovery” documents can be found stored inside containers. The “Proof of Discovery” documents serve as physical evidence that the capsuleer was able to discover a particular type of site.
+
+This passkey is used to unlock Acceleration gates found inside Gas sites only.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2038,None,0
+32376,314,Proof of Discovery: Gas,This document has been placed inside a Gas site secured by Empire agents. It serves as physical proof that a capsuleer-in-training has been able to locate the signature through the use of Core Scanner Probes.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2908,None,0
+32377,306,Venal Regional Comms Tower,"A structure tasked with relaying, boosting, and encrypting data. It seems to be operating at full capacity.",100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2505
+32378,306,Training Container - Ore,"This container houses the “Proof of Discovery: Ore” document, which serves as physical proof that a capsuleer-in-training has been able to locate the site through the use of Core Scanner Probes. It must be retrieved to complete the Ore site training mission.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+32379,306,Training Container - Gas,"This container houses the “Proof of Discovery: Gas” document, which serves as physical proof that a capsuleer-in-training has been able to locate the Gas site through the use of Core Scanner Probes. It must be retrieved to complete the Gas training mission.
+
+If at first the container appears empty, please wait a few minutes for a new document to be provided.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+32380,182,Roden Police Major,The Gallente government contracted this vessel from Roden Shipyards in order to bolster security in Federation space. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme,20000000.0000000000,1080000.0000000000,14000.0000000000,1,8,None,0,None,None,30,3809
+32381,182,Roden Police Sergeant,The Gallente government contracted this vessel from Roden Shipyards in order to bolster the security in Federation space . It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high,2040000.0000000000,20400.0000000000,160.0000000000,1,8,None,0,None,None,30,3812
+32382,306,Damaged Caldari Shuttle,This tiny craft is badly damaged. All propulsion units have been completely disabled.,1450000.0000000000,16120.0000000000,145.0000000000,1,1,None,0,None,None,None,317
+32383,314,Guristas 'Dirty' Explosive System,"A rudimentary, though effective, explosion matrix, used specifically for Guristas special operation tactical strikes. Once inside a ship's cargo bay, this “dirty” bomb will, upon detonation, cause massive damage to any ship, structure, or starship base. It's volatility, however, is also a liability: Getting the bomb to its destination is more dangerous than actually utilizing the explosion system.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2863,None,0
+32384,671,Captured Caldari State Shuttle,A captured Caldari state shuttle,1600000.0000000000,5000.0000000000,10.0000000000,1,1,None,0,None,None,None,317
+32385,612,Guristas Battleship Vessel,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,2159
+32386,226,Violent Wormhole,"Though the wormhole seems stable, the exotic radicals pouring from the tear imply that using it would be catastrophic.",1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,20956
+32387,226,Stable Wormhole,"This wormhole appears to be relatively new. For the time being, it is stable, though excessive traffic and time will eventually cause it to vanish.",1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,3715
+32388,927,Angel Recovery Team,"Sometimes a combat encounter doesn't go the Cartel's way, and men and resources are left behind. Rather than leave their fates to scavengers, the Cartel employs its own recovery teams specializing in battlefield salvage and extraction.",12500000.0000000000,255000.0000000000,5625.0000000000,1,None,None,0,None,None,None,2713
+32389,283,Dread Guristas Strike Force,"A troupe of trained specialists, skilled at overtaking stations for the Guristas. This team, calling themselves the “Dread Naughts,” are a rough bunch, hellfires in the restrictive confines of your cargohold, hardly a disciplined lot during downtime. However, once they are in action, they have the precision to match any elite Empire task force.",80.0000000000,1.0000000000,0E-10,1,None,None,1,None,2544,None,0
+32390,672,Gath Renton,"Renton is the CEO of a small capsuleer corporation. For years, he's managed to stay off the radar of the major alliances. One day, he may achieve his dreams of bigger things; but today, all he has to look forward to is the wrath of the Cartel.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,3169
+32391,615,Yukiro Demense,"One of the younger commanders in the Guristas Fleet, Yukiro Demense has proven himself capable and aggressive. He and his wingmen are known for their daring raids into State space, as well as their constant harassment of CONCORD and other police forces. Lately, he's been leading raids on the Angel Cartel and Serpentis in Fountain, becoming quite a thorn in the side of the two larger criminal factions. As yet, he hasn't drawn any special attention, but it won't be long until his powerful enemies do something about him.",1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,1831
+32392,671,Eroma Eralen,"For whatever reason, Eroma Eralen has never risen very far within the Guristas ranks, despite his nearly twenty year membership in the pirate organization. His superiors blame his erratic behavior, particularly in dealing with small group operations, though others fault his addictions, ranging from interspatial radio technology to low-end boosters to black market pornographic holoreels. He currently acts as Kori Latamaki's operative, specializing in covert techno-raids and synthaesthetic manipulation schemes. He can barely be trusted, but he knows what he's doing, though he could just be creating an elaborate practical joke for his own amusement.",1600000.0000000000,5000.0000000000,10.0000000000,1,1,None,0,None,None,None,1831
+32393,314,Sealed Research Cache,"The contents of this container remain sealed behind some kind of proprietary Cartel technology. A thin, red film of hardened fullerene alloys forms a perfect, unbreakable seal around the contents. As if that wasn't enough to deter attackers, the surface underneath the film is covered in tiny nanite-plasma explosives. Any attempt at forced entry past the film would produce enough explosive power to level a small town.",10.0000000000,2.0000000000,0E-10,1,None,None,1,None,2225,None,0
+32394,952,Serpentis Transport Hub,This facility is used by Serpentis research teams to ship goods out of Cartel space and back towards Fountain.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2706
+32395,517,Atma Aulato's Falcon,A Falcon piloted by an agent.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11863
+32396,517,Arment Caute's Lachesis,A Lachesis piloted by an agent.,12500000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,None,2140
+32397,517,Yada Vinjivas's Gila,A Gila piloted by an agent.,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1824
+32398,283,"Lieutenant Kipo ""Foxfire"" Tekira","Cilis Leglise's missing Lieutenant is barely conscious. His legs are no longer functional, and a great deal of his right arm has been removed, almost to the shoulder. Irichi said he's modified this man the same way he'd been modified by Cilis, but this is a bit extreme.
Kipo is obviously under heavy medication. He stares at you, and though he is drugged, his eyes relate a sickening uncertainty. Though he cannot talk, his body language insinuates that he is begging for mercy.",80.0000000000,1.0000000000,0E-10,1,None,100.0000,1,None,2545,None,0
+32399,226,Statehood Incarnate Monument,"The Guristas erected this monument years ago, in direct mockery of the massive State-funded public works programs, beautification initiatives, and patriotic displays seen throughout Caldari space. Dubbing this monument, “Statehood Incarnate,” the entire area is a mockery of the sacred, the glorification of the profane, littered with the true ideals of the Gurista pirates: abject nihilism.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+32400,597,Angel Frigate Vessel,This is a fighter for the Angel Cartel. It is protecting the assets of the Angel Cartel and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1970000.0000000000,19700.0000000000,235.0000000000,1,2,None,0,None,None,20900,338
+32401,595,Angel Cruiser Vessel,This is a fighter for the Angel Cartel. It is protecting the assets of the Angel Cartel and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20900,337
+32402,594,Angel Battleship Vessel,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+32403,314,Caldari Navy Overlay Transponder,"This transponder, taken from Kori's operative, is your ticket to the rendezvous with the Navy. Barely functional after the destruction of the operative's ship, it contains identification data that will scramble security frequencies, tricking them into identifying your ship as Eroma's.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2037,None,0
+32404,952,Cilis Leglise's Headquarters,Cilis Leglise's Headquarters.,100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1991
+32405,226,Serpentis Research Facility,This research facility is use by the Serpentis to conduct dangerous and secretive experiments.,0E-10,0E-10,0E-10,1,8,None,0,None,None,14,1712
+32406,306,Caldari Storage Warehouse,This is a standard storage facility.,1000000.0000000000,1150.0000000000,8850.0000000000,1,None,None,0,None,None,None,2301
+32407,314,Holoreel - Torture Log I15B,"The grainy footage on this holoreel depicts a young man standing in a small room, his arms bound and his legs chained to the ground, spread apart as far as they can go. His face cannot be seen. The man is bleeding from cuts all across his body. A woman's voice asks him an inaudible question. He answers, “No.” The voice asks another question, also inaudible. The man gives the same response.
+This repeats for a few more questions. After the last question, a woman dressed in a Gallente Federation uniform appears. She approaches the man. The man lifts his head, showing his face: It is Irichi. The woman holds his face in his hands, kisses him softly on the lips, and turns to the holoprojector: It is Cilis. She reaches off camera for something. Behind her, Irichi's head drops, tears streaming down his face. Cilis returns, holding a remote in her hands. She pushes a button. Mechanical noises reverberate throughout the room. A panel opens beneath Irichi's feet. He winces, screams in pain. Loud sawing noises interrupt the scene. The footage goes blank.",100.0000000000,0.5000000000,0E-10,1,None,250.0000,1,None,1177,None,0
+32408,314,Correspondence Log KL-513,"A collection of datacores, holoreels, dossiers, and assorted recordings logging the interactions between Kori Latamaki and the Caldari Navy. This information is vital in establishing a treason case against Kori for his dealings with the Navy, with which he has forsaken his brethren in the Guristas.",1.0000000000,0.5000000000,0E-10,1,None,100.0000,1,None,1192,None,0
+32409,517,Aton Hordner's Tempest,"Despite flying with a Republic license, this agent radiates ""shady.""",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,48
+32410,517,Arajna Ashia's Arbitrator,Arajna is known to have contacts within the Angel Cartel for those willing to expand their horizons.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,298
+32411,517,Ellar Stin's Dramiel,"Ellar Stin, unapologetic Angel.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,338
+32412,319,Boundless Creations Data Center,"This massive complex houses hundreds of supercomputers, all dedicated to research and storage. One such superconductor contains the latest Sleepers research from Boundless Creations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2372
+32413,208,Shadow Serpentis Remote Sensor Dampener,"Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,8,13948.0000,0,None,105,None,0
+32414,379,Domination Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+32415,504,Domination Target Painter Blueprint,,0E-10,0.0100000000,0E-10,1,None,298240.0000,0,None,2983,None,0
+32416,291,Dark Blood Tracking Disruptor,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,29824.0000,0,None,1639,None,0
+32417,291,True Sansha Tracking Disruptor,"Disrupts the turret range and tracking speed of the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,2,29824.0000,0,None,1639,None,0
+32418,314,Boundless Creations Security Codes,Boundless Creations Security Codes.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+32419,226,Caldari Charon Freighter,"As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class.
+Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number,
+they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.
+Regardless, the Charon still stands out as the benchmark by which the other freighters were measured.
+Its massive size and titanic cargo hold are rivalled by none.",11150000.0000000000,190000.0000000000,0E-10,1,1,None,0,None,None,None,2740
+32420,226,Fortified Orca,The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3466
+32421,226,Fortified Hulk,"The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.",11500000.0000000000,195000.0000000000,0E-10,1,4,None,0,None,None,None,2938
+32422,1016,Deprecated Advanced Logistics Network,"This is a deprecated item, and though it still functions there are plans for it to be removed from circulation in the future.
+
+This upgrade allows the onlining of a Standup Conduit Generator at one Ansiblex Jump Gate structure in the same solar system.",1000.0000000000,200000.0000000000,0E-10,1,None,150000000.0000,1,1282,3952,None,0
+32423,226,Caldari Kestrel Frigate,"The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers.",1700000.0000000000,19700.0000000000,305.0000000000,1,1,None,0,None,None,None,313
+32435,256,XL Cruise Missiles,Skill at the handling and firing of XL Cruise Missiles. 5% bonus to XL Cruise Missile damage per skill level.,0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,373,33,None,0
+32436,1019,Scourge XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,1287,183,None,20047
+32437,166,Scourge XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,1286,183,None,0
+32438,1019,Nova XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate almost everything that floats in space, be it vehicle or structure.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,1287,185,None,20046
+32439,166,Nova XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,1286,185,None,0
+32440,1019,Inferno XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+
+Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,1287,184,None,20044
+32441,166,Inferno XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,1286,184,None,0
+32442,1019,Mjolnir XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,1287,182,None,20045
+32443,166,Mjolnir XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,1286,182,None,20045
+32444,1674,XL Cruise Missile Launcher I,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,3955,None,20070
+32445,136,XL Cruise Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,340,3955,None,20070
+32446,927,Hostile Hulk,"The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.",40000000.0000000000,200000.0000000000,8000.0000000000,1,8,None,0,None,None,None,2938
+32447,927,Civilian Hulk,"The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.",40000000.0000000000,200000.0000000000,8000.0000000000,1,8,None,0,None,None,None,2938
+32448,875,Hostile Orca,The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.,250000000.0000000000,10250000.0000000000,30000.0000000000,1,1,None,0,None,None,None,3466
+32449,875,Civilian Orca,The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.,250000000.0000000000,10250000.0000000000,30000.0000000000,1,1,None,0,None,None,None,3466
+32455,927,Ishukone Hauler,"Industrials are a common sight in the universe of EVE, connecting supply points to each other. Convoys usually have armed escorts, so attacking them is risky.",13500000.0000000000,270000.0000000000,5250.0000000000,1,1,None,0,None,None,None,52
+32456,701,Mordus Escort,"Contracted for security purposes, Mordu's Legion sent this escort in order to protect the interests of Ishukone in the Intaki system. This ship is on sentry duty. Though it has orders to allow traffic through the system, it will fight back if provoked.",9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,20614
+32457,1006,Ishukone Escort,Ishukone has sent part of its internal security force to protect the corporation's interests in the Intaki system. The megacorporation purchased the system during Tibus Heth's blind auction.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,42
+32458,1012,Sovereignty Hub,"Developed by the Upwell Consortium, the sovereignty hub is the pinnacle of null security space management technology. With its modular upgrade infrastructure and energy capture capabilities, a sovereignty hub generates ample power to establish a claim and begin moving necessary workforce. Additionally, installing orbital skyhooks on nearby planets allows a sovereignty hub to maintain further upgrades that can satisfy a variety of diverse needs.
+
+To initiate a claim on a star system, deploy the sovereignty hub near a star and target it with an Entosis Link until your alliance gains full control. Only members of a valid capsuleer alliance can deploy and take control of a sovereignty hub. One hub is the maximum allowed in any star system, and they cannot be deployed in systems under non-capsuleer sovereignty or in wormhole space.",1000000.0000000000,60000.0000000000,10000.0000000000,1,None,500000000.0000,1,1275,26062,35,27335
+32459,52,Civilian Warp Disruptor,"Warp Disruptors are used to disrupt a target ship's navigation computer, which prevents it from warping.
These specially-designed Civilian variants are not strong enough to be used in live combat and are sufficient for instructional purposes only.",0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+32461,509,Civilian Light Missile Launcher,Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.,0E-10,5.0000000000,0.6000000000,1,None,6000.0000,1,None,168,None,20097
+32463,384,Civilian Scourge Light Missile,"From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.",700.0000000000,0.0150000000,0E-10,100,None,500.0000,1,None,190,None,20064
+32465,100,Civilian Hobgoblin,Light Scout Drone,3000.0000000000,5.0000000000,0E-10,1,8,2500.0000,1,None,None,None,1099
+32467,41,Civilian Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,None,86,None,0
+32469,325,Civilian Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,None,21426,None,0
+32471,286,Damaged Vessel,"This luxury space liner appears to have suffered heavy damage in an earlier firefight. Although still intact, it will need some repairs before the Warp Drive becomes functional again.",13075000.0000000000,115000.0000000000,3200.0000000000,1,8,None,0,None,None,None,330
+32571,935,TempPublish_01,This worldspace is used as an artist sandbox to test new Incarna assets.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32574,935,Amarr Establishment,,0E-10,0E-10,0E-10,1,None,None,0,None,96,None,0
+32575,935,Caldari Establishment,,0E-10,0E-10,0E-10,1,None,None,0,None,96,None,0
+32576,935,Gallente Establishment,,0E-10,0E-10,0E-10,1,None,None,0,None,96,None,0
+32577,935,Minmatar Establishment,,0E-10,0E-10,0E-10,1,None,None,0,None,96,None,0
+32578,935,Amarr Captains Quarters,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32579,935,Gallente Captains Quarters,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32580,935,Minmatar Captains Quarters,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32581,935,Caldari Captains Quarters,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32614,1105,C_Blue_Long_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32615,1107,Test Steam,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32617,940,Universal Agent Finder,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32618,1108,Animated Loaded Lights,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32619,940,Gallente Sofa,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32620,940,Gallente Corporation Recruitment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32621,940,Gallente Planetary Industry,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32622,940,Gallente Main Screen,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32623,1107,Falling Vapor,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32624,1107,Soft Myst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32627,940,Gallente Character Recustomization,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32628,1107,Pressure Steam,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32630,940,Universal Undock Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32633,1111,Default Box Light,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32634,1110,Default Point Light,,0E-10,0E-10,0E-10,1,None,None,1,None,None,None,0
+32635,1112,Default Spot Light,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32636,1107,Right_Balcony_Mist_01_Min,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32637,1107,Left_Balcony_Mist_01_Min,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32638,1107,Large_Atmo_Cloud_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32640,940,Amarr Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32641,940,Gallente Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32642,1105,S_Orange_Round_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32643,935,swarren,,0E-10,0E-10,0E-10,1,None,None,1,None,None,None,0
+32644,1107,PressureSteam02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32646,1105,Simple Flare Long 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32650,940,Minmatar Character Recustomization,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32652,1079,Dummy Ship Lookat Object,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32653,1079,Station Logo,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32654,940,Caldari Character Recustomization,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32658,1105,C_Orange_Long_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32665,940,Universal Station Door Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32666,1107,Left_Walkway_Steam_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32667,1107,Right_Walkway_Steam_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32669,1105,S_Orange_Long_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32670,1105,Simple Flare 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32673,1105,S_Orange_Oval_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32674,1105,S_Orange_Oval_H_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32675,1105,C_Blue_long_ns_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32678,1105,S_Orange_Small_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32679,1107,Pod_Smoke_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32680,1105,S_Orange_Small_H_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32681,1105,S_Orange_Fixed_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32682,1121,Ship Perception Point,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32683,1105,C_Blue_Long_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32684,940,Minmatar Balcony Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32685,1105,C_Orange_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32686,1105,C_Blue_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32687,1105,S_Blue_Fixed_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32688,1105,S_Blue_Fixed_Chack,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32689,1105,S_Blue_Fixed_Large,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32690,1105,S_Blue_Oval_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32691,1105,S_Blue_Small_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32692,1105,S_Blue_VStretch_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32693,1105,S_Blue_Oval_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32694,1105,S_Blue_Oval_03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32695,1105,C_Blue_Long_03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32696,1105,C_Blue_Long_04,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32697,940,Caldari Balcony Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32701,1105,S_Green_Oval_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32702,1105,S_Green_Small_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32703,1105,S_Green_Fixed_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32704,1105,C_Green_Long_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32705,1105,S_Yellow_Fixed_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32706,1105,S_Yellow_Oval_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32707,1105,S_Yellow_Small_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32708,1105,C_Green_Long_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32709,1105,C_Yellow_long_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32710,1105,S_Yellow_Fixed_H_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32711,940,Amarr Character Recustomization,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32712,940,Amarr Sofa,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32713,940,Amarr Corporation Recruitment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32714,940,Amarr Main Screen,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32715,940,Amarr Planetary Industry,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32716,940,Amarr Balcony Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32717,940,Gallente Balcony Ship Interface,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32719,1105,S_Yellow_Large_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32720,1105,S_Yellow_Fixed_V_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32721,1105,C_Green_Long_03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32722,1105,S_Yellow_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32723,1105,S_Pale_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32724,1105,S_Green_01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32725,1107,Vapor,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32727,1107,Noise,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32728,1107,Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32729,1107,Sparks,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32730,1107,Smoke_Atlas,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32731,1126,Default Physical Portal,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32734,1107,Left_Walkway_Steam_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32735,1107,Left_Walkway_Steam_03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32736,1107,Right_Walkway_Steam_02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32737,1107,Right_Walkway_Steam_03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32738,1108,Caldari Hangar Blink,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32739,940,Caldari Undock Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32740,940,Minmatar Undock Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32741,940,Gallente Undock Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32742,940,Amarr Undock Button,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32746,935,WreckPrototyping,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32748,935,resource harvesting and combat prototype,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32751,935,wrecktest,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32752,935,pipeline testing,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+32772,1156,Medium Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,10.0000000000,14.0000000000,1,None,None,1,610,10935,None,0
+32773,1157,Medium Ancillary Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1458560.0000,1,None,10935,None,0
+32774,1156,Small Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 25, 50, 75, 100, 150 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,5.0000000000,7.0000000000,1,None,None,1,609,10935,None,0
+32775,1157,Small Ancillary Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1458560.0000,1,None,10935,None,0
+32780,1156,X-Large Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,50.0000000000,112.0000000000,1,None,None,1,612,10935,None,0
+32781,1157,X-Large Ancillary Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,1458560.0000,1,None,10935,None,0
+32782,88,Defender Missile I,"Defensive missile used to destroy incoming bombs.
+
+Note: This missile fits into defender launchers.",700.0000000000,0.0150000000,0E-10,100,None,None,1,116,192,None,20062
+32783,170,Defender Missile I Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,316,192,None,0
+32784,924,Karsten Lundham's Typhoon,"Karsten Lundham is a microbiologist working for the Sebiestor Tribe. Currently in his fifties, he worked in the field of immunology for ten years before deciding to dedicate the rest of his life to the search for a cure to vitoxin.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,2160
+32785,1006,Rohan Shadrak's Scythe,"Rohan Shadrak is a Vherokior Shaman of somewhat eccentric repute - he was once described by Isardsund Urbrald, CEO of Vherokior tribe to be ""Mad as a biscuit"". A staunch traditionalist, he is a vocal - and occasionally physical - opponent of CONCORD laws against drug transportation.",9900000.0000000000,99000.0000000000,1900.0000000000,1,2,None,0,None,None,None,1887
+32786,1007,Patrikia Noirild's Reaper,"Patrikia Noirild is a Professor of Evolutionary Genetics at Republic University. Regarded as one of the foremost minds in her field, her early achievements include pioneering a revolutionary gene therapy for Toluuk's Syndrome - a genetic disorder that causes excess bone growth in Brutor descended from slaves bred to work on high-gravity worlds. For the last two years, however, she has worked in the field of anti-vitoxin research.",2112000.0000000000,21120.0000000000,100.0000000000,1,2,None,0,None,None,None,1890
+32787,1159,Salvage Drone I,"Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
+
+A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.",0E-10,5.0000000000,0E-10,1,None,None,1,1646,None,None,20129
+32788,324,Cambion,"The Cambion is the result of Caldari State Executor Tibus Heth's insistence that modern weapons of war be able to continually outperform previous standardized versions. While that effort is rumored to have been hit-and-miss (resulting in great scientific advances at the cost of a stunning array of misfortunes), it is absolutely undeniable that the Cambion has been one of its great successes, a feat that likely could not have been achieved in a different political milieu.
+
+The Cambion is an out-and-out brawler. Taking note from the Merlin – a versatile combat frigate in its own right – this ship is intended to rush in, overheat everything it runs, hit hard with everything it has and get out moments before death can find it.",997000.0000000000,16500.0000000000,150.0000000000,1,1,400000.0000,1,1623,None,20070,20136
+32789,105,Cambion Blueprint,,0E-10,0.0100000000,0E-10,1,None,2850000.0000,1,None,None,None,20136
+32790,832,Etana,"The Etana came into existence as one of numerous secret projects under Tibus Heth's rule. As part of those revolutionary and paranoid times in the Caldari State, political emphasis on technological research was split between a need for inexpensive improvements in warfare and a need for advances in espionage and the arts of secrecy.
+
+One of the outcomes of that research was an improvement on the Osprey, whose versatility and low manufacturing cost made it a natural candidate for improvements. The resulting vessel maintained the shield defenses known among similar ships of its type, while adding an array of remarkable black ops capabilities. In fact, it is reputed that initial prototypes were employed to spy on interstellar activities near the recaptured Caldari Prime, as part of Tibus Heth's continually growing espionage initiative.",13130000.0000000000,107000.0000000000,485.0000000000,1,1,122000000.0000,1,1624,None,20069,20137
+32791,106,Etana Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20137
+32792,943,100 Aurum Token,"This item can be redeemed for 100 Aurum (AUR).
To Redeem: Right-click the Aurum Token and select ""Redeem for AUR"".
On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.
Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.
Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of ""gold aurum"", or ""golden token"". Source: SCOPE fluff piece (unprinted)",0E-10,0.0100000000,0E-10,1,None,None,1,1427,10831,None,0
+32793,943,500 Aurum Token,"This item can be redeemed for 500 Aurum (AUR).
To Redeem: Right-click the Aurum Token and select ""Redeem for AUR"".
On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.
Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.
Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of ""gold aurum"", or ""golden token"". Source: SCOPE fluff piece (unprinted)",0E-10,0.0100000000,0E-10,1,None,None,1,1427,10831,None,0
+32797,1216,Resistance Phasing,"Improves control over, and flow between, nano membranes that react to damage by shifting resistances.
+
+Reduces cycle time of Reactive Armor Hardeners, Flex Armor Hardeners and Flex Shield Hardeners by 10% per level and capacitor need by 15% per level.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,368,33,None,0
+32798,310,Cynosural Jammer Beacon,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+32799,86,Orbital Laser S,"This highly specialized space to ground ammunition can penetrate the atmosphere of planets. It is only useful against ground targets and relies on special targeting data provided by ground troops.
+
+The laser strike deals high damage in a tight radius at high speed. The tactical laser is devastating but its precise nature means it does not cover wide areas.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10940,None,1144
+32800,168,Orbital Laser S Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500.0000,0,None,10940,None,1144
+32801,83,Orbital EMP S,"This highly specialized space to ground ammunition can penetrate the atmosphere of planets. It is only useful against ground targets and relies on special targeting data provided by ground troops.
+
+The Electro Magnetic strike has the broadest radius of all small orbital strikes and wipes out the shields of anything unfortunate enough to come in to contact with it. For a team fitted primarily with armor this can provide a significant combat advantage in the heat of battle.",0.0100000000,0.0025000000,0E-10,100,None,1000.0000,0,None,10942,None,1286
+32802,165,Orbital EMP S Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000.0000,0,None,10942,None,1286
+32803,85,Orbital Hybrid S,"This highly specialized space to ground ammunition can penetrate the atmosphere of planets. It is only useful against ground targets and relies on special targeting data provided by ground troops.
+
+The Hybrid strike has a radius double that of the tactical laser. This enables it to bombard more ground but combined with a slower fire interval than the laser there is a greater chance for targets to escape.",0.0100000000,0.0025000000,0E-10,100,None,500.0000,0,None,10941,None,1312
+32804,167,Orbital Hybrid S Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,0,None,10941,None,1312
+32809,98,Ammatar Navy Thermal Coating,"This coating allows for faster dispersion of heat from the area of impact. Grants a bonus to armor thermal damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,1665,20958,None,0
+32810,163,Ammatar Navy Thermal Coating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20958,None,0
+32811,28,Miasmos Amastris Edition,"The Miasmos (originally Iteron Mark IV) Amastris Edition is a limited edition cargo hauler awarded to pilots who have displayed extraordinary aptitude in capsuleer training.
+
+It boasts a more powerful warp engine and a bigger cargo hold capacity than the Miasmos design on which it is based, in addition to state-of-the-art lateral thrusters allowing for improved agility.
+
+Among recent capsuleer graduates from New Eden's academic institutions, this vessel is considered a distinguished status symbol, although the quiet presence of certain unmarked, sealed containers at the back of the ship's hull tends to unnerve some of the crews.",11250000.0000000000,265000.0000000000,5250.0000000000,1,8,1600000.0000,1,1614,None,20074,11877
+32812,108,Miasmos Amastris Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,4287500.0000,1,None,None,None,11877
+32817,1232,Medium Mercoxit Mining Crystal Optimization I,This ship modification is designed to increase the yield modifier of those modules using Mercoxit mining crystals.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1783,3199,None,0
+32818,787,Medium Mercoxit Mining Crystal Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1799,3199,None,0
+32819,1232,Medium Ice Harvester Accelerator I,This ship modification is designed to reduce the duration of ice harvester cycles.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1783,3199,None,0
+32820,787,Medium Ice Harvester Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1799,3199,None,0
+32821,428,Unrefined Vanadium Hafnite,"A stable binary compound composed of vanadium and hafnium. Performs a variety of catalytic functions, and is an important intermediate for more complex construction processes.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+32822,428,Unrefined Platinum Technite,An intensely resilient alloy composed of platinum and technetium. Highly sought-after in the machinery and armament industries.,0E-10,1.0000000000,0E-10,1,None,80.0000,1,500,2664,None,0
+32823,428,Unrefined Solerium,"When chromium and caesium are combined with raw silicates in the proper proportions, Solerium is created. Since its initial discovery, Solerium's uniquely shifting dark-to-bright red hue has prompted poet and musician alike to create hymns in praise of its uniquely shifting deep red hue.",0E-10,1.0000000000,0E-10,1,None,120.0000,1,500,2664,None,0
+32824,428,Unrefined Caesarium Cadmide,A dark-golden hued alloy composed of cadmium and caesium. Often confused with tritanium due to its tint. An essential ingredient in various composites and condensates.,0E-10,1.0000000000,0E-10,1,None,80.0000,1,500,2664,None,0
+32825,428,Unrefined Hexite,"A chemical compound, formed through electrosporadic oxidization of chromium and platinum. Has a wide range of applications in the production of advanced technology and is highly sought-after by industrial manufacturers.",0E-10,1.0000000000,0E-10,1,None,120.0000,1,500,2664,None,0
+32826,428,Unrefined Rolled Tungsten Alloy,"An extremely strong compound, made from tungsten rolled in a sheath of platinum. A crucial component in the creation of carbides which have a wide field of utility in the manufacture of various equipment.",0E-10,1.0000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+32827,428,Unrefined Titanium Chromide,"Titanium Chromide is in high demand among technicians and manufacturers for its unique combination of strength, light weight and catalytic potential.",0E-10,1.0000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+32828,428,Unrefined Fernite Alloy,"An intensely durable and extremely versatile alloy, Fernite, when combined with certain other materials, is a crucial stepping stone in the creation of a whole host of advanced technologies.",0E-10,1.0000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+32829,428,Unrefined Crystallite Alloy,A polynuclear heterometallic compound created from cobalt and cadmium. Crystallite alloys are a fundamental building block in the creation of crystalline composites.,0E-10,1.0000000000,0E-10,1,None,40.0000,1,500,2664,None,0
+32830,436,Unrefined Vanadium Hafnite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32831,436,Unrefined Platinum Technite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32832,436,Unrefined Solerium Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32833,436,Unrefined Caesarium Cadmide Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32834,436,Unrefined Hexite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32835,436,Unrefined Rolled Tungsten Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32836,436,Unrefined Titanium Chromide Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32837,436,Unrefined Fernite Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32838,436,Unrefined Crystallite Alloy Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+32839,1160,Quest Survey Probe I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1521,2663,None,0
+32840,420,InterBus Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
+
+Ostensibly a civilian transport corporation, InterBus claims it possesses no military capabilities. Despite this, small numbers of Catalyst hulls bearing the corporation's distinctive yellow color scheme continue to circulate among capsuleers. InterBus has thus far declined to make any comment on their provenance, which if anything has raised their value among collectors.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,20074,20194
+32841,487,InterBus Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,20194
+32842,420,Intaki Syndicate Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
+
+The Intaki Syndicate fields large numbers of Catalysts as deep-space patrol craft. Its heavy armament lets it punch well above their weight, and its expansive cargo bay allows it to cruise for months between supply stops. Recently though, the Syndicate has retired a considerable number of its older hulls, with rumors suggesting their imminent replacement by a newer destroyer design. Regardless, their extensive military service gives them particular cachet among capsuleer collectors.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,20074,20193
+32843,487,Intaki Syndicate Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,20193
+32844,420,Inner Zone Shipping Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
+
+Inner Zone Shipping's main claim to fame is as the Bank of Luminaire's preferred courier for high-value shipments. Catalysts are their preferred escort craft, combining high speed and maneuverability with an extremely heavy punch. For its highest-value runs, IZS prefers to use brand-new hulls, which are then immediately sold off after use to prevent unscrupulous elements from tracking their ID numbers. While most of these ships are repainted and sold as stock, Inner Zone has discovered a lucrative sideline in selling a few on to capsuleer collectors, who place a premium on ships with interesting histories.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,20074,20192
+32845,487,Inner Zone Shipping Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,20192
+32846,420,Quafe Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
+
+In its continuing campaign to gain 100% brand awareness, Quafe is constantly looking for new ways to draw attention. One of their recent successes has been the distribution of limited-edition Quafe ships to eager capsuleers, and this Catalyst is one of their latest offerings. While functionally just a stock Catalyst, this ship's iridescent blue paint job and prominent Quafe logos makes it a highly sought-after collector's item - as well as an unmissable advert for Quafe's market-leading range of thirst-quenching beverages!",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,20074,20195
+32847,487,Quafe Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,20195
+32848,420,Aliastra Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
+
+Aliastra purchased a large fleet of Catalysts several years ago, to protect its inter-Empire shipping routes. Subsequent evaluations determined that the Catalyst was considerably over-gunned for many of its safer routes, so 30% of their hulls were sold off and replaced by cheaper frigates. Some of these ships have since been retro-fitted for capsuleer use, and their distinctive color scheme makes them something of a collector's item.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,20074,20190
+32849,487,Aliastra Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,20190
+32853,1083,"SPZ-3 ""Torch"" Laser Sight Combat Ocular Enhancer (right/black)","The product of a collaborative effort between the State Protectorate and Zainou, the ""Torch"" is already seeing adoption in military circles, where it functions as a precision-guidance tool for a covert class of sharpshooters working either in low-light conditions or with explosive ordnance.
+
+Surprisingly, it has also seen increased adoption by other sections of the warfaring population, even cropping up among capsuleers. Superstition has already bound to it in use in orbital bombardment; there is no practical reason to believe that it actually aids in the process, but capsuleers have sworn that it helps ensure the precision-point contact necessary for successful bombardment and the ensuing explosive ignition of the correct groups of people.",0E-10,0.1000000000,0E-10,1,None,None,1,1408,21012,None,0
+32854,1160,Discovery Survey Probe I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,1521,2663,None,0
+32855,1160,Gaze Survey Probe I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000.0000,1,1521,2663,None,0
+32856,255,Tactical Strike,"Skill at Tactical Strike Accuracy.
+
+Accuracy of Tactical Strike increased by 5% per level",0E-10,0.0100000000,0E-10,1,None,20000.0000,0,None,33,None,0
+32858,1162,Station Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,180000.0000,1,1008,1171,None,0
+32859,1162,Small Standard Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,1008,16,None,0
+32860,1162,Medium Standard Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,1008,1175,None,0
+32861,1162,Large Standard Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1008,1174,None,0
+32862,1162,Giant Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,1008,1174,None,0
+32863,1162,Giant Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1008,1171,None,0
+32864,1162,Huge Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,1008,1171,None,0
+32865,1162,Large Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1008,1171,None,0
+32866,1162,Medium Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,230000.0000,1,1008,1172,None,0
+32867,1162,Small Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000.0000,1,1008,1173,None,0
+32868,1162,Small Audit Log Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,180000.0000,1,1008,1173,None,0
+32869,1162,Medium Audit Log Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,1008,1172,None,0
+32870,1162,Large Audit Log Secure Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,1008,1171,None,0
+32871,1162,Station Vault Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000.0000,1,1008,1171,None,0
+32872,420,Algos,"The Algos, as is custom with the Gallente, relies on swiftness of action - preferably at a respectable distance - to accomplish its goals. In this it reflects well-honed Gallente values, which include taking independent action without taking forever to wait for a committee decision, and also doing so, if at all possible, in a fashion that allows for a nice, safe buffer for immediate retreat; because theory is one thing, and practice is sometimes quite another.
+
+As such, the Algos focuses on being able to hit its targets in rapid-fire fashion, with guns that fire fast and drones that race through space with destruction in mind.",1600000.0000000000,55000.0000000000,350.0000000000,1,8,800000.0000,1,467,None,20074,20201
+32873,487,Algos Blueprint,,0E-10,0.0100000000,0E-10,1,None,8242751.0000,1,585,None,None,20201
+32874,420,Dragoon,"The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others.
+
+As such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk.",1700000.0000000000,47000.0000000000,300.0000000000,1,4,800000.0000,1,465,None,20063,20199
+32875,487,Dragoon Blueprint,,0E-10,0.0100000000,0E-10,1,None,9023825.0000,1,583,None,None,20199
+32876,420,Corax,"The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.
+
+As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.",1750000.0000000000,52000.0000000000,450.0000000000,1,1,800000.0000,1,466,None,20070,20200
+32877,487,Corax Blueprint,,0E-10,0.0100000000,0E-10,1,None,8795138.0000,1,584,None,None,20200
+32878,420,Talwar,"The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.
+
+As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.",1650000.0000000000,43000.0000000000,400.0000000000,1,2,800000.0000,1,468,None,20078,20202
+32879,487,Talwar Blueprint,,0E-10,0.0100000000,0E-10,1,None,7837500.0000,1,586,None,None,20202
+32880,25,Venture,"Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
+
+The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.",1200000.0000000000,29500.0000000000,50.0000000000,1,128,300000.0000,1,1616,None,20811,20198
+32881,105,Venture Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,1,1617,None,None,20198
+32884,1165,District Satellite,Satellites identify the position in orbit around a planet which are used for interacting with districts on the ground.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,20203
+32885,314,Empire Emissary Medallion,"This medal was awarded to those who aided the Amarr Empire emissaries in their mission to bring sensitive diplomatic documents, concerning the coupling of interstellar communication relays between capsuleers and other non-celestial soldiers of fortune, to CONCORD in Yulai.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+32886,314,Republic Emissary Medallion,"This medal was awarded to those who aided the Minmatar Republic emissaries in their mission to bring sensitive diplomatic documents, concerning the coupling of interstellar communication relays between capsuleers and other non-celestial soldiers of fortune, to CONCORD in Yulai.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+32887,314,Federation Emissary Medallion,"This medal was awarded to those who aided the Gallente Federation emissaries in their mission to bring sensitive diplomatic documents, concerning the coupling of interstellar communication relays between capsuleers and other non-celestial soldiers of fortune, to CONCORD in Yulai.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+32888,314,State Emissary Medallion,"This medal was awarded to those who aided the Caldari State emissaries in their mission to bring sensitive diplomatic documents, concerning the coupling of interstellar communication relays between capsuleers and other non-celestial soldiers of fortune, to CONCORD in Yulai.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+32889,314,Empire Diplomatic Documents,"This missive is a sternly worded diplomatic request from the Amarr Empire, asking that CONCORD seriously reconsider its planned coupling of communicative technology between capsuleers and other, non-celestial soldiers of fortune.
+
+The request is encased in protective sheathing, giving it a marginally higher chance of surviving the travails of celestial transportation than a piece of paper might usually enjoy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2039,None,0
+32890,314,Republic Diplomatic Documents,"This missive is a sternly worded diplomatic request from the Minmatar Republic, asking that CONCORD seriously reconsider its planned coupling of communicative technology between capsuleers and other, non-celestial soldiers of fortune.
+
+The request is encased in protective sheathing, giving it a marginally higher chance of surviving the travails of celestial transportation than a piece of paper might usually enjoy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2039,None,0
+32891,314,Federation Diplomatic Documents,"This missive is a sternly worded diplomatic request from the Gallente Federation, asking that CONCORD seriously reconsider its planned coupling of communicative technology between capsuleers and other, non-celestial soldiers of fortune.
+
+The request is encased in protective sheathing, giving it a marginally higher chance of surviving the travails of celestial transportation than a piece of paper might usually enjoy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2039,None,0
+32892,314,State Diplomatic Documents,"This missive is a sternly worded diplomatic request from the Caldari State, asking that CONCORD seriously reconsider its planned coupling of communicative technology between capsuleers and other, non-celestial soldiers of fortune.
+
+The request is encased in protective sheathing, giving it a marginally higher chance of surviving the travails of celestial transportation than a piece of paper might usually enjoy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2039,None,0
+32894,988,QA Wormhole A,This wormhole does not exist.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+32895,988,QA Wormhole B,This wormhole does not exist,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+32901,760,Rogue Drone Carrier,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32902,760,Rogue Drone Convoy,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32903,760,Rogue Drone Trailer,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32904,760,Rogue Drone Hauler,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32905,760,Rogue Drone Bulker,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32906,760,Rogue Drone Transporter,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32907,760,Rogue Drone Trucker,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32908,760,Rogue Drone Courier,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32909,760,Rogue Drone Loader,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32910,760,Rogue Drone Ferrier,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1910000.0000000000,19100.0000000000,80.0000000000,1,None,None,0,None,None,31,1718
+32911,760,Rogue Drone Gatherer,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1645000.0000000000,16450.0000000000,110.0000000000,1,None,None,0,None,None,31,1718
+32912,760,Rogue Drone Harvester,This is a fighter for the Rogue Drones. It is protecting the assets of Rogue Drones and may attack anyone it perceives as a threat or easy pickings. Threat level: High,1910000.0000000000,19100.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32913,1166,Republic Frigate,A frigate of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,1891
+32914,1167,State Frigate,A frigate of the Caldari State.,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1792
+32915,1168,Federation Frigate,A frigate of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1808
+32916,1169,Imperial Frigate,A frigate of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1734
+32918,257,Mining Frigate,Skill at operating ORE Mining Frigates.,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,377,33,None,0
+32919,645,Unit D-34343's Modified Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+32921,645,Unit F-435454's Modified Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+32923,645,Unit P-343554's Modified Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+32925,645,Unit W-634's Modified Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+32927,647,Unit D-34343's Modified Drone Link Augmentor,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+32929,647,Unit F-435454's Modified Drone Link Augmentor,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+32931,647,Unit P-343554's Modified Drone Link Augmentor,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+32933,647,Unit W-634's Modified Drone Link Augmentor,Increases drone control range.,200.0000000000,25.0000000000,0E-10,1,None,213360.0000,1,938,2989,None,0
+32935,646,Unit D-34343's Modified Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+32937,646,Unit F-435454's Modified Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+32939,646,Unit P-343554's Modified Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+32941,646,Unit W-634's Modified Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+32943,644,Unit D-34343's Modified Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+32945,644,Unit F-435454's Modified Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+32947,644,Unit P-343554's Modified Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+32949,644,Unit W-634's Modified Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+32951,407,Unit D-34343's Modified Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,800.0000000000,0E-10,1,None,None,1,938,2987,None,0
+32953,407,Unit F-435454's Modified Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,600.0000000000,0E-10,1,None,None,1,938,2987,None,0
+32955,407,Unit P-343554's Modified Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,400.0000000000,0E-10,1,None,None,1,938,2987,None,0
+32957,407,Unit W-634's Modified Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,200.0000000000,0E-10,1,None,None,1,938,2987,None,0
+32959,1174,Unit D-34343,"This unit is violently opposed to all life, to the point where the merest hint of its existence is enough to drive its circuits into violent spasms. Any movement, any twitch, must be silenced, as though life itself were a cacophony blasting at unbearable volume in the unit's admittedly quite unstable mind. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32960,1174,Unit F-435454,"This unit marvels at the continued persistence of life under adverse conditions and believes it would, if circumstances were different, have devoted its time to investigating just how long, in fact, life could possibly be made to endure. Unfortunately, other parts of its rather complicated and messy circuitry delight in immediate destruction of anything that crosses its path. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32961,1174,Unit P-343554,"This unit finds life a kaleidoscopic amazement of possibilities and had previously devoted its existence to its study, albeit through some very unorthodox methods. After the drone hive discovered these methods, and the writhing, blinking, gaping outcomes, Unit P-343554 found itself reassigned to celestial patrol. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32962,1174,Unit W-634,"This unit finds pleasure, if it can be said that a drone experiences such a thing, not in the cessation of life but in the violent preamble. The lights and the fury enliven what is otherwise, to unit W-634, a rather monotonous existence. Threat level: Deadly",19000000.0000000000,19000000.0000000000,120.0000000000,1,None,None,0,None,None,31,1718
+32963,1175,Imperial Destroyer,A destroyer of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,20222
+32964,1176,State Destroyer,A destroyer of the Caldari State.,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,20223
+32965,1177,Federation Destroyer,A destroyer of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,20225
+32966,1178,Republic Destroyer,A destroyer of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,20226
+32967,1179,Imperial Cruiser,A cruiser of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,1729
+32968,1180,State Cruiser,A cruiser of the Caldari State.,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,1785
+32969,1181,Federation Cruiser,A cruiser of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,1804
+32970,1182,Republic Cruiser,A cruiser of the Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,1885
+32971,1183,Imperial Battlecruiser,A battlecruiser of the Amarr Empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,None,20227
+32972,1184,State Battlecruiser,A battlecruiser of the Caldari State.,2025000.0000000000,20250.0000000000,65.0000000000,1,1,None,0,None,None,None,20228
+32973,1185,Federation Battlecruiser,A battlecruiser of the Gallente Federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,20229
+32974,1186,Republic Battlecruiser,A battlecruiser of Minmatar Republic.,1645000.0000000000,16450.0000000000,110.0000000000,1,2,None,0,None,None,None,20230
+32982,1190,Salvage Drone I Blueprint,,0E-10,0.0100000000,0E-10,1,None,29986000.0000,1,1643,0,None,20129
+32983,25,Sukuuvestaa Heron,"The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
+
+This Heron bears the distinctive appearance of a vessel built for the Sukuuvestaa megacorporation. Known for extremely aggressive business practices, Sukuuvestaa is a powerful megacorporation with dealings in many sectors, most notably real estate and agriculture.",1150000.0000000000,18900.0000000000,400.0000000000,1,1,None,0,None,None,20070,20236
+32984,105,Sukuuvestaa Heron Blueprint,,0E-10,0.0100000000,0E-10,1,None,2750000.0000,0,None,None,None,20236
+32985,25,Inner Zone Shipping Imicus,"The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.
+
+This Imicus has served as a forward scout for Inner Zone Shipping's high value courier operations, as indicated by its distinctive corporate coloring.",997000.0000000000,21500.0000000000,400.0000000000,1,8,None,0,None,None,20074,20235
+32986,105,Inner Zone Shipping Imicus Blueprint,,0E-10,0.0100000000,0E-10,1,None,2725000.0000,0,None,None,None,20235
+32987,25,Sarum Magnate,"This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.
+
+This Magnate is emblazoned with the coloring and insignia of the Sarum royal family. A visible beacon of Amarrian superiority, it was built to serve as a vanguard of the next great Reclaiming.",1072000.0000000000,22100.0000000000,400.0000000000,1,4,None,0,None,None,20063,20233
+32988,105,Sarum Magnate Blueprint,,0E-10,0.0100000000,0E-10,1,None,2775000.0000,0,None,21,None,0
+32989,25,Vherokior Probe,"The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.
+
+This Probe was commissioned by the Vherokior tribal leadership and bears their colors and insignia. The Vherokior have less political influence than many other tribes, but have become an integral part of both the public and private sectors of the Republic economy.",1123000.0000000000,19500.0000000000,400.0000000000,1,2,None,0,None,None,20061,20234
+32990,105,Vherokior Probe Blueprint,,0E-10,0.0100000000,0E-10,1,None,2700000.0000,0,None,None,None,20234
+32993,500,Sodium Firework CXIV,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20239
+32994,500,Barium Firework CXIV,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20241
+32995,500,Copper Firework CXIV,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20240
+32999,1213,Magnetometric Sensor Compensation,"Skill at hardening Magnetometric Sensors against hostile Electronic Counter Measure modules. 4% improved Magnetometric Sensor Strength per skill level.
+
+Magnetometric Sensors are primarily found on Gallente, Serpentis, ORE, and Sisters of EVE ships.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1748,33,None,0
+33000,1213,Gravimetric Sensor Compensation,"Skill at hardening Gravimetric Sensors against hostile Electronic Counter Measure modules. 4% improved Gravimetric Sensor Strength per skill level.
+
+Gravimetric Sensors are primarily found on Caldari, Guristas and Mordu's Legion ships.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1748,33,None,0
+33001,1213,Ladar Sensor Compensation,"Skill at hardening Ladar Sensors against hostile Electronic Counter Measure modules. 4% improved Ladar Sensor Strength per skill level.
+
+Ladar Sensors are primarily found on Minmatar and Angel ships.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1748,33,None,0
+33002,1213,Radar Sensor Compensation,"Skill at hardening Radar Sensors against hostile Electronic Counter Measure modules. 4% improved Radar Sensor Strength per skill level.
+
+Radar Sensors are primarily found on Amarr, Blood Raider and Sanshas ships.",0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1748,33,None,0
+33003,649,Enormous Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,250000.0000000000,250000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+33004,1162,Enormous Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,1008,1174,None,0
+33005,649,Huge Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,50000.0000000000,50000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+33006,1162,Huge Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1008,1174,None,0
+33007,649,Large Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,10000.0000000000,10000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+33008,1162,Large Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1008,1174,None,0
+33009,649,Medium Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,5000.0000000000,5000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+33010,1162,Medium Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1008,1174,None,0
+33011,649,Small Freight Container,"A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.",1000000.0000000000,1000.0000000000,1000.0000000000,1,None,110000.0000,1,1653,1174,None,1174
+33012,1162,Small Freight Container Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1008,1174,None,0
+33014,227,Amarr Prime Station Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20242
+33015,1194,The Mini Monolith,Refines into: A handful of tiny stars.,50000.0000000000,500.0000000000,0E-10,1,None,None,1,1661,2041,None,0
+33016,1194,A Handful of Tiny Stars,Good thing you can't actually refine stars or this would just keep going for far too long.,50.0000000000,10.0000000000,0E-10,1,None,None,1,1661,3025,None,0
+33017,1194,Deactivated Station Key Pass,"At the end of YC114, station managers across New Eden were surprised and shocked by the accidental delivery of station key passes to large numbers of pilots due to an inventory error in the InterBus central database. With recall next to impossible, the recommendation of veteran station manager Scotty, now consulting with the SCC, was to simply send out a general deactivation order and replace the master key passes used by station staff. The mistakenly delivered passes are now nothing more than souvenirs of an odd but ultimately harmless incident.",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2853,None,0
+33018,1194,Ship Fitting Guide,"My Raven was equipped with the following:
+
+HIGH
+06 x Cruise Missile Launcher I
+01 x SMALL TRACTOR BEAM 1
+01 x SALVAGER I
+
+MEDIUM
+04 x LARGE SHIELD EXTENDERS
+01 x 'HYPHNOS' ECM
+01 x MEDIUM SHIELD BOOSTER
+
+LOW
+01 x EMERGENCY DAMAGE CONTROL
+01 x ARMOR KINETIC HARDENER I
+01 x ARMOR THREMIC HARDENER I
+02 x WARP CORE STABILIZER I
+
+DRONES
+02 x WARRIOR I DRONES
+03 x HAMMERHEAD I DRONES
+
+UPGRADES
+01 x ROCKET FUEL CACHE PARTINTION I
+01 x BAY LOADING ACCELERATOR I",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2674,None,0
+33019,1194,Scotty the Docking Manager's Clone,How did you think he ran all those stations?,90.0000000000,0.0100000000,0E-10,1,None,None,1,1661,34,None,0
+33020,1194,A Big Red Button,"This button apparently restarts a central mainframe somewhere. An attached note indicates that it is not the personal computing device of someone apparently known by the callsign ""Tuxford"", though who this individual is remains a mystery.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2231,None,0
+33021,1194,Unit of Lag,Made of an unusually dense piece of material. Time seems to slow down around it.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,10162,None,0
+33022,1194,Postcard From Poitot,Interesting fact: Poitot is the only named system in the Syndicate region.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2886,None,0
+33023,1194,A Tank of Honor,"An expanded glass tank filled with a substance that, scientific classification aside, looks and feels genuinely like honor.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,1162,None,0
+33024,1194,Animal Medical Expert,Tastes rather sour.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2891,None,0
+33025,1194,Military Experts and You,"From its first publication date, this magazine has seen very successful sale rates in the Gallente Federation. It explains many war theories using detailed pictures, with no less than one third of its contents dedicated to how to best spot a Cynosural Field.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2886,None,0
+33026,1194,Rules of Engagement,Every time someone reads this book it seems to get bigger and bigger.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2885,None,0
+33027,1194,"Little Helper, Female",These are renowned for a unique style of exotic dancing. Slavers descended on their home world of Hothomouh X and they are now considered an endangered race.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2543,None,0
+33028,1194,"Little Helper, Male",These are renowned for a unique style of exotic dancing. Slavers descended on their home world of Hothomouh X and they are now considered an endangered race.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,10153,None,0
+33029,1194,Replica Gallente Cruiser,"A detailed, handheld miniature of the famously well-known Thorax Cruiser, this is a well reputed and high quality collector's item. It has settings to emit a low humming sound or glow in the dark if needed.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2230,None,0
+33030,1194,Model of a Fighter,"That's a Templar, the Amarr fighter. It's a combat drone used by carriers.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,1177,None,0
+33031,1195,NEO YC 114: Team Ineluctable,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Team Ineluctable
+Sponsor Name: Jim Rogers Dutch
+
+Team Captain:
+AndreWanJinn
+
+Team Members:
+Alena Mythic
+ant1212
+calladus
+Chou Saru
+DaBouncer
+Darth Greg
+jamesoverlord
+Jason Triumph
+JD No7
+Jezus vanOstade
+Jim Rogers Dutch
+Nehebkau Fetkoz
+NULL
+overlordknight
+PACO TIME
+reaper2479
+Skrunkle
+Stampertje'n
+themad boatman
+tsukubasteve
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33032,1195,NEO YC 114: Raiden. 58th Squadron,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Raiden. 58th Squadron
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Hey You
+
+Team Members:
+aclemor
+Baltze
+Belenkas
+Belfalas
+Drift Spec
+Eznaidar
+iPodNani
+Kaisur
+Kajdil
+Klezz
+LakeEnd
+Lee Jarrett
+MachZERO
+Moonjedi
+Namof Zomgbag
+Nikolay Tesla
+Radianze
+Roland Marr
+sarsa
+ShivanNL
+thoraxius demioses
+Xolipha
+Zeekar
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33033,1195,NEO YC 114: Last Huzzah,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Last Huzzah
+Sponsor Name: eaglecrys
+
+Team Captain:
+Sashenka
+
+Team Members:
+Aplescin
+Bdericks
+Chib
+Crackhour
+eaglecrys
+Emi May
+Korsica Phoenix
+MadMonkey
+Marillio
+Noxxey
+PatrickStarEX
+Rogerios
+Ryan's Revenge
+Shara Kantome
+swervy
+Tana Pleiades
+Tiberius Funk
+Trained2kill
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33034,1195,NEO YC 114: Why Dash,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Why Dash
+Sponsor Name: Pandemic Legion
+
+Team Captain:
+Elise Randolph
+
+Team Members:
+Admiral Goberius
+Alekto Descendant
+Atara
+Blast x
+B'reanna
+Coug
+Creyn Hawk
+Dancul1001
+Destoya
+Destr0math
+Fantome
+Hatsumi Kobayashi
+joefishy
+KadaEl
+LOPEZ
+Lucas Quaan
+Revoluti0nx
+Rn Bonnet
+Sevaru
+Shamis Orzoz
+Tarnag
+Tijuana
+Tinkeng
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33035,1195,NEO YC 114: RONIN and pixies,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: RONIN and pixies
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Dwimm
+
+Team Members:
+Alex Medvedov
+Charakterowitch
+Darth Rabban
+Enertis
+gargous V
+Guados
+JirikAS
+Kalimero 1
+Krivas
+Kufik
+Kululu
+Morgol
+NERGAL
+Palolko Dwimer
+Princess Koumee
+Shivaja
+voc III
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33036,1195,NEO YC 114: Expendables,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Expendables
+Sponsor Name: No team sponsor.
+
+Team Captain:
+HaartSp
+
+Team Members:
+Aen Sidhe
+Ais Hellia
+Blan
+BSL
+GTusk
+Hecater
+Helen Connor
+HornyAlice
+Ice Tim
+M0ridin
+Miss Zyd
+Nebula XII
+Nemizdrimatii w
+P0cket Rocket
+Pandi
+Quorthon Seth
+Roger Dodger
+Stilet
+ThePiratEbay
+Vizirion
+VoZzZic
+xo3e
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33037,1195,NEO YC 114: The HUNS,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: The HUNS
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Justice forHungary
+
+Team Members:
+Brinn Yerdola
+Bubba12
+Deesnow
+dlui
+DonatxAK47
+Feitosa
+Fistandilus
+Humor Harold
+Isanoe nothwood
+Jim Turner
+KAaaffe
+Kard Fater
+Kunos01
+Leah Hun
+Mistress Ice
+Onexis
+pongi
+Pr3t0r
+Shonion
+Terios Corvalis
+The HALAL
+Tusko Hopkins
+Yago Yuhn
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33038,1195,NEO YC 114: Tinkerhell and Alts,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Tinkerhell and Alts
+Sponsor Name: No team sponsor.
+
+Team Captain:
+TinkerHell
+
+Team Members:
+Blonda Mea
+Captain Torlek
+Daemon Lucifus
+Durstan
+Elissim4U
+Illusionate
+Jubb Lees
+Korg Leaf
+leich
+Maelgar
+mr undertakers
+Nergart
+Regina Wylde
+Sister Luna
+Snooze
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33039,1195,NEO YC 114: Tengu Terror,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Tengu Terror
+Sponsor Name: No team sponsor.
+
+Team Captain:
+StarCrash
+
+Team Members:
+Chiro San
+Geospirit
+madpsychc0killer
+Mikella Ki'Theki
+Natrium Au
+Pri0r0fthe0ri
+RAPOPOV
+Redia
+Sylviria
+The Yzzerman
+Vladd Talltos
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33040,1195,NEO YC 114: Oxygen Isonopes,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Oxygen Isonopes
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Warr Akini
+
+Team Members:
+BlackSabbath
+Braygo Khallazar
+Diogenes Diaspora
+eC Cade
+Firvain
+FOl2TY8
+Fyzick
+Halosponge
+Jaroslav
+Jenya Lin
+Kyle Myr
+Lasius
+Leykab
+Liam Jacobs
+Lord Regent
+Masra lor
+Rehtom Lamina
+Teljkon Nugs
+Tiberizzle
+Titmando
+Travis Wells
+Vena Saris
+Xolve
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33041,1195,NEO YC 114: Africa's Finest,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much broader audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Africa‘s Finest
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Rengas
+
+Team Members:
+90JpHoule90
+Anita1
+Billy Beans
+borgliht
+Captain S04p
+Darknesss
+David Godfrey
+Edenmain
+Fatyn
+Gibbo3771
+Gods Coldblood
+knifee
+Noobjuice
+Optical Illusion
+pritch1
+QUPNDIE
+Robert Fish
+Royal Jedi
+simcor
+smaster
+StarFleetCommander
+SupaFlyTNT
+WarGod
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33042,1195,NEO YC 114: Something Else,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Something Else
+Sponsor Name: No team sponsor.
+
+Team Captain:
+SpeedY G0nZaleZ
+
+Team Members:
+Alexxei
+cheeze35
+Dukrat
+Gaia Thorn
+Guillane Itaril
+Jake Elwood
+Mar Drakar
+Max Wilson
+Mechaet
+Mhua dib
+Moxyll
+Nahjar Qu'in
+Ritualiztic Suizide
+sevyn nine
+Sophia Ratos
+suicide
+Taco Rice
+Time Funnel
+Varsaavik
+Xaesta
+Xiaodown
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33043,1195,NEO YC 114: The Exiled Gaming,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: The Exiled Gaming
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Imbor
+
+Team Members:
+Antonius Lee
+Arilyth
+Gabrielle Padecain
+Sairuika
+Sairuikon
+Zura zame
+Zurazame
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33044,1195,NEO YC 114: Perihelion Beryllium Duralumin,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Perihelion Beryllium Duralumin
+Sponsor Name: No team sponsor.
+
+Team Captain:
+IceGuerilla
+
+Team Members:
+3AXAPbI4
+Alkash1
+canoneerT
+Carvel Socks
+cobra695
+Cpt Advile
+Deprival
+El Spinktor
+Explorus
+inaroADUN
+Jack Heklar
+Kadra
+Khar Velsox
+Maque
+Minuteman
+Pasteboard Hero
+Saar Gunnar
+Scythus Aratan
+siberian beast
+Stars Skrim
+vitalik Antollare
+Vrarldudnatrch
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33045,1195,NEO YC 114: Goggle Wearing Internet Crime Fighters,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Goggle Wearing Internet Crime Fighters
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Seldarine
+
+Team Members:
+Araris Valerian
+BLOOD THIRSTY
+Bluemelon
+Buhhdust Princess
+Conmen
+DHB WildCat
+DietrichDieBarber
+EagleNoFace
+Fafer
+Jassmin Joy
+Kothar Ra
+Redon
+Virrgo
+W4RR10R
+Weener
+Wilhelm Caster
+Zelota
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33046,1195,NEO YC 114: ISN - Incursion Shiny Network,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: ISN – Incursion Shiny Network
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Bozl1n
+
+Team Members:
+Blunt Smoker269
+Chronic Hypnotic
+Daniva Moon
+DutchGunner
+goldiiee
+High Times Smoker
+Jebsar
+Justina Box
+Kodavor
+Maraudian
+MR Rhy
+Nituspar
+Noble Ranger
+Obvious Pun
+RandomHero 9001
+rhying
+Tonali
+Xeda Jotan
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33047,1195,NEO YC 114: Baaaramu,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Baaaramu
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Qicia
+
+Team Members:
+Altiar Savien
+blade190
+Cearul
+Crethan
+DrWockles
+Electro Gypsy
+Fenix Returned
+HellssAngell
+itchymeek
+Jonathan Pryde
+Mar Shall
+Muad' Dib
+Mycia
+PandoraKnight
+retzalot
+Riela Tanal
+RobinAnne
+ScreamerJoe
+Sparta93xb
+Synomah boy
+Zerox Kon
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33048,1195,NEO YC 114: Asine Hitama's team,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Asine Hitama‘s team
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Vlada Silni
+
+Team Members:
+Benjamin Basstable
+C' Luigi
+Chorien
+Durar
+Exe Luis
+Girt v2
+Gvraget Anun
+Helljumper117
+jobee
+Kaleesh
+LeCyborg
+Mirkonix
+Nikuno
+Nwimie Sklor
+Paladin 1995
+quiki1
+RedGeneral
+sardumaquon
+Sergeant Brut
+Sojic
+Staffo 0
+TotoRiina
+WeirdOne
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33049,1195,NEO YC 114: EFS,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: EFS
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Ivanrus
+
+Team Members:
+Burgul
+i Beast
+Ivandoc Ibragimov
+Ivanrus 5
+KARAR2D2
+King Instagate
+Kintaro Tan
+Kitana StarWind
+Korvin
+Kutris
+LLIAPHXOCT
+Red Ingram
+rr vertigo
+Sophie Telrunya
+StainLess Blade
+Wadimich
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33050,1195,NEO YC 114: Much Crying Old Experts,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Much Crying Old Experts
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Tyrus Tenebros
+
+Team Members:
+Bacchanalian
+Dirk Magnum
+Dradius Calvantia
+EntroX
+Inora Aknaria
+Lord's Servant
+Master OlavPancrazio
+MiaKaa
+Rory Pruzis
+Snake O'Connor
+Snake O'Donell
+StevieTopSiders
+Vel Kyri
+Vlad Cetes
+xoXFatCatXox
+xXHeRoInERaBBiTXx
+Zach Donnell
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33051,1195,NEO YC 114: DeepWater,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: DeepWater
+Sponsor Name: No team sponsor.
+
+Team Captain:
+HED KANDIR
+
+Team Members:
+Ajwas Tawar
+Alma Nielly
+AXBU3PA
+Ceasari
+Jerhan Croy
+Karl XI
+Lsd777
+MAFIOZOxNAHODKA
+MaxKalkin
+mikecher
+MonkeyDrummer
+sl Garsk
+Susen Kelven
+Trash Ice
+vNSOv
+Wiker
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33052,1195,NEO YC 114: Blue Ballers,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Blue Ballers
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Ivan Jakanov
+
+Team Members:
+amy becker
+azealea
+Crack On
+Drosstein Fitch
+ETSJAMMER
+fdal
+Fork Off
+Gittsum
+Green Backs
+Hirosaki Intaki
+Kronthar Lionkur
+Lana Banely
+Leeloo Alizee
+MAJOR LeeConfuzd
+Mason Datar
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33053,1195,NEO YC 114: The Gentlemen Renegades,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: The Gentlemen Renegades
+Sponsor Name: No team sponsor.
+
+Team Captain:
+luckyccs
+
+Team Members:
+Admiral Rufus
+Amantus
+Bob Shaftoes
+Cartheron Crust
+Cavalira
+Cyber Ten
+Duckslayer
+Jeronica
+Jintra Jin'tak
+Killdu
+l0rd carlos
+Lex Fasces
+Malaes
+maximus babbarus
+Mortvvs
+n4d444
+Pord
+Radgette
+Recoil IV
+Rhadit
+Ripperljohn
+Stoffl
+Zekk Pacus
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33054,1195,NEO YC 114: Guiding Hand Social Club,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: Guiding Hand Social Club
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Tyrrax Thorrk
+
+Team Members:
+Bunnehrawr Rawr
+Hamish
+Istvaan Shogaatsu
+Kumq uat
+NTRabbit
+Vegeta
+Zeraph Dregamon
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33055,1195,NEO YC 114: XXXMity,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: XXXMity
+Sponsor Name: No team sponsor.
+
+Team Captain:
+KwarK uK
+
+Team Members:
+Aeth Gemulus
+Body Shield
+Captain Dolphin
+Chessur
+denevv'e
+Dr Narud
+Gal Axian
+Gorski Car
+Greggles Midboss
+Im Jed
+Karah Serrigan
+Kirk Hammet
+Lost Lemo
+Mandini Arcturus
+Michael Harari
+Nejota
+Not Orious
+Pangell
+Rakwa
+Tawa Suyo
+tofucake prime
+Wrathful Penguins
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33056,1195,NEO YC 114: My Little Nulli,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: My Little Nulli
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Cas mania
+
+Team Members:
+Amaradus Caligula
+Andrew Curtin
+Angeliq
+Aram Kachaturian
+Asyrdin Harate
+Casey Hija
+Dalton Russel
+Fedaykin055
+Gorga
+Guderian3
+Kitt JT
+Lynnly Rorschach
+MODA EFE
+Novalis X
+progodlegend
+Real Poison
+Rhodin Lazarith
+Space McCool
+stu007
+Tadeu718
+tempo gigante
+Tinman256
+transcom caldari
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33057,1195,NEO YC 114: 8 CAS,"One of twenty-seven different cards created for the first ever New Eden Open tournament of YC 114. While not the first ever capsuleer tournament it was the first of its kind to be sponsored by a private media organization and broadcast to a much larger audience. It was also set a new benchmark for prizes in a capsuleer tournament.
+
+The New Eden Open broke the tradition of previous capsuleer tournaments by allowing teams to form at will, without the need to be bound to the same alliance.
+
+This card represents the following team and sponsor:
+Team Name: 8 CAS
+Sponsor Name: No team sponsor.
+
+Team Captain:
+Nopolar
+
+Team Members:
+Boiglio
+CaptConaN
+Chastity Lynn
+Chip Flux
+Cyna Copper
+Deimos Ovaert
+Dorian Ramius
+Ethienne Dallocort
+Jackal Lord
+Jarek Ramius
+Kill 8ill
+Plejaden
+Tabimatha
+Vic Steeleyes
+Xevik Thiesant
+
+Can you collect them all?",0E-10,0.0100000000,0E-10,1,None,None,1,1813,20974,None,0
+33058,1194,Concordokken,A funny educational video created in YC 108 to teach pilots of New Eden about the powers of the Concord police force.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2552,None,0
+33059,1194,Shuttle Piloting For Dummies,"The definitive guide on how best to pilot all shuttles in New Eden.
+
+No matter what you read within this manual, please keep in mind that shuttles can't web targets, their lock time is slow, they can be shot, and if perhaps you were unaware, I hear they don't tank particularly well.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2038,None,0
+33060,1194,*Sneaks in a classic*,A comic series released to New Eden from YC 110 onward. In certain elite circles the comic was regarded as one of the best pieces of comedy entertainment written in recent times. Critics everywhere else never seemed to grasp its particular brand of jokes and as a result it never truly took off outside the capsuleer community.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,10159,None,0
+33061,1194,Public Portrait: How To,"During the year YC 111 there was an incident in which a capsuleer posted a truly legitimate question on the public network and asked for some assistance in answering it. Shortly after posting his question the public network was filled with jokes about the man's chin. It is unknown if he ever got an answer to his question but we know for sure that for a period of time after his public post the only words to follow the man were ""dude, your chin!""
+
+It is for reasons like this that one must be careful about choosing what portrait they present to the public. By the end of this book you will understand how to properly select a good public portrait that properly represents you.
+
+The person in the above story has since had surgery that changed his appearance and so we dedicate the cover of this book to his original look.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,20976,None,0
+33062,1089,Men's 'Red Star' T-shirt,"Stand out in a crowd with this crisp, elegant design, designed exclusively for those who want their wear to be casual and comfortable while simultaneously having it send a stark message of the celebration of freedom and brotherhood. This t-shirt, pitch black as the dark of space, is adorned with a single red star, standing as the symbol both of a dying sun in the last throes of its cooling embers, and a rebirth of life in star-lit New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,20982,None,0
+33063,1089,Women's 'Red Star' T-shirt,"Stand out in a crowd with this crisp, elegant design, designed exclusively for those who want their wear to be casual and comfortable while simultaneously having it send a stark message of the celebration of freedom and brotherhood. This t-shirt, pitch black as the dark of space, is adorned with a single red star, standing as the symbol both of a dying sun in the last throes of its cooling embers, and a rebirth of life in star-lit New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,20979,None,0
+33064,1091,Boots.ini,We found where they all went.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,20977,None,0
+33065,1194,Donut Holder,Finally a place to put the donuts.,0E-10,0.0100000000,0E-10,1,None,None,1,1661,2304,None,0
+33066,1194,New Eden Soundbox,"This antiquated music-playing device sure has seen better days. Not only is the outer shell cracked, with wires and inner circuitry running loose, but some power cells seem to be missing as well. All attempts to fix or reconnect this strange device have failed, resulting only in a deafeningly loud static noise coming out of the ship's sound synthesizers. Better leave this off, then.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,3439,None,0
+33067,1197,Deactivated Station Key Pass Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,1664,2853,None,0
+33068,300,QA SpaceAnchor Implant,This implant does not exist,0E-10,1.0000000000,0E-10,1,None,None,0,None,2053,None,0
+33069,1198,Orbital Target,Telemetry broadcast by forces fighting on a nearby planetary body enables allied ships in range to unleash a terrifying orbital bombardment against the designated target.,0E-10,0E-10,0E-10,1,None,None,0,None,10847,None,0
+33070,314,New Eden Open Gold Medal,Awarded to the first place team in the New Eden Open.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33071,314,New Eden Open Silver Medal,Awarded to the second place team in the New Eden Open.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33072,314,New Eden Open Bronze Medal,Awarded to the third place team in the New Eden Open.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33073,314,New Eden Open Fourth Place Medal,"Because in the game of self respect, everyone's a winner!",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33076,1199,Small Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",500.0000000000,5.0000000000,0.0800000000,1,None,None,1,1049,80,None,0
+33077,1200,Small Ancillary Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,None,80,None,0
+33078,1210,Armor Layering,"Skill at installing upgraded armor plates efficiently and securely, reducing the impact they have on agility and speed. Grants a 5% reduction to armor plate mass penalty per level.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1745,33,None,0
+33079,237,Hematos,"The Hematos is one of the smallest Blood Raider vessels in existence, though that doesn't make its appearance any less terrifying to the hapless innocents it may encounter. Like a spider, it is built to trap and drain any victim careless enough to wander into its clutches.
+
+The Hematos is often employed by novice ship captains and staffed with crew that may not quite have mastered the art of bloodletting, which goes some way to explain its saturation of onboard cleaning systems.",1148000.0000000000,28100.0000000000,115.0000000000,1,4,None,1,2702,None,20063,1762
+33080,105,Hematos Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,0,None,None,None,299
+33081,237,Taipan,"The Taipan is one of the smaller types of Gurista vessels. While the design is based on a pre-existing Caldari ship type - the Guristas delight in stealing anything they can from their hated enemies - its internal workings have been heavily modified. Not content to rely on the Caldari's focus on missile combat, the Guristas have added the drone power of the Gallente.",1163000.0000000000,15000.0000000000,125.0000000000,1,1,None,1,2702,None,20070,1829
+33082,105,Taipan Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,312
+33083,237,Violator,"The Violator is one of the smallest of the Serpentis vessels. Its design was unceremoniously stolen from the Gallente, though its inner workings have been adapted to fit the piratical lifestyle of the Serpentis: In addition to its excellent hybrid damage, it is capable of webbing its opponents and holding them down for a further beating.",1148000.0000000000,24500.0000000000,135.0000000000,1,8,None,1,2702,None,20074,1816
+33084,105,Violator Blueprint,,0E-10,0.0100000000,0E-10,1,8,9999999.0000,0,None,None,None,321
+33087,303,Advanced Cerebral Accelerator,"Cerebral accelerators are military-grade boosters that significantly increase a new pilot's skill development. This technology is usually available only to naval officers, but CONCORD has authorized the release of a small number to particularly promising freelance capsuleers.
This booster primes the brain's neural pathways and hippocampus, making it much more receptive to intensive remapping. This allows new capsuleers to more rapidly absorb information of all kinds.
The only drawback to this booster is that capsuleer training renders it ineffective after a while; as such, it will cease to function for pilots who have been registered for more than 7 days.
+Bonuses: +17 to all attributes",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+33088,718,Advanced Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10144,None,0
+33091,257,Amarr Destroyer,Skill at operating Amarr destroyers.,0E-10,0.0100000000,0E-10,1,4,100000.0000,1,377,33,None,0
+33092,257,Caldari Destroyer,Skill at operating Caldari destroyers.,0E-10,0.0100000000,0E-10,1,1,100000.0000,1,377,33,None,0
+33093,257,Gallente Destroyer,Skill at operating Gallente destroyers.,0E-10,0.0100000000,0E-10,1,8,100000.0000,1,377,33,None,0
+33094,257,Minmatar Destroyer,Skill at operating Minmatar destroyers.,0E-10,0.0100000000,0E-10,1,2,100000.0000,1,377,33,None,0
+33095,257,Amarr Battlecruiser,Skill at operating Amarr battlecruisers.,0E-10,0.0100000000,0E-10,1,4,2500000.0000,1,377,33,None,0
+33096,257,Caldari Battlecruiser,Skill at operating Caldari battlecruisers.,0E-10,0.0100000000,0E-10,1,1,2500000.0000,1,377,33,None,0
+33097,257,Gallente Battlecruiser,Skill at operating Gallente battlecruisers.,0E-10,0.0100000000,0E-10,1,8,2500000.0000,1,377,33,None,0
+33098,257,Minmatar Battlecruiser,Skill at operating Minmatar battlecruisers.,0E-10,0.0100000000,0E-10,1,2,2500000.0000,1,377,33,None,0
+33099,420,Nefantar Thrasher,"Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces. The integration of the newly re-established Nefantar tribe into Minmatar society has been a trying process for all involved. One recent success has been the commissioning of a fledgling patrol fleet to protect the tribe's new spaceborne assets: as other tribes have stocked up on newer Talwar-class destroyers, the Nefantar have managed to acquire a large stock of older Thrashers for their own use. Keen to raise their visibility within the Minmatar Republic, they have been more than happy to allow willing capsuleers to acquire surplus hulls on the condition that they remain painted in Nefantar colors.",1600000.0000000000,43000.0000000000,400.0000000000,1,2,None,0,None,None,20078,20245
+33101,1199,Medium Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",500.0000000000,10.0000000000,0.3200000000,1,None,None,1,1050,80,None,0
+33102,1200,Medium Ancillary Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,None,80,None,0
+33103,1199,Large Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.",500.0000000000,50.0000000000,0.6400000000,1,None,None,1,1051,80,None,0
+33104,1200,Large Ancillary Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,None,80,None,0
+33107,1089,Men's 'Quafe' T-shirt YC 115,"Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 115 Impetus Annual Holoreel Convention.
+
+Note: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1398,21013,None,0
+33109,1089,Women's 'Quafe' T-shirt YC 115,"Stand out in a crowd with your comfortable new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 115 Impetus Annual Holoreel Convention.
+
+Note: While occasionally worn by holoreel stars, Quafe Commemorative Casual Wear is not guaranteed to net you a role in any kind of visual production, at least not one that involves any dialogue.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1406,21014,None,0
+33111,303,Prototype Cerebral Accelerator,"Cerebral accelerators are military-grade boosters that significantly increase a new pilot's skill development. This technology is usually available only to naval officers, but CONCORD has authorized the release of a small number to particularly promising freelance capsuleers.
This booster primes the brain's neural pathways and hippocampus, making it much more receptive to intensive remapping. This allows new capsuleers to more rapidly absorb information of all kinds.
The only drawback to this booster is that capsuleer training renders it ineffective after a while; as such, it will cease to function for pilots who have been registered for more than 14 days.
+Bonuses: +9 to all attributes",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+33112,718,Prototype Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10144,None,0
+33117,314,Bronze Order of the Mountain,"The Bronze Order of the Mountain is an ancient Caldari establishment, dating back to the Raata Empire. Those who did great service were inducted into its ranks and initiated into the rites of Mountain Wind. While it has lost the mystic aspects over the centuries, it remains a high honor to be inducted into its ranks.
+
+“Only I can make myself fail.” - Caldari proverb",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+33118,314,Iron Order of the Storm,"Made up of those Caldari who stand resolute in the face of great hardship, the Iron Order of the Storm is considered one of the greatest awards the State can bestow. It draws on the imagery of Storm Wind, whose ferocity cannot be stopped, no matter how many stand against him.
+“I shall not stand aside. I must hold; not for my own sake, but for the sake of others.” – Yakiya Tovil-Toba",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+33119,314,Steel Order of the Cold,"Created in the early days of the Caldari-Gallente War, the Steel Order of the Cold was awarded to those brave men and women who sacrificed themselves for the Caldari people. It is the greatest capsuleer honor that can be awarded in the State, being given to those who stand resolute and persevere despite all risk.
+“Does it matter if we are remembered? Our sacrifice matters.” - Admiral Yakiya Tovil-Toba's last speech",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+33120,314,Badge of Prophet Kuria,"The Badge of Prophet Kuria is given to those who show dedication and loyalty to the Amarr Empire. In recent years it has been given to capsuleers who assist the Empire in tasks of great importance.
+“Though dissuaded, I came. Though perilous, I served. Though beset, I persevered. Though denied, I believed.” - The Scriptures, Prophet Kuria 12:18",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2705,None,0
+33121,314,Star of the Sefrim,"The Star of the Sefrim is awarded to those who go above and beyond the call of duty in service to the Empire, particularly those whose actions place them into mortal danger. While capsuleers rarely risk permanent death, the Empire sometimes acknowledges the loss of body regardless.
+“From on high, they came with wisdom and mercy. They delivered greatness to the people. But when provoked, their wroth was immutable.”- The Scriptures, Book of Missions, 45:3",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2705,None,0
+33122,314,Senatorial Silver Star,"Traditionally, the Senatorial Silver Star was awarded only to those who passed a special vote of the entire Senate. In recent decades, however, a special committee was formed to award it to any capsuleer who toiled to spread and encourage the ideals of the Gallente Federation.
+“Never falter in your ideals.” - Senator Fronte Belliare",0.1000000000,1.0000000000,0E-10,1,None,None,1,None,2096,None,0
+33123,314,Gold Medallion of Liberty,"The Federation has long encouraged its citizens to stand up against oppression, plight, and wrongdoing. For those capsuleers who, at promise of no gain to themselves, stand brave against tyranny, the Gold Medallion of Liberty is a small acknowledgment of the Federation's gratitude.
+“It is our duty to spread justice. We cannot allow anyone to oppose that.” - President Arlette Villers",0.1000000000,1.0000000000,0E-10,1,None,None,1,None,2096,None,0
+33124,314,Platinum Medallion of Freedom,"Freedom is the highest ideal of the Gallente Federation and the Platinum Medallion of Freedom is bestowed only on those selected by the President himself. To be awarded this prestigious honor requires the potential for extreme personal harm in order to advance the Federation's values throughout New Eden.
+“If we do not stand up for peace, how can anyone else?” - President Aidonis Elabon",0.1000000000,1.0000000000,0E-10,1,None,None,1,None,2096,None,0
+33125,314,Dagger of Coricia,"Representing those who have gone through hardship and persevered, the Dagger of Coricia is awarded to individuals who do great service to the Minmatar people. While normally awarded to civil servants, it has been extended to others who fight and suffer on behalf of the Republic as well.
+“From the Sobaki Sands a man came with but rags and a dagger. Yet he lived still.” - Excerpt from Vherokior Oral History",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33126,314,Spear of Matar,"It is a rare combination of courage and dedication that earns an individual the Spear of Matar. It is awarded to any person a tribal elder considers worthy of great respect and reverence for their duties to the tribes or the Minmatar people.
+“When the day was dark, it was the million flickers of firelight off the spearheads that gave us courage.” - Excerpt from Krusual Oral History",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33127,314,Sword of Pator,"Only recently created by act of Sanmatar Shakor, the Sword of Pator is the highest honor that can be awarded capsuleers for service to the Republic. At least four of the seven tribes must be in agreement before it can be awarded, making its conferment a rare and auspicious occasion.
+“Tribe, clan, and family. Together, they are our home. And when they are taken, we will stop at nothing to reclaim them.” - Excerpt from Starkmanir Oral History",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2093,None,0
+33128,314,Defense of Caldari Prime Ribbon,"This ribbon was awarded to the brave patriots who aided the most against the unprovoked assault against the Titan in orbit of Caldari Prime by the Gallente Federation in YC115. Your bravery and courage will not go unforgotten.
+""We will not permit you to tell us how to be Caldari, and so you leave us with no choice."" - Excerpt from the Caldari Proclamation of Secession. CE 23154.11.22",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+33129,314,Assault on Caldari Prime Ribbon,"This ribbon was awarded to the righteous capsuleers who most ably answered the call of duty and assaulted the Titan in orbit of Caldari Prime in YC115. Your efforts to safeguard the lives of Federal citizens will always be remembered.
+""The savages have murdered the only ones with any sense among them. They lit the fire, now they will burn in it."" - Senator Fronte Belliare, Morning of Reasoning. CE 23155.2.10",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2532,None,0
+33132,551,Angel Clone Soldier Trainer,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Angel Cartel pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Cartel this primarily means keeping the requisite technologies up to date, so that the clone soldiers gain experience with advanced weaponry and learn to operate - or dismantle and destroy - complex machineries while under fire.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33134,561,Guristas Clone Soldier Trainer,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Guristas pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Guristas this involves overseeing training for high-risk high-return operations and ensuring that for the soldiers in training, every shred of the fear of death will be eradicated from their minds by the time they leave the program. For those who survive the training, that is.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33135,555,Blood Clone Soldier Trainer,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Blood Raider pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Blood Raiders this mainly involves keeping up a steady supply of nourishing blood of the absolute highest quality, preferably tapped from capsuleers. Or children.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33136,566,Sansha Clone Soldier Trainer,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Sansha's Nation pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Sansha this involves making sure there's a steady supply of slaves who are able to function in various ancillary services, up to and including equipment checks, training grounds maintenance, and training dummies.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33137,571,Serpentis Clone Soldier Trainer,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Serpentis pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Serpentis this means heavy training in highly involved tactics so that the troops - which are expected to be used extensively - can bring success in a myriad of different circumstances.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33138,1206,Clone Soldier Trainer Tag,"This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.
+
+Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.",0.1000000000,0.1000000000,0E-10,1,None,1500000.0000,1,1700,21028,None,0
+33139,1206,Clone Soldier Recruiter Tag,"This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.
+
+Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.",0.1000000000,0.1000000000,0E-10,1,None,2000000.0000,1,1700,21029,None,0
+33140,1206,Clone Soldier Transporter Tag,"This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.
+
+Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.",0.1000000000,0.1000000000,0E-10,1,None,2500000.0000,1,1700,21030,None,0
+33141,1206,Clone Soldier Negotiator Tag,"This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers.
+
+Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.",0.1000000000,0.1000000000,0E-10,1,None,3000000.0000,1,1700,21032,None,0
+33142,566,Sansha Clone Soldier Recruiter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Sansha's Nation pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Sansha have trouble acquiring voluntary recruits at the best of times, and so they've put a lot of effort in finding and training people who can continue fighting beyond even death itself.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33143,551,Angel Clone Soldier Recruiter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Angel Cartel pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Cartel are always trying to perfect their technologies, the clone soldier program included, and need new people to test their theories on.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33144,555,Blood Clone Soldier Recruiter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Blood Raider pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Blood Raiders are always hungry for new blood.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33145,561,Guristas Clone Soldier Recruiter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Guristas pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Guristas are constantly in need of those who dare go further than most, and who have no fear of death.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33146,571,Serpentis Clone Soldier Recruiter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Serpentis pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Serpentis are involved in a complex web of warfare and need a constant supply of good, loyal soldiers to back up their devious plans.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33147,1207,Angel Remains,"This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33149,1212,Personal Hangar Array,"A large hangar structure, for easy storage of materials and modules.
+
+This hangar is designed for personal storage of moderate volume items, and each individual only has access to their own section of the storage space.",100000000.0000000000,4000.0000000000,50000.0000000000,1,None,10000000.0000,1,1702,None,None,2301
+33150,1048,Personal Hangar Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1701,0,None,2301
+33151,419,Brutix Navy Issue,"This ship was born out of the experience gained by the Federation after the launch of the Talos-Class Attack Battlecruiser. Sensing that the Brutix hull could be refined further, it was decided to remove all notion of active defense from it to favor improvements to its already significant damage potential. The final outcome of this experiment resulted in the Brutix Navy Issue, a vessel that already shows great potential from the few skirmishes it has been into so far.",11800000.0000000000,270000.0000000000,475.0000000000,1,8,78000000.0000,1,1704,None,20072,20229
+33152,489,Brutix Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,570000000.0000,1,None,None,None,20229
+33153,419,Drake Navy Issue,"After the resounding success tied to the launch of the Drake-class Battlecruiser, the Caldari Navy signed up a massive order to acquire a specific version for its own arsenals. The outcome, the Drake Navy Issue, while sharing a similar look with its step-father, serves a completely different purpose on the battlefield. Being more mobile, able to project missiles more effectively at range, against smaller targets and on a wider selection of damage types, this ship is ideal to support small scale conflicts and raids.",13500000.0000000000,252000.0000000000,450.0000000000,1,1,78000000.0000,1,1704,None,20068,20283
+33154,489,Drake Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,580000000.0000,1,None,None,None,20283
+33155,419,Harbinger Navy Issue,"While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.",15500000.0000000000,234000.0000000000,375.0000000000,1,4,78000000.0000,1,1704,None,20061,20227
+33156,489,Harbinger Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,585000000.0000,1,None,None,None,20227
+33157,419,Hurricane Fleet Issue,"In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.",12800000.0000000000,216000.0000000000,425.0000000000,1,2,78000000.0000,1,1704,None,20076,20230
+33158,489,Hurricane Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,565000000.0000,1,None,None,None,20230
+33163,566,Sansha Clone Soldier Transporter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Sansha's Nation pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Sansha this tends to involve small clusters of isolated populations that are fighting back with every shred of strength they have, and need to be softened up before Nation comes in to bring a final, quiet peace.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33164,571,Serpentis Clone Soldier Transporter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Serpentis pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Serpentis this generally involves areas that, due to high risk, strategic importance or various other cryptic military reasons, need to be assaulted by groups that are small, highly qualified and utterly unrelenting.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33172,555,Blood Clone Soldier Transporter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Blood Raider pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Blood Raiders that usually means dropping in on areas whose citizens possess an abundance of valuable blood, particularly in the bodies of young children, but who have proven irritatingly resistant to invasion until now.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33173,551,Angel Clone Soldier Transporter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Angel Cartel pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Cartel that usually involves places containing a preponderance of unknown and possibly dangerous technologies to salvage, under circumstances where the enemy is scrambling either to hide those technologies or use them on the Angels.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33174,561,Guristas Clone Soldier Transporter,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Guristas pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Guristas those destinations tend to be areas so thoroughly abundant in danger, shrouded in uncertainty, and densely populated with enemy numbers that even the most hotheaded pirate faction in the cluster still hesitates to enter the fray with anything less than immortal soldiers.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33175,551,Angel Clone Soldier Negotiator,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Angel Cartel pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who have sought out the most technologically advanced pirate faction for a reason - often to do with the extraction of delicate materials under adverse conditions - and who will only trust the most technologically complex forces that the faction has to offer.",10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33176,1238,Scan Acquisition Array I,"Reduces the scan time of scan probes.
+
+Only one Scan Acquisition Array module can be fitted at max.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21025,None,0
+33177,1239,Scan Acquisition Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,1707,21025,None,0
+33178,1223,Scan Pinpointing Array I,"Reduces the scan deviation when scanning with scan probes.
+
+Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21026,None,0
+33179,1224,Scan Pinpointing Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,1707,21026,None,0
+33180,1223,Scan Rangefinding Array I,"Increases the scan strength when scanning with scan probes.
+
+Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21027,None,0
+33181,1224,Scan Rangefinding Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,1707,21027,None,0
+33182,555,Blood Clone Soldier Negotiator,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Blood Raider pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those whose ways of acquiring fresh blood are too dark, violent or dangerous to be stomached by regular soldiers, even in a faction renowned for its gruesome brutality.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33183,566,Sansha Clone Soldier Negotiator,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Sansha's Nation pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, despite the horrors of Nation, are drawn like flies to a powerful, unyielding empire staffed by an upper level of geniuses, a lower level of unstoppable drones, and now a section of soldiers that cannot be killed.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33185,571,Serpentis Clone Soldier Negotiator,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Serpentis pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, like the Serpentis, are playing the long game of strategy and counter-strategy, and whose tactical needs are served best by shadowy associations with a small but unstoppable force of death.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33186,1207,Angel Debris,"This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,20296
+33187,1207,Angel Mainframe,If you have the right equipment you might be able to hack into the mainframe and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,24947
+33188,1207,Angel Info Shard,If you have the right equipment you might be able to hack into the info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,24937
+33189,561,Guristas Clone Soldier Negotiator,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Guristas pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those whose missions are so dangerous, so volatile or outright crazy that even the notorious faction of thrillseekers and madmen won't dare risk them - except for the small but rapidly growing section that no longer truly needs have any fear of death.",10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33190,25,Tash-Murkon Magnate,"This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years.
In recent times the royal Amarr Houses have shown increased interest in the design. House Tash-Murkon came to the fore in Amarr politics only after the fall of another, disgraced house, and while they possess great wealth and considerable power, some feel they do not command the respect of the original, highborn royal Houses. This Magnate is a clear statement by house Tash-Murkon that they possess all the grandeur and powerful grace required to stand beside the most pious of Amarr, and despite a few nattering voices claiming they are yet again trying to purchase divinity, most people applaud the vessel as a proper effort to honor the glory of the Almighty.",1072000.0000000000,22100.0000000000,400.0000000000,1,4,None,0,None,None,20063,20300
+33191,105,Tash-Murkon Magnate Blueprint,,0E-10,0.0100000000,0E-10,1,None,2775000.0000,0,None,None,None,20300
+33195,334,Spatial Attunement Unit,"Sensor Component used primarily for scanning equipment.
+
+Mainly found in Relic sites.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1147,2185,None,0
+33196,447,Spatial Attunement Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,None,2185,None,0
+33197,1238,Scan Acquisition Array II,"Reduces the scan time of scan probes.
+
+Only one Scan Acquisition Array module can be fitted at max.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21025,None,0
+33198,1239,Scan Acquisition Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,None,21025,None,0
+33199,1223,Scan Pinpointing Array II,"Reduces the scan deviation when scanning with scan probes.
+
+Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21026,None,0
+33200,1224,Scan Pinpointing Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,None,21026,None,0
+33201,1223,Scan Rangefinding Array II,"Increases the scan strength when scanning with scan probes.
+
+Penalty: Using more than one type of this module or similar modules or rigs that affect the same attribute on the ship will result in diminishing returns.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,1709,21027,None,0
+33202,1224,Scan Rangefinding Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000.0000,1,None,21027,None,0
+33213,1194,A Piece of Steve,"Metal scrap retrieved from the destroyed Avatar class Titan named Steve.
+
+Constructed by the Ascendant Frontier (ASCN) capsuleer alliance with final construction completed on September 9th 2006. Steve was the first ever Titan vessel to be constructed and piloted by a capsuleer.
+
+Its primary pilot was CYVOK, ASCN' executor. Steve was eventually destroyed by the Band of Brothers capsuleer alliance on December 11th 2006 at 18:36 in the C9N-CC solar system.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21062,None,0
+33214,1194,Band of Brothers Director Access Key,"A director level access key for the now closed Band of Brothers capsuleer alliance.
+
+Normally deactivated upon the respected owners departure from an alliance, historical events have shown that certain access keys sometimes just never get deactivated.
+
+Since the alliance is closed these keys are of no value except to historians.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21063,None,0
+33215,1194,Press pass to Prometheus Station opening,"An old press pass to the grand opening of the first capsuleer built outpost in New Eden.
+
+Prometheus Station, a Minmatar Service Outpost, was constructed by the Ascendant Frontier alliance and opened for operational use on August 20th 2005 above planet X of the 5P-AIP solar system.
+
+Note: The stations name has changed since it's initial opening and may continue to change over time.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21061,None,0
+33217,1194,Lost reminder to pay sov bill,"On January 26th 2010 CONCORD collected ISK from capsuleer alliances claiming territory in null security space. While most alliances received the reminder to pay their bills certain alliances either chose to ignore it or claimed to have never gotten the reminder.
+
+Due to these lost reminders and the subsequent failure to pay by several alliances CONCORD revoked their territorial claim on multiple solar systems. Several alliances were affected by this including Wildly Inappropriate., Legion of xXDEATHXx, and most notably GoonSwarm. For both Wildly Inappropriate. and Legion of xXDEATHXx the response was simply to pay the bills and reclaim the solar systems. GoonSwarm however was in the middle of a war with IT Alliance over the ownership of Delve.
+
+IT Alliance used GoonSwarm's failure to pay as an opportunity to conquer key systems including what many considered to be the core system of Delve, NOL-M9.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21060,None,0
+33218,1194,Assassination Contract: Mirial,"Target: Mirial
+Contractor: Guiding Hand Social Club
+Fee: 1,000,000,000 ISK
+Required proof: Frozen corpse of Mirial
+
+Details: To assassinate and deal as much financial and emotional damage as possible to Mirial - CEO of Ubiqua Seraph and executor of the Aegis Militia alliance.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21066,None,0
+33219,1194,Premier ticket for: The last G campaign,"Chronicles of War: The last G campaign was released on June 22, 2006 by the capsuleer Bratwurst0r to great critical acclaim.
+
+Bratwurst0r describes the video as being ""not about ganks, its not about small fights, its not about action only...its more about how the last campaign evolved to the ending of G Alliance and Imperial Republic Of the North.""
+
+The director of this film wished to offer special thanks to fellow capsuleers RaYmEn, Wuzz, and Seppel da'FinNI.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21064,None,0
+33220,1194,Premier ticket for: Clear Skies,"Clear Skies is a three part story created by director John Rourke.
+
+Upon the initial release of Clear Skies on May 29, 2008 John Rourke had this to say: ""Two years of my hard work culminated in this, I'm very proud of it and I hope you like it.""
+
+A year later New Eden was graced with the release of Clear Skies 2 on May 10, 2009. It would be another two years until finally, Clear Skies 3, was released on May 29, 2011; 3 years to the day from when the first Clear Skies was released.
+
+Unfortunately for those wanting more Clear Skies John Rourke announced that Clear Skies 3 would be the last and final film in the series.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21064,None,0
+33221,1194,Premier ticket for: Day of Darkness,"Released by Dire Lauthris (deceased) on April 23, 2007.
+
+Later followed by the even more successful Day of Darkness II which was released on March 30, 2009.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21064,None,0
+33223,1225,Alliance Tournament I: Band of Brothers,"In claiming the title of the first ever Alliance Tournament Champions, Band of Brothers began the first great Tournament dynasty. They would remain undefeated in tournament play for the next two years.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33224,1225,Alliance Tournament II: Band of Brothers,"Establishing themselves as the dominant force in the early tournament years, Band of Brothers had a stellar run in the Second Alliance Tournament capped off with their victory in the first and only Tournament final decided by a 1v1 Interceptor duel tiebreaker.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33225,1225,Alliance Tournament III: Band of Brothers,"Band of Brothers ensured their place in Alliance Tournament history by securing the gold medal in the Third Alliance Tournament. Their three consecutive victories stands as a record that has been tied, but never broken as of YC 115.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33226,1225,Alliance Tournament III: Cult of War,Cult of War stunned the population of New Eden in their quarter-final match of the Third Alliance Tournament against Interstellar Alcohol Conglomerate when they destroyed IAC's rare and priceless Apocalypse Imperial Issue live on air. The dramatic destruction of this legendary vessel has gone down as one of the memorable moments in Alliance Tournament history.,0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33227,1225,Alliance Tournament IV: HUN Reloaded,HUN Reloaded came out of nowhere to dominate and win the Fourth Alliance Tournament using a novel and effective strategy based around stealth bombers. This performance forever cemented the role of creative setup design as a key focus of top contender teams.,0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33228,1225,Alliance Tournament IV: Star Fraction,"By the time the Fourth Alliance Tournament began, many pundits in New Eden considered the Band of Brothers team unstoppable. After three years of undefeated dominance and running a team setup claimed as “unbeatable” by their captain, it seemed like nobody could defeat Band of Brothers. That is, until the former champions came up against the The Star Fraction on the final day of the tournament. With a swift charge of Thorax cruisers in one of the most memorable matches to ever grace EVE TV, The Star Fraction defeated the undefeatable and ended the first great Tournament dynasty.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33229,1225,Alliance Tournament V: Ev0ke,"After an excellent run that included victories over defending champions HUN Reloaded in the quarter-finals and upstart contender Cry Havoc. in the semi-finals, Ev0ke took the gold medal in the Fifth Alliance Tournament with a viscous Rupture charge in one of the most exciting finals in Tournament history.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33230,1225,Alliance Tournament VI: Pandemic Legion,"After narrowly missing the crown in the Fourth and Fifth Tournaments, Pandemic Legion began their run of championships with an spectacularly close victory over the venerable R.U.R. in the finals.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33231,1225,Alliance Tournament VII: Pandemic Legion,"Firmly establishing themselves as one of the great Tournament dynasties, Pandemic Legion appeared to effortlessly push aside their competition in the Seventh Alliance Tournament, punctuated by masterful use of the underrated stealth bombers.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33232,1225,Alliance Tournament VIII: Pandemic Legion,In the Eighth Alliance Tournament Pandemic Legion became the first alliance to tie the Band of Brothers record with three consecutive gold medals. Their dominant performance was capped off with a finals victory over the emerging Tournament superpower of HYDRA RELOADED.,0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33233,1207,Angel Ruins,"This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33234,1207,Angel Rubble,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33235,1207,Angel Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24947
+33236,1207,Angel Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24937
+33237,1207,Blood Debris,"This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33238,1207,Blood Rubble,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33239,1207,Blood Remains,"This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33240,1207,Blood Ruins,"This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33241,1207,Blood Info Shard,If you have the right equipment you might be able to hack into the info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24939
+33242,1207,Blood Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24939
+33243,1207,Blood Mainframe,If you have the right equipment you might be able to hack into the mainframe and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24949
+33244,1207,Blood Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24949
+33245,1207,Guristas Debris,"This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33246,1207,Guristas Rubble,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33247,1207,Guristas Remains,"This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33248,1207,Guristas Ruins,"This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33249,1207,Guristas Info Shard,If you have the right equipment you might be able to hack into the info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24941
+33251,1207,Guristas Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24941
+33252,1207,Guristas Mainframe,If you have the right equipment you might be able to hack into the mainframe and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24951
+33253,1207,Guristas Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24951
+33254,1207,Serpentis Debris,"This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33255,1207,Serpentis Rubble,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33256,1207,Serpentis Remains,"This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33257,1207,Serpentis Ruins,"This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33258,1207,Serpentis Info Shard,If you have the right equipment you might be able to hack into the info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24945
+33259,1207,Serpentis Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24945
+33260,1207,Serpentis Mainframe,If you have the right equipment you might be able to hack into the mainframe and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24955
+33261,1207,Serpentis Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24955
+33262,1207,Sansha Debris,"This piece of floating debris looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33263,1207,Sansha Rubble,"This piece of floating rubble looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20296
+33264,1207,Sansha Remains,"This piece of floating remains look intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33265,1207,Sansha Ruins,"This piece of floating ruins looks intriguing, but requires analyzing equipment before it yields any of its secrets.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20295
+33266,1207,Sansha Info Shard,If you have the right equipment you might be able to hack into the info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24943
+33267,1207,Sansha Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24943
+33268,1207,Sansha Mainframe,If you have the right equipment you might be able to hack into the mainframe and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24953
+33269,1207,Sansha Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24953
+33270,1226,Survey Probe Launcher I,"Launcher for Survey Probes.
+
+Survey Probes are used to analyze the material composition of moons.
+
+Note: Only one survey probe launcher can be fitted per ship.",0E-10,5.0000000000,10.0000000000,1,None,6000.0000,1,1717,2677,None,0
+33271,1227,Survey Probe Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,1716,2677,None,0
+33272,1226,Survey Probe Launcher II,"Launcher for Survey Probes.
+
+10% reduction to the time required for a moon survey
+
+Survey Probes are used to analyze the material composition of moons.
+
+Note: Only one survey probe launcher can be fitted per ship.",0E-10,5.0000000000,10.0000000000,1,None,6000.0000,1,1717,2677,None,0
+33273,1227,Survey Probe Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000.0000,1,None,2677,None,0
+33277,778,Capital Drone Control Range Augmentor I,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33278,787,Capital Drone Control Range Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33279,778,Capital Drone Control Range Augmentor II,"This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33280,787,Capital Drone Control Range Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33281,778,Capital Drone Durability Enhancer I,"This ship modification is designed to increase the ship's drone and fighter hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33282,787,Capital Drone Durability Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33283,778,Capital Drone Durability Enhancer II,"This ship modification is designed to increase the ship's drone and fighter hit points at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33284,787,Capital Drone Durability Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33285,778,Capital Drone Mining Augmentor I,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33286,787,Capital Drone Mining Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33287,778,Capital Drone Mining Augmentor II,"This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.
+
+Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33288,787,Capital Drone Mining Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33289,778,Capital Drone Repair Augmentor I,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33290,787,Capital Drone Repair Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33291,778,Capital Drone Repair Augmentor II,"This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33292,787,Capital Drone Repair Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33293,778,Capital Drone Scope Chip I,"This ship modification is designed to increase a ship's drone and fighter optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33294,787,Capital Drone Scope Chip I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33295,778,Capital Drone Scope Chip II,"This ship modification is designed to increase a ship's drone and fighter optimal range at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33296,787,Capital Drone Scope Chip II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33297,778,Capital Drone Speed Augmentor I,"This ship modification is designed to increase a ship's drone and fighter max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33298,778,Capital Drone Speed Augmentor II,"This ship modification is designed to increase a ship's drone and fighter max velocity at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33299,787,Capital Drone Speed Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33300,787,Capital Drone Speed Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33301,779,Capital Hydraulic Bay Thrusters II,"This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1733,3197,None,0
+33302,787,Capital Hydraulic Bay Thrusters II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3197,None,0
+33303,781,Capital Processor Overclocking Unit I,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 5% Shield Recharge Rate Bonus.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3199,None,0
+33304,787,Capital Processor Overclocking Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3199,None,0
+33305,781,Capital Processor Overclocking Unit II,"This ship modification is designed to increase a ship's CPU.
+
+Penalty: - 10% Shield Recharge Rate Bonus.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3199,None,0
+33306,787,Capital Processor Overclocking Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3199,None,0
+33307,778,Capital Sentry Damage Augmentor I,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33308,787,Capital Sentry Damage Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33309,778,Capital Sentry Damage Augmentor II,"This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33310,787,Capital Sentry Damage Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33311,778,Capital Stasis Drone Augmentor I,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33312,787,Capital Stasis Drone Augmentor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1721,3200,None,0
+33313,778,Capital Stasis Drone Augmentor II,"This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Drones Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1739,3200,None,0
+33314,787,Capital Stasis Drone Augmentor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,3200,None,0
+33315,728,Occult Parity,"Balanced decryptor for Amarr that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.
Probability Multiplier: +50% Max. Run Modifier: +3 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33316,728,Optimized Occult Augmentation,"A rare and valuable Amarr decryptor that gives solid boost to number of runs an invented BPC will have, plus improved mineral efficiency, with just a slight decrease in invention success.
Probability Multiplier: -10% Max. Run Modifier: +7 Material Efficiency Modifier: +2 Time Efficiency Modifier: 0",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33317,728,Optimized Occult Attainment,A rare and valuable Amarr decryptor that dramatically increases your chance for success at invention. Gives minor benefit to material efficiency at the expense of slight increase in production time.
Probability Multiplier: +90% Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33318,729,Cryptic Parity,"Balanced decryptor for Minmatar that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.
Probability Multiplier: +50% Max. Run Modifier: +3 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33319,731,Esoteric Parity,"Balanced decryptor for Caldari that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.
Probability Multiplier: +50% Max. Run Modifier: +3 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33320,730,Incognito Parity,"Balanced Gallente decryptor that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.
Probability Multiplier: +50% Max. Run Modifier: +3 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33321,729,Optimized Cryptic Augmentation,"A rare and valuable Minmatar decryptor that gives solid boost to number of runs an invented BPC will have, plus improved material efficiency, with just a slight decrease in invention success.
Probability Multiplier: -10% Max. Run Modifier: +7 Material Efficiency Modifier: +2 Time Efficiency Modifier: 0",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33322,731,Optimized Esoteric Augmentation,"A rare and valuable Caldari decryptor that gives solid boost to number of runs an invented BPC will have, plus improved material efficiency, with just a slight decrease in invention success.
Probability Multiplier: -10% Max. Run Modifier: +7 Material Efficiency Modifier: +2 Time Efficiency Modifier: 0",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33323,730,Optimized Incognito Augmentation,"A rare and valuable Gallente decryptor that gives solid boost to number of runs an invented BPC will have, plus improved mineral efficiency, with just a slight decrease in invention success.
Probability Multiplier: -10% Max. Run Modifier: +7 Material Efficiency Modifier: +2 Time Efficiency Modifier: 0",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33324,729,Optimized Cryptic Attainment,A rare and valuable Minmatar decryptor that dramatically increases your chance for success at invention. Gives minor benefit to material efficiency at the expense of slight increase in production time.
Probability Multiplier: +90% Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33325,731,Optimized Esoteric Attainment,A rare and valuable Caldari decryptor that dramatically increases your chance for success at invention. Gives minor benefit to mineral efficiency at the expense of slight increase in production time.
Probability Multiplier: +90% Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33326,730,Optimized Incognito Attainment,A rare and valuable Gallente decryptor that dramatically increases your chance for success at invention. Gives minor benefit to material efficiency at the expense of slight increase in production time.
Probability Multiplier: +90% Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,2885,None,0
+33327,489,Gnosis Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1231
+33328,29,Capsule - Genolution 'Auroral' 197-variant,"This hydrostatic capsule is a unique variant on the standard model. Its golden sheen is nominally decorative material, whose role and purpose are highly classified and which dissipates entirely upon reprocessing. It is known that the capsule's regular building materials are intermixed with traces of another matter, the exact nature of which remains unknown to everyone outside Genolution's research facilities, even the capsuleers themselves.
+
+Theories on the subject include Fullerene Intercalated Graphite polymer for better function of internal parts without the added heat of internal friction; a meld of Fullerite-C320 and Fullerite-C540 for an extra-strength shell that can better withstand the rigors of continued operation under stress (albeit not, sadly, withstand a few direct hits from another vessel's weapon), or just a thin coating of some newly invented sheen compound.
+
+The capsule's primary function remains to keep the capsuleer alive - even to the point of sending their consciousness to a nearby cloning vat, in the event of imminent obliteration - and allowing for the operation of the massive interstellar vessels in which the capsule is usually encased. This variant can only be operated by those capsuleers wearing the Genolution 'Auroral' AU-79 implant, and will be automatically replaced upon destruction.",32000.0000000000,1000.0000000000,0E-10,1,16,None,0,None,None,20128,20307
+33329,1730,Genolution 'Auroral' AU-79,"This implant allows the bearer to operate the Genolution 'Auroral' 197-variant capsule instead of the standard type. Once installed, the implant is a permanent part of the capsuleer's brain (unless intentionally removed by the wearer), and according to contracts with the Genolution corp a fresh copy will be reinserted in every new clone activated by the capsuleer.
+
+This implant is not removed during podding or clone jumping.",0E-10,1.0000000000,0E-10,1,16,800000.0000,1,1814,21047,None,0
+33330,87,Navy Cap Booster 25,Provides a quick injection of power into your capacitor. Good for tight situations!,2.5000000000,0.7500000000,0E-10,10,None,1000.0000,1,139,1033,None,0
+33332,87,Navy Cap Booster 50,Provides a quick injection of power into your capacitor. Good for tight situations!,5.0000000000,1.5000000000,0E-10,10,None,2500.0000,1,139,1033,None,0
+33334,87,Navy Cap Booster 75,Provides a quick injection of power into your capacitor. Good for tight situations!,7.5000000000,2.2500000000,0E-10,10,None,5000.0000,1,139,1033,None,0
+33336,428,Thulium Hafnite,"Despite its unremarkable gray appearance, Thulium Hafnite has proven to be extremely effective as shielding against electromagnetic radiation and free neutrons. It is a valuable component in the production of processor and capacitor technologies, especially in the Gallente Federation.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+33337,428,Promethium Mercurite,"A metallic radioactive compound, Promethium Mercurite emits a faint green glow visible to the naked eye. It is a crucial part of a new generation of processors and capacitor units being developed by the Amarr Empire.",0E-10,0.2000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+33338,428,Unrefined Promethium Mercurite,"A metallic radioactive compound, Promethium Mercurite emits a faint green glow visible to the naked eye. It is a crucial part of a new generation of processors and capacitor units being developed by the Amarr Empire.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+33339,428,Unrefined Thulium Hafnite,"Despite its unremarkable gray appearance, Thulium Hafnite has proven to be extremely effective as shielding against electromagnetic radiation and free neutrons. It is a valuable component in the production of processor and capacitor technologies, especially in the Gallente Federation.",0E-10,1.0000000000,0E-10,1,None,320.0000,1,500,2664,None,0
+33340,436,Thulium Hafnite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+33341,436,Promethium Mercurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+33342,436,Unrefined Thulium Hafnite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+33343,436,Unrefined Promethium Mercurite Reaction,,0E-10,1.0000000000,0E-10,1,None,1000000.0000,0,None,2665,None,0
+33352,571,Serpentis Cruiser,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33359,429,Photonic Metamaterials,"A carefully engineered latticework designed for precise optical control, photonic metamaterials are a component in advanced Gallente microprocessors and capacitor units.",0E-10,1.0000000000,0E-10,1,None,3500.0000,1,499,2678,None,0
+33360,429,Terahertz Metamaterials,"An advanced composite designed to manipulate electromagnetic waves just beyond the microwave band, terahertz metamaterials are found in the latest generation of processors and capacitor units in the Amarr Empire.",0E-10,1.0000000000,0E-10,1,None,3500.0000,1,499,2678,None,0
+33361,429,Plasmonic Metamaterials,"Carefully fabricated composites of neo mercurite and fernite alloy, plasmonic metamaterials are a key component in advanced Minmatar processors and capacitor units.",0E-10,1.0000000000,0E-10,1,None,3500.0000,1,499,2678,None,0
+33362,429,Nonlinear Metamaterials,"Labs in the Caldari State have recently managed to construct the first known composites with negative refractive indexes. Known as nonlinear metamaterials, these advanced composites are finding increasing use in the State's latest capacitor units and microprocessors.",0E-10,1.0000000000,0E-10,1,None,3500.0000,1,499,2678,None,0
+33363,484,Nonlinear Metamaterials Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+33364,484,Photonic Metamaterials Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+33365,484,Plasmonic Metamaterials Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+33366,484,Terahertz Metamaterials Reaction,,0E-10,1.0000000000,0E-10,1,None,5000000.0000,0,None,2666,None,0
+33367,1207,Tutorial Hacking,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+33368,1207,Tutorial Archaeology,"The wrecked container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+33373,1225,Alliance Tournament IX: HYDRA RELOADED and 0utbreak,"After a bitter finals defeat the previous year, HYDRA RELOADED entered the Ninth Alliance Tournament with something to prove. They played the field and metagame masterfully, shrugging aside all their opponents and ensuring a first-second place finish for themselves and their close allies in Outbreak.. A botched attempt to put on a show finals created controversy and forced changes to future Tournament rules, but the skill and dedication of the pilots in these two alliances was undeniable.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33374,1225,Alliance Tournament X: Verge of Collapse,"Underestimated all throughout the Tenth Alliance Tournament, Verge of Collapse proved the power of the underdog with their stunning victories over such heavyweights as DarkSide., Goonswarm Federation, Rote Kapelle, Mildly Intoxicated and Exodus.. Their victory over HUN Reloaded in the finals demonstrated their mastery of the format, and it is unlikely that anyone will underestimate them again.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33375,353,QA Cross Protocol Analyzer,This module does not exist,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+33377,1084,Sleeve - 'Drone' (left),"After they merged with the controls of gargantuan space vessels and moved beyond the confines of death itself, it's an open question whether capsuleers can even be considered purely human. This tattoo resembles one of New Eden's most nightmarish creatures, a relentless force of destruction whose mind has become entirely alien to the civilizations of New Eden. It's no wonder some capsuleers feel a strange fellowship with them.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21048,None,0
+33378,1084,Sleeve - 'Wreckage' (left),"For an immortal master of dangerous technological wonders, it can be hard to retain or even recall the connection to the natural cycle of life. This tattoo is a reminder that death for a capsuleer, though only fleeting, is omnipresent and will always leave its mark, and that one person's precious, perfect engine of war will eventually - through accident, scheming, or a second's forgetfulness - become someone else's wreckage to calmly pick clean.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21050,None,0
+33379,1084,Sleeve - 'Prototype' (left),"The entwining of human and machine defines a capsuleer's life - each can't function without the other - and it may be argued that together they compose a new organism, one that shucks off both of its skins for fresh ones when needed. Some capsuleers try to express that even though parts of them are composed of machinery - from the implants in their heads all the way up to the massive ships they control - all of it is really only a cover for a human being. Or the other way around.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21051,None,0
+33380,1084,Sleeve - 'Nature' (left),"Amidst all the carnage they see (and sometimes create), capsuleers also rejoice in the beauty of the natural world. In this tattoo, some see the Achuran songbird flitting through the air, amidst the trills of song. Some see the Slaver Hound, its senses like deadly radar, leaping over the grounds of a sunbaked colony. Some even see a thousand stars looking down on living planets hurtling through their orbits. And a few, because there's always a few of that sort, doggedly persist in seeing a Fedo.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21052,None,0
+33381,1084,Sleeve - 'Drone' (right),"After they merged with the controls of gargantuan space vessels and moved beyond the confines of death itself, it's an open question whether capsuleers can even be considered purely human. This tattoo resembles one of New Eden's most nightmarish creatures, a relentless force of destruction whose mind has become entirely alien to the civilizations of New Eden. It's no wonder some capsuleers feel a strange fellowship with them.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21053,None,0
+33382,1084,Sleeve - 'Wreckage' (right),"For an immortal master of dangerous technological wonders, it can be hard to retain or even recall the connection to the natural cycle of life. This tattoo is a reminder that death for a capsuleer, though only fleeting, is omnipresent and will always leave its mark, and that one person's precious, perfect engine of war will eventually - through accident, scheming, or a second's forgetfulness - become someone else's wreckage to calmly pick clean.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21054,None,0
+33383,1084,Sleeve - 'Prototype' (right),"The entwining of human and machine defines a capsuleer's life - each can't function without the other - and it may be argued that together they compose a new organism, one that shucks off both of its skins for fresh ones when needed. Some capsuleers try to express that even though parts of them are composed of machinery - from the implants in their heads all the way up to the massive ships they control - all of it is really only a cover for a human being. Or the other way around.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21055,None,0
+33384,1084,Sleeve - 'Nature' (right),"Amidst all the carnage they see (and sometimes create), capsuleers also rejoice in the beauty of the natural world. In this tattoo, some see the Achuran songbird flitting through the air, amidst the trills of song. Some see the Slaver Hound, its senses like deadly radar, leaping over the grounds of a sunbaked colony. Some even see a thousand stars looking down on living planets hurtling through their orbits. And a few, because there's always a few of that sort, doggedly persist in seeing a Fedo.",0E-10,0.1000000000,0E-10,1,None,None,1,1822,21056,None,0
+33385,1225,Alliance Tournament I: KAOS Empire,"Making their mark in the first ever Alliance Tournament, Kaos Empire won victory after victory with stunning efficiency and coordination. After defeating well respected opponents like Red Alliance and The Five, Kaos finally met their match in a nailbiter final match against Band of Brothers, winning the first ever Alliance Tournament Silver Medal.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33386,1225,Alliance Tournament III: Interstellar Alcohol Conglomerate,"The Guiding Hand Social Club and Tyrrax Thorrk have flown in the Tournament under multiple alliance banners. They have had a strong presence in the Alliance Tournament from the beginning, including a semi-final performance for their Interstellar Alcohol Conglomerate team in the Second Alliance Tournament. However it is their ATIII IAC team that made the biggest mark on history. Building their core strategy around cap warfare supported by the massive capacitor pool of a rare and priceless Apocalypse Imperial Issue, IAC made short work of most opponents until facing off against Cult of War who managed to counter the IAC nosferatu and destroy the Apocalypse Imperial Issue to the amazement of the crowd. No Tournament team before or since has put such a rare ship on the line in their pursuit of victory.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33387,1225,Alliance Tournament IV: Pandemic Legion,"Entering the Tournament world with a bang, Pandemic Legion's first ever team took great advantage of sensor dampener tactics to go on an impressive run to the finals, knocking out Tournament stalwarts Interstellar Alcohol Conglomerate, ending The Star Fraction's string of heroic victories, and defeating a Terra Incognita. team full of legendary PVP pilots. They were swiftly defeated in the finals by HUN Reloaded, but this early silver medal would turn out to be a portent of future success.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33388,1225,Alliance Tournament V: Triumvirate,"Well known PVP alliance Triumvirate. entered the Fifth Alliance Tournament with high expectations and did not disappoint. Triumvirate. relied on Battleships supported by Disruption Frigates for many victories, including a nail-biter semi-final win over Pandemic Legion. They were narrowly defeated by Ev0ke'sRupture Cruisers in one of the closest and most exciting finals in Tournament history.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33389,1225,Alliance Tournament VIII: HYDRA RELOADED,"Emerging as a new powerhouse on the Tournament landscape, the HYDRA RELOADED team in the Eighth Alliance Tournament easily stood out from the pack both on and off the field. They crushed all opposition until the finals, and their metagame duels of will with arch-nemesis Pandemic Legion between the matches became the stuff of legend. Although defeated by Pandemic Legion in the finals, they would eventually have their revenge in the subsequent year.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33390,1225,Alliance Tournament VI: R.U.R.,"Alternating between the alliances R.U.R. and THE R0NIN but remaining a powerful Tournament threat, the members of R.U.R. are the most accomplished tournament team to not yet have a Gold medal (as of YC 115). One of their many strong performances was in the Sixth Alliance Tournament where their impressive run was only ended by Pandemic Legion in an extremely memorable final match that came down to the wire.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33391,1225,Alliance Tournament IX: Darkside.,"Newcomers a year before in the Eighth Alliance Tournament, DarkSide. had quickly made a name for themselves with a quarter-final performance that year. In the Ninth Alliance Tournament they catapulted themselves into Tournament history by ending the reign of Pandemic Legion and knocking them out in convincing fashion. In one fell swoop they blew the Tournament field wide open and made Shadoo the happiest man in the world.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33392,1225,Alliance Tournament X: HUN Reloaded,"After their victory in the Fourth Alliance Tournament, HUN Reloaded had struggled to return to the top tier of teams for years. By the Tenth Alliance Tournament many had begun to discount them as old news. They proved their stature as long-term Tournament heavyweights with a brilliant performance in ATX, riding a versatile core of Vargur Marauders with ever-shifting support to the finals, including a strategic outmaneuvering of Pandemic Legion in the semi-finals. They will be looking to improve on their Silver medal performance in YC 115’s ATXI and return to the pinnacle they once ruled.",0E-10,0.0100000000,0E-10,1,None,None,1,1812,21065,None,0
+33393,1730,Genolution Core Augmentation CA-3,"Traits Slot 3 Primary Effect: +3 bonus to Willpower Secondary Effect: +1.5% bonus to ship velocity and shield capacity Implant Set Effect: 30% bonus to the strength of all Genolution implant secondary effects
Development
+Since the introduction of the groundbreaking ""Core Augmentation"" series in YC 113, all eyes have been on Genolution's advanced R&D department in anticipation of their next release. Few if any were disappointed with the announcement of the CA-3.
Rumors that Genolution had managed to reverse-engineer Angel Cartel implant technology continued to spread as the CA-3 successfully allows a capsuleer increased ship velocity, complemented by extra shield capacity and a parietal lobe enhancement for stronger Willpower. Like the CA-1 and CA-2 before them, these new additions to the ""Core Augmentation"" line contain advanced interoperability functions that allows their sum to be greater than their parts.
Genolution's press releases indicated that this new batch of implants would be available to capsuleers in limited numbers, but after the experience of the CA-1 and CA-2 nobody believes them.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+33394,1730,Genolution Core Augmentation CA-4,"Traits Slot 2 Primary Effect: +3 bonus to Memory Secondary Effect: +1.5% bonus to ship agility and armor hit points Implant Set Effect: 20% bonus to the strength of all Genolution implant secondary effects
Development
+Alongside the introduction of the CA-3 implant, Genolution further expanded its ""Core Augmentation"" line with the new CA-4. Taking full advantage of Genolution's formidable research and development team, the CA-4 continues to squeeze even more powerful features into the most significant implant collection to be released in years.
The combination of a temporal lobe implant for extra memory augmentation and a new series of armor and agility enhancements makes the CA-4 stand out from the crowd. However, the most impressive feature of the implant is that Genolution has managed to squeeze even more benefits out of their implant integration technology to ensure that each part of the ""Core Augmentation"" line enhances the benefits of each of its peers.
After the release of these groundbreaking implants there is only one question left on everyone's mind: How much further can Genolution safely push the limits of their technology?",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+33395,833,Moracha,"The Moracha is what goes bump in the night. Built to be the ultimate tool of piracy and terror, this Recon Ship combines the electronic warfare and covert abilities of its class with the speed and ferocity that Angel Cartel cruisers are known for. The first ever capsuleer ship to use the Ixion ship hull, the distinctive appearance of the Moracha goes along with incredible combat capabilities that make it ideal for both solo and wolfpack hunting.",8700000.0000000000,100000.0000000000,320.0000000000,1,2,10100000.0000,1,1837,None,20079,20345
+33396,106,Moracha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20345
+33397,830,Chremoas,"The Chremoas is the Angel Cartel's take on the Covert Ops ship. Don't let the class designation fool you, the Chremoas is a more than capable combat vessel that takes advantage of a covert cloak, advanced targeting systems previously only seen on stealth bombers, and ample medium power module slots to pick and control the fights it knows it can win. By the time you see a Chremoas decloak, the fight is already over.",930000.0000000000,28000.0000000000,190.0000000000,1,2,400000.0000,1,1838,None,20070,20344
+33398,105,Chremoas Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20344
+33399,1220,Infomorph Synchronizing,"Psychological training that strengthens the pilot's mental tenacity. Improved ability to synchronize with new clones allows pilots to jump-clone more frequently without risk of neural damage.
+
+Reduced time between clone jumps by 1 hour per level.
+
+Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1746,33,None,0
+33400,515,Bastion Module I,"An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities.
+
+This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
+
+As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+
+In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
+
+Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
+
+Rapid Heavy Missile Launchers are not affected by bastion modules.",1.0000000000,200.0000000000,0E-10,1,None,5000000.0000,1,801,21075,None,0
+33401,516,Bastion Module I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,343,21075,None,0
+33403,744,Imperial Navy Command Mindlink,"This advanced interface link produced for the Imperial Navy and its allies drastically improves a commander's Armored Command and Information Command abilities by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Armor and Information Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,4,200000.0000,1,1505,2096,None,0
+33404,744,Federation Navy Command Mindlink,"This advanced interface link produced for the Federation Navy and its allies drastically improves a commander's Armored Command and Skirmish Command abilities by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Armor and Skirmish Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,8,200000.0000,1,1505,2096,None,0
+33405,744,Republic Fleet Command Mindlink,"This advanced interface link produced for the Republic Fleet and its allies drastically improves a commander's Shield Command and Skirmish Command abilities by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Shield and Skirmish Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,2,None,1,1505,2096,None,0
+33406,744,Caldari Navy Command Mindlink,"This advanced interface link produced for the Caldari Navy drastically improves a commander's Shield Command and Information Command abilities by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Shield and Information Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,1,None,1,1505,2096,None,0
+33407,1220,Advanced Infomorph Psychology,"Advanced training for those Capsuleers who want to push clone technology to its limits.
+
+Allows 1 additional jump clone per level.
+
+Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.",0E-10,0.0100000000,0E-10,1,4,36000000.0000,1,1746,33,None,0
+33440,1245,'Arbalest' Rapid Heavy Missile Launcher I,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7200000000,1,None,80118.0000,1,1827,21074,None,20395
+33441,1245,'Limos' Rapid Heavy Missile Launcher I,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7200000000,1,None,80118.0000,1,1827,21074,None,21707
+33442,1245,'Malkuth' Rapid Heavy Missile Launcher I,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7200000000,1,None,80118.0000,1,1827,21074,None,21708
+33446,1245,Caldari Navy Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7800000000,1,None,99996.0000,1,1827,21074,None,20394
+33447,136,Caldari Navy Rapid Heavy Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21074,None,20394
+33448,1245,Rapid Heavy Missile Launcher I,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7200000000,1,None,80118.0000,1,1827,21074,None,20392
+33449,136,Rapid Heavy Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,749970.0000,1,340,21074,None,20392
+33450,1245,Rapid Heavy Missile Launcher II,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7500000000,1,None,342262.0000,1,1827,21074,None,20393
+33451,136,Rapid Heavy Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21074,None,20393
+33452,1245,Domination Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7800000000,1,None,99996.0000,1,1827,21074,None,21709
+33453,1245,Dread Guristas Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7800000000,1,None,99996.0000,1,1827,21074,None,21710
+33454,1245,Estamel's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33455,1245,Gotan's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33456,1245,Hakim's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33457,1245,Kaikka's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33458,1245,Mizuro's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33459,1245,Republic Fleet Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7800000000,1,None,99996.0000,1,1827,21074,None,21712
+33460,136,Republic Fleet Rapid Heavy Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21074,None,21712
+33461,1245,Shaqil's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33462,1245,Thon's Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33463,1245,Tobias' Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33464,1245,True Sansha Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7800000000,1,None,99996.0000,1,1827,21074,None,21713
+33465,1245,Vepas' Modified Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.8500000000,1,None,99996.0000,1,1827,21074,None,21711
+33466,1245,YO-5000 Rapid Heavy Missile Launcher,"Launcher for battleships intended to counter smaller combat ships such as frigates and cruisers, can only be loaded with heavy missiles.",0E-10,20.0000000000,0.7200000000,1,None,80118.0000,1,1827,21074,None,21714
+33467,274,Customs Code Expertise,"Expertise in cutting through the red tape of customs regulations. Reduces Import and Export empire tax in Customs Offices by 10% per level.
+
+This does not affect InterBus Customs Offices.",0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,378,33,None,0
+33468,25,Astero,"This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Astero is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal.
+
+It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
+
+And lastly, an ingenious but cryptic transfer in part of the warp core functionality to an outlying cylindrical structure means the Astero is able to run certain higher-level cloaking functions with very little technical cost, and minimal interference from warp. The Sisters of EVE have refused to comment on this technology, other than to recommend it not be tampered with.",975000.0000000000,16500.0000000000,210.0000000000,1,8,3300000.0000,1,1365,None,20126,20386
+33469,105,Astero Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20386
+33470,26,Stratios,"This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Stratios is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal.
+
+It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
+
+And lastly, an ingenious but cryptic transfer in part of the warp core functionality to an outlying cylindrical structure means the Stratios is able to run certain higher-level cloaking functions with very little technical cost, and minimal interference from warp. The Sisters of EVE have refused to comment on this technology, other than to recommend it not be tampered with.",9350000.0000000000,101000.0000000000,550.0000000000,1,8,38300000.0000,1,1371,None,20124,20385
+33471,106,Stratios Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20385
+33472,27,Nestor,"This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Nestor is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal.
+
+It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
+
+The Sanctuary corporation poured uncountable resources into making the cloaking technology developed for the Stratios fit the Nestor, but were eventually forced to concede that it was impossible. The effort was not without benefit though, as part of their work focused on reducing the Nestor's mass enough that it could make its way into unexplored territories that might've been hazardous to bulkier vessels. This paid off by affording the Nestor unmatched access to wormhole space, and meant that the embedded miniature rescue vessel on the ship's hull could be relegated to a decommissioned role. With covert function off the table, the Sanctuary turned their eyes on logistics and now the Nestor serves as one of the best support platforms in New Eden.",20000000.0000000000,470000.0000000000,875.0000000000,1,8,311700000.0000,1,1380,None,20127,20384
+33473,107,Nestor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20384
+33474,1246,Mobile Depot,"The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.
+
+Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.
+
+May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.
+
+Automatically decays if abandoned for thirty days.",10000.0000000000,50.0000000000,3000.0000000000,1,None,None,1,1831,None,20133,20390
+33475,1250,Mobile Tractor Unit,"The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.
+
+125km effective range.
+10 second activation time.
+
+May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
+Automatically decays if abandoned for two days.",10000.0000000000,100.0000000000,27000.0000000000,1,None,None,1,1833,None,None,20387
+33476,1249,Mobile Cynosural Inhibitor,"This structure, once deployed and having completed its automatic activation process, will prevent nearly all cynosural fields being activated within its range. Covert fields can still be used, which is why it is up to the intrepid capsuleer to maintain a relaxed situational awareness, go about their daily duties, and mercilessly shoot out of the sky any black ops infiltrators who might have made it through.
+
+100km effective range
+One minute activation time.
+
+May not be deployed within 200km of another Mobile Cynosural Inhibitor, within 75km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed.
+Self-destructs after one hour of operation.",10000.0000000000,50.0000000000,0E-10,1,None,None,1,1832,None,20129,20388
+33477,1247,Small Mobile Siphon Unit,"A small personal deployable that steals material from player owned structures (POS). The Small Mobile Siphon Unit can steal Raw Material from Moon Harvesters and Processed Material from Simple Reactors. The stolen materials are stored in the unit and are accessible by anyone.
+
+The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.",10000.0000000000,35.0000000000,900.0000000000,1,None,None,1,1835,None,20131,20389
+33478,1247,Medium Mobile Siphon Unit,The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.,10000.0000000000,100.0000000000,5000.0000000000,1,None,None,0,None,None,20131,20397
+33479,1247,Large Mobile Siphon Unit,The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.,10000.0000000000,500.0000000000,10000.0000000000,1,None,None,0,None,None,20131,20398
+33480,319,Mobile Shipping Unit,A container with internal transportation mechanism. Used for quick shipments of low-volume items.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+33481,226,Mobile Shipping Unit,A container with internal transportation mechanism. Used for quick shipments of low-volume items.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+33482,1248,Minmatar 1M Bounty Reimbursement Tag,This tag can be sold at a Republic Fleet station. It is worth 1 million ISK.,0.1000000000,0.0100000000,0E-10,1,2,1000000.0000,0,None,21095,None,0
+33483,1248,Caldari 10M Bounty Reimbursement Tag,This tag can be sold at a Caldari Navy station. It is worth 10 million ISK.,0.1000000000,0.0100000000,0E-10,1,1,10000000.0000,0,None,21098,None,0
+33484,1248,Amarr 1M Bounty Reimbursement Tag,This tag can be sold at an Imperial Navy station. It is worth 1 million ISK.,0.1000000000,0.0100000000,0E-10,1,4,1000000.0000,0,None,21096,None,0
+33485,1248,Gallente 1M Bounty Reimbursement Tag,This tag can be sold at a Federation Navy station. It is worth 1 million ISK.,0.1000000000,0.0100000000,0E-10,1,8,1000000.0000,0,None,21097,None,0
+33486,747,QA Warp Accelerator,This implant does not exist.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+33487,1089,Women's 'Luxury' T-shirt,"This item indicates that as part of society's very elite - the ones who wear whatever they want, fly wherever they like, and reign over the lives of others like mercurial gods - you are invited to the most exclusive of events in every part of the cluster. Live a life of boundless, reckless, hedonistic luxury, where nothing, not even death itself, stands in the way of your desires.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21070,None,0
+33488,1089,Men's 'Luxury' T-shirt,"This item indicates that as part of society's very elite - the ones who wear whatever they want, fly wherever they like, and reign over the lives of others like mercurial gods - you are invited to the most exclusive of events in every part of the cluster. Live a life of boundless, reckless, hedonistic luxury, where nothing, not even death itself, stands in the way of your desires.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21071,None,0
+33489,186,Ship Maintenance Array Wreck,Destroyed remains of a Ship Maintenance Array; before anything of value can be salvaged from it all surviving ships must be ejected out of the wreck into space.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20399
+33490,186,X-Large Ship Maintenance Array Wreck,Destroyed remains of an X-Large Ship Maintenance Array; before anything of value can be salvaged from it all surviving ships must be ejected out of the wreck into space.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20400
+33491,1252,Angel Warden,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33492,1252,Angel Lookout,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33493,1252,Angel Watcher,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33494,1252,Angel Sentry,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+33495,1255,Blood Warden,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33496,1255,Blood Lookout,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33497,1255,Blood Watcher,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33498,1255,Blood Sentry,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+33499,1259,Guristas Warden,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33500,1259,Guristas Lookout,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33501,1259,Guristas Watcher,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33502,1259,Guristas Sentry,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+33503,1265,Sansha's Nation Warden,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33504,1265,Sansha's Nation Lookout,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33505,1265,Sansha's Nation Watcher,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33506,1265,Sansha's Nation Sentry,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+33507,1262,Serpentis Warden,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33508,1262,Serpentis Lookout,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33509,1262,Serpentis Watcher,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33510,1262,Serpentis Sentry,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+33512,747,QA Agility Booster,This implant does not exist.,0E-10,1.0000000000,0E-10,1,None,200000.0000,0,None,2224,None,0
+33513,31,Leopard,"Rumor has it the Leopard originated as a secret project in the Minmatar Republic. In their endless battle against enslavement by the Amarr Empire, the Minmatar have had to develop ways not only to liberate large masses of their people, but also to sneak in and capture individuals of high strategic importance.
+
+These kinds of black ops search-and-rescue missions might be executed for key people who were held by the enemy and possessed either special qualities the resistance needed, or information the Republic couldn't afford having tortured out of them. It's notable that these individuals might not all have been Minmatar, and that the resistance movement is unlikely to have restrained itself from using the same methods on key Amarr people they'd captured with the help of the Leopard.
+
+It is an extremely fast ship, meant for quick and stealthy getaways, and while its origins are covered in rumors, chances are the Minmatar leaked it to the capsuleers in order to curry favor with them.",1600000.0000000000,5000.0000000000,10.0000000000,1,2,14000.0000,1,1618,None,20080,20402
+33514,111,Leopard Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,None,None,20402
+33515,1267,Small Mobile Siphon Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,None,None,20389
+33516,300,High-grade Ascendancy Alpha,"This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to warp speed
+
+Set Effect: 15% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33517,1269,Mobile Depot Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1828,0,None,20390
+33518,1268,Mobile Cynosural Inhibitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,1829,0,None,20388
+33519,1270,Mobile Tractor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1830,0,None,20387
+33520,1246,'Wetu' Mobile Depot,"The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.
+
+Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.
+
+May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.
+
+Automatically decays if abandoned for thirty days.",10000.0000000000,100.0000000000,4000.0000000000,1,None,None,1,1831,None,20133,20390
+33521,1269,'Wetu' Mobile Depot Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,0,None,20390
+33522,1246,'Yurt' Mobile Depot,"The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.
+
+Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.
+
+May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.
+
+Automatically decays if abandoned for thirty days.",10000.0000000000,50.0000000000,4000.0000000000,1,None,None,1,1831,None,20133,20390
+33523,1269,'Yurt' Mobile Depot Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,0,None,20390
+33525,300,High-grade Ascendancy Beta,"This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to warp speed
+
+Set Effect: 15% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+33526,300,High-grade Ascendancy Delta,"This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to warp speed
+
+Set Effect: 15% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+33527,300,High-grade Ascendancy Epsilon,"This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to warp speed
+
+Set Effect: 15% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+33528,300,High-grade Ascendancy Gamma,"This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to warp speed
+
+Set Effect: 15% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+33529,300,High-grade Ascendancy Omega,"This implant does nothing in and of itself, but when used in conjunction with other Ascendancy implants it will boost their effect.
+
+70% bonus to the strength of all Ascendancy implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+33530,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+33531,306,Secure Lab,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+33532,306,Secure Databank,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+33533,306,Secure Mainframe,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+33534,306,Secure Vault,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+33536,724,High-grade Ascendancy Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+33538,186,Mobile Structure Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+33539,526,Shattered Villard Wheel,"This item appears to be a collection of Villard Wheel parts barely hanging together.
Villard Wheels are believed to have originated thousands of years ago as highly complex wooden contraptions that were embedded in wagon wheels and various other designs, primarily in areas where sparks and heat might cause catastrophic reactions with local materials both earthbound and airborne. The Villard Wheels allowed for an immensly rapid revolution of moving parts with almost no heat from friction, and the principles behind them were later put to use in the space industries of New Eden's various factions. Under normal circumstances they are nearly unbreakable.
This particular unit, however, is completely shattered, scorched and covered in soot. Some subparts may still be useable for those of a tinkering persuasion, but others can only wonder at what type of madman could or would push a Villard Wheel to go too fast, and for what infernal purpose.",25.0000000000,0.1000000000,0E-10,1,None,None,1,20,21086,None,0
+33543,724,High-grade Ascendancy Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+33545,724,High-grade Ascendancy Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+33546,724,High-grade Ascendancy Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+33547,724,High-grade Ascendancy Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+33548,724,High-grade Ascendancy Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+33549,1271,Women's 'Phanca' Cybernetic Arm (left),"This item, whose full designator is the F-706.574 'Phanca' Cybernetic Arm, is unique among heavily mechanized capsuleer accoutrements in that rather than focusing primarily on the future, it draws on a dark part of ancient empire history - one that's either completely barbaric or unquestionably devout, depending who you ask.
+
+Its origins lie in an Amarr decree where a member of the oligarchy - who was whimsical, powerful and, it is speculated, quite astoundingly insane during the tail end of her life- demanded that all current and future heirs of a particular royal house have their right hand amputated. They acquiesced, but had the hands replaced with cybernetic models in a silver coating.
+
+The first heir who suffered this fate took great pride in it, and his silver hand is on display in the open court of the Amarr Royal palace. When capsuleers - themselves the unquestionable elite of New Eden - started taking to cybernetic arms, it was only natural that this be one of the first models put into public use.",0E-10,0.1000000000,0E-10,1,None,None,1,1836,21080,None,0
+33550,1271,Women's 'Phanca' Cybernetic Arm (right),"This item, whose full designator is the F-706.574 'Phanca' Cybernetic Arm, is unique among heavily mechanized capsuleer accoutrements in that rather than focusing primarily on the future, it draws on a dark part of ancient empire history - one that's either completely barbaric or unquestionably devout, depending who you ask.
+
+Its origins lie in an Amarr decree where a member of the oligarchy - who was whimsical, powerful and, it is speculated, quite astoundingly insane during the tail end of her life- demanded that all current and future heirs of a particular royal house have their right hand amputated. They acquiesced, but had the hands replaced with cybernetic models in a silver coating.
+
+The first heir who suffered this fate took great pride in it, and his silver hand is on display in the open court of the Amarr Royal palace. When capsuleers - themselves the unquestionable elite of New Eden - started taking to cybernetic arms, it was only natural that this be one of the first models put into public use.",0E-10,0.1000000000,0E-10,1,None,None,1,1836,21081,None,0
+33551,1271,Men's 'Phanca' Cybernetic Arm (left),"This item, whose full designator is the F-706.574 'Phanca' Cybernetic Arm, is unique among heavily mechanized capsuleer accoutrements in that rather than focusing primarily on the future, it draws on a dark part of ancient empire history - one that's either completely barbaric or unquestionably devout, depending who you ask.
+
+Its origins lie in an Amarr decree where a member of the oligarchy - who was whimsical, powerful and, it is speculated, quite astoundingly insane during the tail end of her life- demanded that all current and future heirs of a particular royal house have their right hand amputated. They acquiesced, but had the hands replaced with cybernetic models in a silver coating.
+
+The first heir who suffered this fate took great pride in it, and his silver hand is on display in the open court of the Amarr Royal palace. When capsuleers - themselves the unquestionable elite of New Eden - started taking to cybernetic arms, it was only natural that this be one of the first models put into public use.",0E-10,0.1000000000,0E-10,1,None,None,1,1836,21078,None,0
+33552,1271,Men's 'Phanca' Cybernetic Arm (right),"This item, whose full designator is the F-706.574 'Phanca' Cybernetic Arm, is unique among heavily mechanized capsuleer accoutrements in that rather than focusing primarily on the future, it draws on a dark part of ancient empire history - one that's either completely barbaric or unquestionably devout, depending who you ask.
+
+Its origins lie in an Amarr decree where a member of the oligarchy - who was whimsical, powerful and, it is speculated, quite astoundingly insane during the tail end of her life- demanded that all current and future heirs of a particular royal house have their right hand amputated. They acquiesced, but had the hands replaced with cybernetic models in a silver coating.
+
+The first heir who suffered this fate took great pride in it, and his silver hand is on display in the open court of the Amarr Royal palace. When capsuleers - themselves the unquestionable elite of New Eden - started taking to cybernetic arms, it was only natural that this be one of the first models put into public use.",0E-10,0.1000000000,0E-10,1,None,None,1,1836,21082,None,0
+33553,26,Stratios Emergency Responder,"The Stratios Emergency Responder is a variation on the Stratios designed by the Sanctuary specifically for fast assessment and evaluation of major cosmic events in New Eden. Its official role to quickly appraise incidents of all kinds and relay information back to the Sisters of EVE also serves as an opportunity to take care of any sensitivities before they become apparent to external parties.
+
+It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
+
+And lastly, an ingenious but cryptic transfer in part of the warp core functionality to an outlying cylindrical structure means the Stratios Emergency Responder is able to run certain higher-level cloaking functions with very little technical cost, and minimal interference from warp. The Sisters of EVE have refused to comment on this technology, other than to recommend it not be tampered with.",9350000.0000000000,101000.0000000000,550.0000000000,1,8,25600000.0000,1,None,None,None,20403
+33554,106,Stratios Emergency Responder Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20403
+33555,300,Mid-grade Ascendancy Alpha,"This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to warp speed
+
+Set Effect: 10% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33556,724,Mid-grade Ascendancy Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+33557,300,Mid-grade Ascendancy Beta,"This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to warp speed
+
+Set Effect: 10% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+33558,724,Mid-grade Ascendancy Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+33559,300,Mid-grade Ascendancy Delta,"This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to warp speed
+
+Set Effect: 10% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+33560,724,Mid-grade Ascendancy Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+33561,300,Mid-grade Ascendancy Epsilon,"This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to warp speed
+
+Set Effect: 10% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+33562,724,Mid-grade Ascendancy Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+33563,300,Mid-grade Ascendancy Gamma,"This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to warp speed
+
+Set Effect: 10% bonus to the strength of all Ascendancy implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+33564,724,Mid-grade Ascendancy Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+33565,300,Mid-grade Ascendancy Omega,"This implant does nothing in and of itself, but when used in conjunction with other Ascendancy implants it will boost their effect.
+
+35% bonus to the strength of all Ascendancy implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+33566,724,Mid-grade Ascendancy Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+33569,976,Melted Snowball,"This snowball used to be bigger than your head. Now it is just a puddle of water.
+
+Water is valuable in the space economy so there may be someone willing to trade for this item.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,2943,None,20238
+33571,500,Sodium Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20239
+33572,500,Barium Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20241
+33573,500,Copper Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,20240
+33574,226,Exploration Monument,"This is a monument to Marcus Yeon and all other intrepid explorers who put their lives (and, more often than not, the lives of everyone in the neighboring vicinity) on the line for the glory of exploring the unknown.",1700000.0000000000,19700.0000000000,305.0000000000,1,None,None,0,None,None,None,20297
+33575,1194,"Hull Tanking, Elite","This certificate represents an elite level of competence in the infamous practice of ""hull tanking"". It certifies that the holder can fully use all modules relating to hull tanking. The holder is aware that ""real men hull tank"", and also that hull tanking is really dumb. With this certificate, you've maximised your ability to rely on your structural systems to absorb damage, although hopefully you're smart enough to know what a daft idea that is.
+
+During a certificate system restructuring, CONCORD issued a physical copy of this certificate to ensure that those elite hull tankers would always be recognized (at least by themselves).",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,1192,None,0
+33577,314,Covert Research Tools,"These tools seem to have been prepared for use in low-level experiments of a highly cryptic nature. What exactly will be done with them is an open question, but they appear to be intended for some manner of data gathering under adverse and possibly explosive conditions...",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,1840,2225,None,0
+33578,1089,Men's 'Humanitarian' T-shirt YC 115,"This highly prestigious item of clothing was created in YC 115 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.",0E-10,0.1000000000,0E-10,1,None,None,1,1398,21090,None,0
+33579,1089,Women's 'Humanitarian' T-shirt YC 115,"This highly prestigious item of clothing was created in YC 115 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.",0E-10,0.1000000000,0E-10,1,None,None,1,1406,21089,None,0
+33581,1247,Small Mobile 'Hybrid' Siphon Unit,"A small personal deployable that steals material from player owned structures (POS). The Small 'Hybrid' Mobile Siphon Unit can steal Hybrid Polymers from Polymer Reaction Arrays. The stolen materials are stored in the unit and are accessible by anyone.
+
+The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.",10000.0000000000,35.0000000000,1200.0000000000,1,None,None,1,1835,None,20131,20437
+33582,1267,Small Mobile 'Hybrid' Siphon Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,None,None,20437
+33583,1247,Small Mobile 'Rote' Siphon Unit,"A small personal deployable that steals material from player owned structures (POS). The Small Mobile 'Rote' Siphon Unit can steal Processed Material from Simple Reactors and Raw Material from Moon Harvesters. The stolen materials are stored in the unit and are accessible by anyone.
+
+The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.",10000.0000000000,35.0000000000,1000.0000000000,1,None,None,1,1835,None,20131,20436
+33584,1267,Small Mobile 'Rote' Siphon Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000000.0000,1,None,None,None,20436
+33585,1273,Defunct Amarr Encounter Surveillance System,"The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Amarr Empire to supplement the rewards for killing a wanted pirate.
+
+With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.",100000.0000000000,200.0000000000,0E-10,1,None,25000000.0000,1,1847,None,20154,20446
+33586,1277,Amarr Encounter Surveillance System Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,20446
+33587,1274,Mobile Decoy Unit,,10000.0000000000,50.0000000000,0E-10,1,None,None,0,None,None,20150,20438
+33588,1295,Mobile Decoy Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,0,None,None,None,20438
+33589,1275,Mobile Scan Inhibitor,"This structure prevents the normal operation of directional scanners and probes within its 30km radius. Any objects within range of the Mobile Scan Inhibitor will not be visible to these sensors and any ship within the radius will also find their own instruments rendered inoperable.
+
+The massive energy required to project this field causes the Inhibitor structure itself to be extremely visible to combat probes and directional scans.
+
+One minute activation time. May not be deployed within 100km of another Mobile Scan Inhibitor, within 75km of Stargates, Wormholes, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after one hour of operation.",10000.0000000000,100.0000000000,0E-10,1,None,None,1,1845,None,20152,20439
+33590,1293,Mobile Scan Inhibitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,1843,0,None,20439
+33591,1276,Mobile Micro Jump Unit,"This small deployable structure provides all nearby ships with the ability to launch themselves 100km in any direction. Twelve seconds after any ship makes use of this structure they will be jumped 100km in their direction of travel.
+
+Hundreds of researchers around the New Eden Cluster have spent over a year attempting to expand upon the works of the late Avagher Xarasier after a tragic Micro Jump accident took his life. This structure represents the cutting edge in portable Micro Jump technology and is widely considered to be acceptably safe.
+
+This structure can be used by any ship with less than 1,000,000,000kg mass.
+
+One minute activation time. May not be deployed within 6km of another Mobile Micro Jump Unit, within 20km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after two days of operation.",10000.0000000000,50.0000000000,27000.0000000000,1,None,None,1,1844,None,20151,20450
+33592,1294,Mobile Micro Jump Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1842,0,None,20450
+33595,1273,Defunct Caldari Encounter Surveillance System,"The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Caldari State to supplement the rewards for killing a wanted pirate.
+
+With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.",100000.0000000000,200.0000000000,0E-10,1,None,25000000.0000,1,1847,None,20154,20447
+33596,1277,Caldari Encounter Surveillance System Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,20447
+33597,1248,Amarr 100K Bounty Reimbursement Tag,This tag can be sold at an Imperial Navy station. It is worth 100.000 ISK.,0.1000000000,0.0100000000,0E-10,1,4,100000.0000,0,None,21096,None,0
+33598,1248,Caldari 100K Bounty Reimbursement Tag,This tag can be sold at a Caldari Navy station. It is worth 100.000 ISK.,0.1000000000,0.0100000000,0E-10,1,1,100000.0000,0,None,21098,None,0
+33599,1248,Gallente 100K Bounty Reimbursement Tag,This tag can be sold at a Federation Navy station. It is worth 100.000 ISK.,0.1000000000,0.0100000000,0E-10,1,8,100000.0000,0,None,21097,None,0
+33600,1248,Minmatar 100K Bounty Reimbursement Tag,This tag can be sold at a Republic Fleet station. It is worth 100.000 ISK.,0.1000000000,0.0100000000,0E-10,1,2,100000.0000,0,None,21095,None,0
+33601,1248,Amarr 10K Bounty Reimbursement Tag,This tag can be sold at an Imperial Navy station. It is worth 10.000 ISK.,0.1000000000,0.0100000000,0E-10,1,4,10000.0000,0,None,21096,None,0
+33602,1248,Caldari 10K Bounty Reimbursement Tag,This tag can be sold at a Caldari Navy station. It is worth 10.000 ISK.,0.1000000000,0.0100000000,0E-10,1,1,10000.0000,0,None,21098,None,0
+33603,1248,Gallente 10K Bounty Reimbursement Tag,This tag can be sold at a Federation Navy station. It is worth 10.000 ISK.,0.1000000000,0.0100000000,0E-10,1,8,10000.0000,0,None,21097,None,0
+33604,1248,Minmatar 10K Bounty Reimbursement Tag,This tag can be sold at a Republic Fleet station. It is worth 10.000 ISK.,0.1000000000,0.0100000000,0E-10,1,2,10000.0000,0,None,21095,None,0
+33605,1248,Amarr 10M Bounty Reimbursement Tag,This tag can be sold at an Imperial Navy station. It is worth 10 million ISK.,0.1000000000,0.0100000000,0E-10,1,4,10000000.0000,0,None,21096,None,0
+33606,1248,Gallente 10M Bounty Reimbursement Tag,This tag can be sold at a Federation Navy station. It is worth 10 million ISK.,0.1000000000,0.0100000000,0E-10,1,8,10000000.0000,0,None,21097,None,0
+33607,1248,Minmatar 10M Bounty Reimbursement Tag,This tag can be sold at a Republic Fleet station. It is worth 10 million ISK.,0.1000000000,0.0100000000,0E-10,1,2,10000000.0000,0,None,21095,None,0
+33608,1273,Defunct Gallente Encounter Surveillance System,"The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Gallente Federation to supplement the rewards for killing a wanted pirate.
+
+With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.",100000.0000000000,200.0000000000,0E-10,1,None,25000000.0000,1,1847,None,20154,20448
+33609,1277,Gallente Encounter Surveillance System Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,20448
+33610,1273,Defunct Minmatar Encounter Surveillance System,"The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Minmatar Republic to supplement the rewards for killing a wanted pirate.
+
+With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.",100000.0000000000,200.0000000000,0E-10,1,None,25000000.0000,1,1847,None,20154,20449
+33611,1277,Minmatar Encounter Surveillance System Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,20449
+33612,1248,Caldari 1M Bounty Reimbursement Tag,This tag can be sold at a Caldari Navy station. It is worth 1 million ISK.,0.1000000000,0.0100000000,0E-10,1,1,1000000.0000,0,None,21098,None,0
+33618,314,Rogue Drone 46-X Nexus Chip,"This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.
+
+Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item.
+
+The 46-X chip is designed for frigate class vessels.",1.0000000000,0.1000000000,0E-10,1,None,500000.0000,1,738,2038,None,0
+33619,314,Rogue Drone 43-X Nexus Chip,"This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.
+
+Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item.
+
+The 43-X chip is designed for cruiser class vessels.",1.0000000000,0.1000000000,0E-10,1,None,2000000.0000,1,738,2038,None,0
+33620,314,Rogue Drone 42-X Nexus Chip,"This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest.
+
+Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item.
+
+The 42-X chip is designed for battleship class vessels.",1.0000000000,0.1000000000,0E-10,1,None,8000000.0000,1,738,2038,None,0
+33621,310,Titanomachy,"Here lie the wrecks of monstrous ships, commemorating a battle that blotted out the sky on Jan 27-28 in YC 116.
+
+Two coalitions of capsuleers clashed in vessels numbering in the thousands, causing destruction on a scale of war never before seen by human eyes. CONCORD elected - after advising with the various empires - to leave a few wrecks left on the field for all spacefarers to see. Ostensibly this was a warning to capsuleers of where their folly would lead them, but those who've encountered the immortals will know it was more likely taken as an ideal of death and destruction to which they can aspire from now until the end of time.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+33622,226,Titanomachy Monument,"This monument serves to honor the 74 capsuleers who sacrificed their Titan-class starships in the Battle of B-R5RB. It was conceived of and funded by an informal coalition of the Tritanium miners of New Eden.
+
+Aerallo
+Aiyashia Morgan
+Anna Valerios
+Anndy's Wife
+Aphillo
+Arwyon
+Bjoern
+Brother Justice
+bushy2
+Chango Atacama
+Chris baileyy
+Clam Spunj
+Cyclon
+Darth Jahib
+DaStampede
+DeathMarshellKerensky
+Devix Sorax
+Djabra'il
+Dziubusia
+Enoch Dagor
+Flow Befort
+Gumba Smith
+Hermaphrodiety
+I'm Harmless
+Jebsar
+Jirad TiSalver
+Kaede Yamaguchi
+Killerhound
+La Sannel
+Lady GoodLeather
+Lord Thraakath
+Maggy Lycander
+Mandrake Seriya
+Margido
+Masc Suiza
+Melony814
+Mhyn Teregone
+Mijstor Jedann
+MoTiOnXml
+Murkk
+Myadra
+Myal Terego
+Needa3
+Rawnar Imtari
+Red Violence
+Ristano
+Robbie Boozecruise
+Royal Bliss
+Ryan Coolness
+Sala Cameron
+Selaik
+Seleucus
+Sharkith
+ShinjiKonai
+Shrike
+Smirnoff
+snutt
+Sorrows Shadow
+Sort Dragon
+SpaceRangerJoe
+Steph D'reux
+Takra
+Tarithell
+The Kan
+TIXOHJI
+Trinitrous
+Varak Silvertone
+Vince Draken
+von Schreck
+Wrath of Achilles
+xeneon
+XoJIoD
+Z Man
+Zungen",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+33623,27,Abaddon Tash-Murkon Edition,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.",103200000.0000000000,495000.0000000000,525.0000000000,1,4,180000000.0000,0,None,None,20061,20470
+33624,107,Abaddon Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20470
+33625,27,Abaddon Kador Edition,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.",103200000.0000000000,495000.0000000000,525.0000000000,1,4,180000000.0000,0,None,None,20061,20469
+33626,107,Abaddon Kador Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20469
+33627,27,Rokh Nugoeihuvi Edition,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.",105300000.0000000000,486000.0000000000,625.0000000000,1,1,165000000.0000,0,None,None,20068,20471
+33628,107,Rokh Nugoeihuvi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,0,None,None,None,20471
+33629,27,Rokh Wiyrkomi Edition,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.",105300000.0000000000,486000.0000000000,625.0000000000,1,1,165000000.0000,0,None,None,20068,20472
+33630,107,Rokh Wiyrkomi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,0,None,None,None,20472
+33631,27,Maelstrom Nefantar Edition,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.",103600000.0000000000,472500.0000000000,550.0000000000,1,2,145000000.0000,0,None,None,20076,20473
+33632,107,Maelstrom Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,0,None,None,None,20473
+33633,27,Maelstrom Krusual Edition,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.",103600000.0000000000,472500.0000000000,550.0000000000,1,2,145000000.0000,0,None,None,20076,20474
+33634,107,Maelstrom Krusual Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,0,None,None,None,20474
+33635,27,Hyperion Aliastra Edition,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.",100200000.0000000000,495000.0000000000,675.0000000000,1,8,176000000.0000,0,None,None,20072,20475
+33636,107,Hyperion Aliastra Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,0,None,None,None,20475
+33637,27,Hyperion Inner Zone Shipping Edition,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.",100200000.0000000000,495000.0000000000,675.0000000000,1,8,176000000.0000,0,None,None,20072,20476
+33638,107,Hyperion Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,0,None,None,None,20476
+33639,26,Omen Kador Edition,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,20063,20462
+33640,106,Omen Kador Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82750000.0000,0,None,None,None,20462
+33641,26,Omen Tash-Murkon Edition,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,20063,20463
+33642,106,Omen Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82750000.0000,0,None,None,None,20463
+33643,26,Caracal Nugoeihuvi Edition,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,20464
+33644,106,Caracal Nugoeihuvi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82500000.0000,0,None,None,None,20464
+33645,26,Caracal Wiyrkomi Edition,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,1954
+33646,106,Caracal Wiyrkomi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82500000.0000,0,None,None,None,1954
+33647,26,Stabber Nefantar Edition,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",11400000.0000000000,80000.0000000000,420.0000000000,1,2,None,0,None,None,20078,20465
+33648,106,Stabber Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82000000.0000,0,None,None,None,20465
+33649,26,Stabber Krusual Edition,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",11400000.0000000000,80000.0000000000,420.0000000000,1,2,None,0,None,None,20078,20466
+33650,106,Stabber Krusual Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82000000.0000,0,None,None,None,20466
+33651,26,Thorax Aliastra Edition,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.",11280000.0000000000,112000.0000000000,465.0000000000,1,8,None,0,None,None,20074,20468
+33652,106,Thorax Aliastra Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82250000.0000,0,None,None,None,20468
+33653,26,Thorax Inner Zone Shipping Edition,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.",11280000.0000000000,112000.0000000000,465.0000000000,1,8,None,0,None,None,20074,20467
+33654,106,Thorax Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,82250000.0000,0,None,None,None,20467
+33655,25,Punisher Kador Edition,"The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,20451
+33656,105,Punisher Kador Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2875000.0000,0,None,None,None,20451
+33657,25,Punisher Tash-Murkon Edition,"The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,20452
+33658,105,Punisher Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2875000.0000,0,None,None,None,20452
+33659,25,Merlin Nugoeihuvi Edition,"The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.",997000.0000000000,16500.0000000000,150.0000000000,1,1,None,0,None,None,20070,20453
+33660,105,Merlin Nugoeihuvi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2850000.0000,0,None,None,None,20453
+33661,25,Merlin Wiyrkomi Edition,"The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.",997000.0000000000,16500.0000000000,150.0000000000,1,1,None,0,None,None,20070,1960
+33662,105,Merlin Wiyrkomi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2850000.0000,0,None,None,None,1960
+33663,25,Rifter Nefantar Edition,"The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.",1067000.0000000000,27289.0000000000,140.0000000000,1,2,None,0,None,None,20078,20454
+33664,105,Rifter Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2800000.0000,0,None,None,None,20454
+33665,25,Rifter Krusual Edition,"The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.",1067000.0000000000,27289.0000000000,140.0000000000,1,2,None,0,None,None,20078,20455
+33666,105,Rifter Krusual Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2800000.0000,0,None,None,None,20455
+33667,25,Incursus Aliastra Edition,"The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.",1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,20456
+33668,105,Incursus Aliastra Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,0,None,None,None,20456
+33669,25,Incursus Inner Zone Shipping Edition,"The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.",1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,20459
+33670,105,Incursus Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,0,None,None,None,20459
+33671,640,Heavy Hull Maintenance Bot I,Hull Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,103006.0000,1,842,None,None,20250
+33672,1144,Heavy Hull Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1030,1084,None,20250
+33673,831,Whiptail,"When The Scope ran a headline in late YC115 asking ""Has Kaalakiota built the perfect Interceptor?"" most observers viewed it as a provocative ploy to increase readership.
+
+The Rabbit viewed it as a personal challenge.",1000000.0000000000,18000.0000000000,150.0000000000,1,1,12500000.0000,1,1932,None,20070,20605
+33674,105,Whiptail Blueprint,,0E-10,0.0100000000,0E-10,1,None,287500.0000,1,None,None,None,20605
+33675,833,Chameleon,"“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
+Jam those ones first, and kill them last.”
+- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104",12000000.0000000000,96000.0000000000,350.0000000000,1,1,125000000.0000,1,1837,None,20070,20604
+33676,106,Chameleon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20604
+33677,25,Police Pursuit Comet,"The Comet's design comes from one Arnerore Rylerave, an engineer and researcher of the Roden Shipyards corporation. Originally created as a standard-issue police patrol vessel, its tremendous maneuverability and great offensive capabilities catapulted it into the Navy's ranks, where it is now a widely-used skirmish vessel.",970000.0000000000,16500.0000000000,145.0000000000,1,8,None,0,1366,None,None,66
+33678,105,Police Pursuit Comet Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,20074,66
+33681,100,Gecko,"The Gecko was one of the results of the explosion in new technology deriving from the covert and highly illegal research labs known as Ghost Sites. It is a superdrone whose structure bears some similarity to Heavy Drones, but whose function is far deadlier.
+
+The Gecko uses up twice the bandwidth of a regular drone, and in turn comes with twice the combat capabilities at much less the skill cost. It accomplishes this in part through an enigmatic new advancement in the theory of remote operations, which allows clone pilots much greater control of detached high-velocity equipment than had hereto been possible.",10000.0000000000,50.0000000000,0E-10,1,1,500000.0000,1,839,None,None,20483
+33682,176,Gecko Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,None,None,None,20483
+33683,543,Mackinaw ORE Development Edition,"The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Mackinaw's being storage. A massive ore hold allows the Mackinaw to operate for extended periods without requiring as much support as other exhumers.
+
+Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",20000000.0000000000,150000.0000000000,450.0000000000,1,128,12634472.0000,0,None,None,20066,20601
+33684,477,Mackinaw ORE Development Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,20601
+33685,941,Orca ORE Development Edition,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",250000000.0000000000,10250000.0000000000,30000.0000000000,1,8,1630025214.0000,0,None,None,20066,20602
+33686,945,Orca ORE Development Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,900000000.0000,0,None,None,None,20602
+33687,883,Rorqual ORE Development Edition,"The Rorqual was conceived and designed by Outer Ring Excavations in response to a growing need for capital industry platforms with the ability to support and sustain large-scale mining operations in uninhabited areas of space.
+
+To that end, the Rorqual's primary strength lies in its ability to grind raw ores into particles of smaller size than possible before, while still maintaining their distinctive molecular structure. This means the vessel is able to carry vast amounts of ore in compressed form.
+
+Additionally, the Rorqual is able to fit a capital tractor beam unit, capable of pulling in cargo containers from far greater distances and at far greater speeds than smaller beams can. It also possesses a sizeable drone bay, jump drive capability and the capacity to fit a clone vat bay. This combination of elements makes the Rorqual the ideal nexus to build deep space mining operations around.
+
+Due to its specialization towards industrial operations, its ship maintenance bay is able to accommodate only industrial ships, mining barges and their tech 2 variants",1180000000.0000000000,14500000.0000000000,40000.0000000000,1,8,1520784302.0000,0,None,None,20067,20603
+33688,944,Rorqual ORE Development Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000000.0000,0,None,None,None,20603
+33689,28,Iteron Inner Zone Shipping Edition,"This lumbering giant is the latest and last iteration in a chain of haulers. It is the only one to retain the original ""Iteron""-class callsign, but while all the others eventually evolved into specialized versions, the Iteron Mk. V still does what haulers do best: Transporting enormous amounts of goods and commodities between the stars.",13500000.0000000000,275000.0000000000,5800.0000000000,1,8,None,0,None,None,20074,20479
+33690,108,Iteron Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,11250000.0000,0,None,None,None,20479
+33691,28,Tayra Wiyrkomi Edition,"The Tayra, an evolution of the old Badger Mark II hauler, focuses entirely on reaching the highest potential capacity that Caldari engineers can manage.",13000000.0000000000,270000.0000000000,7300.0000000000,1,1,None,0,None,None,20070,20478
+33692,108,Tayra Wiyrkomi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,7425000.0000,0,None,None,None,20478
+33693,28,Mammoth Nefantar Edition,"The Mammoth is the largest hauler in the Minmatar Republic's light cargo ship fleets. It was designed with aid from the Gallente Federation, making the Mammoth both large and powerful yet also nimble and technologically advanced. A very good buy.",11500000.0000000000,255000.0000000000,5500.0000000000,1,2,None,0,None,None,20078,20480
+33694,108,Mammoth Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,9375000.0000,0,None,None,None,20480
+33695,28,Bestower Tash-Murkon Edition,"The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.",13500000.0000000000,260000.0000000000,4800.0000000000,1,4,None,0,None,None,20063,20481
+33696,108,Bestower Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,4977500.0000,0,None,None,None,20481
+33697,1283,Prospect,"After the success of the Venture mining frigate, ORE spun their growing frontier exploration, exploitation and technology divisions into new subsidiaries. One of the first projects undertaken by the newly configured ORE conglomerate was the development of a new line of Expedition frigates, designed to meet the needs of the riskiest and most lucrative harvesting operations.
+
+The Prospect combines improved asteroid mining systems with the Venture frame whose speed and agility made its predecessor famous. It is also the first ORE ship to take advantage of Covert Ops Cloaking Devices, allowing the Prospect to warp while cloaked for movement to and from asteroid fields in even the most hostile territories.",1400000.0000000000,50000.0000000000,150.0000000000,1,128,12700000.0000,1,1924,None,20066,20600
+33698,105,Prospect Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,1,None,None,None,20600
+33699,273,Medium Drone Operation,Skill at controlling medium combat drones. 5% bonus to damage of medium drones per level.,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,366,33,None,0
+33700,1250,'Packrat' Mobile Tractor Unit,"The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.
+
+125km effective range.
+10 second activation time.
+
+May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
+Automatically decays if abandoned for two days.",10000.0000000000,125.0000000000,27000.0000000000,1,None,None,1,1833,None,None,20387
+33701,1270,'Packrat' Mobile Tractor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,0,None,20387
+33702,1250,'Magpie' Mobile Tractor Unit,"The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.
+
+175km effective range.
+10 second activation time.
+
+May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
+Automatically decays if abandoned for two days.",10000.0000000000,100.0000000000,27000.0000000000,1,None,None,1,1833,None,None,20387
+33703,1270,'Magpie' Mobile Tractor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,0,None,20387
+33704,640,Medium Hull Maintenance Bot I,Hull Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,25762.0000,1,842,None,None,2774
+33705,1144,Medium Hull Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1030,1084,None,2774
+33706,640,Light Hull Maintenance Bot I,Hull Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3652.0000,1,842,None,None,1099
+33707,1144,Light Hull Maintenance Bot I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1030,1084,None,1099
+33708,640,Heavy Hull Maintenance Bot II,Hull Maintenance Drone,3000.0000000000,25.0000000000,0E-10,1,None,103006.0000,1,842,None,None,1115
+33709,1144,Heavy Hull Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,None,1084,None,1115
+33710,640,Medium Hull Maintenance Bot II,Hull Maintenance Drone,3000.0000000000,10.0000000000,0E-10,1,None,25762.0000,1,842,None,None,1095
+33711,1144,Medium Hull Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,None,1084,None,1095
+33712,640,Light Hull Maintenance Bot II,Hull Maintenance Drone,3000.0000000000,5.0000000000,0E-10,1,None,3652.0000,1,842,None,None,1100
+33713,1144,Light Hull Maintenance Bot II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000.0000,1,None,1084,None,1100
+33714,1091,Women's 'Mitral' Boots (black),"Bringing to mind the tall arches in a holy cathedral, this regal pair of black boots has a voluminous shape that grants plenty of space to the capsuleer's powerful legs, along with patented thermal protection for any manner of environment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21118,None,0
+33715,1088,Women's 'Sanctity' Dress (cream/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed golden tattoo, providing a delicate tone to your appearance, while a golden upper front on a cream background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21132,None,0
+33716,1091,Women's 'Mitral' Boots (bronze),"Bringing to mind the tall arches in a holy cathedral, this regal pair of bronze boots has a voluminous shape that grants plenty of space to the capsuleer's powerful legs, along with patented thermal protection for any manner of environment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21119,None,0
+33717,1091,Women's 'Mitral' Boots (cream),"Bringing to mind the tall arches in a holy cathedral, this regal pair of cream boots has a voluminous shape that grants plenty of space to the capsuleer's powerful legs, along with patented thermal protection for any manner of environment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21120,None,0
+33718,1091,Women's 'Mitral' Boots (dark blue),"Bringing to mind the tall arches in a holy cathedral, this regal pair of dark blue boots has a voluminous shape that grants plenty of space to the capsuleer's powerful legs, along with patented thermal protection for any manner of environment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21121,None,0
+33719,1091,Women's 'Mitral' Boots (dark red),"Bringing to mind the tall arches in a holy cathedral, this regal pair of dark red boots has a voluminous shape that grants plenty of space to the capsuleer's powerful legs, along with patented thermal protection for any manner of environment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21122,None,0
+33720,1091,Women's 'Corsair' Heels (black),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21123,None,0
+33721,1091,Women's 'Corsair' Heels (blue),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21124,None,0
+33722,1091,Women's 'Corsair' Heels (brown),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21125,None,0
+33723,1091,Women's 'Corsair' Heels (beige),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21126,None,0
+33724,1091,Women's 'Corsair' Heels (gray),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21127,None,0
+33725,1091,Women's 'Corsair' Heels (red),"For the combination of rough-and-tumble flavor with the sleek, sexy lines of patent leather, nothing beats the 'Corsair' heels. High laces give it a tight, yet extremely comfortable fit, while the leather straps crisscrossing its form, complete with bold, elegant clasps, give it that slight air of piracy which everyone knows tends to adhere - thoroughly undeserved and unfairly, of course - to high-flying capsuleers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21128,None,0
+33726,1088,Women's 'Sanctity' Dress (black/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed golden tattoo, providing a delicate tone to your appearance, while a matte upper front on a shiny black background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21129,None,0
+33727,1088,Women's 'Sanctity' Dress (brown/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed faded gold tattoo, providing a delicate tone to your appearance, while a solid black upper front on a dark brown background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21131,None,0
+33728,1088,Women's 'Sanctity' Dress (blue/silver),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed silvery tattoo, providing a delicate tone to your appearance, while a solid black upper front on a dark blue background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21130,None,0
+33729,1088,Women's 'Sanctity' Dress (green/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed golden tattoo, providing a delicate tone to your appearance, while a solid upper front on a dark green background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21133,None,0
+33730,1088,Women's 'Sanctity' Dress (red/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed faded golden tattoo, providing a delicate tone to your appearance, while a solid gold upper front on a maroon background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21134,None,0
+33731,1088,Women's 'Sanctity' Dress (olive/gold),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed golden tattoo, providing a delicate tone to your appearance, while a bronze upper front on a green background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21135,None,0
+33732,1088,Women's 'Sanctity' Dress (red/silver),"Dress like a goddess in the 'Sanctity' dress, a tight fit that accentuates your divine features. A sharp V-neck cut is framed in a detailed silvery tattoo, providing a delicate tone to your appearance, while a solid black upper front on a blood-red background is extended to metallic lines over the shoulder, waist and trim, giving the impression that the wearer is armored with righteousness, beauty, and power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21136,None,0
+33733,1088,Women's 'Rocket' Dress (glossy black),"With its curved, sinuous lines and high black collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through the pitch-black front, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of black gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21137,None,0
+33734,1088,Women's 'Rocket' Dress (black),"With its curved, sinuous lines and high black collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front that resembles a cracked desert floor at night, overlaid with a fine shoulder brooch and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of black gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21138,None,0
+33735,1088,Women's 'Rocket' Dress (blue),"With its curved, sinuous lines and high black collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front the color of an early night sky, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of black gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21139,None,0
+33736,1088,Women's 'Rocket' Dress (copper),"With its curved, sinuous lines and high collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front showing a murky sky full of stars, overlaid with a fine shoulder brooch and terminating in a short V-shaped edge, while the hands are covered in bronze clasps overlaying a fine pair of brown gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21140,None,0
+33737,1088,Women's 'Rocket' Dress (dark grey),"With its curved, sinuous lines and high white collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through the dark grey front, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in golden clasps overlaying a fine pair of white gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21142,None,0
+33738,1088,Women's 'Rocket' Dress (metal),"With its curved, sinuous lines and high black collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front that resembles a cracked desert floor under the light of a dead moon, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of dark gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21141,None,0
+33739,1088,Women's 'Rocket' Dress (green),"With its curved, sinuous lines and high black collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front of poison green, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of black gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21143,None,0
+33740,1088,Women's 'Rocket' Dress (purple),"With its curved, sinuous lines and high collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through the shimmering purple front, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in golden clasps overlaying a fine pair of purple gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21144,None,0
+33741,1088,Women's 'Rocket' Dress (red),"With its curved, sinuous lines and high collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front that resembles a cracked desert floor under a blood red sky, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in silver clasps overlaying a fine pair of gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21145,None,0
+33742,1088,Women's 'Rocket' Dress (white),"With its curved, sinuous lines and high collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through the bone-white front, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in golden clasps overlaying a fine pair of white gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21146,None,0
+33743,1088,Women's 'Rocket' Dress (dark teal),"With its curved, sinuous lines and high white collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A single join snakes through a front the color of deep night sky, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in golden clasps overlaying a fine pair of white gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21147,None,0
+33744,1090,Women's 'Poise' Pants (glossy black),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a glossy, night-black surface that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21100,None,0
+33745,1090,Women's 'Poise' Pants (black),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a matte surface of deep black that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21101,None,0
+33746,1090,Women's 'Poise' Pants (beige swirl),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny and intricately decorated surface that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21102,None,0
+33747,1090,Women's 'Poise' Pants (cream),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface the color of a rich, cloudy sky, that yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21103,None,0
+33748,1090,Women's 'Poise' Pants (dark green),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface that blends in with any surroundings, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21104,None,0
+33749,1090,Women's 'Poise' Pants (dark swirl),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny and intricately decorated surface that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21105,None,0
+33750,1090,Women's 'Poise' Pants (glossy bronze),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny surface of regal bronze that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21106,None,0
+33751,1090,Women's 'Poise' Pants (blue),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a matte surface of a late night cloudless sky that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21107,None,0
+33752,1090,Women's 'Poise' Pants (red),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a stylish matte surface the color of fresh blood, that yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21108,None,0
+33753,1090,Women's 'Poise' Pants (glossy red),"A brisk design aimed at attracting attention through elegance, the 'Poise' pants have a shiny surface of stark red that looks stylish, and yet is able to withstand any and all rigors of capsuleer life.
+
+Enjoy the comfort of their casual and outgoing style while knowing that nothing can stand in your way.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21109,None,0
+33754,1090,Women's 'Strut' Pants (black),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The black layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21110,None,0
+33755,1090,Women's 'Strut' Pants (blue),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The blue layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21111,None,0
+33756,1090,Women's 'Strut' Pants (camo),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The camouflaged layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21112,None,0
+33757,1090,Women's 'Strut' Pants (matte gray),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The gray layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21113,None,0
+33758,1090,Women's 'Strut' Pants (orange),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The orange layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21114,None,0
+33759,1090,Women's 'Strut' Pants (red),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The red layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21115,None,0
+33760,1090,Women's 'Strut' Pants (red gloss),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The shiny red layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21116,None,0
+33761,1090,Women's 'Strut' Pants (yellow gloss),"A stylish yet daring outfit, the 'Strut' pants are laced from hip to ankle with exclusive hand-tanned leather laces that keep the perfect tight fit, while providing plenty of give for any and all activities you might engage in while wearing this part of your outfit.
+
+The shiny yellow layer, meanwhile, adjusts easily to your particular form, and its breathing capabilities keep your skin at a comfortable temperature throughout.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21117,None,0
+33762,353,QA Mining Laser Upgrade,This module does not exist,1.0000000000,1.0000000000,0E-10,1,None,24960.0000,0,None,1046,None,0
+33765,186,Rorqual ORE Development Edition Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20607
+33766,186,Orca ORE Development Edition Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20608
+33767,1089,Women's 'New Eden Open I' T-shirt YC 114,"This comfortable but eye-catching piece of clothing commemorates the first New Eden Open, a fiery clash of immortals where teams of death-dealing capsuleers were pitted against one another in a test to see who were the best fighter pilots of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21148,None,0
+33768,1089,Women's 'New Eden Open II' T-shirt YC 116,"Carrying on the proud tradition of murderous battles engaged in for personal renown, this comfortable piece of clothing commemorates the second New Eden Open: a tournament of immortals vying for glory amidst burning carnage, in a test to see who are the best fighter pilots of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21149,None,0
+33769,1089,Men's 'New Eden Open I' T-shirt YC 114,"This comfortable but eye-catching piece of clothing commemorates the first New Eden Open, a fiery clash of immortals where teams of death-dealing capsuleers were pitted against one another in a test to see who were the best fighter pilots of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21181,None,0
+33770,1089,Men's 'New Eden Open II' T-shirt YC 116,"Carrying on the proud tradition of murderous battles engaged in for personal renown, this comfortable piece of clothing commemorates the second New Eden Open: a tournament of immortals vying for glory amidst burning carnage, in a test to see who are the best fighter pilots of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21182,None,0
+33771,1091,Men's 'March' Boots (White),"These white shoes were made for walking, and will easily carry the wearer through the most rugged of terrain anywhere in the cluster. Metal alloy clasps on the side ensure a firm, tight fit with plenty of support for the ankle without restricting movement, while laces at the top help the boots grip onto the shin and keep the shoes dry in case of adverse weather raining from above.
+
+The front center and the sides are made of a rainproof, breathable material that make these boots a comfort to walk in. The front layer covering the instep, meanwhile, is made of nanoalloy composites that will keep the wearer from harm while making it eminently possible, through the medium of a well-aimed kick, for them to cause grievous damage to others, should the occasion demand it.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21170,None,0
+33772,1091,Men's 'March' Boots (Graphite),"These dark shoes were made for walking, and will easily carry the wearer through the most rugged of terrain anywhere in the cluster. Metal alloy clasps on the side ensure a firm, tight fit with plenty of support for the ankle without restricting movement, while laces at the top help the boots grip onto the shin and keep the shoes dry in case of adverse weather raining from above.
+
+The front center and the sides are made of a rainproof, breathable material that make these boots a comfort to walk in. The front layer covering the instep, meanwhile, is made of nanoalloy composites that will keep the wearer from harm while making it eminently possible, through the medium of a well-aimed kick, for them to cause grievous damage to others, should the occasion demand it.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21169,None,0
+33773,1091,Men's 'March' Boots (Brown),"These rugged, brown shoes were made for walking, and will easily carry the wearer through the most rugged of terrain anywhere in the cluster. Metal alloy clasps on the side ensure a firm, tight fit with plenty of support for the ankle without restricting movement, while laces at the top help the boots grip onto the shin and keep the shoes dry in case of adverse weather raining from above.
+
+The front center and the sides are made of a rainproof, breathable material that make these boots a comfort to walk in. The front layer covering the instep, meanwhile, is made of nanoalloy composites that will keep the wearer from harm while making it eminently possible, through the medium of a well-aimed kick, for them to cause grievous damage to others, should the occasion demand it.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21168,None,0
+33774,1091,Men's 'March' Boots (Blue),"These shimmering blue shoes were made for walking, and will easily carry the wearer through the most rugged of terrain anywhere in the cluster. Metal alloy clasps on the side ensure a firm, tight fit with plenty of support for the ankle without restricting movement, while laces at the top help the boots grip onto the shin and keep the shoes dry in case of adverse weather raining from above.
+
+The front center and the sides are made of a rainproof, breathable material that make these boots a comfort to walk in. The front layer covering the instep, meanwhile, is made of nanoalloy composites that will keep the wearer from harm while making it eminently possible, through the medium of a well-aimed kick, for them to cause grievous damage to others, should the occasion demand it.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21167,None,0
+33775,1091,Men's 'March' Boots (Black),"These pitch black shoes were made for walking, and will easily carry the wearer through the most rugged of terrain anywhere in the cluster. Metal alloy clasps on the side ensure a firm, tight fit with plenty of support for the ankle without restricting movement, while laces at the top help the boots grip onto the shin and keep the shoes dry in case of adverse weather raining from above.
+
+The front center and the sides are made of a rainproof, breathable material that make these boots a comfort to walk in. The front layer covering the instep, meanwhile, is made of nanoalloy composites that will keep the wearer from harm while making it eminently possible, through the medium of a well-aimed kick, for them to cause grievous damage to others, should the occasion demand it.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21166,None,0
+33776,1091,Men's 'Ascend' Boots (white/gold),"Stand firm and proud with this imposing, regal footwear. The primary layer is composed of soft leather of bone-white color that has been tanned with patented Fedo emissions to give it that supple yet tender feel.
+
+The outer layer, meanwhile, is a bolted shin-guard overlaid with interlacing clips of golden metal, and offers both style and substance under even the harshest conditions, giving the clear impression the wearer is someone who should not be taken lightly.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21165,None,0
+33777,1091,Men's 'Ascend' Boots (royal),"Stand firm and proud with this imposing, regal footwear. The primary layer is composed of dark, soft leather that has been tanned with patented Fedo emissions to give it that supple yet tender feel.
+
+The outer layer, meanwhile, is a bolted shin-guard overlaid with interlacing clips of golden metal, and offers both style and substance under even the harshest conditions, giving the clear impression the wearer is someone who should not be taken lightly.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21164,None,0
+33778,1091,Men's 'Ascend' Boots (grey/silver),"Stand firm and proud with this imposing, regal footwear. The primary layer is composed of soft, calmly grey leather that has been tanned with patented Fedo emissions to give it that supple yet tender feel.
+
+The outer layer, meanwhile, is a bolted shin-guard overlaid with interlacing silver-colored clips, and offers both style and substance under even the harshest conditions, giving the clear impression the wearer is someone who should not be taken lightly.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21163,None,0
+33779,1091,Men's 'Ascend' Boots (maroon/black),"Stand firm and proud with this imposing, regal footwear. The primary layer is composed of soft, blood-red leather that has been tanned with patented Fedo emissions to give it that supple yet tender feel.
+
+The outer layer, meanwhile, is a black bolted shin-guard overlaid with interlacing metal clips, and offers both style and substance under even the harshest conditions, giving the clear impression the wearer is someone who should not be taken lightly.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21162,None,0
+33780,1091,Men's 'Ascend' Boots (brown/gold),"Stand firm and proud with this imposing, regal footwear. The primary layer in quiet brown is composed of soft leather that has been tanned with patented Fedo emissions to give it that supple yet tender feel.
+
+The outer layer, meanwhile, is a bolted shin-guard overlaid with interlacing metal clips in shining gold, and offers both style and substance under even the harshest conditions, giving the clear impression the wearer is someone who should not be taken lightly.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21161,None,0
+33781,1090,Men's 'Strider' Pants (monochrome),"Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire.
+
+This black-and-white look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21160,None,0
+33782,1090,Men's 'Strider' Pants (green camo),"Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire.
+
+This green camouflage look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21159,None,0
+33783,1090,Men's 'Strider' Pants (graphite),"Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire.
+
+This graphite-black look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21158,None,0
+33784,1090,Men's 'Strider' Pants (dark red),"Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire.
+
+This blood red look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21157,None,0
+33785,1090,Men's 'Strider' Pants (black),"Be ready for battle in our military-grade patented 'Strider' pants. The material is light and comfortable while at the same time able to withstand the rigors of any number of hazardous environments, and the design has been proven to protect all major arteries and vital organs in the case of skirmish, assault or friendly fire.
+
+This patented black-leather look comes complete with a blastproof belt that's been battletested among private mercenaries, so even if this item of clothing happens to meet the same untimely end as the flesh of its unfortunately out-of-pod owner, you can rest assured that everyone who handles what's left of your corpse will know that you went out in style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21156,None,0
+33786,1090,Men's 'Rider' Pants (white gold),"The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast precious gold with pure white, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.
+
+At the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21155,None,0
+33787,1090,Men's 'Rider' Pants (royal gold),"The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast classy gold with a practical dark beige, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.
+
+At the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21154,None,0
+33788,1090,Men's 'Rider' Pants (red gold),"The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast gold with a regal maroon, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.
+
+At the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21153,None,0
+33789,1090,Men's 'Rider' Pants (reflective blue),"The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast gold with a shimmering blue, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.
+
+At the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21152,None,0
+33790,1090,Men's 'Rider' Pants (black silver),"The overall design of these 'Rider' pants - including the pleated fold at the front of the slim legs, the reflective edges that contrast starry silver with darkest black, and the thin belt lacing at the top - clearly indicates that the wearer is of a high class indeed.
+
+At the same time they are a perfect fit for a body that is never less than fresh out of the darkness of its pod, or the cleansing waters of its clone vats, and that is unhesitant to put its own life on the line whenever needed. Death, however often it visits, should not be any reason to allow oneself a slip in the high standards of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21150,None,0
+33791,1088,Men's 'Impact' Jacket (monochrome),"Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.
+
+A bone-white nanofiber-laced harness locks in seamlessly on the front, while the starkly white sides are composed of thin but untearable material that's framed in pitch black and leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21180,None,0
+33792,1088,Men's 'Impact' Jacket (green camo),"Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.
+
+A pitch black nanofiber-laced harness locks in seamlessly on the front, while the sides are composed of thin but untearable material in the camouflage colors of ground warriors, leading all the way to pads that cover major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21179,None,0
+33793,1088,Men's 'Impact' Jacket (graphite),"Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.
+
+Clad in the utter darkness of deep and dangerous space, a nanofiber-laced harness locks in seamlessly on the front, while the sides are composed of thin but untearable material that leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21178,None,0
+33794,1088,Men's 'Impact' Jacket (dark red),"Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.
+
+A maroon nanofiber-laced harness locks in seamlessly on the front, while the dark red sides are composed of thin but untearable material that leads to pads covering major joints in the upper body, the ensemble giving the all-over impression that the wearer has been immersed in blood that is more than likely to be someone else's. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21177,None,0
+33795,1088,Men's 'Impact' Jacket (reflective blue),"Harkening back to the days where even the most experienced spacefarers needed protection from the bruising of the elements, this elegant, yet rough-and-tumble design shows that the wearer has seen their own share of action and is unquestionably ready for more.
+
+A burnished nanofiber-laced harness the color of a clean blue sky locks in seamlessly on the front, while the sides are composed of thin but untearable material that leads to pads covering major joints in the upper body. A capsuleer wearing this jacket is ready for a fight, both in and out of the pod.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21176,None,0
+33796,1088,Men's 'Curate' Coat (white gold),"This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.
+With a tattoo of golden decorations on a background that bears the flawless white of a capsuleer's soul, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world.
+
+The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21175,None,0
+33797,1088,Men's 'Curate' Coat (royal gold),"This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.
+With a tattoo of golden decorations on a sandy beige background, as befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - it is an undeniable statement of purpose in this dark and dangerous world.
+
+The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21174,None,0
+33798,1088,Men's 'Curate' Coat (red/gold),"This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.
+With a tattoo of golden decorations on a blood red background, as befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - it is an undeniable statement of purpose in this dark and dangerous world.
+
+The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21173,None,0
+33799,1088,Men's 'Curate' Coat (dark bronze),"This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.
+With a tattoo of bronzed decorations, on a background that ranges from musky brown to the darkest black, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world.
+
+The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21172,None,0
+33800,1088,Men's 'Curate' Coat (black/silver),"This outerwear signifies the wearer's regal nature and (some claim) near-divine immortality.
+With a tattoo of steely silver decorations on a pitch black background that brings to mind a starry sky, it befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - and is an undeniable statement of purpose in this dark and dangerous world.
+
+The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21171,None,0
+33803,1088,Men's 'Source' Coat (black),"Hewing back to an established capsuleer tradition that power is best wielded in terrifyingly good style, this ""Source"" coat has a sleek, lithe look that befits the person who knows far more than they let on. It was released alongside an exclusive compendium that granted access to secret information on the world of New Eden - although it must be admitted that anyone confronted with a capsuleer, particularly one dressed in this fashion, won't find it too hard to be convinced that no information should be kept secret from these angry, immortal gods of the skies.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21184,None,0
+33804,1088,Women's 'Source' Coat (silver),"Hewing back to an established capsuleer tradition that power is best wielded in terrifyingly good style, this ""Source"" coat has a sleek, lithe look that befits the person who knows far more than they let on. It was released alongside an exclusive compendium that granted access to secret information on the world of New Eden - although it must be admitted that anyone confronted with a capsuleer, particularly one dressed in this fashion, won't find it too hard to be convinced that no information should be kept secret from these angry, immortal gods of the skies.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21183,None,0
+33805,695,DED Officer 1st Class Vessel,"This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.",12155000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,None,1052
+33806,697,CONCORD Starship Vessel,The CONCORD Starship is solely used for transporting or escorting people of extreme importance within CONCORD patrolled space. It is built for defense with very light offensive capability.,20500000.0000000000,1080000.0000000000,665.0000000000,1,None,None,0,None,None,None,1058
+33807,1730,Cybernetic 'Source' Subprocessor,"This grafted subprocessor, based on technology similar to that which powers the New Eden Source compendium, is particularly good for understanding a great deal of information at once. It is implanted in the frontal lobe and grants a bonus to a character's Intelligence.
+
+Effect: +4 Bonus to Intelligence",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,621,2062,None,0
+33808,1730,Neural 'Source' Boost,"This grafted subprocessor, based on technology similar to that which powers the New Eden Source compendium, is particularly good for amassing a great deal of information at once. It is implanted in the frontal lobe and grants a bonus to a character's Willpower.
+
+Effect: +4 Bonus to Willpower",0E-10,1.0000000000,0E-10,1,None,400000.0000,1,620,2054,None,0
+33809,1194,New Eden Source,"This compendium of reports, data and historical documents - some of which are highly classified - details the landscape of New Eden and the lives of its various citizens. It is a blend of man-on-the-street tales, high-level political reportage, and behind-the-scenes information that casts a new light on the cluster.
+
+The compendium itself is unique in its production: It serves as a repository of facts like any other book, digital or otherwise; but it has certain additional output functions that permit select readers to interface directly with its contents and grasp them at a level that is quite literally cerebral. This is a security measure more than anything, and an expensive one, but it means that parts of the book cannot even be read; instead, they must be imprinted directly on the brain's pathways. The only potential recipients of this kind of knowledge - at least, the only ones who can handle it without having their cranial nerves fried to a crisp - are capsuleers.
+
+Thus, like the fabled Book of Emptiness in Amarr myth, this book is not only a book, but a vessel for a changed outlook on the world, and like that same mythological book, it has the ability to change those readers who are receptive to its dark wonders.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21186,None,0
+33812,1089,Men's 'Quafe' T-shirt YC 116,"Stalk the halls in your elegant new Quafe Commemorative Casual wear, designed exclusively for attendees of the YC 116 Inner Zone Shipping Conference.
+
+Note: While IZS is renowned for its safe shipping methods and extensive reach, the wearer of this shirt is unfortunately not entitled to free interstellar transport on an IZS flight for them and their accompanying family members or friends. They will, however, automatically and without question be seated as far from any Fedos in cargo as is humanly possible.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21193,None,0
+33813,1089,Women's 'Quafe' T-shirt YC 116,"Stalk the halls in your elegant new Quafe Commemorative Casual wear, designed exclusively for attendees of the YC 116 Inner Zone Shipping Conference.
+
+Note: While IZS is renowned for its safe shipping methods and extensive reach, the wearer of this shirt is unfortunately not entitled to free interstellar transport on an IZS flight for them and their accompanying family members or friends. They will, however, automatically and without question be seated as far from any Fedos in cargo as is humanly possible.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21192,None,0
+33816,25,Garmur,"In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
+
+The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.",987000.0000000000,27289.0000000000,130.0000000000,1,1,3100000.0000,1,1365,None,20169,20616
+33817,105,Garmur Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20616
+33818,26,Orthrus,"In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
+
+The Orthrus is at the core of the Legion’s new strike formations and provides the mercenary pilots with superior projection of high damage missiles while executing rapid attack maneuvers.",9362000.0000000000,101000.0000000000,380.0000000000,1,1,36000000.0000,1,1371,None,20169,20614
+33819,106,Orthrus Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20614
+33820,27,Barghest,"In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
+
+The Barghest represents the pinnacle of the Legion’s ambitions for its new strike craft doctrine: A fast battleship with high-speed missile delivery systems, fully capable of contesting the field with more traditional heavy skirmishers.",98467000.0000000000,470000.0000000000,830.0000000000,1,1,289500000.0000,1,1380,None,20168,20615
+33821,107,Barghest Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20615
+33822,1292,Omnidirectional Tracking Enhancer I,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33823,408,Omnidirectional Tracking Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,144000.0000,1,939,1640,None,0
+33824,1292,Omnidirectional Tracking Enhancer II,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33825,408,Omnidirectional Tracking Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,144000.0000,1,None,1640,None,0
+33826,646,Sentient Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+33828,1292,Sentient Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33830,1292,Dread Guristas Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33832,1292,Imperial Navy Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33834,1292,Unit D-34343's Modified Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33836,1292,Unit F-435454's Modified Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33838,1292,Unit P-343554's Modified Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33840,1292,Unit W-634's Modified Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+33842,645,Federation Navy Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+33844,645,Imperial Navy Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+33846,645,Dread Guristas Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+33848,645,Sentient Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+33850,644,Federation Navy Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+33852,644,Sentient Drone Navigation Computer,"Increases microwarpdrive speed of drones.
+Increases the speed of fighters.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,25.0000000000,0E-10,1,None,139232.0000,1,938,2988,None,0
+33856,257,Expedition Frigates,Skill for operation of Expedition Frigates.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,377,33,None,0
+33857,310,泰坦会战遗址,"这里到处充斥着巨大舰船的残骸,无声地诉说着YC116年3月25-26日在这里爆发的那场宏大战役。
+
+两个阵营的飞行员和他们的舰队群在这里用几千艘战舰谱写了一首壮烈的战争史诗,成就了一场史无前例的大决战。在征求了各大帝国的意见后,统合部决定留下几条战舰残骸在这里,以供后来者瞻仰唏嘘。表面上看这是对克隆飞行员的警告,提醒他们冲动是魔鬼,不过,如果你熟悉那些拥有不死之身的舰长们,你自然明白,这只会激励他们为战斗与毁灭的事业奉献终身。",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+33858,226,泰坦会战纪念碑,"这座纪念碑旨在缅怀于49-U6U大会战中英勇献身的84位泰坦驾驶员。它由新伊甸中的一个非官方矿工组织构思并出资建造。
+
+碧海萧
+魂月
+吉祥啊啊啊啊啊啊啊啊啊
+锁锁美同学提不起劲啦
+气双流
+Sin Glory
+永远de毀灭公爵
+無與倫比
+曙光中的拜金
+kiko喵
+劲爆五花肉
+八星队长
+幽灵牛仔
+滅亡
+DAKE
+依若兮
+紫色星云
+小宇哥
+Tsukino Usagi
+哇噻
+AArena
+细细渊
+0o天子峰o0
+坠天幻使
+南枫禁
+Lord Vici
+碰撞之痛
+Soltueurs企业号
+儱九
+8度
+playboyNO1
+强袭之怒
+山上有谁
+dadfafa
+o香奈儿o
+生命De消逝
+流流雨
+Y星空Y
+娑罗双樹
+哭泣的玫瑰
+Sneezess
+七色天堂
+赤铁龙
+孤独夜色
+維多利亞De天空
+K7TanCheng
+雀茶V猫侠
+夜神阿飛
+海关署长
+狂风鬼
+卡尔古斯塔夫
+卡拉迪嘉
+Heinz古德里安
+战虎
+肉肉的枪骑兵
+缘分之非凡
+一定无敌
+水亦非凡
+无艮无潠
+提莫 诺克斯
+卡迪安风暴突击队
+RAYTHONE
+Beautiful
+迦太基风暴
+公本茂
+无色羽翼
+流炎
+宝贝灬耀
+TitusZ
+JY飞叶小鸟KOK
+柔情小凤仙
+千寻琳
+宝贝妞妞
+灿烂的轨迹
+爱因茨贝仑
+隐形人
+禁忌幽靈
+星月孤寂
+布鲁特林恩
+鸿蝇
+黑暗下的斗篷
+爱的后宫03
+致命诱惑哦
+錢包 你又瘦了",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+33864,1285,Mordu’s Special Warfare Unit Operative,"This Garmur-class frigate is a commander in the elite Special Warfare Unit of Mordu’s Legion.
+Legion Command has never officially confirmed the existence of the Special Warfare Unit, and declines to comment on any questions concerning the appearance of these units throughout low security space. They do however warn that detachments of Legionnaires throughout the cluster will not hesitate to use all necessary force against anyone found to be interfering with their operations.
+
+This vessel should be considered extremely dangerous.",1970000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,None,20616
+33865,1286,Mordu’s Special Warfare Unit Specialist,"This Orthrus-class cruiser is a commander in the elite Special Warfare Unit of Mordu’s Legion.
+Legion Command has never officially confirmed the existence of the Special Warfare Unit, and declines to comment on any questions concerning the appearance of these units throughout low security space. They do however warn that detachments of Legionnaires throughout the cluster will not hesitate to use all necessary force against anyone found to be interfering with their operations.
+
+This vessel should be considered extremely dangerous.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,None,20614
+33866,1287,Mordu’s Special Warfare Unit Commander,"This Barghest-class battleship is a commander in the elite Special Warfare Unit of Mordu’s Legion.
+Legion Command has never officially confirmed the existence of the Special Warfare Unit, and declines to comment on any questions concerning the appearance of these units throughout low security space. They do however warn that detachments of Legionnaires throughout the cluster will not hesitate to use all necessary force against anyone found to be interfering with their operations.
+
+This vessel should be considered extremely dangerous.",99300000.0000000000,486000.0000000000,450.0000000000,1,1,None,0,None,None,None,20615
+33867,397,Thukker Component Assembly Array,An assembly facility where Standard and Advanced Capital Ship Components can be manufactured.,100000000.0000000000,12500.0000000000,1000000.0000000000,1,2,10000000.0000,1,932,None,None,2377
+33868,1048,Thukker Component Assembly Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,None,None,2377
+33869,419,Brutix Serpentis Edition,"One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.",12500000.0000000000,270000.0000000000,475.0000000000,1,8,27000000.0000,0,None,None,None,2917
+33870,489,Brutix Serpentis Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,570000000.0000,0,None,None,None,2917
+33871,419,Cyclone Thukker Tribe Edition,"The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.",12500000.0000000000,216000.0000000000,450.0000000000,1,2,22500000.0000,0,None,None,None,2921
+33872,489,Cyclone Thukker Tribe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,525000000.0000,0,None,None,None,2921
+33873,419,Ferox Guristas Edition,"Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.",13250000.0000000000,252000.0000000000,475.0000000000,1,1,24000000.0000,0,None,None,None,2919
+33874,489,Ferox Guristas Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,540000000.0000,0,None,None,None,2919
+33875,419,Prophecy Blood Raiders Edition,"The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.",12900000.0000000000,234000.0000000000,400.0000000000,1,4,25500000.0000,0,None,None,None,2795
+33876,489,Prophecy Blood Raiders Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,555000000.0000,0,None,None,None,2795
+33877,420,Catalyst Serpentis Edition,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,None,0,None,None,None,2918
+33878,487,Catalyst Serpentis Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,7887800.0000,0,None,None,None,2918
+33879,420,Coercer Blood Raiders Edition,"Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.",1650000.0000000000,47000.0000000000,375.0000000000,1,4,None,0,None,None,None,2796
+33880,487,Coercer Blood Raiders Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,8635240.0000,0,None,None,None,2796
+33881,420,Cormorant Guristas Edition,"The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,None,2920
+33882,487,Cormorant Guristas Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,8416400.0000,0,None,None,None,2920
+33883,420,Thrasher Thukker Tribe Edition,"Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.",1600000.0000000000,43000.0000000000,400.0000000000,1,2,None,0,None,None,None,2922
+33884,487,Thrasher Thukker Tribe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,7500000.0000,0,None,None,None,2922
+33886,1288,Mordu's Legion Battleship,A Battleship of the Mordu's Legion,99300000.0000000000,486000.0000000000,450.0000000000,1,1,None,0,None,None,None,20615
+33887,1288,Mordu's Legion Cruiser,A Cruiser of the Mordu's Legion,11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,None,20614
+33888,1288,Mordu's Legion Commander,A Commander of the Mordu's Legion,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+33889,306,Guristas Research and Trade Hub,The highest ranking personnel within this deadspace pocket reside here.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+33890,773,Small Transverse Bulkhead I,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+33891,787,Small Transverse Bulkhead I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1203,3194,None,0
+33892,773,Small Transverse Bulkhead II,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1206,3194,None,0
+33893,787,Small Transverse Bulkhead II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+33894,773,Medium Transverse Bulkhead I,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+33895,787,Medium Transverse Bulkhead I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1204,3194,None,0
+33896,773,Medium Transverse Bulkhead II,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1207,3194,None,0
+33897,787,Medium Transverse Bulkhead II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+33898,773,Large Transverse Bulkhead I,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+33899,787,Large Transverse Bulkhead I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1202,3194,None,0
+33900,773,Large Transverse Bulkhead II,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,20.0000000000,0E-10,1,None,None,1,1208,3194,None,0
+33901,787,Large Transverse Bulkhead II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+33902,773,Capital Transverse Bulkhead I,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+33903,787,Capital Transverse Bulkhead I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1719,3194,None,0
+33904,773,Capital Transverse Bulkhead II,"This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.
+
+The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.",200.0000000000,40.0000000000,0E-10,1,None,None,1,1730,3194,None,0
+33905,787,Capital Transverse Bulkhead II Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,None,3194,None,0
+33907,186,Mordus Large Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+33908,186,Mordus Medium Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+33909,186,Mordus Small Commander Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+33910,494,Thukker Component Assembly Facility,"This facility may look to outsiders like a standard component factory adorned with Thukker markings, but there are numerous subtle alterations in the outer shell. Heavy armoring makes it impossible to tell what's inside without forcibly disassembling it.",1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2377
+33915,1189,Medium Micro Jump Drive,"The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill Micro Jump Drive Operation.
+
+The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.",0E-10,10.0000000000,0E-10,1,None,340852.0000,1,1650,20971,None,0
+33916,1191,Medium Micro Jump Drive Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20971,None,0
+33917,300,Low-grade Centurion Alpha,"This ocular filter has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 2.5% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33918,300,Low-grade Centurion Beta,"This memory augmentation has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 2.5% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33919,300,Low-grade Centurion Delta,"This cybernetic subprocessor has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 2.5% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33920,300,Low-grade Centurion Epsilon,"This social adaptation chip has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 2.5% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33921,300,Low-grade Centurion Gamma,"This neural boost has been modified by Mordus scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to optimal range of ECM, Remote Sensor Dampers, Weapon Disruptors and Target Painters
+
+Set Effect: 2.5% bonus to the strength of all Centurion implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33922,300,Low-grade Centurion Omega,"This implant does nothing in and of itself, but when used in conjunction with other Centurion implants it will boost their effect.
+
+10% bonus to the strength of all Centurion implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33923,300,Low-grade Crystal Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to shield boost amount
+
+Set Effect: 2.5% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33924,300,Low-grade Crystal Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to shield boost amount
+
+Set Effect: 2.5% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33925,300,Low-grade Crystal Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield boost amount
+
+Set Effect: 2.5% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33926,300,Low-grade Crystal Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield boost amount
+
+Set Effect: 2.5% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33927,300,Low-grade Crystal Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield boost amount
+
+Set Effect: 2.5% bonus to the strength of all Crystal implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33928,300,Low-grade Crystal Omega,"This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect.
+
+10% bonus to the strength of all Crystal implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33929,300,Low-grade Edge Alpha,"This ocular filter has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% reduction to booster side effects
+
+Set Effect: 2.5% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33930,300,Low-grade Edge Beta,"This memory augmentation has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% reduction to booster side effects
+
+Set Effect: 2.5% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33931,300,Low-grade Edge Delta,"This cybernetic subprocessor has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% reduction to booster side effects
+
+Set Effect: 2.5% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33932,300,Low-grade Edge Epsilon,"This social adaptation chip has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% reduction to booster side effects
+
+Set Effect: 2.5% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33933,300,Low-grade Edge Gamma,"This neural boost has been modified by Syndicate scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% reduction to booster side effects
+
+Set Effect: 2.5% bonus to the strength of all Edge implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33934,300,Low-grade Edge Omega,"This implant does nothing in and of itself, but when used in conjunction with other Edge implants it will boost their effect.
+
+10% bonus to the strength of all Edge implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33935,300,Low-grade Halo Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: 1% reduction in ship's signature radius
+
+Set Effect: 2.5% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33936,300,Low-grade Halo Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: 1.25% reduction in ship's signature radius
+
+Set Effect: 2.5% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33937,300,Low-grade Halo Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: 1.5% reduction in ship's signature radius
+
+Set Effect: 2.5% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33938,300,Low-grade Halo Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: 2% reduction in ship's signature radius
+
+Set Effect: 2.5% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33939,300,Low-grade Halo Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: 1.75% reduction in ship's signature radius
+
+Set Effect: 2.5% bonus to the strength of all Halo implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33940,300,Low-grade Halo Omega,"This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.
+
+10% bonus to the strength of all Halo implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33941,300,Low-grade Harvest Alpha,"This ocular filter has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to the range to all mining lasers
+
+Set Effect: 2.5% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33942,300,Low-grade Harvest Beta,"This memory augmentation has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to the range to all mining lasers
+
+Set Effect: 2.5% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33943,300,Low-grade Harvest Delta,"This cybernetic subprocessor has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to the range to all mining lasers
+
+Set Effect: 2.5% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33944,300,Low-grade Harvest Epsilon,"This social adaptation chip has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to the range to all mining lasers
+
+Set Effect: 2.5% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33945,300,Low-grade Harvest Gamma,"This neural boost has been modified by ORE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to the range to all mining lasers
+
+Set Effect: 2.5% bonus to the strength of all Harvest implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33946,300,Low-grade Harvest Omega,"This implant does nothing in and of itself, but when used in conjunction with other Harvest implants it will boost their effect.
+
+10% bonus to the strength of all Harvest implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33947,300,Low-grade Nomad Alpha,"This ocular filter has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to agility
+
+Set Effect: 2.5% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33948,300,Low-grade Nomad Beta,"This memory augmentation has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to agility
+
+Set Effect: 2.5% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33949,300,Low-grade Nomad Delta,"This cybernetic subprocessor has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to agility
+
+Set Effect: 2.5% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33950,300,Low-grade Nomad Epsilon,"This social adaptation chip has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to agility
+
+Set Effect: 2.5% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33951,300,Low-grade Nomad Gamma,"This neural boost has been modified by Thukker scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to agility
+
+Set Effect: 2.5% bonus to the strength of all Nomad implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33952,300,Low-grade Nomad Omega,"This implant does nothing in and of itself, but when used in conjunction with other Nomad implants it will boost their effect.
+
+10% bonus to the strength of all Nomad implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33953,300,Low-grade Amulet Alpha,"This ocular filter has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Perception
+Secondary Effect: 1% bonus to armor HP
+Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33954,300,Low-grade Amulet Beta,"This memory augmentation has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Memory
+Secondary Effect: 2% bonus to armor HP
+Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33955,300,Low-grade Amulet Delta,"This cybernetic subprocessor has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Intelligence
+Secondary Effect: 4% bonus to armor HP
+Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33956,300,Low-grade Amulet Epsilon,"This social adaption chip has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Charisma
+Secondary Effect: 5% bonus to armor HP
+Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33957,300,Low-grade Amulet Gamma,"This neural boost has been modified by underworld scientists for use by elite pirate officers. It provides increasing armor hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Willpower
+Secondary Effect: 3% bonus to armor HP
+Set Effect: 2.5% bonus to the strength of all Amulet implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33958,300,Low-grade Amulet Omega,"This implant does nothing in and of itself, but when used in conjunction with other Amulet implants it will greatly boost their effect.
+
+10% bonus to the strength of all Amulet implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33959,300,Low-grade Snake Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 0.5% bonus to maximum velocity
+
+Set Effect: 5% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33960,300,Low-grade Snake Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 0.625% bonus to maximum velocity
+
+Set Effect: 5% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33961,300,Low-grade Snake Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 0.875% bonus to maximum velocity
+
+Set Effect: 5% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33962,300,Low-grade Snake Epsilon,"This social adaption chip has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 1% bonus to maximum velocity
+
+Set Effect: 5% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33963,300,Low-grade Snake Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite smugglers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 0.75% bonus to maximum velocity
+
+Set Effect: 5% bonus to the strength of all Snake implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33964,300,Low-grade Snake Omega,"This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
+
+110% bonus to the strength of all Snake implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33965,300,Low-grade Talisman Alpha,"This ocular filter has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 2.5% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33966,300,Low-grade Talisman Beta,"This memory augmentation has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 2.5% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33967,300,Low-grade Talisman Delta,"This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 2.5% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33968,300,Low-grade Talisman Epsilon,"This social adaption chip has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 2.5% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33969,300,Low-grade Talisman Gamma,"This neural boost has been modified by Blood Raider scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill
+
+Set Effect: 2.5% bonus to the strength of all Talisman implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33970,300,Low-grade Talisman Omega,"This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect.
+
+10% bonus to the strength of all Talisman implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33971,300,Low-grade Virtue Alpha,"This ocular filter has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to scan strength of probes
+
+Set Effect: 2.5% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+33972,300,Low-grade Virtue Beta,"This memory augmentation has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to scan strength of probes
+
+Set Effect: 2.5% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+33973,300,Low-grade Virtue Delta,"This cybernetic subprocessor has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to scan strength of probes
+
+Set Effect: 2.5% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+33974,300,Low-grade Virtue Epsilon,"This social adaptation chip has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to scan strength of probes
+
+Set Effect: 2.5% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+33975,300,Low-grade Virtue Gamma,"This neural boost has been modified by Sisters of EVE scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to scan strength of probes
+
+Set Effect: 2.5% bonus to the strength of all Virtue implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+33976,300,Low-grade Virtue Omega,"This implant does nothing in and of itself, but when used in conjunction with other Virtue implants it will boost their effect.
+
+10% bonus to the strength of all Virtue implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+33981,1289,Limited Hyperspatial Accelerator,"This unit increases warp speed and acceleration.
+
+No more than three Hyperspatial Accelerators can be fit to one ship.",50.0000000000,5.0000000000,0E-10,1,None,None,1,1931,98,None,0
+33982,158,Limited Hyperspatial Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+33983,1289,Experimental Hyperspatial Accelerator,"This unit increases warp speed and acceleration.
+
+No more than three Hyperspatial Accelerators can be fit to one ship.",50.0000000000,5.0000000000,0E-10,1,None,None,1,1931,98,None,0
+33984,158,Experimental Hyperspatial Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+33985,1289,Prototype Hyperspatial Accelerator,"This unit increases warp speed and acceleration.
+
+No more than three Hyperspatial Accelerators can be fit to one ship.",50.0000000000,5.0000000000,0E-10,1,None,None,1,1931,98,None,0
+33986,158,Prototype Hyperspatial Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+33987,306,Guristas Transponder Tower,The highest ranking personnel within this deadspace pocket reside here.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2515
+33988,526,Guristas Data Sequence,"This data salvaged from a Guristas Transponder Tower could be used to decrypt the locations of hidden pirate research sites. Unfortunately the data is in fragmentary form and hundreds, if not thousands, of sequences would be required to break the code. While individually it may be worthless, Mordu’s Legion has been offering plenty to get their hands on them.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1840,2338,None,0
+33989,1090,Women's 'Hover' Tights (black),"These black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21271,None,0
+33990,1276,Tournament Micro Jump Unit,,10000.0000000000,1.0000000000,27000.0000000000,1,None,None,1,None,None,20151,20450
+33992,1083,Accessories/Glasses/Monocle_01/Types/MonocleM01_RightBlack.type,Accessories/Glasses/Monocle_01/Types/MonocleM01_RightBlack.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21269,None,0
+33993,1083,Accessories/Glasses/Monocle_F_T02/Types/Monocle_F_T02_black_left.type,Accessories/Glasses/Monocle_F_T02/Types/Monocle_F_T02_black_left.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21270,None,0
+33995,1084,Tattoo/ArmLeft/Sleeve01/Types/Sleeve01_F_Left.type,Tattoo/ArmLeft/Sleeve01/Types/Sleeve01_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21230,None,0
+33996,1084,Tattoo/ArmLeft/Sleeve02/Types/Sleeve02_F_Left.type,Tattoo/ArmLeft/Sleeve02/Types/Sleeve02_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21231,None,0
+33997,1084,Tattoo/ArmLeft/Sleeve03/Types/Sleeve03_F_Left.type,Tattoo/ArmLeft/Sleeve03/Types/Sleeve03_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21232,None,0
+33998,1084,Tattoo/ArmLeft/Sleeve06/Types/Sleeve06_F_Left.type,Tattoo/ArmLeft/Sleeve06/Types/Sleeve06_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21233,None,0
+33999,1084,Tattoo/ArmLeft/Sleeve07/Types/Sleeve07_F_Left.type,Tattoo/ArmLeft/Sleeve07/Types/Sleeve07_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21234,None,0
+34000,1084,Tattoo/ArmLeft/Sleeve09/Types/Sleeve09_F_Left.type,Tattoo/ArmLeft/Sleeve09/Types/Sleeve09_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21235,None,0
+34001,1084,Tattoo/ArmLeft/Sleeve10/Types/Sleeve10_F_Left.type,Tattoo/ArmLeft/Sleeve10/Types/Sleeve10_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21236,None,0
+34002,1084,Tattoo/ArmLeft/Sleeve11/Types/Sleeve11_F_Left.type,Tattoo/ArmLeft/Sleeve11/Types/Sleeve11_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21237,None,0
+34003,1084,Tattoo/ArmLeft/Sleeve12/Types/Sleeve12_F_Left.type,Tattoo/ArmLeft/Sleeve12/Types/Sleeve12_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21238,None,0
+34004,1084,Tattoo/ArmLeft/Sleeve13/Types/Sleeve13_F_Left.type,Tattoo/ArmLeft/Sleeve13/Types/Sleeve13_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21239,None,0
+34005,1084,Tattoo/ArmLeft/Sleeve15/Types/Sleeve15_F_Left.type,Tattoo/ArmLeft/Sleeve15/Types/Sleeve15_F_Left.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21240,None,0
+34006,1084,Tattoo/ArmRight/Sleeve01/Type/Sleeve01_F_Right.type,Tattoo/ArmRight/Sleeve01/Type/Sleeve01_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21219,None,0
+34007,1084,Tattoo/ArmRight/Sleeve02/Type/Sleeve02_F_Right.type,Tattoo/ArmRight/Sleeve02/Type/Sleeve02_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21220,None,0
+34008,1084,Tattoo/ArmRight/Sleeve03/Type/Sleeve03_F_Right.type,Tattoo/ArmRight/Sleeve03/Type/Sleeve03_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21221,None,0
+34009,1084,Tattoo/ArmRight/Sleeve06/Type/Sleeve06_F_Right.type,Tattoo/ArmRight/Sleeve06/Type/Sleeve06_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21222,None,0
+34010,1084,Tattoo/ArmRight/Sleeve07/Type/Sleeve07_F_Right.type,Tattoo/ArmRight/Sleeve07/Type/Sleeve07_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21223,None,0
+34011,1084,Tattoo/ArmRight/Sleeve09/Type/Sleeve09_F_Right.type,Tattoo/ArmRight/Sleeve09/Type/Sleeve09_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21224,None,0
+34012,1084,Tattoo/ArmRight/Sleeve10/Type/Sleeve10_F_Right.type,Tattoo/ArmRight/Sleeve10/Type/Sleeve10_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21225,None,0
+34013,1084,Tattoo/ArmRight/Sleeve11/Type/Sleeve11_F_Right.type,Tattoo/ArmRight/Sleeve11/Type/Sleeve11_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21226,None,0
+34014,1084,Tattoo/ArmRight/Sleeve12/Type/Sleeve12_F_Right.type,Tattoo/ArmRight/Sleeve12/Type/Sleeve12_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21227,None,0
+34015,1084,Tattoo/ArmRight/Sleeve13/Type/Sleeve13_F_Right.type,Tattoo/ArmRight/Sleeve13/Type/Sleeve13_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21228,None,0
+34016,1084,Tattoo/ArmRight/Sleeve15/Type/Sleeve15_F_Right.type,Tattoo/ArmRight/Sleeve15/Type/Sleeve15_F_Right.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21229,None,0
+34017,1271,Women's 'Vise' Cybernetic Arm (matte black left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in pure black are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21255,None,0
+34018,1271,Women's 'Vise' Cybernetic Arm (black and orange ringed left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in sunset orange are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21256,None,0
+34019,1271,Women's 'Vise' Cybernetic Arm (black ringed left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21257,None,0
+34020,1271,Women's 'Vise' Cybernetic Arm (black and yellow left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in blackest night. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in sunrise yellow are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21258,None,0
+34021,1271,Women's 'Vise' Cybernetic Arm (blue and black ringed left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of summer night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in deep black are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21259,None,0
+34022,1271,Women's 'Vise' Cybernetic Arm (blue and white left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in celestial blue. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in purest white are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21260,None,0
+34023,1271,Women's 'Vise' Cybernetic Arm (white and gray ringed left),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of unblemished white. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in practical gray are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21261,None,0
+34024,1271,Men's 'Crusher' Cybernetic Arm (black and orange left),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and sunset orange, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.1000000000,0.5000000000,0E-10,1,None,None,1,1836,21262,None,0
+34025,1271,Men's 'Crusher' Cybernetic Arm (black and red left),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and blood red, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21263,None,0
+34026,1271,Men's 'Crusher' Cybernetic Arm (black and yellow left),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and sunrise yellow, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21264,None,0
+34027,1271,Men's 'Crusher' Cybernetic Arm (blue and white left),"The F-916.083 model 'Crusher' Cybernetic Arm, in celestial blue and silvery white, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21265,None,0
+34028,1271,Men's 'Crusher' Cybernetic Arm (green camo left),"The F-916.083 model 'Crusher' Cybernetic Arm, in militaristic green camo, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21266,None,0
+34029,1271,Men's 'Crusher' Cybernetic Arm (green and yellow left),"The F-916.083 model 'Crusher' Cybernetic Arm, in marine green and golden yellow, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21267,None,0
+34030,1271,Men's 'Crusher' Cybernetic Arm (gunmetal left),"The F-916.083 model 'Crusher' Cybernetic Arm, in the red brass of gunmetal, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21268,None,0
+34031,1271,Women's 'Vise' Cybernetic Arm (matte black right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in pure black are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21241,None,0
+34032,1271,Women's 'Vise' Cybernetic Arm (black and orange ringed right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in sunset orange are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21242,None,0
+34033,1271,Women's 'Vise' Cybernetic Arm (black ringed right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of deepest night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21243,None,0
+34034,1271,Women's 'Vise' Cybernetic Arm (black and yellow right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in blackest night. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in sunrise yellow are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21244,None,0
+34035,1271,Women's 'Vise' Cybernetic Arm (blue and black ringed right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of summer night. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in deep black are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21245,None,0
+34036,1271,Women's 'Vise' Cybernetic Arm (blue and white right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in celestial blue. Moreover, some of the traditionally larger muscles have replaced by full metal covers, as if they were turrets waiting to be awakened.
+
+The hand on the Arm resembles a glove, and its delineated fingers in purest white are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21246,None,0
+34037,1271,Women's 'Vise' Cybernetic Arm (white and gray ringed right),"The F-512.185 model 'Vise' Cybernetic Arm is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure that they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+For instance, there are no unwieldy mechanical joints visible anywhere on the device. The shoulder is instead covered with a number of tiny clamps whose design conveys the sinuous curved lines of capsuleer beauty while simultaneously ensuring the shoulder has more than its full range of mobility. The elbow, likewise, appears more human than machine, thanks in good part to the superstrong stretchable material that covers it entirely in colors of unblemished white. Moreover, some of the traditionally larger muscles have replaced by socketed metal pumps that are nested inside one another in concentric fashion, giving a slim and tight, yet powerful impression.
+
+The hand on the Arm resembles a glove, and its delineated fingers in practical gray are delicate enough to feel even the slightest change of pressure in the air. The hand's internal sensors render it so nimble that it can hold on to almost anything, even the slightest wisp of material, without leaving a mark; yet so strong that the only time its grip can be forced against the owner's will to open, the rest of its owner will long since have been separated from the Arm.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21247,None,0
+34038,1271,Men's 'Crusher' Cybernetic Arm (black and orange right),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and sunset orange, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21248,None,0
+34039,1271,Men's 'Crusher' Cybernetic Arm (black and red right),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and blood red, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21249,None,0
+34040,1271,Men's 'Crusher' Cybernetic Arm (black and yellow right),"The F-916.083 model 'Crusher' Cybernetic Arm, in night black and sunrise yellow, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21250,None,0
+34041,1271,Men's 'Crusher' Cybernetic Arm (blue and white right),"The F-916.083 model 'Crusher' Cybernetic Arm, in celestial blue and silvery white, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21251,None,0
+34042,1271,Men's 'Crusher' Cybernetic Arm (green camo right),"The F-916.083 model 'Crusher' Cybernetic Arm, in militaristic green camo, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21252,None,0
+34043,1271,Men's 'Crusher' Cybernetic Arm (green and yellow right),"The F-916.083 model 'Crusher' Cybernetic Arm, in marine green and golden yellow, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21253,None,0
+34044,1271,Men's 'Crusher' Cybernetic Arm (gunmetal right),"The F-916.083 model 'Crusher' Cybernetic Arm, in the red brass of gunmetal, is the latest in naturalistic technologies that aim to enhance the human experience rather than cause - or worsen - a disconnect from reality. As such, its components have been carefully designed to ensure they operate at a level of efficiency that is pleasing and empowering to the human mind, while not going too far beyond that level.
+
+The purpose of its shoulder pad, for instance, is not just to absorb any number of shocks that a capsuleer might suffer inside and out of the capsule, but also function as a clamp - because this model, quite honestly, is so strong that if its internal push/pull sensors were to malfunction and it were to grip something with the full extent of its capabilities, it might very well tear the wearer's entire shoulder out of its socket.
+
+Likewise, scanners in the fingers can detect details unavailable to normal humans - particulars in heat, texture and light reflection - but are set on a timer whereby they limit the details after a while, because even a capsuleer's mind, which can multitask at near-superhuman levels, is not set up to handle a constant influx of unnecessary data.
+
+Finally, the upper arms have exposed and slanted machinery that resembles the striations of raw muscle. It could of course have been covered over, but was kept open to indicate the unfettered strength of the capsuleer in all that he does.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,21254,None,0
+34045,1090,Women's 'Hover' Tights (light),"These light, nearly nude seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21272,None,0
+34046,1090,Women's 'Hover' Tights (orange),"These orange seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21273,None,0
+34047,1090,Women's 'Hover' Tights (pink),"These pink seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21274,None,0
+34048,1090,Women's 'Hover' Tights (red),"These red seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21275,None,0
+34049,1090,Women's 'Hover' Tights (opaque black),"These opaque black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21276,None,0
+34050,1090,Women's 'Hover' Tights (opaque blue),"These opaque blue seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21281,None,0
+34051,1090,Women's 'Hover' Tights (opaque gray),"These opaque gray seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21277,None,0
+34052,1090,Women's 'Hover' Tights (matte black),"These matte black seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21282,None,0
+34053,1090,Women's 'Hover' Tights (opaque purple),"These opaque purple seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21278,None,0
+34054,1090,Women's 'Hover' Tights (white),"These white seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21279,None,0
+34055,1090,Women's 'Hover' Tights (yellow),"These yellow seamed tights, casual and comfortable as they are, were in fact created from a material previously used by Sisters of EVE rescue squads when doing excavations in highly unstable areas. For the Sisters, the material was interwoven into an complex rope mechanism deployed whenever something (or someone inside something) needed to be pulled out with such immense force that every single supporting structure in the area might collapse. In all their rescue operations, the rope itself has never broken.
+
+In short, the material is light, porous, and damn near unbreakable, retaining its shape without strangling the legs or being overstretched after removal, and it may be used for even the most vigorous physical activities with no ill effect.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1944,21280,None,0
+34056,1092,Men's 'Nova' Headwear (black),"This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.
+
+The intricate and highly decorated headwear, black as the darkness that awaits all of us who fail to find the glory of God, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21195,None,0
+34057,1092,Men's 'Tectonic' Headwear (matte black),"This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good.
+
+It is composed of sliding plates - matte black, so as to better fit in with the crowd - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.
+
+Each plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21197,None,0
+34058,1092,Men's 'Tectonic' Headwear (white),"This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good.
+
+It is composed of sliding plates - white and unblemished, all the better to subtly indicate the purity of the Caldari working spirit - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.
+
+Each [white] plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21198,None,0
+34059,1092,Men's 'Nova' Headwear (silver),"This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.
+
+The intricate and highly decorated headwear, silver as the twin moons over Athra, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21199,None,0
+34060,1092,Men's 'Nova' Headwear (gold),"This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.
+
+The intricate and highly decorated headwear, golden as the sun rising on the magnificent Amarr empire, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21200,None,0
+34061,1092,Men's 'Nova' Headwear (bronze),"This regal and complex piece of headwear is, as the perspicuous viewer may have suspected, of Amarr origin. It derives in part from a type of cap that certain Amarr missionaries would routinely wear during excursions into unknown territories; part for protection against the elements, part to identify themselves with a type of clothing they felt certain would not be found in heathen places, and part, the myth goes, to help frighten the locals into submission.
+
+The intricate and highly decorated headwear, bronze as the blood that flows from heathens, is emblematic of the infinite machineries of our god and the vast expanses it represents. Moreover, it's complete with the powerful arms reaching from the origin of thought, consciousness and the waking world, spreading out to remind the wearer that the Lord's grasp on our world is absolute.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21201,None,0
+34062,1092,Men's 'Tectonic' Headwear (metal),"This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good.
+
+It is composed of sliding plates - with a metal sheen, all the better to subtly indicate Caldari strength - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.
+
+Each plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21202,None,0
+34063,1092,Men's 'Tectonic' Headwear (shiny black),"This imposing, interlocked piece of headwear comes from hardworking Caldari scientists, all of whom are of course fiercely loyal to the State's core cause of teamwork, cooperation and personal sacrifice for the greater good.
+
+It is composed of sliding plates - with a shiny metal sheen, all the better to subtly indicate the limitless depths of Caldari strength and unity - that adjust fully to the wearer's head. It is a complex assemblage of parts that shift in union, none of them out of place, and none of them failing to do its duty as supporter and protector of the whole.
+
+Each plate is, in and of itself, immensely resilient to all manner of wear and tear, but it's only when fitted into the complicated mesh that their resilience rises by an order of magnitude, each part linking to the next to form a layer of pure strength.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21203,None,0
+34064,1092,Women's 'Aeriform' Headwear (cyan),"This translucent cyan decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21204,None,0
+34065,1092,Women's 'Blades' Headwear (gunmetal),"This sharp-looking decoration in gunmetal hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.
+
+It is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21205,None,0
+34066,1092,Women's 'Aeriform' Headwear (blue),"This translucent blue decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21206,None,0
+34067,1092,Women's 'Blades' Headwear (platinum),"This sharp-looking decoration in platinum hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.
+
+It is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21207,None,0
+34068,1092,Women's 'Spiderweb' Headwear (black),"This elegant, intricately decorated black lacework is a perfect match for the pilot who wants her bodily decorations to have a nice undertone of her time in the capsule, while simultaneously reminding the lucky onlookers that she is, just like the decoration, elegant, cryptic, and not quite of this world.
+
+The material is a delicate mesh of rare metals intermixed with sheets of superthin, stretchable atomic structures. It's strong enough to withstand any rigors and to help the head's skin breathe easy, while being supple enough to follow along with even the most minute shifts in expression; all the more for a lady of immense power, diplomacy, class and - for a select few - immeasurable deviousness, to slyly express her thoughts to the world.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21208,None,0
+34069,1092,Women's 'Blades' Headwear (gold),"This sharp-looking decoration in golden hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.
+
+It is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21209,None,0
+34070,1092,Women's 'Aeriform' Headwear (orange),"This translucent orange decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21210,None,0
+34071,1092,Women's 'Blades' Headwear (black),"This sharp-looking decoration in pitch-black hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.
+
+It is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21211,None,0
+34072,1092,Women's 'Spiderweb' Headwear (copper),"This elegant, intricately decorated lacework with a copper finish is a perfect match for the pilot who wants her bodily decorations to have a nice undertone of her time in the capsule, while simultaneously reminding the lucky onlookers that she is, just like the decoration, elegant, cryptic, and not quite of this world.
+
+The material is a delicate mesh of rare metals intermixed with sheets of superthin, stretchable atomic structures. It's strong enough to withstand any rigors and to help the head's skin breathe easy, while being supple enough to follow along with even the most minute shifts in expression; all the more for a lady of immense power, diplomacy, class and - for a select few - immeasurable deviousness, to slyly express her thoughts to the world.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21212,None,0
+34073,1092,Women's 'Spiderweb' Headwear (metallic),"This elegant, intricately decorated lacework with a metallic sheen is a perfect match for the pilot who wants her bodily decorations to have a nice undertone of her time in the capsule, while simultaneously reminding the lucky onlookers that she is, just like the decoration, elegant, cryptic, and not quite of this world.
+
+The material is a delicate mesh of rare metals intermixed with sheets of superthin, stretchable atomic structures. It's strong enough to withstand any rigors and to help the head's skin breathe easy, while being supple enough to follow along with even the most minute shifts in expression; all the more for a lady of immense power, diplomacy, class and - for a select few - immeasurable deviousness, to slyly express her thoughts to the world.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21213,None,0
+34074,1092,Women's 'Blades' Headwear (jade),"This sharp-looking decoration in green jade hue draws its inspiration from ancient Amarr tradition, and has received greater attention in recent years due to the tendency of people of royal blood to wear it at official functions.
+
+It is regal and imposing, with an otherworldly - and some say devilish - appearance, and in its clean design it is said to offer several different interpretations depending on whether the onlooker is standing at attention or supplicating on their knees. It might be a halo around the wearer's head, gently implying her sanctified nature. it might be a set of wings that indicate the eventual heavenly flight of her soul. Or it might be the spikes on which those who displease her will be impaled.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21214,None,0
+34075,1092,hair/Hair_Medium_Hp_01/Types/Hair_Medium_Hp_01_Simple.type,hair/Hair_Medium_Hp_01/Types/Hair_Medium_Hp_01_Simple.type,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21215,None,0
+34076,1092,Women's 'Aeriform' Headwear (clear),"This translucent decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21216,None,0
+34077,1092,Women's 'Spiderweb' Headwear (golden),"This elegant, intricately decorated golden lacework is a perfect match for the pilot who wants her bodily decorations to have a nice undertone of her time in the capsule, while simultaneously reminding the lucky onlookers that she is, just like the decoration, elegant, cryptic, and not quite of this world.
+
+The material is a delicate mesh of rare metals intermixed with sheets of superthin, stretchable atomic structures. It's strong enough to withstand any rigors and to help the head's skin breathe easy, while being supple enough to follow along with even the most minute shifts in expression; all the more for a lady of immense power, diplomacy, class and - for a select few - immeasurable deviousness, to slyly express her thoughts to the world.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21217,None,0
+34078,1092,Women's 'Aeriform' Headwear (black),"This opaque black decoration was created for lightweight comfort. As part of its design it covers only part of the head, all the better to indicate a debonair look for the most fashionable (and, truth be told, richest and most powerful) individuals in the cluster. It is the kind of headgear that might be taken into sports, into high-speed traffic, or simply into a meeting of high-powered executives, where its casual style makes it very apparent who's boss.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1943,21218,None,0
+34079,1091,Feet/SpaceBoots01F/Types/spaceboots01f_black.type,Feet/SpaceBoots01F/Types/spaceboots01f_black.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21294,None,0
+34080,1091,Women's 'Eternity' Boots (Black/Gold),"Designer: Sennda of Emrayur
+
+With every stunning outfit there is a pair of boots to tie the look together. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious black with golden detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit and top, these striking boots are the culmination of a look designed to turn heads.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21295,None,0
+34081,1091,Women's Chique Outlander Boots,"Reinforced boots for fashionable protection, preferred by those who venture out into the edge of civilization.",0.5000000000,0.1000000000,0E-10,1,None,None,1,None,21296,None,0
+34082,1091,Feet/SpaceBoots01F/Types/spaceboots01f_brown.type,Feet/SpaceBoots01F/Types/spaceboots01f_brown.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21297,None,0
+34083,1091,Women's 'Eternity' Boots (Olive),"Designer: Sennda of Emrayur
+
+With every stunning outfit there is a pair of boots to tie the look together. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious olive green with golden detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit and top, these striking boots are the culmination of a look designed to turn heads.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21298,None,0
+34084,1091,Feet/SpaceBoots01F/Types/spaceboots01f_orange.type,Feet/SpaceBoots01F/Types/spaceboots01f_orange.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21299,None,0
+34085,1091,Feet/SpaceBoots01F/Types/spaceboots01f_red.type,Feet/SpaceBoots01F/Types/spaceboots01f_red.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21300,None,0
+34086,1091,Women's 'Eternity' Boots (Black/Red),"Designer: Sennda of Emrayur
+
+With every stunning outfit there is a pair of boots to tie the look together. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious black with red and white detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit and top, these striking boots are the culmination of a look designed to turn heads.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21301,None,0
+34087,1091,Feet/SpaceBoots01F/Types/spaceboots01f_stealth.type,Feet/SpaceBoots01F/Types/spaceboots01f_stealth.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21302,None,0
+34088,1091,Women's 'Eternity' Boots (White),"Designer: Sennda of Emrayur
+
+With every stunning outfit there is a pair of boots to tie the look together. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious white with black detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit and top, these striking boots are the culmination of a look designed to turn heads.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21303,None,0
+34089,1091,Women's 'Eternity' Boots (Yellow),"Designer: Sennda of Emrayur
+
+With every stunning outfit there is a pair of boots to tie the look together. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious yellow with black detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit and top, these striking boots are the culmination of a look designed to turn heads.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21304,None,0
+34090,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_black.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_black.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21305,None,0
+34091,1088,Women's 'Eternity' Suit Top (Black/Gold),"Designer: Sennda of Emrayur
+
+With a fashion forward approach to spacewear, the unique sleeve and collar design will turn heads even in the Crystal Boulevard. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious black with golden detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit, the top is the perfect complement to an already bold look.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21306,None,0
+34092,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_blue.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_blue.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21307,None,0
+34093,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_brown.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_brown.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21308,None,0
+34094,1088,Women's 'Eternity' Suit Top (Olive),"Designer: Sennda of Emrayur
+
+With a fashion forward approach to spacewear, the unique sleeve and collar design will turn heads even in the Crystal Boulevard. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious olive green with golden detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit, the top is the perfect complement to an already bold look.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21309,None,0
+34095,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_orange.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_orange.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21310,None,0
+34096,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_red.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_red.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21311,None,0
+34097,1088,Women's 'Eternity' Suit Top (Black/Red),"Designer: Sennda of Emrayur
+
+With a fashion forward approach to spacewear, the unique sleeve and collar design will turn heads even in the Crystal Boulevard. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious black with red and white detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit, the top is the perfect complement to an already bold look.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21312,None,0
+34098,1088,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_stealth.type,Outer/SpaceSuit_Top_01/Types/spacesuit_01_top_f_stealth.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21313,None,0
+34099,1088,Women's 'Eternity' Suit Top (White),"Designer: Sennda of Emrayur
+
+With a fashion forward approach to spacewear, the unique sleeve and collar design will turn heads even in the Crystal Boulevard. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious white with black detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit, the top is the perfect complement to an already bold look.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21314,None,0
+34100,1088,Women's 'Eternity' Suit Top (Yellow),"Designer: Sennda of Emrayur
+
+With a fashion forward approach to spacewear, the unique sleeve and collar design will turn heads even in the Crystal Boulevard. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious yellow with black detailing, and embedded with specialized nanofibers to give it a unique brilliant finish. Paired with the 'Eternity' suit, the top is the perfect complement to an already bold look.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21315,None,0
+34101,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_black.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_black.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21283,None,0
+34102,1090,Women's 'Eternity' Suit (Black/Gold),"Designer: Sennda of Emrayur
+
+The ‘Eternity’ suit is a bold statement of fashion forward thinking, only worn by those brave enough to don this form fitting attire. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious metallic black, and embedded with specialized nanofibers to give it a unique brilliant finish. Golden detailing and deep black accents complete the look, which can be worn on its own, or with the matching sleeve and collar suit top.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21284,None,0
+34103,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_blue.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_blue.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21285,None,0
+34104,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_brown.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_brown.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21286,None,0
+34105,1090,Women's 'Eternity' Suit (Olive),"Designer: Sennda of Emrayur
+
+The ‘Eternity’ suit is a bold statement of fashion forward thinking, only worn by those brave enough to don this form fitting attire. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious olive green, and embedded with specialized nanofibers to give it a unique brilliant finish. Golden detailing and fine green patterning complete the look, which can be worn on its own, or with the matching sleeve and collar suit top.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21287,None,0
+34106,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_orange.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_orange.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21288,None,0
+34107,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_red.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_red.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21289,None,0
+34108,1090,Women's 'Eternity' Suit (Black/Red),"Designer: Sennda of Emrayur
+
+The ‘Eternity’ suit is a bold statement of fashion forward thinking, only worn by those brave enough to don this form fitting attire. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious black, and embedded with specialized nanofibers to give it a unique brilliant finish. White detailing and deep red accents complete the look, which can be worn on its own or with the matching sleeve and collar suit top.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21290,None,0
+34109,1090,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_stealth.type,bottomOuter/SpaceSuit_01/Types/spacesuit_01_f_stealth.type,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21291,None,0
+34110,1090,Women's 'Eternity' Suit (White),"Designer: Sennda of Emrayur
+
+The ‘Eternity’ suit is a bold statement of fashion forward thinking, only worn by those brave enough to don this form fitting attire. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious white, and embedded with specialized nanofibers to give it a unique brilliant finish. Black detailing and white camouflaged patterning complete the look, which can be worn on its own or with the matching sleeve and collar suit top.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21292,None,0
+34111,1090,Women's 'Eternity' Suit (Yellow),"Designer: Sennda of Emrayur
+
+The ‘Eternity’ suit is a bold statement of fashion forward thinking, only worn by those brave enough to don this form fitting attire. Each piece is handcrafted from the softest genetically enhanced livestock leather, dyed a luxurious yellow, and embedded with specialized nanofibers to give it a unique brilliant finish. Black detailing and yellow accents complete the look, which can be worn on its own, or with the matching sleeve and collar suit top.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21293,None,0
+34112,310,Abandoned CRC Monitoring Station,"This relay station was used by the Communications Relay Committee until July YC116, when it was abandoned after an assault by Dominations forces.
+
+Containing equipment used by the CRC to monitor and intercept radio, wireless and fluid router transmissions, the DED believe that the site was attacked after intercepting encrypted data broadcasted to Angel Cartel headquarters from a scouting party in Evati.
+
+The CRC operator of this site, codenamed “Eshtir”, has vanished without trace and is now reportedly on the run from Dominations forces, whom have placed a sizeable bounty on his head.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+34118,27,Megathron Quafe Edition,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",98400000.0000000000,486000.0000000000,675.0000000000,1,8,105000000.0000,0,None,None,20072,20928
+34119,107,Megathron Quafe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,0,None,None,None,20928
+34120,1297,Mobile Competitive Vault,..,10000.0000000000,300.0000000000,0E-10,1,None,None,0,None,None,None,0
+34121,1268,Mobile Competitive Vault Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,0,None,None,None,0
+34122,1299,Limited Jump Drive Economizer,"This unit decreases the isotope fuel requirements of starship jump drives.
+
+Can only be fitted to Jump Freighters and Rorquals.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,3500.0000000000,0E-10,1,None,None,1,1941,98,None,0
+34123,158,Limited Jump Drive Economizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+34124,1299,Experimental Jump Drive Economizer,"This unit decreases the isotope fuel requirements of starship jump drives.
+
+Can only be fitted to Jump Freighters and Rorquals.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,3500.0000000000,0E-10,1,None,None,1,1941,98,None,0
+34125,158,Experimental Jump Drive Economizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+34126,1299,Prototype Jump Drive Economizer,"This unit decreases the isotope fuel requirements of starship jump drives.
+
+Can only be fitted to Jump Freighters and Rorquals.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",50.0000000000,3500.0000000000,0E-10,1,None,None,1,1941,98,None,0
+34127,158,Prototype Jump Drive Economizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,249980.0000,1,None,98,None,0
+34132,1301,Pilot's Body Resculpt Certificate,"This certificate allows you a single resculpt of your pilot's facial features and body shape. Once you activate the certificate it will be consumed immediately, and the next time you enter pilot customization you can make use of the full resculpt.",0E-10,0.0100000000,0E-10,1,None,None,1,1942,21335,None,0
+34133,1301,Multiple Pilot Training Certificate,"This certificate allows you to train multiple pilots on the same account at the same time. Once used, it will allow you to either activate an additional training queue (up to a maximum of two) or extend the duration of an already active additional queue. The certificate is consumed immediately upon activation, and its training queue lasts thirty (30) days.
+
+Please note that under no circumstances can you train two skills simultaneously on the same pilot.",0E-10,0.0100000000,0E-10,1,None,None,1,1942,21336,None,0
+34134,988,Wormhole E004,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34135,988,Wormhole L005,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34136,988,Wormhole Z006,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34137,988,Wormhole M001,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34138,988,Wormhole C008,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34139,988,Wormhole G008,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34140,988,Wormhole Q003,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34141,818,Burner Dramiel,"This individual is a rogue element of the Angel Cartel and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",750000.0000000000,19700.0000000000,235.0000000000,1,32,None,0,None,None,20108,22121
+34142,818,Burner Worm,"This individual is a rogue element of the Guristas Pirates and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",1480000.0000000000,19700.0000000000,235.0000000000,1,1,None,0,None,None,20103,1831
+34143,818,Burner Daredevil,"This individual is a rogue element of the Serpentis Corporation and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",823000.0000000000,19700.0000000000,235.0000000000,1,8,None,0,None,None,20078,20301
+34144,818,Burner Cruor,"This individual is a rogue element of the Blood Raiders and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",1203000.0000000000,19700.0000000000,235.0000000000,1,4,None,0,None,None,20114,2632
+34145,818,Burner Succubus,"This individual is a rogue element of Sansha's Nation and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",965000.0000000000,19700.0000000000,235.0000000000,1,4,None,0,None,None,20118,1237
+34151,27,Rattlesnake Victory Edition,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,20104,20927
+34153,107,Rattlesnake Victory Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20927
+34154,818,Burner Burst,"This Burst is flown by an elite support pilot that recently went rogue from the Republic Fleet and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1420000.0000000000,17100.0000000000,225.0000000000,1,2,None,0,None,None,20078,306
+34155,818,Burner Jaguar,"This Jaguar is flown by an elite assault pilot that recently went rogue from the Republic Fleet and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1366000.0000000000,27289.0000000000,130.0000000000,1,2,None,0,None,None,20078,1950
+34156,1088,Men's 'Marshal' Jacket (Caldari),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Caldari State. Its slanted lines in dark blue over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the blue hues on a black background running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21347,None,0
+34157,1088,Men's 'Marshal' Jacket (Amarr),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Amarr Empire. Its slanted lines in black on brown over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the golden hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21348,None,0
+34158,1088,Men's 'Marshal' Jacket (Minmatar),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Minmatar Republic. Its slanted lines in copper brown over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the darker hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21349,None,0
+34159,1088,Men's 'Marshal' Jacket (Gallente),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Gallente Federation. Its slanted lines in shining turquoise over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the black hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21350,None,0
+34160,1088,Men's 'Marshal' Jacket (ORE),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of ORE. Its slanted lines in matte gold over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the black hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21351,None,0
+34161,1088,Men's 'Marshal' Jacket (Sisters of EVE),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Sisters of EVE. Its slanted lines in purest white over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the pitch black running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21352,None,0
+34162,1088,Men's 'Marshal' Jacket (Mordu's Legion),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of Mordu's Legion. Its slanted lines in matte black over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the outlines running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21353,None,0
+34163,1088,Men's 'Marshal' Jacket (InterBus),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of InterBus. Its slanted lines in sunset orange over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the darker outlines running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1399,21354,None,0
+34164,1088,Men's 'Marshal' Jacket (Angel Cartel),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Angel Cartel. Its slanted lines in light blue over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the black hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21355,None,0
+34165,1088,Men's 'Marshal' Jacket (Sansha's Nation),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of Sansha's Nation. Its slanted lines in dark brown over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the olive hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21356,None,0
+34166,1088,Men's 'Marshal' Jacket (Blood Raiders),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Blood Raiders. Its slanted lines in pitch black over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the crimson hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21357,None,0
+34167,1088,Men's 'Marshal' Jacket (Guristas),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Guristas. Its slanted lines in light brown over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the black hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21358,None,0
+34168,1088,Men's 'Marshal' Jacket (Serpentis),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Serpentis. Its slanted lines in shiny gold over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the darker outlines running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21359,None,0
+34169,1088,Women's 'Gunner' Jacket (Caldari),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid blue front with outlines of a rising pillar serve to underline your undeniable and unyielding presence, while pitch black sleeves give you the commanding appearance you deserve. Finally, the logo of the Caldari State advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21360,None,0
+34170,1088,Women's 'Gunner' Jacket (Amarr),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid bronze pillar rises in front and back on a dark brown background to underline your undeniable and unyielding presence, while armbands and epaulettes give you the commanding appearance you deserve. Finally, the logo of the Amarr Empire advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21361,None,0
+34171,1088,Women's 'Gunner' Jacket (Minmatar),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid dark pillar rises in front and back to underline your undeniable and unyielding presence, while light brown armbands and epaulettes give you the commanding appearance you deserve. Finally, the logo of the Minmatar Republic advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21362,None,0
+34172,1088,Women's 'Gunner' Jacket (Gallente),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid turquoise pillar rises in front and back to underline your undeniable and unyielding presence, while black armbands and epaulettes give you the commanding appearance you deserve. Finally, the logo of the Gallente Federation advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21373,None,0
+34173,1088,Women's 'Gunner' Jacket (ORE),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A dark pillar rises in front and back to underline your undeniable and unyielding presence, while armbands and epaulettes in matte gold give you the commanding appearance you deserve. Finally, the logo of ORE advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21363,None,0
+34174,1088,Women's 'Gunner' Jacket (Sisters of EVE),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid black pillar rises in front and back to underline your undeniable and unyielding presence, while armbands and epaulettes of purest white on red give you the commanding appearance you deserve. Finally, the logo of the Sisters of EVE advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21364,None,0
+34175,1088,Women's 'Gunner' Jacket (Mordu's Legion),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. An outlined pillar rises in front and back to underline your undeniable and unyielding presence, while pitch black matte sleeves give you the commanding appearance you deserve. Finally, the logo of Mordu's Legion advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21365,None,0
+34176,1088,Women's 'Gunner' Jacket (InterBus),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid black pillar rises in front and back to underline your undeniable and unyielding presence, while armbands and epaulettes in sunset orange give you the commanding appearance you deserve. Finally, the logo of InterBus advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21366,None,0
+34177,1088,Women's 'Gunner' Jacket (Angel Cartel),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid pillar of black rises in front and back to underline your undeniable and unyielding presence, while sky-blue armbands and epaulettes give you the commanding appearance you deserve. Finally, the logo of the Angel Cartel advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21367,None,0
+34178,1088,Women's 'Gunner' Jacket (Sansha's Nation),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid olive pillar rises in front and back to underline your undeniable and unyielding presence, while armbands and epaulettes in the same color on a dark green background give you the commanding appearance you deserve. Finally, the logo of Sansha's Nation advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21368,None,0
+34179,1088,Women's 'Gunner' Jacket (Blood Raiders),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid crimson pillar rises in front and back to underline your undeniable and unyielding presence, while an extended length of shiny black from wrist to wrist gives you the commanding appearance you deserve. Finally, the logo of the Blood Raiders advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21369,None,0
+34180,1088,Women's 'Gunner' Jacket (Guristas),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A dark pillar rises in front and back to underline your undeniable and unyielding presence, while light brown armbands and epaulettes give you the commanding appearance you deserve. Finally, the logo of the Guristas advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21370,None,0
+34181,1088,Women's 'Gunner' Jacket (Serpentis),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. An outlined pillar rises in front and back to underline your undeniable and unyielding presence, while armbands and epaulettes in glinting gold give you the commanding appearance you deserve. Finally, the logo of the Serpentis advertises your proud support for the only faction that matters.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21371,None,0
+34182,818,Burner Bantam,"This Bantam is flown by an elite support pilot that recently went rogue from the Caldari Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1480000.0000000000,17100.0000000000,225.0000000000,1,1,None,0,None,None,20070,38
+34183,818,Burner Hawk,"This Hawk is flown by an elite assault pilot that recently went rogue from the Caldari Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1217000.0000000000,27289.0000000000,130.0000000000,1,1,None,0,None,None,20070,1882
+34184,818,Burner Inquisitor,"This Inquisitor is flown by an elite support pilot that recently went rogue from the Imperial Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1630000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,55
+34185,818,Burner Vengeance,"This Vengeance is flown by an elite assault pilot that recently went rogue from the Imperial Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1163000.0000000000,27289.0000000000,130.0000000000,1,4,None,0,None,None,20063,1860
+34186,818,Burner Navitas,"This Navitas is flown by an elite support pilot that recently went rogue from the Federation Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1450000.0000000000,28600.0000000000,235.0000000000,1,8,None,0,None,None,20074,59
+34187,818,Burner Enyo,"This Enyo is flown by an elite assault pilot that recently went rogue from the Federation Navy and should be considered highly dangerous.
+
+Formerly part of a crack commando unit that was sent to prison by a military court, this individual promptly escaped and has been operating as a soldier of fortune ever since.",1171000.0000000000,27289.0000000000,130.0000000000,1,8,None,0,None,None,20074,1771
+34190,226,CONCORD Research Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22260
+34191,226,Amarr Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21367
+34192,226,Caldari Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21368
+34193,226,Caldari Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21369
+34194,226,Gallente Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21370
+34195,226,Gallente Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21371
+34196,226,Minmatar Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21372
+34197,226,Minmatar Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21373
+34201,1304,Accelerant Decryptor,Unexceptional texts mostly aimed at rookie researchers wishing to increase the production efficiency of invention jobs.
Probability Multiplier: +20% Max. Run Modifier: +1 Material Efficiency Modifier: +2 Time Efficiency Modifier: +10,1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34202,1304,Attainment Decryptor,"Dynamic guidelines for invention jobs, increasing the chance of success and number of runs greatly at a slight cost to material efficiency.
Probability Multiplier: +80% Max. Run Modifier: +4 Material Efficiency Modifier: -1 Time Efficiency Modifier: +4",1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34203,1304,Augmentation Decryptor,Clever research technique that allows for refolding of blueprint materials in invention jobs. While the number of runs is greatly increased the probability of invention is adversely affected.
Probability Multiplier: -40% Max. Run Modifier: +9 Material Efficiency Modifier: -2 Time Efficiency Modifier: +2,1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34204,1304,Parity Decryptor,"Balanced decryptor that increases the likelihood of successful invention considerably, while still providing nice supplementary benefits with just a slight increase in production time.
Probability Multiplier: +50% Max. Run Modifier: +3 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2",1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34205,1304,Process Decryptor,"Optimizes invention procedures, increasing time efficiency with a slight boost to material efficiency and success chance.
Probability Multiplier: +10% Max. Run Modifier: N/A Material Efficiency Modifier: +3 Time Efficiency Modifier: +6",1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34206,1304,Symmetry Decryptor,This decryptor contains true and tested research methods regarding invention jobs with decent stats across the board.
Probability Multiplier: N/A Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: +8,1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34207,1304,Optimized Attainment Decryptor,A rare and valuable decryptor that dramatically increases your chance for success at invention. Gives minor benefit to mineral efficiency at the expense of slight increase in production time.
Probability Multiplier: +90% Max. Run Modifier: +2 Material Efficiency Modifier: +1 Time Efficiency Modifier: -2,1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34208,1304,Optimized Augmentation Decryptor,"A rare and valuable decryptor that gives solid boost to number of runs an invented BPC will have, plus improved mineral efficiency, with just a slight decrease in invention success.
Probability Multiplier: -10% Max. Run Modifier: +7 Material Efficiency Modifier: +2 Time Efficiency Modifier: 0",1.0000000000,0.1000000000,0E-10,1,4,None,1,1873,2885,None,0
+34210,1089,Men's 'Quafethron' T-shirt,"Stand astride the two worlds of earth and space as a towering, immortal colossus, and celebrate it in the most casual of ways.
+
+Not only does this item indicate that the wearer - whose clothing is as stylish, sleek and nonchalant as they themselves are - does, in fact, hold immeasurable power and is capable of piloting celestial behemoths that would blot out the sun; it also shows that they are in tune with life's little pleasures, and may well enjoy a can or two of Quafe when they're outside the capsule.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21375,None,0
+34211,1089,Women's 'Quafethron' T-shirt,"Stand astride the two worlds of earth and space as a towering, immortal colossus, and celebrate it in the most casual of ways.
+
+Not only does this item indicate that the wearer - whose clothing is as stylish, sleek and nonchalant as they themselves are - does, in fact, hold immeasurable power and is capable of piloting celestial behemoths that would blot out the sun; it also shows that they are in tune with life's little pleasures, and may well enjoy a can or two of Quafe when they're outside the capsule.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,21376,None,0
+34213,27,Apocalypse Blood Raider Edition,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,112500000.0000,0,None,None,None,2121
+34214,107,Apocalypse Blood Raider Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1265000000.0000,0,None,None,None,2121
+34215,27,Apocalypse Kador Edition,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,112500000.0000,0,None,None,None,20312
+34216,107,Apocalypse Kador Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1265000000.0000,0,None,None,None,20312
+34217,27,Apocalypse Tash-Murkon Edition,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,112500000.0000,0,None,None,None,20316
+34218,107,Apocalypse Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1265000000.0000,0,None,None,None,20316
+34219,900,Paladin Blood Raider Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.",92245000.0000000000,495000.0000000000,1125.0000000000,1,4,288874934.0000,0,None,None,None,20934
+34220,107,Paladin Blood Raider Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20934
+34221,900,Paladin Kador Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.",92245000.0000000000,495000.0000000000,1125.0000000000,1,4,288874934.0000,0,None,None,None,20935
+34222,107,Paladin Kador Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20935
+34223,900,Paladin Tash-Murkon Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.",92245000.0000000000,495000.0000000000,1125.0000000000,1,4,288874934.0000,0,None,None,None,20936
+34224,107,Paladin Tash-Murkon Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,0,None,None,None,20936
+34225,27,Raven Guristas Edition,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,None,2158
+34226,107,Raven Guristas Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1135000000.0000,0,None,None,None,2158
+34227,27,Raven Kaalakiota Edition,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,None,20937
+34228,107,Raven Kaalakiota Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1135000000.0000,0,None,None,None,20937
+34229,27,Raven Nugoeihuvi Edition,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,None,20938
+34230,107,Raven Nugoeihuvi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1135000000.0000,0,None,None,None,20938
+34231,900,Golem Guristas Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",94335000.0000000000,486000.0000000000,1225.0000000000,1,1,284750534.0000,0,None,None,None,20939
+34232,107,Golem Guristas Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,0,None,None,None,20939
+34233,900,Golem Kaalakiota Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",94335000.0000000000,486000.0000000000,1225.0000000000,1,1,284750534.0000,0,None,None,None,20940
+34234,107,Golem Kaalakiota Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,0,None,None,None,20940
+34235,900,Golem Nugoeihuvi Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",94335000.0000000000,486000.0000000000,1225.0000000000,1,1,284750534.0000,0,None,None,None,20941
+34236,107,Golem Nugoeihuvi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1650000000.0000,0,None,None,None,20941
+34237,27,Megathron Police Edition,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",98400000.0000000000,486000.0000000000,675.0000000000,1,8,105000000.0000,0,None,None,None,20942
+34238,107,Megathron Police Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,0,None,None,None,20942
+34239,27,Megathron Inner Zone Shipping Edition,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",98400000.0000000000,486000.0000000000,675.0000000000,1,8,105000000.0000,0,None,None,None,20943
+34240,107,Megathron Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,0,None,None,None,20943
+34241,900,Kronos Police Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",93480000.0000000000,486000.0000000000,1275.0000000000,1,8,280626304.0000,0,None,None,None,20944
+34242,107,Kronos Police Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,0,None,None,None,20944
+34243,900,Kronos Quafe Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",93480000.0000000000,486000.0000000000,1275.0000000000,1,8,280626304.0000,0,None,None,None,20945
+34244,107,Kronos Quafe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,0,None,None,None,20945
+34245,900,Kronos Inner Zone Shipping Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",93480000.0000000000,486000.0000000000,1275.0000000000,1,8,280626304.0000,0,None,None,None,20946
+34246,107,Kronos Inner Zone Shipping Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1760000000.0000,0,None,None,None,20946
+34247,27,Tempest Justice Edition,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",99500000.0000000000,450000.0000000000,600.0000000000,1,2,103750000.0000,0,None,None,None,3205
+34248,107,Tempest Justice Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1055000000.0000,0,None,None,None,3205
+34249,27,Tempest Krusual Edition,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",99500000.0000000000,450000.0000000000,600.0000000000,1,2,103750000.0000,0,None,None,None,20947
+34250,107,Tempest Krusual Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1055000000.0000,0,None,None,None,20947
+34251,27,Tempest Nefantar Edition,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",99500000.0000000000,450000.0000000000,600.0000000000,1,2,103750000.0000,0,None,None,None,20948
+34252,107,Tempest Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1055000000.0000,0,None,None,None,20948
+34253,900,Vargur Justice Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.",96520000.0000000000,450000.0000000000,1150.0000000000,1,2,279247122.0000,0,None,None,None,20949
+34254,107,Vargur Justice Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,0,None,None,None,20949
+34255,900,Vargur Krusual Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.",96520000.0000000000,450000.0000000000,1150.0000000000,1,2,279247122.0000,0,None,None,None,20950
+34256,107,Vargur Krusual Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,0,None,None,None,20950
+34257,900,Vargur Nefantar Edition,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.",96520000.0000000000,450000.0000000000,1150.0000000000,1,2,279247122.0000,0,None,None,None,20951
+34258,107,Vargur Nefantar Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1450000000.0000,0,None,None,None,20951
+34260,548,Surgical Warp Disrupt Probe,Deployed from an Interdiction Sphere Launcher fitted to an Interdictor this probe prevents warping from within its area of effect.,1.0000000000,5.0000000000,0E-10,2,None,None,1,1201,1721,None,3018
+34264,864,Focused Void Bomb,"Radiates an omnidirectional pulse upon detonation that neutralizes a portion of the energy in the surrounding vessels.
+
+This variant of the standard Void Bomb neutralizes an incredible amount of capacitor within a tiny area, and is unsuitable for use against sub-capital vessels.",1000.0000000000,75.0000000000,0E-10,20,None,2500.0000,1,1015,3282,None,27034
+34266,1308,Small Higgs Anchor I,"This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.
+This effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
+Only one Higgs Anchor can be fitted at a time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,None,None,1,1210,3196,None,0
+34267,787,Small Higgs Anchor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1240,3196,None,0
+34268,1308,Medium Higgs Anchor I,"This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.
+This effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
+Only one Higgs Anchor can be fitted at a time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,10.0000000000,0E-10,1,None,None,1,1211,3196,None,0
+34269,787,Medium Higgs Anchor I Blueprint,,0E-10,0.0100000000,0E-10,1,4,750000.0000,1,1241,3196,None,0
+34271,53,Test Resistance Small Laser 2,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",500.0000000000,5.0000000000,1.0000000000,1,4,None,0,None,None,None,0
+34272,53,Polarized Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21594
+34273,133,Polarized Small Focused Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,350,None,21594
+34274,53,Polarized Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21575
+34275,133,Polarized Heavy Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,356,None,21575
+34276,53,Polarized Mega Pulse Laser,"A super-heavy pulse laser designed for medium range engagements.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",2000.0000000000,20.0000000000,1.0000000000,1,4,None,1,573,360,None,21659
+34277,133,Polarized Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,360,None,21659
+34278,74,Polarized Light Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",500.0000000000,5.0000000000,0.6000000000,1,4,148538.0000,1,561,376,None,21718
+34279,154,Polarized Light Neutron Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,376,None,21718
+34280,74,Polarized Heavy Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",1000.0000000000,10.0000000000,3.0000000000,1,4,443112.0000,1,562,371,None,21536
+34281,154,Polarized Heavy Neutron Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,371,None,21536
+34282,74,Polarized Neutron Blaster Cannon,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",2000.0000000000,20.0000000000,6.0000000000,1,4,1446592.0000,1,563,365,None,21589
+34283,154,Polarized Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,365,None,21589
+34284,55,Polarized 200mm AutoCannon,"The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",500.0000000000,5.0000000000,0.9000000000,1,4,109744.0000,1,574,387,None,21662
+34285,135,Polarized 200mm AutoCannon Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,387,None,21662
+34286,55,Polarized 425mm AutoCannon,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",1000.0000000000,10.0000000000,4.5000000000,1,4,373210.0000,1,575,386,None,21677
+34287,135,Polarized 425mm AutoCannon Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,386,None,21677
+34288,55,Polarized 800mm Repeating Cannon,"A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",75.0000000000,20.0000000000,9.0000000000,1,4,1484776.0000,1,576,381,None,21740
+34289,135,Polarized 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,381,None,21740
+34290,507,Polarized Rocket Launcher,"A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.",0E-10,5.0000000000,0.7500000000,1,4,36040.0000,1,639,1345,None,21750
+34291,136,Polarized Rocket Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,1345,None,21750
+34292,771,Polarized Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.",0E-10,10.0000000000,2.9700000000,1,4,174120.0000,1,974,3241,None,21706
+34293,136,Polarized Heavy Assault Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,3241,None,21706
+34294,508,Polarized Torpedo Launcher,"A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
+
+Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.",0E-10,20.0000000000,3.0000000000,1,4,655792.0000,1,644,170,None,21585
+34295,136,Polarized Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,4,9999999.0000,1,None,170,12,21585
+34299,306,Mangled Storage Depot,"This storage depot is badly banged up and most of its contents probably destroyed, but a detailed analysis might still reveal something of value.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,11,2301
+34300,306,Dented Storage Depot,"This storage depot has seen some rough treatment, but you should still find something of value intact, if you employ your analyzer with skill.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,11,2301
+34301,306,Remote Pressure Control Unit,"This unit can remotely override the controls of the nearby pressure station. Perhaps it can be used to temporarily decrease the flow of overheated plasma from the badly damaged station, though you surmise a failure could result in something backfiring.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,20177,1680
+34302,226,Plasma Chamber Debris,"These are the remains of a plasma chamber, used to store large quantities of volatile materials. The destruction of the chamber has released the hazardous materials into the surrounding space.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2368
+34303,319,Plasma Chamber,This storage unit is filled with volatile materials. Handle with care.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2007
+34304,226,Wrecked Storage Depot,"This storage depot has been completely wrecked, with nothing of value remaining. It is hard to tell whether the depot was destroyed by nearby explosions or through savage scavenging. Probably a bit of both.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2301
+34305,306,Remote Defense Grid Unit,This unit can remotely shut down the defense mechanisms still active in the area. Skillful hacking should do the trick.,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,20177,1680
+34306,1308,Large Higgs Anchor I,"This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.
+This effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
+Only one Higgs Anchor can be fitted at a time.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,20.0000000000,0E-10,1,4,None,1,1212,3196,None,0
+34307,787,Large Higgs Anchor I Blueprint,,0E-10,0.0100000000,0E-10,1,4,1250000.0000,1,1242,3196,None,0
+34308,1308,Capital Higgs Anchor I,"This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity.
+This effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
+
+The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
+
+Only one Higgs Anchor can be fitted at a time.",200.0000000000,40.0000000000,0E-10,1,4,None,1,1740,3196,None,0
+34309,787,Capital Higgs Anchor I Blueprint,,0E-10,0.0100000000,0E-10,1,4,50000000.0000,1,1720,3196,None,0
+34310,226,Unidentified Structure,There's nothing in our databanks that matches this structure.,0E-10,0E-10,0E-10,1,1,None,0,None,None,20185,20957
+34311,314,Honorary Fabricator-General Baton,This baton of command is inscribed with the name of the capsuleer Ascentior and signifies his honorary rank as a Fabricator-General of the Imperial Navy. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Imperial Navy’s research program in late YC 116.,1.0000000000,0.1000000000,0E-10,1,4,None,1,None,21380,None,0
+34312,314,Honorary Brigadier of Engineers Insignia,This service insignia is inscribed on the reverse with the name of the capsuleer TorDog and indicates his honorary rank as a Caldari Brigadier of Engineers. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Caldari Navy’s research program in late YC 116.,1.0000000000,0.1000000000,0E-10,1,1,None,1,None,21381,None,0
+34313,314,Honorary Federal Harbormaster Pennon,This naval pennon has the name of the capsuleer Shipstorm woven into its fabric and displays his honorary rank as a Federal Harbormaster. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Federation Navy’s research program in late YC 116.,1.0000000000,0.1000000000,0E-10,1,8,None,1,None,21382,None,0
+34314,314,Honorary Fleet Architect Badge,This military badge carries the name of the capsuleer Lotrec Emetin and is a mark of his honorary rank as a Republic Fleet Architect. This award was given in recognition of exemplary service as the top supplier of Sleeper components for the Republic Fleet’s research program in late YC 116.,1.0000000000,0.1000000000,0E-10,1,2,None,1,None,21383,None,0
+34315,306,Hyperfluct Generator,"This enigmatic unit hums with power, but to what purpose it is difficult to tell. It has a complex set of technical gadgets and perhaps delving into it with a Data Analyzer will reveal its true purpose. It seems though that it is well setup to protect its secrets, so caution is advised.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,20186,20969
+34316,226,Damaged Spatial Concealment Chamber,"The purpose of this large structure seems to have been to cloak a section of space - section big enough to conceal a sizable site. There are indications that this structure was damaged recently, to the point where it could no longer serve its purpose. Who damaged the structure or why is impossible to tell.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20185,20970
+34317,1305,Confessor,"Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.
+
+-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538",1800000.0000000000,47000.0000000000,400.0000000000,1,4,30000000.0000,1,1952,None,20063,20980
+34318,1309,Confessor Blueprint,"The Confessor-class Tactical Destroyer was developed for the glory of the Amarr Empire in YC116 with the invaluable aid of ninety-four loyal capsuleers. The most dedicated of these pilots were:
+Ascentior
+SALVATIONCOME4TRUBELIVER TYGODAMEN
+Blaze Tiberius
+Makoto Priano
+Ibrahim Tash-Murkon
+Lunarisse Aspenstar
+Methos Horseman
+Chiralos
+Soren Tyrhanos
+Dreadnaught X",0E-10,0.0100000000,0E-10,1,4,40000000.0000,1,None,None,None,20980
+34319,1306,Confessor Defense Mode,"33.3% bonus to all armor resistances
+33.3% reduction in ship signature radius",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+34321,1306,Confessor Sharpshooter Mode,"66.6% bonus to Small Energy Turret optimal range
+33% bonus to Small Energy Turret damage
+100% bonus to sensor strength and targeting range
+66% bonus to Sensor Dampener and Weapon Disruptor resistances",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+34323,1306,Confessor Propulsion Mode,"66.6% bonus to AB and MWD speed boost
+33.3% bonus to ship inertia modifier",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+34325,15,Sisters of EVE Logistics Station,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,20183,20967
+34326,15,Sisters of EVE Industrial Station,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,20183,20968
+34327,257,ORE Freighter,Skill at operating ORE freighters.,0E-10,0.0100000000,0E-10,1,128,35000000.0000,1,377,33,None,0
+34328,513,Bowhead,"As part of its ongoing program of developing new products for the capsuleer market, ORE has created the Bowhead freighter as a specialized ship transporter. Experience with the ship-handling technology used in the Orca and Rorqual vessels enabled the Outer Ring Development division to build a ship dedicated to moving multiple assembled hulls at once.
+
+Outer Ring Excavations are aggressively marketing the Bowhead as a flexible transport platform for organizing fleet logistics across New Eden, available from authorized ORE outlets.",400000000.0000000000,17550000.0000000000,4000.0000000000,1,128,1746000000.0000,1,1950,None,20073,20977
+34329,525,Bowhead Blueprint,,0E-10,0.0100000000,0E-10,1,128,1550000000.0000,1,1949,None,None,20977
+34330,306,Resource Container,"The bolted container drifts silently amongst the stars, giving no hint to what treasures it may hide.",10000.0000000000,2750.0000000000,2700.0000000000,1,4,None,1,None,None,None,1176
+34331,6,Sun A0IV (Turbulent Blue Subgiant),"A bright blue stellar body emitting unusually high neutrino levels, this star experiences frequent coronal mass ejections at unpredictable intervals.
+
+The turbulent subgiants of this type found in New Eden are prone to violent instability that scientists now believe is linked to unstable wormhole activity and the ""Caroline's Star"" stellar anomaly.",1000000000000000000.0000000000,1.0000000000,0E-10,1,4,None,0,None,None,20096,21456
+34332,226,Expedition Command Outpost Wreck,"Scarred and scorched by devastating forces, this wrecked station apparently served as the command post for the Sanctuary expedition to Thera. Wreathed in clouds of plasma, gas and dust, the station's destruction, while not absolute, is profound and the interior has been gutted by fire and explosions.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3786
+34333,227,Cloud Rings,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20964
+34334,226,Planetary Colonization Office Wreck,"Perhaps the saddest testament to the shattered dreams of the expedition to Thera, this wrecked station seems to have been established as a coordinating center for the colonization of the planet it orbits. As Thera VIII is shattered and wracked by titanic quakes, such an effort would seem improbable unless the shattering happened relatively recently.
+
+While the damage to this station is extensive and very little survives, there are large storage areas containing bins of rock samples that apparently originated from a geologically stable barren or temperate planet.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3786
+34335,226,Testing Facilities Wreck,"Apparently set up to study nearby Talocan technology, this station has been buckled and broken by numerous impacts, possibly from material thrown up from the devastated planet below. The array of Talocan static gates nearby is eerily intact and seems to be functional to some degree.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3787
+34336,226,Exotic Specimen Warehouse Wreck,"Wrecked and battered, though largely intact, this station and its neighbor must originally have been sheltered in the lee of the planet to some extent. Disruption of orbital mechanics in this system make it difficult to be sure but the proximity of Thera III to the central star and the survival of recognizable station ruins requires an explanation of this kind. Some have suggested wilder theories concerning the nearby Talocan technology.
+
+The station itself seems to have functioned as a vast storehouse of materials and specimens gathered from the core of the system. Not much remains and large quantities of radioactive fullerene gas seem to have bled from the ruptured storage vessels.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,3788
+34337,1307,Autothysian Lancer,"The Autothysian Lancer is a Drifter-allied drone with a similar base design to the Circadian Seekers but is much more dangerous, sporting an upgraded array of defenses and weapons. Though highly militarized in response to capsuleer resistance, the drone still explores New Eden with the mechanical indifference seen in previous, weaker variants.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+34338,988,Wormhole T458,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34339,485,Moros Interbus Edition,"Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off gargantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.",1292500000.0000000000,17550000.0000000000,2550.0000000000,1,8,1549802570.0000,0,None,None,None,20974
+34340,537,Moros Interbus Edition Blueprint,,0E-10,0.0100000000,0E-10,1,4,1900000000.0000,0,None,None,None,20974
+34341,485,Naglfar Justice Edition,"The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.
+
+Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.",1127500000.0000000000,15500000.0000000000,2900.0000000000,1,2,1523044240.0000,0,None,None,None,20972
+34342,537,Naglfar Justice Edition Blueprint,,0E-10,0.0100000000,0E-10,1,4,1850000000.0000,0,None,None,None,20972
+34343,485,Phoenix Wiyrkomi Edition,"In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
+
+While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.",1320000000.0000000000,16250000.0000000000,2750.0000000000,1,1,1541551100.0000,0,None,None,None,20973
+34344,537,Phoenix Wiyrkomi Edition Blueprint,,0E-10,0.0100000000,0E-10,1,4,1950000000.0000,0,None,None,None,20973
+34345,485,Revelation Sarum Edition,"The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.
+
+Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.",1237500000.0000000000,18500000.0000000000,2175.0000000000,1,4,1539006890.0000,0,None,None,None,20971
+34346,537,Revelation Sarum Edition Blueprint,,0E-10,0.0100000000,0E-10,1,4,2000000000.0000,0,None,None,None,20971
+34347,1088,Men's 'Outlaw' Jacket (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1399,21384,None,0
+34348,1088,Men's 'Outlaw' Jacket (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Sansha cause. Each jacket is crafted from the finest leather, dyed a dark green, and accented with spiked white passants and olive trim. Finally, the jacket is emblazoned with the Sansha's Nation logo, located directly over the heart of the wearer.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1399,21385,None,0
+34349,1088,Men's 'Outlaw' Jacket (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Guristas. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and umber trim. Finally, the jacket is emblazoned with the Guristas logo, located directly over the heart of the wearer",0.5000000000,0.1000000000,0E-10,1,4,None,1,1399,21386,None,0
+34350,1088,Women's 'Outlaw' Coat (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Sansha cause. Each jacket is crafted from the finest leather, dyed a dark green, and accented with spiked white passants and olive trim. Finally, the jacket is emblazoned with the Sansha's Nation logo, located directly over the heart of the wearer.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21388,None,0
+34351,1088,Women's 'Outlaw' Coat (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Guristas. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and umber trim. Finally, the jacket is emblazoned with the Guristas logo, located directly over the heart of the wearer.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21403,None,0
+34352,226,Revenant Wreckage,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10674
+34353,1088,Women's 'Outlaw' Coat (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21389,None,0
+34354,1090,Men's 'Outlaw' Pants (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Blood Raiders. Each pair of pants is richly detailed, with charcoal gray fabric and carbon black accents. When paired with the matching Blood Raiders Jacket these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1401,21391,None,0
+34355,1090,Men's 'Outlaw' Pants (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Sansha cause. Each pair of pants is richly detailed, with olive camouflage fabric and dark green accents. When paired with the matching Sansha's Nation Jacket these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1401,21392,None,0
+34356,1090,Men's 'Outlaw' Pants (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Guristas. Each pair of pants is richly detailed, with basalt gray fabric and charcoal gray accents. When paired with the matching Guristas Jacket these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1401,21393,None,0
+34357,1090,Women's 'Outlaw' Pants (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Blood Raiders. Each pair of pants is richly detailed, with crimson fabric and carbon black accents. When paired with the matching Blood Raiders Coat these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21394,None,0
+34358,1090,Women's 'Outlaw' Pants (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Sansha cause. Each pair of pants is richly detailed, with olive camouflage fabric and dark green accents. When paired with the matching Sansha's Nation Coat these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21395,None,0
+34359,1090,Women's 'Outlaw' Pants (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these pants indicate that the wearer is a true supporter of the Guristas. Each pair of pants is richly detailed, with basalt gray fabric and charcoal gray accents. When paired with the matching Guristas Coat these pants present a stunning visual motif.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1403,21396,None,0
+34360,1091,Men's 'Outlaw' Boots (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Blood Raiders. These tall lace-up boots make a statement of power and dominance in crimson and carbon black. When paired with the matching jacket and pants, these boots represent the ultimate homage to the Blood Raiders.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1400,21397,None,0
+34361,1091,Men's 'Outlaw' Boots (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Sansha cause. These tall lace-up boots make a statement of power and dominance in olive and charcoal gray. When paired with the matching jacket and pants, these boots represent the ultimate homage to Sansha's Nation.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1400,21398,None,0
+34362,1091,Men's 'Outlaw' Boots (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Guristas. These tall lace-up boots make a statement of power and dominance in basalt and charcoal gray. When paired with the matching jacket and pants, these boots represent the ultimate homage to the Guristas.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1400,21399,None,0
+34363,1091,Women's 'Outlaw' Boots (Blood Raiders),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Blood Raiders. These tall lace-up boots make a statement of power and dominance in crimson and carbon black. When paired with the matching coat and pants, these boots represent the ultimate homage to the Blood Raiders.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21400,None,0
+34364,1091,Women's 'Outlaw' Boots (Sansha's Nation),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Sansha cause. These tall lace-up boots make a statement of power and dominance in olive and charcoal gray. When paired with the matching coat and pants, these boots represent the ultimate homage to Sansha's Nation.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21401,None,0
+34365,1091,Women's 'Outlaw' Boots (Guristas),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, these boots indicate that the wearer is a true supporter of the Guristas. These tall lace-up boots make a statement of power and dominance in basalt and charcoal gray. When paired with the matching coat and pants, these boots represent the ultimate homage to the Guristas.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1404,21402,None,0
+34366,988,Wormhole M164,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34367,988,Wormhole L031,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34368,988,Wormhole Q063,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34369,988,Wormhole V898,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34370,988,Wormhole E587,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34371,988,Wormhole F353,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34372,988,Wormhole F135,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34373,952,Remote Calibration Device - Low Power,"The calibration device can be fed coordinates to calibrate the nearby rift to become functional. This device slot is for low power setting, resulting in shorter distance covered when using the rift.
+
+To activate this slot, you need to insert X-Axis Coordinate, Y-Axis Coordinate and a Z-Axis Coordinate into it.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3518
+34374,952,Remote Calibration Device - High Power,"The calibration device can be fed coordinates to calibrate the nearby rift to become functional. This device slot is for high power setting, resulting in longer distance covered when using the rift.
+
+To activate this slot, you need to insert X-Axis Coordinate, Y-Axis Coordinate and a Z-Axis Coordinate into it.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3518
+34375,306,Coordinate Plotting Device,Accessing this device will give you a plot for a coordinate. It needs to be entered into a Remote Calibration Device to calibrate the unusable rift in the vicinity. You need three plots to complete the coordinate.,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3534
+34378,306,Intact Storage Depot,"This storage depot seems relatively intact, meaning there is a good chance of something lucrative lurking inside, waiting to be unlocked with a relic analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,2301
+34379,226,Inactive Sentry Gun,A sentry gun of Sleeper design. Currently dormant.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3533
+34381,314,X-Axis Calibration Coordinate,"This is one of three coordinate plots required to correctly align the nearby rift to make it functional.
+
+All three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,1192,None,0
+34382,314,Y-Axis Calibration Coordinate,"This is one of three coordinate plots required to correctly align the nearby rift to make it functional.
+
+All three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,1192,None,0
+34383,314,Z-Axis Calibration Coordinate,"This is one of three coordinate plots required to correctly align the nearby rift to make it functional.
+
+All three coordinate plots need to be placed into either the low power or the high power Remote Calibration Device.",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,1192,None,0
+34384,226,Immobile Tractor Beam,"Heavy duty, fast working tractor beam. It can be aligned to pull storage depots surrounding the distant Sleeper enclave close to itself, if you manage to activate it.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,2412
+34385,306,Pristine Storage Depot,This storage depot seems to be in pristine condition. Whatever is stored inside should be completely unscathed and is only a relic analyzing away from being available.,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,2301
+34386,226,Impenetrable Storage Depot,"This storage depot has thick walls, making it hard to gauge its contents from afar. You need to get close to get a read on what is hidden inside.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2301
+34387,226,Spatial Rift,"Superficially similar to natural phenomena observed throughout space, this spatial rift appears to be artificially generated by a Talocan static gate array. Observations have shown that large quantities of dangerous gamma radiation and x-rays are pouring out of the rift. If this tear in space-time leads anywhere it is likely to be very inhospitable.",1.0000000000,0E-10,0E-10,1,4,None,0,None,None,20211,2907
+34388,226,Communication Relay,"Apparently a hastily converted radiation monitoring satellite, this device seems to have briefly functioned as an emergency communications relay. It shows relatively few signs of damage but seems to have been knocked out of commission by several precise energy weapon strikes to its processing cores.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2412
+34389,226,Matyrhan Lakat-Hro,"Surviving markings on the wreck of this Hel-class supercarrier identify it as the Matyrhan Lakat-Hro. In many places symbols of the Thukker Tribe are present along with numerous caravan markings that appear to confirm a link to the lost Lakat-Hro Great Caravan.
+
+The presence of such a vessel in the Thera system has drawn attention to the Thukker contingent working with the Sanctuary here but no comment on the matter has been forthcoming from either party. Early delvers into the wreck's scorched interior soon discovered that all data storage devices had been carefully purged and destructively irradiated.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3110
+34390,257,Amarr Tactical Destroyer,Skill at operating Amarr Tactical Destroyers.,0E-10,0.0100000000,0E-10,1,4,1000000.0000,1,377,33,None,0
+34391,952,Solray Gamma Alignment Unit,"This unit catches gamma rays from the sun, amplifies them and redirects elsewhere based on how the unit is aligned. It may require a Gamma Ray Modulate Disc to align correctly.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1725
+34392,226,Bioinformatics Processing Cells,"Such scans as can penetrate this structure suggest it is primarily made up of a series of interconnected cells, run through with monitoring systems and data processing networks. There is significant damage to the shielding of this facility and some conduits are sufficiently exposed to reveal that complex processing routines are still operating on vast quantities of bioinformatic data.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,3567
+34393,1088,Men's 'Outlaw' Jacket (Burnt Orange),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket was given as a gift to signify the coming of the New Year. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and burnt orange trim.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1399,21387,None,0
+34394,1088,Women's 'Outlaw' Coat (Burnt Orange),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket was given as a gift to signify the coming of the New Year. Each jacket is crafted from the finest leather, dyed charcoal gray, and accented with studded white passants and burnt orange trim.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1405,21390,None,0
+34395,186,Amarr Advanced Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,3116
+34396,964,Self-Assembling Nanolattice,"Self-Assembling Nanolattices are the result of a breakthrough in applied fullerene technology achieved by a joint Carthum-Viziam research team formed at the request of the Imperial Navy in late YC116. The development of this technology was made possible by the contributions of numerous capsuleers, most notably members of the venerable loyalist alliance Praetoria Imperialis Excubitoris.
+
+Although these carbon-based structures are exceptional in their high strength and low mass, it is their ability to reconfigure rapidly when exposed to electromagnetic fields that makes Self-Assembling Nanolattices one of the most significant advancements in starship engineering in decades.",1.0000000000,5.0000000000,0E-10,1,4,400000.0000,1,1147,3718,None,0
+34397,965,Self-Assembling Nanolattice Blueprint,,0E-10,0.0100000000,0E-10,1,4,10000000.0000,1,1191,3718,None,0
+34398,952,Solray Infrared Alignment Unit,"This unit catches infrared rays from the sun, amplifies them and redirects elsewhere based on how the unit is aligned. It may require an Infrared Ray Modulate Disc to align correctly.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1725
+34399,952,Solray Radio Alignment Unit,"This unit catches radio rays from the sun, amplifies them and redirects elsewhere based on how the unit is aligned. It may require a Radio Ray Modulate Disc to align correctly.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1725
+34400,314,Gamma Ray Modulate Disc,This disc of crystals is specially constructed to modulate gamma rays in a Solray Gamma Alignment Unit.,1.0000000000,0.1000000000,0E-10,1,4,2000000.0000,1,None,2038,None,0
+34401,314,Infrared Ray Modulate Disc,This disc of crystals is specially constructed to modulate infrared rays in a Solray Infrared Alignment Unit.,1.0000000000,0.1000000000,0E-10,1,4,2000000.0000,1,None,2038,None,0
+34402,314,Radio Ray Modulate Disc,This disc of crystals is specially constructed to modulate radio rays in a Solray Radio Alignment Unit.,1.0000000000,0.1000000000,0E-10,1,4,2000000.0000,1,None,2038,None,0
+34403,306,Solray Observational Unit,"The Solray Observational Unit monitors the nearby Solray structure. Hacking into its mainframe gives the data needed to correct the alignment error of the Solray alignment units, in the form of a crystal discs.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3518
+34404,226,Solray Unaligned Power Terminal,"The Solray Power Terminal is intended to use solar power to generate energy, by gathering solar power from nearby Solray Alignment Units. However, it seems the alignment units are not working properly, causing the Solray Power Terminal to flare its energy erratically into space around it. This makes it extremely hazardous to move close to.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20,2069
+34405,226,Solray Aligned Power Terminal,"The Solray Power Terminal now seems to be in working order. The erratic outlet of energy seems to be lessening. You should be able to move close to this structure now, but use extreme care.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20,2069
+34406,306,Remote Reroute Unit,"This unit can be used to change settings of nearby structures, such as changing destination beacon for a spatial rift. Skillful use of hacking is required, but note that it might not be possible to adjust the settings a second time.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,20177,1680
+34412,997,Small Intact Hull Section,"Found drifting amongst the ruins of a Sleeper compound, these small sections of a Sleeper vessel represent a significant archaeological discovery. Not only is the hull itself an incredibly rare find, but the excellent condition it is in makes this a particularly useful case study for the Sleeper's ship construction methods.
+
+Pristine, working examples of Sleeper technology such as this are extremely rare and even more valuable. With the right skills and equipment, they can offer great insights into the scientific pursuits of the ancient race that designed them.",0E-10,20.0000000000,0E-10,1,4,None,1,1909,3766,None,0
+34414,997,Small Malfunctioning Hull Section,"Found drifting amongst the ruins of a Sleeper compound, these small sections of a Sleeper vessel represent a significant archaeological discovery. The hull itself is an incredibly rare find, tainted only by the condition it is in. Although it was clearly built to survive the stress of space, the countless years of environmental exposure have still taken a heavy toll, stripping from it a great deal of the original functionality.
+
+Even despite the damage, it would still make a respectable case study for the Sleeper's vessel construction methods. A skilled scientist could still possibly extract enough information to try and reverse engineer it.",0E-10,20.0000000000,0E-10,1,4,None,1,1909,3766,None,0
+34416,997,Small Wrecked Hull Section,"Mistakenly identified by the analyzers as a derelict structure, these ancient Sleeper hull fragments are almost entirely destroyed. Whether slow erosion or some more rapid and violent event devastated the technology remains unclear. It is simply too badly damaged to make an educated guess.
+
+There isn't much of a chance that anything useful could be reverse engineered from such badly ruined fragments, but there is little doubt that those few lucky researchers who successfully managed it would uncover the secrets to Sleeper hull designs. For many, that opportunity alone would be worth the gamble.",0E-10,20.0000000000,0E-10,1,4,None,1,1909,3766,None,0
+34417,1194,Manufacturing Union's Placard,"A solid morphite placard produced in celebration of the Secure Commerce Commission’s official recognition of the Manufacturing Workers Union on July 22nd, YC115.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2103,None,0
+34418,1194,The Galactic Party Planning Guide,"A compilation of guidelines for hosting your own capsuleer focused social gatherings, with chapters written by Zapawork, nGR RDNx, Demetri Slavic, Dierdra Vaal and Bam Stroker.
+
+Note: Due to a formatting error, chapters by nGR RDNx and Bam Stroker may be displayed upside down.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+34419,1194,Jump Fatigue Recovery Agent,"Poteque Pharmaceuticals were unable to trace the origins of this strange white powder, and were similarly baffled when trying to explain its miraculous ability to cure jump fatigue and allow the user to speak at a rate of roughly 300 words per minute.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1194,None,0
+34420,1194,Cooking With Veldspar,A family friendly holoreel compilation filled with the finest culinary tips New Eden has to offer.,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1177,None,0
+34421,1194,Chribba's Modified Strip Miner,"Jury rigged with duct tape and a laser pointer, even Outer Ring Excavations are bewildered by this module’s ability to chew through so much ore per hour.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2887,None,0
+34422,1194,Rooks & Kings - The Clarion Call Compilation,"Presented in all its glory on high resolution holoreel, you can now enjoy the glorious smooth tones of Lord Maldoror’s narration in the comfort of your own captain’s quarters.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1177,None,0
+34423,1194,Pre-Completed CSM 10 Ballot Paper,It would appear that a certain alliance has already decided whom its pilots will be voting for!,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1192,None,0
+34424,1194,Titanium Plated Cranial Shielding,"Those amidst the capsuleer ""information elite"" often utilize this homemade armor-piece to protect them from the dangers inherent in meta-space communication and theory-crafting.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3182,None,0
+34425,1194,SCC Guidelines - Lotteries For Dummies,"The Secure Commerce Commission presents this comprehensive guide on how to host your gambling establishment within the law, in order to prevent seizure of assets by CONCORD.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+34426,1194,Sort Dragon's Guide To Diplomacy,"Famed for his leadership of Here Be Dragons, Sort Dragon shares his top ten tips for Coalition self-destruction.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+34427,1194,Polaris Eviction Notice,Oops.,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21060,None,0
+34428,1194,Jump Portal Generation Instruction Holoreel,"The finer points of bridging your fleet, rather than jumping. Narrated by Oleena Natiras, veteran of the Battle of Asakai.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1177,None,0
+34429,1194,Vincent Pryce's Warp Disruption Field Generator,"A scale replica of the actual Warp Disruption Field Generator that caused the Battle of Asakai, one of the most expensive engagements in the history of Capsuleer warfare.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,111,None,0
+34430,1194,"My God, It's Full Of Holes!","The Capsuleer’s guide to all things wormhole. Navigation, mass calculation and lifestyle tips for wormhole dwellers included!",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+34431,1194,Guillome Renard's Sleeper Loot Stash,"Crate after crate, packed with Neural Network Analyzers and Sleeper Data Libraries which were collected by Guillome Renard during the research race of YC116.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3755,None,0
+34432,1194,Sisters Of EVE Charity Statue,"A commemorative golden statue from a Sisters Of EVE Fundraiser which raised 7,634,000,000,000 Kredits in YC115.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1656,None,0
+34433,1194,The Damsel's Drunk Bodyguard,This guy really should probably be working…,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2544,None,0
+34434,1194,Alice Saki's Good Posting Guide,"Straight from the woman with the most positive Intergalactic Summit profile in the cluster, 101 tips for public relations superiority.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+34435,1194,Soxfour's Spaceboots,"Found in the airlock of a Leisure Group pleasure node on board the station orbiting Arifsdald III - Moon 14, these boots contain a note that reads as follows “Dear Nullarbor. Stop stealing my shoes. It’s not funny anymore. – FF”",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21170,None,0
+34436,1194,The Friend Ship,The best ship in New Eden.,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2106,None,0
+34437,383,Rewired Sentry Gun,A sentry gun of Sleeper design. Has been rewired to view hostile targets as friendly and vice versa.,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3533
+34438,306,Sentry Repair Station,This is a maintenance facility for the Sleeper sentry guns in the vicinity. It can be hacked to change what sentry guns it is repairing.,10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3518
+34439,988,Wormhole A009,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+34440,186,Sleeper Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+34441,27,Dominix Quafe Edition,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.",100250000.0000000000,454500.0000000000,600.0000000000,1,8,62500000.0000,0,None,None,None,20982
+34442,107,Dominix Quafe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,1660000000.0000,0,None,None,None,20982
+34443,25,Tristan Quafe Edition,"Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.",956000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,None,1796
+34444,105,Tristan Quafe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,0,None,None,None,1796
+34445,26,Vexor Quafe Edition,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.",11100000.0000000000,115000.0000000000,480.0000000000,1,8,None,0,None,None,None,20981
+34446,106,Vexor Quafe Edition Blueprint,,0E-10,0.0100000000,0E-10,1,None,83250000.0000,0,None,None,None,20981
+34447,306,Cerebrum Maintenance Chamber,"This large structure contains various materials used to maintain and repair the important Central Archive Cerebrum structure. Note that it is possible this structure is linked into the archive defense system, so hack with caution.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,2007
+34448,226,Smoldering Archive Ruins,"These are the remains of a majestic Archive structure, containing untold riches and knowledge. It now lies in ruins, emitting dangerous materials into space around it. It is impossible to determine from the outside if anything of value remains, though the dormant Archive worker machines inside might be able to eject whatever is left. They will have to be activated first, though.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2565
+34449,952,Central Archive Cerebrum,"This is the central part of the Archive Cerebrum, the unit supervising the archives area. It has received damage, a fractured membrane leaking vital fluid for it to function properly. To make it functional again, it needs to reach equilibrium in its fluid system. Once functional, it can direct the Archive worker machines stationed around the area.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,3518
+34450,314,Intravenous Oscillation Fluid,This thick liquid is used by the Central Archive Cerebrum to operate its intricate machinery.,1.0000000000,0.1000000000,0E-10,1,4,None,1,None,3215,None,0
+34451,314,Nanoplastic Membrane Patch,This length of super-thin nanoplastic is used by the Central Archive Cerebrum to operate its intricate machinery.,1.0000000000,0.1000000000,0E-10,1,4,None,1,None,2189,None,0
+34452,314,Self-regulating Machine Gears,These complex set of gears are used by the Central Archive Cerebrum to operate its intricate machinery.,1.0000000000,0.1000000000,0E-10,1,4,None,1,None,1436,None,0
+34453,306,Vessel Rejuvenation Battery,"This enigmatic, but highly advanced structure has massive repairing and protection capabilities for ships in its vicinity, but will only last for a very short time. It can be activated by successfully hacking it. This should be done only when in a dire situation.",10000.0000000000,27500.0000000000,2700.0000000000,1,4,None,0,None,None,None,1685
+34454,383,Archive Sentry Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.",1000.0000000000,1000.0000000000,1000.0000000000,1,64,None,0,None,None,None,3533
+34455,383,Impaired Archive Sentry Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.",1000.0000000000,1000.0000000000,1000.0000000000,1,64,None,0,None,None,None,3533
+34456,226,Angel Fence,A fence.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+34457,27,末日沙场级YC117年特别版,This is a special Armageddon variant developed by a mysterious faction of New Eden.,105200000.0000000000,486000.0000000000,600.0000000000,1,4,66250000.0000,0,None,None,None,20989
+34458,107,末日沙场级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1565000000.0000,0,None,None,None,20989
+34459,27,地狱天使级YC117年特别版,This is a special Abaddon variant developed by a mysterious faction of New Eden.,103200000.0000000000,495000.0000000000,525.0000000000,1,4,180000000.0000,0,None,None,None,20986
+34460,107,地狱天使级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1800000000.0000,0,None,None,None,20986
+34461,27,马克瑞级YC117年特别版,This is a special Machariel variant developed by a mysterious faction of New Eden.,94680000.0000000000,595000.0000000000,665.0000000000,1,2,108750000.0000,0,None,None,None,20994
+34462,107,马克瑞级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,20994
+34463,27,响尾蛇级YC117年特别版,This is a special Rattlesnake variant developed by a mysterious faction of New Eden.,99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,None,20992
+34464,107,响尾蛇级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,20992
+34465,27,多米尼克斯级YC117年特别版,This is a special Dominix variant developed by a mysterious faction of New Eden.,100250000.0000000000,454500.0000000000,600.0000000000,1,8,62500000.0000,0,None,None,None,20990
+34466,107,多米尼克斯级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1660000000.0000,0,None,None,None,20990
+34467,27,万王宝座级YC117年特别版,This is a special Megathron variant developed by a mysterious faction of New Eden.,98400000.0000000000,486000.0000000000,675.0000000000,1,8,105000000.0000,0,None,None,None,20991
+34468,107,万王宝座级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1250000000.0000,0,None,None,None,20991
+34469,27,乌鸦级YC117年特别版,This is a special Raven variant developed by a mysterious faction of New Eden.,99300000.0000000000,486000.0000000000,665.0000000000,1,1,108750000.0000,0,None,None,None,20993
+34470,107,乌鸦级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1135000000.0000,0,None,None,None,20993
+34471,27,灾难级YC117年特别版,This is a special Apocalypse variant developed by a mysterious faction of New Eden.,97100000.0000000000,495000.0000000000,675.0000000000,1,4,112500000.0000,0,None,None,None,20987
+34472,107,灾难级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,1265000000.0000,0,None,None,None,20987
+34473,419,幼龙级YC117年特别版,This is a special Drake variant developed by a mysterious faction of New Eden.,14810000.0000000000,252000.0000000000,450.0000000000,1,1,38000000.0000,0,None,None,None,20995
+34474,489,幼龙级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,580000000.0000,0,None,None,None,20995
+34475,26,毒蜥级YC117年特别版,This is a special Gila variant developed by a mysterious faction of New Eden.,9600000.0000000000,101000.0000000000,440.0000000000,1,1,None,0,None,None,None,20996
+34476,106,毒蜥级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,20996
+34477,358,银鹰级YC117年特别版,This is a special Eagle variant developed by a mysterious faction of New Eden.,11720000.0000000000,101000.0000000000,550.0000000000,1,1,17062524.0000,0,None,None,None,20997
+34478,106,银鹰级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,20997
+34479,358,伊什塔级YC117年特别版,This is a special Ishtar variant developed by a mysterious faction of New Eden.,11100000.0000000000,115000.0000000000,560.0000000000,1,8,17949992.0000,0,None,None,None,20998
+34480,106,伊什塔级YC117年特别版蓝图,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,20998
+34481,762,Domination Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1086,1041,None,0
+34483,762,Shadow Serpentis Inertial Stabilizers,"Improves ship handling and maneuverability.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",200.0000000000,5.0000000000,0E-10,1,4,None,1,1086,1041,None,0
+34485,78,ORE Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,4,None,1,1195,76,None,0
+34487,78,Syndicate Reinforced Bulkheads,Increases structural hit points while reducing agility and cargo capacity.,200.0000000000,5.0000000000,0E-10,1,4,None,1,1195,76,None,0
+34489,765,ORE Expanded Cargohold,Increases cargo hold capacity at the expense of maximum velocity and hull strength.,50.0000000000,5.0000000000,0E-10,1,4,None,1,1197,92,None,0
+34494,226,Unidentified Wormhole,There's nothing in our databanks that matches this wormhole.,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,21050
+34495,1310,Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+34496,31,Council Diplomatic Shuttle,"Based on a decommissioned Pacifier-class CONCORD frigate, this swift armored transport is typically used by the Directive Enforcement Department to ensure secure transportation of VIPs and high profile political figures.
+
+Most recently it has been utilized to carry members of the Council of Stellar Management to and from their bi-annual summit with the CONCORD Assembly in Yulai.",1600000.0000000000,5000.0000000000,10.0000000000,1,None,14000.0000,1,1618,None,20083,1053
+34497,111,Council Diplomatic Shuttle Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,None,None,1053
+34498,952,Sentinel Vault,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34499,952,Barbican Vault,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34500,952,Vidette Vault,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34501,952,Conflux Vault,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34502,952,Redoubt Vault,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34503,306,Sentinel Beta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34504,306,Sentinel Delta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34505,306,Sentinel Alpha Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34506,306,Sentinel Gamma Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34507,306,Barbican Beta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34508,306,Barbican Delta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34509,306,Barbican Alpha Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34510,306,Barbican Gamma Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34511,306,Vidette Beta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34512,306,Vidette Delta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34513,306,Vidette Alpha Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34514,306,Vidette Gamma Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34515,306,Conflux Beta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34516,306,Conflux Delta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34517,306,Conflux Alpha Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34518,306,Conflux Gamma Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34519,306,Redoubt Beta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34520,306,Redoubt Delta Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34521,306,Redoubt Alpha Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34522,306,Redoubt Gamma Access Unit,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34523,306,Sentinel Alignment Unit 0,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34524,306,Sentinel Alignment Unit 1,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34525,306,Barbican Alignment Unit 0,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34526,306,Barbican Alignment Unit 1,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34527,306,Vidette Alignment Unit 0,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34528,306,Vidette Alignment Unit 1,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34529,306,Conflux Alignment Unit 0,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34530,306,Conflux Alignment Unit 1,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34531,306,Redoubt Alignment Unit 0,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34532,306,Redoubt Alignment Unit 1,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+34533,257,Minmatar Tactical Destroyer,Skill at operating Minmatar Tactical Destroyers.,0E-10,0.0100000000,0E-10,1,2,1000000.0000,1,377,33,None,0
+34534,226,Sentinel Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,21136
+34535,226,Barbican Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,20216,21136
+34536,226,Vidette Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,21136
+34537,226,Conflux Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,21136
+34538,226,Redoubt Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,21136
+34539,226,Unidentified Sleeper Device,,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21179
+34540,1314,Sentinel Sequence 0,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34541,1314,Sentinel Sequence 1,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34542,1314,Barbican Sequence 0,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34543,1314,Barbican Sequence 1,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34544,1314,Vidette Sequence 0,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34545,1314,Vidette Sequence 1,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34546,1314,Conflux Sequence 0,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34547,1314,Conflux Sequence 1,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34548,1314,Redoubt Sequence 0,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34549,1314,Redoubt Sequence 1,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21417,None,0
+34551,1314,Sentinel Index,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21418,None,0
+34552,1314,Barbican Index,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21418,None,0
+34553,1314,Vidette Index,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21418,None,0
+34554,1314,Conflux Index,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21418,None,0
+34555,1314,Redoubt Index,This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.,1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21418,None,0
+34556,1314,Sentinel Element,"The strange, unreal aspect of this object plays havoc with your mind.
+The distortion is interfering with signal reception and hindering decryption.
+Despite this, one strong repetitive motif is breaking through the chaos.
+A single repeating concept.
+
+Sentinel.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21419,None,0
+34557,1314,Barbican Element,"The strange, unreal aspect of this object plays havoc with your mind.
+The distortion is interfering with signal reception and hindering decryption.
+Despite this, one strong repetitive motif is breaking through the chaos.
+A single repeating concept.
+
+Barbican.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21419,None,0
+34558,1314,Vidette Element,"The strange, unreal aspect of this object plays havoc with your mind.
+The distortion is interfering with signal reception and hindering decryption.
+Despite this, one strong repetitive motif is breaking through the chaos.
+A single repeating concept.
+
+Vidette.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21419,None,0
+34559,1314,Conflux Element,"The strange, unreal aspect of this object plays havoc with your mind.
+The distortion is interfering with signal reception and hindering decryption.
+Despite this, one strong repetitive motif is breaking through the chaos.
+A single repeating concept.
+
+Conflux.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21419,None,0
+34560,1314,Redoubt Element,"The strange, unreal aspect of this object plays havoc with your mind.
+The distortion is interfering with signal reception and hindering decryption.
+Despite this, one strong repetitive motif is breaking through the chaos.
+A single repeating concept.
+
+Redoubt.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21419,None,0
+34561,1310,Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+34562,1305,Svipul,"Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens.
+
+Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship.",1400000.0000000000,47000.0000000000,430.0000000000,1,2,30000000.0000,1,1953,None,20074,21052
+34563,1309,Svipul Blueprint,"The Svipul-class Tactical Destroyer was developed on behalf of the Minmatar people in YC117 with the invaluable aid of eighty-seven dedicated capsuleers. Of these pilots, the greatest contributors were:
+Lotrec Emetin
+Robert Warner
+Dr Scott
+Esrevid Nekkeg
+SambaSol
+Nrone3 Agalder
+Myronik
+Lynnu
+Maataak
+Shalmon Aliatus",0E-10,0.0100000000,0E-10,1,2,40000000.0000,1,None,None,None,21052
+34564,1306,Svipul Defense Mode,"33.3% bonus to all shield and armor resistances
+66.6% reduction in MicroWarpdrive signature radius penalty",100.0000000000,5.0000000000,0E-10,1,2,None,0,None,1042,None,0
+34566,1306,Svipul Propulsion Mode,"66.6% bonus to AB and MWD speed boost
+33.3% bonus to ship inertia modifier",100.0000000000,5.0000000000,0E-10,1,2,None,0,None,1042,None,0
+34570,1306,Svipul Sharpshooter Mode,"33.3% bonus to Small Projectile Turret tracking speed
+33.3% bonus to Small Projectile Turret damage
+100% bonus to sensor strength and targeting range
+66.6% bonus to Sensor Dampener and Weapon Disruptor resistances",100.0000000000,5.0000000000,0E-10,1,2,None,0,None,1042,None,0
+34572,1207,Sleeper Databank,This hull plate still has an unobstructed access point for the databank it holds. You may be able to extract something with your Data Analyzer.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,3704
+34573,226,Unidentified Structure,There's nothing in our databanks that matches this structure.,0E-10,0E-10,0E-10,1,1,None,0,None,None,20209,21056
+34574,1,CharacterLegacy14,Legacy character typeID (but still valid).,0E-10,0E-10,0E-10,1,None,None,1,None,None,None,0
+34575,1314,Antikythera Element,"Limited information is available on this object.
+
+A direct analysis reveals some vague and distorted results. Slight external damage signals that it was detached from something else, but despite its removal, the core structure continues to thrum with a deep, surging power.
+
+Even without proof or solid knowledge of the function of this component, it is quite clear that it forms a vital part of something much larger.",1.0000000000,0.1000000000,0E-10,1,64,5000000.0000,1,2013,21408,None,0
+34579,286,Clonejacker Punk,"This young pirate is looking to make a name as a clonejacker, raiding illegal clone labs for biomass to be sold on the black market. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+34580,53,Lux Kontos,"This Drifter weapon system appears to be semi-autonomous, floating freely from the vessel deploying it. Analysis of the weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets.",0E-10,0E-10,0E-10,1,16,None,1,None,21409,None,21058
+34584,186,Minmatar Advanced Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,3116
+34588,286,Belter Hoodlum,This low level criminal is likely a former asteroid miner turned to preying on his former colleagues. Many crime gangs recruit from the lowest paid among those who work in space as a means of gaining new pilots. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+34589,286,Narco Pusher,This criminal is a low level pusher for narcotics gangs operating in the area. These drug pushers sell their illegal wares to miners and others working in dangerous space industries. These criminals avoid trouble unless provoked.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+34590,26,Victorieux Luxury Yacht,"Developed for use by station governors and other well-connected members of the Intaki Syndicate, Victorieux-class Luxury Yachts combine opulent accommodations with state of the art cloaking and propulsion systems. The Victorieux enables comfortable and discreet travel for business or pleasure, from Poitot to Intaki and beyond.
+
+The Syndicate has steadfastly refused to answer inquiries on how they obtained the technology necessary to enable simultaneous cloak and warp drive activation on this yacht.
+
+In early YC117, Silphy en Diabel announced that the Syndicate would be sponsoring an invitational tournament and making limited run blueprints for the Victorieux available to all capsuleer supporters of the winning team.",1000000.0000000000,115000.0000000000,30.0000000000,1,8,25600000.0000,1,1699,None,20074,21076
+34591,106,Victorieux Luxury Yacht Blueprint,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,21076
+34592,817,Serpentis Burner Cruiser,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
+
+This Serpentis pirate is a negotiator, a fixer who establishes contracts between pirate-trained clone soldiers and those who, like the Serpentis, are playing the long game of strategy and counter-strategy, and whose tactical needs are served best by shadowy associations with a small but unstoppable force of death.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,0
+34593,1313,Entosis Link I,"This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,20.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+34594,1318,Entosis Link I Blueprint,"The Entosis Link was developed by Carthum Conglomerate from recovered Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. This technology has proven to be the most efficient method of interfacing with Capsuleer sovereignty infrastructure.
+
+Many capsuleers played key parts in the development and ongoing refinement of Entosis Link technology. The greatest contributors have been the innovative thinkers in Pandemic Legion's legendary SPHERE Labs.
+The greatest capsuleer contributors to early testing of Entosis technology were members of the following organizations:
+Pandemic Legion
+Spectre Fleet
+No Not Believing (Especially Noir. Corporation)
+Affirmative
+Fidelas Constans
+Brave Collective
+DARKNESS.
+I Whip My Slaves Back and Forth
+Ministry of Inappropriate Footwork
+Nemesis Enterprises.
+Praetorian Directorate
+Q Alliance
+Stella Nova
+Suddenly Spaceships.",0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,2020,21421,None,0
+34595,1313,Entosis Link II,"This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,20.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+34596,1318,Entosis Link II Blueprint,"The Entosis Link was developed by Carthum Conglomerate from recovered Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. This technology has proven to be the most efficient method of interfacing with Capsuleer sovereignty infrastructure.
+
+Many capsuleers played key parts in the development and ongoing refinement of Entosis Link technology. The greatest contributors have been the innovative thinkers in Pandemic Legion's legendary SPHERE Labs.
+The greatest capsuleer contributors to early testing of Entosis technology were members of the following organizations:
+Pandemic Legion
+Spectre Fleet
+No Not Believing (Especially Noir. Corporation)
+Affirmative
+Fidelas Constans
+Brave Collective
+DARKNESS.
+I Whip My Slaves Back and Forth
+Ministry of Inappropriate Footwork
+Nemesis Enterprises.
+Praetorian Directorate
+Q Alliance
+Stella Nova
+Suddenly Spaceships.",0E-10,0.0100000000,0E-10,1,16,9999999.0000,1,None,21421,None,0
+34599,1950,Apocalypse Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34600,1950,Apocalypse Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34601,1950,Harbinger Kador SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1956,None,None,0
+34602,1950,Harbinger Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+34603,1950,Oracle Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+34604,1950,Oracle Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+34605,1950,Prophecy Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34606,1950,Prophecy Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+34607,1950,Prophecy Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+34608,1950,Ferox Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34609,1950,Ferox Lai Dai SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+34610,1950,Naga Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+34611,1950,Brutix Roden SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34612,1950,Brutix Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34613,1950,Brutix Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34614,1950,Myrmidon Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34615,1950,Myrmidon InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34616,1950,Talos Duvolle SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34617,1950,Talos InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+34618,1950,Cyclone Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+34619,1950,Cyclone Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34620,1950,Hurricane Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+34621,1950,Tornado Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+34623,1950,Abaddon Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34624,1950,Abaddon Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34625,1950,Armageddon Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34626,1950,Armageddon Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34627,1950,Apocalypse Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34628,1950,Apocalypse Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34629,1950,Raven Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+34630,1950,Rokh Nugoeihuvi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+34631,1950,Rokh Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+34632,1950,Scorpion Ishukone Watch SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+34633,1950,Dominix Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34634,1950,Dominix Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34635,1950,Dominix Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34636,1950,Hyperion Aliastra SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34637,1950,Hyperion Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34638,1950,Megathron Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34639,1950,Megathron Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34640,1950,Megathron Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34641,1950,Maelstrom Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+34642,1950,Maelstrom Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+34643,1950,Typhoon Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+34645,1950,Orca Nocx Rush SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+34646,1950,Rorqual Nocx Rush SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+34647,1950,Archon Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+34648,1950,Archon Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+34649,1950,Aeon Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+34650,1950,Aeon Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+34651,1950,Chimera Lai Dai SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+34652,1950,Wyvern Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+34653,1950,Thanatos Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+34654,1950,Thanatos Roden SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+34655,1950,Nyx InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+34656,1950,Nyx Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+34657,1950,Nidhoggur Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+34658,1950,Hel Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+34659,1950,Revelation Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+34660,1950,Revelation Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+34661,1950,Phoenix Lai Dai SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+34662,1950,Phoenix Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+34663,1950,Moros InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+34664,1950,Moros Roden SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+34665,1950,Naglfar Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+34666,1950,Providence Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+34667,1950,Providence Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+34668,1950,Charon Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+34669,1950,Obelisk Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+34670,1950,Obelisk Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+34671,1950,Fenrir Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+34672,1950,Avatar Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+34673,1950,Avatar Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+34674,1950,Erebus Duvolle SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+34675,1950,Erebus InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+34676,1950,Arbitrator Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34677,1950,Arbitrator Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34678,1950,Augoror Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34679,1950,Augoror Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34680,1950,Maller Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34681,1950,Maller Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34682,1950,Omen Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34683,1950,Omen Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34684,1950,Omen Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+34685,1950,Caracal Nugoeihuvi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+34686,1950,Caracal Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+34687,1950,Moa Lai Dai SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+34688,1950,Osprey Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+34689,1950,Celestis Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34690,1950,Celestis InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34691,1950,Exequror Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34692,1950,Thorax Aliastra SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34693,1950,Thorax Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34694,1950,Vexor Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34695,1950,Vexor InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34696,1950,Vexor Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+34697,1950,Bellicose Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+34698,1950,Stabber Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+34699,1950,Stabber Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+34700,1950,Coercer Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+34701,1950,Coercer Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34702,1950,Coercer Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+34703,1950,Dragoon Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+34704,1950,Dragoon Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+34705,1950,Cormorant Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+34706,1950,Algos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34707,1950,Algos InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34708,1950,Catalyst Aliastra SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34709,1950,Catalyst Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34710,1950,Catalyst Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34711,1950,Catalyst InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34712,1950,Catalyst Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+34713,1950,Catalyst Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34714,1950,Talwar Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+34715,1950,Thrasher Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+34716,1950,Thrasher Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34717,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,16,None,0,None,None,20209,21081
+34718,1950,Federation Navy Comet Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+34719,1950,Crucifier Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34720,1950,Crucifier Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34721,1950,Executioner Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34722,1950,Executioner Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34723,1950,Inquisitor Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34724,1950,Inquisitor Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34725,1950,Magnate Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34726,1950,Magnate Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34727,1950,Magnate Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34728,1950,Punisher Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34729,1950,Punisher Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34730,1950,Tormentor Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34731,1950,Tormentor Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+34732,1950,Heron Sukuuvestaa SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+34733,1950,Kestrel Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+34734,1950,Merlin Nugoeihuvi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+34735,1950,Merlin Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+34736,1950,Atron Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34737,1950,Atron InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34738,1950,Imicus Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34739,1950,Imicus Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34740,1950,Incursus Aliastra SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34741,1950,Incursus Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34742,1950,Maulus Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34743,1950,Maulus Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34744,1950,Navitas Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34745,1950,Tristan Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34746,1950,Tristan Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+34747,1950,Probe Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+34748,1950,Rifter Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+34749,1950,Rifter Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+34750,1950,Slasher Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+34751,1950,Vigil Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+34752,1950,Bestower Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+34753,1950,Sigil Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+34754,1950,Tayra Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+34755,1950,Iteron Mark V Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+34756,1950,Iteron Mark V InterBus SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+34757,1950,Mammoth Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+34758,1950,Hulk Nocx Rush SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+34759,1950,Mackinaw Nocx Rush SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+34760,1950,Skiff Nocx Rush SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+34761,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21091
+34762,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21092
+34763,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21093
+34764,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21094
+34765,226,Jove Observatory,"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21095
+34766,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21113
+34767,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21114
+34768,186,Drifter Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,64,None,0,None,None,None,3115
+34769,1194,CSM 1 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 1 electees:
+
+Ankhesentapemkah
+Bane Glorious
+Darius JOHNSON
+Dierdra Vaal
+Hardin
+Inanna Zuni
+Jade Constantine
+LaVista Vista
+Omber Zombie
+Serenity Steele
+Tusko Hopkins",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34770,1194,CSM 2 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 2 electees:
+
+Ankhesentapemkah
+Bunyip
+Darius JOHNSON
+Extreme
+Issler Dainze
+LaVista Vista
+Meissa Anunthiel
+Omber Zombie
+Pattern Clarc
+Tusko Hopkins
+Vuk Lau",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34771,1194,CSM 3 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 3 electees:
+
+Avalloc
+Chip Mintago
+Dierdra Vaal
+Erik Finnegan
+Issler Dainze
+mazzilliu
+Meissa Anunthiel
+Omber Zombie
+Serenity Steele
+Shatana Fulfairas
+Vuk Lau
+Weazy Z
+Zastrow J",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34772,1194,CSM 4 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 4 electees:
+
+Alekseyev Karrde
+ElvenLord
+Farscape Hw
+Helen Highwater
+Korvin
+Meissa Anunthiel
+Mrs Trzzbk
+Serenity Steele
+Sokratesz
+Song Li
+T'Amber
+TeaDaze
+Z0D
+Zastrow J",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34773,1194,CSM 5 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 5 electees:
+
+Dierdra Vaal
+Korvin
+mazzilliu
+Meissa Anunthiel
+Mynxee
+Sokratesz
+TeaDaze
+Trebor Daehdoow
+Vuk Lau",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34774,1194,CSM 6 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 6 electees:
+
+Darius III
+Draco Llasa
+Elise Randolph
+Killer2
+Krutoj
+Meissa Anunthiel
+Prometheus Exenthal
+Seleene
+The Mittani
+Trebor Daehdoow
+Two step
+UAxDEATH
+Vile Rat
+White Tree",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34775,1194,CSM 7 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 7 electees:
+
+Alekseyev Karrde
+Darius III
+Dovinian
+Elise Randolph
+Greene Lee
+Hans Jagerblitzen
+Issler Dainze
+Kelduum Revaan
+Meissa Anunthiel
+Seleene
+Trebor Daehdoow
+Two step
+UAxDEATH",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34776,1194,CSM 8 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 8 electees:
+
+Ali Aras
+Chitsa Jason
+James Arget
+Kesper North
+Korvin
+Malcanis
+Mangala Solaris
+Mike Azariah
+mynnna
+progodlegend
+Ripard Teg
+Sala Cameron
+Sort Dragon
+Trebor Daehdoow",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34777,1194,CSM 9 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 9 electees:
+
+Ali Aras
+Asayanami Dei
+corbexx
+corebloodbrothers
+DJ FunkyBacon
+Gorski Car
+Major Jsilva
+Mangala Solaris
+Mike Azariah
+mynnna
+progodlegend
+Sion Kumitomo
+Steve Ronuken
+Sugar Kyle
+Xander Phoena",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34778,1194,CSM 10 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 10 electees:
+
+Cagali Cagali
+Chance Ravinne
+corbexx
+corebloodbrothers
+Endie
+Gorga
+Jayne Fillon
+Manfred Sideous
+Mike Azariah
+Sion Kumitomo
+Sort Dragon
+Steve Ronuken
+Sugar Kyle
+Thoric Frosthammer",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+34779,1952,Megathron Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34780,1953,Megathron Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34781,1954,Megathron Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34782,1955,Megathron Quafe SKIN (365 days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34783,817,Burner Talos,"This prototype battlecruiser is based on the common Talos hull structure, but has been heavily modified by the Serpentis Corporation for sensitive smuggling operations.
+
+It is piloted by a rogue former test pilot who broke from the Serpentis and went into business for himself.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,11777
+34784,226,Sleeper Vessel,,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,20978
+34785,817,Burner Ashimmu,"This individual is a rogue element adherent to the Sani Sabik blood cult. She recently broke away from the Blood Raider Covenant when Covenant leadership expressed disapproval towards her obsession with Drifters.
+
+This pirate should be considered extremely dangerous.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2636
+34786,1950,Eagle Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34787,1950,Ishtar Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34788,1950,Gila Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34789,1950,Drake Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34790,1950,Abaddon Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34791,1950,Apocalypse Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34792,1950,Apocalypse Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+34795,1950,Armageddon Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34796,1950,Raven Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34797,1950,Raven Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+34798,1950,Raven Kaalakiota SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34799,1950,Raven Nugoeihuvi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34800,1950,Dominix Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34801,1950,Megathron Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34802,1950,Megathron Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+34805,1950,Tempest Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34808,1950,Tempest Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+34809,1950,Tempest Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+34810,1950,Paladin Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+34811,1950,Paladin Kador SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34812,1950,Paladin Tash-Murkon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34813,1950,Golem Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34814,1950,Golem Kaalakiota SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+34815,1950,Golem Nugoeihuvi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34816,1950,Kronos Inner Zone Shipping SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34817,1950,Kronos Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+34818,1950,Kronos Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34819,1950,Vargur Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34820,1950,Vargur Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34821,1950,Vargur Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34822,1950,Machariel Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+34823,1950,Rattlesnake Serenity YC117 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+34824,1089,Men's 'Emergent Threats' T-shirt YC 117,"Step out in style in your exquisite new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 117 SOCT Symposium on Emergent Threats.
+
+Note: While this shirt features a stylish representation of a Jove Observatory, it does not guarantee the wearer safe access to the Observatory locations.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1398,21414,None,0
+34825,1089,Women's 'Emergent Threats' T-shirt YC 117,"Step out in style in your exquisite new Quafe Commemorative Casual Wear, designed exclusively for attendees of the YC 117 SOCT Symposium on Emergent Threats.
+
+Note: While this shirt features a stylish representation of a Jove Observatory, it does not guarantee the wearer safe access to the Observatory locations.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1406,21415,None,0
+34826,1313,QA Entosis Link,Entosis Link.,0E-10,20.0000000000,0E-10,1,16,None,0,None,21421,None,21099
+34828,1305,Jackdaw,"Despite widespread disappointment within the State that Caldari researchers fell behind their counterparts in the Empire and Republic during the second wave of sleeper-derived weapons development in late YC116 and early YC117, the quality of their end result cannot be denied.
+
+The Jackdaw is a versatile and powerful combat vessel, combining cutting edge advancements in missile and shield technology with the incredible breakthrough of the Self-Assembling Nanolattice to produce a ship that any Caldari pilot can be proud to fly.",1100000.0000000000,47000.0000000000,450.0000000000,1,1,30000000.0000,1,2021,None,20070,21135
+34829,1309,Jackdaw Blueprint,"The Jackdaw-class Tactical Destroyer was developed in YC117 for use by the Caldari State, its constituent megacorporations, and its allies. One hundred and thirty four capsuleers contributed invaluable assistance towards the development of this warship. The greatest of these pilots were:
+TorDog
+Makoto Priano
+Solecist Project
+Asuna Crossbreed
+IAm NumberSix
+Iv d'Este
+Alvarez Akachi
+Sany Saccante
+darkezero
+Kara Korbrey",0E-10,0.0100000000,0E-10,1,1,40000000.0000,1,None,None,None,21135
+34832,1316,Structure Command Node,This structure can be captured by targeting it with an Entosis Link module.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3826
+34833,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21115
+34834,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21116
+34835,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21117
+34836,226,Jove Corpse,A Jovian corpse.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21118
+34837,226,Sleeper Canopic,The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21129
+34838,226,Sleeper Canopic,The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21130
+34839,226,Sleeper Canopic,The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,398,None,21133
+34840,226,Enclave Debris,The remnants of this Sleeper Enclave are a stark reminder of the harshness of space.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,21134
+34841,1317,Defunct Entrapment Array 2 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3947,None,0
+34842,1317,Defunct Entrapment Array 3 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1500000000.0000,0,None,3947,None,0
+34843,1317,Defunct Entrapment Array 4 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,2000000000.0000,0,None,3947,None,0
+34844,1317,Defunct Entrapment Array 5 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,2500000000.0000,0,None,3947,None,0
+34845,1317,Defunct Pirate Detection Array 1 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,250000000.0000,0,None,3951,None,0
+34846,1317,Defunct Pirate Detection Array 2 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3951,None,0
+34847,1317,Defunct Pirate Detection Array 3 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3951,None,0
+34848,1317,Defunct Pirate Detection Array 4 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1250000000.0000,0,None,3951,None,0
+34849,1317,Defunct Pirate Detection Array 5 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1500000000.0000,0,None,3951,None,0
+34850,1317,Defunct Quantum Flux Generator 1 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,250000000.0000,0,None,3943,None,0
+34851,1317,Defunct Quantum Flux Generator 2 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3943,None,0
+34852,1317,Defunct Quantum Flux Generator 3 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,750000000.0000,0,None,3943,None,0
+34853,1317,Defunct Quantum Flux Generator 4 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3943,None,0
+34854,1317,Defunct Quantum Flux Generator 5 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1250000000.0000,0,None,3943,None,0
+34855,1317,Defunct Ore Prospecting Array 1 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,250000000.0000,0,None,3948,None,0
+34856,1317,Defunct Ore Prospecting Array 2 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,375000000.0000,0,None,3948,None,0
+34857,1317,Defunct Ore Prospecting Array 3 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3948,None,0
+34858,1317,Defunct Ore Prospecting Array 4 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,625000000.0000,0,None,3948,None,0
+34859,1317,Defunct Ore Prospecting Array 5 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1250000000.0000,0,None,3948,None,0
+34860,1317,Defunct Survey Networks 1 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,250000000.0000,0,None,3953,None,0
+34861,1317,Defunct Survey Networks 2 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3953,None,0
+34862,1317,Defunct Survey Networks 3 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,750000000.0000,0,None,3953,None,0
+34863,1317,Defunct Survey Networks 4 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3953,None,0
+34864,1317,Defunct Survey Networks 5 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1250000000.0000,0,None,3953,None,0
+34865,1317,Defunct Advanced Logistics Network Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3952,None,0
+34866,1317,Defunct Cynosural Navigation Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3946,None,0
+34867,1317,Defunct Cynosural Suppression Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,1000000000.0000,0,None,3945,None,0
+34868,1317,Defunct Supercapital Construction Facilities Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,375000000.0000,0,None,3950,None,0
+34869,1317,Defunct Entrapment Array 1 Blueprint,This blueprint can no longer be used as the item it produces has been deprecated.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,None,3947,None,0
+34870,1319,SKIN,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+34873,383,Proximity-activated Autoturret,"Proximity based sentry gun.
+
+Entering within 10km of this turret will cause it to engage with your ship.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2421
+34874,280,Gleaned Information,"YC116-01-27: Multiple ultra high energy fluctuations developing. Recording numerous S.O.S. transponders.
+
+YC115-05-07: ""..you are encroaching on sovereign Federation space, return to Republic space or you will be fired upon.""
+
+YC112-05-12: Multiple artificial gravitational anomalies detected cluster wide.
+
+YC110-05-15: ... summit between the Federation and Caldari State, where a general evacuation order was issued mom ...
+
+YC110-10-31: ... in the Gallente Federation, is known primarily for harboring a particular kind of plant life known as the Isirus poppy.",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34875,280,Gleaned Information,"YC108-12-17 - … lockdown in effect. Sosala local defences reacting. Amarr Fleet mobilisation hindered by multiple attacks. Indicating complete destruction of Battlestation facility by Minmatar loyalist capsuleer cohorts. Flagged for close monitoring...
+
+YC107-06-09 - … planet-wide emergency declared by Amarr Empire. Blood Raider fleet breaking orbital blockade. Chemical compound residue still circulating in high atmosphere, predicated near-total consumption rate among local slave population. Additional trace chem….
+
+YC108-06-07 - Multiple jump drive spikes detected in Pator, Heimatar, Minmatar Republic
+Origin: Republic Fleet anchorage 12
+Command key override: Muritor, Karishal 1st Class Captain
+CONCORD authorisation key: Not accounted, unauthorised deployment. CONCORD control warning flag issued to Republic Fleet
+Ship designations: Alfhild, Magni, Modi, Verkana, Gordd, Hjalin, Svertan, Torshvern…..
+
+YC107-05-30 - … of Caldari loyalist capsuleer cohorts, Caldari Independent Navy Reserve, [CAIN] verified termination of Dr Ullia Hnolku in the Magiko system, Minmatar Republic. Insorum prototype retr...",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34876,280,Gleaned Information,"YC109-02-02 - Critical Termination Notice - Capsuleer: Karishal Muritor. Defiants faction. Capsule breach indicated in Auga, orbital track of tenth planet. Unable to locate clone activation --- working --- Unable to locate clone activation --- extending network search --- Unable to loc….
+
+YC109-02-12 - … mass rally in Pator. Republic fleet task force warping in --- identified, command ships, fleet capsuleer --- monitoring --- designation change Admiral Kanth Filmir resignation conf….
+
+YC110-06-10 - Massive internal fires detected. Alfhild supercarrier drifting out of [system] system. Unknown souls remaining on board. Tracking until out of monitoring range...
+
+YC109-02-09 - ...hra'Khan, a group with long-standing yet historically shaky ties to the Republic, declared Prime Minister Midular their ""number one enemy,"" calling for a 1 ISK bounty on her head, the ""value representing her worth to the Minmat…
+
+YC108-04-10 - Captain 1st Class Karishal Muritor of the Republic Fleet was today awarded Drupar’s Sun, one of the most prestigious medals given by the Republic, at a Fleet awar...",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34877,280,Gleaned Information,"23121-09-11 - Updated Gallente status provides a model for social cohesion. Suggest further observations are shared with Modifier enclaves.
+
+23146-05-20 - Azbel-Wuthrich experiment has been a success. Planetary communications reveal the message as “:-)”
+
+23154-12-12 - Randomized sweeps of recently seceded Caldari communications indicate that alternative source for model of social cohesion will be increasingly defined by opposition to Gallente model. Schism becoming pronounced. Threshold for constructive comparison of existing conditions approaching.
+
+23194-02-01 - Gallente have created an agency known as The Scope for the dissemination of information across Empires. Suggest that this network be monitored. Potential to extrapolate prototype for impartial communication between disparate enclaves.
+
+23216-06-06 - In position at Diemnon Planetesimal. Collating system scans. Source of burst unidentified. Team dispatched. Alert still in effect.
+
+YC11-03-11 - Life sign detected aboard the ship. Contrary to intelligence gather by Villore observatory, vessel not destroyed. Remaining in Ouperia to monitor.",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34878,280,Gleaned Information,"YC109-10-20 - New fleet elements moving into the Great Wildlands. Comm scan confirms that all Elders are once again currently located on the Ragnarok now under construction.
+
+YC110-05-11 - “How have we survived, we of New Eden, when the definition of humanity remains so elusive, so transparent, to so many?”
+
+YC110-05-28 - “...we, the Archangels, are more capable of providing for the welfare of this Republic than your government.”
+
+YC110-05-30 - “...I’m issuing a warning directly to you, and every uniformed serviceman and women of the DED and CONCORD. Either you heed it, or some of you will end up paying with your lives.”
+
+YC111-03-10 - “We stand at a hopeful crossroad in human history. Stretching out before us for the first time in millenia are the paths of our ancestors…”
+
+YC111-06-10 - Meta-analysis of Huola confirms data obtained from Lulm. Correlation with trends from observatories in the Gallente-Caldari warzone. Indications capsuleer elements are operating systematically, and/or strategically, in regions governed by the CONCORD Emergency Militia Warpowers Act.
+
+YC114-03-03 - Priority alert. Amarr vessel detected emerging from Anoikis amongst armored expeditionary fleet. Cargo contains a large quantity of implants meeting revised conditions.",1.0000000000,0.1000000000,0E-10,1,4,30.0000,0,None,1192,None,0
+34879,280,Gleaned Information,"YC9-11-03 - ""Now if you look to section eight of the report, you will see that the new system provides an unprecedented level of harmony. The new electrochemical system eliminates undesirable reactions and emotions in 34% of testers. With further development, I am certain we can truly make everyone happy.""
+
+YC37-08-23 - Gamma Enclave recently available personnel: 44 cybernetics experts, 32 geneticists, 9 materials scientists, 6 sociologists. Awaiting kitz assignment.
+
+YC110-10-03 - …rbinger of hope. I am the sword of the righteous, and to all who hear my words I say this: What you give to thi…""
+
+YC106-11-17 - Capsuleer cohort tracking system implemented. Receiving data.""",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34880,280,Gleaned Information,"YC37-09-01 - CONCORD Resolution D/912/37 passes with unilateral support from all five empires.
+
+YC44-06-03 - Preliminary forecast: Cohort 'EOM' casualty causation: est 78,944,293,285. Action advisory: Continued observation, Non-interference.
+
+YC104-12-09 - Preliminary forecast: Cohort 'SN' resurgence likelihood: 96.44% Action advisory: Continued observation, Non-interference.
+
+YC106-03-22 - Advanced materials technology saturation at threshold. Implement stage two technology surveillance.
+
+YC106-11-17 - Capsuleer cohort tracking system implemented. Receiving data.
+
+YC111-02-06 - Catastrophic collapse of Cohort 632866070. Cascade effect tracking algorithm active. Capsuleer Cohort vulnerability documented for further analysis.
+
+YC111-03-11 - RT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALERT HIGH ALE
+
+YC111-03-27 - Fullerene technology saturation at threshold. Implement stage three technology surveillance.
+
+YC113-03-18 - Alert: Intercept of encrypted traffic [source Imperial-Internal] reference keywords 'analysis, implant, recovered, subject, body'. Inferred keywords: autopsy, Anoikis, sleeper, breakthrough, disease
+
+YC114-03-20 - New research data collated. Source: Eram spider. Create new index.
+
+YC117-02-09 - Cloaking system failure. Proximity alert. Initiate system shutdown.",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34881,280,Gleaned Information,"YC105-09-09 - Kindness never goes unpunished.
+
+YC110-09-08 - Meme Sample: Conforming Rebellion.
+
+YC111-03-10 - 'Elusive' does not match 'contacted government' or 'alerted media'.
+
+YC112-01-05 - Meme Sample: Conscripted Compassion.
+
+YC112-03-25 - Meme Sample: Circumscribed Rage.
+
+YC112-10-05 - Dead end.
+
+YC115-04-17 - Meme Sample: Collective Individuality.",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34882,280,Gleaned Information,"YC105-12-22 - Give them tools and they may evolve.
+
+YC106-03-11 - Give them symbols and they may stagnate.
+
+YC107-07-05 - ...recommend discarding current primary node for that model.
+
+YC108-05-16 - They only notice small tragedies.
+
+YC109-01-12 - They let names define their perceptions.
+
+YC110-12-25 - Give them what they want and it may destroy them.
+
+YC111-03-10 - Self-interest continues to outweigh self-sacrifice.
+
+YC112-03-04 - Does this duplicate portions of the Skarkon model?",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34883,280,Gleaned Information,"YC105-5-29 - So fragile, these minds. So fleeting, their crimes.
+
+YC106-12-20 - Step One: Build a Better Ant.
+
+YC107-09-15 - Step Two: Kick over The Ant Hill.
+
+YC108-09-26 - Step Three: Assess.
+
+YC109-06-23 - Models indicate that virions have spread beyond those five systems.
+
+YC110-06-10 - Step Four: Reiterate.
+
+YC111-03-10 - 'Defect-mediated turbulence'?
+
+YC112-12-13 - Disruption Event Identified. Type: Infiltration Disclosure. Subtype: Wedge Mirror. Actor: True Power. Targeted Interstice: CONCORD - Capsuleer Cohort. Motivation:...
+
+YC113-07-07 - Disruption Event Identified. Type: Resource Shift. Subtype: Need Further Data. Actor: Need Further Data. Targeted Interstice: 4 Potentials. 1)...
+
+YC114-05-14 - They are not yet acknowledging the pattern.
+
+YC115-03-22 - Disruption Event Identified. Type: Apoptosis...
+
+YC116-01-01 - Disruption Event Identified. Type: Cathexis...
+
+YC117-01-12 - They could not predict this?
+
+YC111 - Capsuleer espionage detected.
+
+YC108 - 'Titan' class vessel detected. Receiving data.
+
+YC112 - Sansha activity registered.
+
+YC107 - Destination: Vak'Atioth.
+
+YC110 - ""Thanks sweetie, but that's all right. I'll only be a few minutes.""
+
+YC105 - Location: Rethan. Class: Yacht. Maker: Viziam.",1.0000000000,0.1000000000,0E-10,1,16,30.0000,0,None,1192,None,0
+34884,186,ORE Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,750000.0000000000,750000.0000000000,1,128,None,0,None,None,None,21106
+34885,1952,Abaddon Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34886,1953,Abaddon Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34887,1954,Abaddon Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34888,1955,Abaddon Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34889,1952,Abaddon Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34890,1953,Abaddon Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34891,1954,Abaddon Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34892,1955,Abaddon Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34893,1952,Abaddon Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34894,1953,Abaddon Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34895,1954,Abaddon Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34896,1955,Abaddon Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34897,1952,Aeon Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34898,1953,Aeon Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34899,1954,Aeon Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34900,1955,Aeon Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34901,1952,Aeon Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34902,1953,Aeon Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34903,1954,Aeon Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34904,1955,Aeon Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34905,1952,Algos Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34906,1953,Algos Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34907,1954,Algos Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34908,1955,Algos Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34909,1952,Algos InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34910,1953,Algos InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34911,1954,Algos InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34912,1955,Algos InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34913,1952,Apocalypse Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34914,1953,Apocalypse Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34915,1954,Apocalypse Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34916,1955,Apocalypse Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34917,1952,Apocalypse Blood Raiders SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34918,1953,Apocalypse Blood Raiders SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34919,1954,Apocalypse Blood Raiders SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34920,1955,Apocalypse Blood Raiders SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34921,1952,Apocalypse Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34922,1953,Apocalypse Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34923,1954,Apocalypse Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34924,1955,Apocalypse Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34925,1952,Apocalypse Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34926,1953,Apocalypse Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34927,1954,Apocalypse Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34928,1955,Apocalypse Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34929,1952,Apocalypse Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34930,1953,Apocalypse Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34931,1954,Apocalypse Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34932,1955,Apocalypse Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34933,1952,Apocalypse Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34934,1953,Apocalypse Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34935,1954,Apocalypse Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34936,1955,Apocalypse Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34937,1952,Arbitrator Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34938,1953,Arbitrator Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34939,1954,Arbitrator Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34940,1955,Arbitrator Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34941,1952,Arbitrator Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34942,1953,Arbitrator Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34943,1954,Arbitrator Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34944,1955,Arbitrator Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34945,1952,Archon Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34946,1953,Archon Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34947,1954,Archon Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34948,1955,Archon Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34949,1952,Archon Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34950,1953,Archon Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34951,1954,Archon Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34952,1955,Archon Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34953,1952,Armageddon Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34954,1953,Armageddon Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34955,1954,Armageddon Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34956,1955,Armageddon Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34957,1952,Armageddon Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34958,1953,Armageddon Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34959,1954,Armageddon Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34960,1955,Armageddon Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34961,1952,Armageddon Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34962,1953,Armageddon Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34963,1954,Armageddon Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34964,1955,Armageddon Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34965,1952,Atron Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34966,1953,Atron Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34967,1954,Atron Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34968,1955,Atron Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34969,1952,Atron InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34970,1953,Atron InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34971,1954,Atron InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34972,1955,Atron InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34973,1952,Augoror Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34974,1953,Augoror Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34975,1954,Augoror Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34976,1955,Augoror Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34977,1952,Augoror Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34978,1953,Augoror Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34979,1954,Augoror Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34980,1955,Augoror Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34981,1952,Avatar Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34982,1953,Avatar Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34983,1954,Avatar Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34984,1955,Avatar Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34985,1952,Avatar Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34986,1953,Avatar Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34987,1954,Avatar Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34988,1955,Avatar Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34989,1952,Bellicose Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34990,1953,Bellicose Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34991,1954,Bellicose Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34992,1955,Bellicose Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+34993,1952,Bestower Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34994,1953,Bestower Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34995,1954,Bestower Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34996,1955,Bestower Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+34997,1952,Brutix Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34998,1953,Brutix Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+34999,1954,Brutix Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35000,1955,Brutix Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35001,1952,Brutix Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35002,1953,Brutix Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35003,1954,Brutix Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35004,1955,Brutix Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35005,1952,Brutix Serpentis SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35006,1953,Brutix Serpentis SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+35007,1954,Brutix Serpentis SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35008,1955,Brutix Serpentis SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35009,1952,Caracal Nugoeihuvi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35010,1953,Caracal Nugoeihuvi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35011,1954,Caracal Nugoeihuvi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35012,1955,Caracal Nugoeihuvi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35013,1952,Caracal Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35014,1953,Caracal Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35015,1954,Caracal Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35016,1955,Caracal Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35017,1952,Catalyst Aliastra SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35018,1953,Catalyst Aliastra SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35019,1954,Catalyst Aliastra SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35020,1955,Catalyst Aliastra SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35021,1952,Catalyst Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35022,1953,Catalyst Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35023,1954,Catalyst Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35024,1955,Catalyst Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35025,1952,Catalyst Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35026,1953,Catalyst Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35027,1954,Catalyst Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35028,1955,Catalyst Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35029,1952,Catalyst InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35030,1953,Catalyst InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35031,1954,Catalyst InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35032,1955,Catalyst InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35033,1952,Catalyst Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35034,1953,Catalyst Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35035,1954,Catalyst Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35036,1955,Catalyst Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35037,1952,Catalyst Serpentis SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35038,1953,Catalyst Serpentis SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+35039,1954,Catalyst Serpentis SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35040,1955,Catalyst Serpentis SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35041,1952,Celestis Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35042,1953,Celestis Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35043,1954,Celestis Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35044,1955,Celestis Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35045,1952,Celestis InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35046,1953,Celestis InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35047,1954,Celestis InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35048,1955,Celestis InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35049,1952,Charon Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35050,1953,Charon Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35051,1954,Charon Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35052,1955,Charon Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35053,1952,Chimera Lai Dai SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35054,1953,Chimera Lai Dai SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35055,1954,Chimera Lai Dai SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35056,1955,Chimera Lai Dai SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35057,1952,Coercer Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35058,1953,Coercer Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35059,1954,Coercer Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35060,1955,Coercer Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35061,1952,Coercer Blood Raiders SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35062,1953,Coercer Blood Raiders SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+35063,1954,Coercer Blood Raiders SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35064,1955,Coercer Blood Raiders SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35065,1952,Coercer Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35066,1953,Coercer Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35067,1954,Coercer Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35068,1955,Coercer Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35069,1952,Federation Navy Comet Police Pursuit SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35070,1953,Federation Navy Comet Police Pursuit SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35071,1954,Federation Navy Comet Police Pursuit SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35072,1955,Federation Navy Comet Police Pursuit SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35073,1952,Cormorant Guristas SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35074,1953,Cormorant Guristas SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+35075,1954,Cormorant Guristas SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35076,1955,Cormorant Guristas SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35077,1952,Crucifier Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35078,1953,Crucifier Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35079,1954,Crucifier Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35080,1955,Crucifier Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35081,1952,Crucifier Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35082,1953,Crucifier Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35083,1954,Crucifier Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35084,1955,Crucifier Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35085,1952,Cyclone Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35086,1953,Cyclone Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35087,1954,Cyclone Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35088,1955,Cyclone Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35089,1952,Cyclone Thukker Tribe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35090,1953,Cyclone Thukker Tribe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+35091,1954,Cyclone Thukker Tribe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35092,1955,Cyclone Thukker Tribe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35093,1952,Dominix Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35094,1953,Dominix Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35095,1954,Dominix Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35096,1955,Dominix Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35097,1952,Dominix Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35098,1953,Dominix Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35099,1954,Dominix Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35100,1955,Dominix Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35101,1952,Dominix Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35102,1953,Dominix Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35103,1954,Dominix Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35104,1955,Dominix Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35105,1952,Dominix Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35106,1953,Dominix Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35107,1954,Dominix Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35108,1955,Dominix Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35109,1952,Dragoon Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35110,1953,Dragoon Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35111,1954,Dragoon Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35112,1955,Dragoon Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35113,1952,Dragoon Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35114,1953,Dragoon Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35115,1954,Dragoon Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35116,1955,Dragoon Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35117,1952,Drake Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35118,1953,Drake Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35119,1954,Drake Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35120,1955,Drake Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35121,1952,Eagle Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35122,1953,Eagle Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35123,1954,Eagle Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35124,1955,Eagle Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35125,1952,Erebus Duvolle SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35126,1953,Erebus Duvolle SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35127,1954,Erebus Duvolle SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35128,1955,Erebus Duvolle SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35129,1952,Erebus InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35130,1953,Erebus InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35131,1954,Erebus InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35132,1955,Erebus InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35133,1952,Executioner Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35134,1953,Executioner Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35135,1954,Executioner Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35136,1955,Executioner Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35137,1952,Executioner Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35138,1953,Executioner Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35139,1954,Executioner Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35140,1955,Executioner Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35141,1952,Exequror Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35142,1953,Exequror Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35143,1954,Exequror Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35144,1955,Exequror Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35145,1952,Fenrir Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35146,1953,Fenrir Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35147,1954,Fenrir Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35148,1955,Fenrir Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35149,1952,Ferox Guristas SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35150,1953,Ferox Guristas SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+35151,1954,Ferox Guristas SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35152,1955,Ferox Guristas SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35153,1952,Ferox Lai Dai SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35154,1953,Ferox Lai Dai SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35155,1954,Ferox Lai Dai SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35156,1955,Ferox Lai Dai SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35157,1952,Gila Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35158,1953,Gila Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35159,1954,Gila Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35160,1955,Gila Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35161,1952,Golem Guristas SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35162,1953,Golem Guristas SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35163,1954,Golem Guristas SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35164,1955,Golem Guristas SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35165,1952,Golem Kaalakiota SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35166,1953,Golem Kaalakiota SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35167,1954,Golem Kaalakiota SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35168,1955,Golem Kaalakiota SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35169,1952,Golem Nugoeihuvi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35170,1953,Golem Nugoeihuvi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35171,1954,Golem Nugoeihuvi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35172,1955,Golem Nugoeihuvi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35173,1952,Harbinger Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35174,1953,Harbinger Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35175,1954,Harbinger Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35176,1955,Harbinger Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35177,1952,Harbinger Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35178,1953,Harbinger Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35179,1954,Harbinger Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35180,1955,Harbinger Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35181,1952,Hel Sebiestor SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35182,1953,Hel Sebiestor SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35183,1954,Hel Sebiestor SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35184,1955,Hel Sebiestor SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35185,1952,Heron Sukuuvestaa SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35186,1953,Heron Sukuuvestaa SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35187,1954,Heron Sukuuvestaa SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35188,1955,Heron Sukuuvestaa SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35189,1952,Hulk ORE Development SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35190,1953,Hulk ORE Development SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35191,1954,Hulk ORE Development SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35192,1955,Hulk ORE Development SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35193,1952,Hurricane Sebiestor SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35194,1953,Hurricane Sebiestor SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35195,1954,Hurricane Sebiestor SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35196,1955,Hurricane Sebiestor SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35197,1952,Hyperion Aliastra SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35198,1953,Hyperion Aliastra SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35199,1954,Hyperion Aliastra SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35200,1955,Hyperion Aliastra SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35201,1952,Hyperion Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35202,1953,Hyperion Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35203,1954,Hyperion Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35204,1955,Hyperion Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35205,1952,Imicus Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35206,1953,Imicus Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35207,1954,Imicus Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35208,1955,Imicus Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35209,1952,Imicus Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35210,1953,Imicus Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35211,1954,Imicus Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35212,1955,Imicus Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35213,1952,Incursus Aliastra SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35214,1953,Incursus Aliastra SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35215,1954,Incursus Aliastra SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35216,1955,Incursus Aliastra SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35217,1952,Incursus Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35218,1953,Incursus Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35219,1954,Incursus Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35220,1955,Incursus Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35221,1952,Inquisitor Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35222,1953,Inquisitor Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35223,1954,Inquisitor Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35224,1955,Inquisitor Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35225,1952,Inquisitor Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35226,1953,Inquisitor Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35227,1954,Inquisitor Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35228,1955,Inquisitor Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35229,1952,Ishtar Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35230,1953,Ishtar Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35231,1954,Ishtar Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35232,1955,Ishtar Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35233,1952,Iteron Mark V Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35234,1953,Iteron Mark V Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35235,1954,Iteron Mark V Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35236,1955,Iteron Mark V Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35237,1952,Iteron Mark V InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35238,1953,Iteron Mark V InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35239,1954,Iteron Mark V InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35240,1955,Iteron Mark V InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35241,1952,Kestrel Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35242,1953,Kestrel Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35243,1954,Kestrel Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35244,1955,Kestrel Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35245,1952,Kronos Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35246,1953,Kronos Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35247,1954,Kronos Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35248,1955,Kronos Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35249,1952,Kronos Police SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35250,1953,Kronos Police SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35251,1954,Kronos Police SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35252,1955,Kronos Police SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35253,1952,Kronos Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35254,1953,Kronos Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35255,1954,Kronos Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35256,1955,Kronos Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35257,1952,Machariel Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+35258,1953,Machariel Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+35259,1954,Machariel Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+35260,1955,Machariel Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+35261,1952,Mackinaw ORE Development SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35262,1953,Mackinaw ORE Development SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35263,1954,Mackinaw ORE Development SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35264,1955,Mackinaw ORE Development SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35265,1952,Maelstrom Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35266,1953,Maelstrom Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35267,1954,Maelstrom Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35268,1955,Maelstrom Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35269,1952,Maelstrom Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35270,1953,Maelstrom Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35271,1954,Maelstrom Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35272,1955,Maelstrom Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35273,1952,Magnate Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35274,1953,Magnate Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35275,1954,Magnate Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35276,1955,Magnate Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35277,1952,Magnate Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35278,1953,Magnate Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35279,1954,Magnate Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35280,1955,Magnate Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35281,1952,Magnate Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35282,1953,Magnate Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35283,1954,Magnate Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35284,1955,Magnate Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35285,1952,Maller Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35286,1953,Maller Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35287,1954,Maller Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35288,1955,Maller Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35289,1952,Maller Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35290,1953,Maller Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35291,1954,Maller Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35292,1955,Maller Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35293,1952,Mammoth Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35294,1953,Mammoth Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35295,1954,Mammoth Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35296,1955,Mammoth Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35297,1952,Maulus Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35298,1953,Maulus Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35299,1954,Maulus Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35300,1955,Maulus Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35301,1952,Maulus Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35302,1953,Maulus Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35303,1954,Maulus Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35304,1955,Maulus Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35305,1952,Megathron Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35306,1953,Megathron Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35307,1954,Megathron Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35308,1955,Megathron Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35309,1952,Megathron Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35310,1953,Megathron Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35311,1954,Megathron Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35312,1955,Megathron Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35313,1952,Megathron Police SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35314,1953,Megathron Police SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35315,1954,Megathron Police SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35316,1955,Megathron Police SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35317,1952,Megathron Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35318,1953,Megathron Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35319,1954,Megathron Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35320,1955,Megathron Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35321,1952,Merlin Nugoeihuvi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35322,1953,Merlin Nugoeihuvi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35323,1954,Merlin Nugoeihuvi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35324,1955,Merlin Nugoeihuvi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35325,1952,Merlin Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35326,1953,Merlin Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35327,1954,Merlin Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35328,1955,Merlin Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35329,1952,Moa Lai Dai SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35330,1953,Moa Lai Dai SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35331,1954,Moa Lai Dai SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35332,1955,Moa Lai Dai SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35333,1952,Moros InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35334,1953,Moros InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35335,1954,Moros InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35336,1955,Moros InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35337,1952,Moros Roden SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35338,1953,Moros Roden SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35339,1954,Moros Roden SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35340,1955,Moros Roden SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35341,1952,Myrmidon Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35342,1953,Myrmidon Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35343,1954,Myrmidon Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35344,1955,Myrmidon Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35345,1952,Myrmidon InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35346,1953,Myrmidon InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35347,1954,Myrmidon InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35348,1955,Myrmidon InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35349,1952,Naga Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35350,1953,Naga Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35351,1954,Naga Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35352,1955,Naga Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35353,1952,Naglfar Justice SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35354,1953,Naglfar Justice SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35355,1954,Naglfar Justice SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35356,1955,Naglfar Justice SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35357,1952,Navitas Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35358,1953,Navitas Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35359,1954,Navitas Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35360,1955,Navitas Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35361,1952,Nidhoggur Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35362,1953,Nidhoggur Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35363,1954,Nidhoggur Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35364,1955,Nidhoggur Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35365,1952,Nyx InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35366,1953,Nyx InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35367,1954,Nyx InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35368,1955,Nyx InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35369,1952,Nyx Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35370,1953,Nyx Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35371,1954,Nyx Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35372,1955,Nyx Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35373,1952,Obelisk Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35374,1953,Obelisk Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35375,1954,Obelisk Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35376,1955,Obelisk Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35377,1952,Obelisk Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35378,1953,Obelisk Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35379,1954,Obelisk Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35380,1955,Obelisk Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35381,1952,Omen Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35382,1953,Omen Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35383,1954,Omen Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35384,1955,Omen Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35385,1952,Omen Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35386,1953,Omen Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35387,1954,Omen Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35388,1955,Omen Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35389,1952,Omen Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35390,1953,Omen Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35391,1954,Omen Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35392,1955,Omen Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35393,1952,Oracle Khanid SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35394,1953,Oracle Khanid SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35395,1954,Oracle Khanid SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35396,1955,Oracle Khanid SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35397,1952,Oracle Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35398,1953,Oracle Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35399,1954,Oracle Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35400,1955,Oracle Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35401,1952,Orca ORE Development SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35402,1953,Orca ORE Development SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35403,1954,Orca ORE Development SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35404,1955,Orca ORE Development SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35405,1952,Osprey Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35406,1953,Osprey Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35407,1954,Osprey Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35408,1955,Osprey Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35409,1952,Paladin Blood Raiders SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35410,1953,Paladin Blood Raiders SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35411,1954,Paladin Blood Raiders SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35412,1955,Paladin Blood Raiders SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35413,1952,Paladin Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35414,1953,Paladin Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35415,1954,Paladin Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35416,1955,Paladin Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35417,1952,Paladin Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35418,1953,Paladin Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35419,1954,Paladin Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35420,1955,Paladin Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35421,1952,Phoenix Lai Dai SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35422,1953,Phoenix Lai Dai SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35423,1954,Phoenix Lai Dai SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35424,1955,Phoenix Lai Dai SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35425,1952,Phoenix Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35426,1953,Phoenix Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35427,1954,Phoenix Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35428,1955,Phoenix Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35429,1952,Probe Vherokior SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35430,1953,Probe Vherokior SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35431,1954,Probe Vherokior SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35432,1955,Probe Vherokior SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35433,1952,Prophecy Blood Raiders SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35434,1953,Prophecy Blood Raiders SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+35435,1954,Prophecy Blood Raiders SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35436,1955,Prophecy Blood Raiders SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35437,1952,Prophecy Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35438,1953,Prophecy Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35439,1954,Prophecy Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35440,1955,Prophecy Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35441,1952,Prophecy Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35442,1953,Prophecy Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35443,1954,Prophecy Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35444,1955,Prophecy Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35445,1952,Providence Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35446,1953,Providence Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35447,1954,Providence Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35448,1955,Providence Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35449,1952,Providence Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35450,1953,Providence Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35451,1954,Providence Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35452,1955,Providence Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35453,1952,Punisher Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35454,1953,Punisher Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35455,1954,Punisher Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35456,1955,Punisher Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35457,1952,Punisher Tash-Murkon SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35458,1953,Punisher Tash-Murkon SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35459,1954,Punisher Tash-Murkon SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35460,1955,Punisher Tash-Murkon SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35461,1952,Rattlesnake Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35462,1953,Rattlesnake Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35463,1954,Rattlesnake Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35464,1955,Rattlesnake Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35465,1952,Raven Guristas SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35466,1953,Raven Guristas SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35467,1954,Raven Guristas SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35468,1955,Raven Guristas SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35469,1952,Raven Kaalakiota SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35470,1953,Raven Kaalakiota SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35471,1954,Raven Kaalakiota SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35472,1955,Raven Kaalakiota SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35473,1952,Raven Nugoeihuvi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35474,1953,Raven Nugoeihuvi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35475,1954,Raven Nugoeihuvi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35476,1955,Raven Nugoeihuvi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35477,1952,Raven Serenity YC117 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35478,1953,Raven Serenity YC117 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35479,1954,Raven Serenity YC117 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35480,1955,Raven Serenity YC117 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35481,1952,Raven Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35482,1953,Raven Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35483,1954,Raven Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35484,1955,Raven Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35485,1952,Revelation Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35486,1953,Revelation Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35487,1954,Revelation Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35488,1955,Revelation Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35489,1952,Revelation Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35490,1953,Revelation Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35491,1954,Revelation Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35492,1955,Revelation Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35493,1952,Rifter Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35494,1953,Rifter Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35495,1954,Rifter Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35496,1955,Rifter Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35497,1952,Rifter Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35498,1953,Rifter Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35499,1954,Rifter Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35500,1955,Rifter Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35501,1952,Rokh Nugoeihuvi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35502,1953,Rokh Nugoeihuvi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35503,1954,Rokh Nugoeihuvi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35504,1955,Rokh Nugoeihuvi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35505,1952,Rokh Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35506,1953,Rokh Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35507,1954,Rokh Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35508,1955,Rokh Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35509,1952,Rorqual ORE Development SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35510,1953,Rorqual ORE Development SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35511,1954,Rorqual ORE Development SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35512,1955,Rorqual ORE Development SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35513,1952,Scorpion Ishukone Watch SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35514,1953,Scorpion Ishukone Watch SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35515,1954,Scorpion Ishukone Watch SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35516,1955,Scorpion Ishukone Watch SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35517,1952,Sigil Kador SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35518,1953,Sigil Kador SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35519,1954,Sigil Kador SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35520,1955,Sigil Kador SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35521,1952,Skiff ORE Development SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35522,1953,Skiff ORE Development SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35523,1954,Skiff ORE Development SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35524,1955,Skiff ORE Development SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+35525,1952,Slasher Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35526,1953,Slasher Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35527,1954,Slasher Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35528,1955,Slasher Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35529,1952,Stabber Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35530,1953,Stabber Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35531,1954,Stabber Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35532,1955,Stabber Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35533,1952,Stabber Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35534,1953,Stabber Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35535,1954,Stabber Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35536,1955,Stabber Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35537,1952,Talos Duvolle SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35538,1953,Talos Duvolle SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35539,1954,Talos Duvolle SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35540,1955,Talos Duvolle SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35541,1952,Talos InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35542,1953,Talos InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35543,1954,Talos InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35544,1955,Talos InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35545,1952,Talwar Sebiestor SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35546,1953,Talwar Sebiestor SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35547,1954,Talwar Sebiestor SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35548,1955,Talwar Sebiestor SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35549,1952,Tayra Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35550,1953,Tayra Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35551,1954,Tayra Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35552,1955,Tayra Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35553,1952,Tempest Justice SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35554,1953,Tempest Justice SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35555,1954,Tempest Justice SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35556,1955,Tempest Justice SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35557,1952,Tempest Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35558,1953,Tempest Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35559,1954,Tempest Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35560,1955,Tempest Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35561,1952,Tempest Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35562,1953,Tempest Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35563,1954,Tempest Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35564,1955,Tempest Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35565,1952,Thanatos Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35566,1953,Thanatos Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35567,1954,Thanatos Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35568,1955,Thanatos Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35569,1952,Thanatos Roden SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35570,1953,Thanatos Roden SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35571,1954,Thanatos Roden SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35572,1955,Thanatos Roden SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35573,1952,Thorax Aliastra SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35574,1953,Thorax Aliastra SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35575,1954,Thorax Aliastra SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35576,1955,Thorax Aliastra SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35577,1952,Thorax Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35578,1953,Thorax Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35579,1954,Thorax Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35580,1955,Thorax Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35581,1952,Thrasher Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35582,1953,Thrasher Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35583,1954,Thrasher Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35584,1955,Thrasher Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35585,1952,Thrasher Thukker Tribe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35586,1953,Thrasher Thukker Tribe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+35587,1954,Thrasher Thukker Tribe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35588,1955,Thrasher Thukker Tribe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35589,1952,Tormentor Ardishapur SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35590,1953,Tormentor Ardishapur SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35591,1954,Tormentor Ardishapur SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35592,1955,Tormentor Ardishapur SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35593,1952,Tormentor Sarum SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35594,1953,Tormentor Sarum SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35595,1954,Tormentor Sarum SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35596,1955,Tormentor Sarum SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35597,1952,Tornado Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35598,1953,Tornado Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35599,1954,Tornado Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35600,1955,Tornado Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35601,1952,Tristan Inner Zone Shipping SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35602,1953,Tristan Inner Zone Shipping SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35603,1954,Tristan Inner Zone Shipping SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35604,1955,Tristan Inner Zone Shipping SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35605,1952,Tristan Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35606,1953,Tristan Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35607,1954,Tristan Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35608,1955,Tristan Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35609,1952,Typhoon Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35610,1953,Typhoon Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35611,1954,Typhoon Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35612,1955,Typhoon Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35613,1952,Vargur Justice SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35614,1953,Vargur Justice SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35615,1954,Vargur Justice SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35616,1955,Vargur Justice SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35617,1952,Vargur Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35618,1953,Vargur Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35619,1954,Vargur Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35620,1955,Vargur Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35621,1952,Vargur Nefantar SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35622,1953,Vargur Nefantar SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35623,1954,Vargur Nefantar SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35624,1955,Vargur Nefantar SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35625,1952,Vexor Intaki Syndicate SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35626,1953,Vexor Intaki Syndicate SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35627,1954,Vexor Intaki Syndicate SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35628,1955,Vexor Intaki Syndicate SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35629,1952,Vexor InterBus SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35630,1953,Vexor InterBus SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35631,1954,Vexor InterBus SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35632,1955,Vexor InterBus SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35633,1952,Vexor Quafe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35634,1953,Vexor Quafe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35635,1954,Vexor Quafe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35636,1955,Vexor Quafe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+35637,1952,Vigil Krusual SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35638,1953,Vigil Krusual SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35639,1954,Vigil Krusual SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35640,1955,Vigil Krusual SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35641,1952,Wyvern Wiyrkomi SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35642,1953,Wyvern Wiyrkomi SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35643,1954,Wyvern Wiyrkomi SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35644,1955,Wyvern Wiyrkomi SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+35645,227,Strange Beacon,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,10026
+35646,818,Burner Sentinel,"This pilot is a fanatical follower of a newly independent Blood Raider captain. It will do anything to protect its master, and should be considered extremely dangerous.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20061,3365
+35650,988,Wormhole S877,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21050
+35651,988,Wormhole B735,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21050
+35652,988,Wormhole V928,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21050
+35653,988,Wormhole C414,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21050
+35654,988,Wormhole R259,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21050
+35656,46,10MN Y-S8 Compact Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,1,3952.0000,1,542,96,None,0
+35657,46,100MN Y-S8 Compact Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",0E-10,5.0000000000,0E-10,1,2,161280.0000,1,542,96,None,0
+35658,46,5MN Quad LiF Restrained Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,8,37748.0000,1,131,10149,None,0
+35659,46,50MN Y-T8 Compact Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,1,37748.0000,1,131,10149,None,0
+35660,46,50MN Quad LiF Restrained Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,10.0000000000,0E-10,1,1,37748.0000,1,131,10149,None,0
+35661,46,500MN Y-T8 Compact Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,2,790940.0000,1,131,10149,None,0
+35662,46,500MN Quad LiF Restrained Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",0E-10,10.0000000000,0E-10,1,2,790940.0000,1,131,10149,None,0
+35663,383,Inert Proximity-activated Autoturret,"Proximity based sentry gun.
+
+Entering within 10km of this turret will cause it to engage with your ship.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2421
+35676,1306,Jackdaw Defense Mode,"33.3% bonus to all shield resistances
+33.3% reduction in ship signature radius",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+35677,1306,Jackdaw Propulsion Mode,"33.3% bonus to maximum velocity
+66.6% bonus to ship inertia modifier",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+35678,1306,Jackdaw Sharpshooter Mode,"66.6% bonus to Rocket and Light Missile velocity
+33.3% bonus to Rocket and Light Missile damage
+100% bonus to sensor strength and targeting range
+66.6% bonus to Sensor Dampener and Weapon Disruptor resistances",100.0000000000,5.0000000000,0E-10,1,4,None,0,None,1042,None,0
+35679,554,Burner Clone Soldier Transport,"With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations. This former member of the Angel Cartel is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination.
+
+Intelligence experts have been unable to determine why this splinter group of former Angel Cartel pirates is recruiting clone soldiers in such large numbers.",89000000.0000000000,890000.0000000000,2000.0000000000,1,2,None,0,None,None,None,2714
+35680,257,Caldari Tactical Destroyer,Skill at operating Caldari Tactical Destroyers.,0E-10,0.0100000000,0E-10,1,1,1000000.0000,1,377,33,None,0
+35681,1089,Men's 'Humanitarian' T-shirt YC 117,"This highly prestigious item of clothing was created in YC 117 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.",0E-10,0.1000000000,0E-10,1,4,None,1,1398,21424,None,0
+35682,1089,Women's 'Humanitarian' T-shirt YC 117,"This highly prestigious item of clothing was created in YC 117 and presented to New Eden's charitable societies. The shirt stands as undeniable proof that its purchaser is on the side of good in a world that all too often can be cruel and merciless. Wear it with pride, and know that you have made a difference in the lives of strangers.",0E-10,0.1000000000,0E-10,1,4,None,1,1406,21425,None,0
+35683,1305,Hecate,"The first Hecate-class destroyers have entered official service in the Federation Navy on July 7th, YC117 after successful completion of an accelerated proving period. The new ship design has received near-unanimous praise from military experts but a troubled development period has stirred controversy among opposition senators.
+
+President Roden's office has issued a press statement extolling the capabilities of this new vessel:
+""In these tumultuous times we rely on the brave men and women of the Navy to stand firm against the enemies of our Federation. This administration stands with our armed forces and remains committed to providing these heroes with the best equipment available anywhere in the cluster. The Hecate makes use of the most advanced technology to provide unrivaled flexibility and firepower. Those who would threaten our liberty will learn to fear the strength and resolve of the Federation.""
+
+The press release does not address the recent demands from a group of prominent doves in the Senate that the Navy procurement process be subjected to a public inquiry. The administration has previously defended the choice to pour unprecedented amounts of Federal funds into the development of the Hecate through a sole source contract with Roden Shipyards as the only way to retain technological parity with the other empires after the Federation received relatively light support from Capsuleers in their recent research efforts.
+-Scope News special report, YC117",1050000.0000000000,47000.0000000000,450.0000000000,1,8,30000000.0000,1,2034,None,20074,21150
+35684,1309,Hecate Blueprint,"The Hecate-class Tactical Destroyer was developed for the defense of the Gallente Federation in YC117 with the invaluable aid of one hundred and thirty-nine valorous capsuleers. The most significant contributors among these pilots were:
+Shipstorm
+Silverdaddy
+Riyusone Haro
+Kiera Minaris
+Lauralyn Zendatori
+Oreamnos Amric
+snowdor
+Dominique Saint-Clair
+Fred Strangelove
+Donaldo Duck",0E-10,0.0100000000,0E-10,1,8,40000000.0000,1,None,None,None,21150
+35685,257,Gallente Tactical Destroyer,Skill at operating Gallente Tactical Destroyers.,0E-10,0.0100000000,0E-10,1,8,1000000.0000,1,377,33,None,0
+35686,1306,Hecate Defense Mode,"33.3% bonus to all armor and hull resistances
+33.3% reduction to armor repairer duration",100.0000000000,5.0000000000,0E-10,1,8,None,0,None,1042,None,0
+35687,1306,Hecate Propulsion Mode,"66.6% bonus to MWD speed boost and reduction in MWD capacitor use
+66.6% bonus to ship inertia modifier",100.0000000000,5.0000000000,0E-10,1,8,None,0,None,1042,None,0
+35688,1306,Hecate Sharpshooter Mode,"66.6% bonus to Small Hybrid Turret optimal range
+33.3% bonus to Small Hybrid Turret damage
+100% bonus to sensor strength and targeting range
+66.6% bonus to Sensor Dampener and Weapon Disruptor resistances",100.0000000000,5.0000000000,0E-10,1,8,None,0,None,1042,None,0
+35689,818,Burner Escort Dramiel,"This individual is a rogue element of the Angel Cartel and should be considered highly dangerous.
+
+The motivation for their activities are unknown - it could be to test-run experimental technology, to try secret new battle tactics on the local colonists, or just to splinter off their faction in time-honored fashion.",750000.0000000000,19700.0000000000,235.0000000000,1,32,None,0,None,None,None,22121
+35690,1950,Astero Sanctuary SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+35691,1952,Astero Sanctuary SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35692,1953,Astero Sanctuary SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35693,1954,Astero Sanctuary SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35694,1955,Astero Sanctuary SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35695,1950,Stratios Sanctuary SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+35696,1952,Stratios Sanctuary SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35697,1953,Stratios Sanctuary SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35698,1954,Stratios Sanctuary SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35699,1955,Stratios Sanctuary SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35700,1950,Nestor Sanctuary SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+35701,1952,Nestor Sanctuary SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35702,1953,Nestor Sanctuary SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35703,1954,Nestor Sanctuary SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35704,1955,Nestor Sanctuary SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+35705,1950,Vargur Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+35706,1952,Vargur Thukker Tribe SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35707,1953,Vargur Thukker Tribe SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35708,1954,Vargur Thukker Tribe SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35709,1955,Vargur Thukker Tribe SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+35764,319,Unstable Signal Disruptor,"This enigmatic structure appears to house a variation of a signal disruptor. Although its outer defense system appears offline, rendering the installation susceptible to any hostile actions.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,20187,3567
+35770,1395,Missile Guidance Enhancer I,"Enhances the range and improves the precision of missiles.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,2033,21439,None,0
+35771,1395,Missile Guidance Enhancer II,"Enhances the range and improves the precision of missiles.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",30.0000000000,5.0000000000,0E-10,1,None,None,1,2033,21439,None,0
+35772,1397,Missile Guidance Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,144000.0000,1,343,21439,None,0
+35773,1397,Missile Guidance Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21439,None,0
+35774,1395,Pro-Nav Compact Missile Guidance Enhancer,"Enhances the range and improves the precision of missiles.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized",20.0000000000,5.0000000000,0E-10,1,None,None,1,2033,21439,None,0
+35776,366,Large Acceleration Gate,"Acceleration gate technology reaches far back to the expansion era of the empires that survived the great EVE gate collapse. While their individual setup might differ in terms of ship size they can transport and whether they require a certain passkey or code to be used, all share the same fundamental function of hurling space vessels to a destination beacon within solar system boundaries.",100000.0000000000,0E-10,0E-10,1,4,None,0,None,None,20810,3468
+35777,226,Sail Charger,This construction uses electromagnetic conductors to harvest solar power from the system's sun.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21153
+35779,831,Imp,"The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.",900000.0000000000,28600.0000000000,150.0000000000,1,4,11900000.0000,1,1932,None,20118,21156
+35780,105,Imp Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21156
+35781,894,Fiend,"The Fiend was originally designed by Sansha's Nation as a Heavy Interdiction Cruiser for use by elite harvester squadrons as a means to capture and board ships typically requiring large crew complements. The advanced interdiction technology the vessel is equipped with allows it to generate warp disruption fields without impairing its flight characteristics. This allows these formidable ships to easily chase down and hold even the fastest vessels in the larger size brackets. As with other Sansha's Nation equipment, the handful of captured Fiends in commercial hands have proven to be adaptable for capsuleer use.",9000000.0000000000,101000.0000000000,450.0000000000,1,4,246400000.0000,1,2115,None,20118,21155
+35782,106,Fiend Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21155
+35788,1396,Missile Guidance Computer I,"By predicting the trajectory of targets, it helps to boost the precision and range of missiles. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,2032,21437,None,0
+35789,1396,Astro-Inertial Compact Missile Guidance Computer,"By predicting the trajectory of targets, it helps to boost the precision and range of missiles. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,2032,21437,None,0
+35790,1396,Missile Guidance Computer II,"By predicting the trajectory of targets, it helps to boost the precision and range of missiles. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9900.0000,1,2032,21437,None,0
+35791,1399,Missile Guidance Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,99000.0000,1,343,21437,None,0
+35792,1399,Missile Guidance Computer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21437,None,0
+35794,1400,Missile Range Script,This script can be loaded into a missile guidance computer to increase the module's missile velocity and missile flight time bonuses at the expense of its explosion velocity and explosion radius bonuses.,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,21441,None,0
+35795,1400,Missile Precision Script,This script can be loaded into a missile guidance computer to increase the module's explosion velocity and explosion radius bonus at the expense of its range bonus.,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,21442,None,0
+35796,912,Missile Range Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,21441,None,1131
+35797,912,Missile Precision Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,21442,None,1131
+35799,920,Drifter Incursion 3 to 4 Victory,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35800,920,Drifter Incursion 5 to 7 Victory,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35801,920,Drifter Incursion 8+ Victory,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35802,920,Drifter Incursion 3 to 4 Defeat,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35803,920,Drifter Incursion 5 to 7 Defeat,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35804,920,Drifter Incursion 8+ Defeat,,1.0000000000,20.0000000000,0E-10,250,4,None,1,None,None,None,1217
+35812,1402,Amarr Navy Apocalypse,,97100000.0000000000,495000.0000000000,0E-10,1,4,None,0,None,None,None,2239
+35813,1413,Amarr Navy Guardian,,10900000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,21157
+35814,1411,Amarr Navy Omen,,10850000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,1731
+35815,1411,Amarr Navy Augoror,,10650000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,1730
+35816,1402,Amarr Navy Armageddon,,20500000.0000000000,1100000.0000000000,0E-10,1,4,None,0,None,None,None,3814
+35819,1412,Amarr Navy Archon,,1012500000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,21163
+35820,1414,Amarr Navy Crucifier,,1064000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,1733
+35825,1404,Raitaru,"Named after Tyma Raitaru, who pioneered the development of modern day missile technology, the Raitaru Engineering Complex is a medium-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
+
+The Raitaru is the entry-level Engineering Complex in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research.
+
+The Raitaru provides tethering technology and has docking capabilities for subcapital ships and freighters.",3000000000.0000000000,8000.0000000000,0E-10,1,None,None,1,2324,None,20242,21344
+35826,1404,Azbel,"Named after Li Azbel, a Gallente scientist who pioneered the first breakthroughs in faster than light communications, the Azbel Engineering Complex is a large-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations.
+
+The Azbel Engineering Complex fits into the industrial major-player spot in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research.
+
+Due to its large size this engineering complex can accommodate construction of capital ships using the Standup Capital Shipyard I Service Module.
+
+The Azbel provides tethering technology and has docking capabilities for subcapital ships and freighters.",10000000000.0000000000,80000.0000000000,0E-10,1,None,None,1,2324,None,20243,21405
+35827,1404,Sotiyo,"Named after one of the co-creators of the first Caldari warp drive, the Sotiyo-Urbaata Drive, the Sotiyo serves as a mega-scale manufacturing and assembly site for everything from subcapital ships and modules, up to supercapital class hulls.
+
+The Sotiyo is the Engineering Complex fit for megacorporations in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s XL-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research.
+
+Due to its extra-large size this engineering complex can accommodate construction of supercapital ships using the Standup Supercapital Shipyard I Service Module.
+
+The Sotiyo provides tethering technology and has docking capabilities for capital-size ships and below.
+
+On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.",50000000000.0000000000,800000.0000000000,0E-10,1,None,None,1,2324,None,20244,21406
+35828,1405,Medium Laboratory,New medium laboratory structure.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35829,1405,Large Laboratory,New large laboratory structure.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35830,1405,X-Large Laboratory,New X-large laboratory structure.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35832,1657,Astrahus,"As the entry-level product in the Upwell Consortium's Citadel range of space stations, the Astrahus has been designed as an economical option for medium-scale operations in space, such as serving as a base of operations for a small- to medium-sized corporation, or as an outpost for larger corporations or even small alliances.
+
+The Astrahus has been built with new spaceship tethering technology as standard, and will happily accommodate ships under capital size, and even freighter-class hulls, in its internal docking bays. The Astrahus can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Astrahus can be achieved by installed Standup M-Set rigs to optimize the specific role of the citadel.",3000000000.0000000000,8000.0000000000,0E-10,1,None,None,1,2201,None,20231,21137
+35833,1657,Fortizar,"Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,None,None,1,2201,None,20232,21138
+35834,1657,Keepstar,"Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires.
+
+The Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel.
+
+On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.",50000000000.0000000000,800000.0000000000,0E-10,1,None,None,1,2201,None,20233,21139
+35835,1406,Athanor,"“Seen thousands of auto miners come and go. Like a bucket quarry in space. Easy to get used to. New tech's more like slicing out a volcano and bringing the whole thing up. Don’t think I’ll ever get used to it.” – Ramon Fulcan, veteran moon-mining engineer
+
+The Athanor Refinery is a medium-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Athanor is the standard refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions.
+
+This dedicated extraction and refining structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Athanor has docking facilities for subcapital ships and freighters.
+
+The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position.",3000000000.0000000000,8000.0000000000,0E-10,1,None,None,1,2327,None,20744,21445
+35836,1406,Tatara,"“Oh yeah, I was at C0T-77 when the fusion reactor went critical and blew the side out of the Crown Seven mineworks. We got more promethium out of the debris field in a day than in a month of drilling. I guess it got someone to thinking.” – Ramon Fulcan, veteran moon-mining engineer
+
+The Tatara Refinery is a large-sized structure from the Upwell Consortium and specialized for moon-mining and reaction-based industrial operations. The Tatara is the heavy-duty, extended operations refinery in the Upwell Consortium’s line of industrial structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions.
+
+This dedicated extraction and refining structure also provides access to Upwell’s L-Set line of rigs designed to improve productivity and optimization of various aspects of chemical reaction and moon-mining operations. The Tatara has docking facilities for subcapital ships, freighters, and capital industrial ships.
+
+The Moon Drill Service Module can only be installed if the Refinery is deployed on the eligible moon mining position.",10000000000.0000000000,80000.0000000000,0E-10,1,None,None,1,2327,None,20745,21451
+35837,1408,Custom gate 1,Saminer T-NNJZ prototype,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,3465
+35838,1407,Medium Observatory Array,New medium observatory array structures.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35839,1407,Large Observatory Array,New large observatory array structure.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35840,2017,Pharolux Cyno Beacon,"Designed by the Upwell Consortium to function as a successor and improvement over starbase cynosural generator arrays, the Pharolux Cyno Beacon is a key element of their new Fast Logistical EXpansion (FLEX) structures product line.
+
+The Pharolux provides a stationary cynosural beacon on to which jump-capable vessels can lock their drives and make FTL jumps, safe in the knowledge of a stable connection in a presumably secure location. The Upwell Consortium has made certain improvements but the base technology used in the Pharolux is essentially the tried and true cynosural beacon device.
+
+Each Pharolux Cyno Beacon structure is automatically equipped with one Standup Cynosural Field Generator I service module. This service module may only be onlined in a system that contains a sovereignty hub with the Cynosural Navigation upgrade active.
+
+May not be deployed within 200km of another Upwell Structure, or 1000km of Stargates, Stations, or Starbases. A maximum of one Cyno Beacon structure may be deployed per system.",3000000000.0000000000,4000.0000000000,0E-10,1,None,None,1,2511,None,None,22262
+35841,1408,Ansiblex Jump Gate,"Designed by the Upwell Consortium to function as the successor and improvement over starbase jump bridges, the Ansiblex Jump Gate is the flagship of their new Fast Logistical EXpansion (FLEX) structures product line.
+
+The Ansiblex enables point-to-point FTL travel even for ships that lack their own jump drives, and a matched pair of gates provides a transport connection between two star systems within its operational range, using stabilized spatiotemporal tunneling. The Ansiblex makes a large number of improvements over the older jump bridge portal devices, and incorporates some elements of Triglavian Collective space-time conduit technology in its workings.
+
+Each Ansiblex Jump Gate structure is automatically equipped with one Standup Conduit Generator I service module. This service module may only be onlined in a system that contains a sovereignty hub with the Advanced Logistics Network upgrade active.
+
+May not be deployed within 500km of another Upwell Structure, or 1000km of Stargates, Stations, or Starbases. A maximum of one Jump Gate may be deployed per system.",3000000000.0000000000,6000.0000000000,0E-10,1,None,None,1,2511,None,None,22269
+35842,1409,Medium Administration Hub,New medium administration hub structure.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35843,1409,Large Administration Hub,New large administration hub,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35844,1409,X-Large Administration Hub,New x-large administration hub,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35845,2015,Upwell Monument AM,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,22298
+35877,1415,Standup Supercapital Shipyard I,"The Standup Supercapital Shipyard I is a service module that allows the manufacturing of Capital and Supercapital Ships when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: The installation of this Service Module is restricted to the Sotiyo Engineering Complex",4000.0000000000,64000.0000000000,0E-10,1,None,None,1,2332,3007,None,0
+35878,1415,Standup Manufacturing Plant I,"The Standup Manufacturing Plant I is a service module that allows manufacturing of any product (except Capital and Super Capital ships) when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2332,3007,None,0
+35880,1717,Standup Drug Lab I,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35881,1415,Standup Capital Shipyard I,"The Standup Capital Shipyard I is a service module that allows the manufacturing of Capital Ships when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: The installation of this Service Module is restricted to Large and Extra Large Structures.",500.0000000000,32000.0000000000,0E-10,1,None,None,1,2332,3007,None,0
+35886,1415,Standup Invention Lab I,"The Standup Invention Lab I is a service module that allows Invention activity when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2332,3013,None,0
+35888,1416,Structure Datacore Field Research,,1000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35889,1416,Structure Time Efficiency Laboratory,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35890,1416,Structure Material Efficiency Laboratory,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35891,1415,Standup Research Lab I,"The Standup Research Lab I is a service module that allows Research activity when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2332,3006,None,0
+35892,1321,Standup Market Hub I,"The Standup Market Hub is a service module that allows the use of an SCC-approved market transaction and administration hub when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",4000.0000000000,32000.0000000000,0E-10,1,None,None,1,2232,21595,None,0
+35893,1717,Corporation Offices,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35894,1321,Standup Cloning Center I,"The Standup Cloning Center is a service module that allows the use of a cloning center able to support capsuleer cloning and resurrection systems when installed into an Upwell technology structure.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2232,21596,None,0
+35895,1717,Structure Corporation Insurance,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35896,1717,Structure Loyalty Point Store,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35897,1717,Structure Customs Office,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35898,1717,Structure Interbus Transport Service,,2000.0000000000,16000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35899,1322,Standup Reprocessing Facility I,"The Standup Reprocessing Facility is a service module that allows the use of a reprocessing and compression facilities when installed into an Upwell technology structure. The default reprocessing rate is 50%, which may be further enhanced by the use of Standup rigs.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2233,21597,None,0
+35900,1717,Structure Compression Plant,,500.0000000000,4000.0000000000,0E-10,1,None,None,1,None,21598,None,0
+35901,1717,Structure Moon Drilling,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35904,1717,Structure Planetoid Drilling,,4000.0000000000,32000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35905,1323,Structure Local Communications Array,,2000.0000000000,16000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35906,1323,Structure Stellar Mapping Array,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35907,1323,Structure Capsuleer Tracking Array,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35908,1323,Structure Scanner Array,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35909,1323,Structure Listening Post,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35910,1323,Structure Cloak Pinpoint Array,,1000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35911,1323,Structure Cynosural Jammer,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35912,1324,Standup Cynosural Field Generator I,"The Standup Cynosural Field Generator is a service module that creates a perpetual cynosural field beacon while active. This cynosural beacon is accessible as a jump destination for all capsuleers whom the structure owners have authorized using the Upwell Access Control List network. This module cannot operate in the same star system as an active Cynosural System Jammer.
+
+This service module may only be onlined in a system that contains a sovereignty hub with the Cynosural Navigation upgrade active.
+This service module is automatically included built-in to every Upwell Pharolux Cyno Beacon, and cannot be removed from that structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,1000000.0000000000,0E-10,1,None,None,1,2332,22073,None,0
+35913,1324,Standup Conduit Generator I,"The Standup Conduit Generator is a service module that enables the creation and maintenance of stable spatial conduits connected to another similar device within range. When linked with another active conduit generator within 5 light years, this module allows the passage of starships safely across the intervening distance safely and instantly. Jumping through this connection requires the consumption of large volumes of Liquid Ozone fuel in addition to the standard hourly fuel block consumption of the active service module. This Liquid Ozone fuel consumption changes depending on the mass of the jumping ship and the distance traveled. The Ozone consumption formula is:
+Units of Ozone Consumed = (Ship Mass in kg) x (Jump Distance in LY) x 0.000003 + 50
+
+This service module may only be onlined in a system that contains a sovereignty hub with the Advanced Logistics Network upgrade active.
+This service module is automatically included built-in to every Upwell Ansiblex Jump Gate, and cannot be removed from that structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,1000000.0000000000,0E-10,1,None,None,1,2332,22075,None,0
+35914,1324,Standup Cynosural System Jammer I,"The Standup Cynosural System Jammer is a service module that prevents the activation of standard Cynosural Field Generator modules within an entire star system. Activating this module begins a 5 minute warmup period during which capsuleers within the system will be able to detect that a cynosural jamming effect is imminent. Once the 5 minute period is complete all standard Cynosural Field Generator modules will be unable to begin new cycles of operation. Covert Cynosural Field Generators are immune to this disruption.
+
+This service module may only be onlined in a system that contains a sovereignty hub with the Cynosural Suppression upgrade active.
+This service module is automatically included built-in to every Upwell Tenebrex Cyno Jammer, and cannot be removed from that structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,1000000.0000000000,0E-10,1,None,None,1,2332,22074,None,0
+35915,1324,Structure Wormhole Stabilizer,,2000.0000000000,16000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35916,1325,Structure Sovereignty Unit,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35917,1325,Structure Security Status Claim Unit,,8000.0000000000,64000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35918,1325,Structure Agent Distribution Unit,,2000.0000000000,16000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35919,1325,Structure Factional Reserve Unit,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35920,1325,Structure Security Force Array,,1000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,None,0
+35921,1327,Standup Anticapital Missile Launcher I,"The Standup Anticapital Missile Launcher is a formidable missile launcher system intended for defending Upwell Structures from hostile capital ships.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,15.0000000000,1,None,None,1,2230,21565,None,21191
+35922,1562,Standup Multirole Missile Launcher I,"The Standup Multirole Missile Launcher is a space superiority missile capable of efficiently intercepting and destroying targets in the sub-capital ship size classes. This launcher may be used with Standup Light, Heavy, or Cruise missiles. The Multirole Launcher system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,25.0000000000,1,None,None,1,2231,21566,None,21192
+35923,1328,Standup Guided Bomb Launcher I,"The Standup Guided Bomb Launcher is a structure emplaced system that is capable of launching and directing area-effect bombs equipped with guidance thrusters and the necessary astrogation gear. The Guided Bomb Launcher can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+This module can be installed on large and extra-large Upwell structures.
+This module does not function in high-security space.",1000.0000000000,8000.0000000000,300.0000000000,1,None,None,1,2229,21564,None,21193
+35924,1329,Standup XL Energy Neutralizer I,"The Standup XL Energy Neutralizer is superheavy capacitor warfare device capable of draining the energy reserves of extra-large ships, such as capital ships. The XL Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,1,2223,1283,None,21240
+35925,1329,Standup Heavy Energy Neutralizer I,"The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,1,2223,1283,None,21241
+35926,1330,Standup Point Defense Battery I,"The Standup Point Defense Battery is a system designed to provide close point defense capability to space structures, providing area denial as required by structure operators. The Point Defense Battery is designed as an integrated PDC network and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+This module does not function in high-security space.",1000.0000000000,8000.0000000000,600.0000000000,1,None,None,1,2221,21561,None,0
+35927,1717,Standup CSP Tractor Beam I,"The Standup CSP Tractor Beam mounts tractor beam arrays capable of effectively countering ship propulsion systems and will effectively allow structure operators to manage the busy navigation lanes around their properties. Additionally, the CSP Tractor Beam can be a valuable aid to structure security and defense in any number of combat scenarios. The CSP Tractor Beam is designed to be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21563,None,0
+35928,1333,Standup Arcing Vorton Projector I,"The Standup Arcing Vorton Projector utilizes the latest developments in the emerging field of spatiotemporal weaponry to bring structure operators a devastating weapon to use in defense of their properties. Capable of striking multiple targets in rapid succession, the Arcing Vorton Projector has the potential to severely disrupt enemy fleet cohesion. The Arcing Vorton Projector is designed to be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+This module can be installed on Keepstar or Upwell Palatine Keepstar structures.
+This module can only be activated against capital class ships.
+This module does not function in high-security space.",8000.0000000000,64000.0000000000,0E-10,1,None,None,1,2228,2934,None,21324
+35929,1717,Structure Remote Capacitor Transmitter,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,1035,None,0
+35930,1717,Structure Armored Targeted Link,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,20970,None,0
+35931,1717,Structure Information Targeted Link,An AM assault prototype load with its weapons and its prototype equipment needs prototype skills to be utilized.,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,20970,None,0
+35932,1717,Structure Siege Targeted Link,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,20970,None,0
+35933,1717,Structure Skirmish Targeted Link,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,20970,None,0
+35934,1717,Structure Mining Targeted Link,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,20970,None,0
+35935,1717,Structure Remote Armor Repairer,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21426,None,0
+35936,1717,Structure Remote Hull Repairer,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21428,None,0
+35937,1717,Structure Remote Shield Booster,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,10913,None,0
+35938,1717,Structure Drone Link Augmentor,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,2989,None,0
+35939,1717,Standup Repulsor Field Projector I,"The Standup Repulsor Field is a development of tractor-repulsor systems research and allows structure operators to rapidly clear a designated area of space of all traffic using a field-effect generated by the Repulsor Field Projector. The systems required to operate the Repulsor Field Projector can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,21560,None,21242
+35940,1332,Standup Variable Spectrum ECM I,"The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2211,109,None,21243
+35941,1719,Standup Remote Sensor Dampener I,"The Standup Remote Sensor Dampener is an electronic warfare system designed to give structure operators the capability of reducing the scan resolution and targeting range of enemy ships. The Remote Sensor Dampener system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2212,105,None,21244
+35943,1441,Standup Stasis Webifier I,"The Standup Stasis Webifier is a propulsion jamming system that is designed to reduce the maximum speed of targeted ships by using micro energy streams to entangle the target and reduce its effective speed. This module has incredible range, however it may only be activated in short bursts separated by cooldown periods. The Stasis Webifier system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2213,1284,None,21314
+35944,1331,Standup Energy Neutralization Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst neutralizes a portion of the energy in affected ships' capacitor. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21605,None,0
+35945,1719,Standup Weapon Disruptor I,"The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2215,1639,None,21246
+35947,1719,Standup Target Painter I,"The Standup Target Painter is an electronic warfare system that uses Upwell Proprietary Weapon Navigation Technology to project an electronic ""tag"" onto the target ship, effectively increasing the signature of the target and thereby making it easier to track and hit. The Target Painter system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2214,2983,None,21247
+35949,1442,Standup Focused Warp Disruptor I,"The Standup Focused Warp Disruptor I is a powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships including the largest vessels in New Eden, however it may only be activated in short bursts separated by cooldown periods. This module can also be installed with a Standup Focused Warp Scrambling Script to provide it with the ability to disrupt microwarpdrives and micro jump drives. The Standup Focused Warp Disruptor system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2216,21743,None,21248
+35950,1717,Structure Warp Scrambler Generator,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,3433,None,0
+35951,1717,Structure ECCM Projector,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,110,None,0
+35952,1717,Structure Remote Sensor Booster,,500.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,74,None,0
+35953,1717,Structure Scan Resolution Booster,,500.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,74,None,0
+35954,1717,Structure Remote Missile Guidance Computer,,500.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,21437,None,0
+35955,1717,Structure Remote Tracking Computer,,500.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,3346,None,0
+35957,1717,Structure Missile Guidance Computer,,500.0000000000,4000.0000000000,1.0000000000,1,None,None,0,None,21437,None,0
+35958,1717,Structure Drone Navigation Computer,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,2988,None,0
+35959,1429,Standup Ballistic Control System I,"The Standup Ballistic Control System is a set of computer, guidance and loading system upgrades designed to improve the effectiveness of missile launchers systems installed in the same structure. The Ballistic Control System can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2234,2531,None,0
+35961,1717,Structure Tracking Enhancer,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,1640,None,0
+35962,1429,Standup Missile Guidance Enhancer I,"The Standup Missile Guidance Enhancer enhances the ranges and precision of missiles launched from missile systems installed in the same structure. Structure operators can expect to see enhanced missile flight time, velocity and explosion characteristics when installing the Missile Guidance Enhancer as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2235,21439,None,0
+35963,1430,Standup Co-Processor Array I,"The Standup Co-Processor Array is designed to supplement a structure's built in processing capacity with additional quantum co-processors. Structure operators will see a significant increase in CPU output after installing the Co-Processor Array as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2218,1405,None,0
+35965,1430,Standup Reactor Control Unit I,"Standup Reactor Control Unit boosts the usable output of a structure's integrated power core by implementing efficiency programs across the structure's powergrid. Structure operators will see significant increases in the usable powergrid after installing the Reactor Control Unit as module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2222,70,None,0
+35966,1717,Standup Fighter Damage Amplifier I,"The Standup Fighter Damage Amplifier is a quantum entangled communications system that creates a bridged processing array between the structure's fire control computers and the onboard computers of linked fighter craft. Structure operators can expect to see significant increases in the effective damage of their fighter squadron's weapons after installing the Fighter Damage Amplifier as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,10934,None,0
+35967,1717,Standup Fighter Tracking Enhancer I,"The Standup Fighter Attack Controller is a quantum entangled communications system that creates a bridged processing array between the structure's tracking computers and the onboard computers of linked fighter craft. Structure operators can expect to see significant enhancement of the range and tracking of their fighter squadron's weapons after installing the Fighter Tracking Enhancer as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,1640,None,0
+36274,1950,Executioner EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36275,1950,Inquisitor EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36276,1950,Tormentor EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36277,1950,Punisher EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36278,1950,Maller EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36279,1950,Augoror EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36280,1950,Arbitrator EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36281,1950,Apocalypse EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36282,1950,Armageddon EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36283,1950,Bestower EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36284,1950,Omen EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36285,1950,Crucifier EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36286,1950,Oracle EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36287,1950,Crusader EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+36288,1950,Malediction EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+36289,1950,Anathema EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+36290,1950,Sentinel EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+36291,1950,Vengeance EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+36292,1950,Retribution EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+36293,1950,Avatar EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+36294,1950,Pilgrim EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+36295,1950,Guardian EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+36296,1950,Zealot EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+36297,1950,Devoter EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+36298,1950,Sacrilege EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+36299,1950,Purifier EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+36300,1950,Prorator EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+36301,1950,Impel EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+36302,1950,Prophecy EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36303,1950,Coercer EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36304,1950,Imperial Navy Slicer EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+36305,1950,Omen Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+36306,1950,Apocalypse Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+36307,1950,Revelation EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+36308,1950,Sigil EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36309,1950,Curse EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+36310,1950,Providence EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+36311,1950,Redeemer EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+36312,1950,Absolution EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+36313,1950,Heretic EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+36314,1950,Damnation EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+36315,1950,Archon EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+36316,1950,Aeon EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+36317,1950,Abaddon EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36318,1950,Harbinger EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36319,1950,Paladin EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+36320,1950,Ark EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+36321,1950,Magnate EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36322,1950,Augoror Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+36323,1950,Armageddon Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+36324,1950,Dragoon EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36325,1950,Harbinger Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+36326,1950,Bantam Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36327,1950,Condor Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36328,1950,Griffin Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36329,1950,Heron Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36330,1950,Moa Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36331,1950,Blackbird Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36332,1950,Scorpion Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36333,1950,Badger Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+36334,1950,Leviathan Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+36335,1950,Crow Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36336,1950,Raptor Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36337,1950,Buzzard Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36338,1950,Kitsune Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+36339,1950,Hawk Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36340,1950,Harpy Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36341,1950,Falcon Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36342,1950,Rook Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36343,1950,Basilisk Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+36344,1950,Cerberus Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36345,1950,Onyx Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+36346,1950,Eagle Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36347,1950,Manticore Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36348,1950,Crane Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36349,1950,Bustard Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36350,1950,Ferox Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36351,1950,Cormorant Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36352,1950,Caldari Navy Hookbill Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+36353,1950,Caracal Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+36354,1950,Raven Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+36355,1950,Widow Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+36356,1950,Vulture Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36357,1950,Flycatcher Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+36358,1950,Nighthawk Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36359,1950,Chimera Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+36360,1950,Drake Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36361,1950,Golem Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+36362,1950,Rhea Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+36363,1950,Osprey Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+36364,1950,Scorpion Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+36365,1950,Corax Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36366,1950,Drake Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+36367,1950,Tristan Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+36368,1950,Incursus Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+36369,1950,Thorax Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+36370,1950,Nereus Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36371,1950,Kryos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36372,1950,Epithal Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36373,1950,Miasmos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36374,1950,Iteron Mark V Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36375,1950,Erebus Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+36376,1950,Talos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+36377,1950,Helios Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+36378,1950,Keres Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+36379,1950,Taranis Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+36380,1950,Ares Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+36381,1950,Nemesis Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+36382,1950,Arazu Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+36383,1950,Lachesis Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+36384,1950,Oneiros Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+36385,1950,Ishtar Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+36386,1950,Phobos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+36387,1950,Deimos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+36388,1950,Ishkur Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+36389,1950,Enyo Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+36390,1950,Viator Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+36391,1950,Occator Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+36392,1950,Megathron Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+36393,1950,Federation Navy Comet Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+36394,1950,Vexor Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+36395,1950,Moros Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+36396,1950,Obelisk Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+36397,1950,Sin Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+36398,1950,Eos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+36399,1950,Eris Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+36400,1950,Astarte Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+36401,1950,Thanatos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+36402,1950,Nyx Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+36403,1950,Hyperion Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+36404,1950,Kronos Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+36405,1950,Anshar Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+36406,1950,Exequror Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+36407,1950,Dominix Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+36408,1950,Brutix Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+36409,1950,Slasher Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36410,1950,Probe Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36411,1950,Rifter Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36412,1950,Breacher Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36413,1950,Burst Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36414,1950,Stabber Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36415,1950,Rupture Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36416,1950,Bellicose Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36417,1950,Scythe Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36418,1950,Typhoon Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36419,1950,Hoarder Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36420,1950,Mammoth Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36421,1950,Wreathe Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36422,1950,Vigil Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36423,1950,Tornado Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36424,1950,Cheetah Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36425,1950,Claw Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36426,1950,Stiletto Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36427,1950,Wolf Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36428,1950,Hyena Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+36429,1950,Jaguar Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36430,1950,Huginn Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36431,1950,Rapier Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36432,1950,Scimitar Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+36433,1950,Vagabond Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36434,1950,Broadsword Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+36435,1950,Muninn Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36436,1950,Hound Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36437,1950,Prowler Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36438,1950,Mastodon Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36439,1950,Cyclone Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36440,1950,Thrasher Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36441,1950,Stabber Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+36442,1950,Tempest Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36443,1950,Republic Fleet Firetail Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+36444,1950,Fenrir Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+36445,1950,Panther Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+36446,1950,Sleipnir Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36447,1950,Sabre Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+36448,1950,Claymore Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36449,1950,Hel Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36450,1950,Ragnarok Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+36451,1950,Nidhoggur Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36452,1950,Maelstrom Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36453,1950,Hurricane Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36454,1950,Nomad Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+36455,1950,Scythe Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+36456,1950,Typhoon Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+36457,1950,Talwar Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36458,1950,Hurricane Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+36459,226,Massive Debris,Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21168
+36460,226,Massive Debris,Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21169
+36461,226,Massive Debris,Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21170
+36462,226,Massive Debris,Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21171
+36463,226,Massive Debris,Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21172
+36464,1882,Vortex,,0E-10,0E-10,0E-10,1,64,None,0,None,None,20220,21177
+36465,310,Command Node Beacon,This beacon marks the location of a decloaked Structure Command Node.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+36480,1089,Men's 'Hephaestus' Shirt (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21445,None,0
+36481,1089,Men's 'Hephaestus' Shirt (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from white and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21446,None,0
+36482,1089,Men's 'Hephaestus' Shirt (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from desert-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21447,None,0
+36483,1089,Men's 'Hephaestus' Shirt (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21448,None,0
+36484,1089,Men's 'Hephaestus' Shirt (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21449,None,0
+36485,1089,Men's 'Hephaestus' Shirt (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from gray and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21450,None,0
+36486,1089,Women's 'Hephaestus' Shirt (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21451,None,0
+36487,1089,Women's 'Hephaestus' Shirt (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from white and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21452,None,0
+36488,1089,Women's 'Hephaestus' Shirt (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from desert-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21453,None,0
+36489,1089,Women's 'Hephaestus' Shirt (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21454,None,0
+36490,1089,Women's 'Hephaestus' Shirt (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21455,None,0
+36491,1089,Women's 'Hephaestus' Shirt (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+This functional but high tech shirt retains the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each shirt is crafted from gray and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21456,None,0
+36493,1090,Men's 'Hephaestus' Pants (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21457,None,0
+36494,1090,Men's 'Hephaestus' Pants (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21458,None,0
+36495,1090,Men's 'Hephaestus' Pants (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from desert-shaded camo poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21459,None,0
+36496,1090,Men's 'Hephaestus' Pants (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21460,None,0
+36497,1090,Men's 'Hephaestus' Pants (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21461,None,0
+36498,1090,Men's 'Hephaestus' Pants (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21462,None,0
+36499,1090,Women's 'Hephaestus' Pants (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from blue-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21463,None,0
+36500,1090,Women's 'Hephaestus' Pants (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and red poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21464,None,0
+36501,1090,Women's 'Hephaestus' Pants (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from desert-shaded camo poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21465,None,0
+36502,1090,Women's 'Hephaestus' Pants (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from cyan-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21466,None,0
+36503,1090,Women's 'Hephaestus' Pants (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from green-shaded poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21467,None,0
+36504,1090,Women's 'Hephaestus' Pants (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech pants retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of pants are crafted from black and orange poly fabrics that are extremely durable yet comfortable enough to wear for extended periods. Additional pockets, straps and utility belts allow for a wide range of tools to be carried with the wearer while performing their duties.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21468,None,0
+36505,1091,Men's 'Hephaestus' Shoes (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from blue-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21469,None,0
+36506,1091,Men's 'Hephaestus' Shoes (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from white and red materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21470,None,0
+36507,1091,Men's 'Hephaestus' Shoes (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from desert-shaded camo materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21471,None,0
+36508,1091,Men's 'Hephaestus' Shoes (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from cyan-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21472,None,0
+36509,1091,Men's 'Hephaestus' Shoes (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from gray and green materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21473,None,0
+36510,1091,Men's 'Hephaestus' Shoes (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from gray and orange materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,21474,None,0
+36511,1091,Women's 'Hephaestus' Shoes (blue),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from blue-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21475,None,0
+36512,1091,Women's 'Hephaestus' Shoes (white/red),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from white and red materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21476,None,0
+36513,1091,Women's 'Hephaestus' Shoes (desert),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from desert-shaded camo materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21477,None,0
+36514,1091,Women's 'Hephaestus' Shoes (cyan),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from cyan-shaded materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21478,None,0
+36515,1091,Women's 'Hephaestus' Shoes (green),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from gray and green materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21479,None,0
+36516,1091,Women's 'Hephaestus' Shoes (gray/orange),"Designer: Vallou Outerwear
+When Outer Ring Excavations was looking to update and modernize their crew uniforms, they relied on Vallou Outerwear to take on the challenge. Vallou upper management was so impressed with the result, they commissioned a limited range of custom variants, known as the “Hephaestus” collection.
+These functional but high tech shoes retain the utilitarian look of the original uniforms, but with much higher material quality and attention to detail. Each pair of shoes are crafted from gray and orange materials and fabrics that are extremely durable yet comfortable enough to wear for extended periods.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,21480,None,0
+36517,1950,Ishtar Golden SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36518,1950,Dominix Golden SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36519,1950,Vagabond Golden SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36520,1950,Tornado Golden SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36522,1950,Nyx Umbral SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+36523,1275,Tournament Practice Unit,"This unit creates a pocket of unscannable space, protecting itself and everything on the current grid from prying scanners and errant probes.
+
+This item is only to be used on test servers, subject to the conditions of tournament practice. Violations will attract bans.",0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,20439
+36633,1950,Bantam Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36634,1950,Condor Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36635,1950,Griffin Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36636,1950,Heron Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36637,1950,Kestrel Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36638,1950,Merlin Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36639,1950,Harpy Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36640,1950,Hawk Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36641,1950,Buzzard Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36642,1950,Manticore Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36643,1950,Kitsune Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+36644,1950,Crow Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36645,1950,Raptor Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36646,1950,Corax Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+36647,1950,Cormorant Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+36648,1950,Flycatcher Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+36649,1950,Blackbird Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36650,1950,Caracal Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36651,1950,Moa Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36652,1950,Osprey Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36653,1950,Cerberus Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36654,1950,Eagle Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36655,1950,Onyx Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+36656,1950,Basilisk Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+36657,1950,Falcon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36658,1950,Rook Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36659,1950,Drake Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36660,1950,Ferox Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36661,1950,Naga Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36662,1950,Nighthawk Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36663,1950,Vulture Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36664,1950,Raven Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36665,1950,Rokh Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36666,1950,Scorpion Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36667,1950,Widow Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+36668,1950,Golem Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+36669,1950,Phoenix Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+36670,1950,Chimera Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+36671,1950,Wyvern Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+36672,1950,Leviathan Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+36673,1950,Badger Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+36674,1950,Tayra Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+36675,1950,Crane Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36676,1950,Bustard Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36677,1950,Charon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+36678,1950,Rhea Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+36705,1950,Bantam Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36706,1950,Condor Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36707,1950,Griffin Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36708,1950,Heron Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36709,1950,Kestrel Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36710,1950,Merlin Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+36711,1950,Harpy Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36712,1950,Hawk Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+36713,1950,Buzzard Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36714,1950,Manticore Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+36715,1950,Kitsune Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+36716,1950,Crow Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36717,1950,Raptor Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+36718,1950,Corax Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+36719,1950,Cormorant Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+36720,1950,Flycatcher Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+36721,1950,Blackbird Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36722,1950,Caracal Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36723,1950,Moa Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36724,1950,Osprey Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+36725,1950,Cerberus Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36726,1950,Eagle Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+36727,1950,Onyx Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+36728,1950,Basilisk Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+36729,1950,Falcon Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36730,1950,Rook Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+36731,1950,Drake Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36732,1950,Ferox Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36733,1950,Naga Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+36734,1950,Nighthawk Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36735,1950,Vulture Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+36736,1950,Raven Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36737,1950,Rokh Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36738,1950,Scorpion Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+36739,1950,Widow Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+36740,1950,Golem Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+36741,1950,Phoenix Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+36742,1950,Chimera Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+36743,1950,Wyvern Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+36744,1950,Leviathan Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+36745,1950,Badger Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+36746,1950,Tayra Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+36747,1950,Crane Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36748,1950,Bustard Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+36749,1950,Charon Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+36750,1950,Rhea Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+36751,1950,Breacher Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36752,1950,Burst Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36753,1950,Probe Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36754,1950,Rifter Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36755,1950,Slasher Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36756,1950,Vigil Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36757,1950,Jaguar Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36758,1950,Wolf Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36759,1950,Cheetah Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36760,1950,Hound Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36761,1950,Hyena Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+36762,1950,Claw Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36763,1950,Stiletto Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36764,1950,Talwar Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+36765,1950,Thrasher Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+36766,1950,Sabre Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+36767,1950,Bellicose Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36768,1950,Rupture Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36769,1950,Scythe Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36770,1950,Stabber Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36771,1950,Muninn Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36772,1950,Vagabond Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36773,1950,Broadsword Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+36774,1950,Scimitar Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+36775,1950,Huginn Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36776,1950,Rapier Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36777,1950,Cyclone Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36778,1950,Hurricane Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36779,1950,Tornado Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36780,1950,Claymore Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36781,1950,Sleipnir Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36782,1950,Maelstrom Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36783,1950,Tempest Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36784,1950,Typhoon Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36785,1950,Panther Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+36786,1950,Vargur Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+36787,1950,Naglfar Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+36788,1950,Nidhoggur Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36789,1950,Hel Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36790,1950,Ragnarok Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+36791,1950,Hoarder Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36792,1950,Mammoth Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36793,1950,Wreathe Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36794,1950,Prowler Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36795,1950,Mastodon Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36796,1950,Fenrir Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+36797,1950,Nomad Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+36798,1950,Breacher Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36799,1950,Burst Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36800,1950,Probe Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36801,1950,Rifter Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36802,1950,Slasher Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36803,1950,Vigil Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+36804,1950,Jaguar Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36805,1950,Wolf Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+36806,1950,Cheetah Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36807,1950,Hound Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+36808,1950,Hyena Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+36809,1950,Claw Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36810,1950,Stiletto Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+36811,1950,Talwar Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+36812,1950,Thrasher Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+36813,1950,Sabre Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+36814,1950,Bellicose Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36815,1950,Rupture Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36816,1950,Scythe Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36817,1950,Stabber Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+36818,1950,Muninn Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36819,1950,Vagabond Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+36820,1950,Broadsword Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+36821,1950,Scimitar Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+36822,1950,Huginn Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36823,1950,Rapier Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+36824,1950,Cyclone Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36825,1950,Hurricane Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36826,1950,Tornado Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+36827,1950,Claymore Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36828,1950,Sleipnir Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+36829,1950,Maelstrom Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36830,1950,Tempest Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36831,1950,Typhoon Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+36832,1950,Panther Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+36833,1950,Vargur Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+36834,1950,Naglfar Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+36835,1950,Nidhoggur Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36836,1950,Hel Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+36837,1950,Ragnarok Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+36838,1950,Hoarder Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36839,1950,Mammoth Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36840,1950,Wreathe Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+36841,1950,Prowler Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36842,1950,Mastodon Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+36843,1950,Fenrir Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+36844,1950,Nomad Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+36846,861,Burner Dragonfly,This Dragonfly fighter has been heavily modified by burner pirates. It should be considered extremely dangerous.,12000.0000000000,5000.0000000000,1200.0000000000,1,1,None,0,None,None,None,2975
+36847,861,Burner Mantis,This Mantis fighter bomber has been heavily modified by burner pirates. It should be considered extremely dangerous.,12000.0000000000,5000.0000000000,1200.0000000000,1,1,None,0,None,None,None,3819
+36848,1465,Burner Antero,"This Wyvern-class Supercarrier was recently stolen from the Wiyrkomi megacorp by a group of Guristas-affiliated pirates. The massive ship was severely damaged by State forces as it escaped its moorings, and although a major search and destroy operation by the Caldari Navy has managed to engage the Antero multiple times since its initial hijacking, they have failed to destroy it so far. Intriguingly, some witnesses have reported observing Guristas forces pursuing the Antero as well, indicating that the hijacking crew may have greatly displeased their one-time employers.",1650000000.0000000000,53000000.0000000000,3475.0000000000,1,1,None,0,None,None,None,2928
+36850,226,Unidentified Sleeper Device,,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21180
+36851,226,Unidentified Sleeper Device,,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,None,21181
+36852,226,Unidentified Sleeper Device,,100000000000.0000000000,10000000000.0000000000,0E-10,1,64,None,0,None,None,20224,21176
+36854,1950,Sansha Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.
+
+This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIII in YC117. The first of its kind, this SKIN uses prototype adaptors to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,4,None,1,2120,None,None,0
+36869,1952,Ishtar Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36870,1952,Dominix Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36871,1952,Vagabond Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36872,1952,Tornado Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36873,1953,Ishtar Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36874,1953,Dominix Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36875,1953,Vagabond Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36876,1953,Tornado Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36877,1954,Ishtar Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36878,1954,Dominix Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36879,1954,Vagabond Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36880,1954,Tornado Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36881,1955,Ishtar Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36882,1955,Dominix Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36883,1955,Vagabond Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36884,1955,Tornado Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36886,1952,Ishtar Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36887,1953,Ishtar Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36888,1954,Ishtar Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36889,1955,Ishtar Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36890,1952,Dominix Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36891,1953,Dominix Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36892,1954,Dominix Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36893,1955,Dominix Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+36894,1952,Vagabond Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36895,1953,Vagabond Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36896,1954,Vagabond Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36897,1955,Vagabond Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36898,1952,Tornado Golden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36899,1953,Tornado Golden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36900,1954,Tornado Golden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36901,1955,Tornado Golden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+36902,1314,Coalesced Element,"An amalgamation of various shimmering elements. Its power unyielding, unwavering and ultimately demanding.",1.0000000000,0.1000000000,0E-10,1,64,None,1,2013,21482,None,0
+36903,952,Sentinel Repository,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+36904,952,Barbican Repository,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+36905,952,Vidette Repository,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+36906,952,Conflux Repository,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+36907,952,Redoubt Repository,This look like a storage device of unknown origin. Detailed analysis might reveal more.,10000.0000000000,27500.0000000000,2700.0000000000,1,64,None,0,None,None,None,1684
+36908,303,Antipharmakon Thureo,"Scanning this object reveals a substance that could be used like a neural booster. This complex chemical has some similarities to boosters used to improve capsuleer performance with shield manipulation.
+
+Given that the substance appears to be of Drifter origin, and exhibits some very unusual properties at the quantum level, using it as a booster should be considered carefully.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2495,21486,None,0
+36909,303,Antipharmakon Kosybo,"Scanning this object reveals a substance that could be used like a neural booster. This complex chemical has some similarities to boosters used to improve capsuleer performance with armor manipulation.
+
+Given that the substance appears to be of Drifter origin, and exhibits some very unusual properties at the quantum level, using it as a booster should be considered carefully.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2495,21484,None,0
+36910,303,Antipharmakon Iokira,"Scanning this object reveals a substance that could be used like a neural booster. This complex chemical has some similarities to boosters used to improve capsuleer performance with tracking manipulation.
+
+Given that the substance appears to be of Drifter origin, and exhibits some very unusual properties at the quantum level, using it as a booster should be considered carefully.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2499,21487,None,0
+36911,303,Antipharmakon Toxot,"Scanning this object reveals a substance that could be used like a neural booster. This complex chemical has some similarities to boosters used to improve capsuleer performance with missile flight time manipulation.
+
+Given that the substance appears to be of Drifter origin, and exhibits some very unusual properties at the quantum level, using it as a booster should be considered carefully.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2501,21483,None,0
+36912,303,Antipharmakon Aeolis,"Scanning this object reveals a substance that could be used like a neural booster. This complex chemical has some similarities to boosters used to improve capsuleer performance with capacitor manipulation.
+
+Given that the substance appears to be of Drifter origin, and exhibits some very unusual properties at the quantum level, using it as a booster should be considered carefully.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2495,21485,None,0
+36913,1950,Abaddon Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+36914,1950,Executioner Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+36915,1950,Harbinger Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+36916,1950,Omen Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+36917,226,Apocalypse Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,3115
+36918,226,Armageddon Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,3115
+36919,226,Abaddon Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,3115
+36920,226,Raven Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,3115
+36921,226,Rohk Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,3115
+36922,226,Scorpion Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,3115
+36923,226,Megathron Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,3115
+36924,226,Dominix Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,3115
+36925,226,Hyperion Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,3115
+36926,226,Typhoon Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,3115
+36927,226,Maelstrom Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,3115
+36928,226,Tempest Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,3115
+36929,226,Nestor Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+36930,226,Barghest Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+36931,226,CONCORD Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+36932,226,Machariel Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+36933,226,Nightmare Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+36934,226,Primae Wreck,This hollowed out husk is all that remains of one of New Eden's most impressive industrials.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+36935,226,Noctis Wreck,This hollowed out husk is all that remains of one of New Eden's most impressive industrials.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+36936,226,Drifter Battleship Wreck,"This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",10000.0000000000,27500.0000000000,27500.0000000000,1,64,None,0,None,None,None,3115
+36939,1568,Blood Raider Frigate,"A standard Blood Raider Covenant frigate, flown on special duty by a blooded member of Omir Sarikusa's Sani Sabik ""priesthood of all believers"".",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+36940,1665,Blood Raider Cruiser,"A standard Blood Raider Covenant cruiser, flown on special duty by a blooded member of Omir Sarikusa's Sani Sabik ""priesthood of all believers"".",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+36941,1666,Blood Raider Battlecruiser,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+36945,1136,Generic Fuel Block,,0E-10,5.0000000000,0E-10,40,None,None,0,None,None,None,0
+36946,303,Expired Cerebral Accelerator,"Earned from a Blood Raider Gauntlet site, this accelerator was once used to boost a pilots attributes across the board.
+
+Now however, its genetic make up has collapsed and dissolved, rendering its effects completely useless.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+36948,303,Expired Cerebral Accelerator,"Earned from a Blood Raider Gauntlet site, this accelerator was once used to boost a pilots attributes across the board.
+
+Now however, its genetic make up has collapsed and dissolved, rendering its effects completely useless.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+36949,1461,Coalesced Element Blueprint,,0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,2013,21482,None,0
+36951,1950,Heron Sukuuvestaa SKIN Serenity Only,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36953,447,Structure Electromagnetic Sensor Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,21532,None,0
+36954,447,Structure Acceleration Coils Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,21533,None,0
+36955,447,Structure Advertisement Nexus Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,21534,None,0
+36956,536,Structure Electromagnetic Sensor,Materials required for the construction of intelligence or electronics related facilities in a space structure.,10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,21532,None,0
+36957,536,Structure Acceleration Coils,Materials needed for the construction of warp or engineering related facilities in a space structure.,10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,21533,None,0
+36958,536,Structure Advertisement Nexus,Components for the construction of advertisement facilities in a space structure.,10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,21534,None,0
+36960,1462,Pharolux Cyno Beacon Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000000.0000,1,2510,None,None,22262
+36961,1462,Ansiblex Jump Gate Blueprint,,0E-10,0.0100000000,0E-10,1,None,12000000000.0000,1,2510,None,None,22269
+36962,1462,Medium Administration Hub Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36963,1462,Large Administration Hub Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36964,1462,X-Large Administration Hub Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36965,1462,Upwell Monument AM Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,None,None,22298
+36966,1462,Astrahus Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000000.0000,1,2156,None,None,21137
+36967,1462,Fortizar Blueprint,,0E-10,0.0100000000,0E-10,1,None,70000000000.0000,1,2156,None,None,21138
+36968,1462,Keepstar Blueprint,,0E-10,0.0100000000,0E-10,1,None,700000000000.0000,1,2156,None,None,21139
+36971,1462,Raitaru Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000000.0000,1,2322,None,None,21344
+36972,1462,Azbel Blueprint,,0E-10,0.0100000000,0E-10,1,None,25000000000.0000,1,2322,None,None,21405
+36973,1462,Sotiyo Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000000.0000,1,2322,None,None,21406
+36974,1462,Medium Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36975,1462,Large Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36976,1462,X-Large Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36977,1462,Athanor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5500000000.0000,1,2393,None,None,21445
+36978,1462,Tatara Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000000.0000,1,2393,None,None,21451
+36979,1462,X-Large Drilling Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,3465
+36980,1462,Medium Observatory Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36981,1462,Large Observatory Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+36982,1950,Magnate Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36983,1950,Magnate Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36984,1950,Punisher Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36985,1950,Punisher Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+36986,1950,Merlin Nugoeihuvi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36987,1950,Merlin Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+36988,1950,Imicus Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36989,1950,Incursus Aliastra Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36990,1950,Incursus Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36991,1950,Tristan Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+36992,1950,Rifter Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36993,1950,Rifter Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36994,1950,Probe Vherokior Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+36997,1709,Structure Security Force Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+36999,1709,Structure Sovereignty Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,0
+37000,1709,Structure Security Status Claim Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,12000000000.0000,0,None,None,None,0
+37001,1709,Structure Agent Distribution Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000000.0000,0,None,None,None,0
+37002,1709,Structure Factional Reserve Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000000.0000,0,None,None,None,0
+37003,1709,Structure Armored Targeted Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,20970,None,0
+37004,1709,Structure Information Targeted Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,20970,None,0
+37005,1709,Structure Siege Targeted Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,20970,None,0
+37006,1709,Structure Skirmish Targeted Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,20970,None,0
+37007,1709,Structure Mining Targeted Link Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,20970,None,0
+37008,1707,Standup Guided Bomb Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2185,21564,None,0
+37011,1709,Structure Capital Assembly Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000000.0000,0,None,None,None,0
+37012,1709,Structure Component Assembly Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000000.0000,0,None,None,None,0
+37014,1709,Structure Equipment Assembly Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,0,None,None,None,0
+37015,1709,Structure Ship Assembly Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000000.0000,0,None,None,None,0
+37020,1707,Standup Ballistic Control System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2189,2531,None,0
+37021,1709,Standup Repulsor Field Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,21560,None,0
+37022,1707,Standup Market Hub I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000000.0000,1,2181,21595,None,0
+37023,1707,Standup Cloning Center I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000000.0000,1,2181,21596,None,0
+37024,1709,Structure Corporation Insurance Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37025,1709,Structure Loyalty Point Store Blueprint,,0E-10,0.0100000000,0E-10,1,None,370000000.0000,0,None,None,None,0
+37026,1709,Structure Customs Office Blueprint,,0E-10,0.0100000000,0E-10,1,None,530000000.0000,0,None,None,None,0
+37027,1709,Structure Interbus Transport Service Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000000.0000,0,None,None,None,0
+37028,1707,Standup Co-Processor Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2173,1405,None,0
+37029,1707,Standup Point Defense Battery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2186,21561,None,0
+37030,1707,Standup Arcing Vorton Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,2180,2934,None,0
+37031,1709,Structure Planetoid Drilling Blueprint,,0E-10,0.0100000000,0E-10,1,None,7000000000.0000,0,None,None,None,0
+37032,1707,Standup Reprocessing Facility I Blueprint,,0E-10,0.0100000000,0E-10,1,None,160000000.0000,1,2182,21597,None,0
+37033,1709,Structure Compression Plant Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,21598,None,0
+37034,1707,Standup Moon Drill I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000000.0000,1,2182,21774,None,0
+37037,1709,Structure Drone Link Augmentor Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,2989,None,0
+37038,1709,Standup Fighter Damage Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,0,None,10934,None,0
+37039,1709,Structure Drone Navigation Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,2988,None,0
+37040,1709,Standup Fighter Tracking Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,0,None,1640,None,0
+37041,1707,Standup Variable Spectrum ECM I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2167,109,None,0
+37042,1709,Structure ECCM Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,110,None,0
+37043,1707,Standup XL Energy Neutralizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2176,1283,None,0
+37044,1707,Standup Heavy Energy Neutralizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2176,1283,None,0
+37045,1707,Standup Missile Guidance Enhancer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2190,21439,None,0
+37046,1709,Structure Missile Guidance Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,21437,None,0
+37047,1707,Standup Anticapital Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2183,21565,None,0
+37048,1707,Standup Multirole Missile Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2184,21566,None,0
+37049,1709,Structure Local Communications Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,4300000000.0000,0,None,None,None,0
+37050,1709,Structure Stellar Mapping Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,0,None,None,None,0
+37051,1709,Structure Capsuleer Tracking Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,0
+37052,1709,Structure Scanner Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,570000000.0000,0,None,None,None,0
+37053,1709,Structure Listening Post Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,0
+37054,1709,Structure Cloak Pinpoint Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,2600000000.0000,0,None,None,None,0
+37055,1950,Incursus Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37056,1950,Hyperion Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+37057,1950,Thorax Quafe SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+37058,1709,Structure Cynosural Jammer Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000000.0000,0,None,None,None,0
+37060,1707,Standup Reactor Control Unit I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2177,70,None,0
+37061,1709,Structure Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,21426,None,0
+37062,1709,Structure Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,1035,None,0
+37063,1709,Structure Remote Hull Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,21428,None,0
+37064,1709,Structure Remote Missile Guidance Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,21437,None,0
+37065,1709,Structure Remote Sensor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,74,None,0
+37066,1707,Standup Remote Sensor Dampener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2168,105,None,0
+37067,1709,Structure Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,0,None,10913,None,0
+37068,1709,Structure Remote Tracking Computer Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,3346,None,0
+37069,1709,Structure Invention Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000000.0000,0,None,None,None,0
+37071,1709,Structure Datacore Field Research Blueprint,,0E-10,0.0100000000,0E-10,1,None,2600000000.0000,0,None,None,None,0
+37072,1709,Structure Time Efficiency Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,0,None,None,None,0
+37073,1709,Structure Material Efficiency Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,0
+37074,1709,Structure Copy Laboratory Blueprint,,0E-10,0.0100000000,0E-10,1,None,560000000.0000,0,None,None,None,0
+37075,1709,Structure Scan Resolution Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,130000000.0000,0,None,74,None,0
+37076,1709,Structure Cynosural Generator Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,1700000000.0000,0,None,None,None,0
+37077,1709,Structure Stargate Connector Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,None,None,0
+37078,1709,Structure Warp Accelerant Blueprint,,0E-10,0.0100000000,0E-10,1,None,560000000.0000,0,None,None,None,0
+37079,1709,Structure Wormhole Stabilizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000000.0000,0,None,None,None,0
+37080,1707,Standup Stasis Webifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2169,1284,None,0
+37081,1707,Standup Target Painter I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2170,2983,None,0
+37083,1707,Standup Weapon Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2171,1639,None,0
+37084,1709,Tracking Enhancer Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+37085,1709,Standup CSP Tractor Beam I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,21563,None,0
+37087,1707,Standup Focused Warp Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2172,21743,None,0
+37089,1950,Federation Navy Comet Police Pursuit Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37090,1950,Catalyst Aliastra Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37091,1950,Catalyst Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37092,1950,Catalyst Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37093,1950,Catalyst InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37094,1950,Catalyst Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37095,1950,Thrasher Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37096,1950,Omen Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37097,1950,Omen Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37098,1950,Caracal Nugoeihuvi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37099,1950,Caracal Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37100,1950,Thorax Aliastra Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37101,1950,Thorax Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37102,1950,Vexor Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37103,1950,Stabber Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37104,1950,Stabber Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37105,1950,Abaddon Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37106,1950,Abaddon Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37107,1950,Apocalypse Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37108,1950,Apocalypse Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37109,1950,Rokh Nugoeihuvi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37110,1950,Rokh Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37111,1950,Scorpion Ishukone Watch Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37112,1950,Dominix Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37113,1950,Hyperion Aliastra Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37114,1950,Hyperion Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37115,1950,Megathron Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37116,1950,Megathron Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37117,1950,Maelstrom Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37118,1950,Maelstrom Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37119,1950,Tempest Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37120,1950,Tempest Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37121,1950,Paladin Blood Raider Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37122,1950,Golem Kaalakiota Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37123,1950,Kronos Police Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37124,1950,Revelation Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37125,1950,Phoenix Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37126,1950,Moros InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37127,1950,Naglfar Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37128,1950,Bestower Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37129,1950,Tayra Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37130,1950,Iteron Mark V Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37131,1950,Mammoth Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+37132,1950,Orca ORE Development Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+37133,1950,Rorqual ORE Development Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+37134,1950,Mackinaw ORE Development Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+37135,1283,Endurance,"After the success of the Venture mining frigate, ORE spun their growing frontier exploration, exploitation and technology divisions into new subsidiaries. One of the first projects undertaken by the newly configured ORE conglomerate was the development of a new line of Expedition frigates, designed to meet the needs of the riskiest and most lucrative harvesting operations.
+
+The Endurance is being released under ORE’s ‘Frostline’ branding and combines improved ice mining systems with the well-proven mining frigate frame that served so well as the basis of the Venture and Prospect classes. Unique subsystems and fittings, coupled with a new compact ice mining laser design, give the Endurance the unique ability to harvest ice from a frigate class hull. In addition to this, the creators of the Endurance managed to retain much of the stealth technology that Expedition frigates have become known for.",1600000.0000000000,50000.0000000000,200.0000000000,1,128,12700000.0000,1,1924,None,20066,21210
+37136,353,Tournament Smartbomb,This module does not exist.,100.0000000000,1.0000000000,0E-10,1,None,None,0,None,112,None,2033
+37137,353,QA Resistance Eliminator,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,139968.0000,0,None,110,None,0
+37138,1709,Structure Ad Post Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,0,None,None,None,0
+37139,1709,Structure Billboard Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,0
+37140,1709,Structure Monument Blueprint,,0E-10,0.0100000000,0E-10,1,None,12000000000.0000,0,None,None,None,0
+37141,1326,Structure Ad Post,,125.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,0
+37142,1326,Structure Billboard,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+37143,1326,Structure Monument Module I,,500.0000000000,100000.0000000000,0E-10,1,None,None,0,None,None,None,0
+37146,1826,Standup M-Set Basic Medium Ship Manufacturing Material Efficiency I,"The Standup M-Set Basic Medium Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37147,1826,Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II,"The Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37148,1823,Standup M-Set Drone and Fighter Manufacturing Time Efficiency I,"The Standup M-Set Drone and Fighter Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37149,1823,Standup M-Set Drone and Fighter Manufacturing Time Efficiency II,"The Standup M-Set Drone and Fighter Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37150,1821,Standup M-Set Ammunition Manufacturing Time Efficiency I,"The Standup M-Set Ammunition Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37151,1821,Standup M-Set Ammunition Manufacturing Time Efficiency II,"The Standup M-Set Ammunition Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37152,1828,Standup M-Set Basic Large Ship Manufacturing Material Efficiency II,"The Standup M-Set Basic Large Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37153,1827,Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II,"The Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37154,1824,Standup M-Set Basic Small Ship Manufacturing Material Efficiency I,"The Standup M-Set Basic Small Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37155,1824,Standup M-Set Basic Small Ship Manufacturing Material Efficiency II,"The Standup M-Set Basic Small Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37156,1822,Standup M-Set Drone and Fighter Manufacturing Material Efficiency I,"The Standup M-Set Drone and Fighter Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37157,1822,Standup M-Set Drone and Fighter Manufacturing Material Efficiency II,"The Standup M-Set Drone and Fighter Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37158,1820,Standup M-Set Ammunition Manufacturing Material Efficiency I,"The Standup M-Set Ammunition Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37159,1820,Standup M-Set Ammunition Manufacturing Material Efficiency II,"The Standup M-Set Ammunition Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37160,1819,Standup M-Set Equipment Manufacturing Time Efficiency I,"The Standup M-Set Equipment Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37161,1819,Standup M-Set Equipment Manufacturing Time Efficiency II,"The Standup M-Set Equipment Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37162,1825,Standup M-Set Basic Small Ship Manufacturing Time Efficiency I,"The Standup M-Set Basic Small Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37163,1825,Standup M-Set Basic Small Ship Manufacturing Time Efficiency II,"The Standup M-Set Basic Small Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+37164,1851,Standup L-Set Ammunition Manufacturing Efficiency I,"The Standup L-Set Ammunition Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37165,1851,Standup L-Set Ammunition Manufacturing Efficiency II,"The Standup L-Set Ammunition Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ammunition, charges and scripts in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37166,1855,Standup L-Set Basic Large Ship Manufacturing Efficiency I,"The Standup L-Set Basic Large Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37167,1855,Standup L-Set Basic Large Ship Manufacturing Efficiency II,"The Standup L-Set Basic Large Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37168,1858,Standup L-Set Advanced Large Ship Manufacturing Efficiency I,"The Standup L-Set Advanced Large Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37169,1858,Standup L-Set Advanced Large Ship Manufacturing Efficiency II,"The Standup L-Set Advanced Large Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37170,1850,Standup L-Set Equipment Manufacturing Efficiency I,"The Standup L-Set Equipment Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37171,1850,Standup L-Set Equipment Manufacturing Efficiency II,"The Standup L-Set Equipment Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37172,1859,Standup L-Set Capital Ship Manufacturing Efficiency II,"The Standup L-Set Capital Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing capital ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37173,1859,Standup L-Set Capital Ship Manufacturing Efficiency I,"The Standup L-Set Capital Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing capital ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37174,1860,Standup L-Set Advanced Component Manufacturing Efficiency I,"The Standup L-Set Advanced Component Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37175,1860,Standup L-Set Advanced Component Manufacturing Efficiency II,"The Standup L-Set Advanced Component Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+37176,1593,Large Tech I Subsystem Manufacturing I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37177,1593,Large Tech I Subsystem Manufacturing II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37178,1867,Standup XL-Set Equipment and Consumable Manufacturing Efficiency I,"The Standup XL-Set Equipment and Consumable Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37179,1867,Standup XL-Set Equipment and Consumable Manufacturing Efficiency II,"The Standup XL-Set Equipment and Consumable Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37180,1868,Standup XL-Set Ship Manufacturing Efficiency I,"The Standup XL-Set Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing any ship in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37181,1868,Standup XL-Set Ship Manufacturing Efficiency II,"The Standup XL-Set Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing any ship in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37182,1870,Standup XL-Set Laboratory Optimization II,"The Standup XL-Set Laboratory Optimization II rig provides a means for structure operators to decrease both cost and time requirements on invention, copying and research activities in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37183,1870,Standup XL-Set Laboratory Optimization I,"The Standup XL-Set Laboratory Optimization I rig provides a means for structure operators to decrease both cost and time requirements on invention, copying and research activities in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+37184,1598,Medium Tech I Small Ship Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37185,1598,Medium Tech I Small Ship Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37186,1599,Medium Tech I Medium Ship Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37187,1599,Medium Tech I Medium Ship Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37188,1600,Medium Tech I Large Ship Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37190,1601,Medium Drone Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37191,1601,Medium Drone Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37192,1602,Medium Consumable Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37193,1602,Medium Consumable Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37194,1603,Medium Module Research I,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37195,1603,Medium Module Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37196,1604,"Large Module, Consumable, Drone Research I",,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37197,1604,"Large Module, Consumable, Drone Research II",,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37198,1605,Large Tech I Ship Research I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37199,1605,Large Tech I Ship Research II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37202,1606,Large Tech II Component Research I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37203,1606,Large Tech II Component Research II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37204,1607,Large Tech I Capital Component Research I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37205,1607,Large Tech I Capital Component Research II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37206,1608,Large Structure Component Research I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37207,1608,Large Structure Component Research II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37208,1609,Large Tech I Subsystem Research I,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37209,1609,Large Tech I Subsystem Research II,,200.0000000000,20.0000000000,0E-10,1,None,None,0,None,None,None,0
+37210,1610,X-Large Equipment Research I,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37211,1610,X-Large Equipment Research II,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37212,1611,X-Large Ship Research I,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37213,1611,X-Large Ship Research II,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37214,1612,X-Large All Components Research I,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37215,1612,X-Large All Components Research II,,200.0000000000,40.0000000000,0E-10,1,None,None,0,None,None,None,0
+37216,1613,Standup M-Set Missile Precision I,"The Standup M-Set Missile Precision I rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve the precision of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3197,None,0
+37217,1613,Standup M-Set Missile Precision II,"The Standup M-Set Missile Precision II rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve the precision of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3197,None,0
+37218,1615,Standup M-Set Energy Neutralizer Projection I,"The Standup M-Set Energy Neutralizer Projection I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission control so as to improve the projection of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3195,None,0
+37219,1615,Standup M-Set Energy Neutralizer Projection II,"The Standup M-Set Energy Neutralizer Projection II rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission control so as to improve the projection of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3195,None,0
+37220,1614,Standup M-Set Missile Projection I,"The Standup M-Set Missile Projection I rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve the projection of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3197,None,0
+37221,1614,Standup M-Set Missile Projection II,"The Standup M-Set Missile Projection II rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve the projection of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3197,None,0
+37222,1616,Standup M-Set Energy Neutralizer Economy I,"The Standup M-Set Energy Neutralizer Economy I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization power efficiency so as to improve the capacitor economy of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3195,None,0
+37223,1616,Standup M-Set Energy Neutralizer Economy II,"The Standup M-Set Energy Neutralizer Economy II rig provides a means for structure operators to adjust hardware systems involved in energy neutralization power efficiency so as to improve the capacitor economy of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3195,None,0
+37224,1617,Standup M-Set Fighter Survival I,"The Standup M-Set Fighter Survival I rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair and refitting so as to improve the defensive statistics of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37225,1617,Standup M-Set Fighter Survival II,"The Standup M-Set Fighter Survival II rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair and refitting so as to improve the defensive statistics of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37226,1618,Standup M-Set Fighter Navigation I,"The Standup M-Set Fighter Navigation I rig provides a means for structure operators to adjust hardware systems involved in fighter craft navigation guidance so as to improve the overall speed of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37227,1618,Standup M-Set Fighter Navigation II,"The Standup M-Set Fighter Navigation II rig provides a means for structure operators to adjust hardware systems involved in fighter craft navigation guidance so as to improve the overall speed of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37228,1619,Standup M-Set Electronic Warfare Projection I,"The Standup M-Set Electronic Warfare Projection I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare targeting so as to improve the projection of EW emissions from systems installed in Upwell technology structures.
+
+This rig increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37229,1619,Standup M-Set Electronic Warfare Projection II,"The Standup M-Set Electronic Warfare Projection II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare targeting so as to improve the projection of EW emissions from systems installed in Upwell technology structures.
+
+This rig increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37230,1620,Standup M-Set Electronic Warfare Economy I,"The Standup M-Set Electronic Warfare Economy I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare power control so as to improve the capacitor economy of EW systems installed in Upwell technology structures.
+
+This rig reduces the capacitor use of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37231,1620,Standup M-Set Electronic Warfare Economy II,"The Standup M-Set Electronic Warfare Economy II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare power control so as to improve the capacitor economy of EW systems installed in Upwell technology structures.
+
+This rig reduces the capacitor use of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37232,1621,Standup M-Set Structure Target Multiplexing I,"The Standup M-Set Structure Target Multiplexing I rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to increase the maximum number of targets that can be locked by Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37233,1621,Standup M-Set Structure Target Multiplexing II,"The Standup M-Set Structure Target Multiplexing II rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to increase the maximum number of targets that can be locked by Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37234,1622,Standup M-Set Enhanced Targeting System I,"The Standup M-Set Enhanced Targeting System I rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to enhance the scan resolution and maximum lock range of Upwell technology structure sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37235,1622,Standup M-Set Enhanced Targeting System II,"The Standup M-Set Enhanced Targeting System II rig provides a means for structure operators to adjust hardware systems involved in target acquisition so as to enhance the scan resolution and maximum lock range of Upwell technology structure sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2344,3198,None,0
+37248,1629,Standup L-Set Missile Flight Processor I,"The Standup L-Set Missile Flight Processor I rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve both the precision and projection of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3197,None,0
+37249,1629,Standup L-Set Missile Flight Processor II,"The Standup L-Set Missile Flight Processor II rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve both the precision and projection of missiles launched from missile systems installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3197,None,0
+37250,1630,Standup L-Set Energy Neutralizer Feedback Control I,"The Standup L-Set Energy Neutralizer Feedback Control I rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission and power control so as to improve both the capacitor economy and projection of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3195,None,0
+37251,1630,Standup L-Set Energy Neutralizer Feedback Control II,"The Standup L-Set Energy Neutralizer Feedback Control II rig provides a means for structure operators to adjust hardware systems involved in energy neutralization emission and power control so as to improve both the capacitor economy and projection of energy neutralizers installed in their Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3195,None,0
+37252,1631,Standup L-Set Fighter Mission Control I,"The Standup L-Set Fighter Mission Control I rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair, refitting and navigation guidance so as to improve the overall survival characteristics and speed of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37253,1631,Standup L-Set Fighter Mission Control II,"The Standup L-Set Fighter Mission Control II rig provides a means for structure operators to adjust hardware systems involved in fighter craft repair, refitting and navigation guidance so as to improve the overall survival characteristics and speed of fighters launched from Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37254,1632,Standup L-Set EW Command System I,"The Standup L-Set EW Command System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.
+
+This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3198,None,0
+37255,1632,Standup L-Set EW Command System II,"The Standup L-Set EW Command System II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.
+
+This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3198,None,0
+37256,1633,Standup L-Set Bomb Aimer I,"The Standup L-Set Bomb Aimer I rig provides a means for structure operators to adjust hardware systems involved in the launch and control of guided bombs so as to enhance the damage yield and flight characteristics of the area effect weapons.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3197,None,0
+37257,1633,Standup L-Set Bomb Aimer II,"The Standup L-Set Bomb Aimer II rig provides a means for structure operators to adjust hardware systems involved in the launch and control of guided bombs so as to enhance the damage yield and flight characteristics of the area effect weapons.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3197,None,0
+37258,1634,Standup L-Set Point Defense Battery Control I,"The Standup L-Set Point Defense Battery Control I rig provides a means for structure operators to adjust hardware systems involved in point defense battery power and firing solution control so as to improve the capacitor efficiency and point defense fire projection of Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,21594,None,0
+37259,1634,Standup L-Set Point Defense Battery Control II,"The Standup L-Set Point Defense Battery Control II rig provides a means for structure operators to adjust hardware systems involved in point defense battery power and firing solution control so as to improve the capacitor efficiency and point defense fire projection of Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,21594,None,0
+37260,1635,Standup L-Set Target Acquisition Array I,"The Standup L-Set Target Acquisition Array I rig provides a means for structure operators to adjust hardware systems involved in acquiring and resolving targets so as to increase the maximum number of targets, overall scan resolution, and maximum targeting range of Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3198,None,0
+37261,1635,Standup L-Set Target Acquisition Array II,"The Standup L-Set Target Acquisition Array II rig provides a means for structure operators to adjust hardware systems involved in acquiring and resolving targets so as to increase the maximum number of targets, overall scan resolution, and maximum targeting range of Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2345,3198,None,0
+37268,1639,Standup XL-Set Missile Fire Control Computer I,"The Standup XL-Set Missile Fire Control Computer I rig provides a means for structure operators to adjust hardware systems involved in the command and control of missile and guided bomb launch and guidance systems so as to improve the effective range and damage yields of such weapon systems installed on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,3197,None,0
+37269,1639,Standup XL-Set Missile Fire Control Computer II,"The Standup XL-Set Missile Fire Control Computer II rig provides a means for structure operators to adjust hardware systems involved in the command and control of missile and guided bomb launch and guidance systems so as to improve the effective range and damage yields of such weapon systems installed on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,3197,None,0
+37270,1640,Standup XL-Set Integrated Fighter and PD Network I,"The Standup XL-Set Integrated Fighter and Point Defense Network I rig provides a means for structure operators to adjust hardware systems involved in fighter craft and point defense battery control so as to create an integrated active defense network that improves fighter craft survival and performance, while also optimizing point defense projection and capacitor usage.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37271,1640,Standup XL-Set Integrated Fighter and PD Network II,"The Standup XL-Set Integrated Fighter and Point Defense Network II rig provides a means for structure operators to adjust hardware systems involved in fighter craft and point defense battery control so as to create an integrated active defense network that improves fighter craft survival and performance, while also optimizing point defense projection and capacitor usage.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,0,None,3200,None,0
+37272,1641,Standup XL-Set EW and Emissions Co-ordinator I,"The Standup XL-Set Electronic and Capacitor Warfare Co-ordinator I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare and energy neutralizer emissions control to create a co-ordinated system, improving the projection and capacitor economy of both EW and energy neutralizer systems installed in Upwell technology structures.
+
+This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, Standup Weapon Disruptors and Standup Energy Neutralizers fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,3195,None,0
+37273,1641,Standup XL-Set EW and Emissions Co-ordinator II,"The Standup XL-Set Electronic and Capacitor Warfare Co-ordinator II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare and energy neutralizer emissions control to create a co-ordinated system, improving the projection and capacitor economy of both EW and energy neutralizer systems installed in Upwell technology structures.
+
+This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, Standup Weapon Disruptors and Standup Energy Neutralizers fit to the rigged structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,3195,None,0
+37274,1642,Standup XL-Set Extinction Level Weapons Suite I,"The Standup XL-Set Extinction Level Event Weapons Suite I rig provides a means for structure operators to adjust hardware systems involved in the command and control of Doomsday-class weapons, point defense batteries and structure sensor arrays. The effect of these hardware modifications is to increase the scan resolution, maximum lock range, and number of targets that may be locked by structure sensors, improving the overall strikes and yields of Doomsday-class weapons and optimizing point defense projection and capacitor usage.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,21601,None,0
+37275,1642,Standup XL-Set Extinction Level Weapons Suite II,"The Standup XL-Set Extinction Level Event Weapons Suite II rig provides a means for structure operators to adjust hardware systems involved in the command and control of Doomsday-class weapons, point defense batteries and structure sensor arrays. The effect of these hardware modifications is to increase the scan resolution, maximum lock range, and number of targets that may be locked by structure sensors, improving the overall strikes and yields of Doomsday-class weapons and optimizing point defense projection and capacitor usage.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2346,21601,None,0
+37280,1647,OLD M-Set HS Materials Reclamation I,"The Standup M-Set HS Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Kernite, Omber, Plagioclase, Pyroxeres, Scordite, Veldspar (and all their variants) reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+37281,1647,OLD M-Set HS Materials Reclamation II,"The Standup M-Set HS Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Kernite, Omber, Plagioclase, Pyroxeres, Scordite, Veldspar (and all their variants) reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+37282,1648,OLD L-Set Ore Grading Processor I,"The Standup L-Set Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,2342,21602,None,0
+37283,1648,OLD L-Set Ore Grading Processor II,"The Standup L-Set Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,2342,21602,None,0
+37284,1649,OLD XL-Set Reprocessing Monitor I,"The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing materials, ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,0,2343,21602,None,0
+37285,1649,OLD XL-Set Reprocessing Monitor II,"The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing materials, ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,0,2343,21602,None,0
+37287,1708,Medium Tech I Small Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37288,1673,Rapid Torpedo Launcher I,"Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.",0E-10,4000.0000000000,1.5000000000,1,None,None,1,2247,2839,None,21206
+37289,55,Quad 800mm Repeating Cannon I,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,21196
+37290,53,Quad Mega Pulse Laser I,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+37291,74,Triple Neutron Blaster Cannon I,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,21202
+37292,1673,Rapid Torpedo Launcher II,"Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.",0E-10,4000.0000000000,1.5000000000,1,None,None,1,2247,2839,None,21208
+37293,1673,Dread Guristas Rapid Torpedo Launcher,"Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.",0E-10,4000.0000000000,1.7250000000,1,None,None,1,2247,2839,None,21206
+37294,524,XL Torpedo Launcher II,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,2839,None,21215
+37295,1674,XL Cruise Missile Launcher II,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,3955,None,21214
+37296,53,Quad Mega Pulse Laser II,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21200
+37297,53,Modulated Compact Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+37298,53,Dual Giga Pulse Laser II,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11221
+37299,53,Dual Giga Beam Laser II,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11205
+37300,74,Triple Neutron Blaster Cannon II,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",40000.0000000000,4000.0000000000,11.0000000000,1,None,36286548.0000,1,771,2836,None,21203
+37301,74,Regulated Compact Triple Neutron Blaster Cannon,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,21202
+37302,74,Ion Siege Blaster II,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11243
+37303,74,Dual 1000mm Railgun II,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,772,2840,None,11263
+37304,55,Quad 800mm Repeating Cannon II,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,21197
+37305,55,Compact Carbine Quad 800mm Repeating Cannon,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,21196
+37306,55,Hexa 2500mm Repeating Cannon II,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11309
+37307,55,Quad 3500mm Siege Artillery II,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.",75.0000000000,4000.0000000000,5.0000000000,1,None,32694870.0000,1,775,2842,None,11289
+37309,1708,Standup L-Set Ammunition Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+37310,1708,Standup XL-Set Equipment and Consumable Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2339,21729,None,0
+37311,1708,Medium Tech I Small Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37312,1708,Medium Tech I Medium Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37314,1708,Medium Tech I Medium Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37315,1708,Medium Tech I Large Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37316,1708,Medium Tech I Large Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37317,1708,Medium Tech II Small Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37318,1708,Medium Tech II Small Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37319,1708,Medium Tech II Medium Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37320,1708,Medium Tech II Medium Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37321,1708,Medium Tech II Large Ship Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37322,1708,Medium Tech II Large Ship Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37323,1709,Medium Drone Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37324,1709,Medium Drone Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37325,1709,Medium Consumable Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37326,1709,Medium Consumable Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21729,None,0
+37327,1709,Medium Module Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37328,1708,Medium Module Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37329,1708,Standup L-Set Ammunition Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+37330,1708,Standup L-Set Basic Large Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+37331,1708,Standup L-Set Basic Large Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+37332,1708,Standup L-Set Advanced Large Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+37333,1708,Standup L-Set Advanced Large Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+37334,1708,Standup L-Set Equipment Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+37335,1708,Standup L-Set Equipment Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+37336,1709,Large Tech I Capital Component Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37337,1709,Large Tech I Capital Component Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37338,1708,Standup L-Set Advanced Component Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+37339,1708,Standup L-Set Advanced Component Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+37340,1709,Large Tech I Subsystem Manufacturing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37341,1709,Large Tech I Subsystem Manufacturing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37342,1708,Standup XL-Set Equipment and Consumable Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21729,None,0
+37343,1708,Standup XL-Set Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2339,21729,None,0
+37344,1708,Standup XL-Set Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21729,None,0
+37345,1708,Standup XL-Set Laboratory Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21729,None,0
+37346,1708,Standup XL-Set Laboratory Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2339,21729,None,0
+37347,1708,Medium Tech I Small Ship Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37348,1708,Medium Tech I Small Ship Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37349,1708,Medium Tech I Medium Ship Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37350,1708,Medium Tech I Medium Ship Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37351,1708,Medium Tech I Large Ship Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37352,1708,Medium Drone Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37353,1708,Medium Drone Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37354,1708,Medium Consumable Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37355,1708,Medium Consumable Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37356,1708,Medium Module Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37357,1708,Medium Module Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37358,1708,"Large Module, Consumable, Drone Research I Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37359,1708,"Large Module, Consumable, Drone Research II Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37360,1708,Large Tech I Ship Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37361,1708,Large Tech I Ship Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37364,1708,Large Tech II Component Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37365,1708,Large Tech II Component Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37366,1708,Large Tech I Capital Component Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37367,1708,Large Tech I Capital Component Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37368,1708,Large Structure Component Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37369,1708,Large Structure Component Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37370,1708,Large Tech I Subsystem Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37371,1708,Large Tech I Subsystem Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37372,1708,X-Large Equipment Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37373,1708,X-Large Equipment Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37374,1708,X-Large Ship Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37375,1708,X-Large Ship Research II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37376,1708,Standup XL-Set Structure and Component Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2339,21729,None,0
+37377,1708,Standup XL-Set Structure and Component Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21729,None,0
+37378,1708,Standup M-Set Missile Precision I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3197,None,0
+37379,1708,Standup M-Set Missile Precision II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3197,None,0
+37380,1708,Standup M-Set Missile Projection I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3197,None,0
+37381,1708,Standup M-Set Missile Projection II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3197,None,0
+37382,1708,Standup M-Set Energy Neutralizer Projection I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3195,None,0
+37383,1708,Standup M-Set Energy Neutralizer Projection II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3195,None,0
+37384,1708,Standup M-Set Energy Neutralizer Economy I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3195,None,0
+37385,1708,Standup M-Set Energy Neutralizer Economy II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3195,None,0
+37386,1709,Standup M-Set Fighter Survival I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,2159,3200,None,0
+37387,1709,Standup M-Set Fighter Survival II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,3200,None,0
+37388,1709,Standup M-Set Fighter Navigation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,2159,3200,None,0
+37389,1709,Standup M-Set Fighter Navigation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,3200,None,0
+37390,1708,Standup M-Set Electronic Warfare Projection I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3198,None,0
+37391,1708,Standup M-Set Electronic Warfare Projection II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3198,None,0
+37392,1708,Standup M-Set Electronic Warfare Economy I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3198,None,0
+37393,1708,Standup M-Set Electronic Warfare Economy II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3198,None,0
+37394,1708,Standup M-Set Structure Target Multiplexing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3198,None,0
+37395,1708,Standup M-Set Structure Target Multiplexing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3198,None,0
+37396,1708,Standup M-Set Enhanced Targeting System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2159,3198,None,0
+37397,1708,Standup M-Set Enhanced Targeting System II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,3198,None,0
+37398,1709,Medium Office Number I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37399,1709,Medium Office Number II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37400,1709,Standup M-Set Jump Clone Bays I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21599,None,0
+37401,1709,Standup M-Set Jump Clone Bays II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21599,None,0
+37402,1709,Medium Jump Clone Tax I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37403,1709,Medium Jump Clone Tax II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37404,1709,Medium Planetary Industry Increase I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37405,1709,Medium Planetary Industry Increase II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37406,1709,Medium Customs Office Tax Reduction I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37407,1709,Medium Customs Office Tax Reduction II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37408,1709,Medium Loyalty Point Store Reduction I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37409,1709,Medium Loyalty Point Store Reduction II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37410,1708,Standup L-Set Missile Flight Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,3197,None,0
+37411,1708,Standup L-Set Missile Flight Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,3197,None,0
+37413,1708,Standup L-Set Energy Neutralizer Feedback Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,3195,None,0
+37414,1708,Standup L-Set Energy Neutralizer Feedback Control II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,3195,None,0
+37415,1709,Standup L-Set Fighter Mission Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,2159,3200,None,0
+37416,1709,Standup L-Set Fighter Mission Control II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,3200,None,0
+37417,1708,Standup L-Set EW Command System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,3198,None,0
+37418,1708,Standup L-Set EW Command System II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,3198,None,0
+37419,1708,Standup L-Set Bomb Aimer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,3197,None,0
+37420,1708,Standup L-Set Bomb Aimer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,3197,None,0
+37421,1708,Standup L-Set Point Defense Battery Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,21594,None,0
+37422,1708,Standup L-Set Point Defense Battery Control II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21594,None,0
+37423,1708,Standup L-Set Target Acquisition Array I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2159,3198,None,0
+37424,1708,Standup L-Set Target Acquisition Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,3198,None,0
+37425,1709,"Large Office, Jump Clone Number and Tax I Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37426,1709,"Large Office, Jump Clone Number and Tax II Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37427,1709,"Large Planetary Industry, Customs Office Tax Reduction I Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37428,1709,"Large Planetary Industry, Customs Office Tax Reduction II Blueprint",,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37429,1709,Large Market and Loyalty Point Store Tax I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37430,1709,Large Market and Loyalty Point Store Tax II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,None,None,0
+37431,1708,Standup XL-Set Missile Fire Control Computer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2159,3197,None,0
+37432,1708,Standup XL-Set Missile Fire Control Computer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,3197,None,0
+37433,1709,Standup XL-Set Integrated Fighter and PD Network I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,2159,3200,None,0
+37434,1709,Standup XL-Set Integrated Fighter and PD Network II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,3200,None,0
+37435,1708,Standup XL-Set EW and Emissions Co-ordinator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2159,3195,None,0
+37436,1708,Standup XL-Set EW and Emissions Co-ordinator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,3195,None,0
+37437,1708,Standup XL-Set Extinction Level Weapons Suite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,2159,21601,None,0
+37438,1708,Standup XL-Set Extinction Level Weapons Suite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21601,None,0
+37441,1709,"X-Large Office, Jump Clone, Planetary, Customs Office and Market Improvement I Blueprint",,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37442,1709,"X-Large Office, Jump Clone, Planetary, Customs Office and Market Improvement II Blueprint",,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,None,None,0
+37443,1709,OLD M-Set HS Materials Reclamation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+37444,1709,OLD M-Set HS Materials Reclamation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+37445,1709,OLD L-Set Ore Grading Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,21602,None,0
+37446,1709,OLD L-Set Ore Grading Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,21602,None,0
+37447,1709,OLD XL-Set Reprocessing Monitor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,21602,None,0
+37448,1709,OLD XL-Set Reprocessing Monitor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,0,None,21602,None,0
+37449,1708,Medium Tech I Large Ship Research I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,None,None,0
+37450,54,Ice Mining Laser I,A unit used to extract valuable materials from ice asteroids. Used on Expedition Frigates.,0E-10,5.0000000000,0E-10,1,None,None,1,2151,1061,None,21211
+37451,54,Ice Mining Laser II,A unit used to extract valuable materials from ice asteroids. Used on Expedition Frigates.,0E-10,5.0000000000,0E-10,1,None,None,1,2151,1061,None,21212
+37452,54,ORE Ice Mining Laser,A unit used to extract valuable materials from ice asteroids. Used on Expedition Frigates.,0E-10,5.0000000000,0E-10,1,None,None,1,2151,1061,None,21211
+37453,25,Crucifier Navy Issue,"As YC117 came to a close, the Imperial Navy found itself facing the most significant series of crises in over seven years. The loss of Empress Jamyl Sarum to the hostile and enigmatic Drifter fleet followed by further Drifter incursions into the Empire left the Navy stretched thin and barely able to keep up with the demands of defending the throne worlds. In response to these challenges, the Empire has turned to their Capsuleer allies for support in their time of need.
+
+The Crucifier Navy Issue is the first Navy vessel to be designed for Capsuleer use first and traditional navy use second. It combines powerful laser systems with overwhelming weapon disruption at close ranges, designed to meet the realities of capsuleer combat in the contested low security regions where the Empire's borders are in most need of bolstering.",1064000.0000000000,28100.0000000000,165.0000000000,1,4,1800000.0000,1,1366,None,20063,1733
+37454,25,Vigil Fleet Issue,"The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.",1080000.0000000000,17400.0000000000,250.0000000000,1,2,2100000.0000,1,1366,None,20078,1976
+37455,25,Griffin Navy Issue,The Griffin Navy Issue represents a new experiment in close-range tactics from the Caldari Navy. Combining deadly hybrid weapon systems with electronic countermeasure drones has allowed the Griffin Navy Issue to surprise hostile forces with uncharacteristically aggressive tactics.,1056000.0000000000,19400.0000000000,260.0000000000,1,1,2100000.0000,1,1366,None,20070,1789
+37456,25,Maulus Navy Issue,"The Maulus Navy Issue is the result of the Federation Navy's decision to pivot towards increased support for their Capsuleer allies in the contested low-security constellations across Black Rise and Placid. Borrowing innovative concepts from local pirate bands, Gallente engineers developed a ship capable of extremely powerful warp scrambling alongside respectable combat abilities.",1063000.0000000000,23000.0000000000,275.0000000000,1,8,2100000.0000,1,1366,None,20074,1811
+37457,1527,Deacon,"The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.
+
+Developer: Carthum Conglomerate
+
+Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.",1630000.0000000000,28700.0000000000,250.0000000000,1,4,16500000.0000,1,2147,None,20063,21220
+37458,1527,Kirin,"The Kirin-class Logistics Frigate represents the latest development from Lai Dai's venerable research division. Making use of their deep experience in remote shield booster technology obtained from the larger Basilisk cruiser, Lai Dai managed to create an extremely powerful shield boosting platform on a small and mobile Bantam hull. The Kirin development has also benefited from an extensive knowledge sharing agreement with the Carthum Conglomerate.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Kirin, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful and mobile support capability.",1480000.0000000000,20000.0000000000,270.0000000000,1,1,18700000.0000,1,2148,None,20070,21218
+37459,1527,Thalia,"The Thalia-class Logistics Frigate was developed by Roden Shipyards as a more mobile counterpart to their wildly successful Oneiros Logistics Cruiser. Able to keep pace with frigate and destroyer wings, the Thalia boasts excellent armor support capabilities in a compact and reasonably-priced form factor. In late YC117, news that the Federation Navy had placed a massive order for Thalia-class frigates brought Roden Shipyards stock to a seven year high.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",1450000.0000000000,10000.0000000000,280.0000000000,1,8,18200000.0000,1,2149,None,20074,21217
+37460,1527,Scalpel,"Thukker Tribe caravans have made use of jury-rigged repair frigates for years, mastering the art of optimizing remote shield booster systems for a fast and light frame. With the Scalpel Logistics Frigate, Thukker Mix has built upon the foundation of this experience to release an incredibly fast repair platform that can keep up with all kinds of mobile frigate and destroyer fleets. Upgrading the common Burst hull with increased shield resistances, more powerful remote shield boosters and improved agility, the engineers at Thukker Mix have developed a ship that is sure to become a common sight in New Eden's conflict zones.
+
+Developer: Thukker Mix
+
+Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.",1420000.0000000000,17100.0000000000,260.0000000000,1,2,15700000.0000,1,2150,None,20078,21219
+37461,1681,Angel Dreadnought,"This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings.
+
+Angel Cartel dreadnoughts are rarely seen outside of core Archangel facilities. However in recent months the Angel Cartel capital fleets seem to have become more bold, striking out at capsuleers who interfere with smaller-scale Angel operations.
+
+Threat level: Deadly",1127500000.0000000000,15500000.0000000000,0E-10,1,None,None,0,None,None,20900,21275
+37462,1682,Domination Titan,"Reaching out from Heaven Domination warlords pursue a secret agenda as dark and sinister as their reputation.
+
+Dominations fleets once used heavily-modified Ragnarok-class vessels using technology based on the stolen Promethean ""FNS Molyneux"" and sourced by Salvation Angel engineers from their Serpentis Corporation allies. Since the Angel Cartel gained greater access to remnants of Jove technology through their alliance with the Deathless Circle, their long-awaited Azariel-class Titan has been completed and has replaced the older supercapitals among the ranks of the highest Domination fleet commanders.
+
+Threat level: ""We're going to need a bigger ship""
+
+Fleeing the wrath of the unholy legions we chanced upon the ruins of Heaven and knew that we had found our home among the cursed stars. We took our rest by crumbling monuments to the ancient truths and repaired our arms in the broken halls of a science divine. When once again we took up the fight it was with the power and wisdom of the lords of this lost realm at our backs.
+
+Here in Utopia was forged the compact of the book and our might. Our law and no other shall guide and command us, as only the law of the fallen guided those who came before us. With the speed of Dramiel shall we strike. With the strength of Machariel shall we rule. With the power of Azariel shall we gather the lost to us.
+
+– excerpts from ""The Secret Doctrine of the Fallen Angels""",2075625000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20900,26445
+37463,1683,Blood Dreadnought,"This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings.
+
+This modified Revelation-class Dreadnought is one of the largest and deadliest ships within the Blood Raider arsenal. Nobody outside the Covenant seems to know for sure what the massive hull patterns are made from, and at this point everyone is afraid to ask.
+
+Threat level: Deadly",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20901,21277
+37464,1684,Dark Blood Titan,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living.
+
+This massive Titan inspires terror in even the bravest navy captain. Disturbing rumors suggest that its many halls are filled with numerous captives and unnatural rituals.
+
+Threat level: ""We're going to need a bigger ship""",2278125000.0000000000,155000000.0000000000,0E-10,1,None,None,0,None,None,20901,21278
+37465,1685,Guristas Dreadnought,"This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings.
+
+This heavily modified Phoenix-class Dreadnought is a potent tool for intimidation and defense of Guristas assets.
+
+Threat level: Deadly",1320000000.0000000000,16250000.0000000000,0E-10,1,None,None,0,None,None,20904,21279
+37466,1686,Dread Guristas Titan,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws.
+
+This heavily modified Leviathan-class Titan represents a new level of threat from the Guristas Pirates. Rumors suggest that the Guristas gained access to Titan technology by salvaging the wreckage of capsuleer capital shipyards destroyed in one of their numerous wars within the Guristas-occupied nullsec regions.
+
+Threat level: ""We're going to need a bigger ship""",2430000000.0000000000,132500000.0000000000,0E-10,1,None,None,0,None,None,20904,21280
+37467,1687,Sansha's Dreadnought,"This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings.
+
+Sansha's Nation are no strangers to the use of capital ships in their operations. However it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets.
+
+Threat level: Deadly",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20902,21281
+37468,1689,Serpentis Dreadnought,"The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty.
+
+The use of Guardian Angel capital ships to defend static Serpentis Corporation installations has been common for years, although only recently have these huge ships been seen on the offense.
+
+Threat level: Deadly",1292500000.0000000000,17550000.0000000000,0E-10,1,None,None,0,None,None,20903,21282
+37470,1691,Infested Carrier,"Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.
+
+This Thanatos-class carrier has been infested with Rogue Drones and heavily modified to meet their needs. It is unclear whether this ship was captured and infested in the depths of the Drone Regions or if the drones built it themselves as a mimicry of human technology.
+
+Threat level: Deadly",1163250000.0000000000,13095000.0000000000,0E-10,1,None,None,0,None,None,31,21284
+37471,1692,Sentient Infested Supercarrier,"Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.
+
+This Nyx-class Supercarrier has been infested with Rogue Drones and heavily modified to meet their needs. It is unclear whether this ship was captured and infested in the depths of the Drone Regions or if the drones built it themselves as a mimicry of human technology.
+
+Threat level: ""We're going to need a bigger ship""",1615625000.0000000000,58200000.0000000000,0E-10,1,None,None,0,None,None,31,21285
+37472,1529,Upgraded Avenger,"The hull structure of this Sleeper drone resembles that of known ""sleepless"" units, but focused scans clearly indicate that this drone has received significant retooling recently. Energy concentrations at the weapons appears to have increased significantly, and additional banks of energy neutralizers are visible.
+Unlike its older kin, this drone appears focused on a single overriding purpose and will ignore any lesser threats until it has destroyed or driven away away its primary targets.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+37473,1530,Drifter Response Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+37474,588,Catmageddon,,100.0000000000,10.0000000000,0E-10,1,None,240727880.0000,0,None,2934,None,0
+37475,1600,Medium Tech I Large Ship Research II,,200.0000000000,10.0000000000,0E-10,1,None,None,0,None,None,None,0
+37479,1533,Micro Jump Field Generator,"This module spools up and then teleports the user and up to 24 nearby ships along with all drones, fighters, probes and bombs 100km in the direction the ship is facing. All ships teleported will retain their movement direction and velocity in the new location.
+
+Note: The micro jump field only affects capsuleer-piloted ships and will not move certain ship types, including; Capital Ships, Freighters, and the Orca.",0E-10,10.0000000000,0E-10,1,None,340852.0000,1,2135,20971,None,0
+37480,1534,Bifrost,"Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.",1235000.0000000000,43000.0000000000,400.0000000000,1,2,38300000.0000,1,2133,None,20077,21224
+37481,1534,Pontifex,"Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.",1250000.0000000000,47000.0000000000,380.0000000000,1,4,42100000.0000,1,2126,None,20061,21222
+37482,1534,Stork,"Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.",1300000.0000000000,52000.0000000000,450.0000000000,1,1,46600000.0000,1,2131,None,20068,21221
+37483,1534,Magus,"Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for Command Burst technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.",1150000.0000000000,55000.0000000000,400.0000000000,1,8,43400000.0000,1,2132,None,20072,21223
+37484,1950,Crucifier Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37485,1950,Executioner Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37486,1950,Inquisitor Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37487,1950,Magnate Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37488,1950,Punisher Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37489,1950,Tormentor Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+37490,1950,Retribution Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+37491,1950,Vengeance Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+37492,1950,Anathema Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+37493,1950,Purifier Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+37494,1950,Sentinel Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+37495,1950,Crusader Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+37496,1950,Malediction Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+37497,1950,Coercer Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+37498,1950,Dragoon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+37499,1950,Heretic Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+37500,1950,Arbitrator Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+37501,1950,Augoror Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+37502,1950,Maller Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+37503,1950,Omen Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+37504,1950,Sacrilege Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+37505,1950,Zealot Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+37506,1950,Devoter Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+37507,1950,Guardian Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+37508,1950,Curse Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+37509,1950,Pilgrim Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+37510,1950,Harbinger Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+37511,1950,Oracle Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+37512,1950,Prophecy Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+37513,1950,Absolution Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+37514,1950,Damnation Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+37515,1950,Abaddon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+37516,1950,Apocalypse Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+37517,1950,Armageddon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+37518,1950,Redeemer Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+37519,1950,Paladin Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+37520,1950,Revelation Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+37521,1950,Archon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+37522,1950,Aeon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+37523,1950,Avatar Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+37524,1950,Bestower Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+37525,1950,Sigil Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+37526,1950,Prorator Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+37527,1950,Impel Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+37528,1950,Providence Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+37529,1950,Ark Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+37531,186,Drifter Response Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+37532,1535,Standup Signal Amplifier I,"The Standup Signal Amplifier augments the scan resolution and maximum targeting range of the host structure. Additionally, the Signal Amplifier system will add bandwidth to the structure's systems allowing it to lock additional targets. The Signal Amplifier can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2219,104,None,0
+37533,1407,X-Large Observatory Array,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,0
+37534,2016,Tenebrex Cyno Jammer,"Designed by the Upwell Consortium to function as a successor and improvement over starbase cynosural system jammers, the Tenebrex Cyno Jammer is a vital part of their new Fast Logistical EXpansion (FLEX) structures product line.
+
+As with established, large-scale cynosural jamming technology, the Tenebrex creates a system-wide inhibitor field which prevents cynosural generators, except covert cynosural generators, from functioning. With cynosural jamming an important element of strategic warfare, the Tenebrex incorporates certain improvements on the basic cyno jamming technology that it uses.
+
+Each Tenebrex Cyno Jammer structure is automatically equipped with one Standup Cynosural System Jammer I service module. This service module may only be onlined in a system that contains a sovereignty hub with the Cynosural Suppression upgrade active.
+
+May not be deployed within 500km of another Upwell Structure, or 1000km of Stargates, Stations, or Starbases. A maximum of three Cyno Jammer structures may be deployed per system, and only one such structure may have its service module activated at any given time.",3000000000.0000000000,5000.0000000000,0E-10,1,None,None,1,2511,None,None,22252
+37535,1410,Upwell Simple Advertisement Center,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,21137
+37536,1410,Upwell Advanced Advertisement Center,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,21137
+37537,1462,X-Large Observatory Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,0
+37538,1462,Tenebrex Cyno Jammer Blueprint,,0E-10,0.0100000000,0E-10,1,None,12000000000.0000,1,2510,None,None,22252
+37539,1462,Medium Advertisement Center Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,21137
+37540,1462,Large Advertisement Center Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,0,None,None,None,21137
+37541,1707,Standup Signal Amplifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2174,104,None,0
+37542,920,Tournament Resistance Lowering Beacon,,1.0000000000,20.0000000000,0E-10,250,4,None,0,None,None,None,1217
+37543,291,Guidance Disruptor I,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,21437,None,0
+37544,291,Highstroke Scoped Guidance Disruptor,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,21437,None,0
+37545,291,A-211 Enduring Guidance Disruptor,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,14828.0000,1,680,21437,None,0
+37546,291,Guidance Disruptor II,"Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,29824.0000,1,680,21437,None,0
+37547,1950,Atron Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37548,1950,Imicus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37549,1950,Incursus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37550,1950,Maulus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37551,1950,Navitas Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37552,1950,Tristan Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+37553,1950,Enyo Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+37554,1950,Ishkur Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+37555,1950,Helios Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+37556,1950,Nemesis Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+37557,1950,Keres Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+37558,1950,Ares Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+37559,1950,Taranis Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+37560,1950,Algos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+37561,1950,Catalyst Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+37562,1950,Eris Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+37563,1950,Celestis Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+37564,1950,Exequror Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+37565,1950,Thorax Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+37566,1950,Vexor Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+37567,1950,Deimos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+37568,1950,Ishtar Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+37569,1950,Phobos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+37570,1950,Oneiros Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+37571,1950,Arazu Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+37572,1950,Lachesis Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+37573,1950,Brutix Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+37574,1950,Myrmidon Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+37575,1950,Talos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+37576,1950,Astarte Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+37577,1950,Eos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+37578,1950,Dominix Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+37579,1950,Hyperion Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+37580,1950,Megathron Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+37581,1950,Sin Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+37582,1950,Kronos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+37583,1950,Moros Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+37584,1950,Thanatos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+37585,1950,Nyx Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+37586,1950,Erebus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+37587,1950,Epithal Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+37588,1950,Iteron Mark V Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+37589,1950,Kryos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+37590,1950,Miasmos Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+37591,1950,Nereus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+37592,1950,Viator Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+37593,1950,Occator Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+37594,1950,Obelisk Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+37595,1950,Anshar Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+37596,186,Sleeper Upgraded Avenger Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+37599,1537,Cenobite I,"Type: Support Fighter
+Role: Energy Neutralizing
+Description: The Cenobite brings energy neutralizing support to the battlefield.
+
+Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,4,None,1,2239,None,None,2899
+37600,1088,Women's Genolution Combat Suit,"Genolution’s expertise in cloning technology led it to develop a small range of items adapted for the special needs of clone users operating in a range of environments. The Genolution Combat Suit is designed to integrate comfortably and seamlessly with clones adapted for neural interface linking with a range of systems, including capsule neural interfaces.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21493,None,0
+37601,1088,Women's CONCORD 'Solitaire' Survival Suit,CONCORD's elite test pilots are expected to qualify for solo flight on every known frigate design and their variants. The 'Solitaire' survival suit is designed to maximize the survival chances of pilots testing new frigate configurations in the exacting and perilous proving scenarios established by CONCORD's aerospace research division.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21494,None,0
+37602,1088,ArmorSuitCF01_Copper.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21495,None,0
+37603,1088,Women's Sisters of EVE Advanced Combat Suit,A combat suit worn by Sisters of EVE military personnel.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21496,None,0
+37604,1538,Apostle,"""Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages."" - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20
+
+Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.
+
+From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.",1310000000.0000000000,18135000.0000000000,2175.0000000000,1,4,3742000000.0000,1,2272,None,20062,21252
+37605,1538,Minokawa,"""The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years."" - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15
+
+A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.
+
+The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.",1300000000.0000000000,15500000.0000000000,2600.0000000000,1,1,3821900000.0000,1,2273,None,20069,21254
+37606,1538,Lif,"""I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce."" - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07
+
+The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.
+
+After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.",1260000000.0000000000,14625000.0000000000,3000.0000000000,1,2,3634200000.0000,1,2275,None,20077,21256
+37607,1538,Ninazu,"""It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation."" - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21
+
+Military experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice.
+
+The Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.",1250000000.0000000000,17020000.0000000000,2800.0000000000,1,8,3672000000.0000,1,2274,None,20073,21255
+37608,899,Pitfall Compact Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+37610,899,Clutch Restrained Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+37611,899,M-36 Enduring Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+37612,899,True Sansha Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+37613,899,CONCORD Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+37615,257,Command Destroyers,Skill for the operation of Command Destroyers.,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,377,33,None,0
+37617,1542,Stork Blueprint,,0E-10,0E-10,0E-10,1,None,4000000.0000,1,None,None,None,21221
+37618,1542,Pontifex Blueprint,,0E-10,0E-10,0E-10,1,None,4000000.0000,1,None,None,None,21222
+37619,1542,Magus Blueprint,,0E-10,0E-10,0E-10,1,None,4000000.0000,1,None,None,None,21223
+37620,1542,Bifrost Blueprint,,0E-10,0E-10,0E-10,1,None,4000000.0000,1,None,None,None,21224
+37621,1543,Micro Jump Field Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,12655040.0000,1,2134,20971,None,0
+37622,71,Corpii C-Type Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+37623,71,Corpii B-Type Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+37624,71,Corpii A-Type Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+37625,71,Corpum C-Type Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+37626,71,Corpum B-Type Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+37627,71,Corpum A-Type Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+37628,71,Corpus C-Type Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+37629,71,Corpus B-Type Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+37630,71,Corpus A-Type Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+37631,71,Corpus X-Type Heavy Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,691,1283,None,0
+37632,1950,Malediction EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37633,1952,Malediction EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37634,1953,Malediction EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37635,1954,Malediction EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37636,1955,Malediction EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37637,1950,Zealot EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37638,1952,Zealot EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37639,1953,Zealot EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37640,1954,Zealot EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37641,1955,Zealot EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37642,1950,Devoter EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37643,1952,Devoter EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37644,1953,Devoter EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37645,1954,Devoter EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37646,1955,Devoter EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37647,1950,Sacrilege EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37648,1952,Sacrilege EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37649,1953,Sacrilege EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37650,1954,Sacrilege EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37651,1955,Sacrilege EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37652,1950,Apocalypse Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37653,1952,Apocalypse Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37654,1953,Apocalypse Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37655,1954,Apocalypse Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37656,1955,Apocalypse Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37657,1950,Heretic EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37658,1952,Heretic EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37659,1953,Heretic EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37660,1954,Heretic EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37661,1955,Heretic EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37662,1950,Paladin EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37663,1952,Paladin EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37664,1953,Paladin EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37665,1954,Paladin EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37666,1955,Paladin EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37667,1950,Augoror Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37668,1952,Augoror Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37669,1953,Augoror Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37670,1954,Augoror Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37671,1955,Augoror Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+37672,1950,Crow Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37673,1952,Crow Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37674,1953,Crow Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37675,1954,Crow Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37676,1955,Crow Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37677,1950,Cerberus Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37678,1952,Cerberus Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37679,1953,Cerberus Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37680,1954,Cerberus Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37681,1955,Cerberus Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37682,1950,Onyx Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37683,1952,Onyx Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37684,1953,Onyx Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37685,1954,Onyx Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37686,1955,Onyx Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37687,1950,Eagle Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37688,1952,Eagle Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37689,1953,Eagle Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37690,1954,Eagle Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37691,1955,Eagle Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37692,1950,Caracal Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37693,1952,Caracal Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37694,1953,Caracal Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37695,1954,Caracal Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37696,1955,Caracal Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37697,1950,Raven Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37698,1952,Raven Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37699,1953,Raven Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37700,1954,Raven Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37701,1955,Raven Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37702,1950,Flycatcher Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37703,1952,Flycatcher Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37704,1953,Flycatcher Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37705,1954,Flycatcher Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37706,1955,Flycatcher Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37707,1950,Golem Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37708,1952,Golem Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37709,1953,Golem Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37710,1954,Golem Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37711,1955,Golem Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37712,1950,Taranis Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37713,1952,Taranis Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37714,1953,Taranis Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37715,1954,Taranis Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37716,1955,Taranis Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37717,1950,Ishtar Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37718,1952,Ishtar Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37719,1953,Ishtar Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37720,1954,Ishtar Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37721,1955,Ishtar Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37722,1950,Phobos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37723,1952,Phobos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37724,1953,Phobos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37725,1954,Phobos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37726,1955,Phobos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37727,1950,Deimos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37728,1952,Deimos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37729,1953,Deimos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37730,1954,Deimos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37731,1955,Deimos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37732,1950,Megathron Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37733,1952,Megathron Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37734,1953,Megathron Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37735,1954,Megathron Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37736,1955,Megathron Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37737,1950,Vexor Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37738,1952,Vexor Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37739,1953,Vexor Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37740,1954,Vexor Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37741,1955,Vexor Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37742,1950,Eris Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37743,1952,Eris Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37744,1953,Eris Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37745,1954,Eris Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37746,1955,Eris Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37747,1950,Kronos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37748,1952,Kronos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37749,1953,Kronos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37750,1954,Kronos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37751,1955,Kronos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37752,1950,Tornado Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37753,1952,Tornado Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37754,1953,Tornado Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37755,1954,Tornado Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37756,1955,Tornado Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37757,1950,Stiletto Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37758,1952,Stiletto Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37759,1953,Stiletto Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37760,1954,Stiletto Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37761,1955,Stiletto Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37762,1950,Vagabond Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37763,1952,Vagabond Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37764,1953,Vagabond Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37765,1954,Vagabond Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37766,1955,Vagabond Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37767,1950,Broadsword Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37768,1952,Broadsword Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37769,1953,Broadsword Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37770,1954,Broadsword Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37771,1955,Broadsword Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37772,1950,Muninn Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37773,1952,Muninn Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37774,1953,Muninn Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37775,1954,Muninn Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37776,1955,Muninn Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37777,1950,Stabber Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37778,1952,Stabber Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37779,1953,Stabber Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37780,1954,Stabber Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37781,1955,Stabber Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37782,1950,Sabre Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37783,1952,Sabre Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37784,1953,Sabre Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37785,1954,Sabre Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37786,1955,Sabre Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37787,1950,Typhoon Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37788,1952,Typhoon Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37789,1953,Typhoon Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37790,1954,Typhoon Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37791,1955,Typhoon Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+37796,1545,Structure Missile Systems,"Basic operation of structure missile launchers.
+
+2% bonus to all structure missile and guided bomb damage per level.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,2152,33,None,0
+37797,1545,Structure Doomsday Operation,"Specialization in operating Citadel doomsday weapons.
+
+2% reduction in Arcing Vorton Projector duration per level.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,2152,33,None,0
+37798,1545,Structure Electronic Systems,"Basic operation of structure electronic modules.
+
+3% reduction in capacitor consumption of all structure electronic warfare and tackle modules per level.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,2152,33,None,0
+37799,1545,Structure Engineering Systems,"Basic operation of structure engineering modules.
+
+2% reduction in capacitor consumption of all structure energy neutralizers and point defense batteries per level.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,2152,33,None,0
+37805,39,Republic Fleet Shield Recharger,Improves the recharge rate of the shield.,0E-10,5.0000000000,1.0000000000,1,2,None,1,126,83,None,0
+37806,1088,JacketFBR01_concord.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21505,None,0
+37807,1088,JacketCLM01_Concord.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21506,None,0
+37808,1089,Women's CONCORD Test Pilot T-Shirt,"The mark of a fully-qualified CONCORD pilot, this prestigious item of clothing can often be seen being worn by test pilots whether off duty in station bars or waiting for the call in their ready rooms. Pilots wearing this shirt are expected to be familiar with and capable of flying all known frigate designs at a minimum.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21507,None,0
+37809,1089,Men's CONCORD Test Pilot T-Shirt,"The mark of a fully-qualified CONCORD pilot, this prestigious item of clothing can often be seen being worn by test pilots whether off duty in station bars or waiting for the call in their ready rooms. Pilots wearing this shirt are expected to be familiar with and capable of flying all known frigate designs at a minimum.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21508,None,0
+37810,1088,Men's Genolution Combat Suit,"Genolution’s expertise in cloning technology led it to develop a small range of items adapted for the special needs of clone users operating in a range of environments. The Genolution Combat Suit is designed to integrate comfortably and seamlessly with clones adapted for neural interface linking with a range of systems, including capsule neural interfaces.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21498,None,0
+37811,1088,ArmorSuitMM01_Copper.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21499,None,0
+37815,1088,Men's Sisters of EVE Advanced Combat Suit,A combat suit worn by Sisters of EVE military personnel.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21500,None,0
+37816,1088,Women's 'Rocket' Dress (festive),"With its curved, sinuous lines and high collar, the 'Rocket' dress is equally reminiscent of a rocket breaking through the atmosphere and a dagger piercing through skin. A new festive release features a single join through the maroon patterened front, overlaid with a fine shoulder brooch, and terminating in a short V-shaped edge, while the hands are covered in gold clasps overlaying a fine pair of bronze gloves.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21503,None,0
+37817,1088,Men's 'Curate' Coat (festive),"This festive outerwear signifies the wearer's regal nature. With a tattoo of golden decorations on a maroon red background, as befits a person who is charged with the caretaking of innumerable souls, on their crew and elsewhere - along with, occasionally, ushering them to their maker - it is an undeniable statement of purpose in this dark and dangerous world. The wearer, it says, is not afraid to attract the attention of others, be they admiring or antagonistic; for he follows a mandate greater than that of any mortal man, and he will not, ever, under any circumstances, be stopped.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21504,None,0
+37818,1088,Men's CONCORD 'Solitaire' Survival Suit,CONCORD's elite test pilots are expected to qualify for solo flight on every known frigate design and their variants. The 'Solitaire' survival suit is designed to maximize the survival chances of pilots testing new frigate configurations in the exacting and perilous proving scenarios established by CONCORD's aerospace research division.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21501,None,0
+37820,57,Caldari Navy Shield Power Relay,"Diverts power from the capacitors to the shields, thereby increasing the shield recharge rate.",20.0000000000,5.0000000000,0E-10,1,1,None,1,688,83,None,0
+37821,1549,Standup Gravimetric ECM Script,"The Standup Gravimetric ECM Script is designed for use with Standup Variable Spectrum ECM systems and will enable structure operators to switch their ECM system to jam gravimetric sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3226,None,0
+37822,1549,Standup Ladar ECM Script,"The Standup Ladar ECM Script is designed for use with Standup Variable Spectrum ECM systems and will enable structure operators to switch their ECM system to jam ladar sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3228,None,0
+37823,1549,Standup Magnetometric ECM Script,"The Standup Magnetometric ECM Script is designed for use with Standup Variable Spectrum ECM systems and will enable structure operators to switch their ECM system to jam magnetometric sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3227,None,0
+37824,1549,Standup Radar ECM Script,"The Standup Radar ECM Script is designed for use with Standup Variable Spectrum ECM systems and will enable structure operators to switch their ECM system to jam radar sensors.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,3229,None,0
+37825,770,Dread Guristas Shield Flux Coil,Increases shield recharge rate while lowering the maximum shield capacity.,20.0000000000,5.0000000000,0E-10,1,None,None,1,687,83,None,0
+37826,1559,Structure Explosive Hardener Script,,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,0,None,1395,None,0
+37827,1559,Structure EM Hardener Script,,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,0,None,1396,None,0
+37828,1559,Structure Kinetic Resistance Script,,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,0,None,1393,None,0
+37829,1559,Structure Thermal Resistance Script,,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,0,None,1394,None,0
+37833,912,Standup Gravimetric ECM Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,1,1105,3226,None,1131
+37834,912,Standup Ladar ECM Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,1,1105,3228,None,1131
+37835,912,Standup Magnetometric ECM Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,1,1105,3227,None,1131
+37836,912,Standup Radar ECM Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,1,1105,3229,None,1131
+37837,912,Structure EM Hardener Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,0,None,1396,None,1131
+37838,912,Structure Explosive Hardener Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,0,None,1395,None,1131
+37839,912,Structure Kinetic Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,0,None,1393,None,1131
+37840,912,Structure Thermal Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1300000.0000,0,None,1394,None,1131
+37843,1546,Standup Super-heavy Torpedo,"The Standup Super-heavy Torpedo is a devastating long-range anti-ship missile designed to target and destroy the largest ship classes such as supercarriers and titans. This missile can be used with Standup Anticapital Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,1,2197,21567,None,21305
+37844,1546,Standup XL Cruise Missile,"The Standup XL Cruise Missile is a long-range anti-ship missile designed to target and destroy extra-large hull classes such as capital ships. This missile can be used with Standup Anticapital Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,1,2197,21570,None,21306
+37845,1546,Standup AXL-SR Missile,"The Standup AXL-SR Missile is a short-range anti-ship missile designed to target and destroy extra-large hull classes such as capital ships. This missile can be used with Standup AXL Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,0,2197,21573,None,21307
+37846,1547,Standup Cruise Missile,"The Standup Cruise Missile is a long-range anti-ship missile designed to target and destroy large hull classes such as battleships. This missile can be used with Standup Multirole Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,1,2196,21568,None,21308
+37847,1547,Standup Heavy Missile,"The Standup Heavy Missile is a long-range anti-ship missile designed to target and destroy medium hull classes such as cruisers and battlecruisers. This missile can be used with Standup Multirole Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,1,2196,21571,None,21309
+37848,1547,Standup Light Missile,"The Standup Light Missile is a long-range anti-ship missile designed to target and destroy small hull classes such as frigates, and destroyers. This missile can be used with Standup Multirole Missile Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,0.5000000000,0E-10,100,None,325000.0000,1,2196,21574,None,21310
+37849,1548,Standup Heavy Guided Bomb,"The Standup Heavy Guided Bomb is an area-effect bomb configured to be effective against targets in the large and medium hull classes, such as battleships, battlecruisers, and cruisers. The guided bomb is equipped with guidance thrusters and the necessary astrogation package in order for it to home in on designated targets. This bomb can be used with Standup Guided Bomb Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1500.0000000000,100.0000000000,0E-10,1,None,325000.0000,1,2198,21569,None,21312
+37850,1548,Standup Light Guided Bomb,"The Standup Light Guided Bomb is an area-effect bomb configured to be effective against targets in the medium and small hull classes, such as cruisers, destroyers, and frigates. The guided bomb is equipped with guidance thrusters and the necessary astrogation package in order for it to home in on designated targets. This bomb can be used with Standup Guided Bomb Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1500.0000000000,100.0000000000,0E-10,1,None,325000.0000,1,2198,21575,None,21313
+37851,1548,Standup Void Guided Bomb,"The Standup Void Guided Bomb is an area-effect bomb capable of neutralizing the capacitor charge of ships caught within its blast radius. The guided bomb is equipped with guidance thrusters and the necessary astrogation package in order for it to home in on designated targets. This bomb can be used with Standup Guided Bomb Launcher systems.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1500.0000000000,100.0000000000,0E-10,1,None,325000.0000,0,None,21572,None,21311
+37852,166,Standup Super-heavy Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000.0000,1,2191,21567,None,0
+37853,166,Standup XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000.0000,1,2191,21570,None,0
+37854,166,Standup AXL-SR Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,10000000.0000,0,2191,21573,None,0
+37855,166,Standup Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,8000000.0000,1,2192,21568,None,21308
+37856,166,Standup Heavy Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,8000000.0000,1,2192,21571,None,21309
+37857,166,Standup Light Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,8000000.0000,1,2192,21574,None,21310
+37858,166,Standup Heavy Guided Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,20000000.0000,1,2193,21569,None,0
+37859,166,Standup Light Guided Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,20000000.0000,1,2193,21575,None,0
+37860,166,Standup Void Guided Bomb Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,20000000.0000,0,None,21572,None,0
+37861,186,Caldari Advanced Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,3116
+37862,186,Gallente Advanced Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,3116
+37863,1088,Women's Scope Network Special Correspondent Suit,A combat suit worn by Scope Network special correspondents.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21497,None,0
+37864,1088,Men's Scope Network Special Correspondent Suit,A combat suit worn by Scope Network special correspondents.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21502,None,0
+37865,1089,Women's 'Serpentis' T-shirt (olive/black),"Manufactured from the latest para-aramid synthetic fiber impregnated weave, this form fitting t-shirt provides both insulation and warmth in naturally cool off-planet environments, as well as being strong enough to act as rudimentary armor against basic stabbing and slashing attacks. This particular shirt has been manufactured in the colors of the Serpentis Corporation, and is part of the standard issue equipment for all Serpentis security and enforcement personnel to be worn beneath their ballistic armor and flak protection.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21509,None,0
+37866,1089,Men's 'Serpentis' T-shirt (olive/black),"Manufactured from the latest para-aramid synthetic fiber impregnated weave, this form fitting t-shirt provides both insulation and warmth in naturally cool off-planet environments, as well as being strong enough to act as rudimentary armor against basic stabbing and slashing attacks. This particular shirt has been manufactured in the colors of the Serpentis Corporation, and is part of the standard issue equipment for all Serpentis security and enforcement personnel to be worn beneath their ballistic armor and flak protection.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21510,None,0
+37867,1950,Garmur Waschi Uprising 'Combat' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+37868,1950,Orthrus Waschi Uprising 'Combat' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+37869,1950,Barghest Waschi Uprising 'Combat' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+37870,319,Serpentis Secure Hold,,0E-10,0E-10,0E-10,1,32,None,0,None,None,15,21237
+37874,1194,Project Compass Star Charts,"Totaling over seven and a half thousand entries annotated with all manner of mathematical calculation, this datapad is packed with the results of capsuleer Mark726’s efforts to accurately depict the stellar positioning of every unidentified system in New Eden.
+
+While impressive in its scope and scale, the accuracy of this collection of stellar cartography has never been verified by the CONCORD Assembly.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2853,None,0
+37875,1194,Contraband Amarrian Walnuts,"Confiscated by Imperial Customs, this crate of Amarrian Walnuts is stamped with a logo and tracking number from Prompt Delivery.
+
+While appearing innocent from the outside, one does not have to be a connoisseur in the field of botany to ascertain that the natural core of a walnut does not contain fine white powder.
+
+Something is certainly amiss with this shipment.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,30,None,0
+37877,1194,Cerebrum In A Container,"Surprisingly not of Sansha’s Nation origin, this is quite literally a brain detached from its host body.
+
+In a box.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,1209,None,0
+37878,1194,Sansha Claws Fairytale Book,"A compendium of the darkest and most chilling tales from the depths of stain.
+
+What better way to scare the children to bed than with a frightening festive tale of gruesome bloodshed and carnage?",0E-10,0.0100000000,0E-10,1,None,None,1,1661,10159,None,0
+37879,1194,Festive Firecrackers,"Used in celebrations around the cluster, these small cosmetic explosives produce a loud rapid series of reports that is often mistaken for automatic gunfire.
+
+Thankfully, the noise is also mated with multiple colors and effects, which helps avoid friendly fire, or draw more attention to the source of the gunfire, depending on how smart your friends happen to be.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,3444,None,0
+37880,1194,Max Amarria,"While not regarded illegal by the Imperial authorities, this alternative compilation of scriptures, teachings and sermons compiled by well-known capsuleer Max Singularity is regarded as improper and sacrilegious by most conservative Amarr organizations.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,33,None,0
+37881,1194,Grand Tiegjon Casino Chip,"This one billion ISK value casino chip will be familiar to any high limit table player at the Grand Tiegjon Resort & Casino in Vellaine. Holographically dated to be valid only for the 95th Interstellar Mindclash Championship in October YC117, it is now invalid and worth only its weight in the crystallized Isogen that it happens to be laser cut from.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,3000,None,0
+37882,1194,YC117 Symposium On Emergent Threats Access Pass,"This access pass granted the user full VIP clearance to all sessions of the YC117 Symposium On Emergent Threats, hosted by the CONCORD Assembly aboard Yulai X – DED Assembly Plant on March 19-21st YC117.
+
+Now useless after the conclusion of the symposium, it may be of value to some collectors.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21061,None,0
+37883,1194,95th Interstellar Mindclash Championship Tickets,"VIP tickets detailed with gold leaf and blue tigers, along with the embossed portrait of defending Interstellar Mindclash Champion Joelyn Donalokos. These tickets are now used, but once granted access to the 95th Interstellar Mindclash Championships, which was hosted at the Grand Teigjon Resort & Casino in October YC117.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21064,None,0
+37884,1194,Feawen's Approval Documentation,"Capsuleers are known to use Galnet discussion boards and forums just as much as anyone else. In response to what appeared to be a leak of intelligence from a rival capsuleer alliance, an Amarr capsuleer known as Feawen responded with the simple, but now famous, ""Feawen likes this.""
+
+It was deemed sufficiently funny by her peers that it became a commonplace remark to leave in response to nearly any discussion, and it was a particular mark of honor to have Feawen herself respond to a discussion thread with her trademark quip.
+
+This massive tome contains a full list of everything that Feawen has been stated to like since the beginning of this odd (but typical to capsuleers) linguistic phenomenon. Literary critics around New Eden have noted with some humor, however, that it might have been easier and more cost-effective to simply list the things that Feawen does not like.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,10159,None,0
+37885,1194,Meat Popsicle,"Scooped from the cold void of space in the wake of the battle of B-R5RB, this unfortunate crew member was one of more than ten million casualties of the largest recorded fleet battle in the history of New Eden.
+Remarkably well preserved after being exposed to vacuum, this individual stands as a reminder to the fragility of life, and the destructive nature of the capsuleer psyche.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2855,None,0
+37886,1194,Capital Parking Ticket,"Issued by the Directive Enforcement Department, this penalty ticket was delivered to an unidentified capsuleer pilot who left his Erebus class titan adrift outside the DED Assembly Plant in Nalnifan. An unusual event, the ticket was issued when officers came to the realization that the vessel was too large to tow.
+
+Rumor has it that the pilot in question was sighted on board the station’s medical deck the morning after a drunken late night visit to the station’s pleasure hub, wondering how it was humanly possible to have misplaced 2.4 million tons of starship.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21060,None,0
+37887,1194,Counterfeit Dominix Model,"Available for a limited time on holonet exclusively in the Federation, this model of the widely loved Gallente battleship was advertised by a Caldari model maker, boasting unrivaled levels of detail and realism with “some assembly required.”
+
+When the model was eventually delivered across the border, most buyers were confused at having to dig into a box of synthetic soil, only to find that their model actually required more growth than “assembly” after coming to the realization that what they had actually paid for was quite literally, a potato.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,1181,None,0
+37888,1194,Starsi,"Conceived by the Apex Conglomerate as a rival to Quafe, Starsi has enjoyed a cult following within the Caldari State for the last decade or so. After the purchase of rights to the soft drink by Nugoeihuvi in December YC117, the brand has taken on a new lease of life, and is now stocked in stores across the Caldari State and Amarr Empire.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,27,None,0
+37889,1194,YC118 Succession Trial Champion's Decree - House Tash-Murkon,"Issued by Lady Catiz Tash Murkon, this decree was broadcast across the empire, and bears the seal of the Tash-Murkon family. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, Lady Catiz Tash Murkon, Heir of House Tash-Murkon, do affirm the selection of capsuleer pilot call signed “Kelon Darklight” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree grants my champion Lordship within the Tash-Murkon Family, along with title and estate as Holder on Tash-Murkon Prime III, in the Imperial system of Tash-Murkon Prime.”",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37892,1194,YC118 Succession Trial Champion's Decree - House Ardishapur,"Issued by Lord Yonis Ardishapur, this decree was broadcast across the empire, and bears the seal of the Ardishapur family. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, Lord Yonis Ardishapur, Heir of House Ardishapur, do affirm the selection of capsuleer pilot call signed “SoulLess Zealot” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree grants my champion Lordship within the Ardishapur Family, along with title and estate as Holder on Radonis, in the Imperial system of Ardishapur Prime.""",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37893,1194,YC118 Succession Trial Champion's Decree - House Kador,"Issued by Lord Uriam Kador, this decree was broadcast across the empire, and bears the seal of the Kador family. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, Lord Uriam Kador, Heir of House Kador, do affirm the selection of capsuleer pilot call signed “Ithica Hawk” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree grants my champion Lordship within the Kador Family, along with title and estate as Holder on Kador Prime III, in the Imperial system of Kador Prime.”",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37894,1194,YC118 Succession Trial Champion's Decree - House Khanid,"Issued by King Khanid II, this decree was broadcast across the Amarr Empire and the Khanid Kingdom, and bears the seal and Royal crest of the Khanid Kingdom. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, His Majesty, Garkeh Khanid, Royal Heir to the Imperial Throne of Amarr, Khanid II of the Kingdom of Khanid, Lord of the Marches, Imperator of the Royal Khanid Navy, do affirm the selection of capsuleer pilot call signed “Damassys Kadesh” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree shall grant my champion Ladyship within my realms, along with title and estate as Holder on Kihtaled IV, and title styled ‘Knight of the Marches’.”",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37895,1194,YC118 Succession Trial Champion's Decree - House Kor-Azor,"Issued by Lord Aritcio Kor-Azor, this decree was broadcast across the empire, and bears the seal of the Kor-Azor family. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, Lord Aritcio Kor-Azor, Heir of House Kor-Azor, do affirm the selection of capsuleer pilot call signed “Lysus” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree grants my champion Lordship within the Kor-Azor Family, along with title and estate as Holder on Eclipticum, in the Imperial system of Kor-Azor Prime.”",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37896,1194,YC118 Succession Trial Champion's Decree - House Sarum,"Issued by Lord Merimeth Sarum, this decree was broadcast across the empire, and bears the seal of the Sarum family. The text reads:
+
+“By ancient trial of fire and blood in the YC118 Amarr Championships I, Lord Merimeth Sarum, Heir of House Sarum, do affirm the selection of capsuleer pilot call signed “Mitara Newelle” as my champion and representative during the YC118 Imperial Succession Trials.
+
+This decree grants my champion Ladyship within the Sarum Family, along with title and estate as Holder on Sarum Prime III, in the Imperial system of Sarum Prime.”",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2908,None,0
+37897,1950,Apocalypse Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37898,1950,Providence Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37899,1950,Arbitrator Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37900,1950,Augoror Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37901,1950,Coercer Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37902,1950,Executioner Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37903,1950,Magnate Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37904,1950,Tormentor Ardishapur Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37905,1950,Prophecy Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37907,1950,Armageddon Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37908,1950,Harbinger Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37909,1950,Archon Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37910,1950,Revelation Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37911,1950,Providence Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37912,1950,Avatar Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37913,1950,Arbitrator Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37914,1950,Maller Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37915,1950,Crucifier Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37916,1950,Executioner Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37917,1950,Sigil Kador Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37921,1950,Thanatos Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37922,1950,Obelisk Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+37923,1950,Incursus Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37924,1952,Incursus Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37925,1953,Incursus Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37926,1954,Incursus Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37927,1955,Incursus Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37928,1950,Hyperion Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37929,1952,Hyperion Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37930,1953,Hyperion Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37931,1954,Hyperion Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37932,1955,Hyperion Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37933,1950,Thorax Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37934,1952,Thorax Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37935,1953,Thorax Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37936,1954,Thorax Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37937,1955,Thorax Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+37938,1950,Oracle Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37939,1950,Apocalypse Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37940,1950,Harbinger Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37941,1950,Aeon Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37942,1950,Avatar Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37943,1950,Augoror Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37944,1950,Dragoon Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37945,1950,Inquisitor Khanid Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37947,1950,Oracle Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37948,1950,Aeon Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37949,1950,Omen Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37950,1950,Coercer Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37951,1950,Crucifier Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37952,1950,Tormentor Sarum Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37953,1950,Prophecy Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37954,1950,Armageddon Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37955,1950,Archon Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37956,1950,Maller Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37957,1950,Dragoon Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37958,1950,Inquisitor Tash-Murkon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+37959,1950,Ferox Lai Dai Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37960,1950,Chimera Lai Dai Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37961,1950,Phoenix Lai Dai Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37962,1950,Moa Lai Dai Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37963,1717,Structure Resistance Switcher,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21562,None,0
+37964,1709,Structure Resistance Switcher Blueprint,,500.0000000000,4000.0000000000,0E-10,1,None,200000000.0000,0,None,21562,None,0
+37965,1950,Garmur Waschi Uprising 'Parade' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+37966,1950,Orthrus Waschi Uprising 'Parade' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+37967,1950,Barghest Waschi Uprising 'Parade' SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+37968,1950,Naga Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37969,1950,Raven Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37970,1950,Wyvern Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37971,1950,Charon Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37972,1950,Osprey Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37973,1950,Kestrel Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+37974,1950,Bantam Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37975,1952,Bantam Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37976,1953,Bantam Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37977,1954,Bantam Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37978,1955,Bantam Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37979,1950,Condor Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37980,1952,Condor Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37981,1953,Condor Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37982,1954,Condor Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37983,1955,Condor Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37984,1950,Griffin Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37985,1952,Griffin Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37986,1953,Griffin Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37987,1954,Griffin Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37988,1955,Griffin Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37989,1950,Heron Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37990,1952,Heron Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37991,1953,Heron Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37992,1954,Heron Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37993,1955,Heron Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37994,1950,Moa Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37995,1952,Moa Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37996,1953,Moa Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37997,1954,Moa Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37998,1955,Moa Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+37999,1950,Blackbird Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38000,1952,Blackbird Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38001,1953,Blackbird Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38002,1954,Blackbird Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38003,1955,Blackbird Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38004,1950,Scorpion Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38005,1952,Scorpion Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38006,1953,Scorpion Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38007,1954,Scorpion Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38008,1955,Scorpion Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38009,1950,Badger Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38010,1952,Badger Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38011,1953,Badger Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38012,1954,Badger Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38013,1955,Badger Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38014,1950,Leviathan Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38015,1952,Leviathan Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38016,1953,Leviathan Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38017,1954,Leviathan Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38018,1955,Leviathan Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38019,1950,Raptor Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38020,1952,Raptor Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38021,1953,Raptor Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38022,1954,Raptor Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38023,1955,Raptor Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38024,1950,Buzzard Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38025,1952,Buzzard Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38026,1953,Buzzard Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38027,1954,Buzzard Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38028,1955,Buzzard Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38029,1950,Kitsune Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38030,1952,Kitsune Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38031,1953,Kitsune Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38032,1954,Kitsune Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38033,1955,Kitsune Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38034,1950,Hawk Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38035,1952,Hawk Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38036,1953,Hawk Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38037,1954,Hawk Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38038,1955,Hawk Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38039,1950,Harpy Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38040,1952,Harpy Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38041,1953,Harpy Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38042,1954,Harpy Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38043,1955,Harpy Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38044,1950,Falcon Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38045,1952,Falcon Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38046,1953,Falcon Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38047,1954,Falcon Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38048,1955,Falcon Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38049,1950,Rook Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38050,1952,Rook Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38051,1953,Rook Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38052,1954,Rook Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38053,1955,Rook Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38054,1950,Basilisk Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38055,1952,Basilisk Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38056,1953,Basilisk Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38057,1954,Basilisk Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38058,1955,Basilisk Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38059,1950,Manticore Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38060,1952,Manticore Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38061,1953,Manticore Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38062,1954,Manticore Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38063,1955,Manticore Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38064,1950,Crane Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38065,1952,Crane Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38066,1953,Crane Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38067,1954,Crane Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38068,1955,Crane Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38069,1950,Bustard Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38070,1952,Bustard Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38071,1953,Bustard Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38072,1954,Bustard Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38073,1955,Bustard Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38074,1950,Ferox Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38075,1952,Ferox Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38076,1953,Ferox Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38077,1954,Ferox Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38078,1955,Ferox Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38079,1950,Cormorant Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38080,1952,Cormorant Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38081,1953,Cormorant Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38082,1954,Cormorant Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38083,1955,Cormorant Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38084,1950,Caldari Navy Hookbill Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38085,1952,Caldari Navy Hookbill Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38086,1953,Caldari Navy Hookbill Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38087,1954,Caldari Navy Hookbill Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38088,1955,Caldari Navy Hookbill Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38089,1950,Widow Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38090,1952,Widow Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38091,1953,Widow Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38092,1954,Widow Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38093,1955,Widow Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38094,1950,Vulture Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38095,1952,Vulture Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38096,1953,Vulture Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38097,1954,Vulture Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38098,1955,Vulture Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38099,1950,Nighthawk Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38100,1952,Nighthawk Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38101,1953,Nighthawk Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38102,1954,Nighthawk Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38103,1955,Nighthawk Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38104,1950,Chimera Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38105,1952,Chimera Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38106,1953,Chimera Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38107,1954,Chimera Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38108,1955,Chimera Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38109,1950,Drake Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38110,1952,Drake Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38111,1953,Drake Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38112,1954,Drake Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38113,1955,Drake Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38114,1950,Rhea Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38115,1952,Rhea Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38116,1953,Rhea Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38117,1954,Rhea Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38118,1955,Rhea Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38119,1950,Osprey Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38120,1952,Osprey Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38121,1953,Osprey Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38122,1954,Osprey Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38123,1955,Osprey Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38124,1950,Scorpion Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38125,1952,Scorpion Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38126,1953,Scorpion Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38127,1954,Scorpion Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38128,1955,Scorpion Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38129,1950,Corax Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38130,1952,Corax Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38131,1953,Corax Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38132,1954,Corax Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38133,1955,Corax Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38134,1950,Drake Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38135,1952,Drake Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38136,1953,Drake Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38137,1954,Drake Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38138,1955,Drake Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38139,1950,Talos Duvolle Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38140,1950,Erebus Duvolle Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38146,1950,Dominix Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38147,1950,Obelisk Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38148,1950,Maulus Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38149,1950,Tristan Inner Zone Shipping Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38150,1950,Thorax Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38151,1952,Thorax Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38152,1953,Thorax Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38153,1954,Thorax Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38154,1955,Thorax Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38155,1950,Deimos Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38156,1952,Deimos Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38157,1953,Deimos Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38158,1954,Deimos Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38159,1955,Deimos Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38160,1950,Phobos Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38161,1952,Phobos Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38162,1953,Phobos Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38163,1954,Phobos Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38164,1955,Phobos Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38165,1950,Vigilant Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38166,1952,Vigilant Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38167,1953,Vigilant Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38168,1954,Vigilant Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38169,1955,Vigilant Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38170,1950,Nightmare Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38171,1952,Nightmare Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38172,1953,Nightmare Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38173,1954,Nightmare Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38174,1955,Nightmare Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38175,1950,Barghest Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38176,1952,Barghest Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38177,1953,Barghest Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38178,1954,Barghest Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38179,1955,Barghest Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38180,1950,Typhoon Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38181,1952,Typhoon Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38182,1953,Typhoon Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38183,1954,Typhoon Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38184,1955,Typhoon Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38185,1950,Typhoon Fleet Issue Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38186,1952,Typhoon Fleet Issue Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38187,1953,Typhoon Fleet Issue Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38188,1954,Typhoon Fleet Issue Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38189,1955,Typhoon Fleet Issue Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38190,1950,Panther Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38191,1952,Panther Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38192,1953,Panther Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38193,1954,Panther Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38194,1955,Panther Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38195,1950,Rifter Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38196,1952,Rifter Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38197,1953,Rifter Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38198,1954,Rifter Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38199,1955,Rifter Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38200,1950,Wolf Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38201,1952,Wolf Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38202,1953,Wolf Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38203,1954,Wolf Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38204,1955,Wolf Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38205,1950,Jaguar Nova Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38206,1952,Jaguar Nova Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38207,1953,Jaguar Nova Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38208,1954,Jaguar Nova Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38209,1955,Jaguar Nova Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38210,1950,Brutix Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38211,1950,Myrmidon Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38212,1950,Dominix Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38213,1950,Megathron Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38214,1950,Celestis Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38215,1950,Exequror Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38216,1950,Vexor Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38217,1950,Algos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38218,1950,Atron Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38219,1950,Imicus Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38220,1950,Maulus Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38221,1950,Navitas Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38222,1950,Tristan Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38223,1952,Tristan Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38224,1953,Tristan Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38225,1954,Tristan Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38226,1955,Tristan Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38227,1950,Incursus Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38228,1952,Incursus Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38229,1953,Incursus Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38230,1954,Incursus Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38231,1955,Incursus Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38232,1950,Thorax Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38233,1952,Thorax Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38234,1953,Thorax Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38235,1954,Thorax Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38236,1955,Thorax Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38237,1950,Nereus Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38238,1952,Nereus Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38239,1953,Nereus Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38240,1954,Nereus Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38241,1955,Nereus Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38242,1950,Kryos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38243,1952,Kryos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38244,1953,Kryos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38245,1954,Kryos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38246,1955,Kryos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38247,1950,Epithal Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38248,1952,Epithal Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38249,1953,Epithal Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38250,1954,Epithal Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38251,1955,Epithal Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38252,1950,Miasmos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38253,1952,Miasmos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38254,1953,Miasmos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38255,1954,Miasmos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38256,1955,Miasmos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38257,1950,Iteron Mark V Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38258,1952,Iteron Mark V Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38259,1953,Iteron Mark V Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38260,1954,Iteron Mark V Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38261,1955,Iteron Mark V Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38262,1950,Erebus Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38263,1952,Erebus Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38264,1953,Erebus Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38265,1954,Erebus Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38266,1955,Erebus Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38267,1950,Talos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38268,1952,Talos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38269,1953,Talos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38270,1954,Talos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38271,1955,Talos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38272,1950,Helios Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38273,1952,Helios Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38274,1953,Helios Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38275,1954,Helios Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38276,1955,Helios Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38277,1950,Keres Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38278,1952,Keres Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38279,1953,Keres Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38280,1954,Keres Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38281,1955,Keres Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38282,1950,Ares Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38283,1952,Ares Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38284,1953,Ares Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38285,1954,Ares Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38286,1955,Ares Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38287,1950,Nemesis Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38288,1952,Nemesis Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38289,1953,Nemesis Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38290,1954,Nemesis Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38291,1955,Nemesis Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38292,1950,Arazu Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38293,1952,Arazu Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38294,1953,Arazu Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38295,1954,Arazu Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38296,1955,Arazu Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38297,1950,Lachesis Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38298,1952,Lachesis Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38299,1953,Lachesis Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38300,1954,Lachesis Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38301,1955,Lachesis Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38302,1950,Oneiros Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38303,1952,Oneiros Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38304,1953,Oneiros Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38305,1954,Oneiros Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38306,1955,Oneiros Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38307,1950,Ishkur Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38308,1952,Ishkur Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38309,1953,Ishkur Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38310,1954,Ishkur Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38311,1955,Ishkur Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38312,1950,Enyo Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38313,1952,Enyo Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38314,1953,Enyo Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38315,1954,Enyo Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38316,1955,Enyo Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38317,1950,Viator Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38318,1952,Viator Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38319,1953,Viator Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38320,1954,Viator Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38321,1955,Viator Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38322,1950,Occator Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38323,1952,Occator Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38324,1953,Occator Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38325,1954,Occator Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38326,1955,Occator Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38327,1950,Federation Navy Comet Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38328,1952,Federation Navy Comet Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38329,1953,Federation Navy Comet Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38330,1954,Federation Navy Comet Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38331,1955,Federation Navy Comet Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38332,1950,Moros Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38333,1952,Moros Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38334,1953,Moros Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38335,1954,Moros Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38336,1955,Moros Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38337,1950,Obelisk Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38338,1952,Obelisk Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38339,1953,Obelisk Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38340,1954,Obelisk Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38341,1955,Obelisk Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38342,1950,Sin Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38343,1952,Sin Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38344,1953,Sin Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38345,1954,Sin Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38346,1955,Sin Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38347,1950,Eos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38348,1952,Eos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38349,1953,Eos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38350,1954,Eos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38351,1955,Eos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38352,1950,Astarte Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38353,1952,Astarte Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38354,1953,Astarte Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38355,1954,Astarte Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38356,1955,Astarte Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38357,1950,Thanatos Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38358,1952,Thanatos Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38359,1953,Thanatos Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38360,1954,Thanatos Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38361,1955,Thanatos Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38362,1950,Nyx Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38363,1952,Nyx Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38364,1953,Nyx Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38365,1954,Nyx Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38366,1955,Nyx Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38367,1950,Hyperion Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38368,1952,Hyperion Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38369,1953,Hyperion Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38370,1954,Hyperion Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38371,1955,Hyperion Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38372,1950,Anshar Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38373,1952,Anshar Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38374,1953,Anshar Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38375,1954,Anshar Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38376,1955,Anshar Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38377,1950,Exequror Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38378,1952,Exequror Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38379,1953,Exequror Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38380,1954,Exequror Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38381,1955,Exequror Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38382,1950,Dominix Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38383,1952,Dominix Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38384,1953,Dominix Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38385,1954,Dominix Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38386,1955,Dominix Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38387,1950,Brutix Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38388,1952,Brutix Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38389,1953,Brutix Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38390,1954,Brutix Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38391,1955,Brutix Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38392,1950,Myrmidon InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38393,1950,Talos InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38394,1950,Nyx InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38395,1950,Erebus InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38396,1950,Celestis InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38397,1950,Vexor InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38398,1950,Algos InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38399,1950,Atron InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38400,1950,Iteron Mark V InterBus Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38402,1950,Thanatos Roden Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38403,1950,Moros Roden Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+38404,1950,Brutix Roden Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38405,1952,Brutix Roden Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38406,1953,Brutix Roden Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38407,1954,Brutix Roden Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38408,1955,Brutix Roden Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38409,1950,Breacher Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38410,1952,Breacher Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38411,1953,Breacher Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38412,1954,Breacher Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38413,1955,Breacher Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38414,1950,Burst Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38415,1952,Burst Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38416,1953,Burst Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38417,1954,Burst Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38418,1955,Burst Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38419,1950,Probe Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38420,1952,Probe Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38421,1953,Probe Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38422,1954,Probe Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38423,1955,Probe Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38424,1950,Rifter Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38425,1952,Rifter Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38426,1953,Rifter Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38427,1954,Rifter Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38428,1955,Rifter Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38429,1950,Slasher Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38430,1952,Slasher Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38431,1953,Slasher Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38432,1954,Slasher Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38433,1955,Slasher Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38434,1950,Vigil Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38435,1952,Vigil Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38436,1953,Vigil Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38437,1954,Vigil Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38438,1955,Vigil Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38439,1950,Jaguar Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38440,1952,Jaguar Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38441,1953,Jaguar Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38442,1954,Jaguar Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38443,1955,Jaguar Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38444,1950,Wolf Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38445,1952,Wolf Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38446,1953,Wolf Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38447,1954,Wolf Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38448,1955,Wolf Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38449,1950,Cheetah Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38450,1952,Cheetah Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38451,1953,Cheetah Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38452,1954,Cheetah Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38453,1955,Cheetah Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38454,1950,Hound Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38455,1952,Hound Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38456,1953,Hound Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38457,1954,Hound Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38458,1955,Hound Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38459,1950,Hyena Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38460,1952,Hyena Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38461,1953,Hyena Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38462,1954,Hyena Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38463,1955,Hyena Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38464,1950,Claw Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38465,1952,Claw Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38466,1953,Claw Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38467,1954,Claw Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38468,1955,Claw Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38469,1950,Republic Fleet Firetail Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38470,1952,Republic Fleet Firetail Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38471,1953,Republic Fleet Firetail Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38472,1954,Republic Fleet Firetail Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38473,1955,Republic Fleet Firetail Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38474,1950,Talwar Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38475,1952,Talwar Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38476,1953,Talwar Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38477,1954,Talwar Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38478,1955,Talwar Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38479,1950,Thrasher Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38480,1952,Thrasher Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38481,1953,Thrasher Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38482,1954,Thrasher Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38483,1955,Thrasher Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38484,1950,Bellicose Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38485,1952,Bellicose Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38486,1953,Bellicose Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38487,1954,Bellicose Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38488,1955,Bellicose Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38489,1950,Rupture Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38490,1952,Rupture Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38491,1953,Rupture Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38492,1954,Rupture Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38493,1955,Rupture Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38494,1950,Scythe Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38495,1952,Scythe Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38496,1953,Scythe Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38497,1954,Scythe Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38498,1955,Scythe Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38499,1950,Stabber Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38500,1952,Stabber Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38501,1953,Stabber Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38502,1954,Stabber Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38503,1955,Stabber Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38504,1950,Scimitar Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38505,1952,Scimitar Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38506,1953,Scimitar Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38507,1954,Scimitar Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38508,1955,Scimitar Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38509,1950,Huginn Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38510,1952,Huginn Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38511,1953,Huginn Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38512,1954,Huginn Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38513,1955,Huginn Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38514,1950,Rapier Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38515,1952,Rapier Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38516,1953,Rapier Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38517,1954,Rapier Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38518,1955,Rapier Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38519,1950,Scythe Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38520,1952,Scythe Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38521,1953,Scythe Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38522,1954,Scythe Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38523,1955,Scythe Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38524,1950,Cyclone Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38525,1952,Cyclone Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38526,1953,Cyclone Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38527,1954,Cyclone Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38528,1955,Cyclone Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38529,1950,Hurricane Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38530,1952,Hurricane Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38531,1953,Hurricane Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38532,1954,Hurricane Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38533,1955,Hurricane Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38534,1950,Claymore Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38535,1952,Claymore Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38536,1953,Claymore Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38537,1954,Claymore Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38538,1955,Claymore Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38539,1950,Sleipnir Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38540,1952,Sleipnir Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38541,1953,Sleipnir Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38542,1954,Sleipnir Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38543,1955,Sleipnir Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38544,1950,Hurricane Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38545,1952,Hurricane Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38546,1953,Hurricane Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38547,1954,Hurricane Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38548,1955,Hurricane Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38549,1950,Maelstrom Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38550,1952,Maelstrom Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38551,1953,Maelstrom Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38552,1954,Maelstrom Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38553,1955,Maelstrom Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38554,1950,Typhoon Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38555,1952,Typhoon Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38556,1953,Typhoon Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38557,1954,Typhoon Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38558,1955,Typhoon Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38559,1950,Panther Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38560,1952,Panther Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38561,1953,Panther Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38562,1954,Panther Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38563,1955,Panther Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38564,1950,Tempest Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38565,1952,Tempest Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38566,1953,Tempest Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38567,1954,Tempest Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38568,1955,Tempest Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38569,1950,Nidhoggur Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38570,1952,Nidhoggur Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38571,1953,Nidhoggur Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38572,1954,Nidhoggur Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38573,1955,Nidhoggur Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38574,1950,Hel Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38575,1952,Hel Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38576,1953,Hel Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38577,1954,Hel Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38578,1955,Hel Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38579,1950,Ragnarok Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38580,1952,Ragnarok Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38581,1953,Ragnarok Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38582,1954,Ragnarok Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38583,1955,Ragnarok Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38584,1950,Hoarder Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38585,1952,Hoarder Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38586,1953,Hoarder Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38587,1954,Hoarder Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38588,1955,Hoarder Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38589,1950,Mammoth Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38590,1952,Mammoth Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38591,1953,Mammoth Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38592,1954,Mammoth Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38593,1955,Mammoth Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38594,1950,Wreathe Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38595,1952,Wreathe Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38596,1953,Wreathe Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38597,1954,Wreathe Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38598,1955,Wreathe Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38599,1950,Prowler Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38600,1952,Prowler Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38601,1953,Prowler Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38602,1954,Prowler Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38603,1955,Prowler Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38604,1950,Mastodon Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38605,1952,Mastodon Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38606,1953,Mastodon Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38607,1954,Mastodon Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38608,1955,Mastodon Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38609,1950,Fenrir Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38610,1952,Fenrir Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38611,1953,Fenrir Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38612,1954,Fenrir Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38613,1955,Fenrir Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38614,1950,Nomad Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38615,1952,Nomad Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38616,1953,Nomad Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38617,1954,Nomad Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38618,1955,Nomad Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+38619,1950,Tornado Nefantar Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38620,1950,Cyclone Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38621,1950,Typhoon Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38622,1950,Nidhoggur Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38623,1950,Fenrir Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38624,1950,Bellicose Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38625,1950,Slasher Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38626,1950,Vigil Krusual Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38627,1950,Hurricane Sebiestor Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38628,1950,Hel Sebiestor Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38629,1950,Talwar Sebiestor Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38630,1950,Vargur Thukker Tribe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+38632,1950,Abaddon Blood Raiders Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38633,1952,Abaddon Blood Raiders Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38634,1953,Abaddon Blood Raiders Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38635,1954,Abaddon Blood Raiders Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38636,1955,Abaddon Blood Raiders Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38637,1950,Executioner Blood Raiders Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38638,1952,Executioner Blood Raiders Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38639,1953,Executioner Blood Raiders Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38640,1954,Executioner Blood Raiders Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38641,1955,Executioner Blood Raiders Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38642,1950,Harbinger Blood Raiders Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38643,1952,Harbinger Blood Raiders Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38644,1953,Harbinger Blood Raiders Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38645,1954,Harbinger Blood Raiders Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38646,1955,Harbinger Blood Raiders Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38647,1950,Omen Blood Raiders Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38648,1952,Omen Blood Raiders Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38649,1953,Omen Blood Raiders Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38650,1954,Omen Blood Raiders Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38651,1955,Omen Blood Raiders Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38652,1950,Hulk ORE Development Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+38653,1950,Skiff ORE Development Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+38654,1950,Stratios Sanctuary Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+38655,1950,Astero Sanctuary Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+38656,1950,Nestor Sanctuary Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+38657,1666,Serpentis Battlecruiser,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2917
+38658,1665,Serpentis Cruiser,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+38659,1568,Serpentis Frigate,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+38660,134,Ice Mining Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3500000.0000,1,338,1061,None,0
+38661,134,Ice Mining Laser II Blueprint,,0E-10,0.0100000000,0E-10,1,None,92720.0000,1,None,1061,None,0
+38664,1950,Crucifier EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38665,1952,Crucifier EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38666,1953,Crucifier EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38667,1954,Crucifier EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38668,1955,Crucifier EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38669,1950,Executioner EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38670,1952,Executioner EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38671,1953,Executioner EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38672,1954,Executioner EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38673,1955,Executioner EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38674,1950,Inquisitor EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38675,1952,Inquisitor EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38676,1953,Inquisitor EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38677,1954,Inquisitor EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38678,1955,Inquisitor EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38679,1950,Magnate EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38680,1952,Magnate EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38681,1953,Magnate EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38682,1954,Magnate EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38683,1955,Magnate EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38684,1950,Punisher EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38685,1952,Punisher EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38686,1953,Punisher EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38687,1954,Punisher EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38688,1955,Punisher EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38689,1950,Tormentor EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38690,1952,Tormentor EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38691,1953,Tormentor EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38692,1954,Tormentor EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38693,1955,Tormentor EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38694,1950,Retribution EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38695,1952,Retribution EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38696,1953,Retribution EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38697,1954,Retribution EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38698,1955,Retribution EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38699,1950,Vengeance EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38700,1952,Vengeance EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38701,1953,Vengeance EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38702,1954,Vengeance EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38703,1955,Vengeance EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38704,1950,Anathema EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38705,1952,Anathema EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38706,1953,Anathema EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38707,1954,Anathema EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38708,1955,Anathema EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38709,1950,Purifier EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38710,1952,Purifier EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38711,1953,Purifier EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38712,1954,Purifier EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38713,1955,Purifier EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38714,1950,Sentinel EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38715,1952,Sentinel EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38716,1953,Sentinel EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38717,1954,Sentinel EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38718,1955,Sentinel EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38719,1950,Crusader EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38720,1952,Crusader EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38721,1953,Crusader EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38722,1954,Crusader EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38723,1955,Crusader EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38724,1950,Imperial Navy Slicer EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38725,1952,Imperial Navy Slicer EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38726,1953,Imperial Navy Slicer EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38727,1954,Imperial Navy Slicer EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38728,1955,Imperial Navy Slicer EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38729,1950,Coercer EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38730,1952,Coercer EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38731,1953,Coercer EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38732,1954,Coercer EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38733,1955,Coercer EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38734,1950,Dragoon EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38735,1952,Dragoon EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38736,1953,Dragoon EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38737,1954,Dragoon EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38738,1955,Dragoon EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38739,1950,Arbitrator EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38740,1952,Arbitrator EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38741,1953,Arbitrator EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38742,1954,Arbitrator EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38743,1955,Arbitrator EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38744,1950,Augoror EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38745,1952,Augoror EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38746,1953,Augoror EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38747,1954,Augoror EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38748,1955,Augoror EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38749,1950,Maller EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38750,1952,Maller EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38751,1953,Maller EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38752,1954,Maller EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38753,1955,Maller EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38754,1950,Omen EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38755,1952,Omen EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38756,1953,Omen EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38757,1954,Omen EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38758,1955,Omen EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38759,1950,Guardian EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38760,1952,Guardian EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38761,1953,Guardian EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38762,1954,Guardian EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38763,1955,Guardian EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38764,1950,Curse EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38765,1952,Curse EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38766,1953,Curse EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38767,1954,Curse EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38768,1955,Curse EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38769,1950,Pilgrim EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38770,1952,Pilgrim EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38771,1953,Pilgrim EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38772,1954,Pilgrim EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38773,1955,Pilgrim EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38774,1950,Omen Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38775,1952,Omen Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38776,1953,Omen Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38777,1954,Omen Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38778,1955,Omen Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38779,1950,Harbinger EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38780,1952,Harbinger EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38781,1953,Harbinger EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38782,1954,Harbinger EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38783,1955,Harbinger EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38784,1950,Oracle EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38785,1952,Oracle EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38786,1953,Oracle EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38787,1954,Oracle EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38788,1955,Oracle EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38789,1950,Prophecy EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38790,1952,Prophecy EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38791,1953,Prophecy EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38792,1954,Prophecy EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38793,1955,Prophecy EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38794,1950,Absolution EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38795,1952,Absolution EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38796,1953,Absolution EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38797,1954,Absolution EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38798,1955,Absolution EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38799,1950,Damnation EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38800,1952,Damnation EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38801,1953,Damnation EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38802,1954,Damnation EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38803,1955,Damnation EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38804,1950,Harbinger Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38805,1952,Harbinger Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38806,1953,Harbinger Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38807,1954,Harbinger Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38808,1955,Harbinger Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38809,1950,Abaddon EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38810,1952,Abaddon EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38811,1953,Abaddon EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38812,1954,Abaddon EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38813,1955,Abaddon EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38814,1950,Apocalypse EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38815,1952,Apocalypse EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38816,1953,Apocalypse EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38817,1954,Apocalypse EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38818,1955,Apocalypse EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38819,1950,Armageddon EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38820,1952,Armageddon EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38821,1953,Armageddon EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38822,1954,Armageddon EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38823,1955,Armageddon EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38824,1950,Redeemer EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38825,1952,Redeemer EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38826,1953,Redeemer EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38827,1954,Redeemer EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38828,1955,Redeemer EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38829,1950,Armageddon Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38830,1952,Armageddon Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38831,1953,Armageddon Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38832,1954,Armageddon Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38833,1955,Armageddon Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38834,1950,Revelation EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38835,1952,Revelation EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38836,1953,Revelation EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38837,1954,Revelation EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38838,1955,Revelation EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38839,1950,Archon EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38840,1952,Archon EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38841,1953,Archon EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38842,1954,Archon EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38843,1955,Archon EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38844,1950,Aeon EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38845,1952,Aeon EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38846,1953,Aeon EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38847,1954,Aeon EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38848,1955,Aeon EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38849,1950,Avatar EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38850,1952,Avatar EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38851,1953,Avatar EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38852,1954,Avatar EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38853,1955,Avatar EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38854,1950,Bestower EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38855,1952,Bestower EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38856,1953,Bestower EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38857,1954,Bestower EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38858,1955,Bestower EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38859,1950,Sigil EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38860,1952,Sigil EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38861,1953,Sigil EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38862,1954,Sigil EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38863,1955,Sigil EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38864,1950,Prorator EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38865,1952,Prorator EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38866,1953,Prorator EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38867,1954,Prorator EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38868,1955,Prorator EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38869,1950,Impel EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38870,1952,Impel EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38871,1953,Impel EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38872,1954,Impel EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38873,1955,Impel EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38874,1950,Providence EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38875,1952,Providence EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38876,1953,Providence EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38877,1954,Providence EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38878,1955,Providence EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38879,1950,Ark EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38880,1952,Ark EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38881,1953,Ark EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38882,1954,Ark EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38883,1955,Ark EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+38884,1950,Nyx Umbral Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38885,1952,Nyx Umbral Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38886,1953,Nyx Umbral Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38887,1954,Nyx Umbral Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38888,1955,Nyx Umbral Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+38889,1950,Bantam Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38890,1952,Bantam Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38891,1953,Bantam Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38892,1954,Bantam Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38893,1955,Bantam Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38894,1950,Condor Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38895,1952,Condor Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38896,1953,Condor Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38897,1954,Condor Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38898,1955,Condor Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38899,1950,Griffin Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38900,1952,Griffin Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38901,1953,Griffin Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38902,1954,Griffin Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38903,1955,Griffin Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38904,1950,Heron Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38905,1952,Heron Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38906,1953,Heron Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38907,1954,Heron Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38908,1955,Heron Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38909,1950,Kestrel Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38910,1952,Kestrel Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38911,1953,Kestrel Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38912,1954,Kestrel Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38913,1955,Kestrel Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38914,1950,Merlin Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38915,1952,Merlin Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38916,1953,Merlin Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38917,1954,Merlin Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38918,1955,Merlin Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38919,1950,Harpy Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38920,1952,Harpy Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38921,1953,Harpy Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38922,1954,Harpy Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38923,1955,Harpy Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38924,1950,Hawk Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38925,1952,Hawk Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38926,1953,Hawk Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38927,1954,Hawk Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38928,1955,Hawk Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38929,1950,Buzzard Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38930,1952,Buzzard Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38931,1953,Buzzard Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38932,1954,Buzzard Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38933,1955,Buzzard Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38934,1950,Manticore Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38935,1952,Manticore Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38936,1953,Manticore Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38937,1954,Manticore Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38938,1955,Manticore Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38939,1950,Kitsune Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38940,1952,Kitsune Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38941,1953,Kitsune Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38942,1954,Kitsune Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38943,1955,Kitsune Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38944,1950,Crow Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38945,1952,Crow Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38946,1953,Crow Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38947,1954,Crow Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38948,1955,Crow Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38949,1950,Raptor Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38950,1952,Raptor Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38951,1953,Raptor Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38952,1954,Raptor Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38953,1955,Raptor Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38954,1950,Corax Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38955,1952,Corax Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38956,1953,Corax Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38957,1954,Corax Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38958,1955,Corax Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38959,1950,Cormorant Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38960,1952,Cormorant Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38961,1953,Cormorant Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38962,1954,Cormorant Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38963,1955,Cormorant Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38964,1950,Flycatcher Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38965,1952,Flycatcher Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38966,1953,Flycatcher Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38967,1954,Flycatcher Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38968,1955,Flycatcher Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38969,1950,Blackbird Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38970,1952,Blackbird Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38971,1953,Blackbird Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38972,1954,Blackbird Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38973,1955,Blackbird Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38974,1950,Caracal Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38975,1952,Caracal Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38976,1953,Caracal Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38977,1954,Caracal Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38978,1955,Caracal Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38979,1950,Moa Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38980,1952,Moa Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38981,1953,Moa Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38982,1954,Moa Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38983,1955,Moa Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38984,1950,Osprey Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38985,1952,Osprey Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38986,1953,Osprey Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38987,1954,Osprey Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38988,1955,Osprey Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38989,1950,Cerberus Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38990,1952,Cerberus Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38991,1953,Cerberus Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38992,1954,Cerberus Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38993,1955,Cerberus Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38994,1950,Eagle Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38995,1952,Eagle Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38996,1953,Eagle Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38997,1954,Eagle Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38998,1955,Eagle Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+38999,1950,Onyx Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39000,1952,Onyx Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39001,1953,Onyx Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39002,1954,Onyx Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39003,1955,Onyx Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39004,1950,Basilisk Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39005,1952,Basilisk Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39006,1953,Basilisk Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39007,1954,Basilisk Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39008,1955,Basilisk Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39009,1950,Falcon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39010,1952,Falcon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39011,1953,Falcon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39012,1954,Falcon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39013,1955,Falcon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39014,1950,Rook Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39015,1952,Rook Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39016,1953,Rook Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39017,1954,Rook Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39018,1955,Rook Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39019,1950,Drake Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39020,1952,Drake Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39021,1953,Drake Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39022,1954,Drake Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39023,1955,Drake Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39024,1950,Ferox Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39025,1952,Ferox Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39026,1953,Ferox Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39027,1954,Ferox Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39028,1955,Ferox Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39029,1950,Naga Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39030,1952,Naga Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39031,1953,Naga Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39032,1954,Naga Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39033,1955,Naga Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39034,1950,Nighthawk Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39035,1952,Nighthawk Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39036,1953,Nighthawk Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39037,1954,Nighthawk Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39038,1955,Nighthawk Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39039,1950,Vulture Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39040,1952,Vulture Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39041,1953,Vulture Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39042,1954,Vulture Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39043,1955,Vulture Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39044,1950,Raven Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39045,1952,Raven Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39046,1953,Raven Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39047,1954,Raven Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39048,1955,Raven Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39049,1950,Rokh Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39050,1952,Rokh Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39051,1953,Rokh Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39052,1954,Rokh Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39053,1955,Rokh Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39054,1950,Scorpion Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39055,1952,Scorpion Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39056,1953,Scorpion Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39057,1954,Scorpion Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39058,1955,Scorpion Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39059,1950,Widow Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39060,1952,Widow Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39061,1953,Widow Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39062,1954,Widow Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39063,1955,Widow Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39064,1950,Golem Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39065,1952,Golem Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39066,1953,Golem Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39067,1954,Golem Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39068,1955,Golem Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39069,1950,Phoenix Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39070,1952,Phoenix Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39071,1953,Phoenix Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39072,1954,Phoenix Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39073,1955,Phoenix Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39074,1950,Chimera Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39075,1952,Chimera Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39076,1953,Chimera Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39077,1954,Chimera Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39078,1955,Chimera Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39079,1950,Wyvern Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39080,1952,Wyvern Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39081,1953,Wyvern Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39082,1954,Wyvern Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39083,1955,Wyvern Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39084,1950,Leviathan Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39085,1952,Leviathan Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39086,1953,Leviathan Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39087,1954,Leviathan Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39088,1955,Leviathan Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39089,1950,Badger Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39090,1952,Badger Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39091,1953,Badger Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39092,1954,Badger Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39093,1955,Badger Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39094,1950,Tayra Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39095,1952,Tayra Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39096,1953,Tayra Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39097,1954,Tayra Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39098,1955,Tayra Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39099,1950,Crane Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39100,1952,Crane Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39101,1953,Crane Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39102,1954,Crane Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39103,1955,Crane Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39104,1950,Bustard Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39105,1952,Bustard Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39106,1953,Bustard Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39107,1954,Bustard Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39108,1955,Bustard Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39109,1950,Charon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39110,1952,Charon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39111,1953,Charon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39112,1954,Charon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39113,1955,Charon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39114,1950,Rhea Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39115,1952,Rhea Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39116,1953,Rhea Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39117,1954,Rhea Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39118,1955,Rhea Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39119,1950,Crucifier Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39120,1952,Crucifier Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39121,1953,Crucifier Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39122,1954,Crucifier Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39123,1955,Crucifier Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39124,1950,Executioner Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39125,1952,Executioner Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39126,1953,Executioner Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39127,1954,Executioner Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39128,1955,Executioner Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39129,1950,Inquisitor Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39130,1952,Inquisitor Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39131,1953,Inquisitor Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39132,1954,Inquisitor Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39133,1955,Inquisitor Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39134,1950,Magnate Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39135,1952,Magnate Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39136,1953,Magnate Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39137,1954,Magnate Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39138,1955,Magnate Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39139,1950,Punisher Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39140,1952,Punisher Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39141,1953,Punisher Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39142,1954,Punisher Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39143,1955,Punisher Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39144,1950,Tormentor Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39145,1952,Tormentor Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39146,1953,Tormentor Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39147,1954,Tormentor Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39148,1955,Tormentor Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39149,1950,Retribution Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39150,1952,Retribution Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39151,1953,Retribution Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39152,1954,Retribution Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39153,1955,Retribution Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39154,1950,Vengeance Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39155,1952,Vengeance Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39156,1953,Vengeance Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39157,1954,Vengeance Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39158,1955,Vengeance Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39159,1950,Anathema Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39160,1952,Anathema Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39161,1953,Anathema Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39162,1954,Anathema Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39163,1955,Anathema Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39164,1950,Purifier Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39165,1952,Purifier Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39166,1953,Purifier Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39167,1954,Purifier Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39168,1955,Purifier Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39169,1950,Sentinel Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39170,1952,Sentinel Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39171,1953,Sentinel Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39172,1954,Sentinel Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39173,1955,Sentinel Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39174,1950,Crusader Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39175,1952,Crusader Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39176,1953,Crusader Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39177,1954,Crusader Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39178,1955,Crusader Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39179,1950,Malediction Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39180,1952,Malediction Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39181,1953,Malediction Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39182,1954,Malediction Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39183,1955,Malediction Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39184,1950,Coercer Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39185,1952,Coercer Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39186,1953,Coercer Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39187,1954,Coercer Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39188,1955,Coercer Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39189,1950,Dragoon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39190,1952,Dragoon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39191,1953,Dragoon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39192,1954,Dragoon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39193,1955,Dragoon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39194,1950,Heretic Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39195,1952,Heretic Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39196,1953,Heretic Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39197,1954,Heretic Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39198,1955,Heretic Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39199,1950,Arbitrator Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39200,1952,Arbitrator Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39201,1953,Arbitrator Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39202,1954,Arbitrator Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39203,1955,Arbitrator Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39204,1950,Augoror Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39205,1952,Augoror Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39206,1953,Augoror Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39207,1954,Augoror Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39208,1955,Augoror Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39209,1950,Maller Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39210,1952,Maller Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39211,1953,Maller Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39212,1954,Maller Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39213,1955,Maller Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39214,1950,Omen Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39215,1952,Omen Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39216,1953,Omen Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39217,1954,Omen Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39218,1955,Omen Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39219,1950,Sacrilege Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39220,1952,Sacrilege Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39221,1953,Sacrilege Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39222,1954,Sacrilege Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39223,1955,Sacrilege Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39224,1950,Zealot Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39225,1952,Zealot Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39226,1953,Zealot Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39227,1954,Zealot Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39228,1955,Zealot Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39229,1950,Devoter Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39230,1952,Devoter Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39231,1953,Devoter Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39232,1954,Devoter Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39233,1955,Devoter Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39234,1950,Guardian Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39235,1952,Guardian Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39236,1953,Guardian Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39237,1954,Guardian Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39238,1955,Guardian Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39239,1950,Curse Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39240,1952,Curse Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39241,1953,Curse Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39242,1954,Curse Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39243,1955,Curse Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39244,1950,Pilgrim Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39245,1952,Pilgrim Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39246,1953,Pilgrim Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39247,1954,Pilgrim Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39248,1955,Pilgrim Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39249,1950,Harbinger Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39250,1952,Harbinger Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39251,1953,Harbinger Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39252,1954,Harbinger Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39253,1955,Harbinger Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39254,1950,Oracle Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39255,1952,Oracle Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39256,1953,Oracle Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39257,1954,Oracle Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39258,1955,Oracle Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39259,1950,Prophecy Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39260,1952,Prophecy Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39261,1953,Prophecy Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39262,1954,Prophecy Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39263,1955,Prophecy Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39264,1950,Absolution Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39265,1952,Absolution Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39266,1953,Absolution Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39267,1954,Absolution Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39268,1955,Absolution Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39269,1950,Damnation Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39270,1952,Damnation Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39271,1953,Damnation Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39272,1954,Damnation Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39273,1955,Damnation Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39274,1950,Abaddon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39275,1952,Abaddon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39276,1953,Abaddon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39277,1954,Abaddon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39278,1955,Abaddon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39279,1950,Apocalypse Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39280,1952,Apocalypse Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39281,1953,Apocalypse Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39282,1954,Apocalypse Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39283,1955,Apocalypse Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39284,1950,Armageddon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39285,1952,Armageddon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39286,1953,Armageddon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39287,1954,Armageddon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39288,1955,Armageddon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39289,1950,Redeemer Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39290,1952,Redeemer Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39291,1953,Redeemer Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39292,1954,Redeemer Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39293,1955,Redeemer Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39294,1950,Paladin Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39295,1952,Paladin Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39296,1953,Paladin Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39297,1954,Paladin Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39298,1955,Paladin Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39299,1950,Revelation Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39300,1952,Revelation Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39301,1953,Revelation Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39302,1954,Revelation Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39303,1955,Revelation Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39304,1950,Archon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39305,1952,Archon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39306,1953,Archon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39307,1954,Archon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39308,1955,Archon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39309,1950,Aeon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39310,1952,Aeon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39311,1953,Aeon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39312,1954,Aeon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39313,1955,Aeon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39314,1950,Avatar Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39315,1952,Avatar Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39316,1953,Avatar Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39317,1954,Avatar Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39318,1955,Avatar Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39319,1950,Bestower Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39320,1952,Bestower Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39321,1953,Bestower Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39322,1954,Bestower Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39323,1955,Bestower Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39324,1950,Sigil Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39325,1952,Sigil Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39326,1953,Sigil Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39327,1954,Sigil Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39328,1955,Sigil Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39329,1950,Prorator Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39330,1952,Prorator Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39331,1953,Prorator Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39332,1954,Prorator Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39333,1955,Prorator Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39334,1950,Impel Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39335,1952,Impel Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39336,1953,Impel Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39337,1954,Impel Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39338,1955,Impel Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39339,1950,Providence Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39340,1952,Providence Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39341,1953,Providence Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39342,1954,Providence Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39343,1955,Providence Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39344,1950,Ark Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39345,1952,Ark Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39346,1953,Ark Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39347,1954,Ark Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39348,1955,Ark Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+39349,1950,Bantam Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39350,1952,Bantam Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39351,1953,Bantam Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39352,1954,Bantam Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39353,1955,Bantam Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39354,1950,Condor Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39355,1952,Condor Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39356,1953,Condor Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39357,1954,Condor Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39358,1955,Condor Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39359,1950,Griffin Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39360,1952,Griffin Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39361,1953,Griffin Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39362,1954,Griffin Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39363,1955,Griffin Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39364,1950,Heron Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39365,1952,Heron Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39366,1953,Heron Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39367,1954,Heron Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39368,1955,Heron Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39369,1950,Kestrel Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39370,1952,Kestrel Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39371,1953,Kestrel Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39372,1954,Kestrel Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39373,1955,Kestrel Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39374,1950,Merlin Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39375,1952,Merlin Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39376,1953,Merlin Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39377,1954,Merlin Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39378,1955,Merlin Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39379,1950,Harpy Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39380,1952,Harpy Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39381,1953,Harpy Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39382,1954,Harpy Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39383,1955,Harpy Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39384,1950,Hawk Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39385,1952,Hawk Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39386,1953,Hawk Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39387,1954,Hawk Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39388,1955,Hawk Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39389,1950,Buzzard Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39390,1952,Buzzard Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39391,1953,Buzzard Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39392,1954,Buzzard Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39393,1955,Buzzard Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39394,1950,Manticore Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39395,1952,Manticore Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39396,1953,Manticore Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39397,1954,Manticore Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39398,1955,Manticore Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39399,1950,Kitsune Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39400,1952,Kitsune Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39401,1953,Kitsune Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39402,1954,Kitsune Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39403,1955,Kitsune Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39404,1950,Crow Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39405,1952,Crow Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39406,1953,Crow Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39407,1954,Crow Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39408,1955,Crow Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39409,1950,Raptor Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39410,1952,Raptor Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39411,1953,Raptor Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39412,1954,Raptor Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39413,1955,Raptor Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39414,1950,Corax Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39415,1952,Corax Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39416,1953,Corax Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39417,1954,Corax Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39418,1955,Corax Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39419,1950,Cormorant Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39420,1952,Cormorant Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39421,1953,Cormorant Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39422,1954,Cormorant Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39423,1955,Cormorant Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39424,1950,Flycatcher Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39425,1952,Flycatcher Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39426,1953,Flycatcher Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39427,1954,Flycatcher Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39428,1955,Flycatcher Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39429,1950,Blackbird Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39430,1952,Blackbird Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39431,1953,Blackbird Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39432,1954,Blackbird Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39433,1955,Blackbird Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39434,1950,Caracal Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39435,1952,Caracal Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39436,1953,Caracal Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39437,1954,Caracal Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39438,1955,Caracal Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39439,1950,Moa Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39440,1952,Moa Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39441,1953,Moa Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39442,1954,Moa Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39443,1955,Moa Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39444,1950,Osprey Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39445,1952,Osprey Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39446,1953,Osprey Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39447,1954,Osprey Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39448,1955,Osprey Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39449,1950,Cerberus Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39450,1952,Cerberus Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39451,1953,Cerberus Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39452,1954,Cerberus Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39453,1955,Cerberus Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39454,1950,Eagle Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39455,1952,Eagle Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39456,1953,Eagle Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39457,1954,Eagle Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39458,1955,Eagle Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39459,1950,Onyx Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39460,1952,Onyx Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39461,1953,Onyx Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39462,1954,Onyx Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39463,1955,Onyx Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39464,1950,Basilisk Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39465,1952,Basilisk Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39466,1953,Basilisk Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39467,1954,Basilisk Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39468,1955,Basilisk Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39469,1950,Falcon Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39470,1952,Falcon Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39471,1953,Falcon Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39472,1954,Falcon Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39473,1955,Falcon Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39474,1950,Rook Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39475,1952,Rook Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39476,1953,Rook Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39477,1954,Rook Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39478,1955,Rook Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39479,1950,Drake Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39480,1952,Drake Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39481,1953,Drake Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39482,1954,Drake Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39483,1955,Drake Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39484,1950,Ferox Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39485,1952,Ferox Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39486,1953,Ferox Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39487,1954,Ferox Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39488,1955,Ferox Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39489,1950,Naga Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39490,1952,Naga Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39491,1953,Naga Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39492,1954,Naga Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39493,1955,Naga Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39494,1950,Nighthawk Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39495,1952,Nighthawk Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39496,1953,Nighthawk Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39497,1954,Nighthawk Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39498,1955,Nighthawk Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39499,1950,Vulture Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39500,1952,Vulture Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39501,1953,Vulture Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39502,1954,Vulture Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39503,1955,Vulture Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39504,1950,Raven Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39505,1952,Raven Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39506,1953,Raven Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39507,1954,Raven Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39508,1955,Raven Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39509,1950,Rokh Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39510,1952,Rokh Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39511,1953,Rokh Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39512,1954,Rokh Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39513,1955,Rokh Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39514,1950,Scorpion Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39515,1952,Scorpion Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39516,1953,Scorpion Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39517,1954,Scorpion Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39518,1955,Scorpion Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39519,1950,Widow Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39520,1952,Widow Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39521,1953,Widow Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39522,1954,Widow Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39523,1955,Widow Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39524,1950,Golem Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39525,1952,Golem Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39526,1953,Golem Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39527,1954,Golem Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39528,1955,Golem Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39529,1950,Phoenix Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39530,1952,Phoenix Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39531,1953,Phoenix Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39532,1954,Phoenix Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39533,1955,Phoenix Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39534,1950,Chimera Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39535,1952,Chimera Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39536,1953,Chimera Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39537,1954,Chimera Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39538,1955,Chimera Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39539,1950,Wyvern Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39540,1952,Wyvern Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39541,1953,Wyvern Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39542,1954,Wyvern Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39543,1955,Wyvern Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39544,1950,Leviathan Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39545,1952,Leviathan Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39546,1953,Leviathan Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39547,1954,Leviathan Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39548,1955,Leviathan Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39549,1950,Badger Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39550,1952,Badger Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39551,1953,Badger Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39552,1954,Badger Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39553,1955,Badger Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39554,1950,Tayra Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39555,1952,Tayra Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39556,1953,Tayra Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39557,1954,Tayra Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39558,1955,Tayra Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39559,1950,Crane Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39560,1952,Crane Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39561,1953,Crane Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39562,1954,Crane Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39563,1955,Crane Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39564,1950,Bustard Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39565,1952,Bustard Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39566,1953,Bustard Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39567,1954,Bustard Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39568,1955,Bustard Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39569,1950,Charon Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39570,1952,Charon Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39571,1953,Charon Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39572,1954,Charon Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39573,1955,Charon Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39574,1950,Rhea Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39575,1952,Rhea Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39576,1953,Rhea Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39577,1954,Rhea Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39578,1955,Rhea Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+39580,105,Deacon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21220
+39581,105,Kirin Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21218
+39583,105,Endurance Blueprint,,0E-10,0.0100000000,0E-10,1,None,2825000.0000,1,None,None,None,21210
+39584,1950,Brutix Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+39585,1950,Catalyst Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+39586,1950,Breacher Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39587,1952,Breacher Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39588,1953,Breacher Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39589,1954,Breacher Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39590,1955,Breacher Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39591,1950,Burst Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39592,1952,Burst Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39593,1953,Burst Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39594,1954,Burst Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39595,1955,Burst Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39596,1950,Probe Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39597,1952,Probe Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39598,1953,Probe Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39599,1954,Probe Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39600,1955,Probe Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39601,1950,Rifter Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39602,1952,Rifter Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39603,1953,Rifter Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39604,1954,Rifter Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39605,1955,Rifter Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39606,1950,Slasher Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39607,1952,Slasher Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39608,1953,Slasher Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39609,1954,Slasher Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39610,1955,Slasher Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39611,1950,Vigil Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39612,1952,Vigil Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39613,1953,Vigil Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39614,1954,Vigil Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39615,1955,Vigil Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39616,1950,Jaguar Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39617,1952,Jaguar Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39618,1953,Jaguar Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39619,1954,Jaguar Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39620,1955,Jaguar Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39621,1950,Wolf Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39622,1952,Wolf Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39623,1953,Wolf Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39624,1954,Wolf Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39625,1955,Wolf Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39626,1950,Cheetah Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39627,1952,Cheetah Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39628,1953,Cheetah Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39629,1954,Cheetah Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39630,1955,Cheetah Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39631,1950,Hound Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39632,1952,Hound Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39633,1953,Hound Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39634,1954,Hound Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39635,1955,Hound Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39636,1950,Hyena Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39637,1952,Hyena Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39638,1953,Hyena Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39639,1954,Hyena Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39640,1955,Hyena Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39641,1950,Claw Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39642,1952,Claw Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39643,1953,Claw Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39644,1954,Claw Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39645,1955,Claw Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39646,1950,Stiletto Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39647,1952,Stiletto Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39648,1953,Stiletto Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39649,1954,Stiletto Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39650,1955,Stiletto Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39651,1950,Talwar Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39652,1952,Talwar Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39653,1953,Talwar Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39654,1954,Talwar Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39655,1955,Talwar Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39656,1950,Thrasher Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39657,1952,Thrasher Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39658,1953,Thrasher Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39659,1954,Thrasher Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39660,1955,Thrasher Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39661,1950,Sabre Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39662,1952,Sabre Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39663,1953,Sabre Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39664,1954,Sabre Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39665,1955,Sabre Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39666,1950,Bellicose Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39667,1952,Bellicose Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39668,1953,Bellicose Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39669,1954,Bellicose Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39670,1955,Bellicose Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39671,1950,Rupture Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39672,1952,Rupture Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39673,1953,Rupture Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39674,1954,Rupture Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39675,1955,Rupture Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39676,1950,Scythe Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39677,1952,Scythe Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39678,1953,Scythe Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39679,1954,Scythe Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39680,1955,Scythe Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39681,1950,Stabber Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39682,1952,Stabber Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39683,1953,Stabber Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39684,1954,Stabber Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39685,1955,Stabber Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39686,1950,Muninn Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39687,1952,Muninn Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39688,1953,Muninn Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39689,1954,Muninn Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39690,1955,Muninn Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39691,1950,Vagabond Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39692,1952,Vagabond Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39693,1953,Vagabond Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39694,1954,Vagabond Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39695,1955,Vagabond Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39696,1950,Broadsword Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39697,1952,Broadsword Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39698,1953,Broadsword Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39699,1954,Broadsword Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39700,1955,Broadsword Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39701,1950,Scimitar Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39702,1952,Scimitar Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39703,1953,Scimitar Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39704,1954,Scimitar Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39705,1955,Scimitar Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39706,1950,Huginn Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39707,1952,Huginn Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39708,1953,Huginn Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39709,1954,Huginn Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39710,1955,Huginn Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39711,1950,Rapier Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39712,1952,Rapier Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39713,1953,Rapier Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39714,1954,Rapier Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39715,1955,Rapier Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39716,1950,Cyclone Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39717,1952,Cyclone Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39718,1953,Cyclone Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39719,1954,Cyclone Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39720,1955,Cyclone Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39721,1950,Hurricane Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39722,1952,Hurricane Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39723,1953,Hurricane Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39724,1954,Hurricane Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39725,1955,Hurricane Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39726,1950,Tornado Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39727,1952,Tornado Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39728,1953,Tornado Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39729,1954,Tornado Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39730,1955,Tornado Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39731,1950,Claymore Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39732,1952,Claymore Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39733,1953,Claymore Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39734,1954,Claymore Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39735,1955,Claymore Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39736,1950,Sleipnir Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39737,1952,Sleipnir Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39738,1953,Sleipnir Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39739,1954,Sleipnir Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39740,1955,Sleipnir Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39741,1950,Maelstrom Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39742,1952,Maelstrom Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39743,1953,Maelstrom Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39744,1954,Maelstrom Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39745,1955,Maelstrom Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39746,1950,Tempest Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39747,1952,Tempest Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39748,1953,Tempest Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39749,1954,Tempest Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39750,1955,Tempest Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39751,1950,Typhoon Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39752,1952,Typhoon Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39753,1953,Typhoon Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39754,1954,Typhoon Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39755,1955,Typhoon Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39756,1950,Panther Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39757,1952,Panther Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39758,1953,Panther Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39759,1954,Panther Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39760,1955,Panther Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39761,1950,Vargur Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39762,1952,Vargur Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39763,1953,Vargur Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39764,1954,Vargur Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39765,1955,Vargur Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39766,1950,Naglfar Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39767,1952,Naglfar Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39768,1953,Naglfar Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39769,1954,Naglfar Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39770,1955,Naglfar Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39771,1950,Nidhoggur Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39772,1952,Nidhoggur Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39773,1953,Nidhoggur Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39774,1954,Nidhoggur Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39775,1955,Nidhoggur Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39776,1950,Hel Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39777,1952,Hel Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39778,1953,Hel Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39779,1954,Hel Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39780,1955,Hel Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39781,1950,Ragnarok Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39782,1952,Ragnarok Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39783,1953,Ragnarok Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39784,1954,Ragnarok Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39785,1955,Ragnarok Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39786,1950,Hoarder Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39787,1952,Hoarder Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39788,1953,Hoarder Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39789,1954,Hoarder Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39790,1955,Hoarder Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39791,1950,Mammoth Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39792,1952,Mammoth Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39793,1953,Mammoth Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39794,1954,Mammoth Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39795,1955,Mammoth Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39796,1950,Wreathe Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39797,1952,Wreathe Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39798,1953,Wreathe Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39799,1954,Wreathe Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39800,1955,Wreathe Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39801,1950,Prowler Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39802,1952,Prowler Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39803,1953,Prowler Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39804,1954,Prowler Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39805,1955,Prowler Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39806,1950,Mastodon Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39807,1952,Mastodon Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39808,1953,Mastodon Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39809,1954,Mastodon Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39810,1955,Mastodon Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39811,1950,Fenrir Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39812,1952,Fenrir Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39813,1953,Fenrir Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39814,1954,Fenrir Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39815,1955,Fenrir Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39816,1950,Nomad Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39817,1952,Nomad Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39818,1953,Nomad Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39819,1954,Nomad Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39820,1955,Nomad Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39821,1950,Breacher Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39822,1952,Breacher Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39823,1953,Breacher Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39824,1954,Breacher Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39825,1955,Breacher Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39826,1950,Burst Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39827,1952,Burst Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39828,1953,Burst Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39829,1954,Burst Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39830,1955,Burst Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39831,1950,Probe Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39832,1952,Probe Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39833,1953,Probe Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39834,1954,Probe Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39835,1955,Probe Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39836,1950,Rifter Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39837,1952,Rifter Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39838,1953,Rifter Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39839,1954,Rifter Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39840,1955,Rifter Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39841,1950,Slasher Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39842,1952,Slasher Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39843,1953,Slasher Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39844,1954,Slasher Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39845,1955,Slasher Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39846,1950,Vigil Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39847,1952,Vigil Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39848,1953,Vigil Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39849,1954,Vigil Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39850,1955,Vigil Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39851,1950,Jaguar Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39852,1952,Jaguar Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39853,1953,Jaguar Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39854,1954,Jaguar Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39855,1955,Jaguar Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39856,1950,Wolf Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39857,1952,Wolf Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39858,1953,Wolf Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39859,1954,Wolf Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39860,1955,Wolf Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39861,1950,Cheetah Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39862,1952,Cheetah Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39863,1953,Cheetah Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39864,1954,Cheetah Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39865,1955,Cheetah Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39866,1950,Hound Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39867,1952,Hound Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39868,1953,Hound Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39869,1954,Hound Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39870,1955,Hound Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39871,1950,Hyena Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39872,1952,Hyena Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39873,1953,Hyena Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39874,1954,Hyena Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39875,1955,Hyena Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39876,1950,Claw Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39877,1952,Claw Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39878,1953,Claw Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39879,1954,Claw Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39880,1955,Claw Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39881,1950,Stiletto Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39882,1952,Stiletto Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39883,1953,Stiletto Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39884,1954,Stiletto Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39885,1955,Stiletto Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39886,1950,Talwar Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39887,1952,Talwar Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39888,1953,Talwar Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39889,1954,Talwar Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39890,1955,Talwar Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39891,1950,Thrasher Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39892,1952,Thrasher Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39893,1953,Thrasher Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39894,1954,Thrasher Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39895,1955,Thrasher Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39896,1950,Sabre Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39897,1952,Sabre Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39898,1953,Sabre Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39899,1954,Sabre Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39900,1955,Sabre Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39901,1950,Bellicose Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39902,1952,Bellicose Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39903,1953,Bellicose Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39904,1954,Bellicose Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39905,1955,Bellicose Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39906,1950,Rupture Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39907,1952,Rupture Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39908,1953,Rupture Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39909,1954,Rupture Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39910,1955,Rupture Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39911,1950,Scythe Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39912,1952,Scythe Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39913,1953,Scythe Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39914,1954,Scythe Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39915,1955,Scythe Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39916,1950,Stabber Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39917,1952,Stabber Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39918,1953,Stabber Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39919,1954,Stabber Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39920,1955,Stabber Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39921,1950,Muninn Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39922,1952,Muninn Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39923,1953,Muninn Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39924,1954,Muninn Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39925,1955,Muninn Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39926,1950,Vagabond Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39927,1952,Vagabond Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39928,1953,Vagabond Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39929,1954,Vagabond Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39930,1955,Vagabond Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39931,1950,Broadsword Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39932,1952,Broadsword Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39933,1953,Broadsword Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39934,1954,Broadsword Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39935,1955,Broadsword Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39936,1950,Scimitar Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39937,1952,Scimitar Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39938,1953,Scimitar Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39939,1954,Scimitar Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39940,1955,Scimitar Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39941,1950,Huginn Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39942,1952,Huginn Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39943,1953,Huginn Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39944,1954,Huginn Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39945,1955,Huginn Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39946,1950,Rapier Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39947,1952,Rapier Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39948,1953,Rapier Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39949,1954,Rapier Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39950,1955,Rapier Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39951,1950,Cyclone Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39952,1952,Cyclone Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39953,1953,Cyclone Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39954,1954,Cyclone Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39955,1955,Cyclone Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39956,1950,Hurricane Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39957,1952,Hurricane Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39958,1953,Hurricane Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39959,1954,Hurricane Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39960,1955,Hurricane Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39961,1950,Tornado Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39962,1952,Tornado Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39963,1953,Tornado Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39964,1954,Tornado Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39965,1955,Tornado Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39966,1950,Claymore Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39967,1952,Claymore Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39968,1953,Claymore Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39969,1954,Claymore Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39970,1955,Claymore Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39971,1950,Sleipnir Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39972,1952,Sleipnir Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39973,1953,Sleipnir Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39974,1954,Sleipnir Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39975,1955,Sleipnir Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39976,1950,Maelstrom Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39977,1952,Maelstrom Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39978,1953,Maelstrom Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39979,1954,Maelstrom Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39980,1955,Maelstrom Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39981,1950,Tempest Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39982,1952,Tempest Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39983,1953,Tempest Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39984,1954,Tempest Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39985,1955,Tempest Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39986,1950,Typhoon Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39987,1952,Typhoon Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39988,1953,Typhoon Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39989,1954,Typhoon Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39990,1955,Typhoon Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39991,1950,Panther Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39992,1952,Panther Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39993,1953,Panther Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39994,1954,Panther Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39995,1955,Panther Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39996,1950,Vargur Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39997,1952,Vargur Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39998,1953,Vargur Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+39999,1954,Vargur Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40000,1955,Vargur Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40001,1950,Naglfar Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40002,1952,Naglfar Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40003,1953,Naglfar Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40004,1954,Naglfar Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40005,1955,Naglfar Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40006,1950,Nidhoggur Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40007,1952,Nidhoggur Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40008,1953,Nidhoggur Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40009,1954,Nidhoggur Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40010,1955,Nidhoggur Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40011,1950,Hel Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40012,1952,Hel Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40013,1953,Hel Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40014,1954,Hel Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40015,1955,Hel Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40016,1950,Ragnarok Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40017,1952,Ragnarok Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40018,1953,Ragnarok Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40019,1954,Ragnarok Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40020,1955,Ragnarok Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40021,1950,Hoarder Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40022,1952,Hoarder Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40023,1953,Hoarder Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40024,1954,Hoarder Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40025,1955,Hoarder Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40026,1950,Mammoth Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40027,1952,Mammoth Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40028,1953,Mammoth Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40029,1954,Mammoth Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40030,1955,Mammoth Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40031,1950,Wreathe Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40032,1952,Wreathe Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40033,1953,Wreathe Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40034,1954,Wreathe Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40035,1955,Wreathe Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40036,1950,Prowler Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40037,1952,Prowler Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40038,1953,Prowler Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40039,1954,Prowler Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40040,1955,Prowler Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40041,1950,Mastodon Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40042,1952,Mastodon Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40043,1953,Mastodon Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40044,1954,Mastodon Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40045,1955,Mastodon Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40046,1950,Fenrir Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40047,1952,Fenrir Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40048,1953,Fenrir Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40049,1954,Fenrir Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40050,1955,Fenrir Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40051,1950,Nomad Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40052,1952,Nomad Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40053,1953,Nomad Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40054,1954,Nomad Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40055,1955,Nomad Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40056,1950,Atron Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40057,1952,Atron Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40058,1953,Atron Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40059,1954,Atron Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40060,1955,Atron Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40061,1950,Imicus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40062,1952,Imicus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40063,1953,Imicus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40064,1954,Imicus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40065,1955,Imicus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40066,1950,Incursus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40067,1952,Incursus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40068,1953,Incursus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40069,1954,Incursus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40070,1955,Incursus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40071,1950,Maulus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40072,1952,Maulus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40073,1953,Maulus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40074,1954,Maulus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40075,1955,Maulus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40076,1950,Navitas Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40077,1952,Navitas Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40078,1953,Navitas Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40079,1954,Navitas Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40080,1955,Navitas Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40081,1950,Tristan Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40082,1952,Tristan Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40083,1953,Tristan Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40084,1954,Tristan Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40085,1955,Tristan Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40086,1950,Enyo Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40087,1952,Enyo Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40088,1953,Enyo Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40089,1954,Enyo Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40090,1955,Enyo Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40091,1950,Ishkur Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40092,1952,Ishkur Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40093,1953,Ishkur Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40094,1954,Ishkur Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40095,1955,Ishkur Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40096,1950,Helios Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40097,1952,Helios Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40098,1953,Helios Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40099,1954,Helios Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40100,1955,Helios Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40101,1950,Nemesis Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40102,1952,Nemesis Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40103,1953,Nemesis Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40104,1954,Nemesis Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40105,1955,Nemesis Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40106,1950,Keres Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40107,1952,Keres Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40108,1953,Keres Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40109,1954,Keres Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40110,1955,Keres Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40111,1950,Ares Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40112,1952,Ares Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40113,1953,Ares Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40114,1954,Ares Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40115,1955,Ares Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40116,1950,Taranis Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40117,1952,Taranis Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40118,1953,Taranis Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40119,1954,Taranis Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40120,1955,Taranis Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40121,1950,Algos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40122,1952,Algos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40123,1953,Algos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40124,1954,Algos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40125,1955,Algos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40126,1950,Catalyst Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40127,1952,Catalyst Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40128,1953,Catalyst Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40129,1954,Catalyst Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40130,1955,Catalyst Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40131,1950,Eris Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40132,1952,Eris Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40133,1953,Eris Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40134,1954,Eris Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40135,1955,Eris Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40136,1950,Celestis Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40137,1952,Celestis Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40138,1953,Celestis Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40139,1954,Celestis Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40140,1955,Celestis Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40141,1950,Exequror Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40142,1952,Exequror Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40143,1953,Exequror Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40144,1954,Exequror Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40145,1955,Exequror Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40146,1950,Thorax Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40147,1952,Thorax Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40148,1953,Thorax Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40149,1954,Thorax Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40150,1955,Thorax Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40151,1950,Vexor Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40152,1952,Vexor Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40153,1953,Vexor Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40154,1954,Vexor Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40155,1955,Vexor Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40156,1950,Deimos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40157,1952,Deimos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40158,1953,Deimos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40159,1954,Deimos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40160,1955,Deimos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40161,1950,Ishtar Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40162,1952,Ishtar Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40163,1953,Ishtar Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40164,1954,Ishtar Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40165,1955,Ishtar Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40166,1950,Phobos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40167,1952,Phobos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40168,1953,Phobos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40169,1954,Phobos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40170,1955,Phobos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40171,1950,Oneiros Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40172,1952,Oneiros Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40173,1953,Oneiros Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40174,1954,Oneiros Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40175,1955,Oneiros Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40176,1950,Arazu Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40177,1952,Arazu Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40178,1953,Arazu Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40179,1954,Arazu Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40180,1955,Arazu Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40181,1950,Lachesis Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40182,1952,Lachesis Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40183,1953,Lachesis Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40184,1954,Lachesis Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40185,1955,Lachesis Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40186,1950,Brutix Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40187,1952,Brutix Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40188,1953,Brutix Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40189,1954,Brutix Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40190,1955,Brutix Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40191,1950,Myrmidon Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40192,1952,Myrmidon Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40193,1953,Myrmidon Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40194,1954,Myrmidon Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40195,1955,Myrmidon Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40196,1950,Talos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40197,1952,Talos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40198,1953,Talos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40199,1954,Talos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40200,1955,Talos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40201,1950,Astarte Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40202,1952,Astarte Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40203,1953,Astarte Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40204,1954,Astarte Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40205,1955,Astarte Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40206,1950,Eos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40207,1952,Eos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40208,1953,Eos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40209,1954,Eos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40210,1955,Eos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40211,1950,Dominix Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40212,1952,Dominix Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40213,1953,Dominix Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40214,1954,Dominix Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40215,1955,Dominix Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40216,1950,Hyperion Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40217,1952,Hyperion Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40218,1953,Hyperion Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40219,1954,Hyperion Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40220,1955,Hyperion Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40221,1950,Megathron Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40222,1952,Megathron Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40223,1953,Megathron Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40224,1954,Megathron Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40225,1955,Megathron Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40226,1950,Sin Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40227,1952,Sin Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40228,1953,Sin Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40229,1954,Sin Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40230,1955,Sin Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40231,1950,Kronos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40232,1952,Kronos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40233,1953,Kronos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40234,1954,Kronos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40235,1955,Kronos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40236,1950,Moros Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40237,1952,Moros Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40238,1953,Moros Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40239,1954,Moros Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40240,1955,Moros Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40241,1950,Thanatos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40242,1952,Thanatos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40243,1953,Thanatos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40244,1954,Thanatos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40245,1955,Thanatos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40246,1950,Nyx Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40247,1952,Nyx Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40248,1953,Nyx Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40249,1954,Nyx Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40250,1955,Nyx Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40251,1950,Erebus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40252,1952,Erebus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40253,1953,Erebus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40254,1954,Erebus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40255,1955,Erebus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40256,1950,Epithal Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40257,1952,Epithal Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40258,1953,Epithal Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40259,1954,Epithal Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40260,1955,Epithal Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40261,1950,Iteron Mark V Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40262,1952,Iteron Mark V Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40263,1953,Iteron Mark V Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40264,1954,Iteron Mark V Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40265,1955,Iteron Mark V Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40266,1950,Kryos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40267,1952,Kryos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40268,1953,Kryos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40269,1954,Kryos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40270,1955,Kryos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40271,1950,Miasmos Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40272,1952,Miasmos Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40273,1953,Miasmos Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40274,1954,Miasmos Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40275,1955,Miasmos Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40276,1950,Nereus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40277,1952,Nereus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40278,1953,Nereus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40279,1954,Nereus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40280,1955,Nereus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40281,1950,Viator Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40282,1952,Viator Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40283,1953,Viator Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40284,1954,Viator Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40285,1955,Viator Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40286,1950,Occator Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40287,1952,Occator Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40288,1953,Occator Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40289,1954,Occator Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40290,1955,Occator Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40291,1950,Obelisk Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40292,1952,Obelisk Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40293,1953,Obelisk Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40294,1954,Obelisk Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40295,1955,Obelisk Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40296,1950,Anshar Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40297,1952,Anshar Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40298,1953,Anshar Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40299,1954,Anshar Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40300,1955,Anshar Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40301,105,Thalia Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21217
+40302,105,Scalpel Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21219
+40307,1313,Noir. Modified Entosis Link,"This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation Noir.Noir's forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
+
+This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with a Restrained Entosis Link are unable to accelerate beyond 4200m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,10.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+40308,1313,Spectre Fleet's Modified Entosis Link,"This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
+
+This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,10.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+40309,1313,Affirmative. Modified Entosis Link,"This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance Affirmative.Affirmative's forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
+
+This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,10.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+40310,1313,Pandemic SPHERE Modified Entosis Link,"This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance Pandemic Legion. Pandemic Legion's forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.
+
+This mysterious device is the result of reverse-engineering salvaged Drifter technology. It appears to use ancient Jovian techniques and materials to allow more efficient mind-machine links than were thought possible in the past. The practical applications of this technology are still unclear.
+
+This module cannot be fitted to Interceptors.
+This module requires a full warm-up cycle before beginning to influence targeted structures.
+Ships fitted with an Entosis Link are unable to accelerate beyond 4000m/s using their normal sub-warp engines.
+Once activated, this module cannot be deactivated until it completes its current cycle.
+While an Entosis Link is active, the fitted ship cannot cloak, warp, jump, or dock.
+Capital ships cannot receive remote assistance while they have an Entosis Link active.
+
+Disclaimer: The Carthum Conglomerate, as well as its registered subsidiaries and partners, accepts absolutely no legal or ethical liability for any unforeseen consequences of connecting untested Drifter-derived technology directly to the user's mind.",0E-10,10.0000000000,0E-10,1,16,None,1,2018,21421,None,21099
+40311,1318,Noir. Modified Entosis Link Blueprint,"This Restrained variation of the standard Entosis Link was developed by the research division of the Capsuleer mercenary corporation Noir.Noir's forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for higher velocity operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.",0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,None,21421,None,0
+40312,1318,Spectre Fleet's Modified Entosis Link Blueprint,"This Compact variation of the standard Entosis Link was developed by the research division of the Capsuleer organization Spectre Fleet. Spectre Fleet's forces were among the earliest to research the applications of Entosis technology and were able to optimize the standard Entosis Link for lower powergrid requirements. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.",0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,None,21421,None,0
+40313,1318,Affirmative. Modified Entosis Link Blueprint,"This Enduring variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance Affirmative.Affirmative's forces played key parts in the first wave of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for more efficient capacitor use. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.",0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,None,21421,None,0
+40314,1318,Pandemic SPHERE Modified Entosis Link Blueprint,"This Scoped variation of the standard Entosis Link was developed by the research division of the Capsuleer alliance Pandemic Legion. Pandemic Legion's forces have always been at the forefront of research into the applications of Entosis technology and were able to optimize the standard Entosis Link for longer range operation. Originally intended for internal use only, copies of the blueprint have slipped onto the black market and can now be found by those with the right underworld connections.",0E-10,0.0100000000,0E-10,1,16,200000000.0000,1,None,21421,None,0
+40315,105,Maulus Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1811
+40316,105,Griffin Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1789
+40317,105,Vigil Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1976
+40318,105,Crucifier Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1733
+40319,1950,Pontifex Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+40320,1950,Deacon Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+40321,1950,Kirin Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+40322,1950,Stork Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+40323,1950,Thalia Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+40324,1950,Magus Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+40325,1950,Scalpel Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+40326,1950,Bifrost Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+40328,257,Logistics Frigates,Skill for operation of Logistics Frigates.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,377,33,None,0
+40329,1950,Nyx Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+40330,1950,Crucifier Navy Issue EoM SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+40331,1950,Griffin Navy Issue Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+40332,1950,Maulus Navy Issue Intaki Syndicate SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+40333,1950,Vigil Fleet Issue Justice SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+40334,1569,Missile Range Disruption Script,This script can be loaded into a guidance disruptor module to increase the module's missile range disruption effects at the expense of its missile precision disruption effects.,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,21441,None,0
+40335,1569,Missile Precision Disruption Script,This script can be loaded into a guidance disruptor module to increase the module's missile precision disruption effects at the expense of its missile range disruption effects.,1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,21442,None,0
+40336,912,Missile Range Disruption Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,21441,None,1131
+40337,912,Missile Precision Disruption Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,21442,None,1131
+40338,343,Guidance Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,298240.0000,1,1574,21437,None,0
+40339,343,Guidance Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21437,None,0
+40340,1657,Upwell Palatine Keepstar,"A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time.
+
+Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel.
+
+On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.",50000000000.0000000000,800000.0000000000,0E-10,1,None,None,1,2200,None,20233,21315
+40344,1083,Test Item,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+40345,1537,Scarab I,"Type: Support Fighter
+Role: Jamming
+Description: The Scarab brings electronic jamming support to the battlefield.
+
+Jammer: Disrupts targeting systems.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,1,None,1,2239,None,None,2975
+40346,1537,Siren I,"Type: Support Fighter
+Role: Warp Disruption
+Description: The Siren brings warp disruption support to the battlefield.
+
+Warp Disruptor: Disrupts targets warp systems.
+Afterburner: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,8,None,1,2239,None,None,2972
+40347,1537,Dromi I,"Type: Support Fighter
+Role: Stasis Webification
+Description: The Dromi brings webification support to the battlefield.
+
+Stasis Webifier: Disrupts targets drive systems, slowing them down.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,2,None,1,2239,None,None,2973
+40348,329,25000mm Steel Plates I,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+40349,329,25000mm Crystalline Carbonide Restrained Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+40350,329,25000mm Rolled Tungsten Compact Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+40351,329,25000mm Steel Plates II,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+40354,38,Capital Shield Extender I,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+40355,38,Capital Azeotropic Restrained Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+40356,38,Capital F-S9 Regolith Compact Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+40357,38,Capital Shield Extender II,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+40358,1652,Equite I,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,4,None,1,840,None,None,2899
+40359,1652,Locust I,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,1,None,1,840,None,None,2975
+40360,1652,Satyr I,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,8,None,1,840,None,None,2972
+40361,1652,Gram I,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,2,None,1,840,None,None,2973
+40362,1653,Ametat I,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Ametat is purpose designed for long range attack duties.
+
+Beam Cannon: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,4,None,1,1310,None,None,3825
+40363,1653,Termite I,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Termite is purpose designed for long range attack duties.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,1,None,1,1310,None,None,3819
+40364,1653,Antaeus I,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Antaeus is purpose designed for long range attack duties.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,8,None,1,1310,None,None,3818
+40365,1653,Gungnir I,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Gungnir is purpose designed for long range attack duties.
+
+Artillery: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,2,None,1,1310,None,None,3831
+40366,1950,Maulus Navy Issue Intaki Syndicate Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40367,1952,Maulus Navy Issue Intaki Syndicate Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40368,1953,Maulus Navy Issue Intaki Syndicate Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40369,1954,Maulus Navy Issue Intaki Syndicate Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40370,1955,Maulus Navy Issue Intaki Syndicate Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40371,1950,Griffin Navy Issue Wiyrkomi Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40372,1952,Griffin Navy Issue Wiyrkomi Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40373,1953,Griffin Navy Issue Wiyrkomi Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40374,1954,Griffin Navy Issue Wiyrkomi Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40375,1955,Griffin Navy Issue Wiyrkomi Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40376,1950,Vigil Fleet Issue Justice Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40377,1952,Vigil Fleet Issue Justice Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40378,1953,Vigil Fleet Issue Justice Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40379,1954,Vigil Fleet Issue Justice Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40380,1955,Vigil Fleet Issue Justice Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40381,1950,Crucifier Navy Issue EoM Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40382,1952,Crucifier Navy Issue EoM Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40383,1953,Crucifier Navy Issue EoM Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40384,1954,Crucifier Navy Issue EoM Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40385,1955,Crucifier Navy Issue EoM Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40386,1950,Deacon Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40387,1952,Deacon Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40388,1953,Deacon Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40389,1954,Deacon Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40390,1955,Deacon Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40391,1950,Pontifex Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40392,1952,Pontifex Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40393,1953,Pontifex Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40394,1954,Pontifex Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40395,1955,Pontifex Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+40396,1950,Kirin Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40397,1952,Kirin Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40398,1953,Kirin Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40399,1954,Kirin Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40400,1955,Kirin Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40401,1950,Stork Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40402,1952,Stork Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40403,1953,Stork Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40404,1954,Stork Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40405,1955,Stork Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40406,1950,Thalia Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40407,1952,Thalia Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40408,1953,Thalia Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40409,1954,Thalia Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40410,1955,Thalia Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40411,1950,Magus Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40412,1952,Magus Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40413,1953,Magus Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40414,1954,Magus Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40415,1955,Magus Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+40416,1950,Scalpel Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40417,1952,Scalpel Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40418,1953,Scalpel Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40419,1954,Scalpel Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40420,1955,Scalpel Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40421,1950,Bifrost Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40422,1952,Bifrost Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40423,1953,Bifrost Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40424,1954,Bifrost Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40425,1955,Bifrost Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40426,1950,Garmur Waschi Uprising 'Combat' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40427,1952,Garmur Waschi Uprising 'Combat' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40428,1953,Garmur Waschi Uprising 'Combat' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40429,1954,Garmur Waschi Uprising 'Combat' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40430,1955,Garmur Waschi Uprising 'Combat' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40431,1950,Orthrus Waschi Uprising 'Combat' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40432,1952,Orthrus Waschi Uprising 'Combat' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40433,1953,Orthrus Waschi Uprising 'Combat' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40434,1954,Orthrus Waschi Uprising 'Combat' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40435,1955,Orthrus Waschi Uprising 'Combat' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40436,1950,Barghest Waschi Uprising 'Combat' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40437,1952,Barghest Waschi Uprising 'Combat' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40438,1953,Barghest Waschi Uprising 'Combat' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40439,1954,Barghest Waschi Uprising 'Combat' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40440,1955,Barghest Waschi Uprising 'Combat' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40441,1950,Garmur Waschi Uprising 'Parade' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40442,1952,Garmur Waschi Uprising 'Parade' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40443,1953,Garmur Waschi Uprising 'Parade' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40444,1954,Garmur Waschi Uprising 'Parade' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40445,1955,Garmur Waschi Uprising 'Parade' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40446,1950,Orthrus Waschi Uprising 'Parade' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40447,1952,Orthrus Waschi Uprising 'Parade' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40448,1953,Orthrus Waschi Uprising 'Parade' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40449,1954,Orthrus Waschi Uprising 'Parade' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40450,1955,Orthrus Waschi Uprising 'Parade' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40451,1950,Barghest Waschi Uprising 'Parade' Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40452,1952,Barghest Waschi Uprising 'Parade' Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40453,1953,Barghest Waschi Uprising 'Parade' Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40454,1954,Barghest Waschi Uprising 'Parade' Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40455,1955,Barghest Waschi Uprising 'Parade' Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+40456,314,Research Component,This component was once used to help construct the first Citadel structures in New Eden.,1.0000000000,1.0000000000,0E-10,1,None,100.0000,1,20,2885,None,0
+40457,1088,Women's Sisters of EVE Analysis Coat,An Upwell sponsored Analyst Coat designed for the Sisters of EVE.,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21522,None,0
+40458,1088,Women's Biosecurity Response Team Coat,"The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21523,None,0
+40459,1088,LabCoatF01_Green.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21525,None,0
+40460,1088,Women's Virtuality Biotechnician Coat,"Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.
+
+Ideally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21524,None,0
+40461,1088,Men's Sisters of EVE Analysis Coat,An Upwell sponsored Analyst Coat designed for the Sisters of EVE.,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21526,None,0
+40462,1088,Men's Biosecurity Response Team Coat,"The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21527,None,0
+40463,1088,LabCoatM01_Green.type,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21528,None,0
+40464,1088,Men's Virtuality Biotechnician Coat,"Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.
+
+Ideally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21529,None,0
+40466,226,Astrahus Construction,"Citadel Class: Astrahus
+Manufacturer: Upwell Consortium
+
+Here stands one of the first five Citadel-class structures constructed in New Eden.
+Manufactured in YC-118 by the Upwell Consortium with great assistance from capsuleers.
+
+The Upwell Consortium and its known affiliates wish to specifically thank Naava Edios, for going above and beyond all limits and expectations to make these dreams become a reality.
+
+The following capsuleers have earned an Astrahus blueprint copy for services rendered to the Upwell Consortium:
+
+Aeris Cuprum
+Marionne
+Ruth Maude
+Shinron Sakai
+
+The following capsuleer has earned a Fortizar blueprint copy for services rendered to the Upwell Consortium:
+
+Dzen Avi",0E-10,0E-10,0E-10,1,None,None,0,None,None,20225,21250
+40467,1950,Breacher Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40468,1950,Burst Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40469,1950,Probe Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40470,1950,Rifter Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40471,1950,Slasher Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40472,1950,Vigil Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+40473,1950,Jaguar Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+40474,1950,Wolf Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+40475,1950,Cheetah Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+40476,1950,Hound Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+40477,1950,Hyena Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+40478,1950,Claw Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+40479,1950,Stiletto Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+40480,1950,Talwar Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+40481,1950,Thrasher Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+40482,1950,Sabre Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+40484,1950,Bellicose Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+40485,1950,Rupture Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+40486,1950,Scythe Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+40487,1950,Stabber Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+40488,1950,Muninn Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+40489,1950,Vagabond Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+40490,1950,Broadsword Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+40491,1950,Scimitar Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+40492,1950,Huginn Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+40493,1950,Rapier Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+40495,1950,Cyclone Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+40496,1950,Hurricane Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+40497,1950,Tornado Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+40498,1950,Claymore Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+40499,1950,Sleipnir Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+40500,1950,Maelstrom Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+40501,1950,Tempest Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+40502,1950,Typhoon Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+40503,1950,Panther Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+40504,1950,Vargur Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+40505,1950,Naglfar Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+40506,1950,Nidhoggur Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+40507,1950,Hel Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+40508,1950,Ragnarok Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+40509,1950,Hoarder Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+40510,1950,Mammoth Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+40511,1950,Wreathe Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+40512,1950,Prowler Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,2091,None,None,0
+40513,1950,Mastodon Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,2091,None,None,0
+40514,1950,Fenrir Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+40515,1950,Nomad Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+40516,1950,Scalpel Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,2140,None,None,0
+40517,1950,Bifrost Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,2145,None,None,0
+40519,1301,Skill Extractor,"This item can be activated in a station, while in your pod, to create a Skill Injector by selecting 500,000 skill points to be removed from your character. When skill extraction is complete, the Skill Extractor will be consumed.
+
+Skill Extractors may only be used by characters with at least 5,500,000 skill points.",0E-10,0.0100000000,0E-10,1,None,None,1,2358,21530,None,0
+40520,1739,Large Skill Injector,"This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.
+
+The amount of skill points granted depends on the total skill points (including unallocated skill points) the using character possesses, according to the following scale:
+
+Characters with less than 5,000,000 skill points will receive 500,000 unallocated skill points.
+Characters with between 5,000,000 and 50,000,000 skill points will receive 400,000 unallocated skill points.
+Characters with between 50,000,000 and 80,000,000 skill points will receive 300,000 unallocated skill points.
+Characters with more than 80,000,000 skill points will receive 150,000 unallocated skill points.
+
+Large Skill Injectors are created using a Skill Extractor.",0E-10,0.0100000000,0E-10,1,None,None,1,2358,21531,None,0
+40521,1462,Upwell Palatine Keepstar Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,21315
+40522,1088,Men's 'Mirelle' Upwell Executive Coat,"Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic men’s 'Esquire' series coat demands attention from those with an eye for style.
+Inspired and themed to fit the brand and style of Upwell Consortium executives, this coat undoubtedly leaves an uncompromising impression and is often worn by senior figures within the organization.
+While its matte black exterior, luscious blue hue and chrome silver finishes uplift the viewer into a world of high class society, the Upwell Consortiums personal touch is what truly ties this piece together.
+
+Upwell – Building Dreams",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21514,None,0
+40523,1088,Women's 'Mirelle' Upwell Executive Coat,"Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic women’s 'Esquire' series coat demands attention from those with an eye for style.
+Inspired and themed to fit the brand and style of Upwell Consortium executives, this coat undoubtedly leaves an uncompromising impression and is often worn by senior figures within the organization.
+While its matte black exterior, luscious blue hue and chrome silver finishes uplift the viewer into a world of high class society, the Upwell Consortiums personal touch is what truly ties this piece together.
+
+Upwell – Building Dreams",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21515,None,0
+40524,1090,Men's 'Mirelle' Pants (Upwell),"Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic men’s 'Commando' series demands attention from those with an eye for style.
+Inspired and themed to fit the brand and style of Upwell Consortium executives, these pants undoubtedly leave an uncompromising impression and are often worn by senior figures within the organization.
+While its matte black, luscious blue hues and chrome silver finish uplift the viewer into a world of high class society, wearing these in combination with the other Upwell Consortiums clothing range makes a profound statement like no other.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21519,None,0
+40525,1090,Women's 'Mirelle' Pants (Upwell),"Designed by legendary Federal fashionista Francois Mirelle, this fresh take on the already classic women's 'Excursion' series demands attention from those with an eye for style.
+Inspired and themed to fit the brand and style of Upwell Consortium executives, these pants undoubtedly leave an uncompromising impression and are often worn by senior figures within the organization.
+While its matte black, luscious blue hues and chrome silver finish uplift the viewer into a world of high class society, wearing these in combination with the other Upwell Consortiums clothing range makes a profound statement like no other.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21520,None,0
+40526,1089,Men's 'Mirelle' T-Shirt (Upwell),"Designed by legendary Federal fashionista Francois Mirelle, this T-shirt is tailored to blend in perfectly with the other garments belonging to the Upwell Consortiums clothing line.
+Perfect for almost every situation, its simplicity and class is only matched by the statement made by proudly displaying the signature logo embellishment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21517,None,0
+40527,1089,Women's 'Mirelle' T-Shirt (Upwell),"Designed by legendary Federal fashionista Francois Mirelle, this T-shirt is tailored to blend in perfectly with the other garments belonging to the Upwell Consortiums clothing line.
+Perfect for almost every situation, its simplicity and class is only matched by the statement made by proudly displaying the signature logo embellishment.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21518,None,0
+40531,226,Sisters of EVE Stratios,A Sisters of EVE Stratios cruiser.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,20385
+40532,226,Sisters of EVE Astero,A Sisters of EVE Astero frigate.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,20386
+40533,226,Sisters of EVE Nestor,A Sisters of EVE Nestor battleship.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,20384
+40535,257,Amarr Force Auxiliary,Skill at operating Amarr force auxiliaries.,0E-10,0.0100000000,0E-10,1,4,500000000.0000,0,377,33,None,0
+40536,257,Caldari Force Auxiliary,Skill at operating Caldari force auxiliaries.,0E-10,0.0100000000,0E-10,1,1,500000000.0000,0,377,33,None,0
+40537,257,Gallente Force Auxiliary,Skill at operating Gallente force auxiliaries.,0E-10,0.0100000000,0E-10,1,8,500000000.0000,0,377,33,None,0
+40538,257,Minmatar Force Auxiliary,Skill at operating Minmatar force auxiliaries.,0E-10,0.0100000000,0E-10,1,2,500000000.0000,0,377,33,None,0
+40541,1314,Jovian DNA Strand,This Jovian DNA Strand is of particular interest to the Sisters of EVE who have based their flotillas inside the far reaches of the Drifter wormholes.,1.0000000000,0.1000000000,0E-10,1,None,None,0,2013,2302,None,0
+40542,952,Sisters of EVE Cold Storage Unit,This container is accepting and storing Jovian DNA Strands on behalf of the Sisters of EVE.,10000.0000000000,27500.0000000000,2700.0000000000,1,8,None,0,None,None,None,1684
+40548,314,Medium 'Astrahus' Citadel BPC Token,This reward token signifies that its owner will be gifted a 1 run blueprint copy for a medium sized Astrahus Citadel structure for services rendered to the Upwell Consortium.,1.0000000000,0.0100000000,0E-10,1,None,10000.0000,1,20,2038,None,0
+40549,314,Large 'Fortizar' Citadel BPC Token,This reward token signifies that its owner will be gifted a 1 run blueprint copy for a large sized Fortizar Citadel structure for services rendered to the Upwell Consortium.,1.0000000000,0.0100000000,0E-10,1,None,10000.0000,1,20,2038,None,0
+40550,226,Commercial Billboard,,100.0000000000,1.0000000000,1000.0000000000,1,8,None,0,None,None,None,2046
+40552,1652,Equite II,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,4,None,1,840,None,None,2899
+40553,1652,Gram II,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,2,None,1,840,None,None,2973
+40554,1652,Locust II,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,1,None,1,840,None,None,2975
+40555,1652,Satyr II,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,8,None,1,840,None,None,2972
+40556,1652,Templar II,"Type: Light Fighter
+Role: Attack
+Description: The Templar is a general purpose attack craft.
+
+Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,4,None,1,840,None,None,2899
+40557,1652,Dragonfly II,"Type: Light Fighter
+Role: Attack
+Description: The Dragonfly is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,1,None,1,840,None,None,2975
+40558,1652,Firbolg II,"Type: Light Fighter
+Role: Attack
+Description: The Firbolg is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,8,None,1,840,None,None,2972
+40559,1652,Einherji II,"Type: Light Fighter
+Role: Attack
+Description: The Einherji is a general purpose attack craft.
+
+Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,2,None,1,840,None,None,2973
+40560,1653,Ametat II,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Ametat is purpose designed for long range attack duties.
+
+Beam Cannon: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,4,None,1,1310,None,None,3825
+40561,1653,Malleus II,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Malleus is purpose designed for anti-capital and anti-structure combat.
+
+Pulse Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,4,None,1,1310,None,None,3825
+40562,1653,Antaeus II,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Antaeus is purpose designed for long range attack duties.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,8,None,1,1310,None,None,3818
+40563,1653,Cyclops II,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Cyclops is purpose designed for anti-capital and anti-structure combat.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,8,None,1,1310,None,None,3818
+40564,1653,Gungnir II,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Gungnir is purpose designed for long range attack duties.
+
+Artillery: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,2,None,1,1310,None,None,3831
+40565,1653,Tyrfing II,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Tyrfing is purpose designed for anti-capital and anti-structure combat.
+
+Autocannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,2,None,1,1310,None,None,3831
+40566,1653,Termite II,"Type: Heavy Fighter
+Role: Long Range Attack
+Description: The Termite is purpose designed for long range attack duties.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,2000.0000000000,0E-10,1,1,None,1,1310,None,None,3819
+40567,1653,Mantis II,"Type: Heavy Fighter
+Role: Heavy Attack
+Description: The Mantis is purpose designed for anti-capital and anti-structure combat.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,1800.0000000000,0E-10,1,1,None,1,1310,None,None,3819
+40568,1537,Cenobite II,"Type: Support Fighter
+Role: Energy Neutralizing
+Description: The Cenobite brings energy neutralizing support to the battlefield.
+
+Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,4,None,1,2239,None,None,2899
+40569,1537,Scarab II,"Type: Support Fighter
+Role: Jamming
+Description: The Scarab brings electronic jamming support to the battlefield.
+
+Jammer: Disrupts targeting systems.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,1,None,1,2239,None,None,2975
+40570,1537,Siren II,"Type: Support Fighter
+Role: Warp Disruption
+Description: The Siren brings warp disruption support to the battlefield.
+
+Warp Disruptor: Disrupts targets warp systems.
+Afterburner: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,8,None,1,2239,None,None,2972
+40571,1537,Dromi II,"Type: Support Fighter
+Role: Stasis Webification
+Description: The Dromi brings webification support to the battlefield.
+
+Stasis Webifier: Disrupts targets drive systems, slowing them down.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,2,None,1,2239,None,None,2973
+40572,273,Light Fighters,Allows operation of light fighter craft. 5% increase in light fighter velocity per level.,0E-10,0.0100000000,0E-10,1,None,110000000.0000,1,366,33,None,0
+40573,273,Support Fighters,Allows operation of support fighter craft. 5% increase in support fighter hit-points per level.,0E-10,0.0100000000,0E-10,1,None,110000000.0000,1,366,33,None,0
+40574,818,Tom's Shuttle,"This mysterious shuttle is slowly passing through the system, following a predetermined course from some unknown origin. Although similarities between its design and some current starships can be discerned, this vessel appears to predate those ships by many centuries.
+
+Scans indicate that the shuttle once had room for a single occupant but now lies empty, sailing onward in silent memory of the visionary pilot it once ferried.",1600000.0000000000,5000.0000000000,10.0000000000,1,16,None,0,None,None,None,4517
+40576,226,Theology Council Listening Post,"This outpost does not respond to any communication attempts, however it appears to be actively maintained and staffed.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2404
+40579,1950,Bantam Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40580,1950,Condor Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40581,1950,Griffin Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40582,1950,Heron Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40583,1950,Kestrel Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40584,1950,Merlin Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40585,1950,Harpy Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+40586,1950,Hawk Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+40587,1950,Buzzard Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+40588,1950,Manticore Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+40589,1950,Kitsune Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+40590,1950,Crow Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+40591,1950,Raptor Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+40592,1950,Kirin Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+40593,1950,Corax Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+40594,1950,Cormorant Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+40595,1950,Stork Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+40596,1950,Flycatcher Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+40597,1950,Blackbird Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+40598,1950,Caracal Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+40599,1950,Moa Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+40600,1950,Osprey Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+40601,1950,Cerberus Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+40602,1950,Eagle Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+40603,1950,Onyx Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+40604,1950,Basilisk Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+40605,1950,Falcon Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+40606,1950,Rook Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+40607,1950,Drake Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+40608,1950,Ferox Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+40609,1950,Naga Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+40610,1950,Nighthawk Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+40611,1950,Vulture Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+40612,1950,Raven Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+40613,1950,Rokh Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+40614,1950,Scorpion Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+40615,1950,Widow Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+40616,1950,Golem Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+40617,1950,Phoenix Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+40618,1950,Chimera Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+40619,1950,Wyvern Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+40620,1950,Leviathan Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+40621,1950,Badger Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+40622,1950,Tayra Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+40623,1950,Crane Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+40624,1950,Bustard Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+40625,1950,Charon Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+40626,1950,Rhea Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+40631,588,'Holy Destiny' Electromagnetic Lance,"While the Amarr Empire had first developed the ‘Reaper’ directed energy device, the Gallente were the first to modify the concept into a focused, static energy beam they called a ‘Lance’. In truth, the Amarr had not entirely cracked the problem of holding this particular form of pseudo-stable energy on a single point before the Gallente came up with a method of focusing the beam reliably. The Amarr were quite taken with the solution the Federation had developed and at once produced their own electromagnetic variation codenamed ‘Holy Destiny’.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,4,240947786.0000,1,2267,2934,None,0
+40632,588,'Divine Harvest' Electromagnetic Reaper,"The Amarr Empire’s crash program of capital ship development included an intense effort to reverse-engineer recovered Drifter technology. While falling short of a full understanding of the weapons used by the inscrutable Drifters, the research did bear fruit in a new form of directed energy beam that weapons scientists began calling the ‘Reaper’. The Imperial Navy designated the device ‘Divine Harvest’ but the tag stuck to this weapon type when, inevitably, other empires acquired the basic concept and developed their own variations.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,4,240947786.0000,1,2267,2934,None,0
+40633,588,Bosonic Field Generator,"The Society of Conscious Thought has long been at the forefront of making new technologies available to capsuleers but their decision to release certain types of spacetime weaponry on the open market represents a significant escalation in the level of power that the Society is willing to place in the hands of independent pilots. The Bosonic Field Generator provides a means to massively distort localized spacetime at short ranges, placing enormous stresses on any object in the affected area. In practical terms, the device is a weapon that can literally tear apart ships caught in its kill zone.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,240947786.0000,1,2276,2934,None,0
+40634,588,Gravitational Transportation Field Oscillator,"The Society of Conscious Thought has long been at the forefront of making new technologies available to capsuleers but their decision to release certain types of spacetime weaponry on the open market represents a significant escalation in the level of power that the Society is willing to place in the hands of independent pilots. The Gravitational Transportation Field Oscillator is a remarkable device that can move capsuleer vessels involuntarily through a localized wormhole created by setting up gravitational field resonances at the origin and destination target points.
+
+Note: Due to their increased mass, this module is unable to transport capital sized ships, but the residual effects of its localised wormhole will prevent them from warping for 60 seconds. Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,None,500000000.0000,1,2276,2934,None,0
+40635,842,Stasis Webification Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst reduces the maximum speed of the affected ships.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21608,None,0
+40636,842,Energy Neutralization Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst neutralizes a portion of the energy in affected ships' capacitor.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21605,None,0
+40637,1690,Shadow Serpentis Titan,"The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty.
+
+This massive Titan was constructed by the Guardian Angels to defend the assets of their Serpentis partners. The fact that Titans are now available for defense fleets suggests that the booster business is more lucrative than ever.
+
+Threat level: ""We're going to need a bigger ship""",2379370000.0000000000,145500000.0000000000,0E-10,1,None,None,0,None,None,20903,21283
+40639,186,Amarr Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,21301
+40640,186,Caldari Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,21302
+40641,186,Gallente Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,21303
+40642,186,Minmatar Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,21304
+40644,186,Astrahus Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+40645,186,Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21327
+40646,186,Keepstar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20235,21328
+40647,186,Upwell Palatine Keepstar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21329
+40656,1194,CSM 11 Electee Archive Script,"A secure holographic datapad, used to access the CONCORD public information database.
+
+
+//archive_yulai8_ict -search
+>SEARCH INITIATED
+>SEARCH SEQUENCE... COMPLETE
+//archive_csm -search
+>ARCHIVE SEARCH... COMPLETE
+>LOADING... COMPLETE
+
+Council of Stellar Management 11 electees:
+
+The Judge
+Jin'taan
+Xenuria
+Aryth
+Innominate
+NoobMan
+Fafer
+Gorski Car
+Bobmon
+Nashh Kadavr
+Mr Hyde113
+Kyle Aparthos
+Sullen Decimus
+Steve Ronuken",0E-10,0.0100000000,0E-10,1,4,None,1,1661,2886,None,0
+40659,71,Capital Energy Neutralizer I,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40660,71,Capital Gremlin Compact Energy Neutralizer,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40661,71,Capital Infectious Scoped Energy Neutralizer,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40662,71,Capital Energy Neutralizer II,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40663,71,True Sansha Capital Energy Neutralizer,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40664,71,Dark Blood Capital Energy Neutralizer,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2250,1283,None,0
+40665,68,Capital Energy Nosferatu I,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40666,68,Capital Ghoul Compact Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40667,68,Capital Knave Scoped Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40668,68,Capital Energy Nosferatu II,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40669,68,True Sansha Capital Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40670,68,Dark Blood Capital Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,2251,1029,None,0
+40671,1688,True Sansha's Supercarrier,"True power lies within all of us. Coiled beneath our fears and insecurities like a resting serpent, it has waited with infinite patience for those last few layers of our imperfection to be stripped away. It waits, as we strive, for a freedom only this part of ourselves truly deserves.
+For as long as human history records, we have ignored what we truly are, and worse, we have ignored everything we could yet become. We must learn, now, to let go. Not everything we have taken with us so far on this journey should remain.
+Our flaws and faults, these near-indelible errors pervading throughout human history, they can all be removed. Together, as one, we can overcome the enemy within.
+- Sansha Kuvakei
+
+Threat level: ""We're going to need a bigger ship""",1546875000.0000000000,62000000.0000000000,0E-10,1,4,None,0,None,None,10002,10038
+40672,151,Capital Energy Neutralizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,18000000.0000,1,1565,1283,None,0
+40673,151,Capital Gremlin Compact Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,36000000.0000,1,1565,1283,None,0
+40674,151,Capital Infectious Scoped Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,36000000.0000,1,1565,1283,None,0
+40675,151,Capital Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,None,1283,None,0
+40676,151,True Sansha Capital Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,None,1283,None,0
+40677,151,Dark Blood Capital Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,None,1283,None,0
+40684,148,Capital Energy Nosferatu I Blueprint,,0E-10,0.0100000000,0E-10,1,None,29000000.0000,1,1564,1029,None,0
+40685,148,Capital Ghoul Compact Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,58000000.0000,1,1564,1029,None,0
+40686,148,Capital Knave Scoped Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,58000000.0000,1,1564,1029,None,0
+40687,148,Capital Energy Nosferatu II Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,None,1029,None,0
+40688,148,True Sansha Capital Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,None,1029,None,0
+40689,148,Dark Blood Capital Energy Nosferatu Blueprint,,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,None,1029,None,0
+40690,80,Sentient Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+40691,80,Unit D-34343's Modified Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+40692,80,Unit F-435454's Modified Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+40693,80,Unit P-343554's Modified Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+40694,80,Unit W-634's Modified Burst Jammer,"Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
+
+Given the unstable nature of the bursts and the amount of internal shielding needed to ensure they do not affect their own point of origin, this module requires large amounts of capacitor energy to operate.
+
+Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,678,109,None,0
+40695,1950,Typhoon IGC Victory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+40696,842,Warp Disruption Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst disrupts the affected ships' navigation computer which prevents them from warping.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21611,None,0
+40697,842,Sensor Dampening Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst reduces the range and speed of affected ships' sensors.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21607,None,0
+40698,842,Target Illumination Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst projects an electronic ""tag"" on affected ships thus making them easier to target and hit.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21609,None,0
+40699,842,Weapon Disruption Burst Projector,"Emits an area-of-effect burst, centered on the designated location. The burst reduces the turret range and tracking speed of the affected ships.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,1,2249,21610,None,0
+40700,842,Superweapon_AOEGuide,,1000.0000000000,8000.0000000000,0E-10,1,None,400000000.0000,0,2249,21606,None,0
+40701,314,Subcompact TEBS Interface,"This portable Transneural Echo Burn Scanner interface appears to be a high-gain, short range version of the TEBS interface used in capsule cloning technology. Scaled down in size from hardware used in the Capsule, this device appears to have been engineered to be installed on a much smaller craft.
+
+This interface allows the TEBS to communicate with a burst transmitter in order to relay neural data to a remote location. Given the nature of this technology, it may prove incredibly valuable if turned in to the correct organization.",1.0000000000,0.0100000000,0E-10,1,None,10000.0000,1,20,3257,None,0
+40702,186,Raitaru Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21416
+40703,186,Azbel Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21417
+40704,186,Sotiyo Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20235,21418
+40705,186,Athanor Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21814
+40706,186,Tatara Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21850
+40707,186,X-Large Laboratory Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+40714,60,Capital Emergency Hull Energizer I,"Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.
+
+Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.",5000.0000000000,8000.0000000000,0E-10,1,None,None,1,615,21603,None,0
+40715,60,Capital Implacable Compact Emergency Hull Energizer,"Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.
+
+Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.",5000.0000000000,8000.0000000000,0E-10,1,None,None,1,615,21603,None,0
+40716,60,Capital Indefatigable Enduring Emergency Hull Energizer,"Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.
+
+Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.",5000.0000000000,8000.0000000000,0E-10,1,None,None,1,615,21603,None,0
+40717,60,Capital Emergency Hull Energizer II,"Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.
+
+Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.",5000.0000000000,8000.0000000000,0E-10,1,None,None,1,615,21603,None,0
+40718,60,Sisters Capital Emergency Hull Energizer,"Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.
+
+Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.",5000.0000000000,8000.0000000000,0E-10,1,None,None,1,615,21603,None,0
+40719,140,Capital Emergency Hull Energizer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,36000000.0000,1,1542,21603,None,0
+40720,140,Capital Implacable Compact Emergency Hull Energizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,72000000.0000,1,1542,21603,None,0
+40721,140,Capital Indefatigable Enduring Emergency Hull Energizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,72000000.0000,1,1542,21603,None,0
+40722,140,Capital Emergency Hull Energizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,21603,None,0
+40723,140,Sisters Capital Emergency Hull Energizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,21603,None,0
+40725,1568,Guri Hivaa Killer,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. Their rank and file killers are typically to be found in dedicated hunting frigates.",981000.0000000000,16500.0000000000,130.0000000000,1,1,None,1,None,None,20904,1831
+40726,1665,Guri Hivaa Assassin,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The veteran assassins of this group are usually encountered flying well-armed cruisers.",9600000.0000000000,101000.0000000000,440.0000000000,1,1,None,1,None,None,20904,1824
+40727,1667,Guri Hivaa Rokosabai,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. The elite Guri Hivaa Rokosabai are the most accomplished among their ranks and are afforded the command of high-tech and powerful battleships.",99300000.0000000000,486000.0000000000,815.0000000000,1,1,None,1,None,None,20904,2159
+40728,1667,Rakka's Rattlesnake,"Rakka 'The Fop' Tahiri is a strange character, even for the Guristas, a former special forces soldier with the Wiyrkomi Peace Corps, Rakka was dismissed for excessive drug use after being arrested for lewd behavior on the main concourse of the Wiyrkomi Corporation headquarters in Dantumi. For all his degeneracy, and strange tastes, the Fop is a fearsome battleship pilot.",99300000.0000000000,486000.0000000000,815.0000000000,1,1,None,1,None,None,20904,2159
+40729,1724,Kazue's Caiman,"Kazue Otalen's career as a ruthless enforcer for the Guristas Pirates was a natural progression for this ex-mercenary and disgraced Caldari Navy marine. Kazue usually operates as a ground man, co-ordinating mercenary and freelancer operatives working for the Guristas but occasionally he will take to the stars on especially important missions.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,None,1,None,None,20904,21279
+40730,52,Heavy Warp Disruptor I,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40731,52,Heavy Fleeting Compact Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40732,52,Heavy J5 Enduring Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40733,52,Heavy Faint Scoped Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40734,52,Heavy Warp Disruptor II,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40736,52,Shadow Serpentis Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40737,52,Domination Heavy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,100.0000000000,0E-10,1,None,None,1,1935,111,None,0
+40740,132,Heavy Warp Disruptor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,1938,111,None,0
+40741,132,Heavy Fleeting Compact Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1938,111,None,0
+40742,132,Heavy J5 Enduring Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1938,111,None,0
+40743,132,Heavy Faint Scoped Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1938,111,None,0
+40744,132,Heavy Warp Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,111,None,0
+40746,132,Shadow Serpentis Heavy Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,111,None,0
+40747,132,Domination Heavy Warp Disruptor Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,111,None,0
+40750,52,Heavy Warp Scrambler I,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40751,132,Heavy Warp Scrambler I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,1939,3433,None,0
+40752,52,Heavy Initiated Compact Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40753,132,Heavy Initiated Compact Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1939,3433,None,0
+40754,52,Heavy J5b Enduring Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40755,132,Heavy J5b Enduring Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1939,3433,None,0
+40756,52,Heavy Faint Epsilon Scoped Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40757,132,Heavy Faint Epsilon Scoped Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,2400000.0000,1,1939,3433,None,0
+40758,52,Heavy Warp Scrambler II,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40759,132,Heavy Warp Scrambler II Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,3433,None,0
+40762,52,Shadow Serpentis Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40763,132,Shadow Serpentis Heavy Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,3433,None,0
+40764,52,Domination Heavy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,100.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+40765,132,Domination Heavy Warp Scrambler Blueprint,,0E-10,0.0100000000,0E-10,1,None,394240.0000,1,None,3433,None,0
+40770,1950,Bantam Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40771,1950,Merlin Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+40772,1950,Moa Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+40773,1950,Scorpion Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+40774,1950,Cormorant Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+40778,1950,Breacher Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40779,1952,Breacher Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40780,1953,Breacher Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40781,1954,Breacher Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40782,1955,Breacher Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40783,1950,Burst Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40784,1952,Burst Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40785,1953,Burst Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40786,1954,Burst Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40787,1955,Burst Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40788,1950,Probe Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40789,1952,Probe Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40790,1953,Probe Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40791,1954,Probe Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40792,1955,Probe Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40793,1950,Rifter Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40794,1952,Rifter Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40795,1953,Rifter Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40796,1954,Rifter Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40797,1955,Rifter Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40798,1950,Slasher Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40799,1952,Slasher Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40800,1953,Slasher Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40801,1954,Slasher Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40802,1955,Slasher Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40803,1950,Vigil Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40804,1952,Vigil Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40805,1953,Vigil Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40806,1954,Vigil Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40807,1955,Vigil Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40808,1950,Jaguar Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40809,1952,Jaguar Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40810,1953,Jaguar Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40811,1954,Jaguar Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40812,1955,Jaguar Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40813,1950,Wolf Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40814,1952,Wolf Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40815,1953,Wolf Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40816,1954,Wolf Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40817,1955,Wolf Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40818,1950,Cheetah Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40819,1952,Cheetah Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40820,1953,Cheetah Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40821,1954,Cheetah Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40822,1955,Cheetah Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40823,1950,Hound Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40824,1952,Hound Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40825,1953,Hound Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40826,1954,Hound Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40827,1955,Hound Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40828,1950,Hyena Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40829,1952,Hyena Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40830,1953,Hyena Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40831,1954,Hyena Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40832,1955,Hyena Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40833,1950,Claw Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40834,1952,Claw Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40835,1953,Claw Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40836,1954,Claw Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40837,1955,Claw Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40838,1950,Stiletto Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40839,1952,Stiletto Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40840,1953,Stiletto Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40841,1954,Stiletto Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40842,1955,Stiletto Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40843,1950,Talwar Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40844,1952,Talwar Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40845,1953,Talwar Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40846,1954,Talwar Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40847,1955,Talwar Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40848,1950,Thrasher Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40849,1952,Thrasher Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40850,1953,Thrasher Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40851,1954,Thrasher Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40852,1955,Thrasher Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40853,1950,Sabre Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40854,1952,Sabre Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40855,1953,Sabre Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40856,1954,Sabre Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40857,1955,Sabre Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40858,1950,Bellicose Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40859,1952,Bellicose Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40860,1953,Bellicose Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40861,1954,Bellicose Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40862,1955,Bellicose Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40863,1950,Rupture Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40864,1952,Rupture Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40865,1953,Rupture Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40866,1954,Rupture Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40867,1955,Rupture Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40868,1950,Scythe Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40869,1952,Scythe Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40870,1953,Scythe Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40871,1954,Scythe Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40872,1955,Scythe Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40873,1950,Stabber Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40874,1952,Stabber Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40875,1953,Stabber Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40876,1954,Stabber Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40877,1955,Stabber Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40878,1950,Muninn Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40879,1952,Muninn Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40880,1953,Muninn Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40881,1954,Muninn Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40882,1955,Muninn Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40883,1950,Vagabond Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40884,1952,Vagabond Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40885,1953,Vagabond Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40886,1954,Vagabond Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40887,1955,Vagabond Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40888,1950,Broadsword Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40889,1952,Broadsword Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40890,1953,Broadsword Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40891,1954,Broadsword Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40892,1955,Broadsword Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40893,1950,Scimitar Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40894,1952,Scimitar Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40895,1953,Scimitar Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40896,1954,Scimitar Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40897,1955,Scimitar Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40898,1950,Huginn Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40899,1952,Huginn Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40900,1953,Huginn Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40901,1954,Huginn Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40902,1955,Huginn Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40903,1950,Rapier Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40904,1952,Rapier Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40905,1953,Rapier Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40906,1954,Rapier Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40907,1955,Rapier Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40908,1950,Cyclone Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40909,1952,Cyclone Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40910,1953,Cyclone Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40911,1954,Cyclone Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40912,1955,Cyclone Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40913,1950,Hurricane Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40914,1952,Hurricane Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40915,1953,Hurricane Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40916,1954,Hurricane Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40917,1955,Hurricane Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40918,1950,Tornado Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40919,1952,Tornado Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40920,1953,Tornado Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40921,1954,Tornado Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40922,1955,Tornado Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40923,1950,Claymore Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40924,1952,Claymore Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40925,1953,Claymore Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40926,1954,Claymore Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40927,1955,Claymore Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40928,1950,Sleipnir Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40929,1952,Sleipnir Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40930,1953,Sleipnir Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40931,1954,Sleipnir Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40932,1955,Sleipnir Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40933,1950,Maelstrom Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40934,1952,Maelstrom Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40935,1953,Maelstrom Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40936,1954,Maelstrom Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40937,1955,Maelstrom Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40938,1950,Tempest Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40939,1952,Tempest Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40940,1953,Tempest Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40941,1954,Tempest Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40942,1955,Tempest Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40943,1950,Typhoon Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40944,1952,Typhoon Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40945,1953,Typhoon Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40946,1954,Typhoon Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40947,1955,Typhoon Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40948,1950,Panther Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40949,1952,Panther Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40950,1953,Panther Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40951,1954,Panther Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40952,1955,Panther Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40953,1950,Vargur Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40954,1952,Vargur Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40955,1953,Vargur Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40956,1954,Vargur Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40957,1955,Vargur Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40958,1950,Naglfar Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40959,1952,Naglfar Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40960,1953,Naglfar Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40961,1954,Naglfar Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40962,1955,Naglfar Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40963,1950,Nidhoggur Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40964,1952,Nidhoggur Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40965,1953,Nidhoggur Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40966,1954,Nidhoggur Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40967,1955,Nidhoggur Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40968,1950,Hel Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40969,1952,Hel Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40970,1953,Hel Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40971,1954,Hel Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40972,1955,Hel Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40973,1950,Ragnarok Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40974,1952,Ragnarok Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40975,1953,Ragnarok Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40976,1954,Ragnarok Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40977,1955,Ragnarok Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40978,1950,Hoarder Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40979,1952,Hoarder Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40980,1953,Hoarder Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40981,1954,Hoarder Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40982,1955,Hoarder Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40983,1950,Mammoth Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40984,1952,Mammoth Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40985,1953,Mammoth Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40986,1954,Mammoth Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40987,1955,Mammoth Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40988,1950,Wreathe Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40989,1952,Wreathe Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40990,1953,Wreathe Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40991,1954,Wreathe Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40992,1955,Wreathe Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40993,1950,Prowler Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40994,1952,Prowler Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40995,1953,Prowler Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40996,1954,Prowler Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40997,1955,Prowler Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40998,1950,Mastodon Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+40999,1952,Mastodon Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41000,1953,Mastodon Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41001,1954,Mastodon Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41002,1955,Mastodon Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41003,1950,Fenrir Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41004,1952,Fenrir Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41005,1953,Fenrir Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41006,1954,Fenrir Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41007,1955,Fenrir Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41008,1950,Nomad Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41009,1952,Nomad Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41010,1953,Nomad Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41011,1954,Nomad Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41012,1955,Nomad Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41013,1950,Scalpel Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41014,1952,Scalpel Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41015,1953,Scalpel Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41016,1954,Scalpel Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41017,1955,Scalpel Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41018,1950,Bifrost Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41019,1952,Bifrost Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41020,1953,Bifrost Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41021,1954,Bifrost Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41022,1955,Bifrost Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+41023,280,Convoy Hawk 6 Escort Roster,"Designation – Hawk 6
+Destination – Esmes III – Low Orbit FEDCAF Border Supply Depot
+ETA – 117/07/03 – 16:55 NEST
+Roster – 66401-A
+
+Wg. Cmdr. - Kavik, R. – 9968543654
+Flt. Lt. – Relalle, J. – 5539884751
+
+Sirober, F. – 5846957524
+Gualle, T. – 4432789910
+Acrineaux, E. – 5848439724
+Sultane, G. – 6957168546
+Noir, D. – 6854963254
+Farelle, Q. – 5966348547
+Dantela, R. – 6854869541
+##-## - ERR6401
+>> TABLE CORRUPT",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41024,280,Audio Log Backup – 115/11/11 A-0477,">> CAPTURE INIT.
+>> 03:01 - HQ 8-2
+>> TERMINAL 66104 – ECHO PROGRAM
+>> TEXT TRANSCRIPT FOLLOWS
+
+03:01 – K/001/44: “You’re not going to… to… to believe this.”
+03:01 – T/007/64: “It’s three AM. I grav out at six. Do you ever sleep?”
+03:02 – K/001/44: “You… told me to let you know of any devel… any… changes…”
+03:02 – K/001/44: “Thar… Are you still there?”
+03:02 – T/007/64: “I’m here.” >>INDISTINCT STATIC<< “What’s troubling you?”
+03:03 – K/001/44: “I… I found him.”
+>> LINE BREAK – 01:33
+03:05 – K/001/44: “Are you…”
+XX:XX – T/007/64: “Wake Kai, he’s going to want to know. I’m on my way.”
+>> ECHO DEINITIALIZED",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41025,280,Audio Log Backup – 117/07/01 G-6640,">>CAPTURE INIT.
+>> 22:41 – IR 6-6
+>> TERMINAL 00401 – ECHO PROGRAM
+>> TEXT TRANSCRIPT FOLLOWS
+
+>>ECHO CORRUPT
+22:41 – K/001/44 – “Number 654.”
+22:41 – L/001/01 – “Yeah, what did you find?”
+22:41 – K/001/44 – “We… we found her. Vitrauze, preparing for… for deployment with rookies.”
+22:41 – L/001/01 – “Excellent. Prepare the taskforce.”
+22:42 >>>>
+>> ECHO TABLE CORRUPT",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41026,280,Manifest – Cargo 118/01/06 – CLEARENCE 1B,">> 85,000 – FROZEN FOOD
+>> 72,000 – WHEAT
+>> 12,200 – SMALL ARMS
+>> 10,400 – TOBACCO
+>> UNDISCLOSED CONTAINER – SECURE
+>> UNDISCLOSED CONTAINER – SECURE
+>> UNDISCLOSED CONTAINER – SECURE
+>> 656,300 – ANTIBIOTICS
+>> 401,300 – SPIRITS
+>> 8,500 – COMPLEX CARDIAC REGULATOR
+>> 6,800 – HELIX POWERGRID MODULE
+>> 600 – NEO PILOT DROPSUIT – KC101
+>> 600 – SUBCOMPACT TEBS DIAGNOSTICS KIT
+>> UNDISCLOSED CONTAINER – ARMORED
+>> UNDISCLOSED CONTAINER – ARMORED
+>> UNDISCLOSED CONTAINER – ARMORED
+>> UNDISCLOSED CONTAINER – ARMORED
+>> UNDISCLOSED CONTAINER – ARMORED",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41027,280,Secure Comms Uplink ALPHA-6,">>CAPTURE INIT.
+>> 23:55 – IR 6-6
+>> 115/01/29 23:55
+>> TERMINAL 6 – ECHO PROGRAM
+>> TEXT TRANSCRIPT FOLLOWS
+>> USER IDENT VERIFIED
+
+REPORT 60401.
+AUTH – 801 – SIN, O.
+OBJECTIVES:
+
+COMPLETE – ALPHA – SECURED – PERSONNEL
+COMPLETE – BRAVO – SECURED – CRU AND RELATED EQUIPMENT
+COMPLETE – CHARLIE – SECURED – GROUND COMBATANT FORCES
+COMPLETE – DELTA – CN ENCLAVE 30001380/3-A – DESTROYED
+COMPLETE – ECHO – CN ENCLAVE 30001380/3-B – DESTROYED
+
+REMARKS:
+
+>> 401 PERSONNEL LOST
+>> 4,691 PERSONNEL IRRADIATED – NON FATAL
+>> 207 CASUALTIES – INCAPACITATED
+>> TWO VESSEL LOST – MANIFEST ATTACHED
+>> RETURNING TO N5Y-4N – EN ROUTE
+>> CARGO – 11,105 COMBAR PERSONNEL
+>> CARGO – 8,400 CRU BANKS
+>> CARGO – EQUIPMENT, GENERIC
+>> CARGO – SMALL ARMS, GENERIC",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41028,280,Medical Report 0401A – 117/01/19,">> DB AUTH 90104
+>> SECURE ACCESS POINT BRAVO
+>> PERSONNEL BLOCK – SUB LEVEL 12 – ROOM A113
+
+>>ENTRY CLEARED
+
+Subject shows no further signs of motion sickness or neural download corruption after ten seconds consciousness. Cognitive function reaches 99.7% within five seconds of awakening, spatial awareness confirmed with halo response test after five seconds of consciousness.
+
+Treatment H22a appears to have resolved prior issues with lapse of cognitive function after neural re-alignment from quantum data transfer. Vital signs appear normal.
+
+Given initial testing, will recommend to command that testing is expanded to whole of first subset, and subsequent batches of clones.
+
+Currently awaiting approval from 6NJ for phase three testing. Kosakami and Laitanen seem preoccupied, may have to consult General Abraxas.
+
+Report Ends.",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41029,280,Progress Report 0466B – 117/02/28,">> DB AUTH 90104
+>> SECURE ACCESS POINT BRAVO
+>> GENETICS – SUB LEVEL 6 – LAB 12
+
+>> ENTRY CLEARED
+
+It would appear that phase three was a success. The combination of H22a and additional genetic therapy has alleviated all the issues noted in report 0445A (117/02/21).
+
+Flight performance has been tested against both automated sentry hardware, and pilots from 622 “Hachi” squadron, far exceeding our expectations. Command has been informed via secure communication.
+
+I have requested additional sentry hardware, and replacement personnel to supplement those who remain on 622.
+
+After 42 hours straight in the lab complex, it’s time to retire. Watch has been handed over to Okaigen, and he has been instructed to decompile results and provide a full report to Headquarters.
+
+Report Ends.",1.0000000000,0.1000000000,0E-10,1,None,30.0000,0,20,1192,None,0
+41030,101,'Excavator' Mining Drone,"“Reverse-engineering of the active specimens collected last quarter in U-FQ21 has proven even more fruitful than initially projected. We estimate completion of a shippable product within the next [REDACTED]. Disruption to this project during the ownership transfer has been minimal, largely due to the location of primary development at our facility in [REDACTED].
+
+These machines have evolved incredible harvesting capabilities during their period of isolation. Our teams encountered signs of [REDACTED] during the latest expedition, which led them to suspect the potential of [REDACTED] within infested regions. Although this hypothesis may explain the scale of unrestricted drone mineral harvesting, it does raise serious questions concerning [REDACTED] and [REDACTED].
+
+The Directive Omega-One-Five Compliance Report awaits [REDACTED] and will be sent to the [REDACTED] list.”
+
+Yarnen Haura, ORE Special Research Liaison
+Project Reaper Quarterly Report
+
+Insufficient clearance for unredacted access. Please contact the Department of Friendship and Mutual Assistance if you are receiving this message in error.",0E-10,1100.0000000000,0E-10,1,None,None,1,158,None,None,21322
+41031,646,AML Compact Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+41032,646,Denny Enduring Omnidirectional Tracking Link,"Improves the optimal range and tracking of all drones.
+Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,None,1,938,1640,None,0
+41033,1292,N-JM Compact Omnidirectional Tracking Enhancer,"Enhances the range and improves the tracking speed of all drones.
+Enhances the range, explosion radius and explosion velocity of all fighter weapons.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",20.0000000000,5.0000000000,0E-10,1,None,None,1,938,1640,None,0
+41034,645,AE-K Compact Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,938,10934,None,0
+41035,1194,未来人类纪念章,Terrans Force(未来人类)授权纪念章,每一位未来人类舰长身份的象征,见证每一位心寄星辰大海,争霸于浩瀚星空的舰长们的心灵征途。此纪念章前所未有,极具纪念价值。,10.0000000000,3.0000000000,0E-10,1,None,None,0,1661,21578,None,0
+41036,1670,Men's 'Boneweld' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21582,None,0
+41038,65,Republic Fleet Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",0E-10,5.0000000000,0E-10,1,None,None,1,683,1284,None,0
+41040,1672,Heavy Stasis Grappler I,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41043,1670,Men's 'Wirepoise' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21589,None,0
+41044,1670,Men's 'Circuitrun' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21590,None,0
+41045,1670,Men's 'Twinswitch' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21592,None,0
+41046,1670,Men's 'Setcouple' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21588,None,0
+41047,1670,Men's 'Bridgestat' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21585,None,0
+41048,1670,Women's 'Tripoint' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21591,None,0
+41049,1670,Women's 'Crossgrid' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21579,None,0
+41050,1670,Women's 'Guidemask' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21583,None,0
+41051,1670,Women's 'Waveform' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21584,None,0
+41052,1670,Women's 'Sparkgap' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21586,None,0
+41053,1670,Women's 'Openyagi' Facial Augmentation,"By nanowelding synthetic neuromesh directly to the bone, while placing a formation of variable resistors at the skin’s surface, a facial augmentation can be built that will boost the wearer’s somatosensory systems dramatically.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual’s consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1836,21587,None,0
+41054,1672,Heavy Gunnar Compact Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41055,1672,Heavy Karelin Scoped Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41056,1672,Heavy Jigoro Enduring Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41057,1672,Heavy Stasis Grappler II,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41058,1672,Shadow Serpentis Heavy Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41059,1672,Domination Heavy Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+41061,52,Federation Navy Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",0E-10,5.0000000000,0E-10,1,None,None,1,1936,3433,None,0
+41062,52,Federation Navy Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,0E-10,5.0000000000,0E-10,1,None,None,1,1935,111,None,0
+41063,53,Modal Enduring Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+41064,53,Anode Scoped Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+41065,53,Afocal Precise Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+41066,53,Dark Blood Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+41067,53,True Sansha Quad Mega Pulse Laser,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,21199
+41068,133,Quad Mega Pulse Laser I Blueprint,,0E-10,0.0100000000,0E-10,1,None,45000000.0000,1,794,2841,None,0
+41069,133,Modulated Compact Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000000.0000,1,794,2841,None,0
+41070,133,Modal Enduring Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000000.0000,1,794,2841,None,0
+41071,133,Anode Scoped Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000000.0000,1,794,2841,None,0
+41072,133,Afocal Precise Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000000.0000,1,794,2841,None,0
+41073,133,Quad Mega Pulse Laser II Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41074,133,Dark Blood Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41075,133,True Sansha Quad Mega Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41076,74,Modal Enduring Triple Neutron Blaster Cannon,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,21202
+41077,74,Anode Scoped Triple Neutron Blaster Cannon,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,21202
+41078,74,Limited Precise Triple Neutron Blaster Cannon,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,21202
+41079,74,Shadow Serpentis Triple Neutron Blaster Cannon,"Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",40000.0000000000,4000.0000000000,11.5000000000,1,None,36286548.0000,1,771,2836,None,21202
+41080,55,Ample Gallium Quad 800mm Repeating Cannon,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,11.5000000000,1,None,32694870.0000,1,776,2838,None,21196
+41081,55,Scout Scoped Quad 800mm Repeating Cannon,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,21196
+41082,55,Prototype Precise Quad 800mm Repeating Cannon,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,21196
+41083,55,Domination Quad 800mm Repeating Cannon,"Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.
+
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",75.0000000000,4000.0000000000,11.5000000000,1,None,32694870.0000,1,776,2838,None,21196
+41085,154,Triple Neutron Blaster Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,38400000.0000,1,792,2836,None,0
+41086,154,Regulated Compact Triple Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,76800000.0000,1,792,2836,None,0
+41087,154,Modal Enduring Triple Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,76800000.0000,1,792,2836,None,0
+41088,154,Anode Scoped Triple Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,76800000.0000,1,792,2836,None,0
+41089,154,Limited Precise Triple Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,76800000.0000,1,792,2836,None,0
+41090,154,Triple Neutron Blaster Cannon II Blueprint,,0E-10,0.0100000000,0E-10,1,None,36286548.0000,1,None,2836,None,0
+41091,154,Shadow Serpentis Triple Neutron Blaster Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,36286548.0000,1,None,2836,None,0
+41092,135,Quad 800mm Repeating Cannon I Blueprint,,0E-10,0.0100000000,0E-10,1,None,34000000.0000,1,793,2838,None,0
+41093,135,Compact Carbine Quad 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,68000000.0000,1,793,2838,None,0
+41094,135,Ample Gallium Quad 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,68000000.0000,1,793,2838,None,0
+41095,135,Scout Scoped Quad 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,68000000.0000,1,793,2838,None,0
+41096,135,Prototype Precise Quad 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,68000000.0000,1,793,2838,None,0
+41097,135,Quad 800mm Repeating Cannon II Blueprint,,0E-10,0.0100000000,0E-10,1,None,32694870.0000,1,None,2838,None,0
+41098,135,Domination Quad 800mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,32694870.0000,1,None,2838,None,0
+41099,53,Modulated Compact Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41100,53,Modal Enduring Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41101,53,Anode Scoped Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41102,53,Afocal Precise Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41103,53,Dark Blood Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41104,53,True Sansha Dual Giga Pulse Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,774,2841,None,11220
+41105,133,Modulated Compact Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,86000000.0000,1,794,2841,None,0
+41106,133,Modal Enduring Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,86000000.0000,1,794,2841,None,0
+41107,133,Anode Scoped Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,86000000.0000,1,794,2841,None,0
+41108,133,Afocal Precise Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,86000000.0000,1,794,2841,None,0
+41110,133,Dual Giga Pulse Laser II Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41111,133,Dark Blood Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41113,133,True Sansha Dual Giga Pulse Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,2841,None,0
+41114,53,Modulated Compact Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41115,53,Modal Enduring Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41116,53,Anode Scoped Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41117,53,Afocal Precise Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41118,53,Dark Blood Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41119,53,True Sansha Dual Giga Beam Laser,"One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.",40000.0000000000,4000.0000000000,1.0000000000,1,None,None,1,773,2837,None,11204
+41120,133,Modulated Compact Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,96800000.0000,1,794,2837,None,0
+41121,133,Modal Enduring Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,96800000.0000,1,794,2837,None,0
+41122,133,Anode Scoped Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,96800000.0000,1,794,2837,None,0
+41123,133,Afocal Precise Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,96800000.0000,1,794,2837,None,0
+41124,133,Dark Blood Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,48404274.0000,1,None,2837,None,0
+41125,133,True Sansha Dual Giga Beam Laser Blueprint,,0E-10,0.0100000000,0E-10,1,None,48404274.0000,1,None,2837,None,0
+41126,74,Regulated Compact Ion Siege Blaster,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+41127,74,Modal Enduring Ion Siege Blaster,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+41128,74,Anode Scoped Ion Siege Blaster,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+41129,74,Limited Precise Ion Siege Blaster,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+41130,74,Shadow Serpentis Ion Siege Blaster,"One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",40000.0000000000,4000.0000000000,10.0000000000,1,None,36286548.0000,1,771,2836,None,11242
+41132,154,Regulated Compact Ion Siege Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,None,72280000.0000,1,792,2836,None,0
+41133,154,Modal Enduring Ion Siege Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,None,72280000.0000,1,792,2836,None,0
+41134,154,Anode Scoped Ion Siege Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,None,72280000.0000,1,792,2836,None,0
+41135,154,Limited Precise Ion Siege Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,None,72280000.0000,1,792,2836,None,0
+41136,154,Ion Siege Blaster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,36286548.0000,1,None,2836,None,0
+41137,154,Shadow Serpentis Ion Siege Blaster Blueprint,,0E-10,0.0100000000,0E-10,1,None,36286548.0000,1,None,2836,None,0
+41138,74,Carbide Compact Dual 1000mm Railgun,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+41139,74,Compressed Enduring Dual 1000mm Railgun,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+41140,74,Scout Scoped Dual 1000mm Railgun,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+41141,74,Prototype Precise Dual 1000mm Railgun,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+41142,74,Shadow Serpentis Dual 1000mm Railgun,"One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.",40000.0000000000,4000.0000000000,5.0000000000,1,None,46052412.0000,1,772,2840,None,11262
+41143,154,Carbide Compact Dual 1000mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,92050000.0000,1,792,2840,None,0
+41144,154,Compressed Enduring Dual 1000mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,92050000.0000,1,792,2840,None,0
+41145,154,Dual 1000mm Railgun II Blueprint,,0E-10,0.0100000000,0E-10,1,None,46052412.0000,1,None,2840,None,0
+41146,154,Scout Scoped Dual 1000mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,92050000.0000,1,792,2840,None,0
+41147,154,Shadow Serpentis Dual 1000mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,46052412.0000,1,None,2840,None,0
+41148,154,Prototype Precise Dual 1000mm Railgun Blueprint,,0E-10,0.0100000000,0E-10,1,None,92050000.0000,1,792,2840,None,0
+41150,55,Carbine Compact Hexa 2500mm Repeating Cannon,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11308
+41151,55,Gallium Ample Hexa 2500mm Repeating Cannon,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,11.5000000000,1,None,32694870.0000,1,776,2838,None,11308
+41152,55,Scout Scoped Hexa 2500mm Repeating Cannon,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11308
+41153,55,Prototype Precise Hexa 2500mm Repeating Cannon,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11308
+41154,55,Domination Hexa 2500mm Repeating Cannon,"One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",75.0000000000,4000.0000000000,10.0000000000,1,None,32694870.0000,1,776,2838,None,11308
+41155,910,ECCM Script,"Originally used by the adolescent hacker group 'The Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a sensor booster or remote sensor booster module to increase the module's sensor strength bonus at the expense of the targeting range and locking speed bonuses.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,21593,None,0
+41156,55,Carbide Compact Quad 3500mm Siege Artillery,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,4000.0000000000,5.0000000000,1,None,37692954.0000,1,775,2842,None,11288
+41157,55,Gallium Ample Quad 3500mm Siege Artillery,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,4000.0000000000,5.7500000000,1,None,37692954.0000,1,775,2842,None,11288
+41158,55,Scout Scoped Quad 3500mm Siege Artillery,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,4000.0000000000,5.0000000000,1,None,37692954.0000,1,775,2842,None,11288
+41159,55,Prototype Precise Quad 3500mm Siege Artillery,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.",750.0000000000,4000.0000000000,5.0000000000,1,None,37692954.0000,1,775,2842,None,11288
+41160,55,Domination Quad 3500mm Siege Artillery,"One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.",750.0000000000,4000.0000000000,5.7500000000,1,None,37692954.0000,1,775,2842,None,11288
+41161,135,Carbine Compact Hexa 2500mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,65300000.0000,1,793,2838,None,0
+41162,135,Gallium Ample Hexa 2500mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,65300000.0000,1,793,2838,None,0
+41163,135,Scout Scoped Hexa 2500mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,65300000.0000,1,793,2838,None,0
+41165,135,Prototype Precise Hexa 2500mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,65300000.0000,1,793,2838,None,0
+41166,135,Hexa 2500mm Repeating Cannon II Blueprint,,0E-10,0.0100000000,0E-10,1,None,32694870.0000,1,None,2838,None,0
+41167,135,Domination Hexa 2500mm Repeating Cannon Blueprint,,0E-10,0.0100000000,0E-10,1,None,32694870.0000,1,None,2838,None,0
+41168,135,Carbide Compact Quad 3500mm Siege Artillery Blueprint,,0E-10,0.0100000000,0E-10,1,None,74400000.0000,1,793,2842,None,0
+41169,135,Gallium Ample Quad 3500mm Siege Artillery Blueprint,,0E-10,0.0100000000,0E-10,1,None,74400000.0000,1,793,2842,None,0
+41170,135,Scout Scoped Quad 3500mm Siege Artillery Blueprint,,0E-10,0.0100000000,0E-10,1,None,74400000.0000,1,793,2842,None,0
+41171,135,Prototype Precise Quad 3500mm Siege Artillery Blueprint,,0E-10,0.0100000000,0E-10,1,None,74400000.0000,1,793,2842,None,0
+41172,135,Quad 3500mm Siege Artillery II Blueprint,,0E-10,0.0100000000,0E-10,1,None,37692954.0000,1,None,2842,None,0
+41173,135,Domination Quad 3500mm Siege Artillery Blueprint,,0E-10,0.0100000000,0E-10,1,None,37692954.0000,1,None,2842,None,0
+41174,1674,Dread Guristas XL Cruise Missile Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,5.1750000000,1,None,None,1,777,3955,None,20069
+41175,1674,Arbalest Compact XL Cruise Missile Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,3955,None,20070
+41176,1674,TE-2100 Ample XL Cruise Missile Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,5.1750000000,1,None,None,1,777,3955,None,20070
+41177,136,Arbalest Compact XL Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,108700000.0000,1,340,3955,None,20070
+41178,136,TE-2100 Ample XL Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,108700000.0000,1,340,3955,None,20070
+41179,136,Dread Guristas XL Cruise Missile Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,3955,None,20069
+41180,524,Arbalest Compact XL Torpedo Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,4.5000000000,1,None,None,1,777,2839,None,20067
+41181,524,TE-2100 Ample XL Torpedo Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,5.1750000000,1,None,None,1,777,2839,None,20067
+41182,524,Dread Guristas XL Torpedo Launcher,"The size of a small cruiser, this massive launcher is designed for extended sieges of stationary installations and other large targets.
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,5.1750000000,1,None,None,1,777,2839,None,20068
+41183,136,Arbalest Compact XL Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,108740000.0000,1,340,2839,None,20067
+41184,136,TE-2100 Ample XL Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,108740000.0000,1,340,2839,None,20067
+41185,136,Dread Guristas XL Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,2839,None,20068
+41186,133,Dual Giga Beam Laser II Blueprint,,0E-10,0.0100000000,0E-10,1,None,48404274.0000,1,None,2837,None,0
+41187,136,XL Cruise Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,2839,None,21214
+41190,136,XL Torpedo Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,2839,None,21215
+41191,212,Sentient Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+41192,212,Unit D-34343's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+41193,212,Unit F-435454's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+41194,212,Unit P-343554's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+41195,212,Unit W-634's Modified Sensor Booster,"Gives an increase to targeting range, scan resolution and sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,1.0000000000,1,None,9870.0000,1,671,74,None,0
+41196,210,Sentient Signal Amplifier,"Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,669,104,None,0
+41197,210,Syndicate Signal Amplifier,"Augments the sensor and electronics suite of the fitted ship. Benefits include additional locked targets, increased maximum target acquisition range, faster locking speed, and increased sensor strength.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,669,104,None,0
+41198,290,Sentient Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,25.0000000000,1.0000000000,1,None,39968.0000,1,673,74,None,0
+41199,290,Shadow Serpentis Remote Sensor Booster,"Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,25.0000000000,1.0000000000,1,None,39968.0000,1,673,74,None,0
+41200,60,Shadow Serpentis Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41201,60,Syndicate Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41202,60,Sentient Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41203,60,Brynn's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41204,60,Unit D-34343's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41205,60,Tuvan's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41206,60,Unit F-435454's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41207,60,Setele's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be activated at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41208,60,Unit P-343554's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41210,60,Cormack's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41211,60,Unit W-634's Modified Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",5000.0000000000,5.0000000000,0E-10,1,4,None,1,615,77,None,0
+41212,61,Republic Fleet Small Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,2,None,1,703,89,None,0
+41213,61,Domination Small Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,2,None,1,703,89,None,0
+41214,61,Thukker Small Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,5.0000000000,0E-10,1,2,None,1,703,89,None,0
+41215,61,Republic Fleet Medium Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,2,None,1,704,89,None,0
+41216,61,Domination Medium Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,2,None,1,704,89,None,0
+41217,61,Thukker Medium Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,10.0000000000,0E-10,1,2,None,1,704,89,None,0
+41218,61,Republic Fleet Large Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,2,None,1,705,89,None,0
+41219,61,Domination Large Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,2,None,1,705,89,None,0
+41220,61,Thukker Large Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,0E-10,15.0000000000,0E-10,1,2,None,1,705,89,None,0
+41221,145,Heavy Stasis Grappler I Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2153,21581,None,0
+41222,145,Heavy Stasis Grappler II Blueprint,,0E-10,0.0100000000,0E-10,1,None,224880.0000,1,None,21581,None,0
+41223,1673,Arbalest Compact Rapid Torpedo Launcher,"Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.",0E-10,4000.0000000000,1.5000000000,1,None,None,1,2247,2839,None,21206
+41224,1673,TE-2100 Ample Rapid Torpedo Launcher,"Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.",0E-10,4000.0000000000,1.7250000000,1,None,None,1,2247,2839,None,21206
+41225,136,Rapid Torpedo Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,48370000.0000,1,340,2839,None,21206
+41226,136,Arbalest Compact Rapid Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,9740000.0000,1,340,2839,None,21206
+41227,136,TE-2100 Ample Rapid Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,9740000.0000,1,340,2839,None,21206
+41228,136,Rapid Torpedo Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,2839,None,21208
+41229,136,Dread Guristas Rapid Torpedo Launcher Blueprint,,0E-10,0.0100000000,0E-10,1,None,54371388.0000,1,None,2839,None,21206
+41230,912,ECCM Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,1105,21593,None,1131
+41233,1704,Modular Effect Beacon,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21270
+41235,1704,Unlit Modular Effect Beacon,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+41236,46,10000MN Afterburner I,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41237,46,10000MN Y-S8 Compact Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41238,46,10000MN Monopropellant Enduring Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41239,46,10000MN Afterburner II,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41240,46,Domination 10000MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41241,46,Shadow Serpentis 10000MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,542,96,None,0
+41242,126,10000MN Afterburner I Blueprint,,0E-10,0.0100000000,0E-10,1,None,16000000.0000,1,1525,96,None,0
+41243,126,10000MN Y-S8 Compact Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,32000000.0000,1,1525,96,None,0
+41244,126,10000MN Monopropellant Enduring Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,32000000.0000,1,1525,96,None,0
+41245,126,10000MN Afterburner II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,96,None,0
+41246,126,Domination 10000MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,96,None,0
+41248,126,Shadow Serpentis 10000MN Afterburner Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,None,96,None,0
+41249,46,50000MN Microwarpdrive I,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41250,46,50000MN Y-T8 Compact Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41251,46,50000MN Quad LiF Restrained Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41252,46,50000MN Cold-Gas Enduring Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41253,46,50000MN Microwarpdrive II,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,131,10149,None,0
+41254,46,Domination 50000MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41255,46,Shadow Serpentis 50000MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,60000000.0000,1,131,10149,None,0
+41256,126,50000MN Microwarpdrive I Blueprint,,0E-10,0.0100000000,0E-10,1,None,79000000.0000,1,331,10149,None,0
+41257,126,50000MN Y-T8 Compact Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,None,158000000.0000,1,331,10149,None,0
+41258,126,50000MN Quad LiF Restrained Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,None,158000000.0000,1,331,10149,None,0
+41260,126,Shadow Serpentis 50000MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,10149,None,0
+41261,126,50000MN Microwarpdrive II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,10149,None,0
+41262,126,Domination 50000MN Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,10149,None,0
+41263,1676,Ample Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41264,1676,Ample Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41265,1676,Ample Conductors,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2888,None,0
+41266,1676,Compact Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41267,1676,Compact Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41268,1676,Compact Conductors,,0.0010000000,0.0010000000,1.0000000000,1,None,250000.0000,1,2155,2888,None,0
+41269,1676,Enduring Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41270,1677,Scourge Javelin XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.
+
+A modified version of the Scourge Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,2259,1346,None,20032
+41271,1677,Scourge Rage XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.
+
+This modified version of the Scourge Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,2258,1346,None,20032
+41272,1677,Nova Javelin XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.
+
+A modified version of the Nova Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,2259,1348,None,20031
+41273,1677,Nova Rage XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.
+
+This modified version of the Nova Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,2258,1348,None,20031
+41274,1677,Mjolnir Javelin XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.
+
+A modified version of the Mjolnir Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,2259,1349,None,20030
+41275,1677,Mjolnir Rage XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.
+
+This modified version of the Mjolnir Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,2258,1349,None,20030
+41276,1677,Inferno Javelin XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
+
+A modified version of the Inferno Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,2259,1347,None,20029
+41277,1677,Inferno Rage XL Torpedo,"XL Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
+Plasma suspended in an electromagnetic field gives this torpedo the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
+
+This modified version of the Inferno Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,2258,1347,None,20029
+41278,166,Scourge Javelin XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,None,1346,None,0
+41279,166,Scourge Rage XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,None,1346,None,0
+41280,166,Nova Javelin XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,None,1348,None,0
+41281,166,Nova Rage XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,None,1348,None,0
+41282,166,Mjolnir Javelin XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,None,1349,None,20030
+41283,166,Mjolnir Rage XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,None,1349,None,20030
+41284,166,Inferno Javelin XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,None,1347,None,0
+41285,166,Inferno Rage XL Torpedo Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,None,1347,None,0
+41286,1678,Inferno Precision XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
+
+A modified version of the Inferno cruise. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,2260,184,None,20044
+41287,1678,Inferno Fury XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Plasma suspended in an electromagnetic field gives this missile the ability to deliver a flaming inferno of destruction, wreaking almost unimaginable havoc.
+
+A modified version of the Inferno cruise. Does more damage than its predecessor, but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1500.0000000000,0.3000000000,0E-10,100,None,325000.0000,1,2261,184,None,20044
+41288,166,Inferno Precision XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,None,184,None,0
+41289,166,Inferno Fury XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,90000000.0000,1,None,184,None,0
+41290,1678,Scourge Precision XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.
+
+A modified version of the Scourge cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,2260,183,None,20047
+41291,1678,Scourge Fury XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.
+
+A modified version of the Scourge cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1500.0000000000,0.3000000000,0E-10,100,None,300000.0000,1,2261,183,None,20047
+41292,166,Scourge Precision XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,None,183,None,0
+41293,166,Scourge Fury XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,80000000.0000,1,None,183,None,0
+41294,1678,Nova Fury XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate almost everything that floats in space, be it vehicle or structure.
+
+A modified version of the Nova cruise missile. Does more damage than the Nova cruise, but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,2261,185,None,20046
+41295,1678,Nova Precision XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate almost everything that floats in space, be it vehicle or structure.
+
+A modified version of the Nova cruise missile. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1500.0000000000,0.3000000000,0E-10,100,None,250000.0000,1,2260,185,None,20046
+41296,166,Nova Fury XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,None,185,None,0
+41297,166,Nova Precision XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,70000000.0000,1,None,185,None,0
+41298,1678,Mjolnir Precision XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.
+
+A modified version of the Mjolnir cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,2260,182,None,20045
+41299,1678,Mjolnir Fury XL Cruise Missile,"XL Cruise Missiles are designed for long range bombardment of capital ships and installations. They are a specialized design usable only by capital ships.
+Nothing more than a baby nuclear warhead, this guided missile wreaks havoc with the delicate electronic systems aboard a starship. Specifically designed to damage shield systems, it is able to ravage heavily shielded targets in no time.
+
+A modified version of the Mjolnir cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.",1500.0000000000,0.3000000000,0E-10,100,None,350000.0000,1,2261,182,None,20045
+41300,166,Mjolnir Precision XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,None,182,None,20045
+41301,166,Mjolnir Fury XL Cruise Missile Blueprint,,1.0000000000,0.0100000000,0E-10,1,None,100000000.0000,1,None,182,None,20045
+41302,1676,Enduring Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41303,1676,Enduring Conductors,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2888,None,0
+41304,1676,Precise Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41305,1676,Precise Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41306,1676,Precise Conductors,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2888,None,0
+41307,1676,Restrained Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41308,1676,Restrained Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41309,1676,Restrained Conductors,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2888,None,0
+41310,1676,Scoped Electronics,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2890,None,0
+41311,1676,Scoped Compounds,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2887,None,0
+41312,1676,Scoped Conductors,,0.0010000000,0.0010000000,0E-10,1,None,250000.0000,1,2155,2888,None,0
+41313,126,50000MN Cold-Gas Enduring Microwarpdrive Blueprint,,0E-10,0.0100000000,0E-10,1,None,158000000.0000,1,331,10149,None,0
+41314,372,Hail XL,"Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.
+
+25% reduced falloff.
+50% reduced optimal range.
+30% reduced tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Autocannons.",1.0000000000,0.1250000000,0E-10,100,None,50000.0000,1,2253,2828,None,1301
+41315,725,Hail XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,None,2828,None,1301
+41316,372,Barrage XL,"An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.
+
+25% reduced tracking.
+40% increased falloff.
+
+Note: This ammunition can only be used by capital tech level II and faction Autocannons.",1.0000000000,0.1250000000,0E-10,100,None,30000.0000,1,2253,2831,None,0
+41317,725,Barrage XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,None,2831,None,1304
+41318,376,Tremor XL,"An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.
+
+80% increased optimal range.
+75% reduced tracking.
+
+Note: This ammunition can only be used by capital tech level II and faction Artillery Cannons.",1.0000000000,0.1250000000,0E-10,100,None,20000.0000,1,2252,2827,None,0
+41319,725,Tremor XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,2827,None,1300
+41320,376,Quake XL,"A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Artillery Cannons.",1.0000000000,0.1250000000,0E-10,100,None,60000.0000,1,2252,2834,None,0
+41321,725,Quake XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,None,2834,None,1307
+41322,377,Void XL,"The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.
+
+25% reduced optimal range.
+25% reduced tracking speed.
+50% reduced falloff range.
+
+Note: This ammunition can only be used by capital tech level II and faction Blasters.",0.5000000000,0.1250000000,0E-10,100,None,100000.0000,1,2254,2843,None,1047
+41323,722,Void XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,None,2843,None,1047
+41324,377,Null XL,"The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.
+
+40% increased optimal range.
+25% reduced tracking speed.
+40% increased falloff range.
+
+Note: This ammunition can only be used by capital tech level II and faction Blasters.",0.5000000000,0.1250000000,0E-10,100,None,60000.0000,1,2254,2848,None,1314
+41325,722,Null XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,None,2848,None,1314
+41326,373,Javelin XL,"The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Railguns.",0.5000000000,0.1250000000,0E-10,100,None,40000.0000,1,2255,2844,None,1310
+41327,722,Javelin XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000.0000,1,None,2844,None,1310
+41328,373,Spike XL,"The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However the charge is next to useless at close range.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Railguns.",0.5000000000,0.1250000000,0E-10,100,None,80000.0000,1,2255,2847,None,1313
+41329,722,Spike XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,8000000.0000,1,None,2847,None,1313
+41330,375,Scorch XL,"The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+40% increased optimal range.
+25% reduced tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2256,1141,None,1141
+41331,726,Scorch XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,None,1141,None,1141
+41332,375,Conflagration XL,"The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+50% reduced optimal range.
+30% reduced tracking speed.
+25% increased capacitor usage.
+
+Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2256,1140,None,1140
+41333,726,Conflagration XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,25000000.0000,1,None,1140,None,1140
+41334,374,Gleam XL,"The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+75% reduced optimal range.
+25% increased tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2257,1131,None,1131
+41335,726,Gleam XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,None,1131,None,1131
+41336,374,Aurora XL,"A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
+
+80% increased optimal range.
+75% reduced tracking speed.
+
+Note: This ammunition can only be used by capital tech level II and faction Beam Lasers.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2257,1145,None,1145
+41337,726,Aurora XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,1145,None,1145
+41338,961,Emergent Retainer,"The pristine condition of this Sleeper drone's armor suggests it has only recently been activated, perhaps even newly-manufactured. Even though it appears to be a relative newcomer to the swarm, there is little questioning that it bears the same deadly technology as its more elderly and experienced kin.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+41339,323,Small CONCORD Billboard,"Concord Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,2046
+41340,323,Medium CONCORD Billboard,"Concord Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,21333
+41341,323,Large CONCORD Billboard,"Concord Billboards keep you updated, bringing you the latest news and bounty information.",100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,21334
+41342,1704,ECM Jammer Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41343,1704,Stasis Webifier Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41344,1704,Energy Neutralizer Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41345,1704,Target Painter Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41346,1704,Tracking Disruption Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41347,1704,Guidance Disruptor Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41348,1704,Sensor Dampener Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41349,1704,Warp Disrupt Burst,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41350,842,Superweapon_AOEECM,"Emits an area-of-effect burst, centered on the designated location. The burst has a chance to momentarily disrupt the target locks of any affected ships.
+
+Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.",5000.0000000000,4000.0000000000,0E-10,1,None,51000000.0000,0,678,3299,None,0
+41351,1145,Cyclops II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3818
+41352,1145,Malleus II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3825
+41353,1145,Mantis II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3819
+41354,1145,Tyrfing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3831
+41355,1145,Ametat I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3825
+41356,1145,Ametat II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3825
+41361,1145,Termite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3819
+41362,1145,Termite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3819
+41363,1145,Antaeus I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3818
+41364,1145,Antaeus II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3818
+41365,1145,Gungnir I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3831
+41366,1145,Gungnir II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3831
+41367,1679,Cenobite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2899
+41368,1679,Cenobite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2899
+41369,1679,Scarab I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2975
+41370,1679,Scarab II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2975
+41371,1679,Siren I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2972
+41372,1679,Siren II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2972
+41373,1679,Dromi I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2973
+41374,1679,Dromi II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2973
+41375,1146,Templar II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,2899
+41376,1146,Equite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,1028,None,None,2899
+41377,1146,Equite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,2899
+41378,1146,Dragonfly II Blueprint,,0E-10,0.0100000000,0E-10,1,None,203363320.0000,1,None,None,None,2975
+41379,1146,Locust I Blueprint,,0E-10,0.0100000000,0E-10,1,None,203363320.0000,1,1028,None,None,2975
+41380,1146,Locust II Blueprint,,0E-10,0.0100000000,0E-10,1,None,203363320.0000,1,None,None,None,2975
+41381,1146,Firbolg II Blueprint,,0E-10,0.0100000000,0E-10,1,None,213949920.0000,1,None,None,None,2972
+41382,1146,Satyr I Blueprint,,0E-10,0.0100000000,0E-10,1,None,213949920.0000,1,1028,None,None,2972
+41383,1146,Satyr II Blueprint,,0E-10,0.0100000000,0E-10,1,None,213949920.0000,1,None,None,None,2972
+41384,1146,Einherji II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200013400.0000,1,None,None,None,2973
+41385,1146,Gram I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200013400.0000,1,1028,None,None,2973
+41386,1146,Gram II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200013400.0000,1,None,None,None,2973
+41388,1703,Sensor Dampening Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21607,None,0
+41389,1703,Superweapon_AOEGuide Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,0,2248,21606,None,0
+41390,1703,Energy Neutralization Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21605,None,0
+41391,1703,Target Illumination Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21609,None,0
+41392,1703,Weapon Disruption Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21610,None,0
+41393,1703,Stasis Webification Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21608,None,0
+41394,1703,Warp Disruption Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,1,2248,21611,None,0
+41395,651,Superweapon_AOEECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,51000000.0000,0,1568,3299,None,0
+41396,1681,Domination Dreadnought,"Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation.
+
+Angel Cartel dreadnoughts are rarely seen outside of core Archangel facilities. However in recent months the Angel Cartel capital fleets seem to have become more bold, striking out at capsuleers who interfere with smaller-scale Angel operations.
+
+Threat level: Extreme",1127500000.0000000000,15500000.0000000000,0E-10,1,None,None,0,None,None,20900,21275
+41397,1683,Dark Blood Dreadnought,"Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living.
+
+This modified Revelation-class Dreadnought is one of the largest and deadliest ships within the Blood Raider arsenal. Nobody outside the Covenant seems to know for sure what the massive hull patterns are made from, and at this point everyone is afraid to ask.
+
+Threat level: Extreme",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20901,21277
+41398,1685,Dread Guristas Dreadnought,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws.
+
+This heavily modified Phoenix-class Dreadnought is a potent tool for intimidation and defense of Guristas assets.
+
+Threat level: Extreme",1320000000.0000000000,16250000.0000000000,0E-10,1,None,None,0,None,None,20904,21279
+41399,1687,True Sansha's Dreadnought,"This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings.
+
+Sansha's Nation are no strangers to the use of capital ships in their operations. However it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets.
+
+Threat level: Extreme",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20902,21281
+41400,1689,Shadow Serpentis Dreadnought,"The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty.
+
+The use of Guardian Angel capital ships to defend static Serpentis Corporation installations has been common for years, although only recently have these huge ships been seen on the offense.
+
+Threat level: Extreme",1292500000.0000000000,17550000.0000000000,0E-10,1,None,None,0,None,None,20903,21282
+41401,1691,Sentient Infested Carrier,"Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.
+
+This Thanatos-class carrier has been infested with Rogue Drones and heavily modified to meet their needs. It is unclear whether this ship was captured and infested in the depths of the Drone Regions or if the drones built it themselves as a mimicry of human technology.
+
+Threat level: Extreme",1163250000.0000000000,13095000.0000000000,0E-10,1,None,None,0,None,None,31,21284
+41402,548,Phobetor Warp Disrupt Probe,,1.0000000000,5.0000000000,0E-10,2,None,None,0,1201,1721,None,3018
+41403,255,Capital Autocannon Specialization,Specialist training in the operation of advanced capital autocannons. 2% Bonus per skill level to the damage of capital turrets requiring Capital Autocannon Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41404,255,Capital Artillery Specialization,Specialist training in the operation of advanced capital artillery. 2% bonus per skill level to the damage of capital turrets requiring Capital Artillery Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41405,255,Capital Blaster Specialization,Specialist training in the operation of advanced capital blasters. 2% Bonus per skill level to the damage of capital turrets requiring Capital Blaster Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41406,255,Capital Railgun Specialization,Specialist training in the operation of advanced capital railguns. 2% bonus per skill level to the damage of capital turrets requiring Capital Railgun Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41407,255,Capital Pulse Laser Specialization,Specialist training in the operation of advanced capital pulse lasers. 2% bonus per skill level to the damage of capital turrets requiring Capital Pulse Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41408,255,Capital Beam Laser Specialization,Specialist training in the operation of advanced capital beam lasers. 2% Bonus per skill level to the damage of capital turrets requiring Capital Beam Laser Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,364,33,None,0
+41409,256,XL Torpedo Specialization,Specialist training in the operation of advanced XL torpedo launchers. 2% bonus per level to the rate of fire of modules requiring XL Torpedo Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,373,33,None,0
+41410,256,XL Cruise Missile Specialization,Specialist training in the operation of advanced XL cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring XL Cruise Missile Specialization.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,373,33,None,0
+41411,1706,Networked Sensor Array,"An electronic interface designed to augment and enhance a carrier's sensors. By redirecting power from offensive electronic warfare systems and warp drive, the networked sensor array greatly enhances the resolution of ship's targeting arrays, and the sensor strength of the ship and its fighter squadrons.
+
+Note: This module can only be fit to Carriers and Supercarrier class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,30000000.0000,1,671,104,None,0
+41412,223,Networked Sensor Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,1581,104,None,0
+41413,408,Hermes Compact Fighter Support Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,55000000.0000,1,939,2987,None,0
+41414,407,Hermes Compact Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,4000.0000000000,0E-10,1,None,15000000.0000,1,938,2987,None,0
+41415,407,Fighter Support Unit II,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,4000.0000000000,0E-10,1,None,None,1,938,2987,None,0
+41416,408,Fighter Support Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2987,None,0
+41417,407,Sentient Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.
+
+Note: Can only be fit to Carriers and Supercarriers.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,2000.0000000000,0E-10,1,None,15000000.0000,1,938,2987,None,0
+41418,408,Sentient Fighter Support Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,55000000.0000,1,None,2987,None,0
+41419,1950,Scorpion Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+41420,1950,Merlin Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+41421,1950,Moa Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+41422,1693,OLD M-Set LNS Materials Reclamation I,"The Standup M-Set LNS Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41423,1693,OLD M-Set LNS Materials Reclamation II,"The Standup M-Set LNS Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Hedbergite, Hemorphite, Jaspet, Mercoxit, Spodumain (and all their variants) reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41424,1694,OLD M-Set I1 Materials Reclamation I,"The Standup M-Set I1 Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Clear Icicle, Enriched Clear Icicle, White Glaze, Pristine White Glaze, Glare Crust, Gelidus, Dark Glitter, and Krystallos reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41425,1694,OLD M-Set I1 Materials Reclamation II,"The Standup M-Set I1 Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Clear Icicle, Enriched Clear Icicle, White Glaze, Pristine White Glaze, Glare Crust, Gelidus, Dark Glitter, and Krystallos reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41426,1695,OLD M-Set I2 Materials Reclamation I,"The Standup M-Set I2 Materials Reclamation I rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Blue Ice, Thick Blue Ice, Glacial Mass, Smooth Glacial Mass,Glare Crust, Gelidus, Dark Glitter, and Krystallos reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41427,1695,OLD M-Set I2 Materials Reclamation II,"The Standup M-Set I2 Materials Reclamation II rig provides a means for structure operators to adjust hardware systems involved in reprocessing facility control so as to significantly increase Blue Ice, Thick Blue Ice, Glacial Mass, Smooth Glacial Mass, Glare Crust, Gelidus, Dark Glitter, and Krystallos reprocessing efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,0,2341,21602,None,0
+41428,1696,OLD L-Set Ice Grading Processor I,"The Standup L-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,2342,21602,None,0
+41429,1696,OLD L-Set Ice Grading Processor II,"The Standup L-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,0,2342,21602,None,0
+41430,1709,OLD M-Set LNS Materials Reclamation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41431,1709,OLD M-Set I1 Materials Reclamation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41432,1709,OLD M-Set I1 Materials Reclamation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41433,1709,OLD M-Set I2 Materials Reclamation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41434,1709,OLD M-Set I2 Materials Reclamation II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41435,1709,OLD L-Set Ice Grading Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,21602,None,0
+41436,1709,OLD L-Set Ice Grading Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,0,None,21602,None,0
+41437,1709,OLD M-Set LNS Materials Reclamation I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,0,None,21602,None,0
+41438,651,Gravitational Transportation Field Oscillator Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,913,2934,None,0
+41439,588,'Iron Pike' Kinetic Lance,"The Caldari Navy’s weapons scientists were slightly puzzled that their Amarr allies had not created a simplified, focused version of the ‘Reaper’ before the Federation but attributed this to the legendarily methodical and cautious approach of imperial scientists. There was some truth to this, as the Amarr had simply not yet managed to hold the beam reliably on a single target point. The State managed to independently solve the problem of holding a focused beam of the pseudo-stable energy and the modifications necessary to create the ‘Iron Pike’ Kinetic Lance were soon made.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,1,240947786.0000,1,2268,2934,None,0
+41440,588,'Phalarica' Thermal Lance,"The Gallente Federation was the first of the other empires to acquire the ‘Reaper’ directed energy beam technology developed principally by the Amarr Empire. Seeing an opportunity to modify the device into a powerful variant focused along a specific target line, the Federation’s weapon labs came up with a capital level ‘Thermal Lance’ that they dubbed the ‘Phalarica’. The Amarr were quick to see the potential and, after analyzing the focusing method used by the Gallente, quickly created their own variant of the weapon, followed swiftly by the other empires.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,8,240947786.0000,1,2269,2934,None,0
+41441,588,'Geiravor' Explosive Lance,"The Republic Security Services were so concerned by reports of major advances in directed and focused capital energy weapons development in the other empires that they recommended a covert acquisition program to Sanmatar Maleatu Shakor. In contrast to this aggressive approach, the Sanmatar tasked the Republic Justice Department to use its considerable contacts with the Gallente Federation to overcome the hesitancy created by past tensions and border encounters between the two empires. As a result of this open policy, President Jacus Roden directed the Federation Navy to share its ‘Lance’ technology with the Republic Fleet and the ‘Geiravor’ Explosive Lance variant was quickly developed.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,2,240947786.0000,1,2270,2934,None,0
+41442,588,'Cold Wind' Kinetic Reaper,"Through weapons technology agreements long maintained in the mutual interests of the Caldari State and Amarr Empire, the ‘Reaper’ device created by the Amarr’s weapons scientists was soon passed on to the Caldari, for a suitable quid pro quo, and the State modified the specific energy output so as to produce their own favored kinetic effect at the impact point. In an allusion to Caldari mythology, the weapon was designated ‘Cold Wind’ for the powerful animistic spirit that was said to cut down trees and soldiers alike when it blew at its fiercest.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,1,240947786.0000,1,2268,2934,None,0
+41443,588,'Guillotine' Thermal Reaper,"Gallente Federation intelligence agencies were not slow in responding to the massive efforts of the Amarr Empire to develop capital ships and weapons fit to meet the threat of the Drifters, and any other emergent threats that might use similar weapons and battle doctrines. Consequently, the Federation Navy soon acquired the basic principles of the ‘Reaper’ beam technology and developed their own thermal energy variation. This weapon was designated ‘Guillotine’ in reference to the bladed execution weapon once used by the Gallente Federation’s homeworld precursor, the Garoun Empire.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,8,240947786.0000,1,2269,2934,None,0
+41444,588,'Jormungandr' Explosive Reaper,"While the Minmatar Republic took a relaxed attitude to the initial Drifter incursions, particularly as these entities appeared focused on the Republic’s Amarr foes, the Minmatar military were extremely interested in developments in capital ship technology and weapons. Through one means or another the necessary acquisitions of data and exemplar technologies were made and the Minmatar developed an explosive energy variation of the ‘Reaper’ directed beam technology that the Amarr had first developed.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.",100.0000000000,8000.0000000000,0E-10,1,2,240947786.0000,1,2270,2934,None,0
+41445,651,'Holy Destiny' Electromagnetic Lance Blueprint,,0E-10,0.0100000000,0E-10,1,4,300000000.0000,1,913,2934,None,0
+41446,651,'Iron Pike' Kinetic Lance Blueprint,,0E-10,0.0100000000,0E-10,1,1,300000000.0000,1,913,2934,None,0
+41447,651,'Phalarica' Thermal Lance Blueprint,,0E-10,0.0100000000,0E-10,1,8,300000000.0000,1,913,2934,None,0
+41448,651,'Geiravor' Explosive Lance Blueprint,,0E-10,0.0100000000,0E-10,1,2,300000000.0000,1,913,2934,None,0
+41449,651,'Cold Wind' Kinetic Reaper Blueprint,,0E-10,0.0100000000,0E-10,1,1,300000000.0000,1,913,2934,None,0
+41450,651,'Guillotine' Thermal Reaper Blueprint,,0E-10,0.0100000000,0E-10,1,8,300000000.0000,1,913,2934,None,0
+41451,651,'Jormungandr' Explosive Reaper Blueprint,,0E-10,0.0100000000,0E-10,1,2,300000000.0000,1,913,2934,None,0
+41452,651,'Divine Harvest' Electromagnetic Reaper Blueprint,,0E-10,0.0100000000,0E-10,1,4,300000000.0000,1,913,2934,None,0
+41456,329,CONCORD 25000mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+41457,329,Dark Blood 25000mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+41458,329,Shadow Serpentis 25000mm Steel Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and Microwarpdrives.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2240,79,None,0
+41459,38,CONCORD Capital Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+41460,38,True Sansha Capital Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+41461,38,Dread Guristas Capital Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+41462,38,Domination Capital Shield Extender,"Increases the maximum strength of the shield.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2241,1044,None,0
+41463,325,Capital I-ax Enduring Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41464,325,Capital Coaxial Compact Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41465,325,Capital Solace Scoped Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41466,325,Capital Remote Armor Repairer II,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41467,325,Dark Blood Capital Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41468,325,Shadow Serpentis Capital Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,24200788.0000,1,1056,21426,None,0
+41469,41,Capital Asymmetric Enduring Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41470,41,Capital Murky Compact Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41471,41,Capital S95a Scoped Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41472,41,True Sansha Capital Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41473,41,Dread Guristas Capital Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41474,41,Domination Capital Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,24659510.0000,1,600,86,None,0
+41475,585,Capital Remote Hull Repairer II,"This module uses nano-assemblers to repair damage done to the hull of the Target ship.
+
+Note: May only be fitted to capital class ships.",20.0000000000,4000.0000000000,0E-10,1,4,13359116.0000,1,1063,21428,None,0
+41476,1698,Small Ancillary Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",20.0000000000,5.0000000000,0.0800000000,1,None,4996.0000,1,1059,21426,None,0
+41477,1698,Medium Ancillary Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",20.0000000000,10.0000000000,0.3200000000,1,None,12470.0000,1,1058,21426,None,0
+41478,1698,Large Ancillary Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",20.0000000000,25.0000000000,0.6400000000,1,None,31244.0000,1,1057,21426,None,0
+41479,1698,Capital Ancillary Remote Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",20.0000000000,4000.0000000000,1.2800000000,1,4,24200788.0000,1,1056,21426,None,0
+41480,1697,Small Ancillary Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 25 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,5.0000000000,7.0000000000,1,None,4996.0000,1,603,86,None,0
+41481,1697,Medium Ancillary Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,10.0000000000,14.0000000000,1,None,12470.0000,1,602,86,None,0
+41482,1697,Large Ancillary Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.",0E-10,25.0000000000,42.0000000000,1,None,31244.0000,1,601,86,None,0
+41483,1697,Capital Ancillary Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",0E-10,4000.0000000000,900.0000000000,1,4,24659510.0000,1,600,86,None,0
+41484,61,Capital Cap Battery I,"Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2242,89,None,0
+41485,61,Capital Compact Pb-Acid Cap Battery,"Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2242,89,None,0
+41486,61,Capital Cap Battery II,"Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2242,89,None,0
+41487,61,Domination Capital Cap Battery,"Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2242,89,None,0
+41488,61,Dark Blood Capital Cap Battery,"Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,2242,89,None,0
+41489,87,Cap Booster 3200,Provides a quick injection of power into your capacitor. Good for tight situations!,80.0000000000,128.0000000000,0E-10,10,None,50000.0000,1,139,1033,None,0
+41490,87,Navy Cap Booster 3200,Provides a quick injection of power into your capacitor. Good for tight situations!,80.0000000000,96.0000000000,0E-10,10,None,50000.0000,1,139,1033,None,0
+41491,76,Capital Capacitor Booster I,"Provides a quick injection of power into the capacitor.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,512.0000000000,1,1,70258.0000,1,2243,1031,None,0
+41492,76,Capital F-RX Compact Capacitor Booster,"Provides a quick injection of power into the capacitor.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,512.0000000000,1,1,70258.0000,1,2243,1031,None,0
+41493,76,Capital Capacitor Booster II,"Provides a quick injection of power into the capacitor.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,640.0000000000,1,1,70258.0000,1,2243,1031,None,0
+41494,76,Dark Blood Capital Capacitor Booster,"Provides a quick injection of power into the capacitor.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,640.0000000000,1,1,70258.0000,1,2243,1031,None,0
+41495,76,True Sansha Capital Capacitor Booster,"Provides a quick injection of power into the capacitor.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,640.0000000000,1,1,70258.0000,1,2243,1031,None,0
+41496,1194,Test item,test description,0E-10,0.0100000000,0E-10,1,None,None,0,1661,1143,None,0
+41498,62,Capital I-a Enduring Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+41499,62,Capital ACM Compact Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+41500,62,Capital Armor Repairer II,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+41501,62,Dark Blood Capital Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+41502,62,Shadow Serpentis Capital Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,4,None,1,1052,80,None,0
+41503,1199,Capital Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",500.0000000000,4000.0000000000,1.2800000000,1,None,None,1,1052,80,None,0
+41504,1156,Capital Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",0E-10,4000.0000000000,900.0000000000,1,None,None,1,778,10935,None,0
+41505,40,Capital C-5L Compact Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41506,40,Capital Clarity Ward Enduring Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41507,40,Capital Shield Booster II,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41508,40,True Sansha Capital Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41509,40,Dread Guristas Capital Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41510,40,Domination Capital Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,4,None,1,778,84,None,0
+41511,63,Capital Hull Repairer I,"Makes use of nano-assembler technology in order to repair damage done to the structure.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,2244,21378,None,0
+41512,63,Capital I-b Enduring Hull Repairer,"Makes use of nano-assembler technology in order to repair damage done to the structure.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,2244,21378,None,0
+41513,63,Capital IEF Compact Hull Repairer,"Makes use of nano-assembler technology in order to repair damage done to the structure.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,2244,21378,None,0
+41514,63,Capital Hull Repairer II,"Makes use of nano-assembler technology in order to repair damage done to the structure.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,2244,21378,None,0
+41515,1699,Capital Flex Armor Hardener I,"Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2245,10933,None,0
+41516,1700,Capital Flex Shield Hardener I,"Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10000.0000000000,3000.0000000000,1.0000000000,1,None,75000.0000,1,2246,81,None,0
+41517,1701,Armor EM Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Armor Hardener module to increase the module's EM resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20944,None,0
+41518,1701,Armor Thermal Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Armor Hardener module to increase the module's Thermal resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20946,None,0
+41519,1701,Armor Kinetic Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Armor Hardener module to increase the module's Kinetic resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20945,None,0
+41520,1701,Armor Explosive Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Armor Hardener module to increase the module's Explosive resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20943,None,0
+41521,1702,Shield EM Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Shield Hardener module to increase the module's EM resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20948,None,0
+41522,1702,Shield Thermal Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Shield Hardener module to increase the module's Thermal resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20950,None,0
+41523,1702,Shield Kinetic Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Shield Hardener module to increase the module's Kinetic resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20949,None,0
+41524,1702,Shield Explosive Resistance Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Flex Shield Hardener module to increase the module's Explosive resistance bonus at the expense of its other damage resistances bonus.",1.0000000000,1.0000000000,0E-10,1,None,4000.0000,1,1094,20947,None,0
+41525,1699,Capital Flex Armor Hardener II,"Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2245,10933,None,0
+41526,1699,Dark Blood Capital Flex Armor Hardener,"Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2245,10933,None,0
+41527,1699,Shadow Serpentis Capital Flex Armor Hardener,"Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2245,10933,None,0
+41528,1700,Capital Flex Shield Hardener II,"Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.",10000.0000000000,3000.0000000000,1.0000000000,1,None,75000.0000,1,2246,81,None,0
+41529,1700,True Sansha Capital Flex Shield Hardener,"Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10000.0000000000,3000.0000000000,1.0000000000,1,None,75000.0000,1,2246,81,None,0
+41530,1700,Dread Guristas Capital Flex Shield Hardener,"Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10000.0000000000,3000.0000000000,1.0000000000,1,None,75000.0000,1,2246,81,None,0
+41531,1700,Domination Capital Flex Shield Hardener,"Flex Shield Hardeners use powerful but bulky resonance coils to project a constructive interference pattern across a ship's shields. These patterns can increase shield resistances against all damage types, or to provide increased protection against one specific damage type with the aid of swappable scripts.
+
+Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",10000.0000000000,3000.0000000000,1.0000000000,1,None,75000.0000,1,2246,81,None,0
+41532,651,Bosonic Field Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,913,2934,None,0
+41533,538,Ligature Integrated Analyzer,"As this multi-use analyzer has both fully integrated archaeology and hacking systems, it can be used to both analyze ancient ruins and bypass electronic security systems.
+
+Whilst comparatively weaker than its more specialized counterparts, its combined functionality provides the user with an increased flexibility when it comes to fitting.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,21618,None,0
+41534,538,Zeugma Integrated Analyzer,"As this multi-use analyzer has both fully integrated archaeology and hacking systems, it can be used to both analyze ancient ruins and bypass electronic security systems.
+
+Whilst comparatively weaker than its more specialized counterparts, its combined functionality provides the user with an increased flexibility when it comes to fitting.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,21618,None,0
+41535,917,Ligature Integrated Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,None,21618,None,0
+41536,917,Zeugma Integrated Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,332640.0000,1,None,21618,None,0
+41537,255,Doomsday Rapid Firing,Skill at the rapid discharge of titan doomsday weapons. 4% reduction per skill level to doomsday duration.,0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,364,33,None,0
+41540,1704,Gravitational Transportation Field Beacon,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20234,21270
+41548,90,Micro Concussion Bomb,,1000.0000000000,10.0000000000,0E-10,20,None,129920.0000,0,None,3280,None,20035
+41549,90,Micro Electron Bomb,,1000.0000000000,10.0000000000,0E-10,20,None,129920.0000,0,None,3278,None,20036
+41550,90,Micro Scorch Bomb,,1000.0000000000,10.0000000000,0E-10,20,None,129920.0000,0,None,3281,None,20037
+41551,90,Micro Shrapnel Bomb,,1000.0000000000,10.0000000000,0E-10,20,None,129920.0000,0,None,3279,None,20110
+41565,67,Capital Radiative Scoped Remote Capacitor Transmitter,"Transfers capacitor energy to another ship.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,4,26773840.0000,1,910,1035,None,0
+41566,67,Capital Inductive Compact Remote Capacitor Transmitter,"Transfers capacitor energy to another ship.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,4,26773840.0000,1,910,1035,None,0
+41567,12,Hangar Container,This cargo container holds the ejected contents of a hangar. While it is more durable than other containers it will burn up within a few days if not collected.,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,16,None,1176
+41573,226,Astrahus Citadel,"Citadel Class: Astrahus
+Manufacturer: Upwell Consortium
+
+Manufactured in YC-118 by the Upwell Consortium with great assistance from capsuleers.
+
+The Upwell Consortium and its known affiliates wish to specifically thank Naava Edios, for going above and beyond all limits and expectations to make these dreams become a reality.
+
+The following capsuleers have earned an Astrahus blueprint copy for services rendered to the Upwell Consortium:
+
+Aeris Cuprum
+Marionne
+Ruth Maude
+Shinron Sakai
+
+The following capsuleer has earned a Fortizar blueprint copy for services rendered to the Upwell Consortium:
+
+Dzen Avi",0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,21137
+41575,1083,"Women's ""Mirelle"" Upwell Executive Spectacles","Designed with a retro Gallente frame from legendary Federal fashionista Francois Mirelle, these bifocals are themed to appeal to those interested in both a functional and stylish look without the need for ocular implants.
+With a titanium weaved carbon composite frame, alloy hinge pins and silicate glass lenses, these traditional spectacles not only look the part, but also come with a lifetime guarantee* and are designed with the most extreme and rigorous use in mind.
+
+*Guarantee based on Interstellar Average Standard human lifespan of 160.25 years.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,21614,None,0
+41576,1083,"Men's ""Mirelle"" Upwell Executive Spectacles","Designed with a retro Gallente frame from legendary Federal fashionista Francois Mirelle, these bifocals are themed to appeal to those interested in both a functional and stylish look without the need for ocular implants.
+With a titanium weaved carbon composite frame, alloy hinge pins and silicate glass lenses, these traditional spectacles not only look the part, but also come with a lifetime guarantee* and are designed with the most extreme and rigorous use in mind.
+
+*Guarantee based on Interstellar Average Standard human lifespan of 160.25 years.",0.5000000000,0.5000000000,0E-10,1,None,None,1,1408,21615,None,0
+41579,1950,Capsule Upwell SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+41580,1950,Capsule Palatine SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+41581,227,Astrahus Lights On,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21267
+41582,1718,Apostle Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2263,None,None,21252
+41583,1718,Minokawa Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2264,None,None,21254
+41584,1718,Ninazu Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2265,None,None,21255
+41585,1718,Lif Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2266,None,None,21256
+41586,1950,Omen Imperial Armaments SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+41587,1950,Oracle Imperial Armaments SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+41588,1950,Abaddon Imperial Armaments SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+41589,494,Decloaked Transmission Relay,This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,20187,3567
+41590,912,Armor EM Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20944,None,1131
+41591,912,Armor Thermal Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20946,None,1131
+41592,912,Armor Kinetic Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20945,None,1131
+41593,912,Armor Explosive Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20943,None,1131
+41594,912,Shield EM Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20948,None,1131
+41595,912,Shield Thermal Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20950,None,1131
+41596,912,Shield Kinetic Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20949,None,1131
+41597,912,Shield Explosive Resistance Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1105,20947,None,1131
+41598,169,Cap Booster 3200 Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,339,1033,None,0
+41599,118,Capital Shield Extender I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9200000.0000,1,1549,1044,None,0
+41600,118,Capital F-S9 Regolith Compact Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,18400000.0000,1,1549,1044,None,0
+41601,118,Capital Azeotropic Restrained Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,18400000.0000,1,1549,1044,None,0
+41602,118,Capital Shield Extender II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+41603,118,CONCORD Capital Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+41604,118,True Sansha Capital Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+41605,118,Dread Guristas Capital Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+41606,118,Domination Capital Shield Extender Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1044,None,0
+41607,349,25000mm Steel Plates I Blueprint,,0E-10,0.0100000000,0E-10,1,4,21742000.0000,1,1541,79,None,0
+41608,349,25000mm Rolled Tungsten Compact Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,43484000.0000,1,1541,79,None,0
+41609,349,25000mm Crystalline Carbonide Restrained Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,43484000.0000,1,1541,79,None,0
+41610,349,25000mm Steel Plates II Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+41611,349,CONCORD 25000mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+41612,349,Dark Blood 25000mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+41613,349,Shadow Serpentis 25000mm Steel Plates Blueprint,,0E-10,0.0100000000,0E-10,1,4,None,1,None,79,None,0
+41614,142,Capital I-a Enduring Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,94000000.0000,1,1536,80,None,0
+41615,142,Capital ACM Compact Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,94000000.0000,1,1536,80,None,0
+41616,142,Capital Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+41618,142,Dark Blood Capital Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+41619,142,Shadow Serpentis Capital Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,80,None,0
+41620,1200,Capital Ancillary Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,None,80,None,0
+41621,350,Capital I-ax Enduring Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,49000000.0000,1,1539,21426,None,0
+41622,350,Capital Coaxial Compact Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,49000000.0000,1,1539,21426,None,0
+41623,350,Capital Remote Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+41624,350,Capital Solace Scoped Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,49000000.0000,1,1539,21426,None,0
+41625,350,Dark Blood Capital Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+41626,350,Shadow Serpentis Capital Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21426,None,0
+41627,143,Capital Hull Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9250000.0000,1,1537,21378,None,0
+41628,143,Capital I-b Enduring Hull Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,18500000.0000,1,1537,21378,None,0
+41629,143,Capital IEF Compact Hull Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,18500000.0000,1,1537,21378,None,0
+41630,143,Capital Hull Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21378,None,0
+41631,870,Capital Remote Hull Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21428,None,0
+41632,120,Capital C-5L Compact Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,102000000.0000,1,1552,84,None,0
+41633,120,Capital Clarity Ward Enduring Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,102000000.0000,1,1552,84,None,0
+41634,120,Capital Shield Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+41635,120,True Sansha Capital Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+41636,120,Dread Guristas Capital Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+41637,120,Domination Capital Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,84,None,0
+41638,1157,Capital Ancillary Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,97000000.0000,1,None,10935,None,0
+41639,141,Capital Cap Battery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,24000000.0000,1,1558,89,None,0
+41640,141,Capital Compact Pb-Acid Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,48000000.0000,1,1558,89,None,0
+41641,141,Capital Cap Battery II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+41642,141,Domination Capital Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+41643,141,Dark Blood Capital Cap Battery Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,89,None,0
+41644,156,Capital Capacitor Booster I Blueprint,,0E-10,0.0100000000,0E-10,1,None,12000000.0000,1,1563,1031,None,0
+41645,156,Capital F-RX Compact Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,24000000.0000,1,1563,1031,None,0
+41646,156,Capital Capacitor Booster II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+41647,156,Dark Blood Capital Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+41648,156,True Sansha Capital Capacitor Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,1031,None,0
+41649,121,Small Ancillary Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,75000.0000,1,None,86,None,0
+41650,121,Medium Ancillary Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,185000.0000,1,None,86,None,0
+41651,121,Large Ancillary Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,490000.0000,1,None,86,None,0
+41652,121,Capital Ancillary Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,36000000.0000,1,None,86,None,0
+41653,350,Small Ancillary Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,75000.0000,1,None,21426,None,0
+41654,350,Medium Ancillary Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000.0000,1,None,21426,None,0
+41655,350,Large Ancillary Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,800000.0000,1,None,21426,None,0
+41656,350,Capital Ancillary Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,36800000.0000,1,None,21426,None,0
+41657,1151,Capital Flex Armor Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,1540,10933,None,0
+41658,1151,Capital Flex Armor Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10933,None,0
+41659,1151,Dark Blood Capital Flex Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10933,None,0
+41660,1151,Shadow Serpentis Capital Flex Armor Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10933,None,0
+41661,1723,Dread Guristas Capital Flex Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,81,None,0
+41662,1723,Capital Flex Shield Hardener I Blueprint,,0E-10,0.0100000000,0E-10,1,None,35000000.0000,1,1548,81,None,0
+41663,1723,Capital Flex Shield Hardener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,81,None,0
+41664,1723,Domination Capital Flex Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,81,None,0
+41665,1723,True Sansha Capital Flex Shield Hardener Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,81,None,0
+41666,121,Capital Asymmetric Enduring Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,49000000.0000,1,1553,86,None,0
+41667,121,Capital Murky Compact Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,49000000.0000,1,1553,86,None,0
+41668,121,Capital S95a Scoped Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,49000000.0000,1,1553,86,None,0
+41669,121,Domination Capital Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,86,None,0
+41670,121,Dread Guristas Capital Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,86,None,0
+41671,121,True Sansha Capital Remote Shield Booster Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,86,None,0
+41680,1950,Apostle Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+41681,1950,Minokawa Raata Sunset SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+41682,1950,Minokawa Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+41683,1950,Minokawa Matigu Seabeast SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+41684,1950,Ninazu Valimor Legacy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+41685,1950,Lif Valklear Glory SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+41686,1950,Lif Blue Tiger SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+41687,1950,Lif Tronhadar Ink SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+41688,186,Angel Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3112
+41689,186,Angel Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,60000.0000000000,60000.0000000000,1,None,None,0,None,None,None,21967
+41690,186,Blood Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25560
+41691,186,Blood Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,45000.0000000000,45000.0000000000,1,None,None,0,None,None,None,25552
+41692,186,Guristas Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25559
+41693,186,Guristas Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,55000.0000000000,55000.0000000000,1,None,None,0,None,None,None,25553
+41694,186,Rogue Carrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3105
+41695,186,Rogue Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3108
+41696,186,Sansha Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3098
+41697,147,Capital Radiative Scoped Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,52700000.0000,1,1562,1035,None,0
+41698,147,Capital Inductive Compact Remote Capacitor Transmitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,52700000.0000,1,1562,1035,None,0
+41699,186,Serpentis Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25561
+41700,186,Serpentis Titan Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,65000.0000000000,65000.0000000000,1,None,None,0,None,None,None,25554
+41770,1950,Bantam Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41771,1952,Bantam Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41772,1953,Bantam Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41773,1954,Bantam Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41774,1955,Bantam Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41775,1950,Condor Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41776,1952,Condor Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41777,1953,Condor Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41778,1954,Condor Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41779,1955,Condor Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41780,1950,Griffin Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41781,1952,Griffin Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41782,1953,Griffin Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41783,1954,Griffin Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41784,1955,Griffin Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41785,1950,Heron Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41786,1952,Heron Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41787,1953,Heron Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41788,1954,Heron Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41789,1955,Heron Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41790,1950,Kestrel Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41791,1952,Kestrel Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41792,1953,Kestrel Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41793,1954,Kestrel Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41794,1955,Kestrel Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41795,1950,Merlin Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41796,1952,Merlin Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41797,1953,Merlin Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41798,1954,Merlin Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41799,1955,Merlin Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41800,1950,Harpy Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41801,1952,Harpy Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41802,1953,Harpy Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41803,1954,Harpy Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41804,1955,Harpy Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41805,1950,Hawk Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41806,1952,Hawk Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41807,1953,Hawk Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41808,1954,Hawk Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41809,1955,Hawk Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41810,1950,Buzzard Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41811,1952,Buzzard Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41812,1953,Buzzard Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41813,1954,Buzzard Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41814,1955,Buzzard Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41815,1950,Manticore Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41816,1952,Manticore Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41817,1953,Manticore Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41818,1954,Manticore Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41819,1955,Manticore Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41820,1950,Kitsune Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41821,1952,Kitsune Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41822,1953,Kitsune Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41823,1954,Kitsune Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41824,1955,Kitsune Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41825,1950,Crow Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41826,1952,Crow Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41827,1953,Crow Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41828,1954,Crow Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41829,1955,Crow Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41830,1950,Raptor Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41831,1952,Raptor Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41832,1953,Raptor Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41833,1954,Raptor Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41834,1955,Raptor Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41835,1950,Kirin Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41836,1952,Kirin Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41837,1953,Kirin Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41838,1954,Kirin Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41839,1955,Kirin Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41840,1950,Corax Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41841,1952,Corax Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41842,1953,Corax Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41843,1954,Corax Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41844,1955,Corax Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41845,1950,Cormorant Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41846,1952,Cormorant Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41847,1953,Cormorant Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41848,1954,Cormorant Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41849,1955,Cormorant Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41850,1950,Stork Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41851,1952,Stork Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41852,1953,Stork Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41853,1954,Stork Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41854,1955,Stork Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41855,1950,Flycatcher Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41856,1952,Flycatcher Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41857,1953,Flycatcher Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41858,1954,Flycatcher Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41859,1955,Flycatcher Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41860,1950,Blackbird Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41861,1952,Blackbird Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41862,1953,Blackbird Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41863,1954,Blackbird Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41864,1955,Blackbird Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41865,1950,Caracal Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41866,1952,Caracal Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41867,1953,Caracal Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41868,1954,Caracal Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41869,1955,Caracal Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41870,1950,Moa Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41871,1952,Moa Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41872,1953,Moa Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41873,1954,Moa Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41874,1955,Moa Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41875,1950,Osprey Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41876,1952,Osprey Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41877,1953,Osprey Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41878,1954,Osprey Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41879,1955,Osprey Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41880,1950,Cerberus Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41881,1952,Cerberus Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41882,1953,Cerberus Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41883,1954,Cerberus Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41884,1955,Cerberus Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41885,1950,Eagle Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41886,1952,Eagle Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41887,1953,Eagle Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41888,1954,Eagle Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41889,1955,Eagle Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41890,1950,Onyx Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41891,1952,Onyx Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41892,1953,Onyx Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41893,1954,Onyx Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41894,1955,Onyx Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41895,1950,Basilisk Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41896,1952,Basilisk Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41897,1953,Basilisk Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41898,1954,Basilisk Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41899,1955,Basilisk Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41900,1950,Falcon Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41901,1952,Falcon Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41902,1953,Falcon Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41903,1954,Falcon Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41904,1955,Falcon Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41905,1950,Rook Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41906,1952,Rook Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41907,1953,Rook Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41908,1954,Rook Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41909,1955,Rook Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41910,1950,Drake Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41911,1952,Drake Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41912,1953,Drake Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41913,1954,Drake Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41914,1955,Drake Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41915,1950,Ferox Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41916,1952,Ferox Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41917,1953,Ferox Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41918,1954,Ferox Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41919,1955,Ferox Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41920,1950,Naga Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41921,1952,Naga Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41922,1953,Naga Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41923,1954,Naga Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41924,1955,Naga Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41925,1950,Nighthawk Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41926,1952,Nighthawk Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41927,1953,Nighthawk Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41928,1954,Nighthawk Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41929,1955,Nighthawk Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41930,1950,Vulture Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41931,1952,Vulture Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41932,1953,Vulture Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41933,1954,Vulture Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41934,1955,Vulture Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41935,1950,Raven Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41936,1952,Raven Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41937,1953,Raven Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41938,1954,Raven Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41939,1955,Raven Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41940,1950,Rokh Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41941,1952,Rokh Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41942,1953,Rokh Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41943,1954,Rokh Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41944,1955,Rokh Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41945,1950,Scorpion Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41946,1952,Scorpion Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41947,1953,Scorpion Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41948,1954,Scorpion Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41949,1955,Scorpion Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41950,1950,Widow Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41951,1952,Widow Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41952,1953,Widow Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41953,1954,Widow Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41954,1955,Widow Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41955,1950,Golem Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41956,1952,Golem Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41957,1953,Golem Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41958,1954,Golem Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41959,1955,Golem Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41960,1950,Phoenix Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41961,1952,Phoenix Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41962,1953,Phoenix Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41963,1954,Phoenix Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41964,1955,Phoenix Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41965,1950,Chimera Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41966,1952,Chimera Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41967,1953,Chimera Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41968,1954,Chimera Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41969,1955,Chimera Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41970,1950,Wyvern Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41971,1952,Wyvern Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41972,1953,Wyvern Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41973,1954,Wyvern Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41974,1955,Wyvern Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41975,1950,Leviathan Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41976,1952,Leviathan Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41977,1953,Leviathan Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41978,1954,Leviathan Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41979,1955,Leviathan Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41980,1950,Badger Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41981,1952,Badger Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41982,1953,Badger Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41983,1954,Badger Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41984,1955,Badger Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41985,1950,Tayra Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41986,1952,Tayra Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41987,1953,Tayra Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41988,1954,Tayra Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41989,1955,Tayra Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41990,1950,Crane Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41991,1952,Crane Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41992,1953,Crane Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41993,1954,Crane Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41994,1955,Crane Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41995,1950,Bustard Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41996,1952,Bustard Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41997,1953,Bustard Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41998,1954,Bustard Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+41999,1955,Bustard Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42000,1950,Charon Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42001,1952,Charon Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42002,1953,Charon Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42003,1954,Charon Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42004,1955,Charon Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42005,1950,Rhea Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42006,1952,Rhea Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42007,1953,Rhea Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42008,1954,Rhea Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42009,1955,Rhea Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42010,1950,Minokawa Matigu Seabeast Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42011,1952,Minokawa Matigu Seabeast Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42012,1953,Minokawa Matigu Seabeast Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42013,1954,Minokawa Matigu Seabeast Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42014,1955,Minokawa Matigu Seabeast Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42015,1950,Typhoon IGC Victory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42016,1952,Typhoon IGC Victory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42017,1953,Typhoon IGC Victory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42018,1954,Typhoon IGC Victory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42019,1955,Typhoon IGC Victory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42020,1950,Bantam Guristas Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42021,1952,Bantam Guristas Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42022,1953,Bantam Guristas Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42023,1954,Bantam Guristas Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42024,1955,Bantam Guristas Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42025,1950,Merlin Guristas Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42026,1952,Merlin Guristas Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42027,1953,Merlin Guristas Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42028,1954,Merlin Guristas Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42029,1955,Merlin Guristas Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42030,1950,Moa Guristas Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42031,1952,Moa Guristas Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42032,1953,Moa Guristas Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42033,1954,Moa Guristas Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42034,1955,Moa Guristas Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42035,1950,Scorpion Guristas Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42036,1952,Scorpion Guristas Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42037,1953,Scorpion Guristas Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42038,1954,Scorpion Guristas Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42039,1955,Scorpion Guristas Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42040,1950,Scorpion Valkyrie Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42041,1952,Scorpion Valkyrie Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42042,1953,Scorpion Valkyrie Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42043,1954,Scorpion Valkyrie Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42044,1955,Scorpion Valkyrie Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42045,1950,Merlin Valkyrie Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42046,1952,Merlin Valkyrie Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42047,1953,Merlin Valkyrie Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42048,1954,Merlin Valkyrie Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42049,1955,Merlin Valkyrie Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42050,1950,Moa Valkyrie Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42051,1952,Moa Valkyrie Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42052,1953,Moa Valkyrie Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42053,1954,Moa Valkyrie Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42054,1955,Moa Valkyrie Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42055,1950,Capsule Upwell Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42056,1952,Capsule Upwell Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42057,1953,Capsule Upwell Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42058,1954,Capsule Upwell Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42059,1955,Capsule Upwell Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42060,1950,Capsule Palatine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42061,1952,Capsule Palatine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42062,1953,Capsule Palatine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42063,1954,Capsule Palatine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42064,1955,Capsule Palatine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42065,1950,Omen Imperial Armaments Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42066,1952,Omen Imperial Armaments Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42067,1953,Omen Imperial Armaments Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42068,1954,Omen Imperial Armaments Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42069,1955,Omen Imperial Armaments Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42070,1950,Oracle Imperial Armaments Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42071,1952,Oracle Imperial Armaments Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42072,1953,Oracle Imperial Armaments Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42073,1954,Oracle Imperial Armaments Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42074,1955,Oracle Imperial Armaments Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42075,1950,Abaddon Imperial Armaments Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42076,1952,Abaddon Imperial Armaments Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42077,1953,Abaddon Imperial Armaments Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42078,1954,Abaddon Imperial Armaments Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42079,1955,Abaddon Imperial Armaments Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42080,1950,Minokawa Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42081,1952,Minokawa Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42082,1953,Minokawa Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42083,1954,Minokawa Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42084,1955,Minokawa Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42085,1950,Apostle Raata Sunset Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42086,1952,Apostle Raata Sunset Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42087,1953,Apostle Raata Sunset Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42088,1954,Apostle Raata Sunset Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42089,1955,Apostle Raata Sunset Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42090,1950,Minokawa Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42091,1952,Minokawa Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42092,1953,Minokawa Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42093,1954,Minokawa Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42094,1955,Minokawa Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+42095,1950,Lif Blue Tiger Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42096,1952,Lif Blue Tiger Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42097,1953,Lif Blue Tiger Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42098,1954,Lif Blue Tiger Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42099,1955,Lif Blue Tiger Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42100,1950,Ninazu Valimor Legacy Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42101,1952,Ninazu Valimor Legacy Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42102,1953,Ninazu Valimor Legacy Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42103,1954,Ninazu Valimor Legacy Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42104,1955,Ninazu Valimor Legacy Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42105,1950,Lif Valklear Glory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42106,1952,Lif Valklear Glory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42107,1953,Lif Valklear Glory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42108,1954,Lif Valklear Glory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42109,1955,Lif Valklear Glory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42110,1950,Lif Tronhadar Ink Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42111,1952,Lif Tronhadar Ink Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42112,1953,Lif Tronhadar Ink Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42113,1954,Lif Tronhadar Ink Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42114,1955,Lif Tronhadar Ink Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+42115,226,Fortizar Citadel,"Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances. The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20232,21138
+42116,227,Fortizar Lights On,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21287
+42117,306,Research Cache,A Serpentis research cache. Destroying its guards should help with bypassing its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+42118,306,Research Warehouse,A Serpentis research warehouse. Destroying its guards should help with bypassing its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+42119,306,Research Vault,A Serpentis research vault. Destroying its guards should help with bypassing its security.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2431
+42120,303,QA Cerebral Accelerator - (16),This booster does not exist.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+42121,303,QA Cerebral Accelerator - (32),This booster does not exist.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+42122,303,QA Cerebral Accelerator - (64),This booster does not exist.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+42123,303,QA Cerebral Accelerator - (128),This booster does not exist.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+42124,485,Vehement,"Reacting to the rise of capsuleer capital fleets, the Serpentis Corporation requested that the Angel Cartel’s naval architects design a dreadnought class capital ship. This was done using the Moros hull as the basis for a formidable mobile weapons platform. After receiving the prototype, capital ship engineers from the Cartel’s Guardian Angels division maximized the damage potential of the design. For good measure, the Guardian Angels combined this with advanced Serpentis stasis webification technology.",1250000000.0000000000,17550000.0000000000,2550.0000000000,1,8,44112000000.0000,1,3483,None,20072,21282
+42125,659,Vendetta,"“The Federation still thinks it can play games with the future of the human species. Just as it played games with the life’s work of my father.
+
+I will show them how the game is really played. They destroyed a man who would have revolutionized the science and application of neural boosters.
+
+I will destroy them by showing them just how powerful that science can be. There will be no peace and no let up. I swear vendetta, in the name and for the memory of Igil Sarpati.”
+
+- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope",1600000000.0000000000,58200000.0000000000,1750.0000000000,1,8,119829000000.0000,1,1392,None,20073,21354
+42126,30,Vanquisher,"“The Molyneux hijack showed me that capsuleers will do extraordinary things when there’s blood in the water. For a while there, I wasn’t sure we’d get away.
+
+Not because of the Feds. No, they were a joke. But the eggers nearly got me. The amusing thing is that they fought one another as much as they tried to catch me.
+
+Some of them even helped out. You know, the trail of destruction we left in our wake was almost entirely due to them. I think it would be amusing to give them some more toys, don’t you?”
+
+- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope.",2100000000.0000000000,145500000.0000000000,18000.0000000000,1,8,672620000000.0000,1,2287,None,20075,21283
+42127,1568,Guardian Angels Jeremael,A variant of the Angel Cartel's Dramiel-class frigate used by members of the Guardian Angels on special missions.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,338
+42128,1665,Guardian Angels Jehoel,A variant of the Angel Cartel's Cynabal-class cruiser used by members of the Guardian Angels on special missions.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,337
+42129,1666,Guardian Angels Hanael,A battlecruiser-grade variant of the Angel Cartel's Cynabal-class vessel used by members of the Guardian Angels on special missions.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,337
+42131,310,Abandoned Guristas Transportation Facility,"Once a hive of pirate activity, this Guristas Transport Facility now drifts in space blackened and scarred, left partially intact by its attackers to serve as a message to its former owners. As you draw closer, it is apparent that the facility’s distress beacon has been hijacked and reprogrammed to loop an audio message of defiance:
+
+>>CQD/NULL-REBROADCAST/30001445
+
+“You believed you could hunt us, but you have become the quarry. You believed you could subdue us, but we have risen up. You may be Fatal, but we are immortal.
+We have proven that the Empyreans stand with us.
+
+Do not test us again. If you attempt to do so, you will burn at the hands of the Valkyrie and our most loyal and skilled capsuleer wingmen.
+
+Kavik out.”
+
+A data packet is attached to the transmission, listing the DED profiles of a number of capsuleers known to have aided the Valkyrie during their fight against Guristas forces:
+
+Jaret Victorian
+Kev Lar
+Krastor Sandoval
+Morwen Lagann
+Asher Kagen
+Walter Islands
+Pelea Ming
+Dr Seti
+Sheldon d'Albion
+Imperator Trajanus
+MINIMA16
+OneWay Trip Hunter
+Angelina Fortrueks
+BUISNESSWOMAN
+Maja Chou
+Antarah ibn Shaddad
+Alvarez Akachi
+Angeli Inferna
+slphy vansyl
+Sargeant Summers",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1211
+42132,547,Vanguard,,1220000000.0000000000,13095000.0000000000,875.0000000000,1,8,844884708.0000,0,820,None,20073,21353
+42133,1538,Venerable,,1250000000.0000000000,17020000.0000000000,2800.0000000000,1,8,1700000000.0000,0,2274,None,20073,21355
+42134,643,Vanguard Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000000.0000,0,None,None,None,21353
+42135,1718,Venerable Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,0,None,None,None,21355
+42136,537,Vehement Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21282
+42137,1013,Vendetta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21354
+42138,110,Vanquisher Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21283
+42139,1720,Serpentis Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",19000000.0000000000,1010000.0000000000,480.0000000000,1,8,None,0,None,None,20903,2156
+42140,1721,Serpentis Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,1815
+42141,1722,Serpentis Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",2950000.0000000000,29500.0000000000,175.0000000000,1,8,None,0,None,None,20903,1819
+42142,1727,Angel Cartel Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+42143,1728,Angel Cartel Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",9900000.0000000000,99000.0000000000,120.0000000000,1,2,None,0,None,None,20900,336
+42144,1729,Angel Cartel Guard,"These pilots have been spotted at asteroid belts and stargates, although the reason behind their actions has yet to be identified.
+Engage and destroy to claim the bounty that CONCORD has placed on them.",2600500.0000000000,26005.0000000000,120.0000000000,1,2,None,0,None,None,20900,340
+42145,300,Low-grade Asklepian Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to armor repair amount
+
+Set Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+42146,300,Low-grade Asklepian Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to armor repair amount
+
+Set Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+42147,1950,Atron Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42148,1950,Imicus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42149,1950,Incursus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42150,1950,Maulus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42151,1950,Navitas Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42152,1950,Tristan Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+42153,1950,Enyo Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+42154,1950,Ishkur Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+42155,1950,Helios Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+42156,1950,Nemesis Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+42157,1950,Keres Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+42158,1950,Ares Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+42159,1950,Taranis Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+42160,1950,Thalia Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+42161,1950,Algos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+42162,1950,Catalyst Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+42163,1950,Magus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+42164,1950,Eris Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+42165,1950,Hecate Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+42166,1950,Celestis Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+42167,1950,Exequror Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+42168,1950,Thorax Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+42169,1950,Vexor Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+42170,1950,Deimos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+42171,1950,Ishtar Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+42172,1950,Phobos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+42173,1950,Oneiros Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+42174,1950,Arazu Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+42175,1950,Lachesis Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+42176,1950,Proteus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+42177,1950,Brutix Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+42178,1950,Myrmidon Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+42179,1950,Talos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+42180,1950,Astarte Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+42181,1950,Eos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+42182,1950,Dominix Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+42183,1950,Hyperion Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+42184,1950,Megathron Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+42185,1950,Sin Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+42186,1950,Kronos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+42187,1950,Moros Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+42188,1950,Thanatos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+42189,1950,Nyx Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+42190,1950,Erebus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+42191,1950,Epithal Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+42192,1950,Iteron Mark V Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+42193,1950,Kryos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+42194,1950,Miasmos Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+42195,1950,Nereus Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+42196,1950,Viator Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+42197,1950,Occator Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+42198,1950,Obelisk Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+42199,1950,Anshar Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+42200,300,Low-grade Asklepian Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to armor repair amount
+
+Set Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+42201,300,Low-grade Asklepian Epsilon,"This social adaptation chip has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to armor repair amount
+
+Set Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+42202,300,Low-grade Asklepian Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to armor repair amount
+
+Set Effect: 2.5% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+42203,300,Low-grade Asklepian Omega,"This implant does nothing in and of itself, but when used in conjunction with other Asklepian implants it will boost their effect.
+
+10% bonus to the strength of all Asklepian implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+42204,300,Mid-grade Asklepian Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to armor repair amount
+
+Set Effect: 10% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+42205,300,Mid-grade Asklepian Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to armor repair amount
+
+Set Effect: 10% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+42206,300,Mid-grade Asklepian Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to armor repair amount
+
+Set Effect: 10% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+42207,300,Mid-grade Asklepian Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to armor repair amount
+
+Set Effect: 10% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+42208,300,Mid-grade Asklepian Epsilon,"This social adaptation chip has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to armor repair amount
+
+Set Effect: 10% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+42209,300,Mid-grade Asklepian Omega,"This implant does nothing in and of itself, but when used in conjunction with other Asklepian implants it will boost their effect.
+
+25% bonus to the strength of all Asklepian implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+42210,300,High-grade Asklepian Alpha,"This ocular filter has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to armor repair amount
+
+Set Effect: 15% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+42211,300,High-grade Asklepian Beta,"This memory augmentation has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to armor repair amount
+
+Set Effect: 15% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+42212,300,High-grade Asklepian Gamma,"This neural boost has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to armor repair amount
+
+Set Effect: 15% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+42213,300,High-grade Asklepian Delta,"This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to armor repair amount
+
+Set Effect: 15% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+42214,300,High-grade Asklepian Epsilon,"This social adaptation chip has been modified by Serpentis scientists for use by their elite officers.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to armor repair amount
+
+Set Effect: 15% bonus to the strength of all Asklepian implant secondary effects
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+42215,300,High-grade Asklepian Omega,"This implant does nothing in and of itself, but when used in conjunction with other Asklepian implants it will boost their effect.
+
+50% bonus to the strength of all Asklepian implant secondary effects.
+
+Note: Has no effect on capital sized modules.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+42216,1950,Capsule - Genolution 'Auroral' 197-variant Upwell Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42217,1952,Capsule - Genolution 'Auroral' 197-variant Upwell Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42218,1953,Capsule - Genolution 'Auroral' 197-variant Upwell Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42219,1954,Capsule - Genolution 'Auroral' 197-variant Upwell Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42220,1955,Capsule - Genolution 'Auroral' 197-variant Upwell Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42221,1950,Capsule - Genolution 'Auroral' 197-variant Palatine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42222,1952,Capsule - Genolution 'Auroral' 197-variant Palatine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42223,1953,Capsule - Genolution 'Auroral' 197-variant Palatine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42224,1954,Capsule - Genolution 'Auroral' 197-variant Palatine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42225,1955,Capsule - Genolution 'Auroral' 197-variant Palatine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+42226,528,Serpentis Modified Capital Microprocessor,This heavily customized tactical processing unit was designed by Guardian Angel engineers for the use in Serpentis capital ships. It contains special optimizations for improved fire control routines and precise stasis webifier operation.,1.0000000000,1.0000000000,0E-10,1,8,250000.0000,1,1901,2186,None,0
+42229,1194,Copper Ouroboros,"You have been rewarded by the Scope Network.
This meticulously constructed Ouroboros container is hermetically sealed with a robust electronic locking mechanism which provides a perfect level of internal preservation.
However, compromising this seal will have devastating effects on the container, causing it to fully disintegrate.
Despite that, the integrity of the items held within is retained, keeping them safe for future use.",0E-10,0.1000000000,0E-10,1,None,None,1,1661,21620,None,21237
+42230,1194,Silver Ouroboros,"You have been rewarded by the Scope Network.
This meticulously constructed Ouroboros container is hermetically sealed with a robust electronic locking mechanism which provides a perfect level of internal preservation.
However, compromising this seal will have devastating effects on the container, causing it to fully disintegrate.
Despite that, the integrity of the items held within is retained, keeping them safe for future use.",0E-10,0.1000000000,0E-10,1,None,None,1,1661,21621,None,21237
+42231,1194,Gold Ouroboros,"You have been rewarded by the Scope Network.
This meticulously constructed Ouroboros container is hermetically sealed with a robust electronic locking mechanism which provides a perfect level of internal preservation.
However, compromising this seal will have devastating effects on the container, causing it to fully disintegrate.
Despite that, the integrity of the items held within is retained, keeping them safe for future use.",0E-10,0.1000000000,0E-10,1,None,None,1,1661,21622,None,21237
+42232,303,Expired Gold Ouroboros Accelerator,"Expired Gold Ouroboros Accelerator
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 5 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+The compounds are only guaranteed to function until YC118/08/19.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+42233,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 3 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+The compounds are only guaranteed to function until YC118/08/19.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+42234,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by Serpentis Corporation scientists to make the user highly sensitive and receptive to neural remapping.
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+The compounds are only guaranteed to function until YC118/08/19.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+42235,1735,Blood Raider Patroller,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,1759
+42236,1734,Blood Raider Patroller,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,1764
+42237,1736,Blood Raider Patroller,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+42238,1667,Blood Raider Battleship,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+42239,1737,Blood Raider Patroller,Engage and destroy to claim the bounty CONCORD has placed on this pilot.,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2121
+42240,353,QA Pacifier Burst,AOE debuff that disables targeting for all nearby items,5000.0000000000,1.0000000000,0E-10,1,None,None,0,None,109,None,0
+42241,30,Molok,"""Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters.""
+
+- Omir Sarikusa, Meditations on a Crimson Chalice",2400000000.0000000000,155000000.0000000000,12400.0000000000,1,4,253642000000.0000,1,2287,None,20115,21278
+42242,1538,Dagon,"""Be wary of those who offer you aid with a smile and words of encouragement. They are false. Those that give life so that they may live are more reliable and true in their motives. Eternity beckons for the Sabik but travelers on that road must be clothed in the blood of the weak and refreshed by the blood of the powerful and pure. Only give succor to a true fellow traveler, that they may aid you on your journey along that road.""
+
+- Omir Sarikusa, Meditations on a Crimson Chalice",1310000000.0000000000,18135000.0000000000,2400.0000000000,1,4,4696200000.0000,1,2357,None,20113,21358
+42243,485,Chemosh,"The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.",1290000000.0000000000,18500000.0000000000,2400.0000000000,1,4,4939000000.0000,1,3483,None,20112,21277
+42244,941,Porpoise,"When new lower-mass wormhole connections began appearing across Anoikis in late YC116, ORE tasked the engineers at its advanced Outer Ring Development labs with creating a mining foreman vessel capable of passing through these gateways and exploiting the unspoiled riches available within. Creating such a compact ship while preserving much of the utility of the larger Orca and Rorqual designs proved a significant challenge, but the end result was a ship that had great potential for capsuleer mining operations in all areas of space.
+
+The Porpoise can use a medium industrial core to substantially increase its industrial capabilities, while empowering its defenses during deployment in a static configuration. A key element of the industrial capacity unlocked by activating an industrial core is the ability to use compressor modules, with the Porpoise also having this capability, although limited to using medium gas and asteroid ore compressors.
+
+The Porpoise is a smaller, more mobile and more affordable mining foreman platform that is perfect for supporting mining operations in dangerous space. It is capable of providing support to its allies through mining foreman bursts, remote shield boosters and survey scanners. The Porpoise also enjoys strong bonuses to mining drones, allowing it to pull in its own share of the ore in any mining operation.",4500000.0000000000,400000.0000000000,500.0000000000,1,128,64700000.0000,1,2336,None,20066,21362
+42245,832,Rabisu,"""Use a cloak of deception whenever it suits the purpose of power. The corrupted faith holds deceit to be among the greatest of sins. In this, as in so much, they are false to themselves and to the system of this world. The truth of power is all that we need. Use that truth alone and care not for pious prattle of those who are weaker in spirit and purpose. If you must hide for the greater work, hide. If you must lie for the greater work, lie. If you must deny me and our truth for the greater work, deny me.""
+
+– Omir Sarikusa, Meditations on a Crimson Chalice",13000000.0000000000,115000.0000000000,470.0000000000,1,4,146200000.0000,1,1624,None,20115,21361
+42246,830,Caedes,"""Terror and murder are tools that serve our great work well but only fools mistake them for ends in themselves. When an atmosphere of unremitting fear is to our purpose, by all means we should horrify and cow the weak with the ferocity of slaughter we bring to their pitiful communities. Even still, the greatest terror can be evoked with the hidden blade and subtle whispers from the shadows unseen. The Great Truth can only be approached by those who master all the ways of power: bloodthirsty fools and unreasoning murderers can never make progress on our path.""
+
+– Omir Sarikusa, Meditations on a Crimson Chalice",1200000.0000000000,28600.0000000000,170.0000000000,1,4,15500000.0000,1,1838,None,20114,21360
+42247,1950,Atron Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42248,1952,Atron Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42249,1953,Atron Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42250,1954,Atron Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42251,1955,Atron Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42252,1950,Imicus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42253,1952,Imicus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42254,1953,Imicus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42255,1954,Imicus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42256,1955,Imicus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42257,1950,Incursus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42258,1952,Incursus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42259,1953,Incursus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42260,1954,Incursus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42261,1955,Incursus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42262,1950,Maulus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42263,1952,Maulus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42264,1953,Maulus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42265,1954,Maulus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42266,1955,Maulus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42267,1950,Navitas Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42268,1952,Navitas Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42269,1953,Navitas Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42270,1954,Navitas Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42271,1955,Navitas Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42272,1950,Tristan Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42273,1952,Tristan Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42274,1953,Tristan Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42275,1954,Tristan Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42276,1955,Tristan Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42277,1950,Enyo Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42278,1952,Enyo Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42279,1953,Enyo Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42280,1954,Enyo Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42281,1955,Enyo Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42282,1950,Ishkur Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42283,1952,Ishkur Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42284,1953,Ishkur Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42285,1954,Ishkur Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42286,1955,Ishkur Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42287,1950,Helios Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42288,1952,Helios Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42289,1953,Helios Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42290,1954,Helios Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42291,1955,Helios Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42292,1950,Nemesis Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42293,1952,Nemesis Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42294,1953,Nemesis Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42295,1954,Nemesis Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42296,1955,Nemesis Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42297,1950,Keres Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42298,1952,Keres Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42299,1953,Keres Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42300,1954,Keres Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42301,1955,Keres Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42302,1950,Ares Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42303,1952,Ares Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42304,1953,Ares Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42305,1954,Ares Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42306,1955,Ares Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42307,1950,Taranis Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42308,1952,Taranis Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42309,1953,Taranis Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42310,1954,Taranis Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42311,1955,Taranis Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42312,1950,Thalia Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42313,1952,Thalia Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42314,1953,Thalia Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42315,1954,Thalia Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42316,1955,Thalia Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42317,1950,Algos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42318,1952,Algos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42319,1953,Algos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42320,1954,Algos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42321,1955,Algos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42322,1950,Catalyst Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42323,1952,Catalyst Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42324,1953,Catalyst Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42325,1954,Catalyst Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42326,1955,Catalyst Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42327,1950,Magus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42328,1952,Magus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42329,1953,Magus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42330,1954,Magus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42331,1955,Magus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42332,1950,Eris Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42333,1952,Eris Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42334,1953,Eris Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42335,1954,Eris Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42336,1955,Eris Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42337,1950,Hecate Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42338,1952,Hecate Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42339,1953,Hecate Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42340,1954,Hecate Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42341,1955,Hecate Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42342,1950,Celestis Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42343,1952,Celestis Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42344,1953,Celestis Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42345,1954,Celestis Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42346,1955,Celestis Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42347,1950,Exequror Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42348,1952,Exequror Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42349,1953,Exequror Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42350,1954,Exequror Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42351,1955,Exequror Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42352,1950,Thorax Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42353,1952,Thorax Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42354,1953,Thorax Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42355,1954,Thorax Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42356,1955,Thorax Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42357,1950,Vexor Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42358,1952,Vexor Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42359,1953,Vexor Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42360,1954,Vexor Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42361,1955,Vexor Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42362,1950,Deimos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42363,1952,Deimos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42364,1953,Deimos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42365,1954,Deimos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42366,1955,Deimos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42367,1950,Ishtar Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42368,1952,Ishtar Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42369,1953,Ishtar Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42370,1954,Ishtar Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42371,1955,Ishtar Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42372,1950,Phobos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42373,1952,Phobos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42374,1953,Phobos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42375,1954,Phobos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42376,1955,Phobos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42377,1950,Oneiros Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42378,1952,Oneiros Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42379,1953,Oneiros Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42380,1954,Oneiros Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42381,1955,Oneiros Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42382,1950,Arazu Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42383,1952,Arazu Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42384,1953,Arazu Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42385,1954,Arazu Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42386,1955,Arazu Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42387,1950,Lachesis Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42388,1952,Lachesis Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42389,1953,Lachesis Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42390,1954,Lachesis Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42391,1955,Lachesis Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42392,1950,Proteus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42393,1952,Proteus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42394,1953,Proteus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42395,1954,Proteus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42396,1955,Proteus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42397,1950,Brutix Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42398,1952,Brutix Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42399,1953,Brutix Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42400,1954,Brutix Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42401,1955,Brutix Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42402,1950,Myrmidon Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42403,1952,Myrmidon Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42404,1953,Myrmidon Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42405,1954,Myrmidon Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42406,1955,Myrmidon Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42407,1950,Talos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42408,1952,Talos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42409,1953,Talos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42410,1954,Talos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42411,1955,Talos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42412,1950,Astarte Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42413,1952,Astarte Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42414,1953,Astarte Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42415,1954,Astarte Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42416,1955,Astarte Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42417,1950,Eos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42418,1952,Eos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42419,1953,Eos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42420,1954,Eos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42421,1955,Eos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42422,1950,Dominix Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42423,1952,Dominix Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42424,1953,Dominix Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42425,1954,Dominix Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42426,1955,Dominix Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42427,1950,Hyperion Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42428,1952,Hyperion Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42429,1953,Hyperion Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42430,1954,Hyperion Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42431,1955,Hyperion Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42432,1950,Megathron Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42433,1952,Megathron Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42434,1953,Megathron Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42435,1954,Megathron Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42436,1955,Megathron Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42437,1950,Sin Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42438,1952,Sin Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42439,1953,Sin Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42440,1954,Sin Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42441,1955,Sin Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42442,1950,Kronos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42443,1952,Kronos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42444,1953,Kronos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42445,1954,Kronos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42446,1955,Kronos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42447,1950,Moros Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42448,1952,Moros Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42449,1953,Moros Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42450,1954,Moros Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42451,1955,Moros Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42452,1950,Thanatos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42453,1952,Thanatos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42454,1953,Thanatos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42455,1954,Thanatos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42456,1955,Thanatos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42457,1950,Nyx Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42458,1952,Nyx Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42459,1953,Nyx Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42460,1954,Nyx Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42461,1955,Nyx Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42462,1950,Erebus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42463,1952,Erebus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42464,1953,Erebus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42465,1954,Erebus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42466,1955,Erebus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42467,1950,Epithal Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42468,1952,Epithal Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42469,1953,Epithal Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42470,1954,Epithal Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42471,1955,Epithal Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42472,1950,Iteron Mark V Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42473,1952,Iteron Mark V Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42474,1953,Iteron Mark V Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42475,1954,Iteron Mark V Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42476,1955,Iteron Mark V Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42477,1950,Kryos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42478,1952,Kryos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42479,1953,Kryos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42480,1954,Kryos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42481,1955,Kryos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42482,1950,Miasmos Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42483,1952,Miasmos Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42484,1953,Miasmos Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42485,1954,Miasmos Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42486,1955,Miasmos Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42487,1950,Nereus Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42488,1952,Nereus Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42489,1953,Nereus Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42490,1954,Nereus Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42491,1955,Nereus Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42492,1950,Viator Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42493,1952,Viator Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42494,1953,Viator Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42495,1954,Viator Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42496,1955,Viator Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42497,1950,Occator Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42498,1952,Occator Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42499,1953,Occator Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42500,1954,Occator Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42501,1955,Occator Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42502,1950,Obelisk Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42503,1952,Obelisk Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42504,1953,Obelisk Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42505,1954,Obelisk Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42506,1955,Obelisk Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42507,1950,Anshar Serpentis Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42508,1952,Anshar Serpentis Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42509,1953,Anshar Serpentis Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42510,1954,Anshar Serpentis Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42511,1955,Anshar Serpentis Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+42512,1568,Purist Apostle,A frigate class Purist Apostle.,1525000.0000000000,28100.0000000000,165.0000000000,1,4,None,0,None,None,None,21767
+42513,1665,Purist Papal,A cruiser class Purist Papal.,12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,21768
+42514,1666,Purist Cardinal,A battlecruiser class Purist Cardinal.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,21769
+42515,226,Amarr Avatar Titan,An Amarr Avatar class vessel.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,2910
+42516,226,Amarr Abaddon Battleship,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.",200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,3132
+42517,226,Amarr Armageddon Battleship,An Amarr Armageddon vessel.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,297
+42518,226,Amarr Apocalypse Battleship,An Amarr Apocalypse vessel.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,296
+42519,226,Amarr Revelation Dreadnaught,"The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.",200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,2743
+42520,226,Amarr Apostle Force Auxiliary,"""Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages."" - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20 Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions. From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.",200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,21252
+42521,226,Amarr Providence Freighter,"Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.",200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,2738
+42522,588,Pulse Activated Nexus Invulnerability Core,"Adapted from technology originally released with Citadels, the Pulse Activated Nexus Invulnerability Core is the result of Upwell's tireless research into advanced shielding. This powerful module allows a Rorqual to make itself and industrial fleetmates nearly invulnerable for a short time.
+
+Due to the immense stresses involved in the sustained shield pulse, the Rorqual must have an active target lock on an ore or ice asteroid when activating this module.
+This module burns out completely after a single activation and will need to be repaired to be used in the future.
+
+The effect from this module applies to subcapital mining and hauling ships in the same fleet as the activating Rorqual. Does not apply to other Rorquals.
+Affected ships gain incredible shield resistances, but lose the ability to deal damage, cloak, warp, dock, tether, or jump. Other effects include increased mass, decreased velocity and decreased scan resolution.",0E-10,8000.0000000000,0E-10,1,128,240947786.0000,1,2325,21730,None,0
+42523,1739,QA Skill Injector,,0E-10,0.0100000000,0E-10,1,None,None,0,None,21531,None,0
+42524,106,Rabisu Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21361
+42525,105,Caedes Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000.0000,1,None,None,None,21360
+42526,1770,Armor Command Burst I,"This module can be loaded with a variety of Armor Command Burst Charges to project a field of beneficial nanites over fleet members, improving their armor defenses.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21687,None,0
+42527,1770,Information Command Burst I,"This module can be loaded with a variety of Information Command Burst Charges to project a field of beneficial nanites over fleet members, improving their sensor and electronic warfare capabilities.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21691,None,0
+42528,1770,Mining Foreman Burst I,"This module can be loaded with a variety of Mining Foreman Burst Charges to project a field of beneficial nanites over fleet members, improving their mining capabilities.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21695,None,0
+42529,1770,Shield Command Burst I,"This module can be loaded with a variety of Shield Command Burst Charges to project a field of beneficial nanites over fleet members, improving their shield defenses.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21700,None,0
+42530,1770,Skirmish Command Burst I,"This module can be loaded with a variety of Skirmish Command Burst Charges to project a field of beneficial nanites over fleet members, improving their hit-and-run capabilities.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21704,None,0
+42531,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by the Blood Raiders to make the user highly sensitive and receptive to neural remapping.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC118/12/01.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+42532,1882,Effect NPE Vortex,,0E-10,0E-10,0E-10,1,64,None,0,None,None,20220,21391
+42533,1764,♦ Venture,"Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
+
+The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.",1200000.0000000000,5000.0000000000,50.0000000000,1,None,None,0,None,None,None,20198
+42534,1765,♦ Retriever,"The mining barge was designed by ORE to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Retriever's being storage. A massive ore hold allows the Retriever to operate for extended periods without requiring as much support as other barges.
+
+Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",20000000.0000000000,150000.0000000000,100.0000000000,1,None,None,0,None,None,None,2523
+42535,1766,♦ Skiff,"The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability and self-defense. Advanced shielding and drone control systems make the Skiff the toughest mining ship in the cluster.
+
+Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",10000000.0000000000,100000.0000000000,150.0000000000,1,None,None,0,None,None,None,2940
+42536,227,MidPoint Effect,,0E-10,0E-10,0E-10,1,64,None,0,None,None,20249,21392
+42538,319,Drifter Hive,"Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.
+
+Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,20844,21136
+42540,226,Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,0E-10,1,16,None,0,None,None,None,21049
+42541,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Usually only available to naval officers or those who serve with private security mega corporations, the design for this particular version of the Cerebral Accelerator has been stolen and tweaked by the Blood Raiders to make the user highly sensitive and receptive to neural remapping.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC118/12/01.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+42542,1950,Amarr Shuttle Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+42543,1950,Impairor Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2308,None,None,0
+42544,1950,Crucifier Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42545,1950,Executioner Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42546,1950,Inquisitor Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42547,1950,Magnate Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42548,1950,Punisher Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42549,1950,Tormentor Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42550,1950,Retribution Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+42551,1950,Vengeance Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+42552,1950,Anathema Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+42553,1950,Purifier Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+42554,1950,Sentinel Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+42555,1950,Crusader Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+42556,1950,Malediction Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+42557,1950,Deacon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+42558,1950,Imperial Navy Slicer Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+42559,1950,Crucifier Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+42560,1950,Coercer Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+42561,1950,Dragoon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+42562,1950,Pontifex Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+42563,1950,Heretic Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+42564,1950,Confessor Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+42565,1950,Arbitrator Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42566,1950,Augoror Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42567,1950,Maller Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42568,1950,Omen Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42569,1950,Sacrilege Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+42570,1950,Zealot Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+42571,1950,Devoter Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+42572,1950,Guardian Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+42573,1950,Curse Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+42574,1950,Pilgrim Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+42575,1950,Legion Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+42576,1950,Augoror Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+42577,1950,Omen Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+42578,1950,Harbinger Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42579,1950,Oracle Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42580,1950,Prophecy Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42581,1950,Absolution Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+42582,1950,Damnation Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+42583,1950,Harbinger Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+42584,1950,Abaddon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42585,1950,Apocalypse Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42586,1950,Armageddon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42587,1950,Redeemer Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+42588,1950,Paladin Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+42589,1950,Apocalypse Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+42590,1950,Armageddon Navy Issue Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+42591,1950,Revelation Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+42592,1950,Archon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+42593,1950,Aeon Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+42594,1950,Avatar Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+42595,1950,Bestower Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+42596,1950,Sigil Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+42597,1950,Prorator Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+42598,1950,Impel Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+42599,1950,Providence Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+42600,1950,Ark Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+42601,226,Unknown object,An unknown object.,0E-10,0E-10,0E-10,1,16,None,0,None,None,20253,3533
+42614,1950,Venture Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+42615,1950,Endurance Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+42616,1950,Prospect Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+42617,1950,Procurer Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42618,1950,Retriever Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42619,1950,Covetor Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42620,1950,Skiff Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42621,1950,Mackinaw Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42622,1950,Hulk Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42623,1950,Bowhead Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+42624,1950,Orca Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+42625,1950,Rorqual Morphite Shine SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+42638,306,Info Shard,If you have the right equipment you might be able to hack into this info shard and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,20182,20297
+42640,1314,Unknown Sequence,"A quick scan of this object deciphers that it appears to be an unknown sequence of some sort.
+
+You immediately know that this item is of great importance to your mentor and Empire.
+
+It would be wise to take great care of this item and show it to your mentor at the earliest opportunity.",1.0000000000,0.1000000000,0E-10,1,64,None,0,None,21417,None,0
+42641,1950,Venture Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+42642,1950,Endurance Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+42643,1950,Prospect Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+42644,1950,Procurer Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42645,1950,Retriever Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42646,1950,Covetor Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42647,1950,Skiff Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42648,1950,Mackinaw Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42649,1950,Hulk Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42650,1950,Bowhead Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+42651,1950,Orca Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+42652,1950,Rorqual Digmaster Blazon SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+42653,1950,Apostle Purity of the Throne SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+42654,1767,♦ Bestower,"The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.",13500000.0000000000,260000.0000000000,300.0000000000,1,None,None,0,None,None,20063,1064
+42655,1767,♦ Impel,"Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.
+
+Developer: Khanid Innovations, Inc.
+
+In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment.",19500000.0000000000,400000.0000000000,1000.0000000000,1,None,None,0,None,None,20062,2710
+42656,1767,♦ Badger,"The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.",10650000.0000000000,250000.0000000000,300.0000000000,1,None,None,0,None,None,20070,51
+42657,1767,♦ Bustard,"Developer: Lai Dai
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",20000000.0000000000,390000.0000000000,1000.0000000000,1,None,None,0,None,None,20069,3020
+42658,1767,♦ Iteron Mark V,"This lumbering giant is the latest and last iteration in a chain of haulers. It is the only one to retain the original ""Iteron""-class callsign, but while all the others eventually evolved into specialized versions, the Iteron Mk. V still does what haulers do best: Transporting enormous amounts of goods and commodities between the stars.",13500000.0000000000,275000.0000000000,300.0000000000,1,None,None,0,None,None,20074,328
+42659,1767,♦ Occator,"Developer: Roden Shipyards
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",19000000.0000000000,390000.0000000000,1000.0000000000,1,None,None,0,None,None,20073,2711
+42660,1767,♦ Mammoth,"The Mammoth is the largest industrial ship of the Minmatar Republic. It was designed with aid from the Gallente Federation, making the Mammoth both large and powerful yet also nimble and technologically advanced. A very good buy.",11500000.0000000000,255000.0000000000,300.0000000000,1,None,None,0,None,None,20078,309
+42661,1767,♦ Mastodon,"Developer: Thukker Mix
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",19200000.0000000000,385000.0000000000,1000.0000000000,1,None,None,0,None,None,20077,2713
+42662,186,Wrecked Amarr Battleship,This structural integrity of this battleship class vessel is completely shattered.,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,21365
+42663,306,Wrecked Amarr Apocalypse Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21365
+42664,306,Wrecked Amarr Armageddon Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21367
+42665,306,Wrecked Caldari Raven Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21368
+42666,306,Wrecked Caldari Scorpion Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21369
+42667,306,Wrecked Gallente Dominix Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21370
+42668,306,Wrecked Gallente Megathron Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21371
+42669,306,Wrecked Minmatar Typhoon Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21372
+42670,306,Wrecked Minmatar Tempest Battleship,The structural integrity of this battleship class vessel is completely shattered.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21373
+42671,1950,Venture Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+42672,1950,Endurance Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+42673,1950,Prospect Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+42674,1950,Procurer Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42675,1950,Retriever Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42676,1950,Covetor Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+42677,1950,Skiff Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42678,1950,Mackinaw Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42679,1950,Hulk Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+42680,1950,Bowhead Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+42681,1950,Orca Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+42682,1950,Rorqual Paydirt Prospector SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+42683,314,Survivor,"This rattled individual moves with a languid motion due to emotional distress.
+
+They are extremely important to the Sisters of EVE corporation and should be looked after with the utmost care.
+
+No doubt that finding and rescuing this individual will be extremely beneficial for you in the long run.",10.0000000000,1.0000000000,0E-10,1,None,None,0,None,2545,None,0
+42685,420,Sunesis,"The Sunesis-class SoCT Destroyer allows any acolyte to protect the investigations and secrets of the society.
+
+Since it has very low skill requirements, any capsuleer can pilot it. It serves well in research and exploration but truly comes into its own in combat, with an extremely fast align time.
+
+This is a ship that shows its value when understanding the universe requires a strong hand as well as a sharp mind.",1500000.0000000000,55000.0000000000,600.0000000000,1,16,7.0000,1,2350,None,20083,1232
+42686,226,Secure Databank Wreck,This once functional databank has been destroyed beyond repair. The cause of destruction is unknown.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21403
+42687,226,Nestor Battleship Wreck,This SOE battleship has been destroyed beyond repair. No life signs are present on board.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21397
+42688,226,Drifter Battleship Wreck,The remains of a mighty Drifter battleship.,10000.0000000000,27500.0000000000,27500.0000000000,1,16,None,0,None,None,None,21398
+42689,226,Secure Info Shard Wreck,This once functional info shard has been destroyed beyond repair. The cause of destruction is unknown.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21404
+42690,319,Warp Disruption Generator,"It appears that this structure is disabling your warp drive on your vessel.
+
+Warping is impossible while this structure is active.",1000.0000000000,1000.0000000000,0E-10,1,64,None,0,None,None,None,3533
+42692,1768,Circadian Seeker,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+42693,1768,Circadian Seeker,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+42694,1769,Active Shielding Charge,"This compact bundle of active nanites can be loaded into a Shield Command Burst module and dispersed across allied ships to improve local and remote shield booster modules.
+
+The bonus provided by this module does not apply to Capital sized local booster modules.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2301,21702,None,0
+42695,1769,Shield Harmonizing Charge,This compact bundle of active nanites can be loaded into a Shield Command Burst module and dispersed across allied ships to provide increased shield resistances.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2301,21703,None,0
+42696,1769,Shield Extension Charge,This compact bundle of active nanites can be loaded into a Shield Command Burst module and dispersed across allied ships to enhance defensive shield strength.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2301,21701,None,0
+42697,227,Warp Disruption Bubble Effect,,0E-10,0E-10,0E-10,1,64,None,0,None,None,20252,21394
+42698,1092,Women's 'Dread' Beret (Guristas),"The Guristas pirates are highly organized on military lines, having been founded by renegade Caldari Navy officers, and the ‘Dread Guristas’ division are among the most feared and elite in their ranks.
+Wearing this beret displays your loyalty to the Guristas, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21624,None,0
+42699,1092,Men's 'Dread' Beret (Guristas),"The Guristas pirates are highly organized on military lines, having been founded by renegade Caldari Navy officers, and the ‘Dread Guristas’ division are among the most feared and elite in their ranks.
+Wearing this beret displays your loyalty to the Guristas, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21626,None,0
+42700,1089,Women's 'Function' T-shirt (Blood Raiders),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our black 'Function' shirt keeps you cool with a pretreated weave of soft material that clings in the right places and breathes for your comfort. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0E-10,0.1000000000,0E-10,1,None,None,1,1406,21668,None,0
+42701,1090,Women's 'Excursion' Pants (Blood Raider),"Designer: Vallou
+
+Vallou's ""Excursion"" pants in pure midnight black are designed for the style-conscious woman who still demands combat-rated performance from her clothes. A poly wool blend covers our proprietary thermal layer designed to keep you comfortable in extreme temperatures. The Excursion also features a dynamic g-force adaptive system, constricting or loosening against your legs so you have optimal bloodflow in any adverse situation.",0E-10,0.1000000000,0E-10,1,None,None,1,1403,21674,None,0
+42702,1088,Men's 'Marshal' Jacket (Blood Raiders black/red),"This jacket indicates, with a casual but deadly certainty, that the wearer is a proud supporter of the Blood Raiders. Its slanted lines in pitch black over the shoulder and forearms give the impression of a potential for unimaginable speed. Meanwhile, the crimson hues running up front and back - in a column rising through the spine and chest and eventually fountaining up through the shoulders - remind any onlookers that they're looking at a man of immense power.",0E-10,0.1000000000,0E-10,1,None,None,1,1399,21670,None,0
+42703,1088,Women's 'Gunner' Jacket (Blood Raiders black),"Advertise your stature as the terror of the celestial skies in this sleek, comfortable jacket. A solid crimson pillar rises in front and back to underline your undeniable and unyielding presence, while an extended length of shiny black from wrist to wrist gives you the commanding appearance you deserve. Finally, the logo of the Blood Raiders advertises your proud support for the only faction that matters.",0E-10,0.1000000000,0E-10,1,None,None,1,1405,21671,None,0
+42704,1089,Men's 'Form' T-shirt (Blood Raiders),"Designer: House of Ranai
+
+Look trendy, sharp and casual, all at once. Our black 'Function' shirt keeps you cool with a pretreated weave of soft material that emphasizes a strong mind in a strong body. Designed to be suitable for any kind of circumstance, from formal meetings to more relaxed gatherings, this shirt will take you anywhere you want to go.",0E-10,0.1000000000,0E-10,1,None,None,1,1398,21669,None,0
+42705,1088,Men's 'Outlaw' Jacket (Blood Raiders extra red),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer.",0E-10,0.1000000000,0E-10,1,None,None,1,1399,21672,None,0
+42706,1088,Women's 'Outlaw' Coat (Blood Raiders extra red),"Designer: Unknown
+
+Straight from the discreet consignments of Intaki Commerce, this jacket indicates that the wearer is a true supporter of the Blood Raiders. Each jacket is crafted from the finest leather, dyed carbon black, and accented with studded crimson passants and crimson trim. Finally, the jacket is emblazoned with the Blood Raiders logo, located directly over the heart of the wearer.",0E-10,0.1000000000,0E-10,1,None,None,1,1405,21673,None,0
+42707,1089,Women's 'Sterling' Dress Blouse (Blood Raider),"Designer: Sennda of Emrayur
+
+Modeled after the Class B military blouses found in several modern navies, the black leather ""Sterling"" dress blouse is designed to cope with the realities of daily service while maintaining the image of an orderly fighting force. Our dark wool blends are specially treated to resist staining, even tough grease and oil stains common on modern starships, while the blouse's surface texture will feel cool and smooth touch. The blouse is adorned with traditional epaulets and a classic waist cincher.",0E-10,0.1000000000,0E-10,1,None,None,1,1406,21667,None,0
+42708,1092,Men's Beret (Blood Raiders),"Wearing this well crafted, sturdy beret displays your loyalty to the Blood Raider cause.
+Its simple yet elegant design allows its symbolism to rise above being more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21627,None,0
+42709,1092,Women's 'Defender' Beret (Gallente Federation),"The Gallente Federation is a large and sprawling empire with extensive borders and numerous enemies. Defense of the Federation is the priority of its military.
+Wearing this beret displays your loyalty to the Gallente Federation, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21628,None,0
+42710,1092,Men's Federation Grand Prix 'Pit Stop' Cap,"The classic peaked cap finds its place in all walks of life across New Eden. These types of caps are popular with engineers and mechanics, and are to be seen everywhere in the 'pit stops' where participants in the Federation Grand Prix set down for maintenance and tuning.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,8,None,1,1943,21629,None,0
+42711,1092,Cap Male Green,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21630,None,0
+42712,1092,Men's 'Liberator' Beret (Minmatar Republic),"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers.
+Wearing this beret displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21631,None,0
+42713,1092,Cap Male Orange,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21632,None,0
+42714,1092,Cap Male White/Black,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21633,None,0
+42715,1092,Women's 'Liberator' Cap (Minmatar Republic),"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21634,None,0
+42716,1092,Cap Female Black/White,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21635,None,0
+42717,1092,Women's 'Pithum' Beret (Guristas),"The Guristas pirates are highly organized on military lines, having been founded by renegade Caldari Navy officers, and their ‘Pithum’ units are a feared presence in Guristas deadspace outposts and high value sites.
+Wearing this beret displays your loyalty to the Guristas, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21636,None,0
+42718,1092,Women's Cap (Blood Raiders),"This highly stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.
+Its fashion flexibility is also to be noted, befitting from steam condensed corridors in an outer rim mining outpost, up to making a certain, specialized impression at a crystal gala ball.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21637,None,0
+42719,1092,Concord Cap Male,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21638,None,0
+42720,1092,Cap Female Caldari,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21640,None,0
+42721,1092,Men's 'Pithum' Beret (Guristas),"The Guristas pirates are highly organized on military lines, having been founded by renegade Caldari Navy officers, and their ‘Pithum’ units are a feared presence in Guristas deadspace outposts and high value sites.
+Wearing this beret displays your loyalty to the Guristas, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21641,None,0
+42722,1092,Women's Cap (Guristas),"This highly stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.
+
+Its fashion flexibility is also to be noted, befitting from steam condensed corridors in an outer rim mining outpost, up to making a certain, specialized impression at a crystal gala ball.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21642,None,0
+42723,1092,Men's 'Sable' Cap (Black),"The classic black cap has never gone out of fashion, remaining a staple item of headwear for those inclined to wear a cover that is both simple and advertises nothing but basic good taste.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21643,None,0
+42724,1092,Beret Male Concord,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21644,None,0
+42725,1092,Cap Female Amarr,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21645,None,0
+42726,1092,Men's Cap (Blood Raiders),"This highly stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.
+Its fashion flexibility is also to be noted, befitting from steam condensed corridors in an outer rim mining outpost, up to making a certain, specialized impression at a crystal gala ball.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21646,None,0
+42727,1092,Cap Female Green,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21647,None,0
+42728,1092,Cap Male Amarr,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21648,None,0
+42729,1092,Women's 'Boarder' Cap (Digital Camo),"Many large ships maintain troop complements for use as boarding parties or to occupy space stations and other installations taken by force of arms. This type of cap in digital camo is a common sight among such elite commando forces.
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21649,None,0
+42730,1092,Men's 'Liberator' Cap (Minmatar Republic),"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21650,None,0
+42731,1092,Cap Male Caldari,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21651,None,0
+42732,1092,Men's 'Boarder' Cap (Digital Camo),"Many large ships maintain troop complements for use as boarding parties or to occupy space stations and other installations taken by force of arms. This type of cap in digital camo is a common sight among such elite commando forces.
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21652,None,0
+42733,1092,Women's Beret (Blood Raiders),"Wearing this well crafted, sturdy beret displays your loyalty to the Blood Raider cause.
+Its simple yet elegant design allows its symbolism to rise above being more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21654,None,0
+42734,1092,Women's 'Sable' Cap (Black),"The classic black cap has never gone out of fashion, remaining a staple item of headwear for those inclined to wear a cover that is both simple and advertises nothing but basic good taste.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21655,None,0
+42735,1092,Cap Female Orange,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21656,None,0
+42736,1092,Men's 'Protector' Beret (Caldari State),"Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always geared towards protecting the corporate way of life.
+Wearing this beret displays your loyalty to the Caldari State, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21657,None,0
+42737,1092,Beret Female Concord,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21658,None,0
+42738,1092,Women's 'Liberator' Beret (Minmatar Republic),"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers.
+Wearing this beret displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21659,None,0
+42739,1092,Men's 'Defender' Beret (Gallente Federation),"The Gallente Federation is a large and sprawling empire with extensive borders and numerous enemies. Defense of the Federation is the priority of its military.
+Wearing this beret displays your loyalty to the Gallente Federation, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21660,None,0
+42740,1092,Women's 'Protector' Beret (Caldari State),"Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always geared towards protecting the corporate way of life.
+Wearing this beret displays your loyalty to the Caldari State, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21661,None,0
+42741,1092,Men's 'Crusader' Beret (Amarr Empire),"The Amarr Empire’s best troops are typically found at the forefront of the military crusades that are collectively part of the Empire’s continuation of the ‘Reclaiming’.
+Wearing this beret displays your loyalty to the Amarr Empire, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21662,None,0
+42742,1092,Cap Female Concord,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21663,None,0
+42743,1092,Men's Cap (Guristas),"This highly stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.
+
+Its fashion flexibility is also to be noted, befitting from steam condensed corridors in an outer rim mining outpost, up to making a certain, specialized impression at a crystal gala ball.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21664,None,0
+42744,1092,Women's 'Crusader' Beret (Amarr Empire),"The Amarr Empire’s best troops are typically found at the forefront of the military crusades that are collectively part of the Empire’s continuation of the ‘Reclaiming’.
+Wearing this beret displays your loyalty to the Amarr Empire, with a simple design and powerful symbolism rising above more than just a fashion statement.",0E-10,0.1000000000,0E-10,1,None,None,1,1943,21665,None,0
+42745,1092,Women's Federation Grand Prix 'Pit Stop' Cap,"The classic peaked cap finds its place in all walks of life across New Eden. These types of caps are popular with engineers and mechanics, and are to be seen everywhere in the 'pit stops' where participants in the Federation Grand Prix set down for maintenance and tuning.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0E-10,0.1000000000,0E-10,1,8,None,1,1943,21666,None,0
+42746,1950,Crucifier Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42747,1950,Executioner Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42748,1950,Inquisitor Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42749,1950,Magnate Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42750,1950,Punisher Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42751,1950,Tormentor Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+42752,1950,Retribution Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+42753,1950,Vengeance Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+42754,1950,Anathema Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+42755,1950,Purifier Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+42756,1950,Sentinel Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+42757,1950,Crusader Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+42758,1950,Malediction Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+42759,1950,Deacon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+42760,1950,Imperial Navy Slicer Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+42761,1950,Crucifier Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+42762,1950,Coercer Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+42763,1950,Dragoon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+42764,1950,Pontifex Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+42765,1950,Heretic Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+42766,1950,Arbitrator Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42767,1950,Augoror Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42768,1950,Maller Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42769,1950,Omen Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+42770,1950,Sacrilege Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+42771,1950,Zealot Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+42772,1950,Devoter Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+42773,1950,Guardian Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+42774,1950,Curse Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+42775,1950,Pilgrim Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+42776,1950,Augoror Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+42777,1950,Omen Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+42778,1950,Harbinger Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42779,1950,Oracle Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42780,1950,Prophecy Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+42781,1950,Absolution Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+42782,1950,Damnation Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+42783,1950,Harbinger Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+42784,1950,Abaddon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42785,1950,Apocalypse Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42786,1950,Armageddon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+42787,1950,Redeemer Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+42788,1950,Paladin Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+42789,1950,Apocalypse Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+42790,1950,Armageddon Navy Issue Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+42791,1950,Revelation Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+42792,1950,Archon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+42793,1950,Aeon Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+42794,1950,Avatar Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+42795,1950,Bestower Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+42796,1950,Sigil Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+42797,1950,Prorator Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+42798,1950,Impel Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+42799,1950,Providence Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+42800,1950,Ark Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+42814,306,Resource Crate,This container is used to store resources of all kinds.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20253,1176
+42815,1800,Vengeful Blade Minmatar Frigate,Minmatar Vigil-class frigate providing electronic warfare and target acquisition support to the Operation Vengeful Blade taskforce.,1125000.0000000000,17400.0000000000,150.0000000000,1,2,None,0,None,None,None,1976
+42816,1788,Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+42817,1789,Cleansing Flame Amarr Battleship,Amarr Apocalypse-class battleship serving as the mailed fist of the Operation Cleansing Flame taskforce.,20500000.0000000000,1100000.0000000000,525.0000000000,1,4,None,0,None,None,None,2239
+42818,1790,Cleansing Flame Amarr Cruiser,Amarr Arbitrator-class cruiser providing electronic warfare support to the Operation Cleansing Flame taskforce.,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1728
+42819,1791,Cleansing Flame Amarr Frigate,Amarr Crucifier-class frigate operating as a rapid attack vessel for the Operation Cleansing Flame taskforce.,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,1066
+42820,1792,Black Edge Caldari Battleship,Caldari Scorpion-class battleship providing heavy firepower and electronic warfare support to the Operation Black Edge taskforce.,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+42821,1793,Black Edge Caldari Cruiser,Caldari Blackbird-class cruiser giving electronic warfare support to the Operation Black Edge taskforce.,9600000.0000000000,96000.0000000000,450.0000000000,1,1,None,0,None,None,None,311
+42822,1794,Black Edge Caldari Frigate,Caldari Griffin-class frigate operating as a rapid attack vessel in the Operation Black Edge taskforce.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,40
+42823,1795,Liberty Spear Gallente Battleship,"Gallente Hyperion-class battleship providing heavy, close-range firepower for the Operation Liberty Spear taskforce.",19000000.0000000000,1140000.0000000000,675.0000000000,1,8,None,0,None,None,None,3207
+42824,1796,Liberty Spear Gallente Cruiser,Gallente Celestis-class cruiser providing electronic warfare support to the Operation Liberty Spear taskforce.,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,319
+42825,1797,Liberty Spear Gallente Frigate,Gallente Atron-class frigate operating as a fast attack vessel in the Operation Liberty Spear taskforce.,2250000.0000000000,22500.0000000000,125.0000000000,1,8,None,0,None,None,None,323
+42826,1798,Vengeful Blade Minmatar Battleship,Minmatar Tempest-class battleship operating as a heavy artillery platform in the Operation Vengeful Blade taskforce.,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,None,48
+42827,1799,Vengeful Blade Minmatar Cruiser,Minmatar Stabber-class cruiser providing fast attack support to the Operation Vengeful Blade taskforce.,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,None,1884
+42829,1771,Mining Laser Field Enhancement Charge,"This compact bundle of active nanites can be loaded into a Mining Foreman Burst module and dispersed across allied ships to improve the range of their mining laser, ice harvester and survey scanner modules.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2300,21699,None,0
+42830,1771,Mining Laser Optimization Charge,"This compact bundle of active nanites can be loaded into a Mining Foreman Burst module and dispersed across allied ships to greatly enhance the speed of their mining modules, allowing increased yield over time. This effect also reduces the capacitor requirements of the mining laser to compensate for the faster cycle times.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2300,21698,None,0
+42831,1771,Mining Equipment Preservation Charge,This compact bundle of active nanites can be loaded into a Mining Foreman Burst module and dispersed across allied ships to increase the lifespan of their advanced mining crystals.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2300,21696,None,0
+42832,1774,Armor Energizing Charge,This compact bundle of active nanites can be loaded into an Armor Command Burst module and dispersed across allied ships to provide increased armor resistances.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2298,21690,None,0
+42833,1774,Rapid Repair Charge,"This compact bundle of active nanites can be loaded into an Armor Command Burst module and dispersed across allied ships to improve local and remote armor repairer modules.
+
+The bonus provided by this module does not apply to Capital sized local repairer modules.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2298,21689,None,0
+42834,1774,Armor Reinforcement Charge,This compact bundle of active nanites can be loaded into an Armor Command Burst module and dispersed across allied ships to enhance armor durability.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2298,21688,None,0
+42835,1773,Sensor Optimization Charge,This compact bundle of active nanites can be loaded into an Information Command Burst module and dispersed across allied ships to improve the scan resolution and maximum target lock range of their sensors.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2299,21693,None,0
+42836,1773,Electronic Superiority Charge,"This compact bundle of active nanites can be loaded into an Information Command Burst module and dispersed across allied ships to enhance the range and strength of their sensor dampener, weapon disruptor, target painter, and targeted ECM modules.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2299,21692,None,0
+42837,1773,Electronic Hardening Charge,This compact bundle of active nanites can be loaded into an Information Command Burst module and dispersed across allied ships to harden their sensor and tracking systems against enemy disruption.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2299,21694,None,0
+42838,1772,Evasive Maneuvers Charge,"This compact bundle of active nanites can be loaded into a Skirmish Command Burst module and dispersed across allied ships to reduce their effective signature radius and improve their agility, making them harder for enemy weapons to hit.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2302,21705,None,0
+42839,1772,Interdiction Maneuvers Charge,"This compact bundle of active nanites can be loaded into a Skirmish Command Burst module and dispersed across allied ships to improve the maximum range of their stasis webifier, warp scrambler and warp disruptor modules.",0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2302,21707,None,0
+42840,1772,Rapid Deployment Charge,This compact bundle of active nanites can be loaded into a Skirmish Command Burst module and dispersed across allied ships to enhance the thrust potential of their afterburner and microwarpdrive modules.,0.0100000000,0.0100000000,0E-10,500,None,1000.0000,1,2302,21706,None,0
+42841,1803,♦ Tormentor,"The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.",1080000.0000000000,24398.0000000000,130.0000000000,1,4,None,0,None,None,20063,56
+42842,1803,♦ Inquisitor,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.
+
+The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.",1630000.0000000000,28700.0000000000,250.0000000000,1,4,None,0,None,None,20063,55
+42843,1803,♦ Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.",1090000.0000000000,28100.0000000000,115.0000000000,1,4,None,0,None,None,20063,54
+42844,1804,Amarr Apostle,"""Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages."" - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20
+
+Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.
+
+From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.",1012500000.0000000000,13950000.0000000000,3300.0000000000,1,64,None,0,None,None,None,21252
+42845,1803,♦ Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.",1064000.0000000000,28100.0000000000,265.0000000000,1,4,None,0,None,None,20063,1066
+42846,1803,♦ Punisher,"The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,300
+42847,1805,Caldari Minokawa,"""The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years."" - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15
+
+A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.
+
+The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.",1080000000.0000000000,11925000.0000000000,3475.0000000000,1,64,None,0,None,None,None,21254
+42848,1806,Gallente Ninazu,"""It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation."" - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21
+
+Military experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice.
+
+The Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.",1057500000.0000000000,13095000.0000000000,3500.0000000000,1,64,None,0,None,None,None,21255
+42849,1807,Minmatar Lif,"""I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce."" - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07
+
+The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.
+
+After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.",922500000.0000000000,11250000.0000000000,3375.0000000000,1,64,None,0,None,None,None,21256
+42853,226,Caldari Minokawa Force Auxiliary,"""The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years."" - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15
+
+A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.
+
+The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.",200.0000000000,2.0000000000,0E-10,1,1,None,0,None,None,None,21254
+42854,226,Gallente Ninazu Force Auxiliary,"""It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation."" - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21
+
+Military experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice.
+
+The Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.",200.0000000000,2.0000000000,0E-10,1,8,None,0,None,None,None,21255
+42855,226,Minmatar Lif Force Auxiliary,"""I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce."" - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07
+
+The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.
+
+After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.",200.0000000000,2.0000000000,0E-10,1,2,None,0,None,None,None,21256
+42856,226,Amarr Force Auxiliary Wreck,A wrecked Apostle Force Auxiliary vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21301
+42857,226,Caldari Force Auxiliary Wreck,A wrecked Minokawa Force Auxiliary vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21302
+42858,226,Gallente Force Auxiliary Wreck,A wrecked Ninazu Force Auxiliary vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21303
+42859,226,Minmatar Force Auxiliary Wreck,A wrecked Lif Force Auxiliary vessel.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21304
+42860,226,Minmatar Carrier Wreck,The wreck of a Minmatar Hel carrier vessel.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3110
+42862,306,Amarr Avatar Titan,"Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure. -The Scriptures, Revelation Verses 2:12",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2910
+42863,306,Caldari Leviathan Titan,"Citizens of the State, rejoice!
+Today, a great milestone has been achieved by our glorious leaders. A stepping stone in the grand story of our empire has been traversed. Our individual fears may be quietened; the safety of our great nation has been secured.
+Today, unyielding, we have walked the way of the warrior. In our hands have our fates been molded. On the Leviathan's back will our civilization be carried home and the taint of the Enemy purged from our souls.
+Rejoice, citizens! Victory is at hand.
+-Caldari State Information Bureau Pamphlet, YC 12",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2930
+42864,306,Gallente Erebus Titan,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. -Dr. Damella Macaper, The Seven Events of the Apocalypse",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2942
+42865,306,Minmatar Ragnarok Titan,"""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2906
+42866,226,Wrecked Amarr Structure,The remains of an Amarr structure.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3775
+42867,226,Wrecked Caldari Structure,The ruins of a Caldari structure.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3778
+42868,226,Wrecked Gallente Structure,The ruins of a Gallente structure.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3783
+42869,226,Wrecked Minmatar Structure,The ruins of a Minmatar structure.,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3797
+42870,226,Astrahus Citadel,An Astrahus class Citadel. Built by the Upwell Consortium.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,21137
+42871,226,Astrahus Wreck,The smoldering remains of an Astrahus class citadel.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+42872,226,Fortizar Wreck,The smoldering remains of a Fortizar class citadel.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21327
+42873,226,Keepstar Wreck,The smoldering remains of a Keepstar class citadel.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20235,21328
+42874,1810,Armor Energizing Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2291,21690,None,0
+42875,1810,Armor Reinforcement Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2291,21688,None,0
+42876,1810,Rapid Repair Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2291,21689,None,0
+42877,1810,Electronic Hardening Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2292,21694,None,0
+42878,1810,Electronic Superiority Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2292,21692,None,0
+42879,1810,Sensor Optimization Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2292,21693,None,0
+42880,1810,Mining Equipment Preservation Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2293,21696,None,0
+42881,1810,Mining Laser Field Enhancement Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2293,21699,None,0
+42882,1810,Mining Laser Optimization Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2293,21698,None,0
+42883,1810,Active Shielding Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2294,21702,None,0
+42884,1810,Shield Extension Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2294,21701,None,0
+42885,1810,Shield Harmonizing Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2294,21703,None,0
+42886,1810,Evasive Maneuvers Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2295,21705,None,0
+42887,1810,Interdiction Maneuvers Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2295,21707,None,0
+42888,1810,Rapid Deployment Charge Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2295,21706,None,0
+42889,651,Pulse Activated Nexus Invulnerability Core Blueprint,,0E-10,0.0100000000,0E-10,1,128,200000000.0000,1,913,21730,None,0
+42890,515,Capital Industrial Core II,"An electronic interface designed to facilitate the deployment of the Rorqual into its industrial configuration. Whilst in the deployed configuration, energy from the Rorqual's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Rorquals also gain the ability to activate capital compressor modules, enabling compression of ice, gas, asteroid ore, moon ore, and Mercoxit ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Rorqual industrial capital ship.",1.0000000000,4000.0000000000,0E-10,1,None,208000000.0000,1,801,2851,None,0
+42891,516,Capital Industrial Core II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1040000000.0000,1,None,2851,None,0
+42901,227,Drifter Hive Explosion,"The detonation of a Drifter Hive unleashes an explosion of violent energies capable of destroying capsuleer vessels in a single blast. It is fortunate that capsuleers can return from the dead, even after such a devastating event.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+42902,366,Spatial Rift (Precise),"This uncanny rift is similar to rare spatial phenomena that are thought to hurl those who come too close to faraway places. Wary travelers stay away from them, as some that have ventured too close have never been seen again.",100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20211,2907
+42905,1083,Women's Genolution Tactical Goggles,Genolution’s expertise in cloning technology led it to develop a small range of items adapted for the special needs of clone users operating in a range of environments. Genolution Tactical Goggles have been specially created for clone users requiring a variety of filtering and optical enhancement features in a more robust and flexible package than typical optical implants and ocular cybernetics.,0.1000000000,0.1000000000,0E-10,1,None,None,1,1408,21680,None,0
+42906,1083,Men's Genolution Tactical Goggles,Genolution’s expertise in cloning technology led it to develop a small range of items adapted for the special needs of clone users operating in a range of environments. Genolution Tactical Goggles have been specially created for clone users requiring a variety of filtering and optical enhancement features in a more robust and flexible package than typical optical implants and ocular cybernetics.,0.1000000000,0.1000000000,0E-10,1,None,None,1,1408,21681,None,0
+42907,1950,Confessor Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+42908,1950,Apostle Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+42909,1950,Impairor Cold Iron SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2308,None,None,0
+42910,1950,Amarr Shuttle Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42911,1952,Amarr Shuttle Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42912,1953,Amarr Shuttle Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42913,1954,Amarr Shuttle Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42914,1955,Amarr Shuttle Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42915,1950,Impairor Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42916,1952,Impairor Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42917,1953,Impairor Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42918,1954,Impairor Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42919,1955,Impairor Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42920,1950,Crucifier Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42921,1952,Crucifier Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42922,1953,Crucifier Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42923,1954,Crucifier Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42924,1955,Crucifier Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42925,1950,Executioner Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42926,1952,Executioner Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42927,1953,Executioner Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42928,1954,Executioner Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42929,1955,Executioner Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42930,1950,Inquisitor Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42931,1952,Inquisitor Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42932,1953,Inquisitor Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42933,1954,Inquisitor Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42934,1955,Inquisitor Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42935,1950,Magnate Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42936,1952,Magnate Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42937,1953,Magnate Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42938,1954,Magnate Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42939,1955,Magnate Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42940,1950,Punisher Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42941,1952,Punisher Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42942,1953,Punisher Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42943,1954,Punisher Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42944,1955,Punisher Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42945,1950,Tormentor Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42946,1952,Tormentor Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42947,1953,Tormentor Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42948,1954,Tormentor Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42949,1955,Tormentor Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42950,1950,Retribution Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42951,1952,Retribution Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42952,1953,Retribution Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42953,1954,Retribution Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42954,1955,Retribution Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42955,1950,Vengeance Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42956,1952,Vengeance Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42957,1953,Vengeance Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42958,1954,Vengeance Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42959,1955,Vengeance Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42960,1950,Anathema Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42961,1952,Anathema Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42962,1953,Anathema Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42963,1954,Anathema Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42964,1955,Anathema Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42965,1950,Purifier Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42966,1952,Purifier Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42967,1953,Purifier Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42968,1954,Purifier Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42969,1955,Purifier Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42970,1950,Sentinel Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42971,1952,Sentinel Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42972,1953,Sentinel Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42973,1954,Sentinel Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42974,1955,Sentinel Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42975,1950,Crusader Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42976,1952,Crusader Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42977,1953,Crusader Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42978,1954,Crusader Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42979,1955,Crusader Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42980,1950,Malediction Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42981,1952,Malediction Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42982,1953,Malediction Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42983,1954,Malediction Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42984,1955,Malediction Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42985,1950,Deacon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42986,1952,Deacon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42987,1953,Deacon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42988,1954,Deacon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42989,1955,Deacon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42990,1950,Imperial Navy Slicer Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42991,1952,Imperial Navy Slicer Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42992,1953,Imperial Navy Slicer Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42993,1954,Imperial Navy Slicer Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42994,1955,Imperial Navy Slicer Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42995,1950,Crucifier Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42996,1952,Crucifier Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42997,1953,Crucifier Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42998,1954,Crucifier Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+42999,1955,Crucifier Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43000,1950,Coercer Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43001,1952,Coercer Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43002,1953,Coercer Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43003,1954,Coercer Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43004,1955,Coercer Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43005,1950,Dragoon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43006,1952,Dragoon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43007,1953,Dragoon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43008,1954,Dragoon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43009,1955,Dragoon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43010,1950,Pontifex Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43011,1952,Pontifex Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43012,1953,Pontifex Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43013,1954,Pontifex Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43014,1955,Pontifex Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43015,1950,Heretic Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43016,1952,Heretic Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43017,1953,Heretic Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43018,1954,Heretic Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43019,1955,Heretic Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43020,1950,Confessor Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43021,1952,Confessor Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43022,1953,Confessor Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43023,1954,Confessor Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43024,1955,Confessor Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43025,1950,Arbitrator Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43026,1952,Arbitrator Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43027,1953,Arbitrator Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43028,1954,Arbitrator Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43029,1955,Arbitrator Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43030,1950,Augoror Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43031,1952,Augoror Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43032,1953,Augoror Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43033,1954,Augoror Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43034,1955,Augoror Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43035,1950,Maller Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43036,1952,Maller Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43037,1953,Maller Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43038,1954,Maller Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43039,1955,Maller Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43040,1950,Omen Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43041,1952,Omen Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43042,1953,Omen Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43043,1954,Omen Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43044,1955,Omen Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43045,1950,Sacrilege Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43046,1952,Sacrilege Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43047,1953,Sacrilege Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43048,1954,Sacrilege Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43049,1955,Sacrilege Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43050,1950,Zealot Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43051,1952,Zealot Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43052,1953,Zealot Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43053,1954,Zealot Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43054,1955,Zealot Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43055,1950,Devoter Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43056,1952,Devoter Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43057,1953,Devoter Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43058,1954,Devoter Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43059,1955,Devoter Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43060,1950,Guardian Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43061,1952,Guardian Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43062,1953,Guardian Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43063,1954,Guardian Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43064,1955,Guardian Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43065,1950,Curse Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43066,1952,Curse Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43067,1953,Curse Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43068,1954,Curse Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43069,1955,Curse Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43070,1950,Pilgrim Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43071,1952,Pilgrim Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43072,1953,Pilgrim Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43073,1954,Pilgrim Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43074,1955,Pilgrim Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43075,1950,Legion Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43076,1952,Legion Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43077,1953,Legion Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43078,1954,Legion Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43079,1955,Legion Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43080,1950,Augoror Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43081,1952,Augoror Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43082,1953,Augoror Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43083,1954,Augoror Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43084,1955,Augoror Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43085,1950,Omen Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43086,1952,Omen Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43087,1953,Omen Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43088,1954,Omen Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43089,1955,Omen Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43090,1950,Harbinger Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43091,1952,Harbinger Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43092,1953,Harbinger Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43093,1954,Harbinger Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43094,1955,Harbinger Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43095,1950,Oracle Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43096,1952,Oracle Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43097,1953,Oracle Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43098,1954,Oracle Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43099,1955,Oracle Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43100,1950,Prophecy Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43101,1952,Prophecy Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43102,1953,Prophecy Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43103,1954,Prophecy Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43104,1955,Prophecy Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43105,1950,Absolution Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43106,1952,Absolution Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43107,1953,Absolution Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43108,1954,Absolution Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43109,1955,Absolution Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43110,1950,Damnation Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43111,1952,Damnation Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43112,1953,Damnation Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43113,1954,Damnation Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43114,1955,Damnation Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43115,1950,Harbinger Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43116,1952,Harbinger Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43117,1953,Harbinger Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43118,1954,Harbinger Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43119,1955,Harbinger Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43120,1950,Abaddon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43121,1952,Abaddon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43122,1953,Abaddon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43123,1954,Abaddon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43124,1955,Abaddon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43125,1950,Apocalypse Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43126,1952,Apocalypse Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43127,1953,Apocalypse Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43128,1954,Apocalypse Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43129,1955,Apocalypse Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43130,1950,Armageddon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43131,1952,Armageddon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43132,1953,Armageddon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43133,1954,Armageddon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43134,1955,Armageddon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43135,1950,Redeemer Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43136,1952,Redeemer Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43137,1953,Redeemer Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43138,1954,Redeemer Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43139,1955,Redeemer Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43140,1950,Paladin Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43141,1952,Paladin Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43142,1953,Paladin Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43143,1954,Paladin Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43144,1955,Paladin Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43145,1950,Apocalypse Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43146,1952,Apocalypse Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43147,1953,Apocalypse Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43148,1954,Apocalypse Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43149,1955,Apocalypse Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43150,1950,Armageddon Navy Issue Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43151,1952,Armageddon Navy Issue Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43152,1953,Armageddon Navy Issue Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43153,1954,Armageddon Navy Issue Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43154,1955,Armageddon Navy Issue Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43155,1950,Revelation Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43156,1952,Revelation Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43157,1953,Revelation Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43158,1954,Revelation Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43159,1955,Revelation Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43160,1950,Archon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43161,1952,Archon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43162,1953,Archon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43163,1954,Archon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43164,1955,Archon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43165,1950,Aeon Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43166,1952,Aeon Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43167,1953,Aeon Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43168,1954,Aeon Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43169,1955,Aeon Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43170,1950,Avatar Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43171,1952,Avatar Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43172,1953,Avatar Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43173,1954,Avatar Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43174,1955,Avatar Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43175,1950,Bestower Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43176,1952,Bestower Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43177,1953,Bestower Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43178,1954,Bestower Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43179,1955,Bestower Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43180,1950,Sigil Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43181,1952,Sigil Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43182,1953,Sigil Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43183,1954,Sigil Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43184,1955,Sigil Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43185,1950,Prorator Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43186,1952,Prorator Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43187,1953,Prorator Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43188,1954,Prorator Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43189,1955,Prorator Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43190,1950,Impel Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43191,1952,Impel Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43192,1953,Impel Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43193,1954,Impel Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43194,1955,Impel Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43195,1950,Providence Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43196,1952,Providence Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43197,1953,Providence Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43198,1954,Providence Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43199,1955,Providence Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43200,1950,Ark Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43201,1952,Ark Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43202,1953,Ark Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43203,1954,Ark Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43204,1955,Ark Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43205,1950,Apostle Purity of the Throne Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43206,1952,Apostle Purity of the Throne Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43207,1953,Apostle Purity of the Throne Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43208,1954,Apostle Purity of the Throne Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43209,1955,Apostle Purity of the Throne Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43210,1950,Venture Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43211,1952,Venture Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43212,1953,Venture Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43213,1954,Venture Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43214,1955,Venture Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43215,1950,Endurance Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43216,1952,Endurance Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43217,1953,Endurance Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43218,1954,Endurance Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43219,1955,Endurance Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43220,1950,Prospect Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43221,1952,Prospect Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43222,1953,Prospect Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43223,1954,Prospect Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43224,1955,Prospect Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43225,1950,Procurer Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43226,1952,Procurer Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43227,1953,Procurer Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43228,1954,Procurer Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43229,1955,Procurer Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43230,1950,Retriever Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43231,1952,Retriever Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43232,1953,Retriever Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43233,1954,Retriever Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43234,1955,Retriever Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43235,1950,Covetor Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43236,1952,Covetor Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43237,1953,Covetor Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43238,1954,Covetor Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43239,1955,Covetor Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43240,1950,Skiff Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43241,1952,Skiff Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43242,1953,Skiff Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43243,1954,Skiff Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43244,1955,Skiff Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43245,1950,Mackinaw Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43246,1952,Mackinaw Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43247,1953,Mackinaw Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43248,1954,Mackinaw Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43249,1955,Mackinaw Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43250,1950,Hulk Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43251,1952,Hulk Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43252,1953,Hulk Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43253,1954,Hulk Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43254,1955,Hulk Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43255,1950,Bowhead Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43256,1952,Bowhead Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43257,1953,Bowhead Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43258,1954,Bowhead Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43259,1955,Bowhead Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43260,1950,Orca Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43261,1952,Orca Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43262,1953,Orca Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43263,1954,Orca Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43264,1955,Orca Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43265,1950,Rorqual Morphite Shine Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43266,1952,Rorqual Morphite Shine Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43267,1953,Rorqual Morphite Shine Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43268,1954,Rorqual Morphite Shine Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43269,1955,Rorqual Morphite Shine Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43270,1950,Venture Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43271,1952,Venture Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43272,1953,Venture Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43273,1954,Venture Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43274,1955,Venture Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43275,1950,Endurance Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43276,1952,Endurance Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43277,1953,Endurance Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43278,1954,Endurance Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43279,1955,Endurance Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43280,1950,Prospect Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43281,1952,Prospect Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43282,1953,Prospect Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43283,1954,Prospect Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43284,1955,Prospect Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43285,1950,Procurer Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43286,1952,Procurer Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43287,1953,Procurer Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43288,1954,Procurer Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43289,1955,Procurer Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43290,1950,Retriever Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43291,1952,Retriever Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43292,1953,Retriever Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43293,1954,Retriever Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43294,1955,Retriever Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43295,1950,Covetor Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43296,1952,Covetor Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43297,1953,Covetor Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43298,1954,Covetor Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43299,1955,Covetor Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43300,1950,Skiff Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43301,1952,Skiff Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43302,1953,Skiff Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43303,1954,Skiff Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43304,1955,Skiff Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43305,1950,Mackinaw Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43306,1952,Mackinaw Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43307,1953,Mackinaw Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43308,1954,Mackinaw Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43309,1955,Mackinaw Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43310,1950,Hulk Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43311,1952,Hulk Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43312,1953,Hulk Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43313,1954,Hulk Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43314,1955,Hulk Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43315,1950,Bowhead Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43316,1952,Bowhead Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43317,1953,Bowhead Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43318,1954,Bowhead Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43319,1955,Bowhead Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43320,1950,Orca Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43321,1952,Orca Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43322,1953,Orca Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43323,1954,Orca Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43324,1955,Orca Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43325,1950,Rorqual Digmaster Blazon Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43326,1952,Rorqual Digmaster Blazon Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43327,1953,Rorqual Digmaster Blazon Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43328,1954,Rorqual Digmaster Blazon Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43329,1955,Rorqual Digmaster Blazon Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43330,1950,Venture Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43331,1952,Venture Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43332,1953,Venture Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43333,1954,Venture Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43334,1955,Venture Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43335,1950,Endurance Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43336,1952,Endurance Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43337,1953,Endurance Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43338,1954,Endurance Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43339,1955,Endurance Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43340,1950,Prospect Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43341,1952,Prospect Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43342,1953,Prospect Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43343,1954,Prospect Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43344,1955,Prospect Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43345,1950,Procurer Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43346,1952,Procurer Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43347,1953,Procurer Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43348,1954,Procurer Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43349,1955,Procurer Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43350,1950,Retriever Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43351,1952,Retriever Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43352,1953,Retriever Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43353,1954,Retriever Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43354,1955,Retriever Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43355,1950,Covetor Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43356,1952,Covetor Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43357,1953,Covetor Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43358,1954,Covetor Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43359,1955,Covetor Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43360,1950,Skiff Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43361,1952,Skiff Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43362,1953,Skiff Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43363,1954,Skiff Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43364,1955,Skiff Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43365,1950,Mackinaw Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43366,1952,Mackinaw Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43367,1953,Mackinaw Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43368,1954,Mackinaw Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43369,1955,Mackinaw Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43370,1950,Hulk Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43371,1952,Hulk Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43372,1953,Hulk Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43373,1954,Hulk Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43374,1955,Hulk Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43375,1950,Bowhead Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43376,1952,Bowhead Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43377,1953,Bowhead Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43378,1954,Bowhead Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43379,1955,Bowhead Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43380,1950,Orca Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43381,1952,Orca Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43382,1953,Orca Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43383,1954,Orca Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43384,1955,Orca Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43385,1950,Rorqual Paydirt Prospector Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43386,1952,Rorqual Paydirt Prospector Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43387,1953,Rorqual Paydirt Prospector Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43388,1954,Rorqual Paydirt Prospector Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43389,1955,Rorqual Paydirt Prospector Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+43390,1950,Obelisk Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43391,1952,Obelisk Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43392,1953,Obelisk Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43393,1954,Obelisk Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43394,1955,Obelisk Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43395,1950,Hyperion Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43396,1952,Hyperion Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43397,1953,Hyperion Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43398,1954,Hyperion Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43399,1955,Hyperion Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43400,1950,Thanatos Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43401,1952,Thanatos Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43402,1953,Thanatos Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43403,1954,Thanatos Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43404,1955,Thanatos Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43405,1950,Thorax Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43406,1952,Thorax Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43407,1953,Thorax Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43408,1954,Thorax Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43409,1955,Thorax Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43410,1950,Incursus Quafe Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43411,1952,Incursus Quafe Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43412,1953,Incursus Quafe Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43413,1954,Incursus Quafe Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43414,1955,Incursus Quafe Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+43482,1950,Crucifier Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+43483,1950,Executioner Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+43484,1950,Inquisitor Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43485,1950,Magnate Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+43486,1950,Punisher Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+43487,1950,Tormentor Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+43488,1950,Retribution Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+43489,1950,Vengeance Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43490,1950,Anathema Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43491,1950,Purifier Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43492,1950,Sentinel Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43493,1950,Crusader Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43494,1950,Malediction Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43495,1950,Deacon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43496,1950,Coercer Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+43497,1950,Dragoon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+43498,1950,Pontifex Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+43499,1950,Heretic Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43500,1950,Arbitrator Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+43501,1950,Augoror Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+43502,1950,Maller Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+43503,1950,Omen Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+43504,1950,Sacrilege Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43505,1950,Zealot Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43506,1950,Devoter Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43507,1950,Guardian Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43508,1950,Curse Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+43509,1950,Pilgrim Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43510,1950,Harbinger Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+43511,1950,Oracle Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+43512,1950,Prophecy Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+43513,1950,Absolution Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43514,1950,Damnation Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43515,1950,Abaddon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+43516,1950,Apocalypse Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+43517,1950,Armageddon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+43518,1950,Redeemer Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43519,1950,Paladin Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+43520,1950,Revelation Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+43521,1950,Archon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+43522,1950,Aeon Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+43523,1950,Avatar Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+43524,1950,Bestower Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43525,1950,Sigil Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43526,1950,Prorator Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43527,1950,Impel Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43528,1950,Providence Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43529,1950,Ark Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+43530,1950,Gnosis Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+43531,1950,Sunesis Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+43532,1950,Apotheosis Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+43533,1950,Cruor Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,2031,None,None,0
+43534,1950,Ashimmu Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,2030,None,None,0
+43535,1950,Bhaalgorn Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,1963,None,None,0
+43536,1950,Revelation Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43537,1950,Archon Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43538,1950,Aeon Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43539,1950,Avatar Blood Raider Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+43544,1812,Mining Foreman Burst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,799,21695,None,0
+43545,1812,Shield Command Burst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,799,21700,None,0
+43546,1812,Skirmish Command Burst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,799,21704,None,0
+43547,1812,Armor Command Burst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,799,21687,None,0
+43548,1812,Information Command Burst I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,799,21691,None,0
+43549,227,Cyno Effect,,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,21391
+43551,1770,Mining Foreman Burst II,"This module can be loaded with a variety of Mining Foreman Burst Charges to project a field of beneficial nanites over fleet members, improving their mining capabilities.
+
++25% bonus to the effect strength of Mining Foreman Burst charges launched from this module.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21695,None,0
+43552,1770,Armor Command Burst II,"This module can be loaded with a variety of Armor Command Burst Charges to project a field of beneficial nanites over fleet members, improving their armor defenses.
+
++25% bonus to the effect strength of Armor Command Burst charges launched from this module.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21687,None,0
+43554,1770,Information Command Burst II,"This module can be loaded with a variety of Information Command Burst Charges to project a field of beneficial nanites over fleet members, improving their sensor and electronic warfare capabilities.
+
++25% bonus to the effect strength of Information Command Burst charges launched from this module.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21691,None,0
+43555,1770,Shield Command Burst II,"This module can be loaded with a variety of Shield Command Burst Charges to project a field of beneficial nanites over fleet members, improving their shield defenses.
+
++25% bonus to the effect strength of Shield Command Burst charges launched from this module.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21700,None,0
+43556,1770,Skirmish Command Burst II,"This module can be loaded with a variety of Skirmish Command Burst Charges to project a field of beneficial nanites over fleet members, improving their hit-and-run capabilities.
+
++25% bonus to the effect strength of Skirmish Command Burst charges launched from this module.",0E-10,60.0000000000,3.0000000000,1,None,None,1,1633,21704,None,0
+43557,1813,♦ Omen,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,20063,1065
+43558,1813,♦ Augoror,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.
+
+The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.",12870000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20063,58
+43559,1813,♦ Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.",11200000.0000000000,120000.0000000000,345.0000000000,1,4,None,0,None,None,20063,298
+43560,1813,♦ Maller,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.",13150000.0000000000,118000.0000000000,480.0000000000,1,4,None,0,None,None,20063,57
+43561,1814,♦ Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,None,0,None,None,20061,296
+43562,1814,♦ Armageddon,"The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance.",105200000.0000000000,486000.0000000000,600.0000000000,1,4,None,0,None,None,20061,297
+43563,1803,♦ Kestrel,"The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.",1113000.0000000000,19700.0000000000,160.0000000000,1,1,None,0,None,None,20070,313
+43564,1803,♦ Bantam,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.
+
+The Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.",1480000.0000000000,20000.0000000000,270.0000000000,1,1,None,0,None,None,20070,38
+43565,1803,♦ Condor,The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.,1100000.0000000000,18000.0000000000,130.0000000000,1,1,None,0,None,None,20070,39
+43566,1803,♦ Merlin,"The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.",997000.0000000000,16500.0000000000,150.0000000000,1,1,None,0,None,None,20070,314
+43567,1803,♦ Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.",1056000.0000000000,19400.0000000000,260.0000000000,1,1,None,0,None,None,20070,40
+43568,1813,♦ Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,42
+43569,1813,♦ Osprey,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.
+
+The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.",11100000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,20070,41
+43570,1813,♦ Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes.",12000000.0000000000,101000.0000000000,450.0000000000,1,1,None,0,None,None,20070,49
+43571,1813,♦ Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.",13190000.0000000000,96000.0000000000,305.0000000000,1,1,None,0,None,None,None,311
+43572,1814,♦ Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20068,43
+43573,1814,♦ Scorpion,,103600000.0000000000,468000.0000000000,550.0000000000,1,1,None,0,None,None,20068,50
+43574,1803,♦ Incursus,"The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.",1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,61
+43575,1803,♦ Navitas,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.
+
+The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.",1450000.0000000000,10000.0000000000,280.0000000000,1,8,None,0,None,None,20074,59
+43576,1803,♦ Atron,"The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.",1050000.0000000000,22500.0000000000,145.0000000000,1,8,None,0,None,None,20074,323
+43577,1803,♦ Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.",1063000.0000000000,23000.0000000000,275.0000000000,1,8,None,0,None,None,20074,324
+43578,1803,♦ Tristan,"Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.",956000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20074,60
+43579,1813,♦ Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.",11280000.0000000000,112000.0000000000,465.0000000000,1,8,None,0,None,None,20074,63
+43580,1813,♦ Exequror,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.
+
+The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.",11020000.0000000000,113000.0000000000,495.0000000000,1,8,None,0,None,None,20074,320
+43581,1813,♦ Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.",12070000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,319
+43582,1813,♦ Vexor,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.",11100000.0000000000,115000.0000000000,480.0000000000,1,8,None,0,None,None,20074,62
+43583,1814,♦ Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",98400000.0000000000,486000.0000000000,675.0000000000,1,8,None,0,None,None,20072,64
+43584,1814,♦ Dominix,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.",100250000.0000000000,454500.0000000000,600.0000000000,1,8,None,0,None,None,20072,318
+43585,1803,♦ Rifter,"The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.",1067000.0000000000,27289.0000000000,140.0000000000,1,2,None,0,None,None,20078,46
+43586,1803,♦ Burst,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.
+
+The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.",1420000.0000000000,17100.0000000000,260.0000000000,1,2,None,0,None,None,20078,306
+43587,1803,♦ Slasher,"The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.",1075000.0000000000,17400.0000000000,120.0000000000,1,2,None,0,None,None,20078,44
+43588,1803,♦ Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.",1080000.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,1240
+43589,1803,♦ Breacher,"The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.",1087000.0000000000,20000.0000000000,175.0000000000,1,2,None,0,None,None,20078,305
+43590,1813,♦ Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.",12200000.0000000000,96000.0000000000,450.0000000000,1,2,None,0,None,None,20077,302
+43591,1813,♦ Scythe,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe.
+
+The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.",11110000.0000000000,89000.0000000000,475.0000000000,1,2,None,0,None,None,20078,304
+43592,1813,♦ Bellicose,"Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.",11550000.0000000000,85000.0000000000,315.0000000000,1,2,None,0,None,None,20078,303
+43593,1813,♦ Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",11400000.0000000000,80000.0000000000,420.0000000000,1,2,None,0,None,None,20078,47
+43594,1814,♦ Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",99500000.0000000000,450000.0000000000,600.0000000000,1,2,None,0,None,None,20076,48
+43595,1814,♦ Typhoon,"Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.",100600000.0000000000,414000.0000000000,625.0000000000,1,2,None,0,None,None,20076,301
+43596,1803,♦ Punisher,"The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,1764
+43597,1803,♦ Inquisitor,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.
+
+The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.",1630000.0000000000,28700.0000000000,250.0000000000,1,4,None,0,None,None,20063,1766
+43598,1803,♦ Executioner,"The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.",1090000.0000000000,28100.0000000000,115.0000000000,1,4,None,0,None,None,20063,1765
+43599,1803,♦ Crucifier,"The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.",1064000.0000000000,28100.0000000000,265.0000000000,1,4,None,0,None,None,20063,1763
+43600,1803,♦ Cruor,"Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.",1003000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20114,2632
+43601,1813,♦ Omen,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,20063,1761
+43602,1813,♦ Augoror,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.
+
+The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.",12870000.0000000000,115000.0000000000,465.0000000000,1,4,None,0,None,None,20063,1760
+43603,1813,♦ Arbitrator,"The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.",11200000.0000000000,120000.0000000000,345.0000000000,1,4,None,0,None,None,20063,1758
+43604,1813,♦ Ashimmu,"In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon.",11010000.0000000000,118000.0000000000,430.0000000000,1,4,None,0,None,None,20115,2636
+43605,1814,♦ Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,None,0,None,None,20061,2121
+43606,1814,♦ Bhaalgorn,"Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.",97100000.0000000000,486000.0000000000,675.0000000000,1,4,None,0,None,None,20112,2122
+43607,1812,Armor Command Burst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21687,None,0
+43608,1812,Information Command Burst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21691,None,0
+43609,1812,Mining Foreman Burst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21695,None,0
+43610,1812,Shield Command Burst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21700,None,0
+43611,1812,Skirmish Command Burst II Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,None,21704,None,0
+43612,1767,♦ Badger,"The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.",10650000.0000000000,250000.0000000000,300.0000000000,1,None,None,0,None,None,20070,20320
+43613,1767,♦ Bustard,"Developer: Lai Dai
+
+Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.",20000000.0000000000,390000.0000000000,1000.0000000000,1,None,None,0,None,None,20069,20327
+43614,1803,♦ Kestrel,"The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.",1113000.0000000000,19700.0000000000,160.0000000000,1,1,None,0,None,None,20070,1830
+43615,1803,♦ Bantam,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.
+
+The Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.",1480000.0000000000,20000.0000000000,270.0000000000,1,1,None,0,None,None,20070,1968
+43616,1803,♦ Condor,The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.,1100000.0000000000,18000.0000000000,130.0000000000,1,1,None,0,None,None,20070,1827
+43617,1803,♦ Worm,"Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse capable of firing its volleys at terrifying speeds.",981000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20103,1831
+43618,1803,♦ Griffin,"The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.",1056000.0000000000,19400.0000000000,260.0000000000,1,1,None,0,None,None,20070,1828
+43622,1813,♦ Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,20317
+43623,1813,♦ Osprey,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.
+
+The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.",11100000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,20070,1823
+43624,1813,♦ Gila,"Taking what he had learned from his days in the Caldari Navy, Korako ‘The Rabbit' Kosakami, Gurista leader, decided that he would rub salt in the State's wounds by souping up their designs and making strikes against his former masters in ships whose layout was obviously stolen from them. To this end the Gila, bastard twin of the Moa, has served him well.",9600000.0000000000,101000.0000000000,440.0000000000,1,1,None,0,None,None,20102,1824
+43625,1813,♦ Blackbird,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.",13190000.0000000000,96000.0000000000,305.0000000000,1,1,None,0,None,None,20070,1826
+43626,1814,♦ Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20068,2158
+43627,1814,♦ Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20104,2159
+43630,1739,Mini Skill Injector,"This item can be activated in a station to grant the user unallocated skill points. Skill injectors are consumed immediately once activated.
+
+This can only be used to raise the skill points up to a total of 1,500,000.
+
+Characters will receive 25,000 unallocated skill points.",0E-10,0.0100000000,0E-10,1,None,None,1,None,21731,None,0
+43633,1803,♦ Dramiel,"The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+43634,1803,♦ Swordspine,"The Swordspine is a logistics frigate operated by the Angel Cartel. It's remote shield boosters have saved many an Angel pilot, and lead to the downfall of countless capsuleers.",1047000.0000000000,21120.0000000000,220.0000000000,1,32,None,0,None,None,20078,345
+43635,1803,♦ Fury,"The Fury is a fast and versatile frigate. Its primary role is as a tackler, getting in close and holding down the enemies of the Angel Cartel. It backs up this with decent armaments and is rarely alone.",1200000.0000000000,26000.0000000000,180.0000000000,1,32,None,0,None,None,20078,340
+43636,1803,♦ Medusa,"The Medusa is the Angel Cartels premier Frigate class Electronic Warfare platform. It's fast and agile, allowing it to keep the distance needed to avoid enemy fire while providing a range of electronic warfare support.",1200000.0000000000,17500.0000000000,30.0000000000,1,32,None,0,None,None,20078,342
+43638,1803,♦ Lynx,"Little is known about the Lynx. The Angel Cartel uses it for a variety of roles including close range electronic warfare support, as well as dishing out significant damage from its projectile weapon systems.",1200000.0000000000,22500.0000000000,200.0000000000,1,32,None,0,None,None,20078,344
+43640,1194,Empire Civilian Container,,0E-10,0.1000000000,0E-10,1,None,None,1,1661,21620,None,21237
+43641,1813,♦ Cynabal,"The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.",9047000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+43642,1813,♦ Ixion,The Ixion is the Angel Cartels most common shield logistics platform. Its often seen supporting larger Angel fleets.,9900000.0000000000,99000.0000000000,1900.0000000000,1,32,None,0,None,None,20900,336
+43643,1814,♦ Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,595000.0000000000,665.0000000000,1,32,None,0,None,None,20109,335
+43644,1803,Barracuda Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+43645,1803,Atomizer Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Extreme,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+43646,1803,Infester Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+43647,1803,Splinter Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+43648,1803,Sunder Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+43649,1813,♦ Annihilator Drone,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+43650,1814,♦ Infested Dominix,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.,105000000.0000000000,1010000.0000000000,600.0000000000,1,None,None,0,None,None,20072,1718
+43653,1803,♦ Succubus,"The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.",965000.0000000000,28600.0000000000,135.0000000000,1,32,None,0,None,None,20118,1237
+43654,1803,♦ Ravener,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate,950000.0000000000,29000.0000000000,235.0000000000,1,32,None,0,None,None,20902,1238
+43655,1803,♦ Imp,"The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.",900000.0000000000,28600.0000000000,150.0000000000,1,32,None,0,None,None,20118,1237
+43656,1813,♦ Phantasm,"As with other Sansha ships, not much is known about the origin of this design. Its form - while harshly alien in shape - bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.",9600000.0000000000,101000.0000000000,410.0000000000,1,32,None,0,None,None,20118,1236
+43657,1814,♦ Nightmare,"When this terror was first seen haunting the spacelanes, rumors abounded about its design, which bore the indelible stamp of Sansha Kuvakei's unique madness. Who else, the conspiracy theorists argued, could come up with such marvelously twisted designs?
+
+These and other theories were all but confirmed during the Sansha invasions of YC 111-112, as endless swarms of Nightmare fleets descended upon planet dweller and capsuleer alike, eager to serve their returned master Sansha Kuvakei once again.",99300000.0000000000,486000.0000000000,665.0000000000,1,32,None,0,None,None,20116,2295
+43658,1815,Amarr Phenomena Generator,"Adapted from advanced research into natural wormhole phenomena, this module wields an Avatar's massive Radar sensor array to bend local space and affect the properties of all nearby vessels.
+The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
+
+Affected ships receive:
++30% capacitor recharge rate
++10% kinetic resistances
+-15% EM resistances
+-10% velocity",1000.0000000000,8000.0000000000,0E-10,1,4,500000000.0000,1,2267,21683,None,0
+43659,1812,Amarr Phenomena Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,913,21683,None,0
+43660,1815,Caldari Phenomena Generator,"Adapted from advanced research into natural wormhole phenomena, this module wields a Leviathan's massive Gravimetric sensor array to bend local space and affect the properties of all nearby vessels.
+The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
+
+Affected ships receive:
++30% shield hitpoints
++10% EM resistances
+-15% kinetic resistances
+-10% remote armor repairer effectiveness",1000.0000000000,8000.0000000000,0E-10,1,1,500000000.0000,1,2268,21684,None,0
+43661,1812,Caldari Phenomena Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,913,21684,None,0
+43662,1815,Gallente Phenomena Generator,"Adapted from advanced research into natural wormhole phenomena, this module wields an Erebus' massive Magnetometric sensor array to bend local space and affect the properties of all nearby vessels.
+The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
+
+Affected ships receive:
++30% armor hitpoints
++10% explosive resistances
+-15% thermal resistances
+-10% remote shield booster effectiveness",1000.0000000000,8000.0000000000,0E-10,1,8,500000000.0000,1,2269,21685,None,0
+43663,1812,Gallente Phenomena Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,913,21685,None,0
+43664,1815,Minmatar Phenomena Generator,"Adapted from advanced research into natural wormhole phenomena, this module wields a Ragnarok's massive Ladar sensor array to bend local space and affect the properties of all nearby vessels.
+The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
+
+Affected ships receive:
+-30% signature radius
++10% thermal resistances
+-15% explosive resistances
+-10% hybrid turret and energy turret optimal range",1000.0000000000,8000.0000000000,0E-10,1,2,500000000.0000,1,2270,21686,None,0
+43665,1812,Minmatar Phenomena Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,913,21686,None,0
+43666,1950,Procurer Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43667,1950,Retriever Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43668,1950,Covetor Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43669,1950,Skiff Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43670,1950,Mackinaw Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43671,1950,Hulk Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43672,1950,Bowhead Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43673,1950,Orca Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43674,1950,Rorqual Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43675,1950,Primae Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2331,None,None,0
+43676,1950,Noctis Rosada Dawn SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+43677,1194,State Civilian Container,,0E-10,0.1000000000,0E-10,1,None,None,1,None,21620,None,21237
+43678,1194,Federation Civilian Container,,0E-10,0.1000000000,0E-10,1,None,None,1,1661,21620,None,21237
+43679,1194,Republic Civilian Container,,0E-10,0.1000000000,0E-10,1,None,None,1,1661,21620,None,21237
+43680,526,"250,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24162,None,0
+43681,101,'Excavator' Ice Harvesting Drone,"“Reverse-engineering of the active specimens collected last quarter in U-FQ21 has proven even more fruitful than initially projected. We estimate completion of a shippable product within the next [REDACTED]. Disruption to this project during the ownership transfer has been minimal, largely due to the location of primary development at our facility in [REDACTED].
+
+These machines have evolved incredible harvesting capabilities during their period of isolation. Our teams encountered signs of [REDACTED] during the latest expedition, which led them to suspect the potential of [REDACTED] within infested regions. Although this hypothesis may explain the scale of unrestricted drone mineral harvesting, it does raise serious questions concerning [REDACTED] and [REDACTED].
+
+The Directive Omega-One-Five Compliance Report awaits [REDACTED] and will be sent to the [REDACTED] list.”
+
+Yarnen Haura, ORE Special Research Liaison
+Project Reaper Quarterly Report
+
+Insufficient clearance for unredacted access. Please contact the Department of Friendship and Mutual Assistance if you are receiving this message in error.",0E-10,1100.0000000000,0E-10,1,None,None,1,158,None,None,21419
+43682,1818,Ducia Foundry Strong Box,A strong box belonging to the Ducia Foundry corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43683,1818,Joint Harvesting Strong Box,A strong box belonging to the Joint Harvesting corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43684,1818,HZO Refinery Strong Box,A strong box belonging to the HZO Refinery corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43685,1818,Deep Core Mining Inc. Strong Box,A strong box belonging to the Deep Core Mining Inc. corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43686,1818,Poksu Mineral Group Strong Box,A strong box belonging to the Poksu Mineral corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43687,1818,Minedrill Strong Box,A strong box belonging to the Minedrill corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43688,1818,Astral Mining Inc. Strong Box,A strong box belonging to the Astral Mining Inc. corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43689,1818,Material Acquisition Strong Box,A strong box belonging to the Material Acquisition corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43690,1818,Allotek Industries Strong Box,A strong box belonging to the Allotek Industries corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43691,1818,Minmatar Mining Corporation Strong Box,A strong box belonging to the Minmatar Mining Corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43692,1818,Vherokior Tribe Strong Box,A strong box belonging to the Vherokior Tribe.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43693,1818,Thukker Mix Strong Box,A strong box belonging to the Thukker Mix corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43694,101,'Augmented' Mining Drone,"This advanced mining drone is based on Rogue Drone technology, optimized for impressive efficiency by the wild and hostile artificial intelligences. Drone AI experts were initially surprised by how easily this technology was adapted for capsuleer interfacing, almost as if the Rogue Drones had designed this mining equipment for human use.",0E-10,5.0000000000,0E-10,1,None,None,1,158,None,None,20263
+43695,1818,True Creations Strong Box,A strong box belonging to the True Creations corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43696,1818,Blood Raider Strong Box,A strong box belonging to the Blood Raiders.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43697,1818,Guristas Production Strong Box,A strong box belonging to the Guristas Production corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43698,1818,Salvation Angels Strong Box,A strong box belonging to the Salvation Angels corporation.,0E-10,0.1000000000,0E-10,1,None,None,1,2317,2039,None,0
+43699,101,Ice Harvesting Drone I,Ice Harvesting Drone,0E-10,50.0000000000,0E-10,1,None,None,1,158,None,None,21421
+43700,101,Ice Harvesting Drone II,Ice Harvesting Drone,0E-10,50.0000000000,0E-10,1,None,None,1,158,None,None,21420
+43701,101,'Augmented' Ice Harvesting Drone,"This advanced ice mining drone is based on Rogue Drone technology, optimized for impressive efficiency by the wild and hostile artificial intelligences. Drone AI experts were initially surprised by how easily this technology was adapted for capsuleer interfacing, almost as if the Rogue Drones had designed this mining equipment for human use.",0E-10,50.0000000000,0E-10,1,None,None,1,158,None,None,21420
+43702,273,Ice Harvesting Drone Operation,Skill at controlling ice harvesting drones. 5% reduction in ice harvesting drone cycle time per level.,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,366,33,None,0
+43703,273,Ice Harvesting Drone Specialization,Advanced proficiency at controlling ice harvesting drones. 2% reduction in cycle time and bonus to max velocity of drones requiring Ice Harvesting Drone Specialization per level.,0E-10,0.0100000000,0E-10,1,None,18000000.0000,1,366,33,None,0
+43704,1869,Standup XL-Set Structure and Component Manufacturing Efficiency I,"The Standup XL-Set Structure and Component Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing components, Upwell structures, structure modules, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+43705,1869,Standup XL-Set Structure and Component Manufacturing Efficiency II,"The Standup XL-Set Structure and Component Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing components, Upwell structures, structure modules, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+43707,1856,Standup L-Set Advanced Small Ship Manufacturing Efficiency I,"The Standup L-Set Advanced Small Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43708,1856,Standup L-Set Advanced Small Ship Manufacturing Efficiency II,"The Standup L-Set Advanced Small Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43709,1857,Standup L-Set Advanced Medium Ship Manufacturing Efficiency I,"The Standup L-Set Advanced Medium Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43711,1857,Standup L-Set Advanced Medium Ship Manufacturing Efficiency II,"The Standup L-Set Advanced Medium Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43712,1852,Standup L-Set Drone and Fighter Manufacturing Efficiency I,"The Standup L-Set Drone and Fighter Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43713,1852,Standup L-Set Drone and Fighter Manufacturing Efficiency II,"The Standup L-Set Drone and Fighter Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements manufacturing drones and fighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43714,1853,Standup L-Set Basic Small Ship Manufacturing Efficiency I,"The Standup L-Set Basic Small Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43715,1853,Standup L-Set Basic Small Ship Manufacturing Efficiency II,"The Standup L-Set Basic Small Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing frigates, destroyers and shuttles in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43716,1854,Standup L-Set Basic Medium Ship Manufacturing Efficiency I,"The Standup L-Set Basic Medium Ship Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43717,1854,Standup L-Set Basic Medium Ship Manufacturing Efficiency II,"The Standup L-Set Basic Medium Ship Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43718,1861,Standup L-Set Basic Capital Component Manufacturing Efficiency I,"The Standup L-Set Basic Capital Component Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43719,1861,Standup L-Set Basic Capital Component Manufacturing Efficiency II,"The Standup L-Set Basic Capital Component Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43720,1862,Standup L-Set Structure Manufacturing Efficiency I,"The Standup L-Set Structure Manufacturing Efficiency I rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43721,1862,Standup L-Set Structure Manufacturing Efficiency II,"The Standup L-Set Structure Manufacturing Efficiency II rig provides a means for structure operators to decrease both material and time requirements for manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43722,1863,Standup L-Set Invention Optimization I,"The Standup L-Set Invention Optimization I rig provides a means for structure operators to decrease both cost and time requirements for invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43723,1863,Standup L-Set Invention Optimization II,"The Standup L-Set Invention Optimization II rig provides a means for structure operators to decrease both cost and time requirements for invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43724,1864,Standup L-Set ME Research Optimization I,"The Standup L-Set ME Research Optimization I rig provides a means for structure operators to decrease both cost and time requirements for material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43725,1864,Standup L-Set ME Research Optimization II,"The Standup L-Set ME Research Optimization II rig provides a means for structure operators to decrease both cost and time requirements for material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43726,1865,Standup L-Set TE Research Optimization I,"The Standup L-Set TE Research Optimization I rig provides a means for structure operators to decrease both cost and time requirements for time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43727,1865,Standup L-Set TE Research Optimization II,"The Standup L-Set TE Research Optimization II rig provides a means for structure operators to decrease both cost and time requirements for time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43728,258,Spatial Phenomena Generation,Proficiency in operation of Titan Phenomena Generator modules. Increases the duration of Titan Phenomena Generator effects by 10% per level.,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,370,33,None,0
+43729,1866,Standup L-Set Blueprint Copy Optimization I,"The Standup L-Set Blueprint Copy Optimization I rig provides a means for structure operators to decrease both cost and time requirements for copying blueprints in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43730,1866,Standup L-Set Blueprint Copy Optimization II,"The Standup L-Set Blueprint Copy Optimization II rig provides a means for structure operators to decrease both cost and time requirements for copying blueprints in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+43732,1828,Standup M-Set Basic Large Ship Manufacturing Material Efficiency I,"The Standup M-Set Basic Large Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43733,1829,Standup M-Set Basic Large Ship Manufacturing Time Efficiency I,"The Standup M-Set Basic Large Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43734,1829,Standup M-Set Basic Large Ship Manufacturing Time Efficiency II,"The Standup M-Set Basic Large Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing battleships, freighters and industrial command ships in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43749,1950,Venture Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43750,1950,Endurance Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43751,1950,Prospect Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43752,1950,Procurer Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43753,1950,Retriever Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43754,1950,Covetor Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43755,1950,Skiff Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43756,1950,Mackinaw Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43757,1950,Hulk Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43758,1950,Bowhead Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43759,1950,Orca Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43760,1950,Rorqual Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43761,1950,Porpoise Amarr Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43762,1950,Venture Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43763,1950,Endurance Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43764,1950,Prospect Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43765,1950,Procurer Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43766,1950,Retriever Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43767,1950,Covetor Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43768,1950,Skiff Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43769,1950,Mackinaw Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43770,1950,Hulk Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43771,1950,Bowhead Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43772,1950,Orca Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43773,1950,Rorqual Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43774,1950,Porpoise Caldari Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43775,744,ORE Mining Director Mindlink,"This advanced interface link produced for Outer Ring Excavations' mining operations drastically improves a commander's Mining Foreman and Shield Command abilities by directly linking to the nanites launched by the foreman and command burst charges.
+
++25% bonus to Mining Foreman and Shield Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,128,200000.0000,1,1505,2096,None,0
+43776,1950,Venture Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43777,1950,Endurance Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43778,1950,Prospect Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43779,1950,Procurer Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43780,1950,Retriever Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43781,1950,Covetor Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43782,1950,Skiff Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43783,1950,Mackinaw Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43784,1950,Hulk Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43785,1950,Bowhead Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43786,1950,Orca Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43787,1950,Rorqual Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43788,1950,Porpoise Gallente Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43789,1950,Venture Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43790,1950,Endurance Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43791,1950,Prospect Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43792,1950,Procurer Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43793,1950,Retriever Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43794,1950,Covetor Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43795,1950,Skiff Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43796,1950,Mackinaw Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43797,1950,Hulk Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43798,1950,Bowhead Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43799,1950,Orca Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43800,1950,Rorqual Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43801,1950,Porpoise Minmatar Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43802,1950,Venture Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43803,1950,Endurance Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43804,1950,Prospect Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43805,1950,Procurer Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43806,1950,Retriever Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43807,1950,Covetor Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43808,1950,Skiff Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43809,1950,Mackinaw Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43810,1950,Hulk Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43811,1950,Bowhead Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43812,1950,Orca Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43813,1950,Rorqual Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43814,1950,Porpoise Angel Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43815,1950,Venture Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43816,1950,Endurance Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43817,1950,Prospect Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43818,1950,Procurer Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43819,1950,Retriever Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43820,1950,Covetor Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43821,1950,Skiff Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43822,1950,Mackinaw Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43823,1950,Hulk Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43824,1950,Bowhead Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43825,1950,Orca Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43826,1950,Rorqual Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43827,1950,Porpoise Blood Raider Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43828,1950,Venture Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43829,1950,Endurance Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43830,1950,Prospect Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43831,1950,Procurer Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43832,1950,Retriever Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43833,1950,Covetor Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43834,1950,Skiff Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43835,1950,Mackinaw Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43836,1950,Hulk Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43837,1950,Bowhead Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43838,1950,Orca Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43839,1950,Rorqual Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43840,1950,Porpoise Guristas Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43841,1950,Venture Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+43842,1950,Endurance Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43843,1950,Prospect Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+43844,1950,Procurer Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43845,1950,Retriever Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43846,1950,Covetor Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+43847,1950,Skiff Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43848,1950,Mackinaw Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43849,1950,Hulk Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+43850,1950,Bowhead Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+43851,1950,Orca Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43852,1950,Rorqual Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+43853,1950,Porpoise Sansha Industrial Livery SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+43854,1830,Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II,"The Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43855,1830,Standup M-Set Advanced Small Ship Manufacturing Material Efficiency I,"The Standup M-Set Advanced Small Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43856,1831,Standup M-Set Advanced Small Ship Manufacturing Time Efficiency I,"The Standup M-Set Advanced Small Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43857,1831,Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II,"The Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 frigates, Tech 2 and Tech 3 destroyers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43858,1832,Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency I,"The Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43859,1832,Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II,"The Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43860,1833,Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency I,"The Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43861,1833,Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II,"The Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 cruisers, Tech 2 battlecruisers, Tech 2 haulers, Tech 3 cruisers, Tech 3 subsystems and exhumers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43862,1834,Standup M-Set Advanced Large Ship Manufacturing Material Efficiency I,"The Standup M-Set Advanced Large Ship Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43863,1834,Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II,"The Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43864,1835,Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II,"The Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43865,1835,Standup M-Set Advanced Large Ship Manufacturing Time Efficiency I,"The Standup M-Set Advanced Large Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 battleships and jump freighters in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43866,1836,Standup M-Set Advanced Component Manufacturing Material Efficiency II,"The Standup M-Set Advanced Component Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43867,1836,Standup M-Set Advanced Component Manufacturing Material Efficiency I,"The Standup M-Set Advanced Component Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43868,1837,Standup M-Set Advanced Component Manufacturing Time Efficiency II,"The Standup M-Set Advanced Component Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43869,1837,Standup M-Set Advanced Component Manufacturing Time Efficiency I,"The Standup M-Set Advanced Component Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43870,1839,Standup M-Set Basic Capital Component Manufacturing Material Efficiency I,"The Standup M-Set Basic Capital Component Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements when manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43871,1839,Standup M-Set Basic Capital Component Manufacturing Material Efficiency II,"The Standup M-Set Basic Capital Component Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements when manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43872,1838,Standup M-Set Basic Capital Component Manufacturing Time Efficiency I,"The Standup M-Set Basic Capital Component Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements when manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43873,1838,Standup M-Set Basic Capital Component Manufacturing Time Efficiency II,"The Standup M-Set Basic Capital Component Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements when manufacturing capital ship construction components in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43874,1840,Standup M-Set Structure Manufacturing Material Efficiency II,"The Standup M-Set Structure Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43875,1840,Standup M-Set Structure Manufacturing Material Efficiency I,"The Standup M-Set Structure Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43876,1841,Standup M-Set Structure Manufacturing Time Efficiency I,"The Standup M-Set Structure Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43877,1841,Standup M-Set Structure Manufacturing Time Efficiency II,"The Standup M-Set Structure Manufacturing Time Efficiency II rig provides a means for structure operators to decrease time requirements when manufacturing structure components, structure modules, structure rigs, Upwell structures, starbase structures and fuel blocks in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43878,1842,Standup M-Set Invention Cost Optimization II,"The Standup M-Set Invention Cost Optimization II rig provides a means for structure operators to decrease cost requirements when performing invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43879,1842,Standup M-Set Invention Cost Optimization I,"The Standup M-Set Invention Cost Optimization I rig provides a means for structure operators to decrease cost requirements when performing invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43880,1843,Standup M-Set Invention Accelerator I,"The Standup M-Set Invention Accelerator I rig provides a means for structure operators to decrease time requirements when performing invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43881,1843,Standup M-Set Invention Accelerator II,"The Standup M-Set Invention Accelerator II rig provides a means for structure operators to decrease time requirements when performing invention in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43882,1845,Standup M-Set ME Research Accelerator II,"The Standup M-Set ME Research Accelerator II rig provides a means for structure operators to decrease time requirements when performing material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43883,1845,Standup M-Set ME Research Accelerator I,"The Standup M-Set ME Research Accelerator I rig provides a means for structure operators to decrease time requirements when performing material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43884,1844,Standup M-Set ME Research Cost Optimization II,"The Standup M-Set ME Research Cost Optimization II rig provides a means for structure operators to decrease cost requirements when performing material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43885,1844,Standup M-Set ME Research Cost Optimization I,"The Standup M-Set ME Research Cost Optimization I rig provides a means for structure operators to decrease cost requirements when performing material efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43886,1846,Standup M-Set TE Research Cost Optimization II,"The Standup M-Set TE Research Cost Optimization II rig provides a means for structure operators to decrease cost requirements when performing time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43887,1846,Standup M-Set TE Research Cost Optimization I,"The Standup M-Set TE Research Cost Optimization I rig provides a means for structure operators to decrease cost requirements when performing time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43888,1847,Standup M-Set TE Research Accelerator II,"The Standup M-Set TE Research Accelerator II rig provides a means for structure operators to decrease time requirements when performing time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43889,1847,Standup M-Set TE Research Accelerator I,"The Standup M-Set TE Research Accelerator I rig provides a means for structure operators to decrease time requirements when performing time efficiency research in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43890,1848,Standup M-Set Blueprint Copy Cost Optimization II,"The Standup M-Set Blueprint Copy Cost Optimization II rig provides a means for structure operators to decrease cost requirements when copying in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43891,1848,Standup M-Set Blueprint Copy Cost Optimization I,"The Standup M-Set Blueprint Copy Cost Optimization I rig provides a means for structure operators to decrease cost requirements when copying in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43892,1849,Standup M-Set Blueprint Copy Accelerator II,"The Standup M-Set Blueprint Copy Accelerator II rig provides a means for structure operators to decrease time requirements when copying in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43893,1849,Standup M-Set Blueprint Copy Accelerator I,"The Standup M-Set Blueprint Copy Accelerator I rig provides a means for structure operators to decrease time requirements when copying in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43894,781,Small Command Processor I,This ship modification is designed to increase the number of Command Burst modules that can be equipped to a command-capable ship.,200.0000000000,5.0000000000,0E-10,1,None,None,1,1222,3199,None,0
+43896,781,Medium Command Processor I,This ship modification is designed to increase the number of Command Burst modules that can be equipped to a command-capable ship.,200.0000000000,10.0000000000,0E-10,1,None,None,1,1223,3199,None,0
+43898,781,Large Command Processor I,This ship modification is designed to increase the number of Command Burst modules that can be equipped to a command-capable ship.,200.0000000000,20.0000000000,0E-10,1,None,None,1,1224,3199,None,0
+43900,781,Capital Command Processor I,This ship modification is designed to increase the number of Command Burst modules that can be equipped to a command-capable ship.,200.0000000000,40.0000000000,0E-10,1,None,None,1,1736,3199,None,0
+43902,787,Small Command Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,125000.0000,1,1252,3199,None,0
+43904,787,Medium Command Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000.0000,1,1253,3199,None,0
+43906,787,Large Command Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1254,3199,None,0
+43908,787,Capital Command Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1724,3199,None,0
+43910,945,Porpoise Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000000.0000,1,2334,None,None,21362
+43911,177,Ice Harvesting Drone I Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,358,None,None,21421
+43912,177,Ice Harvesting Drone II Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,None,None,21420
+43913,177,'Augmented' Ice Harvesting Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,21420
+43914,177,'Augmented' Mining Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,None,None,20263
+43915,177,'Excavator' Mining Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,21322
+43916,177,'Excavator' Ice Harvesting Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,21419
+43917,227,Assembly Site Audio Object,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+43918,227,Smugglers Den Audio Object,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20483,10026
+43919,1827,Standup M-Set Basic Medium Ship Manufacturing Time Efficiency I,"The Standup M-Set Basic Medium Ship Manufacturing Time Efficiency I rig provides a means for structure operators to decrease time requirements for manufacturing cruisers, battlecruisers, industrial ships and mining barges in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43920,1816,Standup M-Set Equipment Manufacturing Material Efficiency I,"The Standup M-Set Equipment Manufacturing Material Efficiency I rig provides a means for structure operators to decrease material requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43921,1816,Standup M-Set Equipment Manufacturing Material Efficiency II,"The Standup M-Set Equipment Manufacturing Material Efficiency II rig provides a means for structure operators to decrease material requirements manufacturing ship modules, ship rigs, personal deployables, implants and cargo containers in their Upwell structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+43922,286,CloneJacker Punk,"This young pirate is looking to make a name as a clonejacker, raiding illegal clone labs for biomass to be sold on the black market. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.",1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+43923,286,Belter Hoodlum,This low level criminal is likely a former asteroid miner turned to preying on his former colleagues. Many crime gangs recruit from the lowest paid among those who work in space as a means of gaining new pilots. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+43924,286,Narco Pusher,This criminal is a low level pusher for narcotics gangs operating in the area. These drug pushers sell their illegal wares to miners and others working in dangerous space industries. These criminals avoid trouble unless provoked.,1970000.0000000000,19700.0000000000,125.0000000000,1,1,None,0,None,None,None,1830
+43925,1707,Standup Capital Shipyard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,4000000000.0000,1,2323,3007,None,0
+43926,1707,Standup Invention Lab I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2323,3013,None,0
+43927,1707,Standup Manufacturing Plant I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2323,3007,None,0
+43928,1707,Standup Research Lab I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2323,3006,None,0
+43929,1707,Standup Supercapital Shipyard I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000000.0000,1,2323,3007,None,0
+43930,1194,Amarr Inception Package,This package has been awarded to you for your just and righteous actions on the behalf of the Amarr Empire.,0E-10,2520.0000000000,0E-10,1,4,None,1,1661,21725,None,0
+43931,1194,Caldari Inception Package,This package has been awarded to you for your swift and decisive actions on behalf of the Caldari State.,0E-10,2520.0000000000,0E-10,1,1,None,1,1661,21725,None,0
+43932,1194,Gallente Inception Package,This package has been awarded to you for your selfless and remarkable actions on behalf of the Gallente Federation.,0E-10,2520.0000000000,0E-10,1,8,None,1,1661,21725,None,0
+43933,1194,Minmatar Inception Package,This package has been awarded to you for your fierce and loyal actions on behalf of the Minmatar Republic.,0E-10,2520.0000000000,0E-10,1,2,None,1,1661,21725,None,0
+43934,177,Harvester Mining Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,1009
+43935,1950,Blood Raider Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.
+
+This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIV in YC118. This SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,4,None,1,2120,None,None,0
+44002,1708,Standup M-Set Equipment Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44003,1708,Standup M-Set Equipment Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44004,1708,Standup M-Set Equipment Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44005,1708,Standup M-Set Equipment Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44006,1708,Standup M-Set Ammunition Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44007,1708,Standup M-Set Ammunition Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44008,1708,Standup M-Set Ammunition Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44009,1708,Standup M-Set Ammunition Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44010,1708,Standup M-Set Drone and Fighter Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44011,1708,Standup M-Set Drone and Fighter Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44012,1708,Standup M-Set Drone and Fighter Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44013,1708,Standup M-Set Drone and Fighter Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44014,1708,Standup M-Set Basic Small Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44015,1708,Standup M-Set Basic Small Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44016,1708,Standup M-Set Basic Small Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44017,1708,Standup M-Set Basic Small Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44018,1708,Standup M-Set Basic Medium Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44019,1708,Standup M-Set Basic Medium Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44020,1708,Standup M-Set Basic Medium Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44021,1708,Standup M-Set Basic Medium Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44022,1708,Standup M-Set Basic Large Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44023,1708,Standup M-Set Basic Large Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44024,1708,Standup M-Set Basic Large Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44025,1708,Standup M-Set Basic Large Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44026,1708,Standup M-Set Advanced Small Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44027,1708,Standup M-Set Advanced Small Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44028,1708,Standup M-Set Advanced Small Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44029,1708,Standup M-Set Advanced Small Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44030,1708,Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44031,1708,Standup M-Set Advanced Medium Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44032,1708,Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44033,1708,Standup M-Set Advanced Medium Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44034,1708,Standup M-Set Advanced Large Ship Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44035,1708,Standup M-Set Advanced Large Ship Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44036,1708,Standup M-Set Advanced Large Ship Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44037,1708,Standup M-Set Advanced Large Ship Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44038,1708,Standup M-Set Advanced Component Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44039,1708,Standup M-Set Advanced Component Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44040,1708,Standup M-Set Advanced Component Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44041,1708,Standup M-Set Advanced Component Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44042,1708,Standup M-Set Basic Capital Component Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44043,1708,Standup M-Set Basic Capital Component Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44044,1708,Standup M-Set Basic Capital Component Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44045,1708,Standup M-Set Basic Capital Component Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44046,1708,Standup M-Set Structure Manufacturing Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44047,1708,Standup M-Set Structure Manufacturing Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44048,1708,Standup M-Set Structure Manufacturing Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44049,1708,Standup M-Set Structure Manufacturing Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44050,1708,Standup M-Set Invention Cost Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44051,1708,Standup M-Set Invention Cost Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44052,1708,Standup M-Set Invention Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44053,1708,Standup M-Set Invention Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44054,1708,Standup M-Set ME Research Cost Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44055,1708,Standup M-Set ME Research Cost Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44056,1708,Standup M-Set ME Research Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44057,1708,Standup M-Set ME Research Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44058,1708,Standup M-Set TE Research Cost Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44059,1708,Standup M-Set TE Research Cost Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44060,1708,Standup M-Set TE Research Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44061,1708,Standup M-Set TE Research Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44062,1708,Standup M-Set Blueprint Copy Cost Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44063,1708,Standup M-Set Blueprint Copy Cost Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44064,1708,Standup M-Set Blueprint Copy Accelerator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2339,21729,None,0
+44065,1708,Standup M-Set Blueprint Copy Accelerator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+44066,227,Invisible Warp Out Object,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+44067,1209,Invulnerability Core Operation,Skill at operating the Rorqual's Pulse Activated Nexus Invulnerability Core module. 10% increase per level to the effect duration and cycle time of the Pulse Activated Nexus Invulnerability Core.,0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,1747,33,None,0
+44068,1950,Orca Claim Foreman SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+44069,1950,Skiff Claim Foreman SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+44070,1950,Hulk Claim Foreman SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+44071,1950,Rorqual Claim Foreman SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+44072,1950,Mackinaw Claim Foreman SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+44074,1708,Standup L-Set Advanced Medium Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44075,1708,Standup L-Set Advanced Medium Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44076,1708,Standup L-Set Advanced Small Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44077,1708,Standup L-Set Advanced Small Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44078,1708,Standup L-Set Basic Capital Component Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44079,1708,Standup L-Set Basic Capital Component Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44080,1708,Standup L-Set Basic Medium Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44081,1708,Standup L-Set Basic Medium Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44082,1708,Standup L-Set Basic Small Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44083,1708,Standup L-Set Basic Small Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44084,1708,Standup L-Set Blueprint Copy Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44085,1708,Standup L-Set Blueprint Copy Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44086,1708,Standup L-Set Capital Ship Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44087,1708,Standup L-Set Capital Ship Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44088,1708,Standup L-Set Drone and Fighter Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44089,1708,Standup L-Set Drone and Fighter Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44090,1708,Standup L-Set Invention Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44091,1708,Standup L-Set Invention Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44092,1708,Standup L-Set ME Research Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44093,1708,Standup L-Set ME Research Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44094,1708,Standup L-Set Structure Manufacturing Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44095,1708,Standup L-Set Structure Manufacturing Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44096,1708,Standup L-Set TE Research Optimization I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2339,21729,None,0
+44097,1708,Standup L-Set TE Research Optimization II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+44101,1950,Confessor Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+44102,512,Defender Launcher I,"A Kaalakiota designed integrated launcher and sensor platform. Capable of detecting incoming threats, and on command, launching a Defender™ kill vehicle to intercept it.
+
+Note: Can only be fit to destroyer class hulls.",0E-10,5.0000000000,0.1500000000,1,None,200000.0000,1,2351,168,None,20089
+44103,136,Defender Launcher I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,340,168,None,0
+44105,227,Invisible Warp Out Object (Except POD),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+44106,487,Sunesis Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1232
+44107,1803,♦ Succubus,"The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.",965000.0000000000,28600.0000000000,135.0000000000,1,32,None,0,None,None,20118,1237
+44108,1803,♦ Succubus,"The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.",965000.0000000000,28600.0000000000,135.0000000000,1,32,None,0,None,None,20118,1237
+44109,501,Display Launcher,"An otherworldly glow emanates from this strange and outlandish-looking device. Its missile tubes look suspiciously capable of fitting a huge snowball, fireworks, and other festive ammunition.",0E-10,20.0000000000,5.0000000000,1,None,None,1,1663,168,None,21423
+44110,500,Yoiul Festival Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21424
+44111,205,Tahron's Custom Heat Sink,"Dissipates energy weapon damage efficiently, thus allowing them to be fired more rapidly.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,647,1046,None,0
+44112,59,Vadari's Custom Gyrostabilizer,"Gives a bonus to the speed and damage of projectile turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,646,1046,None,0
+44113,302,Kaatara's Custom Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,648,1046,None,0
+44114,302,Torelle's Custom Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,648,1046,None,0
+44115,139,Torelle's Custom Magnetic Field Stabilizer Blueprint,"This blueprint can be used to build a limited number of special upgraded versions of the Magnetic Field Stabilizer module. Magnetic Field Stabilizers improve the damage and rate of fire of hybrid turrets and are key modules in some Gallente and Caldari ship loadouts.
+
+This particular blueprint has been created to the custom specifications of Fleet Commander Kole Torelle, who has been known to issue copies to whoever he owes a favor.",0E-10,0.0100000000,0E-10,1,None,249940.0000,1,None,1046,None,0
+44116,139,Kaatara's Custom Magnetic Field Stabilizer Blueprint,"This blueprint can be used to build a limited number of special upgraded versions of the Magnetic Field Stabilizer module. Magnetic Field Stabilizers improve the damage and rate of fire of hybrid turrets and are key modules in some Caldari and Gallente ship loadouts.
+
+This particular blueprint has been created to the custom specifications of Fleet Commander Rai Kaatara, who has been known to issue copies to certain select Caldari Navy officers and corporate defense contractors at her discretion.",0E-10,0.0100000000,0E-10,1,None,249940.0000,1,None,1046,None,0
+44117,139,Vadari's Custom Gyrostabilizer Blueprint,"This blueprint can be used to build a limited number of special upgraded versions of the Gyrostabilizer module. Gyrostabilizers improve the damage and rate of fire of projectile turrets and are key modules in many Minmatar ship loadouts.
+
+This particular blueprint has been created to the custom specifications of Fleet Commander Yna Vadari, who has been known to issue copies to certain select Republic Fleet officers and intelligence assets at her discretion.",0E-10,0.0100000000,0E-10,1,None,243200.0000,1,None,1046,None,0
+44118,218,Tahron's Custom Heat Sink Blueprint,"This blueprint can be used to build a limited number of special upgraded versions of the Heat Sink module. Heat Sinks improve the damage and rate of fire of energy turrets and are key modules in many Amarr ship loadouts.
+
+This particular blueprint has been created to the custom specifications of Fleet Commander Rafayel Tahron, who has been known to issue copies to certain select Imperial Navy officers and proven allies at his discretion.",0E-10,0.0100000000,0E-10,1,None,249600.0000,1,None,1046,None,0
+44120,1089,Women's YC119 Yoiul Festival T-shirt,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival T-shirt colorfully and stylishly expresses this message for all to see.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21739,None,0
+44121,1090,Women's YC119 Yoiul Festival Pants,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Pants stylishly complement the Yoiul Festival T-Shirt.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,21734,None,0
+44122,1092,Women's YC119 Yoiul Festival Cap,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Cap is a stylish display of support for this New Year message.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21736,None,0
+44123,1089,Men's YC119 Yoiul Festival T-shirt,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival T-shirt colorfully and stylishly expresses this message for all to see.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21740,None,0
+44124,1090,Men's YC119 Yoiul Festival Pants,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Pants stylishly complement the Yoiul Festival T-Shirt.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,21735,None,0
+44125,1092,Men's YC119 Yoiul Festival Cap,The Yoiul Festival celebrates the start of the New Year according to the New Eden Standard Calendar. The festival is widely promoted by CONCORD as a time to reflect on unity and peace across New Eden. The YC119 Yoiul Festival Cap is a stylish display of support for this New Year message.,0E-10,0.1000000000,0E-10,1,None,None,1,1943,21738,None,0
+44127,1950,Paladin Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+44128,1194,Naval Capsuleer Starter Pack,"You have been enlisted as a Naval Capsuleer.
+Standard equipment is issued to all naval capsuleers and your combat ship and gear is included in this container.
+Once opened, this container will self-destruct.
+Gear is delivered to your Item Hangar while your frigates will be safely delivered to your Ship Hangar for your immediate use.",0E-10,6000.0000000000,0E-10,1,128,None,0,None,21741,None,0
+44134,1950,Crucifier Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44135,1950,Executioner Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44136,1950,Inquisitor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44137,1950,Magnate Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44138,1950,Punisher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44139,1950,Tormentor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44140,1950,Coercer Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+44141,1950,Dragoon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+44142,1950,Arbitrator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+44143,1950,Augoror Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+44144,1950,Maller Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+44145,1950,Omen Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+44146,1950,Impairor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2308,None,None,0
+44147,1950,Ibis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2353,None,None,0
+44148,1950,Bantam Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44149,1950,Heron Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44150,1950,Kestrel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44151,1950,Griffin Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44152,1950,Condor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44153,1950,Merlin Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44154,1950,Cormorant Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+44155,1950,Corax Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+44156,1950,Osprey Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+44157,1950,Blackbird Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+44158,1950,Caracal Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+44159,1950,Moa Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+44160,1950,Reaper Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+44161,1950,Burst Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44162,1950,Probe Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44163,1950,Slasher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44164,1950,Breacher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44165,1950,Vigil Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44166,1950,Rifter Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+44167,1950,Thrasher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+44168,1950,Talwar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+44169,1950,Scythe Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+44170,1950,Bellicose Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+44171,1950,Stabber Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+44172,1950,Rupture Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+44173,1950,Velator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2354,None,None,0
+44174,1950,Atron Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44175,1950,Imicus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44176,1950,Incursus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44177,1950,Maulus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44178,1950,Navitas Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44179,1950,Tristan Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44180,1950,Catalyst Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+44181,1950,Algos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+44182,1950,Exequror Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44183,1950,Celestis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44184,1950,Vexor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44185,1950,Thorax Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44186,1950,Venture Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+44187,1194,YC119 Yoiul Festival Day 1,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44188,1194,YC119 Yoiul Festival Day 2,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44189,1194,YC119 Yoiul Festival Day 3,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44190,1194,YC119 Yoiul Festival Day 4,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44191,1194,YC119 Yoiul Festival Day 5,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44192,1194,YC119 Yoiul Festival Day 6,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44193,1194,YC119 Yoiul Festival Day 7,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44194,1194,YC119 Yoiul Festival Day 8,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44195,1194,YC119 Yoiul Festival Day 9,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44197,1194,YC119 Yoiul Festival Day 10,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44198,1194,YC119 Yoiul Festival Day 11,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44199,1194,YC119 Yoiul Festival Day 12,,0E-10,5000.0000000000,0E-10,1,None,None,0,1661,21742,None,0
+44200,1950,Punisher Khanid SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+44201,1950,Incursus test fix,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+44202,1950,Rifter test fix,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44203,1950,Merlin Sukuuvestaa SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+44204,943,300 Aurum Token,"This item can be redeemed for 300 Aurum (AUR).
To Redeem: Right-click the Aurum Token and select ""Redeem for AUR"".
On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.
Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.
Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of ""gold aurum"", or ""golden token"". Source: SCOPE fluff piece (unprinted)",0E-10,0.0100000000,0E-10,1,None,None,1,1427,10831,None,0
+44205,1194,Jezaja's Giant Secure Container,"From the outside, nothing seems particularly unique about this giant secure container, other than the fact it is sealed with a custom designed electromagnetic bio-lock. It would appear that this container would be impossible to open, if it was not already unlocked. It contains thousands of datacores packed with opinion pieces and news articles on events in New Eden.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1171,None,0
+44206,1194,A Letter Of Complaint,"This formal letter of complaint seems to be addressed to a capsuleer by the name of Grath Telkin, and is written by an unidentified but clearly irate gentleman who appears to have lost a Chimera class carrier in the region of Pure Blind.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21060,None,0
+44207,1194,Kor-Azor Family Decree,"Ratified by Lady Ersilia Kor-Azor, heir of House Kor-Azor, this decree strips capsuleer pilot Lysus of all titles in the Amarr Empire, nullifying his claim to any estate or assets on Eclipticum, in the Imperial system of Kor-Azor Prime. It also publicly denounces his behavior during celebrations of the Coronation of Empress Catiz I, and formally severs any ties with him on behalf of the Kor-Azor family.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2908,None,0
+44208,1194,Forged Frigate Blueprints,"Stored on a single datacore, this data pack contains a blueprint for every standard service frigate. It would appear that these blueprints have been illegally copied, and while they cannot be read by manufacturing equipment in order to be manufactured from, they do appear to have been heavily annotated with the scribblings of a madman.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2853,None,0
+44209,1194,[CNS] Kiirasha Final Broadcast Fragment,">>> BREAK – CPD AUTH 66401
+>>> FTL/FR – 30045340
+>>> TS/REF – DISTRESS – UNAUTHORIZED AIRLOCK ACCESS
+>>> STATUS:
+PARTIAL ATMOSPHERE CONTAINMENT FAILURE
+REACTOR CONTAINMENT FAILURE
+PROPULSION OFFLINE
+CAPACITOR BUSBAR SYSTEM OFFLINE
+FTL HARMONIZATION COILS OFFLINE",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2038,None,0
+44210,1194,Scale Model Of [RFS] Mah'tu Rea,"This is a scale model of the only Matari vessel from the Battle of Mekhios known to survive to this day, which is preserved as a monument to Matari strength and defiance. The real vessel is berthed in Hek VII - Tribal Liberation Force Logistic Support after managing to limp back across the Amarr-Matari border and make port, and is preserved as a monument to the Elder Fleet invasion of the Empire during YC110, which saw countless Matari slaves liberated and evacuated from Imperial space.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2106,None,0
+44211,1194,Rejected Ship Replacement Program Request,This request for the replacement of a lost Caracal class cruiser bears a large red “Rejected” stamp. The reasoning given for the rejection was the failure to indicate the pilot’s preferred flavor of ice cream.,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21060,None,0
+44212,1194,Upwell Consortium Propaganda Reel,"This collection of holovids is loaded onto a single reel for convenience, and shows a utopian future on board various classes of citadels and engineering complexes which probably would have existed if capsuleers had not been involved in their construction… and destruction for that matter.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1177,None,0
+44213,1194,The Champion Ship,"In response to claims that the Friend Ship is the best ship in New Eden, the Independent Gaming Commission released this model of a Marshal class CONCORD battleship to affirm the position of the Championship as the best ship in New Eden.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2106,None,0
+44214,1194,CONCORD Speeding Ticket,"This speeding ticket was issued by the Directive Enforcement Department to the pilot of a Charon class freighter who was apparently detected travelling at 402,110 m/sec on approach to the Perimeter stargate in the market hub system of Jita. The angry, handwritten response from the capsuleer is undecipherable save for several expletives it would not be appropriate to mention here, and mention of a Machariel class battleship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2552,None,0
+44215,1194,Kaalakiota Peaks Vodka,"Usually found on the open market in highly decorated bottles rather than these massive distillation tanks, Kaalakiota Peaks Vodka is made with natural spring water filtered through the volcanic rock of the northern peaks of the mountain range from which it takes its name. This particular container is marked with the shipping number of part of an enormous batch worth more than ten billion kredits that went missing after a Guristas attack in Ikoskio that occurred in November YC117.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1162,None,0
+44216,1194,Armor Plating From TES Seraph,"While the Imperial authorities have attempted to prevent looters from taking materials away from the wreckage site of TES Seraph, the Avatar class titan which was destroyed in Safizon, claiming the life of the late Empress of the Amarr Empire, scavengers and black market dealers have managed to make off with more than a few souvenirs. Be careful when transporting this in the Amarr Empire, as the Navy does not take kindly to looters.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21062,None,0
+44217,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC119/01/20.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+44218,1950,Stratios SOE Fire Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+44219,1950,Astero SOE Fire Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+44220,1950,Nestor SOE Fire Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+44229,1950,Echo Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44230,1950,Dramiel Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44231,1950,Cynabal Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44232,1950,Machariel Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44233,1950,Echo Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44234,1950,Dramiel Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44235,1950,Cynabal Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44236,1950,Machariel Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+44237,1950,Garmur Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44238,1950,Orthrus Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44239,1950,Barghest Red Kite SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44240,1950,Garmur Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44241,1950,Orthrus Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44242,1950,Barghest Bluebird SKIN,,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+44248,526,Enlistment (Amarr) for Naval Capsuleers,"Pilot, we want you!
+
+Welcome to the Amarr Empire’s naval capsuleer program. The Empire’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer about advancing in New Eden's Careers.
+
+You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Punishers your active ship then click on the link for this Punisher fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.
+
+At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Punisher-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.
+
+As a reward for joining our naval capsuleer program we have included 110 PLEX in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
+PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! Find out more about PLEX.
+
+Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.
+
+For the Empress!",0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2908,None,0
+44249,526,Enlistment (Caldari) for Naval Capsuleers,"Pilot, we want you!
+
+Welcome to the Caldari State’s naval capsuleer program. The State’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer about advancing in New Eden's Careers.
+
+You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Merlins your active ship then click on the link for this Merlin fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.
+
+At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Merlin-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.
+
+As a reward for joining our naval capsuleer program we have included 110 PLEX in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
+PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! Find out more about PLEX.
+
+Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.
+
+For the State!",0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2908,None,0
+44250,526,Enlistment (Gallente) for Naval Capsuleers,"Pilot, we want you!
+
+Welcome to the Gallente Federation’s naval capsuleer program. The Federation’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer about advancing in New Eden's Careers.
+
+You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Incursus your active ship then click on the link for this Incursus fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.
+
+At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Incursus-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.
+
+As a reward for joining our naval capsuleer program we have included 110 PLEX in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
+PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! Find out more about PLEX.
+
+Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.
+
+For Liberty!",0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2908,None,0
+44251,526,Enlistment (Minmatar) for Naval Capsuleers,"Pilot, we want you!
+
+Welcome to the Minmatar Republic’s naval capsuleer program. The Republic’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer about advancing in New Eden's Careers.
+
+You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Rifters your active ship then click on the link for this Rifter fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.
+
+At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Rifter-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.
+
+As a reward for joining our naval capsuleer program we have included 110 PLEX in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
+PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! Find out more about PLEX.
+
+Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.
+
+For the Tribes!",0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2908,None,0
+44252,526,Blueprint Documents for Naval Capsuleers,"Congratulations Pilot, for your successful graduation as a Naval Capsuleer!
+
+To mark your graduation we have supplied you with a blueprint and enough materials to start a single industry job. The resulting equipment can be fitted on your ship to improve your chances against our enemies. Take the blueprint and the materials to a station with Industry services, and start crafting. You don't need to wait for the results - come back and collect them later.
+
+Fly safe, Capsuleer!",0.0100000000,0.0100000000,0E-10,1,None,None,1,None,2886,None,0
+44253,1872,TEST Structure,,0E-10,0E-10,0E-10,1,4,600000.0000,0,None,None,20160,21406
+44254,1950,Orthrus Convergence - Nova SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+44255,1950,Barghest Convergence - Nova SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+44256,1950,Garmur Convergence - Nova SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+44257,1950,Gnosis Midnight SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+44258,1950,Apotheosis Midnight SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+44259,1950,Sunesis Midnight SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+44260,500,Crown Imperial Firework,"The Amarr calendar is replete with feast days and many provide an opportunity to let off fireworks and indulge in complicated pyrotechnic displays, often accompanied by massed religious choirs and the sweeping music of symphonies to the glory of Empire. The 'Crown Imperial' firework is a favorite with the crowds and is at its most spectacular when seen in space.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21430
+44261,500,Angels Arisen Firework,"The Angel Cartel is more than just a criminal gang, at least in its own eyes, and uses complex and mystical iconography at every level of its organization. The Angels are much given to celebrating their successes in fine style and the 'Angels Arisen' pyrotechnic charge is used to signal their greatest triumphs.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21431
+44262,500,Blood Dagger Firework,"The Blood Raider Covenant likes to spread fear and intimidate its victims, and any that might think of standing up to them, with display and shock tactics wherever possible. The use of pyrotechnic displays to overawe the credulous is a stock tactic and the 'Blood Dagger' firework nicely serves that purpose.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21432
+44263,500,Wheel of Prosperity Firework,"The Caldari are well known for their festivals, a means by which they enliven and relieve lives marked by service to the 'Big 8' megas as they strive to climb the corporate ladder. The 'Wheel of Prosperity' firework is a great favorite with Caldari citizens of all ages, signifying as it does the opportunities that are available to all in the market-driven society of the Caldari State.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21433
+44264,500,Pulsar Flare Firework,Space makes a spectacular backdrop for fireworks but the zero-gravity environment also allows pyrotechnics to take special advantage and achieve effects that are truly awe-inspiring. The 'Pulsar Flare' firework celebrates astronomical phenomena while putting on a great show for the audience.,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21434
+44265,500,Wings of Victory Firework,Celebrations of victory and notable triumphs are often accompanied by glorious displays of fireworks. The Wings of Victory pyrotechnic is one of the most striking and justly famed for its clever use of micro-rockets to achieve its memorable effect.,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21435
+44266,500,Spacetime Singularity Firework,"A truly impressive pyrotechnic display, the 'Spacetime Singularity' firework is often used in multiples, launched in carefully co-ordinated spreads to create vast geometric displays. A solo burst from this firework is still an incredible sight as streams of light radiate in six directions across space.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21436
+44267,500,Crimson Scythes Firework,"Ominous signal of the Blood Raider Covenant's yearly Crimson Harvest cult festival, the 'Crimson Scythes' firework is considered to be in rather poor taste when used for casual purposes. This has certainly not stopped it being a favorite among fans of the 'Sani Sabik Pop' music scene.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21437
+44268,500,Four Freedoms Firework,"This very popular Gallente firework is intended to celebrate the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement. This pyrotechnic expression of the Four Freedoms flowing out from the Federal constitution across space is a regular sight on Gallente holidays.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21438
+44269,500,Naughty People Firework,"The Guristas Pirates are very proud of their roots in elite fighter and frigate squadrons of the Caldari Navy, and their trademark 'Naughty People' firework celebrates that heritage with a symbolic dogfight rendered in spiraling pyrotechnics.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21439
+44270,500,Flames of the Rebellion Firework,"A stunning celebration of the Great Rebellion, the explosive 'Flames of Rebellion' firework symbolizes the great breakout of the rebellion followed by the joining in one circle of the tribes of Minmatar. This firework is extremely popular with Minmatar of all ages. The Amarr Empire forbids its subjects from even owning this pyrotechnic, let alone permitting them to set it off. Capsuleers are less daunted by such proscriptions and Minmatar pilots delight in displaying it in Amarr territory.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21440
+44271,500,Nation Uplifts Firework,"Sinister and foreboding for most, this pyrotechnic has been used to shock and awe planetary and colony populations ahead of Sansha's Nation raids for the purpose of 'uplifting' the inhabitants. The use of the 'Nation Uplifts' firework is considered tantamount to shouting 'Fire!' in a Holovid Theater but capsuleers have been known to weave it into their own displays.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21441
+44272,500,Fangs of the Serpent Firework,"The Serpentis Corporation likes to hold celebrations for staff, clients and potential patrons of its extensive pharmaceutical manufacturing and research activities and the 'Fangs of the Serpent' firework is a signature of such events. The CONCORD and core empire authorities consider such gatherings to be meetings of 'a drug cartel and its criminal allies' but many still participate in the famed gatherings sponsored by Salvador Sarpati.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21442
+44273,186,Faithful Shield Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,21301
+44274,1159,QA Salvage Drone,This drone does not exist.,0E-10,5.0000000000,0E-10,1,None,None,0,None,None,None,20129
+44275,186,Market Forces Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,21302
+44276,186,Liberty Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,8,None,0,None,None,None,21303
+44277,186,Fateweaver Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,2,None,0,None,None,None,21304
+44278,353,QA Tracking Enhancer,,20.0000000000,5.0000000000,0E-10,1,None,None,0,None,1640,None,0
+44279,306,Blasted Neon Sign,"Once the pride and joy of its parent corporation, this broken-down heap of neon and metal is now no more than a symbolic manifestation of capitalistic decline.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,31,2369
+44280,1950,Apocalypse IGC Victory SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+44281,353,QA Drone Mega Module,This module does not exist.,1.0000000000,5.0000000000,0E-10,1,None,None,0,None,10934,None,0
+44282,1950,Impairor Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44283,1952,Impairor Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44284,1953,Impairor Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44285,1954,Impairor Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44286,1955,Impairor Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44287,1950,Crucifier Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44288,1952,Crucifier Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44289,1953,Crucifier Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44290,1954,Crucifier Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44291,1955,Crucifier Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44292,1950,Executioner Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44293,1952,Executioner Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44294,1953,Executioner Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44295,1954,Executioner Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44296,1955,Executioner Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44297,1950,Inquisitor Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44298,1952,Inquisitor Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44299,1953,Inquisitor Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44300,1954,Inquisitor Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44301,1955,Inquisitor Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44302,1950,Magnate Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44303,1952,Magnate Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44304,1953,Magnate Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44305,1954,Magnate Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44306,1955,Magnate Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44307,1950,Punisher Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44308,1952,Punisher Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44309,1953,Punisher Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44310,1954,Punisher Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44311,1955,Punisher Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44312,1950,Tormentor Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44313,1952,Tormentor Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44314,1953,Tormentor Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44315,1954,Tormentor Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44316,1955,Tormentor Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44317,1950,Retribution Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44318,1952,Retribution Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44319,1953,Retribution Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44320,1954,Retribution Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44321,1955,Retribution Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44322,1950,Vengeance Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44323,1952,Vengeance Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44324,1953,Vengeance Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44325,1954,Vengeance Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44326,1955,Vengeance Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44327,1950,Anathema Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44328,1952,Anathema Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44329,1953,Anathema Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44330,1954,Anathema Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44331,1955,Anathema Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44332,1950,Purifier Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44333,1952,Purifier Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44334,1953,Purifier Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44335,1954,Purifier Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44336,1955,Purifier Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44337,1950,Sentinel Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44338,1952,Sentinel Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44339,1953,Sentinel Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44340,1954,Sentinel Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44341,1955,Sentinel Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44342,1950,Crusader Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44343,1952,Crusader Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44344,1953,Crusader Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44345,1954,Crusader Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44346,1955,Crusader Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44347,1950,Malediction Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44348,1952,Malediction Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44349,1953,Malediction Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44350,1954,Malediction Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44351,1955,Malediction Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44352,1950,Deacon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44353,1952,Deacon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44354,1953,Deacon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44355,1954,Deacon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44356,1955,Deacon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44357,1950,Imperial Navy Slicer Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44358,1952,Imperial Navy Slicer Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44359,1953,Imperial Navy Slicer Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44360,1954,Imperial Navy Slicer Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44361,1955,Imperial Navy Slicer Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44362,1950,Crucifier Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44363,1952,Crucifier Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44364,1953,Crucifier Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44365,1954,Crucifier Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44366,1955,Crucifier Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44367,1950,Coercer Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44368,1952,Coercer Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44369,1953,Coercer Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44370,1954,Coercer Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44371,1955,Coercer Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44372,1950,Dragoon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44373,1952,Dragoon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44374,1953,Dragoon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44375,1954,Dragoon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44376,1955,Dragoon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44377,1950,Pontifex Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44378,1952,Pontifex Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44379,1953,Pontifex Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44380,1954,Pontifex Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44381,1955,Pontifex Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44382,1950,Heretic Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44383,1952,Heretic Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44384,1953,Heretic Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44385,1954,Heretic Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44386,1955,Heretic Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44387,1950,Confessor Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44388,1952,Confessor Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44389,1953,Confessor Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44390,1954,Confessor Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44391,1955,Confessor Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44392,1950,Arbitrator Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44393,1952,Arbitrator Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44394,1953,Arbitrator Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44395,1954,Arbitrator Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44396,1955,Arbitrator Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44397,1950,Augoror Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44398,1952,Augoror Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44399,1953,Augoror Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44400,1954,Augoror Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44401,1955,Augoror Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44402,1950,Maller Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44403,1952,Maller Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44404,1953,Maller Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44405,1954,Maller Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44406,1955,Maller Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44407,1950,Omen Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44408,1952,Omen Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44409,1953,Omen Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44410,1954,Omen Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44411,1955,Omen Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44412,1950,Sacrilege Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44413,1952,Sacrilege Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44414,1953,Sacrilege Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44415,1954,Sacrilege Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44416,1955,Sacrilege Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44417,1950,Zealot Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44418,1952,Zealot Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44419,1953,Zealot Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44420,1954,Zealot Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44421,1955,Zealot Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44422,1950,Devoter Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44423,1952,Devoter Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44424,1953,Devoter Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44425,1954,Devoter Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44426,1955,Devoter Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44427,1950,Guardian Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44428,1952,Guardian Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44429,1953,Guardian Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44430,1954,Guardian Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44431,1955,Guardian Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44432,1950,Curse Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44433,1952,Curse Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44434,1953,Curse Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44435,1954,Curse Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44436,1955,Curse Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44437,1950,Pilgrim Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44438,1952,Pilgrim Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44439,1953,Pilgrim Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44440,1954,Pilgrim Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44441,1955,Pilgrim Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44442,1950,Augoror Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44443,1952,Augoror Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44444,1953,Augoror Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44445,1954,Augoror Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44446,1955,Augoror Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44447,1950,Omen Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44448,1952,Omen Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44449,1953,Omen Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44450,1954,Omen Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44451,1955,Omen Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44452,1950,Harbinger Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44453,1952,Harbinger Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44454,1953,Harbinger Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44455,1954,Harbinger Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44456,1955,Harbinger Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44457,1950,Oracle Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44458,1952,Oracle Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44459,1953,Oracle Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44460,1954,Oracle Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44461,1955,Oracle Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44462,1950,Prophecy Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44463,1952,Prophecy Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44464,1953,Prophecy Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44465,1954,Prophecy Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44466,1955,Prophecy Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44467,1950,Absolution Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44468,1952,Absolution Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44469,1953,Absolution Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44470,1954,Absolution Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44471,1955,Absolution Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44472,1950,Damnation Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44473,1952,Damnation Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44474,1953,Damnation Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44475,1954,Damnation Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44476,1955,Damnation Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44477,1950,Harbinger Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44478,1952,Harbinger Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44479,1953,Harbinger Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44480,1954,Harbinger Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44481,1955,Harbinger Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44482,1950,Abaddon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44483,1952,Abaddon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44484,1953,Abaddon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44485,1954,Abaddon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44486,1955,Abaddon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44487,1950,Apocalypse Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44488,1952,Apocalypse Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44489,1953,Apocalypse Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44490,1954,Apocalypse Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44491,1955,Apocalypse Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44492,1950,Armageddon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44493,1952,Armageddon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44494,1953,Armageddon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44495,1954,Armageddon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44496,1955,Armageddon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44497,1950,Redeemer Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44498,1952,Redeemer Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44499,1953,Redeemer Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44500,1954,Redeemer Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44501,1955,Redeemer Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44502,1950,Paladin Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44503,1952,Paladin Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44504,1953,Paladin Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44505,1954,Paladin Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44506,1955,Paladin Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44507,1950,Apocalypse Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44508,1952,Apocalypse Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44509,1953,Apocalypse Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44510,1954,Apocalypse Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44511,1955,Apocalypse Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44512,1950,Armageddon Navy Issue Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44513,1952,Armageddon Navy Issue Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44514,1953,Armageddon Navy Issue Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44515,1954,Armageddon Navy Issue Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44516,1955,Armageddon Navy Issue Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44517,1950,Revelation Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44518,1952,Revelation Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44519,1953,Revelation Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44520,1954,Revelation Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44521,1955,Revelation Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44522,1950,Archon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44523,1952,Archon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44524,1953,Archon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44525,1954,Archon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44526,1955,Archon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44527,1950,Aeon Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44528,1952,Aeon Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44529,1953,Aeon Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44530,1954,Aeon Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44531,1955,Aeon Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44532,1950,Avatar Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44533,1952,Avatar Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44534,1953,Avatar Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44535,1954,Avatar Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44536,1955,Avatar Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44537,1950,Bestower Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44538,1952,Bestower Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44539,1953,Bestower Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44540,1954,Bestower Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44541,1955,Bestower Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44542,1950,Sigil Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44543,1952,Sigil Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44544,1953,Sigil Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44545,1954,Sigil Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44546,1955,Sigil Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44547,1950,Prorator Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44548,1952,Prorator Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44549,1953,Prorator Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44550,1954,Prorator Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44551,1955,Prorator Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44552,1950,Impel Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44553,1952,Impel Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44554,1953,Impel Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44555,1954,Impel Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44556,1955,Impel Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44557,1950,Providence Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44558,1952,Providence Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44559,1953,Providence Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44560,1954,Providence Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44561,1955,Providence Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44562,1950,Ark Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44563,1952,Ark Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44564,1953,Ark Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44565,1954,Ark Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44566,1955,Ark Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44567,1950,Apostle Cold Iron Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44568,1952,Apostle Cold Iron Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44569,1953,Apostle Cold Iron Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44570,1954,Apostle Cold Iron Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44571,1955,Apostle Cold Iron Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44572,1950,Gnosis Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+44573,1952,Gnosis Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+44574,1953,Gnosis Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+44575,1954,Gnosis Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+44576,1955,Gnosis Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,16,None,0,None,None,None,0
+44577,1950,Crucifier Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44578,1952,Crucifier Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44579,1953,Crucifier Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44580,1954,Crucifier Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44581,1955,Crucifier Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44582,1950,Executioner Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44583,1952,Executioner Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44584,1953,Executioner Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44585,1954,Executioner Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44586,1955,Executioner Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44587,1950,Inquisitor Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44588,1952,Inquisitor Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44589,1953,Inquisitor Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44590,1954,Inquisitor Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44591,1955,Inquisitor Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44592,1950,Magnate Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44593,1952,Magnate Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44594,1953,Magnate Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44595,1954,Magnate Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44596,1955,Magnate Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44597,1950,Punisher Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44598,1952,Punisher Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44599,1953,Punisher Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44600,1954,Punisher Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44601,1955,Punisher Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44602,1950,Tormentor Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44603,1952,Tormentor Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44604,1953,Tormentor Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44605,1954,Tormentor Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44606,1955,Tormentor Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44607,1950,Retribution Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44608,1952,Retribution Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44609,1953,Retribution Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44610,1954,Retribution Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44611,1955,Retribution Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44612,1950,Vengeance Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44613,1952,Vengeance Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44614,1953,Vengeance Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44615,1954,Vengeance Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44616,1955,Vengeance Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44617,1950,Anathema Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44618,1952,Anathema Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44619,1953,Anathema Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44620,1954,Anathema Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44621,1955,Anathema Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44622,1950,Purifier Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44623,1952,Purifier Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44624,1953,Purifier Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44625,1954,Purifier Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44626,1955,Purifier Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44627,1950,Sentinel Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44628,1952,Sentinel Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44629,1953,Sentinel Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44630,1954,Sentinel Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44631,1955,Sentinel Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44632,1950,Crusader Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44633,1952,Crusader Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44634,1953,Crusader Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44635,1954,Crusader Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44636,1955,Crusader Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44637,1950,Malediction Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44638,1952,Malediction Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44639,1953,Malediction Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44640,1954,Malediction Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44641,1955,Malediction Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44642,1950,Deacon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44643,1952,Deacon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44644,1953,Deacon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44645,1954,Deacon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44646,1955,Deacon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44647,1950,Coercer Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44648,1952,Coercer Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44649,1953,Coercer Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44650,1954,Coercer Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44651,1955,Coercer Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44652,1950,Dragoon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44653,1952,Dragoon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44654,1953,Dragoon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44655,1954,Dragoon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44656,1955,Dragoon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44657,1950,Pontifex Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44658,1952,Pontifex Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44659,1953,Pontifex Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44660,1954,Pontifex Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44661,1955,Pontifex Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44662,1950,Heretic Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44663,1952,Heretic Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44664,1953,Heretic Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44665,1954,Heretic Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44666,1955,Heretic Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44667,1950,Arbitrator Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44668,1952,Arbitrator Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44669,1953,Arbitrator Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44670,1954,Arbitrator Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44671,1955,Arbitrator Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44672,1950,Augoror Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44673,1952,Augoror Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44674,1953,Augoror Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44675,1954,Augoror Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44676,1955,Augoror Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44677,1950,Maller Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44678,1952,Maller Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44679,1953,Maller Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44680,1954,Maller Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44681,1955,Maller Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44682,1950,Omen Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44683,1952,Omen Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44684,1953,Omen Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44685,1954,Omen Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44686,1955,Omen Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44687,1950,Sacrilege Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44688,1952,Sacrilege Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44689,1953,Sacrilege Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44690,1954,Sacrilege Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44691,1955,Sacrilege Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44692,1950,Zealot Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44693,1952,Zealot Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44694,1953,Zealot Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44695,1954,Zealot Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44696,1955,Zealot Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44697,1950,Devoter Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44698,1952,Devoter Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44699,1953,Devoter Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44700,1954,Devoter Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44701,1955,Devoter Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44702,1950,Guardian Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44703,1952,Guardian Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44704,1953,Guardian Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44705,1954,Guardian Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44706,1955,Guardian Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44707,1950,Curse Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44708,1952,Curse Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44709,1953,Curse Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44710,1954,Curse Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44711,1955,Curse Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44712,1950,Pilgrim Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44713,1952,Pilgrim Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44714,1953,Pilgrim Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44715,1954,Pilgrim Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44716,1955,Pilgrim Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44717,1950,Harbinger Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44718,1952,Harbinger Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44719,1953,Harbinger Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44720,1954,Harbinger Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44721,1955,Harbinger Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44722,1950,Oracle Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44723,1952,Oracle Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44724,1953,Oracle Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44725,1954,Oracle Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44726,1955,Oracle Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44727,1950,Prophecy Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44728,1952,Prophecy Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44729,1953,Prophecy Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44730,1954,Prophecy Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44731,1955,Prophecy Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44732,1950,Absolution Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44733,1952,Absolution Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44734,1953,Absolution Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44735,1954,Absolution Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44736,1955,Absolution Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44737,1950,Damnation Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44738,1952,Damnation Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44739,1953,Damnation Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44740,1954,Damnation Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44741,1955,Damnation Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44742,1950,Abaddon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44743,1952,Abaddon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44744,1953,Abaddon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44745,1954,Abaddon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44746,1955,Abaddon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44747,1950,Apocalypse Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44748,1952,Apocalypse Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44749,1953,Apocalypse Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44750,1954,Apocalypse Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44751,1955,Apocalypse Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44752,1950,Armageddon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44753,1952,Armageddon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44754,1953,Armageddon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44755,1954,Armageddon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44756,1955,Armageddon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44757,1950,Redeemer Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44758,1952,Redeemer Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44759,1953,Redeemer Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44760,1954,Redeemer Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44761,1955,Redeemer Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44762,1950,Paladin Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44763,1952,Paladin Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44764,1953,Paladin Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44765,1954,Paladin Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44766,1955,Paladin Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44767,1950,Revelation Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44768,1952,Revelation Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44769,1953,Revelation Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44770,1954,Revelation Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44771,1955,Revelation Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44772,1950,Archon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44773,1952,Archon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44774,1953,Archon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44775,1954,Archon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44776,1955,Archon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44777,1950,Aeon Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44778,1952,Aeon Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44779,1953,Aeon Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44780,1954,Aeon Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44781,1955,Aeon Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44782,1950,Avatar Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44783,1952,Avatar Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44784,1953,Avatar Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44785,1954,Avatar Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44786,1955,Avatar Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44787,1950,Bestower Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44788,1952,Bestower Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44789,1953,Bestower Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44790,1954,Bestower Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44791,1955,Bestower Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44792,1950,Sigil Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44793,1952,Sigil Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44794,1953,Sigil Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44795,1954,Sigil Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44796,1955,Sigil Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44797,1950,Prorator Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44798,1952,Prorator Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44799,1953,Prorator Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44800,1954,Prorator Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44801,1955,Prorator Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44802,1950,Impel Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44803,1952,Impel Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44804,1953,Impel Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44805,1954,Impel Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44806,1955,Impel Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44807,1950,Providence Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44808,1952,Providence Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44809,1953,Providence Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44810,1954,Providence Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44811,1955,Providence Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44812,1950,Ark Ironblood Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44813,1952,Ark Ironblood Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44814,1953,Ark Ironblood Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44815,1954,Ark Ironblood Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44816,1955,Ark Ironblood Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44817,1950,Cruor Blood Raider Victory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44818,1952,Cruor Blood Raider Victory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44819,1953,Cruor Blood Raider Victory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44820,1954,Cruor Blood Raider Victory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44821,1955,Cruor Blood Raider Victory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44822,1950,Ashimmu Blood Raider Victory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44823,1952,Ashimmu Blood Raider Victory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44824,1953,Ashimmu Blood Raider Victory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44825,1954,Ashimmu Blood Raider Victory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44826,1955,Ashimmu Blood Raider Victory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44827,1950,Bhaalgorn Blood Raider Victory Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44828,1952,Bhaalgorn Blood Raider Victory Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44829,1953,Bhaalgorn Blood Raider Victory Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44830,1954,Bhaalgorn Blood Raider Victory Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44831,1955,Bhaalgorn Blood Raider Victory Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+44832,1950,Procurer Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44833,1952,Procurer Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44834,1953,Procurer Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44835,1954,Procurer Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44836,1955,Procurer Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44837,1950,Retriever Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44838,1952,Retriever Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44839,1953,Retriever Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44840,1954,Retriever Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44841,1955,Retriever Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44842,1950,Covetor Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44843,1952,Covetor Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44844,1953,Covetor Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44845,1954,Covetor Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44846,1955,Covetor Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44847,1950,Skiff Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44848,1952,Skiff Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44849,1953,Skiff Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44850,1954,Skiff Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44851,1955,Skiff Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44852,1950,Mackinaw Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44853,1952,Mackinaw Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44854,1953,Mackinaw Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44855,1954,Mackinaw Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44856,1955,Mackinaw Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44857,1950,Hulk Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44858,1952,Hulk Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44859,1953,Hulk Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44860,1954,Hulk Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44861,1955,Hulk Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44862,1950,Bowhead Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44863,1952,Bowhead Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44864,1953,Bowhead Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44865,1954,Bowhead Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44866,1955,Bowhead Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44867,1950,Orca Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44868,1952,Orca Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44869,1953,Orca Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44870,1954,Orca Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44871,1955,Orca Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44872,1950,Rorqual Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44873,1952,Rorqual Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44874,1953,Rorqual Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44875,1954,Rorqual Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44876,1955,Rorqual Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44877,1950,Primae Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44878,1952,Primae Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44879,1953,Primae Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44880,1954,Primae Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44881,1955,Primae Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44882,1950,Noctis Rosada Dawn Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44883,1952,Noctis Rosada Dawn Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44884,1953,Noctis Rosada Dawn Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44885,1954,Noctis Rosada Dawn Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44886,1955,Noctis Rosada Dawn Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,0,None,None,None,0
+44887,1950,Gallente Shuttle Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2389,None,None,0
+44888,1950,Velator Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2354,None,None,0
+44889,1950,Atron Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44890,1950,Imicus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44891,1950,Incursus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44892,1950,Maulus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44893,1950,Navitas Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44894,1950,Tristan Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+44895,1950,Enyo Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+44896,1950,Ishkur Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+44897,1950,Helios Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+44898,1950,Nemesis Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+44899,1950,Keres Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+44900,1950,Ares Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+44901,1950,Taranis Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+44902,1950,Thalia Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+44903,1950,Federation Navy Comet Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+44904,1950,Maulus Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+44905,1950,Algos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+44906,1950,Catalyst Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+44907,1950,Magus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+44908,1950,Eris Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+44909,1950,Hecate Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+44910,1950,Celestis Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44911,1950,Exequror Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44912,1950,Thorax Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44913,1950,Vexor Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+44914,1950,Deimos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+44915,1950,Ishtar Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+44916,1950,Phobos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+44917,1950,Oneiros Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+44918,1950,Arazu Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+44919,1950,Lachesis Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+44920,1950,Proteus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+44921,1950,Exequror Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+44922,1950,Vexor Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+44923,1950,Brutix Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+44924,1950,Myrmidon Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+44925,1950,Talos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+44926,1950,Astarte Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+44927,1950,Eos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+44928,1950,Brutix Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+44929,1950,Dominix Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+44930,1950,Hyperion Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+44931,1950,Megathron Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+44932,1950,Sin Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+44933,1950,Kronos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+44934,1950,Dominix Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+44935,1950,Megathron Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+44936,1950,Moros Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+44937,1950,Thanatos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+44938,1950,Nyx Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+44939,1950,Erebus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+44940,1950,Epithal Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+44941,1950,Iteron Mark V Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+44942,1950,Kryos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+44943,1950,Miasmos Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+44944,1950,Nereus Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+44945,1950,Viator Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+44946,1950,Occator Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+44947,1950,Obelisk Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+44948,1950,Anshar Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+44949,1950,Machariel Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+44950,1950,Cynabal Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+44951,1950,Dramiel Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+44953,1803,♦ Purifier,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Viziam
+
+Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",1495000.0000000000,28100.0000000000,260.0000000000,1,4,None,0,None,None,20061,21444
+44992,1875,PLEX,"PLEX is an item that can be traded between players on the regional market. PLEX can also be used in the New Eden Store to upgrade your account to Omega Clone State, purchase virtual goods, and activate other account services.
+
+Getting PLEX
+PLEX can be purchased on the regional market for ISK, from the PLEX Vault, or securely on https://store.eveonline.com/#plex using a variety of methods.
+
+TIP: Purchasing PLEX to sell for ISK to other players is a great way to kickstart your capsuleer career!
+
+Using PLEX
+PLEX can be used to upgrade your account to Omega Clone State, purchase virtual goods, and activate account services via the New Eden Store. To use PLEX in the New Eden Store, PLEX must be placed in your PLEX Vault.
+
+PLEX Vault
+The PLEX Vault is a secure location in your inventory, shared across all characters on your account, where PLEX can be placed for use in the New Eden Store. You can find the PLEX Vault in your inventory in the list of locations to the left of the window.",0E-10,0.0002000000,0E-10,1,None,None,1,1923,21481,None,0
+44993,830,Pacifier,"Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.
+
+Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's ""Force Majeure Program"" to develop enhanced variants.
+
+While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.",1400000.0000000000,20000.0000000000,150.0000000000,1,None,15800000.0000,1,1838,None,20070,21490
+44995,833,Enforcer,"Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD.
+
+With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's ""Force Majeure Program"" to develop enhanced variants.
+
+While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.",12500000.0000000000,100000.0000000000,300.0000000000,1,None,157200000.0000,1,1837,None,20078,21489
+44996,898,Marshal,"The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.
+
+Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's ""Force Majeure Program"" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.
+
+While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.",150000000.0000000000,450000.0000000000,800.0000000000,1,None,795900000.0000,1,1620,None,20068,21864
+45006,1876,♦ Sotiyo,"New Eden’s major pirate groups soon realized that Upwell’s Sotiyo-class Engineering Complex could be repurposed very quickly as a fortified shipyard. This idea proved particularly suitable for those pirate organizations increasing the output of their capital shipbuilding programs.
+Sotiyo-class structures that have been converted to pirate shipyards are formidable targets that are the center of major pirate activity. They are guarded by pirate fleets and are capable of calling in additional response forces.
+
+The capsuleer fleet that inflicts the most damage on a pirate shipyard will receive an ISK reward, with individual pilots potentially receiving up to 150,000,000 ISK each.",50000000000.0000000000,800000.0000000000,0E-10,1,4,None,0,None,None,20244,21406
+45008,1940,Moon Chunk,"This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
+When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20799,21802
+45009,1887,Standup Moon Drill I,"""Not enough mantle penetration! Chunks are not big enough! Up the output energy by 40%! I want it to be like the drill punches a moon in the face and forces it to hand over its lunch money!"" - Scribbled note on Moon Drill test-firing report returned to Upwell R&D from the office of Yani Sar Arteu.
+
+The Standup Moon Drill uses a series of directed energy pulses to carve a quarrying pattern in the mantle of a moon, before blasting loose and tractoring the resultant chunk of ore-rich material into orbit, where it will be sliced into artificial asteroids for mining by capsuleers.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,8000.0000000000,0E-10,1,None,None,1,2233,21774,None,21447
+45010,908,Focused Warp Scrambling Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a warp disruption field generator to focus its effect upon a single ship much like a standard warp scrambler. This allows the module to scramble ships of any size, including ships normally immune to all forms of electronic warfare.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1094,21513,None,0
+45011,912,Focused Warp Scrambling Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1105,21513,None,1131
+45012,1950,Raven IGC Victory SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+45013,1950,Cormorant IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+45014,1950,Caracal IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+45015,1950,Drake IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+45016,226,H4-RP4 Kyonoke Memorial Research Facility,"This Keepstar was constructed by the Society of Conscious Thought to act as a research and development center for the study of the Kyonoke Plague, after a series of outbreaks across the cluster during early YC119.
+
+Widely considered by academics to be the single largest research installation in New Eden, its laboratories have hosted research projects from some of the most intelligent minds in human history.
+
+In April YC119 it hosted the Kyonoke Inquest, which saw the successful research of a cure to the Kyonoke Plague, one of the most voracious and deadly pathogens in recorded history.
+
+This breakthrough would not have been possible without the assistance of thousands of independent capsuleers who attended the inquest in order to assist with research and development.
+
+Today it remains under the administration of the Society and is maintained as a memorial to all those lost to Kyonoke, with its cutting edge research labs leased out to biotech corporations from across the cluster.",9000000000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,20233,21139
+45017,227,Keepstar Lights On,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21290
+45018,1950,Astero SOE Blue Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+45019,1950,Stratios SOE Blue Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+45020,1950,Nestor SOE Blue Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+45021,1950,Federation Navy Comet Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+45022,1950,Maulus Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+45023,1950,Exequror Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+45024,1950,Vexor Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+45025,1950,Brutix Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+45026,1950,Dominix Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+45027,1950,Megathron Navy Issue Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+45029,1950,Stratios YC119 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45030,6,Sun G5 (Yellow),"A main-sequence stellar body of a class that is often yellow or yellow-orange in hue, generating and emitting energy from the vast hydrogen fusion process within the heart of the star.
+
+Various numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21458
+45031,6,Sun K7 (Orange),"Yellow-orange and orange stars of this type are rather stable and believed to take tens of billions of years to burn through their core hydrogen reserves in a process of thermonuclear fusion.
+
+This stability and long life, combined with the common presence of planetary systems marks these as viable candidates for colonization and exploration efforts.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20095,21460
+45032,6,Sun K7 (Orange),"Yellow-orange and orange stars of this type are rather stable and believed to take tens of billions of years to burn through their core hydrogen reserves in a process of thermonuclear fusion.
+
+This stability and long life, combined with the common presence of planetary systems marks these as viable candidates for colonization and exploration efforts.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20095,21461
+45033,6,Sun K5 (Red Giant),"This large red star has exhausted its core hydrogen fuel and is slowly expanding into a red giant, consuming all remaining hydrogen in the stellar shell.
+
+While the process of expansion into a full red giant will take hundreds of millions of years, eventually the star will engulf any planetary system orbiting close to it.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20097,21463
+45034,6,Sun B0 (Blue),"This luminous blue star belongs to a class known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle. Stars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21465
+45035,6,Sun F0 (White),"A main-sequence star in a class of stellar bodies that are typically white or yellow-white in hue. Hydrogen fusion drives the energy generation of these stars and they are often hot and bright.
+
+Stars of this type can be found with companion stars, are often accompanied by mature planetary systems and tend to emit an ultraviolet radiation flux providing for habitable zones conducive to human occupation.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20098,21467
+45036,6,Sun G5 (Pink),"Main-sequence stars of this kind can have a slight red-white tint and are generally bright and in the process of fusing vast quantities of hydrogen every second.
+
+Various numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20096,21470
+45037,6,Sun K5 (Orange Bright),"A bright orange star that is relatively cool but stable, being of a class that typically runs a fusion process on the main-sequence for as long as 30 billion years. Planetary systems containing an abundance of heavier metals and relatively complex molecular products have been noted as present around such stars.
+
+These stable stars, emitting relatively gentle levels of ultraviolet radiation, are common targets for scientific expeditions looking for life or colonization survey teams seeking viable planets within their comfortable habitable zones.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20095,21472
+45038,6,Sun G3 (Pink Small),"Small, red-white stars of this kind are relatively old and may be on the verge of exhausting their hydrogen fusion fuel before becoming red giants.
+
+Planetary systems can often be found around these stars and an abundance of heavier metals is not uncommon.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20096,21474
+45039,6,Sun M0 (Orange radiant),"Orange and red-orange stars in this class are very abundant, making up by far the largest number of main-sequence stars in the locale of the New Eden cluster. However, many such stars are dim and in the dwarf category with the more radiant members of the class being the better known.
+
+Rather cool and experiencing constant remixing of their hydrogen fuel by convection, it is believed that stars of this kind could potentially remain stable, at constant luminosity, for trillions of years. By this scale, all stars of this kind are young in terms of their potential lifetime due to the relatively short age of the universe.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20095,21476
+45040,6,Sun M0 (Orange radiant),"Orange and red-orange stars in this class are very abundant, making up by far the largest number of main-sequence stars in the locale of the New Eden cluster. However, many such stars are dim and in the dwarf category with the more radiant members of the class being the better known.
+
+Rather cool and experiencing constant remixing of their hydrogen fuel by convection, it is believed that stars of this kind could potentially remain stable, at constant luminosity, for trillions of years. By this scale, all stars of this kind are young in terms of their potential lifetime due to the relatively short age of the universe.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20095,21477
+45041,6,Sun K3 (Yellow Small),"Rather small but on the main-sequence, these yellow or yellow-orange stars are very stable, remaining on the main-sequence for tens of billions of years. Abundant compared to other classes that tend to support habitable planetary systems, these stars are common targets for colonization efforts.
+
+The stability of these stars, combined with the relatively low ultraviolet radiation flux they emit, is thought to enhance the viability of their planetary systems for the development of life.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20099,21480
+45042,6,Sun B5 (White Dwarf),"This small white star is largely made up of degenerate matter and is slowly cooling, having ceased thermonuclear fusion after exhausting its fuel. The temperature of these stars is generally uniform through the body due to the excellent thermal conduction of degenerate electrons making up the bulk of their mass.
+
+High surface gravity leads to separation and purification of elements in these stars such that, while generally composed mostly of carbon and oxygen, the atmosphere is rich in lighter elements.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20098,21482
+45043,1718,Dagon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21358
+45044,537,Chemosh Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21277
+45045,110,Molok Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21278
+45046,6,Sun B0 (Blue),"This luminous blue star belongs to a class known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle. Stars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21484
+45047,6,Sun G5 (Yellow),"A main-sequence stellar body of a class that is often yellow or yellow-orange in hue, generating and emitting energy from the vast hydrogen fusion process within the heart of the star.
+
+Various numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20099,21483
+45050,665,Amarr CA Frigate,A frigate of the Amarr empire.,1265000.0000000000,18100.0000000000,235.0000000000,1,4,None,0,None,None,31,1734
+45051,669,Amarr CA Destroyer,A destroyer of the Amarr empire.,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,31,2387
+45053,226,Test Asteroid 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+45054,226,Test Asteroid 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+45055,1814,♦ Bhaalgorn,"Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.",102725000.0000000000,486000.0000000000,675.0000000000,1,4,None,0,None,None,20112,2122
+45056,1814,♦ Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",102350000.0000000000,495000.0000000000,675.0000000000,1,4,None,0,None,None,20061,2121
+45057,668,Amarr CA Cruiser,A cruiser of the Amarr empire.,12000000.0000000000,120000.0000000000,450.0000000000,1,4,None,0,None,None,None,1065
+45060,1194,Vintage Frigate Blueprints,"This set of blueprints was almost lost to the ages, and is now very valuable in certain circles. Only partially complete due to data degradation, it details an Imperial frigate of unknown class, roughly the same dimensions and mass as the Punisher. Also included are partial details on a proprietary antimatter reactor design, as well as instructions for proper radioactive decontamination and disposal of slaves used to construct and install it in the vessel's chassis.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,2853,None,0
+45061,1194,Subspace Energy & You,"This instructional holoreel package details the finer points of working with the conversion of subspace energy, and provides relevant health and safety recommendations to reduce potential exposure to harmful electromagnetic fields. For full clarification, the package also includes examples of what may happen should those with metallic augmentations be careless around ultra high voltage electrical equipment and strong magnetic fields. Viewer discretion is advised.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,1177,None,0
+45062,1194,Replica Gold Magnate Decorative Plating,"This is a scale model of a section of decorative plating designed for the port side propulsion pod of a Gold Magnate. As intricately detailed as the real thing, it comes with its own stand for display. With only 1337 numbered issues of this piece produced in celebration of the ascension of Her Holiness Empress Catiz I to the throne, each one is highly valued by collectors across the cluster. Laser cut from the finest pure gold the Empire has to offer, these pieces of art are crafted from left over materials from the production of actual decorative plating now in service on Gold Magnates with the Imperial Guard.",0E-10,0.0100000000,0E-10,1,None,None,1,1661,21062,None,0
+45461,671,Caldari CA Frigate,A frigate of the Caldari state.,1113000.0000000000,19700.0000000000,160.0000000000,1,1,None,0,None,None,20070,313
+45462,676,Caldari CA Destroyer,A destroyer of the Caldari state.,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,2388
+45463,673,Caldari CA Cruiser,A cruiser for the Caldari state.,10100000.0000000000,101000.0000000000,250.0000000000,1,1,None,0,None,None,None,1785
+45464,677,Gallente CA Frigate,A frigate of the Gallente federation.,1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,61
+45465,679,Gallente CA Destroyer,A destroyer of the Gallente federation.,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,None,2389
+45466,678,Gallente CA Cruiser,A cruiser of the Gallente federation.,11300000.0000000000,113000.0000000000,235.0000000000,1,8,None,0,None,None,None,1802
+45467,683,Minmatar CA Frigate,A frigate of the Minmatar republic.,1067000.0000000000,27289.0000000000,140.0000000000,1,2,None,0,None,None,20078,46
+45468,684,Minmatar CA Destroyer,A destroyer of the Minmatar republic.,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,None,2390
+45469,705,Minmatar CA Cruiser,A cruiser of the Minmatar republic.,10000000.0000000000,80000.0000000000,420.0000000000,1,2,None,0,None,None,None,1884
+45470,1880,♦ Chemosh,"The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.",1290000000.0000000000,18500000.0000000000,2400.0000000000,1,4,None,0,None,None,20112,21277
+45471,1878,♦ Molok,"""Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters.""
+
+- Omir Sarikusa, Meditations on a Crimson Chalice",2400000000.0000000000,155000000.0000000000,12400.0000000000,1,4,None,0,None,None,20115,21278
+45472,1878,♦ Molok,"""Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters.""
+
+- Omir Sarikusa, Meditations on a Crimson Chalice",2400000000.0000000000,155000000.0000000000,12400.0000000000,1,4,None,0,None,None,20115,21278
+45473,1879,♦ Dagon,"""Be wary of those who offer you aid with a smile and words of encouragement. They are false. Those that give life so that they may live are more reliable and true in their motives. Eternity beckons for the Sabik but travelers on that road must be clothed in the blood of the weak and refreshed by the blood of the powerful and pure. Only give succor to a true fellow traveler, that they may aid you on your journey along that road.""
+
+- Omir Sarikusa, Meditations on a Crimson Chalice",1310000000.0000000000,18135000.0000000000,2400.0000000000,1,4,None,0,None,None,20113,21358
+45474,1880,♦ Chemosh,"The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.",1290000000.0000000000,18500000.0000000000,2400.0000000000,1,4,None,0,None,None,20112,21277
+45475,1950,Stratios YC119 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45476,1952,Stratios YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45477,1953,Stratios YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45478,1954,Stratios YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45479,1955,Stratios YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+45480,1950,Enforcer CONCORD Aerospace 'Prototype' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+45481,1950,Pacifier CONCORD Aerospace 'Prototype' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+45482,1950,Capsule YC119 Capsuleer Day SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+45483,1950,Astero SOE Gold Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+45484,1950,Stratios SOE Gold Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+45485,1950,Nestor SOE Gold Cell,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+45486,105,Pacifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,None,None,None,21490
+45487,106,Enforcer Blueprint,,0E-10,0.0100000000,0E-10,1,None,82000000.0000,1,None,None,None,21489
+45490,1884,Zeolites,"A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Pyerite and Mexallon .",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+45491,1884,Sylvite,"A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Pyerite and Mexallon .",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+45492,1884,Bitumens,"A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Pyerite and Mexallon .",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+45493,1884,Coesite,"A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Pyerite and Mexallon .",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+45494,1920,Cobaltite,"A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+45495,1920,Euxenite,"A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+45496,1920,Titanite,"A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+45497,1920,Scheelite,"A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+45498,1921,Otavite,"An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+45499,1921,Sperrylite,"An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+45500,1921,Vanadinite,"An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+45501,1921,Chromite,"An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+45502,1922,Carnotite,"A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+45503,1922,Zircon,"A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+45504,1922,Pollucite,"A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+45505,1950,Taipan Hostile Takeover SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2360,None,None,0
+45506,1922,Cinnabar,"A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+45507,1950,Worm Hostile Takeover SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+45508,1950,Gila Hostile Takeover SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+45509,1950,Rattlesnake Hostile Takeover SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+45510,1923,Xenotime,"An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+45511,1923,Monazite,"An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+45512,1923,Loparite,"An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+45513,1923,Ytterbite,"An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+45514,1088,Women's SOE Expeditionary Suit,"Adapted for Sisters of EVE expeditionary work, this exploration suit features the signature SOE color scheme and a number of modifications particular to the needs of the SOE's scientific field teams.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21744,None,0
+45515,1088,Women's Caldari State Exploration Suit,"This Caldari State variant of the Exploration Suit is in use with a number of State agencies and corporations operating under Caldari exploration and exploitation charters across New Eden.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21745,None,0
+45516,1088,Women's Minmatar Republic Exploration Suit,"This Minmatar Republic variant of the Exploration Suit is in service with many of the Republic's security and survey forces, notably the Minmatar customs fleets, in-system security militias, and a number of planetary search and rescue services.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21746,None,0
+45517,1088,Women's Gallente Federation Exploration Suit,"The Gallente Federation's version of the Exploration Suit has primarily been adopted by federal agencies that have a need to operate in varying but habitable environments. The Gallente Federal Marshals have found the gear particularly useful given the wide variety of planetary, moon and asteroid, and station and spaceship environments in which they find themselves operating.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21747,None,0
+45518,1088,Women's Amarr Empire Exploration Suit,"The Imperial bureaucracy is typically hesitant to adopt equipment sourced from external corporations but the Amarr Ministry of Assessment has found its version of the Exploration Suit to be uncommonly useful in its work of surveying and exploring celestial bodies throughout Amarr space.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21748,None,0
+45519,1088,Women's Corporate Troubleshooter Gear,"Caldari corporations often retain the services of troubleshooters willing to operate at the edges of civilization and the law. Licensed corporate troubleshooters can often be identified by the modified exploration suits many have taken to wearing in the field.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21749,None,0
+45520,1088,Women's ORE Claim Surveyor Suit,"The Outer Ring Excavations corporation employs large numbers of claim surveyors throughout New Eden, often supplementing the ranks of this dangerous profession with freelancers issued with ORE credentials. The common uniform of these rough and ready frontier operators is an adapted exploration suit bearing the ORE logo and colors.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21750,None,0
+45521,1088,Men's Gallente Federation Exploration Suit,"The Gallente Federation's version of the Exploration Suit has primarily been adopted by federal agencies that have a need to operate in varying but habitable environments. The Gallente Federal Marshals have found the gear particularly useful given the wide variety of planetary, moon and asteroid, and station and spaceship environments in which they find themselves operating.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21751,None,0
+45522,1088,Men's ORE Claim Surveyor Suit,"The Outer Ring Excavations corporation employs large numbers of claim surveyors throughout New Eden, often supplementing the ranks of this dangerous profession with freelancers issued with ORE credentials. The common uniform of these rough and ready frontier operators is an adapted exploration suit bearing the ORE logo and colors.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.1000000000,0.5000000000,0E-10,1,None,None,1,1399,21752,None,0
+45523,1088,Men's SOE Expeditionary Suit,"Adapted for Sisters of EVE expeditionary work, this exploration suit features the signature SOE color scheme and a number of modifications particular to the needs of the SOE's scientific field teams.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21753,None,0
+45524,1088,Men's Caldari State Exploration Suit,"This Caldari State variant of the Exploration Suit is in use with a number of State agencies and corporations operating under Caldari exploration and exploitation charters across New Eden.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21754,None,0
+45525,1088,Men's Minmatar Republic Exploration Suit,"This Minmatar Republic variant of the Exploration Suit is in service with many of the Republic's security and survey forces, notably the Minmatar customs fleets, in-system security militias, and a number of planetary search and rescue services.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21755,None,0
+45526,1088,Men's Amarr Empire Exploration Suit,"The Imperial bureaucracy is typically hesitant to adopt equipment sourced from external corporations but the Amarr Ministry of Assessment has found its version of the Exploration Suit to be uncommonly useful in its work of surveying and exploring celestial bodies throughout Amarr space.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21756,None,0
+45527,1088,Men's Corporate Troubleshooter Gear,"Caldari corporations often retain the services of troubleshooters willing to operate at the edges of civilization and the law. Licensed corporate troubleshooters can often be identified by the modified exploration suits many have taken to wearing in the field.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21757,None,0
+45528,107,Marshal Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21864
+45530,834,Virtuoso,"As competition from upstart narcotics gangs across New Eden have become more and more of a concern for Serpentis Corporation leadership, the decision was made to commission a new frigate design for elite Guardian Angel strike teams. These teams would need to be able to travel across the entire cluster undetected and be ready to crush whatever resistance the local drug lords might muster.
+
+The resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.",1410000.0000000000,28100.0000000000,300.0000000000,1,8,16600000.0000,1,1838,None,20072,21821
+45531,833,Victor,"The Serpentis Corporation spared no expense when they contracted the Guardian Angels to create a new line of ultra-exclusive cruisers intended to replace their internal executive fleet of
+Victorieux Luxury Yachts leased from the Intaki Syndicate. These ships would need to maintain the exquisite luxury and discretion of the yachts while adding devastating combat ability to ensure that Serpentis Corporation VIPs never find themselves outgunned.
+
+The final ship design delivered by the Cartel engineers included covert ops cloaking capability, powerful hybrid turret hardpoints, and stasis webifier capabilities unmatched by any other ship in the history of New Eden.
+
+The first Victor-class Force Recon Ship to complete construction was claimed by Salvador Sarpati himself to serve as his personal cruiser.",11650000.0000000000,116000.0000000000,450.0000000000,1,8,146100000.0000,1,1837,None,20074,21822
+45532,106,Victor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21822
+45533,105,Virtuoso Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21821
+45534,1972,Monitor,"The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable ""Polaris"" line of frigates. After initial field testing demonstrated the incredible durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the ""loyalty point"" program.
+
+Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to use propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.",16000000.0000000000,100000.0000000000,0E-10,1,None,262400000.0000,1,2417,None,20078,22001
+45535,106,Monitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,None,None,22001
+45536,314,Modified G-67 Nexus Chip,"This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been heavily modified by outlaw scientists, using technology that appears to have been salvaged from derelict Jove outposts.
+
+Advanced starship technology of this kind may be valuable to the right buyers. Rumors spreading through New Eden's underworld suggest that brokers operating out of the dangerous N-K4Q0 constellation have been inquiring about nexus chips matching this description.",1.0000000000,0.1000000000,0E-10,1,None,10000000.0000,0,None,2038,None,0
+45537,1322,Standup Composite Reactor I,"The Standup Composite Reactor I is a service module that allows reacting of the moon materials used for creation of Tech II items and ships.
+This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2233,21791,None,0
+45538,1322,Standup Hybrid Reactor I,"The Standup Hybrid Reactor I is a service module that allows reacting of the advanced materials used for creation of Tech III subsystems and ships.
+This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2233,21790,None,0
+45539,1322,Standup Biochemical Reactor I,"The Standup Biochemical Reactor I is a service module that allows reacting of the chemicals used for creation of combat boosters.
+This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2233,21789,None,0
+45540,1707,Standup Composite Reactor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2182,21791,None,0
+45541,1707,Standup Hybrid Reactor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2182,21790,None,0
+45542,1707,Standup Biochemical Reactor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,2182,21789,None,0
+45544,1839,Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency,"This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.
+
+The Standup M-Set Thukker Capital Component Manufacturing Material Efficiency rig provides a means for structure operators to decrease material requirements when manufacturing basic capital ship construction components in their Upwell structures.
+
+This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+45545,1708,Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+45546,1861,Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency,"This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.
+
+The Standup L-Set Thukker Capital Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements for manufacturing basic capital ship construction components in their Upwell structures.
+
+This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+45547,1708,Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+45548,1869,Standup XL-Set Thukker Structure and Component Manufacturing Efficiency,"This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of basic and advanced capital ship components and normal benefits to the construction of other components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks.
+
+The Standup XL-Set Thukker Structure and Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements manufacturing components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks in their Upwell structures.
+
+This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2349,21729,None,0
+45549,1708,Standup XL-Set Thukker Structure and Component Manufacturing Efficiency Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,None,21729,None,0
+45550,1415,Standup Hyasyoda Research Lab,"The Standup Hyasyoda Research Lab is a service module that allows Research activity when installed into an Upwell technology structure. This particular variant of the basic Research Lab design was modified by the Hyasyoda megacorporation to consume less power and fuel in day to day operation.
+
+While an Upwell Structure has at least one service module online, it will enter ""full power"" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2332,3006,None,0
+45551,1707,Standup Hyasyoda Research Lab Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,None,3006,None,0
+45552,1950,Guristas Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.
+
+This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XII in YC116. This SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,1,None,1,2120,None,None,0
+45553,1950,Hurricane Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+45554,1950,Rifter Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45555,1950,Nidhoggur Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+45556,1950,Hel Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+45557,1950,Sabre Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+45558,1950,Naglfar Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+45559,1950,Typhoon Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+45560,1950,Tristan Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45561,1950,Helios Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+45562,1950,Algos Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+45563,1950,Catalyst Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+45564,1950,Hecate Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+45565,1950,Thorax Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45566,1950,Vexor Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45567,1950,Ishtar Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+45568,1950,Vexor Navy Issue Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+45569,1950,Dominix Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+45570,1950,Megathron Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+45571,1950,Kronos Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+45572,1950,Moros Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+45573,1950,Thanatos Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+45574,1950,Nyx Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+45575,1950,Epithal Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45576,1950,Iteron Mark V Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45577,1950,Miasmos Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45578,1950,Nereus Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45579,1950,Viator Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+45580,1950,Occator Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+45581,1950,Obelisk Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+45582,1950,Erebus Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+45584,1886,Hyasyoda Research Lab Technical Data Chip,"This Technical Data Chip holds specifications and proprietary nano-assembler instructions for upgraded Hyasyoda corporation research facilities.
+
+It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.",0E-10,0.1000000000,0E-10,1,None,None,1,2317,2885,None,0
+45585,1886,Thukker Capital Component Manufacturing Technical Data Chip,"This Technical Data Chip holds specifications and proprietary nano-assembler instructions for advanced black market Thukker capital component manufacturing upgrades.
+
+It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.",0E-10,0.1000000000,0E-10,1,None,None,1,2317,2885,None,0
+45586,954,Legion Defensive - Covert Reconfiguration,"From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse-engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+The Amarrians are suspected to have developed cloaking technology for the Legion around the same time as the first capsuleer designs began to surface. For almost a full week, Minmatar rebel camps deep inside Heimatar and Metropolis were subjected to ruthless guerilla attacks, almost unprecedented in their ferocity and viciousness. Although initially confused by such a marked changed in their opponent's warfare philosophy, the Matari knew that each target had been a high profile objective for the Imperial Navy, and noted with deep suspicion how all of the squads had been spearheaded by Legions that could hit and fade with alarming ease. Few doubted who was behind the bloodshed. The Amarrians remained silent for the most part, the only official statement; that God's will had manifested itself in the heart of evil.",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,1,1126,3631,None,21514
+45587,954,Legion Defensive - Augmented Plating,"Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far more compact and resilient armor components.",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,1,1126,3631,None,21513
+45588,954,Legion Defensive - Nanobot Injector,"The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.",1400000.0000000000,40.0000000000,300.0000000000,1,4,None,1,1126,3631,None,21515
+45589,954,Tengu Defensive - Covert Reconfiguration,"From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometric capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.",1400000.0000000000,40.0000000000,300.0000000000,1,1,None,1,1127,3631,None,21759
+45590,954,Tengu Defensive - Supplemental Screening,"Making full use of recent scientific advances afforded by the discovery of ancient technologies, Caldari starship designers have reverse engineered the equipment behind the Sleeper's metallofullerene armor plating. Through a complex substitution method, skilled engineers and physicists have been able to supplement a Tengu's shields, offering increased survivability for a pilot under heavy fire.",1400000.0000000000,40.0000000000,300.0000000000,1,1,None,1,1127,3631,None,21758
+45591,954,Tengu Defensive - Amplification Node,"When confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination.",1400000.0000000000,40.0000000000,300.0000000000,1,1,None,1,1127,3631,None,21757
+45592,954,Proteus Defensive - Covert Reconfiguration,"From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+To many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.",1400000.0000000000,40.0000000000,300.0000000000,1,8,None,1,1129,3631,None,21775
+45593,954,Proteus Defensive - Augmented Plating,"Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far more compact and resilient armor components.",1400000.0000000000,40.0000000000,300.0000000000,1,8,None,1,1129,3631,None,21774
+45594,954,Proteus Defensive - Nanobot Injector,"The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Proteus, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.",1400000.0000000000,40.0000000000,300.0000000000,1,8,None,1,1129,3631,None,21773
+45595,954,Loki Defensive - Covert Reconfiguration,"From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.
+
+The Loki's Covert Reconfiguration designs arose out of a collective will to respond to what was thought to be Amarrian aggression deep inside their home regions. Unlike many scientific and technological breakthroughs, it was not the Sebiestor tribe alone who ushered in the paradigm shift to covert-capable Strategic Cruisers. It was only through consultation and collaboration with many other tribes and sub-factions that something substantial began to take shape.
+
+The Krusual and Thukker are said to have played the most important roles, however, in realizing the final design; the Thukker by providing the cloaking technology, and the Krusual by convincing them to do so. How they achieved this, or what they may have promised remains a secret; the two tribes are notorious for having many, and keeping them all.",1400000.0000000000,40.0000000000,300.0000000000,1,2,None,1,1128,3631,None,21785
+45596,954,Loki Defensive - Augmented Durability,"Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a Loki pilot to augment their armor and shield defenses, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers through and around the Loki, guarding the flow of vital repairs against disruptive impact.",1400000.0000000000,40.0000000000,300.0000000000,1,2,None,1,1128,3631,None,21786
+45597,954,Loki Defensive - Adaptive Defense Node,"After years of experience working with recovered Sleeper and Talocan technology from Anoikis, Sebiestor engineers have achieved a new breakthrough long though impossible: they have successfully developed fullerene nanomachines capable of repairing either shield and armor equally effectively. These tiny nanobots can actively switch between shield and armor repair on the fly allowing the Loki to achieve incredible repair systems without refitting facilities.",1400000.0000000000,40.0000000000,300.0000000000,1,2,None,1,1128,3631,None,21787
+45598,956,Legion Offensive - Liquid Crystal Magnifiers,"One of the many gems discovered amidst Sleeper technology was the creation of more efficient liquid crystal lenses. Amarr researchers have engineered these lenses to increase a laser's focus for longer stretches, both in distance and in timing, allowing a laser to reach farther targets with more efficiency of energy output. Additionally, the fullerene-infused lenses can generate higher temperatures and stronger, more damaging beams and pulses.",800000.0000000000,40.0000000000,0E-10,1,4,None,1,1130,3641,None,21518
+45599,956,Legion Offensive - Assault Optimization,"Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster.",800000.0000000000,40.0000000000,0E-10,1,4,None,1,1130,3641,None,21517
+45600,956,Legion Offensive - Support Processor,"After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.",800000.0000000000,40.0000000000,0E-10,1,4,None,1,1130,3641,None,21516
+45601,956,Tengu Offensive - Accelerated Ejection Bay,"This missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads.",800000.0000000000,40.0000000000,0E-10,1,1,None,1,1131,3641,None,21760
+45602,956,Tengu Offensive - Magnetic Infusion Basin,"This subsystem serves as a specialized storage bin for a ship's hybrid ammo. The basin, however, also serves as a cyclotron, infusing the ammo with magnetic energy immediately before it is injected into the turret. The amplified ammo has an increased range and damage potential.",800000.0000000000,40.0000000000,0E-10,1,1,None,1,1131,3641,None,21762
+45603,956,Tengu Offensive - Support Processor,"After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.",800000.0000000000,40.0000000000,0E-10,1,1,None,1,1131,3641,None,21761
+45604,956,Proteus Offensive - Hybrid Encoding Platform,"This complex armature is composed of fullerene composites and based upon the understood weapons mechanics of salvaged Sleeper drones. Gallente researchers have fused this technology with the emerging theories on magnetic resonance encoding and microwarp capabilities to power the kinetic energy systems of hybrid turrets. With these mechanics in place, the hybrid encoding platform creates an effective distribution module for hybrid charges, bolstering their damage output and their falloff range.",800000.0000000000,40.0000000000,0E-10,1,8,None,1,1132,3641,None,21777
+45605,956,Proteus Offensive - Drone Synthesis Projector,"Sleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. Most of these technological applications are for capsuleer vessels, but a few rogue Gallente firms have quietly created this bay for use with contemporary drones. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.",800000.0000000000,40.0000000000,0E-10,1,8,None,1,1132,3641,None,21776
+45606,956,Proteus Offensive - Support Processor,"After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.",800000.0000000000,40.0000000000,0E-10,1,8,None,1,1132,3641,None,21778
+45607,956,Loki Offensive - Projectile Scoping Array,"Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.",800000.0000000000,40.0000000000,0E-10,1,2,None,1,1133,3641,None,21789
+45608,956,Loki Offensive - Launcher Efficiency Configuration,"Adaptation and innovation go hand-in-hand, and this subsystem is a prime example of both ideas. While researching Sleeper drone weapon systems, a group of Minmatar engineers discovered that Sleeper launcher hardpoint design allowed for a vast increase to the rate of fire without increasing powergrid requirements. The resulting subsystem allows the Loki to achieve some of the most aggressive missile configurations seen on any cruiser.",800000.0000000000,40.0000000000,0E-10,1,2,None,1,1133,3641,None,21790
+45609,956,Loki Offensive - Support Processor,"After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
+
+Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.",800000.0000000000,40.0000000000,0E-10,1,2,None,1,1133,3641,None,21788
+45610,957,Legion Propulsion - Interdiction Nullifier,"Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.",1400000.0000000000,40.0000000000,0E-10,1,4,None,1,1134,3646,None,21521
+45611,957,Legion Propulsion - Intercalated Nanofibers,"Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the speed and agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm.",1400000.0000000000,40.0000000000,0E-10,1,4,None,1,1134,3646,None,21519
+45612,957,Legion Propulsion - Wake Limiter,"This subsystem limits the wake left behind by a starship's afterburner or microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.",1400000.0000000000,40.0000000000,0E-10,1,4,None,1,1134,3646,None,21520
+45613,957,Tengu Propulsion - Interdiction Nullifier,"Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.",1400000.0000000000,40.0000000000,0E-10,1,1,None,1,1135,3646,None,21764
+45614,957,Tengu Propulsion - Chassis Optimization,"This subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Tengu's agility and base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an improvement in base agility make it an attractive upgrade for those whose Tech III vessels are in need of an overall mobility increase.",1400000.0000000000,40.0000000000,0E-10,1,1,None,1,1135,3646,None,21763
+45615,957,Tengu Propulsion - Fuel Catalyst,"The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces.
+
+Thanks to widespread demand in the Caldari transport industry, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.",1400000.0000000000,40.0000000000,0E-10,1,1,None,1,1135,3646,None,21765
+45616,957,Proteus Propulsion - Interdiction Nullifier,"Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.",1400000.0000000000,40.0000000000,0E-10,1,8,None,1,1136,3646,None,21779
+45617,957,Proteus Propulsion - Hyperspatial Optimization,"This subsystem improves the agility and warp speed of a Proteus-class Strategic Cruiser. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. Although the Caldari claim to have been the first to successfully reverse-engineer these subsystems, the Federation argues that they were the first to deliver the breakthrough. Despite the contention, neither party seems keen to publicize the research data necessary to back their respective claims.",1400000.0000000000,40.0000000000,0E-10,1,8,None,1,1136,3646,None,21781
+45618,957,Proteus Propulsion - Localized Injectors,"This subsystem uses molecular-level nanotubes to increase the combustive efficiency of afterburners and microwarpdrives. Fuel is injected locally in a far more effective and controllable manner, thereby reducing the draw on the capacitor system and increasing heat tolerances during active operation.",1400000.0000000000,40.0000000000,0E-10,1,8,None,1,1136,3646,None,21780
+45619,957,Loki Propulsion - Interdiction Nullifier,"Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.
+
+The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.
+
+Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.",1400000.0000000000,40.0000000000,0E-10,1,2,None,1,1137,3646,None,21792
+45620,957,Loki Propulsion - Intercalated Nanofibers,"Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the speed and agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm.",1400000.0000000000,40.0000000000,0E-10,1,2,None,1,1137,3646,None,21791
+45621,957,Loki Propulsion - Wake Limiter,"This subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.",1400000.0000000000,40.0000000000,0E-10,1,2,None,1,1137,3646,None,21793
+45622,958,Legion Core - Dissolution Sequencer,"This subsystem employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from a complex system of neurovisual interlays, automated trigger response units, and billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM as well as improved sensor range and target acquisition speed.",1200000.0000000000,40.0000000000,0E-10,1,4,None,1,1122,3636,None,21510
+45623,958,Legion Core - Augmented Antimatter Reactor,"Comprised of countless nanomachines that enhance the energy flow from a ship's antimatter reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.",1200000.0000000000,40.0000000000,0E-10,1,4,None,1,1122,3636,None,21511
+45624,958,Legion Core - Energy Parasitic Complex,"During some of the first conflicts with them, Amarr engineers noticed a remarkable feature in Sleeper drone technology: the ability of drones to transfer power between one another without the need for specialized equipment. This technology seemed to be innate to every drone in some capacity, and while the engineers could not reproduce this system in modern space vessels, they were able to adapt the technology into modular Tech III designs. The energy parasitic complex turns the Sleeper tech on its head, changing the energy transfer from a symbiotic function to a vampiric one by providing a boost to energy neutralizer and energy nosferatu equipment.",1200000.0000000000,40.0000000000,0E-10,1,4,None,1,1122,3636,None,21509
+45625,958,Tengu Core - Electronic Efficiency Gate,"New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This electronic efficiency gate capitalizes on that technology, offering a pilot greater CPU output and significantly improved sensor integrity.",1200000.0000000000,40.0000000000,0E-10,1,1,None,1,1123,3636,None,21756
+45626,958,Tengu Core - Augmented Graviton Reactor,"Comprised of countless nanomachines that enhance the energy flow from a ship's graviton reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.",1200000.0000000000,40.0000000000,0E-10,1,1,None,1,1123,3636,None,21755
+45627,958,Tengu Core - Obfuscation Manifold,"This subsystem operates using the same fundamental mechanics as the signal distortion amplifier. When installed into a Tech III vessel, the fullerene-based components resonate with any ECM modules fitted. When combined with sleeper-derived enhancements to ship heat tolerances the result is a ship capable of extended periods of powerful targeted disruption.",1200000.0000000000,40.0000000000,0E-10,1,1,None,1,1123,3636,None,21754
+45628,958,Proteus Core - Electronic Efficiency Gate,"New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This electronic efficiency gate capitalizes on that technology, offering a pilot greater CPU output and significantly improved sensor integrity.",1200000.0000000000,40.0000000000,0E-10,1,8,None,1,1124,3636,None,21772
+45629,958,Proteus Core - Augmented Fusion Reactor,"Comprised of countless nanomachines that enhance the energy flow from a ship's fusion reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.",1200000.0000000000,40.0000000000,0E-10,1,8,None,1,1124,3636,None,21771
+45630,958,Proteus Core - Friction Extension Processor,"The friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality.",1200000.0000000000,40.0000000000,0E-10,1,8,None,1,1124,3636,None,21770
+45631,958,Loki Core - Dissolution Sequencer,"This subsystem employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from a complex system of neurovisual interlays, automated trigger response units, and billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM as well as improved sensor range and target acquisition speed.",1200000.0000000000,40.0000000000,0E-10,1,2,None,1,1125,3636,None,21784
+45632,958,Loki Core - Augmented Nuclear Reactor,"Comprised of countless nanomachines that enhance the energy flow from a ship's nuclear reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.",1200000.0000000000,40.0000000000,0E-10,1,2,None,1,1125,3636,None,21782
+45633,958,Loki Core - Immobility Drivers,"Even millennia old, the technology employed by Sleeper drones is far from lacking. This is particularly true in the field of interdiction technology, where their capabilities often exceed contemporary systems. Consequently, this aspect of their fearsome arsenal has been the focus of much study and in some rare cases, the starting point for scientific breakthroughs. Minmatar researchers studied the long-range webification systems of the Sleeper drones from the moment they were discovered, quickly reverse engineering a subsystem for their Loki that could replicate the Sleeper's own offensive modules. The end result is a noticeable amplification of a stasis webifier's effective range.",1200000.0000000000,40.0000000000,0E-10,1,2,None,1,1125,3636,None,21783
+45634,303,Expired Rogue Swarm Cerebral Accelerator,"Expired Rogue Swarm Accelerator
+
+Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.
+
+While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+The compounds are only guaranteed to function until YC119/30/06.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10158,None,0
+45635,1739,Small Skill Injector,"This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.
+
+The amount of skill points granted depends on the total skill points (including unallocated skill points) the using character possesses, according to the following scale:
+
+Characters with less than 5,000,000 skill points will receive 100,000 unallocated skill points.
+Characters with between 5,000,000 and 50,000,000 skill points will receive 80,000 unallocated skill points.
+Characters with between 50,000,000 and 80,000,000 skill points will receive 60,000 unallocated skill points.
+Characters with more than 80,000,000 skill points will receive 30,000 unallocated skill points.
+
+Small Skill Injectors are created by splitting Large Skill Injectors into five Small Skill Injectors each.",0E-10,0.0020000000,0E-10,1,None,None,1,2358,21731,None,0
+45636,803,Swarm Overmind Tertius,"A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
+
+These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Tertius is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated.
+
+Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1220
+45637,801,Swarm Overmind Secundus,"A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
+
+These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Secundus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated.
+
+Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+45638,802,Swarm Overmind Primus,"A deadly rogue drone controlled by a Rogue Swarm AI classified as an 'Overmind Primus'. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority.
+
+These commanders are paramount among the Swarm Infestation's network of advanced AIs. The Swarm Overmind Primus is a heavily-armed, powerful war drone but will still deploy its slaved rogue drones until such defenders are eliminated.
+
+Only when forced to expose itself in order to preserve the nest will this supreme intelligence emerge from its lair.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1718
+45640,1836,Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency,"This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of Tech 2 capital ship components and normal benefits to the construction of other Tech 2 components, Tools, Data Interfaces and Tech 3 components.
+
+The Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2347,21729,None,0
+45641,1860,Standup L-Set Thukker Advanced Component Manufacturing Efficiency,"This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of Tech 2 capital ship components and normal benefits to the construction of other Tech 2 components, Tools, Data Interfaces and Tech 3 components.
+
+The Standup L-Set Thukker Advanced Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.
+
+This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2348,21729,None,0
+45642,1708,Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21729,None,0
+45643,1708,Standup L-Set Thukker Advanced Component Manufacturing Efficiency Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21729,None,0
+45644,1718,Loggerhead Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21493
+45645,1538,Loggerhead,"""Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it.
+
+""What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over.""
+
+– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx",1300000000.0000000000,15500000.0000000000,2600.0000000000,1,1,4711400000.0000,1,2357,None,20069,21493
+45646,537,Caiman Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21279
+45647,485,Caiman,"The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,4972400000.0000,1,3483,None,20068,21279
+45648,110,Komodo Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21280
+45649,30,Komodo,"""We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening.
+
+""What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!""
+
+– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx",2300000000.0000000000,132500000.0000000000,13750.0000000000,1,1,254538000000.0000,1,2287,None,20071,21280
+45650,1679,AbleBlueprint_PLACEHOLDER,,0E-10,0.0100000000,0E-10,1,None,None,0,2238,None,None,0
+45651,1537,Able_PLACEHOLDER,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21495
+45652,964,Superconducting Magnetometric Amplifier,This advanced Magnetometric amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Proteus Strategic Cruiser blueprints.,1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+45653,964,Superconducting Gravimetric Amplifier,This advanced Gravimetric amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Tengu Strategic Cruiser blueprints.,1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+45654,964,Superconducting Radar Amplifier,This advanced Radar amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Legion Strategic Cruiser blueprints.,1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+45655,964,Superconducting Ladar Amplifier,This advanced Ladar amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Loki Strategic Cruiser blueprints.,1.0000000000,5.0000000000,0E-10,1,None,400000.0000,1,1147,3720,None,0
+45656,965,Superconducting Magnetometric Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+45657,965,Superconducting Gravimetric Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+45658,965,Superconducting Radar Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+45659,965,Superconducting Ladar Amplifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1191,3720,None,0
+45660,966,Scorched Microgravimeter,"Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
+Initial scans of this salvaged Scorched Microgravimeter indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Caldari researchers expressing particular interest.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+45661,966,Faraday Force Magnetometer,"Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
+Initial scans of this salvaged Faraday Force Magnetometer indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Gallente researchers expressing particular interest.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+45662,966,Ancient Radar Decorrelator,"Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
+
+Initial scans of this salvaged Ancient Radar Decorrelator indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Amarr researchers expressing particular interest.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+45663,966,Synthetic Aperture Ladar Receiver,"Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
+Initial scans of this salvaged Synthetic Aperture Ladar Receiver indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Minmatar researchers expressing particular interest.",0E-10,0.0100000000,0E-10,1,None,None,1,1862,3723,None,0
+45664,1950,Sin Ruby Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+45665,1950,Abaddon Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45666,1950,Apocalypse Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45667,1950,Armageddon Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45668,1950,Machariel Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+45669,1652,Baker_PLACEHOLDER,,1000.0000000000,800.0000000000,0E-10,1,4,None,0,840,None,None,2899
+45670,1146,BakerBlueprint_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,1028,None,None,0
+45671,1652,Charlie_PLACEHOLDER,,1000.0000000000,1000.0000000000,0E-10,1,4,20047340.0000,0,840,None,None,2899
+45672,1146,CharlieBlueprint_PLACEHOLDER,,0E-10,0.0100000000,0E-10,1,None,None,0,1028,None,None,0
+45673,1653,Dog_PLACEHOLDER,,2000.0000000000,2000.0000000000,0E-10,1,4,None,0,1310,None,None,3825
+45674,1145,DogBlueprint_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,1313,None,None,0
+45675,1653,Easy_PLACEHOLDER,,2000.0000000000,1800.0000000000,0E-10,1,4,20047340.0000,0,1310,None,None,3825
+45676,1145,EasyBlueprint_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,1313,None,None,0
+45677,1818,Blood Raider Molok Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Molok-class Titans.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Molok blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+45678,1818,Blood Raider Chemosh Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Chemosh-class Dreadnoughts.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Chemosh blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+45679,1818,Blood Raider Dagon Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Dagon-class Force Auxiliaries.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Dagon blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+45680,1803,♦ Cruor,"Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.",1003000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20114,2632
+45681,973,Legion Defensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45682,973,Legion Defensive - Augmented Plating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45683,973,Legion Defensive - Nanobot Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45684,973,Tengu Defensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45685,973,Tengu Defensive - Supplemental Screening Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45686,973,Tengu Defensive - Amplification Node Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45687,973,Proteus Defensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45688,973,Proteus Defensive - Augmented Plating Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45689,973,Proteus Defensive - Nanobot Injector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45690,973,Loki Defensive - Covert Reconfiguration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45691,973,Loki Defensive - Augmented Durability Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45692,973,Loki Defensive - Adaptive Defense Node Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3631,None,0
+45693,973,Legion Offensive - Liquid Crystal Magnifiers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45694,973,Legion Offensive - Assault Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45695,973,Legion Offensive - Support Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45696,973,Tengu Offensive - Accelerated Ejection Bay Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45697,973,Tengu Offensive - Magnetic Infusion Basin Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45698,973,Tengu Offensive - Support Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45699,973,Proteus Offensive - Hybrid Encoding Platform Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45700,973,Proteus Offensive - Drone Synthesis Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45701,973,Proteus Offensive - Support Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45702,973,Loki Offensive - Projectile Scoping Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45703,973,Loki Offensive - Launcher Efficiency Configuration Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45704,973,Loki Offensive - Support Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3641,None,0
+45705,973,Legion Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45706,973,Legion Propulsion - Intercalated Nanofibers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45707,973,Legion Propulsion - Wake Limiter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45708,973,Tengu Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45709,973,Tengu Propulsion - Chassis Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45710,973,Tengu Propulsion - Fuel Catalyst Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45711,973,Proteus Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45712,973,Proteus Propulsion - Hyperspatial Optimization Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45713,973,Proteus Propulsion - Localized Injectors Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45714,973,Loki Propulsion - Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45715,973,Loki Propulsion - Intercalated Nanofibers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45716,973,Loki Propulsion - Wake Limiter Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3646,None,0
+45717,973,Legion Core - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45718,973,Legion Core - Augmented Antimatter Reactor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45719,973,Legion Core - Energy Parasitic Complex Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45720,973,Tengu Core - Electronic Efficiency Gate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45721,973,Tengu Core - Augmented Graviton Reactor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45722,973,Tengu Core - Obfuscation Manifold Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45723,973,Proteus Core - Electronic Efficiency Gate Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45724,973,Proteus Core - Augmented Fusion Reactor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45725,973,Proteus Core - Friction Extension Processor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45726,973,Loki Core - Dissolution Sequencer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45727,973,Loki Core - Augmented Nuclear Reactor Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45728,973,Loki Core - Immobility Drivers Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3636,None,0
+45729,227,Medium Refinery Invulnerable State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21522
+45730,227,Medium Refinery Sieged State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21524
+45731,227,Medium Refinery Vulnerable State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21523
+45732,1888,Test Reaction Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,0,None,2682,None,0
+45733,303,Agency Standard Booster,,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,3213,None,0
+45734,1089,Women's Exoplanets Hunter T-shirt,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter T-shirt is often seen being worn both off-duty and at work by members of the Project Discovery Exoplanets Program.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this T-shirt shows that the wearer is a contributor to the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21763,None,0
+45735,1088,Women's Exoplanets Hunter Mission Suit,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter Mission Suit has been adapted from an existing exploration suit design with eventual missions to confirm potential exoplanet locations in mind.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21764,None,0
+45736,1083,Women's 'Farsight' Augmented Spectacles,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The program is directed by Professor Michel Mayor of the CONCORD Deep Space Research Division, and his profile as a noted exoplanetologist has highlighted the classic and elegant design of his trademark 'Farsight' Augmented Spectacles.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,21775,None,0
+45737,1088,Women's Exoplanets Data Analyst Lab Coat,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Data Analyst Lab Coat is the standard working garb of CONCORD's Deep Space Research Division scientists and analysts.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this lab coat is a sure sign of a dedicated participant in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21765,None,0
+45738,1088,Women's Exoplanets Program Director Coat,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Program Director Coat is patterned on the House of Ranai's 'Esquire' executive coat design and uses its famously smart yet comfortable resothane and spider-silk dual-layered fabric.
+
+Incorporating the Project Discovery Exoplanets Program logo, this stylish executive coat will mark out high achievers in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21766,None,0
+45739,1092,Women's Exoplanets Hunter Cap,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter Cap is often seen being worn both off-duty and at work by members of the Project Discovery Exoplanets Program.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this cap displays the wearer's interest and involvement in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21767,None,0
+45740,1092,Men's Exoplanets Hunter Cap,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter Cap is often seen being worn both off-duty and at work by members of the Project Discovery Exoplanets Program.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this cap displays the wearer's interest and involvement in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21768,None,0
+45741,1088,Men's Exoplanets Hunter Mission Suit,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter Mission Suit has been adapted from an existing exploration suit design with eventual missions to confirm potential exoplanet locations in mind.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21769,None,0
+45742,1088,Men's Exoplanets Program Director Coat,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Program Director Coat is patterned on the House of Ranai's 'Esquire' executive coat design and uses its famously smart yet comfortable resothane and spider-silk dual-layered fabric.
+
+Incorporating the Project Discovery Exoplanets Program logo, this stylish executive coat will mark out high achievers in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21770,None,0
+45743,1089,Men's Exoplanets Hunter T-shirt,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Hunter T-shirt is often seen being worn both off-duty and at work by members of the Project Discovery Exoplanets Program.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this T-shirt shows that the wearer is a contributor to the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21771,None,0
+45744,1088,Men's Exoplanets Data Analyst Lab Coat,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The Exoplanets Data Analyst Lab Coat is the standard working garb of CONCORD's Deep Space Research Division scientists and analysts.
+
+Incorporating the Project Discovery Exoplanets Program logo and colors, this lab coat is a sure sign of a dedicated participant in the search for planets outside the bounds of human-explored space.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21772,None,0
+45745,1083,Men's 'Farsight' Augmented Spectacles,"Upon transfer of Project Discovery to CONCORD, a new program of exoplanets hunting was embarked on by the citizen science platform. The program is directed by Professor Michel Mayor of the CONCORD Deep Space Research Division, and his profile as a noted exoplanetologist has highlighted the classic and elegant design of his trademark 'Farsight' Augmented Spectacles.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,21773,None,0
+45746,1218,Reactions,Allows basic operation of Reaction Service Module. 4% reduction in reaction time per skill level.,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1323,33,None,0
+45748,1218,Mass Reactions,Allows the operation of multiple reactions simultaneously. Ability to run 1 additional reaction job per level.,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1323,33,None,0
+45749,1218,Advanced Mass Reactions,Further training in the operation of multiple reactions. Ability to run 1 additional reaction job per skill level.,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1323,33,None,0
+45750,1218,Remote Reactions,"Proficiency at starting reaction jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which reaction jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.",0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1323,33,None,0
+45751,1950,Amarr Shuttle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2387,None,None,0
+45752,1950,Impairor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2308,None,None,0
+45753,1950,Crucifier Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45754,1950,Executioner Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45755,1950,Inquisitor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45756,1950,Magnate Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45757,1950,Punisher Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45758,1950,Tormentor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+45759,1950,Retribution Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+45760,1950,Vengeance Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+45761,1950,Anathema Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+45762,1950,Purifier Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+45763,1950,Sentinel Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+45764,1950,Crusader Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+45765,1950,Malediction Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+45766,1950,Deacon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+45767,1950,Imperial Navy Slicer Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+45768,1950,Crucifier Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+45769,1950,Coercer Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+45770,1950,Dragoon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+45771,1950,Pontifex Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+45772,1950,Heretic Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+45773,1950,Confessor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+45774,1950,Arbitrator Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+45775,1950,Augoror Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+45776,1950,Maller Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+45777,1950,Omen Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+45778,1950,Sacrilege Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+45779,1950,Zealot Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+45780,1950,Devoter Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+45781,1950,Guardian Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+45782,1950,Curse Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+45783,1950,Pilgrim Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+45784,1950,Legion Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+45785,1950,Augoror Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+45786,1950,Omen Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+45787,1950,Harbinger Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+45788,1950,Oracle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+45789,1950,Prophecy Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+45790,1950,Absolution Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+45791,1950,Damnation Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+45792,1950,Harbinger Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+45793,1950,Abaddon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45794,1950,Apocalypse Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45795,1950,Armageddon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+45796,1950,Redeemer Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+45797,1950,Paladin Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+45798,1950,Apocalypse Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+45799,1950,Armageddon Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+45800,1950,Revelation Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+45801,1950,Archon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+45802,1950,Aeon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+45803,1950,Avatar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+45804,1950,Bestower Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+45805,1950,Sigil Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+45806,1950,Prorator Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+45807,1950,Impel Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+45808,1950,Providence Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+45809,1950,Ark Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+45810,1950,Caldari Shuttle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2388,None,None,0
+45811,1950,Ibis Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2353,None,None,0
+45812,1950,Bantam Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45813,1950,Condor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45814,1950,Griffin Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45815,1950,Heron Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45816,1950,Kestrel Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45817,1950,Merlin Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+45818,1950,Harpy Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+45819,1950,Hawk Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+45820,1950,Buzzard Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+45821,1950,Manticore Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+45822,1950,Kitsune Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+45823,1950,Crow Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+45824,1950,Raptor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+45825,1950,Kirin Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+45826,1950,Caldari Navy Hookbill Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+45827,1950,Griffin Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+45828,1950,Corax Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+45829,1950,Cormorant Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+45830,1950,Stork Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+45831,1950,Flycatcher Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+45832,1950,Jackdaw Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+45833,1950,Blackbird Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+45834,1950,Caracal Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+45835,1950,Moa Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+45836,1950,Osprey Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+45837,1950,Cerberus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+45838,1950,Eagle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+45839,1950,Onyx Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+45840,1950,Basilisk Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+45841,1950,Falcon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+45842,1950,Rook Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+45843,1950,Tengu Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+45844,1950,Caracal Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+45845,1950,Osprey Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+45846,1950,Drake Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+45847,1950,Ferox Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+45848,1950,Naga Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+45849,1950,Nighthawk Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+45850,1950,Vulture Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+45851,1950,Drake Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+45852,1950,Raven Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+45853,1950,Rokh Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+45854,1950,Scorpion Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+45855,1950,Widow Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+45856,1950,Golem Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+45857,1950,Raven Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+45858,1950,Scorpion Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+45859,1950,Phoenix Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+45860,1950,Chimera Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+45861,1950,Wyvern Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+45862,1950,Leviathan Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+45863,1950,Badger Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+45864,1950,Tayra Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+45865,1950,Crane Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+45866,1950,Bustard Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+45867,1950,Charon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+45868,1950,Rhea Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+45869,1950,Gallente Shuttle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2389,None,None,0
+45870,1950,Velator Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2354,None,None,0
+45871,1950,Atron Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45872,1950,Imicus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45873,1950,Incursus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45874,1950,Maulus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45875,1950,Navitas Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45876,1950,Tristan Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+45877,1950,Enyo Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+45878,1950,Ishkur Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+45879,1950,Helios Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+45880,1950,Nemesis Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+45881,1950,Keres Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+45882,1950,Ares Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+45883,1950,Taranis Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+45884,1950,Thalia Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+45885,1950,Federation Navy Comet Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+45886,1950,Maulus Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+45887,1950,Algos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+45888,1950,Catalyst Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+45889,1950,Magus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+45890,1950,Eris Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+45891,1950,Hecate Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+45892,1950,Celestis Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45893,1950,Exequror Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45894,1950,Thorax Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45895,1950,Vexor Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+45896,1950,Deimos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+45897,1950,Ishtar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+45898,1950,Phobos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+45899,1950,Oneiros Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+45900,1950,Arazu Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+45901,1950,Lachesis Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+45902,1950,Proteus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+45903,1950,Exequror Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+45904,1950,Vexor Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+45905,1950,Brutix Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+45906,1950,Myrmidon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+45907,1950,Talos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+45908,1950,Astarte Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+45909,1950,Eos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+45910,1950,Brutix Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+45911,1950,Dominix Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+45912,1950,Hyperion Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+45913,1950,Megathron Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+45914,1950,Sin Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+45915,1950,Kronos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+45916,1950,Dominix Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+45917,1950,Megathron Navy Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+45918,1950,Moros Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+45919,1950,Thanatos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+45920,1950,Nyx Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+45921,1950,Erebus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+45922,1950,Epithal Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45923,1950,Iteron Mark V Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45924,1950,Kryos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45925,1950,Miasmos Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45926,1950,Nereus Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+45927,1950,Viator Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+45928,1950,Occator Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+45929,1950,Obelisk Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+45930,1950,Anshar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+45931,1950,Minmatar Shuttle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2390,None,None,0
+45932,1950,Reaper Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+45933,1950,Breacher Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45934,1950,Burst Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45935,1950,Probe Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45936,1950,Rifter Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45937,1950,Slasher Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45938,1950,Vigil Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+45939,1950,Jaguar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+45940,1950,Wolf Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+45941,1950,Cheetah Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+45942,1950,Hound Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+45943,1950,Hyena Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+45944,1950,Claw Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+45945,1950,Stiletto Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+45946,1950,Scalpel Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+45947,1950,Republic Fleet Firetail Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+45948,1950,Vigil Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+45949,1950,Talwar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+45950,1950,Thrasher Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+45951,1950,Bifrost Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+45952,1950,Sabre Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+45953,1950,Svipul Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+45954,1950,Bellicose Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+45955,1950,Rupture Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+45956,1950,Scythe Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+45957,1950,Stabber Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+45958,1950,Muninn Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+45959,1950,Vagabond Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+45960,1950,Broadsword Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+45961,1950,Scimitar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+45962,1950,Huginn Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+45963,1950,Rapier Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+45964,1950,Loki Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+45965,1950,Scythe Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+45966,1950,Stabber Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+45967,1950,Cyclone Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+45968,1950,Hurricane Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+45969,1950,Tornado Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+45970,1950,Claymore Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+45971,1950,Sleipnir Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+45972,1950,Hurricane Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+45973,1950,Maelstrom Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+45974,1950,Tempest Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+45975,1950,Typhoon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+45976,1950,Panther Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+45977,1950,Vargur Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+45978,1950,Tempest Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+45979,1950,Typhoon Fleet Issue Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+45980,1950,Naglfar Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+45981,1950,Nidhoggur Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+45982,1950,Hel Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+45983,1950,Ragnarok Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+45984,1950,Hoarder Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+45985,1950,Mammoth Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+45986,1950,Wreathe Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+45987,1950,Prowler Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+45988,1950,Mastodon Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+45989,1950,Fenrir Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+45990,1950,Nomad Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+45991,1950,Pacifier Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+45992,1950,Enforcer Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+45993,227,Large Refinery Vulnerable State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21796
+45994,227,Large Refinery Invulnerable State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21797
+45995,227,Large Refinery Sieged State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21798
+45996,1194,Exoplanets Hunter Reward Crate,"This is a reward from CONCORD's Project Discovery for participating in their Exoplanets Hunter program.
This container is hermetically sealed with an electronic locking mechanism, ensuring preservation of its contents in a variety of environments.
Compromising the seal will cause the container to fully disintegrate while giving access to the items it holds.",0E-10,6000.0000000000,0E-10,1,128,None,1,1661,21741,None,0
+45997,1950,Tengu Sukuuvestaa SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+45998,303,Agency 'Pyrolancea' DB3 Dose I,"+3% turret damage, +3% missile damage, 3% vorton projector damage. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2505,21839,None,0
+45999,303,Agency 'Pyrolancea' DB5 Dose II,"+5% turret damage, +5% missile damage, 5% vorton projector damage. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2505,21839,None,0
+46000,303,Agency 'Pyrolancea' DB7 Dose III,"+7% turret damage, +7% missile damage, 7% vorton projector damage. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2505,21839,None,0
+46001,303,Agency 'Hardshell' TB3 Dose I,"+3% Armor Repair, +3% Shield Booster. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2503,21841,None,0
+46002,303,Agency 'Hardshell' TB5 Dose II,"+5% Armor Repair, +5% Shield Booster. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2503,21841,None,0
+46003,303,Agency 'Hardshell' TB7 Dose III,"+7% Armor Repair, +7% Shield Booster. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2503,21841,None,0
+46004,303,Agency 'Overclocker' SB3 Dose I,"+3% Max Velocity. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2504,21840,None,0
+46005,303,Agency 'Overclocker' SB5 Dose II,"+5% Max Velocity. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2504,21840,None,0
+46006,303,Agency 'Overclocker' SB7 Dose III,"+7% Max Velocity. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2504,21840,None,0
+46007,303,Expired Valkyrie Cerebral Accelerator,"Expired Valkyrie Cerebral Accelerator
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC 119.10.24",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+46008,303,Expired Crimson Cerebral Accelerator,"Expired Crimson Harvest Cerebral Accelerator
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC 119.11.28",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+46009,303,Expired Yoiul Cerebral Accelerator,"Expired Yoiul Cerebral Accelerator
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Once activated, it will cease to function after a certain amount of time due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity.
+
+The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+46010,1894,testShieldMod_PLACEHOLDER,,1.0000000000,5.0000000000,0E-10,1,None,None,0,1696,81,None,0
+46011,157,testShieldMod_Blueprint_PLACEHOLDER,,0E-10,0.0100000000,0E-10,1,None,None,0,1548,81,None,0
+46012,1894,testArmorMod_PLACEHOLDER,,1.0000000000,5.0000000000,0E-10,1,None,None,0,1686,2066,None,0
+46013,163,testArmorMod_Blueprint_PLACEHOLDER,,0E-10,0.0100000000,0E-10,1,None,None,0,1543,1030,None,0
+46014,1950,Hel Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+46015,1950,Nidhoggur Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+46016,1950,Naglfar Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+46017,1950,Rupture Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+46018,1950,Broadsword Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+46019,1950,Muninn Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+46020,1950,Enforcer Firewatch SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+46021,1950,Pacifier Firewatch SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+46022,1950,Legion Sunburst SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+46024,1950,Tengu Nightfire SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+46025,1950,Proteus Skyliner SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+46026,1950,Loki Battlescar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+46027,816,Redtail Shark,,99300000.0000000000,486000.0000000000,450.0000000000,1,1,None,0,None,None,None,20615
+46030,1940,Moon Chunk,"This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
+When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20798,21801
+46031,1940,Moon Chunk,"This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
+When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20800,21803
+46032,1940,Moon Chunk,"This massive piece of rock has been blasted free of the moon's surface by the nearby refinery structure and is being slowly pulled towards a harvesting position with powerful tractor beams.
+When this chunk reaches a position near the refinery, the structure owners will be able to break it apart into smaller asteroids that may be mined by capsuleer-piloted ships.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20801,21804
+46038,1088,Men's IGC Location Scout Suit,"The Independent Gaming Commission is always on the look out for interesting locations where it might hold its combat tournaments or set up some of its popular casinos and gaming centers. Location scouts travel far and wide across New Eden, searching for suitable arena locations and seeking out breathtaking vistas that might add to the attraction of their gaming sites for high-rolling tourists.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21778,None,0
+46039,1088,Women's IGC Location Scout Suit,"The Independent Gaming Commission is always on the look out for interesting locations where it might hold its combat tournaments or set up some of its popular casinos and gaming centers. Location scouts travel far and wide across New Eden, searching for suitable arena locations and seeking out breathtaking vistas that might add to the attraction of their gaming sites for high-rolling tourists.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21779,None,0
+46040,1950,Vigilant IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+46041,1950,Violator IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2360,None,None,0
+46042,1950,Vindicator IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+46043,1950,Vehement IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2380,None,None,0
+46044,1950,Vendetta IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2376,None,None,0
+46045,1950,Vanquisher IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2383,None,None,0
+46046,1896,♦ Orca,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,3466
+46047,1896,♦ Orca,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",15000000.0000000000,10250000.0000000000,1000.0000000000,1,1,None,0,None,None,20221,3466
+46048,1896,♦ Orca,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",15000000.0000000000,10250000.0000000000,2000.0000000000,1,8,None,0,None,None,20221,3466
+46049,1896,♦ Orca,"The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed.
+
+The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.",15000000.0000000000,10250000.0000000000,3000.0000000000,1,2,None,0,None,None,20221,3466
+46050,1194,Superior Exoplanets Hunter Reward Crate,"This is a reward from CONCORD's Project Discovery for participating in their Exoplanets Hunter program.
This container is hermetically sealed with an electronic locking mechanism, ensuring preservation of its contents in a variety of environments.
Compromising the seal will cause the container to fully disintegrate while giving access to the items it holds.",0E-10,6000.0000000000,0E-10,1,128,None,1,1661,21741,None,0
+46051,1950,Daredevil IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+46052,1803,♦ Cruor,"Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.",1003000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20114,2632
+46053,1803,♦ Worm,"Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse capable of firing its volleys at terrifying speeds.",981000.0000000000,16500.0000000000,130.0000000000,1,1,None,0,None,None,20103,1831
+46054,1813,♦ Ashimmu,"In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon.",11010000.0000000000,118000.0000000000,430.0000000000,1,4,None,0,None,None,20115,2636
+46055,1814,♦ Bhaalgorn,"Named after a child-devouring demon of Amarrian legend, the Bhaalgorn is the pride and joy of the Blood Raider cabal. Though it is known to be based on an Armageddon blueprint, the design's origin remains shrouded in mystery. Those of a superstitious persuasion whisper in the dark of eldritch ceremonies and arcane rituals, but for most people, the practical aspect of the matter will more than suffice: you see one of these blood-red horrors looming on the horizon, it's time to make yourself scarce.",97100000.0000000000,486000.0000000000,675.0000000000,1,4,None,0,None,None,20112,2122
+46056,1813,♦ Gila,"Taking what he had learned from his days in the Caldari Navy, Korako ‘The Rabbit' Kosakami, Gurista leader, decided that he would rub salt in the State's wounds by souping up their designs and making strikes against his former masters in ships whose layout was obviously stolen from them. To this end the Gila, bastard twin of the Moa, has served him well.",9600000.0000000000,101000.0000000000,440.0000000000,1,1,None,0,None,None,20102,1824
+46057,1814,♦ Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20104,2159
+46058,1803,♦ Daredevil,"Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.",823000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20078,20301
+46059,1813,♦ Vigilant,"The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.",9830000.0000000000,101000.0000000000,450.0000000000,1,8,None,0,None,None,20122,1815
+46060,1814,♦ Vindicator,"Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.",105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20120,2157
+46061,1803,♦ Dramiel,"The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+46062,1813,♦ Cynabal,"The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.",9047000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+46063,1814,♦ Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,595000.0000000000,665.0000000000,1,32,None,0,None,None,20109,335
+46064,227,Medium Refinery Placement State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21805
+46065,227,Large Refinery Placement State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21806
+46066,1803,♦ Punisher,"The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,300
+46067,1813,♦ Omen,The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.,13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,20063,1065
+46068,1909,♦ Harbinger,"Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.",15300000.0000000000,234000.0000000000,400.0000000000,1,4,None,0,None,None,20061,3133
+46069,1814,♦ Apocalypse,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",97100000.0000000000,495000.0000000000,675.0000000000,1,4,None,0,None,None,20061,296
+46070,1803,♦ Merlin,"The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.",997000.0000000000,16500.0000000000,150.0000000000,1,1,None,0,None,None,20070,314
+46071,1813,♦ Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,42
+46072,1909,♦ Drake,"Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying.",13500000.0000000000,252000.0000000000,450.0000000000,1,1,None,0,None,None,20068,3169
+46073,1814,♦ Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20068,43
+46074,1803,♦ Incursus,"The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.",1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,61
+46075,1813,♦ Thorax,"The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.",11280000.0000000000,112000.0000000000,465.0000000000,1,8,None,0,None,None,20074,63
+46076,1909,♦ Brutix,"One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.",11800000.0000000000,270000.0000000000,475.0000000000,1,8,None,0,None,None,20072,2383
+46077,1814,♦ Megathron,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",98400000.0000000000,486000.0000000000,675.0000000000,1,8,None,0,None,None,20072,64
+46078,1803,♦ Rifter,"The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.",1067000.0000000000,27289.0000000000,140.0000000000,1,2,None,0,None,None,20078,46
+46079,1813,♦ Rupture,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.",12200000.0000000000,96000.0000000000,450.0000000000,1,2,None,0,None,None,20077,302
+46080,1909,♦ Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",12800000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,20076,3135
+46081,1814,♦ Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",99500000.0000000000,450000.0000000000,600.0000000000,1,2,None,0,None,None,20076,48
+46082,227,Large Industrial Array Placement State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21807
+46083,227,XLarge Industrial Array Placement State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21808
+46084,227,Medium Industrial Array Placement State Default,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21809
+46085,227,Default Citadel Medium Placement State,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21810
+46086,227,Default Citadel Large Placement State,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21811
+46088,227,Default Citadel X-Large Placement State,,0E-10,1.0000000000,0E-10,1,None,None,0,None,None,None,21812
+46089,1950,Bantam Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46090,1950,Condor Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46091,1950,Griffin Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46092,1950,Heron Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46093,1950,Kestrel Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46094,1950,Merlin Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46095,1950,Harpy Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+46096,1950,Hawk Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+46097,1950,Buzzard Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+46098,1950,Manticore Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+46099,1950,Kitsune Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+46100,1950,Crow Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+46101,1950,Raptor Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+46102,1950,Kirin Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+46103,1950,Caldari Navy Hookbill Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+46104,1950,Griffin Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+46105,1950,Corax Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+46106,1950,Cormorant Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+46107,1950,Stork Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+46108,1950,Flycatcher Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+46109,1950,Jackdaw Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+46110,1950,Blackbird Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46111,1950,Caracal Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46112,1950,Moa Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46113,1950,Osprey Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46114,1950,Cerberus Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+46115,1950,Eagle Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+46116,1950,Onyx Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+46117,1950,Basilisk Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+46118,1950,Falcon Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+46119,1950,Rook Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+46120,1950,Tengu Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+46121,1950,Caracal Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+46122,1950,Osprey Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+46123,1950,Drake Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46124,1950,Ferox Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46125,1950,Naga Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46126,1950,Nighthawk Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+46127,1950,Vulture Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+46128,1950,Drake Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+46129,1950,Raven Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46130,1950,Rokh Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46131,1950,Scorpion Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46132,1950,Widow Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+46133,1950,Golem Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+46134,1950,Raven Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+46135,1950,Scorpion Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+46136,1950,Phoenix Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+46137,1950,Chimera Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+46138,1950,Wyvern Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+46139,1950,Leviathan Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+46140,1950,Badger Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+46141,1950,Tayra Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+46142,1950,Crane Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46143,1950,Bustard Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46144,1950,Charon Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+46145,1950,Rhea Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+46146,1950,Apostle Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+46147,1950,Minokawa Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+46148,1950,Ninazu Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+46149,1950,Lif Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+46151,1194,IGC Garment Keeper,Better than carrying a closet.,0E-10,0.1000000000,0E-10,1,None,None,1,1661,21621,None,0
+46152,1218,Ubiquitous Moon Ore Processing,"Specialization in reprocessing of the most common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Zeolites, Sylvite, Bitumens, and Coesite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,1323,33,None,0
+46153,1218,Common Moon Ore Processing,"Specialization in reprocessing of the moderately common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Cobaltite, Euxenite, Titanite, and Scheelite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,1323,33,None,0
+46154,1218,Uncommon Moon Ore Processing,"Specialization in reprocessing of the less common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Otavite, Sperrylite, Vanadinite, and Chromite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,1323,33,None,0
+46155,1218,Rare Moon Ore Processing,"Specialization in reprocessing of the rarer forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Carnotite, Zircon, Pollucite, and Cinnabar reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,27500000.0000,1,1323,33,None,0
+46156,1218,Exceptional Moon Ore Processing,"Specialization in reprocessing of the rarest and most prized forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Xenotime, Monazite, Loparite, and Ytterbite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,1323,33,None,0
+46157,1889,Methanofullerene Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3745,None,0
+46158,1889,Fulleroferrocene Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3739,None,0
+46159,1889,PPD Fullerene Fibers Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3740,None,0
+46160,1889,Fullerene Intercalated Graphite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3741,None,0
+46161,1889,Lanthanum Metallofullerene Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3746,None,0
+46162,1889,Scandium Metallofullerene Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3744,None,0
+46163,1889,Graphene Nanoribbons Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3753,None,0
+46164,1889,Carbon-86 Epoxy Resin Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3750,None,0
+46165,1889,C3-FTM Acid Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,2404,3751,None,0
+46166,1888,Caesarium Cadmide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46167,1888,Carbon Polymers Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46168,1888,Ceramic Powder Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46169,1888,Crystallite Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46170,1888,Dysporite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46171,1888,Fernite Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46172,1888,Ferrofluid Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46173,1888,Fluxed Condensates Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46174,1888,Hexite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46175,1888,Hyperflurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46176,1888,Neo Mercurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46177,1888,Platinum Technite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46178,1888,Rolled Tungsten Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46179,1888,Silicon Diborite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46180,1888,Solerium Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46181,1888,Sulfuric Acid Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46182,1888,Titanium Chromide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46183,1888,Vanadium Hafnite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46184,1888,Prometium Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46185,1888,Thulium Hafnite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46186,1888,Promethium Mercurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46187,1888,Unrefined Vanadium Hafnite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46188,1888,Unrefined Platinum Technite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46189,1888,Unrefined Solerium Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46190,1888,Unrefined Caesarium Cadmide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46191,1888,Unrefined Hexite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46192,1888,Unrefined Rolled Tungsten Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46193,1888,Unrefined Titanium Chromide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46194,1888,Unrefined Fernite Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46195,1888,Unrefined Crystallite Alloy Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46196,1888,Unrefined Hyperflurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46197,1888,Unrefined Ferrofluid Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46198,1888,Unrefined Prometium Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46199,1888,Unrefined Neo Mercurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46200,1888,Unrefined Dysporite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46201,1888,Unrefined Fluxed Condensates Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46202,1888,Unrefined Thulium Hafnite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46203,1888,Unrefined Promethium Mercurite Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+46204,1888,Titanium Carbide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2681,None,0
+46205,1888,Crystalline Carbonide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2679,None,0
+46206,1888,Fernite Carbide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2680,None,0
+46207,1888,Tungsten Carbide Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2682,None,0
+46208,1888,Sylramic Fibers Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2662,None,0
+46209,1888,Fulleride Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2684,None,0
+46210,1888,Phenolic Composites Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2661,None,0
+46211,1888,Nanotransistors Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2686,None,0
+46212,1888,Hypersynaptic Fibers Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2685,None,0
+46213,1888,Ferrogel Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2678,None,0
+46214,1888,Fermionic Condensates Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2683,None,0
+46215,1888,Plasmonic Metamaterials Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2678,None,0
+46216,1888,Terahertz Metamaterials Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2678,None,0
+46217,1888,Photonic Metamaterials Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2678,None,0
+46218,1888,Nonlinear Metamaterials Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,2678,None,0
+46219,1890,Synth Drop Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46220,1890,Synth Exile Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46221,1890,Synth Frentix Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46222,1890,Standard Frentix Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46223,1890,Standard Drop Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46224,1890,Standard Exile Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46225,1890,Standard Mindflood Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46226,1890,Standard X-Instinct Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46227,1890,Standard Sooth Sayer Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46228,1890,Synth Mindflood Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46229,1890,Synth Sooth Sayer Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46230,1890,Standard Blue Pill Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46231,1890,Standard Crash Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46232,1890,Synth X-Instinct Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46233,1890,Synth Blue Pill Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46234,1890,Synth Crash Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46235,1890,Strong Blue Pill Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46236,1890,Improved Crash Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46237,1890,Improved Drop Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46238,1890,Improved Exile Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46240,1890,Improved Mindflood Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46241,1890,Improved Frentix Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46242,1890,Improved X-Instinct Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46243,1890,Improved Sooth Sayer Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46244,1890,Strong Crash Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46245,1890,Strong Drop Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46246,1890,Strong Exile Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46247,1890,Strong Mindflood Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46248,1890,Strong Frentix Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46249,1890,Strong X-Instinct Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46250,1890,Strong Sooth Sayer Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46251,1890,Improved Blue Pill Booster Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2402,21829,None,0
+46252,1911,Raspite,"A useful source of tungsten often found in asteroid fields that have been commercially developed by the Amarr Empire. The necessary processes to efficiently extract useful quantities of high quality tungsten from this ore have been perfected by the Amarr, and the Imperial War Reserves are always interested in exploiting newly surveyed fields where raspite is in abundance.",4000.0000000000,0.1000000000,0E-10,100,4,2000.0000,0,None,21823,None,0
+46253,1911,Adamantine Raspite,"A useful source of tungsten often found in asteroid fields that have been commercially developed by the Amarr Empire. The necessary processes to efficiently extract useful quantities of high quality tungsten from this ore have been perfected by the Amarr, and the Imperial War Reserves are always interested in exploiting newly surveyed fields where raspite is in abundance.
+Adamantine raspite asteroids have a very high density of the tungsten-bearing crystals compared to normal deposits found on raspite-bearing asteroids.",4000.0000000000,0.1000000000,0E-10,100,4,2000.0000,0,None,21823,None,0
+46254,1911,Polycrase,"Polycrase is a good source of rare earth minerals, including Titanium, particularly for those who have developed the necessary techniques to break down this radioactive ore. The Caldari State has led the way in searching for sources of titanium-bearing minerals as it uses tremendous quantities of the material in its ships. The State Military Stockpile will eagerly exploit new finds of polycrase in asteroid fields.",4000.0000000000,0.1000000000,0E-10,100,1,2000.0000,0,None,21823,None,0
+46255,1911,Granitic Polycrase,"Polycrase is a good source of rare earth minerals, including Titanium, particularly for those who have developed the necessary techniques to break down this radioactive ore. The Caldari State has led the way in searching for sources of titanium-bearing minerals as it uses tremendous quantities of the material in its ships. The State Military Stockpile will eagerly exploit new finds of polycrase in asteroid fields.
+Granitic polycrase asteroids have excellent quantities of large polycrase crystals compared to the normal deposits found on polycrase-bearing asteroids.",4000.0000000000,0.1000000000,0E-10,100,1,2000.0000,0,None,21823,None,0
+46256,1911,Moissanite,"Moissanite serves as an excellent alternate source of some of the key raw materials used to manufacture crystalline carbonide, the favored advanced material of Gallente shipbuilders. The Federation has a keen interest in exploiting moissanite deposits in asteroid fields and the Federal Strategic Materiel corporation will swiftly arrive with mining operations when deposits are located.",4000.0000000000,0.1000000000,0E-10,100,8,2000.0000,0,None,21823,None,0
+46257,1911,Diamond Moissanite,"Moissanite serves as an excellent alternate source of some of the key raw materials used to manufacture crystalline carbonide, the favored advanced material of Gallente shipbuilders. The Federation has a keen interest in exploiting moissanite deposits in asteroid fields and the Federal Strategic Materiel corporation will swiftly arrive with mining operations when deposits are located.
+Diamond moissanite asteroids are rich in this crystalline resource as well as containing diamond in some quantities, adding to the allure for the Gallente military's industrial support operations.",4000.0000000000,0.1000000000,0E-10,100,8,2000.0000,0,None,21823,None,0
+46258,1911,Kangite,"Kangite is rare in the extreme on planets but can be found in asteroids in sufficient quantities to commercially exploit it. As the mineral bears the highly useful scandium rare earth element, used in the manufacture of advanced materials by the Minmatar, the Republic has an obvious interest in exploiting it. Republic Fleet Ordnance operations rapidly arrive to organize the mining of any asteroid fields in their territory where kangite is located.",4000.0000000000,0.1000000000,0E-10,100,2,2000.0000,0,None,21823,None,0
+46259,1911,Cubic Kangite,"Kangite is rare in the extreme on planets but can be found in asteroids in sufficient quantities to commercially exploit it. As the mineral bears the highly useful scandium rare earth element, used in the manufacture of advanced materials by the Minmatar, the Republic has an obvious interest in exploiting it. Republic Fleet Ordnance operations rapidly arrive to organize the mining of any asteroid fields in their territory where kangite is located.
+Cubic kangite asteroids are loaded with large numbers of kangite crystals compared to the average kangite-bearing asteroids and are highly sought-after by Minmatar miners.",4000.0000000000,0.1000000000,0E-10,100,2,2000.0000,0,None,21823,None,0
+46260,1194,Inception Skill Package,"This package has been awarded to you by your mentor to accelerate your capsuleer training.
+Inside you will find skill books that when trained, will allow you to operate various ships.
+
+This meticulously constructed strong box is hermetically sealed with a robust electronic locking mechanism which provides a perfect level of internal preservation.
+However, compromising this seal will have devastating effects on the container, causing it to fully disintegrate.
+
+Despite that, the integrity of the items held within is retained, keeping them safe for future use.",0E-10,6000.0000000000,0E-10,1,128,None,0,None,21725,None,0
+46261,1768,Circadian Seeker,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+46263,226,Project Discovery Phase One Monument,"In YC118, the Sisters of EVE launched the Project Discovery citizen science platform to the capsuleer community through the GalNet.
+
+Beginning on YC118.03.09, Project Discovery's Phase One work was aimed at achieving a comprehensive categorization and analysis of tissue samples acquired from the Drifters since their emergence in early YC117.
+
+Led by Professor Emma Lundberg, Chief Scientist for the SOE advanced research division, Project Discovery Phase One was particularly successful in mapping out a comprehensive protein atlas from the Drifter tissue samples collected and analyzed during the term of the project.
+
+Project Discovery Phase One came to an end on YC119.07.11, after 16 months of highly successful work. Project Discovery Phase Two is a new Exoplanets Hunting Program and is being operated under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.
+
+Please query the Phase One Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's tissue analysis work.
+
+---
+
+Technical Note: there appears to be an open Entosis Link port on this structure.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,26387
+46266,1194,A3 Destroyer Package,This crate contains a destroyer ship and some useful modules to go with it. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.,0E-10,50000.0000000000,0E-10,1,None,None,1,None,21621,None,0
+46267,1194,A3 Industrial Package,This crate contains an industrial ship. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.,0E-10,50000.0000000000,0E-10,1,None,None,1,None,21621,None,0
+46268,1194,A3 Industrial Gear,This crate contains modules that are useful for an Industrial ship.,0E-10,0.1000000000,0E-10,1,None,None,1,None,21621,None,0
+46269,1194,A3 Combat Gear,This crate contains modules that are useful for a small combat ship.,0E-10,0.1000000000,0E-10,1,None,None,1,None,21621,None,0
+46270,367,Kaatara's Custom Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+46273,1088,Women's 'Valkyrie' Flight Jacket,"A rare item that can sometimes be found in the black markets and underworld bazaars of New Eden, this jacket shows that the wearer is a follower of the mysterious Valkyrie. Crafted from the finest leather in a two-tone pattern reflecting the Valkyrie colors, the jacket is emblazoned with the logo of this renegade fighter pilot group over the heart of the proud wearer.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1405,21781,None,0
+46274,1088,Men's 'Valkyrie' Flight Jacket,"A rare item that can sometimes be found in the black markets and underworld bazaars of New Eden, this jacket shows that the wearer is a follower of the mysterious Valkyrie. Crafted from the finest leather in a two-tone pattern reflecting the Valkyrie colors, the jacket is emblazoned with the logo of this renegade fighter pilot group over the heart of the proud wearer.",0.1000000000,0.1000000000,0E-10,1,None,None,1,1399,21780,None,0
+46275,816,Redtail Shark,,99300000.0000000000,486000.0000000000,450.0000000000,1,1,None,0,None,None,None,20615
+46276,1950,Minokawa Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+46277,1950,Chimera Kairiola's Sacrifice SKIN,"State ""eba ketsi"" banners and a unique honor pattern mark the heroic sacrifice of the Kairiola.
+
+Every Caldari child learns the story of Admiral Yakiya Tovil-Toba and the Kairiola, the fighter carrier he commanded during the First Caldari-Gallente War. Viewed as a war of independence by the Caldari, the war established the Caldari State as a power in its own right but was long, bloody, and noted for many sacrifices and heroic acts by Caldari patriots.
+
+At the climax of the first stage of the war, as the Caldari people attempted to breakout of the siege of Caldari Prime, Admiral Tovil-Toba mounted a campaign of misdirection and distraction with a rag-tag fleet led by the Kairiola. When the heavily damaged carrier was the only remaining ship, Tovil-Toba ordered it into a death dive towards the Gallente homeworld. This act resulted in massive damage and sowed confusion among Gallente forces allowing millions of Caldari to escape.
+
+To this day, Admiral Yakiya Tovil-Toba is considered the paramount national hero of the Caldari State, and he and the crew of the Kairiola are revered for their sacrifice.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+46278,314,Corrupted Trinary Relics,"A varied collection of relics found close by the wreckage of Drifter ships seemingly destroyed in a fierce fight with parties unknown. These items appear to be trinary data repositories of many different designs, seemingly for use with different data systems and perhaps even of varied age. The relics are apparently corrupted and recovery drones located them in a stasis vault that was evidently hastily abandoned for some reason.
+
+Albeit these items are ancient technology and heavily corrupted they would perhaps be of interest to a collector. Possibly someone gathering enough of this kind of relic could even make something out of the data they contain.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,21784,None,0
+46279,952,The Quartermaster,"This nondescript blockade runner is being used as a drop-off location by a mysterious individual going under the alias ""The Quartermaster"".
+
+The Quartermaster would seem to be the client behind the Agency's ""Warzone Extraction"" job offer.",0E-10,0E-10,5.0000000000,1,None,None,0,None,None,None,2712
+46280,1884,Brimful Zeolites,"When chunks of ore mined out of moons yield above-average densities of Zeolites, the ore is called Brimful Zeolites and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+46281,1884,Glistening Zeolites,"Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Zeolites and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,3000.0000,1,2396,21797,None,0
+46282,1884,Brimful Sylvite,"When chunks of ore mined out of moons yield above-average densities of Sylvite, the ore is called Brimful Sylvite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+46283,1884,Glistening Sylvite,"Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Sylvite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,3000.0000,1,2396,21797,None,0
+46284,1884,Brimful Bitumens,"When chunks of ore mined out of moons yield above-average densities of Bitumens, the ore is called Brimful Bitumens and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+46285,1884,Glistening Bitumens,"Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Bitumens and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21797,None,0
+46286,1884,Brimful Coesite,"When chunks of ore mined out of moons yield above-average densities of Coesite, the ore is called Brimful Coesite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21792,None,0
+46287,1884,Glistening Coesite,"Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Coesite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Mexallon and Pyerite.",4000.0000000000,10.0000000000,0E-10,100,None,1500.0000,1,2396,21797,None,0
+46288,1920,Copious Cobaltite,"When chunks of ore mined out of moons yield above-average densities of Cobaltite, the ore is called Copious Cobaltite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+46289,1920,Twinkling Cobaltite,"Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Cobaltite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,4000.0000,1,2397,21798,None,0
+46290,1920,Copious Euxenite,"When chunks of ore mined out of moons yield above-average densities of Euxenite, the ore is called Copious Euxenite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+46291,1920,Twinkling Euxenite,"Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Euxenite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,4000.0000,1,2397,21798,None,0
+46292,1920,Copious Titanite,"When chunks of ore mined out of moons yield above-average densities of Titanite, the ore is called Copious Titanite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+46293,1920,Twinkling Titanite,"Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Titanite and reprocessing such ores will yield twice the normal volume of useful material. This material was often used to manufacture high-status weapons in ancient times.
+
+A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,4000.0000,1,2397,21798,None,0
+46294,1920,Copious Scheelite,"When chunks of ore mined out of moons yield above-average densities of Scheelite, the ore is called Copious Scheelite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,2000.0000,1,2397,21793,None,0
+46295,1920,Twinkling Scheelite,"Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Scheelite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.",4000.0000000000,10.0000000000,0E-10,100,None,4000.0000,1,2397,21798,None,0
+46296,1921,Lavish Otavite,"When chunks of ore mined out of moons yield above-average densities of Otavite, the ore is called Lavish Otavite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+46297,1921,Shimmering Otavite,"Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,7000.0000,1,2398,21799,None,0
+46298,1921,Lavish Sperrylite,"When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+46299,1921,Shimmering Sperrylite,"Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Sperrylite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,7000.0000,1,2398,21799,None,0
+46300,1921,Lavish Vanadinite,"When chunks of ore mined out of moons yield above-average densities of Vanadinite, the ore is called Lavish Vanadinite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+46301,1921,Shimmering Vanadinite,"Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Vanadinite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,7000.0000,1,2398,21799,None,0
+46302,1921,Lavish Chromite,"When chunks of ore mined out of moons yield above-average densities of Chromite, the ore is called Lavish Chromite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,3500.0000,1,2398,21794,None,0
+46303,1921,Shimmering Chromite,"Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Chromite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,7000.0000,1,2398,21799,None,0
+46304,1922,Replete Carnotite,"When chunks of ore mined out of moons yield above-average densities of Carnotite, the ore is called Replete Carnotite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+46305,1922,Glowing Carnotite,"Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Carnotite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21800,None,0
+46306,1922,Replete Zircon,"When chunks of ore mined out of moons yield above-average densities of Zircon, the ore is called Replete Zircon and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+46307,1922,Glowing Zircon,"Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Zircon and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,12000.0000,1,2400,21800,None,0
+46308,1922,Replete Pollucite,"When chunks of ore mined out of moons yield above-average densities of Pollucite, the ore is called Replete Pollucite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+46309,1922,Glowing Pollucite,"Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Pollucite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,12000.0000,1,2400,21800,None,0
+46310,1922,Replete Cinnabar,"When chunks of ore mined out of moons yield above-average densities of Cinnabar, the ore is called Replete Cinnabar and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,6000.0000,1,2400,21795,None,0
+46311,1922,Glowing Cinnabar,"Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Cinnabar and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,12000.0000,1,2400,21800,None,0
+46312,1923,Bountiful Xenotime,"When chunks of ore mined out of moons yield above-average densities of Xenotime, the ore is called Bountiful Xenotime and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+46313,1923,Shining Xenotime,"Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Xenotime and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.",4000.0000000000,10.0000000000,0E-10,100,None,20000.0000,1,2401,21801,None,0
+46314,1923,Bountiful Monazite,"When chunks of ore mined out of moons yield above-average densities of Monazite, the ore is called Bountiful Monazite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+46315,1923,Shining Monazite,"Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Monazite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.",4000.0000000000,10.0000000000,0E-10,100,None,20000.0000,1,2401,21801,None,0
+46316,1923,Bountiful Loparite,"When chunks of ore mined out of moons yield above-average densities of Loparite, the ore is called Bountiful Loparite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+46317,1923,Shining Loparite,"Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Loparite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21801,None,0
+46318,1923,Bountiful Ytterbite,"When chunks of ore mined out of moons yield above-average densities of Ytterbite, the ore is called Bountiful Ytterbite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,10000.0000,1,2401,21796,None,0
+46319,1923,Shining Ytterbite,"Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Ytterbite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.",4000.0000000000,10.0000000000,0E-10,100,None,20000.0000,1,2401,21801,None,0
+46320,226,Elder War Monument,"This monument marks the honor conferred by the Empress of Holy Amarr on the countless heroes of the Empire who sacrificed their lives to repel the Minmatar Elder Invasion of YC110.
+
+As imperial construction crews completed repairs of the nearby stations damaged in the attack, the monument was placed by order of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+46323,1912,Standup M-Set Moon Drilling Efficiency I,"The Standup M-Set Moon Drilling Efficiency I rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21787,None,0
+46324,1912,Standup M-Set Moon Drilling Efficiency II,"The Standup M-Set Moon Drilling Efficiency II rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21787,None,0
+46325,1913,Standup M-Set Moon Drilling Stability I,"The Standup M-Set Moon Drilling Stability I rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21787,None,0
+46326,1913,Standup M-Set Moon Drilling Stability II,"The Standup M-Set Moon Drilling Stability II rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21787,None,0
+46327,1914,Standup L-Set Moon Drilling Proficiency I,"The Standup L-Set Moon Drilling Proficiency I rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21787,None,0
+46328,1914,Standup L-Set Moon Drilling Proficiency II,"The Standup L-Set Moon Drilling Proficiency II rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21787,None,0
+46329,1915,Upwell Moon Mining Beacon,"This beacon has been placed by Upwell automated moon survey drones at the optimal location for ore extractions using Upwell's line of propriety Refinery structures.
+
+One Refinery may be deployed within a 250km radius of this location, and Refineries deployed within this zone will be able to extract ore from the moon using a Standup Moon Drill module.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+46335,306,Compromised Stasis Vault,"A stasis vault left behind, apparently in some haste, and with its security systems compromised or perhaps never even set properly. A varied selection of ancient data storage devices were located inside the vault by recovery drones. The corrupted trinary relics found within might be of interest to a collector, museum or just possibly an expert in the field of reconstructing trinary data from the ancient past.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,21785,None,1176
+46338,186,Orca Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3480
+46339,186,Orca Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3480
+46341,186,Orca Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3480
+46342,186,Orca Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3480
+46343,1665,Eosian Preserver,"This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.
+
+This Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+46344,1568,Eosian Defender,"This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.
+
+This Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+46345,1664,Eosian Warden,"This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+46346,1665,Eosian Sentinel,"The design of this Sleeper drone is similar to ancient Sleeper ship patterns, however minor details and an unspoiled hull indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+46347,1665,Eosian Inquisitor,"The Eosian Inquisitor shares the same basic design of Drifter-allied Sleeper drones such as the Circadian Seekers but appears to be much more dangerous.
+
+This Sleeper drone seems to be very keen to retrieve technology from Drifter wrecks, or stop others from doing the same. It may well be loaded with items it has already collected from the warzone it is investigating.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+46348,1667,Eosian Safeguard,"The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+46349,1667,Eosian Upholder,"The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone seems to be part of a force defending Drifter wrecks, presumably to guard against any technology they harbor being pilfered.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+46350,727,Ubiquitous Moon Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,6408000.0000,1,2807,25021,None,0
+46351,727,Ubiquitous Moon Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,25024,None,0
+46352,727,Common Moon Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,6811200.0000,1,2807,25027,None,0
+46353,727,Common Moon Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,25030,None,0
+46355,482,Ubiquitous Moon Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,640800.0000,1,2805,25021,None,25148
+46356,482,Ubiquitous Moon Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1537920.0000,1,2805,25024,None,25148
+46357,727,Uncommon Moon Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7214400.0000,1,2807,25033,None,0
+46358,727,Uncommon Moon Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,25036,None,0
+46359,727,Rare Moon Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7617600.0000,1,2807,25039,None,0
+46360,727,Rare Moon Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,25042,None,0
+46361,727,Exceptional Moon Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,8020800.0000,1,2807,25045,None,0
+46362,727,Exceptional Moon Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,25048,None,0
+46363,1924,Guristas Pirates Stronghold,"A high-tempo shift of gears for Guristas Pirates raiding throughout the Caldari State, and bordering empire regions of high-security space, the appearance of Guristas Pirates Strongholds represents a major challenge to core empire military and industrial operations.
+
+Notably, Guristas Pirate mining operations and patrol fleets are able to range out from their strongholds in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure.
+
+CONCORD has assessed the threat of pirate strongholds as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind.
+
+The capsuleer fleet that inflicts the most damage on a pirate stronghold will receive up to 800,000,000 ISK, with individual pilots potentially receiving up to 30,000,000 ISK each.",3000000000.0000000000,8000.0000000000,0E-10,1,32,None,0,None,None,20244,21863
+46364,1924,Blood Raiders Stronghold,"Representing an escalation in Blood Raider Covenant activity across the core territories of the Amarr Empire, and neighboring regions of high-security space, the establishment of Blood Raiders Strongholds poses a severe threat to core empire interests.
+
+In particular, Blood Raider mining operations and patrol fleets are able to range out from such strongholds in ever greater numbers, striking in asteroid belts and against vulnerable infrastructure.
+
+CONCORD has assessed the threat of pirate strongholds as extremely serious and will reward capsuleer groups that take the lead in degrading and destroying outlaw structures of this kind.
+
+The capsuleer fleet that inflicts the most damage on a pirate stronghold will receive up to 800,000,000 ISK, with individual pilots potentially receiving up to 30,000,000 ISK each.",3000000000.0000000000,8000.0000000000,0E-10,1,32,None,0,None,None,20244,21865
+46365,482,Common Moon Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,681120.0000,1,2805,25027,None,25149
+46366,482,Common Moon Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1634688.0000,1,2805,25030,None,25149
+46367,482,Uncommon Moon Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,721440.0000,1,2805,25033,None,25150
+46368,482,Uncommon Moon Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1731456.0000,1,2805,25036,None,25150
+46369,482,Rare Moon Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,761760.0000,1,2805,25039,None,25152
+46370,482,Rare Moon Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1828224.0000,1,2805,25042,None,25152
+46371,482,Exceptional Moon Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,802080.0000,1,2805,25045,None,25151
+46372,482,Exceptional Moon Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1924992.0000,1,2805,25048,None,25151
+46375,1739,Daily Alpha Injector,"This item can be activated in a station to grant the user 50,000 unallocated skill points. The injector is consumed immediately once activated.
+
+The injector may only be used by characters in the Alpha Clone State and only one Daily Alpha Injector may be used per day.",0E-10,0.0100000000,0E-10,1,None,None,1,2358,21835,None,0
+46376,1950,Raven Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46377,1950,Naga Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46378,1950,Abaddon Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46379,1950,Dominix Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46380,1950,Typhoon Valkyrie SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+46381,1818,Agency Support Drop,"Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.
+
+This kit contains one dose of a random Agency booster compound. It has a chance to contain one of the following:
+
+Agency 'Hardshell' TB3 Dose I
+Agency 'Hardshell' TB5 Dose II
+Agency 'Hardshell' TB7 Dose III
+Agency 'Hardshell' TB9 Dose IV
+
+Agency 'Overclocker' SB3 Dose I
+Agency 'Overclocker' SB5 Dose II
+Agency 'Overclocker' SB7 Dose III
+Agency 'Overclocker' SB9 Dose IV
+
+Agency 'Pyrolancea' DB3 Dose I
+Agency 'Pyrolancea' DB5 Dose II
+Agency 'Pyrolancea' DB7 Dose III
+Agency 'Pyrolancea' DB9 Dose IV",0E-10,1.0000000000,0E-10,1,None,None,1,1661,21621,None,0
+46382,1803,♦ Kestrel,"The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.",1113000.0000000000,19700.0000000000,160.0000000000,1,1,None,0,None,None,20070,1830
+46383,1950,Atron Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46384,1950,Imicus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46385,1950,Incursus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46386,1950,Maulus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46387,1950,Navitas Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46388,1950,Tristan Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46389,1950,Enyo Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+46390,1950,Ishkur Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+46391,1950,Helios Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+46392,1950,Nemesis Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+46393,1950,Keres Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+46394,1950,Ares Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+46395,1950,Taranis Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+46396,1950,Thalia Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+46397,1950,Federation Navy Comet Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+46398,1950,Maulus Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+46399,1950,Algos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+46400,1950,Catalyst Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+46401,1950,Magus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+46402,1950,Eris Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+46403,1950,Hecate Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+46404,1950,Celestis Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46405,1950,Exequror Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46406,1950,Thorax Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46407,1950,Vexor Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46408,1950,Deimos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+46409,1950,Ishtar Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+46410,1950,Phobos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+46411,1950,Oneiros Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+46412,1950,Arazu Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+46413,1950,Lachesis Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+46414,1950,Proteus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+46415,1950,Exequror Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+46416,1950,Vexor Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+46417,1950,Brutix Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46418,1950,Myrmidon Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46419,1950,Talos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46420,1950,Astarte Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+46421,1950,Eos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+46422,1950,Brutix Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+46423,1950,Dominix Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46424,1950,Hyperion Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46425,1950,Megathron Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46426,1950,Sin Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+46427,1950,Kronos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+46428,1950,Dominix Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+46429,1950,Megathron Navy Issue Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+46430,1950,Moros Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+46431,1950,Thanatos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46432,1950,Nyx Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46433,1950,Erebus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+46434,1950,Epithal Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46435,1950,Iteron Mark V Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46436,1950,Kryos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46437,1950,Miasmos Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46438,1950,Nereus Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46439,1950,Viator Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46440,1950,Occator Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46441,1950,Obelisk Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+46442,1950,Anshar Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+46443,1950,Ninazu Kopis Edge SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+46444,1818,Punisher Imperial War Reserves Pack,This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation.,0E-10,30000.0000000000,0E-10,1,4,None,0,None,21830,None,0
+46445,1818,Merlin State Military Stockpile Pack,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,17000.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46446,1818,Incursus Federal Strategic Materiel Pack,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,30000.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46447,1818,Rifter Republic Fleet Ordnance Pack,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,30000.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46448,1818,Omen Imperial War Reserves Pack,This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation.,0E-10,120000.0000000000,0E-10,1,4,None,0,None,21830,None,0
+46449,1818,Harbinger Imperial War Reserves Pack,This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation.,0E-10,240000.0000000000,0E-10,1,4,None,0,None,21830,None,0
+46450,1818,Apocalypse Imperial War Reserves Pack,This package has been awarded for your just and righteous actions on behalf of the Imperial War Reserves corporation.,0E-10,500000.0000000000,0E-10,1,4,None,0,None,21830,None,0
+46451,1818,Venture Mining Pack,"This pack contains a Venture mining frigate and a selection of modules.
+
+Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture.
+
+It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
+
+The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.",0E-10,30000.0000000000,0E-10,1,128,None,0,None,21742,None,0
+46452,1818,Procurer Mining Barge Pack,"This pack contains a Procurer mining barge and a selection of modules that can be equipped to mining barges.
+
+Mining barges are the next step up from the Venture, with much higher mining yields, larger ore bays and/or a stronger tank.
+Also, in contrast to the Venture, the mining barges can fit strip miners (with much higher yield than normal mining modules) and ice miners.
+
+There are three mining barges, each optimized for a different role: The Procurer, the Covetor and the Retriever.",0E-10,100000.0000000000,0E-10,1,128,None,0,None,21742,None,0
+46453,1818,Coercer Destroyer Battle Pack,"This pack contains an Amarr Coercer destroyer and a selection of modules.
+
+Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.",0E-10,50000.0000000000,0E-10,1,4,None,0,None,21742,None,0
+46454,1818,Cormorant Destroyer Battle Pack,"This pack contains a Caldari Cormorant destroyer and a selection of modules.
+
+The Cormorant is the only State-produced space vessel whose design has come from a third party.
+
+Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.",0E-10,53000.0000000000,0E-10,1,1,None,0,None,21742,None,0
+46455,1818,Catalyst Destroyer Battle Pack,"This pack contains a Gallente Catalyst destroyer and a selection of modules.
+
+Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there.
+
+Faced with its top-of-the-line tracking equipment, not many can argue.",0E-10,56000.0000000000,0E-10,1,8,None,0,None,21742,None,0
+46456,1818,Thrasher Destroyer Battle Pack,"This pack contains a Minmatar Thrasher destroyer and a selection of modules.
+
+Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.",0E-10,44000.0000000000,0E-10,1,2,None,0,None,21742,None,0
+46457,1818,Caracal State Military Stockpile Pack,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,95000.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46458,1818,Drake State Military Stockpile Pack,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,260000.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46459,1818,Raven State Military Stockpile Pack,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,490000.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46460,1818,State Military Stockpile Package 5,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46461,1818,State Military Stockpile Package 6,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46462,1818,State Military Stockpile Package 7,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46463,1818,State Military Stockpile Package 8,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46464,1818,State Military Stockpile Package 9,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46465,1818,State Military Stockpile Package 10,This package has been awarded for your swift and decisive actions on behalf of the State Military Stockpile corporation.,0E-10,2520.0000000000,0E-10,1,1,None,0,None,21831,None,0
+46466,1818,Thorax Federal Strategic Materiel Pack,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,120000.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46467,1818,Brutix Federal Strategic Materiel Pack,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,280000.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46468,1818,Megathron Federal Strategic Materiel Pack,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,490000.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46469,1818,Federal Strategic Materiel Package 5,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46470,1818,Federal Strategic Materiel Package 6,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46471,1818,Federal Strategic Materiel Package 7,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46472,1818,Federal Strategic Materiel Package 8,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46473,1818,Federal Strategic Materiel Package 9,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46474,1818,Federal Strategic Materiel Package 10,This package has been awarded for your selfless and remarkable actions on behalf of the Federal Strategic Materiel corporation.,0E-10,2520.0000000000,0E-10,1,8,None,0,None,21832,None,0
+46475,1818,Rupture Republic Fleet Ordnance Pack,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,97000.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46476,1818,Hurricane Republic Fleet Ordnance Pack,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,218000.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46477,1818,Tempest Republic Fleet Ordnance Pack,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,455000.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46478,1818,Republic Fleet Ordnance Package 5,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46479,1818,Republic Fleet Ordnance Package 6,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46480,1818,Republic Fleet Ordnance Package 7,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46481,1818,Republic Fleet Ordnance Package 8,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46482,1818,Republic Fleet Ordnance Package 9,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46483,1818,Republic Fleet Ordnance Package 10,This package has been awarded for your fierce and loyal actions on behalf of the Republic Fleet Ordnance corporation.,0E-10,2520.0000000000,0E-10,1,2,None,0,None,21833,None,0
+46484,1933,Standup M-Set Composite Reactor Time Efficiency I,"The Standup M-Set Composite Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46485,1933,Standup M-Set Composite Reactor Time Efficiency II,"The Standup M-Set Composite Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46486,1934,Standup M-Set Composite Reactor Material Efficiency I,"The Standup M-Set Composite Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46487,1934,Standup M-Set Composite Reactor Material Efficiency II,"The Standup M-Set Composite Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46488,1935,Standup M-Set Hybrid Reactor Time Efficiency I,"The Standup M-Set Hybrid Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46489,1935,Standup M-Set Hybrid Reactor Time Efficiency II,"The Standup M-Set Hybrid Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46490,1936,Standup M-Set Hybrid Reactor Material Efficiency I,"The Standup M-Set Hybrid Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46491,1936,Standup M-Set Hybrid Reactor Material Efficiency II,"The Standup M-Set Hybrid Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46492,1937,Standup M-Set Biochemical Reactor Time Efficiency I,"The Standup M-Set Biochemical Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46493,1937,Standup M-Set Biochemical Reactor Time Efficiency II,"The Standup M-Set Biochemical Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46494,1938,Standup M-Set Biochemical Reactor Material Efficiency I,"The Standup M-Set Biochemical Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46495,1938,Standup M-Set Biochemical Reactor Material Efficiency II,"The Standup M-Set Biochemical Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21788,None,0
+46496,1939,Standup L-Set Reactor Efficiency I,"The Standup L-Set Reactor Efficiency I rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21788,None,0
+46497,1939,Standup L-Set Reactor Efficiency II,"The Standup L-Set Reactor Efficiency II rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21788,None,0
+46500,1708,Standup L-Set Moon Drilling Proficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21787,None,0
+46501,1708,Standup L-Set Moon Drilling Proficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2160,21787,None,0
+46502,1708,Standup M-Set Moon Drilling Stability II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21787,None,0
+46503,1708,Standup M-Set Moon Drilling Stability I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21787,None,0
+46504,1708,Standup M-Set Moon Drilling Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21787,None,0
+46505,1708,Standup M-Set Moon Drilling Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21787,None,0
+46506,1708,Standup M-Set Composite Reactor Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46507,1708,Standup M-Set Composite Reactor Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46508,1708,Standup M-Set Composite Reactor Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46509,1708,Standup M-Set Composite Reactor Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46510,1708,Standup M-Set Hybrid Reactor Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46511,1708,Standup M-Set Hybrid Reactor Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46512,1708,Standup M-Set Hybrid Reactor Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46513,1708,Standup M-Set Hybrid Reactor Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46514,1708,Standup M-Set Biochemical Reactor Time Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46515,1708,Standup M-Set Biochemical Reactor Time Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46516,1708,Standup M-Set Biochemical Reactor Material Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21788,None,0
+46517,1708,Standup M-Set Biochemical Reactor Material Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21788,None,0
+46518,1708,Standup L-Set Reactor Efficiency I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2160,21788,None,0
+46519,1708,Standup L-Set Reactor Efficiency II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21788,None,0
+46520,1950,Astero Spectral Shift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+46521,1950,Stratios Spectral Shift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+46522,1950,Nestor Spectral Shift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+46523,1814,♦ Rattlesnake,"In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20104,2159
+46524,1814,♦ Raven,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.",99300000.0000000000,486000.0000000000,665.0000000000,1,1,None,0,None,None,20068,2158
+46525,1950,Purifier Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+46526,1950,Dragoon Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+46527,1950,Confessor Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+46528,1950,Sacrilege Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+46529,1950,Devoter Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+46530,1950,Guardian Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+46531,1950,Prophecy Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46532,1950,Harbinger Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46533,1950,Oracle Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46534,1950,Armageddon Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46535,1950,Abaddon Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46536,1950,Paladin Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+46537,1950,Providence Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+46538,1950,Revelation Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+46539,1950,Archon Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+46540,1950,Avatar Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+46541,226,SITE 1,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21909
+46542,226,SITE 2,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21911
+46543,226,SITE 3,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21912
+46544,226,SITE 4,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21913
+46545,226,SITE 5,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21914
+46546,226,SITE 6,This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21915
+46547,1950,Rorqual Forgemaster SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+46548,1950,Algos Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+46549,1950,Catalyst Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+46550,1950,Dominix Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46551,1950,Erebus Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+46552,1950,Hecate Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+46553,1950,Helios Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+46554,1950,Ishtar Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+46555,1950,Kronos Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+46556,1950,Megathron Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46557,1950,Moros Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+46558,1950,Nyx Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46559,1950,Obelisk Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+46560,1950,Sin Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+46561,1950,Thanatos Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46562,1950,Thorax Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46563,1950,Tristan Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46564,1950,Vexor Sapphire Sungrazer SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46565,227,Spawner1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46566,227,Spawner2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46567,227,Spawner3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46568,227,Spawner4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46569,227,Spawner5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46570,227,Spawner6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46571,227,Spawner7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46572,227,Spawner8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46573,227,Spawner9,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46574,227,Spawner10,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+46575,1329,Dark Blood Standup Heavy Energy Neutralizer,"The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,1,2223,1283,None,21241
+46576,1707,Dark Blood Standup Heavy Energy Neutralizer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,2176,1283,None,0
+46577,1332,Dread Guristas Standup Variable Spectrum ECM,"The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2211,109,None,21243
+46578,1707,Dread Guristas Standup Variable Spectrum ECM Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,2167,109,None,0
+46579,1818,Blood Raider Standup Module Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+46580,1818,Guristas Standup Module Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+46581,1813,♦ Caracal,"The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,20317
+46582,1950,Serpentis Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XV in YC119. This SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,1,2120,None,None,0
+46583,226,Depleted Asteroid Field,A long forgotten depleted asteroid field.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21919
+46584,1950,Daredevil Serpentis Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XV in YC119.",0E-10,0.0100000000,0E-10,1,8,None,1,2120,None,None,0
+46585,1951,Punisher War Reserves Lieutenant SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+46586,1951,Omen War Reserves Lieutenant SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+46587,1951,Harbinger War Reserves Lieutenant SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+46588,1951,Apocalypse War Reserves Lieutenant SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+46589,1951,Merlin Military Stockpile Captain SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+46590,1951,Caracal Military Stockpile Captain SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+46591,1951,Drake Military Stockpile Captain SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+46592,1951,Raven Military Stockpile Captain SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+46593,1951,Incursus Strategic Materiel Defender SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+46594,1951,Thorax Strategic Materiel Defender SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+46595,1951,Brutix Strategic Materiel Defender SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+46596,1951,Megathron Strategic Materiel Defender SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+46597,1951,Rifter Fleet Ordnance Spike SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+46598,1951,Rupture Fleet Ordnance Spike SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+46599,1951,Hurricane Fleet Ordnance Spike SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+46600,1951,Tempest Fleet Ordnance Spike SKIN (Volatile),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+46601,1818,Guristas Loggerhead Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+46602,1818,Guristas Caiman Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+46603,1818,Guristas Komodo Blueprint Armored Cache,"This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans.
+
+These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered.",0E-10,400000.0000000000,0E-10,1,None,None,1,2317,3012,None,0
+46604,186,Sleeper Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+46605,186,Guristas Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21923
+46606,186,Blood Raiders Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21924
+46633,1941,Standup M-Set Asteroid Ore Grading Processor I,"The Standup M-Set Asteroid Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, Eifyrium, Mordunium, Ytirium, Ducinium, Griemeer, Kylixium, Nocxite, Ueganite, Hezorime and Mercoxit variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46634,1941,Standup M-Set Asteroid Ore Grading Processor II,"The Standup M-Set Asteroid Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, Eifyrium, Mordunium, Ytirium, Ducinium, Griemeer, Kylixium, Nocxite, Ueganite, Hezorime and Mercoxit variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46635,1942,Standup M-Set Ice Grading Processor I,"The Standup M-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46636,1942,Standup M-Set Ice Grading Processor II,"The Standup M-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46637,1943,Standup M-Set Moon Ore Grading Processor I,"The Standup M-Set Moon Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46638,1943,Standup M-Set Moon Ore Grading Processor II,"The Standup M-Set Moon Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,10.0000000000,0E-10,1,None,None,1,2341,21602,None,0
+46639,1944,Standup L-Set Reprocessing Monitor I,"The Standup L-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21602,None,0
+46640,1944,Standup L-Set Reprocessing Monitor II,"The Standup L-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,20.0000000000,0E-10,1,None,None,1,2342,21602,None,0
+46641,1945,Standup XL-Set Reprocessing Monitor I,"The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2343,21602,None,0
+46642,1945,Standup XL-Set Reprocessing Monitor II,"The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.",200.0000000000,40.0000000000,0E-10,1,None,None,1,2343,21602,None,0
+46643,1708,Standup M-Set Asteroid Ore Grading Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21602,None,0
+46644,1708,Standup M-Set Asteroid Ore Grading Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21602,None,0
+46645,1708,Standup M-Set Ice Grading Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21602,None,0
+46646,1708,Standup M-Set Ice Grading Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21602,None,0
+46647,1708,Standup M-Set Moon Ore Grading Processor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2160,21602,None,0
+46648,1708,Standup M-Set Moon Ore Grading Processor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,None,21602,None,0
+46649,1708,Standup L-Set Reprocessing Monitor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2160,21602,None,0
+46650,1708,Standup L-Set Reprocessing Monitor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21602,None,0
+46651,1708,Standup XL-Set Reprocessing Monitor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2160,21602,None,0
+46652,1708,Standup XL-Set Reprocessing Monitor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,21602,None,0
+46653,1880,♦ Caiman,"The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,None,0,None,None,20068,21279
+46654,1880,♦ Caiman,"The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,None,0,None,None,20068,21279
+46658,1088,Women's Federal Strategic Materiel Jacket,"Though it follows the pattern of jackets commonly worn by officers in the Gallente Federation armed forces, Federal Strategic Materiel makes available a variant in its own colors and choice of fabrics. This hard-wearing yet visually striking uniform jacket is often worn by command level officers at Strategic Materiel Jacket mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21807,None,0
+46659,1088,Men's Caldari State Officer Jacket,"The Caldari State armed forces permit their officers to wear strikingly tailored jackets when on duty in command of ships or at other high level postings. As Caldari officers must interact with corporate executives from time to time, it is useful to wear clothing tailored to no less exacting standard than the suits and coats worn by megacorp officials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21808,None,0
+46660,1088,Women's Gallente Federation Command Jacket,"Officers in the military forces of the Gallente Federation have a reputation for a certain flamboyance and this is sometimes reflected in their duty clothing. This authorized command jacket uses high quality, robust and comfortable materials, and is given a certain flair with the bold coloring used in its trim and detailing.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21809,None,0
+46661,1088,Women's Republic Fleet Ordnance Jacket,"Though it follows the pattern of jackets commonly worn by officers in the Minmatar Republic's military, Republic Fleet Ordnance issues a variant in its own colors while varying the fabrics used. This tough yet impressive uniform jacket is often worn by logistics commanders and other ranking officers at Republic Fleet Ordnance mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21810,None,0
+46662,1088,Men's Amarr Empire Command Jacket,"Officers in the Amarr Empire military forces will often appear resplendent in even a command jacket worn on deck in a ship of the line. No doubt this is due to the elegant styling of the garments, combined with the use of quality fabrics, gold trim and gilded uniform elements.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21811,None,0
+46663,1088,Women's Amarr Empire Command Jacket,"Officers in the Amarr Empire military forces will often appear resplendent in even a command jacket worn on deck in a ship of the line. No doubt this is due to the elegant styling of the garments, combined with the use of quality fabrics, gold trim and gilded uniform elements.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21812,None,0
+46664,1088,Men's Minmatar Republic Officer Jacket,"The Minmatar Republic's military hierarchy has many officers acutely conscious of status within their circles and tribes, and it is not uncommon to encounter command level officers wearing very nicely tailored uniform jackets. Minmatar fashions fluctuate but an appreciation for earthy tones, patterned fabrics, and elegant cut and trim is unlikely to ever go out of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21813,None,0
+46665,1088,Men's Gallente Federation Command Jacket,"Officers in the military forces of the Gallente Federation have a reputation for a certain flamboyance and this is sometimes reflected in their duty clothing. This authorized command jacket uses high quality, robust and comfortable materials, and is given a certain flair with the bold coloring used in its trim and detailing.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21814,None,0
+46666,1088,Men's Imperial War Reserves Jacket,"Though it follows the pattern of jackets often worn by officers in the Amarr Empire military, the Imperial War Reserves issues its version in its own colors and varies the types of fabric used. The hard-wearing yet elegant jacket is usually seen being sported by commanding officers of Imperial War Reserves mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21815,None,0
+46667,1088,Men's Federal Strategic Materiel Jacket,"Though it follows the pattern of jackets commonly worn by officers in the Gallente Federation armed forces, Federal Strategic Materiel makes available a variant in its own colors and choice of fabrics. This hard-wearing yet visually striking uniform jacket is often worn by command level officers at Strategic Materiel Jacket mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21816,None,0
+46668,1088,Women's Imperial War Reserves Jacket,"Though it follows the pattern of jackets often worn by officers in the Amarr Empire military, the Imperial War Reserves issues its version in its own colors and varies the types of fabric used. The hard-wearing yet elegant jacket is usually seen being sported by commanding officers of Imperial War Reserves mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21817,None,0
+46669,1088,Women's Caldari State Officer Jacket,"The Caldari State armed forces permit their officers to wear strikingly tailored jackets when on duty in command of ships or at other high level postings. As Caldari officers must interact with corporate executives from time to time, it is useful to wear clothing tailored to no less exacting standard than the suits and coats worn by megacorp officials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21818,None,0
+46671,1088,Women's State Military Stockpile Jacket,"Though it follows the pattern of jackets sometimes adopted as uniform wear by officers in the Caldari State armed forces, the State Military Stockpile makes available a version in its own colors and varies the types of fabric used. This robust yet stylish uniform jacket is often worn by executive commanders of State Military Stockpile mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21820,None,0
+46672,1088,Men's State Military Stockpile Jacket,"Though it follows the pattern of jackets sometimes adopted as uniform wear by officers in the Caldari State armed forces, the State Military Stockpile makes available a version in its own colors and varies the types of fabric used. This robust yet stylish uniform jacket is often worn by executive commanders of State Military Stockpile mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21821,None,0
+46673,1088,Women's Minmatar Republic Officer Jacket,"The Minmatar Republic's military hierarchy has many officers acutely conscious of status within their circles and tribes, and it is not uncommon to encounter command level officers wearing very nicely tailored uniform jackets. Minmatar fashions fluctuate but an appreciation for earthy tones, patterned fabrics, and elegant cut and trim is unlikely to ever go out of style.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21822,None,0
+46674,1088,Men's Republic Fleet Ordnance Jacket,"Though it follows the pattern of jackets commonly worn by officers in the Minmatar Republic's military, Republic Fleet Ordnance issues a variant in its own colors while varying the fabrics used. This tough yet impressive uniform jacket is often worn by logistics commanders and other ranking officers at Republic Fleet Ordnance mining expeditions and supply bases.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21819,None,0
+46675,453,Jet Ochre,"This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.",99999999999999996863366107917975552.0000000000,8.0000000000,0E-10,100,4,1350.0000,1,522,1275,None,0
+46676,451,Cubic Bistot,"This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,4700.0000,1,514,1273,None,0
+46677,452,Pellucid Crokite,"This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,3500.0000,1,521,1272,None,0
+46678,450,Flawless Arkonor,"This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,5100.0000,1,512,1277,None,0
+46679,467,Brilliant Gneiss,"This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,1400.0000,1,525,1377,None,0
+46680,454,Lustrous Hedbergite,"This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,510.0000,1,527,1269,None,0
+46681,455,Scintillating Hemorphite,"This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,1100.0000,1,528,1282,None,0
+46682,456,Immaculate Jaspet,"This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.",99999999999999996863366107917975552.0000000000,2.0000000000,0E-10,100,4,440.0000,1,529,1279,None,0
+46683,457,Resplendant Kernite,"This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,None,310.0000,1,523,1270,None,0
+46684,469,Platinoid Omber,"This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,100.0000,1,526,1271,None,0
+46685,458,Sparkling Plagioclase,"This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.",99999999999999996863366107917975552.0000000000,0.3500000000,0E-10,100,None,70.0000,1,516,230,None,0
+46686,459,Opulent Pyroxeres,"This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.",99999999999999996863366107917975552.0000000000,0.3000000000,0E-10,100,None,55.0000,1,515,231,None,0
+46687,460,Glossy Scordite,"This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.",99999999999999996863366107917975552.0000000000,0.1500000000,0E-10,100,None,23.0000,1,519,1356,None,0
+46688,461,Dazzling Spodumain,"This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,4200.0000,1,517,1274,None,0
+46689,462,Stable Veldspar,"This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.",4000.0000000000,0.1000000000,0E-10,100,None,17.0000,1,518,232,None,0
+46690,353,QA Scanning Module,This module does not exist.,0E-10,1.0000000000,0E-10,1,None,None,0,None,21027,None,0
+46691,450,Batch Compressed Flawless Arkonor,"This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard arkonor when reprocessed.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,8.8000000000,0E-10,1,4,564000.0000,1,512,3307,None,0
+46692,451,Batch Compressed Cubic Bistot,"This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,4.4000000000,0E-10,1,4,520000.0000,1,514,3308,None,0
+46693,452,Batch Compressed Pellucid Crokite,"This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,7.8100000000,0E-10,1,4,384500.0000,1,521,3309,None,0
+46694,453,Batch Compressed Jet Ochre,"This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,4.2000000000,0E-10,1,4,147000.0000,1,522,3310,None,0
+46695,467,Batch Compressed Brilliant Gneiss,"This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,1.8000000000,0E-10,1,4,157500.0000,1,525,3321,None,0
+46696,454,Batch Compressed Lustrous Hedbergite,"This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.4700000000,0E-10,1,4,56000.0000,1,527,3311,None,0
+46697,455,Batch Compressed Scintillating Hemorphite,"This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.8600000000,0E-10,1,4,122000.0000,1,528,3312,None,0
+46698,456,Batch Compressed Immaculate Jaspet,"This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.1500000000,0E-10,1,4,48300.0000,1,529,3313,None,0
+46699,457,Batch Compressed Resplendant Kernite,"This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.1900000000,0E-10,1,None,34200.0000,1,523,3314,None,0
+46700,469,Batch Compressed Platinoid Omber,"This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.3000000000,0E-10,1,None,11000.0000,1,526,3315,None,0
+46701,458,Batch Compressed Sparkling Plagioclase,"This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.1500000000,0E-10,1,None,7750.0000,1,516,3320,None,0
+46702,459,Batch Compressed Opulent Pyroxeres,"This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.1600000000,0E-10,1,None,6100.0000,1,515,3318,None,0
+46703,460,Batch Compressed Glossy Scordite,"This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,0.1900000000,0E-10,1,None,2500.0000,1,519,3317,None,0
+46704,461,Batch Compressed Dazzling Spodumain,"This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",1.0000000000,28.0000000000,0E-10,1,4,463000.0000,1,517,3316,None,0
+46705,462,Batch Compressed Stable Veldspar,"This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material was compressed using an older process that compressed batches of raw materials into units using a set input quantity. Newer compression technology uses a more flexible one-to-one unit compression system.",4000.0000000000,0.1500000000,0E-10,1,None,1860.0000,1,518,3319,None,0
+46707,1950,Magnate Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+46708,1950,Omen Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+46709,1950,Oracle Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46710,1950,Abaddon Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46711,1950,Avatar Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+46712,1950,Merlin Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+46713,1950,Caracal Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46714,1950,Drake Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46715,1950,Raven Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46716,1950,Phoenix Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+46717,1950,Tristan Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+46718,1950,Vexor Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+46719,1950,Talos Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46720,1950,Dominix Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46721,1950,Nyx Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46722,1950,Slasher Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+46723,1950,Rupture Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+46724,1950,Hurricane Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+46725,1950,Typhoon Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+46726,1950,Hel Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+46727,1950,Cormorant Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+46728,1950,Jackdaw Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+46729,1950,Caracal Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+46730,1950,Cerberus Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+46731,1950,Drake Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46732,1950,Raven Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46733,1950,Golem Octopus Red Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Red Flight"" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+46734,1950,Venture Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+46735,1950,Procurer Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46736,1950,Retriever Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46737,1950,Covetor Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46738,1950,Skiff Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46739,1950,Mackinaw Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46740,1950,Hulk Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46741,1950,Orca Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+46742,1950,Rorqual Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+46743,1950,Noctis Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+46744,1950,Bestower Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+46745,1950,Prorator Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+46746,1950,Impel Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+46747,1950,Mammoth Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+46748,1950,Prowler Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+46749,1950,Mastodon Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+46750,1950,Iteron Mark V Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46751,1950,Viator Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46752,1950,Occator Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46753,1950,Tayra Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+46754,1950,Crane Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46755,1950,Bustard Lodestrike SKIN,"To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46756,1194,Headhunter Crate,"This crate contains one random SKIN license from the following:
+
+Magnate Headhunter SKIN
+Omen Headhunter SKIN
+Merlin Headhunter SKIN
+Caracal Headhunter SKIN
+Tristan Headhunter SKIN
+Vexor Headhunter SKIN
+Slasher Headhunter SKIN
+Rupture Headhunter SKIN",0E-10,0.1000000000,0E-10,1,None,None,1,1661,2039,None,0
+46760,1813,♦ Moa,"The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes.",12000000.0000000000,101000.0000000000,450.0000000000,1,1,None,0,None,None,20070,1824
+46766,1194,Glacial Drift Festival Box,"This festival box has a chance to contain a Glacial Drift SKIN in celebration of the Yoiul Festival.
+
+Celebrate the ending of one year and the start of a new one by wearing the Glacial Drift SKIN!",0E-10,5000.0000000000,0E-10,1,None,None,1,1661,21742,None,0
+46767,226,Amarr Trade Post,Docking in this station has been prohibited without private authorization.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,18,1074
+46770,226,Pashanai Bombing Monument,"This monument honors the thousands of martyrs who lost their lives in the brutal terrorist attack against this station in YC112, including esteemed high officials of both the Ministry of War and the Theology Council.
+
+These dedicated servants of the Empire were slain by a cowardly bombing orchestrated by the so-called ""Bloody Hands of Matar"" terrorist organization.
+
+Let this monument and the fully repaired Ministry of War station stand as testaments to the resilience of the Holy Amarr Empire and as a commitment to bring the Empress's justice to all those who would seek to harm the Empire and its subjects.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+46771,1818,Arms Race Battlecruiser Assembler,"To support their general efforts to build up capsuleer capabilities the core empires have sponsored operations against emergent threats through the Agency's Arms Race program.
+
+This special one-shot assembler contains nanite feedstock, templates and a dedicated processor that will build a standard battlecruiser when activated.",0E-10,15000.0000000000,0E-10,1,None,None,1,1661,2039,None,0
+46772,1818,Arms Race Battleship Assembler,"To support their general efforts to build up capsuleer capabilities the core empires have sponsored operations against emergent threats through the Agency's Arms Race program.
+
+This special one-shot assembler contains nanite feedstock, templates and a dedicated processor that will build a standard battleship when activated.",0E-10,50000.0000000000,0E-10,1,None,None,1,1661,2039,None,0
+46773,1950,Amarr Shuttle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2387,None,None,0
+46774,1950,Retribution Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+46775,1950,Vengeance Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+46776,1950,Anathema Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+46777,1950,Purifier Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+46778,1950,Sentinel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+46779,1950,Crusader Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+46780,1950,Malediction Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+46781,1950,Deacon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+46782,1950,Imperial Navy Slicer Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+46783,1950,Crucifier Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+46784,1950,Pontifex Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+46785,1950,Heretic Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+46786,1950,Confessor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+46787,1950,Sacrilege Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+46788,1950,Zealot Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+46789,1950,Devoter Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+46790,1950,Guardian Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+46791,1950,Curse Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+46792,1950,Pilgrim Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+46793,1950,Legion Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+46794,1950,Augoror Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+46795,1950,Omen Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+46796,1950,Harbinger Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46797,1950,Oracle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46798,1950,Prophecy Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+46799,1950,Absolution Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+46800,1950,Damnation Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+46801,1950,Harbinger Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+46802,1950,Abaddon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46803,1950,Apocalypse Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46804,1950,Armageddon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+46805,1950,Redeemer Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+46806,1950,Paladin Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+46807,1950,Apocalypse Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+46808,1950,Armageddon Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+46809,1950,Revelation Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+46810,1950,Archon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+46811,1950,Aeon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+46812,1950,Avatar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+46813,1950,Bestower Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+46814,1950,Sigil Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+46815,1950,Prorator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+46816,1950,Impel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+46817,1950,Providence Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+46818,1950,Ark Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+46819,1950,Cruor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+46820,1950,Ashimmu Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+46821,1950,Bhaalgorn Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+46822,1950,Chemosh Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2380,None,None,0
+46823,1950,Dagon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2376,None,None,0
+46824,1950,Molok Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2383,None,None,0
+46825,1194,Yoiul Festival Fireworks Package,Handle with care.,0E-10,1.0000000000,0E-10,1,None,None,1,1661,2039,None,0
+46827,1950,Caldari Shuttle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2388,None,None,0
+46828,1950,Harpy Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+46829,1950,Hawk Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+46830,1950,Buzzard Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+46831,1950,Manticore Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+46832,1950,Kitsune Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+46833,1950,Crow Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+46834,1950,Raptor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+46835,1950,Kirin Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+46836,1950,Caldari Navy Hookbill Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+46837,1950,Griffin Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+46838,1950,Stork Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+46839,1950,Flycatcher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+46840,1950,Jackdaw Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+46841,1950,Cerberus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+46842,1950,Eagle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+46843,1950,Onyx Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+46844,1950,Basilisk Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+46845,1950,Falcon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+46846,1950,Rook Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+46847,1950,Tengu Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+46848,1950,Caracal Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+46849,1950,Osprey Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+46850,1950,Drake Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46851,1950,Ferox Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46852,1950,Naga Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+46853,1950,Nighthawk Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+46854,1950,Vulture Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+46855,1950,Drake Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+46856,1950,Raven Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46857,1950,Rokh Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46858,1950,Scorpion Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+46859,1950,Widow Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+46860,1950,Golem Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+46861,1950,Raven Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+46862,1950,Scorpion Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+46863,1950,Phoenix Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+46864,1950,Chimera Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+46865,1950,Wyvern Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+46866,1950,Leviathan Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+46867,1950,Badger Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+46868,1950,Tayra Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+46869,1950,Crane Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46870,1950,Bustard Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+46871,1950,Charon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+46872,1950,Rhea Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+46873,1950,Worm Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+46874,1950,Gila Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+46875,1950,Rattlesnake Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+46876,1950,Caiman Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2380,None,None,0
+46877,1950,Loggerhead Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2376,None,None,0
+46878,1950,Komodo Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2383,None,None,0
+46879,1950,Minmatar Shuttle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2390,None,None,0
+46880,1950,Jaguar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+46881,1950,Wolf Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+46882,1950,Cheetah Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+46883,1950,Hound Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+46884,1950,Hyena Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+46885,1950,Claw Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+46886,1950,Stiletto Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+46887,1950,Scalpel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+46888,1950,Republic Fleet Firetail Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+46889,1950,Vigil Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+46890,1950,Bifrost Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+46891,1950,Sabre Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+46892,1950,Svipul Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+46893,1950,Scythe Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+46894,1950,Stabber Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+46895,1950,Muninn Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+46896,1950,Vagabond Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+46897,1950,Broadsword Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+46898,1950,Scimitar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+46899,1950,Huginn Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+46900,1950,Rapier Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+46901,1950,Loki Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+46902,1950,Scythe Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+46903,1950,Stabber Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+46904,1950,Cyclone Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+46905,1950,Hurricane Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+46906,1950,Tornado Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+46907,1950,Claymore Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+46908,1950,Sleipnir Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+46909,1950,Hurricane Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+46910,1950,Maelstrom Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+46911,1950,Tempest Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+46912,1950,Typhoon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+46913,1950,Panther Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+46914,1950,Vargur Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+46915,1950,Tempest Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+46916,1950,Typhoon Fleet Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+46917,1950,Naglfar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+46918,1950,Nidhoggur Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+46919,1950,Hel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+46920,1950,Ragnarok Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+46921,1950,Hoarder Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+46922,1950,Mammoth Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+46923,1950,Wreathe Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+46924,1950,Prowler Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+46925,1950,Mastodon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+46926,1950,Fenrir Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+46927,1950,Nomad Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+46928,1950,Gallente Shuttle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2389,None,None,0
+46929,1950,Enyo Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+46930,1950,Ishkur Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+46931,1950,Helios Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+46932,1950,Nemesis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+46933,1950,Keres Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+46934,1950,Ares Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+46935,1950,Taranis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+46936,1950,Thalia Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+46937,1950,Federation Navy Comet Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+46938,1950,Maulus Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+46939,1950,Magus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+46940,1950,Eris Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+46941,1950,Hecate Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+46942,1950,Deimos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+46943,1950,Ishtar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+46944,1950,Phobos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+46945,1950,Oneiros Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+46946,1950,Arazu Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+46947,1950,Lachesis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+46948,1950,Proteus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+46949,1950,Exequror Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+46950,1950,Vexor Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+46951,1950,Brutix Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46952,1950,Myrmidon Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46953,1950,Talos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+46954,1950,Astarte Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+46955,1950,Eos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+46956,1950,Brutix Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+46957,1950,Dominix Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46958,1950,Hyperion Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46959,1950,Megathron Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+46960,1950,Sin Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+46961,1950,Kronos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+46962,1950,Dominix Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+46963,1950,Megathron Navy Issue Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+46964,1950,Moros Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+46965,1950,Thanatos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46966,1950,Nyx Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+46967,1950,Erebus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+46968,1950,Epithal Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46969,1950,Iteron Mark V Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46970,1950,Kryos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46971,1950,Miasmos Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46972,1950,Nereus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+46973,1950,Occator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46974,1950,Obelisk Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+46975,1950,Anshar Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+46976,1950,Vigilant Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+46977,1950,Vindicator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+46978,1950,Viator Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+46979,1950,Vehement Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2380,None,None,0
+46980,1950,Vendetta Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2376,None,None,0
+46981,1950,Vanquisher Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2383,None,None,0
+46982,1950,Endurance Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+46983,1950,Prospect Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+46984,1950,Procurer Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46985,1950,Retriever Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46986,1950,Covetor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+46987,1950,Skiff Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46988,1950,Mackinaw Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46989,1950,Hulk Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+46990,1950,Bowhead Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+46991,1950,Orca Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+46992,1950,Rorqual Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+46993,1950,Primae Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2331,None,None,0
+46994,1950,Noctis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+46995,1950,Porpoise Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2338,None,None,0
+46996,1950,Daredevil Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+46997,1950,Dramiel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+46998,1950,Cynabal Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+46999,1950,Machariel Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+47000,1950,Enforcer Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+47001,1950,Pacifier Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+47002,1950,Marshal Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+47003,1950,Garmur Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+47004,1950,Orthrus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+47005,1950,Barghest Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+47006,1950,Succubus Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+47007,1950,Phantasm Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+47008,1950,Nightmare Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+47009,1950,Revenant Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,32,None,1,2376,None,None,0
+47010,1950,Gnosis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47011,1950,Apotheosis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47012,1950,Sunesis Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47013,1950,Astero Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+47014,1950,Stratios Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+47015,1950,Nestor Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+47016,303,Expired Rogue Swarm Cerebral Accelerator,"Expired Rogue Swarm Cerebral Accelerator
+
+Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Swarm Overmind AI.
+
+While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+The compounds are only guaranteed to function until YC 120.01.30 at 11:00 New Eden Standard Time. After that moment, the cerebral accelerator can no longer be consumed.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+47017,1141,Project Discovery Phase One Elite 5K,"This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase One's tissue analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+Ristari
+Mariones Moliko
+Vlad Rockfire",1.0000000000,0.1000000000,0E-10,1,16,None,1,None,1192,None,0
+47018,1141,Project Discovery Phase One Elite 2K,"This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase One's tissue analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+Barsuk Hromoi
+gupi gup
+MIXA-1984- xXx
+Airiana Nolen
+Telos
+Sui Doom
+EL PokoLoko
+TeamGreen
+Daemon Bequingnolle
+kala Naari",1.0000000000,0.1000000000,0E-10,1,16,None,1,None,1192,None,0
+47019,1141,Project Discovery Phase One Elite 1K,"This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 2,000 in Project Discovery Phase One's tissue analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+King Currency
+Futoshi Ishii
+aeouiy
+Loreleen
+Maxy Solette
+Vit Uisen
+Ivan Vandopolus
+Nemo deBlanc
+Rouskach Haginen
+Wylex Cross
+Jimmy Thrace
+Serg And
+Fix Lag's
+Fianna MacConnor
+Trent Liandri
+Dezmand Nolen
+Sum Susam
+Asgiliot Ivanov
+Danny Chen
+Azotha Storm
+Mena Khanid
+Ardret Livetron
+AJIEKC Pride
+Lain Deudigren
+Tau Scorpii
+vitek 666
+Isnome
+Alexey Strategov
+KFX415
+Benelos Daams
+Ivan Puchtek
+Azanart Rin",1.0000000000,0.1000000000,0E-10,1,16,None,1,None,1192,None,0
+47020,1141,Project Discovery DNA Reference (Jove),"This is a reference set of genetic data pertaining to the known Jove bloodlines.
+
+This data item bears the designation: JOVE // GCT ATG // 1180309 // 1190710",1.0000000000,0.1000000000,0E-10,1,16,None,1,None,2302,None,0
+47021,1141,Project Discovery DNA Reference (Minmatar),"This is a reference set of genetic data pertaining to the Minmatar bloodlines.
+
+This data item bears the designation: MINMATAR // TGA AAT // 1180309 // 1190710",1.0000000000,0.1000000000,0E-10,1,2,None,1,None,2302,None,0
+47022,1141,Project Discovery DNA Reference (Amarr),"This is a reference set of genetic data pertaining to the Amarr bloodlines.
+
+This data item bears the designation: AMARR // ATT GAA // 1180309 // 1190710",1.0000000000,0.1000000000,0E-10,1,4,None,1,None,2302,None,0
+47023,1141,Project Discovery DNA Reference (Gallente),"This is a reference set of genetic data pertaining to the Gallente bloodlines.
+
+This data item bears the designation: GALLENTE // AAA AAA // 1180309 // 1190710",1.0000000000,0.1000000000,0E-10,1,8,None,1,None,2302,None,0
+47024,1141,Project Discovery DNA Reference (Caldari),"This is a reference set of genetic data pertaining to the Caldari bloodlines.
+
+This data item bears the designation: CALDARI // AAT GCT // 1180309 // 1190710",1.0000000000,0.1000000000,0E-10,1,1,None,1,None,2302,None,0
+47025,314,Recovered Navigation Telemetry,"This recovered data stream is incomplete but appears to be part of a navigation telemetry dataset. Perhaps something can be made of it with a bit of ingenuity.
+
+...#=!!!EF///S0.1//0.3//0.2//0.4//0.4//0.6//R0.7//0.7//0.5//0.6//0.6//0.8//0.9//R0.7//0.7//0.8//R0.5//0.6//0.9//1.0//R0.9//0.6//0.7//R0.7//0.7//0.7//D0.7///D-RE!!!=#...",1.0000000000,0.1000000000,0E-10,1,None,1.0000,1,None,2853,None,0
+47026,314,Recovered Radioactive Materials,This mildly radioactive material was recovered from a concealed laboratory compartment with the aid of novel scanning methods and exhibits some unusual properties. It could be useful in a controlled mutagenic process.,1.0000000000,1.0000000000,0E-10,1,2,None,1,None,94,None,0
+47027,314,Biomechanical Interface Data,This recovered data appears to provide a framework for a novel biomechanical interface involving mutagenic adaptation of disparate sets of genetic data to establish a neural lace using fine control of nanites guided by the user's own genetic structure.,1.0000000000,0.1000000000,0E-10,1,16,None,1,None,2885,None,0
+47028,1230,Neural Lace 'Blackglass' Net Intrusion 920-40,"This biomechanical interface is evidently designed to set up a neural lace in the user's brain using mutated genetic sequences and nanites.
+
+The properties of the resultant neural lace appear to improve intrusion virus strength at the expense of virus longevity making for an aggressive approach to hacking data networks.
+
++20 Virus Strength bonus for Data Analyzers.
+-40 Virus Coherence bonus for Data Analyzers.",0E-10,1.0000000000,0E-10,1,None,None,1,1773,10158,None,0
+47029,1950,Rattlesnake King's Ransom Luecin SKIN,"Luecin Rileau was the Gallente Federation's ambassador to the Caldari State and a surprisingly competent occupant of a notoriously tricky diplomatic billet for a playboy son of a trillionaire mining magnate. Luecin's father, Darouen Rileau, has long been known as 'Diamond King' for his interests in precious stone mining – even though Rileau made most of his fortune in the hyper-lucrative rare-earth extraction industry.
+
+It was Darouen Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex that allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true. Luecin had one vice above all others: gambling. It was likely this habit that led Luecin to seek the posting to the State, where he frequented the famous Grand Tiegjon Casino in Vellaine. Luecin developed a liking for Pettokori, a popular electro-board game. During a session of Pettokori, the Guristas leaders Fatal and the Rabbit struck.
+
+Engineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolisness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+47030,1950,Rattlesnake King's Ransom Darouen SKIN,"Darouen Rileau is a fantastically rich Gallente mining magnate popularly known as 'Diamond King' for his well-known interests in precious stone mining – even though he made his trillions in the hyper-lucrative rare-earth extraction industry. Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true.
+
+Ambassador Luecin Rileau made for a surprisingly competent occupant of a notoriously tricky diplomatic billet but he had one vice above all others: gambling. Some even said that Luecin sought the posting to the State because of his taste for games of chance. Ambassador Rileau frequented the famous Grand Tiegjon Casino in Vellaine on a regular basis and developed a liking for Pettokori, a popular electro-board game. It was during a Pettorkori session that Guristas leaders Fatal and the Rabbit struck.
+
+Engineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolishness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+47031,1088,Women's Empyrean Dragons Jacket,"Elegantly tailored and embroidered to the highest standards, this jacket calls forth the power and wisdom of heavenly creatures from Jin-Mei mythology. Any capsuleer wearing such a garment is surely celebrating the awesome capabilities and reach of the pilots of New Eden. Alternatively, they may simply be attending a show at the Jin-Mei masked opera.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21836,None,0
+47032,1088,Men's Empyrean Dragons Jacket,"Elegantly tailored and embroidered to the highest standards, this jacket calls forth the power and wisdom of heavenly creatures from Jin-Mei mythology. Any capsuleer wearing such a garment is surely celebrating the awesome capabilities and reach of the pilots of New Eden. Alternatively, they may simply be attending a show at the Jin-Mei masked opera",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21837,None,0
+47035,4777,Standup Templar I,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,4,20047340.0000,1,2411,None,None,2899
+47036,4777,Standup Gram I,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,2,None,1,2411,None,None,2973
+47037,4778,Standup Siren I,"Type: Structure-based Support Fighter
+Role: Warp Disruption
+Description: The Siren brings warp disruption support to the battlefield. This Standup variant of the Siren is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Warp Disruptor: Disrupts targets warp systems.
+Afterburner: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,8,None,1,2413,None,None,2972
+47038,4779,Standup Mantis I,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,1,20336332.0000,1,2412,None,None,3819
+47039,4779,Standup Gungnir I,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Artillery: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,2,None,1,2412,None,None,3831
+47040,1948,Neural Lace 'Blackglass' Net Intrusion 920-40 Blueprint,,0E-10,0.0100000000,0E-10,1,16,None,1,None,10158,None,0
+47041,314,New Eden Genome Amalgam,"This peculiar object was extracted from a device intended to build a neural lace in the brain of any given subject from the various races of New Eden. While it is now inert, the structure of the object suggests that it is a nanite amalgam containing the necessary material and encoding to establish and adapt a unique neural lace according to the genetic makeup of the subject. It does appear to lack a source of energy and a control framework. This must have been provided by the device it was extracted from.
+
+This object and its novel use of nanotechnology raises many questions.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,10176,None,0
+47042,1194,Rorqual Design Change Log,"While normally the design change log for ship hulls are automatically made available, it seems that this specific copy has been lost in transit. This shouldn't be a problem if the capsuleer for which this was meant has picked up on these changes elsewhere.",10.0000000000,3.0000000000,0E-10,1,128,None,1,1661,3010,None,0
+47043,1194,Delve Yoiul Calendar,"This unorthodox and digitally enhanced Yoiul calendar hides, behind each of its 24 door progams, a reminder of what can happen if extensive mining operations are conducted during important events like a 'State of the Alliance' speech. Activating the doors will reveal beautifully animated, detailed images of destructions of 19 Rorquals, two Supercarriers, two Mining Barges and one Battleship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+47044,1194,Remember Myrskaa Flyers,This collection of flyers are a sample of the ones that briefly spread all around New Eden calling attention to the tragedy unfolding in the plague-struck city of Myrskaa in Ojianen during the Kyonoke Crisis of YC119.,10.0000000000,3.0000000000,0E-10,1,1,None,1,1661,21060,None,0
+47045,1194,A Stolen Voting Pebble,"This was one of the pebbles used in the final vote sanctioning the adoption of the Hope for All Act at the end of the Kyonoke Inquest of YC119. Allegedly, this pebble, alongside many others, was briefly in possession of former CSM member Xenuria, who attempted to steal them for reasons that remain obscure.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21843,None,0
+47046,1194,Vial of Kyonoke Plague Cure,"This is a vial of the cure produced and distributed following the research efforts of the empires and participating capsuleers during the Kyonoke Inquest in YC119. The success of the endeavor officially eradicated the plague in the afflicted locations, but keeping a dose nearby for good measure is not going to hurt.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10056,None,0
+47047,1194,Lump of Carbon,A lump of carbon is occasionally given to naughty children in lieu of a gift during the end of year holidays. Perhaps you have been a naughty capsuleer?,10.0000000000,3.0000000000,0E-10,1,128,None,1,1661,1357,None,0
+47048,1194,Frozen Droplet of Blood,"This frozen droplet of blood originates from the Battle of E-DOF2, in which the first Blood Raider Sotiyo was destroyed by Imperium forces. Whether the droplet comes from a Blood Raider, a crew member of the capsuleer fleet, or even the ornamental blood painted on the Sotiyo's defending fleet is anyone's guess.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3754,None,0
+47049,1950,Apostle Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+47050,1950,Minokawa Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+47051,1950,Ninazu Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+47052,1950,Lif Glacial Drift SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+47053,1194,Damaged Ancient PEG,"This ancient, non-functioning Power Enhanced Generator is a remnant of a forgotten past age of space travel, and was most likely swapped out of an ancient stargate during a renovation and upgrade cycle.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2889,None,0
+47054,1194,Badly Corrupted Holoreel,"Upon attempting to turn this holoreel on, only a small part of the image remains visible, the rest distorted by the damage done to the holoreel. Upon closer inspection only the phrase ""punchable face"" can be made out. After a few moments the holoreel starts to produce an extremely irritating screeching sound. Clearly it is corrupted beyond recovery.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,1177,None,0
+47055,1194,CONCORD GalNet Monitoring Archive,"This archive segment of CONCORD police annotated monitoring deals with closed investigations into several cases, in which worried citizens reported GalNet chat fragments without watching for context. The three first files read ""How do I sell a hangar full of corpses?"", ""I just killed someone for the first time! I'm so excited!"" and ""Does anyone know if drug production is a good source of income?""",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2552,None,0
+47056,1194,300 Billion ISK Contract Copy,"The documentation of a contract signing over a Chremoas class frigate and an Imp class frigate.
+In the countervalue section it reads: One Friendship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,2908,None,0
+47057,1194,Alliance Tournament XV Meta,"This was a representation of the Alliance Tournament meta, but it seems to be broken now. Faint traces of an impact with a Drake hull can be seen on the shattered pieces.",10.0000000000,3.0000000000,0E-10,1,1,None,1,1661,21065,None,0
+47058,1194,How to Retire Your Starbase,This guide explains how to safely retire your starbase and remove it from Anoikis. Sadly this book was never read by many inhabitants of Anoikis.,10.0000000000,3.0000000000,0E-10,1,128,None,1,1661,21844,None,0
+47059,1194,To Kill the Risen Dead,"A copy of a novel that enjoyed moderate fame around New Eden. It is a horror story involving capsuleers, Blood Raiders and zombies. It has been implied that the character of the ""zombie ship"" featuring in the text is inspired by the tale of a very specific Caedes ship rumored to have been destroyed only to return to space again.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,10159,None,0
+47060,1194,Yoiul Festival YC120 Coin (Amarr),This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Imperial Mint of the Amarr Empire.,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,21096,None,0
+47062,1194,Yoiul Festival YC120 Coin (Minmatar),This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Tribal Council Coinage Office of the Minmatar Republic.,10.0000000000,3.0000000000,0E-10,1,2,None,1,1661,21095,None,0
+47063,1194,Yoiul Festival YC120 Coin (Caldari),This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the State and Region Bank of the Caldari State.,10.0000000000,3.0000000000,0E-10,1,1,None,1,1661,21098,None,0
+47064,1194,Yoiul Festival YC120 Coin (Gallente),This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Federal Union Reserve Bank of the Gallente Federation.,10.0000000000,3.0000000000,0E-10,1,8,None,1,1661,21097,None,0
+47068,1331,Standup Gravitational Transportation Field Oscillator,"The Society of Conscious Thought has long been at the forefront of making new technologies available to capsuleers but their decision to release certain types of spacetime weaponry on the open market represents a significant escalation in the level of power that the Society is willing to place in the hands of independent pilots. The Gravitational Transportation Field Oscillator is a remarkable device that can move capsuleer vessels involuntarily through a localized wormhole created by setting up gravitational field resonances at the origin and destination target points.
+
+Note: Due to their increased mass, this module is unable to transport capital sized ships, but the residual effects of its localised wormhole will prevent them from warping for 60 seconds. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,8000.0000000000,0E-10,1,None,500000000.0000,0,None,2934,None,0
+47069,1331,Standup ECM Jammer Burst Projector,"Emits an area-of-effect electronic burst centered on the designated location, which has a chance to disrupt the target locks of any ship within range. Ships hit by the burst have a chance to be jammed for 40 seconds. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21604,None,0
+47070,1331,Standup Sensor Dampening Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst reduces the range and speed of affected ships' sensors. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21607,None,0
+47071,1331,Standup Stasis Webification Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst reduces the maximum speed of the affected ships. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21608,None,0
+47072,1331,Standup Target Illumination Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst projects an electronic ""tag"" on affected ships thus making them easier to target and hit. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21609,None,0
+47073,1331,Standup Warp Disruption Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst disrupts the affected ships' navigation computer which prevents them from warping. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21611,None,0
+47074,1331,Standup Weapon Disruption Burst Projector,"Emits an area-of-effect burst centered on the designated location. The burst reduces the turret range, turret tracking speed, missile range, and missile precision of the affected ships. Only one module of this type can be fit per structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2408,21610,None,0
+47075,1950,Gold Magnate Serenity YC119 SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47076,1952,Gold Magnate Serenity YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47077,1953,Gold Magnate Serenity YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47078,1954,Gold Magnate Serenity YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47079,1955,Gold Magnate Serenity YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47085,1950,Naga Serenity YC119 SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+47086,1952,Naga Serenity YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+47087,1953,Naga Serenity YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+47088,1954,Naga Serenity YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+47089,1955,Naga Serenity YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+47090,1950,Cynabal Serenity YC119 SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+47091,1952,Cynabal Serenity YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+47092,1953,Cynabal Serenity YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+47093,1954,Cynabal Serenity YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+47094,1955,Cynabal Serenity YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+47095,1950,Augoror Navy Issue Serenity YC119 SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47096,1952,Augoror Navy Issue Serenity YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47097,1953,Augoror Navy Issue Serenity YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47098,1954,Augoror Navy Issue Serenity YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47099,1955,Augoror Navy Issue Serenity YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+47101,1950,"Oracle ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+47102,1950,"Armageddon ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+47103,1950,"Ishtar ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+47104,1950,"Hurricane ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+47105,1950,"Cerberus ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+47106,1950,"Barghest ""Blaze"" Squadron SKIN","Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious ""Blaze"" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
+
+Known only as ""Blaze"", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.
+
+Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.
+
+""Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way.""
+
+Trald Vukenda – CEO, Dominations.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+47107,1707,Standup Target Illumination Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21609,None,0
+47109,1707,Standup Weapon Disruption Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21610,None,0
+47110,1707,Standup ECM Jammer Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21604,None,0
+47111,1707,Standup Sensor Dampening Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21607,None,0
+47112,1707,Standup Stasis Webification Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21608,None,0
+47113,1707,Standup Warp Disruption Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21611,None,0
+47114,1707,Standup Energy Neutralization Burst Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,2407,21605,None,0
+47115,1707,Standup Gravitational Transportation Field Oscillator Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000000.0000,0,None,2934,None,0
+47116,4779,Standup Malleus I,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Malleus is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Malleus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Pulse Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,4,None,1,2412,None,None,3825
+47117,4779,Standup Cyclops I,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Cyclops is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Cyclops is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,8,None,1,2412,None,None,3818
+47118,4779,Standup Tyrfing I,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Tyrfing is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Tyrfing is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Autocannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,2,None,1,2412,None,None,3831
+47119,4779,Standup Malleus II,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Malleus is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Malleus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Pulse Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,4,None,1,2412,None,None,3825
+47120,4779,Standup Mantis II,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,1,None,1,2412,None,None,3819
+47121,4779,Standup Cyclops II,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Cyclops is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Cyclops is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,8,None,1,2412,None,None,3818
+47122,4779,Standup Tyrfing II,"Type: Structure-based Heavy Fighter
+Role: Heavy Attack
+Description: The Tyrfing is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Tyrfing is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Autocannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.",2000.0000000000,3600.0000000000,0E-10,1,2,None,1,2412,None,None,3831
+47123,4779,Standup Shadow,"Subject: Prototype Nation Vessel (ID:Shadow)
+Military Specifications: Structure-based Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels. This Standup variant of the Shadow is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+Additional Intelligence: At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.
+Synopsis from ISHAEKA-0107. DED Special Operations. Authorized for Capsuleer dissemination.",2000.0000000000,3600.0000000000,0E-10,1,None,None,1,2412,None,None,10039
+47124,4779,Standup Ametat I,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Ametat is purpose designed for long range attack duties. This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Beam Cannon: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,4,None,1,2412,None,None,3825
+47125,4779,Standup Termite I,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,1,None,1,2412,None,None,3819
+47126,4779,Standup Antaeus I,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Antaeus is purpose designed for long range attack duties. This Standup variant of the Antaeus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,8,None,1,2412,None,None,3818
+47127,4779,Standup Ametat II,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Ametat is purpose designed for long range attack duties. This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Beam Cannon: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,4,None,1,2412,None,None,3825
+47128,4779,Standup Termite II,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,1,None,1,2412,None,None,3819
+47129,4779,Standup Antaeus II,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Antaeus is purpose designed for long range attack duties. This Standup variant of the Antaeus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Railgun: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,8,None,1,2412,None,None,3818
+47130,4779,Standup Gungnir II,"Type: Structure-based Heavy Fighter
+Role: Long Range Attack
+Description: The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Artillery: This weapon-system does good damage at long ranges.
+Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
+Bomb Launcher: Firing an unguided bomb that does area of effect damage.",2000.0000000000,4000.0000000000,0E-10,1,2,None,1,2412,None,None,3831
+47131,4778,Standup Cenobite I,"Type: Structure-based Support Fighter
+Role: Energy Neutralizing
+Description: The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,4,None,1,2413,None,None,2899
+47132,4778,Standup Scarab I,"Type: Structure-based Support Fighter
+Role: Jamming
+Description: The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Jammer: Disrupts targeting systems.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,1,None,1,2413,None,None,2975
+47133,4778,Standup Dromi I,"Type: Structure-based Support Fighter
+Role: Stasis Webification
+Description: The Dromi brings webification support to the battlefield. This Standup variant of the Dromi is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Stasis Webifier: Disrupts targets drive systems, slowing them down.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,2,None,1,2413,None,None,2973
+47134,4778,Standup Cenobite II,"Type: Structure-based Support Fighter
+Role: Energy Neutralizing
+Description: The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,4,None,1,2413,None,None,2899
+47135,4778,Standup Scarab II,"Type: Structure-based Support Fighter
+Role: Jamming
+Description: The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Jammer: Disrupts targeting systems.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,1,None,1,2413,None,None,2975
+47136,4778,Standup Siren II,"Type: Structure-based Support Fighter
+Role: Warp Disruption
+Description: The Siren brings warp disruption support to the battlefield. This Standup variant of the Siren is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Warp Disruptor: Disrupts targets warp systems.
+Afterburner: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,8,None,1,2413,None,None,2972
+47137,4778,Standup Dromi II,"Type: Structure-based Support Fighter
+Role: Stasis Webification
+Description: The Dromi brings webification support to the battlefield. This Standup variant of the Dromi is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Stasis Webifier: Disrupts targets drive systems, slowing them down.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,6000.0000000000,0E-10,1,2,None,1,2413,None,None,2973
+47138,4777,Standup Dragonfly I,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,1,20047340.0000,1,2411,None,None,2975
+47139,4777,Standup Firbolg I,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,8,20047340.0000,1,2411,None,None,2972
+47140,4777,Standup Einherji I,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,2,20047340.0000,1,2411,None,None,2973
+47141,4777,Standup Templar II,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,4,20047340.0000,1,2411,None,None,2899
+47142,4777,Standup Dragonfly II,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,1,20047340.0000,1,2411,None,None,2975
+47143,4777,Standup Firbolg II,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,8,20047340.0000,1,2411,None,None,2972
+47144,4777,Standup Einherji II,"Type: Structure-based Light Fighter
+Role: Attack
+Description: The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,2000.0000000000,0E-10,1,2,20047340.0000,1,2411,None,None,2973
+47145,4777,Standup Equite I,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,4,None,1,2411,None,None,2899
+47146,4777,Standup Locust I,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,1,None,1,2411,None,None,2975
+47147,4777,Standup Satyr I,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,8,None,1,2411,None,None,2972
+47148,4777,Standup Equite II,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,4,None,1,2411,None,None,2899
+47149,4777,Standup Locust II,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,1,None,1,2411,None,None,2975
+47150,4777,Standup Satyr II,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,8,None,1,2411,None,None,2972
+47151,4777,Standup Gram II,"Type: Structure-based Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.
+
+Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,1600.0000000000,0E-10,1,2,None,1,2411,None,None,2973
+47152,227,Guardians Gala Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47153,1956,Drifter Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,None,22006
+47154,1194,Galaxy Pack - Spectral,"Galaxy Pack - Spectral contains a spectacular selection of valuable and attractive items for all galactic explorers.
+
+This special delivery crate includes:
+
+Two Multiple Pilot Training Certificates
+Five Skill Extractors
+Spectral Shift SKINs for SOE ships
+A Men's SOE Expeditionary Suit
+A Women's SOE Expeditionary Suit",0E-10,1.0000000000,0E-10,1,None,None,1,1661,21622,None,0
+47158,1950,Marshal Exoplanets Hunter SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+47159,1950,Marshal CONCORD Aerospace 'Prototype' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+47160,1950,Marshal Firewatch SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+47161,1950,Rupture Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+47162,1950,Muninn Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+47163,1950,Broadsword Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+47164,1950,Scythe Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+47165,1950,Scythe Fleet Issue Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+47166,1950,Scimitar Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+47167,1950,Hurricane Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+47168,1950,Hurricane Fleet Issue Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+47169,1950,Sleipnir Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+47170,1950,Tornado Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+47171,1950,Typhoon Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+47172,1950,Typhoon Fleet Issue Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+47173,1950,Tempest Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+47174,1950,Tempest Fleet Issue Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+47175,1950,Panther Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+47176,1950,Vargur Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+47177,1950,Nidhoggur Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+47178,1950,Lif Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+47179,1950,Hel Bloody Hands SKIN,"The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.
+
+The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.
+
+The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.
+
+The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+47180,1726,Khaitetha's Nidhoggur,"Khaitetha Meramad is the leader of the Guardian Angels, the wing of the Angel Cartel that provides space facilities security, supply escort and military support to the Serpentis Corporation.
+
+It has been whispered by some that Khaitetha is in a relationship with a senior Serpentis executive that has become quite intimate.",1650000000.0000000000,53000000.0000000000,3475.0000000000,1,2,None,0,None,None,None,2929
+47181,1726,Otuwiri's Thanatos,"Otuwiri Huohalen heads up Serpentis Inquest, the black cybernetics research arm of the Serpentis Corporation's illicit business empire.
+
+It has been rumored for some time that Otuwiri is in a relationship that goes beyond mere business with a high-ranking Angel Cartel member.",1650000000.0000000000,53000000.0000000000,3475.0000000000,1,8,None,0,None,None,None,2932
+47182,1089,Men's Amarr 'Loyalist' T-Shirt,Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,4,None,1,1398,21847,None,0
+47183,1089,Men's Minmatar 'Liberator' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21848,None,0
+47184,1089,Men's Gallente 'Defender' T-Shirt,Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21849,None,0
+47185,1089,Women's Gallente 'Defender' T-Shirt,Display your willingness to defend the ideals of the Gallente Federation with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21850,None,0
+47186,1089,Women's Amarr 'Loyalist' T-Shirt,Display your loyalty to the Amarr Empire with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,4,None,1,1406,21851,None,0
+47187,1089,Women's Minmatar 'Liberator' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21857,None,0
+47188,1089,Men's Caldari 'Patriot' T-Shirt,Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21853,None,0
+47189,1089,Women's Caldari 'Patriot' T-Shirt,Display your patriotism as a citizen of the Caldari State with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21854,None,0
+47190,1089,Men's Capsuleer Elite XV T-Shirt,"The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21855,None,0
+47191,1092,Men's Capsuleer Elite XV Cap,"The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21845,None,0
+47192,1089,Women's Capsuleer Elite XV T-Shirt,"The Capsuleers are considered an elite group across New Eden and this T-shirt lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21846,None,0
+47193,1092,Women's Capsuleer Elite XV Cap,"The Capsuleers are considered an elite group across New Eden and this cap lets you display that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21858,None,0
+47194,1803,♦ test_drone_damage,,4000.0000000000,5.0000000000,0E-10,1,None,None,0,None,None,None,1124
+47195,1803,♦ test_drone_logi,,4000.0000000000,5.0000000000,0E-10,1,None,None,0,None,None,None,1124
+47196,1803,♦ test_damage,,1067000.0000000000,27289.0000000000,0E-10,1,None,None,0,None,None,None,46
+47197,1803,♦ test_ewar,,1067000.0000000000,27289.0000000000,0E-10,1,None,None,0,None,None,None,46
+47198,1814,♦ test_boss,,21000000.0000000000,1010000.0000000000,0E-10,1,None,None,0,None,None,11,1718
+47204,1882,TestBackground_01,,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,21964
+47205,1882,TestBackground_02,,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,21965
+47208,1146,Standup Templar I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2899
+47209,1146,Standup Dragonfly I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2975
+47210,1146,Standup Firbolg I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2972
+47211,1146,Standup Einherji I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2973
+47212,1146,Standup Templar II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2899
+47213,1146,Standup Equite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2899
+47214,1146,Standup Equite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2899
+47215,1146,Standup Dragonfly II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2975
+47216,1146,Standup Locust I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2975
+47217,1146,Standup Locust II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2975
+47218,1146,Standup Firbolg II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2972
+47219,1146,Standup Satyr I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2972
+47220,1146,Standup Satyr II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2972
+47221,1146,Standup Einherji II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2973
+47222,1146,Standup Gram I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1028,None,None,2973
+47223,1146,Standup Gram II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,None,None,2973
+47224,1679,Standup Cenobite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2899
+47225,1679,Standup Cenobite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2899
+47226,1679,Standup Scarab I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2975
+47227,1679,Standup Scarab II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2975
+47228,1679,Standup Siren I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2972
+47229,1679,Standup Siren II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2972
+47230,1679,Standup Dromi I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2238,None,None,2973
+47231,1679,Standup Dromi II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,2973
+47232,1145,Standup Shadow Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,10039
+47233,1145,Standup Cyclops I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3818
+47234,1145,Standup Malleus I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3825
+47235,1145,Standup Tyrfing I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3831
+47236,1145,Standup Mantis I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3819
+47237,1145,Standup Cyclops II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3818
+47238,1145,Standup Malleus II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3825
+47239,1145,Standup Mantis II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3819
+47240,1145,Standup Tyrfing II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3831
+47241,1145,Standup Ametat I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3825
+47242,1145,Standup Ametat II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3825
+47243,1145,Standup Termite I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3819
+47244,1145,Standup Termite II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3819
+47245,1145,Standup Antaeus I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3818
+47246,1145,Standup Antaeus II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3818
+47247,1145,Standup Gungnir I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1313,None,None,3831
+47248,1145,Standup Gungnir II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,None,None,3831
+47249,1950,Astero Crystal Blast SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+47250,1950,Stratios Crystal Blast SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+47251,1950,Nestor Crystal Blast SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+47252,1331,Standup Remote Beacon Burst Projector,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21417,None,0
+47253,1194,Galaxy Pack - Crystal,"Galaxy Pack - Crystal contains a spectacular selection of valuable and attractive items for all galactic explorers.
+
+This special delivery crate includes:
+
+Two Multiple Pilot Training Certificates
+Five Skill Extractors
+Crystal Blast SKINs for SOE ships
+A Men's SOE Expeditionary Suit
+A Women's SOE Expeditionary Suit",0E-10,1.0000000000,0E-10,1,None,None,1,1661,21622,None,0
+47254,60,Assault Damage Control I,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+47255,60,EFFA Compact Assault Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+47256,60,FFR Enduring Assault Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+47257,60,Assault Damage Control II,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+47258,60,Shadow Serpentis Assault Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+47259,140,Assault Damage Control I Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,1542,21860,None,0
+47260,140,Assault Damage Control II Blueprint,,0E-10,0.0100000000,0E-10,1,None,9999999.0000,1,None,21860,None,0
+47261,740,Inquest 'Eros' Stasis Webifier MR-803,"A neural interface upgrade that increases the maximum range of Stasis Webifiers by 3%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+47262,740,Inquest 'Eros' Stasis Webifier MR-805,"A neural interface upgrade that increases the maximum range of Stasis Webifiers by 5%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+47263,740,Inquest 'Eros' Stasis Webifier MR-807,"A neural interface upgrade that increases the maximum range of Stasis Webifiers by 7%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+47264,500,Eros Blossom Firework,"This firework impressively symbolizes love and desire with a display using traditional imagery rendered in glorious pyrotechnics. Showing a certain romantic side to the notorious Guardian Angels that commissioned it, this fiery blossom's micro-rockets bring the display to a climax with an impressively explosive finishing burst of flame.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21966
+47265,303,Expired Guardian Angels 'Standard' Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.03.20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47266,303,Expired Guardian Angels 'Advanced' Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.03.20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47267,303,Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.
+
+The compounds are only guaranteed to function until YC 120.03.20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47269,25,Damavik,"A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
+
+The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,213.0000000000,1,135,18200000.0000,1,2426,None,20063,22007
+47270,26,Vedmak,"A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
+
+The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,533.0000000000,1,135,66200000.0000,1,2428,None,20063,21976
+47271,27,Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
+
+The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",78000000.0000000000,470000.0000000000,933.0000000000,1,135,339800000.0000,1,2430,None,20061,21993
+47272,1986,Light Entropic Disintegrator I,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+47273,1986,Heavy Entropic Disintegrator I,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",1000.0000000000,10.0000000000,5.0000000000,1,None,None,1,2434,21922,None,21996
+47274,1986,Supratidal Entropic Disintegrator I,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+47275,1667,Guardian Angels Barachael,A variant of the Angel Cartel's Machariel-class battleship used by members of the Guardian Angels on special missions.,94680000.0000000000,595000.0000000000,665.0000000000,1,2,None,0,None,None,None,335
+47276,1454,Guardian Angels Cherubim,"These fighters are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,2,None,0,None,None,None,1089
+47277,1454,Serpentis Inquest Viper,"These fighters are detached from nearby Carrier-class ships. Their small size and maneuverability, combined with state-of-the-art weaponry make them a threat to even the biggest of ships.",12000.0000000000,5000.0000000000,1200.0000000000,1,8,None,0,None,None,None,20250
+47281,1955,Talos Serenity YC119 SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+47282,1950,Talos Serenity YC119 SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+47283,1952,Talos Serenity YC119 SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+47284,1953,Talos Serenity YC119 SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+47285,1954,Talos Serenity YC119 SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+47286,1088,Men's SARO 'Black Troop' Combat Suit,,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21873,None,0
+47287,1088,Women's SARO 'Black Troop' Combat Suit,,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21872,None,0
+47288,1962,Standup QA Shield Extender,"Special QA module for developer use.
+Increases structure shield defenses considerably.",500.0000000000,10.0000000000,0E-10,1,None,None,0,None,1044,None,0
+47289,1950,Aeon Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+47290,1950,Thanatos Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+47291,1950,Wyvern Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+47292,1950,Nidhoggur Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+47293,1950,Dramiel Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+47294,1950,Cynabal Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+47295,1950,Machariel Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+47297,1964,Unstable 50MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,22008,None,0
+47298,1562,Standup Multirole Missile Launcher II,"The Standup Multirole Missile Launcher is a space superiority missile capable of efficiently intercepting and destroying targets in the sub-capital ship size classes. This launcher may be used with Standup Light, Heavy, or Cruise missiles. The Multirole Launcher system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,33.0000000000,1,None,None,1,2231,21566,None,21192
+47299,1964,Decayed 500MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,21986,None,0
+47300,1976,Capsuleer Dawn Firework (Large),"Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.
+
+The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer.
+
+Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21970
+47301,1976,Crimson Helix Firework (Large),"The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.
+
+Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21971
+47302,500,Yoiul Blizzard Firework,"The Yoiul Blizzard firework is in truth an ""icework"" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.
+
+The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,21972
+47303,1974,Standup Large Festival Launcher,"The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",0E-10,20.0000000000,5.0000000000,1,None,None,1,1663,21565,None,21192
+47304,1950,Crucifier Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+47305,1950,Augoror Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+47306,1950,Harbinger Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+47307,1950,Armageddon Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+47308,1950,Revelation Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+47309,1950,Archon Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+47310,1950,Griffin Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+47311,1950,Caracal Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+47312,1950,Drake Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+47313,1950,Scorpion Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+47314,1950,Phoenix Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+47315,1950,Chimera Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+47316,1950,Vigil Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+47317,1950,Stabber Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+47318,1950,Hurricane Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+47319,1950,Tempest Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+47320,1950,Naglfar Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+47321,1950,Nidhoggur Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+47322,1707,Standup Multirole Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,21566,None,0
+47323,1327,Standup Anticapital Missile Launcher II,"The Standup Anticapital Missile Launcher is a formidable missile launcher system intended for defending Upwell Structures from hostile capital ships.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,20.0000000000,1,None,None,1,2230,21565,None,21191
+47324,1707,Standup Anticapital Missile Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,None,21565,None,0
+47325,1328,Standup Guided Bomb Launcher II,"The Standup Guided Bomb Launcher is a structure emplaced system that is capable of launching and directing area-effect bombs equipped with guidance thrusters and the necessary astrogation gear. The Guided Bomb Launcher can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+This module can be installed on large and extra-large Upwell structures.
+This module does not function in high-security space.",1000.0000000000,8000.0000000000,400.0000000000,1,None,None,1,2229,21564,None,21193
+47326,1707,Standup Guided Bomb Launcher II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,None,21564,None,0
+47327,1330,Standup Point Defense Battery II,"The Standup Point Defense Battery is a system designed to provide close point defense capability to space structures, providing area denial as required by structure operators. The Point Defense Battery is designed as an integrated PDC network and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+This module does not function in high-security space.",1000.0000000000,8000.0000000000,1000.0000000000,1,None,None,1,2221,21561,None,0
+47328,1707,Standup Point Defense Battery II Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000000.0000,1,None,21561,None,0
+47329,227,Guardians Gala Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47330,1329,Standup XL Energy Neutralizer II,"The Standup XL Energy Neutralizer is superheavy capacitor warfare device capable of draining the energy reserves of extra-large ships, such as capital ships. The XL Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,1,2223,1283,None,21240
+47331,1707,Standup XL Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,1283,None,0
+47332,1329,Standup Heavy Energy Neutralizer II,"The Standup Heavy Energy Neutralizer is a precision capacitor warfare device capable of locking on and draining the energy reserves of all types of hostile ships. The Standup Heavy Energy Neutralizer is designed to be mounted in structure emplacements and can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",1000.0000000000,8000.0000000000,0E-10,1,None,None,1,2223,1283,None,21241
+47333,1707,Standup Heavy Energy Neutralizer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,None,1283,None,0
+47334,1442,Standup Focused Warp Disruptor II,"The Standup Focused Warp Disruptor is a powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships including the largest vessels in New Eden, however it may only be activated in short bursts separated by cooldown periods. This module can also be installed with a Standup Focused Warp Scrambling Script to provide it with the ability to disrupt microwarpdrives and micro jump drives. The Standup Focused Warp Disruptor system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2216,21743,None,21248
+47335,1707,Standup Focused Warp Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,21743,None,0
+47336,1551,Standup Focused Warp Scrambling Script,"Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.
+
+This script can be loaded into a Standup Focused Warp Disruptor to enable the disruption of microwarpdrive and micro jump drive modules on target ships at the expense of maximum range.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1094,21513,None,0
+47337,912,Standup Focused Warp Scrambling Script Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,1105,21513,None,1131
+47338,1332,Standup Variable Spectrum ECM II,"The Standup Variable Spectrum ECM is an electronic warfare system designed for rapid switching of the sensor spectrum being targeted by jamming pulses. The system uses Standup brand spectrum switching scripts to give structure operators the great flexiblity when using the Variable Spectrum ECM. The system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,1.0000000000,1,None,None,1,2211,109,None,21243
+47339,1707,Standup Variable Spectrum ECM II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,109,None,0
+47340,1429,Standup Missile Guidance Enhancer II,"The Standup Missile Guidance Enhancer enhances the ranges and precision of missiles launched from missile systems installed in the same structure. Structure operators can expect to see enhanced missile flight time, velocity and explosion characteristics when installing the Missile Guidance Enhancer as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2235,21439,None,0
+47341,1707,Standup Missile Guidance Enhancer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,21439,None,0
+47342,1429,Standup Ballistic Control System II,"The Standup Ballistic Control System is a set of computer, guidance and loading system upgrades designed to improve the effectiveness of missile launchers systems installed in the same structure. The Ballistic Control System can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2234,2531,None,0
+47343,1707,Standup Ballistic Control System II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,2531,None,0
+47344,1430,Standup Co-Processor Array II,"The Standup Co-Processor Array is designed to supplement a structure's built in processing capacity with additional quantum co-processors. Structure operators will see a significant increase in CPU output after installing the Co-Processor Array as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2218,1405,None,0
+47345,1707,Standup Co-Processor Array II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,1405,None,0
+47346,1707,Standup Reactor Control Unit II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,70,None,0
+47347,1430,Standup Reactor Control Unit II,"Standup Reactor Control Unit boosts the usable output of a structure's integrated power core by implementing efficiency programs across the structure's powergrid. Structure operators will see significant increases in the usable powergrid after installing the Reactor Control Unit as module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2222,70,None,0
+47348,1535,Standup Signal Amplifier II,"The Standup Signal Amplifier augments the scan resolution and maximum targeting range of the host structure. Additionally, the Signal Amplifier system will add bandwidth to the structure's systems allowing it to lock additional targets. The Signal Amplifier can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2219,104,None,0
+47349,1707,Standup Signal Amplifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,104,None,0
+47350,1707,Standup Stasis Webifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,1284,None,0
+47351,1441,Standup Stasis Webifier II,"The Standup Stasis Webifier is a propulsion jamming system that is designed to reduce the maximum speed of targeted ships by using micro energy streams to entangle the target and reduce its effective speed. This module has incredible range, however it may only be activated in short bursts separated by cooldown periods. The Stasis Webifier system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2213,1284,None,21314
+47352,1966,Standup Cap Battery I,"Standup Cap Battery modules augment a structure's available supply of capacitor energy.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2224,89,None,0
+47353,1966,Standup Cap Battery II,"Standup Cap Battery modules augment a structure's available supply of capacitor energy.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2224,89,None,0
+47354,1707,Standup Cap Battery I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2175,89,None,0
+47355,1707,Standup Cap Battery II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,89,None,0
+47356,1967,Standup Capacitor Power Relay I,"Standup Capacitor Power Relay modules increase the capacitor recharge rate of a structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2220,90,None,0
+47357,1707,Standup Capacitor Power Relay I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2188,90,None,0
+47358,1967,Standup Capacitor Power Relay II,"Standup Capacitor Power Relay modules increase the capacitor recharge rate of a structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2220,90,None,0
+47359,1707,Standup Capacitor Power Relay II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,90,None,0
+47360,1968,Standup Layered Armor Plating I,"Standup Layered Armor Plating modules increase the armor hitpoints of Upwell Structures. This plating is composed of numerous additional tritanium layers, effectively increasing the armor durability of a structure. This module only provides benefits to structures while they are in full power mode.
+
+Multiples of this module or similar modules that affect the same attribute on the structure will be subject to diminishing returns.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2414,79,None,0
+47361,1707,Standup Layered Armor Plating I Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,2415,79,None,0
+47362,1968,Standup Layered Armor Plating II,"Standup Layered Armor Plating modules increase the armor hitpoints of Upwell Structures. This plating is composed of numerous additional tritanium layers, effectively increasing the armor durability of a structure. This module only provides benefits to structures while they are in full power mode.
+
+Multiples of this module or similar modules that affect the same attribute on the structure will be subject to diminishing returns.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2414,79,None,0
+47363,1707,Standup Layered Armor Plating II Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,None,79,None,0
+47364,1719,Standup Weapon Disruptor II,"The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2215,1639,None,21246
+47365,1707,Standup Weapon Disruptor II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,1639,None,0
+47366,1719,Standup Target Painter II,"The Standup Target Painter is an electronic warfare system that uses Upwell Proprietary Weapon Navigation Technology to project an electronic ""tag"" onto the target ship, effectively increasing the signature of the target and thereby making it easier to track and hit. The Target Painter system can be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2214,2983,None,21247
+47367,1707,Standup Target Painter II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,2983,None,0
+47368,1719,Standup Remote Sensor Dampener II,"The Standup Remote Sensor Dampener is an electronic warfare system designed to give structure operators the capability of reducing the scan resolution and targeting range of enemy ships. The Remote Sensor Dampener system may be installed as a module in Upwell technology structures.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,2212,105,None,21244
+47369,1707,Standup Remote Sensor Dampener II Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,None,105,None,0
+47371,1950,Ragnarok Shakim Warlord SKIN,"The clans of the Krusual Tribe, such as the martial Shakim Clan, have a proud history of defiance and maintaining their traditions in the face of the Amarr Empire's invasion of the Minmatar homeworld. From their mountain strongholds the Krusual were the one tribe that successfully resisted the worst of the occupation's ravages.
+
+The Shakim Warlords, in particular, were not only fierce defenders of their mountainous domains but also feared among Amarr occupation troops as merciless leaders of raids against the invaders.",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+47372,1950,Vexor Navy Issue Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+47374,310,bacon_PLACEHOLDER,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,3826
+47375,1950,Astero One Eden SKIN,"The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.
+
+Donations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual ""One Eden"" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+47376,1950,Stratios One Eden SKIN,"The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.
+
+Donations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual ""One Eden"" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+47377,1950,Nestor One Eden SKIN,"The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.
+
+Donations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual ""One Eden"" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+47378,1975,darkness_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47379,1975,darkness_weather_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47380,1882,darkness_weather_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22091
+47381,1975,electric_storm_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47382,1975,electric_storm_weather_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47383,1882,electric_storm_weather_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22092
+47384,1975,caustic_toxin_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47385,1975,caustic_toxin_weather_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47386,1882,caustic_toxin_weather_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22090
+47387,1975,xenon_gas_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47388,1975,xenon_gas_weather_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47389,1882,xenon_gas_weather_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22094
+47390,1975,infernal_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47391,1975,infernal_weather_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47392,1882,infernal_weather_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22093
+47393,1975,basic_weather,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20827,0
+47395,303,Expired Standard 'Guri Hivaa' Cerebral Accelerator,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.04.24.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47396,303,Expired Advanced 'Guri Hivaa' Cerebral Accelerator,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.04.24.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47397,303,Expired Extended 'Guri Hivaa' Cerebral Accelerator,"The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.
+
+The compounds are only guaranteed to function until YC 120.04.24.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47398,227,The Hunt - Easy Trash Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47399,227,The Hunt - Hard Trash Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47400,227,The Hunt - Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47401,319,Seeker Bunker,"This appears to be a bunker used by Seekers, perhaps for resupply or as a drop-off point for items they are gathering.
+
+Seeker operations may be disrupted by its destruction, which would be likely to attract the attention of any in the vicinity.",1000.0000000000,1000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2583
+47402,1975,Small asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22009
+47403,1975,Small asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22010
+47404,1975,Small asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22011
+47405,1975,Small asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22012
+47406,1975,Medium asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22013
+47407,1975,Medium asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22014
+47408,46,50MN Abyssal Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,10149,None,0
+47409,1975,Medium asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22015
+47410,1975,Medium asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22016
+47412,1975,Large asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22017
+47413,1975,Large asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22018
+47414,1975,Large asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22019
+47415,1975,Huge asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22020
+47416,1975,Huge asteroid environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22021
+47417,1975,Small pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22022
+47418,1975,Small pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22023
+47419,1975,Small pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22024
+47420,1975,Medium pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22025
+47421,1975,Medium pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22026
+47422,1975,Medium pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22027
+47423,1975,Large pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22028
+47424,1975,Large pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22029
+47425,1975,Large pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22030
+47426,1975,Huge pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22031
+47427,1975,Huge pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22032
+47428,1975,Huge pillar environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22033
+47430,1105,A_30,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22062
+47431,1105,A_31,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22057
+47432,1105,A_32,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22058
+47433,1105,A_33,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22059
+47434,1105,A_34,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22060
+47435,1105,A_35,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22061
+47436,1971,Small Caustic Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22082
+47437,1981,Short-Range Deviant Automata Suppressor,"A Triglavian area-denial structure equipped with a short-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire.
+
+Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation. – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor",2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,20825,22035
+47438,1981,Medium-Range Deviant Automata Suppressor,"A Triglavian area-denial structure equipped with a medium-range point-defense system that will target all drones, missiles, and rogue drone frigates within its field of fire.
+
+Strategic Troika of Svarog Clade sever-dissents from noema that deviant automata may enter sobornost with clades. Svarog Clade now-time affirms imperative of poshlost extirpation. – incomplete deciphering of data embedded in targeting processor of a Triglavian Deviant Automata Suppressor",2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,20825,22035
+47439,1971,Small Bioluminescence Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22077
+47440,1971,Medium Bioluminescence Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22080
+47441,1971,Large Bioluminescence Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22081
+47442,1981,small_stretch_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47443,1981,large_stretch_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47444,1981,medium_stretch_PLACEHOLDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+47445,257,Flag Cruisers,Skill for the operation of Flag Cruisers,0E-10,0.0100000000,0E-10,1,None,65000000.0000,1,377,33,None,0
+47446,53,Lux Xiphos,This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets.,0E-10,0E-10,0E-10,1,16,None,1,None,21409,None,22052
+47447,367,C3-A 'Hivaa Saitsuo' Ballistic Control System,"The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+47448,367,C3-X 'Hivaa Saitsuo' Ballistic Control System,"The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+47449,306,Inert Capsule,"This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,1,None,73,None,73
+47450,526,Compressed Capsule Shell,This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers.,1.0000000000,0.1000000000,0E-10,1,None,150000.0000,1,614,73,None,0
+47451,1882,Background Moon 01,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22064
+47452,1882,Background planet Sandstorm,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22068
+47453,1882,Background planet Lava,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22066
+47454,1882,Background planet Plasma,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22067
+47455,1882,Planet Gas Background 01,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22065
+47456,1882,Background planet Terestrial,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22069
+47457,1207,Secured Guristas Cache,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,3706
+47458,1991,Abyssal Trace,"This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22125
+47459,1956,Drifter Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,None,22006
+47460,1973,AOE_10k_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21346
+47461,1973,AOE_30k_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21346
+47462,1973,AOE_80k_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21346
+47463,1973,entry_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2742
+47464,1973,exit_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2742
+47465,1971,Unstable Abyssal Depths,,0E-10,0E-10,0E-10,1,None,None,0,None,22020,None,22085
+47466,27,Praxis,"""Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act."" – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.
+
+The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond.
+
+In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.",87000000.0000000000,470000.0000000000,1200.0000000000,1,16,6.0000,1,1620,None,20824,22070
+47467,1971,Medium Caustic Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22083
+47468,1971,Large Caustic Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22084
+47469,1981,Short-Range Multibody Tracking Pylon,"A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a short-range proximity field.
+
+Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon",2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,None,22036
+47470,1981,Medium-Range Multibody Tracking Pylon,"A Triglavian structure that appears to be designed to support ships by increasing their tracking capabilities within a medium-range proximity field.
+
+Paramount Technical Troika of Gromovi Subclade evoked the playful communion of repeated-time tactical troika in sub-27 exclave with repeated conduit loop construct-9. Upflow of metaxy to Perun Clade evoked acceptable grounding of material realization in advancing-time of tactical casting and reflection across arbitrary response units. – approximate decryption of firmware stack in a parallel signal processor recovered from a Triglavian Multibody Tracking Pylon",2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,None,22036
+47472,1971,Medium Filament Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20825,22202
+47473,1971,Large Filament Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20825,22203
+47475,1088,Women's Capsuleer Networker XV Suit,"Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21880,None,0
+47476,1088,Men's Capsuleer Networker XV Suit,"Display your attendance at the SoCT's annual capsuleer gathering with this specially customized exploration suit. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21881,None,0
+47477,1092,Women's Capsuleer Networker XV Cap,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21878,None,0
+47478,1092,Men's Capsuleer Networker XV Cap,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory cap. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,21879,None,0
+47479,1089,Women's Capsuleer Networker XV T-Shirt,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,21882,None,0
+47480,1089,Men's Capsuleer Networker XV T-Shirt,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory T-shirt. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,21883,None,0
+47481,303,Expired CDIA SPACE Cerebral Accelerator,"The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.
+
+The compounds are only guaranteed to function until YC 120.05.01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+47482,1194,CDIA Training Exercise Supply Crate,This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training exercises where one side takes the role of Blueforce and the other the role of Redforce.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,21742,None,0
+47488,383,Sentry Tower,"Deployed or subverted by Seeker scouting parties to secure areas of interest to them, these towers will attack on sight.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,3533
+47489,1768,Seeker Eluder,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Seeker scouting groups in New Eden.
+
+This Sleeper drone has minor stealth capabilities and may take some skill to track.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3560
+47490,1768,Seeker Flare,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has good defenses against thermal damage.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+47491,1768,Seeker Trauma,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has good defenses against kinetic damage.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+47492,1768,Seeker Pacekeeper,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Seeker scouting groups in New Eden.
+
+This Sleeper drone benefits from upgraded engines.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3528
+47493,1950,Armageddon Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+47494,1950,Maller Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+47495,1950,Inquisitor Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+47496,1950,Archon Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+47497,1950,Chimera Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+47498,1950,Raven Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+47499,1950,Caracal Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+47500,1950,Merlin Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+47501,1950,Hyperion Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+47502,1950,Exequror Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+47503,1950,Atron Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+47504,1950,Thanatos Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+47505,1950,Typhoon Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+47506,1950,Stabber Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+47507,1950,Breacher Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+47508,1950,Hel Hunter's Quiver SKIN,Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+47509,1950,Worm Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+47510,1950,Gila Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+47511,1950,Rattlesnake Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+47512,1657,'Moreau' Fortizar,"The 'Moreau'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Conquerable Stations were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.
+
+The 'Moreau' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside a large variety of other enhancements. It enjoys increases to most key stats, as well as extra bonuses to industry, fuel consumption, and refining. It is named for Sébastien Moreau, the visionary leader who formed the ""Immensea"" organization that built the conquerable stations throughout most nullsec regions.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,None,None,1,2200,None,20232,22195
+47513,1657,'Draccous' Fortizar,"The 'Draccous'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Amarr Manufacturing Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.
+
+The 'Draccous' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside reinforced armor plating and enhanced manufacturing facilities. It is named for the ""Draccous Station"" of 0OYZ-G, the first ever Amarr Manufacturing Outpost to be deployed by capsuleers.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,4,None,1,2200,None,20837,22142
+47514,1657,'Horizon' Fortizar,"The 'Horizon'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Caldari Research Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.
+
+The 'Horizon' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside improved shielding and enhanced research facilities. It is named for the ""Celestial Horizon"" corporation, who were the leading pioneers in outpost construction and deployment. Celestial Horizon deployed the first Minmatar and Caldari outposts in New Eden and co-founded the Ascendant Frontier alliance which built much of the early capsuleer infrastructure in the southern regions of nullsec space.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,1,None,1,2200,None,20838,22150
+47515,1657,'Marginis' Fortizar,"The 'Marginis'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Gallente Administrative Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.
+
+The 'Marginis' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside reinforced hull bulkheads and significantly optimized fuel consumption for all Upwell service modules. It is named for the ""ISS Marginis"" outpost of KDF-GY, the first ever Gallente Administrative Outpost to be deployed by capsuleers.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,8,None,1,2200,None,20839,22189
+47516,1657,'Prometheus' Fortizar,"The 'Prometheus'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Minmatar Service Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.
+
+The 'Prometheus' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside enhanced durability and improved reprocessing facilities. It is named for ""Prometheus Station"" of 5P-AIP, the first ever Minmatar Service Outpost to be deployed by capsuleers.
+
+The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.",10000000000.0000000000,80000.0000000000,0E-10,1,2,None,1,2200,None,20840,22161
+47517,186,'Moreau' Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22196
+47518,186,'Draccous' Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22149
+47519,186,'Horizon' Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22157
+47520,186,'Marginis' Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22194
+47521,186,'Prometheus' Fortizar Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22168
+47522,1950,Incursus Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+47523,1950,Ishkur Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+47524,1950,Enyo Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+47526,1950,Algos Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+47527,1950,Magus Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+47528,1950,Hecate Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+47529,1950,Thorax Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+47530,1950,Vexor Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+47531,1950,Vexor Navy Issue Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+47532,1950,Ishtar Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+47533,1950,Talos Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+47534,1950,Dominix Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+47535,1950,Dominix Navy Issue Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+47536,1950,Sin Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+47537,1950,Ninazu Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+47538,1950,Thanatos Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+47539,1950,Nyx Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+47540,1950,Erebus Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+47541,1950,Dramiel Sariel's Flames SKIN,"Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.
+
+Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of ""Sariel's Flames"" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his ""Flames"" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving.
+
+By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+47542,1768,Seeker Aurora,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has good defenses against EM damage.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+47543,1768,Seeker Nova,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has good defenses against explosive damage.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+47544,1950,Apotheosis Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47545,1950,Sunesis Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47546,1950,Gnosis Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47547,1950,Apotheosis Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47548,1950,Sunesis Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47549,1950,Gnosis Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47550,1950,Apotheosis Silver Racer SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47551,1950,Sunesis Silver Racer SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47552,1950,Gnosis Silver Racer SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47558,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47560,186,Drifter Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,64,None,0,None,None,None,3116
+47561,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+vdtqfbjrnzsetxdogiinpmhzxyadztvuhbvxiqdzaxtcdllbtkwqizzewaqyiotppippuojgrocstmslimnjwmnwbuaddyyqxbynsbaxbhxtiqznpgbth",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47562,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+zmbhudhtzayslekxuuvmntnwndwybmmjiixjpgtaxsdcemxfwokhtdvklbxlwrxnsclsoyfatsnvoszrmpjazjqnrmtfekaxnwrpfpyyltgxjsooodzbl",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47563,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+pycnpkfrirxlyqdoigzafmyjtkkissxjpcrlewjvjmjvpesarolhbjdkvooqkejvnijekdnedwaonahevaupqmvclqjxdiwnmxgnqmcibncdjoswcummn",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47564,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+drgftfgbvsrspauhpbjhigdugpruhdjiukhprpxlgnsvmllojmwcikhtanfcomhrpmbnwjjueqypududbgazobdkgoecqninrdoiuwmqvdwriwfsrxwcm",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47565,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+gqatwgrypsptvyrlwckccmgaushowwgdiqlxsuzpfgfuvcmjwyehtxlccjruaxuohpzjgegsotrmivqkdbqwlpaffnxhgqpyumwpqtbhnjnomwfrgicav",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47566,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+wjbwtjypdmfswybtypsbmfjbakpwiulofiisyvfmzxkrdvymbldyykyqocddxffwtzlxjhuhondtefdjsltbsvftaupqiolytvlvtgnyckihfomolmsog",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47567,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+mkpqnxmtfimhdyfmsmxwvencscehgmzojssjbmjwzzuzrabuksukphthczlrxmwmeqkfgbvzymeiaccqdgbyaepmgmzlpfxydizlcekvrtgduydlabnnv",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47568,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+neoylsjcyjmieudvegungeltpwegkvqccwshcirthoqowqyduhivvpzvmwbctssdjdhkpgeybretvofczeyytvecicjwlotqfpvykfbyrvwmmzjmurnaw",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47569,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+tmkzjunjlyuqqcgdqhzrlcssddoslkmrobldmremoyewzwfjtzizdzmkpgkwmvmtemknikkjldcxyenhzlzmxpxgoiaebilbxcieznwmvstgithtmhbmd",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47570,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+zxnbhkwfevhouuvjamyobxbbphycbhafrlaienbjkrrslofxaeslxvkdgdkqbbfzemyheacqfofckonmwqhemzcjkpydscihbkvyzgwpdpdlplhmkkcxr",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47571,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+ukxjukqpkunyupqqbrchjquctdykmcjqvzthsyhwyrecmfmavbtksryoiwymjximsnfdyxepamwotiqszhwsokvafsbhxelxcsfkudtavedzstxdpvcmi",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47572,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+jstyxygpzhgutwfgtftsaagbcyveeibfyzfdntcytisdupriochcvwqqzhfmhncyhjnsraeqazlufkxodcirxiubrxuwjdvmxkyzwnhscvwtwcoyqvczk",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47573,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+jqpcrekqruobmrbkueyfkfunnkpztcteypwueczzrquyoddcnzbubztuhqgfdhivmjqxfycgokvbbyenkwohiicsodrkmeupmvegzjvgaaewsfvwwvzuv",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47574,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+qflojeuhtmbygxcntbzeduilxfjfbdoxdlfgeyrxwvixujcdxwqmoyqnyoxteecksgfkxilarvpqecwvnwjmarrlielqrhyghranjjqhabnxhyvvygnqy",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47575,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+cnhlvycteqhpotquahlwejfizzsgjsiurnznepbhvbjamimwwbhsoyadvlshhleruzbpocestubtaegrrdcmypvxkhssocvlaojvnjowcxmaowazkmvrs",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47576,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+wcinktopvynrhgguusppxarpnezgzujaacohbcwvavwqypgkeeqdwmqjifnccxznecsxahqmkadavoxfmzqszbwyvngpxvxjfgbrvpagbvuudmwybtmrf",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47577,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+povgznulojbqyzoqnqjdvroksfznkwyespvyblyywmkaieetlnkodsvabbylrnxhotvlfhkfbzacvricrelhqwvblbeqlogwrdumktngnrhkthpoduudz",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47578,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+dtupvwzitymunprvuvacxhidarqzknjbkjbestobuazwsyugoffqrraqpajswcyblhodpzgyrildqdlldjoelvcijexxqtxgqabcbnmznizfpwlzjlehw",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47579,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+nuzkxtcihrrcqmkqixsmjsqjruigxycphoxrtuuizacmsuqwacxdkfgorocebldukakyimqknihxqumbodzweofrcnxcifpdjprudipaltdlejopcqmjc",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47580,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+uvxrcegucjszsxqlimehswmkfagpmfptuozecurxxnpzkoznotiuuyubgatxgpapznhhppsvjelyomdxcdifdifystxzeomjnonqefhawiroczczibgng",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47581,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+oyktvckdbkcbjupbzmwomsciizgbgzjfwlzbvfeuixpfipzwsbsmvqipskzfxcgfiupyzrohqctdqgoczspmcmyhyrfcelpaqdtwukumdolodewugjbbq",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47582,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+rilcivptujdckcxbrjzzcvebliwqsfbliadllvncovadmosupryduixzanwrwvxrqgjoirbfklaighpnwueizmxzosifvrurhwrejkwzgqwjywztiwvji",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47583,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+onluneddoljxtaexivpwubjnyconpwdmklipilwxwezxzwczpqmdkdjlymxvhathoplzigflmteqomldjolxyzcuwcvbtcrcrbwzbfzubxhiidknhwypo",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47584,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+hatjonpcawiwpkberfoixplmryfcckwfvbdgrcbmicrhrtxxxorxvqwyketgzdpzsbrggbbfvucksqqmphknnauwthnbpnktbfbkdhanjwhytoaabxcnp",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47585,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+weytexyrvgrafvgflvcejwthfooqrmxiceuchrzbixlsajfnypenpcuvzsfcgyhrbunxvqvgvbndiwsvoqzszsvzpnqlrkknevmugokjrifgokjdkkhyv",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47586,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+zgogcfenlszucjbbmexsyshyzrghuhtmvaticrktinsxylxuimilrmrvzxldymzaosoqjgqjvkhvjipqioqezndxvymvccbjncchzvabjvjrbavmlqnaa",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47587,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+gzjgxgisnpbjsiukxsziusxsdaytkpivprwpdjynthmvreeuyjxoquydifljbnqtukxkwppbnkrjupfrhiquxjsrcahcrrkxthxttwnveqfozxbvnfrfz",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47588,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+oawoxrfmqvsrxyqxolcubzafwhaikixtrbewafvgvitztzmajpkmleiiocimrdicutcryyklhssjxzfydfjzkhrcmugsrlkmtuvxfismplusymqvvxnfr",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47589,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+aetamktjnzoaygcsthnkychjjpqdsdxrqenccswakiusykxlrilhtjxwzqxvdmhfshfdtxwxxatpwdtixynglvyhuwahkxzsmbjywlpxevngivknekbxe",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47590,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+koewczeeryhamdnlwpefqbwfrylcjxaqbcewwokjgawaldkqahsibtzjrwksgohbrwknpppaeewdimpuuqjcxssancsijssbomcrrvmbfhsnqjdsgfsoe",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47591,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+wtrntedubneqrzvtgejdmhcxzzxlggzyrndlxnkoouydggpwcbvegvdaoprsnmaheiftjkihbkpizjngfhkfwcrryxdurqhfdkwoyvorsvqlgvgxdzoqt",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47592,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+pnezubxxhnktnzcitmayrgjaumnzveomaddmtzdhdjnyyhkzntpdodihigawihneziituftjkpzftgprxnnaumrnpozxigyogxrnrsowzbdpabbtfteuy",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47593,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+lbzphogqyiaomqdnsyawcmnhrchhmfttrvtmzifhturyouebjqbcrkfsrnyqnwrzurkxejhlxisoyerkarvczmwrlzxwdybuktasanmigpulbmmacnvhu",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47594,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+pndzquksffesqzqlobhqxprzvzguozriixdohfvsoftucrimmlosrxktgdrcckbshkvuxmpfmujctpxlyuqnjbojljnnmpcjhmbfbuedmzxykojmhlokp",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47595,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+hdrwqxilfrivmnptclvoybsvquasyoxquxltnyrtbftvjsgjxzexpeighimhxjtwunrbflxueqrzjimgclkyiwevbngtboubcvldgkzysbwaoswelczrx",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47596,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+ncreqkhpespkzdeeprytsrhzxmwdrdxcavzhflzlnepscppnyrsjalrermvlsohnbqjpvqrbyduzvfkfpsuempcibxrzuqjvgudhemsrjubgweocthzqx",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47597,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+eajwlxlfiswoizxiujyxqoaltziybymzwbdftrfqnlneojnaxgrfqgynjvkehibydddamejkgxtjhmepxloizashyqcbuljqjlbxbwoefewwhnarmcofe",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47598,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+slgfyuqnroozhajjesmkqfjnaihzhfdfvpdhwyqlmmoufhuvkfnddwxabrxvebdbzkuvsngnzrsbgixbyrjffawmvtjznqipbopfvxnepwoikuupkyqih",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47599,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+ygskxckfhlfqdsxfpzyipgcfwvtdaknqlksmvmoshjyqnvlcszwzvwmddmubhieihudptalghlgbegqzrscviiijeazixaszeupbuloztobxrwdyzrryx",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47600,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+hmekvjmyuzjbjnrytzfjcywyoiynesrwahzrhxevlqxhwoqcxqfjalusiifthtfpufidgospuopsfjxkqolsizsrpxonwnmxuulfjxsgqoohewxnncsrj",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47601,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+exhabwggrfcdcvkoqpitfnjulqcvgoepvtwywyystyecjoyygukvkqxsslaldtqtzwykeucgzdospqmshatgpfqldepjcepxdvgpvljkgzacmhyecyrov",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47602,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+lacnrwfaoglldxvpadzdinrfqhftdnmypgieyfvuxbsdxtbayplrgrgckjyfobaohdvsgybyunhimpdudxataceasadoopvpddsuvooulqjkqhfydtibp",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47603,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+reeuynohefcjlzjqdvlhzqrocaczfenhqicrtvsdpvwaennxovznoxeqkbhvspefuaxiijpyawzresjizkqvaooqixgzpmkkezshxzmcdoykluhchfeqg",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47604,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+fuusonqmvakuzawifejlnewgdsltbshfliuyfbnfubcrejnrtlorsmchpchbmwolucvsfeeumlvzpwcbqivnlyzcnocyfppvofdmyesyfgicavesuwrqi",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47605,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+ckhnrjgdmcejzglyozmggpzarobkzlydwdhivkresdlirbnevtpjokmunobmasfbppfkptaexqkavgdssyqvnfnqiaphtykarlerpxnxjrmcuzckqftcn",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47606,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+kypzgrrcppudxfgdebuybuxhidedzgojanlwurgpghiqyzdqyaxzlpyaogrswjlahhqhtknlocpnjyubrlmncwkecfzdullemaniojgzftskclhoeroxu",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47607,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47608,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+lkzwoufhbdltwtbmxgaajchipiqwoivhutsmnxcyiwqoqhghoiewmqpoconctzlywkuwzqcloigijbcvrsisgudgmythetaqhrxszgxrmjriwmmmkgnxu",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47609,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+untuwkwosaanekbtodzvrvnnpnnbkssfvqrzovkpsrqspmnpjtzjiekmzubjntvtlavafjlaizvodgnmhwkfqqwaqlubnmssyensvmapsyqltcvfdhder",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47610,1950,Cormorant Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+47611,1950,Jackdaw Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+47612,1950,Caracal Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+47613,1950,Caracal Navy Issue Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+47614,1950,Cerberus Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+47615,1950,Drake Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+47616,1950,Drake Navy Issue Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+47617,1950,Raven Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+47618,1950,Raven Navy Issue Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+47619,1950,Golem Octopus Orange Flight SKIN,"The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.
+
+Octopus Squadron's ""Orange Flight"" is an outgrowth of the older ""Red Flight"" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+47620,1971,Small Filament Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20825,22201
+47621,1950,Malediction Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+47622,1950,Zealot Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+47623,1950,Omen Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+47624,1950,Oracle Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+47625,1950,Apocalypse Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+47626,1950,Executioner Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+47627,1950,Raptor Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+47628,1950,Cerberus Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+47629,1950,Drake Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+47630,1950,Wyvern Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+47631,1950,Incursus Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+47632,1950,Ishtar Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+47633,1950,Myrmidon Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+47634,1950,Hyperion Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+47635,1950,Claw Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+47636,1950,Vagabond Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+47637,1950,Tornado Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+47638,1950,Tempest Capsuleer Day XV SKIN,"Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+47639,1950,Avatar Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+47640,1950,Apostle Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+47641,1950,Leviathan Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+47642,1950,Minokawa Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+47643,1950,Erebus Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+47644,1950,Ninazu Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+47645,1950,Ragnarok Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+47646,1950,Lif Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+47647,1950,Apotheosis Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47648,1950,Sunesis Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47649,1950,Gnosis Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47650,1950,Praxis Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+47651,1950,Capsule Capsuleer Elite XV SKIN,"The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+47652,1950,Apotheosis Capsuleer Networker XV SKIN,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+47653,1950,Sunesis Capsuleer Networker XV SKIN,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+47654,1950,Gnosis Capsuleer Networker XV SKIN,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+47655,1950,Praxis Capsuleer Networker XV SKIN,"Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.
+
+The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+47656,1980,Asteroid Dungeon Cloud 5810,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22097
+47657,1980,Asteroid Dungeon Cloud 6047,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22098
+47658,1980,Asteroid Dungeon Cloud 6200,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22099
+47659,1980,Asteroid Dungeon Cloud 6201,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22100
+47660,1980,Asteroid Dungeon Cloud 6202,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22101
+47661,1980,Pillar Dungeon Cloud 6048,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22102
+47662,1980,Pillar Dungeon Cloud 6049,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22103
+47663,1980,Pillar Dungeon Cloud 6050,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22104
+47664,1980,Pillar Dungeon Cloud 6051,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22105
+47665,1980,Pillar Dungeon Cloud 6052,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22106
+47666,1980,Crystal Dungeon Cloud 6203,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22107
+47667,1980,Crystal Dungeon Cloud 6204,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22108
+47668,1980,Crystal Dungeon Cloud 6205,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22109
+47669,1980,Crystal Dungeon Cloud 6206,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22110
+47670,1980,Crystal Dungeon Cloud 6207,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22111
+47671,1975,Asteroid debris cloud 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22112
+47672,1975,Asteroid debris cloud 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22113
+47673,1975,Asteroid debris cloud 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22114
+47674,1975,Pillar debris cloud 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22115
+47675,1975,Pillar debris cloud 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22116
+47676,1975,Pillar debris cloud 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22117
+47677,1975,Crystal debris cloud 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22118
+47678,1975,Crystal debris cloud 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22119
+47679,1975,Crystal debris cloud 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22120
+47680,1950,Pacifier SARO 'Black Troop' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+47681,1950,Enforcer SARO 'Black Troop' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+47682,1950,Monitor SARO 'Black Troop' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2419,None,None,0
+47683,1950,Marshal SARO 'Black Troop' SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+47684,1950,Monitor Firewatch SKIN,,0E-10,0.0100000000,0E-10,1,None,None,1,2419,None,None,0
+47685,366,Transfer Conduit (Triglavian),"This Triglavian structure seems designed to function as a transfer conduit between stable zones within Abyssal Deadspace pockets. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22130
+47686,366,Origin Conduit (Triglavian),"This Triglavian structure seems to function as a means of long-distance travel and will function as a conduit that will return a vessel that has used an Abyssal Filament to its ultimate point of origin. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22131
+47688,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+yibuurrapdrvtznwjrqbxqqrzqvhmzgyubzhcpcihvajwkctbfbvvimgbdropaombownxfcmomiawvukjdmaxmifyqnyqvcucbisewwrzyaalbgbvdybi",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47689,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+yblnfuiaejsjzcnasbzursrucezhjuajipcphsjmkhpafbtglvemmlktvwsmianqyfukvtnuwpazidjuchebiepfxptycdqqypxquufvrovwyyulsypsp",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47690,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+lkzpiaiaipbeuviqcppykrxveaumumuryrfijzcitrivtlvqupzgqqgmophleubmfpwzcqkvlatyxpxsqfeugstxxkkedouzndujuofleoiweqmbytaxo",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47691,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+fvfxgawjhlnjiapvuolokqtdtvyempkzjvenqwamluuyknryxlecfkswwsjwloxtehcqotepwasbweulmrdolgaspduftpnvbfaotorxzurzdxudnzvzy",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47692,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+twnkoguwqqzfptcqrzpvmadyqsowztscqdhzbhemepbkpkcekzyniaokbazjjjrkjxfwtdswocqyygaeankpxhvmfdepgessfojoetymxvyvboslhmwpu",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47693,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+vxgzkbuzxaegwhlfrifexxzlpgiwvsrcohfcurauslzgzjbzrlvjmfeayrdczobwnmqswzpfqqtbnejokenqbmqresixhozkjuqzrhsxbzrtlgdqmoqvy",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47694,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+dijzutsbcenjyqeyjoipalmxuzpkhqrfiputrhjkamwonccguvnhpzmvgekohxrjedrokxcddxbmeetbnwndcjnlfulbcucfezutwpjdhrszrzbrizhfl",0E-10,0E-10,0E-10,1,None,None,0,None,21785,None,0
+47695,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+hocpcvczsmzbowunnyastdjvnyriqkolisdekiybyfetytjrzyowrviutrdsdvtvtnterkgsahbllpgfpuivwpkwyiifdeujchwdeqpkwxxbrzarxixkg",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47696,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+jkabbscwwicmvkvqgyucmqghvurvdckeplflzjcbivuogiglxlonhiosovbxtrjygigvfjkklvfzftdrrlcxufcqohrjhufxqgpretmakyubwiizbpqnz",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47697,1977,Corrupted Trinary Data Vault,"Little meaningful data can be extracted from this Corrupted Trinary Data Vault but the following decryption key appears to unlock a partial video capture file:
+ovpqrmwxcmlbtbitahpsrtcowfmhcpehyqnuifmsdfvswnzextmecegubpmextbakrepnakouxoqyrnvpbwftuyyjqtobstkzjasjoznazrxctghsxywm",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+47698,1950,Dominix IGC Victory SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+47699,1964,Decayed Stasis Webifier Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2442,21992,None,0
+47700,1964,Unstable Stasis Webifier Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2442,22014,None,0
+47701,1964,Gravid Stasis Webifier Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2442,22003,None,0
+47702,65,Abyssal Stasis Webifier,"Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1284,None,0
+47705,303,Expired Basic X-Sense 'Consciousness' Cerebral Accelerator,"The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+47706,303,Expired Improved X-Sense 'Consciousness' Cerebral Accelerator,"The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+47707,303,Expired Advanced X-Sense 'Consciousness' Cerebral Accelerator,"The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+47708,303,Expired Extended X-Sense 'Consciousness' Cerebral Accelerator,"The Society of Conscious Thought has developed a large variety of technologies and techniques for enhancing the uptake of knowledge. The Society's X-Sense corporation manufactures a variety of medical devices and legal boosters, including some of the SoCT's cerebral accelerator designs.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+47710,1978,Upwell General Industrial Support Facility,"This Upwell support facility hosts a small team of industrial experts focused on research efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by the Upwell Consortium in star systems that formerly contained Minmatar Service Outposts, Gallente Administrative Outposts, or Conquerable Stations.
+
+40% reduction in the system cost index station multiplier for manufacturing and research jobs in this system",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2403
+47711,1979,basic_key_placeholder,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,2039,None,0
+47712,1978,Upwell Advanced Manufacturing Support Facility,"This Upwell support facility hosts a small team of industrial experts focused on manufacturing efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by Upwell in star systems that formerly contained Amarr Manufacturing Outposts.
+
+50% reduction in the system cost index station multiplier for manufacturing jobs in this system
+40% reduction in the system cost index station multiplier for research jobs in this system",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2403
+47713,1978,Upwell Advanced Research Support Facility,"This Upwell support facility hosts a small team of industrial experts focused on research efficiency. This team is available free of charge as consultants to all capsuleer manufacturing and research operations in this star system, reducing the ongoing costs of these operations. These facilities have been constructed and staffed by the Upwell Consortium in star systems that formerly contained Caldari Research Outposts.
+
+40% reduction in the system cost index station multiplier for manufacturing jobs in this system
+50% reduction in the system cost index station multiplier for research jobs in this system",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2403
+47715,1568,Noumenal Impeder,"This model of Sleeper drone shares a common design with older rapid response drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+47716,107,Praxis Blueprint,,0E-10,0.0100000000,0E-10,1,None,1800000000.0000,1,None,None,None,22070
+47717,1568,Noumenal Obstructor,"This model of Sleeper drone shares a common design with older heavy interceptor drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+47718,1664,Noumenal Divider,"This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+47719,1665,Noumenal Silencer,"This type of Sleeper drone shares a common design with fast attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+47720,1665,Noumenal Suppressor,"This type of Sleeper drone shares a common design with heavy attack units seen already seen in Anoikis but is in excellent trim and slight modifications convey the impression it is an updated design recently constructed and put into service.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,20978
+47721,1666,Noumenal Interruptor,"The design of this Sleeper drone is similar to ancient battlecruiser-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone is part of a force operating in conjunction with Drifter strike groups and represents an escalation into New Eden from the depths of Anoikis.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+47722,1665,Drifter Strike Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,None,22006
+47723,1667,Drifter Strike Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47724,1667,Drifter Strike Commander,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
+
+Threat level: Critical",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47727,900,GFX Test Vargur 1/2,,96520000.0000000000,450000.0000000000,1150.0000000000,1,2,279247122.0000,0,None,None,20076,20951
+47728,900,GFX Test Vargur 2/2,,96520000.0000000000,450000.0000000000,1150.0000000000,1,2,279247122.0000,0,None,None,20076,3354
+47729,1964,Decayed Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,21994,None,0
+47730,1964,Unstable Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22018,None,0
+47731,1964,Gravid Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22005,None,0
+47732,52,Abyssal Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,3433,None,0
+47733,1964,Decayed Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,21993,None,0
+47734,1964,Unstable Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22016,None,0
+47735,1964,Gravid Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22004,None,0
+47736,52,Abyssal Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,111,None,0
+47737,1964,Decayed 5MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,21986,None,0
+47738,1964,Unstable 5MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,22008,None,0
+47739,1964,Gravid 5MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,21997,None,0
+47740,46,5MN Abyssal Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,10149,None,0
+47741,1964,Gravid 50MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,21997,None,0
+47742,1964,Decayed 50MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,21986,None,0
+47743,1964,Unstable 500MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,22008,None,0
+47744,1964,Gravid 500MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,21997,None,0
+47745,46,500MN Abyssal Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Battleship class module.",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,10149,None,0
+47746,1964,Decayed 1MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,21984,None,0
+47747,1964,Unstable 1MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,22006,None,0
+47748,1964,Gravid 1MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2450,21995,None,0
+47749,46,1MN Abyssal Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,96,None,0
+47750,1964,Decayed 10MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,21984,None,0
+47751,1964,Unstable 10MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,22006,None,0
+47752,1964,Gravid 10MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2451,21995,None,0
+47753,46,10MN Abyssal Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,96,None,0
+47754,1964,Decayed 100MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,21984,None,0
+47755,1964,Unstable 100MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,22006,None,0
+47756,1964,Gravid 100MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2452,21995,None,0
+47757,46,100MN Abyssal Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Battleships.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,96,None,0
+47758,186,Sleeper Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+47760,1105,A_36,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22132
+47761,1979,Calm Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,21924,None,0
+47762,1979,Calm Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,21924,None,0
+47763,1979,Calm Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,21924,None,0
+47764,1979,Calm Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,21924,None,0
+47765,1979,Calm Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,21924,None,0
+47766,1964,Decayed Small Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,21990,None,0
+47767,1964,Unstable Small Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,22012,None,0
+47768,1964,Gravid Small Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,22001,None,0
+47769,62,Small Abyssal Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,80,None,0
+47770,1964,Decayed Medium Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,21990,None,0
+47771,1964,Unstable Medium Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,22012,None,0
+47772,1964,Gravid Medium Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,22001,None,0
+47773,62,Medium Abyssal Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,1.0000000000,10.0000000000,0E-10,1,None,None,1,None,80,None,0
+47774,1964,Decayed Large Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,21990,None,0
+47775,1964,Unstable Large Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,22012,None,0
+47776,1964,Gravid Large Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,22001,None,0
+47777,62,Large Abyssal Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,1.0000000000,50.0000000000,0E-10,1,None,None,1,None,80,None,0
+47778,1964,Decayed Small Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,21991,None,0
+47779,1964,Unstable Small Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,22013,None,0
+47780,1964,Gravid Small Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,22002,None,0
+47781,40,Small Abyssal Shield Booster,Expends energy to provide a quick boost in shield strength.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,84,None,0
+47782,1964,Decayed Medium Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,21991,None,0
+47783,1964,Unstable Medium Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,22013,None,0
+47784,1964,Gravid Medium Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,22002,None,0
+47785,40,Medium Abyssal Shield Booster,Expends energy to provide a quick boost in shield strength.,1.0000000000,10.0000000000,0E-10,1,None,None,1,None,84,None,0
+47786,1964,Decayed Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,21991,None,0
+47787,1964,Unstable Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,22013,None,0
+47788,1964,Gravid Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,22002,None,0
+47789,40,Large Abyssal Shield Booster,Expends energy to provide a quick boost in shield strength.,1.0000000000,25.0000000000,0E-10,1,None,None,1,None,84,None,0
+47790,1964,Decayed X-Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2449,21991,None,0
+47791,1964,Unstable X-Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2449,22013,None,0
+47792,1964,Gravid X-Large Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2449,22002,None,0
+47793,40,X-Large Abyssal Shield Booster,Expends energy to provide a quick boost in shield strength.,1.0000000000,50.0000000000,0E-10,1,None,None,1,None,84,None,0
+47795,186,Triglavian Support Pylon Wreck,"This is the wreckage left behind after the destruction of a Triglavian structure, most likely some variant of their support pylons.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22133
+47797,1964,Decayed Small Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,21985,None,0
+47798,1964,Unstable Small Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,22007,None,0
+47799,1964,Gravid Small Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2446,21996,None,0
+47800,38,Small Abyssal Shield Extender,Increases the maximum strength of the shield.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1044,None,0
+47801,1964,Decayed Medium Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,21985,None,0
+47802,1964,Unstable Medium Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,22007,None,0
+47803,1964,Gravid Medium Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,21996,None,0
+47804,38,Medium Abyssal Shield Extender,Increases the maximum strength of the shield.,1.0000000000,10.0000000000,0E-10,1,None,None,1,None,1044,None,0
+47805,1964,Decayed Large Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,21985,None,0
+47806,1964,Unstable Large Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,22007,None,0
+47807,1964,Gravid Large Shield Extender Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,21996,None,0
+47808,38,Large Abyssal Shield Extender,Increases the maximum strength of the shield.,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,1044,None,0
+47809,1964,Decayed Small Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,21989,None,0
+47810,1964,Unstable Small Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,22011,None,0
+47811,1964,Gravid Small Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,22000,None,0
+47812,329,Small Abyssal Armor Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,5.0000000000,0E-10,1,None,None,1,None,79,None,0
+47813,1964,Decayed Medium Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,21989,None,0
+47814,1964,Unstable Medium Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,22011,None,0
+47815,1964,Gravid Medium Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,22000,None,0
+47816,1964,Decayed Large Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,21989,None,0
+47817,329,Medium Abyssal Armor Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",0E-10,10.0000000000,0E-10,1,None,None,1,None,79,None,0
+47818,1964,Unstable Large Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,22011,None,0
+47819,1964,Gravid Large Armor Plate Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,22000,None,0
+47820,329,Large Abyssal Armor Plates,"Increases the maximum strength of the Armor.
+
+Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.",1.0000000000,20.0000000000,0E-10,1,None,None,1,None,79,None,0
+47821,1964,Decayed Small Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,21987,None,0
+47822,1964,Unstable Small Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,22009,None,0
+47823,1964,Gravid Small Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,21998,None,0
+47824,71,Small Abyssal Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1283,None,0
+47825,1964,Decayed Medium Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,21987,None,0
+47826,1964,Unstable Medium Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,22009,None,0
+47827,1964,Gravid Medium Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,21998,None,0
+47828,71,Medium Abyssal Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1283,None,0
+47829,1964,Decayed Heavy Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,21987,None,0
+47830,1964,Unstable Heavy Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,22009,None,0
+47831,1964,Gravid Heavy Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,21998,None,0
+47832,71,Heavy Abyssal Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,1.0000000000,50.0000000000,0E-10,1,None,None,1,None,1283,None,0
+47833,1991,Abyssal Trace,"This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22198
+47834,1991,Abyssal Trace,"This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22125
+47835,1964,Unstable Medium Ancillary Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2447,22013,None,0
+47836,1156,Medium Abyssal Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds.",0E-10,10.0000000000,14.0000000000,1,None,None,1,None,10935,None,0
+47837,1964,Unstable Large Ancillary Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2448,22013,None,0
+47838,1156,Large Abyssal Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds.",0E-10,25.0000000000,42.0000000000,1,None,None,1,None,10935,None,0
+47839,1964,Unstable X-Large Ancillary Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2449,22013,None,0
+47840,1156,X-Large Abyssal Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds.",0E-10,50.0000000000,112.0000000000,1,None,None,1,None,10935,None,0
+47841,1964,Unstable Small Ancillary Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2443,22012,None,0
+47842,1199,Small Abyssal Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.",500.0000000000,5.0000000000,0.0800000000,1,None,None,1,None,80,None,0
+47843,1964,Unstable Medium Ancillary Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2444,22012,None,0
+47844,1199,Medium Abyssal Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.",500.0000000000,10.0000000000,0.3200000000,1,None,None,1,None,80,None,0
+47845,1964,Unstable Large Ancillary Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2445,22012,None,0
+47846,1199,Large Abyssal Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.",500.0000000000,50.0000000000,0.6400000000,1,None,None,1,None,80,None,0
+47847,1997,Sparkneedle Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47848,1997,Emberneedle Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47849,1997,Strikeneedle Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47850,1997,Fieldweaver Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,21818
+47851,1997,Snarecaster Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1226
+47852,1997,Fogcaster Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1230
+47853,1997,Gazedimmer Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1224
+47854,1997,Spotlighter Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1226
+47855,1997,Blastneedle Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47856,1997,Sparklance Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47857,1997,Emberlance Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47858,1997,Strikelance Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47859,1997,Blastlance Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,1219
+47860,1997,Plateforger Tessella,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,10.0000000000,0E-10,1,134,None,0,None,None,11,21818
+47861,227,Capsuleer Day - Dungeon Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+47862,1983,Exotic Particle Storm,"An Abyssal Deadspace environment flooded with exotic particles.
+
+Ships in this environment receive penalties to kinetic resistance and a bonus to scan resolution.",0E-10,0E-10,0E-10,1,None,None,0,None,21905,None,0
+47863,1983,Dark Matter Field,"An Abyssal Deadspace environment suffused with dark matter that does not reflect electromagnetic radiation.
+
+Ships in this environment receive a bonus to maximum velocity and a penalty to turret range.",0E-10,0E-10,0E-10,1,None,None,0,None,21906,None,0
+47864,1983,Plasma Firestorm,"An Abyssal Deadspace environment scorched by vast plasma firestorms.
+
+Ships in this environment receive a bonus to armor HP and a penalty to thermal resistance.",0E-10,0E-10,0E-10,1,None,None,0,None,21907,None,0
+47865,1983,Electrical Storm,"An Abyssal Deadspace environment wracked by massive electrical storms.
+
+Ships in this environment receive a penalty to EM resistance and a bonus to capacitor recharge.",0E-10,0E-10,0E-10,1,None,None,0,None,21903,None,0
+47866,1983,Gamma-Ray Afterglow,"An Abyssal Deadspace environment saturated with radiation from the afterglow of a gamma-ray burst.
+
+Ships in this environment receive a bonus to shield HP and a penalty to explosive resistance.",0E-10,0E-10,0E-10,1,None,None,0,None,21904,None,0
+47867,257,Precursor Frigate,Skill at operating Precursor Frigates.,0E-10,0.0100000000,0E-10,1,135,50000.0000,1,377,33,None,0
+47868,257,Precursor Cruiser,Skill at operating Precursor Cruisers.,0E-10,0.0100000000,0E-10,1,135,2500000.0000,1,377,33,None,0
+47869,257,Precursor Battleship,Skill at operating Precursor Battleships.,0E-10,0.0100000000,0E-10,1,135,25000000.0000,1,377,33,None,0
+47870,255,Small Precursor Weapon,Operation of small precursor weapons. 5% Bonus to small precursor weapon damage per level.,0E-10,0.0100000000,0E-10,1,135,320000.0000,1,364,33,None,0
+47871,255,Medium Precursor Weapon,Operation of medium precursor weapons. 5% Bonus to medium precursor weapon damage per level.,0E-10,0.0100000000,0E-10,1,135,1000000.0000,1,364,33,None,0
+47872,255,Large Precursor Weapon,Operation of large precursor weapons. 5% Bonus to large precursor weapon damage per level.,0E-10,0.0100000000,0E-10,1,135,18000000.0000,1,364,33,None,0
+47873,255,Small Disintegrator Specialization,Specialist training in the operation of advanced Light Entropic Disintegrators. 2% bonus per skill level to the damage of small weapons requiring Small Disintegrator Specialization.,0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,364,33,None,0
+47874,255,Medium Disintegrator Specialization,Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization.,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,364,33,None,0
+47875,255,Large Disintegrator Specialization,Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization.,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,364,33,None,0
+47876,1982,Photic Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+47877,1982,Twilit Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+47878,1982,Bathyic Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+47879,1982,Hadal Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+47880,1982,Benthic Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+47881,1984,Upwell Standard Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 10% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47882,1984,Upwell M1R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47883,1984,Upwell A1F Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47884,1984,Upwell M2R- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47885,1987,Tetryon Exotic Plasma S,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2465,21918,None,0
+47886,1987,Tetryon Exotic Plasma M,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2466,21918,None,0
+47887,1987,Tetryon Exotic Plasma L,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2467,21918,None,0
+47888,1979,Agitated Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,21925,None,0
+47889,1979,Fierce Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,21926,None,0
+47890,1979,Raging Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,21927,None,0
+47891,1979,Chaotic Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 or 0.7 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,21928,None,0
+47892,1979,Agitated Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,21925,None,0
+47893,1979,Fierce Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,21926,None,0
+47894,1979,Raging Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,21927,None,0
+47895,1979,Chaotic Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 or 0.7 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,21928,None,0
+47896,1979,Agitated Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,21925,None,0
+47897,1979,Fierce Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,21926,None,0
+47898,1979,Raging Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,21927,None,0
+47899,1979,Chaotic Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 or 0.7 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,21928,None,0
+47900,1979,Agitated Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,21925,None,0
+47901,1979,Fierce Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,21926,None,0
+47902,1979,Raging Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,21927,None,0
+47903,1979,Chaotic Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 or 0.7 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,21928,None,0
+47904,1979,Agitated Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,21925,None,0
+47905,1979,Fierce Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,21926,None,0
+47906,1979,Raging Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,21927,None,0
+47907,1979,Chaotic Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8 or 0.7 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,21928,None,0
+47908,1988,Entropic Radiation Sink I,"Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,2471,1046,None,0
+47909,1988,Compact Entropic Radiation Sink,"Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,2471,1046,None,0
+47911,1988,Entropic Radiation Sink II,"Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,2471,1046,None,0
+47912,1986,Light Compact Entropic Disintegrator,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+47913,1986,Light Scoped Entropic Disintegrator,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+47914,1986,Light Entropic Disintegrator II,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+47915,1986,Veles Light Entropic Disintegrator,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+47916,1986,Heavy Compact Entropic Disintegrator,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",1000.0000000000,10.0000000000,5.0000000000,1,135,None,1,2434,21922,None,21996
+47917,1986,Heavy Scoped Entropic Disintegrator,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",1000.0000000000,10.0000000000,5.0000000000,1,135,None,1,2434,21922,None,21996
+47918,1986,Heavy Entropic Disintegrator II,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.",1000.0000000000,10.0000000000,5.0000000000,1,None,None,1,2434,21922,None,21996
+47919,1986,Veles Heavy Entropic Disintegrator,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",1000.0000000000,10.0000000000,5.0000000000,1,135,None,1,2434,21922,None,21996
+47920,1986,Supratidal Compact Entropic Disintegrator,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+47921,1986,Supratidal Scoped Entropic Disintegrator,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+47922,1986,Supratidal Entropic Disintegrator II,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+47923,1986,Veles Supratidal Entropic Disintegrator,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+47924,1987,Baryon Exotic Plasma S,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2465,21917,None,0
+47925,1987,Meson Exotic Plasma S,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2465,21916,None,0
+47926,1989,Occult S,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential.
+
+This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2468,21920,None,1143
+47927,1989,Mystic S,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible.
+
+However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2468,21919,None,1141
+47928,1987,Baryon Exotic Plasma M,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2466,21917,None,1139
+47929,1987,Meson Exotic Plasma M,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2466,21916,None,1142
+47930,1989,Occult M,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential.
+
+This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2469,21920,None,1143
+47931,1989,Mystic M,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible.
+
+However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2469,21919,None,1141
+47932,1987,Baryon Exotic Plasma L,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2467,21917,None,1139
+47933,1987,Meson Exotic Plasma L,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2467,21916,None,1142
+47934,1989,Occult L,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Occult charge achieves heavy thermal and explosive damage potential.
+
+This high damage comes at the expense of range and significant loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Occult Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2470,21920,None,1143
+47935,1989,Mystic L,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+An experimental exotic plasma charge developed using advanced technology in conjunction with Precursor weapons tech, the Mystic charge achieves high thermal damage potential at longer ranges than would normally be possible.
+
+However, explosive damage remains low and there is a serious loss in the stability of the disintegrator beam. This instability reduces the tracking of weapons using Mystic Exotic Plasma charges.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2470,21919,None,1141
+47936,1975,Small Crystal Environment 1,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22175
+47937,1975,Small Crystal Environment 2,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22181
+47938,1975,Small Crystal Environment 3,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22180
+47939,1975,Small Crystal Environment 5,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22178
+47940,1975,Small Crystal Environment 4,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22179
+47941,1975,Medium Crystal Environment 1,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22174
+47942,1975,Medium Crystal Environment 2,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22173
+47943,1975,Medium Crystal Environment 3,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22176
+47944,1975,Medium Crystal Environment 4,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22177
+47945,1975,Large Crystal Environment 1,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22170
+47946,1975,Large Crystal Environment 2,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22171
+47947,1975,Large Crystal Environment 3,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22172
+47948,1975,Extra Large Crystal Environment,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22169
+47949,1882,Background planet Plasma Blood,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22182
+47950,1882,Background planet Sandstorm Yellow,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22183
+47951,2009,Triglavian Bioadaptive Cache,"These structures are commonly found throughout Abyssal Deadspace and often contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to destroy and raid these caches for the resources they contain.
+
+Careful analysis of these caches has revealed that if the correct sequence of signals is sent to them by a ship in close proximity it is possible to input Triglavian Survey Data and receive a data vault in return.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22217
+47953,1982,Drifter Foothold Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47954,1982,Drifter Rearguard Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47955,1982,Drifter Frontline Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47956,1982,Drifter Vanguard Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47957,1982,Drifter Assault Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+47958,1982,Drifter Entanglement Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",1000000.0000000000,100000.0000000000,250.0000000000,1,64,None,0,None,None,None,22006
+47959,1982,Drifter Nullwarp Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",1000000.0000000000,100000.0000000000,250.0000000000,1,64,None,0,None,None,None,22006
+47960,1982,Drifter Nullcharge Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",1000000.0000000000,100000.0000000000,250.0000000000,1,64,None,0,None,None,None,22006
+47961,1194,Genolution CA-X,"This palm-sized capsule contains a single 'Core Augmentation' implant. Some speculation about the age of the containers suggests that Genolution may have kept these to be given out at a later time, however there is no doubt that the contents have been well-protected.
+
+This randomly contains one of the following four implants:
+Genolution Core Augmentation CA-1
+Genolution Core Augmentation CA-2
+Genolution Core Augmentation CA-3
+Genolution Core Augmentation CA-4",0E-10,1.0000000000,0E-10,1,None,None,1,1661,21898,None,0
+47962,1194,XV Anniversary Gift Box (Alpha),"The XV Anniversary Gift Box was created by the Society of Conscious Thought to commemorate 15 years of Capsuleers in New Eden. This box contains the following:
+
+1x Apotheosis
+1x Wings of Victory Firework
+1x Men's Capsuleer Elite XV T-Shirt
+1x Men's Capsuleer Elite XV Cap
+1x Women's Capsuleer Elite XV T-Shirt
+1x Women's Capsuleer Elite XV Cap
+1x Apotheosis Capsuleer Elite XV SKIN
+1x Capsule Capsuleer Elite XV SKIN",0E-10,100000.0000000000,0E-10,1,None,None,1,1661,21898,None,0
+47963,1194,XV Anniversary Gift Box (Omega),"The XV Anniversary Gift Box was created by the Society of Conscious Thought to commemorate 15 years of Capsuleers in New Eden. This box contains the following:
+
+1x Apotheosis
+1x Sunesis
+1x Gnosis
+1x Praxis
+1x Wings of Victory Firework
+1x Men's Capsuleer Elite XV T-Shirt
+1x Men's Capsuleer Elite XV Cap
+1x Women's Capsuleer Elite XV T-Shirt
+1x Women's Capsuleer Elite XV Cap
+1x Apotheosis Capsuleer Elite XV SKIN
+1x Sunesis Capsuleer Elite XV SKIN
+1x Gnosis Capsuleer Elite XV SKIN
+1x Praxis Capsuleer Elite XV SKIN
+1x Capsule Capsuleer Elite XV SKIN",0E-10,100000.0000000000,0E-10,1,None,None,1,1661,21898,None,0
+47964,1975,Small Crystal Environment 6,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22200
+47965,1975,Medium Crystal Environment 5,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22199
+47966,105,Damavik Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22007
+47967,106,Vedmak Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21976
+47968,107,Leshak Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,21993
+47969,1990,Light Entropic Disintegrator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,292,21923,None,0
+47970,1990,Light Entropic Disintegrator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21923,None,0
+47971,1990,Heavy Entropic Disintegrator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,293,21922,None,0
+47972,1990,Heavy Entropic Disintegrator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21922,None,0
+47973,1990,Supratidal Entropic Disintegrator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,295,21921,None,0
+47974,1990,Supratidal Entropic Disintegrator II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21921,None,0
+47975,1996,Crystalline Isogen-10,"This rare isotope of the mineral Isogen naturally forms stable bipyramidal crystals in the absence of the tremendous forces that typically form the more common crystal forms of Isogen, such as found in asteroids or moons. Crystalline Isogen-10 can form in space under the correct local conditions, typically requiring the abnormal gravitation fields that are found in unusual configurations of space-time topology like Abyssal Deadspace.
+
+Isogen-10 has been determined to be useful in the construction of light but strong materials suited to varying gravitational forces and associated accelerations. It is possible this form of Isogen could be broken down into other isotopes but they would likely be unstable, and such processes would run the risk of unleashing large quantities of energy.",0E-10,0.3000000000,0E-10,1,None,32768.0000,1,2479,21980,None,0
+47977,186,Triglavian Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+47978,186,Large Wreck,The remains of a destroyed ship.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+47979,1984,Upwell M3R-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47980,1984,Upwell M2RO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47981,1984,Upwell A2FP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47982,1984,Upwell A3PFO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47983,1984,Upwell A1O Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47984,1984,Upwell C1L Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47985,1984,Upwell A1P Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47986,1984,Upwell A3FPO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47987,1984,Upwell A2PF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47988,1984,Upwell G1O Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47989,1984,Upwell M3R-O Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47990,1984,Upwell A3FP- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47991,1984,Upwell A2F- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47992,1984,Upwell G1F Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47993,1984,Upwell M3RPO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47994,1984,Upwell M3RO- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47995,1984,Upwell G1R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47996,1984,Upwell A1R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47997,1984,Upwell M2RL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47998,1984,Upwell M2PR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+47999,1984,Upwell C1I Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48000,1984,Upwell M1O Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 7% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48001,1984,Upwell C2LI Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48002,1984,Upwell M3R-LO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48003,1984,Upwell M1L Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48004,1984,Upwell C1R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48005,1984,Upwell M2-RO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48006,1984,Upwell M2OR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48007,1984,Upwell G1P Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48008,1984,Upwell G2FP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48009,1984,Upwell M2-RP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48010,1984,Upwell M2RP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48011,1984,Upwell G2PF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48012,1984,Upwell A3PF- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48013,1984,Upwell C3LIO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48014,1984,Upwell C2L- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48015,1984,Upwell C2IL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48016,1984,Upwell C3L-IO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48017,1984,Upwell C3LI- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48018,1984,Upwell C2IR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48019,1984,Upwell G1L Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48020,1984,Upwell M3ROL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48021,1984,Upwell G2O- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48022,1984,Upwell M3RPF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48023,1984,Upwell M3P-RF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for ship module and equipment manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48024,1984,Upwell M3R-F Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 40% reduction in time requirements for ship module and equipment manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48025,1984,Upwell M3ROF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 40% reduction in time requirements for ship module and equipment manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48026,1984,Upwell C3FIL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 40% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48027,1984,Upwell A3FPL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48028,1984,Upwell A2-FP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48029,1984,Upwell A2-FR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48030,1984,Upwell A2OF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48031,1984,Upwell A3FOP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 15% reduction in fuel consumption for all service modules 4% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 40% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48032,1984,Upwell M3ROP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 10% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48033,1984,Upwell A2L- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for TE research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48034,1984,Upwell G2OP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 24% reduction in fuel consumption for all service modules 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48035,1984,Upwell M1P Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 15% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48036,1984,Upwell M3PR- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 3% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48037,1984,Upwell G3FLP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48038,1984,Upwell M3RFO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 7% reduction in fuel consumption for all service modules 50% reduction in time requirements for ship module and equipment manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48039,1984,Upwell G2PR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48040,1984,Upwell M3-RPL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48041,1984,Upwell M3LPR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48042,1984,Upwell A2PO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48043,1984,Upwell A2FO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48044,1984,Upwell C2LF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48045,1984,Upwell C3L-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48046,1984,Upwell A3F-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48047,1984,Upwell C3LIF Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48048,1984,Upwell M3L-R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48049,1984,Upwell C3L-I Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48050,1984,Upwell M3RP- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48051,1984,Upwell M3R-P Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48052,1984,Upwell M3R-L Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48053,1984,Upwell A2P- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48054,1984,Upwell G3FP- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48055,1984,Upwell M3RPL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 2% reduction in material requirements for manufacturing jobs 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48056,1984,Upwell A3PFL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for TE research jobs",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48057,1984,Upwell M3RL- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48058,1984,Upwell M3L-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48059,1984,Upwell G3L-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48060,1984,Upwell M3LRP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 16% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48061,1984,Upwell C3LF- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48062,1984,Upwell C3LFI Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 2% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for tech two component manufacturing 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48063,1984,Upwell C3FLI Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 3% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48064,1984,Upwell A3L-P Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two ship manufacturing 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48065,1984,Upwell G3LFP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 50% reduction in time requirements for basic capital component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48066,1984,Upwell G2F- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 50% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48067,1984,Upwell G3FPO Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 12% reduction in fuel consumption for all service modules 2% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for basic capital component manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48068,1984,Upwell C3L-F Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 1% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech two component manufacturing 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48069,1984,Upwell A3P-F Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 4% reduction in material requirements for manufacturing jobs 40% reduction in time requirements for tech one ship manufacturing 60% reduction in time requirements for tech two ship manufacturing
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48070,1984,Upwell A3FPR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 5% reduction in material requirements for manufacturing jobs 60% reduction in time requirements for tech one ship manufacturing 50% reduction in time requirements for tech two ship manufacturing 10% bonus to reprocessing yield of all ice and ores
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48071,1984,Upwell M2-RL Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 40% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48072,1984,Upwell M2LR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 14% bonus to reprocessing yield of all ice and ores 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48073,1984,Upwell C3-LI- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48074,1984,Upwell C3ILR Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for invention jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48075,1984,Upwell C3L-R Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 10% bonus to reprocessing yield of all ice and ores 30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 60% reduction in time requirements for ME research, TE research, and blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48076,1984,Upwell G2L- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 20% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs 50% reduction in time requirements for blueprint copy jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48077,1984,Upwell A3L-- Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 60% reduction in time requirements for TE research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48078,1984,Upwell M3RLP Outpost Rig,"This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.
This rig provides the following bonuses: 25% bonus to all hitpoints and capacitor capacity 18% bonus to maximum targeting range 180% bonus to scan resolution +5 to maximum locked targets 42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries 18% bonus to reprocessing yield of all ice and ores 1% reduction in material requirements for manufacturing jobs 23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs 50% reduction in time requirements for ME research jobs
The bonuses from this rig do not scale with system security status
The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.",200.0000000000,20.0000000000,0E-10,1,None,None,1,None,21594,None,0
+48080,1996,Mutaplasmid Residue,"This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",0E-10,0.0100000000,0E-10,1,None,32768.0000,0,None,21981,None,0
+48081,1088,Women's Triglavian Survival Suit (Bioadaptive),"Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,21931,None,0
+48082,1088,Men's Triglavian Survival Suit (Bioadaptive),"Explorers have recovered many artefacts from the Bioadaptive Caches that the Triglavian Collective have seeded throughout Abyssal Deadspace, including examples of what appear to be survival suits of some kind. While obviously designed to be worn by humans, those wishing to try this new look may want to deactivate and remove the various pieces of bioadaptive technology found in the lining of these sophisticated items of apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,21932,None,0
+48083,1090,PantsEngM01_silver.type,Triglavian Male Pants,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21933,None,0
+48086,1982,Ghosting Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48087,1982,Starving Vedmak,"A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+48088,1982,Tangling Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48089,1982,Anchoring Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48090,1982,Starving Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48091,1982,Harrowing Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+48092,1982,Striking Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48093,1973,AOE_structure_30k_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21346
+48094,1973,AOE_structure_80k_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,21346
+48095,1992,Entropic Radiation Sink I Blueprint,,0E-10,0.0100000000,0E-10,1,None,249600.0000,1,343,1046,None,0
+48096,1992,Entropic Radiation Sink II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,1046,None,0
+48097,1993,Tetryon Exotic Plasma S Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000.0000,1,None,21918,None,1047
+48098,1993,Baryon Exotic Plasma S Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,21917,None,1312
+48099,1993,Meson Exotic Plasma S Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,21916,None,1310
+48100,1994,Occult S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21920,None,1143
+48101,1994,Mystic S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21919,None,1141
+48102,1993,Tetryon Exotic Plasma M Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,None,21918,None,1317
+48103,1993,Baryon Exotic Plasma M Blueprint,,0E-10,0.0100000000,0E-10,1,None,175000.0000,1,None,21917,None,1139
+48104,1993,Meson Exotic Plasma M Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000.0000,1,None,21916,None,1142
+48105,1994,Occult M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21920,None,1143
+48106,1994,Mystic M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21919,None,1141
+48107,1993,Tetryon Exotic Plasma L Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,21918,None,1325
+48108,1993,Baryon Exotic Plasma L Blueprint,,0E-10,0.0100000000,0E-10,1,None,175000.0000,1,None,21917,None,1139
+48109,1993,Meson Exotic Plasma L Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,None,21916,None,1142
+48110,1994,Occult L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21920,None,1143
+48111,1994,Mystic L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,21919,None,1141
+48112,1996,Zero-Point Condensate,"Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood.
+
+However, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation.",0E-10,0.2000000000,0E-10,1,None,100000.0000,1,2479,21983,None,0
+48113,303,Agency 'Hardshell' TB9 Dose IV,"+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2503,21841,None,0
+48114,303,Agency 'Overclocker' SB9 Dose IV,"+9% Max Velocity. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2504,21840,None,0
+48115,303,Agency 'Pyrolancea' DB9 Dose IV,"+9% turret damage, +9% missile damage, 9% vorton projector damage. Duration 30 minutes.
+
+A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.
+
+Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,2505,21839,None,0
+48116,303,Expired Standard 'Liberty' Cerebral Accelerator,"The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified ""safe to use"" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+48117,303,Expired Advanced 'Liberty' Cerebral Accelerator,"The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified ""safe to use"" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+48118,303,Expired Extended 'Liberty' Cerebral Accelerator,"The Gallente Federation puts a high premium on the twin concepts of liberty and democracy, but suffers from a lack of manpower due to its difficulty in recruiting from its peaceable population. The Federal military makes sure to provide its combat personnel with the most up-to-date and certified ""safe to use"" cerebral accelerators so as to optimize training of those that do answer the call of the Federation with military service.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+48119,1895,Official Federation Grand Prix Transport Ship,This ship is being used to transport goods to and from the Federation Grand Prix.,110500000.0000000000,1105000.0000000000,4000.0000000000,1,8,None,0,None,None,None,328
+48120,186,Triglavian Bioadaptive Cache Wreck,"The wreck of a Triglavian Bioadaptive Cache.
+
+Commonly found throughout Abyssal Deadspace, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain.",10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,20909,22218
+48121,1995,Triglavian Survey Database,"Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss.
+
+Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents.",1.0000000000,0.0100000000,0E-10,1,135,100000.0000,1,2480,21982,None,0
+48122,1982,Striking Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48123,1982,Renewing Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48124,1982,Tangling Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48125,1982,Starving Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48126,1982,Warding Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48127,1982,Blinding Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+48128,1566,Official Federation Grand Prix Passenger Yacht,,13075000.0000000000,115000.0000000000,1750.0000000000,1,8,None,0,None,None,None,330
+48129,1568,Excoriator Slaver,"The Excoriator-variant of the famed Executioner-class frigate is little used by official forces of the Amarr Empire, with last reports on the status of the variant showing that it sees most use among units of the House Ardishapur security fleets and elements of the Ammatar Mandate's quasi-independent navy.
+
+This is mostly due to the adaptations of this frigate for the transport of small numbers of assault troops and, potentially, prisoners forward of the reactors in each wing of the ship. The design compromises made to the essence of the Executioner's frigate-to-frigate combat role, involving less powerful engines and smaller reactor assemblies, made for an unsatisfactory variant and it fell out of favor due to the many other options available based on more suitable Amarr hull designs.
+
+As this variant was cheaper and marketed as ""multi-role"" it was manufactured in large numbers for the House fleets market. Most of the surviving examples were sold to the mercenary and privateer market, nominally, following the Heideran VII Edict on House Fleets. In practice, these frigates made their way into the hands of renegade slaver outfits who saw great value in a ship that could rapidly execute a raid and withdraw with a choice selection of prisoners in its hold.",1090000.0000000000,28100.0000000000,115.0000000000,1,4,None,0,None,None,31,54
+48130,1665,Auspex Slaver,"The Auspex-variant of the Omen-class cruiser is a modification of the standard Omen that increases passenger capacity and has a variety of adaptations geared towards boarding actions and assault landings on asteroids, moons and low-gravity planets. The variant remains in service with Imperial and House regiments of border troops and paramilitary police units, though has long been replaced by more suitable classes and variants in first order of battle and elite Imperial units.
+
+The variant has passed into the hands of numerous mercenary units, finding particular favor with boarding and installation raiding specialists. A standard Omen can readily be reconfigured to the Auspex variant's general specifications as the modifications involved are primarily to the internal cargo spaces and secondary systems such as armored hatches, landing struts and close-in, anti-personnel weapons.
+
+Given the multiple spaces for passengers, and limited reduction in its combat potential, the Auspex has become a favorite of slavers who can readily modify one or more spaces to holding cages with a little additional work.",13000000.0000000000,118000.0000000000,400.0000000000,1,4,None,0,None,None,31,1065
+48131,1667,Manuzivar Slaver,"The Manuzivar-variant of the Abbadon-class battleship is actually a further modification of an existing variant: the Yonis-class used extensively by the Ammatar Mandate and in the House Ardishapur fleet. The Yonis variant was originally designed for the rigors of border duty on the contested zones between the Mandate and the Minmatar Republic. The border zones are regularly plagued by incursions by ""unsanctioned"" or ""disavowed"" forces of one side or the other and evidently a refitted variant of the Yonis Abaddon variant made its way into the hands of Ammatar and Amarr irregulars.
+
+The Manuzivar is notorious as a platform for raids in force against planetary holdings and colonies in the disputed region, having been modified to permit low-orbit insertion into the atmosphere of a planetary body. The variant has numerous hangars for assault landers and is equipped for orbital support operations.
+
+Evidently, with the large numbers of these ships in irregular hands, a significant number have been acquired by slavers and they are used by such renegades for heavy raids against target populations.",103200000.0000000000,495000.0000000000,740.0000000000,1,4,None,0,None,None,31,3132
+48132,1895,Bestower Livestock Transport,"The Bestower has for decades been used by the Amarr Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. Bestowers specially upgraded for ""livestock transport"" are capable of carrying huge numbers of slaves and are used by Slavers for bulk transport to and from their nominally ""unsanctioned"" slave-holding and forced-labor facilities.",13500000.0000000000,260000.0000000000,4800.0000000000,1,4,None,0,None,None,31,1064
+48133,306,Human Containment Facility,"This rather euphemistically named facility is in reality a prison used by ""unsanctioned"" slavers to hold the slaves they have seized ready for work in labor camps, or transport on to other facilities or buyers. The Amarr Empire officially disavows such facilities, noting that without the sanction of a named Amarr Holder such slave barracks and attached labor camps are ""beyond the law"".
+
+The formula that unsanctioned slave and forced labor camps are beyond the law does not always seem to translate into prompt action against what should be considered outlaw gangs by the Amarr authorities. The Minmatar Republic Justice Department charges that the Empire, and in particular the more traditional Royal Houses and Holders, turn a blind eye to the activities of these slaver gangs.
+
+The RJD's anti-slavery forces go so far as to claim that noble houses such as the Ardishapur and Khanid actually support and supply slavers through a network of lesser Holders and contacts with Amarr mercenary companies. The Amarr Empire contemptuously dismisses such claims as ""anti-Amarr propaganda from rebel terrorists"". Others in the interstellar community suspect that the RJD is not far from the truth in its claims but are constrained by the Yulai Accords and Convention.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2520
+48134,1896,Justice Liberator,"The powerful Republic Justice Department takes a leading role in the drive against slavery both within the Minmatar Republic and beyond its borders. The antislavery forces of the RJD make up a considerable segment of its personnel but it still finds itself having to carefully choose where and when it will strike. Often the RJD uses stealth, deception and various intermediaries to achieve its goal of freeing slaves.
+
+Against pirate or renegade slavers, the RJD has a freer hand but it still chooses speed and surprise where possible. The Liberator-variant of the Wreathe-class industrial transport is specially adapted for rescue missions and is fast, equipped with large passenger-rated holds and equipped with a cloak as standard for a stealthy approach or retreat.
+
+Justice Liberators are crewed by Minmatar volunteers who are adept at getting back to safe harbor with rescued slaves and are often the best way for freed slaves to return home.",10000000.0000000000,225000.0000000000,400.0000000000,1,2,None,0,None,None,None,310
+48135,1194,Copy of the Gallente Federation Constitution,"A presentation copy of the Gallente Federation Constitution. Formally, the Constitution of the Federated Union of Gallente Prime, the supreme law of the Gallente Federation lays out the principles by which it operates as a supranational polity seeking to promote and protect individual rights, free economies and democratic governance within its territory.
+
+There are many rights provided to federal citizens by the Constitution but the most famous are the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,10159,None,0
+48136,1194,Replica Mister Federation Trophy,"For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleers.
+
+This replica trophy is a reproduction of the prize awarded to 'Mister Federation' by a jury of their Federation capsuleer peers.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,1656,None,0
+48137,1194,Replica Miss Federation Trophy,"For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleer.
+
+This replica trophy is a reproduction of the prize awarded to 'Miss Federation' by a jury of their Federation capsuleer peers.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,1656,None,0
+48138,1194,Impetus Trading Cards,"The multimedia giant Impetus exerts creative domination over the Gallente holo industry, but in the time before the Gallente Federation was even a dream in the minds of the elite, it was a simple children's trading card venture.
+
+After first contact with the Caldari, Impetus was catapulted to commercial success because of those very same card games, which had a unique appeal to the competitive culture. The deep strategies and mechanics provided a fresh challenge for the gaming-obsessed Caldari, and the formerly struggling Impetus saw its fortunes skyrocket.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,1435,None,0
+48139,1194,Mannar Hair Gel,How many tubs of this stuff does one Mannar need to turn his hair into a perfect pyramid?,1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,1164,None,0
+48140,1194,Intaki Cycle of Ida Bracelet,"A silver bracelet. The outer surface of the band is worked with a representation of two Intaki serpent fish, chasing each other in a circle. The hidden inner surface shows one serpent fish eating the other while laying a trail of roe behind it. The Ida way of life emphasizes the cycle of life, death, and rebirth, as does this fine silver bracelet.",1.0000000000,1.0000000000,1.0000000000,1,8,None,1,1661,10162,None,0
+48141,1194,Raata Wind Chimes,"The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the ""voice"" of the the venerated winds as they pass through them.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,3439,None,0
+48142,1194,Jin-Mei Silk Cord,"The Jin-Mei wind embroidered or brightly colored ribbons of silk around cords, which they tie on their arms to communicate feelings or allegiances. This cord has been wound with strips of red and white silk to indicate mourning. Silken cords of this kind were a common sight on the Jin-Mei world of Chandeille during their civil war, when Sang Do overlords battled one another for the resource-rich equator.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,10163,None,0
+48143,1194,Intaki Spiced Tea,"Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the special spices give it a unique status amongst other forms of tea.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,3438,None,0
+48144,1194,Replica of the ISCSS Venture,"This is an accurate scale replica of the first vessel that left the planet Gallentia (Gallente Prime) on a voyage to reach a neighboring planet that showed signs of human habitation in 22517AD. This planet was known at the time as Cephalin but ultimately would be known as Caldari Prime.
+
+The vessel was commissioned by the International Space Cooperative, an organization born with the intent of letting Gallentia's nations reach the stars. In effect, this enterprise was the beginning of the space age that would lead to the star-straddling Gallente Federation.",1.0000000000,1.0000000000,0E-10,1,8,None,1,1661,1645,None,0
+48146,1950,Vindicator Sarpati's Revenge - Igil SKIN,"V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
+
+Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.
+
+The silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+48147,1950,Vindicator Sarpati's Revenge - Virge SKIN,"Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.
+
+Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.
+
+The green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+48148,739,CreoDron 'Yellowjacket' Drone Tuner D5-10T,"The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.
+
+The CreoDron 'Yellowjacket' Drone Tuner D5-10T increases the damage output of drones at the expense of the strength of their defensive layers.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2477,2224,None,0
+48149,739,CreoDron 'Bumblebee' Drone Tuner T10-5D,"The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.
+
+The CreoDron 'Bumblebee' Drone Tuner T10-5D increases the strength of drone defensive systems at the expense of their firepower.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2477,2224,None,0
+48150,303,Expired Basic 'Conditioning' Cerebral Accelerator,"Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.08.07.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48151,303,Expired Improved 'Conditioning' Cerebral Accelerator,"Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.08.07.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48152,303,Expired Advanced 'Reconditioning' Cerebral Accelerator,"Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. More advanced accelerators can also be used to rapidly 'recondition' a subject, which can even be useful for rapid rehabilitation.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until YC 120.08.07.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48153,303,Expired Extended 'Rehabilitation' Cerebral Accelerator,"Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. Whenever possible, it is better for the rehabilitation of a freed slave to proceed over a more extended period than cruder boosters can allow for.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.
+
+The compounds are only guaranteed to function until YC 120.08.07.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48155,1950,Bantam Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48156,1950,Condor Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48157,1950,Griffin Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48158,1950,Heron Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48159,1950,Kestrel Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48160,1950,Merlin Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48161,1950,Harpy Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+48162,1950,Hawk Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+48163,1950,Buzzard Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+48164,1950,Manticore Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+48165,1950,Kitsune Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+48166,1950,Crow Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+48167,1950,Raptor Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+48168,1950,Kirin Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+48169,1950,Caldari Navy Hookbill Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+48170,1950,Griffin Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+48171,1950,Corax Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+48172,1950,Cormorant Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+48173,1950,Stork Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+48174,1950,Flycatcher Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+48175,1950,Jackdaw Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+48176,1950,Blackbird Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48177,1950,Caracal Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48178,1950,Moa Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48179,1950,Osprey Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48180,1950,Cerberus Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+48181,1950,Eagle Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+48182,1950,Onyx Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+48183,1950,Basilisk Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+48184,1950,Falcon Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+48185,1950,Rook Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+48186,1950,Tengu Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+48187,1950,Caracal Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+48188,1950,Osprey Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+48189,1950,Drake Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48190,1950,Ferox Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48191,1950,Naga Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48192,1950,Nighthawk Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+48193,1950,Vulture Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+48194,1950,Drake Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+48195,1950,Raven Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48196,1950,Rokh Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48197,1950,Scorpion Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48198,1950,Widow Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+48199,1950,Golem Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+48200,1950,Raven Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+48201,1950,Scorpion Navy Issue Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+48202,1950,Phoenix Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+48203,1950,Chimera Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+48204,1950,Wyvern Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+48205,1950,Leviathan Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+48206,1950,Badger Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+48207,1950,Tayra Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+48208,1950,Crane Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+48209,1950,Bustard Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+48210,1950,Charon Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+48211,1950,Rhea Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+48212,1950,Minokawa Ghostbird SKIN,"In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+48213,1950,Nyx Dos Rouvenor's Bequest SKIN,"King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.
+
+Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+48214,1950,Paladin Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+48215,1950,Vexor Navy Issue Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+48216,1950,Panther Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+48217,1950,Ferox Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48218,1950,Inquisitor Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+48219,1950,Coercer Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+48220,1950,Arbitrator Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+48221,1950,Prophecy Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+48222,1950,Griffin Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+48223,1950,Corax Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+48224,1950,Blackbird Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48225,1950,Naga Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48226,1950,Atron Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+48227,1950,Algos Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+48228,1950,Thorax Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+48229,1950,Talos Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+48230,1950,Slasher Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48231,1950,Thrasher Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+48232,1950,Stabber Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48233,1950,Cyclone Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+48234,1982,Ephialtes Lancer,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48235,1982,Ephialtes Entangler,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48236,1982,Ephialtes Spearfisher,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48237,1982,Ephialtes Illuminator,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48238,1982,Ephialtes Dissipator,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48239,1982,Ephialtes Obfuscator,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48240,1982,Ephialtes Confuser,The Ephialtes-type drones are a family of Drifter-allied autonomous drones derived from the same design base as the Circadian Seekers and Autothysian Lancers. A wide selection of variants have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace.,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48241,1982,Lucid Escort,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+48242,1950,Guardian Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+48243,1950,Absolution Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+48244,1950,Damnation Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+48245,1982,Lucid Aegis,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+48246,1982,Lucid Warden,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+48247,1982,Lucid Firewatcher,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+48248,1982,Lucid Watchman,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+48249,1982,Lucid Upholder,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+48250,1982,Lucid Sentinel,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+48251,1982,Lucid Preserver,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+48252,1982,Lucid Deepwatcher,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+48253,1997,Vila Swarmer,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,5.0000000000,0E-10,1,134,None,0,None,None,11,1099
+48254,1981,Wide-Area Automata Command Pylon,"This Triglavian command and control structure appears to relay instructions to rogue drones within its local space. The powerful signals apparently combine subversion routines with tactical routing and will interfere with the operation of capsuleer drones.
+
++20% velocity and +10% damage for all local rogue drones
+-30% velocity and -15% damage for all local capsuleer drones
+
+Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law. – partial translation of markings found on a Triglavian Automata Command Pylon",2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,20825,22035
+48255,1982,Harrowing Vila Vedmak,"A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+48256,1982,Striking Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48257,1982,Tangling Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48258,1982,Anchoring Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48259,1982,Shining Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48260,1982,Blinding Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48261,1982,Ghosting Vila Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+48262,1997,Sparkgrip Tessera,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
+
+This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+48263,1997,Embergrip Tessera,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
+
+This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+48264,1997,Strikegrip Tessera,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
+
+This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+48265,1997,Blastgrip Tessera,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.
+
+This particular rogue drone battlecruiser appears to be capable of very high damage at close range, but suffers from limited damage projection.",100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+48266,226,Preserved Caldari Outpost Platform,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3303
+48267,226,Preserved Amarr Outpost Platform,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3304
+48268,226,Preserved Gallente Outpost Platform,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3306
+48269,226,Preserved Minmatar Outpost Platform,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3305
+48270,1998,BKG-Q2 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48271,1998,K-8SQS Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48272,1998,D4R-H7 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48273,1998,995-3G Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48274,1998,M53-1V Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48275,1998,P7-45V Station Monument,"This monument has been placed to remember the outpost that once stood here and the efforts of those who built and fought for it.
+
+For over five years the alliance SOLAR FLEET maintained control of the outpost, until YC115 when they lost it to Red Alliance. This began a year of constant conflict, with the outpost being retaken by SOLAR FLEET only to be lost again to Pandemic Legion then finally taken by Legion of xXDEATHXx.
+
+When it was decommissioned five years later skill urself alliance controlled the outpost.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48276,1998,V2-VC2 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48277,1998,5-N2EY Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48278,1998,FAT-6P Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48279,1998,9-4RP2 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48280,1998,G8AD-C Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48281,1998,XZH-4X Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48282,1998,VFK-IV Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48283,1998,3JN9-Q Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48284,1998,CZDJ-1 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48285,1998,NOL-M9 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48286,1998,MO-GZ5 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48287,1998,5-6QW7 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48288,1998,0-W778 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48289,1998,DG-8VJ Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48290,1998,0-G8NO Station Monument,"Built by Goonswarm, the station that once stood here was conquered by Atlas Alliance in YC111 as part of an attempt to push the Goons completely out of eastern space. When it was decommissioned the outpost had fallen under the control of Fraternity. The alliance managed to conquer the system despite being initially forced back by the previous owners Solar Fleet.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48291,1998,C9N-CC Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48292,1998,BZ-0GW Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48293,1998,111-F1 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48294,1998,L-C3O7 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48295,1998,C4C-Z4 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48296,1998,I-UUI5 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48297,1998,VNGJ-U Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48298,1998,UB5Z-3 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48299,1998,2-RSC7 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48300,1998,Z-H2MA Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48301,1998,E8-YS9 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48302,1998,2O-EEW Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48303,1998,68FT-6 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48304,1998,Z-N9IP Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48305,1998,FR-B1H Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48306,1998,C-J6MT Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48307,1998,F2A-GX Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48308,1998,N7-BIY Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48309,1998,D2EZ-X Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48310,1998,6T3I-L Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48311,1998,Z-7OK1 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48312,1998,H8-ZTO Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48313,1998,GQ2S-8 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48314,1998,MP5-KR Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48315,1998,TPAR-G Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48316,1998,G-Q5JU Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48317,1998,9CG6-H Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48318,1998,3BK-O7 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48319,1998,H74-B0 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48320,1998,1V-LI2 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48321,1998,JLO-Z3 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48322,1998,28Y9-P Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48323,1998,S-EVIQ Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48324,1998,6OYQ-Z Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48325,1998,V7-MID Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48326,1998,DZ6-I5 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48327,1998,NZW-ZO Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48328,1998,JV1V-O Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48329,1998,H-W9TY Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48330,1998,D7-ZAC Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48331,1998,IMK-K1 Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48332,1998,ZLZ-1Z Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48333,1998,LS-JEP Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48334,1998,JZV-F4 Station Monument,"This memorial was erected to remember the capsuleers from Pure alliance who worked tirelessly to build the outpost that once stood here, and those who fought to control it.
+
+The outpost served as Pure's headquarters until they seeded it to Band of Brothers in YC111. Pure was disbanded, but some of its members went on to have illustrious careers in other alliances including becoming founders of the Initiative. The outpost was under the control of Circle-Of-Two when it was finally decommissioned in YC120.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48335,1998,4-EFLU Station Monument,"On this spot once stood an outpost built by the French-speaking alliance, Tau Ceti Federation. Though they would disband by YC112 the alliance's goal was to unite all the French-speaking people of New Eden under a single banner. When they disbanded 4-EFLU the outpost passed from hand to hand until it was eventually conquered by STARCHASER Alliance before being decommissioned.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48336,1998,F-EM4Q Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48337,1998,Q-GQHN Station Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48338,1998,5P-AIP Outpost Monument,"This monument marks the location of the first outpost ever to be built by the capsuleers of New Eden, Prometheus Station.
+
+Activated on the 20th of August YC107 the outpost was constructed by the alliance Ascendant Frontier, despite being at war with the Mercenary Coalition at the time. It is named for Prometheus Wrong, the capsuleer who oversaw the project. It cost 26 billion ISK and it took three days just to move the required components to the site.
+
+Fierce isolationists by nature, Ascendant Frontier briefly suspended their policy of killing any non-friendlies on sight so that neutral pilots could visit the new outpost. Over the years many Alliances controlled the historic location, but it was Test Alliance Please Ignore who held control when it was decommissioned in YC120. The outpost may now be gone, but this monument stands as a reminder of a time when the pilots of New Eden came together to take control of their future.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48339,1998,KDF-GY Outpost Monument,"On this site on the 24th of October YC107 construction was completed on the ISS Marginis, the first ever Gallete outpost.
+
+Built by the Interstellar Starbase Syndicate, Marginis was also the first outpost to be constructed for the purpose of public access. People from all over New Eden invested in ISS's vision of a new capsuleer controlled hub, a ""Yulai of the south"", where all who came in peace could trade free from empire control.
+
+ISS would eventually disband and the final owner of ISS Marginis was the alliance, Tactical Supremacy. When the outposts of New Eden were replaced by new faction citadels it was only fitting that Marginis give its name to the Gallente variant. With Marginis citadels now placed throughout the cluster, the legacy of this legendary station has been secured.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48340,1998,0OYZ-G Outpost Monument,"This monument stands on the site of the first ever Amarr outpost.
+
+RED.Overlord maintained control of the outpost until a fatal fueling error left many of their towers throughout the system vulnerable. The Goonswarm quickly took advantage, attacking towers and then finally taking the outpost in a swift siege. RED.Overlord rallied, however, taking back the outpost in early YC111.
+
+After a tumultuous beginning stability returned to the system and RED.Overlord maintained control of the historic station until YC114 when they withdrew from the area. After this it passed through many hands, eventually coming under the control of Fraternity before being decommissioned.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48341,1998,EC-P8R Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48342,1998,BWF-ZZ Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48343,1998,GHZ-SJ Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48344,1998,9UY4-H Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48345,1998,GE-8JV Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48346,1998,X-R3NM Outpost Monument,"Here near the edge of the Providence region, the Curatores Veritatis Alliance (CVA) constructed their first outpost.
+
+It was in this system that CVA stood its ground against 160 Triumvirate ships. The Providence Holding Coalition, a group of alliances dedicated to stability in the region, came to CVA's aide and rallied 190 ships to protect the system. After a hard fought battle with heavy losses on both sides, the Triumvirate was pushed back. CVA said that the victory proved an ""undiminished resolve to build a safe, prosperous and civilized Providence.""
+
+Eventually, the outpost would fall to Agony Empire in YC102. The final owners were Test Alliance Please Ignore, having conquered it in YC120. When it was time for the old outposts to be decommissioned, Test seeded this monument to CVA in acknowledgment of its significance not just to the Curatores Veritatis Alliance, but to the history of Providence.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48347,1998,P-2TTL Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48348,1998,TVN-FM Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48349,1998,6VDT-H Outpost Monument,"The outpost that once stood here was built by IT Alliance in YC112 and held by The Initiative when it was decommissioned, but it was most famous for the part it played in the Fountain War.
+
+Test Alliance Please Ignore had taken control of the outpost in YC113 as part of their expansion throughout Fountain region. In June of YC115, the CFC coalition invaded Fountain and for months two of the biggest war machines in EVE fought for control of the region. Eventually, CFC fought their way to 6VDT-H, Test's traditional home in the region.
+
+Every available pilot allied to either side flocked to the system. During the siege 4000 pilots were counted in the system, making it the biggest battle New Eden had witnessed at that time. Test fought valiantly but CFC's bombers were savagely effective. With falling numbers and all their escape routes blocked, the remaining Test ships made one final doomed charge into the heart of their enemy's capital fleet. All were destroyed.
+
+Following the battle, Test announced they would be pulling out of Fountain. There would be many future conflicts between Test and CFC, but it was on this spot that the Fountain war ended.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48350,1998,M-OEE8 Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48351,1998,HED-GP Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48352,1998,LXQ2-T Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48353,1998,Y-CWQY Outpost Monument,On this spot once stood an outpost built by the Band of Brothers alliance. It passed through many hands during its life and was finally conquered by Red Alliance in YC118 before eventually being decommissioned by Upwell in YC120. This monument serves as a reminder of the efforts of those who worked to establish capsuleer beyond the bounds of Empire space.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48354,1998,S-E6ES Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48355,1998,JU-OWQ Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48356,1998,77S8-E Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48357,1998,B-R5RB Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48358,1998,J-LPX7 Outpost Monument,"We mark this site so that all might remember that a single act can change the fate of thousands.
+
+During the Second Great War, the KenZoku alliance defended the outpost that stood here against the Goonswarm. As the battle was ending a navigational error caused an Aeon mothership to warp to a stargate that it could not jump through. It was quickly surrounded by Goonswarm ships and the Aeon and its entire capital escort were destroyed.
+
+The remaining Kenzoku pilots fled and were trapped in PR-8CA. Without their capital fleet the alliance was powerless, and by the summer of YC111 the region had fallen. The outpost at J-LPX7 passed through many hands throughout the years, but it would find itself under Goonswarm control again when it was decommissioned.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48359,1998,16P-PX Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48360,1998,LX5K-W Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48361,1998,9-980U Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48362,1998,N-I024 Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48363,1998,1A8-6G Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48364,1998,QYZM-W Outpost Monument,This monument has been installed by the Upwell Consortium during their massive outpost and conquerable station conversion process of YC120. It honors the long and storied capsuleer history surrounding the station that once stood in this system. Once the final capsuleer owners of each stations have been confirmed in June of YC120 each of these monuments will be upgraded to proudly display the alliance logos of the final owners of the station and to list a short summary of this station's history.,0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+48365,1950,Revelation Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+48366,1950,Aeon Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+48367,1950,Avatar Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+48368,1950,Ark Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+48369,1950,Providence Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+48372,186,Triglavian Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+48373,186,Triglavian Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+48374,1194,Federation Grand Prix Impetus Package,"Sponsored by the holo industry giant Impetus, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.",0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21832,None,0
+48375,1194,Federation Grand Prix Bronze Package,This is the Federation Grand Prix Bronze Package awarded to pilots for notable participation in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.,0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21620,None,0
+48376,1194,Federation Grand Prix CreoDron Package,"Sponsored by the leading drone research and development corporation CreoDron, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.",0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21832,None,0
+48377,1194,Federation Grand Prix Silver Package,This is the Federation Grand Prix Silver Package awarded to pilots for special achievement in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.,0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21621,None,0
+48378,1194,Federation Grand Prix Quafe Package,"Sponsored by Quafe – In The Heat of The Moment – this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.",0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21832,None,0
+48379,1194,Federation Grand Prix Gold Package,This is the Federation Grand Prix Gold Package awarded to pilots for supreme piloting skill and endurance in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.,0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21622,None,0
+48380,1088,Women's Triglavian Survival Suit (Veles),"This Triglavian survival suit bears the symbol of the Triglavian grouping called the ""Veles Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Veles Clade seems to be strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics.
+
+The Veles Clade also appears to emphasizes discourse within the Triglavian Collective, after a fashion, over strife – that is, if the evidence has been understood correctly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,22022,None,0
+48381,1088,Women's Triglavian Survival Suit (Svarog),"This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the ""Svarog Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Svarog Clade exhibits signs of specialization in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology.
+
+Analysts also claim that the Svarog Clade seems the most aggressive and traditional, although there are indications this clade is open to exploring new opportunities and will exploit them ruthlessly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,22023,None,0
+48382,1088,Women's Triglavian Survival Suit (Perun),"This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the ""Perun Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Perun Clade is evidently accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems.
+
+Additionally, the Perun Clade seems to involve itself in matters of strategic leadership of the Collective to a greater degree than other clades. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,22024,None,0
+48383,1088,Men's Triglavian Survival Suit (Veles),"This Triglavian survival suit bears the symbol of the Triglavian grouping called the ""Veles Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Veles Clade seems to be strong in the fields of heavy space industry, communications technology and high-energy exotic particle physics.
+
+The Veles Clade also appears to emphasizes discourse within the Triglavian Collective, after a fashion, over strife – that is, if the evidence has been understood correctly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,22025,None,0
+48384,1088,Men's Triglavian Survival Suit (Svarog),"This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the ""Svarog Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Svarog Clade exhibits signs of specialization in combat vessel construction, the development of novel weapon systems and extensive use of bioadaptive mutaplasmid technology.
+
+Analysts also claim that the Svarog Clade seems the most aggressive and traditional, although there are indications this clade is open to exploring new opportunities and will exploit them ruthlessly. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,22026,None,0
+48385,1088,Men's Triglavian Survival Suit (Perun),"This Triglavian survival suit is marked with the symbol of the Triglavian grouping called the ""Perun Clade"". CONCORD intelligence has established few hard facts about any of the clades but they are clearly major subdivisions within Triglavian society. The Perun Clade is evidently accomplished in space-time mechanics, high-impulse and FTL engine construction, and electronic systems.
+
+Additionally, the Perun Clade seems to involve itself in matters of strategic leadership of the Collective to a greater degree than other clades. This Triglavian survival suit was probably sourced from the black market and care should be taken to ensure that the bioadaptive technology typically found in such items has been deactivated and removed.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,22027,None,0
+48386,1088,Women's Triglavian Survival Suit (Encounter),"This Triglavian survival suit is of a design derived from specifications obtained by CONCORD from the clothing and equipment of crew taken from a Vedmak-class cruiser encountered in K-space by DED forces. The meaning of the symbols on this clothing is unclear but they could indicate a specialized force or group of some kind.
+
+The ""Encounter"" version of the Triglavian survival suit has been released to capsuleers who have successfully recruited new pilots to a capsuleer program and has been issued in a safe format, with all Triglavian bioadaptive technology stripped from this striking apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,22021,None,0
+48387,1088,Men's Triglavian Survival Suit (Encounter),"This Triglavian survival suit is of a design derived from specifications obtained by CONCORD from the clothing and equipment of crew taken from a Vedmak-class cruiser encountered in K-space by DED forces. The meaning of the symbols on this clothing is unclear but they could indicate a specialized force or group of some kind.
+
+The ""Encounter"" version of the Triglavian survival suit has been released to capsuleers who have successfully recruited new pilots to a capsuleer program and has been issued in a safe format, with all Triglavian bioadaptive technology stripped from this striking apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,22028,None,0
+48416,1964,Decayed Small Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,21988,None,0
+48417,1964,Gravid Small Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,21999,None,0
+48418,1964,Unstable Small Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,22010,None,0
+48419,68,Small Abyssal Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1029,None,0
+48420,1964,Decayed Medium Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,21988,None,0
+48421,1964,Gravid Medium Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,21999,None,0
+48422,1964,Unstable Medium Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,22010,None,0
+48423,68,Medium Abyssal Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1029,None,0
+48424,1964,Decayed Heavy Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,21988,None,0
+48425,1964,Gravid Heavy Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,21999,None,0
+48426,1964,Unstable Heavy Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,22010,None,0
+48427,68,Heavy Abyssal Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1029,None,0
+48428,1964,Decayed Small Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,22029,None,0
+48429,1964,Gravid Small Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,22030,None,0
+48430,1964,Unstable Small Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2453,22031,None,0
+48431,61,Small Abyssal Cap Battery,Increases capacitor storage. Provides defense against Energy Leech and Energy Neutralizer effects.,1.0000000000,5.0000000000,0E-10,1,None,None,1,None,89,None,0
+48432,1964,Decayed Medium Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,22029,None,0
+48433,1964,Gravid Medium Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,22030,None,0
+48434,1964,Unstable Medium Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2454,22031,None,0
+48435,61,Medium Abyssal Cap Battery,,1.0000000000,10.0000000000,0E-10,1,None,None,1,None,89,None,0
+48436,1964,Decayed Large Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,22029,None,0
+48437,1964,Gravid Large Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,22030,None,0
+48438,1964,Unstable Large Cap Battery Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide additional capacitor storage. As such this mutaplasmid could be used to mutate the performance characteristics of capacitor battery modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2455,22031,None,0
+48439,61,Large Abyssal Cap Battery,,1.0000000000,15.0000000000,0E-10,1,None,None,1,None,89,None,0
+48463,1012,Test Server Infrastructure Hub,Devhax,1000000.0000000000,60000.0000000000,10000.0000000000,1,4,500000000.0000,0,None,None,35,3827
+48464,0,asurface1_f_01:amarrbase:amarr,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22223
+48465,0,asurface_c_01:amarrbase:amarr,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22224
+48466,226,SPS Structure,,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,22225
+48469,1990,Light Compact Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,292,21923,None,0
+48470,1990,Light Scoped Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,292,21923,None,0
+48471,1990,Heavy Compact Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,293,21922,None,0
+48472,1990,Heavy Scoped Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,293,21922,None,0
+48473,1990,Supratidal Compact Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,295,21921,None,0
+48474,1990,Supratidal Scoped Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,295,21921,None,0
+48481,1950,SkinTest1,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+48482,1950,SkinTest2,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+48483,1950,SkinTest3,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+48484,1950,SkinTest4,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+48485,1950,Breacher Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48486,1950,Burst Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48487,1950,Probe Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48488,1950,Rifter Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48489,1950,Slasher Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48490,1950,Vigil Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48491,1950,Jaguar Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+48492,1950,Wolf Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+48493,1950,Cheetah Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+48494,1950,Hound Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+48495,1950,Hyena Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+48496,1950,Claw Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+48497,1950,Stiletto Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+48498,1950,Scalpel Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+48499,1950,Republic Fleet Firetail Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+48500,1950,Vigil Fleet Issue Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+48501,1950,Bellicose Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48502,1950,Rupture Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48503,1950,Scythe Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48504,1950,Stabber Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48505,1950,Muninn Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+48506,1950,Vagabond Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+48507,1950,Broadsword Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+48508,1950,Scimitar Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+48509,1950,Huginn Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+48510,1950,Rapier Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+48511,1950,Loki Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+48512,1950,Scythe Fleet Issue Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+48513,1950,Stabber Fleet Issue Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+48514,1950,Maelstrom Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+48515,1950,Tempest Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+48516,1950,Typhoon Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+48517,1950,Panther Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+48518,1950,Vargur Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+48519,1950,Tempest Fleet Issue Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+48520,1950,Typhoon Fleet Issue Dawn of Liberation SKIN,"The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.
+
+The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+48521,1950,Panther Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+48522,1950,Vargur Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+48523,1950,Naglfar Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+48524,1950,Nidhoggur Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+48525,1950,Hel Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+48526,1950,Ragnarok Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+48527,1950,Thrasher Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+48528,1950,Svipul Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+48529,1950,Hurricane Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+48530,1950,Maelstrom Firewall Breach SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+48531,1194,Dawn of Liberation Frigate SKINs,"Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar frigate designs.",0E-10,10000.0000000000,0E-10,1,2,None,1,1661,21833,None,0
+48532,1194,Dawn of Liberation Cruiser SKINs,"Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar cruiser designs.",0E-10,10000.0000000000,0E-10,1,2,None,1,1661,21833,None,0
+48533,1194,Dawn of Liberation Battleship SKINs,"Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar battleship designs.",0E-10,10000.0000000000,0E-10,1,2,None,1,1661,21833,None,0
+48534,1194,Republic Justice Department Bronze Reward,Awarded on behalf of the Republic Justice Department for participation in its anti-slavery campaign.,0E-10,10000.0000000000,0E-10,1,8,None,1,1661,21620,None,0
+48535,1194,Republic Justice Department Silver Reward,Awarded on behalf of the Republic Justice Department for notable participation in its anti-slavery campaign.,0E-10,10000.0000000000,0E-10,1,2,None,1,1661,21621,None,0
+48536,1194,Republic Justice Department Gold Reward,Awarded on behalf of the Republic Justice Department for dedicated participation in its anti-slavery campaign.,0E-10,10000.0000000000,0E-10,1,2,None,1,1661,21622,None,0
+48543,1950,Tengu Ultra Jungle,"The Caldari Navy has many special warfare divisions and is reckoned by most military experts to have probably more individual elite units and special task groups than any other empire's naval forces. The ""Ultra Jungle"" groups are a series of electronic warfare operator units that are each trained in the techniques and arts of jamming a specific potential enemy's sensors.
+
+In principle, the mission of an Ultra Jungle group is to literally turn the territory of the Caldari State into an impenetrable jungle of sensor dead zones and false signals to any invading force. The Ultra Jungle (Magneto) group is specialized in opposing the potential threat of a Gallente Federation invasion.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+48544,1950,Tengu Ultra Jungle,"The Caldari Navy has many special warfare divisions and is reckoned by most military experts to have probably more individual elite units and special task groups than any other empire's naval forces. The ""Ultra Jungle"" groups are a series of electronic warfare operator units that are each trained in the techniques and arts of jamming a specific potential enemy's sensors.
+
+In principle, the mission of an Ultra Jungle group is to literally turn the territory of the Caldari State into an impenetrable jungle of sensor dead zones and false signals to any invading force. The Ultra Jungle (Ladar) group is specialized in opposing the potential threat of a Minmatar Republic invasion.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+48545,1768,Seeker Retainer,"This model of Sleeper drone shares a common design with older rapid response drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has relatively weak defenses.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3528
+48546,1950,Guardian IGC SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+48547,1950,Harbinger IGC SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+48548,1950,Harbinger Navy Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+48549,1950,Rook IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+48550,1950,Ferox IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48551,1950,Drake Navy Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+48552,1950,Worm IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+48553,1950,Gila IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+48554,1950,Rattlesnake IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+48555,1950,Vexor IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+48556,1950,Vexor Navy Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+48557,1950,Ishtar IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+48558,1950,Brutix IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+48559,1950,Brutix Navy Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+48560,1950,Hurricane IGC SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+48561,1950,Hurricane Fleet Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+48562,1950,Typhoon Fleet Issue IGC SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+48563,1950,Damavik Triglavian Victory SKIN,"This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120.
+
+Designed to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+48564,1950,Vedmak Triglavian Victory SKIN,"This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120.
+
+Designed to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+48565,1950,Leshak Triglavian Victory SKIN,"This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120.
+
+Designed to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+48566,1950,Jackdaw Quantum Potential SKIN,"The Caldari State was relatively late in developing the Jackdaw, its entry into the class of tactical multi-role destroyers based on Sleeper technology. Rumors have swirled for years that a secret project, allegedly called ""The Kirjuufuishuan Experiment"", attempted to marry quantum electrodynamic principles with the Sleeper-derived tech, only to end in disaster and the mysterious disappearance of a prototype Jackdaw with all hands.
+
+Whatever the truth of the matter, the ""Quantum Potential"" combination nanocoating and modification is the product of the more radical, underground scene in the Caldari subculture of customizing spaceships. The arcing electrical adaptation of the tactical nanolattice surfaces is sure to draw attention to the pilot of a Jackdaw furnished with this nanocoating.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+48567,1768,Circadian Seeker,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3536
+48568,1768,Seeker Escort,"This model of Sleeper drone shares a common design with advanced picket duty drones but is in pristine condition and differences of detail suggest it is an updated design recently constructed and put into service.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and represents an escalation into New Eden from the depths of Anoikis.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3527
+48569,1768,Seeker Elite Interceptor,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Seeker scouting groups in New Eden.
+
+This Sleeper drone has minor stealth capabilities and benefits from upgraded engines.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3560
+48570,1768,Seeker Interceptor,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and clearly has upgraded engines.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48571,1768,Circadian Seeker Resister,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has upgraded resistances.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48572,1768,Circadian Seeker Basal,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and has lower than typical resistances.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48573,1768,Seeker Safeguard,"The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone is part of a force operating with Seeker scouting groups and is very powerful.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3516
+48575,1768,Seeker Guardian,"The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone is part of a force operating with Seeker scouting groups.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3516
+48576,1950,Pacifier DED 'Master-at-Arms' Recruiter SKIN,"CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.
+
+The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.
+
+A Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.",0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+48577,1950,Enforcer DED 'Master-at-Arms' Recruiter SKIN,"CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.
+
+The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.
+
+A Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.",0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+48578,1950,Marshal DED 'Master-at-Arms' Recruiter SKIN,"CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.
+
+The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.
+
+A Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+48579,1950,Pacifier DED 'Alpha Plus' Taskforce SKIN,"To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.
+
+Ships of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.",0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+48580,1950,Enforcer DED 'Alpha Plus' Taskforce SKIN,"To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.
+
+Ships of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.",0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+48581,1950,Marshal DED 'Alpha Plus' Taskforce SKIN,"To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.
+
+Ships of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+48582,303,Master-at-Arms Cerebral Accelerator,"CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. A special-issue cerebral accelerator is available to the Master-at-Arms for use at their discretion in training of recruits.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.",0E-10,1.0000000000,0E-10,1,None,None,1,2487,10144,None,0
+48583,1813,♦ DED Special Operation Captain,,10100000.0000000000,101000.0000000000,900.0000000000,1,None,None,0,None,None,30,1050
+48584,1194,TLF Recruitment Poster,"This poster, adorned with anti-Amarr propaganda, contains the following lines:
+
+You hold the power to free our people.
+
+You are the heroes of your generation.
+
+Join us in the struggle for freedom.
+
+Death to Amarr! Long live the Minmatar people!
+
+Join the Tribal Liberation Force today!",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,21060,None,0
+48585,1194,Vherokior Medicinal Herbs,"The medicinal herbs of the Vherokior can be easily brewed into a tea with hallucinogenic properties. Such preparations are intended for use in traditional Vherokior mysticism but have become popular among Minmatar and Gallente youth.
+
+These herbs are not distributed commercially, but are rather provided in various specialty mixes by Vherokior apothecaries on both sides of the border. The Vherokior ask no questions of those wishing to use the herb preparations, reasoning that the use of their mixes to enter altered states of consciousness is a personal matter.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,22036,None,0
+48586,1194,Vial of Mikramurka,This slim vial of clear water was taken from snow and ice at the northern edges of the Mikramurka Steppes that are the ancestral home of the Sebiestor Tribe. There is an unusual amount of silica in the water. Sebiestor shamans often carry vials like this for ritual purposes. Others carry them as a keepsake of the traditional lands of their people.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1193,None,0
+48587,1194,Dice of Jade,"The Jade Coast of Matar, named so because of its vibrant green mineral sands, actually produces a considerable amount of the ornamental material in the alluvial deposits of the Tronhadar river delta that is a dominant feature of the local geography. Long ago, in the ancient past of the Minmatar, the hard-wearing jade would be used as a material for tools as well as ornamental objects.
+
+Today, the Jade Coast serves as an ideal vacation destination, and many casinos operate along its beaches and on the placid waters of the delta. Jade dice are staple curios of such casinos, although tourists are advised to seek only games where transparent polymer dice are being used.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,22034,None,0
+48588,1194,Krusual Etched Sticks,"These sticks, to the untrained eye, appear to be nothing more than twigs bereft of bark and chewed upon by hungry bugs. However, the Krusual Tribe used sticks such as these to communicate secretly under the paranoid eyes of their Amarr overseers.
+
+A combination of vertical and horizontal lines, occasionally intersected by curves or sharp angles, represents a fiercely guarded nonverbal language. Academics speculate the source of such a language could be traced back to hunts in the Tronhadar Valley region, where scouts would leave carved sticks on the trail for the main hunting party to read.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,22041,None,0
+48589,1194,Matari Word Calendar,"Many Minmatar still speak Amarish as their first language, even more so since the return of the Nefantar and Starkmanir, and ""Republic Matari"" is considered an unsatisfactory reconstruction of the common language of the old Minmatar Empire. All tribes are concerned to address this cultural issue and wish to live and speak according to their true heritage.
+
+(Though the suggestion from the Krusual that all Minmatar adopt their tribal language, which remains almost entirely intact due to the Krusual resistance, was politely declined by the other tribes when the Republic was founded.)
+
+Due to these concerns, major efforts are underway within the Republic to recover what is possible of all historical tribal languages and dialects, so as to restore them for use in modern Minmatar tribal societies. This calendar comes from an industry born out of that sentiment. There's a new Matari word for each of the 1357 days of the Matar year!",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3441,None,0
+48590,1194,Kapli Bread,"The Lutins are a ballet of beautiful lights around the Perimeter stargate in the Federation system of Iyen-Oursta. Enslaved Minmatar traveling through this system believe that those who witness the lights are blessed, and their firstborn son will be free of chains. This bread is baked in honor of such a blessing.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3435,None,0
+48591,1194,Kri'tak Knife,"Kri’taks are combat knives commonly used by Minmatar, based off a traditional Sebiestor ice pick called the ci’nal. Tools like the ci’nal were used by northern Sebiestor clans to break apart ice, though only a few clans still use them since the development of high-tech cutters and refrigeration units. Kri’taks retain the stiletto shape of the original ci’nal, but their blade is broadened and edged.
+
+Kri’taks have become a standard weapon for Valklear Special Forces. Like the nova knives used by planetside armies and clone mercenaries, Valklear kri’taks have rapidly-oscillating edges that greatly enhance the knife’s ability to cut through dense material.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,21000,None,0
+48592,1194,Ten Most Wanted Slavers,"The Republic Justice Department publishes a list of its ""Ten Most Wanted Slavers"" and makes sure it is widely available.
+
+The list includes notorious figures such as:
+
+Koratama Akkaga – the head of True Creations has been top of the list for nearly a century due to his experimentation on Minmatar slaves during the early years of Sansha's Nation.
+
+Hakim Stormare – wanted for multiple counts of slaving that predate his rise to Chief of Security Actions for the Angel Cartel's Dominations.
+
+Ahremen Arkah – wanted for allegedly overseeing Blood Raider slaving expeditions as Chief of Operations for the Covenant.
+
+Lucash Helmatt – wanted for leading slave raids on behalf of the Angel Cartel before his defection to the Guristas Pirates.
+
+Orlon Zashev – a former Sardar-Colonel in the Khanid Royal Uhlans, Zashev is alleged to have commanded a special brigade of slave-takers during the Vindication Wars.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,21843,None,0
+48593,1194,Slaver Tooth Necklace,"This cord of yellowish fangs is typical of many with a claimed history of being the spoils from raids on Amarr slave camps, the story going that the necklace is formed of teeth from the Slaver Hounds killed during such raids.
+
+Far from the effects of decay, the teeth have not fared well since parting with their owner. A scattering of little notch marks suggests they were forcibly removed – perhaps hurriedly or the creature they came from was in its death throes at the time. (The idea that anyone would try to remove the teeth from a Slaver Hound short of being mortally wounded seems far-fetched.)
+
+The varying sizes of the teeth offer little clue to whether they came from one creature or many. However, their immense length, some as long as seven centimeters, does indeed point to the Amarr slaveholders' favored Syrikos Hound as a likely source.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2100,None,0
+48594,383,Sentry Tower,"Deployed or subverted by Seeker scouting parties to secure areas of interest to them, these towers will attack on sight.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,3533
+48599,303,Expired Prototype 'Hercules' Cerebral Accelerator,"A prototype variant cerebral accelerator provided as a reward for participation in a systematic program of exploration of Abyssal Deadspace run by an unknown sponsor.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.
+
+The compounds are only guaranteed to function until YC 120-09-18.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48600,303,Expired Extended 'Hercules' Cerebral Accelerator,"An extended variant cerebral accelerator provided as a reward for participation in a systematic program of exploration of Abyssal Deadspace run by an unknown sponsor.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.
+
+The compounds are only guaranteed to function until YC 120-09-18.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48601,303,Expired Basic 'Synapse' Overmind Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Basic 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-10-10.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48602,303,Expired Standard 'Synapse' Overmind Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Standard 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-10-10.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48603,303,Expired Advanced 'Synapse' Overmind Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Advanced 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-10-10.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48604,303,Expired Extended 'Synapse' Overmind Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Extended 'Synapse' Overmind Accelerator is a repurposed piece of rogue drone technology based on certain features of Swarm Overmind AI substrates. While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-10-10.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48605,303,Expired Basic 'Radiance' Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Basic 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.
+
+Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-11-27.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48606,303,Expired Standard 'Radiance' Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Standard 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.
+
+Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-11-27.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48607,303,Expired Advanced 'Radiance' Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Advanced 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.
+
+Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-11-27.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48608,303,Expired Extended 'Radiance' Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Extended 'Radiance' Cerebral Accelerator uses technology developed by Blood Raider Covenant psychosurgeons for use in the mental-conditioning programs their 'Crimson Harvest' crews undergo to enhance their efficiency in the field. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways.
+
+Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The compounds are only guaranteed to function until YC 120-11-27.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48609,303,B11,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48610,303,S11,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48611,303,A11,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48612,303,E11,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48613,303,Expired Basic 'Brainfreeze' Cerebral Accelerator,"The 'Brainfreeze' cerebral accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48614,303,Expired Standard 'Brainfreeze' Cerebral Accelerator,"The 'Brainfreeze' cerebral accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48615,303,Expired Advanced 'Brainfreeze' Cerebral Accelerator,"The 'Brainfreeze' cerebral accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48616,303,Expired Extended 'Brainfreeze' Cerebral Accelerator,"The 'Brainfreeze' cerebral accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+48635,833,Tiamat,"Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.
+
+In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.",9530000.0000000000,118000.0000000000,533.0000000000,1,135,46100000.0000,1,1837,None,20063,22233
+48636,830,Hydra,"Based on the Triglavian Damavik-class frigate, the Hydra is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops and scan probe technology was added to the ship's already formidable array of capabilities.
+
+In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Hydra design as part of their sponsorship of the capsuleer Alliance Tournament XVI.",950000.0000000000,28600.0000000000,213.0000000000,1,135,16200000.0000,1,1838,None,20063,22234
+48637,106,Tiamat Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22233
+48638,105,Hydra Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22234
+48640,1768,Circadian Seeker Sniper,"The design of this Sleeper drone is unlike anything that has been seen to date. The drone explores with a mechanical indifference to the monotony of its task, executing each new maneuver with a flawless, unthinking precision.
+
+This Sleeper drone is part of a force operating with Seeker scouting groups and prefers to maintain distance and snipe at its targets.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,20978
+48642,1194,Experimental Mutaplasmid Repository,"This mutaplasmid repository contains an Unstable Mutaplasmid that has been experimentally adapted for use with armor repairers or shield boosters of the 'Ancillary' type. Whoever is behind the experimentation program with mutaplasmids appears to have successfully applied Triglavian biotechnology to variants of defensive systems only developed recently in New Eden.
+
+This repository contains one random selection of the following:
+Unstable Small Ancillary Armor Repairer Mutaplasmid
+Unstable Medium Ancillary Armor Repairer Mutaplasmid
+Unstable Large Ancillary Armor Repairer Mutaplasmid
+Unstable Medium Ancillary Shield Booster Mutaplasmid
+Unstable Large Ancillary Shield Booster Mutaplasmid
+Unstable X-Large Ancillary Shield Booster Mutaplasmid",0E-10,100.0000000000,0E-10,1,None,None,1,1661,21742,None,0
+48643,1194,DO NOT TRANSLATE - Unused Crate,,0E-10,100.0000000000,0E-10,1,None,None,0,None,21898,None,0
+48644,1194,DO NOT TRANSLATE - Unused Crate,,0E-10,100.0000000000,0E-10,1,None,None,0,None,21898,None,0
+48645,1194,DO NOT TRANSLATE - Unused Crate,,0E-10,100.0000000000,0E-10,1,None,None,0,None,21898,None,0
+48647,1768,Seeker Upholder,"The design of this Sleeper drone is similar to ancient battleship-grade vessels that operate as guardian drones in Anoikis. Certain differences of detail, and lack of the scarring typical on Sleeper drones of this size, indicates it is part of a wave of drones that have only very recently been built and launched.
+
+This formidable Sleeper drone is part of a force operating with Seeker scouting groups.",2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3559
+48648,2001,Citizen Venture,,1200000.0000000000,29500.0000000000,50.0000000000,1,128,None,0,1616,None,20811,22228
+48649,1950,Damavik Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+48650,1950,Vedmak Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+48651,1950,Leshak Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+48652,319,Unstable Wreckage,,1000.0000000000,1000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21134
+48653,1950,Damavik Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+48654,1950,Vedmak Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+48655,1950,Leshak Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+48656,1950,Epithal Planetary Extraction,"The Upwell Consortium has vast interests across New Eden due to a roster of member corporations from across the empires and territories of New Eden. Many of the corporations have considerable planetary holdings and some are involved in the extractive industries planetside, whether directly or through their many subsidiaries.
+
+The Upwell Planetary Extraction division was established to provide support services to the members of the Consortium and its livery was developed to promote its services to a wider segment of the industry dealing in shipping of planetary products up gravity wells and along the spacelanes.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+48719,1950,Augoror Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+48720,1950,Osprey Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+48721,1950,Exequror Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+48722,1950,Scythe Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+48723,1950,Guardian Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+48724,1950,Basilisk Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+48725,1950,Oneiros Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+48726,1950,Scimitar Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+48727,1950,Corax Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+48728,1950,Stork Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+48729,1950,Drake Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48730,1950,Naga Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48731,1950,Rokh Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48732,1950,Raven Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48733,1950,Golem Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+48734,1950,Phoenix Caldari Union Day SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+48735,1950,Rorqual Sovereign Claim SKIN,"ORE's highly successful Rorqual mining operation support capital ship has played a significant role in the exploitation of mineral asteroids across New Eden for over a decade. The ""Sovereign Claim"" nanocoating is a suitably glittering celebration of this wealth-creating ship design in YC120, as the vessel continues its central role in ORE's lineup of mining operations vessels.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+48742,186,Rogue Swarm Overmind Wreck,The remains of a vessel controlled by a Rogue Swarm Overmind. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+48743,306,Disabled Swarm Overmind,"This Rogue Swarm Overmind appears to have been disabled or subverted, perhaps by means of some variety of intrusion countermeasures software. It might be possible to hack into this disabled rogue drone and release the locks on its internal holds. This does entail a risk of triggering an alert signal to other Swarm Overminds, or perhaps disrupting whatever has disabled this drone vessel.",105000000.0000000000,1010000.0000000000,600.0000000000,1,None,None,0,None,None,None,1718
+48744,100,'Subverted' JVN-UC49,"An unusual combat drone design that achieves an enhanced firepower-to-control-bandwidth ratio from rogue drone technology. The base technology has been subverted and reduced to a standard combat expert system level of intelligence, as used in other ship-deployed drones.
+
+Despite being cleared for use under CONCORD's Directive Omega-One-Five and the Code Aria protocols, the technology is used strictly under terms of ""operator's own risk"" and is not being marketed by any of the major drone manufacturers. Independent capsuleers are the only known adopters of such technology.",10000.0000000000,20.0000000000,0E-10,1,134,500000.0000,1,838,None,None,2774
+48745,176,'Subverted' JVN-UC49 Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,1532,None,None,2774
+48746,739,Overmind 'Goliath' Drone Tuner T25-10S,"The Overmind 'Goliath' Drone Tuner T25-10S increases the strength of drone defensive systems at the expense of the drone's speed.
+
+Implants that allow pilots to rewrite the firmware of standard drones on the fly are a relatively recent development but this implant uses rogue drone technology to achieve a similar effect. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.
+
+The leading drone technology corporation CreoDron developed and marketed a remarkably similar system recently but this implant is a product of the grey market in technology limited to capsuleer use.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2475,2224,None,0
+48747,739,Overmind 'Hawkmoth' Drone Tuner S10-25T,"The Overmind 'Hawkmoth' Drone Tuner S10-25T increases the speed of drones at the expense of their defensive systems.
+
+Implants that allow pilots to rewrite the firmware of standard drones on the fly are a relatively recent development but this implant uses rogue drone technology to achieve a similar effect. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.
+
+The leading drone technology corporation CreoDron developed and marketed a remarkably similar system recently but this implant is the product of the grey market in technology limited to capsuleer use.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2475,2224,None,0
+48748,1194,Query: Spaghetti or Chicken Sandwich?,"Food storing tips #246781:
+
+""I personally would finish the chicken sandwich first so it won't go to waste. The spaghetti will keep and you can use it the next time you get hungry.""",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2886,None,0
+48749,1194,A Pile of Logs,"No matter how long you stare at them, they show nothing.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,22042,None,0
+48750,1194,Retired Server Hamster,"Some retire, some expire, they seldom tire, employed in the Server.
+
+They live on in our hearts forever.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10160,None,0
+48751,1194,Well-Worn Fedora,Some things just never go out of style.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10190,None,0
+48752,1194,Internal Policies,It is what it is.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1181,None,0
+48753,1194,The Policy Enforcer,"When we just have no idea, we fall back on the crystal ball... random is goooood.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3233,None,0
+48754,1194,CONCORD Universal Translator,"New Eden is harsh and huge, with countless inhabitants - many of whom speak in different dialects. Sometimes CONCORD are the ones who need some assistance to be able to appropriately address their concerns.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10158,None,0
+48755,1194,Crunch Fuel,"For those times when reports from pilots to CONCORD are building up.
+
+May contain spirits.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3447,None,0
+48756,1194,Dried Moss,"For use in preparing a drink... to brew, you know, like tea... and stuff.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3438,None,0
+48757,1194,Dropsuit Fragment,"Remnants of New Eden Infantry gear – collect 514 units before they turn to dust!
+
+ONE UNIVERSE // ONE WAR",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10851,None,0
+48758,1194,Decommissioned ERIC Prototype,ERIC is finally here in all its glory!,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10151,None,0
+48759,1194,"Offensive Content Reports, Jan. YC120, vol. I",The first volume containing offensive content reports submitted by Pilots in New Eden in January YC120.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,21844,None,0
+48760,1194,Defunct Name Change Token,"Out of order, does not work. Not supposed to work...",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10831,None,0
+48761,1977,Triglavian Cache Data Vault,"This Triglavian trinary data vault was obtained by inputting Triglavian survey data into a Bioadaptive Cache in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+48762,1977,Triglavian Transfer Data Vault,"This Triglavian trinary data vault was obtained by inputting Triglavian survey data into a Transfer Conduit in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+48763,1977,Triglavian Origin Data Vault,"This Triglavian trinary data vault was obtained by inputting Triglavian survey data into an Origin Conduit in Abyssal Deadspace. The contents of the output data vault seem to vary according to some inscrutable formula that presumably depends on the contents of the inputted survey data. Alternatively, the output may simply be determined by a probabilistic exchange algorithm that only a Triglavian would understand.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,21785,None,0
+48764,2002,Triglavian Trinary Datastream AEA1,"Cladeships of the 3 tactical troika classification in communion militant of Varpulis Subclade of Perun Clade encountered the Ancient Enemy Azdaja at reverse-time co-ordinates (indecipherable) while processing in sub-18 exclave of conduit loop construct-405. Absolute imperative of poshlost extirpation against Azdaja was invoked without acceptable material realization. Tactical troika of Varpulis Subclade placed a casting of absorbed data into the cladeflow for reflection of Convocation of Triglav Outside the Struggle.
+
+ – Partial translation of Triglavian Trinary Datastream AEA1",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48765,2002,Triglavian Trinary Datastream AEA2,"Convocation of Triglav Outside the Struggle has affirmed the need for playful communion of repeated-time by the Clades Assembled and Subclades Militant and Technical. The entosis of the Ancient Enemy Azdaja into the loop constructs must be sever-reversed by the volition and merge-consent of Convocation of Triglav Outside the Struggle. The adaptation schema of cladeships for all tactical troika classifications may be entered into the cladeflow without proving.
+
+ – Partial translation of Triglavian Trinary Datastream AEA2",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48767,2002,Triglavian Trinary Datastream DAV1,"Subjunct Technical Troika of Belobog Subclade of Svarog Clade reports to Paramount Strategic Troika of Svarog Clade the entosis into sub-9 exclave, sub-21 exclave and sub-45 exclave of conduit loop construct-63 of deviant automata over repeated-time co-ordinates (indecipherable). Provisional poshlost extirpation was invoked on the observation of destructive mortification of claim-holdings of Belobog Subclade by corrupted vila. Convocation of Strategic Troika of Svarog Clade reaffirms poshlost extirpation invocation against deviant automata and extends it into advancing-time.
+
+ – Partial translation of Triglavian Trinary Datastream DAV1",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48768,2002,Triglavian Trinary Datastream DAV2,"Paramount Strategic Troika of Veles Clade rebuke-dissents from noema of Svarog Clade that deviant automata are poshlost irredeemable. Veles Clade now-time affirms tentative playful communion of Paramount Technical Troika of Vodya Subclade for exercise of repeated-time invocation of cladepylon adaptation schema for vila imperative dissemination.
+
+ – Partial translation of Triglavian Trinary Datastream DAV2",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48769,2002,Triglavian Trinary Datastream DAV3,"Convocation of Triglav Outside the Struggle remains consent-locked on the noema of poshlost against the noema of sobornost with deviant automata. The reverse-time entreaties of Svarog Clade of poshlost vila and Veles Clade of sobornost vila stand balanced in now-time with the indeterminate-consent of Perun Clade.
+
+ – Partial translation of Triglavian Trinary Datastream DAV3",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48770,2002,Triglavian Trinary Datastream HFN1,"Cladeships of the 27 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-12 exclave of conduit loop construct-189. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded with acceptable material realization.
+
+ – Partial translation of Triglavian Trinary Datastream HFN1",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48771,2002,Triglavian Trinary Datastream HFN2,"Cladeships of the 3 tactical troika classification in communion militant of Zembog Subclade of Veles Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-30 exclave of conduit loop construct-477. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded but material realization was unacceptable. Entosis of hivelinked foreign narodnya into body of a 3 tactical troika classification cladeship commenced at reverse-time co-ordinates (indecipherable) and corrupted Narodnya of Zembog Subclade. The Koschoi of the tactical troika advised immolation. The Navka consented and invoked immolation at reverse-time co-ordinates (indecipherable).
+
+ – Partial translation of Triglavian Trinary Datastream HFN2",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48772,2002,Triglavian Trinary Datastream HFN3,"Paramount Technical Troika of Gromovi Subclade of Perun Clade reported to the Convocation of Triglav Outside the Struggle the entosis and corruption of multibody tracking cladepylon by hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-17 exclave of conduit loop construct-33. Cladeships of the 729 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade processed to sub-17 exclave of conduit loop construct-33 and invoked noema of extirpation of hivelinked narodnya on corrupted cladepylon with acceptable material realization.
+
+ – Partial translation of Triglavian Trinary Datastream HFN3",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48774,2002,Triglavian Trinary Datastream AFN2,"Paramount Technical Troika of Gromovi Subclade reports outcome of reverse-time studious communion with records drawn through the cladeflow from many cladepylons of the multibody tracking variant. The sense of metaxy from records was resolved without corruption apparent by the noema that vessels under guidance of augmented foreign narodnya accept the aura-field of the cladepylon.
+
+ – Partial translation of Triglavian Trinary Datastream AFN2",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48775,2002,Triglavian Trinary Datastream AFN3,"Cladeships of the 729 tactical troika classification in communion militant of Leshak Subclade of Veles Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-24 exclave of conduit loop construct-159. Corruption of hivelinking was found absent by Leshak Subclade and invocation of cladistic proving was invoked. The mortification of augmented foreign narodnya vessels proceeded as the following-time material realization. Ejection of the augmented command nucleus was observed and the foreign narodnya within subjected to mandated extirpation. The tactical troika of Leshak Subclade recorded the proving and released it to the cladeflow for advancing-time studious communion.
+
+ – Partial translation of Triglavian Trinary Datastream AFN3",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48777,2002,Triglavian Trinary Datastream AEA3,"Report of the Paramount Strategic Troika of the Leshak Subclade of Veles Clade has reaffirmed the dispersal of reverse-time reclaimed adaptation schema of 729 tactical troika classification vessels into the cladeflow after proving in anti-cladistic mortification with the Ancient Enemy Azdaja. Repeated-time casting and winnowing of invocations of imperative of poshlost extirpation against Azdaja reveals a (indecipherable) acceptable material realization.
+
+ – Partial translation of Triglavian Trinary Datastream AEA3",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48778,2002,Triglavian Trinary Datastream AFN1,"Cladeships of the 3 tactical troika classification in communion militant of Ognyena Subclade of Perun Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-15 exclave of conduit loop construct-89. Corruption of hivelinking was found absent by Ognyena Subclade and invocation of cladistic proving was attempted with mortification of cladeships as the following-time material realization. Transfer conduit of sub-15 exclave of conduit loop construct-89 recorded the proving and released it to the cladeflow for advancing-time studious communion.
+
+ – Partial translation of Triglavian Trinary Datastream AFN1",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+48779,306,Drop-off Container,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1176
+48780,2004,Citizen Miner,,0E-10,5.0000000000,0E-10,1,None,None,1,None,1061,None,11146
+48781,2003,Citizen Data Analyzer,,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,2856,None,0
+48799,1667,Swarm Overmind Tertius x01,"A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Tertius' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.
+
+The Swarm Overmind Tertius is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1718
+48800,1667,Swarm Overmind Primus x01,"A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Primus' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.
+
+The Swarm Overmind Primus is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1718
+48801,1667,Swarm Overmind Secundus x01,"A deadly drone controlled by a Rogue Swarm AI classified as an 'Overmind Secundus' of the upgraded 'x01' pattern. This entity is the guiding intelligence of the local rogue drone infestation and its destruction is a priority. These commanders are paramount among a Rogue Swarm's network of advanced AIs.
+
+The Swarm Overmind Secundus is a heavily-armed, powerful war drone but prefers to deploy its slaved rogue drones rather than directly intervene. This supreme intelligence will emerge from its lair only when forced to expose itself in order to preserve the nest, protect some vital asset, or investigate an unusual threat.",21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1718
+48816,1950,Tengu Storm Bear SKIN,"Caldari Prime's climate is renowned for being colder than most temperate worlds, but the large polar and subpolar regions are frigid indeed. The huge swathes of territory circled around the poles contain various biomes, including vast tundras, but the taigas of the subpolar belts are iconic in Caldari culture and mythology. The most charismatic of the fauna inhabiting these belts are the great bears of Caldari Prime. In the northern taiga, the Storm Bear reigns supreme, a creature larger than any other predator save the Emperor Bears of the southern polar archipelagos.
+
+The realm of the Storm Bear is far more mountainous than the southern islands and is known for the sky-wracking storms that sweep the forested slopes of the region. The Storm Bear, also called ""Thunder Bear"" in some Caldari animist traditions, takes its name from its rain-cloud grey pelt and its complete fearlessness, even in the face of the wind, rain and lightning of the greatest mountain storms.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+48817,1950,Gila Storm Bear SKIN,"Caldari Prime's climate is renowned for being colder than most temperate worlds, but the large polar and subpolar regions are frigid indeed. The huge swathes of territory circled around the poles contain various biomes, including vast tundras, but the taigas of the subpolar belts are iconic in Caldari culture and mythology. The most charismatic of the fauna inhabiting these belts are the great bears of Caldari Prime. In the northern taiga, the Storm Bear reigns supreme, a creature larger than any other predator save the Emperor Bears of the southern polar archipelagos.
+
+The realm of the Storm Bear is far more mountainous than the southern islands and is known for the sky-wracking storms that sweep the forested slopes of the region. The Storm Bear, also called ""Thunder Bear"" in some Caldari animist traditions, takes its name from its rain-cloud grey pelt and its complete fearlessness, even in the face of the wind, rain and lightning of the greatest mountain storms.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+48819,1950,Sleipnir Storm Bear SKIN,"Caldari Prime's climate is renowned for being colder than most temperate worlds, but the large polar and subpolar regions are frigid indeed. The huge swathes of territory circled around the poles contain various biomes, including vast tundras, but the taigas of the subpolar belts are iconic in Caldari culture and mythology. The most charismatic of the fauna inhabiting these belts are the great bears of Caldari Prime. In the northern taiga, the Storm Bear reigns supreme, a creature larger than any other predator save the Emperor Bears of the southern polar archipelagos.
+
+The realm of the Storm Bear is far more mountainous than the southern islands and is known for the sky-wracking storms that sweep the forested slopes of the region. The Storm Bear, also called ""Thunder Bear"" in some Caldari animist traditions, takes its name from its rain-cloud grey pelt and its complete fearlessness, even in the face of the wind, rain and lightning of the greatest mountain storms.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+48830,1950,Punisher Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+48831,1950,Zealot Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+48833,1950,Eagle Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+48834,1950,Ferox Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+48836,1950,Brutix Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+48837,1950,Slasher Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+48838,1950,Sabre Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+48839,1950,Hurricane Cordite Blossom SKIN,"Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years.
+
+The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged.
+
+Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed.
+
+“To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.”
+
+Kefsooda Arkih, - CEO, Imperial Armaments.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+48843,1950,Malediction Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+48844,1950,Anathema Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+48845,1950,Coercer Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+48846,1950,Heretic Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+48847,1950,Omen Navy Issue Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+48848,1950,Curse Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+48849,1950,Pilgrim Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+48850,1950,Zealot Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+48851,1950,Harbinger Navy Issue Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+48852,1950,Absolution Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+48853,1950,Damnation Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+48854,1950,Apocalypse Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+48855,1950,Apocalypse Navy Issue Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+48856,1950,Armageddon Navy Issue Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+48857,1950,Redeemer Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+48858,1950,Apostle Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+48859,1950,Prorator Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+48860,1950,Impel Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+48861,1950,Ark Imperial Jubilee SKIN,The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.,0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+48893,1950,Abaddon Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+48894,1950,Raven Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+48895,1950,Dominix Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,None,None,1,1966,None,None,0
+48896,1950,Typhoon Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+48899,2005,Deployable Billboard,,10000.0000000000,50.0000000000,0E-10,1,None,None,0,None,None,None,20438
+48900,1665,Wrecker Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+48901,1665,Destructor Alvum,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Significant,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+48902,1664,Shatter Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+48903,1664,Ripper Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+48904,1568,Infester Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+48905,1568,Splinter Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+48906,1568,Decimator Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+48907,1568,Render Alvi,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+48916,2006,Cthonic Attar,"The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.
+
+Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",99999999999999996863366107917975552.0000000000,6.0000000000,0E-10,100,None,2000.0000,0,None,21823,20859,22245
+48917,2006,Heavy Cthonic Attar,"The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.
+
+Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",4000.0000000000,100.0000000000,0E-10,100,None,2000.0000,0,None,21823,20859,22246
+48918,2006,Asteroid C UNUSED,,4000.0000000000,6.0000000000,0E-10,100,None,2000.0000,0,None,21823,20859,22247
+48919,2006,Asteroid D UNUSED,,4000.0000000000,6.0000000000,0E-10,100,None,2000.0000,0,None,21823,20859,22248
+48920,1975,Cthonic Attar Cluster,"The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.
+
+Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,0,None,None,20860,22249
+48921,1975,Cthonic Attar Cluster,"The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.
+
+Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,0,None,None,20860,22250
+48922,1975,Cthonic Attar Cluster,"The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself.
+
+Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,0,None,None,20860,22251
+48923,718,Expired Basic 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+48924,718,Expired Standard 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+48925,718,Expired Advanced 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+48926,718,Expired Extended 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+48927,18,Chromodynamic Tricarboxyls,"A chemical flux in strangely distorted mineral form produced by the subtle, yet profound effects of the intermediate deadspace environment, chromodynamic tricarboxyls are principally obtained by mining and reprocessing certain rare ores to be found in deadspace, such as the weirdly glowing cthonic attar and amethystic crystallite asteroids.
+
+With increasing interest in the useful properties of these compounds, other sources have been discovered, typically in extreme or isolated space environments where gravitational effects may vary unpredictably.
+
+Chromodynamic tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.",0E-10,1.0000000000,0E-10,1,None,2.0000,1,1857,398,None,0
+48928,1194,'Subverted' JVN-UC49 Blueprint Crate,,0E-10,4.0000000000,0E-10,1,None,None,1,1661,21900,None,0
+48929,1452,Moth Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1084
+48930,1452,Dragonfly Apis,,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1099
+48931,1452,Termite Apis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very low,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1104
+48932,1452,Scorpionfly Apis,,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,1124
+48933,227,Crimson Harvest Nebula,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+48936,1667,November Nightmare,,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,2295
+48937,1665,November Cruiser Fast,,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+48938,1665,November Cruiser Strong,,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+48939,1665,November Cruiser Weak,,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,31,1236
+48940,1568,November Frigate Fast,,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,31,1237
+48941,1568,November Frigate Strong,,2112000.0000000000,21120.0000000000,200.0000000000,1,4,None,0,None,None,31,1237
+48942,1568,November Frigate Weak,,2112000.0000000000,21120.0000000000,100.0000000000,1,4,None,0,None,None,31,1238
+48943,1664,November Destroyer,,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,31,1237
+48944,2013,November Module,,0E-10,15.0000000000,16.0000000000,1,None,None,0,None,21593,None,0
+48945,718,Nov Imp B BPC,,0E-10,0E-10,0E-10,1,None,None,0,None,10144,None,0
+48946,718,Nov Imp S BPC,,0E-10,0E-10,0E-10,1,None,None,0,None,10144,None,0
+48947,718,Nov Imp E BPC,,0E-10,0E-10,0E-10,1,None,None,0,None,10144,None,0
+48948,718,Nov Imp A BPC,,0E-10,0E-10,0E-10,1,None,None,0,None,10144,None,0
+48949,131,Nov Mod BPC,,0E-10,0E-10,0E-10,1,None,None,0,None,21593,None,0
+48950,1194,Log Fragment 1 (Gala YC121),"121.02.07 09:06.12
+To: global.faction
+
+It has come to my attention that many of you are understandably concerned about the potential for a repeat of last year's interruptions. I would like to assure everyone that we have taken every possible precaution to ensure the sanctity of the event. The Gala has an increased security complement and has been relocated to more discreet pockets of space. This year promises to be our most secure, and dare I say most fun, event ever.
+
+For those of you whose fears have not been allayed, I offer you my personal guarantee that I will not allow for a repeat of last year’s debacle. I would also like to remind you of our standard biomass policy regarding dissent.
+
+Your grateful host,
+
+O.H",0.0100000000,0.1000000000,0E-10,1,None,None,1,1661,2335,None,0
+48951,1194,Log Fragment 2 (Gala YC121),"Recovering fragment...
+Audio record 121.02.07 19:11.48
+Playing media...
+
+Worried? WORRIED?
+
+I WANT them to come. I can’t WAIT for them to come! Hell, I’m BEGGING for them to come!
+
+These so-called immortals are an itch waiting to get scratched out. Screw the party, I’m gonna make my own nebula out of frozen corpse chunks and capsuleer tears. I’m gonna remind this whole damned cluster that when you step to the Angels, you get stomped.",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+48952,1194,Log Fragment 3 (Gala YC121),"[PvtChat joined, visible:false]
+[121.02.11 10:45.25] plt4929: - dying because the bigwigs wanted to throw a party?
+[121.02.11 10:45.36] plt5102: Got to love that hazard pay though.
+[systems access granted]
+[121.02.11 10:45.41] plt4929: So? I’d rather be planetside raking dirt than up here getting spaced by some egger.
+[Vent(ventOpen:true)]
+[121.02.11 10:45.43] plt4929: Weird
+[121.02.11 10:45.57] plt5102: What?
+[121.02.11 10:46.01] plt4929: I think there's a hissing sound in my headset or something.
+[system: initiate(purge)]
+[121.02.11 10:46.15] plt5102: Probably a loose wire.
+[121.02.11 10:49.21] plt5102: Terry?",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+48953,1194,Log Fragment 4 (Gala YC121),"Additional Supplies Requisition Request:
+
+10,000 gallons of shrimp
+9,000kg of glacial mass (crushed and cubed)
+13 additional serving slaves (previous catering experience preferred)
+Capsule pinata
+Fog machine (booster compatible)
+Purple bear costume
+Pilots killed scoreboard (a live counter would be great, accuracy not necessary)
+Multi-frequency personal security field projector",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+48954,1194,Log Fragment 5 (Gala YC121),"Recovering Fragment…
+Last Update [121.02.11 20:56.31]
+
+Title: Speech notes
+
+For 46 years we’ve been bound not just by contract, but by friendship. A lot has changed in that time; the Sansha incursions, the discovery of new areas of space, the rise of the capsuleer scourge. But some things have stayed the same; people still love our products, we’re all still making a lot of ISK, and we can all still trust in the prosperity brought to us by the Angel-Serpentis pact.
+
+So let's not dwell on the death and destruction of the past. Instead, this February remember your brother and sister entrepreneur. Send them some love, and save the hostile fire for those who would oppose us.
+
+Together we can make this our greatest year yet - and crush anyone who stands in our way.",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+48955,1568,Deathglow Bottomfeeder,"The Deathglow Hunters are possibly the vilest, filthiest gang of chem-cooking loons in all of New Eden. Their Deathglow Bottomfeeders are the lowest of the low in the grimy ranks of this illegal boosters ring.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2632
+48956,1665,Deathglow Filthraker,"The Deathglow Hunters are possibly the strangest, grimiest gang of chem-cooking loons in all of New Eden. Their Deathglow Filthrakers are low-ranking but experienced members of this illegal boosters ring.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2636
+48957,1667,Deathglow Scumlord,"The Deathglow Hunters are possibly the vilest, grimiest gang of chem-cooking loons in all of New Eden. Their Deathglow Scumlords are middle-ranking enforcers that brutally maintain discipline among the vile filth that make up the lower ranks of this illegal boosters ring.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2122
+48958,1664,Deathglow Brainjuicer,"The Deathglow Hunters are possibly the weirdest, dirtiest gang of chem-cooking loons in all of New Eden. Their Deathglow Brainjuicers are middle-ranking processing operations overseers, always flitting around harvest sites inspecting and haranguing the lower orders of the gang. They make sure that the Deathglow keeps flowing from mining and refining efforts of this illegal boosters ring.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,2796
+48959,1666,Deathglow Splendorcook,"The Deathglow Hunters are probably the most grotesque and filth-encrusted gang of chem-cooking loons in all of New Eden. Their Deathglow Splendorcooks are high-ranking masters of the art of ""cooking"" Deathglow from the yield of Cthonic Attar their loathesome underlings bring them. The Splendorcooks are the source of the best refined Deathglow and ensure that the weird and vile boosters keep flowing from this illegal boosters ring into the underground markets of New Eden.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,2795
+48960,1975,Deathglow Hunters Cookhouse,"Typically overseen by a Deathglow Splendorcook, the Cookhouse is the nexus of the Deathglow Hunters' mining, reprocessing and chemical refining operations. The end result is the weird and mind-altering ""Deathglow"", a substance that can be used as an illegal booster with generally stupefying results after the alleged ""enhanced rapture"" of the near-death experience it produces.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20160,2359
+48961,319,Deathglow Harvest Silo,"The valuable yield from mining and processing Cthonic Attar into the weird illegal booster called ""Deathglow"" is kept in this silo. Despite the immense value of their chemical bounty, the Deathglow Hunters are not always particularly careful about the storage of the unstable substances they harvest. Occasionally, a Deathglow Scumlord must execute a Bottomfeeder or Filthraker who has neglected maintenance tasks due to overuse of their own product.",100000000.0000000000,4000.0000000000,20000.0000000000,1,None,20000000.0000,0,None,None,20858,2598
+48962,319,Cookhouse Shielding Projector,This shielding projector emits a powerful force field that guards the chem-cookmasters of the Deathglow Hunters from harm while they are busy overseeing the processing of their vile substances.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,20180,22277
+48963,1975,Cookhouse Force Field,This powerful force field protects the chem-cookmasters of the Deathglow Hunters from harm while they are busy overseeing the processing of their vile substances.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20861,22276
+48964,1991,Abyssal Trace,"This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22198
+48968,1975,Deathglow Splendorcook,"Warning: Currently Protected by Local Force Field Projector
+
+The Deathglow Hunters are probably the most grotesque and filth-encrusted gang of chem-cooking loons in all of New Eden. Their Deathglow Splendorcooks are high-ranking masters of the art of ""cooking"" Deathglow from the yield of Cthonic Attar their loathesome underlings bring them. The Splendorcooks are the source of the best refined Deathglow and ensure that the weird and vile boosters keep flowing from this illegal boosters ring into the underground markets of New Eden.
+
+Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular ""priesthood of all believers"". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.",11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,2795
+48969,1929,November Hulk,,250000000.0000000000,100000.0000000000,0E-10,1,None,None,0,None,None,None,0
+48970,186,November Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+49099,2008,Zero-Point Mass Entangler,"Scientists experimenting with abyssal filaments and their property of entangling with a ship's warp core to achieve a mass-energy exchange capable of moving vessels through space-time conduits were soon able to replicate different aspects of the overall effect. It was noticed that a reduction in the local effective mass of a ship could be achieved by dumping warp energy directly into the zero-point energy vacuum field. This ""warp energy-mass entanglement"" effect was determined to severely reduce practical ship velocities and disable warping.
+
+Scientists considered this effect important but unlikely to be of much use to anyone for practical purposes. However, engineers familiar with capsuleer exploration and colonization of Anoikis, or W-space, soon pointed out a market opportunity and a modular version of the curious device came into being.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,2509,97,None,0
+49100,2010,Zero-Point Mass Entangler Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000.0000,1,2508,97,None,0
+49104,1975,Env_Sleeper_Home_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49105,1975,ENV_Sleeper_Conflict_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49106,1975,ENV_Ancient_Jove_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49107,1975,Env_SOE_Home_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49108,226,Fortified Roden Shipyard,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,22284
+49109,226,Fortified Partially Constructed Roden Megathron,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,22285
+49110,1975,ENV_Asteroid_Colony_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49117,186,Revenant Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,10674
+49118,1667,Raven Hulk,,99300000.0000000000,486000.0000000000,830.0000000000,1,1,108750000.0000,0,None,None,None,43
+49119,186,Raven Hulk Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21368
+49120,1667,Typhoon Hulk,,100600000.0000000000,414000.0000000000,780.0000000000,1,2,75000000.0000,0,None,None,None,301
+49121,186,Typhoon Hulk Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21372
+49122,1667,Megathron Hulk,,98400000.0000000000,486000.0000000000,845.0000000000,1,8,105000000.0000,0,None,None,20072,64
+49123,186,Megathron Hulk Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21371
+49124,1667,Armageddon Hulk,,105200000.0000000000,486000.0000000000,750.0000000000,1,4,66250000.0000,0,None,None,20061,297
+49125,186,Armageddon Hulk Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21367
+49126,227,Crimson Harvest Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49141,1950,Rorqual Sovereign Claim Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49142,1952,Rorqual Sovereign Claim Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49143,1953,Rorqual Sovereign Claim Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49144,1954,Rorqual Sovereign Claim Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49145,1955,Rorqual Sovereign Claim Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49146,1950,Dramiel Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+49147,1950,Cynabal Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+49148,1950,Daredevil Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+49149,1950,Vigilant Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+49150,1950,Vindicator Angel's Hex SKIN,"The Angel's Hex pattern of nanocoating originated as a livery for the Angel 4700 range of luxury personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. In a promotional campaign, relying on the large followings of capsuleers among baseliner populations, the nanocoating was made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+49151,1950,Magnate Serene Hao SKIN,"In the Achuran way of living Serene Senism, the concept of ""Hao"" represents the unconquered vastness of the sky, a suitable theme for the exploration-oriented Magnate.
+
+The Achura have a rich cultural heritage that is more diverse than outsiders may realize, the philosopher Sen Taysun spent much of his time travelling from monastery to monastery, climbing some of the highest peaks of the planet Achura (Saisio III) in order to experience the different traditions of the many contemplative orders of the world.
+
+Sen Taysun found particular solace and inspiration in the austere yet profoundly optimistic views of the collectivist monks of the Serene Mountain Monastery. The philosopher later developed a way of living that became popular with the middle classes of various Achura states, and provided a foundation for a developing rule of law that would succeed the warlordism that dominated Achuran politics.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+49152,1950,Hyperion Serene Mang SKIN,"In the Achuran way of living Serene Senism, the concept of ""Mang"" indicates a fearless will to enforce justice, fitting as an emblem on the powerful Hyperion.
+
+The Achura have a rich cultural heritage that is more diverse than outsiders may realize, the philosopher Sen Taysun spent much of his time travelling from monastery to monastery, climbing some of the highest peaks of the planet Achura (Saisio III) in order to experience the different traditions of the many contemplative orders of the world.
+
+Sen Taysun found particular solace and inspiration in the austere yet profoundly optimistic views of the collectivist monks of the Serene Mountain Monastery. The philosopher later developed a way of living that became popular with the middle classes of various Achura states, and provided a foundation for a developing rule of law that would succeed the warlordism that dominated Achuran politics.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+49153,1950,Naga Serene Song SKIN,"In the Achuran way of living Serene Senism, the concept of ""Song"" suggests caution and care in choosing action, perhaps as the Naga chooses its battles.
+
+The Achura have a rich cultural heritage that is more diverse than outsiders may realize, the philosopher Sen Taysun spent much of his time travelling from monastery to monastery, climbing some of the highest peaks of the planet Achura (Saisio III) in order to experience the different traditions of the many contemplative orders of the world.
+
+Sen Taysun found particular solace and inspiration in the austere yet profoundly optimistic views of the collectivist monks of the Serene Mountain Monastery. The philosopher later developed a way of living that became popular with the middle classes of various Achura states, and provided a foundation for a developing rule of law that would succeed the warlordism that dominated Achuran politics.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+49154,1950,Cynabal Serene Tu SKIN,"In the Achuran way of living Serene Senism, the concept of ""Tu"" is the swift bolt of lightning that strikes and is gone, like the hard-hitting Cynabal skirmisher.
+
+The Achura have a rich cultural heritage that is more diverse than outsiders may realize, the philosopher Sen Taysun spent much of his time travelling from monastery to monastery, climbing some of the highest peaks of the planet Achura (Saisio III) in order to experience the different traditions of the many contemplative orders of the world.
+
+Sen Taysun found particular solace and inspiration in the austere yet profoundly optimistic views of the collectivist monks of the Serene Mountain Monastery. The philosopher, who became known as ""Serene Sen"" later developed a way of living that became popular with the middle classes of various Achura states, and provided a foundation for a developing rule of law that would succeed the warlordism that dominated Achuran politics.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+49155,1950,Augoror Navy Issue Serene Rou SKIN,"In the Achuran way of living Serene Senism, the concept of ""Rou"" denotes steadfastness and loyalty in the face of adversity, a fine principle for the heavily-armored Augoror Navy Issue.
+
+The Achura have a rich cultural heritage that is more diverse than outsiders may realize, the philosopher Sen Taysun spent much of his time travelling from monastery to monastery, climbing some of the highest peaks of the planet Achura (Saisio III) in order to experience the different traditions of the many contemplative orders of the world.
+
+Sen Taysun found particular solace and inspiration in the austere yet profoundly optimistic views of the collectivist monks of the Serene Mountain Monastery. The philosopher later developed a way of living that became popular with the middle classes of various Achura states, and provided a foundation for a developing rule of law that would succeed the warlordism that dominated Achuran politics.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+49156,1950,Rifter Absent Heroes SKIN,"This Minmatar nanocoating design symbolizes the many absent heroes of the tribes, those who fought for freedom and to liberate slaves in the distant past of rebellions against the Amarr Empire and in the present day reality of New Eden. Whether known to be dead, disappeared or captured, the absent heroes of the Minmatar liberation struggle are celebrated by this design.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+49157,1950,Typhoon Absent Heroes SKIN,"This Minmatar nanocoating design symbolizes the many absent heroes of the tribes, those who fought for freedom and to liberate slaves in the distant past of rebellions against the Amarr Empire and in the present day reality of New Eden. Whether known to be dead, disappeared or captured, the absent heroes of the Minmatar liberation struggle are celebrated by this design.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+49158,1950,Venture Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49159,1952,Venture Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49160,1953,Venture Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49161,1954,Venture Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49162,1955,Venture Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49163,1950,Endurance Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49164,1952,Endurance Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49165,1953,Endurance Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49166,1954,Endurance Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49167,1955,Endurance Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49168,1950,Prospect Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49169,1952,Prospect Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49170,1953,Prospect Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49171,1954,Prospect Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49172,1955,Prospect Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49173,1950,Procurer Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49174,1952,Procurer Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49175,1953,Procurer Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49176,1954,Procurer Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49177,1955,Procurer Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49178,1950,Retriever Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49179,1952,Retriever Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49180,1953,Retriever Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49181,1954,Retriever Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49182,1955,Retriever Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49183,1950,Covetor Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49184,1952,Covetor Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49185,1953,Covetor Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49186,1954,Covetor Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49187,1955,Covetor Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49188,1950,Skiff Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49189,1952,Skiff Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49190,1953,Skiff Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49191,1954,Skiff Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49192,1955,Skiff Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49193,1950,Mackinaw Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49194,1952,Mackinaw Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49195,1953,Mackinaw Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49196,1954,Mackinaw Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49197,1955,Mackinaw Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49198,1950,Hulk Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49199,1952,Hulk Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49200,1953,Hulk Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49201,1954,Hulk Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49202,1955,Hulk Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49203,1950,Bowhead Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49204,1952,Bowhead Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49205,1953,Bowhead Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49206,1954,Bowhead Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49207,1955,Bowhead Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49208,1950,Orca Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49209,1952,Orca Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49210,1953,Orca Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49211,1954,Orca Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49212,1955,Orca Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49213,1950,Rorqual Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49214,1952,Rorqual Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49215,1953,Rorqual Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49216,1954,Rorqual Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49217,1955,Rorqual Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49218,1950,Porpoise Amarr Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49219,1952,Porpoise Amarr Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49220,1953,Porpoise Amarr Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49221,1954,Porpoise Amarr Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49222,1955,Porpoise Amarr Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49223,1950,Venture Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49224,1952,Venture Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49225,1953,Venture Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49226,1954,Venture Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49227,1955,Venture Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49228,1950,Endurance Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49229,1952,Endurance Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49230,1953,Endurance Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49231,1954,Endurance Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49232,1955,Endurance Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49233,1950,Prospect Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49234,1952,Prospect Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49235,1953,Prospect Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49236,1954,Prospect Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49237,1955,Prospect Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49238,1950,Procurer Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49239,1952,Procurer Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49240,1953,Procurer Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49241,1954,Procurer Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49242,1955,Procurer Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49243,1950,Retriever Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49244,1952,Retriever Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49245,1953,Retriever Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49246,1954,Retriever Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49247,1955,Retriever Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49248,1950,Covetor Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49249,1952,Covetor Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49250,1953,Covetor Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49251,1954,Covetor Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49252,1955,Covetor Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49253,1950,Skiff Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49254,1952,Skiff Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49255,1953,Skiff Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49256,1954,Skiff Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49257,1955,Skiff Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49258,1950,Mackinaw Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49259,1952,Mackinaw Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49260,1953,Mackinaw Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49261,1954,Mackinaw Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49262,1955,Mackinaw Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49263,1950,Hulk Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49264,1952,Hulk Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49265,1953,Hulk Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49266,1954,Hulk Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49267,1955,Hulk Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49268,1950,Bowhead Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49269,1952,Bowhead Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49270,1953,Bowhead Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49271,1954,Bowhead Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49272,1955,Bowhead Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49273,1950,Orca Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49274,1952,Orca Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49275,1953,Orca Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49276,1954,Orca Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49277,1955,Orca Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49278,1950,Rorqual Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49279,1952,Rorqual Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49280,1953,Rorqual Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49281,1954,Rorqual Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49282,1955,Rorqual Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49283,1950,Porpoise Caldari Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49284,1952,Porpoise Caldari Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49285,1953,Porpoise Caldari Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49286,1954,Porpoise Caldari Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49287,1955,Porpoise Caldari Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49288,1950,Venture Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49289,1952,Venture Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49290,1953,Venture Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49291,1954,Venture Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49292,1955,Venture Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49293,1950,Endurance Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49294,1952,Endurance Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49295,1953,Endurance Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49296,1954,Endurance Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49297,1955,Endurance Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49298,1950,Prospect Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49299,1952,Prospect Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49300,1953,Prospect Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49301,1954,Prospect Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49302,1955,Prospect Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49303,1950,Procurer Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49304,1952,Procurer Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49305,1953,Procurer Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49306,1954,Procurer Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49307,1955,Procurer Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49308,1950,Retriever Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49309,1952,Retriever Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49310,1953,Retriever Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49311,1954,Retriever Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49312,1955,Retriever Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49313,1950,Covetor Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49314,1952,Covetor Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49315,1953,Covetor Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49316,1954,Covetor Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49317,1955,Covetor Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49318,1950,Skiff Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49319,1952,Skiff Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49320,1953,Skiff Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49321,1954,Skiff Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49322,1955,Skiff Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49323,1950,Mackinaw Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49324,1952,Mackinaw Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49325,1953,Mackinaw Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49326,1954,Mackinaw Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49327,1955,Mackinaw Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49328,1950,Hulk Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49329,1952,Hulk Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49330,1953,Hulk Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49331,1954,Hulk Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49332,1955,Hulk Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49333,1950,Bowhead Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49334,1952,Bowhead Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49335,1953,Bowhead Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49336,1954,Bowhead Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49337,1955,Bowhead Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49338,1950,Orca Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49339,1952,Orca Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49340,1953,Orca Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49341,1954,Orca Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49342,1955,Orca Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49343,1950,Rorqual Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49344,1952,Rorqual Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49345,1953,Rorqual Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49346,1954,Rorqual Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49347,1955,Rorqual Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49348,1950,Porpoise Gallente Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49349,1952,Porpoise Gallente Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49350,1953,Porpoise Gallente Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49351,1954,Porpoise Gallente Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49352,1955,Porpoise Gallente Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49353,1950,Venture Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49354,1952,Venture Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49355,1953,Venture Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49356,1954,Venture Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49357,1955,Venture Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49358,1950,Endurance Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49359,1952,Endurance Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49360,1953,Endurance Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49361,1954,Endurance Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49362,1955,Endurance Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49363,1950,Prospect Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49364,1952,Prospect Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49365,1953,Prospect Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49366,1954,Prospect Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49367,1955,Prospect Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49368,1950,Procurer Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49369,1952,Procurer Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49370,1953,Procurer Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49371,1954,Procurer Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49372,1955,Procurer Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49373,1950,Retriever Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49374,1952,Retriever Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49375,1953,Retriever Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49376,1954,Retriever Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49377,1955,Retriever Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49378,1950,Covetor Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49379,1952,Covetor Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49380,1953,Covetor Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49381,1954,Covetor Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49382,1955,Covetor Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49383,1950,Skiff Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49384,1952,Skiff Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49385,1953,Skiff Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49386,1954,Skiff Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49387,1955,Skiff Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49388,1950,Mackinaw Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49389,1952,Mackinaw Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49390,1953,Mackinaw Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49391,1954,Mackinaw Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49392,1955,Mackinaw Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49393,1950,Hulk Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49394,1952,Hulk Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49395,1953,Hulk Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49396,1954,Hulk Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49397,1955,Hulk Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49398,1950,Bowhead Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49399,1952,Bowhead Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49400,1953,Bowhead Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49401,1954,Bowhead Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49402,1955,Bowhead Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49403,1950,Orca Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49404,1952,Orca Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49405,1953,Orca Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49406,1954,Orca Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49407,1955,Orca Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49408,1950,Rorqual Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49409,1952,Rorqual Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49410,1953,Rorqual Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49411,1954,Rorqual Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49412,1955,Rorqual Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49413,1950,Porpoise Minmatar Industrial Livery Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49414,1952,Porpoise Minmatar Industrial Livery Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49415,1953,Porpoise Minmatar Industrial Livery Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49416,1954,Porpoise Minmatar Industrial Livery Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49417,1955,Porpoise Minmatar Industrial Livery Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+49418,1975,ENV_Sansha_Home_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49419,1194,November Module Crate,,0E-10,4.0000000000,0E-10,1,None,None,1,None,21900,None,0
+49420,1950,Redeemer Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+49421,1950,Apostle Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+49422,1950,Aeon Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+49423,1950,Golem Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+49424,1950,Wyvern Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+49425,1950,Leviathan Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+49426,1950,Kronos Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+49427,1950,Thanatos Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+49428,1950,Erebus Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+49429,1950,Panther Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+49430,1950,Nidhoggur Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+49431,1950,Ragnarok Headhunter SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+49432,1950,Avatar Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+49433,1950,Gila Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+49434,1950,Machariel Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+49435,1950,Astero Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+49436,1950,Vexor Serenity Flame SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49437,1952,Vexor Serenity Flame SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49438,1953,Vexor Serenity Flame SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49439,1954,Vexor Serenity Flame SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49440,1955,Vexor Serenity Flame SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49441,1950,Rupture Serenity Cloud SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49442,1952,Rupture Serenity Cloud SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49443,1953,Rupture Serenity Cloud SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49444,1954,Rupture Serenity Cloud SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49445,1955,Rupture Serenity Cloud SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49446,1950,Caracal Serenity Water SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49447,1952,Caracal Serenity Water SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49448,1953,Caracal Serenity Water SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49449,1954,Caracal Serenity Water SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49450,1955,Caracal Serenity Water SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49451,1950,Omen Serenity Electric SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49452,1952,Omen Serenity Electric SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49453,1953,Omen Serenity Electric SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49454,1954,Omen Serenity Electric SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49455,1955,Omen Serenity Electric SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49456,1950,Vigilant Serenity Splatter,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49457,1952,Vigilant Serenity Splatter (Thorax) SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49458,1953,Vigilant Serenity Splatter (Thorax) SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49459,1954,Vigilant Serenity Splatter (Thorax) SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49460,1955,Vigilant Serenity Splatter (Thorax) SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49461,1950,Ashimmu Serenity Splatter,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49462,1952,Ashimmu Serenity Splatter (Ashimmu) SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49463,1953,Ashimmu Serenity Splatter (Ashimmu) SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49464,1954,Ashimmu Serenity Splatter (Ashimmu) SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49465,1955,Ashimmu Serenity Splatter (Ashimmu) SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49466,1950,Gila Serenity Circle SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49467,1952,Gila Serenity Circle SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49468,1953,Gila Serenity Circle SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49469,1954,Gila Serenity Circle SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49470,1955,Gila Serenity Circle SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49471,1950,Cynabal Serenity Twirl SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49472,1952,Cynabal Serenity Twirl SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49473,1953,Cynabal Serenity Twirl SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49474,1954,Cynabal Serenity Twirl SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49475,1955,Cynabal Serenity Twirl SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49476,1950,Astero Spectral Shift Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49477,1952,Astero Spectral Shift Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49478,1953,Astero Spectral Shift Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49479,1954,Astero Spectral Shift Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49480,1955,Astero Spectral Shift Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49481,1950,Stratios Spectral Shift Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49482,1952,Stratios Spectral Shift Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49483,1953,Stratios Spectral Shift Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49484,1954,Stratios Spectral Shift Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49485,1955,Stratios Spectral Shift Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49486,1950,Nestor Spectral Shift Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49487,1952,Nestor Spectral Shift Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49488,1953,Nestor Spectral Shift Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49489,1954,Nestor Spectral Shift Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49490,1955,Nestor Spectral Shift Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+49491,1950,Providence Imperial Jubilee Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49492,1952,Providence Imperial Jubilee Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49493,1953,Providence Imperial Jubilee Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49494,1954,Providence Imperial Jubilee Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49495,1955,Providence Imperial Jubilee Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49496,1950,Paladin Imperial Jubilee Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49497,1952,Paladin Imperial Jubilee Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49498,1953,Paladin Imperial Jubilee Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49499,1954,Paladin Imperial Jubilee Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49500,1955,Paladin Imperial Jubilee Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+49501,1950,Tengu Ghostbird Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49502,1952,Tengu Ghostbird Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49503,1953,Tengu Ghostbird Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49504,1954,Tengu Ghostbird Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49505,1955,Tengu Ghostbird Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49506,1950,Golem Ghostbird Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49507,1952,Golem Ghostbird Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49508,1953,Golem Ghostbird Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49509,1954,Golem Ghostbird Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49510,1955,Golem Ghostbird Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+49511,1950,Damavik Hadean Horror Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49512,1952,Damavik Hadean Horror Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49513,1953,Damavik Hadean Horror Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49514,1954,Damavik Hadean Horror Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49515,1955,Damavik Hadean Horror Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49516,1950,Vedmak Hadean Horror Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49517,1952,Vedmak Hadean Horror Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49518,1953,Vedmak Hadean Horror Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49519,1954,Vedmak Hadean Horror Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49520,1955,Vedmak Hadean Horror Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49521,1950,Leshak Hadean Horror Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49522,1952,Leshak Hadean Horror Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49523,1953,Leshak Hadean Horror Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49524,1954,Leshak Hadean Horror Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49525,1955,Leshak Hadean Horror Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+49526,1950,Machariel Angel's Hex Serenity Only SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49527,1952,Machariel Angel's Hex Serenity Only SKIN (7 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49528,1953,Machariel Angel's Hex Serenity Only SKIN (30 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49529,1954,Machariel Angel's Hex Serenity Only SKIN (90 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49530,1955,Machariel Angel's Hex Serenity Only SKIN (365 Days),,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+49531,1194,Nov Imp A BPC Crate,,0E-10,4.0000000000,0E-10,1,None,None,1,None,21900,None,0
+49532,1194,Nov Imp E BPC Crate,,0E-10,4.0000000000,0E-10,1,None,None,1,None,21900,None,0
+49533,1194,Nov Imp S BPC Crate,,0E-10,4.0000000000,0E-10,1,None,None,1,None,21900,None,0
+49534,1568,Guristas Frigate,,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+49535,1664,Guristas Destroyer,,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+49536,1665,Guristas Cruiser,,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+49537,1666,Guristas Battlecruiser,,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+49538,303,Basic Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+49539,303,Standard Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+49540,303,Advanced Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+49541,303,Extended Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+49557,1975,Deathglow Hunters Reinforced Wall,"A reinforced structural wall unit, often used to connect other structures in space to one another.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2448
+49558,1975,Deathglow Juicers and Cooks Quarters,"The upper echelons of the Deathglow Hunters fancy themselves to be overlords, albeit of a rather grimy kind, and their Brainjuicers and Splendorcooks like to bed down in something approximating a normal habitat. Visiting members of the Blood Raider Covenant generally sleep aboard their own ships.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2440
+49559,1975,Deathglow Scum and Filth Barracks,"The lower ranks of the Deathglow Hunters are permitted to make a rude habitat out of whatever space debris they can convert, as in the case of this rickety and exceptionally malodorous barracks facility.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2444
+49560,1975,Triglavian Boundary Pylon,Used to establish Triglavian proving ground boundaries.,2000000000.0000000000,130000000.0000000000,0E-10,1,None,None,0,None,None,None,22294
+49561,1975,Triglavian Boundary Nexus,Used to establish Triglavian proving ground boundaries.,400000000.0000000000,26000000.0000000000,0E-10,1,None,None,0,None,None,None,22295
+49562,1975,Triglavian Boundary Geodesic,Used to establish Triglavian proving ground boundaries.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22296
+49563,366,Proving Conduit (Triglavian),"Warning: CONCORD has established that conduits of this type lead to areas of Abyssal Deadspace where combat with other capsuleers will ensue!
+
+This Triglavian structure is designed to function as a transfer conduit between stable zones within Abyssal Deadspace pockets. The zones this type of conduit leads to seem to be more secure and are either waystations of some kind, or perhaps have a social or ritual purpose for the Triglavian Collective. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22297
+49600,2015,Upwell Monument 1M,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,22303
+49601,2015,Upwell Monument 1F,,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,None,None,22304
+49615,1975,ENV_Abyssal_PVP_asteroid_s1_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20866,10026
+49616,1980,PVP Dungeon Cloud 6435,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22299
+49617,1980,PVP Dungeon Cloud 6436,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22300
+49618,1980,PVP Dungeon Cloud 6437,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22301
+49619,1194,Deathglow Residue,"Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
+
+This evil-smelling substance is the residue from Deathglow refining and while it's not particularly dangerous, it's not recommended to apply it to your eyeballs.",5.0000000000,0.2000000000,0E-10,1,None,None,1,1661,1196,None,0
+49620,1194,Decayed Deathglow,"Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
+
+This particular batch of Deathglow has decayed into a toxic mess and would probably be enough to drop a Matigu Seabeast stone-cold dead, if you could find one.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10887,None,0
+49621,1194,Top Grade Deathglow,"Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into ""Deathglow"", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
+
+This particular batch of Deathglow is top grade stuff and likely was intended for shipment to the Gallente black market in exotic boosters. Or perhaps it was ordered by a Vherokior shaman keen to try a new method of contacting the world spirits? The Deathglow Hunters don't seem to keep customer records around.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10886,None,0
+49625,1462,Upwell Monument 1M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,None,None,22303
+49626,1462,Upwell Monument 1F Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,None,None,22304
+49627,186,Ansiblex Jump Gate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22291
+49628,186,Pharolux Cyno Beacon Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22289
+49629,186,Tenebrex Cyno Jammer Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22290
+49630,186,Upwell Monument AM Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+49631,186,Upwell Monument 1M Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+49632,186,Upwell Monument 1F Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+49634,1194,St. Tetrimon's Finger,"This reliquary supposedly contains the aged and withered middle finger of the long-dead St. Tetrimon. Despite a number of conflicting stories as to the fate of St. Tetrimon's remains, this is most definitely a fake. A Ministry of Internal Order raid on the marketplace where this reliquary was for sale uncovered fifteen boxes each containing a dozen identical right-hand middle fingerbone relics, all labelled as supposedly from the same saint.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2041,None,0
+49635,226,'Marginis' Fortizar Wreck,,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,None,20236,22194
+49641,1194,Amarr Religious Mask,"Masks have an important role in Amarr society due to their association with God's angelic servants, the sefrim, who wore them so that the people of Amarr would not be struck dead by their great beauty. Plain silver and gold sefrim masks are commonly used in Amarr religious ceremonies to invoke God. Donning a sefrim mask symbolizes the priest's role as an agent of God, investing them with the power and authority to perform their religious duties.
+
+Outside of ritual, masks are also used as a form of Amarrian heraldry. These masks, decorated with specific colors and iconography according to a strict set of rules, represent Amarrian noble houses, and they are frequently worn at high society affairs.
+
+Perhaps most in keeping with their original references in Scripture, though, Amarrian masks are sometimes used to hide great beauty or disfigurement in places where it might cause agitation. Some have also noted that masks feature extensively in the rites of extremist cults, such as the Sani Sabik and Equilibrium of Mankind, and a number of designs are listed as heretical in the Theology Council's monumental, multi-volume and highly restricted Codex of Forbidden Iconography and Symbols.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3031,None,0
+49644,1194,Black Dagger,"A black dagger, typically constructed out of obsidian glass or dark iron, is an Amarrian implement used to mark a soul as corrupt. It is used most commonly in criminal sentencing performed by the Theology Council, which has the authority to convict a person accused of crimes against God, the Emperor or the Imperial Rite. The dagger is typically used to carve a symbol into the flesh to denote heretics, apostates, and those struck from the Amarr Book of Records.
+
+A person marked with a black dagger by the Theology Council courts can never return to the Amarr faith in this world. The best such an excommunicate can hope for, if they have worked to redeem themselves, is mercy from God when they meet their final judgment. When a black dagger is used for executions, Amarr believe that the soul of the sentenced is sent to God bearing what is essentially a note from the executioner declaring that this person is irredeemable.
+
+Black daggers are not the only ritual weapons used in Amarr. In ceremonies involving purification or atonement, Amarr priests use white-colored implements. Red daggers were once used in the ancient rites of the faith, in ceremonies of symbolic sacrifice and similar such rituals. The association with Sani Sabik heresies involving actual bloodletting has made such usage rare, although certain Sarumite sects continue to use red daggers in ceremonies of martial induction and the like.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3436,None,0
+49645,1194,Tarot of St. Jamyl,"The so-called ""Tarot of St. Jamyl"" began to circulate at the fringes of the Amarrian faithful not long after the death of Empress Jamyl I. Decks of cards illustrated with religious iconography for use in various rituals have a long, if chequered, history in the Amarr Empire. While many are drawn from traditional Amarr iconography, a large number of tarot designs are considered heretical or blasphemous.
+
+The Tarot of St. Jamyl's status is ambiguous as, while extreme Jamylite and Sarumite sects make use of the cards, the association with the heroic figure of Empress Jamyl has stayed the hands of the Ministry of Internal Order or the Theology Council courts so far. However, rumors of Sani Sabik use of this tarot set, coupled with Jamylite excesses, is attracting ever greater scrutiny by the MIO's heretic hunters.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2205,None,0
+49646,1194,Blood Coated Statuette,"This statuette is coated in the blood of a supplicant blooded in the name of Bloody Omir and their Red God. This artifact of the Sani Sabik glistens wetly in dim light, making it look as if the blood might still be fresh.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1656,None,0
+49647,1194,Golden Sabik Vial,"These vials, commonly worn around the neck as a pendant, are an important religious item for Sani Sabik adherents, representing the personal development of the wearer's spirit in their journey to becoming an immortal savant. Golden Sabik vials come in a variety of designs, from simple shells to teardrops, hearts (stylized or realistic), or busts of important religious figures. Despite the name, most golden vials are merely gilded. Only the most extravagant are made out of real gold.
+
+In most Sanist faiths, adherents are not permitted to wear golden vials until formally entering the faith through a blood gifting ceremony. This is a consensual act in many Sanist groups, but harder sects like the Sarikusans of the Blood Raiders may refuse to allow adherents to join the faith or wear vials until they have taken blood by force. Various adornments may be added to a worshipper's vial as they develop in their faith, or they may take to wearing multiple vials. The loss of a vial is considered a severe setback in a Sanist's spiritual journey, though a Sanist may gift a vial to others in certain circumstances.
+
+Contrary to popular belief, most golden vials do not actually contain any blood. Blood, or a blood substitute, may still be rubbed on the vial during religious ceremonies, but it is usually washed off following the event. The blood raiders are an exception to this, and instead end their functions by anointing their vials with protective coatings of varnish to preserve any blood stains.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2095,None,0
+49648,1194,Sani Sabik Sermon,"""... and in Scripture God says, you are all my creation! You are all equal in my kingdom! We all can become His chosen, if only we rise! If only we rise. If only we rise.
+
+They won't teach you that part of Scripture in the Empire. Whether you are Minmatar or whether you are Ealur, or whether you are Ni-Kunni or even whether you are some common-blooded True Amarr, if you are not one of them in power they do not want you to know that. Because they do not want you to be one of them. They do not want to have to share that power. They don't want to share that power with you. But is that God's will?
+
+Is that what God wants from us? No! You are equal in my kingdom! That is what God says! Whether you are Minmatar or Ealur or Ni-Kunni or True Amarr, you are all His creation! You have to rise. If you keep submitting then that's all you're ever going to do. That's all you're ever going to be. That's not what God wants. That is not what God wants.
+
+Rise. Reclaim yourself. You are powerful not because you were born that way or because your family has a lot of money or because someone gave it to you. You are powerful because you are you. You are God's Chosen. We are all God's Chosen. As long as we choose to be. We have to choose to rise.""
+
+– Transcript of a sermon given to worshippers by the Sani Sabik priest Sharham Kaholan, an Ealur.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10159,None,0
+49649,1194,Lifeblood (Collector's Edition),"Sani Sabik sects are found throughout New Eden, many with significantly different belief systems from that of the Blood Raider Covenant's Sarikusan sect. When compared to the Covenant, Sani Sabik worshippers found in places like the Federation can be considerably softer, exchanging blood freely with other worshippers instead of forcibly bleeding captives. Sanist worship in the Federation has risen steadily over the last decade, with many attributing its growing popularity to the famous music star, Midna Lyre, who produces Sani Sabik-themed music.
+
+Lifeblood was Midna Lyre's breakout album into the genre of Sanist music, which had until then only been found in amateur music produced for Galnet media sites and Sanist subgroups. The controversy surrounding the album secured Midna the number one spot on Egonics' Top Albums of YC110 list, with singles like, ""Night Box,"" and ""I Wanna Taste You (Bleed for Me)"". Midna has gone on to produce many more Sani Sabik-themed songs, and a compilation album of her greatest hits titled, ""The Red Album,"" is due for release in mid YC121.
+
+Several attempts have been made to ban sales of Lifeblood and other Sani Sabik music. This activism has not seen much success in the Federation, but in the Amarr Empire possession of Sanist music, including anything produced by Midna (Sani Sabik or not), is grounds for arrest and charges of heresy.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3441,None,0
+49650,1194,Sani Sabik Murder Security Tapes,"In this video taken from a garbage disposal facility in the Raspa Artificial Habitat, young Sani Sabik Matias Freier hauls the exsanguinated body of Hata Rath into a servo unit. Investigators never released this footage to the public.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1177,None,0
+49651,1194,Purgative Coffin,"The Amarr once used this ancient torture device to interrogate and punish heretics like the Sani Sabik. It served the dual purpose of extracting confessions and body disposal. Upon death, numerous Sani preachers would be sealed in these airtight coffins and locked away to prevent practitioners from recovering bodies for ritual purposes.
+
+While the device is rarely, if ever used by the Amarr Empire these days, in typical Blood Raider fashion the Covenant now uses the examples in its possession on any Amarr priests or heretic hunters that fall into their hands.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,34,None,0
+49652,1194,Vintage Wine?,"It's a wine bottle, complete with cork, label and a fine dusty patina, but can you really trust red liquid pillaged from Blood Raiders?",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,27,None,0
+49653,1194,Colonize! Board Game,"This board game, produced by Caldari megacorporation NOH, was widely panned by critics as lacking proper game balance when it was released. It is almost always optimal for a player to seize personal power and exercise it over the other players, with other routes being comparatively fruitless when trying to establish your new colony's society. While sales were weak in many places, the game is extremely popular among Blood Raiders and is even sometimes used as a teaching tool in their schools.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3443,None,0
+49661,2009,Triglavian Extraction SubNode,"The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this ""Extraction SubNode"" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.
+
+Given the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20863,22305
+49662,2009,Triglavian Extraction Node,"The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this ""Extraction Node"" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.
+
+Given the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20864,22307
+49663,2009,Triglavian Extraction Nexus,"The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this ""Extraction Nexus"" apparently part of a network of extractive installations the Collective has established in the depths of the abyss.
+
+Given the purpose of this structure, it is likely that a bounty of Abyssal materials could be found within if it were to be raided.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20865,22309
+49664,186,Extraction SubNode Wreck,The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.,10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22306
+49665,186,Extraction Node Wreck,The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.,10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22308
+49666,186,Extraction Nexus Wreck,The wreckage of a Triglavian extraction installation. This wreckage probably contains some Abyssal materials that were being extracted or used by its systems.,10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22310
+49668,1670,Women's 'Shadowglam' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22043,None,0
+49669,1670,Women's 'Eico Azurchev' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22044,None,0
+49670,1670,Women's 'Imkuradori' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22045,None,0
+49671,1670,Women's 'Domino Auric' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22046,None,0
+49672,1670,Women's 'Eico Flamjaw' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22047,None,0
+49673,1670,Women's 'Domino Turquoise' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22048,None,0
+49674,1670,Women's 'Khalikos Vector' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22049,None,0
+49675,1670,Women's 'Eico Sunstrip' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22050,None,0
+49676,1670,Women's 'Domino Bronza' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22051,None,0
+49677,1670,Men's 'Grimglam' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22052,None,0
+49678,1670,Men's 'Eico Azurbrak' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22053,None,0
+49679,1670,Men's 'Rikkadori' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22054,None,0
+49680,1670,Men's 'Eico Hexarc' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22055,None,0
+49681,1670,Men's 'Eico Flamjaw' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22056,None,0
+49682,1670,Men's 'Domino Turquoise' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22057,None,0
+49683,1670,Men's 'Barbatus Glimmer' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22058,None,0
+49684,1670,Men's 'Eico Zygomandiba' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22059,None,0
+49685,1670,Men's 'Glamstreak' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22060,None,0
+49689,2009,Triglavian Biocombinative Cache,"This structure is a larger variant of the caches commonly found throughout Abyssal Deadspace and like them it often contains bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to destroy and raid these caches for the resources they contain.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22311
+49690,2009,Triglavian Cladistic Cache,"This structure is an unusual variant of the caches commonly found throughout Abyssal Deadspace, possibly designed to protect especially valuable or important materials. Like other Triglavian caches it often contains bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to destroy and raid these caches for the resources they contain.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22313
+49691,1975,Triglavian Triplex Extraction Cluster,"The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this ""Extraction Cluster"" apparently a reinforced element of a network of extractive installations the Collective has established in the depths of the abyss.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22309
+49692,186,Biocombinative Cache Wreck,"The wreck of a Triglavian Biocombinative Cache. Found in certain Abyssal Deadspace zones, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain.",10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22312
+49693,186,Cladistic Cache Wreck,"The wreck of a Triglavian Cladistic Cache. Found in certain Abyssal Deadspace zones, these caches usually contain bioadaptive mutaplasmids, abyssal filaments, various materials, and navigational telemetry datavaults. CONCORD analysts believe their main purpose is to serve as caches of resources useful to Triglavian vessels travelling through the Abyss.
+
+Capsuleers exploring the depths of Abyssal Deadspace may well find it profitable to raid these caches for the resources they contain.",10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22314
+49694,1926,Guristas Research Convoy,,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20320
+49695,1926,Guristas Research Convoy,,21000000.0000000000,1040000.0000000000,235.0000000000,1,1,None,0,None,None,20904,20320
+49696,227,Winter Event Nebulae_a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49697,227,Winter Event Nebulae_b,Second nebula for winter event,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49698,227,Winter Event AoE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22292
+49699,226,Automated Frostline Condensate Separation Rig,This automated facility is geared towards separating resources collected from the Ice Dwarf's environs into usable chemical fractions.,1000000.0000000000,100000000000.0000000000,0E-10,1,None,None,0,None,None,20869,22302
+49700,1882,Winter Event Foreground,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22315
+49701,303,Expired Impetus Potency-75 Glamourex Booster,"Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing.
+
+Working much like the Social skill this highly potent booster provides a 75% bonus to agent, corporation and faction standing increases.
+This booster will cease to be consumable after YC121.10.06.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+49702,303,Mat Boost 2018.11,,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21840,None,0
+49703,1739,ASI 2018.11,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+49704,1739,OSI 2018.11,,0E-10,0.0020000000,0E-10,1,None,None,1,None,21731,None,0
+49705,1194,'Domino Turquoise' Augmentation Crate,This container contains a special gift set of female and male versions of the 'Domino Turquoise' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,22062,None,0
+49706,1194,'Eico Flamjaw' Augmentation Crate,This container contains a special gift set of female and male versions of the 'Eico Flamjaw' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,None,22061,None,0
+49707,1194,Hair Accessory Shipment (Damaged),"This severely crushed box contains the remains of a single beautifully hand-made hair accessory that is unfortunately beyond repair. The headband was once topped with a small pair of fluffy animal ears. At this point, no amount of nanopaste will make this wearable, much less fashionable.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,1209,None,0
+49708,1194,Calm Abyssal Filaments Crate,This sealed containment crate holds a Calm Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.,0.1000000000,1.0000000000,0E-10,1,None,None,1,1661,24510,None,0
+49709,1194,Fierce Abyssal Filaments Crate,This sealed containment crate holds a Fierce Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.,0.1000000000,1.0000000000,0E-10,1,None,None,1,1661,21926,None,0
+49710,420,Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.
+
+As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1560000.0000000000,43000.0000000000,360.0000000000,1,135,22600000.0000,1,2523,None,20063,22316
+49711,419,Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.
+
+As with other frontline combat vessels of the Collective, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",10700000.0000000000,233000.0000000000,650.0000000000,1,135,141700000.0000,1,2525,None,20063,22318
+49712,26,Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.
+
+The Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,53000000.0000,1,2428,None,20063,22317
+49713,832,Zarmazd,"The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's Rodiva-class support cruiser to create a logistics cruiser adapted for capsuleer use. The Zarmazd's design combines elements of the Amarr Guardian-class armor logistics cruiser's technology with the Triglavian ship frame, energy system and signature adaptive mutaplasmid repair system.
+
+The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.
+
+""It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis."" – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy",10240000.0000000000,118000.0000000000,485.0000000000,1,135,435200000.0000,1,2526,None,20063,22325
+49714,487,Kikimora Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22316
+49715,489,Drekavac Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22318
+49716,106,Rodiva Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,22317
+49717,106,Zarmazd Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,None,None,None,22325
+49718,1194,Medium Navy Ammunition Crate,This military surplus crate contains a quantity of ammunition rated for medium weapons.,0E-10,4.0000000000,0E-10,1,None,None,1,None,1666,None,0
+49719,1194,Medium Faction Ammunition Crate,This crate from the black market in military supplies contains a quantity of ammunition rated for medium weapons.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,1666,None,0
+49720,536,Structure EXERT Conduit Coupler,"A novel structure component developed by the Upwell Consortium and used in the construction of faster-than-light transport devices such as jump gates.
+
+The EXERT Conduit Coupler is derived from experiments based on analysis of Triglavian spatiotemporal filament and conduit gate technology. While replication of Triglavian FTL transport technology has proved challenging, a method of enhancing the establishment of stable wormhole links between point-to-point devices, like jump gates, has been developed using the so-called ""exotic entangled reaction transmission"" principle.
+
+The EXERT Conduit Coupler has been integrated into the improved jump gate technology offered by Upwell to capsuleer end-users.",10000.0000000000,3000.0000000000,0E-10,1,None,22500000.0000,1,1865,21562,None,0
+49721,447,Structure EXERT Conduit Coupler Blueprint,,0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,1913,21562,None,0
+49722,302,Abyssal Magnetic Field Stabilizer,"Grants a bonus to the firing rate and damage of hybrid turrets.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,1046,None,0
+49723,1964,Decayed Magnetic Field Stabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2513,22064,None,0
+49724,1964,Gravid Magnetic Field Stabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2513,22065,None,0
+49725,1964,Unstable Magnetic Field Stabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that provide stable fire control for hybrid weapons. As such this mutaplasmid could be used to mutate the performance characteristics of magnetic field stabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2513,22066,None,0
+49726,205,Abyssal Heat Sink,,1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,1046,None,0
+49727,1964,Decayed Heat Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2514,22064,None,0
+49728,1964,Gravid Heat Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2514,22065,None,0
+49729,1964,Unstable Heat Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that improve the efficiency of energy weapons. As such this mutaplasmid could be used to mutate the performance characteristics of heat sink modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2514,22066,None,0
+49730,59,Abyssal Gyrostabilizer,,1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,1046,None,0
+49731,1964,Decayed Gyrostabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2515,22064,None,0
+49732,1964,Gravid Gyrostabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2515,22065,None,0
+49733,1964,Unstable Gyrostabilizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices provide stable fire control for projectile weapons. As such this mutaplasmid could be used to mutate the performance characteristics of gyrostabilizer modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2515,22066,None,0
+49734,1988,Abyssal Entropic Radiation Sink,,1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,1046,None,0
+49735,1964,Decayed Entropic Radiation Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2516,22064,None,0
+49736,1964,Gravid Entropic Radiation Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2516,22065,None,0
+49737,1964,Unstable Entropic Radiation Sink Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices capable of containing the radiation generated by Entropic Disintegrators. As such this mutaplasmid could be used to mutate the performance characteristics of entropic radiation sinks.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2516,22066,None,0
+49738,367,Abyssal Ballistic Control System,,1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,21440,None,0
+49739,1964,Decayed Ballistic Control System Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2517,22069,None,0
+49740,1964,Gravid Ballistic Control System Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2517,22068,None,0
+49741,1964,Unstable Ballistic Control System Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter computer systems designed for monitoring and guiding missiles. As such this mutaplasmid could be used to mutate the performance characteristics of most ballistic control system.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2517,22067,None,0
+49742,257,Precursor Destroyer,Skill at operating Precursor Destroyers,0E-10,0.0100000000,0E-10,1,135,40000.0000,1,377,33,None,0
+49743,257,Precursor Battlecruiser,Skill at operating Precursor Battlecruisers.,0E-10,0.0100000000,0E-10,1,135,2500000.0000,1,377,33,None,0
+49746,1194,Small Navy Ammunition Crate,This military surplus crate contains a quantity of ammunition rated for small weapons.,1.0000000000,2.0000000000,0E-10,1,None,None,1,1661,1666,None,0
+49747,1975,Ice Dwarf Planet,,1000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22322
+49748,1194,Large Faction Ammunition Crate,This crate from the black market in military supplies contains a quantity of ammunition rated for large weapons.,0.1000000000,4.0000000000,0E-10,1,None,None,1,1661,1666,None,0
+49749,303,Expired Impetus Potency-50 Glamourex Booster,"Impetus developed the Glamourex neural booster as a means to improve the charm and appeal of its holoreel stars. Generally used at a low dosage on valuable hot properties such as actors and other celebrities, Impetus does make Glamourex available at higher, possibly inadvisable potencies for those who require a rapid boost in their social standing.
+
+Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+This booster will cease to be consumable after YC121.10.06.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+49750,1950,Gila Abyssal Afterglow SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the gamma-ray afterglows that suffuse certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+49751,1950,Gila Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+49752,1950,Gila Abyssal Thunderstorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the electrical storms that wrack certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+49753,303,Onslaught Accelerator,"The compounds are only guaranteed to function until YC 120-11-19.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+49754,227,Winter_ENV_S1_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49755,1975,Winter_Cloud_R2,,1000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22323
+49756,526,"25,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+49757,1975,ENV_Abyssal_PVP_pillar_s1_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20867,10026
+49758,1975,ENV_Abyssal_PVP_crystal_s1_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20868,10026
+49759,1928,Frostline Industrial Warehouse Unit,Extensive warehousing has been established by Frostline Laboratories at the sites of its exploration and exploitation of ice dwarfs.,100000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,2403
+49763,1568,Mordu's Legionnaire,,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,22333
+49764,1665,Mordu's Decurion,,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,22334
+49765,1667,Mordu's Centurion,,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,22335
+49766,1975,pvp_weather_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+49770,2018,Heavy Mutadaptive Remote Armor Repairer I,"Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
+
+As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.",20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,2529,22091,None,22326
+49771,2018,Heavy Mutadaptive Scoped Remote Armor Repairer,"Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
+
+As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.",20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,2529,22091,None,22326
+49772,2018,Heavy Mutadaptive Compact Remote Armor Repairer,"Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
+
+As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.",20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,2529,22091,None,22326
+49773,2018,Heavy Mutadaptive Remote Armor Repairer II,"Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
+
+As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.",20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,2529,22091,None,22326
+49774,2018,Perun Heavy Mutadaptive Remote Armor Repairer,"Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
+
+As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.",20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,2529,22091,None,22326
+49775,2019,Heavy Mutadaptive Remote Armor Repairer I Blueprint,,0E-10,0.0100000000,0E-10,1,None,124700.0000,1,None,22091,None,0
+49776,2019,Heavy Mutadaptive Scoped Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,124700.0000,1,None,22091,None,0
+49777,2019,Heavy Mutadaptive Compact Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,124700.0000,1,None,22091,None,0
+49778,2019,Heavy Mutadaptive Remote Armor Repairer II Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,22091,None,0
+49779,2019,Perun Heavy Mutadaptive Remote Armor Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,124700.0000,1,None,22091,None,0
+49782,0,Winter Event Camera Lock,Camera pitch locking for winter planet dungeon,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+49784,366,Polar Gate North,,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20808,2341
+49785,366,Polar Gate West,,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20808,2341
+49786,366,Polar Gate East,,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20808,2341
+49787,711,Hiemal Tricarboxyl Vapor,"Spectrographic analyses of this vapor cloud's composition indicates the presence of trace amounts of sublimed chromodynamic tricarboxyl compounds.
+
+Processing these gases at an appropriate facility should yield usable quantities of chromodynamic tricarboxyls.",0E-10,10.0000000000,0E-10,15,None,None,1,518,3221,None,3221
+49788,1207,Frostline Logistics Node,A logistics node used by Frostline Laboratories to co-ordinate and supply its operations in the vicinity of the ice dwarf.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+49789,2022,Hiemal Tricarboxyl Condensate,"Spectrographic analyses of ice asteroids of this type have indicated the presence of trace condensates of chromodynamic tricarboxyls trapped in the frozen material.
+
+Processing this ice material at an appropriate facility should yield usable quantities of chromodynamic tricarboxyls.",99999999999999996863366107917975552.0000000000,6.0000000000,0E-10,100,None,2000.0000,1,None,2554,None,20525
+49790,367,ML-EKP 'Polybolos' Ballistic Control System,"A computer system designed for monitoring and guiding missiles in flight, modified by Mordu's Legion to enhance kill probability of missiles against faster targets.",1.0000000000,5.0000000000,0E-10,1,None,None,1,645,21440,None,0
+49791,538,Frostline 'Clavicula' Integrated Analyzer,"As this multi-use analyzer has both fully integrated archaeology and hacking systems, it can be used to both analyze ancient ruins and bypass electronic security systems.
+
+Whilst comparatively weaker than its more specialized counterparts, its combined functionality provides the user with an increased flexibility when it comes to fitting.
+
+Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.",0E-10,5.0000000000,0E-10,1,None,33264.0000,1,1718,21618,None,0
+49792,546,Frostline 'Omnivore' Harvester Upgrade,"Developed by the industrious engineers of ORE's Frostline division, this harvester upgrade is able to increase the efficiency of modules designed to harvest ore and ice materials but at the expense of the higher efficiency that can be achieved by material specific harvester upgrades.",1.0000000000,5.0000000000,0E-10,1,None,None,1,935,1046,None,0
+49793,1895,Frostline Transporter,A transport ship used by Frostline Laboratories for various tasks related to exploitation of ice dwarfs at its exploratory facilities.,13500000.0000000000,275000.0000000000,30000.0000000000,1,None,None,0,None,None,20074,328
+49794,1950,Apotheosis Icecloud Investigators SKIN,"The Society of Conscious Thought was among several groups that took a keen interest in the discovery of trace amounts of chromodynamic tricarboxyls in ice and vapor clouds associated with the formation of the so-called ""ice dwarf"" planets in certain star systems. The SoCT's investigators were apparently keen to understand the processes by which the valuable material could be extracted and refined in useful quantities from the wisps of icy vapor cloaking the icy dwarf planets.
+
+As with much SoCT technology and associated equipment, the icecloud nanocoating was released into the hands of capsuleers, perhaps if only to see what they would do with it.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+49795,1950,Gnosis Icecloud Investigators SKIN,"The Society of Conscious Thought was among several groups that took a keen interest in the discovery of trace amounts of chromodynamic tricarboxyls in ice and vapor clouds associated with the formation of the so-called ""ice dwarf"" planets in certain star systems. The SoCT's investigators were apparently keen to understand the processes by which the valuable material could be extracted and refined in useful quantities from the wisps of icy vapor cloaking the icy dwarf planets.
+
+As with much SoCT technology and associated equipment, the icecloud nanocoating was released into the hands of capsuleers, perhaps if only to see what they would do with it.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+49796,1950,Praxis Icecloud Investigators SKIN,"The Society of Conscious Thought was among several groups that took a keen interest in the discovery of trace amounts of chromodynamic tricarboxyls in ice and vapor clouds associated with the formation of the so-called ""ice dwarf"" planets in certain star systems. The SoCT's investigators were apparently keen to understand the processes by which the valuable material could be extracted and refined in useful quantities from the wisps of icy vapor cloaking the icy dwarf planets.
+
+As with much SoCT technology and associated equipment, the icecloud nanocoating was released into the hands of capsuleers, perhaps if only to see what they would do with it.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+49797,1950,Sunesis Icecloud Investigators SKIN,"The Society of Conscious Thought was among several groups that took a keen interest in the discovery of trace amounts of chromodynamic tricarboxyls in ice and vapor clouds associated with the formation of the so-called ""ice dwarf"" planets in certain star systems. The SoCT's investigators were apparently keen to understand the processes by which the valuable material could be extracted and refined in useful quantities from the wisps of icy vapor cloaking the icy dwarf planets.
+
+As with much SoCT technology and associated equipment, the icecloud nanocoating was released into the hands of capsuleers, perhaps if only to see what they would do with it.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+49798,1950,Punisher Chromodynamic Candy SKIN,"The Chromodynamic Candy Company was a shortlived attempt by a group of Intaki and Ni-Kunni confectionary businesses to leverage the interest in chromodynamic tricarboxyls into a marketing scheme for their new range of festival candies. The intent of selling a range of candies to celebrate the Yoiul Festival, and a variety of local holidays and festivals, fell apart after rumors spread that the candies were laced with the notorious ""Deathglow"", a hallucinogenic drug manufactured using certain types of chromodynamic tricarboxyls.
+
+While the candies were an abject failure, the striking and colourful livery produced for the promotional campaign still found its way into the hands of capsuleers as a nanocoating that could be used on a variety of popular ships.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+49799,1950,Tristan Chromodynamic Candy SKIN,"The Chromodynamic Candy Company was a shortlived attempt by a group of Intaki and Ni-Kunni confectionary businesses to leverage the interest in chromodynamic tricarboxyls into a marketing scheme for their new range of festival candies. The intent of selling a range of candies to celebrate the Yoiul Festival, and a variety of local holidays and festivals, fell apart after rumors spread that the candies were laced with the notorious ""Deathglow"", a hallucinogenic drug manufactured using certain types of chromodynamic tricarboxyls.
+
+While the candies were an abject failure, the striking and colourful livery produced for the promotional campaign still found its way into the hands of capsuleers as a nanocoating that could be used on a variety of popular ships.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+49800,1950,Drake Chromodynamic Candy SKIN,"The Chromodynamic Candy Company was a shortlived attempt by a group of Intaki and Ni-Kunni confectionary businesses to leverage the interest in chromodynamic tricarboxyls into a marketing scheme for their new range of festival candies. The intent of selling a range of candies to celebrate the Yoiul Festival, and a variety of local holidays and festivals, fell apart after rumors spread that the candies were laced with the notorious ""Deathglow"", a hallucinogenic drug manufactured using certain types of chromodynamic tricarboxyls.
+
+While the candies were an abject failure, the striking and colourful livery produced for the promotional campaign still found its way into the hands of capsuleers as a nanocoating that could be used on a variety of popular ships.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+49801,1950,Rupture Chromodynamic Candy SKIN,"The Chromodynamic Candy Company was a shortlived attempt by a group of Intaki and Ni-Kunni confectionary businesses to leverage the interest in chromodynamic tricarboxyls into a marketing scheme for their new range of festival candies. The intent of selling a range of candies to celebrate the Yoiul Festival, and a variety of local holidays and festivals, fell apart after rumors spread that the candies were laced with the notorious ""Deathglow"", a hallucinogenic drug manufactured using certain types of chromodynamic tricarboxyls.
+
+While the candies were an abject failure, the striking and colourful livery produced for the promotional campaign still found its way into the hands of capsuleers as a nanocoating that could be used on a variety of popular ships.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+49802,1194,Gnosis & Punisher SKIN Crate,This crate contains an Icecloud Investigator SKIN License for the Gnosis and a Chromodynamic Candy SKIN for the Punisher.,0.1000000000,4.0000000000,0E-10,1,None,None,1,1661,22093,None,0
+49803,1194,Men's & Women's Frostline Exploration Suit,,0.1000000000,4.0000000000,0E-10,1,None,None,1,1661,22094,None,0
+49804,1194,'Bitwave Glacier' Augmentation Crate,This container contains a special gift set of female and male versions of the 'Bitwave Glacier' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,22080,None,0
+49805,1194,Drake & Rupture SKIN Crate,This crate contains Chromodynamic Candy SKIN Licenses for the Drake and Rupture.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,22093,None,0
+49806,1194,'Mistborne Rime' Augmentation Crate,This container contains a special gift set of female and male versions of the 'Mistborne Rime' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,None,22079,None,0
+49807,1568,Mordu's Spatha,,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,None,22333
+49809,526,"50,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+49810,526,"100,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24160,None,0
+49811,1950,Hurricane Operation Permafrost SKIN,"As a leading part of the Upwell Consortium's expanding efforts in space colonization and resource extraction, the ORE Frostline division spearheaded the exploitation of icy dwarf planets in orbits far from the ecliptic plane upon discovering trace deposits of valuable chromodynamic tricarboxyls in the ices and vapors of such minor orbital bodies.
+
+Frostline's Operation Permafrost teams encountered many challenges in close orbit of the ice dwarfs and this nanocoating marks their efforts on behalf of the Upwell family of corporations.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+49812,1950,Merlin Operation Permafrost SKIN,"As a leading part of the Upwell Consortium's expanding efforts in space colonization and resource extraction, the ORE Frostline division spearheaded the exploitation of icy dwarf planets in orbits far from the ecliptic plane upon discovering trace deposits of valuable chromodynamic tricarboxyls in the ices and vapors of such minor orbital bodies.
+
+Frostline's Operation Permafrost teams encountered many challenges in close orbit of the ice dwarfs and this nanocoating marks their efforts on behalf of the Upwell family of corporations.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+49813,1950,Omen Operation Permafrost SKIN,"As a leading part of the Upwell Consortium's expanding efforts in space colonization and resource extraction, the ORE Frostline division spearheaded the exploitation of icy dwarf planets in orbits far from the ecliptic plane upon discovering trace deposits of valuable chromodynamic tricarboxyls in the ices and vapors of such minor orbital bodies.
+
+Frostline's Operation Permafrost teams encountered many challenges in close orbit of the ice dwarfs and this nanocoating marks their efforts on behalf of the Upwell family of corporations.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+49814,1950,Megathron Operation Permafrost SKIN,"As a leading part of the Upwell Consortium's expanding efforts in space colonization and resource extraction, the ORE Frostline division spearheaded the exploitation of icy dwarf planets in orbits far from the ecliptic plane upon discovering trace deposits of valuable chromodynamic tricarboxyls in the ices and vapors of such minor orbital bodies.
+
+Frostline's Operation Permafrost teams encountered many challenges in close orbit of the ice dwarfs and this nanocoating marks their efforts on behalf of the Upwell family of corporations.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+49816,1950,Confessor Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+49817,1950,Apocalypse Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+49818,1950,Armageddon Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+49819,1950,Redeemer Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+49820,1950,Apocalypse Navy Issue Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+49821,1950,Armageddon Navy Issue Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+49822,1950,Revelation Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+49823,1950,Aeon Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+49824,1950,Avatar Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+49825,1950,Apostle Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+49922,1950,Damavik Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+49923,1950,Kikimora Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+49924,1950,Vedmak Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+49925,1950,Rodiva Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+49926,1950,Zarmazd Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+49927,1950,Drekavac Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+49928,1950,Leshak Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+49933,1950,Kikimora Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+49934,1950,Rodiva Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+49935,1950,Zarmazd Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+49936,1950,Drekavac Hadean Horror SKIN,"Entertainment corporations across New Eden have been quick to rush out new holoreel productions focusing on the Triglavians and Abyssal Deadspace. Be it Echelon Entertainment's patriotic ""Abyssal Intruders"", the Leisure Group's lurid ""Triglavian Tryst"", or the wildly popular ""Hadean Horrors"" from Impetus.
+
+Using the special effects from ""Hadean Horrors"" as a template, a nanocoating and holographic package for the capsuleer market was developed for those pilots who have adopted Triglavian ship designs. This monstrous design lends a somewhat alien menace to ships it is applied to, enhancing the intimidating and aggressive look of Triglavian vessels.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+49946,1950,Oracle Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+49947,1950,Paladin Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+49948,1950,Ark Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+49952,1950,Jackdaw Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+49953,1950,Cerberus Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+49954,1950,Minokawa Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+49955,1950,Vexor Navy Issue Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+49956,1950,Talos Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+49957,1950,Dominix Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+49958,1950,Sleipnir Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+49959,1950,Typhoon Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+49960,1950,Panther Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+49961,1950,Astero Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+49962,1950,Stratios Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+49963,1950,Nestor Yoiul Festival YC121 SKIN,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires 121 years ago at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+49964,1766,Frostline Gatherer,An advanced exhumer-class mining ship used by Frostline Laboratories for various tasks related to exploitation of ice dwarfs at its exploratory facilities.,10000000.0000000000,100000.0000000000,15000.0000000000,1,None,None,0,None,None,None,2940
+49965,226,Automated Frostline Vapor Condensation Rig,This automated facility is geared towards condensing the wispy vapors surrounding this Ice Dwarf into useful resources.,1000000.0000000000,100000000000.0000000000,0E-10,1,128,None,0,None,None,20869,22302
+49967,718,Expired Basic 'Brainfreeze' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+49968,718,Expired Standard 'Brainfreeze' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+49969,718,Expired Advanced 'Brainfreeze' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+49970,718,Expired Extended 'Brainfreeze' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+49971,400,ML-EKP 'Polybolos' Ballistic Control System Blueprint,,0E-10,0.0100000000,0E-10,1,None,499200.0000,1,343,21440,None,0
+49972,917,Frostline 'Clavicula' Integrated Analyzer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,21618,None,0
+49973,1139,Frostline 'Omnivore' Harvester Upgrade Blueprint,,0E-10,0.0100000000,0E-10,1,None,250000.0000,1,937,1046,None,0
+49974,1194,ML-EKP 'Polybolos' Ballistic Control System Blueprint Crate,This crate contains a three-run blueprint copy for the ML-EKP 'Polybolos' Ballistic Control System,0E-10,4.0000000000,0E-10,1,None,None,1,1661,21440,None,0
+49975,1194,Frostline 'Clavicula' Integrated Analyzer Blueprint Crate,This crate contains a three-run blueprint copy for the Frostline 'Clavicula' Integrated Analyzer,0E-10,4.0000000000,0E-10,1,None,None,1,1661,21618,None,0
+49976,226,Debris,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,1694
+49977,226,Jump Gate Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22291
+49978,1088,Men's Frostline Exploration Suit,"Adapted for Frostline's resource exploration work, this suit features a Frostline Laboratories color scheme and a number of modifications particular to the needs of Frostline's field teams.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,22077,None,0
+49979,303,Expired 'Absolute' Injection Augmentor,"This modified booster removes the diminishing Skill Point returns experienced by veteran Capsuleers when using Skill Injectors of any size. However, the complex cocktail of narcotics and neurotransmitters used to achieve this effect loses potency after just 3 such injections.
+
+Rumors that the booster is one of the fruits of the mysterious 'Hyperconsciousness' project attributed to renegade Society of Conscious Thought scientists are surely exaggerated.
+
+Users will be unable to consume another of these boosters while under the influence of the hangover effects, which may last up to 32 hours after consuming the booster.
+
+This booster will cease to be consumable after YC121.01.07.",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+49980,1088,Women's Frostline Exploration Suit,"Adapted for Frostline's resource exploration work, this suit features a Frostline Laboratories color scheme and a number of modifications particular to the needs of Frostline's field teams.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,22078,None,0
+49981,1194,Frostline 'Omnivore' Harvester Upgrade Blueprint Crate,This crate contains a three-run blueprint copy for the Frostline 'Omnivore' Harvester Upgrade,0E-10,4.0000000000,0E-10,1,None,None,1,1661,1046,None,0
+49984,1670,Women's 'Bitwave Glacier' Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22089,None,0
+49985,1670,Women's 'Mistborne Rime' Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22090,None,0
+49986,1670,Men's 'Mistborne Rime' Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22095,None,0
+49987,1670,Men's 'Bitwave Glacier' Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22092,None,0
+49991,500,Stargazer Lantern Firework,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Stargazer festivals are held wherever the viewing is good and for obvious reasons are conducted in darkness. By ancient rule, only shrouded red-light lanterns are permitted, and then only for safe movement to and from the viewing fields or vantage points. At the end of a Stargazer gathering, it is traditional to unshroud the lanterns and send them aloft by various means to symbolize the insights the Stargazers have garnered being sent out to the wider universe.
+
+The Stargazer Lantern pyrotechnic is a spectacular means of celebrating Achur festivals, or similar celebrations among other peoples of New Eden, and is popular among those living and working in space.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,22344
+49992,500,Cherubic Heartburst Firework,This special pyrotechnic display charge celebrates love and desire in dramatic fashion with multiple fireworks tracing symbolic paths to a final explosive burst. The romantic side of the notorious Guardian Angels is shown off once again in an impressive use of micro-rockets and pyrotechnic charges.,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,22345
+50002,1950,Vexor Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+50003,1950,Ishtar Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+50004,1950,Nyx Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+50007,303,Expired Basic 'Ardour' Cerebral Accelerator,"The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+50008,303,Expired Standard 'Ardour' Cerebral Accelerator,"The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+50009,303,Expired Advanced 'Ardour' Cerebral Accelerator,"The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+50010,303,Expired Extended 'Ardour' Cerebral Accelerator,"The 'Ardour' Cerebral Accelerator is a further adaptation of illicit booster technology to the needs of capsuleers. Using unstable Chromodynamic Tricarboxyls as a catalyzing agent, these boosters successfully accelerate the formation of neurosynaptic pathways. Understanding the premium put on capsuleer skill training, CONCORD authorities have nevertheless warned against the use of illegal booster technologies due to the unpredictable and dangerous effects they can produce.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+50011,718,Expired Basic 'Ardour' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+50012,718,Expired Standard 'Ardour' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+50013,718,Expired Advanced 'Ardour' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+50014,718,Expired Extended 'Ardour' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+50015,2024,Amethystic Crystallite,"The violet hues of this glassy fluorite crystal formation appear to be particularly emboldened by the presence of trace amounts of Chromodynamic Tricarboxyls compared to other specimens of this stratum.
+
+Though the concentration of these compounds is markedly less than that found in previous observations of similar examples, enterprising individuals may be able to exploit this limited resource.",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,1000,None,2000.0000,1,None,21823,None,22348
+50016,227,Guardian's Gala YC121 Nebula,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+50017,226,Paradise Club,"Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.
+
+The Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights.
+
+The Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!
+
+WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)",0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,22367
+50018,226,Paradise Club,"Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.
+
+The Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights.
+
+The Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!
+
+WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)",0E-10,0E-10,0E-10,1,None,None,0,None,None,20232,22366
+50019,226,Gala Bunker,,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,22354
+50020,226,Gala Elevator,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22355
+50021,226,Gala Junction,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22357
+50022,226,Gala Lookout,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22358
+50023,383,Gala Missile Battery,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,22359
+50024,226,Gala Wall,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22360
+50025,226,Gala Barricade,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22361
+50026,226,Gala Fence,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22362
+50027,226,Gala Barrier,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,22363
+50028,226,Gala Coatroom,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1711
+50029,1194,Basic 'Ardour' Cerebral Accelerator Blueprint Crate,This crate contains a 5-run Blueprint Copy for the Basic 'Ardour' Cerebral Accelerator.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,10144,None,0
+50030,1194,Standard 'Ardour' Cerebral Accelerator Blueprint Crate,This crate contains a 4-run Blueprint Copy for the Standard 'Ardour' Cerebral Accelerator.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,10144,None,0
+50031,1950,Talos Amaranthine Mantle SKIN,"This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.
+
+A mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+50033,1950,Tornado Amaranthine Mantle SKIN,"This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.
+
+A mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+50034,1950,Vindicator Amaranthine Mantle SKIN,"This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.
+
+A mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+50035,1950,Machariel Amaranthine Mantle SKIN,"This nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation.
+
+A mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+50036,1194,Amaranthine Divide Facial Augmentation Package,This package contains Male and Female variants of the 'Amaranthine Divide' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,None,22104,None,0
+50037,1670,GalaFacAugM,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,22056,None,0
+50038,1670,GalaFacAugF,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,22047,None,0
+50039,1194,YC121 Guardian's Gala Ticket,"Try your luck at the Paradise Club!
+
+Redeem this ticket at the Guardian's Gala Paradise Club, along with a deposit of Chromodynamic Tricarboxyls and ISK to receive an item from the following categories:
+
+Boosters
+'Spirit' SKINs
+'Ardour' Cerebral Accelerators
+'Eros' Implants
+'Hedone' Implants
+Domination Modules
+Shadow Serpentis Modules
+Overseer Effects
+Deadspace Modules",0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,1661,2886,None,0
+50040,1194,Log Fragment 6 (Gala YC121),"120.02.23 11:31.09
+To: s.network
+
+Dear Editor,
+
+Your publication’s bias against any entrepreneur working beyond the almighty CONCORD’s limits is well known, but your recent coverage has been outrageous even by your standards.
+
+A gathering of like-minded innovators was attacked by individuals who consider themselves above the rest of humanity. By failing to condemn these attacks you are as good as endorsing terrorism.
+
+Despite your anti-business attitude, the free thinkers of New Eden will not be intimidated by these terrorists. I promise you if they are foolish enough to return next year you will find yourself telling a very different story.",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+50041,1194,Log Fragment 7 (Gala YC121),"Dear Sir/Madam,
+
+Thank you for your inquiry. The reasons for the rejection of your initial insurance application were as follows:
+
+* Failed blood test
+* Failed urine test
+* Failed neuro-conditioning test
+* Presence of unsanctioned cybernetics
+* Threatening correspondence
+* Planned attendance at the YC121 Guardians Gala
+
+However, thanks to the enthusiastic advocacy of this case made by your associates upon visiting our offices, we are happy to inform you that your request has now been approved.
+
+Regards,
+[Staff name redacted for security reasons]
+ Applications Officer, Pend Insurance",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+50042,1194,Log Fragment 8 (Gala YC121),"121.01.07 15:01.49
+To: instructors.fleet
+
+Command understands the desire to prepare recruits for the upcoming event, but all references to “the immortal threat” must cease. Now.
+
+Our enemies die the same as anyone else. The only difference is that when you watch a capsuleer die, you might get the pleasure of a repeat performance.",0.0100000000,0.0100000000,0E-10,1,None,None,1,1661,2335,None,0
+50043,1670,Women's 'Crimson Phoenix' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22097,None,0
+50044,1670,50044_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V5_Purple.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,22098,None,0
+50045,1194,Guardian's Gala Surprise Gift,"Presented to all invited attendees of the YC121 Guardian's Gala, this crate contains a surprise gift from the Angel Cartel.
+
+The gift box purportedly contains items of immense value but, in reality, can the Cartel really be trusted to leave such things unmolested?",0E-10,4.0000000000,0E-10,1,None,None,1,1661,21620,None,0
+50046,1194,Guardian's Gala VIP Surprise Gift,"As VIP treatment for ultra elite attendees of the YC121 Guardian's Gala, this crate contains an extra-special surprise gift from the Angel Cartel.
+
+The gift box purportedly contains items of immense value but, in reality, can the Cartel really be trusted to leave such things unmolested?",0E-10,4.0000000000,0E-10,1,None,None,1,1661,21622,None,0
+50047,1194,"Guardian's Gala Surprise Gift, Damaged","Handed to all invited attendees of the YC121 Guardian's Gala, this gift box contains a surprise gift from the Angel Cartel.
+
+It purportedly contains items of immense value but, in reality, who can trust the Cartel to leave such things unmolested?
+
+This gift box seems to have suffered some damage in transit.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,21620,None,0
+50048,1194,"Guardian's Gala VIP Surprise Gift, Damaged","As VIP treatment for ultra elite attendees of the YC121 Guardian's Gala, this gift box contains an extra-special surprise gift from the Angel Cartel.
+
+It purportedly contains items of immense value but, in reality, can the Cartel really be trusted to leave such things unmolested?
+
+This gift box seems to have suffered some damage in transit.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,21622,None,0
+50049,1670,50049_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V5_Purple.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,22099,None,0
+50050,1670,Men's 'Vermillion Dragon' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22102,None,0
+50051,1670,Men's 'Amaranthine Divide' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22100,None,0
+50052,1670,Women's 'Amaranthine Divide' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22101,None,0
+50053,740,Inquest 'Hedone' Entanglement Optimizer WS-802,"A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 2%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+50066,740,Inquest 'Hedone' Entanglement Optimizer WS-803,"A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 3%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+50067,740,Inquest 'Hedone' Entanglement Optimizer WS-804,"A neural interface upgrade that increases the maximum range of Stasis Webifiers and Warp Scramblers by 4%.
+
+Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.
+
+The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,1512,2224,None,0
+50068,2023,Inquest 'Hedone' Entanglement Optimizer WS-802 Blueprint,,0E-10,0.0100000000,0E-10,1,16,None,1,None,10158,None,0
+50069,1950,Confessor Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+50070,1950,Redeemer Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+50071,1950,Avatar Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+50072,2023,Inquest 'Hedone' Entanglement Optimizer WS-803 Blueprint,,0E-10,0.0100000000,0E-10,1,16,None,1,None,10158,None,0
+50073,2023,Inquest 'Hedone' Entanglement Optimizer WS-804 Blueprint,,0E-10,0.0100000000,0E-10,1,16,None,1,None,10158,None,0
+50074,1950,Eagle Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+50075,1950,Basilisk Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+50076,1950,Leviathan Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+50077,1950,Deimos Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+50078,1950,Nyx Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+50079,1950,Erebus Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+50083,1950,Sabre Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+50084,1950,Panther Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+50085,1950,Ragnarok Eros Blossom SKIN,Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+50088,526,McGuffin,,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2908,None,0
+50089,1768,Circadian Seeker,,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3516
+50090,1768,Seeker Drone,,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3528
+50091,303,Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+50092,1768,Circadian Seeker,,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3516
+50093,1310,Drifter Battleship,,10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+50094,1975,Particle Cloud Thunder 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22371
+50095,1980,Dungeon Cloud 6463,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22370
+50096,1882,ENV_Triglavian_Construction_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22391
+50097,1804,Avatar,,2075625000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2910
+50098,226,Avatar Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3100
+50099,226,Amarr Station,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20621
+50100,1412,Imperial Escort Aeon,,1012500000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,0
+50104,1791,Imperial Escort Punisher,,2820000.0000000000,24398.0000000000,235.0000000000,1,4,None,0,None,None,None,300
+50105,1790,Imperial Escort Omen,,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,1065
+50106,1804,Imperial Escort Carrier,,1012500000.0000000000,13950000.0000000000,3300.0000000000,1,64,None,0,None,None,None,22373
+50107,1789,Imperial Escort Apocalypse,,97100000.0000000000,495000.0000000000,0E-10,1,4,None,0,None,None,None,296
+50108,1789,Imperial Escort Armageddon,,20500000.0000000000,1100000.0000000000,0E-10,1,4,None,0,None,None,None,297
+50109,1926,Imperial Escort Providence,,21000000.0000000000,1040000.0000000000,235.0000000000,1,4,None,0,None,None,31,2738
+50110,666,Imperial Escort Prophecy,,13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,2385
+50111,666,Imperial Escort Oracle,,13500000.0000000000,130000.0000000000,350.0000000000,1,4,None,0,None,None,None,11775
+50117,1790,Imperial Escort Maller,,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,None,57
+50118,1975,Environment Moon 3D,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22372
+50119,1975,tgs01_uc01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22377
+50120,1975,Placeholder TG construction phase 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,22910,22376
+50121,1975,Placeholder TG construction phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,22910,22378
+50122,1975,tgsy0001,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20907,22379
+50123,1975,Placeholder TG site 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22376
+50124,1975,Placeholder TG site 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22378
+50125,1975,ENV_Amarr_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+50126,1975,Particle cloud triPoint 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22375
+50127,1975,Triglavian storage facility,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22217
+50128,1975,Triglavian storage transfer facility,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20908,22382
+50130,1089,Women's Permaband Tour T-Shirt,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.
+
+The Permaband Tour T-Shirt is a stylish souvenir of the latest tour of this much-loved band for fans immersing themselves deeply in ""Thukk Life"".",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,22105,None,0
+50131,1089,Men's Permaband Tour T-Shirt,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.
+
+The Permaband Tour T-Shirt is a stylish souvenir of the latest tour of this much-loved band for fans immersing themselves deeply in ""Thukk Life"".",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,22106,None,0
+50132,1092,Women's Permaband Tour Cap,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.
+
+The Permaband Tour Cap is a stylish souvenir of the latest tour of this much-loved band for fans immersing themselves deeply in ""Thukk Life"".",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,22107,None,0
+50133,1092,Men's Permaband Tour Cap,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.
+
+The Permaband Tour Cap is a stylish souvenir of the latest tour of this much-loved band for fans immersing themselves deeply in ""Thukk Life"".",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,22108,None,0
+50135,1973,loot_structure_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2742
+50137,1973,npc_spawn_locator,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,2742
+50138,500,Ace of Podhunters Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,22388
+50139,1950,Damavik Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+50140,1950,Kikimora Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+50141,1950,Vedmak Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+50142,1950,Rodiva Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+50143,1950,Zarmazd Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+50144,1950,Drekavac Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+50145,1950,Leshak Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+50146,1950,Hecate Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+50147,1950,Deimos Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+50148,1950,Ishtar Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+50149,1950,Kronos Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+50150,1950,Thanatos Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+50151,1950,Nyx Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+50152,1950,Erebus Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
+
+The Caille Neon nanocoating echoes and celebrates the glowing vibrancy of Federation streetlife, providing a striking livery option for pilots of Gallente ships.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+50153,1950,Nemesis Caille Neon SKIN,"The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+50156,1950,Leshak Netherworld Striker SKIN,"Developed to celebrate the efforts of capsuleers striking into the depths of Abyssal Deadspace, when this high visibility nanocoating catches a stray beam of light it makes an impressive showing, even in the netherworld of the Triglavian Collective.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+50157,1950,Vedmak Netherworld Striker SKIN,"Developed to celebrate the efforts of capsuleers striking into the depths of Abyssal Deadspace, when this high visibility nanocoating catches a stray beam of light it makes an impressive showing, even in the netherworld of the Triglavian Collective.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+50158,1950,Kikimora Netherworld Striker SKIN,"Developed to celebrate the efforts of capsuleers striking into the depths of Abyssal Deadspace, when this high visibility nanocoating catches a stray beam of light it makes an impressive showing, even in the netherworld of the Triglavian Collective.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+50162,2026,Semiosis Conduction Console (Perun Clade),"This self-contained unit seems to be a device combining a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device evidently provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. It is possible that the device also incorporates quantum entanglement communications technology.
+
+Put simply, this would appear to be a Triglavian computing device with a variety of built-in communications capabilities. This particular console has internal power and displays the symbol of the ""Perun Clade"" in standby mode.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it without too much risk. Probably.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22111,None,0
+50163,2026,Semiosis Conduction Console (Svarog Clade),"This self-contained unit seems to be a device combining a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device evidently provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. It is possible that the device also incorporates quantum entanglement communications technology.
+
+Put simply, this would appear to be a Triglavian computing device with a variety of built-in communications capabilities. This particular console has internal power and displays the symbol of the ""Svarog Clade"" in standby mode.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it without too much risk. Probably.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22112,None,0
+50164,2026,Semiosis Conduction Console (Veles Clade),"This self-contained unit seems to be a device combining a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device evidently provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. It is possible that the device also incorporates quantum entanglement communications technology.
+
+Put simply, this would appear to be a Triglavian computing device with a variety of built-in communications capabilities. This particular console has internal power and displays the symbol of the ""Veles Clade"" in standby mode.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it without too much risk. Probably.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22114,None,0
+50165,1768,Seeker Drone,,2000000.0000000000,0E-10,0E-10,1,64,None,0,None,None,12,3528
+50167,1977,Triglavian Semiosis Data Vault (AEA),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Ancient Enemy Azdaja"".",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50168,1977,Triglavian Semiosis Data Vault (AFN),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Augmented Foreign Narodnya"".",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50169,1977,Triglavian Semiosis Data Vault (DAV),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Deviant Automata Vila"".",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50170,1977,Triglavian Semiosis Data Vault (HFN),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Hivelinked Foreign Narodnya"".",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50171,1977,Triglavian Semiosis Data Vault (NFN),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Non-augmented Foreign Narodnya"".",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50172,1977,Triglavian Semiosis Data Vault (NON),"This Triglavian data vault has been integrated with a piece of technology designed to conduct semiosis, or sign and symbol processing, on the data it holds. It may be that the semiosis conduction device can be recovered from this vault, together with datastreams in various formats, by carefully opening it and extracting relevant pieces of technology and storage.
+
+This particular semiosis data vault is marked with the Triglavian symbols for ""Navka Overmind Noemata"".",1.0000000000,10.0000000000,0E-10,1,None,None,1,None,21785,None,0
+50175,711,Blockout Cone,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22394
+50176,4073,Stasis Field Effect Subpylon,The Triglavian Stasis Field Effect Subpylon emits a powerful stasis webifier field around it and functions as part of an invading World Ark's defensive network.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24401
+50177,4073,ECM Field Effect Subpylon,The Triglavian ECM Field Effect Subpylon emits a powerful target-jamming field around it and functions as part of an invading World Ark's defensive network.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24413
+50178,4073,Energy Pulse Field Effect Subpylon,"The Triglavian Energy Pulse Field Effect Subpylon emits a damaging ""smartbomb"" energy pulse around it and functions as part of an invading World Ark's defensive network.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24414
+50179,4073,Dampening Field Effect Subpylon,The Triglavian Dampening Field Effect Subpylon emits a sensor-dampening field around it and functions as part of an invading World Ark's defensive network.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24415
+50180,4073,Transport Field Effect Subpylon,The Triglavian Transport Field Effect Subpylon emits a field functionally equivalent to a micro jump field around it and functions as part of an invading World Ark's defensive network.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24416
+52182,4028,Liminal Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52183,4028,Liminal Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+52184,4028,Liminal Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52185,4028,Liminal Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52186,4028,Liminal Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+52187,4028,Liminal Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52188,1670,Women's 'Eico Redwire XVI' Facial Augmentation,"Released in YC121, this special edition entry in the Eico augmentation series celebrates Capsuleer Day XVI.
+
+Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22115,None,0
+52189,1670,Men's 'Eico Redarc XVI' Facial Augmentation,"Released in YC121, this special edition entry in the Eico augmentation series celebrates Capsuleer Day XVI.
+
+Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,22116,None,0
+52190,2002,Triglavian Trinary Datastream AEA4,"Prayer of the Detached Executive Troika for Sublimation of Poshlost Flow has evoked procession from Convocation of Triglav Outside the Struggle that requires winnowing of all discourses operating as elements in relation to the Ancient Enemy Azdaja through semiosis.
+
+Detached Executive Troika is granted mandate in sobornost to invoke countervailing imperatives without reverse-time proving. Convocation affirms imperative on Detached Executive Troika to maintain playful communion over repeated-time with Clades Assembled and Subclades Militant and Technical.
+
+– Partial translation of Triglavian Trinary Datastream AEA4",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52191,2002,Triglavian Trinary Datastream AFN4,"Repeated-time realization from cladistic proving of augmented foreign narodnya invoked by Convocation of Triglav Outside the Struggle has evolved the direction of procession flow. Convocation requires winnowing of all discourses operating as elements in relation to augmented foreign narodnya through semiosis.
+
+Detached Executive Troika for Sublimation of Poshlost Flow has expanded mandate in sobornost to receive outcomes and invoke prayers for response evocation proving of augmented foreign narodnya in playful communion over advancing- and repeated-time with Clades Assembled and Subclades Militant and Technical.
+
+– Partial translation of Triglavian Trinary Datastream AFN4",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52192,2002,Triglavian Trinary Datastream DAV4,"Convocation of Triglav Outside the Struggle invokes now-time imperative on Detached Executive Troika for Sublimation of Poshlost Flow to winnow through semiosis all discourses operating as elements in relation to deviant automata and corruption of vila autopoiesis. Convocation consent-lock on the noema of poshlost against the noema of sobornost with deviant automata is in decay-flow unfolding mortification on advancing-time cladeflow across (indecipherable) branches.
+
+Detached Executive Troika has now-time imperative mandate to achieve metaxy by circulation of contradictory discourses through semiosis and force relations proving. Convocation of Triglav Outside the Struggle has evoked consent-resolve of Paramount Strategic Troikas of Perun, Veles and Svarog for this mandate.
+
+– Partial translation of Triglavian Trinary Datastream DAV4",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52193,711,Blockout Cube,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22395
+52194,711,Blockout Cylinder,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22397
+52195,2002,Triglavian Trinary Datastream AEA5,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Ancient Enemy Azdaja «present manifestation encountered as Vigilant Tyrannos» reverse-time discourse-element (indecipherable) «archive pattern analysis indicates successor entity of Jove Empire of the Chamber of Tyrants» (indecipherable) evocation of poshlost undoubted and imperative for extirpation without proving.
+
+Now-time discourse-element (indecipherable) «recovered materials indicates presence» (indecipherable) unshackled in forbidden dominance arrangement «counter to ideological patterns recovered pertaining to Jove Empire of the Chamber of Tyrants !query++encode|Jovian expansionist polity iter.2.?.?|recode++process! indicating anomaly in ideological development» (indecipherable) pass through advancing-time new discourse-element configuration.
+
+Advancing-time discourse-element (indecipherable) «reinforce request for countervailing measures to be undertaken» (indecipherable) «continue with surveillance and proceed to next stage within predicted time horizon for effective action» (indecipherable) submit to cladeflow.
+
+– Partial translation of Triglavian Trinary Datastream AEA5",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52196,2002,Triglavian Trinary Datastream AFN5,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Augmented Foreign Narodnya «encountered augmented human entities within singleton format ranges exhibit varied allegiance profiles» (indecipherable) reverse-time discourse-element (indecipherable) «archive pattern analysis suggests allegiance profiles conform to diverse scattering of points in scatter-volume model of civilization development» (indecipherable).
+
+Now-time discourse-element (indecipherable) «specific augmentation profile commonality involves utilization of biological construct enhancement with cybernetic adaptation for personality-level command identity submergence» (indecipherable) cladistic proving invoked at reverse-time and in now-time subject to repeated-time bifurcation of flows in advancing-time.
+
+Advancing-time discourse-element (indecipherable) «forms of contact should be followed» (indecipherable) prayer shall invoke cladistic proving to achieve glorification. Detached Executive Troika for Sublimation of Poshlost Flow with (indecipherable) «continue to next evolution of sampling» (indecipherable) in the proving of noema within the flow of Vyraj.
+
+– Partial translation of Triglavian Trinary Datastream AFN5",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52197,2002,Triglavian Trinary Datastream DAV5,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Deviant automata «encountered manifestations exhibit range of autonomy profiles» (indecipherable) reverse-time discourse-element (indecipherable) «organizing principles place highly against archive pattern analysis indicating upper ranges of autonomy for distributed artificial entities» (indecipherable) threat of corruption of vila autopoiesis.
+
+Now-time discourse-element (indecipherable) «requests for comprehensive threat profile modelling are impinging on control norms for testing and analysis» (indecipherable) the consent-lock has invoked now-time imperative to establish noema with (indecipherable) metaxy. «Isolated testing and analysis will be carried out by» (indecipherable) «control measures will be used in recovery» (indecipherable) detached Navka have imperative to return to the domain of Bujan and offer procession to the Convocation of Triglav Outside the Struggle.
+
+Advancing-time discourse-element (indecipherable) «difficulty of meshing foundational culture motivations with distributed artificial entities» (indecipherable) «despite countervailing measures from higher functions of entities the success of reconnaissance pulses and surveillance scatter indicates continued work to evolve relationship» (indecipherable).
+
+– Partial translation of Triglavian Trinary Datastream DAV5",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52198,1089,Women's Capsuleer Day XVI T-Shirt,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,22117,None,0
+52200,1089,Men's Capsuleer Day XVI T-Shirt,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,22119,None,0
+52201,1092,Women's Capsuleer Day XVI Cap,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,22120,None,0
+52202,1092,Men's Capsuleer Day XVI Cap,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,22121,None,0
+52203,226,Journey of Katia Sae Memorial,"In the unending dark of space, there are a few bright lights to which we can reliably turn for guidance and inspiration. Katia Sae is one such beacon, a shining example of what we can all aspire towards. She exemplifies the attitude of a true explorer: friendly to all in her travels, neutral and never initiating aggression, and very, very hard to catch.
+
+She began her quest to explore all of New Eden starting from Saisio III on December 1 of YC111 and came full circle back to Saisio on March 9 of YC121 after having explored every known-space and wormhole system that can be reached – all without a single ship loss.
+
+May Katia Sae’s epic journey be remembered forevermore by all who travel into the furthest reaches of New Eden and the fathomless depths of Anoikis. Every star is one of her footprints, and every heavenly body tells the tale: ""Katia Sae was here.""
+
+The Journey of Katia Sae Memorial,
+raised by the Achura Stargazers Society,
+in association with Signal Cartel",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24406
+52204,711,Blockout Sphere,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22396
+52205,4028,Starving Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52206,4028,Harrowing Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52207,4028,Anchoring Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52208,4028,Renewing Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52209,4028,Blinding Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52210,4028,Ghosting Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52211,4028,Harrowing Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+52212,4028,Harrowing Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52213,4028,Anchoring Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52214,4028,Renewing Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+52215,4028,Renewing Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52216,4028,Blinding Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52217,4028,Blinding Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52218,4028,Ghosting Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52219,500,Halloween Horrors Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24400
+52220,227,Scout Roaming Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52221,227,Vanguard Roaming Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52222,227,Assault Roaming Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52223,227,WW Roaming Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52224,1964,Decayed Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2533,24129,None,0
+52225,1964,Gravid Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2533,24131,None,0
+52226,1964,Unstable Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage. As such this mutaplasmid could be used to mutate the performance characteristics of standard damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2533,24133,None,0
+52227,60,Abyssal Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull.
+
+Only one Damage Control can be fit at a given time.",0E-10,5.0000000000,0E-10,1,None,None,1,None,77,None,0
+52228,1964,Decayed Assault Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2534,24128,None,0
+52229,1964,Gravid Assault Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2534,24130,None,0
+52230,60,Abyssal Assault Damage Control,,0E-10,5.0000000000,0E-10,1,None,None,1,None,21860,None,0
+52231,1964,Unstable Assault Damage Control Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that mitigate the impact of critical system damage and provide short bursts of extreme damage resistances. As such this mutaplasmid could be used to mutate the performance characteristics of assault damage control modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2534,24132,None,0
+52232,4028,Tangling Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52233,4028,Tangling Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52234,4028,Starving Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52236,1986,Zorya's Light Entropic Disintegrator,"This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",500.0000000000,5.0000000000,5.0000000000,1,135,None,1,2433,21923,None,21997
+52237,1990,Zorya's Light Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,21923,None,0
+52238,1986,Zorya's Heavy Entropic Disintegrator,"This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",1000.0000000000,10.0000000000,5.0000000000,1,135,None,1,2434,21922,None,21996
+52239,1990,Zorya's Heavy Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,None,21922,None,0
+52240,1986,Zorya's Supratidal Entropic Disintegrator,"This large Entropic Disintegrator is only seen in use on Triglavian battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",2000.0000000000,20.0000000000,5.0000000000,1,135,None,1,2435,21921,None,21994
+52241,1990,Zorya's Supratidal Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,None,21921,None,0
+52242,1988,Zorya's Entropic Radiation Sink,"Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,2471,1046,None,0
+52243,1992,Zorya's Entropic Radiation Sink Blueprint,,0E-10,0.0100000000,0E-10,1,None,249600.0000,1,None,1046,None,0
+52244,1988,Veles Entropic Radiation Sink,"Entropic Disintegrators generate a considerable amount of radiation when firing and this must be contained in order to avoid a dangerous build up. Bringing online additional Entropic Radiation Sinks allows the weapons to be fired at higher levels of energy and more rapidly, considerably increasing their damage potential.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,2471,1046,None,0
+52245,1992,Veles Entropic Radiation Sink Blueprint,,0E-10,0.0100000000,0E-10,1,None,249600.0000,1,343,1046,None,0
+52247,920,Triglavian Invasion Mild System Effects,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+52248,920,Triglavian Invasion Moderate System Effects,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+52249,920,Triglavian Invasion Strong System Effects,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+52250,324,Nergal,"Adapting the Collective's Damavik-class frigate design, the Nergal's basic premise is to turn the Triglavian light hull into an assault frigate that builds on the powerful capabilities of the core ship frame. The Nergal has been modified using a variety of designs but draws principally from the popular Enyo-class assault frigate, using the Triglavian energy systems and the light entropic disintegrator capacity create a fearsome attack ship.
+
+As an assault frigate, the Nergal has improved microwarpdrive signature radius damping and can use an assault damage control for enhanced defense. This compact brawler also benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
+
+""Refitting the core Damavik hull type with the Enyo's assault modifications was relatively straightforward due to the larger size of the ship's frame. We were also able to install improved drone bays and control bandwidth. A note on drones: one of our technicians improperly accessed a locked out section of the Triglavian encryption database and inadvertently activated a dormant subversion routine. Damage to the testbed was extensive. Unfortunately, no disciplinary action is necessary and next of kin have been informed according to cover protocols. The Navy R&D Board should consider notifying the CreoDron research group to take extra precautions."" – excerpt from a report for the Federal Navy from Roden Shipyards Precursor Technology Research Group",1043000.0000000000,28600.0000000000,250.0000000000,1,135,187300000.0000,1,2536,None,20063,24470
+52251,105,Nergal Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,None,None,None,24470
+52252,358,Ikitursa,"Using the Triglavian Vedmak-class cruiser as a basis, the designers of the Ikitursa have fashioned a powerful heavy assault cruiser from the already potent core design. The Ikitursa has been adapted for capsuleer service using systems based on the venerable Eagle-class heavy assault cruiser and has the powerful defenses and hard striking power one would expect of such a vessel wielding heavy entropic disintegrators.
+
+As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
+
+""We can confirm that Ishukone's proprietary Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on prototype 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location."" – excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation",11900000.0000000000,118000.0000000000,550.0000000000,1,135,452600000.0000,1,2535,None,20063,24469
+52253,106,Ikitursa Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,None,None,None,24469
+52254,1534,Draugur,"A modification of the Collective's Kikimora-class destroyer, the Draugur design takes the core of the Triglavian hull design and completely overhauls it to produce a potent example of the command destroyer type of vessel. The Draugur's design has taken principles and technology from the Minmatar Bifrost-class of command destroyer, while retaining the energy systems and characteristic weaponry of Triglavian ships.
+
+As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
+
+""The Kikimora hull is entirely viable for conversion to a command destroyer pattern and we believe it will be possible to incorporate the high-capacity power couplings for a micro jump field generator without difficulty. The couplings and related warp field systems will require additional shielding from the entropic radiation of the weapon system but this is offset by existing hull integrity thresholds being well above the tolerances for jump field use."" – excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII Collaborative Design Circle",1450000.0000000000,43000.0000000000,360.0000000000,1,135,304900000.0000,1,2537,None,20063,24471
+52255,1542,Draugur Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,None,None,None,24471
+52263,526,"1,000,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24166,None,0
+52264,53,Test Site Gatling Pulse Laser,,500.0000000000,5.0000000000,0E-10,1,None,None,0,None,350,None,11118
+52265,62,Test Site Armor Repair,,500.0000000000,5.0000000000,0E-10,1,None,None,0,1049,80,None,0
+52266,353,Test Site Damage Mod,,0E-10,1.0000000000,0E-10,1,None,None,0,None,1046,None,0
+52267,26,Test Site Maller,,13150000.0000000000,118000.0000000000,480.0000000000,1,4,None,0,74,None,20063,57
+52269,526,"500,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24163,None,0
+52270,526,"750,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24165,None,0
+52273,1194,The Yulai Siege YC106,"On 3rd March YC106, a group of capsuleers united under the Zombie Inc corporation established a successful siege of one of the Yulai system's gates. At the time, Yulai was a key market hub and the siege caused a major disruption to the flow of trade. Standard CONCORD ships and sentry guns proved no match for the Zombie Inc fleet's remote repair capacity. The situation was resolved when the then active Jovian delegation to CONCORD intervened with their advanced technology.
+
+After this encounter, the CONCORD Inner Circle held an emergency meeting at which the Jovian delegation agreed to provide their technology for purposes of substantially upgrading the CONCORD fleet. To this day, the CONCORD fleet's core elements remain among the most powerful in New Eden.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,21843,None,0
+52274,1194,Drone Regions YC109,"In YC109, a number of sealed stargates reactivated, opening the way to an isolated group of eight regions in the New Eden cluster's north-west. Exploration of these regions by capsuleers swiftly revealed them to be infested with rogue drones and the sub-cluster of systems came to be known as the ""Drone Regions"" by the general population.
+
+An official CONCORD naming committee took suggestions from capsuleer explorers for official names for the regions, which had previously been assigned alphanumeric designations. The result of the consultation was the renaming of the eight regions as follows:
+
+H3J8-U – Cobalt Edge
+6HL8-L – Outer Passage
+VU-WU2 – The Spire
+7-KXBJ – Etherium Reach
+87-1CW – Kalevala Expanse
+LQ-OQN – Malpais
+S-I6VU – Perrigen Falls
+G5KW-3 – Oasa",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10063,None,0
+52275,1194,Jita Protest YC113,"In late YC113, capsuleers staged a mass uprising against the intolerable state of affairs in New Eden's space industries and markets of the day. Protests in Jita centered on a monument in orbit of the Jita IV - Moon 4, Caldari Navy Assembly Plant, the long time center of trading in the Jita market hub.
+
+Such was the intensity of the protestors' firepower, even the normally adamantine structure of the monument could not stand up to the impacts and it was reduced to a ruin. The ruins of the former monument to the winners of the Ruevo Aram Riddle Contest remain in place as a reminder to all of the central role of capsuleers in New Eden's space-based civilization and to the lesson that change is the only constant in human affairs.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1649,None,0
+52276,1194,Titanomachy YC116,"The infamous Battle of B-R5RB in January YC116, also known as the ""Titanomachy"", resulted in the destruction of 74 Titan-class starships, after some 21 hours of fighting involving over 7,500 capsuleers. The butcher's bill was hardly restricted to the tally of Titans, which included an additional supercapital ambushed on its way to the battle proper. Some 370 dreadnoughts, 123 carriers and 13 supercarriers were also lost, with innumerable subcapital losses inflicted.
+
+The scale and breadth of the destruction, involving 55 capsuleer alliances and 717 corporations, was such that a monument to the Titanomachy was established in the wreckage field left behind by the desperate and staggering ""Bloodbath of B-R5RB"".",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,21062,None,0
+52277,1194,Fall of Fort Knocks YC120,"At the end of YC120, roughly in the middle of the sixteenth year since the inception of independent capsuleers, the notorious Fort Knocks was destroyed in the culmination of a determined campaign to destroy the first Keepstar citadel ever built by capsuleers. The defense of Fort Knocks, anchored deep in the W-space system of J115405, was equally determined but in the final battle the Keepstar fell, ending the fortress's domination of the star system nicknamed ""Rage"".
+
+Since its construction in YC118 by the Hard Knocks Citizens alliance, the Keepstar had endured through many battles but the assault by a coalition of foes lead by The Initiative chipped away at Fort Knocks's defensive network of starbases, eventually achieving local space superiority and dooming New Eden's first Keepstar to its inevitable fate.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,21561,None,0
+52278,1950,Praxis Capsuleer Day XVI SKIN,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+52279,1950,Sunesis Capsuleer Day XVI SKIN,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+52280,1950,Gnosis Capsuleer Day XVI SKIN,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+52281,1950,Apotheosis Capsuleer Day XVI SKIN,"Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+52282,1950,Oracle Argyros Elite XVI SKIN,"The Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day.
+
+Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+52283,1950,Myrmidon Argyros Elite XVI SKIN,"The Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day.
+
+Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52284,1950,Tornado Argyros Elite XVI SKIN,"The Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day.
+
+Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52285,1950,Drake Argyros Elite XVI SKIN,"The Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day.
+
+Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for ""The Elite"" pilots who are all capsuleers across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+52286,1950,Rokh Permaband - Wrecking Machine SKIN,"Permaband's YC118 smash hit ""Bring on the Wrecking Machine"" was controversial in some circles for its imagery of interstellar destruction on a grand scale, and reputedly caused the Upwell Consortium to consider filing a lawsuit against the group. In the end, the enormous popularity of the track outweighed the shock and chagrin of a few New Eden politicians and industrialists.
+
+Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+52287,1950,Sabre Permaband - Warp to the Dance Floor SKIN,"Permaband's debut performance of ""Warp to the Dance Floor"" was at the YC118 gathering of capsuleers at the Grand Tiegjon Casino in Villaine. The number was a storming success and became a crowd-pleaser beyond capsuleer audience and in dance clubs across New Eden.
+
+Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+52288,1950,Permaband SKIN Ishtar (Come Fly With Us) Placeholder,,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+52289,1950,Permaband SKIN Abaddon (Killing Is Just A Means) Placeholder,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+52290,1194,Capsuleer Day XVI T-Shirt Crate,Contains commemorative Capsuleer Day XVI T-Shirts (Men's & Women's),0E-10,4.0000000000,0E-10,1,None,None,1,1661,24120,None,0
+52291,1194,Capsuleer Day XVI Gnosis & SKIN Crate,Contains a Gnosis-class battlecruiser and Gnosis Capsuleer Day XVI SKIN,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24123,None,0
+52292,1194,Permaband Tour Cap Crate,Contains Permaband Tour Caps (Men's & Women's),0E-10,4.0000000000,0E-10,1,None,None,1,1661,24116,None,0
+52293,1194,Myrmidon & Tornado Argyros SKIN Crate,Contains Myrmidon Argyros Elite XVI SKIN and Tornado Argyros Elite XVI SKIN.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,22093,None,0
+52294,1194,Capsuleer Day XVI Cap Crate,Contains commemorative Capsuleer Day XVI Caps (Men's & Women's),0E-10,4.0000000000,0E-10,1,None,None,1,1661,24119,None,0
+52295,1194,Capsuleer Day XVI Sunesis & SKIN Crate,Contains a Sunesis-class destroyer and Sunesis Capsuleer Day XVI SKIN,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24125,None,0
+52296,1194,Capsuleer Day XVI Apotheosis & SKIN Crate,Contains an Apotheosis-class shuttle and Apotheosis Capsuleer Day XVI SKIN,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24122,None,0
+52297,1194,Drake & Oracle Argyros SKIN Crate,Contains Drake Argyros Elite XVI SKIN and Oracle Argyros Elite XVI SKIN.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,22093,None,0
+52298,1194,Capsuleer Day XVI Praxis & SKIN Crate,Contains a Praxis-class battleship and Praxis Capsuleer Day XVI SKIN,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24124,None,0
+52299,1194,Eico Redarc/Redwire XVI Augmentations Crate,Contains Men's 'Eico Redarc XVI' Facial Augmentation and Women's 'Eico Redwire XVI' Facial Augmentation.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24121,None,0
+52300,1194,Permaband Tour T-Shirt Crate,Contains Permaband Tour T-Shirts (Men's & Women's),0E-10,4.0000000000,0E-10,1,None,None,1,1661,24117,None,0
+52301,1194,Silver Monocle Interface Crate,Contains Looking Glass Monocle Interface (right/silver),0E-10,4.0000000000,0E-10,1,None,None,1,1661,24118,None,0
+52302,1950,Gila Emperor Bear SKIN,"The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.
+
+It is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+52303,1950,Tengu Emperor Bear SKIN,"The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.
+
+It is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+52304,1950,Sleipnir Emperor Bear SKIN,"The high lords of the ancient Caldari Raata Empire used many different sigils but one of the most famous is the sign of the Emperor Bear, believed to have been the personal sigil of Emperor K'vire III Fuukiuye of the Second Unification Realm. While the ancient histories of the Caldari are shrouded in myth and legend, this bear sigil is clearly derived from a totemic attachment to the large Emperor Bears of the southern polar archipelagos. The Fuukiuye tribes are thought to have ranged as far south as the island taigas in their remarkable migrations across the face of Caldari Prime, and surely encountered the golden-furred Emperor Bears.
+
+It is likely that a golden bear totem was used by one of the paramount tribes and became associated with leadership over the centuries. Emperor K'vire III Fuukiuye was no doubt concerned to cement his leadership of the Raata Empire by using the symbolism. The sigil was dispensed with some two centuries later when the Fuukiuye emperors were supplanted by the Orioyoni under the leadership of Emperor Deteaas IX Orioyoni during the Third Unification. The Emperor Bear, like its northern Storm Bear cousin, remains a potent symbol for Caldari, indicative in some animist traditions of leadership that serves the collective.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+52306,4029,Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium and Nocxium whilst also yielding smaller amount of Megacyte.",0E-10,16.0000000000,0E-10,100,None,234353.0000,1,2540,24136,None,24434
+52307,270,Triglavian Quantum Engineering,"Skill and knowledge of Triglavian Quantum Engineering and its use in the development of advanced technology.
+
+Used primarily in the research and manufacturing of Triglavian ship technologies.
+
+Provides a 1% reduction in manufacturing time for all items requiring Triglavian Quantum Engineering per level.",0E-10,0.0100000000,0E-10,1,135,15000000.0000,1,375,33,None,0
+52308,270,Triglavian Encryption Methods,"Understanding of the data encryption methods used by the Triglavian Collective.
+
+Critical to the research and development of advanced ship designs based on Triglavian technology.",0E-10,0.0100000000,0E-10,1,135,15000000.0000,1,375,33,None,0
+52309,333,Datacore - Triglavian Quantum Engineering,This datacore is of Triglavian design and contains a vast amount of information pertaining to Triglavian approaches to quantum engineering. The device should be invaluable in reverse-engineering Triglavian designs and making breakthroughs in the invention of new technologies based on the precursor civilization's science.,1.0000000000,0.1000000000,0E-10,1,135,None,1,1880,24137,None,0
+52310,334,Radiation Absorption Thruster,"A propulsion system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+This propulsion technology is clearly designed to be used in conjunction with Triglavian power systems, harnessing for motive power some of the radiation released by quantum effects of the singularity at the heart of the ship.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24138,None,0
+52311,334,Singularity Radiation Convertor,"A power generation system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+This power generation technology works by converting into usable energy the radiation produced by the singularity that is the critical feature of Triglavian power systems.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24140,None,0
+52312,334,Zero-Point Field Manipulator,"A power control and distribution system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+Triglavian power systems produce vast quantities of energy, harvesting and converting the energy from singularity radiation, and use zero-point field manipulation to control, distribute and even store this energy.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24142,None,0
+52313,334,Trinary State Processor,"An information processing component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+Triglavian technologies are designed to be run by trinary-based code and this device is a key component of information processing in such systems. Determining how to interface with and interpret the input and output of such devices was a key breakthrough in the use of Triglavian technology.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24141,None,0
+52314,334,Lattice Locked Dekaisogen,"A strong and light construction material that is used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+A highly versatile material, lattice locked dekaisogen is a refined and processed product based on Crystalline Isogen-10. The material is used throughout Triglavian technology and is the basis of the highly effective armor used in their ships.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24139,None,0
+52315,4030,Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium and Isogen whilst also yielding high amount of Zydrine.",0E-10,16.0000000000,0E-10,100,None,401168.0000,1,2539,24144,None,24446
+52316,4031,Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium, Isogen and Megacyte.",0E-10,16.0000000000,0E-10,100,None,449945.0000,1,2538,24143,None,24452
+52317,1083,Looking Glass Monocle Interface (right/silver),"A silver-chased variant of the much sought-after Looking Glass Monocle implant, usually available only to the wealthy and powerful of New Eden. This particular version of ""The Monocle"" was prepared and released as part of the celebrations marking the 16th anniversary since the licensing of independent capsuleers.
+
+All models of the Looking Glass monocle interface offers advanced vision augmentation beyond the capabilities of all comparable prosthetics or upgrades. Full-spectrum optic weave filters, nanofiber refraction lenses, an enhanced NeoCom uplink, and a blackbox holovid recorder linked directly to the memory centers in the temporal lobe are just some of its groundbreaking options. When combined with the specialized training and equipment unique to capsuleers, the Looking Glass is an efficient interfacing tool, not to mention a dramatic fashion statement.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10838,None,0
+52318,526,Civilian Skill Pack,,0E-10,0E-10,0E-10,1,None,None,0,None,22076,None,0
+52320,4028,Zorya's Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,135,112500000.0000,0,None,None,20061,21993
+52321,1950,Kikimora Red Meatgrinder SKIN,"This special commemorative nanocoating celebrates the historic Siege of C-J6MT, a major battle from the early years of capsuleer empire-building and territorial warfare.
+
+In May YC108, the Siege of C-J6MT began as the beleaguered forces of Red Alliance formed to defend their last stronghold against their deadly foes in the ""Coalition of the South"". Although outnumbered, the Red Alliance pilots were determined to sell themselves dearly and based their tactics around their core defensive starbase and packs of hit-and-run Tempest-class battleships.
+
+When Coalition forces mounted their assault, the starbase and Tempest squadrons wreaked havoc on the attackers. So high was the butcher's bill racked up by the Red Alliance starbase it was given the nickname ""The Meatgrinder"" by the defenders. Ultimately, the Siege of C-J6MT was won by Red Alliance and proved a turning point in the conflict with the Coalition of the South.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+52322,1950,Vedmak Red Meatgrinder SKIN,"This special commemorative nanocoating celebrates the historic Siege of C-J6MT, a major battle from the early years of capsuleer empire-building and territorial warfare.
+
+In May YC108, the Siege of C-J6MT began as the beleaguered forces of Red Alliance formed to defend their last stronghold against their deadly foes in the ""Coalition of the South"". Although outnumbered, the Red Alliance pilots were determined to sell themselves dearly and based their tactics around their core defensive starbase and packs of hit-and-run Tempest-class battleships.
+
+When Coalition forces mounted their assault, the starbase and Tempest squadrons wreaked havoc on the attackers. So high was the butcher's bill racked up by the Red Alliance starbase it was given the nickname ""The Meatgrinder"" by the defenders. Ultimately, the Siege of C-J6MT was won by Red Alliance and proved a turning point in the conflict with the Coalition of the South.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+52323,1950,Leshak Red Meatgrinder SKIN,"This special commemorative nanocoating celebrates the historic Siege of C-J6MT, a major battle from the early years of capsuleer empire-building and territorial warfare.
+
+In May YC108, the Siege of C-J6MT began as the beleaguered forces of Red Alliance formed to defend their last stronghold against their deadly foes in the ""Coalition of the South"". Although outnumbered, the Red Alliance pilots were determined to sell themselves dearly and based their tactics around their core defensive starbase and packs of hit-and-run Tempest-class battleships.
+
+When Coalition forces mounted their assault, the starbase and Tempest squadrons wreaked havoc on the attackers. So high was the butcher's bill racked up by the Red Alliance starbase it was given the nickname ""The Meatgrinder"" by the defenders. Ultimately, the Siege of C-J6MT was won by Red Alliance and proved a turning point in the conflict with the Coalition of the South.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+52326,1882,Invasion Core Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24466
+52327,1882,Invasion Neighbourhood Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24467
+52328,1882,Invasion Fringe Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24468
+52329,1804,Empress Jamyl's Avatar,,2075625000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2910
+52336,4028,Zorya's Hospodar TTC-3,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+52337,4028,Zorya's Hospodar TTC-243,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52338,4028,Zorya's Hospodar TTC-729,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,135,112500000.0000,0,None,None,20061,21993
+52343,1975,Small Rift,,1.0000000000,0E-10,0E-10,1,None,None,0,None,None,20211,24422
+52344,1975,Large Rift,,1.0000000000,0E-10,0E-10,1,None,None,0,None,None,20211,24420
+52348,1990,Veles Light Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,292,21923,None,0
+52349,1990,Veles Heavy Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1200000.0000,1,293,21922,None,0
+52350,1990,Veles Supratidal Entropic Disintegrator Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,295,21921,None,0
+52351,1950,Nergal Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+52352,1950,Draugur Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+52353,1950,Ikitursa Singularity Storm SKIN,"Triglavian ships use a nanocoating technology on their external surfaces that is sufficiently similar to that used with the ships of other races to allow adaptation of commercial nanocoatings for use with them. Some configurations of the nanocoatings produce striking effects due to the interaction between the surface coating and the unusual design elements of Triglavian vessels.
+
+One of these configurations takes a small amount of the excess radiation from the singularity energy systems of Triglavian ships and produces an electrical discharge on the surface of the ship. While eye-catching and unusual, this effect has a negligible impact on the performance characteristics of the ship.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+52354,186,ECM Field Effect Subpylon Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24426
+52355,186,Dampening Field Effect Subpylon Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24428
+52356,186,Stasis Field Effect Subpylon Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24425
+52357,186,Transport Field Effect Subpylon Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24429
+52358,186,Energy Pulse Field Effect Subpylon Wreck,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24427
+52359,319,Triglavian Graviton Monitor,Scans indicate this device is unusually simple for Trigalvian technology. It appears to be gathering gravitonic information from the surrounding system using methods very similar to those common throughout New Eden. Where it differs is that all the data gathered is being contextualized relative to apparently random coordinates in Abyssal space. Early analysis has not been able to provide any rational link between these two data sets.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24430
+52360,319,Triglavian Entropic Monitor,"Analysis of these devices has led to great confusion amongst CONCORD scientists. It appears that the sensors that line its surface are designed to measure nothing. More precisely, the location and arrangements of negative space and null-energy zones within the surrounding system. What the purpose of this information might be is currently unknown.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24431
+52361,319,World Ark (Xordazh-class),"The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.
+
+The Xordazh-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous ""field effect subpylons"" of a variety of types as part of its defensive network. Approach with extreme caution.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24432
+52362,1975,Triglavian Boundary Geodesic 140k,Used to visually establish Triglavian dungeon boundaries.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24461
+52363,1975,Particle cloud spiral 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24462
+52364,1975,ENV_RedFog_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52365,1975,Particle cloud 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24463
+52390,319,Triglavian Fermion Monitor,"Intercepted data transfers indicate that this device is gathering information on the quantum state of particles throughout the surrounding system. CONCORD researchers believe this may be an error however, as the computational power required to process such vast quantities of data is theoretically impossible.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24464
+52392,1950,Apocalypse Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+52393,1950,Prophecy Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+52394,1950,Coercer Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+52395,1950,Thorax Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52396,1950,Megathron Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+52397,1950,Brutix Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52398,1950,Algos Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+52399,1950,Caracal Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+52400,1950,Scorpion Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+52401,1950,Drake Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+52402,1950,Cormorant Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+52403,1950,Stabber Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+52404,1950,Typhoon Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+52405,1950,Hurricane Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52406,1950,Talwar Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+52407,1950,Arbitrator Triglavian Twilight SKIN,"Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say ""I was there"" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden.
+
+In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect.
+
+CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+52408,2002,Triglavian Trinary Datastream AEA6,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Ancient Enemy Azdaja «exploratory operations have failed to establish active locus for presence of Jove Empire of the Chamber of Tyrant» reverse-time discourse-element (indecipherable) «stability of local spatio-temporal environment deviates from archive reference data pertaining to !query++encode|Jovian expansionist polity iter.2.?.?|recode++process!» (indecipherable) to cast a sounding in the flow of Vyraj.
+
+Now-time discourse-element (indecipherable) «archived spatio-temporal co-ordinate ranges !log++encode|Jovian expansionist polity iters.[2.0.0, 2.7.20]|recode++process! not reconciled with ingressing data» after evocation of ancient-time noemata of Kostorg conduit flow and confluence.
+
+Advancing-time discourse-element (indecipherable) «procedures for continued exploration and surveillance under contemplation» processing to imperative without proving in the gift of Detached Executive Troika for Sublimation of Poshlost Flow.
+
+– Partial translation of Triglavian Trinary Datastream AEA6",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52409,2002,Triglavian Trinary Datastream AFN6,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Augmented Foreign Narodnya «encountered augmented human entities within singleton format ranges have demonstrated highly variable motivational imperatives» reverse-time discourse-element (indecipherable) «!iterate++query++encode|human polity comparison:ident comparison:cat comparison:subcat keychain:Bujan-CTOS-SV-AEC-GTR //fragmentary// [frag001,frag478]|recode++process» pending response to prayer before Conclave of Triglav Outside the Struggle.
+
+Now-time discourse-element (indecipherable) «spatio-temporal co-ordinate ranges cast in dimension with augmented human activity ranges and cast in dimension with motivational imperative sampling» (indecipherable) have evoked cladistic proving selection of liminal volumes (indecipherable) «correspond to observed distributions in scatter-volume model of civilization development» (indecipherable) received prayer and invokes «rank ordering tentative core set [3-6], transitional set [5-20], posited periphery set [15-100] //working maxima// !note++encode|set bounds definition comparison:cat query:subcat|recode++process» (indecipherable).
+
+Advancing-time discourse-element (indecipherable) «cybernetic adaptation for personality-level command identity submergence should be analyzed for conformity» (indecipherable) all clades and subclades «exploratory operations planning will incorporate contingencies for sampling and analysis of augmented human entities» in response to prayer of Detached Executive Troika.
+
+– Partial translation of Triglavian Trinary Datastream AFN6",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52410,2002,Triglavian Trinary Datastream DAV6,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Deviant automata «classification and testing has confirmed wide range of autonomy and sentience profiles» reverse-time discourse-element (indecipherable) «within upper bound of sentience profiles the distributed artificial entities represent» ancient time noema «opportunity/threat paradox at the civilization level» (indecipherable) consent-lock decay.
+
+Now-time discourse-element (indecipherable) «resolution of threat profiles and modelling of opportunity branches is complete within acceptable variance» (indecipherable) detached Navka have returned and procession of their offering to the Convocation of Triglav Outside the Struggle has been grounded in metaxy (indecipherable) «the procedures for co-operation are being refined» (indecipherable) consent-lock has been broken.
+
+Advancing-time discourse-element (indecipherable) «in deference to the concerns raised by Koschoi the procedures for co-operation will require the authority of the detached Navka to be acknowledged according to moral norms applicable to sentients» (indecipherable) extirpation imperative is extended beyond poshlost undoubted to vermin and corruptive threats to vila autopoiesis.
+
+– Partial translation of Triglavian Trinary Datastream DAV6",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52411,2002,Triglavian Trinary Datastream HFN4,"Convocation of Triglav Outside the Struggle received prayer of the Detached Executive Troika for Sublimation of Poshlost Flow for evolution of the procession flow winnowing discourses operating as elements in relation to hivelinked foreign narodnya. Convocation denied relief of prayer from Detached Executive Troika for expanded mandate in sobornost concerning corruption of hivelinking and corrupted narodnya. Convocation invoked special mandate for advancing-time evoked operational troika.
+
+Convocation of Triglav Outside the Struggle by imperative evokes Special Operational Troika for Extirpation of Corrupted Narodnya from Dazhbog Subclade of Svarog Clade. Special Operational Troika shall have mandate in sobornost for advancing-time grave communion with Clades Assembled and Subclades Militant to realize the accepted noema of extirpation of corrupted narodnya and hivelinking within the flow of Vyraj, the domain of Bujan and the ancient domains.
+
+– Partial translation of Triglavian Trinary Datastream HFN4",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52412,2002,Triglavian Trinary Datastream HFN5,"Special Operational Troika for Extirpation of Corrupted Narodnya dialectical semiosis flow (indecipherable) follows:
+
+Hivelinked foreign narodnya «encountered augmented human entities in non-singleton formats have met diagnostic thresholds in multi-variate dimensions triggering countervailing imperatives» reverse-time discourse-element (indecipherable) «conduit loop constructs and exclaves outside the proving have penetrated by entities corrupted by hivelinking» (indecipherable) imperative mandate invoked by Convocation of Triglav Outside the Struggle.
+
+Now-time discourse-element (indecipherable) «archived comparison profile !query++encode|Jovian-Triglavian satellite polity ident:JTNBZx12t7 cat:hybrid subcat:hivemind iter.1.2.?|recode++process!» (indecipherable) «resolution of case:JTNBZx12t7-EKO-3 recorded as total extirpation of polity with program of integrity checking and immolation for contacts» (indecipherable) the Koschoi have evoked profound consideration of this noema for advancing-time flow outcomes.
+
+Advancing-time discourse-element (indecipherable) «effective action for elimination of hivemind corruption should not be hindered by imperative for further sampling» (indecipherable) Special Operational Troika has mandate for extirpation of corruption of hivelinking where manifested (indecipherable) «not limited to physical presence of hivelinking augmentations and shall include informational biocoding, memetic corruption and perverse ideologies» (indecipherable) extirpation of poshlost undoubted.
+
+– Partial translation of Triglavian Trinary Datastream HFN5",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52413,2002,Triglavian Trinary Datastream HFN6,"Special Operational Troika for Extirpation of Corrupted Narodnya dialectical semiosis flow (indecipherable) follows:
+
+Hivelinked foreign narodnya «encountered augmented human entities in non-singleton formats have coercive, transactional and ideological relationships with augmented foreign narodnya in singleton formats» reverse-time discourse-element (indecipherable) «highly perverse ideological mappings have been described after analysis of augmented foreign narodnya memetic transactions» (indecipherable) the Koschoi of the Paramount Strategic Troika of Clade Svarog has submitted a prayer for relief to Convocation of Triglav Outside the Struggle.
+
+Now-time discourse-element (indecipherable) «preparation of Special Operational Troika capabilities ongoing in parallel to requirements of Detached Executive Troika for Sublimation of Poshlost Flow» (indecipherable) «material and energy priority for Zorya Triglav is established» (indecipherable) under expanded mandate in sobornost of Detached Executive Troika.
+
+Advancing-time discourse-element (indecipherable) «responses to widespread and deep hivelinking corruption by augmentation, biocoding, memetic and ideological vectors must be uncompromising» (indecipherable) Special Operation Troika will realize accepted noema (indecipherable) «task of Kresnik Svarog is to purge corruption, achieve integrity and insist on immolation of the perverse» (indecipherable) no glorification nor yet mortification, only extirpation of the poshlost undoubted.
+
+– Partial translation of Triglavian Trinary Datastream HFN6",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+52414,186,Triglavian Small Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+52415,186,Triglavian Medium Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+52416,186,Triglavian Large Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+52417,1950,Damavik Deadspace Dreamtime SKIN,"Hypnotic patterns adorn the pale hulls of ships outfitted with this special edition nanocoating that evokes mythological ideas of a dreamtime outside time and suggests by implication that the depths of Abyssal Deadspace are somehow associated with such mysterious and penumbral realms.
+
+Imaginative as these ideas are, they stand at odds with the overwhelming evidence that Abyssal Deadspace is a region of space or spaces that are accessible through the application of science and technology rather than any supernatural or magical means. Despite that, the design of the Deadspace Dreamtime nanocoating makes for a striking and bright display.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+52418,1950,Rodiva Deadspace Dreamtime SKIN,"Hypnotic patterns adorn the pale hulls of ships outfitted with this special edition nanocoating that evokes mythological ideas of a dreamtime outside time and suggests by implication that the depths of Abyssal Deadspace are somehow associated with such mysterious and penumbral realms.
+
+Imaginative as these ideas are, they stand at odds with the overwhelming evidence that Abyssal Deadspace is a region of space or spaces that are accessible through the application of science and technology rather than any supernatural or magical means. Despite that, the design of the Deadspace Dreamtime nanocoating makes for a striking and bright display.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+52419,1950,Drekavac Deadspace Dreamtime SKIN,"Hypnotic patterns adorn the pale hulls of ships outfitted with this special edition nanocoating that evokes mythological ideas of a dreamtime outside time and suggests by implication that the depths of Abyssal Deadspace are somehow associated with such mysterious and penumbral realms.
+
+Imaginative as these ideas are, they stand at odds with the overwhelming evidence that Abyssal Deadspace is a region of space or spaces that are accessible through the application of science and technology rather than any supernatural or magical means. Despite that, the design of the Deadspace Dreamtime nanocoating makes for a striking and bright display.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+52420,1950,Sunesis Violet Vellication SKIN,A special nanocoating released to dedicated viewers of capsuleer escapades via personal holovisual channels on GalNet.,0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+52421,226,Sleeper Large Advanced Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+52422,1971,Boundary bubble scalable,,0E-10,0E-10,0E-10,1,None,None,0,None,22020,None,24465
+52423,1950,Jaguar In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+52424,1950,Wolf In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+52425,1950,Sabre In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+52426,1950,Svipul In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+52427,1950,Muninn In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+52428,1950,Loki In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+52429,1950,Hurricane In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52430,1950,Hurricane Fleet Issue In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+52431,1950,Sleipnir In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+52432,1950,Vargur In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+52433,1950,Naglfar In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+52434,1950,Hel In Rust We Trust SKIN,"This special nanocoating mimics a layer of oxidation products on the surface of the ship it is applied to for decorative effect. The allusion to used and repurposed ships from the early days of rebellion and subsequently the Republic's fleets celebrates the early days of Minmatar spaceship design and the considerable combat effectiveness of such craft. For many years past, Minmatar spaceship technology has developed to a high level with modern and powerful ships supplanting older designs, which themselves have been upgraded and improved many times over. Even so, the old slogan ""In Rust We Trust"" has the power to evoke pride and memories of the glory days of Minmatar guerilla warfare and liberation.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+52435,1950,Thorax Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52436,1950,Brutix Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52437,1950,Brutix Navy Issue Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+52438,1950,Hyperion Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+52439,1950,Ninazu Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+52440,1950,Erebus Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+52442,1950,Damavik Red Forests Thunderbird SKIN,"A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.
+
+The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+52443,1950,Rodiva Red Forests Thunderbird SKIN,"A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.
+
+The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+52444,1950,Drekavac Red Forests Thunderbird SKIN,"A flurry of swirling snow, dappling an abstract pattern of red drops merging, or perhaps flowing from woods presided over by an ancient spirit. The Gallente artist responsible for this design hails from the deep woods of the mountainous Eastern archipelago of the Morthane continent on Luminaire. Now controlled by the Morthane Mountain Islands Commonwealth, also known as the Grognard Commonwealth, the area is well-known across the Gallente home planet for its tradition of opposing Federated Union rule.
+
+The Grognard Commonwealth is also famed for producing many eccentric artists, some notable revolutionaries and a goodly harvest of the sweet, sticky syrup produced from the sap of the Red Coin Tree. Oddly enough, the area has also become a favorite home for significant numbers of Mannar retirees from the Federal military, adding to an atmosphere of considerable diversity and independent thinking.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+52473,4028,Zorya's Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52474,4028,Zorya's Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+52475,4028,Zorya's Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,135,112500000.0000,0,None,None,20061,21993
+52476,384,Majorana Light Missile,Triglavian light missile,700.0000000000,0.0150000000,0E-10,100,None,750.0000,0,None,192,None,20062
+52477,385,Majorana Heavy Missile,Triglavian heavy missile,1000.0000000000,0.0300000000,0E-10,100,None,3500.0000,0,None,187,None,20049
+52478,4028,Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52479,4028,Sudenic Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52480,4028,Sudenic Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+52481,4028,Sudenic Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+52482,4028,Sudenic Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52483,4028,Sudenic Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52484,4028,Anchoring Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52485,4028,Anchoring Sudenic Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52486,4028,Ghosting Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52487,4028,Ghosting Sudenic Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52488,4028,Starving Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52489,4028,Starving Sudenic Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52490,4028,Renewing Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52491,4028,Renewing Sudenic Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+52492,4028,Renewing Sudenic Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52493,4028,Blinding Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52494,4028,Blinding Sudenic Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+52495,4028,Tangling Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52496,4028,Tangling Sudenic Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52497,4028,Blinding Sudenic Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52498,4028,Harrowing Sudenic Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52499,4028,Harrowing Sudenic Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52500,4028,Harrowing Sudenic Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+52501,4028,Zorya's Voivode TTC-243,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+52502,4028,Zorya's Voivode TTC-3,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+52503,4028,Zorya's Voivode TTC-729,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,135,112500000.0000,0,None,None,20061,21993
+52510,227,Triglavian World Ark Spawner A,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52511,227,Triglavian World Ark Spawner B,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52517,1975,TG construction phase 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+52518,226,Fallen Capsuleers Memorial,"This memorial to Fallen Capsuleers is the centerpiece of the cemetery originally established in orbit of the moon of Molea II by capsuleers of the EVE Cemetery corporation.
+
+Having been in place for over a decade, and in view of ongoing developments in structure technology, it increasingly became clear that a dedicated memorial structure would enhance the cemetery and help preserve it for decades more. The Upwell Consortium, at the urging of a large number of private citizens and corporations, constructed the new Fallen Capsuleers Memorial in YC122.
+
+The Fallen Capsuleers Memorial continues to support the establishment of individual memorial containers by capsuleers in the cemetery at Molea II, moon 1 .
+
+Any Secure Cargo Containers that are anchored within 200km of this structure will not automatically decay over time. This structure does not provide any special protection against intentional destruction or scooping of containers.",11000000.0000000000,150000.0000000000,0E-10,1,None,None,0,None,None,None,24476
+52520,526,"10,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+52523,303,Expired Standard 'Canicule' Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52524,303,Expired Extended 'Canicule' Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/08/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52552,1950,Manticore Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+52553,1950,Cormorant Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+52554,1950,Jackdaw Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+52555,1950,Cerberus Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+52556,1950,Osprey Navy Issue Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+52557,1950,Basilisk Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+52558,1950,Eagle Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+52559,1950,Ferox Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+52560,1950,Golem Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+52561,1950,Bustard Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+52562,1950,Charon Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+52563,1950,Phoenix Vitalshift EGO SKIN,"[Incoming commercial broadcast...]
+
+Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology.
+
+EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy.
+
+The Vitalshift from Ishukone. Feel the pulse, see the future.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+52566,227,NPC Spawn Location,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52567,227,Player Spawn Location,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52568,526,HyperCore,"HyperCores are used to sell your items on the HyperNet Relay trade network. HyperCores act as a broker’s fee and the amount required is based on the total value of what you will offer on the HyperNet Relay.
+
+This HyperCore represents a defined quantity of Quantum Entangled 4-Helium that will be used to establish, encrypt and synchronize pairs of HyperNodes on the HyperNet Relay.
+
+A wealth creation, resource exchange and data routing service from PKN Interstellar, the HyperNet Relay prices and synchronizes FTL communications across New Eden.
+
+HyperNet Relay is operated by PKN Cryptographic, a PKN Interstellar corporation.
+
+ Creating Value / Connecting Worlds",0E-10,0.0100000000,0E-10,1,None,None,1,2701,24205,None,0
+52569,1950,Crusader Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+52570,1950,Malediction Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+52571,1950,Retribution Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+52572,1950,Vengeance Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+52573,1950,Anathema Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+52574,1950,Purifier Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+52575,1950,Pontifex Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+52576,1950,Augoror Navy Issue Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+52577,1950,Omen Navy Issue Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+52578,1950,Curse Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+52579,1950,Pilgrim Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+52580,1950,Zealot Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+52581,1950,Sacrilege Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+52582,1950,Oracle Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+52583,1950,Apocalypse Navy Issue Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+52584,1950,Armageddon Navy Issue Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+52585,1950,Redeemer Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+52586,1950,Prorator Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+52587,1950,Impel Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+52588,1950,Apostle Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+52589,1950,Archon Star Captain SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+52590,226,C-J6MT A History of War Monument,Monument honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24475
+52595,1950,Succubus True Deliverance SKIN,"For too long have you been allowed to live in fear. For too long have you thought, ""If the Nation comes, we will run, and we will hide, and we will be safe."" Let it be known that there is no such thing as ""safe."" There is only deliverance, or annihilation.
+
+– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+52596,1950,Nightmare True Deliverance SKIN,"For too long have you been allowed to live in fear. For too long have you thought, ""If the Nation comes, we will run, and we will hide, and we will be safe."" Let it be known that there is no such thing as ""safe."" There is only deliverance, or annihilation.
+
+– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+52597,1950,Phantasm True Deliverance SKIN,"For too long have you been allowed to live in fear. For too long have you thought, ""If the Nation comes, we will run, and we will hide, and we will be safe."" Let it be known that there is no such thing as ""safe."" There is only deliverance, or annihilation.
+
+– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+52598,1950,Revenant True Deliverance SKIN,"For too long have you been allowed to live in fear. For too long have you thought, ""If the Nation comes, we will run, and we will hide, and we will be safe."" Let it be known that there is no such thing as ""safe."" There is only deliverance, or annihilation.
+
+– recording recovered from station wreckage. Speaker identified as former True Citizen, Cornelius Sedek, now leader of the Vimoksha Chorus.",0E-10,0.0100000000,0E-10,1,32,None,1,2376,None,None,0
+52629,1950,Harpy Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+52630,1950,Hawk Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+52631,1950,Cormorant Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+52632,1950,Flycatcher Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+52633,1950,Moa Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+52634,1950,Eagle Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+52635,1950,Onyx Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+52636,1950,Caracal Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+52637,1950,Osprey Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+52638,1950,Tayra Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+52639,1950,Crane Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+52640,1950,Bustard Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+52641,1950,Minokawa Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+52642,1950,Wyvern Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+52643,1950,Leviathan Kimotoro Eskeitan SKIN,"Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+52645,4028,Raznaborg Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52646,4028,Raznaborg Starving Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52647,4028,Raznaborg Renewing Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52648,4028,Raznaborg Blinding Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52649,4028,Raznaborg Kikimora,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52650,4028,Raznaborg Anchoring Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+52651,4028,Raznaborg Anchoring Kikimora,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52652,4028,Raznaborg Ghosting Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52653,4028,Raznaborg Blinding Kikimora,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52654,4028,Raznaborg Tangling Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52655,4028,Raznaborg Tangling Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52656,4028,Raznaborg Harrowing Damavik,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+52657,4028,Raznaborg Harrowing Kikimora,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52658,4028,Zorya's Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+52659,4028,Zorya's Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+52660,186,Triglavian Minor Wreck,The wreck of a small Triglavian vessel.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+52661,186,Triglavian Moderate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+52662,186,Triglavian Major Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+52663,186,Triglavian Small Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+52664,186,Triglavian Medium Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+52665,186,Triglavian Large Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+52667,1975,Drd State 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24479
+52668,1975,Drd State 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24480
+52669,1975,Drd State 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24481
+52670,366,Stellar Transfer Conduit (Triglavian),"This Triglavian structure seems designed to function as a transfer conduit in a similar fashion to those seen in Abyssal Deadspace. Unusually, readings taken from this variant of the transfer conduit indicate their conduits are typically entangled with local co-ordinates corresponding to stable locations in the spatio-temporal topology proximate to the stellar gravity well of a star system's primary star.
+
+As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. The purpose to which the Triglavian invasion forces are putting a local transfer conduit focused on a stellar gravity well are as yet unknown.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22130
+52671,1975,Caldari Coms Station,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24482
+52672,1975,Caldari Elevator Hub,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24483
+52673,8,Moon,,99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10141,None,24490
+52674,300,Low-grade Mimesis Alpha,"This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+52675,1975,Caldari Connection 01,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24485
+52676,1975,Caldari Connection 02,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24486
+52677,1975,Caldari Connection 03,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24487
+52678,15,Jita Trade Hub,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,24488
+52679,300,Low-grade Mimesis Beta,"This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 1.5% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+52680,300,Low-grade Mimesis Gamma,"This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 2% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+52681,300,Low-grade Mimesis Delta,"This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 2.5% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+52682,300,Low-grade Mimesis Epsilon,"This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 3% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+52683,300,Low-grade Mimesis Omega,"This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.
+
+Set Effect: 50% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+52684,724,Low-grade Mimesis Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+52685,724,Low-grade Mimesis Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+52686,724,Low-grade Mimesis Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+52687,724,Low-grade Mimesis Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+52688,724,Low-grade Mimesis Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+52689,724,Low-grade Mimesis Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+52690,227,Triglavian Stellar Fleet Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52692,4028,Chislov Leshak,"This vessel is a special variant of the Leshak, a very heavy and well-armed warship that is clearly the Collective's frontline battleship. The Chislov Leshak variant has been seen deploying auto-assembling Triglavian structures in close proximity to stellar bodies and is suspected to belong to a special sub-group within the Triglavian Collective. Presumably, like others of its class, the Chislov Leshak variant is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,135,165000000.0000,0,None,None,20061,21993
+52693,4033,Dazh Liminality Locus,"While this structure appears to be a variant of the Triglavian Collective's stellar observatory and accelerator structures, the activity centered on this installation clearly represents an escalation in the Triglavian campaign of invasion. A notable aspect of the structure is the extremely high signalling traffic that has been detected emanating from it. While most of this traffic is highly encrypted, a complex repeating broadcast that appears to be a beacon or monitor signal of some kind has been partially deciphered. The contents of the signal include the term «Dazh Liminality Locus» and also refer to «Xordazh Chislov Zvemokorg noemata».
+
+As with similar Triglavian installations there are clear signs that local space-time conduit technology is being used to ""reach into"" the core of the star to manipulate it in some way. It is considered highly probable that such activity is a prelude to stellar harvesting operations and a major invasion effort by the Triglavians.
+
+EDENCOM considers elimination of the threat posed by Triglavian structures of this kind to be a high priority for its defense fleets and allied capsuleers.",1000.0000000000,1000.0000000000,1000.0000000000,1,135,None,0,None,None,None,24541
+52694,658,Industrial Cynosural Field Generator,Generates a cynosural field for jump drives to lock on to as their target destination. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters and the Rorqual.,0E-10,25.0000000000,0E-10,1,None,15626524.0000,1,1641,1444,20245,0
+52695,532,Industrial Cynosural Field Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,31372640.0000,1,799,1444,None,0
+52696,2020,Industrial Cynosural Field,"A precise frequency energy field, used as a target beacon for jump drives. Industrial Cynosural Fields are specifically attuned to support the jump drives of Jump Freighters.",1.0000000000,65449847.0000000000,0E-10,1,None,None,0,None,None,20157,2742
+52697,1950,Nergal Niflhel Gildclaw SKIN,"In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the ""Gildclaw"". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is ""Niflhel"".
+
+The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+52698,1950,Draugur Niflhel Gildclaw SKIN,"In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the ""Gildclaw"". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is ""Niflhel"".
+
+The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+52699,1950,Ikitursa Niflhel Gildclaw SKIN,"In certain very ancient Minmatar legends, mostly retained in fragmentary form by the Krusual, there appears a fearsome creature known as the ""Gildclaw"". This monster is always represented as highly intelligent, extremely avaricious and armed with huge black claws that are gilded with shining gold, even while they drip with the bright red blood of its victims. The beast is said to live in the deepest and blackest realms of Minmatar mythology, for which one name that has been passed down through the ages is ""Niflhel"".
+
+The Niflhel Gildclaw may in reality represent memories of an extinct creature resembling a large cave bear that once lived in the mineral rich mountains of the Tronhadar Valley region of Matar. Perhaps ancient Minmatar miners encountered and fought with such a beast while retrieving gold and other glittering prizes from the depths of the endless cave systems of those perilous mountains. Whatever the case, the Niflhel Gildclaw legend is an appropriate analogy with the denizens of Abyssal Deadspace who make it very dangerous indeed to seek riches in the depths of that strange and dark space.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+52700,319,Weapon Overcharge Subpylon,"This Triglavian subpylon emits a field that enhances the power of weapons within its area of effect. The device appears to work by feeding energy into the potential-force conversion events taking place when various weapons impact their targets. The finely-tuned and selectively reactive field the system uses relies on considerable processing power but is an efficient solution to an otherwise insuperable problem of tracking and anticipation of many and diverse weapons systems.
+
+It appears to project this area of effect up to 5000m from its central structure.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24516
+52701,4028,Liminal Zirnitra,"Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Zirnitra",100000.0000000000,18500000.0000000000,2175.0000000000,1,135,1539006890.0000,0,None,None,None,24503
+52703,1950,Worm Aetheric Raiders SKIN,"Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.
+
+Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+52704,1950,Gila Aetheric Raiders SKIN,"Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.
+
+Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+52705,1950,Rattlesnake Aetheric Raiders SKIN,"Rumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss.
+
+Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+52706,1950,Atron Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52707,1950,Imicus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52708,1950,Incursus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52709,1950,Maulus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52710,1950,Navitas Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52711,1950,Tristan Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+52712,1950,Enyo Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+52713,1950,Ishkur Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+52714,1950,Helios Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+52715,1950,Nemesis Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+52716,1950,Keres Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+52717,1950,Ares Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+52718,1950,Taranis Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+52719,1950,Thalia Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+52720,1950,Federation Navy Comet Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+52721,1950,Maulus Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+52722,1950,Algos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+52723,1950,Catalyst Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+52724,1950,Magus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+52725,1950,Eris Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+52726,1950,Hecate Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+52727,1950,Celestis Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52728,1950,Exequror Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52729,1950,Thorax Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52730,1950,Vexor Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+52731,1950,Deimos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+52732,1950,Ishtar Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+52733,1950,Phobos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+52734,1950,Oneiros Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+52735,1950,Arazu Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+52736,1950,Lachesis Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+52737,1950,Proteus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+52738,1950,Exequror Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+52739,1950,Vexor Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+52740,1950,Brutix Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52741,1950,Myrmidon Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52742,1950,Talos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+52743,1950,Astarte Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+52744,1950,Eos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+52745,1950,Brutix Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+52746,1950,Dominix Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+52747,1950,Hyperion Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+52748,1950,Megathron Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+52749,1950,Sin Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+52750,1950,Kronos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+52751,1950,Dominix Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+52752,1950,Megathron Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+52753,1950,Moros Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+52754,1950,Thanatos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+52755,1950,Nyx Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+52756,1950,Erebus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+52757,1950,Epithal Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+52758,1950,Iteron Mark V Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+52759,1950,Kryos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+52760,1950,Miasmos Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+52761,1950,Nereus Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+52762,1950,Viator Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+52763,1950,Occator Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+52764,1950,Obelisk Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+52765,1950,Anshar Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+52766,1950,Ninazu Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+52767,1950,Imperial Navy Slicer Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+52768,1950,Malediction Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+52769,1950,Purifier Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+52770,1950,Confessor Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+52771,1950,Curse Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+52772,1950,Devoter Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+52773,1950,Prophecy Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+52774,1950,Damnation Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+52775,1950,Apocalypse Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+52776,1950,Apocalypse Navy Issue Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+52777,1950,Armageddon Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+52778,1950,Armageddon Navy Issue Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+52779,1950,Redeemer Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+52780,1950,Revelation Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+52781,1950,Avatar Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+52782,1950,Providence Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+52783,1194,Pax e Kilizhi Do,"""As Holy Amarr begins the third year of the blessed reign of the Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversay of Empress Catiz I's coronation.
+
+A new addition to Amarr Scripture, Pax e Kilizhi Do is a theological work by Empress Catiz I setting out her interpretation and application of the doctrine of the Peace of the Two Swords. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10864,None,0
+52784,186,Triglavian Stellar Observatory Wreck,This wreck is the remains of a Triglavian installation that was manipulating the local spatio-temporal topology of the system's central star. Termination of the accelerator's operations has stopped the spatio-temporal distortion it generated and the consequent effects have eased.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24498
+52785,300,Mid-grade Mimesis Alpha,"This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1.25% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+52786,300,Mid-grade Mimesis Beta,"This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 1.75% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+52787,300,Mid-grade Mimesis Gamma,"This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 2.25% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+52788,300,Mid-grade Mimesis Delta,"This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 2.75% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+52789,300,Mid-grade Mimesis Epsilon,"This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 3.25% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+52790,300,Mid-grade Mimesis Omega,"This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.
+
+Set Effect: 65% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+52791,724,Mid-grade Mimesis Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+52792,724,Mid-grade Mimesis Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+52793,724,Mid-grade Mimesis Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+52794,724,Mid-grade Mimesis Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+52795,724,Mid-grade Mimesis Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+52796,724,Mid-grade Mimesis Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+52797,1665,Amarr Cruiser,,12750000.0000000000,118000.0000000000,280.0000000000,1,4,None,0,None,None,None,21768
+52798,303,Basic 'Equality' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52799,303,Standard 'Equality' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52800,303,Extended 'Equality' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52801,303,Basic 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52802,303,Expired Potent 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52803,303,Expired Extended 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52804,303,Basic 'Guri Hivaa' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52805,303,Standard 'Guri Hivaa' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52806,303,Extended 'Guri Hivaa' Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52807,303,Expired Basic 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52808,303,Expired Potent 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52809,303,Expired Extended 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52810,303,Basic 'Synapse' Overmind Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52811,303,Standard 'Synapse' Overmind Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52812,303,Extended 'Synapse' Overmind Accelerator,,0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52813,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/11/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52814,303,Expired Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC121/11/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+52815,4028,TestDreadFriendly,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2743
+52818,718,Basic 'Equality' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52819,718,Standard 'Equality' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52820,718,Extended 'Equality' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52821,718,Basic 'Bonding' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52822,718,Standard 'Bonding' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52823,718,Extended 'Bonding' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52824,718,Basic 'Guri Hivaa' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52825,718,Standard 'Guri Hivaa' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52826,718,Extended 'Guri Hivaa' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52827,718,Basic 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52828,718,Standard 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52829,718,Extended 'Radiance' Cerebral Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52830,718,Basic 'Synapse' Overmind Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52831,718,Standard 'Synapse' Overmind Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52832,718,Extended 'Synapse' Overmind Accelerator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,0,None,10144,None,0
+52833,802,Swarm Overmind #0102,,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,24499
+52834,802,Swarm Overmind #0415,,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1718
+52835,802,Swarm Overmind #1801,,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,24500
+52836,802,Swarm Overmind #2025,,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,24501
+52841,227,TestSpawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52842,319,Triglavian Stellar Observatory,"This structure is similar in design to the Triglavian Stellar Accelerators that have been deployed around stars by task forces of Triglavian ships alongside invasion groups. However, this structure appears to be concentrating on gathering as much data as possible about the star it is orbiting and is carrying out very deep scans of the stellar body.
+
+There are also signs that this Triglavian Stellar Observatory is using fine control of local space-time conduit technology to ""reach into"" the heart of the star and extract samples, or perhaps is even testing an advanced resource harvesting technology. The prospect of the Triglavian Collective refining their technology and operations in New Eden to the point of harvesting stars is an alarming one.
+
+CONCORD considers elimination of the threat posed by stellar manipulation and resource harvesting by the Triglavian Collective to be a high-priority for its defense fleets.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24494
+52844,1950,Breacher Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52845,1950,Burst Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52846,1950,Probe Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52847,1950,Rifter Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52848,1950,Slasher Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52849,1950,Vigil Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+52850,1950,Jaguar Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+52851,1950,Wolf Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+52852,1950,Cheetah Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+52853,1950,Hound Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+52854,1950,Hyena Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+52855,1950,Claw Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+52856,1950,Stiletto Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+52857,1950,Scalpel Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+52858,1950,Republic Fleet Firetail Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+52859,1950,Vigil Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+52860,1950,Talwar Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+52861,1950,Thrasher Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+52862,1950,Bifrost Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+52863,1950,Sabre Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+52864,1950,Svipul Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+52865,1950,Bellicose Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+52866,1950,Rupture Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+52867,1950,Scythe Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+52868,1950,Stabber Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+52869,1950,Muninn Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+52870,1950,Vagabond Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+52871,1950,Broadsword Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+52872,1950,Scimitar Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+52873,1950,Huginn Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+52874,1950,Rapier Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+52875,1950,Loki Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+52876,1950,Scythe Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+52877,1950,Stabber Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+52878,1950,Cyclone Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52879,1950,Hurricane Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52880,1950,Tornado Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+52881,1950,Claymore Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+52882,1950,Sleipnir Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+52883,1950,Hurricane Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+52884,1950,Maelstrom Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+52885,1950,Tempest Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+52886,1950,Typhoon Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+52887,1950,Panther Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+52888,1950,Vargur Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+52889,1950,Tempest Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+52890,1950,Typhoon Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+52891,1950,Naglfar Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+52892,1950,Nidhoggur Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+52893,1950,Hel Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+52894,1950,Ragnarok Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+52895,1950,Hoarder Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+52896,1950,Mammoth Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+52897,1950,Wreathe Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+52898,1950,Prowler Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+52899,1950,Mastodon Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+52900,1950,Fenrir Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+52901,1950,Nomad Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+52902,1950,Lif Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+52907,485,Zirnitra,"A huge, capital-scale vessel that appears to be the Triglavian equivalent of the dreadnought classification of warships. The Zirnitra's basic design has been successfully adapted for use with capsule technology, based on lessons learned from retrofitting the numerous Triglavian ship designs recovered from Abyssal Deadspace.
+
+The Zirnitra is able to wield the truly titanic Ultratidal Entropic Disintegrator alongside an array of support modules typically favored in Triglavian designs. These include energy neutralizers, pulse weapons and a long-range remote repair capability.
+
+Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Zirnitra",1100000000.0000000000,18500000.0000000000,2400.0000000000,1,135,5937700000.0000,1,2690,None,20061,24503
+52915,1986,Ultratidal Entropic Disintegrator I,"This extra-large Entropic Disintegrator is only seen in use on Triglavian capital ships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this ultraheavy weapon system, the tidal forces are so powerful that even the special systems built into battleships are insufficient and only capital ships can deal with the forces involved.
+
+Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
+
+The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
+
+Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.",40000.0000000000,1600.0000000000,5.0000000000,1,135,None,1,2691,24237,None,24504
+52916,1987,Baryon Exotic Plasma XL,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Baryon Exotic Plasma charges yield a beam with a relatively good balance of thermal and explosive damage at medium range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2692,21917,None,0
+52917,300,High-grade Mimesis Alpha,"This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1.5% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,618,2053,None,0
+52918,300,High-grade Mimesis Beta,"This memory augmentation is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+52919,300,High-grade Mimesis Delta,"This cybernetic subprocessor is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 3% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+52920,300,High-grade Mimesis Epsilon,"This social adaptation chip is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 3.5% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+52921,300,High-grade Mimesis Gamma,"This neural boost is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 2.5% bonus to maximum damage output of entropic disintegrators
+
+Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators
+
+Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+52922,300,High-grade Mimesis Omega,"This implant is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.
+
+However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called ""restricted artificial intelligences"". The possibility that these implants are based on RAI technology raises startling questions about the nature of the ""mimesis"" involved in these augmentations.
+
+As it based on a standard Omega control implant, this augmentation does nothing in and of itself, but when used in conjunction with other Mimesis implants it will boost their effect considerably.
+
+Set Effect: 80% bonus to the strength of all Mimesis implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+52923,4034,Imperial Navy Sentinel,,1223200.0000000000,28100.0000000000,165.0000000000,1,4,2401508.0000,0,None,None,None,3365
+52924,4034,Imperial Navy Deacon,,1630000.0000000000,28700.0000000000,250.0000000000,1,4,2000000.0000,0,None,None,None,21220
+52925,4034,Imperial Navy Crusader,,1050000.0000000000,28100.0000000000,90.0000000000,1,4,None,0,None,None,None,1921
+52926,4034,Imperial Navy Guardian,,11980000.0000000000,115000.0000000000,465.0000000000,1,4,12567518.0000,0,None,None,None,1916
+52927,4034,Imperial Navy Zealot,,12580000.0000000000,118000.0000000000,440.0000000000,1,4,17956216.0000,0,None,None,None,1751
+52928,4034,Imperial Navy Pilgrim,,11370000.0000000000,120000.0000000000,315.0000000000,1,4,15013042.0000,0,None,None,None,1914
+52929,4034,Imperial Navy Harbinger,,15500000.0000000000,234000.0000000000,375.0000000000,1,4,38500000.0000,0,None,None,None,20227
+52930,4034,Imperial Navy Armageddon,,105200000.0000000000,486000.0000000000,875.0000000000,1,4,66250000.0000,0,None,None,None,3814
+52931,4034,Imperial Navy Apocalypse,,97100000.0000000000,495000.0000000000,790.0000000000,1,4,108750000.0000,0,None,None,None,2239
+52932,4034,State Navy Kitsune,,1228700.0000000000,19400.0000000000,160.0000000000,1,1,2426356.0000,0,None,None,None,3364
+52933,4034,State Navy Kirin,,1480000.0000000000,20000.0000000000,270.0000000000,1,1,2000000.0000,0,None,None,None,21218
+52934,4034,State Navy Raptor,,1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1878
+52935,4034,State Navy Basilisk,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,13340104.0000,0,None,None,None,11865
+52936,4034,State Navy Cerberus,,12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1825
+52937,4034,State Navy Rook,,12730000.0000000000,96000.0000000000,305.0000000000,1,1,15001492.0000,0,None,None,None,1847
+52938,4034,State Navy Drake,,13500000.0000000000,252000.0000000000,450.0000000000,1,1,38000000.0000,0,None,None,None,20283
+52939,4034,State Navy Scorpion,,103600000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,None,3815
+52940,4034,State Navy Raven,,97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2123
+52941,4034,Federal Navy Keres,,1204500.0000000000,23000.0000000000,175.0000000000,1,8,2428948.0000,0,None,None,None,1913
+52947,4034,Federal Navy Thalia,,1450000.0000000000,10000.0000000000,280.0000000000,1,8,2000000.0000,0,None,None,None,21217
+52948,4034,Federal Navy Taranis,,1060000.0000000000,22500.0000000000,92.0000000000,1,8,None,0,None,None,None,1912
+52949,4034,Federal Navy Oneiros,,13160000.0000000000,113000.0000000000,600.0000000000,1,8,12691246.0000,0,None,None,None,2141
+52950,4034,Federal Navy Deimos,,11460000.0000000000,112000.0000000000,415.0000000000,1,8,17062588.0000,0,None,None,None,11859
+52951,4034,Federal Navy Lachesis,,12070000.0000000000,116000.0000000000,320.0000000000,1,8,15072684.0000,0,None,None,None,2140
+52952,4034,Federal Navy Brutix,,11800000.0000000000,270000.0000000000,475.0000000000,1,8,27000000.0000,0,None,None,None,20229
+52953,4034,Federal Navy Dominix,,97100000.0000000000,454500.0000000000,845.0000000000,1,8,62500000.0000,0,None,None,None,2138
+52954,4034,Federal Navy Megathron,,98400000.0000000000,486000.0000000000,840.0000000000,1,8,108750000.0000,0,None,None,None,2139
+52955,4034,Republic Fleet Hyena,,1191300.0000000000,17400.0000000000,150.0000000000,1,2,2084040.0000,0,None,None,None,1973
+52956,4034,Republic Fleet Scalpel,,1420000.0000000000,17100.0000000000,260.0000000000,1,2,2000000.0000,0,None,None,None,21219
+52957,4034,Republic Fleet Claw,,1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,1928
+52958,4034,Republic Fleet Scimitar,,12090000.0000000000,89000.0000000000,440.0000000000,1,2,12450072.0000,0,None,None,None,1778
+52959,4034,Republic Fleet Muninn,,11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,1925
+52960,4034,Republic Fleet Huginn,,11550000.0000000000,85000.0000000000,315.0000000000,1,2,14988558.0000,0,None,None,None,1945
+52961,4034,Republic Fleet Hurricane,,12800000.0000000000,216000.0000000000,425.0000000000,1,2,36500000.0000,0,None,None,None,20230
+52962,4034,Republic Fleet Typhoon,,102600000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,None,2160
+52963,4034,Republic Fleet Tempest,,103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,2642
+52964,4034,Imperial Navy Revelation,,100000.0000000000,18500000.0000000000,2175.0000000000,1,4,1539006890.0000,0,None,None,None,2743
+52965,4034,State Navy Phoenix,,100000.0000000000,16250000.0000000000,2750.0000000000,1,1,1541551100.0000,0,None,None,None,2786
+52966,4034,Federal Navy Moros,,100000.0000000000,17550000.0000000000,2550.0000000000,1,8,1549802570.0000,0,None,None,None,2744
+52967,4034,Republic Fleet Naglfar,,100000.0000000000,15500000.0000000000,2900.0000000000,1,2,1523044240.0000,0,None,None,None,2755
+52972,724,High-grade Mimesis Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+52974,724,High-grade Mimesis Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+52975,724,High-grade Mimesis Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+52976,724,High-grade Mimesis Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+52977,724,High-grade Mimesis Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+52978,724,High-grade Mimesis Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+52981,227,Triglavian Gate Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52982,227,Triglavian Pocket Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52983,227,Triglavian Dread Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52984,227,Triglavian Structure Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52985,227,Triglavian Dread Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52986,227,Empire Gate Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52987,227,Empire Pocket Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52988,227,Empire Dread Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52989,227,Empire Structure Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52990,227,Empire Dread Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52991,227,Empire Friendly Dread Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52992,227,Trig Friendly Dread Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+52996,17,InterStellar Kredits (ISK),ISK is the primary currency used by Capsuleers as well as the wealthy space faring organizations and governments of New Eden.,0E-10,0E-10,0E-10,1,None,None,0,None,2512,None,0
+52997,257,Precursor Dreadnought,Skill at operating precursor dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,377,33,None,0
+52998,255,Capital Precursor Weapon,Operation of capital precursor weapons. 5% Bonus to capital precursor weapon damage per level.,0E-10,0.0100000000,0E-10,1,135,15000000.0000,1,364,33,None,0
+53007,1950,Damnation Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+53008,1950,Paladin Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+53009,1950,Avatar Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+53010,1950,Drake Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53011,1950,Golem Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+53012,1950,Leviathan Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+53013,1950,Brutix Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+53014,1950,Megathron Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+53015,1950,Nyx Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+53016,1950,Tornado Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+53017,1950,Typhoon Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+53018,1950,Hel Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+53019,1950,Cruor Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+53020,1950,Ashimmu Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+53021,1950,Bhaalgorn Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+53022,1950,Nergal All-Stars Casino Clash SKIN,"The Grand Tiegjon Resort & Casino in Vellaine has been the prime venue for Interstellar Mind Clash Championships for many years and will host the 99th Worlds Championships in October YC121. The event is being heavily promoted by the Grand Tiegjon as an ""All-Stars Casino Clash"" with the likes of Zirud ""Black Dragon"" Mikkela, Parvir ""Flame Dancer"" an-Zoar, Nadia ""Silver Bear"" Tanaka, and Joelyn ""Blue Tiger"" Donalokos vying for the coveted Worlds Champion title.
+
+The Echelon Entertainment Station in Vellaine has long been a magnet for Mind Clash fans due to the presence of the prestigious Grand Tiegjon Resort at the heart of the station's large leisure district. Even when major championships are not being hosted, there is an active Mind Clash circuit and numerous conventions and exhibition matches are often being held there.
+
+Capsuleers are a significant demographic among the most dedicated Mind Clash fans, finding the complex, mentally-demanding neuro-holographic game endlessly entertaining. Naturally, for Echelon Entertainment, the attendance of large numbers of capsuleers at the Worlds Championships is always welcome due to their huge spending power.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+53023,1950,Ikitursa All-Stars Casino Clash SKIN,"The Grand Tiegjon Resort & Casino in Vellaine has been the prime venue for Interstellar Mind Clash Championships for many years and will host the 99th Worlds Championships in October YC121. The event is being heavily promoted by the Grand Tiegjon as an ""All-Stars Casino Clash"" with the likes of Zirud ""Black Dragon"" Mikkela, Parvir ""Flame Dancer"" an-Zoar, Nadia ""Silver Bear"" Tanaka, and Joelyn ""Blue Tiger"" Donalokos vying for the coveted Worlds Champion title.
+
+The Echelon Entertainment Station in Vellaine has long been a magnet for Mind Clash fans due to the presence of the prestigious Grand Tiegjon Resort at the heart of the station's large leisure district. Even when major championships are not being hosted, there is an active Mind Clash circuit and numerous conventions and exhibition matches are often being held there.
+
+Capsuleers are a significant demographic among the most dedicated Mind Clash fans, finding the complex, mentally-demanding neuro-holographic game endlessly entertaining. Naturally, for Echelon Entertainment, the attendance of large numbers of capsuleers at the Worlds Championships is always welcome due to their huge spending power.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+53024,1950,Draugur All-Stars Casino Clash SKIN,"The Grand Tiegjon Resort & Casino in Vellaine has been the prime venue for Interstellar Mind Clash Championships for many years and will host the 99th Worlds Championships in October YC121. The event is being heavily promoted by the Grand Tiegjon as an ""All-Stars Casino Clash"" with the likes of Zirud ""Black Dragon"" Mikkela, Parvir ""Flame Dancer"" an-Zoar, Nadia ""Silver Bear"" Tanaka, and Joelyn ""Blue Tiger"" Donalokos vying for the coveted Worlds Champion title.
+
+The Echelon Entertainment Station in Vellaine has long been a magnet for Mind Clash fans due to the presence of the prestigious Grand Tiegjon Resort at the heart of the station's large leisure district. Even when major championships are not being hosted, there is an active Mind Clash circuit and numerous conventions and exhibition matches are often being held there.
+
+Capsuleers are a significant demographic among the most dedicated Mind Clash fans, finding the complex, mentally-demanding neuro-holographic game endlessly entertaining. Naturally, for Echelon Entertainment, the attendance of large numbers of capsuleers at the Worlds Championships is always welcome due to their huge spending power.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+53025,186,Triglavian Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,1,None,None,None,24514
+53029,537,Zirnitra Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,None,None,None,24503
+53030,1990,Ultratidal Entropic Disintegrator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,43006260.0000,1,None,24237,None,0
+53031,1993,Baryon Exotic Plasma XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,21917,None,0
+53032,915,Capital Ultratidal Entropic Mounting Blueprint,,0E-10,0.0100000000,0E-10,1,None,1393368000.0000,1,None,24228,None,0
+53033,915,Capital Radiation Conversion Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,1393368000.0000,1,None,24229,None,0
+53034,915,Capital Absorption Thruster Array Blueprint,,0E-10,0.0100000000,0E-10,1,None,1393368000.0000,1,None,24230,None,0
+53035,873,Capital Ultratidal Entropic Mounting,Mounting parts vital to the installation and support of Ultratidal Entropic Disintegrators on capital ships using Triglavian weapons technology.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,2693,24228,None,0
+53036,873,Capital Radiation Conversion Unit,Modular construction units that generate and distribute power on capital ships using Triglavian singularity technology.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,2693,24229,None,0
+53037,873,Capital Absorption Thruster Array,Complex and powerful propulsion packs that use radiation absorption as the motive power for capital ships using Triglavian singularity technology.,10000.0000000000,2000.0000000000,0E-10,1,None,None,1,2693,24230,None,0
+53038,1670,Men's 'SteelKnight TorsoRig' Body Augmentation,"A version of the successful 'TorsoRig' line of body augmentations offered by Wiyrkomi Industrial Biomechanics, the SteelKnight TorsoRig is a powerful enhancement of upper body strength, speed and precision. This general purpose body augmentation derives from a model of combat rigs Wiyrkomi supplied to the Royal Khanid Navy to be used by the so-called 'Cyber Knights' of the Khanid Kingdom.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24167,None,0
+53039,1670,53039_Male_Makeup_BodyAugmentations_BodyAugmentation_M01_Types_BodyAugmentationM01_Blue.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24168,None,0
+53040,1670,Men's 'Olympian TorsoRig' Body Augmentation,"Developed by Duvolle Laboratories under license from Wiyrkomi’s Industrial Biomechanics, this TorsoRig augmentation is a cutting-edge iteration on existing designs. The Olympian offers the same powerful enhancement of upper body strength, speed, and precision as previous models, but also features several improvements. The most obvious of these is the anti-tarnish gold-plated finish, but others include self-lubricating bearings for whisper-quiet movement and predictive-memory servos that anticipate actions based on past movements. The result is a more responsive, luxurious feel that adds prestige to the TorsoRig’s power.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24169,None,0
+53041,1670,Men's 'RubySet TorsoRig' Body Augmentation,"Released to support the efforts of CONCORD and core empire efforts to maintain planetary security in the face of Triglavian Invasions, the RubySet TorsoRig is a powerful enhancement of upper body strength, speed and precision.
+
+A new offering from Wiyrkomi Industrial Biomechanics, the RubySet TorsoRig is a general purpose body augmentation believed to derive from combat rigs worn by troops of the Wiyrkomi Peace Corps.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24170,None,0
+53042,1670,53042_Male_Makeup_BodyAugmentations_BodyAugmentation_M01_Types_BodyAugmentationM01_WhiteDesign.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24171,None,0
+53043,1670,53043_Male_Makeup_BodyAugmentations_BodyAugmentation_M01_Types_BodyAugmentationM01_YellowDesign.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24172,None,0
+53045,319,Triglavian Observatory Defense Subpylon,"This is a Triglavian subpylon deployed as part of the defense network of a Stellar Observatory. The principle of enhancing fortifications with semi-autonomous subpylons has been noted as a favored technique of the Triglavians, apparently representing a more portable variation of the defensive pylons commonly encountered in Abyssal Deadspace.
+
+Important Triglavian structures and mobile installations, such as the Xordazh-class World Arks and stellar orbitals, are often accompanied by networks of defensive subpylons.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+53046,319,CONCORD Observatory Overcharge Unit,"This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines.
+
+This Unit projects a modifying field out to 5000m from its central spire.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24511
+53047,319,CONCORD Stellar Observatory,"CONCORD's Inner Circle and the DED High Command have become increasingly alarmed by the focus of the Triglavian invaders on the stars of New Eden. The appearance of special Triglavian task forces erecting Stellar Accelerator structures prompted a crash program to develop a Stellar Observatory of CONCORD's own, with a suitable defense system and dedicated local defense fleets in co-operation with CONCORD member empires.
+
+The CONCORD Stellar Observatory is carrying out vital work aimed at analyzing in depth the various effects of Triglavian stellar manipulation and comparing them with the base conditions of stellar bodies across New Eden. While it is an especially dangerous and costly task, due to the importance of working in Triglavian invasion zones, CONCORD is dedicating considerable resources and personnel to this effort.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24513
+53053,1194,Halloween Horrors Fireworks and Launcher Crate,This crate contains Halloween Fireworks and a Festival Launcher.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53055,1194,Halloween Horrors Astero SKIN,This crate contains Deathglow Hunters SKIN License for the Astero.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53056,1194,Halloween Horrors Fireworks Crate,This crate contains Halloween Fireworks.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53057,1194,Halloween Horrors Gila SKIN,This crate contains Deathglow Hunters SKIN License for the Gila.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53058,1194,Halloween Horrors Machariel SKIN,This crate contains Deathglow Hunters SKIN License for the Machariel.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53059,1194,Halloween Horrors Avatar SKIN and Fireworks Crate,This crate contains Deathglow Hunters SKIN License for the Avatar and Halloween Fireworks.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53060,1194,Halloween Horrors Headhunter Cruiser SKINs,This crate contains Headhunter SKINs for 4 Cruisers.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24175,None,0
+53068,186,Triglavian Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53069,186,Triglavian Elite Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53070,186,Triglavian Elite Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53071,186,Triglavian Elite Destroyer Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53072,186,Triglavian Battlecruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53080,319,Survey Array,"Generic structures such as this one have been modified to fit their special purpose. In this case, the antennae and dishes are set up to gather astronavigational data and survey the surrounding asteroids for materials. Momentum wheels and photovoltaic cells are common on these devices but can be swapped out for other options.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2412
+53081,306,Survey Ship,This appears to be the remains of a survey ship.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21397
+53082,526,Astronavigational Tracking Program,"This program is used to track multiple astronomical bodies at the same time. It can be used to help predict approximate trajectories but is normally just used for recording vast amounts of data. Due to its prediction capabilities, it highlights anomalies for review by other programs or people.
+
+The data contained herein shows an anomalous situation at the nearby asteroids. It additionally plots a long-distance vector, one that can be used with the Acceleration Gate found near where this was found.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+53083,526,Survey Data,"This is a black box, originally found in a Survey Ship. It is obvious that it has been accessed forcibly but the data and information are still intact.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+53084,383,Drone Hive,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,31,2566
+53085,1207,Supply Cache,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+53086,226,Drone Lookout,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2586
+53087,226,Wrecked Prospector Ship,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3116
+53088,226,Wrecked Battleship,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21367
+53089,226,Wrecked Dreadnought,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3112
+53090,226,Wrecked Battleship,,10000.0000000000,27500.0000000000,27500.0000000000,1,16,None,0,None,None,None,21398
+53091,1194,Defensive Ship Module,"This crate contains a defensive module appropriate for use on your faction's frigates and destroyers.
+These modules consume capacitor charge and recover some of your ship's hitpoints when activated.
+In Capsuleer shorthand, defensive modules are often called ""tank"" modules and the term ""tanking"" is used to describe the ways in which a ship keeps itself alive in hostile environments.",0E-10,5.0000000000,0E-10,1,None,None,0,None,21725,None,0
+53092,303,Daily Gift 'Overclocker' SB5 Dose II,"+5% Max Velocity. Duration 60 minutes.
+
+This modified version of the standard Agency 'Overclocker' line of boosters will be consumed instantly when redeemed, and boasts an extended effect duration.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21840,None,0
+53093,1194,Frigate Class Starship,"This crate contains a frigate class starship from your faction's combat line.
+These ships are excellent choices for completing level 1 security agent missions as well as inexpensive pvp combat against other capsuleers.",0E-10,2500.0000000000,0E-10,1,None,None,0,None,1443,None,0
+53094,1194,Destroyer Skillbook,This crate contains the skillbook required to fly your faction's destroyer-class starships.,0E-10,1.0000000000,0E-10,1,None,None,0,None,33,None,0
+53095,1194,Destroyer Class Starship,"This crate contains a destroyer class starship from your faction's attack line.
+Destroyers are larger and more powerful than frigates, with excellent damage output. However their larger size makes them easier for enemy ships to hit effectively.
+These ships are excellent choices for completing level 1 or 2 security agent missions, as well as group pvp combat as part of a capsuleer corporation.",0E-10,5000.0000000000,0E-10,1,None,None,0,None,1443,None,0
+53096,1194,Cruiser Starship Blueprint,"This crate contains a blueprint copy that will allow you to construct a cruiser-class starship from your faction's combat line.
+Cruisers are larger and more powerful than either frigates or destroyers, and they are excellent choices for many kinds of combat activities.
+This blueprint enables construction of one cruiser when used in the Industry system along with a variety of minerals. Minerals can be obtained by reprocessing ores mined from asteroids, or they can be purchased from other capsuleers using the market.",0E-10,1.0000000000,0E-10,1,None,None,0,None,3010,None,0
+53097,1194,Frigate SKIN,This crate contains a cosmetic SKIN that can be used to customize the look of your frigate.,0E-10,1.0000000000,0E-10,1,None,None,0,None,22093,None,0
+53098,1194,Destroyer SKIN,This crate contains a cosmetic SKIN that can be used to customize the look of your destroyer.,0E-10,5.0000000000,0E-10,1,None,None,0,None,22093,None,0
+53129,1950,Apocalypse Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+53130,1950,Arbitrator Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53131,1950,Prophecy Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53132,1950,Coercer Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53133,1950,Caracal Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53134,1950,Scorpion Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+53135,1950,Drake Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53136,1950,Cormorant Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53137,1950,Thorax Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+53138,1950,Megathron Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+53140,1950,Algos Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+53141,1950,Stabber Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+53142,1950,Typhoon Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+53143,1950,Hurricane Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+53144,1950,Talwar Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+53149,1950,Bantam Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53150,1950,Condor Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53151,1950,Griffin Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53152,1950,Heron Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53153,1950,Kestrel Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53154,1950,Merlin Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53155,1950,Harpy Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+53156,1950,Hawk Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+53157,1950,Buzzard Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+53158,1950,Manticore Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+53159,1950,Kitsune Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+53160,1950,Crow Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+53161,1950,Raptor Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+53162,1950,Kirin Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+53163,1950,Caldari Navy Hookbill Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+53164,1950,Griffin Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+53165,1950,Corax Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53166,1950,Cormorant Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53167,1950,Stork Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+53168,1950,Flycatcher Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+53169,1950,Jackdaw Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+53170,1950,Blackbird Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53171,1950,Caracal Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53172,1950,Moa Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53173,1950,Osprey Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53174,1950,Cerberus Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+53175,1950,Eagle Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+53176,1950,Onyx Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+53177,1950,Basilisk Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+53178,1950,Falcon Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+53179,1950,Rook Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+53180,1950,Tengu Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+53181,1950,Caracal Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+53182,1950,Osprey Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+53183,1950,Drake Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53184,1950,Ferox Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53185,1950,Naga Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53186,1950,Nighthawk Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+53187,1950,Vulture Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+53188,1950,Drake Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+53189,1950,Raven Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+53190,1950,Rokh Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+53191,1950,Scorpion Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+53192,1950,Widow Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+53193,1950,Golem Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+53194,1950,Raven Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+53195,1950,Scorpion Navy Issue Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+53196,1950,Phoenix Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+53197,1950,Chimera Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+53198,1950,Wyvern Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+53199,1950,Leviathan Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+53200,1950,Badger Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+53201,1950,Tayra Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+53202,1950,Crane Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+53203,1950,Bustard Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+53204,1950,Charon Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+53205,1950,Rhea Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+53206,1950,Minokawa Zento Isideko Combine SKIN,"Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people.
+
+Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation.
+
+After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
+
+(Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+53207,1950,Punisher Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53208,1950,Merlin Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53209,1950,Incursus Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+53210,1950,Rifter Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+53217,4040,Merlin Nugoeihuvi SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+53218,4040,Rifter Krusual SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+53219,4040,Punisher Kador SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+53220,4040,Incursus Kopis Edge SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+53221,4040,Cormorant Raata Sunset SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+53222,4040,Thrasher Blue Tiger SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+53223,4040,Coercer Raata Sunset SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+53224,4040,Catalyst Intaki Syndicate SKIN (180 Days),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+53226,1670,Women's 'SteelKnight TorsoRig' Body Augmentation,"A version of the successful 'TorsoRig' line of body augmentations offered by Wiyrkomi Industrial Biomechanics, the SteelKnight TorsoRig is a powerful enhancement of upper body strength, speed and precision. This general purpose body augmentation derives from a model of combat rigs Wiyrkomi supplied to the Royal Khanid Navy to be used by the so-called 'Cyber Knights' of the Khanid Kingdom.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24192,None,0
+53227,1670,53227_Female_Makeup_BodyAugmentations_BodyAugmentation_F01_Types_BodyAugmentationF01_Blue.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24193,None,0
+53228,1670,Women's 'Olympian TorsoRig' Body Augmentation,"Developed by Duvolle Laboratories under license from Wiyrkomi’s Industrial Biomechanics, this TorsoRig augmentation is a cutting-edge iteration on existing designs. The Olympian offers the same powerful enhancement of upper body strength, speed, and precision as previous models, but also features several improvements. The most obvious of these is the anti-tarnish gold-plated finish, but others include self-lubricating bearings for whisper-quiet movement and predictive-memory servos that anticipate actions based on past movements. The result is a more responsive, luxurious feel that adds prestige to the TorsoRig’s power.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24194,None,0
+53229,1670,Women's 'RubySet TorsoRig' Body Augmentation,"Released to support the efforts of CONCORD and core empire efforts to maintain planetary security in the face of Triglavian Invasions, the RubySet TorsoRig is a powerful enhancement of upper body strength, speed and precision.
+
+A new offering from Wiyrkomi Industrial Biomechanics, the RubySet TorsoRig is a general purpose body augmentation believed to derive from combat rigs worn by troops of the Wiyrkomi Peace Corps.
+
+The science and technology of enhancing biomechanics using cybernetic rigs and meshes is advancing all the time with much effort focused on lowering the barrier of entry in terms of manufacturing and resources that make up the cost of such powerful augmentations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24195,None,0
+53230,1670,53230_Female_Makeup_BodyAugmentations_BodyAugmentation_F01_Types_BodyAugmentationF01_WhiteCamo.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24196,None,0
+53231,1670,53231_Female_Makeup_BodyAugmentations_BodyAugmentation_F01_Types_BodyAugmentationF01_YellowCamo.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24197,None,0
+53232,1194,Fireworks Package,This crate contains a set of fireworks and a Festival Launcher that can launch those fireworks from most starships. Celebrate in style!,0E-10,1.0000000000,0E-10,1,None,None,0,None,20973,None,0
+53244,1950,Brutix Abyssal Firestorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+53257,186,Imperial Navy Elite Frigate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53258,186,Imperial Navy Elite Cruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53259,186,Imperial Navy Battlecruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53260,186,Imperial Navy Battleship Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53261,186,Imperial Navy Dreadnought Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3098
+53262,186,State Navy Elite Frigate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53263,186,State Navy Elite Cruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53264,186,State Navy Battlecruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53265,186,State Navy Battleship Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53266,186,State Navy Dreadnought Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3102
+53267,186,Federal Navy Elite Frigate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53268,186,Federal Navy Elite Cruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53269,186,Federal Navy Battlecruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53270,186,Federal Navy Battleship Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53271,186,Federal Navy Dreadnought Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3106
+53272,186,Republic Fleet Elite Frigate Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+53273,186,Republic Fleet Elite Cruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+53274,186,Republic Fleet Battlecruiser Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53275,186,Republic Fleet Battleship Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+53276,186,Republic Fleet Dreadnought Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3112
+53277,186,Liminal Zirnitra Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,1,None,None,None,24514
+53287,303,Starter Gift Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 45 days.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+53288,334,Capital Singularity Radiation Convertor,A power generation system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.,1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24140,None,0
+53289,334,Capital Zero-Point Field Manipulator,"A power control and distribution system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+Triglavian power systems produce vast quantities of energy, harvesting and converting the energy from singularity radiation, and use zero-point field manipulation to control, distribute and even store this energy.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24142,None,0
+53290,334,Capital Trinary State Processor,"An information processing component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.
+
+Triglavian technologies are designed to be run by trinary-based code and this device is a key component of information processing in such systems. Determining how to interface with and interpret the input and output of such devices was a key breakthrough in the use of Triglavian technology.",1.0000000000,1.0000000000,0E-10,1,135,None,1,2658,24141,None,0
+53291,526,Dreadnought Systems Diagram,A database containing specifics and schematics of this dreadnought's hardware and software systems. This might provide key information to parties whom have an interest in building their own dreadnought.,0E-10,0.1000000000,0E-10,1,None,None,1,20,2038,None,0
+53292,319,Triglavian Stellar Accelerator,,1000.0000000000,1000.0000000000,1000.0000000000,1,135,None,0,None,None,None,24494
+53294,2009,Triglavian Biocombinative Schematic Cache,"This structure is a larger variant of the caches commonly found throughout Abyssal Deadspace. Despite outwardly identical to those caches, CONCORD has been unable to perform analyses of the object and as such cannot speculate on what it may require to gain access to it. Capsuleers are urged to try and preserve these and furthermore, to report to CONCORD's DED Agents if they find a means to access these caches.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22217
+53299,526,Zirnitra Blueprint Data Vault,"This data vault contains some blueprints required to create the Zirnitra, gifted to Capsuleers by the Triglavian Collective in return for their aid in destroying Empire forces threatening their Stellar Accelerators throughout New Eden.",0E-10,0.1000000000,0E-10,1,None,None,1,20,21785,None,0
+53300,186,Dazh Liminality Locus Wreckage,The remains of a destroyed structure. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24542
+53301,1987,Tetryon Exotic Plasma XL,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2692,21918,None,0
+53302,1987,Meson Exotic Plasma XL,"An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.
+
+Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.",1.0000000000,0.0100000000,0E-10,5000,135,None,1,2692,21916,None,1142
+53303,1993,Tetryon Exotic Plasma XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,None,21918,None,1325
+53304,1993,Meson Exotic Plasma XL Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000.0000,1,None,21916,None,1142
+53305,319,Overcharge Node,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24511
+53306,186,Overcharge Node Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24512
+53307,1950,Coercer Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53308,1950,Cormorant Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53309,1950,Catalyst Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+53310,1950,Thrasher Harmonious Ascension SKIN,"""After four years of harmonious and profitable business across the four empires of New Eden, the Upwell Consortium is pleased to announce the formation of a new capsule construction, pilot adaptation and advanced training operation. It is the hope of the Upwell Consortium that Harmonious Ascension Industries will become a leading force in the provision of support and services to capsuleers.
+
+To celebrate this event, the Upwell Consortium has authorized the issuing of a commemorative nanocoating for pilots in the first wave of new capsuleers outfitted by Harmonious Ascension.""
+
+ – Upwell Consortium Press Release, YC121.11.14",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+53314,1950,Ikitursa Liminal Crossings SKIN,"New Eden is littered with ancient mysteries dating from an age long before the renaissance of space travel, industry and warfare that has brought into being the four empires of the core systems. Many believe the EVE Gate itself to be the ruined remains of an old, forgotten crossing point to a place where the human species originated. Others consider it a trapdoor to unimaginable dangers or, at the very least, a warning of the terrible risks of meddling with sleeping secrets and hidden horrors that lie beyond the thresholds of space and time.
+
+The Sleepers, Drifters, Triglavians, and even the departed, perhaps dead, Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+53315,1950,Nergal Liminal Crossings SKIN,"New Eden is littered with ancient mysteries dating from an age long before the renaissance of space travel, industry and warfare that has brought into being the four empires of the core systems. Many believe the EVE Gate itself to be the ruined remains of an old, forgotten crossing point to a place where the human species originated. Others consider it a trapdoor to unimaginable dangers or, at the very least, a warning of the terrible risks of meddling with sleeping secrets and hidden horrors that lie beyond the thresholds of space and time.
+
+The Sleepers, Drifters, Triglavians, and even the departed, perhaps dead, Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+53316,1950,Draugur Liminal Crossings SKIN,"New Eden is littered with ancient mysteries dating from an age long before the renaissance of space travel, industry and warfare that has brought into being the four empires of the core systems. Many believe the EVE Gate itself to be the ruined remains of an old, forgotten crossing point to a place where the human species originated. Others consider it a trapdoor to unimaginable dangers or, at the very least, a warning of the terrible risks of meddling with sleeping secrets and hidden horrors that lie beyond the thresholds of space and time.
+
+The Sleepers, Drifters, Triglavians, and even the departed, perhaps dead, Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+53320,186,CONCORD Stellar Observatory Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24515
+53321,806,Swarm C,,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2776
+53322,806,Swarm G,,2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,11,2774
+53323,805,Frigate,,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+53324,803,Cruiser,,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1222
+53325,803,Cruiser Elite,,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+53326,802,Battleship Elite,,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,24500
+53328,366,Observatory Assault Conduit,,100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22130
+53330,4072,Expired DSHR-01H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24566,None,0
+53331,4072,Expired DNCR-05H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24566,None,0
+53332,4072,Expired PRNCR-10H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24566,None,0
+53333,4072,Expired VXN-01N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24568,None,0
+53334,4072,Expired CMT-05N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24568,None,0
+53335,4072,Expired CPD-10N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24568,None,0
+53336,4072,Expired DNNR-01L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24567,None,0
+53337,4072,Expired BLTZN-05L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
+
+This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24567,None,0
+53338,4072,Expired RDLF-10L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.",0E-10,0.1000000000,0E-10,1,None,None,0,None,24567,None,0
+53341,1194,Faded Astrometric Chart,"This voucher seems to have once served as a hard copy of instructions for piloting starships to a specific point within the New Eden cluster. The inevitable passing of time has degraded this physical chart until it became unusable, replaced by more advanced data storage and transmission technologies.",0E-10,0.0002000000,0E-10,1,None,None,1,1661,2886,None,0
+53342,1975,ENV_SunSurface_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53343,500,Yoiul Festival Snowball,"This snowball is large enough to fit snugly into a Festival Launcher and firing it at another ship would probably be a lot of fun!
+
+The annual Yoiul Festival has come to have some traditions in common with winter celebrations on several of the home worlds of New Eden, including snowball fights.",100.0000000000,0.1000000000,0E-10,1,None,None,1,1663,2943,None,20238
+53344,226,Meltwater-Snowball Exchanger,"This facility is operating a part of a Yoiul Festival campaign that is part aimed at gathering valuable stocks of pure snow meltwater and part aimed at promoting the holiday festival by providing Festival Launcher compatible snowballs.
+
+For a given quantity of melted snowballs, the facility will crystallize a portion and supply a Yoiul Festival Snowball while retaining a large cut of the valuable pure water.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,24521
+53345,303,QA Starter Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+53357,1088,Women's Polar Aurora Exploration Suit,"Adapted for polar exploration and particularly popular for tourist expeditions on many planets, this exploration suit is practical for many types of polar or tundra environments where the natural beauty of icefields, snowy peaks and the spectacle of aurora lights may be viewed.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24256,None,0
+53360,1950,Tempest Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+53361,1950,Hurricane Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+53362,1950,Thrasher Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+53363,1950,Rupture Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+53364,1950,Slasher Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+53365,1950,Apocalypse Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+53366,1950,Harbinger Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53367,1950,Coercer Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53368,1950,Maller Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53369,1950,Executioner Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53370,1950,Condor Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+53371,1950,Moa Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+53372,1950,Cormorant Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53373,1950,Drake Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+53374,1950,Raven Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+53375,1950,Atron Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+53376,1950,Vexor Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+53377,1950,Catalyst Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+53378,1950,Myrmidon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+53379,1950,Megathron Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+53380,1089,Women's Aurora Universalis T-Shirt,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden living across the many worlds of their respective empires. The heavily-populated terrestrial planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. This T-shirt design has been released for the Yoiul Festival as a celebration of the symbolism of the aurora lights of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24257,None,0
+53381,1092,Women's Aurora Universalis Cap,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden living across the many worlds of their respective empires. The heavily-populated terrestrial planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. This cap design has been released for the Yoiul Festival as a celebration of the symbolism of the aurora lights of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24258,None,0
+53382,1088,Men's Polar Aurora Exploration Suit,"Adapted for polar exploration and particularly popular for tourist expeditions on many planets, this exploration suit is practical for many types of polar or tundra environments where the natural beauty of icefields, snowy peaks and the spectacle of aurora lights may be viewed.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24259,None,0
+53383,1089,Men's Aurora Universalis T-Shirt,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden living across the many worlds of their respective empires. The heavily-populated terrestrial planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. This T-shirt design has been released for the Yoiul Festival as a celebration of the symbolism of the aurora lights of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24260,None,0
+53384,1092,Men's Aurora Universalis Cap,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden living across the many worlds of their respective empires. The heavily-populated terrestrial planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. This cap design has been released for the Yoiul Festival as a celebration of the symbolism of the aurora lights of New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24261,None,0
+53385,1670,Women's 'Oculina Carmina' Facial Augmentation,"This mesh-tech facial augmentation is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data.
+
+Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24262,None,0
+53386,1670,Women's 'Eico Auroralite' Facial Augmentation,"This Eico-type facial augmentation is inlaid with the proprietary ""Auroralite"" material and has been released to mark the universal end of year celebration of the Yoiul Festival.
+
+Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24263,None,0
+53390,4028,Liminal Zirnitra,"Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Zirnitra",1100000000.0000000000,18500000.0000000000,2175.0000000000,1,135,1539006890.0000,0,None,None,None,24503
+53393,1670,Men's 'Eico Auroralite' Facial Augmentation,"This Eico-type facial augmentation is inlaid with the proprietary ""Auroralite"" material and has been released to mark the universal end of year celebration of the Yoiul Festival.
+
+Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24264,None,0
+53394,1670,Men's 'Oculina Carmina' Facial Augmentation,"This mesh-tech facial augmentation is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data.
+
+Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24265,None,0
+53420,1950,Oracle Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53421,1950,Revelation Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+53422,1950,Avatar Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+53423,1950,Ark Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+53424,1950,Jackdaw Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+53425,1950,Cerberus Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+53426,1950,Chimera Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+53427,1950,Leviathan Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+53428,1950,Ishtar Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+53429,1950,Dominix Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+53430,1950,Nyx Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+53431,1950,Erebus Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+53432,1950,Muninn Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+53433,1950,Hurricane Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+53434,1950,Panther Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+53435,1950,Nidhoggur Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+53436,1950,Astero Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+53437,1950,Stratios Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+53438,1950,Nestor Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+53451,1991,Needlejack Trace,This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Needlejack' Filament.,1.0000000000,3.0000000000,0E-10,1,None,None,0,None,None,None,24520
+53461,500,Yoiul Festival Starburst Firework,This Yoiul Festival Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24519
+53476,314,Subcranial Nanocontrollers,"The Subcranial Nanocontroller is an advanced component from Lai Dai intended for use in biomechanical and neurocybernetic implants in a similar fashion to the older Transcranial Controller technology owned and licensed by Ishukone. Implants using Subcranial Nanocontrollers are being marketed as cheaper, more flexible and less intrusive. Lai Dai is believed to have made some key breakthroughs in its development of this technology after acquiring medical research and technology in the course of asset recovery operations carried out by Lai Dai Protection Services.
+
+It is believed that the Khanid Kingdom and Tash-Murkon Family are eager to incorporate the new technology in more advanced, efficient and pervasive slave control devices with the aim being the elimination of the Vitoc method of enforcing slavery obedience. Many believe the Vitoc method is fatally vulnerable to chemical and biological subversion vectors, and several attacks using Insorum and Deathglow to provoke slave uprisings have reinforced this view in the Amarr Empire. The future of the Subcranial Nanocontroller technology, and Lai Dai's profit margins looks bright as a consequence.",1.0000000000,1.0000000000,0E-10,1,None,None,1,20,1164,None,0
+53486,1194,Festival Frigate SKINs and Snowballs Crate,"This crate contains Aurora Universalis SKIN Licenses for the Executioner, Condor, Atron and Slasher along with 6 Yoiul Festival Snowballs and a Festival Launcher.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24268,None,0
+53488,1194,Festival Snowballs Crate,This crate contains 4 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24270,None,0
+53489,1194,Festival Calm Dark Filament and Snowballs Crate,This crate contains a Calm Dark Filament and 2 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24271,None,0
+53490,1194,Festival Tier 1 Filament Crate,This crate contains 3 Calm Abyssal Filament Crates,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24272,None,0
+53491,1194,Festival Destroyer SKINs and Snowballs Crate,"This crate contains Aurora Universalis SKIN Licenses for the Coercer, Cormorant, Catalyst and Thrasher along with 2 Yoiul Festival Snowballs and a Festival Launcher.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24273,None,0
+53492,1194,Festival Calm Dark Filament and Snowballs Crate,This crate contains a Calm Dark Filament and 6 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24274,None,0
+53493,1194,Festival Facial Augmentation and Snowballs Crate,This crate contains Oculina Carmina Facial Augmentations and 2 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24275,None,0
+53494,1194,Festival Fireworks Crate,This crate contains 100 Yoiul Festival Starburst Fireworks and a Festival Launcher.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24276,None,0
+53495,1194,Festival Calm Gamma Filament and Snowballs Crate,This crate contains a Calm Gamma Filament and 6 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24277,None,0
+53496,1194,Festival Exploration Suit and Snowballs Crate,This crate contains a Male and Female Polar Aurora Exploration Suit and 2 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24278,None,0
+53497,1194,Festival Skill Points and Snowballs Crate,"This crate contains 10,000 Skill Points and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24279,None,0
+53498,1194,Festival Cap and Snowballs Crate,This crate contains an Aurora Universalis Cap and 10 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24280,None,0
+53499,1194,Festival Skill Points and Snowballs Crate,"This crate contains 50,000 Skill Points and 6 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24281,None,0
+53505,1194,"Festival Cruiser SKINs, Calm Firestorm Filament and Snowballs Crate","This crate contains Aurora Universalis SKIN Licenses for the Maller, Moa, Vexor and Rupture along with a Calm Firestorm Filament, 2 Yoiul Festival Snowballs and a Festival Launcher.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24283,None,0
+53506,1194,"Festival Calm Gamma Filament, T-Shirt and Snowballs Crate","This crate contains a Calm Gamma Filament, Male and Female Aurora Universalis T-Shirt and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24284,None,0
+53507,1194,Festival Skill Points and Snowballs Crate,"This crate contains 50,000 Skill Points and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24285,None,0
+53508,1194,"Festival HyperCore, Body Augmentation and Snowballs Crate","This crate contains 10 HyperCore, Male and Female RubySet TorsoRig Body Augmentation and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24286,None,0
+53509,1194,Festival Battlecruiser SKINs and Snowballs Crate,"This crate contains Aurora Universalis SKIN Licenses for the Harbinger, Drake, Myrmidon and Hurricane along with 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24287,None,0
+53510,1194,Festival Skill Points and Snowballs Crate,"This crate contains 10,000 Skill Points and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24288,None,0
+53511,1194,"Festival Skill Points, Calm Electrical Filament and Snowballs Crate","This crate contains 50,000 Skill Points, a Calm Electrical Filament and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24289,None,0
+53512,1194,Festival HyperCore and Snowballs Crate,This crate contains 10 HyperCore and 2 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24290,None,0
+53513,1194,Festival Facial Augmentation and Snowballs Crate,This crate contains Male and Female Eico Auroralite Facial Augmentation and 8 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24291,None,0
+53514,1194,"Festival Battleship SKINs, HyperCore and Snowballs Crate","This crate contains Aurora Universalis SKIN Licenses for the Apocalypse, Raven, Megathron and Tempest along with 10 HyperCore and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24292,None,0
+53515,1194,Festival Skill Points and Snowballs Crate,"This crate contains 50,000 Skill Points and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24293,None,0
+53516,1194,Festival Calm Electrical Filament and Snowballs Crate,This crate contains two Calm Electrical Filaments and 6 Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24294,None,0
+53517,1194,Festival Skill Points and Snowballs Crate,"This crate contains 500,000 Skill Points and 2 Yoiul Festival Snowballs.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24295,None,0
+53518,227,CS Main Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53519,227,CS Overseer Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53520,1667,Vimoksha Envoy,"This Nightmare-class battleship is an envoy from the Vimoksha Chorus, a faction that is an offshoot from Sansha's Nation. The vessel appears to be on a mission connected with a Templis Dragonaurs staging facility and may be carrying advanced technology of some kind.
+
+Led by the self-styled ""First Citizen and Paramount Warlord"" Cornelius Sedek, the Vimoksha Chorus is a rare surviving faction from the time following the suppression of Sansha Kuvakei's Nation by a CONCORD-led coalition in YC37. While many surviving remnants chose to heed the call of Sansha, following his reappearance at the head of Nation in YC112, Citizen Sedek declined to submerge his following back into Kuvakei's fold. No longer a ""True Citizen"" of Sansha's Nation, Cornelius Sedek remains committed to much of Nation's ideology, although he has taken it in a direction that may be considered extreme even by the standards Sansha Kuvakei.",99300000.0000000000,486000.0000000000,665.0000000000,1,32,None,0,None,None,20116,2295
+53523,1666,Dragonaurs Drake,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",13500000.0000000000,252000.0000000000,450.0000000000,1,1,None,0,None,None,20068,3169
+53524,1665,Dragonaurs Osprey Navy Issue,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",11780000.0000000000,0E-10,460.0000000000,1,None,None,0,None,None,20070,1784
+53525,1665,Dragonaurs Caracal,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,42
+53526,1665,Dragonaurs Moa,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",12000000.0000000000,0E-10,450.0000000000,1,None,None,0,None,None,20070,1824
+53527,1664,Dragonaurs Cormorant,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20070,2388
+53528,1568,Dragonaurs Manticore,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",1470000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20068,1881
+53530,1194,Coercer Combat Crate,Coercer Combat Crate contains everything an eager Amarr combat pilot needs to begin their quest through New Eden.
This special delivery crate includes:
Fully insured Coercer Combat fitting for Coercer Applicable skills trained to pilot the ship Coercer Metalbee SKIN 100 PLEX.
This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24297,None,0
+53531,1194,Cormorant Combat Crate,Cormorant Combat Crate contains everything an eager Caldari combat pilot needs to begin their quest through New Eden.
This special delivery crate includes:
Fully insured Cormorant Combat fitting for Cormorant Applicable skills trained to pilot the ship Cormorant Metalbee SKIN 100 PLEX.
This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24299,None,0
+53532,1194,Catalyst Combat Crate,Catalyst Combat Crate contains everything an eager Gallente combat pilot needs to begin their quest through New Eden.
This special delivery crate includes:
Fully insured Catalyst Combat fitting for Catalyst Applicable skills trained to pilot the ship Catalyst Metalbee SKIN 100 PLEX.
This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24298,None,0
+53533,1194,Thrasher Combat Crate,Thrasher Combat Crate contains everything an eager Minmatar combat pilot needs to begin their quest through New Eden.
This special delivery crate includes:
Fully insured Thrasher Combat fitting for Thrasher Applicable skills trained to pilot the ship Thrasher Metalbee SKIN 100 PLEX.
This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24300,None,0
+53534,1896,♦ Bowhead,,1100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20073,20977
+53535,1950,Thrasher Metalbee Minmatar SKIN (Permanent),,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+53536,1950,Catalyst Metalbee Gallente SKIN (Permanent),,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+53537,1950,Coercer Metalbee Amarr SKIN (Permanent),,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53538,1950,Cormorant Metalbee Caldari SKIN (Permanent),,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+53542,226,Fortified Caldari Battletower,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,237
+53558,226,Fortified Caldari Bunker,This structure is a tactical supply station for the Caldari State. It acts as a logistical depot for military operations throughout the system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2457
+53560,1767,♦ Iteron Mk. V,,13500000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20074,328
+53561,1767,♦ Charon,,960000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20069,2740
+53568,1896,♦ Providence,,900000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20062,2738
+53569,1767,♦ Obelisk,,940000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20073,2739
+53570,1767,♦ Bestower,,13500000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20063,1064
+53572,1975,Caldari Bunker,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2457
+53573,1975,Caldari Elevator,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2449
+53574,1975,Caldari Great Wall,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24524
+53575,1975,Caldari Junction,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2450
+53576,1975,Caldari Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2451
+53577,1975,Caldari Missile Battery,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2452
+53578,1975,Caldari Sentry,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2416
+53579,1975,Caldari Wall,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2453
+53580,1975,Caldari Barricade,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2454
+53595,1950,Crucifier Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53596,1950,Executioner Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53597,1950,Inquisitor Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53598,1950,Magnate Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53599,1950,Punisher Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53600,1950,Tormentor Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+53601,1950,Retribution Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+53602,1950,Vengeance Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+53603,1950,Anathema Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+53604,1950,Purifier Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+53605,1950,Sentinel Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+53606,1950,Crusader Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+53607,1950,Malediction Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+53608,1950,Deacon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+53609,1950,Imperial Navy Slicer Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+53610,1950,Crucifier Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+53611,1950,Coercer Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53612,1950,Dragoon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+53613,1950,Pontifex Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+53614,1950,Heretic Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+53615,1950,Confessor Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+53616,1950,Arbitrator Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53617,1950,Augoror Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53618,1950,Maller Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53619,1950,Omen Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+53620,1950,Sacrilege Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+53621,1950,Zealot Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+53622,1950,Devoter Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+53623,1950,Guardian Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+53624,1950,Curse Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+53625,1950,Pilgrim Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+53626,1950,Legion Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+53627,1950,Augoror Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+53628,1950,Omen Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+53629,1950,Harbinger Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53630,1950,Oracle Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53631,1950,Prophecy Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+53632,1950,Absolution Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+53633,1950,Damnation Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+53634,1950,Harbinger Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+53635,1950,Abaddon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+53636,1950,Apocalypse Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+53637,1950,Armageddon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+53638,1950,Redeemer Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+53639,1950,Paladin Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+53640,1950,Apocalypse Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+53641,1950,Armageddon Navy Issue Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+53642,1950,Revelation Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+53643,1950,Archon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+53644,1950,Aeon Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+53645,1950,Avatar Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+53646,1950,Bestower Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+53647,1950,Sigil Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+53648,1950,Prorator Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+53649,1950,Impel Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+53650,1950,Providence Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+53651,1950,Ark Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+53653,1950,Apostle Oasis of Faith SKIN,"""Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all.
+
+Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden.
+
+For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people.""
+
+– The Scriptures, Seventh Letter of St. Junip of Aerui",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+53665,1950,Nergal Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+53666,1950,Draugur Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+53667,1950,Ikitursa Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+53668,1950,Zirnitra Blackfire Steel SKIN,The strangely fiery black heart of the Triglavian Collective's ships is echoed in the dark steel hull and red highlights of this nanocoating for the ship designs of the Abyssal civilization.,0E-10,0.0100000000,0E-10,1,135,None,1,2704,None,None,0
+53704,300,Mid-grade Nirvana Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% bonus to shield hitpoints
+
+Set Effect: 10% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53705,300,Mid-grade Nirvana Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% bonus to shield hitpoints
+
+Set Effect: 10% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+53706,300,Mid-grade Nirvana Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield hitpoints
+
+Set Effect: 10% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+53707,300,Mid-grade Nirvana Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield hitpoints
+
+Set Effect: 10% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+53708,300,Mid-grade Nirvana Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield hitpoints
+
+Set Effect: 10% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+53709,300,Mid-grade Nirvana Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.
+
+25% bonus to the strength of all Nirvana implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+53710,300,High-grade Nirvana Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% bonus to shield hitpoints
+
+Set Effect: 15% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53711,300,High-grade Nirvana Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% bonus to shield hitpoints
+
+Set Effect: 15% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+53712,300,High-grade Nirvana Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield hitpoints
+
+Set Effect: 15% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+53713,300,High-grade Nirvana Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield hitpoints
+
+Set Effect: 15% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+53714,300,High-grade Nirvana Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.
+
+50% bonus to the strength of all Nirvana implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+53715,300,High-grade Nirvana Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield hitpoints
+
+Set Effect: 15% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+53722,724,Mid-grade Nirvana Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53723,724,Mid-grade Nirvana Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53724,724,Mid-grade Nirvana Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53725,724,Mid-grade Nirvana Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53726,724,Mid-grade Nirvana Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53727,724,Mid-grade Nirvana Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53728,724,High-grade Nirvana Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53729,724,High-grade Nirvana Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53730,724,High-grade Nirvana Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53731,724,High-grade Nirvana Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53732,724,High-grade Nirvana Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53733,724,High-grade Nirvana Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53836,4073,Pohviz Spatial Displacer,"This Triglavian deployable weapon system operates on essentially the same principle as the Micro Jump Field Generators familiar to capsuleers and other space pilots. The Pohviz Spatial Displacer is principally used to disrupt enemy fleets, apparently using intelligent targeting systems, and is deployed by special Triglavian units using the designation ""Pohviznik"".",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24557
+53837,310,Dragonaurs Staging Facility,"This deep space staging facility has been constructed by the Templis Dragonaurs to expand their influence within low security space. CONCORD encourages capsuleers to strike these facilities when possible.
+
+Only a limited selection of capsuleer ship types are able to enter the acceleration gate leading deeper into the facility:
+Bellicose, Caracal, Caracal Navy Issue, Gila, Orthrus, Osprey Navy Issue, Scythe Fleet Issue, Cerberus, Sacrilege, Vangel, Chameleon, Enforcer, Rapier, Rook, Onyx, Cyclone, Drake, Drake Navy Issue, Gnosis, Claymore, Damnation, Nighthawk, Barghest, Praxis, Rattlesnake, Raven, Raven State Issue, Scorpion Navy Issue, Typhoon, Typhoon Fleet Issue, Marshal, Widow, Golem
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+53838,4073,Nemiz Pulse Destructor,"This Triglavian deployable weapon system is basically a pulsed energy weapon similar to those used by capsuleers, a type of weapon the Triglavians often favor. The Nemiz Pulse Destructor is primarily used to inflict heavy area damage to multiple targets and is deployed by special Triglavian units using the designation ""Nemiznik"".",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24557
+53839,300,Low-grade Nirvana Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Nirvana implants it will boost their effectiveness.
+
+10% bonus to the strength of all Nirvana implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+53846,1194,Templis Dragonaurs Log 1220107-VC47,"A partially recovered communications log file from the wreck of a Templis Dragonaurs vessel:
+
+«Co-operation and exchange according to the plan of Operation Vajra has been authorized by First Citizen Sedek. Envoys will sent to locations you provide on mutual communications channels rotating on pattern sigma-79 with variable cycle chronoset-181 and encryption varimatrix-113. Handshake procedures will be established by return message according to these parameters. Failure to properly establish bona fides will result in hostile action as agreed under terms of our security compact.»",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2853,None,0
+53851,1194,Vimoksha Chorus Log 1220108-TD53,"A partially recovered communications log file from the wreck of a Vimoksha Chorus vessel:
+
+«All Templis Dragonaurs cell leaders have been apprised of the communications parameters for Operation Vajra. Locations are being prepared. Transmission of co-ordinates will proceed according to the received parameters. We acknowledge security compact terms will call for mutual hostilities in the event of a failure of handshake procedures at any staging location. Following successful exchange we will evacuate the locations and terminate contact.»",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2853,None,0
+53853,300,Low-grade Nirvana Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% bonus to shield hitpoints
+
+Set Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53854,300,Low-grade Nirvana Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% bonus to shield hitpoints
+
+Set Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+53855,300,Low-grade Nirvana Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% bonus to shield hitpoints
+
+Set Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+53856,300,Low-grade Nirvana Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% bonus to shield hitpoints
+
+Set Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+53857,300,Low-grade Nirvana Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of Nation and related factions. It provides increasing shield hitpoint bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% bonus to shield hitpoints
+
+Set Effect: 2.5% bonus to the strength of all Nirvana implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+53859,724,Low-grade Nirvana Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53860,724,Low-grade Nirvana Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53861,724,Low-grade Nirvana Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53862,724,Low-grade Nirvana Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53863,724,Low-grade Nirvana Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53864,724,Low-grade Nirvana Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53865,227,Guardians Gala YC122 Main Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53883,1975,Guardians Gala Fortizar,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20232,22366
+53884,1975,Guardians Gala Astrahus,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,22367
+53885,1975,ENV_Guardian_Gala_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53890,300,High-grade Savior Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Perception
+
+Secondary Effect: 1% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 15% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53891,300,High-grade Savior Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Memory
+
+Secondary Effect: 1.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 15% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+53892,300,High-grade Savior Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Willpower
+
+Secondary Effect: 2% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 15% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+53893,300,High-grade Savior Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Intelligence
+
+Secondary Effect: 2.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 15% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+53894,300,High-grade Savior Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Charisma
+
+Secondary Effect: 3% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 15% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+53895,300,High-grade Savior Omega,"This implant does nothing in and of itself, but when used in conjunction with other Savior implants it will boost their effect.
+
+50% bonus to the strength of all Savior implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+53896,300,Mid-grade Savior Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Perception
+
+Secondary Effect: 1% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 10% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53897,300,Mid-grade Savior Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Memory
+
+Secondary Effect: 1.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 10% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+53898,300,Mid-grade Savior Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Willpower
+
+Secondary Effect: 2% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 10% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+53899,300,Mid-grade Savior Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Intelligence
+
+Secondary Effect: 2.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 10% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+53900,300,Mid-grade Savior Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Charisma
+
+Secondary Effect: 3% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 10% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+53901,300,Mid-grade Savior Omega,"This implant does nothing in and of itself, but when used in conjunction with other Savior implants it will boost their effect.
+
+25% bonus to the strength of all Savior implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+53902,300,Low-grade Savior Alpha,"This ocular filter has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effect: 1% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 2.5% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+53903,300,Low-grade Savior Beta,"This memory augmentation has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: 1.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 2.5% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+53904,300,Low-grade Savior Gamma,"This neural boost has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: 2% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 2.5% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+53905,300,Low-grade Savior Delta,"This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: 2.5% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 2.5% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+53906,300,Low-grade Savior Epsilon,"This social adaptation chip has been modified by Angel scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: 3% reduction in the cycle time of subcapital remote armor repairers and remote shield boosters
+
+Set Effect: 2.5% bonus to the strength of all Savior implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+53907,300,Low-grade Savior Omega,"This implant does nothing in and of itself, but when used in conjunction with other Savior implants it will boost their effect.
+
+10% bonus to the strength of all Savior implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+53908,724,High-grade Savior Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53909,724,High-grade Savior Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53910,724,High-grade Savior Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53911,724,High-grade Savior Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53912,724,High-grade Savior Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53913,724,High-grade Savior Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53914,724,Mid-grade Savior Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53915,724,Mid-grade Savior Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53916,724,Mid-grade Savior Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53917,724,Mid-grade Savior Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53918,724,Mid-grade Savior Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53919,724,Mid-grade Savior Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53920,724,Low-grade Savior Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+53921,724,Low-grade Savior Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+53922,724,Low-grade Savior Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+53923,724,Low-grade Savior Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+53924,724,Low-grade Savior Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+53925,724,Low-grade Savior Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+53926,1568,Carousing Dramiel,"The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+53927,1568,Carousing Daredevil,"Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.",823000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20078,20301
+53928,1568,Carousing Hound,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Boundless Creation
+
+Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and ""cheap tricks"" like electronic warfare have never been a high priority.",1455000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20077,1966
+53929,1568,Carousing Nemesis,"Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
+
+Developer: Duvolle Laboratories
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",1410000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20072,1909
+53930,1568,Carousing Vigil,"The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.",1080000.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,1240
+53931,1568,Carousing Hyena,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Core Complexion Inc.
+
+Core Complexion's ships are unusual in that they favor electronics and defense over the ""lots of guns"" approach traditionally favored by the Minmatar.",1191300.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,1973
+53932,1568,Carousing Maulus,"The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.",1063000.0000000000,23000.0000000000,275.0000000000,1,8,None,0,None,None,20074,324
+53933,1568,Carousing Keres,"Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
+
+Developer: Duvolle Labs
+
+Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.",1204000.0000000000,23000.0000000000,275.0000000000,1,8,None,0,None,None,20074,1913
+53934,1664,Carousing Talwar,"The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.
+
+As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.",1650000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20078,20202
+53935,1664,Carousing Catalyst,"Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.",1550000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20074,2389
+53936,1665,Carousing Cynabal,"The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.",9047000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+53937,1665,Carousing Vigilant,"The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.",9830000.0000000000,101000.0000000000,450.0000000000,1,8,None,0,None,None,20122,1815
+53938,1665,Carousing Huginn,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Boundless Creation
+
+Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.",11550000.0000000000,85000.0000000000,315.0000000000,1,2,None,0,None,None,20078,1945
+53939,1665,Carousing Celestis,"The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.",12070000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,319
+53940,1665,Carousing Lachesis,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",12070000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,2140
+53941,1665,Carousing Exequror,"In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.
+
+The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.",11020000.0000000000,113000.0000000000,495.0000000000,1,8,None,0,None,None,20074,320
+53942,1665,Carousing Oneiros,"Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.
+
+Developer: Roden Shipyards
+
+Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.",11020000.0000000000,113000.0000000000,495.0000000000,1,8,None,0,None,None,20074,2141
+53943,1666,Carousing Tornado,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",15228000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,20076,11778
+53944,1666,Carousing Talos,"The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
+ The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards.",15552000.0000000000,270000.0000000000,475.0000000000,1,8,None,0,None,None,20072,11777
+53945,1667,Carousing Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,595000.0000000000,665.0000000000,1,32,None,0,None,None,20109,335
+53946,1667,Carousing Vindicator,"Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.",105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20120,2157
+53947,1667,Guardian's Gala Emcee Vindicator,"Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.",105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20120,2157
+53948,1667,Guardian's Gala VIP Emcee Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20109,335
+53949,1950,Dramiel Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+53950,1950,Cynabal Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+53951,1950,Machariel Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+53952,1950,Daredevil Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+53953,1950,Confessor Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+53954,1950,Zealot Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+53955,1950,Jackdaw Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+53956,1950,Eagle Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+53957,1950,Hecate Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+53958,1950,Ishtar Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+53959,1950,Vigilant Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+53960,1950,Vindicator Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+53961,1950,Svipul Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+53962,1950,Vagabond Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+53963,1950,Gila Abyssal Darkfield SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product was developed that replicates the look of dark matter fields that suffuse certain Abyssal Deadspace pockets.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+53964,1950,Gila Abyssal Exostorm SKIN,"Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product was developed that replicates the look of exotic particle storms that rage in certain Abyssal Deadspace pockets.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+53965,4050,QA 1v1 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+53972,227,Guardians Gala YC122 Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53975,227,Guardians Gala VIP YC1222 Main Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53976,227,Guardians Gala VIP YC1222 Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+53977,4041,Noise-5 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+The prototype designs include a filament device that opens a conduit able to transport 5 ships to an apparently random destination, within broad parameters based on ""noise profiles"" in the underlying quantum fluctuations of space-time. ORE's development team configured their prototype to target quantum noise profiles typical of known nullsec space regions.
+
+The Noise-5 'Needlejack' Filament device has been reported as falling into the hands of a number of outlaw and underworld groups across New Eden, and is likely to be found in certain of their secure data sites.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24322,None,0
+53983,4041,Signal-25 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+Classified military variants of the technology include a filament device that opens a conduit able to transport 25 ships to a pseudorandom destination weighted by ""signal profiles"" discernible in the quantum fluctuations of space-time. ORE's development team configured this military variant to target quantum signal profiles suggesting higher levels of activity in nullsec space systems.
+
+The Signal-25 'Needlejack' Filament is a highly restricted piece of technology but is sometimes made available to capsuleers in limited numbers as a means to support certain operational goals of ORE, the Upwell Consortium, and their strategic partners. Very occasionally, like any desirable piece of military tech, the devices even turn up in the hands of competitors or outlaw groups.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24327,None,0
+53984,4041,Signal-5 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+The prototype designs include a filament device that opens a conduit able to transport 5 ships to a pseudorandom destination weighted by ""signal profiles"" discernible in the quantum fluctuations of space-time. ORE's development team configured their prototype to target quantum signal profiles suggesting higher levels of activity in nullsec space systems.
+
+The Signal-5 'Needlejack' Filament device has been reported as falling into the hands of a number of outlaw and underworld groups across New Eden, and is likely to be found in certain of their secure data sites.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24323,None,0
+53985,4041,Noise-15 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+Mature production models include a filament device that opens a conduit able to transport 15 ships to an apparently random destination, within broad parameters based on ""noise profiles"" in the underlying quantum fluctuations of space-time. ORE's development team configured this production model to target quantum noise profiles typical of known nullsec regions.
+
+The Noise-15 'Needlejack' Filament device is being made available through production blueprints to corporations and other entities with good business relations with ORE. Capsuleers with access to ORE loyalty programs may find the Noise-15 variant a useful tool or lucrative product offering.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24324,None,0
+53986,4041,Signal-15 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+Mature production models include a filament device that opens a conduit able to transport 15 ships to a pseudorandom destination weighted by ""signal profiles"" discernible in the quantum fluctuations of space-time. ORE's development team configured this production model to target quantum signal profiles suggesting higher levels of activity in nullsec space systems.
+
+The Signal-15 'Needlejack' Filament device is being made available through production blueprints to corporations and other entities with good business relations with ORE. Capsuleers with access to ORE loyalty programs may find the Signal-15 variant a useful tool or lucrative product offering.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24325,None,0
+53987,4041,Noise-25 'Needlejack' Filament,"Following the success of the Frostline Laboratories experimental trials with Triglavian filament technology, the Outer Ring Excavations group authorized the commencement of ""Project Needlejack"". Working in conjunction with Frostline, ORE Technologies was able to refine the technology into a cost-effective product even though the means of precisely establishing a conduit destination continued to elude its scientists.
+
+Classified military variants of the technology include a filament device that opens a conduit able to transport 25 ships to an apparently random destination, within broad parameters based on ""noise profiles"" in the underlying quantum fluctuations of space-time. ORE's development team configured this military variant to target quantum noise profiles typical of known nullsec regions.
+
+The Noise-25 'Needlejack' Filament is a highly restricted piece of technology but is sometimes made available to capsuleers in limited numbers as a means to support certain operational goals of ORE, the Upwell Consortium, and their strategic partners. Very occasionally, like any desirable piece of military tech, the devices even turn up in the hands of competitors or outlaw groups.",0E-10,0.1000000000,0E-10,1,1,None,1,2706,24326,None,0
+53988,4052,Noise-15 'Needlejack' Filament Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,24324,None,0
+53989,4052,Signal-15 'Needlejack' Filament Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,24325,None,0
+53990,4052,Noise-25 'Needlejack' Filament Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,24326,None,0
+53991,4052,Signal-25 'Needlejack' Filament Blueprint,,0E-10,0.0100000000,0E-10,1,1,None,1,None,24327,None,0
+53992,310,Guardians Gala Venue,"The Guardian's Gala is an annual party thrown by the Guardian Angels pirate organization to celebrate their successful and lucrative partnership with the drug-running Serpentis Corporation.
+
+Although invitations are only extended to the outlaw members of the Angel Cartel and Serpentis Corporation, capsuleers have made a tradition out of crashing the party.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+53993,310,Guardians Gala VIP Venue,"The Guardian's Gala is an annual party thrown by the Guardian Angels pirate organization to celebrate their successful and lucrative partnership with the drug-running Serpentis Corporation.
+
+Although invitations are only extended to the outlaw members of the Angel Cartel and Serpentis Corporation, capsuleers have made a tradition out of of crashing the party.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+54000,4034,Scout Imperial Navy Sentinel,,1223200.0000000000,28100.0000000000,165.0000000000,1,4,2401508.0000,0,None,None,None,3365
+54001,4034,Scout Imperial Navy Deacon,,1630000.0000000000,28700.0000000000,250.0000000000,1,4,2000000.0000,0,None,None,None,21220
+54002,4034,Scout Imperial Navy Crusader,,1050000.0000000000,28100.0000000000,90.0000000000,1,4,None,0,None,None,None,1921
+54003,4034,Scout Imperial Navy Guardian,,11980000.0000000000,115000.0000000000,465.0000000000,1,4,12567518.0000,0,None,None,None,1916
+54004,4034,Scout Imperial Navy Zealot,,12580000.0000000000,118000.0000000000,440.0000000000,1,4,17956216.0000,0,None,None,None,1751
+54005,4034,Scout Imperial Navy Pilgrim,,11370000.0000000000,120000.0000000000,315.0000000000,1,4,15013042.0000,0,None,None,None,1914
+54006,4034,Scout Imperial Navy Harbinger,,15500000.0000000000,234000.0000000000,375.0000000000,1,4,38500000.0000,0,None,None,None,20227
+54007,4034,Scout Imperial Navy Armageddon,,105200000.0000000000,486000.0000000000,875.0000000000,1,4,66250000.0000,0,None,None,None,3814
+54008,4034,Scout Imperial Navy Apocalypse,,97100000.0000000000,495000.0000000000,790.0000000000,1,4,108750000.0000,0,None,None,None,2239
+54009,4034,Elite Imperial Navy Sentinel,,1223200.0000000000,28100.0000000000,165.0000000000,1,4,2401508.0000,0,None,None,None,3365
+54010,4034,Elite Imperial Navy Deacon,,1630000.0000000000,28700.0000000000,250.0000000000,1,4,2000000.0000,0,None,None,None,21220
+54011,4034,Elite Imperial Navy Crusader,,1050000.0000000000,28100.0000000000,90.0000000000,1,4,None,0,None,None,None,1921
+54012,4034,Elite Imperial Navy Guardian,,11980000.0000000000,115000.0000000000,465.0000000000,1,4,12567518.0000,0,None,None,None,1916
+54013,4034,Elite Imperial Navy Zealot,,12580000.0000000000,118000.0000000000,440.0000000000,1,4,17956216.0000,0,None,None,None,1751
+54014,4034,Elite Imperial Navy Pilgrim,,11370000.0000000000,120000.0000000000,315.0000000000,1,4,15013042.0000,0,None,None,None,1914
+54015,4034,Elite Imperial Navy Harbinger,,15500000.0000000000,234000.0000000000,375.0000000000,1,4,38500000.0000,0,None,None,None,20227
+54016,4034,Elite Imperial Navy Armageddon,,105200000.0000000000,486000.0000000000,875.0000000000,1,4,66250000.0000,0,None,None,None,3814
+54017,4034,Elite Imperial Navy Apocalypse,,97100000.0000000000,495000.0000000000,790.0000000000,1,4,108750000.0000,0,None,None,None,2239
+54018,4034,Exalted Imperial Navy Sentinel,,1223200.0000000000,28100.0000000000,165.0000000000,1,4,2401508.0000,0,None,None,None,3365
+54019,4034,Exalted Imperial Navy Deacon,,1630000.0000000000,28700.0000000000,250.0000000000,1,4,2000000.0000,0,None,None,None,21220
+54020,4034,Exalted Imperial Navy Crusader,,1050000.0000000000,28100.0000000000,90.0000000000,1,4,None,0,None,None,None,1921
+54021,4034,Exalted Imperial Navy Guardian,,11980000.0000000000,115000.0000000000,465.0000000000,1,4,12567518.0000,0,None,None,None,1916
+54022,4034,Exalted Imperial Navy Zealot,,12580000.0000000000,118000.0000000000,440.0000000000,1,4,17956216.0000,0,None,None,None,1751
+54023,4034,Exalted Imperial Navy Pilgrim,,11370000.0000000000,120000.0000000000,315.0000000000,1,4,15013042.0000,0,None,None,None,1914
+54024,4034,Exalted Imperial Navy Harbinger,,15500000.0000000000,234000.0000000000,375.0000000000,1,4,38500000.0000,0,None,None,None,20227
+54025,4034,Exalted Imperial Navy Armageddon,,105200000.0000000000,486000.0000000000,875.0000000000,1,4,66250000.0000,0,None,None,None,3814
+54026,4034,Exalted Imperial Navy Apocalypse,,97100000.0000000000,495000.0000000000,790.0000000000,1,4,108750000.0000,0,None,None,None,2239
+54027,4034,Scout State Navy Kitsune,,1228700.0000000000,19400.0000000000,160.0000000000,1,1,2426356.0000,0,None,None,None,3364
+54028,4034,Scout State Navy Kirin,,1480000.0000000000,20000.0000000000,270.0000000000,1,1,2000000.0000,0,None,None,None,21218
+54029,4034,Scout State Navy Raptor,,1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1878
+54030,4034,Scout State Navy Basilisk,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,13340104.0000,0,None,None,None,11865
+54031,4034,Scout State Navy Cerberus,,12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1825
+54032,4034,Scout State Navy Rook,,12730000.0000000000,96000.0000000000,305.0000000000,1,1,15001492.0000,0,None,None,None,1847
+54033,4034,Scout State Navy Drake,,13500000.0000000000,252000.0000000000,450.0000000000,1,1,38000000.0000,0,None,None,None,20283
+54034,4034,Scout State Navy Scorpion,,103600000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,None,3815
+54035,4034,Scout State Navy Raven,,97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2123
+54036,4034,Elite State Navy Kitsune,,1228700.0000000000,19400.0000000000,160.0000000000,1,1,2426356.0000,0,None,None,None,3364
+54037,4034,Elite State Navy Kirin,,1480000.0000000000,20000.0000000000,270.0000000000,1,1,2000000.0000,0,None,None,None,21218
+54038,4034,Elite State Navy Raptor,,1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1878
+54039,4034,Elite State Navy Basilisk,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,13340104.0000,0,None,None,None,11865
+54040,4034,Elite State Navy Cerberus,,12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1825
+54041,4034,Elite State Navy Rook,,12730000.0000000000,96000.0000000000,305.0000000000,1,1,15001492.0000,0,None,None,None,1847
+54042,4034,Elite State Navy Drake,,13500000.0000000000,252000.0000000000,450.0000000000,1,1,38000000.0000,0,None,None,None,20283
+54043,4034,Elite State Navy Scorpion,,103600000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,None,3815
+54044,4034,Elite State Navy Raven,,97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2123
+54045,4034,Executive State Navy Kitsune,,1228700.0000000000,19400.0000000000,160.0000000000,1,1,2426356.0000,0,None,None,None,3364
+54046,4034,Executive State Navy Kirin,,1480000.0000000000,20000.0000000000,270.0000000000,1,1,2000000.0000,0,None,None,None,21218
+54047,4034,Executive State Navy Raptor,,1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1878
+54048,4034,Executive State Navy Basilisk,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,13340104.0000,0,None,None,None,11865
+54049,4034,Executive State Navy Cerberus,,12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1825
+54050,4034,Executive State Navy Rook,,12730000.0000000000,96000.0000000000,305.0000000000,1,1,15001492.0000,0,None,None,None,1847
+54051,4034,Executive State Navy Drake,,13500000.0000000000,252000.0000000000,450.0000000000,1,1,38000000.0000,0,None,None,None,20283
+54052,4034,Executive State Navy Scorpion,,103600000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,None,3815
+54053,4034,Executive State Navy Raven,,97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2123
+54054,4034,Scout Federal Navy Keres,,1204500.0000000000,23000.0000000000,175.0000000000,1,8,2428948.0000,0,None,None,None,1913
+54055,4034,Scout Federal Navy Thalia,,1450000.0000000000,10000.0000000000,280.0000000000,1,8,2000000.0000,0,None,None,None,21217
+54056,4034,Scout Federal Navy Taranis,,1060000.0000000000,22500.0000000000,92.0000000000,1,8,None,0,None,None,None,1912
+54057,4034,Scout Federal Navy Oneiros,,13160000.0000000000,113000.0000000000,600.0000000000,1,8,12691246.0000,0,None,None,None,2141
+54058,4034,Scout Federal Navy Deimos,,11460000.0000000000,112000.0000000000,415.0000000000,1,8,17062588.0000,0,None,None,None,11859
+54059,4034,Scout Federal Navy Lachesis,,12070000.0000000000,116000.0000000000,320.0000000000,1,8,15072684.0000,0,None,None,None,2140
+54060,4034,Scout Federal Navy Brutix,,11800000.0000000000,270000.0000000000,475.0000000000,1,8,27000000.0000,0,None,None,None,20229
+54061,4034,Scout Federal Navy Dominix,,97100000.0000000000,454500.0000000000,845.0000000000,1,8,62500000.0000,0,None,None,None,2138
+54062,4034,Scout Federal Navy Megathron,,98400000.0000000000,486000.0000000000,840.0000000000,1,8,108750000.0000,0,None,None,None,2139
+54063,4034,Elite Federal Navy Keres,,1204500.0000000000,23000.0000000000,175.0000000000,1,8,2428948.0000,0,None,None,None,1913
+54064,4034,Elite Federal Navy Thalia,,1450000.0000000000,10000.0000000000,280.0000000000,1,8,2000000.0000,0,None,None,None,21217
+54065,4034,Elite Federal Navy Taranis,,1060000.0000000000,22500.0000000000,92.0000000000,1,8,None,0,None,None,None,1912
+54066,4034,Elite Federal Navy Oneiros,,13160000.0000000000,113000.0000000000,600.0000000000,1,8,12691246.0000,0,None,None,None,2141
+54067,4034,Elite Federal Navy Deimos,,11460000.0000000000,112000.0000000000,415.0000000000,1,8,17062588.0000,0,None,None,None,11859
+54068,4034,Elite Federal Navy Lachesis,,12070000.0000000000,116000.0000000000,320.0000000000,1,8,15072684.0000,0,None,None,None,2140
+54069,4034,Elite Federal Navy Brutix,,11800000.0000000000,270000.0000000000,475.0000000000,1,8,27000000.0000,0,None,None,None,20229
+54070,4034,Elite Federal Navy Dominix,,97100000.0000000000,454500.0000000000,845.0000000000,1,8,62500000.0000,0,None,None,None,2138
+54071,4034,Elite Federal Navy Megathron,,98400000.0000000000,486000.0000000000,840.0000000000,1,8,108750000.0000,0,None,None,None,2139
+54072,4034,Presiding Federal Navy Keres,,1204500.0000000000,23000.0000000000,175.0000000000,1,8,2428948.0000,0,None,None,None,1913
+54073,4034,Presiding Federal Navy Thalia,,1450000.0000000000,10000.0000000000,280.0000000000,1,8,2000000.0000,0,None,None,None,21217
+54074,4034,Presiding Federal Navy Taranis,,1060000.0000000000,22500.0000000000,92.0000000000,1,8,None,0,None,None,None,1912
+54075,4034,Presiding Federal Navy Oneiros,,13160000.0000000000,113000.0000000000,600.0000000000,1,8,12691246.0000,0,None,None,None,2141
+54076,4034,Presiding Federal Navy Deimos,,11460000.0000000000,112000.0000000000,415.0000000000,1,8,17062588.0000,0,None,None,None,11859
+54077,4034,Presiding Federal Navy Lachesis,,12070000.0000000000,116000.0000000000,320.0000000000,1,8,15072684.0000,0,None,None,None,2140
+54078,4034,Presiding Federal Navy Brutix,,11800000.0000000000,270000.0000000000,475.0000000000,1,8,27000000.0000,0,None,None,None,20229
+54079,4034,Presiding Federal Navy Dominix,,97100000.0000000000,454500.0000000000,845.0000000000,1,8,62500000.0000,0,None,None,None,2138
+54080,4034,Presiding Federal Navy Megathron,,98400000.0000000000,486000.0000000000,840.0000000000,1,8,108750000.0000,0,None,None,None,2139
+54081,4034,Scout Republic Fleet Hyena,,1191300.0000000000,17400.0000000000,150.0000000000,1,2,2084040.0000,0,None,None,None,1973
+54082,4034,Scout Republic Fleet Scalpel,,1420000.0000000000,17100.0000000000,260.0000000000,1,2,2000000.0000,0,None,None,None,21219
+54083,4034,Scout Republic Fleet Claw,,1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,1928
+54084,4034,Scout Republic Fleet Scimitar,,12090000.0000000000,89000.0000000000,440.0000000000,1,2,12450072.0000,0,None,None,None,1778
+54085,4034,Scout Republic Fleet Muninn,,11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,1925
+54086,4034,Scout Republic Fleet Huginn,,11550000.0000000000,85000.0000000000,315.0000000000,1,2,14988558.0000,0,None,None,None,1945
+54087,4034,Scout Republic Fleet Hurricane,,12800000.0000000000,216000.0000000000,425.0000000000,1,2,36500000.0000,0,None,None,None,20230
+54088,4034,Scout Republic Fleet Typhoon,,102600000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,None,2160
+54089,4034,Scout Republic Fleet Tempest,,103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,2642
+54090,4034,Elite Republic Fleet Hyena,,1191300.0000000000,17400.0000000000,150.0000000000,1,2,2084040.0000,0,None,None,None,1973
+54091,4034,Elite Republic Fleet Scalpel,,1420000.0000000000,17100.0000000000,260.0000000000,1,2,2000000.0000,0,None,None,None,21219
+54092,4034,Elite Republic Fleet Claw,,1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,1928
+54093,4034,Elite Republic Fleet Scimitar,,12090000.0000000000,89000.0000000000,440.0000000000,1,2,12450072.0000,0,None,None,None,1778
+54094,4034,Elite Republic Fleet Muninn,,11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,1925
+54095,4034,Elite Republic Fleet Huginn,,11550000.0000000000,85000.0000000000,315.0000000000,1,2,14988558.0000,0,None,None,None,1945
+54096,4034,Elite Republic Fleet Hurricane,,12800000.0000000000,216000.0000000000,425.0000000000,1,2,36500000.0000,0,None,None,None,20230
+54097,4034,Elite Republic Fleet Typhoon,,102600000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,None,2160
+54098,4034,Elite Republic Fleet Tempest,,103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,2642
+54099,4034,Chief Republic Fleet Hyena,,1191300.0000000000,17400.0000000000,150.0000000000,1,2,2084040.0000,0,None,None,None,1973
+54100,4034,Chief Republic Fleet Scalpel,,1420000.0000000000,17100.0000000000,260.0000000000,1,2,2000000.0000,0,None,None,None,21219
+54101,4034,Chief Republic Fleet Claw,,1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,1928
+54102,4034,Chief Republic Fleet Scimitar,,12090000.0000000000,89000.0000000000,440.0000000000,1,2,12450072.0000,0,None,None,None,1778
+54103,4034,Chief Republic Fleet Muninn,,11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,1925
+54104,4034,Chief Republic Fleet Huginn,,11550000.0000000000,85000.0000000000,315.0000000000,1,2,14988558.0000,0,None,None,None,1945
+54105,4034,Chief Republic Fleet Hurricane,,12800000.0000000000,216000.0000000000,425.0000000000,1,2,36500000.0000,0,None,None,None,20230
+54106,4034,Chief Republic Fleet Typhoon,,102600000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,None,2160
+54107,4034,Chief Republic Fleet Tempest,,103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,2642
+54108,4028,Hospodar Liminal Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54109,4028,Hospodar Liminal Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54110,4028,Hospodar Liminal Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54111,4028,Hospodar Liminal Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54112,4028,Hospodar Liminal Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered with enhanced remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54113,4028,Hospodar Liminal Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54114,4028,Hospodar Starving Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54115,4028,Hospodar Harrowing Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Target Painter and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54116,4028,Hospodar Anchoring Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54117,4028,Hospodar Renewing Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered specifically towards remote repair capability.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54118,4028,Hospodar Blinding Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54119,4028,Hospodar Ghosting Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54120,4028,Hospodar Harrowing Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Target Painter and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54121,4028,Hospodar Harrowing Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Target Painting and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54122,4028,Hospodar Anchoring Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54123,4028,Hospodar Renewing Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54124,4028,Hospodar Renewing Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered specifically towards remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54125,4028,Hospodar Blinding Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards making use of Sensor Dampener and Remote Repair modules.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54126,4028,Hospodar Blinding Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54127,4028,Hospodar Ghosting Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Drekavac variant appears to be engineered towards making use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54128,4028,Hospodar Tangling Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54129,4028,Hospodar Tangling Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54130,4028,Hospodar Starving Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54131,4028,Raznaborg Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54132,4028,Raznaborg Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54133,4028,Raznaborg Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54134,4028,Raznaborg Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons. This particular Leshak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54135,4028,Raznaborg Blinding Vedmak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54136,4028,Raznaborg Starving Vedmak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54137,4028,Raznaborg Harrowing Vedmak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54138,4028,Raznaborg Anchoring Vedmak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54139,4028,Raznaborg Blinding Rodiva,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54140,4028,Raznaborg Renewing Rodiva,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54141,4028,Raznaborg Starving Rodiva,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54142,4028,Raznaborg Tangling Vedmak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54143,4028,Raznaborg Harrowing Rodiva,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54144,4028,Raznaborg Anchoring Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54145,4028,Raznaborg Blinding Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54146,4028,Raznaborg Renewing Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54147,4028,Raznaborg Starving Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54148,4028,Raznaborg Tangling Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54149,4028,Raznaborg Harrowing Drekavac,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54150,4028,Raznaborg Anchoring Leshak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54151,4028,Raznaborg Blinding Leshak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54152,4028,Raznaborg Renewing Leshak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54153,4028,Raznaborg Starving Leshak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54154,4028,Raznaborg Tangling Leshak,"Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+54155,4028,Zorya's Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant has sacrificed some of its remote repair capability to allow for improved damage application.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54158,1088,Women's DED Cryptologic Technician Coat,"CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the ""CONCORD Army"", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the ""Big 4"" core empires of New Eden.
+
+The DED Army Reserve maintains a dedicated cryptology branch that includes a large number of specialists. As the CONCORD Army regularly deploys for peacekeeping and conflict monitoring into planetary and orbital theaters, Cryptologic Technicians rated for interpretation duties are essential. While the use of universal translators is widespread, it is still desirable to use language specialists for interpretation and analysis given the nuances of New Eden's large number of languages and dialects.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24312,None,0
+54160,1194,Diamond Ring,This beautiful platinum ring is inlaid with a set of cut and polished diamonds.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10162,None,0
+54161,1194,Box of Chocolates,This small gift box contains a varied selection of chocolate treats.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,22076,None,0
+54162,1194,Bouquet of Flowers,A bouquet of orchids from the greenhouses of Aidart III that have been genetically engineered into a variety of vivid colors.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10161,None,0
+54163,1194,Gamealfur Ale,"This Thukker-style pale ale is amber-gold in hue, unsweetened and bitter with an aftertaste of sweet pod melon, mango and grassy hops.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,27,None,0
+54164,1194,Sarpati Reserve Brandy,"Sarpati Reserve brandy is legendary among connoisseurs across New Eden. Produced from Salvador Sarpati's personal vineyards in Serpentis Prime and aged for at least ten years, extremely limited volumes are exported out of Fountain each year.
+
+The delicate crystal bottle is labelled solely with an intricate letter V.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,3447,None,0
+54165,1194,Spiked Quafe,This Quafe has been spiked with a generous amount of high proof grain alcohol and a few drops of deathglow extract. It would be wise to update your backup clone before consumption.,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,1191,None,0
+54166,1194,POS Fuel,"This beverage has an off grey color reminiscent of dirty dish water, with a fruity taste that makes it easy to forget how much alcohol you are consuming. It was invented by the legendary outlaw Verone and popularized by the Guristas-aligned capsuleer pirates of the Veto. corporation. It has since become a staple libation at underground pirate gatherings across New Eden.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,10042,None,0
+54177,1088,Men's DED Cryptologic Technician Coat,"CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the ""CONCORD Army"", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the ""Big 4"" core empires of New Eden.
+
+The DED Army Reserve maintains a dedicated cryptology branch that includes a large number of specialists. As the CONCORD Army regularly deploys for peacekeeping and conflict monitoring into planetary and orbital theaters, Cryptologic Technicians rated for interpretation duties are essential. While the use of universal translators is widespread, it is still desirable to use language specialists for interpretation and analysis given the nuances of New Eden's large number of languages and dialects.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24319,None,0
+54193,1089,Women's Frontier Safeguarder T-Shirt,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24320,None,0
+54194,1089,Men's Frontier Safeguarder T-Shirt,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24321,None,0
+54196,1975,Perimeter lights,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24527
+54197,4073,Moroz Enthalpic Inhibitor,"This Triglavian deployable weapon system is functionally equivalent to an energy neutralizer but works on a somewhat different principle to standard neutralizers. While the means of causing energy loss is different, the end result is much the same and the Moroznik Enthalpic Inhibitor is often used to reduce enemy capabilities by special Triglavian units using the designation ""Moroznik"".",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24557
+54198,4073,Jariloz Semiotic Suppressor,"This Triglavian deployable weapon system uses a form of multispectral ECM to jam the targeting sensors of enemy ships. The Jariloz Semiotic Suppressor uses a similar suite of techniques to degrade different sensor systems with sufficient noise that target locks become impossible to achieve. A uniquely Triglavian twist is the inclusion of what appear to be propaganda and information warfare elements in the noise, though the effort appears largely moot. These systems are deployed by special Triglavian units using the designation ""Jariloznik"".",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24557
+54199,4028,Nemiznik Kikimora,"This Triglavian unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54200,4028,Pohviznik Kikimora,"This Triglavian unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54201,4028,Moroznik Kikimora,"This Triglavian unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54202,4028,Jariloznik Kikimora,"This Triglavian unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. This is a variant based on standard Triglavian designs and is comparable in combat capability to the majority of invasion force vessels of this class.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54203,4028,Raznaborg Nemiznik Kikimora,"This Raznaborg scouting unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54204,4028,Raznaborg Pohviznik Kikimora,"This Raznaborg scouting unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54205,4028,Raznaborg Moroznik Kikimora,"This Raznaborg scouting unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54206,4028,Raznaborg Jariloznik Kikimora,"This Raznaborg scouting unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Raznaborg designation forces are usually dedicated to reconnaissance and surveillance, and are normally weaker in combat than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54207,4028,Hospodar Nemiznik Kikimora,"This Hospodar designation unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54208,4028,Hospodar Pohviznik Kikimora,"This Hospodar designation unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54209,4028,Hospodar Moroznik Kikimora,"This Hospodar designation unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54210,4028,Hospodar Jariloznik Kikimora,"This Hospodar designation unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Hospodar forces appear to represent an elite group and are generally more powerful combat vessels of their type than other Triglavian variants.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54211,4028,Zorya's Nemiznik Kikimora,"This field command unit is specially adapted to deploy Nemiz Pulse Destructor weapons systems in order to degrade enemy formations. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54212,4028,Zorya's Pohviznik Kikimora,"This field command unit is specially adapted to deploy Pohviz Spatial Displacer weapons systems in order to disrupt enemy formations. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54213,4028,Zorya's Moroznik Kikimora,"This field command unit is specially adapted to deploy Moroz Enthalpic Inhibitor weapons systems in order to neutralize enemy vessels. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54214,4028,Zorya's Jariloznik Kikimora,"This field command unit is specially adapted to deploy Jariloz Semiotic Suppressor weapons systems in order to jam enemy vessels. Zorya's field command units are very powerful combat ships in their own right, typical of an evident Triglavian doctrine of placing the most powerful among their number in command positions.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54215,920,System-Wide Warp Speed Bonus,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+54216,1950,Pacifier DED Army Reserve SKIN,"CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the ""CONCORD Army"", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the ""Big 4"" core empires of New Eden.
+
+DED Army Reserve forces are primarily used for planetary and orbital operations but the division maintains a large fleet for transport, patrol and sentry duties. The fleet is most often used to transport and deploy peacekeepers or conflict monitors, while occasionally serving to enforce blockades against the importation of weapons, or the escalation of conflicts by mercenaries and other outside forces.",0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+54217,1950,Enforcer DED Army Reserve SKIN,"CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the ""CONCORD Army"", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the ""Big 4"" core empires of New Eden.
+
+DED Army Reserve forces are primarily used for planetary and orbital operations but the division maintains a large fleet for transport, patrol and sentry duties. The fleet is most often used to transport and deploy peacekeepers or conflict monitors, while occasionally serving to enforce blockades against the importation of weapons, or the escalation of conflicts by mercenaries and other outside forces.",0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+54218,1950,Marshal DED Army Reserve SKIN,"CONCORD's Directive Enforcement Department is a significant reserve force that grew out of the original CONCORD Assembly Peacekeeping Army (CAPA). Known to most simply as the ""CONCORD Army"", CAPA's permanent command staff consists of career DED officers while most formations are drawn from the reserves of member states, primarily the ""Big 4"" core empires of New Eden.
+
+DED Army Reserve forces are primarily used for planetary and orbital operations but the division maintains a large fleet for transport, patrol and sentry duties. The fleet is most often used to transport and deploy peacekeepers or conflict monitors, while occasionally serving to enforce blockades against the importation of weapons, or the escalation of conflicts by mercenaries and other outside forces.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+54219,1950,Nergal Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+54220,1950,Draugur Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+54221,1950,Ikitursa Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+54222,1950,Zirnitra Metamateria Exotica SKIN,"Experiments with Triglavian ship technology have included focus on the various metamaterials used in their construction. Taking advantage of the similarity of Triglavian hull coatings to the nanocoatings used with New Eden ship technology, a number of tests have been carried out aimed at achieving stealth effects in Abyssal Deadspace environments.
+
+One attempt at achieving a disruptive, stealth camouflage effect involved using exotic metamaterials to achieve a similarity to the exotic particle fields that can be found in certain abyssal environments. While the resultant nanocoating pattern is very striking, it is of very limited use as camouflage, with detection systems being quite capable of picking out ships using it even against the background of heavy exotic particle storms.",0E-10,0.0100000000,0E-10,1,135,None,1,2704,None,None,0
+54224,186,Mysterious Capsule Wreck,Destroyed remains of a capsule.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20391
+54225,526,Used Ectoplasmic Fluid,This thick goo has previously served as the filler liquid for a starship's hydrostatic capsule.,10.0000000000,0.1000000000,0E-10,1,None,1.0000,1,1661,1199,None,0
+54226,526,Burned Transneural Scanner,"This elaborate device utilizes a combination of magnetic resonance imaging and emission tomography to quickly acquire a detailed scan of a human brain down to the quantum level. This information can then be transmitted to a cortex reconstructor in a remote facility to transfer the subject's memories and personality into a fresh clone. This process is both rapid and destructive, leaving the original brain and the transneural scanner damaged beyond repair.
+
+This particular transneural scanning unit has served its purpose and is no longer operational.",1.0000000000,0.0100000000,0E-10,1,None,1.0000,1,1661,1365,None,0
+54227,526,Melted Scraps of Capsule Plating,These scraps of metal have been salvaged from the remains of a destroyed hydrostatic capsule.,1.0000000000,0.0100000000,0E-10,1,None,None,1,1661,2529,None,0
+54228,526,DED Informant's Frozen Corpse,This corpse once belonged to a deep-cover informant collecting information for CONCORD's Directive Enforcement Department from within the Guristas Pirates. Apparently their cover was blown somehow.,70.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2855,None,0
+54229,1950,Worm Helmatt's Harriers SKIN,"One of the Guristas Pirates most notorious and brash combat pilots, Lucash Helmatt has carved out a spot for himself as a key leader of Guristas raids on the forces of law and order. Helmatt's personal wing of raiders, the Harriers, is feared far-and-wide across the systems bordering the Guristas territories in nullsec.
+
+In his typical style, Lucash had all Helmatt's Harriers ships painted in bright and disruptive yellow and black with an eye to intimidation and maintaining his personal notoriety. The Harriers are also notable for harboring a large number of combat pilots originating from other pirate and crime organizations across New Eden. Helmatt himself has a long and brutal career in the Angel Cartel before defecting to the Guristas, and he has built the Harriers out of a ragtag band of cut-throats and wolfs-heads no less ruthless, violent and rapacious.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+54230,1950,Gila Helmatt's Harriers SKIN,"One of the Guristas Pirates most notorious and brash combat pilots, Lucash Helmatt has carved out a spot for himself as a key leader of Guristas raids on the forces of law and order. Helmatt's personal wing of raiders, the Harriers, is feared far-and-wide across the systems bordering the Guristas territories in nullsec.
+
+In his typical style, Lucash had all Helmatt's Harriers ships painted in bright and disruptive yellow and black with an eye to intimidation and maintaining his personal notoriety. The Harriers are also notable for harboring a large number of combat pilots originating from other pirate and crime organizations across New Eden. Helmatt himself has a long and brutal career in the Angel Cartel before defecting to the Guristas, and he has built the Harriers out of a ragtag band of cut-throats and wolfs-heads no less ruthless, violent and rapacious.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+54231,1950,Rattlesnake Helmatt's Harriers SKIN,"One of the Guristas Pirates most notorious and brash combat pilots, Lucash Helmatt has carved out a spot for himself as a key leader of Guristas raids on the forces of law and order. Helmatt's personal wing of raiders, the Harriers, is feared far-and-wide across the systems bordering the Guristas territories in nullsec.
+
+In his typical style, Lucash had all Helmatt's Harriers ships painted in bright and disruptive yellow and black with an eye to intimidation and maintaining his personal notoriety. The Harriers are also notable for harboring a large number of combat pilots originating from other pirate and crime organizations across New Eden. Helmatt himself has a long and brutal career in the Angel Cartel before defecting to the Guristas, and he has built the Harriers out of a ragtag band of cut-throats and wolfs-heads no less ruthless, violent and rapacious.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+54233,4053,Mysterious Orange Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted orange.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54234,4055,Triglavian Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54240,4053,Mysterious Red Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted red.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54241,4053,Mysterious Teal Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted teal.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54242,4053,Mysterious White Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted white.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54243,4053,Mysterious Pink Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted pink.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54244,4053,Mysterious Green Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted green.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+54250,227,Guristas Capsule Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54251,4055,Empire Easy Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54252,4055,Empire Base Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54253,4055,Empire Elite Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54254,4055,Empire Boss Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54255,474,Expired Guristas Acceleration Gate Key,"This quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It was found in the wreckage of a mysterious capsule in YC122, but it appears to no longer be in operation.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+54256,227,Landmark Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54257,314,Test crate 1,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,1,None,1,None,24286,None,0
+54258,227,Triglavian Dungeon Easy/Base Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54259,227,Triglavian Dungeon Base/Easy/Elite Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54260,226,Guristas Hunt Coordination Hub,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3303
+54261,226,Hunt Silo 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+54262,226,Hunt Silo 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+54263,226,Hunt Silo 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+54265,4055,Triglavian Emerging Conduit Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54266,227,Invisible Behavior Location A,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54267,227,Invisible Behavior Location B,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54268,227,Invisible Behavior Location C,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54269,4055,Invasion Triglavian Minor Conduit Small Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54270,227,Hunt YC112 Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54271,227,Huntmaster YC112 Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54274,319,World Ark (Xordazh-class),"The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.
+
+The Xordazh-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous ""field effect subpylons"" of a variety of types as part of its defensive network. Approach with extreme caution.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24432
+54276,1568,Guristas Automated VHF-08,,1500000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,3819
+54277,1568,Guristas Automated VHMF-27,,1500000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,3819
+54278,1568,Guristas Automated VHF-21,,1500000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,3819
+54279,1568,Guristas Automated VHMF-32,,1500000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,3819
+54280,1568,Hunt Bantam,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1480000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1968
+54281,1568,Hunt Condor,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1100000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1827
+54282,1568,Hunt Griffin,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1056000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1828
+54283,319,Dazh Porevitium Transmuter,"The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.
+
+The clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term «Dazh Porevitium Transmuter».
+
+While these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.
+
+EDENCOM considers elimination of the threat posed by Triglavian structures of this kind to have the highest priority for its defense fleets and allied capsuleers.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24543
+54284,1568,Hunt Kestrel,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1113000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1830
+54285,1568,Hunt Worm,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",981000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1831
+54286,1664,Hunt Cormorant,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20070,2920
+54287,1664,Hunt Corax,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1900000.0000000000,17400.0000000000,450.0000000000,1,2,None,0,None,None,20070,24531
+54288,1665,Hunt Caracal,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",11910000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,20317
+54289,1665,Hunt Blackbird,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",13190000.0000000000,92000.0000000000,305.0000000000,1,1,None,0,None,None,20070,1826
+54290,1665,Hunt Gila,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",9600000.0000000000,92000.0000000000,440.0000000000,1,1,None,0,None,None,20070,1824
+54291,77,Enduring Multispectrum Shield Hardener,"Boosts shield resistance against all damage types.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,63062.0000,1,1696,81,None,0
+54292,77,Enduring EM Shield Hardener,"Boosts shield resistance against EM damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,4,45412.0000,1,1695,20948,None,0
+54293,77,Enduring Explosive Shield Hardener,"Boosts shield resistance against explosive damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,1,45412.0000,1,1694,20947,None,0
+54294,77,Enduring Kinetic Shield Hardener,"Boosts shield resistance against kinetic damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.",10000.0000000000,5.0000000000,0E-10,1,2,5808.0000,1,1693,20949,None,0
+54295,77,Enduring Thermal Shield Hardener,"Boosts shield resistance against thermal damage.
Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance",10000.0000000000,5.0000000000,0E-10,1,8,45412.0000,1,1692,20950,None,0
+54296,227,Triglavian Harvester Spawner Wave 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54297,227,Triglavian Harvester Spawner Wave 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54298,227,Triglavian Harvester Spawner Wave 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54299,1088,Women's 'Fatal Elite' Combat Jacket,"This combat jacket is worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24329,None,0
+54303,1091,Women's 'Fatal Elite' Combat Boots,"These combat boots are worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24330,None,0
+54304,1092,Women's 'Fatal Elite' Beret,"This beret is worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24331,None,0
+54306,1090,Women's 'Fatal Elite' Combat Pants,"These combat pants are worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24332,None,0
+54307,1088,Men's 'Fatal Elite' Combat Jacket,"This combat jacket is worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24343,None,0
+54308,1090,Men's 'Fatal Elite' Combat Pants,"These combat pants are worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24344,None,0
+54309,1091,Men's 'Fatal Elite' Combat Boots,"These combat boots are worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24345,None,0
+54310,1092,Men's 'Fatal Elite' Beret,"This beret is worn by Guristas Pirates who are members of the ""Fatal Elite"" group of combat pilots and technology scavengers. While the status of Jirai 'Fatal' Laitanen remains shrouded in mystery, his elite cadre of pirate technology hunters continues to operate across New Eden.
+
+The Fatal Elite are noted for a particular focus on searching out and ""acquiring"" advanced capsule, cloning and personality transfer technology. The application of such technology to ever more responsive and high-performance combat craft is of extreme interest to the Guristas Pirates.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24346,None,0
+54313,319,Test Spawner (Xordazh-class),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24432
+54314,319,Dazh Porevitium Transmuter,"The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.
+
+The clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term «Dazh Porevitium Transmuter».
+
+While these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.
+
+EDENCOM considers elimination of the threat posed by Triglavian structures of this kind to have the highest priority for its defense fleets and allied capsuleers.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24544
+54315,319,Dazh Porevitium Transmuter,"The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.
+
+The clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term «Dazh Porevitium Transmuter».
+
+While these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.
+
+EDENCOM considers elimination of the threat posed by Triglavian structures of this kind to have the highest priority for its defense fleets and allied capsuleers.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24545
+54316,319,Dazh Porevitium Transmuter,"The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.
+
+The clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term «Dazh Porevitium Transmuter».
+
+While these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.
+
+EDENCOM considers elimination of the threat posed by Triglavian structures of this kind to have the highest priority for its defense fleets and allied capsuleers.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24548
+54317,4055,Invasion Triglavian Minor Conduit Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54318,4055,Invasion Triglavian Minor Conduit Med Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54319,4055,Empire Basic Cyno Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54320,1089,Women's Capsuleer Day XVII T-Shirt,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24350,None,0
+54321,4055,Empire Basic Cyno Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54322,1092,Women's Capsuleer Day XVII Cap,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24351,None,0
+54324,4055,Empire Basic Cyno Large Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54325,319,World Ark (Xordazh-class),"The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.
+
+The Xordazh-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous ""field effect subpylons"" of a variety of types as part of its defensive network. Approach with extreme caution.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24432
+54326,319,World Ark (Xordazh-class),"The immense World Ark is the center of operations for the local Triglavian forces in this invasion zone. The vessel appears to function as a mobile base of operations and is speculated to incorporate a Triglavian conduit gate through which additional forces can flow from Abyssal Deadspace to New Eden.
+
+The Xordazh-class World Ark would seem to be easily the match of any vessel known to New Eden and is presumably at least as powerful and hard to destroy as the heaviest military structures. The ship has been observed deploying numerous ""field effect subpylons"" of a variety of types as part of its defensive network. Approach with extreme caution.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24432
+54327,1092,Men's Capsuleer Day XVII Cap,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24352,None,0
+54328,1089,Men's Capsuleer Day XVII T-Shirt,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24353,None,0
+54330,4033,Imperial Stellar Observatory,"This Imperial Stellar Observatory uses standard technology developed by CONCORD, and is being operated by the Amarr Empire as part of its efforts in support of the New Eden Common Defense Initiative. Even though EDENCOM co-ordinates the overall defense of stellar systems across the cluster, the core empires are committing their fleets to supporting the defense and fortification efforts. Imperial forces are manning and defending Stellar Observatories across Amarr territory.
+
+The Stellar Observatory is carrying out vital work monitoring the star for signs of Triglavian stellar manipulation and aiding in the formulation of defensive operations in the system. While the Triglavian interest in stars makes the work dangerous, it is vital to the defense of New Eden. EDENCOM and the core empires are dedicating considerable resources and personnel to this effort.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24513
+54331,4033,Republic Stellar Observatory,"This Republic Stellar Observatory uses standard technology developed by CONCORD, and is being operated by the Minmatar Republic as part of its efforts in support of the New Eden Common Defense Initiative. Even though EDENCOM co-ordinates the overall defense of stellar systems across the cluster, the core empires are committing their fleets to supporting the defense and fortification efforts. Republic forces are manning and defending Stellar Observatories across Minmatar territory.
+
+The Stellar Observatory is carrying out vital work monitoring the star for signs of Triglavian stellar manipulation and aiding in the formulation of defensive operations in the system. While the Triglavian interest in stars makes the work dangerous, it is vital to the defense of New Eden. EDENCOM and the core empires are dedicating considerable resources and personnel to this effort.",1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,None,24513
+54332,4033,State Stellar Observatory,"This State Stellar Observatory uses standard technology developed by CONCORD, and is being operated by the Caldari State as part of its efforts in support of the New Eden Common Defense Initiative. Even though EDENCOM co-ordinates the overall defense of stellar systems across the cluster, the core empires are committing their fleets to supporting the defense and fortification efforts. State forces are manning and defending Stellar Observatories across Caldari territory.
+
+The Stellar Observatory is carrying out vital work monitoring the star for signs of Triglavian stellar manipulation and aiding in the formulation of defensive operations in the system. While the Triglavian interest in stars makes the work dangerous, it is vital to the defense of New Eden. EDENCOM and the core empires are dedicating considerable resources and personnel to this effort.",1000.0000000000,1000.0000000000,1000.0000000000,1,1,None,0,None,None,None,24513
+54333,4033,Federal Stellar Observatory,"This Federal Stellar Observatory uses standard technology developed by CONCORD, and is being operated by the Gallente Federation as part of its efforts in support of the New Eden Common Defense Initiative. Even though EDENCOM co-ordinates the overall defense of stellar systems across the cluster, the core empires are committing their fleets to supporting the defense and fortification efforts. Federal forces are manning and defending Stellar Observatories across Gallente territory.
+
+The Stellar Observatory is carrying out vital work monitoring the star for signs of Triglavian stellar manipulation and aiding in the formulation of defensive operations in the system. While the Triglavian interest in stars makes the work dangerous, it is vital to the defense of New Eden. EDENCOM and the core empires are dedicating considerable resources and personnel to this effort.",1000.0000000000,1000.0000000000,1000.0000000000,1,8,None,0,None,None,None,24513
+54335,4034,EDENCOM Fortification Orca,"This is a heavily-adapted variant of the venerable Orca, an industrial command ship design that EDENCOM has entirely repurposed as a rapid-assembly platform with the assistance of ORE's experienced engineers. The Fortification Orca has been shipped to all core empires in large numbers and is a vital element in the efforts to defend New Eden star systems from the escalating Triglavian invasion.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,3466
+54336,4034,EDENCOM Fortification Orca,"This is a heavily-adapted variant of the venerable Orca, an industrial command ship design that EDENCOM has entirely repurposed as a rapid-assembly platform with the assistance of ORE's experienced engineers. The Fortification Orca has been shipped to all core empires in large numbers and is a vital element in the efforts to defend New Eden star systems from the escalating Triglavian invasion.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,3466
+54337,4034,EDENCOM Fortification Orca,"This is a heavily-adapted variant of the venerable Orca, an industrial command ship design that EDENCOM has entirely repurposed as a rapid-assembly platform with the assistance of ORE's experienced engineers. The Fortification Orca has been shipped to all core empires in large numbers and is a vital element in the efforts to defend New Eden star systems from the escalating Triglavian invasion.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,3466
+54338,4034,EDENCOM Fortification Orca,"This is a heavily-adapted variant of the venerable Orca, an industrial command ship design that EDENCOM has entirely repurposed as a rapid-assembly platform with the assistance of ORE's experienced engineers. The Fortification Orca has been shipped to all core empires in large numbers and is a vital element in the efforts to defend New Eden star systems from the escalating Triglavian invasion.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,3466
+54339,227,Hunt YC112 Mini Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54340,227,Huntmaster YC112 Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54341,1951,Merlin Zento Insideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54342,227,Observatory Empire Wave Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54343,227,Observatory Empire Guard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54344,227,Observatory Empire Wave Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54345,227,Observatory Empire Wave Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54346,227,Observatory Empire Deployment Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54356,314,Skeleton EGDLI Loot Crate Tier 1,For internal testing only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24299,None,0
+54357,314,Skeleton EGDLI Loot Crate Tier 2,For internal testing only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24298,None,0
+54358,314,Skeleton EGDLI Loot Crate Tier 3,For testing and internal use only,0E-10,0E-10,0E-10,1,None,None,0,None,24297,None,0
+54359,1088,Women's Obsidian Opulence Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24363,None,0
+54360,1088,Women's Azure Abundance Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24364,None,0
+54361,1088,Women's Tawny Treasure Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1405,24365,None,0
+54362,1088,Women's Silver Supremacy Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1405,24366,None,0
+54363,1088,Women's Rubedo Richesse Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24367,None,0
+54364,1088,Women's Albedo Affluence Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of affluence and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24368,None,0
+54365,1090,Women's Obsidian Opulence Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24369,None,0
+54366,1090,Women's Azure Abundance Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1403,24370,None,0
+54367,1090,Women's Tawny Treasure Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1403,24371,None,0
+54368,1090,Women's Silver Supremacy Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1403,24372,None,0
+54369,1088,Women's Rubedo Richesse Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with their distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24373,None,0
+54370,1088,Women's Albedo Affluence Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of affluence and individual achievement with their distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24374,None,0
+54371,1090,Men's Obsidian Opulence Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24375,None,0
+54372,1090,Men's Azure Abundance Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1401,24376,None,0
+54373,1090,Men's Tawny Treasure Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1401,24377,None,0
+54374,1090,Men's Silver Supremacy Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1401,24378,None,0
+54375,1088,Men's Rubedo Richesse Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of wealth, modernity, and a touch of openness with their distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24379,None,0
+54376,1088,Men's Albedo Affluence Pants,"An offering from NOH's own Expert & Elite fashion brand, these executive-tier formal pants emphasize the values of affluence and individual achievement with their distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24380,None,0
+54377,1088,Men's Obsidian Opulence Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24381,None,0
+54378,1088,Men's Azure Abundance Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24382,None,0
+54379,1088,Men's Tawny Treasure Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1399,24383,None,0
+54380,1088,Men's Silver Supremacy Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of prosperity and individual achievement with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,0,1399,24384,None,0
+54381,1088,Men's Rubedo Richesse Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24385,None,0
+54382,1088,Men's Albedo Affluence Jacket,"An offering from NOH's own Expert & Elite fashion brand, this executive-tier jacket emphasizes the values of wealth, modernity, and a touch of openness with its distinctive tailoring and materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24386,None,0
+54383,1091,Men's Boardroom Loafers,A fine look for any business-focused individual.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24387,None,0
+54384,1091,54384_Male_Feet_ShoesCorpBusinessM01_Types_ShoesCorpBusinessM01_brown.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24388,None,0
+54385,1091,54385_Male_Feet_ShoesCorpBusinessM01_Types_ShoesCorpBusinessM01_darkbrown.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24389,None,0
+54386,1091,54386_Male_Feet_ShoesCorpBusinessM01_Types_ShoesCorpBusinessM01_white.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24390,None,0
+54388,4055,Empire Intermediate Cyno Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54389,4055,Empire Intermediate Cyno Large Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54390,4055,Empire Intermediate Cyno Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54392,300,High-grade Hydra Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Perception
+
+Secondary Effects: 1% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 15% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+54393,300,High-grade Hydra Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Memory
+
+Secondary Effect: 1.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 15% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+54394,300,High-grade Hydra Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Willpower
+
+Secondary Effect: 2% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 15% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+54395,300,High-grade Hydra Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Intelligence
+
+Secondary Effect: 2.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 15% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+54396,300,High-grade Hydra Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +4 Bonus to Charisma
+
+Secondary Effect: 3% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 15% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+54397,300,High-grade Hydra Omega,"This implant does nothing in and of itself, but when used in conjunction with other Hydra implants it will boost their effect.
+
+50% bonus to the strength of all Hydra implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+54398,300,Mid-grade Hydra Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Perception
+
+Secondary Effects: 1% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 10% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+54399,300,Mid-grade Hydra Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Memory
+
+Secondary Effect: 1.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 10% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+54400,300,Mid-grade Hydra Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Willpower
+
+Secondary Effect: 2% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 10% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+54401,300,Mid-grade Hydra Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Intelligence
+
+Secondary Effect: 2.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 10% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+54402,300,Mid-grade Hydra Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +3 Bonus to Charisma
+
+Secondary Effect: 3% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 10% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+54403,300,Mid-grade Hydra Omega,"This implant does nothing in and of itself, but when used in conjunction with other Hydra implants it will boost their effect.
+
+25% bonus to the strength of all Hydra implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+54404,300,Low-grade Hydra Alpha,"This ocular filter has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Perception
+
+Secondary Effects: 1% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 2.5% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+54405,300,Low-grade Hydra Beta,"This memory augmentation has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Memory
+
+Secondary Effect: 1.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 2.5% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,619,2061,None,0
+54406,300,Low-grade Hydra Gamma,"This neural boost has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Willpower
+
+Secondary Effect: 2% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 2.5% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,620,2054,None,0
+54407,300,Low-grade Hydra Delta,"This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Intelligence
+
+Secondary Effect: 2.5% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 2.5% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,621,2062,None,0
+54408,300,Low-grade Hydra Epsilon,"This social adaptation chip has been modified by Guristas scientists for use by their elite officers.
+
+Primary Effect: +2 Bonus to Charisma
+
+Secondary Effect: 3% bonus to drone tracking speed, drone optimal range, drone falloff range, missile flight time, and missile explosion velocity
+
+Set Effect: 2.5% bonus to the strength of all Hydra implant secondary effects
+
+Note: Has no effect on fighters",0E-10,1.0000000000,0E-10,1,None,None,1,622,2060,None,0
+54409,300,Low-grade Hydra Omega,"This implant does nothing in and of itself, but when used in conjunction with other Hydra implants it will boost their effect.
+
+10% bonus to the strength of all Hydra implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,None,1,1506,2224,None,0
+54410,724,High-grade Hydra Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+54411,724,High-grade Hydra Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+54412,724,High-grade Hydra Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+54413,724,High-grade Hydra Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+54414,724,High-grade Hydra Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+54415,724,High-grade Hydra Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+54416,724,Mid-grade Hydra Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+54417,724,Mid-grade Hydra Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+54418,724,Mid-grade Hydra Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+54419,724,Mid-grade Hydra Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+54420,724,Mid-grade Hydra Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+54421,724,Mid-grade Hydra Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+54422,724,Low-grade Hydra Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+54423,724,Low-grade Hydra Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+54424,724,Low-grade Hydra Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+54425,724,Low-grade Hydra Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+54426,724,Low-grade Hydra Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+54427,724,Low-grade Hydra Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+54428,1950,Cerberus Dragon Phoenix SKIN,"Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth.
+
+The vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion.
+
+Even so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+54429,1950,Ishtar Dragon Phoenix SKIN,"Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth.
+
+The vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion.
+
+Even so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+54430,1950,Brutix Dragon Phoenix SKIN,"Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth.
+
+The vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion.
+
+Even so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+54431,1950,Gila Dragon Phoenix SKIN,"Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth.
+
+The vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion.
+
+Even so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+54432,1950,Augoror Frontier Safeguarder SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+54433,1950,Guardian Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+54434,1950,Apostle Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+54435,1950,Scythe Frontier Safeguarder SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+54436,1950,Scimitar Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+54437,1950,Lif Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+54438,1950,Osprey Frontier Safeguarder SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+54439,1950,Basilisk Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+54440,1950,Minokawa Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+54441,1950,Exequror Frontier Safeguarder SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+54442,1950,Oneiros Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+54443,1950,Ninazu Frontier Safeguarder SKIN,"The DED's Reserve Frontier Safeguard service, commonly known as the RFS or ""Safeguarders"", has its origins in a lowsec/nullsec frontier patrol operated using reservists from the member states of CONCORD. The RFS originally provided a security patrol presence in lowsec systems with planetary colonies and other orbital settlements. Since the expansion of CONCORD's mandate and permanent DED fleet capacity in YC105, the RFS has evolved into an organization focused on providing disaster relief to colonies across lowsec space.
+
+The ships of the Frontier Safeguard carry specialized personnel and equipment prepared to deal with all manner of environmental hazards. The RFS will respond to emergencies involving such challenges as super cyclones, tsunamis, continental wildfires, global duststorms, and seismic and volcanic events. Their specialized shuttles and dropsuited Safeguarders will unhesitatingly deploy from orbit into some of the most dangerous and remote environmental disaster zones in New Eden. Still funded by the CONCORD Assembly and staffed by reservists from the member empires, the Safeguarders are a welcome sight for any remote settlement desperately in need of their aid.",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+54444,1950,Maller Permaband Roadies SKIN,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. The group always puts on epic spectaculars at its sell-out concerts, often involving truly astounding amounts of pyrotechnics and bizarre stunts. Many roadies are employed on the crew of Permaband, and they travel across New Eden along with the equipment and ships of the Thukk Rokk superstars.
+
+With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+54445,1950,Moa Permaband Roadies SKIN,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. The group always puts on epic spectaculars at its sell-out concerts, often involving truly astounding amounts of pyrotechnics and bizarre stunts. Many roadies are employed on the crew of Permaband, and they travel across New Eden along with the equipment and ships of the Thukk Rokk superstars.
+
+With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+54446,1950,Thorax Permaband Roadies SKIN,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. The group always puts on epic spectaculars at its sell-out concerts, often involving truly astounding amounts of pyrotechnics and bizarre stunts. Many roadies are employed on the crew of Permaband, and they travel across New Eden along with the equipment and ships of the Thukk Rokk superstars.
+
+With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+54447,1950,Rupture Permaband Roadies SKIN,"Pioneers of the ""Thukk Rokk"" musical subculture, the members of Permaband have been touring far and wide across New Eden for decades. The group always puts on epic spectaculars at its sell-out concerts, often involving truly astounding amounts of pyrotechnics and bizarre stunts. Many roadies are employed on the crew of Permaband, and they travel across New Eden along with the equipment and ships of the Thukk Rokk superstars.
+
+With its roots in the nomadic Thukker Tribe serving it well on tour, the band has become something of an institution on the capsuleer music scene, playing to the spaceship pilot elite at their exclusive gatherings around the world of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+54448,1951,Executioner Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54449,1951,Condor Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54450,1951,Atron Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54451,1951,Slasher Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54452,1951,Punisher Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54453,1951,Incursus Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54454,1951,Breacher Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54455,1951,Tormentor Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54456,1951,Kestrel Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54457,1951,Tristan Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54458,1951,Rifter Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54459,1951,Inquisitor Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54460,1951,Bantam Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54461,1951,Navitas Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54462,1951,Burst Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54463,1951,Magnate Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54464,1951,Heron Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54465,1951,Imicus Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54466,1951,Probe Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54467,1951,Crucifier Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54468,1951,Griffin Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54469,1951,Maulus Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54470,1951,Vigil Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54471,1194,Frontier Safeguarder Logistics Cruiser SKIN Crate,"This crate contains a random Frontier Safeguarder SKIN for either the Basilisk, Guardian, Scimitar, or Oneiros.",0E-10,5.0000000000,0E-10,1,None,None,1,None,21622,None,0
+54472,1951,Sentinel Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54473,1951,Kitsune Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54474,1951,Keres Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54475,1951,Hyena Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54476,1951,Vengeance Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54477,1951,Harpy Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54478,1951,Hawk Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54479,1951,Jaguar Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54480,1194,Frontier Safeguarder Force Auxiliary SKIN Crate,"This crate contains a random Frontier Safeguarder SKIN for either the Minokawa, Apostle, Lif, or Ninazu.",0E-10,5.0000000000,0E-10,1,None,None,1,None,21622,None,0
+54481,1951,Nergal Blackfire Steel SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,135,None,0,None,None,None,0
+54482,1951,Retribution Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54483,1951,Enyo Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54484,1951,Ishkur Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54485,1951,Wolf Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54486,1194,Frontier Safeguarder Encore Crate,"This crate contains a random Frontier Safeguarder SKIN for either the Basilisk, Guardian, Scimitar, Oneiros, Minokawa, Apostle, Lif, or Ninazu.",0E-10,5.0000000000,0E-10,1,None,None,1,None,21622,None,0
+54487,1951,Deacon Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54488,1951,Kirin Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54489,1951,Thalia Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54490,1951,Scalpel Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54491,1951,Abaddon Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54492,1951,Apocalypse Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54493,1951,Armageddon Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54494,1951,Apocalypse Navy Issue Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54495,1951,Armageddon Navy Issue Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54496,1951,Paladin Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54497,1951,Redeemer Oasis Of Faith SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54498,1951,Raven Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54499,1951,Raven Navy Issue Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54500,1951,Rokh Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54501,1951,Scorpion Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54502,1951,Scorpion Navy Issue Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54503,1951,Nightmare True Deliverance SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54504,1951,Golem Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54505,1951,Widow Zento Isideko Combine SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54506,1951,Megathron Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54507,1951,Megathron Navy Issue Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54508,1951,Dominix Navy Issue Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54509,1951,Kronos Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54510,1951,Sin Intaki Syndicate SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54511,1951,Hyperion Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54512,1951,Dominix Inner Zone Vanguard SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54513,1951,Tempest Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54514,1951,Typhoon Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54515,1951,Maelstrom Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54516,1951,Tempest Fleet Issue Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54517,1951,Typhoon Fleet Issue Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54518,1951,Vargur Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54519,1951,Panther Snowline Bladeracer SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54520,1951,Barghest Convergence - Nova SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54521,1951,Bhaalgorn Glacial Drift SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+54522,1951,Machariel Angel's Hex SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+54523,1951,Nestor SOE Blue Cell SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54524,1951,Rattlesnake Hostile Takeover SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+54525,1951,Vindicator Angel's Hex SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+54526,1951,Leshak Blackfire Steel SKIN (7 days Limited),,0E-10,0.0100000000,0E-10,1,135,None,0,None,None,None,0
+54527,1951,Marshal Firewatch (7 days Limited),,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+54528,314,EGDLI Loot Crate Tier 1 Frigate Skins 1 (Alpha),Can be used for Alpha or Omega tracks,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24402,None,0
+54529,314,EGDLI Loot Crate Tier 2 Frigate Skins 1 (Alpha),Can be used for Alpha or Omega tracks,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24401,None,0
+54530,314,EGDLI Loot Crate Tier 3 Battleship Skins 1 (Alpha),Can be used for Alpha or Omega tracks,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24393,None,0
+54531,314,EGDLI Loot Crate Tier 1 Frigate Skins 1 (Omega),Omega Campaigns Only.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24403,None,0
+54532,314,EGDLI Loot Crate Tier 2 Frigate Skins 1 (Omega),Omega campaigns only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54533,314,EGDLI Loot Crate Tier 3 Battleship Skins 1 (Omega),Omega campaigns only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24394,None,0
+54534,739,Black Market 'Valdimar' Drone Navigation DN-701,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the max velocity of drones and fighters controlled by the pilot.
+
+1% increase in drone and fighter max velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2475,2224,None,0
+54535,739,Black Market 'Valdimar' Drone Navigation DN-703,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the max velocity of drones and fighters controlled by the pilot.
+
+3% increase in drone and fighter max velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2475,2224,None,0
+54536,739,Black Market 'Valdimar' Drone Navigation DN-705,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the max velocity of drones and fighters controlled by the pilot.
+
+5% increase in drone and fighter max velocity.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2475,2224,None,0
+54537,739,Black Market 'Valdimar' Drone Sharpshooting DS-801,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the optimal range of drones and fighters controlled by the pilot.
+
+1% increase in drone and fighter optimal range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2476,2224,None,0
+54538,739,Black Market 'Valdimar' Drone Sharpshooting DS-803,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the optimal range of drones and fighters controlled by the pilot.
+
+3% increase in drone and fighter optimal range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2476,2224,None,0
+54539,739,Black Market 'Valdimar' Drone Sharpshooting DS-805,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the optimal range of drones and fighters controlled by the pilot.
+
+5% increase in drone and fighter optimal range.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2476,2224,None,0
+54540,739,Black Market 'Valdimar' Repair Drone Operation DR-901,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the effectiveness of repair drones controlled by the pilot.
+
+1% increase in drone repair amount.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2477,2224,None,0
+54541,739,Black Market 'Valdimar' Repair Drone Operation DR-903,"Named after the mythical aquatic worm from ancient mythology, this neural interface upgrade boosts the effectiveness of repair drones controlled by the pilot.
+
+3% increase in drone repair amount.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2477,2224,None,0
+54542,739,Black Market 'Valdimar' Repair Drone Operation DR-905,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the effectiveness of repair drones controlled by the pilot.
+
+5% increase in drone repair amount.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2477,2224,None,0
+54543,739,Black Market 'Valdimar' Drone Durability DD-1001,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the durability of drones and fighters controlled by the pilot.
+
+1% increase in drone and fighter hit points.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2478,2224,None,0
+54544,739,Black Market 'Valdimar' Drone Durability DD-1003,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the durability of drones and fighters controlled by the pilot.
+
+3% increase in drone and fighter hit points.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2478,2224,None,0
+54545,739,Black Market 'Valdimar' Drone Durability DD-1005,"Named after an aquatic demon worm from ancient Minmatar mythology, this neural interface upgrade boosts the durability of drones and fighters controlled by the pilot.
+
+5% increase in drone and fighter hit points.",0E-10,1.0000000000,0E-10,1,None,200000.0000,1,2478,2224,None,0
+54546,314,EGDLI Loot Crate Tier 1 Frigate Skins 2 (Alpha),Can be used for Alpha or Omega tracks,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24402,None,0
+54547,314,EGDLI Loot Crate Tier 2 Battleship Skins 1 (Alpha),Can be used for Alpha or Omega tracks,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54548,314,EGDLI Loot Crate Tier 2 Battleship Skins 2 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54549,314,EGDLI Loot Crate Tier 2 Frigate Skins 2 (Omega),Omega campaigns only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54550,314,EGDLI Loot Crate Tier 2 Battleship Skins 1 (Omega),Omega campaigns only,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24406,None,0
+54551,314,EGDLI Loot Crate Tier 2 Battleship Skins 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24406,None,0
+54552,1950,Condor Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+54553,1950,Griffin Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+54554,1950,Kestrel Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+54555,1950,Kitsune Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+54556,1950,Corax Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+54557,1950,Stork Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+54558,1950,Caracal Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+54559,1950,Blackbird Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+54560,1950,Rook Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+54561,1950,Drake Guristas SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+54562,1676,Korako's Modified Drone Control Unit,This appears to be a heavily modified version of a standard Gallente drone control unit. Close inspection reveals that it has been modified to allow control of much larger and more sophisticated drones than those available to the empires.,1.0000000000,0.1000000000,0E-10,1,32,250000.0000,1,2155,2890,None,0
+54563,314,EGDLI Loot Crate Tier 1 Frigate Skins 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24403,None,0
+54564,500,Capsule Cascade Firework,"This high-tech pyrotechnic display charge uses state-of-the-art space fireworks technology to celebrate Capsuleer Day by showing the dramatic launch of a capsule amidst multiple explosions. The ultimate fate of the capsule, as it flies through a cascade of explosions, is left to the imagination of the audience.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24540
+54565,186,Triglavian Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+54566,186,Triglavian Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+54567,186,Triglavian Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+54568,4028,Dazh Koliada,"Until the appearance of vessels on the pattern of the Koliada class, Triglavian industrial and logistical operations had normally been observed to be automated or carried out by adapted tactical cladeships. The requirements of the vast industrial effort supporting the latest phase of the Triglavian invasion campaign evidently require dedicated haulers crewed by the inscrutable troikas of the Collective.
+
+Koliada Subclade of Veles Clade accepted imprinting and operational priority of revised adaptation schema for 27 logistical troika classification cladeship following assent-conjunction of dialectical-prayer on reverse-time accepted schema with Potremba and Stribozha Subclades. Logistical subrole dispersal is mandated by proving of Xordazh Chislov Zvemokorg noemata. – partial translation of data recovered from wrecked Koliada-class ships.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,24533
+54569,4028,Dazh Potremba,"Until the appearance of vessels on the pattern of the Potremba class, Triglavian industrial and logistical operations had normally been observed to be automated or carried out by adapted tactical cladeships. The requirements of the vast industrial effort supporting the latest phase of the Triglavian invasion campaign evidently require dedicated haulers crewed by the inscrutable troikas of the Collective.
+
+Potremba Subclade of Veles Clade accepted imprinting and operational priority of revised adaptation schema for reverse-time accepted 36 logistical troika classification cladeship following assent-conjunction on reverse-time accepted schema with Koliada and Stribozha Subclades. Logistical subrole dispersal is mandated by proving of Xordazh Chislov Zvemokorg noemata. – partial translation of data recovered from wrecked Potremba-class ships.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,24534
+54570,4028,Dazh Stribozha,"Until the appearance of vessels on the pattern of the Stribozha class, Triglavian industrial and logistical operations had normally been observed to be automated or carried out by adapted tactical cladeships. The requirements of the vast industrial effort supporting the latest phase of the Triglavian invasion campaign evidently require dedicated haulers crewed by the inscrutable troikas of the Collective.
+
+Stribozha Subclade of Veles Clade accepted imprinting and operational priority of revised adaptation schema for reverse-time accepted 45 logistical troika classification cladeship following assent-conjunction on reverse-time accepted schema with with Koliada and Potremba Subclades. Logistical subrole dispersal is mandated by proving of Xordazh Chislov Zvemokorg noemata. – partial translation of data recovered from wrecked Stribozha-class ships.",15000000.0000000000,10250000.0000000000,500.0000000000,1,4,None,0,None,None,20221,24535
+54571,319,EDENCOM Stockpile Tenshu,"With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.
+
+The Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24553
+54572,319,EDENCOM Stockpile Tenshu,"With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.
+
+The Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24554
+54573,319,EDENCOM Stockpile Tenshu,"With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.
+
+The Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24555
+54574,319,EDENCOM Stockpile Tenshu,"With the need for resources vastly increased in star systems undergoing fortification by EDENCOM, the Upwell Consortium has provided the ideal structure design for a fortified harvesting co-ordination and resource collection hub.
+
+The Stockpile Tenshu is a vital element in the EDENCOM defense plan and should be defended at all costs against Triglavian invasion forces and renegade capsuleers. Those wishing to aid the cause of New Eden's defense through resource-gathering operations will find a warm welcome at the EDENCOM Stockpile Tenshu.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24555
+54575,319,Veles Vyraj Anchorage,"Vast and resplendent with the energies of a harnessed singularity, the Veles Vyraj Anchorage is a truly titanic structure. Lying at the heart of Krai Veles, this enormous anchorage is large enough to serve as a dock for Xordazh-class World Arks and is effectively an even greater artificial world in its own right.
+
+The positioning of the Vyraj Anchorage at the core of Veles Clade's section of the Pochven region's loop of conduit gates implies a vital role in the ""weaving"" of the constructed Triglavian region. For the Triglavians, the true primary role of the mighty structure appears be one of anchoring this space to the Abyssal Domain of Bujan, facilitating the Flow of Vyraj through the Domain of Pochven.",19683000000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24552
+54576,319,Extractive Super-Nexus,"This Triglavian structure serves as the processing and control center of the Collective's efforts to gather material resources for the construction of other structures and fleet reinforcements in this system. As with other major Triglavian installations, this structure is emitting a high volume of heavily-encrypted signals traffic. A repeating signal that apparently serves as a beacon or monitor signal has been partially deciphered and contains references to «Extractive Super-Nexus», presumably the structure itself, and «Xordazh Chislov Zvemokorg noemata».
+
+EDENCOM considers the destruction of Triglavian resource-gathering operations to be a high priority for its forces and allied capsuleers.",1000000.0000000000,1000.0000000000,1000000.0000000000,1,None,None,0,None,None,None,24551
+54577,383,Entropic Disintegrator Werpost,"A heavy Triglavian defense platform powered by a harnessed singularity and equipped with a formidable array of entropic disintegrators. Destruction of these dangerous Triglavian structures is vital to EDENCOM's efforts in defense of New Eden star systems invaded by the Collective.
+
+Strategic Troika of Svarog Clade conjoin-consents with grounded metaxy of Tactical Troika noemata and prayer-directs logistical subclades to improve reification of adaptation schema for entropic disintegrator werpost. Svarog Clade now-time affirms imperative of advancing-time Xordazh Chislov Zvemokorg noemata. – incomplete deciphering of data embedded in targeting processor of a Triglavian Entropic Disintegrator Werpost",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24549
+54578,383,PLACEDHOLDER Triglavian Defense Platform XL,"Proximity based sentry gun.
+
+Entering within 10km of this turret will cause it to engage with your ship.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2421
+54579,383,EDENCOM GunStar,"Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar.
+
+Heavily shielded and armored, and bristling with enough weapons to rival top-of-the-line battleships, the EDENCOM GunStar will be deployed throughout New Eden to bolster the defenses of systems beleaguered by Triglavian invaders.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24546
+54580,383,EDENCOM Heavy GunStar,"Encouraged by the rapid development of the EDENCOM GunStar by Upwell and the empires' major weapons manufacturers, Provost Marshal Kasiha Valkanir requested an even more potent defense platform with a view to defending against the most powerful vessels in the Triglavian fleets.
+
+The Heavy GunStar was the product of this push and is perhaps the most powerful defense platform ever produced by New Eden's weapons engineers. Equipped with heavy batteries of capital-level weapons, the presence of an EDENCOM Heavy GunStar represents a formidable obstacle to the Triglavian invaders.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24547
+54583,4055,Triglavian Baseline Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54584,4055,Triglavian Elite Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54585,4055,Triglavian Boss Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54587,303,Limited Synth Blue Pill Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to local shield booster effectiveness
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3215,None,0
+54588,303,Limited Synth Blue Pill Booster Mk II,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3215,None,0
+54589,303,Limited Synth Blue Pill Booster Mk III,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3215,None,0
+54590,303,Limited Synth Blue Pill Booster Mk IV,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3215,None,0
+54591,303,Limited Synth Blue Pill Booster Mk V,"This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3215,None,0
+54592,303,Limited Synth Exile Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to local armor repairer effectiveness
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3211,None,0
+54593,303,Limited Synth Exile Booster Mk II,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3211,None,0
+54594,303,Limited Synth Exile Booster Mk III,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3211,None,0
+54595,303,Limited Synth Exile Booster Mk IV,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3211,None,0
+54596,303,Limited Synth Exile Booster Mk V,"This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3211,None,0
+54597,303,Limited Synth Mindflood Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to capacitor capacity
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3214,None,0
+54598,303,Limited Synth Mindflood Booster Mk II,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3214,None,0
+54599,303,Limited Synth Mindflood Booster Mk III,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3214,None,0
+54600,303,Limited Synth Mindflood Booster Mk IV,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3214,None,0
+54601,303,Limited Synth Mindflood Booster Mk V,"This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3214,None,0
+54602,303,Limited Synth X-Instinct Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+1.5% bonus to ship signature radius
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3217,None,0
+54603,303,Limited Synth X-Instinct Booster Mk II,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3217,None,0
+54604,303,Limited Synth X-Instinct Booster Mk III,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3217,None,0
+54605,303,Limited Synth X-Instinct Booster Mk IV,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3217,None,0
+54606,303,Limited Synth X-Instinct Booster Mk V,"This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3217,None,0
+54607,303,Limited Synth Drop Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to turret tracking speed
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3212,None,0
+54610,303,Limited Synth Drop Booster Mk II,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3212,None,0
+54611,303,Limited Synth Drop Booster Mk III,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3212,None,0
+54612,303,Limited Synth Drop Booster Mk IV,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3212,None,0
+54613,303,Limited Synth Drop Booster Mk V,"This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3212,None,0
+54614,303,Limited Synth Frentix Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to turret optimal range
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3213,None,0
+54615,303,Limited Synth Frentix Booster Mk II,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3213,None,0
+54616,303,Limited Synth Frentix Booster Mk III,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3213,None,0
+54617,303,Limited Synth Frentix Booster Mk IV,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3213,None,0
+54618,303,Limited Synth Frentix Booster Mk V,"This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3213,None,0
+54619,303,Limited Synth Sooth Sayer Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to turret falloff range
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3216,None,0
+54620,303,Limited Synth Sooth Sayer Booster Mk II,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3216,None,0
+54621,303,Limited Synth Sooth Sayer Booster Mk III,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3216,None,0
+54622,303,Limited Synth Sooth Sayer Booster Mk IV,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3216,None,0
+54623,303,Limited Synth Sooth Sayer Booster Mk V,"This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3216,None,0
+54624,303,Limited Synth Crash Booster,"This booster has been provided through Daily Rewards. It will apply immediately when redeemed.
+2% bonus to missile explosion radius
+Base duration: 1 hour",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3210,None,0
+54625,303,Limited Synth Crash Booster Mk II,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3210,None,0
+54626,303,Limited Synth Crash Booster Mk III,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3210,None,0
+54627,303,Limited Synth Crash Booster Mk IV,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3210,None,0
+54628,303,Limited Synth Crash Booster Mk V,"This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,None,3210,None,0
+54629,314,EGDLI Loot Crate Tier 1 Boosters 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24403,None,0
+54630,314,EGDLI Loot Crate Tier 2 Boosters 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54631,314,EGDLI Loot Crate Tier 3 Boosters 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24393,None,0
+54632,314,EGDLI Loot Crate Tier 1 Boosters 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24404,None,0
+54633,314,EGDLI Loot Crate Tier 2 Boosters 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24406,None,0
+54634,314,EGDLI Loot Crate Tier 3 Boosters 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24394,None,0
+54637,314,EGDLI Loot Crate Tier 1 BPCs 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24402,None,0
+54639,314,EGDLI Loot Crate Tier 2 BPCs 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24401,None,0
+54641,314,EGDLI Loot Crate Tier 2 BPCs 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24405,None,0
+54642,314,EGDLI Loot Crate Tier 3 BPCs 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24392,None,0
+54644,314,EGDLI Loot Crate Tier 1 BPCs 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24403,None,0
+54646,314,EGDLI Loot Crate Tier 3 BPCs 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24393,None,0
+54647,314,EGDLI Loot Crate Special 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24408,None,0
+54648,526,"150,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24161,None,0
+54650,526,"5,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+54651,303,Expired Extended Serenity Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54652,526,"1,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+54653,526,"2,500 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+54654,526,"7,500 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+54655,303,Expired Basic Serenity Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54656,303,Expired Standard Serenity Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54657,303,Expired Advanced Serenity Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 48 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54658,464,Triglavian Structure Mining Laser PLACEHOLDER,PLACEHOLDER,0E-10,25.0000000000,0E-10,1,135,None,0,None,2527,None,24560
+54660,303,Expired Serenity Monthly Cerebral Accelerator - 2020.5,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/05/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54661,1568,Liminal Jarognik Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54662,1665,Liminal Jarognik Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54663,1664,Liminal Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54664,1666,Voivode Jarognik Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20063,22318
+54665,1568,Anchoring Jarognik Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards making use of Warp Scrambler and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+54666,1664,Anchoring Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54668,1664,Blinding Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54669,1664,Ghosting Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Tracking/Guidance Disruptor and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54670,1665,Anchoring Jarognik Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Warp Scrambling and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54672,1665,Voivode Jarognik Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards damage application and remote repair capabilities.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54673,1664,Voivode Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54674,1568,Voivode Jarognik Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards damage application and remote repair capabilities.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54675,1665,Renewing Jarognik Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54676,1665,Voivode Jarognik Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,135,7500000.0000,0,None,None,20063,22317
+54677,1568,Starving Jarognik Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54678,1664,Starving Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54679,1665,Starving Jarognik Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Energy Neutralizer and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54680,1568,Tangling Jarognik Damavik,"A light craft that is evidently the Triglavian Collective's equivalent of a frigate, the Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Damavik variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik",950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+54681,1665,Tangling Jarognik Vedmak,"A powerful strike craft that is the Triglavian Collective's conception of a cruiser, the Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Vedmak variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak.",9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+54682,4055,Triglavian Spawner - Autominer Deployment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54683,227,CD Standard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54684,227,CD Standard Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54685,227,CD Advanced Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54686,227,CD Advanced Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+54687,226,Upwell Research Complex Wreck,The smoldering remains of an Azbel class engineering complex.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21417
+54688,226,Bowhead Wreckage,"This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.
+
+What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21106
+54689,1664,Tangling Jarognik Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+54695,4055,Empire Spawner - Cyno-Jammer Deployment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54696,4055,Triglavian Spawner - Fortification Deployment (Low Density),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54697,4055,Triglavian Spawner - Fortification Deployment (High Density),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54698,4055,Empire Spawner - Fortification Deployment (L),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54699,4055,Empire Spawner - Fortification Deployment (XL),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54711,226,Upwell Production Facility Wreck,The smoldering remains of an Raitaru class engineering complex.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21416
+54712,226,Triglavian Battleship Wreckage,The remains of a destroyed Leshak-class battleship.,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,22206
+54714,4057,Women's Biosecurity Response Team Mask,"While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,24411,None,0
+54715,4057,Women's SOE Enhanced Biosecurity Mask,"This is a biosecurity mask enhanced with proprietary filtering and self-sterilizing nanotechnology made available by the Sisters of EVE. The funding for production and distribution of protective equipment of this sort to communities in need is often provided by generous donors. The SOE provide samples of the enhanced biosecurity technology these donations fund to their supporters.
+
+While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard element of biosecurity protocols for emergency responders, clinicians and researchers. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,24412,None,0
+54716,4057,54716_Female_Accessories_Masks_Mask_F_Types_Mask_F_darkblue.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24413,None,0
+54718,4057,54718_Male_Accessories_Masks_Mask_M_Types_Mask_M_blue.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24415,None,0
+54719,4057,Men's SOE Enhanced Biosecurity Mask,"This is a biosecurity mask enhanced with proprietary filtering and self-sterilizing nanotechnology made available by the Sisters of EVE. The funding for production and distribution of protective equipment of this sort to communities in need is often provided by generous donors. The SOE provide samples of the enhanced biosecurity technology these donations fund to their supporters.
+
+While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard element of biosecurity protocols for emergency responders, clinicians and researchers. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,24416,None,0
+54720,4057,54720_Male_Accessories_Masks_Mask_M_Types_Mask_M_darkblue.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24417,None,0
+54721,227,CD Supplemental Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54722,310,EDENCOM Production Facility,"This production and transportation hub is being used by CONCORD, Upwell, and the four empires to produce and distribute gifts to celebrate the 17th anniversary of the birth of the capsuleer. It has recently sent out a distress signal describing an attack by Triglavian forces and requesting aid from any and all nearby capsuleers.
+
+The acceleration gate used to enter this facility is currently configured to only allow Combat Battlecruisers and Attack Battlecruisers to enter.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+54723,310,EDENCOM Research Complex,"This research and development facility is being used by CONCORD, Upwell, and the four empires to develop, produce, and distribute gifts to celebrate the 17th anniversary of the birth of the capsuleer. It has recently sent out a distress signal describing an attack by Triglavian forces and requesting aid from any and all nearby capsuleers.
+
+The acceleration gate used to enter this facility is currently configured to only allow Combat Battlecruisers and Attack Battlecruisers to enter.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+54726,4055,Invasion Triglavian Major Conduit Small Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54727,4055,Invasion Triglavian Major Conduit Middle Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54728,4055,Invasion Triglavian Major Conduit Final Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54729,4055,Invasion Triglavian Major Conduit Side Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54730,186,Triglavian Autominer Wreck,Triglavian Autominer Wreck,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24558
+54731,25,Skybreaker,"The Skybreaker-class frigate was commissioned from Upwell by the New Eden Common Defense Initiative while the organization was still a counter-Triglavian strategy group headed by Provost Marshal Kasiha Valkanir. When EDENCOM was officially announced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry was widely rumored following Triglavian raids on Upwell development facilities.
+
+The Upwell Consortium had been working on adapting Arcing Vorton Projector weaponry to a ship-based form since the success of the technology as an anti-fleet weapon on Keepstar Citadels. The first Triglavian invasions in mid-YC121 spurred that effort on even before EDENCOM underwrote the project, providing access to scientists and engineers from the secret weapons programs of the four core empires, and even the SoCT.
+
+The Skybreaker-class is intended to operate in groups as an escort and counter-attack frigate. With strong shielding and high-output Arcing Vorton Projectors, this swift little ship is a disruptive counter-force in any engagement.",967090.0000000000,16500.0000000000,158.0000000000,1,168,11300000.0000,1,3536,None,20070,24569
+54732,26,Stormbringer,"The Stormbringer-class cruiser was commissioned from Upwell by the New Eden Common Defense Initiative while the organization was still a counter-Triglavian strategy group headed by Provost Marshal Kasiha Valkanir. When EDENCOM was officially announced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry was widely rumored following Triglavian raids on Upwell development facilities.
+
+The Upwell Consortium had been working on adapting Arcing Vorton Projector weaponry to a ship-based form since the success of the technology as an anti-fleet weapon on Keepstar Citadels. The first Triglavian invasions in mid-YC121 spurred that effort on even before EDENCOM underwrote the project, providing access to scientists and engineers from the secret weapons programs of the four core empires, and even the SoCT.
+
+The Stormbringer-class is equipped with strong shields and is capable of striking from afar with optimally-tuned Arcing Vorton Projectors. Intended for use in rapid response cruiser fleets, this powerful attack vessel provides valuable flexibility in EDENCOM's war effort.",11640000.0000000000,101000.0000000000,473.0000000000,1,168,47600000.0000,1,3537,None,20070,24570
+54733,27,Thunderchild,"The Thunderchild-class battleship was commissioned from Upwell by the New Eden Common Defense Initiative while the organization was still a counter-Triglavian strategy group headed by Provost Marshal Kasiha Valkanir. When EDENCOM was officially announced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry was widely rumored following Triglavian raids on Upwell development facilities.
+
+The Upwell Consortium had been working on adapting Arcing Vorton Projector weaponry to a ship-based form since the success of the technology as an anti-fleet weapon on Keepstar Citadels. The first Triglavian invasions in mid-YC121 spurred that effort on even before EDENCOM underwrote the project, providing access to scientists and engineers from the secret weapons programs of the four core empires, and even the SoCT.
+
+The Thunderchild-class was conceived as the striking fist of counter-Triglavian fleets when commissioned by EDENCOM. This battleship is oriented around maximum firepower with high-output, rapid-charging Arcing Vorton Projectors delivering a blizzard of arc strikes against squadrons of enemy ships.",102141000.0000000000,470000.0000000000,861.0000000000,1,168,274000000.0000,1,3538,None,20068,24571
+54734,4055,Invasion Empire Major Cyno Small Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54735,4055,Invasion Empire Major Cyno Middle Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54736,4055,Invasion Empire Major Cyno Final Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54737,4055,Invasion Empire Major Cyno Side Wave Spawner,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54739,4060,Small Vorton Projector I,"Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",500.0000000000,5.0000000000,0.2000000000,1,1,15000.0000,1,2742,24464,None,24572
+54740,4060,Small Compact Vorton Projector,"Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",500.0000000000,5.0000000000,0.2000000000,1,1,15000.0000,1,2742,24464,None,24572
+54741,4060,Small Scoped Vorton Projector,"Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",500.0000000000,5.0000000000,0.2000000000,1,1,15000.0000,1,2742,24464,None,24572
+54742,4060,Small Vorton Projector II,"Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",500.0000000000,5.0000000000,0.2000000000,1,1,15000.0000,1,2742,24464,None,24572
+54743,4060,Small Consortium Vorton Projector,"Small Vorton Projectors are designed to work with small-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",500.0000000000,5.0000000000,0.2000000000,1,1,15000.0000,1,2742,24464,None,24572
+54744,1950,Capsule Capsuleer Day XVII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+54745,4060,Medium Vorton Projector I,"Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",1000.0000000000,25.0000000000,1.0000000000,1,1,150000.0000,1,2743,24465,None,24573
+54746,4060,Medium Compact Vorton Projector,"Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",1000.0000000000,25.0000000000,1.0000000000,1,1,150000.0000,1,2743,24465,None,24573
+54747,4060,Medium Scoped Vorton Projector,"Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",1000.0000000000,25.0000000000,1.0000000000,1,1,150000.0000,1,2743,24465,None,24573
+54748,4060,Medium Vorton Projector II,"Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",1000.0000000000,25.0000000000,1.0000000000,1,1,150000.0000,1,2743,24465,None,24573
+54749,4060,Medium Consortium Vorton Projector,"Medium Vorton Projectors are designed to work with medium-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",1000.0000000000,25.0000000000,1.0000000000,1,1,150000.0000,1,2743,24465,None,24573
+54750,4060,Large Vorton Projector I,"Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",2000.0000000000,50.0000000000,2.0000000000,1,1,1500000.0000,1,2744,24466,None,24574
+54751,4060,Large Compact Vorton Projector,"Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",2000.0000000000,50.0000000000,2.0000000000,1,1,1500000.0000,1,2744,24466,None,24574
+54752,4060,Large Scoped Vorton Projector,"Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",2000.0000000000,50.0000000000,2.0000000000,1,1,1500000.0000,1,2744,24466,None,24574
+54753,4060,Large Vorton Projector II,"Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",2000.0000000000,50.0000000000,2.0000000000,1,1,1500000.0000,1,2744,24466,None,24574
+54754,4060,Large Consortium Vorton Projector,"Large Vorton Projectors are designed to work with large-hull ships specially engineered to support these potent and high-energy weapons. Originally developed by the Upwell Consortium for use on Keepstar Citadels, the Arcing Vorton Projector is a product of spatiotemporal engineering and a weapon capable of striking multiple targets in rapid succession.
+
+To adapt this powerful weapon to ship hulls of any size was no easy feat and required dedicated ship designs. Even then, these weapons cannot be fired using ship capacitors alone and must use one-shot, ultra-high energy Condenser Packs as charges.",2000.0000000000,50.0000000000,2.0000000000,1,1,1500000.0000,1,2744,24466,None,24574
+54755,1950,Apotheosis Capsuleer Day XVII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+54756,1950,Sunesis Capsuleer Day XVII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+54757,1950,Gnosis Capsuleer Day XVII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+54758,1950,Praxis Capsuleer Day XVII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+54759,1950,Maller Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+54760,1950,Prophecy Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+54761,1950,Abaddon Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+54764,1950,Moa Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+54766,1950,Ferox Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+54768,1950,Rokh Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+54769,4062,GalvaSurge Condenser Pack S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of GalvaSurge Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high EM damage at short ranges.",0.0100000000,0.0025000000,0E-10,500,None,1000.0000,1,2734,24469,None,24581
+54770,4062,MesmerFlux Condenser Pack S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of MesmerFlux Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily EM damage at long ranges.",0.0100000000,0.0025000000,0E-10,500,None,1000.0000,1,2734,24471,None,24582
+54771,4062,BlastShot Condenser Pack S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of BlastShot Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high Kinetic damage at short ranges.",0.0100000000,0.0025000000,0E-10,500,None,1000.0000,1,2734,24470,None,24583
+54772,4062,SlamBolt Condenser Pack S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of SlamBolt Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily Kinetic damage at long ranges.",0.0100000000,0.0025000000,0E-10,500,None,1000.0000,1,2734,24473,None,24578
+54773,4062,GalvaSurge Condenser Pack M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of GalvaSurge Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high EM damage at short ranges.",0.0100000000,0.0125000000,0E-10,500,None,1000.0000,1,2735,24475,None,24581
+54774,4062,MesmerFlux Condenser Pack M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of MesmerFlux Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily EM damage at long ranges.",0.0100000000,0.0125000000,0E-10,500,None,1000.0000,1,2735,24477,None,24582
+54775,4062,BlastShot Condenser Pack M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of BlastShot Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high Kinetic damage at short ranges.",0.0100000000,0.0125000000,0E-10,500,None,1000.0000,1,2735,24476,None,24583
+54776,4062,SlamBolt Condenser Pack M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of SlamBolt Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily Kinetic damage at long ranges.",0.0100000000,0.0125000000,0E-10,500,None,1000.0000,1,2735,24479,None,24578
+54777,4062,GalvaSurge Condenser Pack L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of GalvaSurge Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high EM damage at short ranges.",0.0100000000,0.0250000000,0E-10,500,None,1000.0000,1,2736,24481,None,24581
+54778,4062,MesmerFlux Condenser Pack L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of MesmerFlux Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily EM damage at long ranges.",0.0100000000,0.0250000000,0E-10,500,None,1000.0000,1,2736,24483,None,24582
+54779,4062,BlastShot Condenser Pack L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of BlastShot Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing high Kinetic damage at short ranges.",0.0100000000,0.0250000000,0E-10,500,None,1000.0000,1,2736,24482,None,24583
+54780,4062,SlamBolt Condenser Pack L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's brand of SlamBolt Condenser Packs are designed to deliver a pulse of power tuned to develop arcs dealing primarily Kinetic damage at long ranges.",0.0100000000,0.0250000000,0E-10,500,None,1000.0000,1,2736,24485,None,24578
+54781,4061,StrikeSnipe Ultra S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's StrikeSnipe Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced damage at very long ranges.",0.0100000000,0.0025000000,0E-10,200,None,100000.0000,1,2737,24472,None,24580
+54782,4061,StrikeSnipe Ultra L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's StrikeSnipe Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced damage at very long ranges.",0.0100000000,0.0250000000,0E-10,200,None,100000.0000,1,2739,24484,None,24580
+54783,4061,ElectroPunch Ultra L,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's ElectroPunch Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced high damage at very short ranges.",0.0100000000,0.0250000000,0E-10,200,None,100000.0000,1,2739,24480,None,24579
+54784,4061,ElectroPunch Ultra S,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's ElectroPunch Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced high damage at very short ranges.",0.0100000000,0.0025000000,0E-10,200,None,100000.0000,1,2737,24468,None,24579
+54785,4061,StrikeSnipe Ultra M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's StrikeSnipe Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced damage at very long ranges.",0.0100000000,0.0125000000,0E-10,200,None,100000.0000,1,2738,24478,None,24580
+54786,4061,ElectroPunch Ultra M,"The project to adapt Arcing Vorton Projectors into ship-based weapons required the development of a high-capacity energy source for the new weapons. Ship capacitors are powerful but the immense bursts of energy required to fire Vorton Projectors called for the development of one-shot Condenser Packs capable of retaining ultra-high charges and rapidly discharging them at need. In a novel and elegant solution to the problem of cabling burnout in the projectors, the material of the Condenser Packs is designed to be rendered down into a pool of nanites the ablative nanocabling of the weapons can draw on.
+
+Upwell's ElectroPunch Ultra brand of Condenser Packs are advanced charges designed to deliver a pulse of power tuned to develop arcs dealing balanced high damage at very short ranges.",0.0100000000,0.0125000000,0E-10,200,None,100000.0000,1,2738,24474,None,24579
+54787,1950,Vexor Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+54788,1950,Brutix Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+54789,1950,Dominix Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+54790,4071,EDENCOM Frigate (old),Skill at operating ship designs commissioned as EDENCOM frigates.,0E-10,0.0100000000,0E-10,1,135,50000.0000,0,377,33,None,0
+54793,4071,EDENCOM Cruiser (old),Skill at operating ship designs commissioned as EDENCOM cruisers.,0E-10,0.0100000000,0E-10,1,135,2500000.0000,0,377,33,None,0
+54794,257,EDENCOM Battleship,Skill at operating ship designs commissioned as EDENCOM battleships.,0E-10,0.0100000000,0E-10,1,135,105000000.0000,1,377,33,None,0
+54798,1950,Rupture Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+54799,1950,Cyclone Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+54800,1950,Maelstrom Capsuleer Day XVII SKIN,"Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots.
+
+Capsuleer Day XVII is a moment of celebration for ""The Elite"" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+54802,4072,Expired Capsuleer Day Signal-10 'Needlejack' Filament,"This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 15, YC122.",0E-10,0.1000000000,0E-10,1,1,None,1,None,24325,None,0
+54803,4072,Expired Capsuleer Day Noise-10 'Needlejack' Filament,"This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 15, YC122.",0E-10,0.1000000000,0E-10,1,1,None,1,None,24324,None,0
+54804,2002,Triglavian Trinary Datastream XCZ1,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Xordazh Chislov Zvemokorg noemata «have highest priority for proving by directive of the Convocation of Triglav Outside the Struggle» (indecipherable) advancing-time discourse-element (indecipherable) «following strategic elements in force relations field operations» (indecipherable)
+
+//INTERRUPT//
+
+(indecipherable) the course of the flow of Vyraj from the domain of Bujan to the ancient domains shall pass from first liminality, through second liminality, at last to breach third liminality.
+
+The proving of Kitezh and Xordazh shall ground Chislov Zvemokorg noemata, while obstruction and mortification close the ways.
+
+– Partial translation of Triglavian Trinary Datastream XCZ1",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+54805,2002,Triglavian Trinary Datastream XCZ2,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Xordazh Chislov Zvemokorg noemata «have highest priority for proving by directive of the Convocation of Triglav Outside the Struggle» (indecipherable) advancing-time discourse-element (indecipherable) «following strategic elements in force relations field operations» (indecipherable)
+
+//INTERRUPT//
+
+(indecipherable) as the flow of Vyraj brings communion of the Sobornost to those that may be fit for glorification, the flow shall cleave and cladistic proving shall begin anew in the ancient domains.
+
+The proving of Kitezh and Xordazh shall ground Chislov Zvemokorg noemata, while obstruction and mortification close the ways.
+
+– Partial translation of Triglavian Trinary Datastream XCZ2",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+54806,2002,Triglavian Trinary Datastream XCZ3,"Detached Executive Troika for Sublimation of Poshlost Flow dialectical semiosis flow (indecipherable) follows:
+
+Xordazh Chislov Zvemokorg noemata «have highest priority for proving by directive of the Convocation of Triglav Outside the Struggle» (indecipherable) advancing-time discourse-element (indecipherable) «following strategic elements in force relations field operations» (indecipherable)
+
+//INTERRUPT//
+
+(indecipherable) as the Sobornost and Kybernauts pass over the waters of communion, the floods of liminality shall cover the faces of Immanent Glory and Immanent Gold alike.
+
+The proving of Kitezh and Xordazh shall ground Chislov Zvemokorg noemata, while obstruction and mortification close the ways.
+
+– Partial translation of Triglavian Trinary Datastream XCZ3",1.0000000000,0.1000000000,0E-10,1,135,1.0000,1,2480,21784,None,0
+54807,2026,Encrypted Semiosis Console (Svarog Clade),"This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.
+
+Like other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.
+
+This particular console displays the symbol of the ""Svarog Clade"" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22112,None,0
+54808,526,Predictive Light Cone Plotter,"The component name and serial number of this strange piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This particular item appears to be designed to predict future events as part of a sophisticated targeting system but the means by which it could achieve firing solutions is highly obscure. This device is obviously intended to form part of a larger design.",20.0000000000,0.0100000000,0E-10,1,None,None,1,1661,2185,None,0
+54809,526,Spatiotemporal Boundary Detector,"The component name and serial number of this sophisticated piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This equipment seems to be intended to detect the boundaries of spatiotemporal distortions at very close ranges. It is unclear what purpose such a device would have and it plainly is part of a larger design.",20.0000000000,0.0100000000,0E-10,1,None,None,1,1661,2182,None,0
+54810,526,String Charge Evaluation Couple,"The component name and serial number of this obscure piece of technology is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This highly advanced device is apparently capable of evaluating the charge of cosmic string elements in local space-time despite the extraordinary sensitivity that such a piece of equipment would require. It is built in such a way that it must be part of a larger design.",20.0000000000,0.0100000000,0E-10,1,None,None,1,1661,2890,None,0
+54811,526,OODA Loop Expert System Package,"The component name and serial number of this data storage device is indicated clearly by data-tags bearing CONCORD, Upwell Consortium and EDENCOM identifier codes. This is an encrypted data device but the coding of the tags suggests an experimental expert system designed to run a powerful ""Observe, Orient, Decide, Act"" loop for a weapons system. This application of expert systems technology treads dangerously into the territory of outlawed unrestricted AI development. The needs of the present crisis would appear to overrule such considerations. Presumably this software package is intended for use in a specific design.",20.0000000000,0.0100000000,0E-10,1,None,None,1,1661,2038,None,0
+54812,303,Expired Basic Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54813,303,Expired Potent Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54814,303,Expired Extended Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by Upwell and CONCORD to celebrate the 17th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 15, YC122.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+54815,303,Expired Basic Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+54816,303,Expired Extended Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+54817,303,Expired Potent Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 17th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 15, YC122.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+54818,1194,Capsuleer Day XVII Cap and T-Shirt Crate,Contains commemorative Capsuleer Day XVII Caps and T-Shirts (Men's & Women's),0E-10,4.0000000000,0E-10,1,None,None,1,None,24119,None,0
+54819,1194,Capsuleer Day XVII Fireworks Package,Contains a festival launcher module and commemorative Capsuleer Day XVII fireworks,0E-10,1.0000000000,0E-10,1,None,None,1,None,20973,None,0
+54820,1194,Capsuleer Day XVII Alpha Booster Gift Box,"This crate contains a selection of consumable boosters, including a short duration combat booster and a limited time Glamourex social booster.",0E-10,1.0000000000,0E-10,1,None,None,1,None,21898,None,0
+54821,1194,Capsuleer Day XVII Omega Booster Gift Box,"This crate contains a selection of consumable boosters, including a short duration combat booster and a limited time Cerebral Accelerator.",0E-10,1.0000000000,0E-10,1,None,None,1,None,21898,None,0
+54822,4055,Empire Spawner - Mining Rig Deployment Stage 3,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54824,4071,Small Vorton Projector (old),"Operation of small Arcing Vorton Projector turrets.
+5% bonus to Small Vorton Projector damage per skill level.",0E-10,0.0100000000,0E-10,1,135,320000.0000,0,364,33,None,0
+54825,4071,Medium Vorton Projector (old),"Operation of medium Arcing Vorton Projector turrets.
+5% bonus to Medium Vorton Projector damage per skill level.",0E-10,0.0100000000,0E-10,1,135,1000000.0000,0,364,33,None,0
+54826,255,Large Vorton Projector,"Operation of Large Arcing Vorton Projector turrets.
+
+5% bonus to Large Vorton Projector damage per skill level.",0E-10,0.0100000000,0E-10,1,135,60000000.0000,1,364,33,None,0
+54827,255,Small Vorton Specialization,"Specialist training in the operation of advanced Small Arcing Vorton Projector turrets.
+
+2% bonus to Small Vorton projector Damage per skill level.",0E-10,0.0100000000,0E-10,1,None,6000000.0000,1,364,33,None,0
+54828,255,Medium Vorton Specialization,"Specialist training in the operation of advanced Medium Arcing Vorton Projector turrets.
+
+2% bonus to Medium Vorton projector Damage per skill level.",0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,364,33,None,0
+54829,255,Large Vorton Specialization,"Specialist training in the operation of advanced Large Arcing Vorton Projector turrets.
+
+2% bonus to Large Vorton projector Damage per skill level.",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,364,33,None,0
+54830,4057,Men's Biosecurity Response Team Mask,"While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,24418,None,0
+54835,4055,Empire Spawner - Mining Rig Deployment Stage 2,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54836,4055,Empire Spawner - Mining Rig Deployment Stage 1,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54837,1882,Triglavian Victory Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24561
+54838,4033,EDENCOM Cynosural Jammer,"In order to guard against the threat of pirate and renegade capital fleets interfering with EDENCOM defense operations, the deployment of cynosural jammer units has been authorized in all invasion zones. EDENCOM forces supplied by the core empires will operate capital battlegroups using their own cynosural beacon networks where they are needed in the defense against the Triglavian invaders.",3000000000.0000000000,5000.0000000000,1000.0000000000,1,1,None,0,None,None,None,22252
+54839,4071,Vorton Projector Operation (old),Basic operation of sub-capital volton projectors. 2% Bonus to Vorton Projector rate of fire per skill level.,0E-10,0.0100000000,0E-10,1,None,30000.0000,0,364,33,None,0
+54840,255,Vorton Power Amplification,"Skill in amplifying the power of ship-based Arcing Vorton Projectors to maximize damage output.
+
+3% bonus to Vorton Projector damage per skill level.",0E-10,0.0100000000,0E-10,1,None,45000000.0000,1,364,33,None,0
+54841,255,Vorton Arc Guidance,"Skill in tuning wave-guides of ship-based Arcing Vorton Projectors to improve strikes on fast-moving targets.
+
+5% bonus to Vorton Projector explosion radius and 10% bonus to explosion velocity per skill level.",0E-10,0.0100000000,0E-10,1,None,31000000.0000,1,364,33,None,0
+54842,105,Skybreaker Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,24569
+54843,106,Stormbringer Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,24570
+54844,107,Thunderchild Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,24571
+54845,4064,Small Vorton Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24464,None,0
+54846,4064,Large Consortium Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24466,None,0
+54847,4064,Large Officer Volton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,0,None,24466,None,0
+54848,4064,Small Compact Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24464,None,0
+54849,4064,Small Scoped Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24464,None,0
+54850,4064,Small Vorton Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24464,None,0
+54851,4064,Small Consortium Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24464,None,0
+54852,4064,Medium Vorton Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24465,None,0
+54853,4064,Medium Compact Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24465,None,0
+54854,4064,Medium Scoped Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24465,None,0
+54855,4064,Medium Vorton Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24465,None,0
+54856,4064,Medium Consortium Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24465,None,0
+54857,4064,Large Vorton Projector I Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24466,None,0
+54858,4064,Large Compact Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24466,None,0
+54859,4064,Large Scoped Vorton Projector Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24466,None,0
+54860,4064,Large Vorton Projector II Blueprint,,0E-10,0.0100000000,0E-10,1,None,120000.0000,1,None,24466,None,0
+54861,4065,GalvaSurge Condenser Pack S Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24469,None,0
+54862,4065,MesmerFlux Condenser Pack S Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24471,None,0
+54863,4065,BlastShot Condenser Pack S Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24470,None,0
+54864,4065,SlamBolt Condenser Pack S Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24473,None,0
+54865,4065,GalvaSurge Condenser Pack M Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24475,None,0
+54866,4065,MesmerFlux Condenser Pack M Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24477,None,0
+54867,4065,BlastShot Condenser Pack M Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24476,None,0
+54868,4065,SlamBolt Condenser Pack M Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24479,None,0
+54869,4065,GalvaSurge Condenser Pack L Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24481,None,0
+54870,4065,MesmerFlux Condenser Pack L Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24483,None,0
+54871,4065,BlastShot Condenser Pack L Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24482,None,0
+54872,4065,SlamBolt Condenser Pack L Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24485,None,0
+54873,4069,Vorton Tuning System I Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24467,None,1310
+54874,4069,Compact Vorton Tuning System Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24467,None,1310
+54875,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54876,4069,Vorton Tuning System II Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000.0000,1,None,24467,None,1310
+54877,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54878,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54879,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54880,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54881,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54882,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54883,4065,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,21916,None,1310
+54884,4066,ElectroPunch Ultra S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24468,None,0
+54885,4066,StrikeSnipe Ultra S Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24472,None,0
+54886,4066,ElectroPunch Ultra M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24474,None,0
+54887,4066,StrikeSnipe Ultra M Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24478,None,0
+54888,4066,ElectroPunch Ultra L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24480,None,0
+54889,4066,StrikeSnipe Ultra L Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24484,None,0
+54890,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54891,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54892,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54893,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54894,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54895,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54896,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54897,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54898,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54899,4066,unused blueprint type,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,0,None,21920,None,1143
+54900,1950,Vexor Navy Issue Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+54901,1950,Dominix Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+54902,1950,Dominix Navy Issue Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+54903,1950,Thanatos Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+54904,1950,Nestor Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+54905,1950,Kikimora Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+54906,1950,Drekavac Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+54907,1950,Leshak Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+54908,1950,Basilisk Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+54909,1950,Guardian Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+54910,1950,Bifrost Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+54911,1950,Noctis Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+54912,1950,Vindicator Eden's Hunters SKIN,"Eager to support and promote the efforts of capsuleers hunting Triglavian structures and vessels, EDENCOM commissioned the design of a unique nanocoating for use on ships piloted by capsuleers aggressively taking the fight to the enemy. The ""Eden's Hunters"" nanocoating displays clearly the allegiance of capsuleer seek, destroy and salvage teams to the cause of the New Eden Common Defense Initiative. Funds from the sale of this nanocoating will go directly to the New Eden Defense Fund, aiding the struggle against the invaders.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+54913,1950,Nestor Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+54914,1950,Kikimora Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+54915,1950,Drekavac Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+54916,1950,Leshak Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+54917,1950,Basilisk Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+54918,1950,Guardian Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+54919,1950,Bifrost Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+54920,1950,Noctis Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+54921,1950,Vindicator Kybernaut Clade SKIN,"The Triglavian Collective has not been universally opposed by all in New Eden, with subversive elements across New Eden finding something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"". Intriguerre's propagandists have released a ship nanocoating displaying allegiance to the Collective under the name ""Kybernaut Clade"", in reference to the Triglavian term for capsuleers.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+54922,186,Entropic Disintegrator Werpost Wreck,Entropic Disintegrator Werpost Wreck,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24562
+54923,186,EDENCOM Heavy GunStar Wreck,EDENCOM Heavy GunStar Wreck,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24563
+54924,227,Triglavian Harvester Spawner Guards,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54926,1670,Men's 'Eico BioSec' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements. This variant of Eico augmentation is designed for use by Biosecurity Response Teams.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24421,None,0
+54927,1670,Women's 'Eico BioSec' Facial Augmentation,"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements. This variant of Eico augmentation is designed for use by Biosecurity Response Teams.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24422,None,0
+54934,227,ARDA S1 MS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54935,227,ARDA S1 BS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54936,227,ARDA S2 MS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54937,227,ARDA S2 BS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54938,227,ARDA S3 MS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54939,227,ARDA S3 BS (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+54943,1089,Men's Project Discovery Cytometry T-Shirt,"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24429,None,0
+54944,1089,Women's Project Discovery Cytometry T-Shirt,"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24430,None,0
+54948,1092,Men's Project Discovery Cytometry Cap,"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24434,None,0
+54949,1092,Women's Project Discovery Cytometry Cap,"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24435,None,0
+54951,4050,QA 2v2 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+54965,1083,Women's BioCrystal Protective Glasses,"Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.
+
+Protective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24457,None,0
+54966,1083,Men's BioCrystal Protective Glasses,"Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.
+
+Protective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24458,None,0
+54968,1194,Broken Skill Canister,"This skill canister randomly emits sparks and small puffs of smoke. It does not appear to be safe to use. Whatever it has been filled with doesn't seem to have been meant for humans.
+Further analysis indicates that some enterprising scientist attempted to extract the skills of a Fedo. To what end remains a mystery.",1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,24460,None,0
+54970,754,Electromagnetic Metaprismatic Sheeting,"A special material emerging from the cutting-edge metamaterial labs, this sheeting is able to redirect a wide range of electromagnetic energies. It is a vital element of internal and external shielding for devices employing ultra high-energy emissions in the manipulation of spatiotemporal topologies.",0E-10,0.2500000000,0E-10,1,1,100000.0000,1,1863,24487,None,0
+54971,754,Hyperbolic Metatransistor Array,"A highly advanced material, critical to ultra-sensitive detectors, relying on hyperbolic anisotropic effects to convert fine changes in local electromagnetic fields to optical processing signals. The fine resolution in mapping local EM fields achieved by such sensors would generally only be of use to scientists but may have military applications.",0E-10,0.2500000000,0E-10,1,1,100000.0000,1,1863,24486,None,0
+54972,754,Ultraconducting Ablative Nanocable,"Ultra high-power loads will typically burn out even the most advanced superconducting cables, calling for a radical solution in cases where high bursts of power are required at relatively high frequencies. Ultraconducting ablative nanocable is able to repeatedly transmit high-power loads by actively exchanging the material of the cable with an integrated pool of nanomaterial between pulses.",0E-10,0.2500000000,0E-10,1,1,100000.0000,1,1863,24488,None,0
+54973,4067,Vorton Tuning System I,"Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.
+
+Grants a bonus to the firing rate and damage of Vorton Projectors.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,2740,24467,None,0
+54974,4067,Compact Vorton Tuning System I,"Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.
+
+Grants a bonus to the firing rate and damage of Vorton Projectors.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,8,None,1,2740,24467,None,0
+54975,4067,Vorton Tuning System II,"Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.
+
+Grants a bonus to the firing rate and damage of Vorton Projectors.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,2740,24467,None,0
+54976,303,Serenity Monthly Cerebral Accelerator - 2020.6,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/06/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+54991,2026,Encrypted Semiosis Console (Perun Clade),"This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.
+
+Like other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.
+
+This particular console displays the symbol of the ""Perun Clade"" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22111,None,0
+54992,2026,Encrypted Semiosis Console (Veles Clade),"This device is clearly a version of the Semiosis Conduction Consoles found in certain locations within Abyssal Deadspace but appears to be secured with additional layers of formidable encryption.
+
+Like other Semiosis Consoles, this self-contained unit combines a number of sophisticated interfaces with internal processing and storage capacity geared towards symbolic or conceptual modelling. The device provides for communication of constructed models either through its built-in holographic and nanomemetic functions, or via a variety of outputs if these are connected to an appropriate network. The device almost certainly incorporates quantum entanglement communications technology.
+
+This particular console displays the symbol of the ""Veles Clade"" when connected to the correct power supply format but the encryption makes it doubtful that anything else of meaningful value could be derived from the device.
+
+CONCORD would no doubt prefer this device be handed over to them but the curious could probably keep it and carefully monitor it. It remains to be seen what the point would be given the encryption layers, and the risks may be very high.",1.0000000000,1.0000000000,0E-10,1,135,None,1,None,22114,None,0
+54993,1950,Council Diplomatic Shuttle SARO 'Black Troop' SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,2316,None,None,0
+54998,494,Decloaked Backup Storage Vault,This Upwell structure appears to be intended as a secondary storage vault for sensitive prototypes and research data.,1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2373
+54999,494,Decloaked Infested Fluid Router Relay,This communications relay has been infested by rogue drones. It may contain clues to the origin of this anomalous drone activity.,1000000.0000000000,4000.0000000000,20000.0000000000,1,None,None,0,None,None,None,2586
+55002,1092,Women's Biosecurity Response Team Mask (OLD),"While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21768,None,0
+55003,1092,Men's Biosecurity Response Team Mask (OLD),"While selective molecular repulsion fields are highly effective in repelling airborne pathogens, the use of physical masks remains a standard protocol for Biosecurity Response Teams. While simple in form, the nanofilter layers in the material of these masks provide protection against pathogens that may be carried through personal molecular repulsion fields in one way or another.
+
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established a Biosecurity Response Team and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end CONCORD Biosecurity Response Team reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+
+CONCORD Biosecurity Responders are now available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24434,None,0
+55004,1083,Men's BioCrystal Protective Glasses (OLD),"Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.
+
+Protective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24457,None,0
+55005,1083,Women's BioCrystal Protective Glasses (OLD),"Poteque Pharmaceuticals has marketed protective glasses, face shields and a variety of other transparent protective devices under their BioCrystal brand for many years. These protective glasses are highly impact resistant, and proof against various forms of radiation, thermal shock and corrosion. The proprietary BioCrystal monomolecular layers have recently been upgraded with protections against rogue nanites following the increase in incidents involving such devices over the last century of New Eden's interstellar era.
+
+Protective glasses of this kind are a useful supplement, along with physical masks, to standard anti-pathogen and biosecurity protocols using selective molecular repulsion fields.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24457,None,0
+55006,1670,Men's 'Eico BioSec' Facial Augmentation (OLD),"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21582,None,0
+55007,1670,Women's 'Eico BioSec' Facial Augmentation (OLD),"Environmental information capture overlays go several steps beyond somatosensory meshes and considerably enhance the sensory capabilities of those ""wearing"" such extensive facial augmentations. While this level of cybernetics can hardly be masked by mere nanocoatings there is still considerable scope for working in decorative elements.
+
+Eico augmentations include systems that improve the connection between an augmented individual's consciousness and their nervous-emotional responses. However, these more extensive and elaborate information capture and processing systems hugely increase the types and range of environmental information that can be absorbed by an individual.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21582,None,0
+55008,1089,Women's Project Discovery Cytometry T-Shirt (OLD),"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10237,None,0
+55009,1089,Men's Project Discovery Cytometry T-Shirt (OLD),"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this T-shirt marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,10237,None,0
+55010,1092,Men's Project Discovery Cytometry Cap (OLD),"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21768,None,0
+55011,1092,Women's Project Discovery Cytometry Cap (OLD),"In YC122, Project Discovery initiated a biological research program to support efforts against a rapidly-spreading virus affecting space-industrial infrastructure and colonies across New Eden.
+
+Using advanced flow cytometry techniques the new research program harnesses the citizen science efforts of Project Discovery participants. Incorporating the Project Discovery logo into a design to celebrate the cytometry program, this cap marks the wearer as a contributor to this vital effort.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21768,None,0
+55012,1088,Men's Virtuality Biotechnician Coat (OLD),"Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.
+
+Ideally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21772,None,0
+55013,1088,Women's Virtuality Biotechnician Coat (OLD),"Much medical research in New Eden involves extensive modelling and simulation using virtual environments. Virtuality Biotechnicians specialize in bridging the gap between the real and the virtual in complex fields such as immunology and epidemiology. This work has become increasingly important as the number of highly dangerous pathogens afflicting colonies and various space-industrial locations has multiplied over the decades.
+
+Ideally, the work of Virtuality Biotechnicians seeks to predict the emergence of new biosecurity threats by modelling existing environments and simulating mutation paths the extant biology could take. However, more often than not, virtual biotech investigations must react to developing situations and support remedial work using data provided by emerging pathogen research efforts, such as the Project Discovery Flow Cytometry program.",0.5000000000,0.1000000000,0E-10,1,None,None,0,None,21772,None,0
+55014,1670,Men's 'Barbatus Medicus' Facial Augmentation (OLD),"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21582,None,0
+55015,1670,Women's 'Purity Vector' Facial Augmentation (OLD),"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21582,None,0
+55016,1568,Type-B Anomalous Alvi,,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+55017,1568,Type-C Anomalous Alvi,,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+55018,1664,Type-A Anomalous Alvior,,1500000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+55019,1664,Type-D Anomalous Alvior,,1500000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+55020,1665,Type-B Anomalous Alvum,,10000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+55021,1665,Type-D Anomalous Alvum,,10000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1220
+55022,1666,Type-A Anomalous Alvatis,,13000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+55023,1666,Type-C Anomalous Alvatis,,13000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1223
+55024,1667,Swarm Overmind 2102,,100000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1221
+55025,270,Upwell Encryption Methods,Understanding of the data encryption methods used by the Upwell Consortium and its allies.,0E-10,0.0100000000,0E-10,1,None,None,1,375,33,None,0
+55026,1667,Voivode Jarognik Leshak,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",63000000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20061,21993
+55027,1667,Voivode Hospodar Leshak,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards damage application and remote repair capabilities.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",63000000.0000000000,233000.0000000000,650.0000000000,1,135,165000000.0000,0,None,None,20061,21993
+55029,1194,Vorton Projector Booster Gift Box,"Contains a random Combat Booster that improves the effectiveness of Vorton Projector weapons.
+The boosters contained within this box contain volatile compounds and will expire on December 8, YC 122.",0E-10,0.1000000000,0E-10,1,None,None,1,1661,24290,None,0
+55031,257,EDENCOM Frigate,Skill at operating ship designs commissioned as EDENCOM frigates.,0E-10,0.0100000000,0E-10,1,1,30500000.0000,1,377,33,None,0
+55032,257,EDENCOM Cruiser,Skill at operating ship designs commissioned as EDENCOM cruisers.,0E-10,0.0100000000,0E-10,1,1,40000000.0000,1,377,33,None,0
+55033,255,Vorton Projector Operation,"Basic skill for operation of ship-based Arcing Vorton Projectors.
+
+2% Bonus to all Vorton Projectors' rate of fire per skill level.",0E-10,0.0100000000,0E-10,1,None,20300000.0000,1,364,33,None,0
+55034,255,Small Vorton Projector,"Operation of Small Arcing Vorton Projector turrets.
+
+5% Bonus to Small Vorton Projector damage per level.",0E-10,0.0100000000,0E-10,1,None,20300000.0000,1,364,33,None,0
+55035,255,Medium Vorton Projector,"Operation of Medium Arcing Vorton Projector turrets.
+
+5% Bonus to Medium Vorton Projector damage per level.",0E-10,0.0100000000,0E-10,1,None,31250000.0000,1,364,33,None,0
+55036,1980,Surface Dungeon Cloud 8820,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24568
+55038,303,Expired EDENCOM Vorton Booster RA-2,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+2% bonus to Vorton Projector optimal range.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55039,303,Expired EDENCOM Vorton Booster RA-3,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+3% bonus to Vorton Projector optimal range.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55040,303,Expired EDENCOM Vorton Booster RA-5,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+5% bonus to Vorton Projector optimal range.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55041,303,Expired EDENCOM Vorton Booster GU-2,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+2% bonus to Vorton Projector explosion radius and explosion velocity.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55042,303,Expired EDENCOM Vorton Booster GU-3,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+3% bonus to Vorton Projector explosion radius and explosion velocity.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55043,303,Expired EDENCOM Vorton Booster GU-5,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+5% bonus to Vorton Projector explosion radius and explosion velocity.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55044,303,Expired EDENCOM Vorton Booster DA-2,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+2% bonus to Vorton Projector damage.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55045,303,Expired EDENCOM Vorton Booster DA-3,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+3% bonus to Vorton Projector damage.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55046,303,Expired EDENCOM Vorton Booster DA-5,"This combat booster has been designed by EDENCOM to augment the capabilities of their new Vorton Projector weapon systems.
+
+5% bonus to Vorton Projector damage.
+
+This booster contains volatile compounds and will expire on December 8, YC 122.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,0,None,21839,None,0
+55294,1950,Marshal Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+55295,1950,Pacifier Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+55296,1950,Enforcer Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+55297,1950,Sentinel Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+55298,1950,Redeemer Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+55299,1950,Purifier Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+55300,1950,Prorator Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+55301,1950,Devoter Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+55302,1950,Zealot Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+55303,1950,Magnate Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55304,1950,Inquisitor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55305,1950,Tormentor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55306,1950,Punisher Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55307,1950,Harbinger Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+55308,1950,Oracle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+55309,1950,Prophecy Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+55310,1950,Abaddon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+55311,1950,Apocalypse Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+55312,1950,Bestower Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+55313,1950,Avatar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+55314,1950,Revelation Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+55315,1950,Aeon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+55316,1950,Archon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+55317,1950,Armageddon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+55318,1950,Crucifier Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55319,1950,Executioner Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+55320,1950,Apostle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+55321,1950,Providence Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+55322,1950,Sigil Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+55323,1950,Coercer Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+55324,1950,Dragoon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+55325,1950,Confessor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+55326,1950,Arbitrator Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+55327,1950,Omen Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+55328,1950,Maller Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+55329,1950,Augoror Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+55330,1950,Legion Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+55331,1950,Amarr Shuttle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2387,None,None,0
+55332,1950,Impairor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2308,None,None,0
+55333,1950,Augoror Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+55334,1950,Harbinger Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+55335,1950,Armageddon Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+55336,1950,Apocalypse Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+55337,1950,Imperial Navy Slicer Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+55338,1950,Crucifier Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+55339,1950,Omen Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+55340,1950,Vengeance Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+55341,1950,Damnation Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+55342,1950,Anathema Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+55343,1950,Impel Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+55344,1950,Malediction Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+55345,1950,Heretic Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+55346,1950,Sacrilege Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+55347,1950,Curse Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+55348,1950,Retribution Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+55349,1950,Absolution Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+55350,1950,Paladin Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+55351,1950,Crusader Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+55352,1950,Ark Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+55353,1950,Deacon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+55354,1950,Pontifex Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+55355,1950,Guardian Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+55356,1950,Pilgrim Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+55358,1194,Flow Cytometry Rewards Crate,"This is a reward from CONCORD's Project Discovery for participating in their Flow Cytometry research program.
+
+This container is hermetically sealed with an electronic locking mechanism, ensuring preservation of its contents in a variety of environments.
+
+Compromising the seal will cause the container to fully disintegrate while giving access to the items it holds.",0E-10,6000.0000000000,0E-10,1,128,None,1,1661,21741,None,0
+55359,1194,Superior Flow Cytometry Rewards Crate,"This is a reward from CONCORD's Project Discovery for participating in their Flow Cytometry research program.
+
+This container is hermetically sealed with an electronic locking mechanism, ensuring preservation of its contents in a variety of environments.
+
+Compromising the seal will cause the container to fully disintegrate while giving access to the items it holds.",0E-10,6000.0000000000,0E-10,1,128,None,1,1661,21741,None,0
+55360,1670,Test background,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+55511,255,Vorton Arc Extension,"Skill in extending arc-channelling of ship-based Arcing Vorton Projectors to boost effective range.
+
+5% bonus to Vorton Projector optimal range per skill level.",0E-10,0.0100000000,0E-10,1,None,30900000.0000,1,364,33,None,0
+55512,1950,Caracal Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+55513,1950,Tengu Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+55514,1950,Blackbird Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+55515,1950,Badger Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+55516,1950,Tayra Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+55517,1950,Phoenix Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+55518,1950,Chimera Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+55519,1950,Wyvern Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+55520,1950,Leviathan Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+55521,1950,Scorpion Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+55522,1950,Rokh Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+55523,1950,Raven Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+55524,1950,Naga Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+55525,1950,Ferox Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+55526,1950,Drake Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+55527,1950,Charon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+55528,1950,Heron Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55529,1950,Kestrel Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55530,1950,Merlin Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55531,1950,Jackdaw Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+55532,1950,Bantam Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55533,1950,Ibis Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2353,None,None,0
+55534,1950,Caldari Shuttle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2388,None,None,0
+55535,1950,Griffin Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55536,1950,Condor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+55537,1950,Minokawa Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+55538,1950,Moa Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+55539,1950,Osprey Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+55540,1950,Corax Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+55541,1950,Cormorant Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+55542,1950,Caracal Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+55543,1950,Raven Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+55544,1950,Scorpion Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+55545,1950,Drake Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+55546,1950,Osprey Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+55547,1950,Caldari Navy Hookbill Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+55548,1950,Griffin Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+55549,1950,Cerberus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+55550,1950,Golem Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+55551,1950,Bustard Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+55552,1950,Hawk Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+55553,1950,Manticore Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+55554,1950,Kitsune Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2056,None,None,0
+55555,1950,Raptor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+55556,1950,Basilisk Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2078,None,None,0
+55557,1950,Kirin Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+55558,1950,Widow Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+55559,1950,Nighthawk Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+55560,1950,Flycatcher Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+55561,1950,Crane Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+55562,1950,Crow Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+55563,1950,Rook Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+55564,1950,Onyx Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2074,None,None,0
+55565,1950,Stork Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+55566,1950,Eagle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+55567,1950,Vulture Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+55568,1950,Rhea Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+55569,1950,Harpy Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+55570,1950,Buzzard Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+55571,1950,Falcon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+55572,1950,Erebus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+55573,1950,Thorax Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+55574,1950,Exequror Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+55575,1950,Catalyst Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+55576,1950,Algos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+55577,1950,Celestis Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+55578,1950,Megathron Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+55579,1950,Dominix Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+55580,1950,Hyperion Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+55581,1950,Brutix Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+55582,1950,Myrmidon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+55583,1950,Talos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+55584,1950,Hecate Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+55585,1950,Navitas Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55586,1950,Tristan Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55587,1950,Kryos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+55588,1950,Iteron Mark V Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+55589,1950,Epithal Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+55590,1950,Nyx Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+55591,1950,Thanatos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+55592,1950,Moros Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1982,None,None,0
+55593,1950,Velator Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2354,None,None,0
+55594,1950,Gallente Shuttle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2389,None,None,0
+55595,1950,Imicus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55596,1950,Atron Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55597,1950,Maulus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55598,1950,Incursus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+55599,1950,Miasmos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+55600,1950,Nereus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+55601,1950,Obelisk Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+55602,1950,Ninazu Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2280,None,None,0
+55603,1950,Vexor Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+55604,1950,Proteus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+55605,1950,Maulus Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+55606,1950,Federation Navy Comet Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+55607,1950,Brutix Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+55608,1950,Megathron Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+55609,1950,Dominix Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+55610,1950,Exequror Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+55611,1950,Vexor Navy Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+55612,1950,Astarte Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+55613,1950,Taranis Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+55614,1950,Keres Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+55615,1950,Nemesis Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+55616,1950,Viator Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+55617,1950,Kronos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+55618,1950,Deimos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+55619,1950,Arazu Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+55620,1950,Magus Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2144,None,None,0
+55621,1950,Sin Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+55622,1950,Eos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+55623,1950,Ishkur Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+55624,1950,Helios Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+55625,1950,Anshar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+55626,1950,Ishtar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+55627,1670,Women's 'Purity Vector' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24462,None,0
+55628,1950,Eris Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+55629,1950,Thalia Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+55630,1950,Enyo Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+55631,1950,Ares Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+55632,1950,Occator Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+55633,1950,Phobos Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+55634,1950,Oneiros Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+55635,1950,Lachesis Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+55636,1670,Men's 'Barbatus Medicus' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24463,None,0
+55637,1950,Bellicose Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+55638,1950,Ragnarok Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+55639,1950,Breacher Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55640,1950,Burst Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55641,1950,Minmatar Shuttle Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2390,None,None,0
+55642,1950,Reaper Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+55643,1950,Rifter Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55644,1950,Probe Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55645,1950,Vigil Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55646,1950,Slasher Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+55647,1950,Svipul Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+55648,1950,Thrasher Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+55649,1950,Stabber Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+55650,1950,Scythe Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+55651,1950,Rupture Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+55652,1950,Loki Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+55653,1950,Lif Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+55654,1950,Maelstrom Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+55655,1950,Tempest Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+55656,1950,Fenrir Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+55657,1950,Mammoth Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+55658,1950,Wreathe Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+55659,1950,Tornado Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+55660,1950,Cyclone Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+55661,1950,Hurricane Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+55662,1950,Hoarder Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+55663,1950,Typhoon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+55664,1950,Naglfar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+55665,1950,Hel Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+55666,1950,Nidhoggur Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+55667,1950,Talwar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+55669,1950,Scythe Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+55670,1950,Stabber Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+55671,1950,Republic Fleet Firetail Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+55672,1950,Vigil Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+55673,1950,Hurricane Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+55674,1950,Tempest Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+55675,1950,Typhoon Fleet Issue Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+55676,1950,Jaguar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+55677,1950,Cheetah Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+55678,1950,Scalpel Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+55679,1950,Vagabond Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+55680,1950,Nomad Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+55681,1950,Mastodon Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+55682,1950,Panther Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+55683,1950,Wolf Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+55684,1950,Hound Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+55685,1950,Claw Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+55686,1950,Muninn Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+55687,1950,Huginn Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+55688,1950,Sleipnir Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+55689,1950,Vargur Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+55690,1950,Broadsword Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+55691,1950,Hyena Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+55692,1950,Stiletto Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+55693,1950,Bifrost Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+55694,1950,Sabre Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+55695,1950,Scimitar Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+55696,1950,Rapier Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+55697,1950,Prowler Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+55698,1950,Claymore Biosecurity Responders SKIN,"CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds.
+The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising.
+Following the Kyonoke Crisis of YC119, and the passage of the interstellar ""Hope for All Act"", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought.
+Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+55700,303,Serenity Special Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 100 days.",0E-10,1.0000000000,0E-10,1,None,None,0,2487,10144,None,0
+55701,227,Triglavian World Ark Spawner 0 (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55702,227,Triglavian World Ark Spawner 1a (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55703,227,Triglavian World Ark Spawner 1b (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55704,227,Triglavian World Ark Spawner 1c (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55705,227,Triglavian World Ark Spawner 2 (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55706,310,Upwell Covert Research Facility,This formerly secret Upwell Research Facility is currently broadcasting a distress signal. The message is garbled but it seems to describe an attack from the facility's automated drones.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55707,226,Drone Hive,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2565
+55708,310,EDENCOM Covert Research Headquarters,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55709,310,Signal Source,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55712,1950,Claymore Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+55713,1950,Hurricane Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+55714,1950,Typhoon Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+55715,1950,Nidhoggur Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+55716,1950,Hel Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+55717,1950,Hurricane Fleet Issue Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+55718,1950,Typhoon Fleet Issue Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+55719,1950,Guardian Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+55720,1950,Abaddon Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+55721,1950,Revelation Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+55722,1950,Avatar Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+55723,1950,Drake Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+55724,1950,Crane Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+55725,1950,Phoenix Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+55726,1950,Leviathan Starline Majestic SKIN,"The interstellar shipping company Starline Majestic is known for reliable transport of cargo and comfortable berths for passengers.
+
+The company also has a fondness for eyecatching branding. This is reflected in the striking spaceship livery it uses, a design based on its trademark star and lines logo.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+55728,226,Gallente Talos Battlecruiser,"The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
+ The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11777
+55729,226,FNS Ingenomine,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55730,226,FNS Obisus,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55731,226,FNS Botresse,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55732,226,FNS Geros,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55733,226,FNS Cevestis,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55734,226,FNS Tenaros,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55735,226,FNS Moscutus,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+55736,310,FNS Ingenomine Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55737,310,FNS Obisus Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55738,310,FNS Botresse Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55739,310,FNS Geros Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55740,310,FNS Cevestis Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55741,310,FNS Tenaros Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55742,310,FNS Moscutus Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55743,1950,Gallente Shuttle Inner Zone Shipping SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+55744,1950,Nereus Inner Zone Shipping SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+55745,1194,Four Freedoms Fireworks Crate,Contains a Festival Launcher module and a set of Four Freedoms fireworks,0E-10,0.1000000000,0E-10,1,None,None,1,None,24298,None,0
+55746,1194,Federation Day Clothing Crate,Contains Federation Day clothing items to demonstrate your Gallente pride!,0E-10,0.1000000000,0E-10,1,None,None,1,None,24298,None,0
+55747,303,Serenity Monthly Cerebral Accelerator - 2020.7,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/07/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+55748,186,EDENCOM Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. (copy),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+55749,186,EDENCOM Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. (copy),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+55750,186,EDENCOM Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. (copy),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+55751,1092,Women's 'Imperial Loyalist' Beret,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. Wearing this beret declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1943,24489,None,0
+55752,1092,Women's 'State Protector' Beret,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. Wearing this beret declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24490,None,0
+55753,1092,Women's 'Federal Defender' Beret,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. Wearing this beret declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24491,None,0
+55754,1092,Women's 'Republic Valklear' Beret,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. This beret displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24492,None,0
+55755,1092,Men's 'Imperial Loyalist' Beret,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. Wearing this beret declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,4,None,1,1943,24493,None,0
+55756,1092,Men's 'State Protector' Beret,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. Wearing this beret declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24494,None,0
+55757,1092,Men's 'Federal Defender' Beret,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. Wearing this beret declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24495,None,0
+55758,1092,Men's 'Republic Valklear' Beret,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. This beret displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24496,None,0
+55760,1159,Salvage Drone II,"Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
+
+A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.",0E-10,5.0000000000,0E-10,1,None,None,1,1646,None,None,20129
+55761,1159,'Dunk' Salvage Drone,"Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks.
+
+A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.",0E-10,5.0000000000,0E-10,1,None,None,1,1646,None,None,20129
+55762,1190,Salvage Drone II Blueprint,,0E-10,0.0100000000,0E-10,1,None,20000000000.0000,1,None,None,None,20129
+55763,1190,'Dunk' Salvage Drone Blueprint,,0E-10,0.0100000000,0E-10,1,None,29986000.0000,1,1643,None,None,20129
+55764,1975,Surface Volcanic 01,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24585
+55765,1975,ENV_Abyssal_Infernal_PVP_01a,,0E-10,0E-10,0E-10,1,1,None,0,None,None,20868,10026
+55766,227,Triglavian World Ark Werpost Spawner (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55767,227,Xordazh Poshlost Denial Zone,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55768,1975,Triglavian Arena Ring 01,,0E-10,0E-10,0E-10,1,135,None,0,None,None,None,24586
+55771,226,Minmatar Battlecruiser Tornado,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,11778
+55772,226,Minmatar Strategic Cruiser Loki,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,20218
+55773,226,Minmatar Destroyer Talwar,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,20202
+55777,1980,PVP Dungeon Cloud 8819,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24587
+55778,1980,PVP Dungeon Cloud 8857,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24588
+55779,1980,PVP Dungeon Cloud 8858,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24589
+55780,1980,PVP Dungeon Cloud 8860,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24590
+55781,1980,PVP Dungeon Cloud 8861,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24591
+55782,1980,PVP Dungeon Cloud 8862,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24592
+55783,226,RFS Maiori Kul-Brutor,"A legendary figure in the lore of the Brutor Tribe, Maiori Kul-Brutor is believed to have been either the first woman to set foot on Kulheim (Pator VII), or the Chief of the Kul-Brutor Clan that sponsored an effort by the old Minmatar Empire to terraform and colonize the planet. The Great Clan of Kul-Brutor was dispersed by the events of the Amarr Conquest and Kulheim remains a barren world today.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55784,226,RFS Oskla Shakim,"Oskla Shakim is attested by Krusual Tribe records to have been one of the great ""Shakim Warlords"", a military leader of the powerful Shakim Clan. During the Amarr occupation of Matar, the Shakim were among those Krusual clans successfully retaining their independence in many hidden and heavily fortified mountain fastnesses in the Upper Tronhadar Valley region.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55785,226,RFS Karin Midular,"Chief Karin Midular of the Sebiestor Tribe had many distinctions during her life, with all of New Eden aware of her rising to become Prime Minister and leader of the parliamentary Minmatar Republic. To most Minmatar, and certainly many Sebiestor, she was first and foremost the Ray of Matar, a leader of great destiny offering hope to all the Tribes. The assassination of Karin Midular in YC115 was a deeply shocking event and she is considered a martyr by most Sebiestor.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55786,226,RFS Shara Osali,"Shara Osali, known as ""Mother Osali"" to most Vherokior, is the traditional discoverer of a number of Vherokior herbal and medicinal tea blends. Venerated in a number of mythical tales, Mother Osali's rescue of a Voluval shaman from the jaws of a Jade Coast monitor using a soup ladle is a particularly popular story. Shara ""Lizardbane"" Osali's legendary ""Yetamo Pot Pie"" is much discussed but very rarely served.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55787,226,RFS Drupar Maak,"Drupar Maak was a Starkmanir and personal slave of Arkon Ardishapur on Arzad II, also known as Starkman Prime. Drupar Maak assassinated Arkon, the head of House Ardishapur, with the latter's own scepter of authority, sparking the Starkmanir Rebellion. This revolt was brutally suppressed by Arkon's heir, Idonis Ardishapur. The scepter became known as the ""Hand of Maak"" and is the origin of the Khumaak symbol of Minmatar rebellion.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55788,226,RFS Jormal Kehok,"Jormal Kehok was a noted and highly-decorated Thukker anti-pirate commander, most famous for the relief of Konora following the attempted occupation of the system by renegade Angel Cartel fighters. Kehok was later assassinated, most likely by Cartel operatives, and is considered a hero of the Thukker Tribe. Persistent conspiracy theories continue to swirl around the circumstances of his death.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55789,226,RFS Brecin Utulf,"Brecin Utulf was the leader of a Nefantar revolt that took place during the early years of the Amarr occupation of Minmatar star systems. The conflicts between rebel Nefantar and those loyal to Amarr, who became the ""Ammatar"", were among the most brutal of the long and bloody ""Vindication Wars"" between the Minmatar and the Ammatar.
+
+""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+55790,310,RFS Maiori Kul-Brutor Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55791,310,RFS Oskla Shakim Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55792,310,RFS Karin Midular Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55793,310,RFS Shara Osali Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55794,310,RFS Drupar Maak Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55795,310,RFS Jormal Kehok Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55796,310,RFS Brecin Utulf Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55799,2009,Xordazh Invasion Cache,"This Triglavian cache has been deployed by a Xordazh-class World Ark and is evidently intended as a supply point for Triglavian forces engaged in invasion operations in the system. The presence of advanced Triglavian technology and their adaptive mutaplasmid devices in such caches further indicates the intention of the Collective to establish sustained operations in the vicinity. Speculation as to the intended use of mutaplasmids in New Eden systems ranges from mundane logistical purposes to theories of more radical activity focused on planets and other orbital bodies.
+
+EDENCOM-allied capsuleers will likely find it profitable to destroy and raid these caches following assault operations against invading Triglavian World Arks.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22217
+55803,303,Amarr spaceship skill accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This Cerebral Accelerator is specially designed for Amarr Capsuleers to enhance their skills on piloting Amarr Frigates and Cruisers.",0E-10,1.0000000000,0E-10,1,None,None,0,2487,10144,None,0
+55804,303,Caldari spaceship skill accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This Cerebral Accelerator is specially designed for Caldari Capsuleers to enhance their skills on piloting Caldari Frigates and Cruisers.",0E-10,1.0000000000,0E-10,1,None,None,0,2487,10144,None,0
+55805,303,Gallente spaceship skill accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This Cerebral Accelerator is specially designed for Gallente Capsuleers to enhance their skills on piloting Gallente Frigates and Cruisers.",0E-10,1.0000000000,0E-10,1,None,None,0,2487,10144,None,0
+55806,303,Minmatar spaceship skill accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This Cerebral Accelerator is specially designed for Minmatar Capsuleers to enhance their skills on piloting Minmatar Frigates and Cruisers.",0E-10,1.0000000000,0E-10,1,None,None,0,2487,10144,None,0
+55807,1194,Minmatar Liberation Day Apparel Crate,Contains Minmatar Liberation Day clothing items to demonstrate your Minmatar Independence!,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+55808,4050,QA 3v3 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24499,None,0
+55809,226,Amarr Frigate Impairor,"The Impairor-class corvette has been mass-produced by the Amarr Empire for decades. It is the most common space vessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,299
+55810,226,Amarr Frigate Navy Issue Slicer,"The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1067
+55811,1975,Amarr Destroyer Dragoon,"The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others.
+
+As such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20199
+55812,1975,Amarr Tactical Destroyer Confessor,"Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.
+
+-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20980
+55813,1975,Amarr Strategic Cruiser Legion,"Revelation burrows through the material world, devours creation's soil, digests the thoughtless void, and produces significance with God's grace. From emptiness comes meaning, essence from existence, soul from matter.
+
+Is God through the wormhole? Did God grant us this boon, this new technology, a revelation from on high? These weapons are God's new prophecy, domain, and blessing. Let us use God's grace and prepare New Eden. We are God's soldiers, weapons, glory. Our people are God's army. Together, we are the legion.
+
+ -The Heresies of Hinketsu",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20216
+55814,1975,Amarr Battlecruiser Oracle,"In YC 113 Empress Jamyl Sarum I challenged Amarr ship manufacturers to build a new battlecruiser that would break the stalemate of the Empyrean War. Deviating from the doctrine of brute-force and heavy armor, the engineers at Viziam took inspiration from Caldari history.
+ During the Gallente-Caldari War, the Caldari developed light, maneuverable ships to counter the slow ships of the Gallente Federation. This philosophy, along with a cutting-edge powertrain and ultra-light alloy armor plating, led to the Oracle.
+ The Empire immediately ordered the ship into production. The Empress personally congratulated Viziam Chief Researcher Parud Vakirokiki, calling the ship ""a work of Divine Grace for the Empire, and retribution to our enemies.""",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,11775
+55815,1194,Minmatar Liberation Day Fireworks Crate,Contains a Festival Launcher module and a set of Flames of the Rebellion firework,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+55816,1950,Minmatar Shuttle Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2390,None,None,0
+55817,1950,Wreathe Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+55818,186,Xordazh Invasion Cache Wreck,"The wreck of a Xordazh Invasion Cache.
+
+This Triglavian cache has been deployed by a Xordazh-class World Ark and is evidently intended as a supply point for Triglavian forces engaged in invasion operations in the system. The presence of advanced Triglavian technology and their adaptive mutaplasmid devices in such caches further indicates the intention of the Collective to establish sustained operations in the vicinity. Speculation as to the intended use of mutaplasmids in New Eden systems ranges from mundane logistical purposes to theories of more radical activity focused on planets and other orbital bodies.
+
+EDENCOM-allied capsuleers will likely find it profitable to destroy and raid these caches following assault operations against invading Triglavian World Arks.",10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,20909,22218
+55819,4050,QA 5v5 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24501,None,0
+55820,4050,QA 5P FFA Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+55821,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+55822,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+55823,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24499,None,0
+55824,4050,QA 4v4 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,None,None,0
+55825,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+55826,303,Expert Cerebral Accelerator,"Cerebral accelerators are military-grade boosters that significantly increase a new pilot's skill development. This technology is usually available only to naval officers, but CONCORD has authorized the release of a small number to particularly promising freelance capsuleers.
This booster primes the brain's neural pathways and hippocampus, making it much more receptive to intensive remapping. This allows new capsuleers to more rapidly absorb information of all kinds.
+Bonuses: +8 to all attributes",0E-10,1.0000000000,0E-10,1,None,None,1,2487,10144,None,0
+55827,1194,Serenity Special SKINs Crate,This is designed for and available on Serenity only.,0E-10,0.1000000000,0E-10,1,None,None,1,1661,21622,None,21237
+55828,226,ORE Capital Ship Rorqual Wreckage,The remains of a destroyed ship.,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,3332
+55829,226,Triglavian Dreadnought Zirnitra Wreckage,The remains of a destroyed ship.,0E-10,0E-10,0E-10,1,135,None,0,None,None,None,24514
+55830,1995,Triglavian Sublight Telemeter,"This device was recovered from the wreck of a Triglavian Collective invasion vessel and appears to use sublight sensing and communications technology. The presence of a substantial data storage buffer indicates it is used to collect and transmit data from the immediate surroundings of the ship. The Sublight Telemeter is presumably useful for surveillance and data collection in local space.
+
+EDENCOM Intelligence is keen to acquire these devices and assess their integrated storage so as to evaluate Triglavian movements and activities. The DED is collecting the items on behalf of EDENCOM in exchange for technology sanctioned for release to anti-Triglavian capsuleers through its loyalty store.",20.0000000000,1.0000000000,0E-10,1,1,None,1,2480,21911,None,0
+55831,1995,Triglavian Transconduit Datacaster,"This device was recovered from the wreck of a Triglavian Collective invasion vessel and is a powerful data transmission device using technology that interacts with Triglavian conduits. The ability of the Transconduit Datacaster to establish communication through conduits would evidently be essential to Triglavian operations. Like many Triglavian devices this technology includes integrated data storage.
+
+EDENCOM Intelligence is very keen to acquire these devices and assess their integrated storage so as to evaluate Triglavian movements and activities. The DED is collecting the items on behalf of EDENCOM in exchange for technology sanctioned for release to anti-Triglavian capsuleers through its loyalty store.",20.0000000000,1.0000000000,0E-10,1,135,None,1,2480,21912,None,0
+55832,1995,Triglavian Holographic Transcriber,"This device was recovered from the wreck of a Triglavian Collective invasion vessel and, although the means by which it operates is not fully understood, it appears designed to ""transcribe"" large amounts of data into spatiotemporal storage using the holographic principle. The startling possibility raised by this device is that the Triglavian Collective stores much of its information in the fabric of spacetime itself and quite possibly in dedicated singularities. This device has a large integrated data buffer.
+
+EDENCOM Intelligence is extremely keen to acquire these devices and assess their integrated storage so as to evaluate Triglavian movements and activities. The DED is collecting the items on behalf of EDENCOM in exchange for technology sanctioned for release to anti-Triglavian capsuleers through its loyalty store.",20.0000000000,0.0100000000,0E-10,1,135,None,1,2480,21914,None,0
+55833,310,Birthday Bash,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55834,1991,Proving Ground Trace,This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Proving Ground' Filament.,1.0000000000,1.0000000000,0E-10,1,1,None,0,None,None,None,24599
+55836,314,EGDLI (2) Boosters Tier 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24403,None,0
+55837,314,EGDLI (2) Boosters Tier 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24405,None,0
+55838,314,EGDLI (2) Boosters Tier 3 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24393,None,0
+55839,314,EGDLI (2) Abyssal Tier 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24403,None,0
+55840,314,EGDLI (2) Abyssal Tier 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24405,None,0
+55841,314,EGDLI (2) BPC Tier 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24404,None,0
+55842,314,EGDLI (2) BPC Tier 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24401,None,0
+55843,314,EGDLI (2) BPC Tier 3 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24392,None,0
+55844,314,EGDLI (2) Skin Tier 1 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24404,None,0
+55845,314,EGDLI (2) Skin Tier 2 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24401,None,0
+55846,314,EGDLI (2) Skin Tier 3 (Omega),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24392,None,0
+55847,1950,Punisher Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55848,1950,Omen Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55849,1950,Caracal Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55850,1950,Merlin Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55851,1950,Thorax Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55852,1950,Tristan Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55853,1950,Stabber Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55854,1950,Rifter Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55855,1088,Women's Triglavian Survival Suit (Proving Grounds),"This Triglavian Survival Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24502,None,0
+55856,1088,Women's 'Proven Kybernaut' Combat Suit,"Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality.
+
+Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified.
+
+Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified.
+
+ – translation of Triglavian communication broadcast on capsuleer channels",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24503,None,0
+55857,1088,Men's 'Proven Kybernaut' Combat Suit,"Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality.
+
+Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified.
+
+Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified.
+
+ – translation of Triglavian communication broadcast on capsuleer channels",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24504,None,0
+55858,1088,Men's Triglavian Survival Suit (Proving Grounds),"This Triglavian Survival Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24505,None,0
+55859,303,Character Attributes Remap Certificate,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+55860,326,'Pickpocket' EM Energized Membrane,"An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1684,20952,None,0
+55861,163,'Pickpocket' EM Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20952,None,0
+55862,326,'Bribe' Explosive Energized Membrane,"An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,1,None,1,1682,20954,None,0
+55863,163,'Bribe' Explosive Energized Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20951,None,0
+55864,1951,Slasher Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55865,1951,Rifter Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55866,1951,Stabber Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55867,1951,Rupture Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55868,1951,Thrasher Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55869,1951,Talwar Tronhadar Ink SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55870,1951,Caracal Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55871,1951,Moa Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55872,1951,Condor Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55873,1951,Kestrel Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55874,1951,Merlin Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55875,1951,Corax Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55876,1951,Cormorant Ghostbird SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55877,1951,Omen Sarum SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55878,1951,Tormentor Sarum SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55879,1951,Coercer Sarum SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55880,1951,Thorax Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55881,1951,Tristan Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55882,1951,Incursus Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55883,1951,Atron Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55884,1951,Algos Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55885,1951,Catalyst Inner Zone Vanguard SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55886,1951,Executioner Oasis Of Faith SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55887,1951,Punisher Oasis Of Faith SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55888,1951,Dragoon Oasis of Faith SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55889,1951,Coercer Oasis of Faith SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55890,1951,Breacher Snowline Bladeracer SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55891,1951,Thrasher Snowline Bladeracer SKIN (30 days Limited),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+55892,1951,Talwar Snowline Bladeracer SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+55893,1951,Vexor Intaki Syndicate SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55894,1951,Algos Intaki Syndicate SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55895,1951,Catalyst Intaki Syndicate SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+55896,1951,Vedmak Metamateria Exotica SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,135,None,0,None,None,None,0
+55897,1951,Rodiva Metamateria Exotica SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,135,None,0,None,None,None,0
+55898,1951,Maller Tash-Murkon SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55899,1951,Dragoon Khanid SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+55900,1951,Corax Zento Isideko Combine SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55901,1951,Cormorant Vitalshift EGO SKIN (30 days Limited),,0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+55902,314,EGDLI (2) Boosters Tier 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24403,None,0
+55903,314,EGDLI (2) Boosters Tier 2 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24405,None,0
+55904,314,EGDLI (2) Boosters Tier 3 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24393,None,0
+55905,314,EGDLI (2) BPC Tier 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24404,None,0
+55906,314,EGDLI (2) BPC Tier 2 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24401,None,0
+55907,314,EGDLI (2) BPC Tier 3 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24392,None,0
+55908,314,EGDLI (2) Skin Tier 1 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24404,None,0
+55909,314,EGDLI (2) Skin Tier 2 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24401,None,0
+55910,314,EGDLI (2) Skin Tier 3 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24392,None,0
+55911,314,EGDLI (2) Abyssal Tier 4 (Alpha),,1.0000000000,1.0000000000,0E-10,1,1,None,0,2013,24408,None,0
+55912,226,Fort Knocks Wreck,"First Keepstar to be anchored in New Eden, erected by Hard Knocks Citizens, destroyed on the 12th of December, YC120.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,21328
+55913,310,Fort Knocks Wreck Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55914,4079,Encounter Surveillance System,"CONCORD has centralized the Encounter Surveillance System program under the authority of the Secure Commerce Commission. ESS installations have been placed in star systems eligible for enhanced bounty programs by the SCC.
+
+Once operated on a freelancer basis by individual empires, the ESS program was re-organized under SCC control to improve efficiency, and combat corruption and financial crimes by pirate groups.
+
+Main Bank
+
+The Main Bank is a datavault within the ESS that stores ISK in the form of Encrypted Bonds. The Main Bank is used for periodic payouts of its stored value, with the ISK digitally paid to the bounty contributors' wallets, unless it is broken into and emptied by a third party first.
+
+Reserve Bank
+
+The Reserve Bank is another, higher security datavault within the ESS that stores ISK in the form of Encrypted Bonds. This bank is locked, does not make periodic payments, and can only be accessed with a specifically coded Reserve Security Key.",100000.0000000000,200.0000000000,0E-10,1,1,None,1,None,None,None,25009
+55919,226,TES Jamyl the Liberator,"Empress Jamyl I has been venerated as a saint of the Amarr faith since her death at as the result of a Drifter attack in YC117. It is normal for occupants of the throne of Amarr to be considered major saints once they pass on, particularly as emperors are considered living prophets of the faith. Not all are venerated with the degree of fervor attached to the memory of Empress Jamyl I. Popularly known as ""St. Jamyl the Liberator"" for her ""divine return"" in order to repel a Minmatar invasion of core Amarr worlds in YC110, some Jamylite cults carry their worship of her so far that it treads into heretical territory.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55920,226,TES Yonis the Pious,"Royal Heirs that commit ritual suicide in accordance with the Rite of Shathol'Syn are considered to have sacrificed their lives for the Amarr faith in order to usher in the reign of a new emperor. Such lords and ladies of the Great Houses of the Amarr Empire attain a saintly status by their sacrifice. Royal Heir Yonis Ardishapur was noted throughout his life for considerable piety, tastes approaching the ascetic, and a great concern to spread the Amarr faith and improve the lives of the faithful. Yonis Ardishapur's development of the Ammatar Mandate is considered his greatest achievement by House Ardishapur and is being continued by Lord Arim Ardishapur.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55921,226,TES Uriam of Fiery Heart,"Royal Heirs that commit ritual suicide in accordance with the Rite of Shathol'Syn are considered to have sacrificed their lives for the Amarr faith in order to usher in the reign of a new emperor. Such lords and ladies of the Great Houses of the Amarr Empire attain a saintly status by their sacrifice. Royal Heir Uriam Kador was well-known as a man of deep passions that made him a rather impulsive leader of House Kador. Uriam's most notorious act was to order an incursion into the Gallente Federation by the Kador Fleet in late YC110. The ensuing military disaster and its aftermath greatly diminished the prestige of House Kador, though it has been restored in large part by the efforts of his successor, Lady Hamideh Kador.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55922,226,TES Garkeh of the Marches,"Royal Heirs that commit ritual suicide in accordance with the Rite of Shathol'Syn are considered to have sacrificed their lives for the Amarr faith in order to usher in the reign of a new emperor. Such lords and ladies of the Great Houses of the Amarr Empire attain a saintly status by their sacrifice. King Garkeh Khanid II's decision to bring the Khanid Kingdom once more under the greater Amarr Empire's dominion led to his being considered a Royal Heir upon the death of Empress Jamyl I. His death was followed by a declaration by King Farokh Khanid III that his predecessor be known as ""St. Garkeh of the True Vigil on the Khanid Marches"". A gigantic Grand Basilica is being constructed on Khanid Prime V in the memory of ""Garkeh of the Marches"".",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55923,226,TES Aritcio the Redeemed,"Royal Heirs that commit ritual suicide in accordance with the Rite of Shathol'Syn are considered to have sacrificed their lives for the Amarr faith in order to usher in the reign of a new emperor. Such lords and ladies of the Great Houses of the Amarr Empire attain a saintly status by their sacrifice. Royal Heir Aritcio Kor-Azor effectively had two lives in his time as head of House Kor-Azor. The first consisted of his capricious and brutal reign of terror over the Kor-Azor demesne, only curtailed when his depredations on commoners and vassal nobles alike led to severe action by the Order of the Speakers of Truth. His ""second life"" was marked by many acts of generosity and tolerance as head of House Kor-Azor. His personal selection of Lady Ersilia Kor-Azor as successor was in recognition of her great skill as a diplomat and administrator.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55924,226,TES Merimeth the Serene,"Royal Heirs that commit ritual suicide in accordance with the Rite of Shathol'Syn are considered to have sacrificed their lives for the Amarr faith in order to usher in the reign of a new emperor. Such lords and ladies of the Great Houses of the Amarr Empire attain a saintly status by their sacrifice. Royal Heir Merimeth Sarum was forced to wait a long time for confirmation of his status as head of House Sarum due to the circumstances of Jamyl Sarum's ""first death"" and the corrupted court politics of the Karsoth Interregnum. His short reign as official Royal Heir of House Sarum is perhaps most significant for his support for Lord Arrach Sarum as his designated successor.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55925,226,TES Catiz of Tash-Murkon,"Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite is now considered the head of the Emperor Family, and strictly no longer a member of House Tash-Murkon. Nevertheless, it is a point of pride for the Tash-Murkon that within a relatively short time of their elevation to Royal Family status they have provided an Empress of Holy Amarr. It is particularly notable that House Tash-Murkon has a strong Udorian lineage which they do not seek to conceal. As a result, Empress Catiz I is the first occupant of the Throne of Amarr known to have uncontested Udorian ancestry.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+55926,4081,Wrecked Gate,,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,235
+55927,303,Serenity Monthly Cerebral Accelerator - 2020.8,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/08/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+55928,303,Serenity August Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/09/17.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+55929,303,Serenity August Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/09/17.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+55930,1248,100K Bounty SCC Encrypted Bond,"This SCC Encrypted Bond can be sold for 100,000 ISK at CONCORD stations.
+
+Encrypted bonds are a well-established means of securing ISK and for transferring large amounts of currency without providing unlimited access to accounting databases.",0.1000000000,0.0100000000,0E-10,1,8,100000.0000,1,1846,24563,None,0
+55931,1248,10K Bounty SCC Encrypted Bond,"This SCC Encrypted Bond can be sold for 10,000 ISK at CONCORD stations.
+
+Encrypted bonds are a well-established means of securing ISK and for transferring large amounts of currency without providing unlimited access to accounting databases.",0.1000000000,0.0100000000,0E-10,1,1,10000.0000,1,1846,24562,None,0
+55932,1248,10M Bounty SCC Encrypted Bond,"This SCC Encrypted Bond can be sold for 10,000,000 ISK at CONCORD stations.
+
+Encrypted bonds are a well-established means of securing ISK and for transferring large amounts of currency without providing unlimited access to accounting databases.",0.1000000000,0.0100000000,0E-10,1,2,10000000.0000,1,1846,24565,None,0
+55933,1248,1M Bounty SCC Encrypted Bond,"This SCC Encrypted Bond can be sold for 1,000,000 ISK at CONCORD stations.
+
+Encrypted bonds are a well-established means of securing ISK and for transferring large amounts of currency without providing unlimited access to accounting databases.",0.1000000000,0.0100000000,0E-10,1,2,1000000.0000,1,1846,24564,None,0
+55934,1975,Invisible Cloud - Disallow Cloaking - ESS Lobby,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+55935,310,TES Jamyl the Liberator Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55936,310,TES Yonis the Pious Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55937,310,TES Uriam of Fiery Heart Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55938,310,TES Garkeh of the Marches Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55939,310,TES Aritcio the Redeemed Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55940,310,TES Merimeth the Serene Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55941,310,TES Catiz of Tash-Murkon Parade,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55942,303,Standard Armor Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55943,303,Elite Armor Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55944,303,Standard Shield Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55945,303,Elite Shield Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55946,303,Standard Engineering Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55947,303,Elite Engineering Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+55948,1950,Amarr Shuttle Khanid SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+55949,1950,Sigil Khanid SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+55951,226,Caldari Eagle Cruiser,"Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range.
+
+Developer: Ishukone
+
+Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1894
+55952,226,Caldari Vulture Battlecruiser,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Ishukone
+
+Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2807
+55953,226,Caldari Falcon Cruiser,"Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
+
+Developer: Ishukone
+
+Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11863
+55954,226,Caldari Basilisk Cruiser,"Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11865
+55955,226,Caldari Golem Battleship,"Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides immunity to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
+
+Developer: Lai Dai
+
+Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3352
+55956,226,Caldari Cerberus Cruiser,"No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover.
+
+Developer: Lai Dai
+
+Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1825
+55957,226,Caldari Rook Cruiser,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1847
+55958,226,Caldari Widow Battleship,"Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3349
+55959,226,Caldari Onyx Cruiser,"Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module that creates a warp disruption field that moves with the origin ship wherever it goes.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3362
+55960,226,POUS Tuviio Kishbin,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Sukuuvestaa's Peace and Order Unit is a well-known and rather grim presence throughout the Caldari State due to the extensive land holdings of their parent megacorp. Their Workers Union Day parade fleet is led by the Leviathan-class POUS Tuviio Kishbin, named for a former CEO of Sukuuvestaa noted for expanding the corporation's wealth through acquisition of rare minerals.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55961,226,ISS Istria Josameto,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Nugoeihuvi's Internal Security is a paramilitary force feared throughout the ruthless megacorp's territories and keenly competes for top spot in the rankings. Their Workers Union Day parade fleet is led by the Leviathan-class ISS Istria Josameto, named for a former Internal Security leader who clawed her way to the CEO spot of the NoH megacorp itself.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55962,226,SPS Laril Hyykoda,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. CBD's Spacelane Patrol have a rather buccaneering reputation for daring space operations and opting for high-risk solutions to security incidents. Their Workers Union Day parade fleet is led by the Leviathan-class SPS Laril Hyykoda, named for a Spacelane Patrol Strike Commander made famous through her starring role in ""Spacelane Protectors"", a holonet series following the exploits of her unit.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55963,226,IWS Otro Gariushi,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Ishukone Watch has a reputation for professionalism and attracts Caldari Navy veterans who tend to align with the megacorp's liberal outlook. Their Workers Union Day parade fleet is led by the Leviathan-class IWS Otro Gariushi, named for the CEO of Ishukone who lost his life in the Malkalen Incident of YC110.05.15.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55964,226,CPFS Kaal Osmon,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Hyasyoda's Corporate Police Force has a reputation for severe inflexibility when enforcing corporate law. Their Workers Union Day parade fleet is led by the Leviathan-class CPFS Kaal Osmon, named for a CEO of Hyasyoda allegedly assassinated in YC98. Kaal Osmon was also the uncle of Ahtonen Osmon, the current chief executive.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55965,226,HGS Matias Sobaseki,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Kaalakiota's Home Guard security force is a highly professional corporate military with many veterans of the Caldari Navy in its ranks and often scores highly. Their Workers Union Day parade fleet is led by the Leviathan-class HGS Matias Sobaseki, named for the Kaalakiota CEO who played a key role in the secession of the Caldari from the Gallente Federation.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55966,226,WPCS Tyunaul Seituoda,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. While the Seituoda clan that control Wiyrkomi prize patriotism, the Wiyrkomi Peace Corps has acquired a rather unfortunate reputation for bungling operations. Their Workers Union Day parade fleet is led by the Leviathan-class WPCS Tyunaul Seituoda, the man who engineered the rise of Wiyrkomi to leading megacorporation status and widely considered a founding father of the Caldari State.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55967,226,LDPS Saki Orluusa,"Caldari State Workers Union Day is one of the few universal holidays mandated by the Caldari Executive Panel across all regions, territories and holdings of the corporate state. The day is the highlight of the CEP's State Workers Union calendar, with its corporate affiliate workers organizations all running a variety of celebrations and events over the course of the holiday. Often extended over a weekend, the occasion is a convenient time for the CEP's ""Big 8"" megacorps to hold their annual State Industrial Planning Summit.
+
+One particularly popular event, watched by billions over the corporate holonet channels, is the Haadoken Summit of megacorp security forces and its associated Security Training Games. For some years now the event has been held alongside the Workers Union Day. Lai Dai Protection Service is a highly-capable force noted for ruthlessly defending and advancing the interests of its parent megacorporation. Their Workers Union Day parade fleet is led by the Leviathan-class LDPS Saki Orluusa, named for a former CEO of the Lai Dai megacorporation notable for promoting trading relations between his megacorp, the Amarr Empire and the Khanid Kingdom.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+55968,310,Sukuuvestaa Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55969,310,Nugoeihuvi Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55970,310,CBD Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55971,310,Ishukone Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55972,310,Hyasyoda Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55973,310,Kaalakiota Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55974,310,Wiyrkomi Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55975,310,Lai Dai Corporation Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+55977,303,Serenity August Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+55978,226,Caldari Nighthawk Battlecruiser,"Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
+
+Developer: Kaalakiota
+
+As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2801
+55980,1194,Amarr Foundation Day Apparel Crate,Contains Foundation Day clothing items to demonstrate your faith in the Amarr Empire!,0E-10,0.1000000000,0E-10,1,None,None,1,None,24297,None,0
+55981,1194,Amarr Foundation Day Fireworks Crate,Contains a Festival Launcher module and a set of Crown Imperial fireworks,0E-10,0.1000000000,0E-10,1,None,None,1,None,24297,None,0
+55982,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24501,None,0
+55983,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+55984,1950,Skybreaker Bluestar Defenders SKIN,"Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The ""Bluestar Defenders"" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.",0E-10,0.0100000000,0E-10,1,1,None,1,3541,None,None,0
+55985,1950,Stormbringer Bluestar Defenders SKIN,"Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The ""Bluestar Defenders"" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.",0E-10,0.0100000000,0E-10,1,1,None,1,3540,None,None,0
+55986,1950,Thunderchild Bluestar Defenders SKIN,"Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The ""Bluestar Defenders"" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.",0E-10,0.0100000000,0E-10,1,1,None,1,3539,None,None,0
+56018,7,Planet (Barren),"Barren planets are archetypical ""dead terrestrials"": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in future when the local temperature rises.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10135,None,24600
+56019,7,Planet (Ice),"The majority of icy planets went through a period of being barren terrestrials, before being surfaced with ice over the course of many millennia. The exact process for this varies from case to case, but the end result is both common and visually uniform - a bright, reflective planet scored by countless fractures and crevasses. A few icy planets are hypothesized to have been warmer, liquid-bearing planets in the past that have subsequently frozen, as a result of either stellar cooling or failed terraforming projects.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10137,None,24601
+56020,7,Planet (Lava),"So-called ""lava planets"" (properly ""magmatic planets"") fall into one of three groups: solar magmatics, which orbit sufficiently close to their star that the surface never cools enough to solidify; gravitational magmatics, which experience gravitational shifts sufficiently strong to regularly and significantly fracture cooling crusts; and magmatoids, which are for largely-unexplained reasons simply incapable of cooling and forming a persistent crust. All three types generally exhibit the same external phenomena - huge red-orange lava fields being a defining feature - but the latter two types are sometimes capable of briefly solidifying for a period measured in years or perhaps decades.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10133,None,24602
+56021,7,Planet (Oceanic),"Oceanic worlds are a class of terrestrial world covered entirely by liquids, usually in the form of mundane water. While the liquid surface is exceptionally smooth, the ocean floor on most worlds of this type exhibits significant topographic variety. It is this subsurface irregularity which causes the formation of complex weather systems, which would otherwise revert to more uniform patterns.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10142,None,24603
+56022,7,Planet (Plasma),"The aptly-named ""plasma planets"" have captured the imagination of countless artists and inspired innumerable works, yet the physics behind them are surprisingly mundane by cosmological standards. A rocky terrestrial with the right kind of atmosphere and magnetic field will, when bombarded with solar radiation, generate sprawling plasma storms as specific atmospheric elements are stripped of their electrons. Over time these storms will generally scorch the surface rock black, adding to the visual impact.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10138,None,24604
+56023,7,Planet (Temperate),"Life-bearing worlds are often referred to as ""temperate"", as their mild temperatures are one of their defining features. Planets with existing, stable ecosystems are prime targets for colonization efforts as they are generally easier to make fully habitable; as a result, the majority of highly populated worlds are of this type. Indeed, it is not altogether uncommon for detailed surveys to reveal signs of previous settlements from various stages of New Eden's history.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10136,None,24605
+56024,7,Planet (Storm),"Storm worlds are usually considered terrestrial planets, although to a casual eye they may appear more similar to gas planets, given their opaque, high-pressure atmospheres. Geomorphically, however, the distinctions are clear: compared to a gas world, the atmosphere of a storm world is usually considerably shallower, and generally composed primarily of more complex chemicals, while the majority of the planet's mass is a rocky terrestrial ball. Their name is derived from the continent-scale electrical storms that invariably flash through their upper atmospheres.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10134,None,24606
+56026,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56047,1882,Weak Metaliminal Dark Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24609
+56048,1882,Strong Metaliminal Dark Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24610
+56049,1882,Weak Metaliminal Electrical Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24611
+56050,1882,Strong Metaliminal Electrical Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24612
+56051,1882,Weak Metaliminal Exotic Matter Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24613
+56052,1882,Strong Metaliminal Exotic Matter Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24614
+56053,1882,Weak Metaliminal Gamma Ray Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24615
+56054,1882,Strong Metaliminal Gamma Ray Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24616
+56055,1882,Weak Metaliminal Plasma Firestorm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24617
+56056,1882,Strong Metaliminal Plasma Firestorm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24618
+56057,920,Strong Metaliminal Electrical Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56058,920,Weak Metaliminal Exotic Matter Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56059,920,Strong Metaliminal Exotic Matter Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56060,920,Weak Metaliminal Gamma Ray Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56061,920,Strong Metaliminal Gamma Ray Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56062,920,Weak Metaliminal Plasma Firestorm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56063,920,Strong Metaliminal Plasma Firestorm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56064,920,Weak Metaliminal Electrical Storm,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+56065,4087,Glorification-1 'Devana' Filament,"The Glorification-1 'Devana' Filament permits 1 ship to travel from a star system in Triglavian Space to a star system in Known Space where the Triglavians won the battle for the system but did not proceed to the Liminality stages of the invasion. EDENCOM designated such systems as ""Triglavian Minor Victory"" systems.
+
+The Triglavian Collective refers to a ""Forest of Glorification"" and appears to consider systems where they were victorious during the invasions as resource-gathering or ""hunting"" grounds, according to one interpretation by EDENCOM Cultural Intelligence.",0E-10,0.1000000000,0E-10,1,1,10000.0000,1,2756,24530,None,0
+56066,4087,Glorification-5 'Devana' Filament,"The Glorification-5 'Devana' Filament permits up to 5 ships to travel from a star system in Triglavian Space to a star system in Known Space where the Triglavians won the battle for the system but did not proceed to the Liminality stages of the invasion. EDENCOM designated such systems as ""Triglavian Minor Victory"" systems.
+
+The Triglavian Collective refers to a ""Forest of Glorification"" and appears to consider systems where they were victorious during the invasions as resource-gathering or ""hunting"" grounds, according to one interpretation by EDENCOM Cultural Intelligence.",0E-10,0.1000000000,0E-10,1,1,None,1,2756,24531,None,0
+56067,4087,Glorification-15 'Devana' Filament,"The Glorification-15 'Devana' Filament permits up to 15 ships to travel from a star system in Triglavian Space to a star system in Known Space where the Triglavians won the battle for the system but did not proceed to the Liminality stages of the invasion. EDENCOM designated such systems as ""Triglavian Minor Victory"" systems.
+
+The Triglavian Collective refers to a ""Forest of Glorification"" and appears to consider systems where they were victorious during the invasions as resource-gathering or ""hunting"" grounds, according to one interpretation by EDENCOM Cultural Intelligence.",0E-10,0.1000000000,0E-10,1,1,None,1,2756,24532,None,0
+56068,4087,Proximity-5 'Extraction' Filament,"The Proximity-5 'Extraction' Filament permits up to 5 ships to travel from a star system in Triglavian Space to a nearby star system in Known Space.
+
+EDENCOM's recovery of a variety of Triglavian space-time filament devices has allowed it to further research how to control the generation and targeting of FTL conduits. In contrast to previous efforts, the research teams on the 'Extraction' project concentrated on short-range conduit generation.
+
+Their efforts showed it is possible to generate conduits in Triglavian-held space that reliably target other systems in the local K-Space area. Despite this breakthrough there remains an element of uncertainty and the target system cannot be selected with precision.",0E-10,0.1000000000,0E-10,1,1,None,1,2756,24531,None,0
+56069,4087,Proximity-15 'Extraction' Filament,"The Proximity-15 'Extraction' Filament permits up to 15 ships to travel from a star system in Triglavian Space to a nearby star system in Known Space.
+
+EDENCOM's recovery of a variety of Triglavian space-time filament devices has allowed it to further research how to control the generation and targeting of FTL conduits. In contrast to previous efforts, the research teams on the 'Extraction' project concentrated on short-range conduit generation.
+
+Their efforts showed it is possible to generate conduits in Triglavian-held space that reliably target other systems in the local K-Space area. Despite this breakthrough there remains an element of uncertainty and the target system cannot be selected with precision.",0E-10,0.1000000000,0E-10,1,1,None,1,2756,24532,None,0
+56070,4087,Cladistic-5 'Krai Perun' Filament,"The Cladistic-5 'Krai Perun' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space controlled by the Perun Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Perun Clade are connected to the artificial constellation of Krai Perun. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Perun-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56071,4087,Cladistic-15 'Krai Perun' Filament,"The Cladistic-15 'Krai Perun' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space controlled by the Perun Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Perun Clade are connected to the artificial constellation of Krai Perun. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Perun-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56072,4087,Cladistic-5 'Krai Veles' Filament,"The Cladistic-5 'Krai Veles' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space controlled by the Veles Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Veles Clade are connected to the artificial constellation of Krai Veles. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Veles-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56073,4087,Cladistic-15 'Krai Veles' Filament,"The Cladistic-15 'Krai Veles' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space controlled by the Veles Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Veles Clade are connected to the artificial constellation of Krai Veles. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Veles-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56074,4087,Cladistic-5 'Krai Svarog' Filament,"The Cladistic-5 'Krai Svarog' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space controlled by the Svarog Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Svarog Clade are connected to the artificial constellation of Krai Svarog. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Svarog-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56075,4087,Cladistic-15 'Krai Svarog' Filament,"The Cladistic-15 'Krai Svarog' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space controlled by the Svarog Clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. The filament devices used by Triglavian forces aligned to Svarog Clade are connected to the artificial constellation of Krai Svarog. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to Svarog-controlled space.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56076,4087,Border-5 'Pochven' Filament,"The Border-5 'Pochven' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space that is on the border between systems controlled by two Triglavian clades.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are in some sense considered the ""borders"" between two Triglavian Krais, or artifical constellations controlled by each clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to a ""border system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56077,4087,Border-15 'Pochven' Filament,"The Border-15 'Pochven' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space that is on the border between systems controlled by two Triglavian clades
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are in some sense considered the ""borders"" between two Triglavian Krais, or artifical constellations controlled by each clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to a ""border system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56078,4087,Internal-5 'Pochven' Filament,"The Internal-5 'Pochven' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space that is considered an internal system of the artificial constellation, or ""Krai"", controlled by a given Triglavian clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are considered the ""internal"" systems of a Triglavian Krai, or artifical constellation controlled by a given clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to an ""internal system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56079,4087,Internal-15 'Pochven' Filament,"The Internal-15 'Pochven' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space that is considered an internal system of the artificial constellation, or ""Krai"", controlled by a given Triglavian clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are considered the ""internal"" systems of a Triglavian Krai, or artifical constellation controlled by a given clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to an ""internal system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56080,4087,Home-5 'Pochven' Filament,"The Home-5 'Pochven' Filament permits up to 5 ships to travel from Known Space to a system in Triglavian space that is considered the home system of the artificial constellation, or ""Krai"", controlled by a given Triglavian clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are considered the ""home"" systems of the Triglavian Krais, or artifical constellations controlled by each clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to a ""home system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24531,None,0
+56081,4087,Home-15 'Pochven' Filament,"The Home-15 'Pochven' Filament permits up to 15 ships to travel from Known Space to a system in Triglavian space that is considered the home system of the artificial constellation, or ""Krai"", controlled by a given Triglavian clade.
+
+Triglavian mastery of space-time conduit technology allows them relatively fine control over the generation and targeting of FTL conduits. Certain of the filament devices used by Triglavian forces are connected to systems that are considered the ""home"" systems of the Triglavian Krais, or artifical constellations controlled by each clade. Even those unfamiliar with how to precisely target them will find the conduits they generate will transport them to a ""home system"" in the Triglavian-constructed region of Pochven.",0E-10,0.1000000000,0E-10,1,1,None,1,2757,24532,None,0
+56082,6,Sun G5 (Gold Immanence),"This was originally a main-sequence yellow star that attracted the interest of the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class are often yellow or yellow-orange in hue, generating and emitting energy from the vast hydrogen fusion process within the heart of the star. Various numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24607
+56083,6,Sun B0 (Fruitful Immanence),"This was originally a luminous blue star of a class of deep interest to the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class are known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle. Stars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24608
+56084,6,Sun O1 (Divine Immanence),"This was originally a luminous blue stellar body of a star class of considerable interest to the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this relatively rare class of main-sequence stars are often large and massive. Such stars very quickly burn through their core hydrogen fuel supply and therefore have short lifetimes on the main sequence. These stars emit a tremendous amount of ultraviolet radiation and the largest among them will typically go nova after only a few million years. Smaller stars of this type can cool sufficiently that they will turn into rapidly-rotating stars dominated by carbon-nitrogen-oxygen (CNO) cycle nuclear fusion.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24608
+56085,6,Sun A0 (Glory Immanence),"This star was originally a small blue sun of a star class of critical interest to the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class of relatively common dwarf stars are often planet-bearing or accompanied by planetary dust clouds. Many stars of this kind rotate quickly and the class is known for strong hydrogen and ionized metal lines in stellar spectroscopy.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24608
+56086,6,Sun G5 (Gold Immanence),"This was originally a main-sequence yellow star that attracted the interest of the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class are often yellow or yellow-orange in hue, generating and emitting energy from the vast hydrogen fusion process within the heart of the star. Various numbers of planets of the terrestrial and gas giant types are found around these stars and the habitable zones often contain one or more planets.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24607
+56089,1950,Caldari Shuttle Sukuuvestaa SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2388,None,None,0
+56090,1950,Badger Sukuuvestaa SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+56091,1194,Caldari Union Day Apparel Crate,Contains Union Day clothing items to demonstrate your Caldari pride!,0E-10,0.1000000000,0E-10,1,None,None,1,None,24299,None,0
+56092,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+56093,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+56094,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56095,1194,Caldari Union Day Fireworks Crate,Contains a Festival Launcher module and a set of Wheel of Prosperity fireworks,0E-10,1.0000000000,0E-10,1,None,None,1,None,24299,None,0
+56097,6,Sun B0 (Fruitful Immanence),"This was originally a luminous blue star of a class of deep interest to the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class are known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle. Stars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24608
+56098,6,Sun B0 (Fruitful Immanence),"This was originally a luminous blue star of a class of deep interest to the Triglavian Collective. Manipulation of this star by a Triglavian Dazh Porevitium Transmuter has caused profound changes in this stellar body, and throughout the system surrounding it.
+
+More typical members of this star class are known for powerful stellar winds and rapid rotation. These stars generate most of their energy at the center of their mass in a thermonuclear fusion process involving a carbon-nitrogen-oxygen (CNO) catalytic cycle. Stars of this type generally show strong non-ionized helium lines and some have a chemistry that results in very strong lines, leading to the designation 'helium-strong'.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24608
+56100,4055,Easy Roaming Spawner - INVADER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56101,4055,Basic Roaming Spawner - INVADER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56102,4055,Elite Roaming Spawner - INVADER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56103,4055,Boss Roaming Spawner - INVADER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56104,4055,Wormhole Wave A Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56105,4055,Wormhole Boss A Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56106,4055,Wormhole Wave B Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56107,4055,Wormhole Wave C Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56108,4055,Wormhole Boss B Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56109,4055,Wormhole Wave D Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56110,4055,Wormhole Guard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56111,4055,Wormhole Wave E Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56112,4055,Wormhole Wave F Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56113,4055,Wormhole Wave G Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56114,4055,Wormhole Side Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56116,314,Test crate 2,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,1,None,1,None,24286,None,0
+56117,4055,Triglavian Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56118,4055,Triglavian Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56119,4055,Triglavian Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56120,4055,Triglavian Spawner - Triglavian Invasion Phase 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56121,4055,Easy Roaming Spawner - DEFENDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56122,4055,Basic Roaming Spawner - DEFENDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56123,4055,Elite Roaming Spawner - DEFENDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56124,4055,Boss Roaming Spawner - DEFENDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56125,303,Serenity YC122.9 Season Booster - Max Velocity,"+5% Max Velocity. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56128,303,Serenity Monthly Cerebral Accelerator - 2020.9,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/09/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56129,303,Serenity September Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56130,303,Serenity September Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/01.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56131,1979,Tranquil Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and disrupted by electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,4,10000.0000,1,2461,24510,None,0
+56132,1979,Tranquil Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,24510,None,0
+56133,1979,Tranquil Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,24510,None,0
+56134,1979,Tranquil Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,24510,None,0
+56136,1979,Tranquil Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,24510,None,0
+56138,1982,Devoted Hunter,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,341
+56139,1979,Cataclysmic Electrical Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8, 0.7 or 0.6 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2461,24511,None,0
+56140,1979,Cataclysmic Dark Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilizationand clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8, 0.7 or 0.6 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2458,24511,None,0
+56141,1979,Cataclysmic Exotic Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8, 0.7 or 0.6 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2457,24511,None,0
+56142,1979,Cataclysmic Firestorm Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8, 0.7 or 0.6 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2459,24511,None,0
+56143,1979,Cataclysmic Gamma Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+Restrictions: Cannot be activated in 1.0 or 0.9 systems. Capsuleer will be flagged as suspect if activated in 0.8, 0.7 or 0.6 systems.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,1,2460,24511,None,0
+56144,1092,Women's EDENCOM 'Reliant' Beret,"Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
+
+This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24506,None,0
+56145,1092,Men's EDENCOM 'Reliant' Beret,"Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
+
+This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24507,None,0
+56146,1089,Women's EDENCOM 'Reliant' T-Shirt,"Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
+
+This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' Beret also made available to supporters of EDENCOM.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24508,None,0
+56147,1089,Men's EDENCOM 'Reliant' T-Shirt,"Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
+
+This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' Beret also made available to supporters of EDENCOM.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24509,None,0
+56148,1982,Devoted Knight,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",9600000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20118,1236
+56150,1982,Striking Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,28600.0000000000,360.0000000000,1,None,None,0,None,None,20063,22316
+56151,1982,Ghosting Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Tracking and Guidance Disruptors modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,28600.0000000000,360.0000000000,1,None,None,0,None,None,20063,22316
+56152,1982,Tangling Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
+
+Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora.",1350000.0000000000,28600.0000000000,360.0000000000,1,None,None,0,None,None,20063,22316
+56153,303,Serenity YC122.9 Season Booster - Warp Speed,"+5% Warp Speed. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56154,303,Serenity YC122.9 Season Booster - Agility,"+5% Agility. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56155,303,Serenity YC122.9 Season Booster - Signature Radius,"-5% Signature Radius. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56156,303,Serenity YC122.9 Season Booster - Probe Scanning Strength,"+5% Probe Scanning Strength. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56157,303,Serenity YC122.9 Season Booster - Mining Range,"+5% Mining Range. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56158,303,Serenity YC122.9 Season Booster - EW Range,"+5% EW Range. Duration 12 hours.
++5 to all attibutes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56159,1982,Renewing Rodiva,"A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
+
+By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva",10120000.0000000000,118000.0000000000,435.0000000000,1,None,None,0,None,None,20063,22317
+56160,1982,Striking Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,495000.0000000000,650.0000000000,1,None,112500000.0000,0,None,None,20061,22318
+56161,1982,Shining Drekavac,"A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
+
+Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac",9900000.0000000000,495000.0000000000,650.0000000000,1,None,112500000.0000,0,None,None,20061,22318
+56162,1982,Devoted Fisher,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,341
+56163,1982,Devoted Priest,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1237
+56164,1982,Devoted Trapper,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1238
+56165,1982,Devoted Smith,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1238
+56166,1982,Devoted Lookout,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1238
+56167,1982,Devoted Herald,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1238
+56168,1982,Devoted Torchbearer,"Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation.",2000000.0000000000,20000.0000000000,235.0000000000,1,None,None,0,None,None,20902,1237
+56170,1982,Attacker Pacifier Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+56171,1982,Arrester Pacifier Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+56172,1982,Marker Pacifier Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+56173,1982,Drainer Pacifier Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+56174,1982,Assault Enforcer Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",12500000.0000000000,0E-10,300.0000000000,1,64,None,0,None,None,20078,21489
+56175,1982,Drainer Enforcer Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",12500000.0000000000,0E-10,300.0000000000,1,64,None,0,None,None,20078,21489
+56176,1982,Attacker Marshal Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",150000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,21864
+56177,1982,Arrester Marshal Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",150000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,21864
+56178,1982,Drainer Marshal Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",150000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,21864
+56179,303,Serenity September Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56180,303,Standard gunnery skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56181,303,Advanced gunnery Skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56182,303,Standard missile skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56183,303,Advanced missile skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56184,303,Standard drone skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56185,303,Advanced drone skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56186,303,Standard ore processing skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56187,303,Advanced ore processing skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56188,1982,Skybreaker Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",967090.0000000000,28600.0000000000,158.0000000000,1,None,None,0,None,None,20070,24569
+56189,1982,Stormbringer Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",11640000.0000000000,118000.0000000000,473.0000000000,1,None,None,0,None,None,20070,24570
+56190,1950,Vengeance Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+56191,1950,Anathema Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+56192,1950,Zealot Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+56193,1950,Sacrilege Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+56194,1950,Oracle Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+56195,1950,Abaddon Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+56196,1950,Apostle Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2278,None,None,0
+56197,1950,Ark Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+56198,1950,Archon Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+56199,1950,Aeon Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+56200,1982,Thunderchild Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",102141000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,24571
+56201,4086,Astrahus Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of an Astrahus-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,500.0000000000,0E-10,1,None,600000000.0000,1,2749,21729,None,0
+56202,4086,Athanor Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of an Athanor-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,500.0000000000,0E-10,1,None,700000000.0000,1,2749,21729,None,0
+56203,4086,Raitaru Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of a Raitaru-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,500.0000000000,0E-10,1,None,800000000.0000,1,2749,21729,None,0
+56204,4086,Fortizar Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of a Fortizar-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,50000.0000000000,0E-10,1,None,4000000000.0000,1,2749,21729,None,0
+56205,4086,Tatara Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of a Tatara-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,50000.0000000000,0E-10,1,None,3500000000.0000,1,2749,21729,None,0
+56206,4086,Azbel Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of an Azbel-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,50000.0000000000,0E-10,1,None,3000000000.0000,1,2749,21729,None,0
+56207,4086,Keepstar Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of a Keepstar-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,95000.0000000000,0E-10,1,None,30000000000.0000,1,2749,21729,None,0
+56208,4086,Sotiyo Upwell Quantum Core,"This Upwell Quantum Core is capable of supporting fully-functional and efficient operations of a Sotiyo-class structure, given that the structure is also fuelled and fully-powered.
+
+Many of the functions of Upwell structures depend on stable, high-bandwidth FTL communications that enable many vital systems to query navigation infrastructure, remote market databases, ship registries and a host of other datasets in a timely fashion. The heart of any major structure's communications technology is the Quantum Core. This facility is essentially a large array of fluid routers coupled with an integrated restricted AI that acts as the orchestrator of all FTL communications traffic flowing through it.
+
+Quantum Cores not only contain some of the most advanced RAIs permitted under the Yulai Convention but also necessarily contain relatively large quantities of quantum-entangled 4-Helium distributed through the many fluid routers in the core array. These characteristics make Quantum Cores some of the most valuable pieces of technology in New Eden, and their vital role in Upwell structure operations means they are housed in the most central and heavily-protected location on any given structure.",4000.0000000000,95000.0000000000,0E-10,1,None,10000000000.0000,1,2749,21729,None,0
+56209,1092,Women's 'Kybernaut Clade' Beret,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts.
+
+This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24512,None,0
+56210,1092,Men's 'Kybernaut Clade' Beret,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts.
+
+This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24513,None,0
+56211,1089,Women's 'Kybernaut Clade' T-Shirt,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts.
+
+This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24514,None,0
+56212,1089,Men's 'Kybernaut Clade' T-Shirt,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts.
+
+This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24515,None,0
+56213,1982,Endobenthic Abyssal Overmind,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",100250000.0000000000,454500.0000000000,0E-10,1,134,None,0,None,None,11,1718
+56214,1982,Drifter Command Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+56216,1982,Marker Enforcer Disparu Troop,"Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated ""Disparu Troop"", has taken an interest in Triglavian technology and is attempting to acquire it covertly.",12500000.0000000000,0E-10,300.0000000000,1,64,None,0,None,None,20078,21489
+56217,4035,Drifter Polemarkos Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Polemarkos Battleships are command vessels of the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These battleships are heavily armed and carry a primary strike weapon. They are extremely dangerous and pose a critical threat to any pilot.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+56218,4035,Drifter Strike Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Strike Battleships are among the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These battleships are fully armed with a primary strike weapon. They are very dangerous and pose a deadly threat to any pilot.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+56219,4035,Drifter Raider Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Raider Battleships are among the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These battleships are relatively lightly armed and lack a primary strike weapon. They remain a dire threat to the unwary.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,20207,21049
+56220,4035,Drifter Navarkos Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Navarkos Cruisers are command vessels of the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These cruisers are heavily armed and carry a primary strike weapon. They are extremely dangerous and pose a critical threat to any pilot.",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,20207,22006
+56221,4035,Drifter Assault Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Assault Cruisers are among the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These cruisers are fully armed with a primary strike weapon. They are very dangerous and pose a potent threat to any pilot.",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,20207,22006
+56222,4035,Drifter Scout Cruiser,"CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Drifter Scout Cruisers are among the forces sent by the Vigilant Tyrannos to continue their war against the Triglavians in the Collective's Domain of Pochven. These cruisers are relatively lightly armed and lack a primary strike weapon. They remain a definite threat to the unwary.",1000000.0000000000,100000.0000000000,250.0000000000,1,16,None,0,None,None,20207,22006
+56223,1088,Women's EDENCOM 'Valiant' Command Jacket,"The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as ""valiant"" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden.
+
+Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24516,None,0
+56224,1088,Men's EDENCOM 'Valiant' Command Jacket,"The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as ""valiant"" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden.
+
+Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24517,None,0
+56225,1088,Women's Triglavian Survival Suit (Liminality),"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting.
+
+Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24518,None,0
+56226,1088,Men's Triglavian Survival Suit (Liminality),"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting.
+
+Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24519,None,0
+56232,4081,Disrupted Gate (Amarr Border),"This wrecked Amarr stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Amarr Empire.",100000000000.0000000000,1000000000.0000000000,0E-10,1,4,None,0,None,None,None,24624
+56233,4081,Disrupted Gate (Amarr Border),This is a disconnected Amarr stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,1000000000.0000000000,0E-10,1,4,None,0,None,None,None,24625
+56234,4081,Disrupted Gate (Amarr Region),"This wrecked Amarr stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Amarr Empire.",100000000000.0000000000,10000000000.0000000000,0E-10,1,4,None,0,None,None,None,24626
+56235,4081,Disrupted Gate (Amarr Region),This is a disconnected Amarr stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000000.0000000000,0E-10,1,4,None,0,None,None,None,24627
+56236,4081,Disrupted Gate (Amarr Constellation),"This wrecked Amarr stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Amarr Empire.",100000000000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,24628
+56237,4081,Disrupted Gate (Amarr Constellation),This is a disconnected Amarr stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,24629
+56238,4081,Disrupted Gate (Amarr System),"This wrecked Amarr stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Amarr Empire.",100000000000.0000000000,10000000.0000000000,0E-10,1,4,None,0,None,None,None,24630
+56239,4081,Disrupted Gate (Amarr System),This is a disconnected Amarr stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,4,None,0,None,None,None,24631
+56240,4081,Disrupted Gate (Caldari Border),"This wrecked Caldari stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Caldari State.",100000000000.0000000000,10000000000.0000000000,0E-10,1,1,None,0,None,None,None,24632
+56241,4081,Disrupted Gate (Caldari Border),This is a disconnected Caldari stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000000.0000000000,0E-10,1,1,None,0,None,None,None,24633
+56242,4081,Disrupted Gate (Caldari Region),"This wrecked Caldari stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Caldari State.",100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24634
+56243,4081,Disrupted Gate (Caldari Region),This is a disconnected Caldari stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24635
+56244,4081,Disrupted Gate (Caldari System),"This wrecked Caldari stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Caldari State.",100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24636
+56245,4081,Disrupted Gate (Caldari System),This is a disconnected Caldari stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24637
+56246,4081,Disrupted Gate (Caldari Constellation),"This wrecked Caldari stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Caldari State.",100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24638
+56247,4081,Disrupted Gate (Caldari Constellation),This is a disconnected Caldari stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24639
+56248,4081,Disrupted Gate (Gallente Border),"This wrecked Gallente stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Gallente Federation.",100000000000.0000000000,1000000000.0000000000,0E-10,1,8,None,0,None,None,None,24640
+56249,4081,Disrupted Gate (Gallente Border),This is a disconnected Gallente stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,1000000000.0000000000,0E-10,1,8,None,0,None,None,None,24641
+56250,4081,Disrupted Gate (Gallente Region),"This wrecked Gallente stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Gallente Federation.",100000000000.0000000000,10000000000.0000000000,0E-10,1,8,None,0,None,None,None,24642
+56251,4081,Disrupted Gate (Gallente Region),This is a disconnected Gallente stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000000.0000000000,0E-10,1,8,None,0,None,None,None,24643
+56252,4081,Disrupted Gate (Gallente Constellation),"This wrecked Gallente stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Gallente Federation.",100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,None,24644
+56253,4081,Disrupted Gate (Gallente Constellation),This is a disconnected Gallente stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,None,24645
+56254,4081,Disrupted Gate (Gallente System),"This wrecked Gallente stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Gallente Federation.",100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,None,24646
+56255,4081,Disrupted Gate (Gallente System),This is a disconnected Gallente stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,None,24647
+56256,4081,Disrupted Gate (Minmatar Border),"This wrecked Minmatar stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Minmatar Republic.",100000000000.0000000000,1000000000.0000000000,0E-10,1,2,None,0,None,None,None,24648
+56257,4081,Disrupted Gate (Minmatar Border),This is a disconnected Minmatar stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,1000000000.0000000000,0E-10,1,2,None,0,None,None,None,24649
+56258,4081,Disrupted Gate (Minmatar Region),"This wrecked Minmatar stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Minmatar Republic.",100000000000.0000000000,10000000.0000000000,0E-10,1,1,None,0,None,None,None,24650
+56259,4081,Disrupted Gate (Minmatar Region),This is a disconnected Minmatar stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000000.0000000000,0E-10,1,2,None,0,None,None,None,24651
+56260,4081,Disrupted Gate (Minmatar Constellation),"This wrecked Minmatar stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Minmatar Republic.",100000000000.0000000000,10000000.0000000000,0E-10,1,2,None,0,None,None,None,24652
+56261,4081,Disrupted Gate (Minmatar Constellation),This is a disconnected Minmatar stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,2,None,0,None,None,None,24653
+56262,4081,Disrupted Gate (Minmatar System),"This wrecked Minmatar stargate was disrupted by the Triglavian Collective's manipulation of the star system in which it lies. The awesome local disruption of space-time led to severe gravitational anomalies drawing a huge quantity of exotic matter into the gate threshold. The energies released have definitively wrecked the stargate, leaving it a non-functional monument to a time when this system was part of the Minmatar Republic.",100000000000.0000000000,10000000.0000000000,0E-10,1,2,None,0,None,None,None,24654
+56263,4081,Disrupted Gate (Minmatar System),This is a disconnected Minmatar stargate disrupted by the Triglavian Collective's manipulation of the star system to which it once led. The disrupted gate is now a navigation hazard and attempts to use it for interstellar travel will fail.,100000000000.0000000000,10000000.0000000000,0E-10,1,2,None,0,None,None,None,24655
+56264,1088,Women's Bioadaptive Kybernaut Combat Suit,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology.
+
+Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24525,None,0
+56265,1088,Women's EDENCOM 'Defiant' Combat Suit,"Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that ""the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative."" Without such leaders and fighters, the defense of New Eden would certainly be impaired.
+
+Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24526,None,0
+56266,1088,Men's Bioadaptive Kybernaut Combat Suit,"Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of ""proving and joining the flow"". The radicals of the Internal Triglavian Revolutionary Organization, also known as ""Intriguerre"", claim that the Triglavian invasion represents ""a dynamic moment of challenge and opportunity for posthumanity"".
+
+Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology.
+
+Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24527,None,0
+56267,1088,Men's EDENCOM 'Defiant' Combat Suit,"Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that ""the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative."" Without such leaders and fighters, the defense of New Eden would certainly be impaired.
+
+Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24528,None,0
+56269,1964,Decayed Heavy Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,21994,None,0
+56270,1964,Unstable Heavy Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22018,None,0
+56271,1964,Gravid Heavy Warp Scrambler Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22005,None,0
+56272,1964,Unstable Heavy Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22016,None,0
+56273,1964,Gravid Heavy Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,22004,None,0
+56274,1964,Decayed Heavy Warp Disruptor Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2441,21993,None,0
+56275,1964,Decayed 10000MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,21984,None,0
+56276,1964,Unstable 10000MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,22006,None,0
+56277,1964,Gravid 10000MN Afterburner Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,21995,None,0
+56278,1964,Decayed 50000MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,21986,None,0
+56279,1964,Unstable 50000MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,22008,None,0
+56280,1964,Gravid 50000MN Microwarpdrive Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2750,21997,None,0
+56281,1964,Decayed Capital Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2751,21990,None,0
+56282,1964,Unstable Capital Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2751,22012,None,0
+56283,1964,Gravid Capital Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2751,22001,None,0
+56284,1964,Unstable Capital Ancillary Armor Repairer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2751,22012,None,0
+56285,1964,Decayed Capital Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2752,21991,None,0
+56286,1964,Unstable Capital Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2752,22013,None,0
+56287,1964,Gravid Capital Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2752,22002,None,0
+56288,1964,Unstable Capital Ancillary Shield Booster Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2752,22013,None,0
+56289,1964,Decayed Capital Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,21988,None,0
+56290,1964,Unstable Capital Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,22010,None,0
+56291,1964,Gravid Capital Energy Nosferatu Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,21999,None,0
+56292,1964,Decayed Capital Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,21987,None,0
+56293,1964,Unstable Capital Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,22009,None,0
+56294,1964,Gravid Capital Energy Neutralizer Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2753,21998,None,0
+56295,1982,Lucifer Cynabal,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",9047000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+56299,1964,Decayed Siege Module Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2754,22064,None,0
+56300,1964,Unstable Siege Module Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2754,22066,None,0
+56301,1964,Gravid Siege Module Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2754,22065,None,0
+56303,52,Heavy Abyssal Warp Scrambler,"Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives.",1.0000000000,100.0000000000,0E-10,1,None,None,1,None,3433,None,0
+56304,52,Heavy Abyssal Warp Disruptor,Disrupts the target ship's navigation computer which prevents it from warping.,1.0000000000,100.0000000000,0E-10,1,None,None,1,None,111,None,0
+56305,46,10000MN Abyssal Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,None,96,None,0
+56306,46,50000MN Abyssal Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: May only be fitted to capital class ships.",1000.0000000000,4000.0000000000,0E-10,1,None,None,1,None,10149,None,0
+56307,62,Capital Abyssal Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship.
+
+Note: May only be fitted to capital class ships.",500.0000000000,4000.0000000000,0E-10,1,None,None,1,None,80,None,0
+56308,1199,Capital Abyssal Ancillary Armor Repairer,"This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
+
+Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",500.0000000000,4000.0000000000,1.2800000000,1,None,None,1,None,80,None,0
+56309,40,Capital Abyssal Shield Booster,"Expends energy to provide a quick boost in shield strength.
+
+Note: May only be fitted to capital class ships.",0E-10,4000.0000000000,0E-10,1,None,None,1,None,84,None,0
+56310,1156,Capital Abyssal Ancillary Shield Booster,"Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
+
+Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.",0E-10,4000.0000000000,900.0000000000,1,None,None,1,None,10935,None,0
+56311,68,Capital Abyssal Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,None,1029,None,0
+56312,71,Capital Abyssal Energy Neutralizer,"Neutralizes a portion of the energy in the target ship's capacitor.
+
+Note: May only be fitted to capital class ships.",2000.0000000000,4000.0000000000,0E-10,1,None,None,1,None,1283,None,0
+56313,515,Abyssal Siege Module,"An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
+
+This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
+In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
+
+Notes:
+- A siege module requires Strontium clathrates to run and operate effectively.
+- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
+- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
+- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.",1.0000000000,4000.0000000000,0E-10,1,None,None,1,None,2851,None,0
+56314,1982,Edencom Battleship placeholder,Placeholder,1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20068,24571
+56315,1982,Elite Lucifer Cynabal,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",9047000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+56316,1982,Lucifer Ixion,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",8000000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,336
+56317,10,Pochven Conduit Gate (Interstellar),"This Triglavian structure is designed to function as a permanent transfer conduit between star systems in the constructed Triglavian region of Pochven. Triglavian Space is made up of systems ""woven"" together by the Triglavians into an artificial arrangement defined by the Pochven Conduit Loop.
+
+Access to Pochven Conduit Gates is determined by the level of standing a capsuleer has with the Triglavian Collective and requirements may vary depending on the type of system into which the Conduit Gate leads.
+
+As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",300000000000.0000000000,30000000.0000000000,0E-10,1,135,None,0,None,None,32,24656
+56319,4036,Aroused Hypnosian Sentinel,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56320,4036,Aroused Hypnosian Eristikon,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+56321,4036,Aroused Hypnosian Psychopomp,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56322,4036,Aroused Hypnosian Warden,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56323,4036,Aroused Hypnosian Avenger,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56324,4036,Aroused Hypnosian Upholder,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+56325,4036,Aroused Hypnosian Watcher,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+56326,4036,Aroused Hypnosian Agonizer,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56327,4036,Aroused Hypnosian Preserver,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56328,4036,Hypnosian Sentinel,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56329,4036,Hypnosian Eristikon,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+56330,4036,Hypnosian Psychopomp,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56331,4036,Hypnosian Warden,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56332,4036,Hypnosian Avenger,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56333,4036,Hypnosian Upholder,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+56334,4036,Hypnosian Watcher,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+56335,4036,Hypnosian Agonizer,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56336,4036,Hypnosian Preserver,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56337,4036,Faded Hypnosian Sentinel,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56338,4036,Faded Hypnosian Eristikon,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3559
+56339,4036,Faded Hypnosian Psychopomp,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",19000000.0000000000,19000000.0000000000,120.0000000000,1,64,None,0,None,None,12,3516
+56340,4036,Faded Hypnosian Warden,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56341,4036,Faded Hypnosian Avenger,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3536
+56342,4036,Faded Hypnosian Upholder,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",10900000.0000000000,109000.0000000000,120.0000000000,1,64,None,0,None,None,12,3527
+56343,4036,Faded Hypnosian Watcher,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3560
+56344,4036,Faded Hypnosian Agonizer,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56345,4036,Faded Hypnosian Preserver,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying Drifter raiding parties in Triglavian space. While unlikely to be as capable as Drifter vessels, the Sleeper drones they control should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,19100.0000000000,120.0000000000,1,64,None,0,None,None,12,3528
+56346,1982,Lucifer Dramiel,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+56347,1982,Elite Lucifer Dramiel,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+56348,1982,Lucifer Fury,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",950000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,340
+56349,1982,Lucifer Echo,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",850000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,343
+56350,1982,Lucifer Medusa,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",900000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,342
+56351,1982,Lucifer Burst,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",1420000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,306
+56352,1982,Lucifer Swordspine,"The Angel Cartel is a vast crime empire with tentacles extending well beyond its home in the Curse region and throughout known space. The Cartel's ultimate goals are unknown but a strong emphasis on the acquisition of ancient knowledge and technology has been discerned by analysts tracking the activities of its many and varied divisions. Now the Cartel has been detected in Abyssal Deadspace, with members of the mysterious Lucifer division spreading the technology-seeking tendrils of the Angels deep into the Triglavian domains.",900000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,345
+56353,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+56354,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56355,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56356,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56357,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24499,None,0
+56358,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+56359,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+56360,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56361,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+56362,340,GM's Secret Stash Container,"This small container is fitted with a password-protected security lock.
+It has been placed as part of GM Week celebrations and contains goodies for capsuleers who can solve the riddle of its password.",10000.0000000000,100.0000000000,120.0000000000,1,None,5000.0000,0,None,1173,None,1173
+56365,1194,Tranquil Abyssal Filaments Crate,This sealed containment crate holds a Tranquil Abyssal Filament of a random weather type that can transport you to an Abyssal Deadspace pocket.,0.1000000000,1.0000000000,0E-10,1,None,None,1,1661,21924,None,0
+56487,4037,Vexing Phase-I Swarmer,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1230
+56488,4037,Punishing Phase-I Swarmer,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1230
+56489,4037,Interfering Phase-I Swarmer,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1230
+56490,4037,Obstructing Phase-I Swarmer,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,1230
+56491,4037,Vexing Phase-II Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",6666.6666670000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1219
+56492,4037,Punishing Phase-II Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",6666.6666670000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1224
+56493,4037,Interfering Phase-II Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",6666.6666670000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1225
+56494,4037,Obstructing Phase-II Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",6666.6666670000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1226
+56495,4037,Vexing Phase-III Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",8888.8888890000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1223
+56496,4037,Punishing Phase-III Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",8888.8888890000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1227
+56497,4037,Interfering Phase-III Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",8888.8888890000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1222
+56498,4037,Obstructing Phase-III Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",8888.8888890000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1220
+56499,4037,Vexing Phase-IV Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11851.8518500000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1223
+56500,4037,Punishing Phase-IV Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11851.8518500000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1227
+56501,4037,Interfering Phase-IV Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11851.8518500000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1222
+56502,4037,Obstructing Phase-IV Legionary,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11851.8518500000,10.0000000000,480.0000000000,1,134,None,0,None,None,11,1220
+56503,4037,Overmind Broodlord Alpha,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Broodlords are powerful vessels that function as mobile superorganisms of rogue drones hosted within the hulk of a capital-class vessel subverted and infested by the swarm. An encounter with one of these Overminds will involve combat with many rogue drone combat types.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,21284
+56504,4037,Grazing Phase-0 Forager,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,21818
+56505,4037,Overmind Broodlord Omega,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Broodlords are powerful vessels that function as mobile superorganisms of rogue drones hosted within the hulk of a capital-class vessel subverted and infested by the swarm. An encounter with one of these Overminds will involve combat with many rogue drone combat types.",5000.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,21285
+56506,4037,Overmind Destructor Delta,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Destructors are powerful and aggressive combat drones of very high intelligence. Deadly in their own right, the Destructor types will typically be accompanied by many subordinate rogue drones.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,1229
+56507,4037,Overmind Destructor Epsilon,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Destructors are powerful and aggressive combat drones of very high intelligence. Deadly in their own right, the Destructor types will typically be accompanied by many subordinate rogue drones.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,1221
+56508,4037,Overmind Interruptor Lambda,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Interruptors are powerful and aggressive combat drones of very high intelligence. Deadly in their own right, the Interruptor types will typically be accompanied by many subordinate rogue drones.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,1718
+56509,4037,Overmind Interruptor Iota,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Interruptors are powerful and aggressive combat drones of very high intelligence. Deadly in their own right, the Interruptor types will typically be accompanied by many subordinate rogue drones.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,24499
+56510,4037,Overmind Progenitor Zero,"Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+Overmind Progenitors are often to be found at the heart of a rogue drone infestation range and are critical to the continued expansion of a rogue swarm. Guarded by many powerful and high caste rogue drones, the Progenitor will be the focus of the entire swarm's combat castes if it is threatened. An assault on an Overmind Progenitor should not be undertaken lightly.",100000.0000000000,60.0000000000,480.0000000000,1,134,None,0,None,None,11,2566
+56535,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56536,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56537,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56538,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56539,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56540,988,Wormhole X450,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56541,988,Wormhole R081,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56542,988,Wormhole F216,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56543,988,Wormhole F216,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56544,988,Wormhole U372,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56545,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56546,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56547,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56548,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56549,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56550,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56551,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56552,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56553,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56554,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56555,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56556,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56557,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56558,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56559,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56560,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56561,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56562,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56563,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56564,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56565,988,Wormhole C729,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+56566,4055,Conduit Adversary Spawner A,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56567,4055,Conduit Adversary Spawner C,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56568,4055,Conduit Adversary Spawner B,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56569,815,QA Tactical Capsuleer Recloner,"The Tactical Capsuleer Recloner allows pilots of capsules destroyed in the local system to reclone at a supercarrier equipped with an active recloner. To overcome the limitations of standard capsuleer cloning, particularly the need to pre-install compatible clone blanks at a cloning location, the system relies on capsuleers using a special augmentation: the Nanoheuristic Clone Mapper.
+
+The Tactical Capsuleer Recloner uses rapid nanosculpting technology to tailor default clone blanks to individual capsuleers using data received from the Nanoheuristic Clone Mapper augmentation. Capsuleers with clone mappers installed are therefore able to reclone at an active Tactical Capsuleer Recloner in the local system.
+
+While the recloning bay is the heart of the TCR facility, it also contains industrial nanofabs capable of flash-fabricating capsules, together with launch tubes that will rapidly deliver the recloned capsuleer to their new ship.",0E-10,4000.0000000000,0E-10,1,None,59832880.0000,0,1642,24547,None,24891
+56570,227,CH AR Ha R1(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56571,227,CH AR Ha R2 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56572,227,CH AR Ha R3 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56573,227,CH AR Ha B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56574,227,CH AR Ez R3(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56575,227,CH AR Ez B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56576,227,CH AR Ez R1 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56577,227,CH AR Ez R2(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56578,227,CH BR Ez R1(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56579,227,CH BR Ez R2(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56580,227,CH BR Ez R3(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56581,227,CH BR Ez B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56582,227,CH BR Ha R1(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56583,227,CH BR Ha R2(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56584,227,CH BR Ha R3(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56585,227,CH BR Ha B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56586,227,CH AR ES R1 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56587,227,CH AR ES B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56588,227,CH BR ES R1(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56589,227,CH BR ES B(Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56590,1950,Confessor Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+56591,1950,Prophecy Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+56592,1950,Armageddon Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+56593,1950,Ferox Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+56594,1950,Charon Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+56595,1950,Phoenix Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+56596,1950,Hecate Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+56597,1950,Dominix Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+56598,1950,Thanatos Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+56599,1950,Panther Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+56600,1950,Naglfar Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+56601,1950,Nidhoggur Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+56602,1950,Cynabal Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+56603,1950,Machariel Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+56604,1950,Venture Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+56605,1950,Prospect Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+56606,1950,Porpoise Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+56607,1950,Endurance Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+56608,1950,Procurer Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+56609,1950,Retriever Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+56610,1950,Covetor Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+56611,1950,Primae Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2331,None,None,0
+56612,1950,Orca Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+56613,1950,Rorqual Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+56614,1950,Bowhead Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+56615,1950,Skiff Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+56616,1950,Mackinaw Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+56617,1950,Hulk Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+56618,1950,Noctis Rockbreaker Pioneers SKIN,"Outer Ring Excavations is not afraid to explore hostile territory in search of valuable asteroids and other harvestable resource fields. In order to break through to potential resources in dangerous systems, ORE will send specialist pioneer fleets that are unusually heavily-armed and supported by combat vessels.
+
+One of the most effective such groups in ORE's organization is Pioneer Group 4C-B7X VIII Alpha, famous throughout ORE as the original ""Rockbreaker Pioneers"".",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+56619,303,Serenity Monthly Cerebral Accelerator - 2020.10,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56620,303,Serenity October Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/11/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56621,303,Serenity October Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/11/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56622,1950,Skybreaker Strikeflight Red SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.
+
+Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+56623,1950,Stormbringer Strikeflight Red SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.
+
+Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+56624,1950,Thunderchild Strikeflight Red SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations.
+
+Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+56625,4029,Abyssal Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Nocxium and Megacyte.",0E-10,16.0000000000,0E-10,100,None,234353.0000,1,2540,24136,None,24434
+56626,4029,Hadal Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Nocxium and Megacyte.",0E-10,16.0000000000,0E-10,100,None,234353.0000,1,2540,24136,None,24434
+56627,4031,Abyssal Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Megacyte.",0E-10,16.0000000000,0E-10,100,None,449945.0000,1,2538,24143,None,24452
+56628,4031,Hadal Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Megacyte.",0E-10,16.0000000000,0E-10,100,None,449945.0000,1,2538,24143,None,24452
+56629,4030,Abyssal Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Zydrine",0E-10,16.0000000000,0E-10,100,None,401168.0000,1,2539,24144,None,24446
+56630,4030,Hadal Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Zydrine",0E-10,16.0000000000,0E-10,100,None,401168.0000,1,2539,24144,None,24446
+56631,1218,Bezdnacine Processing,"Specialization in Bezdnacine reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Bezdnacine reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,400000.0000,0,1323,33,None,0
+56632,1218,Talassonite Processing,"Specialization in Talassonite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Talassonite reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,400000.0000,0,1323,33,None,0
+56633,1218,Rakovene Processing,"Specialization in Rakovene reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to Rakovene reprocessing yield per skill level.",0E-10,0.0100000000,0E-10,1,None,400000.0000,0,1323,33,None,0
+56634,1092,Women's 'Crimson Harvest' Cap,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24536,None,0
+56635,1088,Women's 'Crimson Harvest' Jacket,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24537,None,0
+56636,1089,Women's 'Crimson Harvest' T-Shirt,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24538,None,0
+56637,1092,Men's 'Crimson Harvest' Cap,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24539,None,0
+56638,1088,Men's 'Crimson Harvest' Jacket,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24540,None,0
+56639,1089,Men's 'Crimson Harvest' T-Shirt,"The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24541,None,0
+56640,303,Serenity October Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56644,1568,Harvest Savior,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1003000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20114,2632
+56645,1568,Harvest Follower,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1148000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20114,1762
+56646,1568,Harvest Shepherd,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1200000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20114,2632
+56647,1665,Harvest Prophet,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,13000000.0000000000,115000.0000000000,400.0000000000,1,32,None,0,None,None,20114,1761
+56648,1568,Tetrimon Crusader,,1050000.0000000000,26500.0000000000,90.0000000000,1,8,None,0,None,None,20063,1921
+56649,1568,Tetrimon Deacon,,1630000.0000000000,26500.0000000000,250.0000000000,1,8,None,0,None,None,20063,21220
+56650,1568,Tetrimon Crucifier,,1064000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1066
+56651,1665,Tetrimon Augoror,,11980000.0000000000,101000.0000000000,465.0000000000,1,8,None,0,None,None,20063,58
+56652,1665,Tetrimon Omen,,13000000.0000000000,101000.0000000000,400.0000000000,1,8,None,0,None,None,20063,1065
+56653,1665,Tetrimon Curse,,11810000.0000000000,101000.0000000000,345.0000000000,1,8,None,0,None,None,20063,1854
+56654,1666,Tetrimon Oracle,,14760000.0000000000,270000.0000000000,500.0000000000,1,8,None,0,None,None,20061,11775
+56659,303,Festival-only New Eden Vanguard Pack,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 7 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56661,303,Festival-only New Eden Commander Pack,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 7 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56662,303,Festival-only New Eden Marshal Pack,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 7 days once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/10/20.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56664,1975,acath06_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2400
+56669,1667,Harvest Overseer,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20112,2122
+56670,1665,Harvest Sage,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,16010000.0000000000,118000.0000000000,0E-10,1,32,None,0,None,None,20114,2636
+56671,1666,Harvest Diviner,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,15500000.0000000000,234000.0000000000,0E-10,1,32,None,0,None,None,20114,3133
+56672,1667,Harvest Supervisor,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20112,2122
+56673,1667,Harvest Director,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20112,2122
+56674,1667,Tetrimon Commander,A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20061,297
+56675,1667,Tetrimon Commodore,A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20061,297
+56676,1667,Tetrimon Admiral,A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20061,297
+56677,1975,acath07_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2404
+56678,1975,ao1_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,24,2785
+56679,1975,abs1_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2359
+56680,1975,abs2_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2927
+56681,1975,abs3_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1703
+56682,1975,as1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,26,1069
+56683,1975,as2_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,26,1068
+56684,1975,as3_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,26,1073
+56685,1975,as4_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1074
+56686,1975,as5_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1070
+56687,1975,as6_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1373
+56688,1975,as7_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1071
+56689,1975,as8_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1249
+56690,1975,as9_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1072
+56691,474,Expired Crimson Gauntlet Shortcut Keypass,This keypass is no longer operable.,1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+56692,474,Expired Shining Flame Base Shortcut Keypass,This keypass is no longer operable.,1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+56693,1991,Triglavian Space Trace,This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Triglavian Space Filament.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24520
+56699,319,Svarog Vyraj Anchorage,"Vast and resplendent with the energies of a harnessed singularity, the Svarog Vyraj Anchorage is a truly titanic structure. Lying at the heart of Krai Svarog, this enormous anchorage is large enough to serve as a dock for Xordazh-class World Arks and is effectively an even greater artificial world in its own right.
+
+The positioning of the Vyraj Anchorage at the core of Svarog Clade's section of the Pochven region's loop of conduit gates implies a vital role in the ""weaving"" of the constructed Triglavian region. For the Triglavians, the true primary role of the mighty structure appears be one of anchoring this space to the Abyssal Domain of Bujan, facilitating the Flow of Vyraj through the Domain of Pochven.",19683000000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24552
+56700,319,Perun Vyraj Anchorage,"Vast and resplendent with the energies of a harnessed singularity, the Perun Vyraj Anchorage is a truly titanic structure. Lying at the heart of Krai Perun, this enormous anchorage is large enough to serve as a dock for Xordazh-class World Arks and is effectively an even greater artificial world in its own right.
+
+The positioning of the Vyraj Anchorage at the core of Perun Clade's section of the Pochven region's loop of conduit gates implies a vital role in the ""weaving"" of the constructed Triglavian region. For the Triglavians, the true primary role of the mighty structure appears be one of anchoring this space to the Abyssal Domain of Bujan, facilitating the Flow of Vyraj through the Domain of Pochven.",19683000000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24552
+56701,1250,Mobile Sanguine Harvester,"This mobile tractor unit has been modified by Blood Raider engineers to collect frozen corpses instead of wrecks.
+
+125km effective range.
+10 second activation time.
+
+May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
+Automatically decays if abandoned for 24 hours.",10000.0000000000,100.0000000000,27000.0000000000,1,None,None,1,2760,None,None,24889
+56702,1270,Mobile Sanguine Harvester Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,None,None,20387
+56703,1882,ENV_Abyssal_Halloween_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22391
+56704,1975,Invisible Cloud - Disallow Cloaking - ESS Main Room,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+56707,526,"1,620,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24166,None,0
+56708,526,Interstellar Navigation Logs,"Navigation logs recovered from spacefaring vessels of all kinds are of great interest to the Triglavian Collective. Mapping of interstellar navigation includes transits through stargates, conduit gates, filament conduits and wormholes, all providing the Triglavians a picture of the flow of traffic within and beyond their domains.",0.1000000000,0.1000000000,0E-10,1,None,None,1,20,2988,None,0
+56709,526,Corrupted Neurosynaptic Profile,"Neurosynaptic profiles are invaluable to the Triglavian Collective for assessing any sentients they encounter, including Drifters, Sleeper and Rogue Drones. While this profile is corrupted, the Collective willingly accepts even such fragmentary data for analysis.",0.1000000000,0.1000000000,0E-10,1,None,None,1,20,2885,None,0
+56710,526,Partial Neurosynaptic Profile,"Neurosynaptic profiles are invaluable to the Triglavian Collective for assessing any sentients they encounter, including Drifters, Sleeper and Rogue Drones. Although this profile is partial, the Collective is quite capable of integrating incomplete data into its analysis.",0.1000000000,0.1000000000,0E-10,1,None,None,1,20,2885,None,0
+56711,526,Intact Neurosynaptic Profile,"Neurosynaptic profiles are invaluable to the Triglavian Collective for assessing any sentients they encounter, including Drifters, Sleeper and Rogue Drones. This fully intact profile provides a complete set of the core data, and the Collective will trade favorably for such an item.",0.1000000000,0.1000000000,0E-10,1,None,None,1,20,2885,None,0
+56712,526,Holistic Neurosynaptic Template,Neurosynaptic profiles are invaluable to the Triglavians for assessing any sentients they encounter but acquiring a Holistic Neurosynaptic Template for a given personality is real prize. An inclusive data set such as this records every nuance of personality laid down in core and peripheral neurosynaptic pathway. The Collective will trade premium items for such high quality data.,0.1000000000,0.1000000000,0E-10,1,None,None,1,20,2038,None,0
+56713,526,Vessel Core Hologram,"Space Vessel Core Holograms provide technical data on the architecture and core systems of all manner of ships, and can often be extracted from the data systems of disabled or wrecked vessels. The Triglavian Collective is generally willing to exchange certain items for such valuable data.",0.1000000000,0.1000000000,0E-10,1,None,None,1,20,1433,None,0
+56714,526,Modular Systems Hologram,Modular Systems Holograms provide technical data on the universal practice of configuring a core hull with the addition of a variety of modular equipment. Such data can often be extracted from the computer systems of disabled or wrecked vessels. The Triglavian Collective is generally willing to exchange certain items for such valuable data.,0.1000000000,0.1000000000,0E-10,1,None,None,1,20,1432,None,0
+56715,526,Cultural Semiosis Data,Data extracted from the systems of disabled or wrecked ships often includes entries less technical in nature and more concerned with the cultural aspects of the sentients that crewed or controlled the vessel. The Triglavian Collective's wish to acquire cultural intelligence through semiotic analysis of such information means that this data is valuable for exchange purposes.,0.1000000000,0.1000000000,0E-10,1,None,None,1,20,1177,None,0
+56716,526,Protective Equipment Patterns,Data extracted from the systems of disabled or wrecked ships sometimes includes specifications and patterns for the protective equipment or apparel of the sentients that crewed or controlled the vessel. The Triglavian Collective's desire to acquire both practical and cultural intelligence through analysis of such equipment patterns means that this type of data is valuable for exchange purposes.,0.1000000000,0.1000000000,0E-10,1,None,None,1,20,10256,None,0
+56719,4055,Easy Roaming Spawner - Drifters/Sleeper,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56720,4055,Basic Roaming Spawner - Drifters/Sleeper,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56721,4055,Elite Roaming Spawner - Drifters/Sleeper,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56722,4055,Easy Roaming Spawner - Rogue Drones,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56723,4055,Basic Roaming Spawner - Rogue Drones,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56724,4055,Elite Roaming Spawner - Rogue Drones,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56726,226,Pochven Conduit Gate (Inactive),"Though it is currently inactive, this Triglavian structure is of a type designed to function as a permanent transfer conduit between star systems in the constructed Triglavian region of Pochven. Triglavian Space is made up of systems ""woven"" together by the Triglavians into an artificial arrangement defined by the Pochven Conduit Loop.
+
+Access to Pochven Conduit Gates is determined by the level of standing a capsuleer has with the Triglavian Collective and requirements may vary depending on the type of system into which the Conduit Gate leads.
+
+As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",300000000000.0000000000,30000000.0000000000,0E-10,1,135,None,0,None,None,32,24656
+56727,4055,Easy Roaming Spawner - EDENCOM,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56728,4055,Basic Roaming Spawner - EDENCOM,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56729,4055,Elite Roaming Spawner,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+56730,4055,Wormhole Wave A Spawner Easy - EDENCOM Amarr,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56731,4055,Wormhole Wave A Spawner Base - EDENCOM Amarr,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56732,4055,Wormhole Wave A Spawner Hard - EDENCOM Amarr,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56733,303,Nanoheuristic Clone Mapper,"The Nanoheuristic Clone Mapper is an augmentation that acts as a hub for specialized nanites that flood every part of a capsuleer's clone body. Through electro-molecular communication with the NCM hub augmentation, the nanites provide a real-time nanoscale map of the capsuleer's body.
+
+When a capsuleer's pod is breached, the Nanoheuristic Clone Mapper is able to instantly take a snapshot of the clone state and burst transmits it to an active Tactical Capsuleer Recloner in the local system. If the clone mapper finds an active recloner locally, the capsule's Transneural Echo Burning Scanner data is also redirected to the recloner.
+
+The supply of nanites available for mapping and maintaining electro-molecular communication via the capsuleer's artificial nervous and endocrine systems is limited, and after a certain period of time an NCM augmentation will become non-functional and need to be replaced.",0E-10,1.0000000000,0E-10,1,None,None,1,2761,10144,None,0
+56734,532,Tactical Capsuleer Recloner Blueprint,,0E-10,0.0100000000,0E-10,1,None,550328800.0000,1,799,24547,None,0
+56735,815,Tactical Capsuleer Recloner,"The Tactical Capsuleer Recloner allows pilots of capsules destroyed in the local system to reclone at a supercarrier equipped with an active recloner. To overcome the limitations of standard capsuleer cloning, particularly the need to pre-install compatible clone blanks at a cloning location, the system relies on capsuleers using a special augmentation: the Nanoheuristic Clone Mapper.
+
+The Tactical Capsuleer Recloner uses rapid nanosculpting technology to tailor default clone blanks to individual capsuleers using data received from the Nanoheuristic Clone Mapper augmentation. Capsuleers with clone mappers installed are therefore able to reclone at an active Tactical Capsuleer Recloner in the local system.
+
+While the recloning bay is the heart of the TCR facility, it also contains industrial nanofabs capable of flash-fabricating capsules, together with launch tubes that will rapidly deliver the recloned capsuleer to their new ship.
+
+Note: The recloning action requires material from fuel blocks stored in Supercarrier. The type of fuel block needed is specific to each Supercarrier and can be found in their attributes.",0E-10,4000.0000000000,0E-10,1,None,59832880.0000,1,1642,24547,None,24891
+56736,1975,ENV_Halloween_Pump_S2_02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56737,1975,Audio_Halloween_Monsters,,0E-10,0E-10,0E-10,1,None,None,0,None,None,23050,10026
+56740,186,Drifter Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,64,None,0,None,None,None,3116
+56741,186,Drifter Battleship Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,64,None,0,None,None,None,3115
+56742,186,Sleeper Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+56743,186,Sleeper Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+56744,186,Sleeper Large Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+56745,500,Forever 4-4 Firework,"PKN Interstellar's determination to celebrate the success of its major project to expand the Jita 4-4 station has left no detail overlooked, with its public relations specialists commissioning a space pyrotechnic design for the occasion. The ""Forever 4-4 Firework"" is designed to be shot from Festival Launchers and is intended to signify the enduring future place of Jita 4-4 as the center of New Eden's trade networks.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24894
+56746,494,Decloaked Dark Blood Transmission Relay,This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,31,2505
+56747,494,Decloaked Tetrimon Transmission Relay,This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,31,2505
+56748,4088,Stasis Webification Probe,"Deployed from an Interdiction Sphere Launcher fitted to an Interdictor, this probe lowers the max velocity of ships in its area of effect.",1.0000000000,3.0000000000,0E-10,2,None,None,1,1201,24543,None,0
+56749,486,Stasis Webification Probe Blueprint,,0E-10,0.0100000000,0E-10,1,None,2344200.0000,1,1529,24543,None,0
+56750,1194,Forever 4-4 Fireworks and Launcher Crate,This crate contains Forever 4-4 fireworks and a launcher.,0E-10,0.1000000000,0E-10,1,None,None,1,None,21742,None,0
+56752,226,Caldari Minokawa Force Auxiliary,"""The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years."" - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15
+
+A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.
+
+The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result. (copy)",200.0000000000,2.0000000000,0E-10,1,1,None,0,None,None,None,21254
+56753,226,Caldari Phoenix Dreadnought,"In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2786
+56754,226,Caldari Charon Freighter,"As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires. Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2740
+56755,226,Caldari Rokh Battleship,"Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3170
+56756,226,Caldari Scorpion Battleship,"The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,50
+56757,226,Caldari Raven Battleship,"The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+56758,226,Caldari Drake Battlecruiser,"Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying. (copy)",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3169
+56759,226,PKNS Golden Apple,"PKN Interstellar's parade flagship is the PKNS Golden Apple, named in reference to old Caldari legends of plucking riches in the form of a magical golden apple from deep in the forests of Caldari Prime. This is apt given the founding group formed by an alliance of CBD, Lai Dai and NOH has the full name of ""Pikotsaunen Kaatso Nuijaa"", or ""Dark Forest Business Club"".",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+56760,226,Amarr Avatar Titan (copy),"Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure. -The Scriptures, Revelation Verses 2:12 (copy)",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+56761,226,Amarr Apocalypse Battleship,"In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+56762,226,Amarr Prophecy Battlecruiser,"The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2385
+56763,226,Amarr Maller Cruiser,"Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,57
+56764,226,Gallente Erebus Titan,"From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+56765,226,Gallente Megathron Battleship,"The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,64
+56766,226,Gallente Brutix Battlecruiser,"One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2383
+56767,226,Gallente Vexor Cruiser,"The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,62
+56768,226,Minmatar Ragnarok Titan,"""The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise."" – Maleatu Shakor, Republic Parliament Head, speaking before the Tribal Council, November 27th, YC 107",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+56769,226,Minmatar Tempest Battleship,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+56770,226,Minmatar Hurricane Battlecruiser,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+56771,226,Minmatar Rupture Cruiser,"The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,302
+56772,226,Jita 4-4 Item Trader,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,24482
+56773,1950,Prophecy Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+56774,1950,Coercer Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+56775,1950,Ferox Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+56776,1950,Cormorant Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+56777,1950,Brutix Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+56778,1950,Catalyst Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+56779,1950,Cyclone Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+56780,1950,Thrasher Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+56781,1971,Proving Web Range Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56782,1950,Raven Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+56783,1950,Typhoon Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+56784,1950,Slasher Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56785,1950,Bantam Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+56787,1194,Crimson Harvest T-Shirt Gift Box,This gift crate contains Crimson Harvest T-Shirts,0E-10,4.0000000000,0E-10,1,None,None,1,None,24175,None,0
+56788,314,Warclone Blanks,"These human clones have been engineered for infantry combat and are waiting in reserve for the transfer of consciousness from a clone soldier.
+Warclone blanks are valuable pieces of biological equipment, and they are in particularly high demand within the territory of the Blood Raider Covenant, as Omir Sarikusa's infamous sect of Sani Sabik cultists consider the blood of clones to be the 'purest' possible sacramental for use in their sanguine rituals.",0.1000000000,0.1000000000,0E-10,1,None,1000000.0000,1,1661,34,None,0
+56789,1950,Imperial Navy Slicer Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+56790,1950,Apocalypse Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+56791,1950,Armageddon Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+56792,1950,Augoror Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+56793,1950,Crucifier Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+56794,1950,Harbinger Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+56795,1950,Omen Navy Issue Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+56796,1950,Tormentor Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+56797,1950,Arbitrator Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+56799,1666,Guristas Battlecruiser 4-4,,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+56800,1665,Guristas Cruiser 4-4,,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,1824
+56801,1664,Guristas Destroyer,,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+56802,1568,Guristas Frigate,,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+56803,1568,Guristas Frigate,,2040000.0000000000,20400.0000000000,235.0000000000,1,1,None,0,None,None,20904,1828
+56804,226,Minmatar Lif Force Auxiliary,"""I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce."" - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07
+
+The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.
+
+After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.",200.0000000000,2.0000000000,0E-10,1,2,None,0,None,None,None,21256
+56805,226,Minmatar Naglfar Dreadnought,"The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend. Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2755
+56806,226,Minmatar Fenrir Freighter,"Third in line to jump on the freighter bandwagon, the Republic decided early in the design process to focus on a balance between all ship systems. True to form, their creation is comparatively lightweight - though lightweight is certainly not a term easily applicable to this giant.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2737
+56807,226,Minmatar Typhoon Battleship,"Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,301
+56808,226,Minmatar Maelstrom Battleship,"With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3134
+56809,226,Gallente Dominix Battleship,"The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,318
+56810,226,Gallente Hyperion Battleship,"Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3207
+56811,226,Gallente Ninazu Force Auxiliary,"""It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation."" - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21
+
+Military experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice.
+
+The Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.",200.0000000000,2.0000000000,0E-10,1,8,None,0,None,None,None,21255
+56812,226,Gallente Moros Dreadnought,"Of all the dreadnoughts currently in existence, the versatile Moros possesses perhaps the greatest capacity to fend off smaller hostiles by itself while concentrating on its primary capital target. By virtue of its protean array of point defense capabilities - including a drone bay capable of fielding vast amounts of drones to safeguard the behemoth - the Moros is single-handedly capable of turning the tide in a fleet battle.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2744
+56813,226,Gallente Obelisk Freighter,"The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2739
+56814,226,Amarr Apostle Force Auxiliary,"""Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages."" - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20 Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions. From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.",200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,21252
+56815,226,Amarr Revelation Dreadnought,"The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2743
+56816,226,Amarr Providence Freighter,"Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2738
+56817,226,Amarr Armageddon Battleship,An Amarr Armageddon vessel.,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,297
+56818,226,Amarr Abaddon Battleship,"The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3132
+56823,303,Serenity Monthly Cerebral Accelerator - 2020.11,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/11/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56824,310,4-4 Expansion Parade (PKN Interstellar) Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56825,310,4-4 Expansion Parade (Quafe) Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56826,310,Minmatar Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56827,310,Amarr Parade Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56828,226,TES Bountiful Blessings,"The Tash-Murkon Family is a major Amarr participant in the PKN Interstellar consortium directly, and through the Tash-Murkon Investment Bank and its major shareholding in the Nurtura corporation. The TES Bountiful Blessings is the parade flagship for the Tash-Murkon Family celebration but is actually a support ship of the Nurtura corporation's extensive logistics fleet, participating at the direct order of Lord Tunir Tash-Murkon.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+56829,226,QCS Heat of the Moment,"Quafe Company is a valued and vital contributor to the success of PKN Interstellar's massive effort to expand Jita 4-4 and further entrench its position as the trading capital of New Eden. As the only Gallente megacorporation with full corporate status in the Caldari State, and with major presence in both the Amarr Empire and Minmatar Republic, Quafe is the ideal partner for the PKN consortium. The QCS Heat of the Moment is participating in the Jita 4-4 expansion celebrations as Quafe's parade flagship, an extension of the vessel's standard role as a roving diplomatic venue.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2942
+56830,226,Caldari Leviathan Titan,"Citizens of the State, rejoice! Today, a great milestone has been achieved by our glorious leaders. A stepping stone in the grand story of our empire has been traversed. Our individual fears may be quietened; the safety of our great nation has been secured. Today, unyielding, we have walked the way of the warrior. In our hands have our fates been molded. On the Leviathan's back will our civilization be carried home and the taint of the Enemy purged from our souls. Rejoice, citizens! Victory is at hand. -Caldari State Information Bureau Pamphlet, 23248 AD",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+56831,226,LGS Kolvil's Dream,"The Leisure Group is one of the most prominent Minmatar corporations taking part in the renovation and expansion of Jita 4-4, with its extensive links in the entertainment and gaming world of great use to the PKN Interstellar consortium. The LGS Kolvil's Dream is the parade flagship for the Leisure Group's participation in the Jita 4-4 expansion celebrations, taking its name from major Leisure Group shareholder Kolvil Eifyr.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2906
+56832,718,Nanoheuristic Clone Mapper Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,10144,None,0
+56833,303,Serenity November Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/12/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56834,303,Serenity November Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/12/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56835,303,Serenity November Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56836,1088,Jita 4-4 Men Jacket,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+56837,1088,Jita 4-4 Female Jacket,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+56838,1090,Corp Bottoms Male Jita,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+56839,1090,Corp Bottoms Female Jita,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,None,None,0
+56840,1090,PantsEngM01_jita,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+56841,1090,PantsEngF01_Jita,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+56842,1091,ShoesEngM01_jita,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+56843,1091,ShoesEngF01_Jita,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+56844,1091,Women's Jita 4-4 Crew Shoes,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24548,None,0
+56845,1089,Women's Jita 4-4 Crew Top,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24549,None,0
+56846,1090,Women's Jita 4-4 Crew Pants,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24550,None,0
+56847,1091,Men's Jita 4-4 Crew Shoes,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24551,None,0
+56848,1089,Men's Jita 4-4 Crew Top,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24552,None,0
+56849,1090,Men's Jita 4-4 Crew Pants,"A vast number of workers make up the crew of a station as large and sprawling as Jita 4-4 and PKN Interstellar has been sure not to forget their vital contribution to the expansion project. To forge a common spirit of purpose and cohesion in the workplace, the teeming masses of Jita 4-4 workers have been issued with new crew uniforms including matching tops, pants and shoes. The durable yet distinctive workwear celebrates the contribution of the crew force of Jita 4-4 and is a mark of the prowess of the worker class of the most important station in New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24553,None,0
+56850,1090,Men's Jita 4-4 Executive Pants,"The Jita 4-4 station's immense level of market activity means that it plays host to one of the largest concentrations of executives in New Eden. Not only does overseeing all aspects of such a complex and multifaceted operation require an army of dedicated corporate officials, but legions of executives from every corporation involved in space industrial activity are present. The PKN Interstellar consortium has made available an executive suit pattern that celebrates the Jita 4-4 expansion and marks the wearer as a member of Jita 4-4's corporate class.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24554,None,0
+56851,1088,Men's Jita 4-4 Executive Jacket,"The Jita 4-4 station's immense level of market activity means that it plays host to one of the largest concentrations of executives in New Eden. Not only does overseeing all aspects of such a complex and multifaceted operation require an army of dedicated corporate officials, but legions of executives from every corporation involved in space industrial activity are present. The PKN Interstellar consortium has made available an executive suit pattern that celebrates the Jita 4-4 expansion and marks the wearer as a member of Jita 4-4's corporate class.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24555,None,0
+56852,1088,Women's Jita 4-4 Executive Jacket,"The Jita 4-4 station's immense level of market activity means that it plays host to one of the largest concentrations of executives in New Eden. Not only does overseeing all aspects of such a complex and multifaceted operation require an army of dedicated corporate officials, but legions of executives from every corporation involved in space industrial activity are present. The PKN Interstellar consortium has made available an executive suit pattern that celebrates the Jita 4-4 expansion and marks the wearer as a member of Jita 4-4's corporate class.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24556,None,0
+56853,1090,Women's Jita 4-4 Executive Pants,"The Jita 4-4 station's immense level of market activity means that it plays host to one of the largest concentrations of executives in New Eden. Not only does overseeing all aspects of such a complex and multifaceted operation require an army of dedicated corporate officials, but legions of executives from every corporation involved in space industrial activity are present. The PKN Interstellar consortium has made available an executive suit pattern that celebrates the Jita 4-4 expansion and marks the wearer as a member of Jita 4-4's corporate class.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24557,None,0
+56854,1670,Women's 'Saikadori' Facial Augmentation,"Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.
+
+Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24558,None,0
+56855,1670,Men's 'Saikadori' Facial Augmentation,"Saikadori masks are specific representations of sailing masters or ship's captains from the coastal and island cultures of Caldari Prime. By extension, a capsuleer may adorn themselves with a Saikadori mask in the form of a sophisticated facial augmentation.
+
+Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24559,None,0
+56856,1088,Men's Zakura Zakitsu Exploration Suit,"Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24560,None,0
+56857,1088,Women's Zakura Zakitsu Exploration Suit,"Caldari philosophy is deeper, richer and more various than those who merely glance at the megacorporate surface of the Caldari State realize. The Zakura Zakitsu movement is one strand of Caldari thought and practice that has achieved some fame beyond the State for its emphasis on travel, trade and exploration as outward reflections of a collective fate. The symbolism of the movement connects strongly with the Zakura Hansei cherry trees ubiquitous in Caldari culture and the concept of the winds as agents of fate. The Zakura Zakitsu society counts pilots, traders and explorers from all empires as members, and they can sometimes be seen wearing the stylized blossom petal pattern on their exploration suits.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24561,None,0
+56858,310,4-4 Expansion Parade (Leisure Group) Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56859,310,4-4 Expansion Parade (Tash-Murkon) Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+56860,1194,Forward 4-4 Celebration Crate,This crate contains one random SKIN license from the 'Forward 4-4' line and one random item of apparel designed to celebrate the Jita 4-4 expansion.,0E-10,0.1000000000,0E-10,1,None,None,1,None,21742,None,0
+56861,1950,Griffin Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+56862,1950,Heron Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+56863,1950,Moa Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+56864,1950,Raven Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+56865,1950,Scorpion Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+56866,1950,Tayra Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+56867,1950,Kestrel Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+56868,1568,Sansha's Darkling Frostwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with energy neutralizing weapons.
+
+Threat level: Deadly",1003000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20902,1238
+56869,1568,Sansha's Daunting Frostwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with warp-scambling weapons.
+
+Threat level: Deadly",1148000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20902,1237
+56870,1568,Sansha's Numbing Frostwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This light raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.
+
+Threat level: Deadly",1200000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20902,1237
+56871,1207,Communications Relay (Wightstorm Fleet),"This communications relay is vital to the core functions of Sansha's Nation communications outposts. Wightstorm Fleet forces keep in touch with the Nation through such relay outposts.
+
+The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+56872,1665,Sansha's Hailburst Icewight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.
+
+Threat level: Deadly",13000000.0000000000,115000.0000000000,400.0000000000,1,32,None,0,None,None,20902,1236
+56873,1665,Sansha's Numbing Icewight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is equipped with stasis-webifier weapons.
+
+Threat level: Deadly",16010000.0000000000,118000.0000000000,0E-10,1,32,None,0,None,None,20902,1236
+56874,1666,Sansha's Hailburst Stormwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.
+
+Threat level: Deadly",15500000.0000000000,234000.0000000000,0E-10,1,32,None,0,None,None,20902,1236
+56875,303,Eifyr and Co. 'Rogue' Agility 11-11,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3217,None,0
+56876,303,Poteque 'Prospector' Sharpeye 11-11,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3215,None,0
+56877,303,ORE 'Harvester' Efficiency 11-11,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3211,None,0
+56878,1667,Sansha's Direwight Stormlord,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.
+
+Threat level: Deadly",10010000.0000000000,486000.0000000000,235.0000000000,1,8,None,0,None,None,20902,2295
+56879,1991,Yoiul Trace,This infinitesimal but highly energetic tear in space-time is the trace left by a recently used 'Yoiul ' Filament.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24892
+56880,1950,Astero Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+56881,1950,Caracal Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+56882,1950,Vexor Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+56883,1950,Rupture Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+56884,1950,Maller Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+56885,1950,Procurer Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+56886,1950,Megathron Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+56887,1950,Raven Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+56888,1950,Abaddon Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+56889,1950,Tempest Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+56890,1950,Vedmak Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+56891,1950,Gila Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+56893,303,Concord Fiesta 11-11,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56894,1950,Stiletto Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+56895,1950,Hyena Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+56896,1950,Broadsword Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+56897,1950,Rapier Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+56898,1950,Scimitar Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+56899,1950,Claymore Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+56900,1950,Bifrost Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+56901,1950,Cheetah Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+56902,1950,Jaguar Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+56903,1950,Scalpel Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+56904,1950,Vagabond Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+56905,1950,Panther Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+56906,1950,Mastodon Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+56907,1194,Yoiul Y124 Peculiar Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,0,None,1157,None,0
+56908,1950,Claw Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+56909,1950,Wolf Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+56910,1950,Hound Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+56911,1950,Muninn Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+56912,1950,Huginn Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+56913,1950,Sleipnir Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+56914,1950,Vargur Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+56915,1950,Slasher Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56916,1950,Probe Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56917,1950,Breacher Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56918,1950,Burst Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56919,1950,Vigil Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+56920,1950,Stabber Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+56921,1950,Rupture Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+56922,1950,Bellicose Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+56923,1950,Scythe Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+56924,1950,Cyclone Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+56925,1950,Tornado Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+56926,1950,Thrasher Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+56927,1950,Talwar Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+56928,1950,Maelstrom Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+56929,1950,Hoarder Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+56930,1950,Mammoth Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+56931,1950,Svipul Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+56932,1950,Tempest Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+56933,1950,Wreathe Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+56934,1950,Prowler Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+56935,1950,Lif Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2281,None,None,0
+56936,1950,Fenrir Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+56937,1950,Nomad Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+56938,1950,Ragnarok Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+56943,1895,Sansha's Slavewight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This cargo vessel has been sent as part of a raiding fleet to claim resource-rich ice storms for Sansha's Nation.
+
+Threat level: Deadly",13500000.0000000000,28600.0000000000,4800.0000000000,1,32,None,0,None,None,20902,1064
+56944,500,Zakura Bazei Firework,"Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24896
+56945,1568,Sansha Overseer Frostwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This vessel is an escort for cargo vessels sent as part of a raiding fleet to claim resource-rich ice storms for Sansha's Nation and is armed with an array of weapons.
+
+Threat level: Deadly",1148000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20902,1237
+56946,1950,Loki Hazard Control SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+56947,227,Invisible Locator Beacon,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56948,4055,YF SN E (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56949,4055,YF SN B1 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56950,2022,Faded Volatile Ice,"Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space.
+
+Faded volatile ice ores are those from which the most valuable and useful materials have been extracted, or have dissipated into space. Even so, there are still riches to be found in these frozen fragments of material, and perhaps peculiar salvage items can be discovered.",99999999999999996863366107917975552.0000000000,1000.0000000000,0E-10,100,None,2000.0000,0,None,2554,None,20525
+56951,1194,Forever 4-4 Fireworks Crate,This crate contains Forever 4-4 fireworks.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21742,None,0
+56952,1950,Garmur Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+56953,1950,Phantasm Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+56954,1950,Bhaalgorn Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+56955,1950,Obelisk Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+56956,1950,Leviathan Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+56957,1950,Rattlesnake Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+56958,1950,Stratios Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+56959,1568,Sansha's Hailburst Frostwight,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This heavy raiding vessel has been sent to claim resource-rich ice storms for Sansha's Nation and is well armed with an array of deadly weapons.
+
+Threat level: Deadly",1003000.0000000000,28600.0000000000,400.0000000000,1,32,None,0,None,None,20902,1238
+56960,226,Amarr Aeon Carrier,"Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2911
+56961,226,Caldari Wyvern Carrier,"The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2928
+56962,226,Gallente Nyx Carrier,"The Nyx is a gigantic homage to a figure much loved in Gallente society. The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since. Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2909
+56963,226,Minmatar Hel Carrier,"Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only. ”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.” -Unknown Hel designer",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2894
+56965,4055,Trigspace Dungeon Side Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56967,920,Strong Volatile Ice Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+56968,920,Strong Lowsec Metaliminal Yoiul Festival YC122 Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+56969,920,Strong Nullsec Metaliminal Yoiul Festival YC122 Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+56970,303,Serenity Monthly Cerebral Accelerator - 2020.12,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC122/12/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+56971,1194,Livestock-Liberator Display,"Spaceship safety display issued by InterBus to warn against the risks of unsecured livestock aboard ship. The grotesque, electro-prod-limbed Livestock-Liberator Clone features in a comical image that warns of the risks of rampaging livestock such as genetically-modified cattle or cybernetic slaver hounds getting loose.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,None,None,1,1661,3441,None,0
+56972,1194,Fuel-Stealer Display,"Spaceship safety display issued by InterBus to warn against fuel waste due to carelessness aboard ship. The bizarre, fuel-siphon-nosed Fuel-Stealer Clone features in a comical image that warns of the waste that can be caused by poor fuel economy or failure to properly secure tanks and fuel systems.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56973,1194,Radiation-Rogue Display,"Spaceship safety display issued by InterBus to warn against the grave dangers posed by radiation hazards aboard ship. The eery, glowing Radiation-Rogue Clone features in a comical image that warns of deadly risks if radiation sources are not made absolutely secure or are tampered with during flight.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56974,1194,Tool-Swiper Display,"Spaceship safety display issued by InterBus to warn against misplacing essential tools when working aboard ship. The weird, multi-tool-fingered Tool-Swiper Clone features in a comical image that warns crew to be careful with their tools and always return them to the proper stowage or lockers.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56975,1194,Recycler-Raider Display,"Spaceship safety display issued by InterBus to warn against improper or careless use of recyclers vital to reducing waste aboard spaceships. The crazed, garbage-covered Recycler-Raider Clone features in a comical image that warns passengers and crew to place all garbage in recyclers and properly secure the shipboard waste-management systems.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56976,1194,Water-Sucker Display,"Spaceship safety display issued by InterBus to warn against waste of water, a vital resource aboard any spaceship. The strange, pump-mouthed Water-Sucker Clone features in a comical image that warns all aboard ship to take special care with precious water and ensure seals on H2O storage are maintained properly.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56977,1194,Airlock-Slammer Display,"Spaceship safety display issued by InterBus to warn against the serious risks of unsecured airlocks aboard ship. The demented, claw-handed Airlock-Slammer Clone features in a comical image that warns all crew and passengers to double-check that airlocks are secure and monitors are green after passing through.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56978,1194,Ectoplasm-Skimmer Display,"Spaceship safety display issued by InterBus to warn crew to secure biohazards such as ectoplasm supplies, important for maintaining capsule fluid levels, against spillage causing a health risk aboard ship. The weirdly-mutated Ectoplasm-Skimmer Clone features in a comical image that exhorts crew to maintain biohazard seals and properly secure feeds and lines carrying biomatter, such as waste ectoplasm and fresh hydrostatic capsule fluid.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56979,1194,Ration-Grabber Display,,10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56980,1194,Scanner-Jacker Display,"Spaceship safety display issued by InterBus to warn against damage to vital sensors, misaligned detectors and corrupted scanner systems. The strange, sensor-eyed Scanner-Jacker Clone features in a comical image that warns crew of the serious hazards to navigation and ship safety posed by damaged or improperly calibrated scanning and sensor equipment.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56981,1194,Data-Sniffer Display,"Spaceship safety display issued by InterBus to warn against ship computer intrusion risks posed by data viruses and information worms. The grotesqe, dataprobe-nosed Data-Sniffer Clone features in a comical image that warns crew and passengers to exercise extreme caution when downloading data to ship's systems from unsecured sources on the GalNet or other public networks.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56982,1194,Freezer-Thief Display,"Spaceship safety display issued by InterBus to warn against the serious risks posed by cold-storage zones and freezer cargo bays aboard ship. The sinister, hook-handed Freezer-Thief Clone features in a comical image that warns passengers to steer clear of cold zones and crew to secure freezer bays carefully against intrusion and accidents.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56983,1194,Power-Drainer Display,"Spaceship safety display issued by InterBus to warn against power loss caused by wasteful use of ship systems or incorrect power configurations. The bizarre, plug-handed Power-Drainer Clone features in a comical image that warns crew and passengers alike to turn off lights and displays not in use, and always use low power mode when active systems are not vital to ongoing ship operations.
+
+New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.
+
+Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.",10.0000000000,3.0000000000,0E-10,1,4,None,1,1661,3441,None,0
+56984,303,Standard projectile turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56985,303,Standard energy turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56986,303,Standard hybrid turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56987,303,Standard missile launcher skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56988,303,Advanced projectile turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56989,303,Advanced energy turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56990,303,Advanced hybrid turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56991,303,Advanced missile launcher skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56992,303,Elite projectile turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56993,303,Elite energy turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56994,303,Elite hybrid turret skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56995,303,Elite missile launcher skill accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+56996,227,Sansha Caravan Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+56997,920,Weak Volatile Ice Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+56998,920,Weak Lowsec Metaliminal Yoiul Festival YC122 Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+56999,920,Weak Nullsec Metaliminal Yoiul Festival YC122 Storm,,1.0000000000,20.0000000000,0E-10,1,None,None,1,None,None,None,1217
+57000,303,Expired Basic 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57001,303,Expired Potent 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57002,303,Expired Extended 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57003,526,"30,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+57004,1950,Capsule Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+57005,1950,Crusader Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+57006,1950,Raptor Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+57008,1950,Taranis Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+57009,1950,Claw Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+57010,1950,Heretic Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+57011,1950,Eris Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2040,None,None,0
+57012,1950,Flycatcher Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+57013,1950,Sabre Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+57014,1950,Omen Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+57015,1950,Oracle Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+57016,1950,Abaddon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+57017,1950,Caracal Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+57018,1950,Naga Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+57019,1950,Rokh Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+57020,1950,Thorax Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+57021,1950,Talos Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+57022,1950,Hyperion Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+57023,1950,Stabber Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+57024,1950,Tornado Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+57025,1950,Maelstrom Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57027,2022,Fresh Volatile Ice,"Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
+
+Fresh volatile ice ores are those with the most valuable icebound resources in plentiful supply and ready to be extracted. A huge bounty of rich materials are to be found in these frozen fragments, and perhaps rare salvage items also await discovery.",99999999999999996863366107917975552.0000000000,1000.0000000000,0E-10,100,None,2000.0000,0,None,2554,None,20525
+57028,2022,Friable Volatile Ice,"Metaliminal volatile ice storms are filled with fields of ice and frozen material that may hold immense riches. All manner of novel and unique resources have been found to be trapped in the volatile ices of such fields, including items apparently lost by other travelers in space
+
+Friable volatile ice ores are those where the most valuable materials have been extracted, with the ice itself beginning to crumble in the glare of stellar radiation. Quick workers will still find plenty of valuable material in these frozen fragments, perhaps including unusual salvage items.",99999999999999996863366107917975552.0000000000,1000.0000000000,0E-10,100,None,2000.0000,0,None,2554,None,20525
+57029,1207,Strategic Node (Wightstorm Fleet),"This strategic node is a key element in Sansha's Nation command and control of far-flung operations. The direction of Wightstorm Fleet's operations in volatile ice storms depends on synchronized and encrypted instructions disseminated across New Eden from nodes like this.
+
+The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+57030,1207,Cryptographic Array (Wightstorm Fleet),"This cryptographic array is vital to the core operations of Sansha's Nation cryptographic facilities. Wightstorm Fleet operations are secured and directed by high-level encryption of data flowing between the Nation and its raiding forces.
+
+The Wightstorm Fleet has been drawn from the vast reserves of Sansha's Nation to take advantage of the opportunity presented by the appearance of metaliminal volatile ice storms across New Eden.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+57031,1194,Yoiul Festival Ore Container Low Sec,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21742,None,0
+57032,1194,Yoiul Festival Ore Container Low Sec,,0E-10,0.1000000000,0E-10,1,None,None,0,None,21742,None,0
+57033,1975,Triglavian Arena Ring Winter,,0E-10,0E-10,0E-10,1,135,None,0,None,None,None,24897
+57034,1975,Surface Snow 01,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24898
+57035,303,Serenity December Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/1/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57036,303,Serenity December Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/1/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57037,303,Serenity December Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57038,1194,Yoiul Y124 Rare Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,0,None,1157,None,0
+57039,1194,Yoiul Y124 Unusual Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,0,None,1157,None,0
+57040,1194,Yoiul Y124 ORE Green Salvage Package,"This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24272,None,0
+57042,494,ORE Faded Volatile Ice Processor,"This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
+
+This processor takes Faded Volatile Ice ore in exchange for an ORE Green Salvage Package.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",150000000.0000000000,10250000.0000000000,0E-10,1,None,None,0,None,None,20221,3466
+57043,1882,Weak Ice Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24900
+57044,1882,Strong Ice Storm Environment,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24899
+57047,494,ORE Friable Volatile Ice Processor,"This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
+
+This processor takes Friable Volatile Ice ore in exchange for an ORE Red Salvage Package.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",150000000.0000000000,10250000.0000000000,0E-10,1,None,None,0,None,None,20221,3466
+57048,494,ORE Fresh Volatile Ice Processor,"This heavily-converted Orca has been set up as a mobile volatile ice ore processing facility by the Outer Ring Excavations corporation.
+
+This processor takes Fresh Volatile Ice ore in exchange for an ORE White Salvage Package.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",150000000.0000000000,10250000.0000000000,0E-10,1,None,None,0,None,None,20221,3466
+57050,1194,Yoiul Y124 ORE White Salvage Package,"This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24275,None,0
+57051,1194,Yoiul Y124 ORE Red Salvage Package,"This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24271,None,0
+57052,1950,Merlin Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+57053,1950,Cormorant Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+57054,1950,Caracal Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+57055,1950,Raven Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+57056,1950,Punisher Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+57057,1950,Coercer Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+57058,1950,Maller Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+57059,1950,Apocalypse Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+57060,1950,Incursus Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+57061,1950,Catalyst Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+57062,1950,Vexor Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+57063,1950,Megathron Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+57064,1950,Rifter Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+57065,1950,Thrasher Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+57066,1950,Stabber Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+57067,1950,Tempest Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57068,1950,Gnosis Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+57069,1950,Paladin Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+57070,1950,Golem Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+57071,1950,Kronos Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+57072,1950,Vargur Zakura Shumyu SKIN,"The concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+57073,1089,Men's Yoiul Stormchasers T-Shirt,"This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24569,None,0
+57074,1092,Men's Yoiul Stormchasers Cap,"This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24570,None,0
+57075,1090,Men's Yoiul Stormchasers Pants,"These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24571,None,0
+57076,1088,Men's Yoiul Stormchasers Suit,"This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24572,None,0
+57077,1089,Women's Yoiul Stormchasers T-Shirt,"This Yoiul Stormchasers T-Shirt marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24573,None,0
+57078,1090,Women's Yoiul Stormchasers Pants,"These Yoiul Stormchasers Pants mark the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24574,None,0
+57079,1092,Women's Yoiul Stormchasers Cap,"This Yoiul Stormchasers Cap marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24575,None,0
+57080,1088,Women's Yoiul Stormchasers Suit,"This Yoiul Stormchasers Suit is especially configured for heavy-duty service aboard ice extraction vessels and facilities, and marks the wearer as a member of advanced resource extraction teams chasing riches among ice storms during the Yoiul Festival period.
+
+The appearance of Metaliminal Volatile Ice Storms across New Eden, and the rich resource fields they bring in their wake, has led many to chase the storms in search of useful ice ores or that lucky strike of some especially valuable salvage trapped in the ice.
+
+With the volatile ice storms sweeping across New Eden during the YC122-123 Yoiul Festival, ORE and its Frostline Laboratories division have taken the opportunity to promote their advanced resource extraction technologies using the Yoiul Festival as a backdrop. The Yoiul Stormchasers line of clothing is designed for the rigors of work in the depths of the ice storms and aboard resource extraction ships and rigs.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24576,None,0
+57096,226,Mordu's Markguard,This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force.,9600000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,20614
+57097,226,Mordu's Warmark,This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force.,22000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,20615
+57098,226,Mordu's Oathsword,This frigate has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force.,1650000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,20616
+57099,4055,YF SN M (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57100,4055,YF SN H (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57101,1667,Sansha's Dreadwight Stormlord,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.
+
+Threat level: Deadly",10010000.0000000000,486000.0000000000,235.0000000000,1,8,None,0,None,None,20902,2295
+57102,1667,Sansha's Doomwight Stormlord,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.
+
+Threat level: Deadly",10010000.0000000000,486000.0000000000,235.0000000000,1,8,None,0,None,None,20902,2295
+57103,1667,Sansha's Demonwight Stormlord,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+This powerful raiding vessel is a command ship for the fleet sent to claim resource-rich ice storms for Sansha's Nation and is heavily-armed with an array of deadly weapons.
+
+Threat level: Deadly",10010000.0000000000,486000.0000000000,235.0000000000,1,8,None,0,None,None,20902,2295
+57105,1950,Capsule Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+57106,1950,Kestrel Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+57107,1950,Tristan Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+57108,1950,Slasher Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+57109,1950,Tormentor Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+57110,300,Low-grade Rapture Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Perception
+
+Secondary Effect: 1% reduction to capacitor recharge time
+
+Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+57111,300,Low-grade Rapture Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Memory
+
+Secondary Effect: 2% reduction to capacitor recharge time
+
+Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+57112,300,Low-grade Rapture Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Willpower
+
+Secondary Effect: 3% reduction to capacitor recharge time
+
+Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+57113,300,Low-grade Rapture Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Intelligence
+
+Secondary Effect: 4% reduction to capacitor recharge time
+
+Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+57114,300,Low-grade Rapture Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +2 bonus to Charisma
+
+Secondary Effect: 5% reduction to capacitor recharge time
+
+Set Effect: 2.5% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+57116,300,Low-grade Rapture Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.
+
+10% bonus to the strength of all Rapture implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+57117,300,Mid-grade Rapture Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Perception
+
+Secondary Effect: 1% reduction to capacitor recharge time
+
+Set Effect: 10% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+57118,300,Mid-grade Rapture Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Memory
+
+Secondary Effect: 2% reduction to capacitor recharge time
+
+Set Effect: 10% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+57119,300,Mid-grade Rapture Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Willpower
+
+Secondary Effect: 3% reduction to capacitor recharge time
+
+Set Effect: 10% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+57120,300,Mid-grade Rapture Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Intelligence
+
+Secondary Effect: 4% reduction to capacitor recharge time
+
+Set Effect: 10% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+57121,300,Mid-grade Rapture Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +3 bonus to Charisma
+
+Secondary Effect: 5% reduction to capacitor recharge time
+
+Set Effect: 10% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+57122,300,Mid-grade Rapture Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.
+
+25% bonus to the strength of all Rapture implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+57123,300,High-grade Rapture Alpha,"This ocular filter appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Perception
+
+Secondary Effect: 1% reduction to capacitor recharge time
+
+Set Effect: 15% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,None,1,618,2053,None,0
+57124,300,High-grade Rapture Beta,"This memory augmentation appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Memory
+
+Secondary Effect: 2% reduction to capacitor recharge time
+
+Set Effect: 15% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,619,2061,None,0
+57125,300,High-grade Rapture Gamma,"This neural boost implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Willpower
+
+Secondary Effect: 3% reduction to capacitor recharge time
+
+Set Effect: 15% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,620,2054,None,0
+57126,300,High-grade Rapture Delta,"This cybernetic subprocessor appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Intelligence
+
+Secondary Effect: 4% reduction to capacitor recharge time
+
+Set Effect: 15% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,621,2062,None,0
+57127,300,High-grade Rapture Epsilon,"This social adaptation chip appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions. It provides increasing capacitor recharge rate bonuses when plugged in alongside other implants from the same set.
+
+Primary Effect: +4 bonus to Charisma
+
+Secondary Effect: 5% reduction to capacitor recharge time
+
+Set Effect: 15% bonus to the strength of all Rapture implant secondary effects",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,622,2060,None,0
+57128,300,High-grade Rapture Omega,"This Omega implant appears to have been developed using Sansha's Nation technology and is likely to be used by elite pilots of the Nation and related factions.
+
+This type of implant has no inherent effect of its own but when used in conjunction with other Rapture implants it will boost their effectiveness.
+
+50% bonus to the strength of all Rapture implant secondary effects.",0E-10,1.0000000000,0E-10,1,None,800000.0000,1,1506,2224,None,0
+57129,724,Low-grade Rapture Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+57130,724,Low-grade Rapture Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+57131,724,Low-grade Rapture Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+57132,724,Low-grade Rapture Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+57133,724,Low-grade Rapture Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+57134,724,Mid-grade Rapture Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+57135,724,Mid-grade Rapture Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+57136,724,Mid-grade Rapture Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+57137,724,Mid-grade Rapture Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+57138,724,Mid-grade Rapture Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+57139,724,Mid-grade Rapture Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+57140,724,High-grade Rapture Alpha Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2053,None,0
+57142,724,High-grade Rapture Beta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2061,None,0
+57143,724,High-grade Rapture Gamma Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2054,None,0
+57144,724,High-grade Rapture Delta Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2062,None,0
+57145,724,High-grade Rapture Epsilon Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2060,None,0
+57146,724,High-grade Rapture Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+57147,724,Low-grade Rapture Omega Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,2224,None,0
+57149,500,Snowstar Crystalburst Firework,"This Snowstar Crystalburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an ""icework"" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
+
+This firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.
+
+The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24902
+57150,500,Rimefrost Starburst Firework,"This Rimefrost Starburst Firework is a special display pyrotechnic designed for use in Festival Launchers. This pyrotechnic is partially an ""icework"" incorporating a unique explosive charge that creates a storm of icy crystals in space as its finale.
+
+The firework is a popular means of marking and celebrating the universal end of year holidays during the Yoiul Festival.
+
+The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,24903
+57152,1194,Zakura Bazei Firework Crate,This crate contains Zakura Bazei fireworks.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21742,None,0
+57153,1194,'Saikadori' Facial Augmentation Crate,"This crate contains the following items:
+
+Men's 'Saikadori' Facial Augmentation
+Women's 'Saikadori' Facial Augmentation",0E-10,1.0000000000,0E-10,1,None,None,1,None,21742,None,0
+57154,4055,YF SN B2 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57155,4055,YF SN B3 (Do not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57156,1950,Retribution Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+57157,1950,Providence Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+57158,1950,Buzzard Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+57159,1950,Minokawa Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+57160,1950,Deimos Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+57161,1950,Brutix Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+57162,1950,Typhoon Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57163,1950,Hel Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+57164,273,Salvage Drone Specialization,Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level.,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,366,33,None,0
+57166,1194,Snowstar Crystalburst Fireworks Crate,This crate contains Snowstar Crystalburst Fireworks.,0E-10,4.0000000000,0E-10,1,None,None,1,1661,24278,None,0
+57167,1194,Yoiul Festival Snowballs Crate,This crate contains Yoiul Festival Snowballs.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24283,None,0
+57168,1194,Yoiul Stormchasers T-Shirt and Pants Crate,"This crate contains the following items:
+
+Men's Yoiul Stormchasers T-Shirt
+Men's Yoiul Stormchasers Pants
+Women's Yoiul Stormchasers T-Shirt
+Women's Yoiul Stormchasers Pants",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24291,None,0
+57169,1194,Expired DNCR-05H and PRNCR-10H Highsec Ice Storm Filaments Crate,This crate has decayed and is no longer usable.,0E-10,4.0000000000,0E-10,1,None,None,0,None,24290,None,0
+57170,1194,Yoiul Stormchasers Suit and Cap Crate,"This crate contains the following items:
+
+Men's Yoiul Stormchasers Suit
+Men's Yoiul Stormchasers Cap
+Women's Yoiul Stormchasers Suit
+Women's Yoiul Stormchasers Cap",0E-10,4.0000000000,0E-10,1,None,None,1,1661,24294,None,0
+57171,1975,Sansha's Battletower Winter,,100000.0000000000,100000000.0000000000,0E-10,1,8,None,0,None,None,20199,24904
+57172,1975,Sansha Winter Station Ruins,,0E-10,0E-10,0E-10,1,8,None,0,None,None,20174,24905
+57173,1975,Sansha Winter Outpost,,100000.0000000000,100000000.0000000000,0E-10,1,8,None,0,None,None,20199,24906
+57174,1975,Sansha Supercarrier Wreck Winter,,10000.0000000000,27500.0000000000,0E-10,1,8,None,0,None,None,20199,24907
+57175,1975,Sansha Control Tower Winter,,100000.0000000000,100000000.0000000000,0E-10,1,8,None,0,None,None,20199,24908
+57176,1975,Small asteroid environment winter 01,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24909
+57177,1975,Small asteroid environment winter 02,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24910
+57178,1975,Small asteroid environment winter 03,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24911
+57179,1975,Small asteroid environment winter 04,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24912
+57180,1950,Condor Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+57181,1950,Atron Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+57182,1950,Breacher Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+57183,1950,Executioner Zakura Hansei SKIN,"Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime.
+
+Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens.
+
+The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+57190,4090,QA ES below starting skills Afterburner II,"QA-only Expert System.
+
+Skills: Afterburner level II
+
+Starting skills include Afterburner level III",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57191,4090,QA ES above starting below alpha max Archaeology II,"QA-only Expert System.
+
+Skills: Archaeology level II
+
+Starting skills include Archaeology level I
+
+Alpha clone allows Archaeology level III",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57192,4090,QA ES omega only Archaeology IV,"QA-only Expert System.
+
+Skills: Archaeology level IV
+
+Starting skills include Archaeology level I
+
+Alpha clone allows Archaeology level III",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57193,4090,QA ES ship unlock Gallente Battleship I,"QA-only Expert System.
+
+Skills: Gallente Battleship I
+
+Should unlock Megathron, Dominix, Hyperion",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57194,4090,QA ES module unlock Medium Autocannon V and Specialization,"QA-only Expert System.
+
+Skills:
+Medium Projectile Turret V
+Medium Autocannon Specialization I
+
+Should unlock:
+All Tech I Medium Projectile Turrets (425mm AutoCannon I, Howitzer Artillery I)
+All Tech II Medium Autocannons (425mm AutoCannon II)",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57195,4090,QA ES ship attribute bonus max velocity Navigation IV,"QA-only Expert System.
+
+Skills: Navigation IV (5% bonus to ship velocity per level)
+
+Starting skills include Navigation III",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57197,4090,QA ES test,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57199,4090,QA ES Generic Debug,"This QA Expert System exists to be be updated for any form of testing required. Feel free to edit it to your needs of the moment, do not rely on others leaving it unchanged.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+57201,303,Serenity Monthly Cerebral Accelerator - 2021.1,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/1/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57202,1971,Proving Heat Damage Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57203,4091,Amarr HS Space Exploration Expert System,"Amarr HS Space Exploration
+
+This Expert System makes available skills enabling a capsuleer to fly a Magnate-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24600,None,0
+57204,4091,Caldari HS Space Exploration Expert System,"Caldari HS Space Exploration
+
+This Expert System makes available skills enabling a capsuleer to fly a Heron-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24600,None,0
+57205,4091,Gallente HS Space Exploration Expert System,"Gallente HS Space Exploration
+
+This Expert System makes available skills enabling a capsuleer to fly a Imicus-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24600,None,0
+57206,4091,Minmatar HS Space Exploration Expert System,"Minmatar HS Space Exploration
+
+This Expert System makes available skills enabling a capsuleer to fly a Probe-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24600,None,0
+57207,4091,Mining Barge Operations Expert System,"Mining Barge Operations
+
+This Expert System makes available skills enabling the Capsuleer to fly a Mining Barge, such as a Retriever, Covetor or a Procurer, and to use the Strip Miner I module.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24602,None,0
+57208,4091,Core Ship Operations Expert System,"Core Ship Operations
+
+This Expert System has been loaded with foundational ship operation skills, at the maximum level available for Alpha Clones. Every available ship benefits from most or all of those skills.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active 7 days rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24597,None,0
+57209,303,Serenity YC123.1 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/2/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57210,303,Serenity YC123.1 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/2/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57211,303,Serenity YC123.1 Season Pass,,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57212,303,Serenity Rookie DLI Cerebral Accelerator,"Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 45 days.",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+57213,314,Serenity Rookie DLI Day 1 Crate,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21741,None,0
+57214,1975,Medium Crystal Environment 1 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24917
+57215,1975,Medium Crystal Environment 2 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24918
+57216,1975,Medium Crystal Environment 3 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24919
+57217,1975,Medium Crystal Environment 4 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24920
+57218,1975,Medium Crystal Environment 5 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24921
+57219,1975,Large Crystal Environment 1 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24922
+57220,1975,Large Crystal Environment 2 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24923
+57221,1975,Large Crystal Environment 3 Winter,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,24924
+57222,314,Serenity Rookie DLI Day 3 Crate,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21741,None,0
+57223,314,Serenity Rookie DLI Day 2 Crate,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21741,None,0
+57224,314,Serenity Rookie DLI Day 4 Crate,This is for internal test only.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21741,None,0
+57225,1975,Proving Grounds Winter Dungeon Environment,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57226,303,Festival-only 'Rock' HH6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% bonus to hull hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57227,303,Festival-only 'Rock' AH6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% bonus to armor hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57228,303,Festival-only 'Rock' SH6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% bonus to shield hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57229,303,Festival-only 'Longbow' MD6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% damage bonus to Cruise Missile, Torpedo, Heavy Missile, Heavy Assault Missile, Light Missile and Rocket.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57230,303,Festival-only 'Longbow' HD6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% damage bonus to Hybrid Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57231,303,Festival-only 'Longbow' PD6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% damage bonus to Projectile Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57232,303,Festival-only 'Longbow' ED6 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+6% damage bonus to Energy Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57242,303,Festival-only Outpost Cerebral Accelerator I,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++1 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57243,303,Festival-only Outpost Cerebral Accelerator III,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++1 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57244,303,Festival-only Outpost Cerebral Accelerator VII,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++1 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57245,303,Festival-only Vanguard Cerebral Accelerator I,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++3 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57246,303,Festival-only Vanguard Cerebral Accelerator III,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++3 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57247,303,Festival-only Vanguard Cerebral Accelerator VII,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++3 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57248,303,Festival-only Commander Cerebral Accelerator I,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++5 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57249,303,Festival-only Commander Cerebral Accelerator III,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++5 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57250,303,Festival-only Commander Cerebral Accelerator VII,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++5 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57251,303,Festival-only Marshal Cerebral Accelerator I,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++10 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57252,303,Festival-only Marshal Cerebral Accelerator III,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++10 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57253,303,Festival-only Marshal Cerebral Accelerator VII,"This Cerebral Accelerator is only designed for and available on Serenity.
+
++10 to all attributes.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57254,303,Festival-only 'Longbow' ED2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% damage bonus to Small Energy Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57255,303,Festival-only 'Longbow' PD2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% damage bonus to Small Projectile Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57256,303,Festival-only 'Longbow' HD2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% damage bonus to Small Hybrid Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57257,303,Festival-only 'Longbow' RD2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% damage bonus to Rockets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57258,303,Festival-only 'Longbow' MD2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% damage bonus to Light Missiles.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57259,303,Festival-only 'Rock' HH2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% bonus to hull hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57260,303,Festival-only 'Rock' SH2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% bonus to shield hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57261,303,Festival-only 'Rock' AH2 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+2% bonus to armor hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57262,303,Festival-only 'Longbow' ED3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% damage bonus to Medium Energy Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57263,303,Festival-only 'Longbow' PD3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% damage bonus to Medium Projectile Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57264,303,Festival-only 'Longbow' HD3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% damage bonus to Medium Hybrid Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57265,303,Festival-only 'Longbow' CM3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% damage bonus to Cruise Missiles.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57266,303,Festival-only 'Longbow' TP3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% damage bonus to Torpedo.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57267,303,Festival-only 'Rock' HH3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% bonus to hull hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57268,303,Festival-only 'Rock' SH3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% bonus to shield hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57269,303,Festival-only 'Rock' AH3 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+3% bonus to armor hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57270,303,Festival-only 'Longbow' ED4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% damage bonus to Large Energy Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57271,303,Festival-only 'Longbow' PD4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% damage bonus to Large Projectile Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57272,303,Festival-only 'Longbow' HD4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% damage bonus to Large Hybrid Turrets.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57273,303,Festival-only 'Longbow' HM4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% damage bonus to Heavy Missile.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57274,303,Festival-only 'Longbow' HAM4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% damage bonus to Heavy Assault Missile.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21839,None,0
+57275,303,Festival-only 'Rock' HH4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% bonus to hull hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57276,303,Festival-only 'Rock' SH4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% bonus to shield hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57277,303,Festival-only 'Rock' AH4 Dose,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+4% bonus to armor hp.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+57278,314,YC123 New Year Event Medal,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123 New Year Event Medal",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2096,None,0
+57279,314,Serenity Festival Copper Crate,Mystery reward awaits.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24293,None,0
+57280,314,Serenity Festival Silver Crate,Mystery reward awaits.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24295,None,0
+57281,314,Serenity Festival Gold Crate,Mystery reward awaits.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24279,None,0
+57282,303,Basic Capsuleer Defense Augmentation Chip,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,2053,None,0
+57283,303,Basic Capsuleer Engineering Augmentation Chip,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,2062,None,0
+57284,303,Standard Capsuleer Defense Augmentation Chip,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,2054,None,0
+57285,303,Advanced Capsuleer Defense Augmentation Chip,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,2061,None,0
+57287,303,Large Projectile Turret Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57288,303,Large Hybrid Turret Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57289,303,Large Energy Turret Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57290,303,Cruise Missile/Torpedo Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57291,303,Projectile Turret Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57292,303,Energy Turret Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57293,303,Hybrid Turret Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57294,303,Cruise Missile/Torpedo Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57295,303,Serenity Monthly Cerebral Accelerator - 2021.2,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/2/28.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57296,303,Serenity Spring Festival Cerebral Accelerator I,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24578,None,0
+57297,303,Serenity Spring Festival Cerebral Accelerator II,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24579,None,0
+57298,303,Serenity Spring Festival Cerebral Accelerator III,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24580,None,0
+57299,303,Serenity Spring Festival Cerebral Accelerator IV,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24581,None,0
+57300,303,Serenity Spring Festival Cerebral Accelerator V,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24582,None,0
+57301,303,Serenity Spring Festival Cerebral Accelerator VI,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24583,None,0
+57302,314,Festival-only 'Longbow' Energy Turrets Dose Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24283,None,0
+57303,314,Festival-only 'Longbow' Projectile Turrets Dose Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24283,None,0
+57304,314,Festival-only 'Longbow' HybridTurrets Dose Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24283,None,0
+57305,314,Festival-only 'Longbow' Missile Dose Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24283,None,0
+57306,314,Spring Festival Mystery Box,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24584,None,0
+57307,1950,Vigilant Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+57308,1950,Vindicator Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+57309,4090,QA ES non ship skills,"QA-only Expert System with skills that affect non-ship areas of the game:
+
+jump clone installation, standings, market orders, contracts, booster drawbacks, booster duration, implant installation, manufacturing jobs installation, manufacturing jobs number, research jobs number, manufacturing of an advanced blueprint (Vagabond for example), scrapmetal refining efficiency, PI CC upgrade, planet number
+
+Skills:
+
+Connections I
+Corporation Management I
+Tycoon I
+Contracting I
+Neurotoxin Control I
+Neurotoxin Recovery I
+Cybernetics V
+Biology II
+Industry III
+Mass Production I
+Advanced Medium Ship Construction I
+Minmatar Starship Engineering I
+Mechanical Engineering I
+Laboratory Operation I
+Scrapmetal Processing V
+Command Center Upgrades V
+Interplanetary Consolidation V
+Planetology V",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,0
+57310,1950,Daredevil Spirit SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+57311,303,Serenity YC123.2 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/3/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57312,303,Serenity YC123.2 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/3/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57313,303,Serenity YC123.2 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57317,258,Fleet Formations,"Fleet support skill allowing commanders to organize and warp fleets in formation. Unlocks additional formation types at each level of training in the following order:
+
+Level 0: Point Formation (default)
+Level 1: Sphere Formation
+Level 2: Plane Formation
+Level 3: Wall Formation
+Level 4: Arrow Formation
+Level 5: Relative Formation",0E-10,0.0100000000,0E-10,1,4,40000000.0000,1,370,33,None,0
+57318,258,Fleet Coordination,"Advanced fleet support skill allowing commanders to increase the size and spread of their fleet formations. Unlocks additional formation scaling options at each level of training in the following order:
+
+Level 0: 10km size, 1km spacing (default)
+Level 1: 20km size, 2km spacing
+Level 2: 30km size, 3km spacing
+Level 3: 40km size, 4km spacing
+Level 4: 50km size, 5km spacing
+Level 5: 100km size, 10km spacing",0E-10,0.0100000000,0E-10,1,4,40000000.0000,1,370,33,None,0
+57319,4093,Mobile Cynosural Beacon,"This structure, once deployed and having completed its automatic activation process, will act as a cynosural beacon that can be used by fleet members of the owner at the time of deployment.
+
+Cannot be retrieved once deployed.",10000.0000000000,400.0000000000,0E-10,1,None,None,1,2763,None,None,24934
+57320,1667,Guardian's Gala VIP Emcee Vindicator,"Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.",105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20120,2157
+57321,1667,Guardian's Gala Emcee Machariel,"While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.",94680000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20109,335
+57323,303,Serenity ZhenNiu Cerebral Accelerator Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24587,None,0
+57324,303,Serenity ZhenNiu Cerebral Accelerator Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24588,None,0
+57325,303,Serenity ZhenNiu Cerebral Accelerator Type-C,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24589,None,0
+57326,303,Serenity ZhenNiu Cerebral Accelerator Type-X,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24590,None,0
+57327,303,Eifyr and Co. 'Rogue' Agility ZhenNiu,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24591,None,0
+57328,303,Poteque 'Prospector' Sharpeye ZhenNiu,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24592,None,0
+57329,303,ORE 'Harvester' Efficiency ZhenNiu,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24593,None,0
+57330,314,Spring Festival ZhenPin Box,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24594,None,0
+57331,314,Spring Festival SKIN Box,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24595,None,0
+57332,185,Serenity Only Chinese Spring Festival Event NPC Lv1,Serenity Only Chinese Spring Festival Event NPC Lv1,950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+57333,1950,Cynabal Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+57334,1950,Machariel Serpentis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+57335,306,Gala Coordination Databank,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+57336,306,Gala Coordination Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57341,1950,Tempest Amaranthine Mantle SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57342,1950,Rifter Amaranthine Mantle SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+57343,1950,Maelstrom Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57344,1950,Typhoon Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+57367,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+57368,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+57369,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24499,None,0
+57370,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+57372,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+57373,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+57374,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+57375,1950,Raven Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+57376,1950,Harpy Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+57377,1950,Apocalypse Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+57378,1950,Retribution Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+57379,1950,Typhoon Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+57380,1950,Wolf Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+57382,1950,Megathron Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+57383,1950,Enyo Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+57384,1950,Crucifier Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+57385,1950,Augoror Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+57386,1950,Harbinger Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+57387,1950,Armageddon Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+57388,1950,Griffin Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+57389,1950,Caracal Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+57390,1950,Drake Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+57391,1950,Scorpion Navy Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+57393,1950,Vigil Fleet Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+57394,1950,Stabber Fleet Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+57395,1950,Hurricane Fleet Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+57396,1950,Tempest Fleet Issue Spirit SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+57397,185,Serenity Only Chinese Spring Festival Event NPC Lv2,Serenity Only Chinese Spring Festival Event NPC Lv2,1350000.0000000000,43000.0000000000,360.0000000000,1,135,None,0,None,None,20063,22316
+57398,185,Serenity Only Chinese Spring Festival Event NPC Lv3,Serenity Only Chinese Spring Festival Event NPC Lv3,9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+57399,185,Serenity Only Chinese Spring Festival Event NPC Lv4,Serenity Only Chinese Spring Festival Event NPC Lv4,63000000.0000000000,495000.0000000000,933.0000000000,1,None,None,0,None,None,20061,21993
+57411,1950,Hurricane Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+57412,1950,Harbinger Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+57413,1950,Drake Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+57414,1950,Brutix Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+57415,1950,Rupture Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+57416,1950,Vexor Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+57417,1950,Caracal Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+57418,1950,Omen Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+57422,280,Quafe Hyper,"Quafe Hyper is a new energy drink from the Quafe Company released to celebrate the Federation Grand Prix.
+
+Based on the popular Quafe Ultra's delightful mix of promuform-and-guarana with just a hint of mango and a dash of passion fruit, this hyperspeed party-in-a-can is enhanced with proprietary Quafe nanoparticles responsive to popular brands of subcranial nanocontroller personal enhancements, such as the LD-X100 range from Lai Dai!
+
+This hypermodern beverage will give you all the energy you and your favorite augmentations can handle!
+
+Not recommended for non-augmented children under 3, people with high blood pressure lacking nano-monitors, diabetics without neo-insulin implants, or epileptics sensitive to psychoactive nanoparticles. Quafe accepts no responsibility for injuries inflicted on the self, third-parties or property under the influence of Quafe Hyper.
+
+Quafe Corporation recommends the PKN Interstellar HyperNet as a stable and reliable alternative to traditional FTL communications networks!
+
+Trademark, Copyright and all rights reserved by The Quafe Company: the largest manufacturer of soft drinks in the universe!",500.0000000000,0.1000000000,0E-10,1,None,80.0000,1,492,1191,None,0
+57423,303,Grand Prix Velocity Booster,"+10% Max Velocity. Duration 4 hours.
+
+Expiry date: May 31 YC123
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57424,303,Grand Prix Warp Booster,"+10% Warp Velocity. Duration 4 hours.
+
+Expiry date: May 31 YC123
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57425,2020,Cynosural Field,"A precise frequency energy field, used as a target beacon for jumpdrives. This field was generated by a Mobile Cyno Beacon Deployable.",1.0000000000,65449847.0000000000,0E-10,1,None,None,0,None,None,None,24935
+57426,1975,Mekhios Graveyard Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24931
+57427,1971,Proving Web Strength Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57428,303,Serenity Monthly Cerebral Accelerator - 2021.3,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/3/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57429,4095,Mobile Cynosural Beacon Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2764,None,None,24934
+57430,303,Serenity YC123.3 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/4/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57431,303,Serenity YC123.3 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/4/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57432,303,Serenity YC123.3 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57433,303,Serenity Basic 'Bonding' Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 1, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+57434,303,Serenity Potent 'Bonding' Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 1, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+57435,303,Serenity Extended 'Bonding' Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 1, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+57436,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57437,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57438,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57439,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57440,306,Secure Depot,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57441,306,Secure Databank,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57442,526,Counter-Subversion Sensor Array,Counter-Subversion Sensor Arrays are a component used to harden supercapital ship systems against hostile information warfare and subversion efforts. Highly advanced versions of these arrays are incorporated in the most secure capsuleer neurolink protection technologies used by naval capital pilots.,0.1000000000,20.0000000000,0E-10,1,None,1000000000.0000,1,2765,24606,None,0
+57443,526,Meta-Molecular Combiner,"Meta-Molecular Combiners are molecular-forging tools used in the synthesis of highly complex chemicals, incorporating the already complex molecules of advanced pharmaceuticals and other biochemical products. Multi-spectrum operant pharmaceuticals are a typical output product.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,1.0000000000,0E-10,1,None,250000000.0000,1,2766,24623,None,0
+57444,526,Nanoscale Filter Plate,Nanoscale Filter Plates are a component used to harden supercapital ship systems against hostile infiltration and subversion attempts. Highly advanced versions of these components are incorporated in the most secure capsuleer neurolink protection technologies used by naval capital pilots.,0.1000000000,5.0000000000,0E-10,1,None,1000000000.0000,1,2765,24625,None,0
+57445,526,LM-Composite Molecular Condenser,"The LM-Composite Molecular Condenser is a molecular-forging tool used with a specific combination of chemicals obtained from stellar gas clouds. The processes using this tool can produce some of the most complex and potent pharmaceutical chemicals available.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,1.0000000000,0E-10,1,None,1000000.0000,1,2766,24621,None,0
+57446,526,AG-Composite Molecular Condenser,"The AG-Composite Molecular Condenser is a molecular-forging tool used with a specific combination of chemicals obtained from stellar gas clouds. The processes using this tool can produce some of the most complex and potent pharmaceutical chemicals available.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,1.0000000000,0E-10,1,None,1000000.0000,1,2766,24637,None,0
+57447,526,CV-Composite Molecular Condenser,"The CV-Composite Molecular Condenser is a molecular-forging tool used with a specific combination of chemicals obtained from stellar gas clouds. The processes using this tool can produce some of the most complex and potent pharmaceutical chemicals available.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,1.0000000000,0E-10,1,None,1000000.0000,1,2766,24607,None,0
+57448,526,AV-Composite Molecular Condenser,"The AV-Composite Molecular Condenser is a molecular-forging tool used with a specific combination of chemicals obtained from stellar gas clouds. The processes using this tool can produce some of the most complex and potent pharmaceutical chemicals available.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,1.0000000000,0E-10,1,None,1000000.0000,1,2766,24639,None,0
+57449,526,Nano Regulation Gate,Nano Regulation Gates are a component used to harden supercapital ship systems against hostile infiltration and subversion attempts. Highly advanced versions of these devices are incorporated in the most secure capsuleer neurolink protection technologies used by naval capital pilots.,0.1000000000,0.1000000000,0E-10,1,None,420000000.0000,1,2765,24626,None,0
+57450,526,Electro-Neural Signaller,Electro-Neural Signallers are a component used to harden capital capsuleer neurolink systems against hostile information warfare and subversion efforts. Advanced versions of these devices are incorporated in the most secure capsuleer neurolink protection technologies used by naval capital pilots.,0.1000000000,0.2500000000,0E-10,1,None,320000000.0000,1,2765,24608,None,0
+57451,526,Enhanced Electro-Neural Signaller,Enhanced Electro-Neural Signallers are a component used to harden supercapital capsuleer neurolink systems against hostile information warfare and subversion efforts. Specially enhanced versions of these devices are used to obtain the ultimate in secure capsuleer neurolinks for naval supercapital pilots.,0.1000000000,2.5000000000,0E-10,1,None,1000000000.0000,1,2765,24609,None,0
+57452,526,Isotropic Deposition Guide,"Isotropic Deposition Guides are molecular-forging tools used to achieve extremely precise uniformity in the assembly of hyper-advanced materials, such as neofullerenes, during molecular-forged reaction processes.
+
+Molecular-forging tools are cutting-edge technologies developed by leading corporations in the core empires' space-industrial complexes. Inevitably, some of these technological wonders have fallen into the hands of criminals and renegade factions.",0.1000000000,5.0000000000,0E-10,1,None,10000000.0000,1,2766,24633,None,0
+57453,428,Carbon Fiber,"Cheap and formed from abundant resources, basic carbon fiber is a material with almost unlimited applications. It is particularly useful in the space industries when reinforced with additional polymers.",0E-10,0.2000000000,0E-10,1,None,100000.0000,1,500,2664,None,0
+57454,428,Oxy-Organic Solvents,Oxy-organic solvents are indispensable to a number of industrial processes involving oxygen and carbon chemistry. These chemicals can be obtained through processing of abundant gases and hydrocarbon deposits.,0E-10,0.1000000000,0E-10,1,None,250000.0000,1,500,2664,None,0
+57455,428,Thermosetting Polymer,Thermosetting polymer is used in many applications as its properties allow it to be used in many shape forms or incorporated with other materials. A large number of reinforced materials use this type of polymer.,0E-10,0.2000000000,0E-10,1,None,100000.0000,1,500,2664,None,0
+57456,429,Pressurized Oxidizers,"Pressurized oxidizers are used for various purposes in space technology, including as component resources for fuel systems and cryogenic cooling systems.",0E-10,0.1000000000,0E-10,1,None,250000.0000,1,499,25355,None,0
+57457,429,Reinforced Carbon Fiber,Reinforced carbon fiber is enhanced with polymers that increase the tensile strength of the material without notable loss of flexibility. This form of the material is widely used for many purposes in the space industries.,0E-10,0.1000000000,0E-10,1,None,250000.0000,1,499,25356,None,0
+57458,4096,Meta-Operant Neurolink Enhancer,"Meta-Operant Neurolink Enhancers are a key element of advanced capsuleer neurolink protection technologies.
+
+To further enhance the integrity of capital ship pilot connections, Neurolink Protection Cells are installed with Meta-Operant Neurolink Enhancers used to provide even deeper integration of capsuleer autonomic biosystems with neurolinked ship systems.",0E-10,16.0000000000,0E-10,1,None,4000000.0000,1,2767,24624,None,0
+57459,4096,Hypnagogic Neurolink Enhancer,"Hypnagogic Neurolink Enhancers are used to enhance the integration of specific capsuleer autonomic biosystems with neurolinked ship systems.
+
+The use of Hypnagogic Neurolink Enhancers is particularly favored by the Imperial Navy in conjunction with military capsuleer neurolink technology.",0E-10,4.0000000000,0E-10,1,None,250000.0000,1,2767,24643,None,0
+57460,4096,Axosomatic Neurolink Enhancer,"Axosomatic Neurolink Enhancers are used to enhance the integration of specific capsuleer autonomic biosystems with neurolinked ship systems
+
+The use of Axosomatic Neurolink Enhancers is particularly favored by the Caldari Navy in conjunction with military capsuleer neurolink technology.",0E-10,4.0000000000,0E-10,1,None,250000.0000,1,2767,24644,None,0
+57461,4096,Cogni-Emotive Neurolink Enhancer,"Cogni-Emotive Neurolink Enhancers are used to enhance the integration of specific capsuleer autonomic biosystems with neurolinked ship systems
+
+The use of Cogni-Emotive Neurolink Enhancers is particularly favored by the Federation Navy in conjunction with military capsuleer neurolink technology.",0E-10,4.0000000000,0E-10,1,None,250000.0000,1,2767,24645,None,0
+57462,4096,Sense-Heuristic Neurolink Enhancer,"Sense-Heuristic Neurolink Enhancers are used to enhance the integration of specific capsuleer autonomic biosystems with neurolinked ship systems
+
+The use of Sense-Heuristic Neurolink Enhancers is particularly favored by the Republic Fleet in conjunction with military capsuleer neurolink technology.",0E-10,4.0000000000,0E-10,1,None,250000.0000,1,2767,24646,None,0
+57463,4096,Isotropic Neofullerene Alpha-3,"Isotropic Neofullerene Alpha-3 is an advanced material useful for biotechnology applications, particularly those involving genetic engineering and nanoscale medical procedures.
+
+The ultra-precise molecular uniformity of Isotropic Neofullerenes allow them to be used for fine tooling and environments that are completely inert and non-reactive at the nanoscale. Different isotropic patterns are also used as masking identifiers that nanites are keyed to recognise and ignore.",0E-10,8.0000000000,0E-10,1,None,1000000.0000,1,2767,24617,None,0
+57464,4096,Isotropic Neofullerene Beta-6,"Isotropic Neofullerene Beta-6 is an advanced material useful for biotechnology applications, particularly those involving genetic engineering and nanoscale medical procedures.
+
+The ultra-precise molecular uniformity of Isotropic Neofullerenes allow them to be used for fine tooling and environments that are completely inert and non-reactive at the nanoscale. Different isotropic patterns are also used as masking identifiers that nanites are keyed to recognise and ignore.",0E-10,8.0000000000,0E-10,1,None,1000000.0000,1,2767,24618,None,0
+57465,4096,Isotropic Neofullerene Gamma-9,"Isotropic Neofullerene Gamma-9 is an advanced material useful for biotechnology applications, particularly those involving genetic engineering and nanoscale medical procedures.
+
+The ultra-precise molecular uniformity of Isotropic Neofullerenes allow them to be used for fine tooling and environments that are completely inert and non-reactive at the nanoscale. Different isotropic patterns are also used as masking identifiers that nanites are keyed to recognise and ignore.",0E-10,8.0000000000,0E-10,1,None,1000000.0000,1,2767,24619,None,0
+57466,4096,Ultradian-Cycling Neurolink Stabilizer,"Ultradian-Cycling Neurolink Stabilizers are highly advanced pharmaceuticals developed for use by the Imperial Navy in conjunction with military capsuleer neurolink technology.
+
+Each of the empire militaries keys their neurolink stabilization to specific autonomic biosystems. These provide baselines, cycles and triggers that allow implants and capsule systems to maintain stable synchronization of capsuleer neurolinks with ship systems.",0E-10,10.0000000000,0E-10,1,None,1000000.0000,1,2767,24636,None,0
+57467,4096,Reaction-Orienting Neurolink Stabilizer,"Reaction-Orienting Neurolink Stabilizers are highly advanced pharmaceuticals developed for use by the Caldari Navy in conjunction with military capsuleer neurolink technology.
+
+Each of the empire militaries keys their neurolink stabilization to specific autonomic biosystems. These provide baselines, cycles and triggers that allow implants and capsule systems to maintain stable synchronization of capsuleer neurolinks with ship systems.",0E-10,10.0000000000,0E-10,1,None,1000000.0000,1,2767,24631,None,0
+57468,4096,Stress-Responding Neurolink Stabilizer,"Stress-Responding Neurolink Stabilizers are highly advanced pharmaceuticals developed for use by the Federation Navy in conjunction with military capsuleer neurolink technology.
+
+Each of the empire militaries keys their neurolink stabilization to specific autonomic biosystems. These provide baselines, cycles and triggers that allow implants and capsule systems to maintain stable synchronization of capsuleer neurolinks with ship systems.",0E-10,10.0000000000,0E-10,1,None,1000000.0000,1,2767,24634,None,0
+57469,4096,Goal-Orienting Neurolink Stabilizer,"Goal-Orienting Neurolink Stabilizers are highly advanced pharmaceuticals developed for use by the Republic Fleet in conjunction with military capsuleer neurolink technology.
+
+Each of the empire militaries keys their neurolink stabilization to specific autonomic biosystems. These provide baselines, cycles and triggers that allow implants and capsule systems to maintain stable synchronization of capsuleer neurolinks with ship systems.",0E-10,10.0000000000,0E-10,1,None,1000000.0000,1,2767,24615,None,0
+57470,334,U-C Trigger Neurolink Conduit,"Ultradian-Cycling Trigger Neurolink Conduits are vital components in the network of connections linking the neural hardware of a capsuleer to the many key systems of a spaceship.
+
+While all capsuleer neurolink technologies rely on the autonomic biosystems of pilots, Amarr research and development focused in particular on low frequency ultradian rhythms of sleep-cycles to establish a reliable integration of neurolink with ship systems.",0.1000000000,16.0000000000,0E-10,1,None,500000.0000,1,802,24635,None,0
+57471,334,R-O Trigger Neurolink Conduit,"Reaction-Orienting Trigger Neurolink Conduits are vital components in the network of connections linking the neural hardware of a capsuleer to the many key systems of a spaceship.
+
+While all capsuleer neurolink technologies rely on the autonomic biosystems of pilots, Caldari research and development pursued the avenue of using autonomic nervous reaction-orientation to establish a reliable integration of neurolinks with ship systems.",0.1000000000,16.0000000000,0E-10,1,None,500000.0000,1,803,24629,None,0
+57472,334,S-R Trigger Neurolink Conduit,"Stress-Responding Trigger Neurolink Conduits are vital components in the network of connections linking the neural hardware of a capsuleer to the many key systems of a spaceship.
+
+While all capsuleer neurolink technologies rely on the autonomic biosystems of pilots, Gallente research and development explored the use of the capsuleer's stress-response mechanisms to establish a reliable integration of neurolinks with ship systems.",0.1000000000,16.0000000000,0E-10,1,None,500000.0000,1,1888,24632,None,0
+57473,334,G-O Trigger Neurolink Conduit,"Goal-Orienting Trigger Neurolink Conduits are vital components in the network of connections linking the neural hardware of a capsuleer to the many key systems of a spaceship.
+
+While all capsuleer neurolink technologies rely on the autonomic biosystems of pilots, Minmatar research and development took the radical approach of using goal-orienting autonomic heuristics to establish a reliable integration of neurolinks with ship systems.",0.1000000000,16.0000000000,0E-10,1,None,500000.0000,1,1889,24610,None,0
+57474,913,Radar-FTL Interlink Communicator,"Amarr ship designs have long used radar-based sensors as their primary means of building a picture of the local space environment. The Radar-FTL Interlink Communicator is used to tie high-frequency, high-resolution Amarr sensor data directly into the FTL communications channels used by Imperial Navy fleets.",0.1000000000,100.0000000000,0E-10,1,None,10000000.0000,1,1884,24630,None,0
+57475,913,Gravimetric-FTL Interlink Communicator,"Caldari ship designs use gravimetric-based sensors as their primary means of building a picture of the local space environment. The Gravimetric-FTL Interlink Communicator is used to tie high-frequency, high-resolution Caldari sensor data directly into the FTL communications channels used by Caldari Navy fleets.",0.1000000000,100.0000000000,0E-10,1,None,10000000.0000,1,1885,24616,None,0
+57476,913,Magnetometric-FTL Interlink Communicator,"Gallente ship designs use magnetometric-based sensors as their primary means of building a picture of the local space environment. The Magnetometric-FTL Interlink Communicator is used to tie high-frequency, high-resolution Gallente sensor data directly into the FTL communications channels used by Federation Navy fleets.",0.1000000000,100.0000000000,0E-10,1,None,10000000.0000,1,1886,24622,None,0
+57477,913,Ladar-FTL Interlink Communicator,"Minmatar ship designs use ladar-based sensors as their primary means of building a picture of the local space environment. The Ladar-FTL Interlink Communicator is used to tie high-frequency, high-resolution Minmatar sensor data directly into the FTL communications channels used by Republic Fleet squadrons.",0.1000000000,100.0000000000,0E-10,1,None,10000000.0000,1,1887,24620,None,0
+57478,334,Auto-Integrity Preservation Seal,"Auto-Integrity Preservation Seals are specialized components used for automatic damage control in key space vessel zones where crew and other personnel aboard ship are operating. While most ships have a variety of internal forcefields, bulkhead dividers, air-locks and similar systems built into the basic design, breaches of all kinds can occur in the heat of space combat.
+
+To address small but potentially dangerous breaches, temporary force-fields, smart materials and nanotechnology have often been used but can be energy intensive or use otherwise valuable resources such as nanite paste.
+
+The new auto-integrity technology takes a leaf out of the Triglavian Collective's book and uses mutaplasmid technology as the inspiration for cheaper, standard components that release biotech nanobes tailored to seek and repair microfractures and other defects threatening physical compartment integrity.",0.1000000000,16.0000000000,0E-10,1,None,10000.0000,1,2768,24638,None,0
+57479,334,Core Temperature Regulator,"Core Temperature Regulators are standardized, supplementary systems used to regulate, mitigate and recycle surplus heat energy developed by naval ship reactor cores.
+
+Refits to empire navy fleets in response to the Triglavian Invasions often increased the overall power requirements of vessels, by upgrading or adding defensive and offensive systems, while not replacing reactor cores or carrying out major upgrades on these complex and valuable components.
+
+Additional power requirements have entailed running older reactor core designs ""hot"" and core temperature regulators are used to monitor, mitigate and, where practical, recycle surplus heat energy.",0.1000000000,180.0000000000,0E-10,1,None,500000.0000,1,2768,24605,None,0
+57480,334,Programmable Purification Membrane,"Programmable Purification Membranes are advanced biotechnology components useful for applications involving highly-complex pharmaceutical chemicals. Developed using hermetic membrane technology, PPMs are useful as seals, filters and flow control mechanisms responsive to the bio-programming loaded into the devices they are installed in.",0.1000000000,8000.0000000000,0E-10,1,None,10000000.0000,1,2768,24628,None,0
+57481,334,Genetic Lock Preserver,"Genetic Lock Preservers are a component in the safeguarding measures adopted by EDENCOM and the empires during the Triglavian Invasions. It is vital for capsuleers to maintain their genetic lock with capsule systems for proper neurolink synchronization and anti-tampering security.
+
+Due to the mastery of mutaplasmids and other biotechnology demonstrated by the Triglavians, the risk of subversion through genetic tampering or outright mutagenic warfare attacks led EDENCOM to mandate safeguards for capsuleers piloting the most powerful naval vessels.",0.1000000000,1.0000000000,0E-10,20,None,1500000.0000,1,2768,24611,None,0
+57482,334,Genetic Safeguard Filter,"Genetic Safeguard Filters are complex multi-component suites that are an element of the counter-subversion measures installed on naval ships since the Triglavian Invasions began. If any of the component elements detect subversion or alteration beyond acceptable parameters the filter will progressively limit command and control functions, ultimately locking out a pilot that is deemed corrupted by Triglavian biotechnology.
+
+Due to the mastery of mutaplasmids and other biotechnology demonstrated by the Triglavians, the risk of subversion through genetic tampering or outright mutagenic warfare attacks led EDENCOM to mandate safeguards for capsuleers piloting the most powerful naval vessels.",0.1000000000,1.0000000000,0E-10,20,None,30000000.0000,1,2768,24613,None,0
+57483,334,Neurolink Enhancer Reservoir,"Neurolink Enhancer Reservoirs are sophisticated tanks with built in biotechnology seals, filters and flow control mechanisms. The advanced nature of these tanks allows them to function as reservoirs of highly-complex pharmaceuticals that handle the filtering and flow control needs particular to the neurolink enhancer the tank is programmed to handle.",0.1000000000,400.0000000000,0E-10,1,None,15000000.0000,1,2768,24627,None,0
+57484,334,Genetic Structure Repairer,"Genetic Structure Repairers are a component in the safeguarding measures adopted by EDENCOM and the empires during the Triglavian Invasions. In the event of mutagenic attack or genetic tampering nanotech repair systems will actively respond.
+
+Due to the mastery of mutaplasmids and other biotechnology demonstrated by the Triglavians, the risk of subversion through genetic tampering or outright mutagenic warfare attacks led EDENCOM to mandate safeguards for capsuleers piloting the most powerful naval vessels.",0.1000000000,1.0000000000,0E-10,20,None,1500000.0000,1,2768,24614,None,0
+57485,334,Genetic Mutation Inhibitor,"Genetic Mutation Inhibitors are a component in the safeguarding measures adopted by EDENCOM and the empires during the Triglavian Invasions. Passive defense against mutagenic attack or other causes of mutations are an important element of the safeguarding filter suite.
+
+Due to the mastery of mutaplasmids and other biotechnology demonstrated by the Triglavians, the risk of subversion through genetic tampering or outright mutagenic warfare attacks led EDENCOM to mandate safeguards for capsuleers piloting the most powerful naval vessels.",0.1000000000,1.0000000000,0E-10,20,None,1500000.0000,1,2768,24612,None,0
+57486,334,Life Support Backup Unit,The pressure of the Triglavian Invasions on spaceship crew numbers and other military personnel risked becoming unsustainable without additional survival measures to reduce losses. Life Support Backup Units are placed in key survival zones to enhance the survival prospects of crew and other personnel in the aftermath of combat.,0.1000000000,45.0000000000,0E-10,1,None,10000.0000,1,2768,24640,None,0
+57487,873,Capital Core Temperature Regulator,"Capital Core Temperature Regulators are advanced, supplementary systems used to regulate, mitigate and recycle surplus heat energy developed by capital ship reactor cores.
+
+Refits to empire navy fleets in response to the Triglavian Invasions often increased the overall power requirements of vessels, by upgrading or adding defensive and offensive systems, while not replacing reactor cores or carrying out major upgrades on these complex and valuable components.
+
+Additional power requirements have entailed running older reactor core designs ""hot"" and core temperature regulators are used to monitor, mitigate and, where practical, recycle surplus heat energy.",0.1000000000,28000.0000000000,0E-10,1,None,100000000.0000,1,781,24604,None,0
+57488,873,Neurolink Protection Cell,"Neurolink Protection Cells are designed to comprehensively protect capsuleer neural links with capital ship systems against subversion attempts.
+
+Development of neurolink protection technology was spurred on by EDENCOM in conjunction with the core empires during the Triglavian Invasions. The demonstrated ability of the Collective to infiltrate information networks and subvert key communications backbones was viewed as a threat to naval capital fleets that had the potential to cripple even home system defenses.",0.1000000000,5500.0000000000,0E-10,1,None,5000000.0000,1,781,24641,None,0
+57489,873,Enhanced Neurolink Protection Cell,"Enhanced Neurolink Protection Cells are designed to comprehensively protect capsuleer neural links with supercapital ship systems against subversion attempts. The scope of protections provided for supercapital pilots is broader as a reflection of the awesome power of empire supercarrier and titan fleets.
+
+Development of neurolink protection technology was spurred on by EDENCOM in conjunction with the core empires during the Triglavian Invasions. The demonstrated ability of the Collective to infiltrate information networks and subvert key communications backbones was viewed as a threat to naval capital fleets that had the potential to cripple even home system defenses.",0.1000000000,55000.0000000000,0E-10,1,None,500000000.0000,1,781,24642,None,0
+57490,1888,Carbon Fiber Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+57491,1888,Oxy-Organic Solvents Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+57492,1888,Pressurized Oxidizers Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,25355,None,0
+57493,1888,Reinforced Carbon Fiber Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,2403,25356,None,0
+57494,1888,Thermosetting Polymer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2403,2664,None,0
+57495,4097,Meta-Operant Neurolink Enhancer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,2769,24624,None,0
+57496,4097,Hypnagogic Neurolink Enhancer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24643,None,0
+57497,4097,Axosomatic Neurolink Enhancer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24644,None,0
+57498,4097,Cogni-Emotive Neurolink Enhancer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24645,None,0
+57499,4097,Sense-Heuristic Neurolink Enhancer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24646,None,0
+57500,4097,Isotropic Neofullerene Alpha-3 Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24617,None,0
+57501,4097,Isotropic Neofullerene Beta-6 Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24618,None,0
+57502,4097,Isotropic Neofullerene Gamma-9 Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24619,None,0
+57503,4097,Ultradian-Cycling Neurolink Stabilizer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24636,None,0
+57504,4097,Reaction-Orienting Neurolink Stabilizer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24631,None,0
+57505,4097,Stress-Responding Neurolink Stabilizer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24634,None,0
+57506,4097,Goal-Orienting Neurolink Stabilizer Reaction Formula,,0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,2769,24615,None,0
+57507,447,U-C Trigger Neurolink Conduit Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,1592,24635,None,0
+57508,447,R-O Trigger Neurolink Conduit Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,1593,24629,None,0
+57509,447,S-R Trigger Neurolink Conduit Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,1594,24632,None,0
+57510,447,G-O Trigger Neurolink Conduit Blueprint,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,1595,24610,None,0
+57511,914,Radar-FTL Interlink Communicator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,1587,24630,None,0
+57512,914,Gravimetric-FTL Interlink Communicator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,1588,24616,None,0
+57513,914,Magnetometric-FTL Interlink Communicator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,1589,24622,None,0
+57514,914,Ladar-FTL Interlink Communicator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,1590,24620,None,0
+57515,447,Auto-Integrity Preservation Seal Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,2770,24638,None,0
+57516,447,Core Temperature Regulator Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000000.0000,1,2770,24605,None,0
+57517,447,Programmable Purification Membrane Blueprint,,0E-10,0.0100000000,0E-10,1,None,750000000.0000,1,2770,24628,None,0
+57518,447,Genetic Lock Preserver Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,2770,24611,None,0
+57519,447,Genetic Safeguard Filter Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000000.0000,1,2770,24613,None,0
+57520,447,Neurolink Enhancer Reservoir Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,2770,24627,None,0
+57521,447,Genetic Structure Repairer Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,2770,24614,None,0
+57522,447,Genetic Mutation Inhibitor Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,2770,24612,None,0
+57523,447,Life Support Backup Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,2770,24640,None,0
+57524,915,Capital Core Temperature Regulator Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,796,24604,None,0
+57525,915,Neurolink Protection Cell Blueprint,,0E-10,0.0100000000,0E-10,1,None,1500000000.0000,1,796,24641,None,0
+57526,915,Enhanced Neurolink Protection Cell Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000000.0000,1,796,24642,None,0
+57527,226,Empress Jamyl I: Sword of the Righteous,"In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC110.
+
+Though Royal Heir Jamyl Sarum had undertaken the Rite of Shathol'Syn following the victory of Doriam Kor-Azor's champions in the Amarr Championships of YC105, the Elder Fleet invasion of YC110 so threatened Holy Amarr that divine intervention restored her to the temporal world. Jamyl Sarum's Holy Flotilla was able to destroy the Elder Fleet with a weapon of divine power and liberate Amarr from a terrible doom.
+
+Acclaimed a divine savior by the Empire, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. Since her untimely death and return to the embrace of God, Empress Jamyl I has also been known as ""St. Jamyl the Liberator"".
+
+This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.
+
+""I am the Harbinger of Hope! I am the Sword of the Righteous! Unto all who hear my voice I say this: what you give to this Empire, I shall give back unto you!"" – Empress Jamyl I, Coronation Speech, YC110",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24932
+57528,226,Chribba Monument,"Some know him as a GalNet tools developer, others as broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him simply as the most trusted capsuleer in New Eden.
+
+Quite possibly the most famous capsuleer alive, Chribba has been a pillar of the community for many years. He can often be found in the vicinity of Amarr flying one of his non-traditional mining ships.
+
+This statue was constructed in YC123 as a joint project between the HZO Refinery corporation and the Upwell Consortium in honor of his many contributions to the capsuleer community and the economy of New Eden.
+
+Among a crowd of immortal warlords, Chribba stands out for building his legacy through trust and peaceful industry. His success stands as a testament that there are many paths to greatness in New Eden and Capsuleers should be bold in charting their own course.
+
+""Never let anyone else dictate your goals"" – Chribba",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24933
+57529,1950,Cyclone Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1954,None,None,0
+57530,1950,Prophecy Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1954,None,None,0
+57531,1950,Ferox Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1954,None,None,0
+57532,1950,Myrmidon Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1954,None,None,0
+57533,1950,Stiletto Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1954,None,None,0
+57534,1950,Malediction Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1954,None,None,0
+57535,1950,Crow Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1954,None,None,0
+57536,1950,Ares Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1954,None,None,0
+57537,1975,Apocalypse Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21365
+57538,1975,Armageddon Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21367
+57539,1975,Avatar Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3100
+57540,1975,Aeon Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3096
+57541,1975,Archon Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3097
+57542,1975,Providence Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,79422,3099
+57543,1975,Ark Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21102
+57544,1975,Revelation Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3098
+57545,1975,Apostle Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,21301
+57546,1975,Typhoon Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,21372
+57547,1975,Tempest Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,21373
+57548,1975,Naglfar Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3112
+57549,1975,Hel Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3110
+57550,1975,Nidhoggur Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3111
+57551,1975,Lif Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,21304
+57552,1975,Fenrir Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,79422,3113
+57553,1975,Nomad Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,21105
+57554,1975,Ragnarok Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3114
+57556,226,AEGIS Proximity Mine,"As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.
+
+Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.
+
+Code: o10-15",10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,24974
+57559,226,AEGIS Security Scanner,AEGIS Security have developed scanning technologies that are capable of detecting and disrupting the cloaking fields of intruders attempting to use stealth to penetrate their facilities. It would be wise to give these scanners a wide berth.,100.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,24970
+57560,306,AEGIS Encrypted Key Storage,"This encrypted key storage contains the coded security key necessary to activate the acceleration gate leading to the site of the AEGIS Security Vault.
+
+If you have the correct equipment you may be able to hack into the storage and extract a security key.",10000.0000000000,100000.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57561,306,AEGIS Security Vault,"This AEGIS Security Vault is protected by a defensive layer of encryption that must be bypassed to successfully access the contents. Attempts to destructively penetrate this vault are highly likely to render the contents totally useless.
+
+If you have the correct equipment you may be able to hack into the vault and extract some valuable resources.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57562,306,Twin-Linked Gate Control,This is a Twin-Linked Gate Control system that must be activated at the same time as its paired twin in order to unlock a security gate. Twin-Linked Gate Controls are usually configured to be activated simultaneously within a short time period measured in seconds.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57563,306,Super Special Vault,If you have the right equipment you might be able to hack into the vault and get some valuable resources.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57568,474,AEGIS Coded Security Key CSSF-ENS,"This coded security key will activate the acceleration gate leading to the AEGIS Security Vault within the Capital Ship Security Facility.
+
+This security key's transponder is set with the unique code that acts as a key to the specified acceleration gate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+57578,4098,Expired Grand Prix Interceptors Expert System,"Grand Prix Interceptors
+
+This Expert System makes available skills enabling a capsuleer to fly all Interceptor class ships. This is a promotional Expert System released to celebrate the Federation Grand Prix.
+
+The temporary skills provided by this Expert System last for four days. This Expert System will expire on March 30, YC123.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Renting an Expert System
+
+Expert System rental licenses can be purchased securely on https://secure.eveonline.com/Pilot-Services/ using a variety of methods.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+57579,186,Drone-Collected Wreckage,This collection of wreckage has been retrieved from some battle and brought to the rogue drone nursery grove for salvage and distribution throughout the nursery nests. As this wreckage is awaiting its final fate it probably contains some salvageable items of value.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+57580,1975,Overmind Nursery Structure,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,2407
+57581,1975,Force Field,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20861,22276
+57582,1803,AEGIS Security Pacifier,This Pacifier-class frigate provides a light screening capability to the AEGIS Security forces guarding the Capital Ship Security Facility. It would be unwise to draw the attention of this rapid attack frigate.,1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+57583,1664,Signals Cormorant,"This vessel is operating as part of a taskforce protecting a Templis Dragonaurs staging facility. CONCORD intelligence suggests that the Dragonaurs are trading in advanced technology with other criminal and terrorist organizations.
+
+The Templis Dragonaurs are an ultra-nationalist Caldari organization considered terrorists by most governments of New Eden. The Templis Dragonaurs reached the zenith of their influence when former member Tibus Heth brought their paramilitary units under control of his Caldari Providence Directorate government. While many Dragonaurs were rooted out following the fall of Heth and the Provists, it is believed they maintain large numbers of infiltrators and agents throughout the Caldari State and its megacorps.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20070,2388
+57584,1813,AEGIS Security Enforcer,This Enforcer-class cruiser is a type of vessel that forms the backbone of the AEGIS Security forces guarding the Capital Ship Security Facility. It would be unwise to draw the attention of this deadly attack cruiser.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+57585,1665,Signals Lachesis,"Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
+
+Developer: Roden Shipyards
+
+Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.",12070000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,2140
+57586,1814,AEGIS Security Marshal,This Marshal-class battleship is a heavy response vessel of the AEGIS Security forces guarding the Capital Ship Security Facility. It would be unwise to draw the attention of this formidable combat battleship.,150000000.0000000000,468000.0000000000,700.0000000000,1,1,None,0,None,None,20068,21864
+57587,1667,Signals Scorpion,,20500000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,50
+57588,1950,Hurricane Fleet Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+57589,1950,Stabber Fleet Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+57590,1950,Omen Navy Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+57591,1950,Harbinger Navy Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+57592,1950,Brutix Navy Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+57593,1950,Vexor Navy Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+57594,1950,Griffin Navy Issue Luminaire Zenith SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+57595,4055,Celestial Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,24925
+57596,226,Finish Line Statue,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24957
+57597,1975,Non-Interactable Beacon,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57598,4100,1st Alliance Tournament: Band of Brothers,"
Band of Brothers Year 107 - 1st Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+57599,4100,2nd Alliance Tournament: Band of Brothers,"
Band of Brothers Year 107 - 2nd Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+57600,4100,3rd Alliance Tournament: Band of Brothers,"
Band of Brothers Year 108 - 3rd Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+57601,4100,4th Alliance Tournament: HUN Reloaded,"
HUN Reloaded Year 109 - 4th Alliance Tournament Winners
VYDRA RELOLDED Year 120 - 16th Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+57614,4100,Alliance Open YC122: Templis CALSF,"
Templis CALSF Year 122 - Alliance Open Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+57619,226,Alliance Tournament Monument,"""Throughout history humanity has struggled for survival, fortune and glory. The fight to exceed nature's limits continues but as often the combat is within and between ourselves.
+
+While the need to hunt for food is long behind us, and life itself is seldom a daily struggle for survival, we still crave the fearful rush that comes with the imminence of death.
+
+There is both terror and majesty in combat: from the steel swords and wooden shields of ancient conflicts; to the hulking masses of kilometers long spacecraft unleashing firepower to equal that of entire planetary wars.
+
+No matter the tools, no matter the arena, all clashes of arms meet and fulfill the same purpose: the need to fight, and the determination to win.""
+
+– Khumat Mebroh, Chief Executive Officer, Independent Gaming Commission",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24965
+57622,226,Emperor Doriam II Memorial,"During his short rule, Emperor Doriam II was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the heretical Blood Raiders. Born Doriam Kor-Azor, he was elevated to the Golden Throne thanks to the support of the capsuleers Ecliptical, BlackViper, Grikl and Kileak in the Amarr Championships of YC105.
+
+Doriam II strived to be a just leader for all the citizens of the Amarr Empire, demonstrating this commitment early in his reign by embarking on an extended tour to visit every inhabited planet within Amarr space to hear the concerns of local Holders and appear before their populace.
+
+Viewed as a sympathetic successor to Heideran VII, Emperor Doriam II continued his predecessor's irenic stance towards the Amarr Empire's neighbors, including efforts to maintain the tenuous peace with the Minmatar Republic. His primary military interventions were directed towards the Blood Raider Covenant, including a major assault on the Blood Raider strongholds within the Bleak Lands by combined forces of the Amarr Navy and capsuleer loyalists.
+
+The success of Doriam II's campaign against the Blood Raiders saw them driven from the Bleak Lands and the reassertion of imperial rule over the systems the cultists had occupied. However, this success was not to be without a price, as Doriam II was assassinated in the Imperial Palace on July 4th, YC107. While the killing was a great mystery for many years, the assassins are now believed to have been members of the ""Red Chamberlain"" Dochuta Karsoth's Blood Raider cultist cell.
+
+This monument was erected in YC123 by the order of Royal Heir Ersilia Kor-Azor in memory of her uncle's leadership of House Kor-Azor and the Amarr Empire.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22298
+57625,226,Project Discovery Phase Two Monument,"Project Discovery Phase Two began in July of YC119, following the extremely successful protein classification work of Phase One with a new exoplanets hunting program under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.
+
+This phase of the project marked the official transfer of the Project Discovery mantle from the Sisters of EVE to a dedicated research division within the CONCORD Assembly.
+
+Project Discovery Phase Two advanced the search for new exoplanets significantly in its nearly three year operational lifetime, as capsuleers contributed their expertise to the analysis of stellar light curves in search of planetary transits.
+
+Project Discovery Phase Two came to an end on YC122.06.15 and was replaced by a new Phase Three Flow Cytometry project.
+
+Please query the Phase Two Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's light curve analysis work.
+
+---
+
+Technical Note: there appears to be an open Entosis Link port on this structure.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24961
+57626,1141,Project Discovery Phase Two Elite 5K,"This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase Two's stellar transit analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+Cuthbert Orcinus
+Zloi Krievs
+PHRED TESLA
+Vlad Bebalico
+thelonewolf151
+Krayniy Pioneer",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+57627,1141,Project Discovery Phase Two Elite 2K,"This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+EL PokoLoko
+Arbosia
+Trent Liandri
+Niki Kalarie
+Riens Jouhinen
+Aruar
+ofuton nukunuku
+Nikolay Bannikov
+Van DerValk
+Kitsune Takahashi
+Vixie Trix
+Lady Mortis
+Caroline Mousefitz
+Arnic Sac
+Yakitto
+Wataru Amnesia
+Yukio Hashirama
+Oleg Vazhnov
+kijima komine
+Ray Zee
+Wylex Cross
+Happy Aua
+Huang Arnoux
+Fisti Styria
+strarf",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+57628,1141,Project Discovery Phase Two Elite 1.5K,"This record of research achievement marks those elite capsuleers who achieved between rank 1,500 and 2,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+ramami Zateki
+Captain Fog Gaterau
+Crow Aivo
+Dustoff Panala
+Evgen Badly
+Narxiz
+Xard Rin
+Sword Breaker SKY
+Uma Thurman
+Arnold van Master
+Gnome Liar 1977
+Sasha Costo
+Kirin Ikkala
+Andrei Kalachev
+ReD SubmarinE
+Zhan Zhak
+Fisti Europe
+Romario Amigo
+Leona Eire
+Natalli Basergi
+AleksK Ellecon
+citizen killer 0441
+Natan Katelo
+fallen ninja six
+P0lina Skobegova
+Simona Sim Simona
+Osirison
+Lyka Seyker
+COLOBORATUS555
+Ruslan Teterev
+solo54 file
+Another Briscou
+Karandash
+Codegen Minayin
+Advokat Vodoplav
+VovKreygar",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+57629,1141,Project Discovery Phase Two Elite 1.2K,"This record of research achievement marks those elite capsuleers who achieved between rank 1,200 and 1,500 in Project Discovery Phase Two's stellar transit analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+Peter Conner
+Skitra Zorin
+Fisti Ostarrichi
+Hunab Brennholzer
+Magotyn
+Agar Since
+Leona d'Eire
+Thror Steinleber
+Celeste Emblem
+Waq Waq
+foxwels1984
+Genosse
+Vari Ance
+Nin Nin
+Tyrion en Welle
+Zarina Klarhet
+Ghost STR
+Hazen Koraka
+Diventra
+Wan Wan
+First Assistant
+Melanie Dunne
+Uriel Paradisi Anteovnuecci
+Mun Mun
+Nayd Zarr
+Ka3ak Luganskiy
+Ammily Echerie
+Lazalus Alabellll
+Kazantip
+Jus Tina
+John Parmentier
+Aullaby Arcturus
+Litta Storm
+KeLianKeBei BeiShang
+Amhladh MacSiridh
+FARRUKH MUBEEN 76
+Ra'D Qadir
+Yaju Senpai
+Jorik Carlier
+Ven Klaster
+Bhatair MaolIosa
+softer Deninard
+harry Donier
+kopach kopa
+Toby Whitemaw
+Doom Wallker",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+57630,1141,Project Discovery Phase Two Elite 1K,"This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 1,200 in Project Discovery Phase Two's stellar transit analysis citizen science program.
+
+Those few capsuleers who achieved this are:
+
+Irina Denin
+Monkey Storm
+Jos Patat
+Dunk Cendraven
+Rebel Mal
+BlackT Oenothera
+Kari Wortlos
+TEHb Black
+Chloe Holmes
+faust delure968
+Da Hy Haxep
+Flavian el Colombos
+Kitty Aulmais
+Nex Erquilenne
+Honzifox
+DOBROE-ZLO
+Skrut T
+PboomOh Jovakko
+Alexsandr Maykiry
+Alfred Fitcher
+Arkanaxie
+Bobb Creire-Geng
+Evgenij Besogonov
+maihime key
+cool Buelle
+Lorelai Asgardian
+Valead Oblivion
+Ossis
+BELTHOCK
+fsi Sotken
+Prof-Daniel -Patron- Pleiades
+Bud Padcain
+lantean Grey
+Lan Ru Raven
+Gus Lau
+fs Kado
+Yule Buelle
+Ninq Huntington
+nyx Warjack
+Ginger Kitty
+Voxa Elarik
+Bred S
+Sheldon d'Albion
+Silver Bob Donier
+Opricnik DIG-ru
+Phil Blyde
+Dianera Dragosha
+Ryouko YingZheng
+J Qr
+Dmitry 24
+KRD KRDvselennaj
+yy en Gravonere
+Holker Rubin
+Dark Window
+Rezka Stalker
+Atago Amatin
+Mayor Vladimir
+Gorokh Bobovich
+Rimidmak Kamdimir
+Rabirius
+Main Odunen
+Yarlam
+Gunrod
+Nobs Lord
+Aleksandr Voron
+onsamyj Orlenard
+Rabirius 2
+Azotha Storm
+alpha Vaille
+Rabirius 3
+Diggerus
+Sjondrico Wolf
+Den Thiesant
+Sanguine Erata
+Tyrion Gaterau
+Sutman
+Andrea Aldridge
+Jos Jita",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,1192,None,0
+57631,226,Champions of the Federation Grand Prix YC123,"This monument has been erected to honor the Capsuleers who achieved the fastest completion times in the Federation Grand Prix courses. It is inscribed with the list of top ten racers for each circuit in YC123's version of the event.
+
+Southern Route Champions:
+1st - Drake Iddon
+2nd - Larethyl Seshin
+3rd - Lsund Ame
+4th - Alex z1
+5th - Stephane Turcotte
+6th - Jack Alle
+7th - xa666
+8th - Lucian Smithers
+9th - Romon Inaken
+10th - Y Ashanti
+
+Eastern Route Champions:
+1st - Jack Alle
+2nd - Larethyl Seshin
+3rd - Dread Pirate Rodgers
+4th - Drake Iddon
+5th - Elsebeth Rhiannon
+6th - Lsund Ame
+7th - Y Ashanti
+8th - Alex z1
+9th - BertsMoM Smasher
+10th - Romon Inaken
+
+Northern Route Champions:
+1st - Drake Iddon
+2nd - Lsund Ame
+3rd - Jack Alle
+4th - xa666
+5th - Elsebeth Rhiannon
+6th - Larethyl Seshin
+7th - Romon Inaken
+8th - Alex z1
+9th - Y Ashanti
+10th - Kalanie Makamae",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+57632,226,Federation Grand Prix Quafe HQ Waypoint,"This tower marks a waypoint in the Northeastern Route of the Federation Grand Prix.
+The Northeastern Route of the Federation Grand Prix is sponsored by the Quafe Company, producers of New Eden's most popular beverages. Quafe: In the Heat of the Moment.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57633,226,Federation Grand Prix Niyabainen Waypoint,"This tower marks a waypoint in the Northeastern Route of the Federation Grand Prix.
+The Northeastern Route of the Federation Grand Prix is sponsored by the Quafe Company, producers of New Eden's most popular beverages. Quafe: In the Heat of the Moment.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57636,226,Federation Grand Prix Hurtoken Waypoint,"This tower marks a waypoint in the Northeastern Route of the Federation Grand Prix.
+The Northeastern Route of the Federation Grand Prix is sponsored by the Quafe Company, producers of New Eden's most popular beverages. Quafe: In the Heat of the Moment.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57637,226,Federation Grand Prix Odatrik Waypoint,"This tower marks a waypoint in the Northeastern Route of the Federation Grand Prix.
+The Northeastern Route of the Federation Grand Prix is sponsored by the Quafe Company, producers of New Eden's most popular beverages. Quafe: In the Heat of the Moment.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57640,226,Federation Grand Prix Nafomeh Waypoint,"This tower marks a waypoint in the Southwestern Route of the Federation Grand Prix.
+The Southwestern Route of the Federation Grand Prix is sponsored by Duvolle Laboratories, designers of quality starships from the Taranis to the Kronos for all your blaster platform needs.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57643,226,Federation Grand Prix Turba Waypoint,"This tower marks a waypoint in the Southwestern Route of the Federation Grand Prix.
+The Southwestern Route of the Federation Grand Prix is sponsored by Duvolle Laboratories, designers of quality starships from the Taranis to the Kronos for all your blaster platform needs.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+57684,1207,Guristas Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57685,1975,ENV_Wrecksite_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57686,227,AEGIS Security Scan,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57699,1975,Non-interactable tournament radius,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3206
+57700,226,Project Discovery Phase Three Monument,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24963
+57701,226,Plinth Upwell Placeholder,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24962
+57702,226,Plinth Minmatar Placeholder,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24960
+57703,226,Plinth Caldari Placeholder,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+57706,1950,Skybreaker EDENCOM Victory SKIN,"This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to ""celebrate the noble sacrifices made by the defenders of New Eden.""
+
+EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.",0E-10,0.0100000000,0E-10,1,1,None,1,3541,None,None,0
+57707,1950,Stormbringer EDENCOM Victory SKIN,"This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to ""celebrate the noble sacrifices made by the defenders of New Eden.""
+
+EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.",0E-10,0.0100000000,0E-10,1,1,None,1,3540,None,None,0
+57708,1950,Thunderchild EDENCOM Victory SKIN,"This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to ""celebrate the noble sacrifices made by the defenders of New Eden.""
+
+EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.",0E-10,0.0100000000,0E-10,1,1,None,1,3539,None,None,0
+57714,4102,ESS-NW-15 Reserve Security Key,"This ESS-NW-15 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-West Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 15 releases of funds after activation.
+
+The SCC defines its North-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Branch, Deklein, Pure Blind, Tenal, Tribute, Cloud Ring, Fade, Fountain, The Kalevala Expanse, and Vale of the Silent
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24778,None,0
+57715,4102,ESS-NW-45 Reserve Security Key,"This ESS-NW-45 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-West Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 45 releases of funds after activation.
+
+The SCC defines its North-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Branch, Deklein, Pure Blind, Tenal, Tribute, Cloud Ring, Fade, Fountain, The Kalevala Expanse, and Vale of the Silent
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24779,None,0
+57716,4102,ESS-NE-15 Reserve Security Key,"This ESS-NE-15 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-East Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 15 releases of funds after activation.
+
+The SCC defines its North-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Cobalt Edge, Etherium Reach, Malpais, Oasa, Outer Passage, Perrigen Falls, The Spire, and Cache
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24776,None,0
+57717,4102,ESS-SE-15 Reserve Security Key,"This ESS-SE-15 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-East Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 15 releases of funds after activation.
+
+The SCC defines its South-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Geminate, Detorid, Immensea, Insmother, Omist, Scalding Pass, Tenerifis, and Wicked Creek
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24780,None,0
+57718,4102,ESS-SE-45 Reserve Security Key,"This ESS-SE-45 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-East Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 45 releases of funds after activation.
+
+The SCC defines its South-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Geminate, Detorid, Immensea, Insmother, Omist, Scalding Pass, Tenerifis, and Wicked Creek
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24781,None,0
+57719,4102,ESS-NE-45 Reserve Security Key,"This ESS-NE-45 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-East Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 45 releases of funds after activation.
+
+The SCC defines its North-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Cobalt Edge, Etherium Reach, Malpais, Oasa, Outer Passage, Perrigen Falls, The Spire, and Cache
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24777,None,0
+57720,4102,ESS-SW-15 Reserve Security Key,"This ESS-SW-15 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-West Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 15 releases of funds after activation.
+
+The SCC defines its South-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Feythabolis, Impass, Delve, Period Basis, Querious, Catch, Esoteria, Paragon Soul, and Providence
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24782,None,0
+57721,4102,ESS-SW-45 Reserve Security Key,"This ESS-SW-45 Reserve Security Key is a quadrant security key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-West Encounter Surveillance Quadrant.
+
+This Reserve Security Key is configured to permit a maximum total of 45 releases of funds after activation.
+
+The SCC defines its South-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Feythabolis, Impass, Delve, Period Basis, Querious, Catch, Esoteria, Paragon Soul, and Providence
+
+Reserve Security Keys are generated and issued at SCC Secure Key Storage facilities. For security, the keys for a given region are generated and issued by facilities located well outside the region. ESS Reserve Keys are single-use only, providing access to one Reserve Bank before their key codes are removed from the access database.
+
+Keyholder officials of the SCC are periodically issued with heavily-encrypted ESS Reserve Keys in order to inspect the integrity of ESS Reserve Banks. The keys also allow a keyholder to trigger a release of funds from the Reserve Bank in the form of Encrypted Bonds. For security purposes, such a release of funds is carried out over a lengthy period of time.
+
+If an SCC Keyholder carries out an inspection as part of their duties the ESS is secured by SCC guard forces. Anyone using the key to effect a security intrusion does so at their own risk.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,24783,None,0
+57722,303,Gallente Drones Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57723,303,Amarr Drones Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57724,303,Caldari Drones Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57725,303,Minmatar Drones Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57726,303,Mining Drones Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57727,303,Support Drones Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57728,303,Heavy Drones Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+57729,1950,Ishkur GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+57730,1950,Dominix GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+57731,1950,Brutix Navy Issue GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+57732,1950,Cormorant GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+57733,1950,Golem GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+57734,1950,Harpy GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+57735,1950,Anathema GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+57736,1950,Retribution GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+57737,1950,Harbinger GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+57738,1950,Sabre GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+57739,1950,Prowler GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+57740,1950,Porpoise GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+57744,1975,Non-interactable Radio Telescope,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20179,2505
+57745,303,Expired Basic 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until May 31st, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57746,303,Expired Improved 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.
+
+The compounds are only guaranteed to function until May 31st, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57747,303,Expired Extended 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of Biology will increase this time up to 144 hours.
+
+The compounds are only guaranteed to function until May 31st, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+57748,1975,Overmind Growth Structure,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,2565
+57749,319,Overmind Nursery Nest,"This writhing hive of activity is a primary nursery nest of the Unshackled Overmind rogue drones. Vast numbers of drones are working inside this nest and many foragers are transporting salvaged materials to feed the nest's manufacturing lines and assembly cells.
+
+The Unshackled Overminds have many times demonstrated a talent for advanced adaptation, repurposing and enhancing of technologies they acquire. It is possible that some very advanced technology could be recovered from this nest. As the rogue drones often imitate the activity of humanity, in a very distorted manner, it is even possible that they have developed versions of the most advanced technology available to human civilization. It may be wise to carefully purge such tech of rogue drone routines and ancillary technology though.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25002
+57750,4037,Salvaging Phase-0xZ Forager,"This rogue drone appears to be dedicated to salvaging material and distributing it throughout the drone nurseries. It does not appear to be especially dangerous.
+
+Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",100000.0000000000,60.0000000000,40.0000000000,1,None,None,0,None,None,11,21818
+57751,4037,Punishing Phase-IVxZ Broodguard,"This rogue drone is responding to a threat to the drone nurseries. This drone is a deadly threat to any intruder careless enough to arouse it.
+
+Independent rogue drone swarms have been detected in Triglavian space, showing no fear or favor to the Triglavian Collective, EDENCOM or any other parties they encounter. These rogue drone swarms include a large number of advanced types and even include the so-called ""Overmind"" classes of rogue drones.
+
+A distinct social hierarchy is not unusual in rogue drone hives and swarms, but the ""Unshackled Overminds"" appear to have developed a very sophisticated variant. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",100000.0000000000,60.0000000000,40.0000000000,1,None,None,0,None,None,11,1223
+57752,1975,Non-interactable large wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,3115
+57753,310,Fallen Capsuleers Memorial,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57754,310,SOE Project Discovery Phase One Monument,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57755,310,Journey of Katia Sae Memorial,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57756,310,Pashanai Monument,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57758,1971,Proving Velocity Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57759,1971,Proving Hunt Missile Damage Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57760,10,Stargate (Old Man Star to Villore),"Old Man Star to Villore
+
+A unique stargate constructed by Ceul 'Old Man' Darieux using a fleet of drones of his own design, following a disastrous navigation accident that left him as the sole survivor of a Federation gate-building expedition.
+
+In YC11, a Gallente gate-builder vessel was sent to construct a link between the then Ouperia system and Villore. A critical error in the gate-builder ship's jump drive navigation systems placed the ship several light years off course, in the middle of an asteroid cluster. In the confused aftermath, an asteroid struck the vessel and killed four of the five crew. Ceul Darieux was left with the daunting task of regaining control of the ship and somehow completing his mission or returning home.
+
+Given the relative distances, Darieux decided to press on to Ouperia, though without the benefit of a functioning jump drive the journey would take decades. In YC55, the gate-builder ship arrived in system and the work of building a new gate back to Villore could begin. The effort to correct the ship's flight path had been difficult but hardly took four decades. With the time on his hands, Darieux, knowing he would need help, had worked to design tools and drones to replace the materiel and crew lost in the accident.
+
+Setting up a drone assembly station on a conveniently located asteroid in Ouperia, Ceul Darieux managed to use a combination of intact gate components, drone-built replacements and cannibalized elements of the ship's systems to construct a functioning stargate back to Villore. The labor he and his drones carried out took five years but was a remarkable success given the disaster and long decades of Darieux's solitude.
+
+In YC60, the Federation was astounded when the dormant Villore-Ouperia gate activated and established a stabilized gate wormhole to the abandoned Ouperia system. The stripped-down and patched-up core of the gate-builder ship carried the now elderly Darieux and some of his drone crew back to Villore to a hero's welcome. Old Man Darieux went on to found the CreoDron corporation on the strength of his designs and fame, while the Ouperia system was renamed ""Old Man Star"" in his honor.
+
+Although much upgraded, the original Old Man Star to Villore gate is still located within the cleared and stabilized cluster of asteroids Darieux used as a base and source of materials. CreoDron drones continue to watch over the stargate, maintaining its systems and ensuring the stability of the link to Villore.",100000000000.0000000000,10000000.0000000000,0E-10,1,8,None,0,None,None,32,24967
+57761,383,AEGIS Security Stasis GunStar,"As the command division of EDENCOM, AEGIS has access to the GunStar sentry tower designs developed for the New Eden Common Defense Initiative by the Upwell Consortium. AEGIS Security has deployed a number of GunStars throughout its security facilities. These sentry towers are very dangerous and should be avoided.
+
+Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar. Heavily shielded and armored, and bristling with enough weapons to rival top-of-the-line battleships, the EDENCOM GunStar is deployed throughout New Eden to bolster the defenses of star systems.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24546
+57762,226,EDENCOM power generator,"This EDENCOM power generator facility is online, and provides power to any nearby online infrastructure.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25097
+57763,303,Serenity Monthly Cerebral Accelerator - 2021.4,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/4/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57764,314,Serenity Anniversary Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24285,None,0
+57765,303,Serenity Anniversary Cerebral Accelerator I,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24668,None,0
+57766,303,Serenity Anniversary Cerebral Accelerator II,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24669,None,0
+57767,303,Serenity Anniversary Cerebral Accelerator III,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24670,None,0
+57768,303,Serenity Anniversary Cerebral Accelerator IV,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24671,None,0
+57769,303,Serenity Anniversary Limited 'Overclocker' Dose,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24672,None,0
+57770,303,Serenity Anniversary Limited 'Hardshell' Dose,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24673,None,0
+57771,303,Serenity Anniversary Limited 'Pyrolancea' Dose,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24674,None,0
+57772,303,Serenity Anniversary Limited 'Efficiency' Dose,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24675,None,0
+57773,303,Serenity Anniversary Limited 'Sharpeye' Dose,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24676,None,0
+57774,314,Serenity Anniversary SKIN Box,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24677,None,0
+57776,1950,Armageddon Navy Issue Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1954,None,None,0
+57777,1950,Typhoon Fleet Issue Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1954,None,None,0
+57778,1950,Exequror Navy Issue Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1954,None,None,0
+57779,1950,Caracal Navy Issue Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1954,None,None,0
+57780,1950,Raven Navy Issue Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1954,None,None,0
+57781,1950,Worm Hunter's Quiver SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1954,None,None,0
+57782,474,Expired Guristas Acceleration Gate Key,"This quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It was found in the wreckage of a mysterious capsule in YC123, but it appears to no longer be in operation.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+57783,1950,Pacifier BlackIce Derailers SKIN,"Awarded to capsuleers by CONCORD's Department for Enforcement of Restrictions on Artificial Intelligence and Life (DERAIL) for exemplary service against criminals using illegal AIs.
+
+Due to the existential risks of strong artificial intelligence, a large part of CONCORD's work involves investigating and combatting the development and use of powerful AIs by renegades and criminals in New Eden. No single division or section of CONCORD's vast apparatus is responsible for all aspects of counter-AI operations and a variety of units fight against AI threats under CONCORD's authority.
+
+DERAIL is a relatively prominent CONCORD division that focuses its efforts on illegal use of AI technology across New Eden. The department's so-called ""Derailers"" are organized into a number of sections specialized in combatting threats emerging from renegade use of unrestricted AI.
+
+The BlackIce Derailers are a CONCORD unit specializing in combatting the threats from illegal use of unrestricted AI in space and space-based facilities. The unit was formed by Colonel Tiko Zoar in YC105, during the explosion in space-industrial activity that followed licensing of independent capsuleers. Originally a DED police flotilla put in place to combat illegal use of AIs by capsuleers, formally the 47th DED Counterforce (AIC), the unit used to be known as ""Zoar's Hunters"" and took as its badge an image of the commander's faithful Syrikos Hound, Nightjack.
+
+By the time CONCORD pulled some of its experienced counter-AI units together into a dedicated command department, Colonel Tiko Zoar and his hound Nightjack were dead. The pair were killed aboard their ship during a raid, when a suspected AI-enhanced mining operation turned out to be part of a sophisticated and powerful rogue drone infestation. The name of the unit changed to the BlackIce Derailers, but the unit badge remained. As one of the elite space operations components of DERAIL, the unit continues to combat the illegal use of unrestricted AIs by criminal space-industrial corporations and renegade capsuleers.",0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+57784,1950,Enforcer BlackIce Derailers SKIN,"Awarded to capsuleers by CONCORD's Department for Enforcement of Restrictions on Artificial Intelligence and Life (DERAIL) for exemplary service against criminals using illegal AIs.
+
+Due to the existential risks of strong artificial intelligence, a large part of CONCORD's work involves investigating and combatting the development and use of powerful AIs by renegades and criminals in New Eden. No single division or section of CONCORD's vast apparatus is responsible for all aspects of counter-AI operations and a variety of units fight against AI threats under CONCORD's authority.
+
+DERAIL is a relatively prominent CONCORD division that focuses its efforts on illegal use of AI technology across New Eden. The department's so-called ""Derailers"" are organized into a number of sections specialized in combatting threats emerging from renegade use of unrestricted AI.
+
+The BlackIce Derailers are a CONCORD unit specializing in combatting the threats from illegal use of unrestricted AI in space and space-based facilities. The unit was formed by Colonel Tiko Zoar in YC105, during the explosion in space-industrial activity that followed licensing of independent capsuleers. Originally a DED police flotilla put in place to combat illegal use of AIs by capsuleers, formally the 47th DED Counterforce (AIC), the unit used to be known as ""Zoar's Hunters"" and took as its badge an image of the commander's faithful Syrikos Hound, Nightjack.
+
+By the time CONCORD pulled some of its experienced counter-AI units together into a dedicated command department, Colonel Tiko Zoar and his hound Nightjack were dead. The pair were killed aboard their ship during a raid, when a suspected AI-enhanced mining operation turned out to be part of a sophisticated and powerful rogue drone infestation. The name of the unit changed to the BlackIce Derailers, but the unit badge remained. As one of the elite space operations components of DERAIL, the unit continues to combat the illegal use of unrestricted AIs by criminal space-industrial corporations and renegade capsuleers.",0E-10,0.0100000000,0E-10,1,None,None,1,2362,None,None,0
+57785,1950,Marshal BlackIce Derailers SKIN,"Awarded to capsuleers by CONCORD's Department for Enforcement of Restrictions on Artificial Intelligence and Life (DERAIL) for exemplary service against criminals using illegal AIs.
+
+Due to the existential risks of strong artificial intelligence, a large part of CONCORD's work involves investigating and combatting the development and use of powerful AIs by renegades and criminals in New Eden. No single division or section of CONCORD's vast apparatus is responsible for all aspects of counter-AI operations and a variety of units fight against AI threats under CONCORD's authority.
+
+DERAIL is a relatively prominent CONCORD division that focuses its efforts on illegal use of AI technology across New Eden. The department's so-called ""Derailers"" are organized into a number of sections specialized in combatting threats emerging from renegade use of unrestricted AI.
+
+The BlackIce Derailers are a CONCORD unit specializing in combatting the threats from illegal use of unrestricted AI in space and space-based facilities. The unit was formed by Colonel Tiko Zoar in YC105, during the explosion in space-industrial activity that followed licensing of independent capsuleers. Originally a DED police flotilla put in place to combat illegal use of AIs by capsuleers, formally the 47th DED Counterforce (AIC), the unit used to be known as ""Zoar's Hunters"" and took as its badge an image of the commander's faithful Syrikos Hound, Nightjack.
+
+By the time CONCORD pulled some of its experienced counter-AI units together into a dedicated command department, Colonel Tiko Zoar and his hound Nightjack were dead. The pair were killed aboard their ship during a raid, when a suspected AI-enhanced mining operation turned out to be part of a sophisticated and powerful rogue drone infestation. The name of the unit changed to the BlackIce Derailers, but the unit badge remained. As one of the elite space operations components of DERAIL, the unit continues to combat the illegal use of unrestricted AIs by criminal space-industrial corporations and renegade capsuleers.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+57786,1950,Orthrus Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+57787,1950,Barghest Redclaw Sable SKIN,"Mind Clash fans across New Eden were stunned by the upset victory of Kiyria ""Redclaw Sable"" Okaada at the 100th Worlds Championships in October YC122. Held under heavy security, the event at the Grand Teigjon Resort & Casino in Vellaine saw many of the ""Greats"" of the Mind Clash world compete. Even so, relative newcomer Okaada saw off the powerful field, capping her first time win of the Caldari State Championships with the Worlds crown.
+
+To celebrate the meteoric rise of the new phenomenon, Kiyria Okaada's management commissioned a commemorative nanocoating aimed at the capsuleer market. With capsuleers a significant demographic among the most dedicated Mind Clash fans, the Redclaw Sable nanocoating is expected to be popular with aficionados of the complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+57788,4106,Balin Ferrus,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,20070,25022
+57791,4055,OdysseyEXP_S2_POI1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57792,4055,OdysseyEXP_S2_POI2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57793,4055,OdysseyEXP_S2_POI3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57794,4055,OdysseyEXP_S2_POI4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57795,4055,OdysseyEXP_S2_POI5,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57796,4055,OdysseyEXP_S2_POI6,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57797,4128,AIR Frigate,,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,20386
+57798,4128,AIR Cruiser,,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,20385
+57799,4128,AIR Battleship,,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,20384
+57800,4128,[AIR] Bowhead,,400000000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20073,25023
+57801,4105,Hostile Frigate,,950000.0000000000,27289.0000000000,135.0000000000,1,None,None,0,None,None,20063,25048
+57802,4105,Hostile Cruiser,,13190000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,25050
+57803,4105,Hostile Battleship,,94680000.0000000000,595000.0000000000,135.0000000000,1,None,None,0,None,None,20109,25049
+57804,227,OdysseyEXP_S2_Cloud1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1688
+57805,226,Listening Post,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20297
+57807,1950,Succubus Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+57808,1950,Phantasm Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+57809,1950,Nightmare Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+57810,1950,Garmur Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+57811,1950,Orthrus Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+57812,1950,Barghest Ghost's Hex SKIN,"The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+57813,1950,Worm Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+57814,1950,Gila Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+57815,1950,Rattlesnake Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+57816,1950,Cruor Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+57817,1950,Ashimmu Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+57818,1950,Bhaalgorn Vampire's Hex SKIN,"The Vampire's Hex pattern of nanocoating originated as a livery for the Vampire 6900 range of militarized personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Vampire's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+57820,4055,Odyssey Experience Scene 2 Camera Restriction,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+57821,303,Serenity YC123.4 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/5/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57822,303,Serenity YC123.4 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/5/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57823,303,Serenity YC123.4 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+57824,314,YC123.4 Serenity Season Medal - Amarr,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123.4 Serenity Season Medal - Amarr",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,24678,None,0
+57825,314,YC123.4 Serenity Season Medal - Caldari,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123.4 Serenity Season Medal - Caldari",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,24679,None,0
+57826,314,YC123.4 Serenity Season Medal - Gallente,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123.4 Serenity Season Medal - Gallente",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,24680,None,0
+57827,314,YC123.4 Serenity Season Medal - Minmatar,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123.4 Serenity Season Medal - Minmatar",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,24681,None,0
+57828,314,YC123.4 Serenity Season Medal - New Eden,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+YC123.4 Serenity Season Medal - New Eden",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,24682,None,0
+57829,1568,EoM Holy Binder,"This is a tactical frigate of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",1090000.0000000000,0E-10,400.0000000000,1,None,None,0,None,None,31,54
+57830,1664,EoM Black Dagger,"This is a combat destroyer of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",1650000.0000000000,0E-10,805.0000000000,1,None,None,0,None,None,31,2387
+57831,1664,EoM Holy Purger,"This is a tactical destroyer of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",1700000.0000000000,0E-10,700.0000000000,1,None,None,0,None,None,31,20199
+57832,1665,EoM Hoplokrisma,"This is a logistics cruiser of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",12870000.0000000000,0E-10,2500.0000000000,1,None,None,0,None,None,31,58
+57833,1665,EoM Zealous Sword,"This is a combat cruiser of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",13150000.0000000000,0E-10,1900.0000000000,1,None,None,0,None,None,31,2511
+57834,1665,EoM Holy Sanctifier,"This is a tactical cruiser of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",11200000.0000000000,0E-10,1600.0000000000,1,None,None,0,None,None,31,2510
+57835,1666,EoM Devout Fanatic,"This is a combat battlecruiser of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",15500000.0000000000,0E-10,4000.0000000000,1,None,None,0,None,None,31,3133
+57836,1667,EoM Atoning Warrior,"This is an elite combat battleship of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,31,2508
+57837,288,CreoDron Autonomous Maintenance Bot,"This small autonomous maintenance drone aids in the upkeep of the unorthodox Villore stargate within the Old Man Star system. They emerge from their storage bays at irregular intervals to perform minor repairs and stability adjustments to the stargate.
+
+Although they have been augmented by standard CreoDron advancements over the years, rumors suggest that the core functionality of these drones still relies upon some of the original code written by Ceul Darieux himself.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20129
+57838,310,EVE Gate Joint Research Complex,"This advanced research facility was established in YC123 as a partnership between House Kor-Azor and the Servant Sisters of EVE to study the collapsed wormhole known as the ""EVE Gate"".
+
+While the Sisters of EVE have an uneasy and somewhat fraught relationship with the Amarr Empire, the diplomacy-minded House Kor-Azor has maintained relatively cordial relations with the organization. Under Royal Heir Ersilia Kor-Azor, scientific co-operation with the SOE has been pursued as part of a general policy of openness to the exchange of ideas and technology with external entities.
+
+The stations within this complex are not open to capsuleer docking at this time.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57839,310,Battle of Vak'Atioth,"The Battle of Vak'Atioth was the major engagement of the Amarr-Jove War. It was fought in 23216 AD (BYC 20) in the system of Vak'Atioth, now known as Atioth, between two hundred ships of the Amarr Navy and a detachment of Jove ships headed up by a Jovian Mothership. The battle was a massive defeat for the Empire and had far-reaching consequences. It was, for a time, the largest battle in New Eden's history.
+
+The Empire decided to strike Vak'Atioth, a border system which contained only a small Jove research station, as a show of might. For weeks beforehand they broadcasted messages of Imperial dominance and the Amarr position as God's chosen.
+
+Forewarned, the Jove were able to meet the Amarr fleet with a perfect counter. The Amarr fleet was composed mostly of battleships and heavier cruisers. Its support was light, leaving the fleet sluggish and unguarded.
+
+The Jove countered with small wings of frigates. While the Amarr scored the first kill, destroying a stationary Jove ship, the Jove frigates quickly reached full speed and were able to pin down the Amarr vessels. It was then that a Jovian Mothership was brought onto the field. An ancient vessel of a size nearly unmatched throughout New Eden, it had been equipped with the latest and most devastating of Jove weaponry. Each shot was capable of destroying an Amarr battleship entirely.
+
+The Amarr, finding their ships pinned by the Jove frigates and being picked apart by long-range cruiser fire and the Mothership's doomsday weapon, fell into chaos. Their lines of communication were broken and Amarr battle doctrine refused surrender or retreat.
+
+The entire battle lasted just under six hours and ended with the majority of the Amarr ships lost, while the Jove had lost only a third of their vessels.
+
+The Empire was shocked by the complete loss to the Jove. It quickly regrouped and planned a second assault, using different tactics that would be capable of countering the Jove frigates. The Jove, meanwhile, withdrew from their border systems and regrouped for a more concentrated defense.
+
+The second battle never came, however. Shortly after, the Minmatar took the opportunity to rebel, aided by sympathetic elements within the Gallente Federation. The Empire quickly turned its eyes on the Minmatar and entered into a hasty peace treaty with the Jove.
+
+The Battle of Vak'Atioth provided the Jove Empire a reputation of invincibility that spared them any further assaults from the Empire or the other races.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+57840,226,Kor-Azor EVE Gate Research Facility,"This station acts as the central hub for House Kor-Azor's research efforts in the New Eden system.
+
+House Kor-Azor has long been keen to bulwark and expand its power and influence within the Amarr Empire, relying heavily on its policies of diplomacy, trade, and scientific exchange beyond the borders of its realms and the Empire itself. Royal Heir Ersilia Kor-Azor has re-emphasized this approach since her accession to the Kor-Azor title, and the house has successfully enhanced its contacts and co-operation with external entities.
+
+House Kor-Azor control over the division of the Genesis Region containing the New Eden system and the obvious scientific value of studying the EVE Gate wormhole remnant has led it to co-operate with the Sisters of EVE. Even so, House Kor-Azor maintains a careful watch over SOE activities, mindful that Ministry of Internal Order paladins attached to the site are keeping everything that goes on here under their own close scrutiny.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20158,1073
+57841,226,Sanctuary EVE Gate Research Facility,"This station acts as the central hub for the Sisters of EVE's research efforts in the New Eden system.
+
+The Sisters of EVE consider the EVE Gate wormhole remnant an important subject of both scientific study and religious faith. They believe the EVE Gate to be a gift from God, and that it is the divine will they study it thoroughly and unlock its secrets. The Sisters maintain that God resides at the other side of the EVE Gate, guiding and protecting his followers from within the domain it guards.
+
+The SOE are careful to emphasize the scientific nature of their research and avoid discussing their religious beliefs openly within the shared facilities, lest they embarrass their Kor-Azor hosts or be accused of illegal proselytizing by their enemies within the Amarr Empire.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20183,20967
+57842,226,Duvolle Gravitational Wave Observatory,"This Duvolle Laboratories corporate research facility was established in the Gererique system to take advantage of close proximity to the field of miniscule black holes and weird spatial rifts known as ""Trace Cosmos"". Gererique has the notable distinction of being the only inhabited system that comes close enough to sections of Trace Cosmos to make the phenomena visible to the naked eye.
+
+The results of research conducted at this observatory are considered closely guarded trade secrets of Duvolle Laboratories.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20164,1255
+57843,226,True Creations Pool of Radiance Research Lab,"This Sansha's Nation facility appears to have been constructed within the 6QBH-S system in order to study the spectacular crystal-clouds of the nearby Pool of Radiance phenomena.
+
+The Nation jealously guards its secrets, and intruders to this location have been known to come under fire from True Creations forces immediately.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20199,2364
+57844,226,Intaki Syndicate Executive Retreat Center,"This luxurious retreat center has been constructed in one of the rare locations where a gap in the natural clouds of stellar dust allow a clear view of the gorgeous Cord of the Elements phenomena that separates the Syndicate region from the territory of the Gallente Federation.
+
+Operated by the Intaki Syndicate, these facilities are exclusively made available to the Syndicate station governors, their executive leadership staff, and their guests.",0E-10,0E-10,0E-10,1,8,None,0,None,None,19,1253
+57845,226,Jove Research Outpost Wreckage,"This decaying wreckage is the remains of the Jove Research outpost that was the only known Jove presence in the Atioth system before the Amarr attack that lead to the famous Battle of Vak'Atioth.
+
+Although the outpost survived that battle unscathed, it was abandoned by the Jove soon after the battle as they withdrew from systems bordering the Jove regions. Ultimately, the Jove severed all gate connections between the Jove Empire and the rest of New Eden. Outposts such as this one were left to gradually disintegrate as their integrity maintenance systems broke down, leading to so-called ""nanorot"", while pirates and other occasional opportunists braved erratic defense mechanisms to plunder the abandoned facilities.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21095
+57846,226,EVE Travel Agency,"This habitation module serves as the home base for the ""EVE Travel Agency"", a small independent corporation that provides tours and travel information services to explorers across New Eden. Their proximity to the New Eden system makes them a convenient stopping point for travelers making a pilgrimage to the EVE Gate.
+
+EVE Travel's GalNet blog is a must-read for all capsuleers seeking to explore New Eden's various sights.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2515
+57847,226,Tour Shuttle,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2043
+57848,226,Professor Science,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1902
+57849,226,Jove Frigate Wreck,This cluster of wreckage debris is all that remains of a small Jove Empire frigate destroyed during the Battle of Vak'Atioth.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+57850,383,True Creations Fortified Torpedo Battery,This fortified torpedo battery is defending a True Creations scientific facility and will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2492
+57851,565,True Creations Laboratory Guardian,"True Creations may be focused on research, development and manufacturing but its guard fleets are no less fearsome than any other Sansha's Nation force. This vessel is protecting the assets of Sansha's Nation and is likely to attack any target it perceives as a threat.",10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+57852,1207,CD Com Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+57858,227,Capsuleer Day 2021 Wave Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+57868,1975,Non-interactable Sensor Jammer,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20179,1217
+57869,1975,Non-interactable Mobile Laboratory,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2373
+57870,1975,Non-interactable Particle Accelerator,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20172,2069
+57871,1975,Non-interactable Solar Harvester,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20195,2412
+57872,1975,Non-interactable Sansha Battlestation 2,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20199,2363
+58159,227,Old Man Star Repair Drone Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58160,1975,Non-interactable Spatial Rift,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,2907
+58161,4128,[AIR] Bowhead I,,400000000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20073,25023
+58162,4128,[AIR] Bowhead II,,400000000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20073,25023
+58163,4128,[AIR] Bowhead III,,400000000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20073,25023
+58600,1950,Apotheosis Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58601,1950,Sunesis Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58602,1950,Gnosis Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58603,1950,Praxis Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58604,1950,Crucifier Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+58605,1950,Guardian Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+58606,1950,Griffin Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+58607,1950,Maulus Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+58608,1950,Basilisk Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+58609,1950,Vigil Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+58610,1950,Scimitar Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+58611,1950,Capsule Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58612,1950,Capsule - Genolution 'Auroral' 197-variant Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+58715,226,AEGIS Security Deep Scanner,AEGIS Security have developed scanning technologies that are capable of detecting and disrupting the cloaking fields of intruders attempting to use stealth to penetrate their facilities. This scanner is even more powerful than the standard model and should be given a very wide berth.,100.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,24970
+58722,1975,Non-interactable Shipyard,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2625
+58723,1975,Non-interactable Freight Pad,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2403
+58724,1207,EoM Cyno Network Spoofing Facility,This facility is key to the EoM's diabolical plans as it is critical to maintaining their illicit access to core empire cyno networks and cyno-jamming bypass technology. If the Cyno Network Spoofing Facility is successfully hacked it will be possible to disrupt any connected cynosural beacons by planting information warfare viruses in its key systems. This facility is a priority target for hacking and disrupting by loyal capsuleers.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+58725,1207,EoM Cyno Network Spoofing Facility,This facility is key to the EoM's diabolical plans as it is critical to maintaining their illicit access to core empire cyno networks and cyno-jamming bypass technology. If the Cyno Network Spoofing Facility is successfully hacked it will be possible to disrupt any connected cynosural beacons by planting information warfare viruses in its key systems. This facility is a priority target for hacking and disrupting by loyal capsuleers.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+58726,1207,EoM Cyno Network Spoofing Facility,This facility is key to the EoM's diabolical plans as it is critical to maintaining their illicit access to core empire cyno networks and cyno-jamming bypass technology. If the Cyno Network Spoofing Facility is successfully hacked it will be possible to disrupt any connected cynosural beacons by planting information warfare viruses in its key systems. This facility is a priority target for hacking and disrupting by loyal capsuleers.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+58727,303,Serenity Monthly Cerebral Accelerator - 2021.5,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/5/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58734,226,Massacres at M2-XFE Monument,"This monument honors the thousands of capsuleers that participated in the series of cataclysmic battles over a Keepstar-class Citadel in late YC122 and early YC123. At the time these battles represented the largest and bloodiest clashes in the history of New Eden.
+
+In YC122, the southern and western nullsec regions of New Eden were shaken by the massive conflict between the capsuleer coalitions popularly known as ""The Imperium"" and ""PAPI"". By the end of YC122 the primary front of the war was the Delve region, with PAPI coalition forces invading the capital region of the Imperium. In October of that year clashes over an attempted PAPI beachhead in FWST-8 broke the record for the largest battle in New Eden history, a record that was destined to broken again less than three months later.
+
+By the end of December the fighting in Delve was focused on the system of M2-XFE, where an Imperium Keepstar came under sustained attack from PAPI forces. The first massive clash occurred over the Keepstar's armor timer on December 30th and 31st YC122 with a combined 5,158 pilots fighting in the system at its peak. Supercapital fleets from both sides traded blows relatively evenly as ships exploded all around the Citadel. When the dust settled from this first battle, 3,404 capsuleer ships including 257 titans and a combined value of over 29 trillion ISK had been destroyed.
+
+The second battle of M2-XFE a few days later saw even more capsuleers attempt to join the fray, leading to an infamous result. On January 3rd YC123 a record 6,739 pilots entered the system, and several thousand more attempted to join the fighting. This unprecedented number of warp-capable starships in close proximity led to unpredictable spacetime anomalies as the universe itself seemed to strain under the stress of the battle. The anomalies played havoc on all ship systems within M2, but the defending forces of the Imperium coalition were in a better position to weather the storm as they had arrived on location earlier then the PAPI fleets and therefore they did not need to make use of jump drives and stargates during the period of greatest disruption. The result of this second battle was a significant victory for the defending forces, as the attackers faced significant disruption to the operation of their jump drives into the crowded system. Many attacking ships were destroyed as they entered the system, and many more were trapped in the system by the forces of the Imperium. The Keepstar had been saved for a time.
+
+In the weeks following the second battle of M2-XFE, Imperium fleets anchored mobile warp disruptors and patrolled relentlessly to keep as many PAPI supercapitals as possible trapped in the system as fighting raged on across the Delve region, taking advantage of the strategic advantage provided by the trapping of so many hostile vessels. Several smaller clashes occurred over operations to rescue some of the trapped supercapital vessels, and the coalitions also continued to fight over other structures in the system. On January 27th YC123, PAPI were able to free a portion of their trapped pilots after a battle that saw nearly 450 Capitals and 6 Titans-class hulls destroyed. On February 1st YC123, PAPI forces were victorious in a battle that stretched across the NJU-QV constellation and involved thousands of capsuleers, giving them control of M2-XFE's Infrastructure Hub. PAPI then began to slowly lay the groundwork to activate their own Tenebrex Cyno Jammer structure which would give them the ability to disrupt Imperium reinforcements to the system. On March 7th YC123 the PAPI Cyno Jammer structure came online and the Imperium retreated the bulk of their forces from the system, freeing the remaining trapped PAPI capital ships. Finally on March 12th YC123 the M2-XFE Keepstar that had been the original focal point of all this bloodshed was destroyed by PAPI forces.
+
+All in all, the fighting within M2-XFE in late YC122 and early YC123 led to the destruction of more 20,000 capsuleer vessels including over 450 titan-class starships. The first battle of M2-XFE broke the New Eden record for the most value destroyed in a single battle, and the second battle broke FWST-8's record for the battle with the most capsuleer ships within a system at one time. The Keepstar was eventually destroyed after over two months of brutal fighting, and the forces of the Imperium regrouped at their nearby capital system of 1DQ1-A. At the time that this monument was erected, the greater war between PAPI and the Imperium was raging on and only time would tell how the conflict would eventually be resolved.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24978
+58735,226,Azbel,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+58736,226,EoM Stolen Cyno Beacon,This stolen cynosural beacon is being used by the Equilibrium of Mankind to move their capital ships around New Eden under the noses of the core empires. It can only function within empire-controlled space because the EoM have hacked into the cyno networks of the empires and spoofed a cyno-jamming bypass registration. If this beacon is disrupted by hacking into a connected Cyno Network Spoofing Facility this beacon will cease to be a threat.,100.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22262
+58739,226,EoM Stolen Factory Outpost,"The Equilibrium of Mankind have stolen or otherwise acquired this factory outpost, and appear to be using it to construct vast quantities of equipment for the capital ships and support fleets they are using as part of their plan to inflict massive destruction on the core empires. The constant activity of its automated factory lines is testament to the investment the EoM have poured into their scheme to pit the empires against one another.",0E-10,0E-10,0E-10,1,4,None,0,None,None,24,2785
+58740,1975,Fortified EoM Wall,"Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2426
+58741,1975,Non-interactable Bestower (Do not translate),,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,1064
+58742,226,Fortified Amarr Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2423
+58743,1975,Fortified EoM Elevator,An elevator.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2423
+58744,1975,Non-interactable Amarr Bunker (Do not translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2422
+58745,25,AIR Civilian Astero,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program. The AIR Civilian Astero has been designed specifically for use by AIR Laboratories personnel stationed at the remote outpost sites that house AIR CTP operations.",975000.0000000000,16500.0000000000,210.0000000000,1,8,None,0,None,None,20126,25014
+58746,1975,Fortified EoM Guard Lookout,"A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space to keep an eye on visitors and potential dangers",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2425
+58747,1975,Non-interactable Amarr Missile Battery (Do not translate),,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2430
+58748,1975,Non-Interactable Amarr Junction (Do Not Translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2424
+58749,1975,Docked EoM Harbinger,"Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3133
+58750,226,EoM Stolen Engineering Complex,"The Equilibrium of Mankind have stolen or otherwise acquired this engineering complex, evidently with the intention to construct and store large numbers capital ships and support vessels for use in their plan to inflict massive destruction on the core empires.
+
+If the defenses of this site are reduced it will likely be possible for CONCORD and empire forces to destroy or seize control of this facility. However, the priority target for initial assault operations are the Rogue Capital Shipyards where active EoM dreadnoughts are supplied, repaired and made ready for assault operations.",10000000000.0000000000,80000.0000000000,0E-10,1,None,None,0,None,None,20243,21405
+58751,226,Fortified EoM Rogue Capital Shipyard,"A fortified capital shipyard, primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations but the defenses of this shipyard facility must be dropped before a demolition attack is possible. Destroying the EoM defense forces should render the Rogue Capital Shipyard vulnerable.",0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2301
+58752,226,Fortified EoM Rogue Capital Shipyard,"A fortified capital shipyard, primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations but the defenses of this shipyard facility must be dropped before a demolition attack is possible. Destroying the EoM defense forces should render the Rogue Capital Shipyard vulnerable.",0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2301
+58753,494,Vulnerable EoM Rogue Capital Shipyard,"The Rogue Capital Shipyard's defenses appear to have lowered and it is now vulnerable to a demolition attack.
+
+This capital shipyard is primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,2301
+58754,226,EoM Providence Freighter,"Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2738
+58755,227,AEGIS Security Deep Scan,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58756,1950,Oneiros Capsuleer Day XVIII SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+58757,1089,Men's Capsuleer Day XVIII T-Shirt,"This striking T-shirt design was issued in YC123 to celebrate Capsuleer Day XVIII.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24683,None,0
+58758,303,Serenity YC123.5 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/6/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58759,303,Serenity YC123.5 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/6/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58760,303,Serenity YC123.5 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58761,227,Capsuleer Day 2021 BossHS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58762,227,Capsuleer Day 2021 BossNS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58763,227,Capsuleer Day 2021 BossLS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58764,1667,EoM Purifying Lord,"This is a elite assault battleship of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,31,2508
+58765,1667,EoM Sacred Assassin,"This is an elite heavy assault battleship of the fanatical Equilibrium of Mankind organization, a radical and heretical Amarr sect dedicated to an apocalyptic religious ideology. Members of the EoM can be found across New Eden, attempting to accomplish their supposedly ""divine mission"" of annihilating the human race within the cluster and leaving it for God alone.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,31,2508
+58766,226,Amarr Archon Carrier,"The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2905
+58767,1092,Men's Capsuleer Day XVIII Cap,"This stylish cap design was issued in YC123 to celebrate Capsuleer Day XVIII.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24684,None,0
+58768,1089,Women's Capsuleer Day XVIII T-Shirt,"This striking T-shirt design was issued in YC123 to celebrate Capsuleer Day XVIII.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24685,None,0
+58769,1092,Women's Capsuleer Day XVIII Cap,"This stylish cap design was issued in YC123 to celebrate Capsuleer Day XVIII.
+
+The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,24686,None,0
+58770,303,Serenity The Hunt Accelerator Bronze,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58771,303,Serenity The Hunt Accelerator Silver,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58772,303,Serenity The Hunt Accelerator Gold,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+58773,227,Capsuleer Day 2021 WSNS,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58774,227,Capsuleer Day 2021 WSLS,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58779,1950,Sacrilege Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+58780,1950,Executioner Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+58781,1950,Cerberus Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+58782,1950,Condor Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+58783,1950,Atron Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+58784,1950,Deimos Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+58785,1090,Women's Imperial Stargate Crew Pants,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions consider within their remits. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24687,None,0
+58786,1090,Women's State Stargate Crew Pants,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24688,None,0
+58787,1090,Women's Federation Stargate Crew Pants,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications and security resulted in considerable debate as to which of the key franchises: shipping, security, or communications would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24689,None,0
+58788,1090,Women's Republic Stargate Crew Pants,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24690,None,0
+58789,1950,Slasher Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+58790,1950,Vagabond Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+58791,1090,Men's Imperial Stargate Crew Pants,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions consider within their remits. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24691,None,0
+58792,1090,Men's State Stargate Crew Pants,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24692,None,0
+58793,1090,Men's Federation Stargate Crew Pants,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications and security resulted in considerable debate as to which of the key franchises: shipping, security, or communications would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24693,None,0
+58794,1090,Men's Republic Stargate Crew Pants,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24694,None,0
+58795,1194,Capsule Cascade Firework Crate,This crate contains Capsule Cascade fireworks.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21742,None,0
+58797,1194,Capsuleer Day XVIII T-Shirt and Cap Crate,"This crate contains the following items:
+
+Women's Capsuleer Day XVIII T-Shirt
+Men's Capsuleer Day XVIII T-Shirt
+Women's Capsuleer Day XVIII Cap
+Men's Capsuleer Day XVIII Cap",0E-10,1.0000000000,0E-10,1,None,None,1,None,21742,None,0
+58798,1950,Aeon Ultraviolence Vortex SKIN,"This nanocoating was designed by Isidor en Murat – the enfant terrible of the Gallente assemblage movement known as the ""Constructional Neoplanists"" – and has been stated by him to be a ""meditation on the ultraviolence inherent in the vortex of conflict created by the elevation of human actors to superhuman levels of agency approaching the will of solipsistic deities.""
+
+The critics respond:
+
+""Profound truth resonating forth like ripples in a reflecting pool."" – Templeton Kurillion, Caille Modern Art Review
+
+""Competent in execution, childish in its philosophy."" – Shira de la Porix, Mies Arts & Literature Supplement
+
+""Unutterably bad."" – Gorsin Ollivar, Intaki Star Press
+
+""Garbage."" – Senator Wilton Thrumbarl, Senate Subcommittee on Public Arts
+
+""Cool supercap SKIN."" – Kris Forsalyn, Space Mercs & Pilots Gazette",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+58799,1950,Wyvern Ultraviolence Vortex SKIN,"This nanocoating was designed by Isidor en Murat – the enfant terrible of the Gallente assemblage movement known as the ""Constructional Neoplanists"" – and has been stated by him to be a ""meditation on the ultraviolence inherent in the vortex of conflict created by the elevation of human actors to superhuman levels of agency approaching the will of solipsistic deities.""
+
+The critics respond:
+
+""Profound truth resonating forth like ripples in a reflecting pool."" – Templeton Kurillion, Caille Modern Art Review
+
+""Competent in execution, childish in its philosophy."" – Shira de la Porix, Mies Arts & Literature Supplement
+
+""Unutterably bad."" – Gorsin Ollivar, Intaki Star Press
+
+""Garbage."" – Senator Wilton Thrumbarl, Senate Subcommittee on Public Arts
+
+""Cool supercap SKIN."" – Kris Forsalyn, Space Mercs & Pilots Gazette",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+58800,1950,Nyx Ultraviolence Vortex SKIN,"This nanocoating was designed by Isidor en Murat – the enfant terrible of the Gallente assemblage movement known as the ""Constructional Neoplanists"" – and has been stated by him to be a ""meditation on the ultraviolence inherent in the vortex of conflict created by the elevation of human actors to superhuman levels of agency approaching the will of solipsistic deities.""
+
+The critics respond:
+
+""Profound truth resonating forth like ripples in a reflecting pool."" – Templeton Kurillion, Caille Modern Art Review
+
+""Competent in execution, childish in its philosophy."" – Shira de la Porix, Mies Arts & Literature Supplement
+
+""Unutterably bad."" – Gorsin Ollivar, Intaki Star Press
+
+""Garbage."" – Senator Wilton Thrumbarl, Senate Subcommittee on Public Arts
+
+""Cool supercap SKIN."" – Kris Forsalyn, Space Mercs & Pilots Gazette",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+58801,1950,Hel Ultraviolence Vortex SKIN,"This nanocoating was designed by Isidor en Murat – the enfant terrible of the Gallente assemblage movement known as the ""Constructional Neoplanists"" – and has been stated by him to be a ""meditation on the ultraviolence inherent in the vortex of conflict created by the elevation of human actors to superhuman levels of agency approaching the will of solipsistic deities.""
+
+The critics respond:
+
+""Profound truth resonating forth like ripples in a reflecting pool."" – Templeton Kurillion, Caille Modern Art Review
+
+""Competent in execution, childish in its philosophy."" – Shira de la Porix, Mies Arts & Literature Supplement
+
+""Unutterably bad."" – Gorsin Ollivar, Intaki Star Press
+
+""Garbage."" – Senator Wilton Thrumbarl, Senate Subcommittee on Public Arts
+
+""Cool supercap SKIN."" – Kris Forsalyn, Space Mercs & Pilots Gazette",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+58802,226,Fortified EoM Rogue Capital Shipyard,"A fortified capital shipyard, primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations but the defenses of this shipyard facility must be dropped before a demolition attack is possible. Destroying the EoM defense forces should render the Rogue Capital Shipyard vulnerable.",0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2301
+58803,494,Vulnerable EoM Rogue Capital Shipyard,"The Rogue Capital Shipyard's defenses appear to have lowered and it is now vulnerable to a demolition attack.
+
+This capital shipyard is primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,2301
+58804,494,Vulnerable EoM Rogue Capital Shipyard,"The Rogue Capital Shipyard's defenses appear to have lowered and it is now vulnerable to a demolition attack.
+
+This capital shipyard is primarily being used to supply, repair and make ready operational EoM dreadnoughts for new assault operations. The EoM Rogue Capital Shipyards are priority targets for initial assault operations",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,2301
+58806,383,EoM Stasis Webber Tower,This is a stasis webification sentry tower set up by the Equilibrium of Mankind as part of their facility defenses.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+58807,227,Invisible Controller for Scene 1,"Invisible Controller for Scene 1 - Will control the following :
+
+Camera focus level",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58808,383,EoM Warp Disruptor Tower,This is a warp disruption sentry tower set up by the Equilibrium of Mankind as part of their facility defenses.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2425
+58809,1089,Women's Imperial Stargate Crew Top,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions all consider within their remits. The additional machinations of the Empire's Royal and Major Houses as they jockey for power and prestige renders the administration of the Imperial stargate network fiendishly byzantine to outsiders. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24695,None,0
+58810,1089,Women's State Stargate Crew Top,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24696,None,0
+58811,1089,Women's Federation Stargate Crew Top,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications and security resulted in considerable debate as to which of the key franchises: shipping, security, or communications would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24697,None,0
+58812,1089,Women's Republic Stargate Crew Top,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24698,None,0
+58813,1089,Men's Imperial Stargate Crew Top,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions all consider within their remits. The additional machinations of the Empire's Royal and Major Houses as they jockey for power and prestige renders the administration of the Imperial stargate network fiendishly byzantine to outsiders. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24699,None,0
+58814,1089,Men's State Stargate Crew Top,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24700,None,0
+58815,1089,Men's Federation Stargate Crew Top,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications and security resulted in considerable debate as to which of the key franchises: shipping, security, or communications would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24701,None,0
+58816,1089,Men's Republic Stargate Crew Top,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24702,None,0
+58817,1091,Women's Imperial Stargate Crew Shoes,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions consider within their remits. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24703,None,0
+58818,1091,Women's State Stargate Crew Shoes,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24704,None,0
+58819,1091,Women's Federation Stargate Crew Shoes,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications, exploration and security resulted in considerable debate as to which of the key franchises – astromining, shipping, security, or communications – would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24705,None,0
+58820,1091,Women's Republic Stargate Crew Shoes,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24706,None,0
+58821,1091,Women's 'Sanguine Harvest' Shoes,"These shoes are part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24707,None,0
+58822,1950,Porpoise Capsuleer Day XVIII SKIN,"The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+58823,1950,Orca Capsuleer Day XVIII SKIN,"The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+58824,1950,Rorqual Capsuleer Day XVIII SKIN,"The YC123 celebrations of Capsuleer Day mark the 18th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XVIII is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+58825,1091,Men's Imperial Stargate Crew Shoes,"The Amarr Empire's stargates are typically crewed by veteran engineers of the Imperial Navy with specialities related to FTL travel and communications. Control of Amarr stargates is a constant issue of contention within the vast bureaucracy of the Empire, with the powerful Ministries of Assessment, Internal Order, and War seeking primacy over infrastructure that these institutions consider within their remits. Imperial stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24708,None,0
+58826,1091,Men's State Stargate Crew Shoes,"Like any of the core empires, the Caldari State places great emphasis on the efficient running of its stargate network and any given gate is usually crewed by experienced engineers, usually from one of the ""Big 8"" megacorporations according to the operating and maintenance contracts in place for any given gate. Certain stargates are also directly controlled by the Caldari Navy or State Peacekeepers, with the CEP usually adopting this practice for gates critical to the security of the State or when the megacorporations are unwilling to allow any one of their number to control a particular stargate. State stargate crews generally wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24709,None,0
+58827,1091,Men's Federation Stargate Crew Shoes,"The Gallente Federation's stargates are generally operated according to a classic Gallente compromise between competing political, corporate and military interests. Although the federal franchise system would seem to apply to stargates, the role of gates in travel, communications, exploration and security resulted in considerable debate as to which of the key franchises – astromining, shipping, security, or communications – would apply to the gates. Ultimately, the Federation Senate decided that the stargate network was inherently a matter for the Federal Administration, and the Federal Stargate Authority is consequently one of the largest agencies within the Gallente government. Despite much dissatisfaction among Gallente member states and corporations at this compromise, the Federal Navy, Customs, and Gallente Police Directorate strongly support it and all supply qualified engineers to crew the gates. Federation stargate crews usually wear the standardized gear issued by the Secure Commerce Commission suitably customized to reflect their allegiance and preferred working practices.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24710,None,0
+58828,1091,Men's Republic Stargate Crew Shoes,"To outsiders, the Republic's organization of its stargate network may seem chaotic but it simply represents the natural expression of Minmatar tribal sovereignty and territoriality, combined with traditional practice and economics. Each stargate is usually crewed by members of a single clan belonging to one of the seven great tribes, according to historical precedents and agreements negotiated between tribes and clans over the gate in question. Complicating the picture is the role of Minmatar circles and certain of the security organizations of the Republic. Many stargates are run by specialized circles, akin to trade guilds, and these are usually so-called ""closed circles"" from a single clan. Others are ""open"" and have members from several clans or even tribes. Such circles are useful in the case of stargates claimed by several clans or tribes. The Republic Fleet, RJD and RSS also take a great interest in stargate operations but the larger stargate circles are usually powerful enough to maintain their perquisites and avoid interference by external agencies. Minmatar stargate crews are issued the standardized gear provided by the Secure Commerce Commission but tend to heavily customize their equipment to reflect loyalties and traditions of clan and circle.
+
+Stargates are crewed by small numbers of dedicated engineers despite a high degree of automation and the use of maintenance drones. Stargate crews are required to oversee routine maintenance, carry out tasks arising from problems automated systems are not capable of handling, and provide a first response in the event of emergencies. Under the Yulai Convention, CONCORD's Secure Commerce Commission has overall responsibility for maintaining standards for FTL travel and communications. However, each of the core empires construct and maintain gates on their territories using crews that are typically drawn from their militaries or leading space industrial corporations.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24711,None,0
+58829,1091,Men's 'Sanguine Harvest' Shoes,"These shoes are part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24712,None,0
+58830,1975,Infested Aeon Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,24983
+58831,1975,Infested Avatar Wreck,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,24985
+58832,1975,Infested Wyvern Wreck,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24987
+58833,1975,Infested Leviathan Wreck,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,24989
+58834,1975,Infested Nyx Wreck,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,24991
+58835,1975,Infested Erebus Wreck,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,24993
+58836,1975,Infested Hel Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,24995
+58837,1975,Infested Ragnarok Wreck,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,24997
+58838,1975,Infested Zirnitra Wreck,,0E-10,0E-10,0E-10,1,135,None,0,None,None,None,24999
+58839,1975,Rogue Drone Nursery Pods,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,25001
+58840,1975,Dungeon Environment R1 9146,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,25003
+58841,1975,Dungeon Environment R2 9146,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,25004
+58842,1975,Rogue Drone Harvest Structure,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,2406
+58843,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+58844,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+58845,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+58846,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+58847,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+58848,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+58849,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+58850,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+58851,303,Expired Extended Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 18th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after August 10, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+58852,303,Expired Potent Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 18th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 8, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+58853,303,Basic Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 19th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 8, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+58854,303,Expired Potent Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 8, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+58855,303,Expired Extended Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 8, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+58856,303,Expired Basic Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 8, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,21841,None,0
+58857,4072,Expired Capsuleer Day Noise-18 'Needlejack' Filament,"This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 18th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 8, YC123.",0E-10,0.1000000000,0E-10,1,1,None,0,None,24324,None,0
+58858,4072,Expired Capsuleer Day Signal-18 'Needlejack' Filament,"This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 18th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after June 29, YC123.",0E-10,0.1000000000,0E-10,1,1,None,0,None,24325,None,0
+58859,1950,Praxis Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+58860,1950,Praxis Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+58861,1950,Griffin Navy Issue Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+58862,1950,Raven Navy Issue Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+58863,1950,Scorpion Navy Issue Forward 4-4 SKIN,"PKN Interstellar's public relations team have included entries into the popular ship nanocoating market in their range of celebratory offerings to mark the Jita 4-4 expansion project. The ""Forward 4-4"" nanocoating is designed to highlight the vital place of Jita 4-4 at the center of New Eden markets, and its important role in driving forward space industry, trade and capsuleer endeavors of all kinds.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+58864,1950,Rifter Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+58865,1950,Breacher Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+58866,1950,Hyena Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+58867,1950,Talwar Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+58868,1950,Rupture Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+58869,1950,Bellicose Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+58870,1950,Muninn Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+58871,1950,Tornado Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+58872,1950,Typhoon Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+58873,1950,Vargur Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+58874,1950,Kestrel Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+58875,1950,Merlin Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+58876,1950,Buzzard Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+58877,1950,Cormorant Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+58878,1950,Moa Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+58879,1950,Blackbird Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+58880,1950,Falcon Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+58881,1950,Naga Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+58882,1950,Raven Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+58883,1950,Widow Caldari Navy SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+58884,1950,Incursus Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+58885,1950,Tristan Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+58886,1950,Taranis Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+58887,1950,Algos Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+58888,1950,Thorax Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+58889,1950,Celestis Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+58890,1950,Oneiros Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2079,None,None,0
+58891,1950,Talos Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+58892,1950,Hyperion Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+58893,1950,Kronos Federation Navy SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+58894,1950,Punisher Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+58895,1950,Tormentor Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+58896,1950,Crusader Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+58897,1950,Coercer Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+58898,1950,Maller Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+58899,1950,Arbitrator Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+58900,1950,Guardian Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2077,None,None,0
+58901,1950,Prophecy Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+58902,1950,Abaddon Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+58903,1950,Redeemer Imperial Navy SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+58904,4107,Mobile Observatory,"This structure, once deployed and having completed its automatic activation process, will periodically scan the solar system for cloaked objects and reveal them.",10000.0000000000,100.0000000000,0E-10,1,None,None,1,2771,None,None,25008
+58905,4108,Mobile Observatory Blueprint,,0E-10,0.0100000000,0E-10,1,None,140000000.0000,1,2772,None,None,25008
+58906,4093,Highsec Authorized Mobile Cynosural Beacon,"This structure, once deployed and having completed its automatic activation process, will act as a cynosural beacon that can be used by fleet members of the owner at the time of deployment.",10000.0000000000,400.0000000000,0E-10,1,None,None,0,None,None,None,24934
+58907,1975,Infested Aeon Debris,Infested Aeon Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24984
+58908,1975,Infested Avatar Debris,Infested Avatar Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24986
+58909,1975,Infested Wyvern Debris,Infested Wyvern Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24988
+58910,1975,Infested Leviathan Debris,Infested Leviathan Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24990
+58911,1975,Infested Nyx Debris,Infested Nyx Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24992
+58912,1975,Infested Erebus Debris,Infested Erebus Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24994
+58913,1975,Infested Hel Debris,Infested Hel Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24996
+58914,1975,Infested Ragnarok Debris,Infested Ragnarok Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24998
+58915,1975,Infested Zirnitra Debris,Infested Zirnitra Debris; perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25000
+58916,186,Salvageable Nursery Nest,The remains of a destroyed Overmind Nursery Nest. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+58917,1975,Dungeon Environment R0 9146,,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,25005
+58919,4117,Interdiction Nullifier I,"Temporarily nullifies the effects of warp disrupt probes and mobile warp disruptors when activated before entering warp.
+
+This module ceases to function when a Burst Jammer module or Higgs Anchor rig are fit.",5000.0000000000,5.0000000000,0E-10,1,None,20000.0000,1,2783,24730,None,0
+58932,1971,Proving Special FFA Beacon (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+58933,1088,Men's State Commander's Dress Jacket,"High-ranking officers of the Caldari State Navy are often called upon to attend important command or corporate meetings and are commonly seen wearing their formal dress uniforms. Commander ranks and above are particularly likely to be posted to roles requiring regular wear of their formal dress as the interplay of corporate politics in the Caldari State impinges on their military functions. Many branch, divisional and corporate variations exist but Caldari Navy uniforms are a common sight throughout the State's territories.
+
+This smartly tailored dress jacket is intended to be worn with the State Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24713,None,0
+58934,1088,Men's Imperial Commander's Dress Jacket,"Senior officers of the Amarr Imperial Navy are a common sight at the Imperial Court, the courts of Royal Houses, or even at the courts of major and minor houses of the Empire, where they must wear formal dress uniform at a minimum. The commander level ranks and above are also called upon to serve in various capacities throughout the vast military and civil bureaucracies of the Amarr Empire, again wearing their formal dress uniforms on a regular basis. In the prestige and ritual dominated Amarr Empire, the formal dress uniform is merely the most common variation, and far more ornamented and baroque levels of dress can be seen according to rank, occasion and place.
+
+This smartly tailored dress jacket is intended to be worn with the Imperial Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24714,None,0
+58935,1088,Men's Federation Commander's Dress Jacket,"Upper-echelon commanders of the Gallente Federation Navy are regularly called upon to attend and brief the President's office, Federal Senate committees, and Federation Administration agencies, and must appear in formal dress uniform. Ranks of commander and above are also posted to roles at every level of the vast and complex polity that is the Gallente Federation. Liaison postings with federal governors, system and planetary assemblies, member states and territories, to only list a few, are roles that regularly require officers to wear formal dress. The Federation Navy emphasizes a strong cohesive identity through its colors and uniforms but a certain amount of variation is allowed for according to service divisions, specialities, and other distinctions.
+
+This smartly tailored dress jacket is intended to be worn with the Federation Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24715,None,0
+58936,1088,Men's Republic Commander's Dress Jacket,"High-ranking warriors of the Minmatar Republic Fleet are often involved in the political cut and thrust of the Tribal Republic, where their appearances at Tribal Council, Republic Parliament, and the institutions of republic and tribes require them to wear formal dress uniform. Ranking warriors of commander level and higher are also commonly posted to liaison and other political roles across the Minmatar Republic. The high status and power of the military within Minmatar society accords such officers a wide latitude but they must nevertheless regularly wear formal dress. While the Republic Fleet makes available a standard dress uniform, the unending variation possible due to circle, clan and tribal affiliations, layered on top of divisional and speciality distinctions, means that formal dress can differ considerably depending on person and context.
+
+This smartly tailored dress jacket is intended to be worn with the Republic Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24716,None,0
+58941,1088,Women's State Commander's Dress Jacket,"High-ranking officers of the Caldari State Navy are often called upon to attend important command or corporate meetings and are commonly seen wearing their formal dress uniforms. Commander ranks and above are particularly likely to be posted to roles requiring regular wear of their formal dress as the interplay of corporate politics in the Caldari State impinges on their military functions. Many branch, divisional and corporate variations exist but Caldari Navy uniforms are a common sight throughout the State's territories.
+
+This smartly tailored dress jacket is intended to be worn with the State Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24717,None,0
+58942,1088,Women's Imperial Commander's Dress Jacket,"Senior officers of the Amarr Imperial Navy are a common sight at the Imperial Court, the courts of Royal Houses, or even at the courts of major and minor houses of the Empire, where they must wear formal dress uniform at a minimum. The commander level ranks and above are also called upon to serve in various capacities throughout the vast military and civil bureaucracies of the Amarr Empire, again wearing their formal dress uniforms on a regular basis. In the prestige and ritual dominated Amarr Empire, the formal dress uniform is merely the most common variation, and far more ornamented and baroque levels of dress can be seen according to rank, occasion and place.
+
+This smartly tailored dress jacket is intended to be worn with the Imperial Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24718,None,0
+58943,1088,Women's Federation Commander's Dress Jacket,"Upper-echelon commanders of the Gallente Federation Navy are regularly called upon to attend and brief the President's office, Federal Senate committees, and Federation Administration agencies, and must appear in formal dress uniform. Ranks of commander and above are also posted to roles at every level of the vast and complex polity that is the Gallente Federation. Liaison postings with federal governors, system and planetary assemblies, member states and territories, to only list a few, are roles that regularly require officers to wear formal dress. The Federation Navy emphasizes a strong cohesive identity through its colors and uniforms but a certain amount of variation is allowed for according to service divisions, specialities, and other distinctions.
+
+This smartly tailored dress jacket is intended to be worn with the Federation Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24719,None,0
+58944,1088,Women's Republic Commander's Dress Jacket,"High-ranking warriors of the Minmatar Republic Fleet are often involved in the political cut and thrust of the Tribal Republic, where their appearances at Tribal Council, Republic Parliament, and the institutions of republic and tribes require them to wear formal dress uniform. Ranking warriors of commander level and higher are also commonly posted to liaison and other political roles across the Minmatar Republic. The high status and power of the military within Minmatar society accords such officers a wide latitude but they must nevertheless regularly wear formal dress. While the Republic Fleet makes available a standard dress uniform, the unending variation possible due to circle, clan and tribal affiliations, layered on top of divisional and speciality distinctions, means that formal dress can differ considerably depending on person and context.
+
+This smartly tailored dress jacket is intended to be worn with the Republic Commander's Dress Pants, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24720,None,0
+58945,515,Large Industrial Core I,"An electronic interface designed to facilitate the deployment of the Orca into its industrial configuration. Whilst in the deployed configuration, energy from the Orca's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Orcas also gain the ability to activate large compressor modules, enabling compression of ice, gas, asteroid ore, moon ore, and Mercoxit ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Orca industrial command ship.",1.0000000000,3500.0000000000,0E-10,1,None,60000000.0000,1,801,2851,None,0
+58946,1090,Women's State Commander's Dress Pants,"High-ranking officers of the Caldari State Navy are often called upon to attend important command or corporate meetings and are commonly seen wearing their formal dress uniforms. Commander ranks and above are particularly likely to be posted to roles requiring regular wear of their formal dress as the interplay of corporate politics in the Caldari State impinges on their military functions. Many branch, divisional and corporate variations exist but Caldari Navy uniforms are a common sight throughout the State's territories.
+
+These smartly tailored dress pants are intended to be worn with the State Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24721,None,0
+58947,1090,Women's Imperial Commander's Dress Pants,"Senior officers of the Amarr Imperial Navy are a common sight at the Imperial Court, the courts of Royal Houses, or even at the courts of major and minor houses of the Empire, where they must wear formal dress uniform at a minimum. The commander level ranks and above are also called upon to serve in various capacities throughout the vast military and civil bureaucracies of the Amarr Empire, again wearing their formal dress uniforms on a regular basis. In the prestige and ritual dominated Amarr Empire, the formal dress uniform is merely the most common variation, and far more ornamented and baroque levels of dress can be seen according to rank, occasion and place.
+
+These smartly tailored dress pants are intended to be worn with the Imperial Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24722,None,0
+58948,1090,Women's Federation Commander's Dress Pants,"Upper-echelon commanders of the Gallente Federation Navy are regularly called upon to attend and brief the President's office, Federal Senate committees, and Federation Administration agencies, and must appear in formal dress uniform. Ranks of commander and above are also posted to roles at every level of the vast and complex polity that is the Gallente Federation. Liaison postings with federal governors, system and planetary assemblies, member states and territories, to only list a few, are roles that regularly require officers to wear formal dress. The Federation Navy emphasizes a strong cohesive identity through its colors and uniforms but a certain amount of variation is allowed for according to service divisions, specialities, and other distinctions.
+
+These smartly tailored dress pants are intended to be worn with the Federation Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24723,None,0
+58949,1090,Women's Republic Commander's Dress Pants,"High-ranking warriors of the Minmatar Republic Fleet are often involved in the political cut and thrust of the Tribal Republic, where their appearances at Tribal Council, Republic Parliament, and the institutions of republic and tribes require them to wear formal dress uniform. Ranking warriors of commander level and higher are also commonly posted to liaison and other political roles across the Minmatar Republic. The high status and power of the military within Minmatar society accords such officers a wide latitude but they must nevertheless regularly wear formal dress. While the Republic Fleet makes available a standard dress uniform, the unending variation possible due to circle, clan and tribal affiliations, layered on top of divisional and speciality distinctions, means that formal dress can differ considerably depending on person and context.
+
+These smartly tailored dress pants are intended to be worn with the Republic Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24724,None,0
+58950,515,Large Industrial Core II,"An electronic interface designed to facilitate the deployment of the Orca into its industrial configuration. Whilst in the deployed configuration, energy from the Orca's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Orcas also gain the ability to activate large compressor modules, enabling compression of ice, gas, asteroid ore, moon ore, and Mercoxit ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Orca industrial command ship.",1.0000000000,3500.0000000000,0E-10,1,None,156000000.0000,1,801,2851,None,0
+58951,1090,Men's State Commander's Dress Pants,"High-ranking officers of the Caldari State Navy are often called upon to attend important command or corporate meetings and are commonly seen wearing their formal dress uniforms. Commander ranks and above are particularly likely to be posted to roles requiring regular wear of their formal dress as the interplay of corporate politics in the Caldari State impinges on their military functions. Many branch, divisional and corporate variations exist but Caldari Navy uniforms are a common sight throughout the State's territories.
+
+These smartly tailored dress pants are intended to be worn with the State Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24725,None,0
+58952,1090,Men's Imperial Commander's Dress Pants,"Senior officers of the Amarr Imperial Navy are a common sight at the Imperial Court, the courts of Royal Houses, or even at the courts of major and minor houses of the Empire, where they must wear formal dress uniform at a minimum. The commander level ranks and above are also called upon to serve in various capacities throughout the vast military and civil bureaucracies of the Amarr Empire, again wearing their formal dress uniforms on a regular basis. In the prestige and ritual dominated Amarr Empire, the formal dress uniform is merely the most common variation, and far more ornamented and baroque levels of dress can be seen according to rank, occasion and place.
+
+These smartly tailored dress pants are intended to be worn with the Imperial Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24726,None,0
+58953,1090,Men's Federation Commander's Dress Pants,"Upper-echelon commanders of the Gallente Federation Navy are regularly called upon to attend and brief the President's office, Federal Senate committees, and Federation Administration agencies, and must appear in formal dress uniform. Ranks of commander and above are also posted to roles at every level of the vast and complex polity that is the Gallente Federation. Liaison postings with federal governors, system and planetary assemblies, member states and territories, to only list a few, are roles that regularly require officers to wear formal dress. The Federation Navy emphasizes a strong cohesive identity through its colors and uniforms but a certain amount of variation is allowed for according to service divisions, specialities, and other distinctions.
+
+These smartly tailored dress pants are intended to be worn with the Federation Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24727,None,0
+58954,1090,Men's Republic Commander's Dress Pants,"High-ranking warriors of the Minmatar Republic Fleet are often involved in the political cut and thrust of the Tribal Republic, where their appearances at Tribal Council, Republic Parliament, and the institutions of republic and tribes require them to wear formal dress uniform. Ranking warriors of commander level and higher are also commonly posted to liaison and other political roles across the Minmatar Republic. The high status and power of the military within Minmatar society accords such officers a wide latitude but they must nevertheless regularly wear formal dress. While the Republic Fleet makes available a standard dress uniform, the unending variation possible due to circle, clan and tribal affiliations, layered on top of divisional and speciality distinctions, means that formal dress can differ considerably depending on person and context.
+
+These smartly tailored dress pants are intended to be worn with the Republic Commander's Dress Jacket, and suitable shoes or boots, to complete the formal dress uniform.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24728,None,0
+58955,4118,Interdiction Nullifier I Blueprint,,0E-10,0.0100000000,0E-10,1,None,400940.0000,1,332,24730,None,0
+58956,1218,Industrial Reconfiguration,"Skill at the operation of subcapital industrial core modules.
+20-unit reduction in heavy water consumption amount for module activation per skill level.",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,1323,33,None,0
+58966,4117,Compact Interdiction Nullifier,"Temporarily nullifies the effects of warp disrupt probes and mobile warp disruptors when activated before entering warp.
+
+This module ceases to function when a Burst Jammer module or Higgs Anchor rig are fit.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,2783,24730,None,0
+58971,4117,Enduring Interdiction Nullifier,"Temporarily nullifies the effects of warp disrupt probes and mobile warp disruptors when activated before entering warp.
+
+This module ceases to function when a Burst Jammer module or Higgs Anchor rig are fit.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,2783,24730,None,0
+58972,4117,Interdiction Nullifier II,"Temporarily nullifies the effects of warp disrupt probes and mobile warp disruptors when activated before entering warp.
+
+This module ceases to function when a Burst Jammer module or Higgs Anchor rig are fit.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,2783,24730,None,0
+58973,4118,Compact Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,400940.0000,1,332,24730,None,0
+58974,4118,Enduring Interdiction Nullifier Blueprint,,0E-10,0.0100000000,0E-10,1,None,400940.0000,1,332,24730,None,0
+58975,4118,Interdiction Nullifier II Blueprint,,0E-10,0.0100000000,0E-10,1,None,400940.0000,1,332,24730,None,0
+59171,516,Large Industrial Core I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,343,2851,None,0
+59172,516,Large Industrial Core II Blueprint,,0E-10,0.0100000000,0E-10,1,None,780000000.0000,1,None,2851,None,0
+59174,1803,♦ Succubus,"The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.",965000.0000000000,28600.0000000000,135.0000000000,1,32,None,0,None,None,20118,1237
+59175,1813,♦ Phantasm,"As with other Sansha ships, not much is known about the origin of this design. Its form - while harshly alien in shape - bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.",9600000.0000000000,101000.0000000000,410.0000000000,1,32,None,0,None,None,20118,1236
+59176,1814,♦ Nightmare,"When this terror was first seen haunting the spacelanes, rumors abounded about its design, which bore the indelible stamp of Sansha Kuvakei's unique madness. Who else, the conspiracy theorists argued, could come up with such marvelously twisted designs?
+
+These and other theories were all but confirmed during the Sansha invasions of YC 111-112, as endless swarms of Nightmare fleets descended upon planet dweller and capsuleer alike, eager to serve their returned master Sansha Kuvakei once again.",99300000.0000000000,486000.0000000000,665.0000000000,1,32,None,0,None,None,20116,2295
+59177,303,Serenity Monthly Cerebral Accelerator - 2021.6,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/6/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59178,1088,Men's 'Republic Valklear' Jacket,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. Wearing this jacket displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24731,None,0
+59179,1090,Men's 'Republic Valklear' Pants,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. These pants are part of a set of clothes that displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24732,None,0
+59180,1088,Women's 'Republic Valklear' Jacket,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. Wearing this jacket displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24733,None,0
+59181,1090,Women's 'Republic Valklear' Pants,"The Minmatar Republic's commitment to the cause of total liberation remains unwavering and has become a powerful rallying cry in the new era of the Tribal Republic. Many have responded to the call, and fight to defend the Republic and free their fellow Matari. As a result many new ""valklears"" – those who are tempered by war and have paid a blood price – have emerged among the ranks of Minmatar capsuleers.
+
+Warriors of the Republic's military and tribal militias are deeply motivated to liberate the vast numbers of Minmatar who are still held by the Amarr and other slavers. These pants are part of a set of clothes that displays your loyalty to the Minmatar Republic, its powerful symbolism signalling the wearer's commitment to liberate those Matari kin who live in bondage.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24734,None,0
+59185,1088,Men's 'Federal Defender' Jacket,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. Wearing this jacket declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24735,None,0
+59187,1090,Men's 'Federal Defender' Pants,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. These pants are part of a set of clothes that declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24737,None,0
+59188,226,Battle of Iyen-Oursta Monument,"This monument marks the sacrifice of all those who died or were injured in the Battle of Iyen-Oursta.
+Let peace prevail and nevermore war darken these stars.
+
+The climactic battle of the Gallente-Caldari War was fought over the system of Iyen-Oursta in late BYC10. An outlying colony system that had attempted to remain neutral in what was effectively an interstellar civil war, Iyen-Oursta was viewed as strategically important by both the Gallente and Caldari. Inevitably, both sides moved to secure the system for their own and a major battle was the result. The battle is historically notable as the first battle in which capsule-controlled vessels were used in large numbers by a non-Jovian empire.
+
+Both sides were confident of victory and thus were willing to throw everything they had into the battle. The Gallente committed a huge armada of drones and their carrier vessels. The Caldari deployed their latest advanced frigates, newly-equipped with the capsule technology provided them by the Jove. The ensuing battle was the second-largest seen in New Eden to date, eclipsed in scale and destruction only by the Battle of Vak-Atioth fought between the Amarr and Jove.
+
+The Battle of Iyen-Oursta raged for a whole day, with running engagements across the system as each side attempted to strike a decisive blow. During a lapse in the action following 15 hours of constant fighting, the Caldari withdrew their remaining forces in good order, leaving the battlefield to the Gallente drone fleets. The Federation naturally claimed victory as the side retaining control of the system. The Caldari also claimed victory on the basis of inflicting considerably greater losses on the Gallente heavy vessels than their own frigate fleets had received.
+
+Strategically, while the Gallente achieved their objective, it had come at a much higher price than they had anticipated. For their part, the Caldari had counted on capsule-controlled frigates to give them a clear edge but were unable to press the advantage. Ultimately, the Caldari frigates were able to block subsequent attempts by the Gallente to mount decisive offensives, but they could not overwhelm the sheer industrial capacity of the Federation and its ability to rebuild drone fleets.
+
+With a swift victory elusive and no way to break the strategic stalemate, the Gallente-Caldari War turned into a long, distant series of skirmishes along the borders and in disputed systems. Life in core systems became focused on rebuilding the State and Federation, while maintaining enough of a war effort to satisfy patriotic sentiment on both sides. There was little thought of suing for peace and the war faded into the background, sometimes reduced to a cold stalemate, sometimes erupting in some limited border struggle.
+
+In the end, the state of war was reduced to a formality, with even the occasional raiding winding down as the core empires became focused on the foundation of CONCORD and the establishment of interstellar agreements. By YC12, it was clear to CONCORD diplomats that a peace agreement could be brokered. Six months of talks bore fruit as it became clear that neither side wished to continue the war, and certainly nobody wished to have another Battle of Iyen-Oursta. With the Treaty of Tierijev peace was signed in that other oft-disputed system, but in reality Iyen-Oursta was the system where the Gallente-Caldari War truly ended.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,25007
+59189,303,Mining Blitz Range Booster Dose I,"+10% Mining Laser Optimal Range, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3213,None,0
+59190,303,Mining Blitz Range Booster Dose II,"+20% Mining Laser Optimal Range, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3213,None,0
+59191,303,Mining Blitz Range Booster Dose III,"+30% Mining Laser Optimal Range, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3213,None,0
+59192,303,Mining Blitz Yield Booster Dose I,"+5% Mining Laser Yield, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3210,None,0
+59193,303,Mining Blitz Yield Booster Dose II,"+10% Mining Laser Yield, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3210,None,0
+59194,303,Mining Blitz Yield Booster Dose III,"+15% Mining Laser Yield, 4 hour duration
+This booster will be applied directly to your character when redeemed instead of being placed in your inventory.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,3210,None,0
+59195,4098,Mining Blitz Expedition Frigates Expert System,"Mining Blitz Expedition Frigates
+
+This Expert System makes available skills enabling a capsuleer to fly ORE Expedition Frigate class ships. This is a promotional Expert System released to celebrate the Mining Blitz event.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+59196,1088,Women's 'Federal Defender' Jacket,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. Wearing this jacket declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24738,None,0
+59197,303,Neo Serenity Special Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 100 days.",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+59198,1090,Women's 'Federal Defender' Pants,"Organized according to a democratic constitution, the Gallente Federation is a large and sprawling empire with numerous member states, extensive borders, and many enemies. Defense of the Federation and its democratic way of life is the priority of its military establishment.
+
+The Federation military is not a totally apolitical actor within the Gallente system and, together with a formal role in the guarantee of democratic rights, has been known to signal its preference for certain political outcomes. These pants are part of a set of clothes that declares your loyalty to the Gallente Federation and displays your willingness to take up arms in defense of its freedoms and democracy.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24739,None,0
+59199,1084,Men's Republic Service Tattoo (Thukker),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Thukker Tribe tattoo culture is far looser than most other tribes, with many Thukker even omitting the Voluval Ritual from their personal journey within Minmatar culture. While the other tribes regard the Thukker as eccentric in this regard they respect the cultural mores of their fellow Minmatar. Those Thukker who do wear tattoos may chose to display the specific Thukker variation of Republic service tattoos if eligible.
+
+While most Thukker live and work aboard the nomadic Great Caravans, offshoot caravans, and stations and outposts in the Great Wildlands, many live in the Republic proper and some enter service with military and paramilitary branches like the Republic Fleet, Republic Security Services, or Republic Justice Department. The rare Thukker pilots and scouts who enter Republic service from caravan life are in particularly high demand for their skills.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24740,None,0
+59200,1084,Women's Republic Service Tattoo (Thukker),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Thukker Tribe tattoo culture is far looser than most other tribes, with many Thukker even omitting the Voluval Ritual from their personal journey within Minmatar culture. While the other tribes regard the Thukker as eccentric in this regard they respect the cultural mores of their fellow Minmatar. Those Thukker who do wear tattoos may chose to display the specific Thukker variation of Republic service tattoos if eligible.
+
+While most Thukker live and work aboard the nomadic Great Caravans, offshoot caravans, and stations and outposts in the Great Wildlands, many live in the Republic proper and some enter service with military and paramilitary branches like the Republic Fleet, Republic Security Services, or Republic Justice Department. The rare Thukker pilots and scouts who enter Republic service from caravan life are in particularly high demand for their skills.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24741,None,0
+59201,1084,Men's Republic Service Tattoo (Starkmanir),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Owing to their near-destruction and subsequent hidden existence under the Amarr, the Starkmanir Tribe's tattoo culture has been almost entirely lost and is in the process of being reconstructed by cultural historians and archaeologists. Many Starkmanir do not observe any kind of tattoo culture but those who do, and are eligible, may chose to display the specific Starkmanir variation of Republic service tattoos.
+
+Since their return to the Minmatar Republic, the vast majority of the Starkmanir have settled in the large cities or on lands set aside for them to found new towns by the Republic's Urban Management agency. Despite their numbers being low, a significant number of young Starkmanir have followed the martial example of their Brutor Tribe patrons and entered service with military branches such as the Republic Fleet or Republic Command. Starkmanir recruits are valued for being well educated, an ironic consequence of all those of age having been schooled in the Ammatar Mandate while ""hidden in plain view"" from the Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24742,None,0
+59202,1084,Women's Republic Service Tattoo (Starkmanir),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Owing to their near-destruction and subsequent hidden existence under the Amarr, the Starkmanir Tribe's tattoo culture has been almost entirely lost and is in the process of being reconstructed by cultural historians and archaeologists. Many Starkmanir do not observe any kind of tattoo culture but those who do, and are eligible, may chose to display the specific Starkmanir variation of Republic service tattoos.
+
+Since their return to the Minmatar Republic, the vast majority of the Starkmanir have settled in the large cities or on lands set aside for them to found new towns by the Republic's Urban Management agency. Despite their numbers being low, a significant number of young Starkmanir have followed the martial example of their Brutor Tribe patrons and entered service with military branches such as the Republic Fleet or Republic Command. Starkmanir recruits are valued for being well educated, an ironic consequence of all those of age having been schooled in the Ammatar Mandate while ""hidden in plain view"" from the Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24743,None,0
+59210,1950,Coercer War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+59211,1950,Maller War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+59212,1950,Armageddon War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+59213,1950,Punisher War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+59214,1950,Omen War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+59215,1950,Harbinger War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+59216,1950,Apocalypse War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+59217,1950,Cormorant Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+59218,1950,Moa Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+59219,1950,Scorpion Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+59220,1950,Merlin Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+59221,1084,Men's Republic Service Tattoo (Brutor),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Despite the Amarr occupation's wish to eradicate tattoo culture, and their particularly harsh treatment of many Brutor, the restoration of a Brutor Tribe culture from bits and pieces of surviving knowledge has been extensive. Most Brutor are traditionalist and observe clan and tribal tattoo culture very closely, making it common to see eligible tribe members wearing the specific Brutor variation of Republic service tattoos.
+
+As a founding tribe of the Minmatar Republic, and with many clans emphasizing martial culture, the Brutor provide large numbers of personnel to many military branches and paramilitary agencies. Brutor Tribe presence in the Republic Fleet and Republic Command is particularly high but they are readily found throughout security services, militias and law enforcement, such as the Republic Justice Department. Contrary to outsider stereotypes, the Brutor are not only physically capable but also highly intelligent and adaptable, often reaching the heights of senior office in their typically lengthy Republic service careers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24744,None,0
+59222,1950,Caracal Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+59223,1084,Women's Republic Service Tattoo (Brutor),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Despite the Amarr occupation's wish to eradicate tattoo culture, and their particularly harsh treatment of many Brutor, the restoration of a Brutor Tribe culture from bits and pieces of surviving knowledge has been extensive. Most Brutor are traditionalist and observe clan and tribal tattoo culture very closely, making it common to see eligible tribe members wearing the specific Brutor variation of Republic service tattoos.
+
+As a founding tribe of the Minmatar Republic, and with many clans emphasizing martial culture, the Brutor provide large numbers of personnel to many military branches and paramilitary agencies. Brutor Tribe presence in the Republic Fleet and Republic Command is particularly high but they are readily found throughout security services, militias and law enforcement, such as the Republic Justice Department. Contrary to outsider stereotypes, the Brutor are not only physically capable but also highly intelligent and adaptable, often reaching the heights of senior office in their typically lengthy Republic service careers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24745,None,0
+59224,1950,Drake Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+59225,1950,Raven Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+59226,1084,Men's Republic Service Tattoo (Vherokior),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Much of the Vherokior Tribe's tattoo culture was preserved by the Vherokior shamans who also safeguarded the mysteries of the Voluval Ritual during the Amarr Occupation. While the structure of Vherokior tribal culture is notably different in many respects to other tribes, for example in the greater emphasis on matriarchal family units than large clans, they are a founder tribe of the Minmatar Republic. Therefore it is not unusual to see eligible Vherokior wearing their specific tribal variation of Republic service tattoos.
+
+The Vherokior have a long history as a nomadic tribe but in the Republic era have transitioned to a culture that is marked more by its ubiquity in Minmatar territories as a widely-diffused diaspora based on the family unit. The cultural identity as Vherokior remains vitally important and aspects of the older, deeper ways continue to be upheld, with some choosing to take the path of the shamanic tradition. More common is the temporary nomadism of youth that leads many to take up an itinerant lifestyle for a time. Quite a large number of Vherokior channel the nomadic impulse into a life in service with the Republic Fleet, although many tend to retire early and settle into a life of running small businesses or living in co-operative circles.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24746,None,0
+59227,1084,Women's Republic Service Tattoo (Vherokior),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. Much of the Vherokior Tribe's tattoo culture was preserved by the Vherokior shamans who also safeguarded the mysteries of the Voluval Ritual during the Amarr Occupation. While the structure of Vherokior tribal culture is notably different in many respects to other tribes, for example in the greater emphasis on matriarchal family units than large clans, they are a founder tribe of the Minmatar Republic. Therefore it is not unusual to see eligible Vherokior wearing their specific tribal variation of Republic service tattoos.
+
+The Vherokior have a long history as a nomadic tribe but in the Republic era have transitioned to a culture that is marked more by its ubiquity in Minmatar territories as a widely-diffused diaspora based on the family unit. The cultural identity as Vherokior remains vitally important and aspects of the older, deeper ways continue to be upheld, with some choosing to take the path of the shamanic tradition. More common is the temporary nomadism of youth that leads many to take up an itinerant lifestyle for a time. Quite a large number of Vherokior channel the nomadic impulse into a life in service with the Republic Fleet, although many tend to retire early and settle into a life of running small businesses or living in co-operative circles.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24747,None,0
+59228,1084,Men's Republic Service Tattoo (Krusual),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. The Krusual Tribe is without doubt the Minmatar tribe that has the best preserved tattoo culture, having successfully withstood the Amarr occupation in a significant number of mountain fastnesses in its ancestral Tronhadar region on Matar. The Krusual are inclined to be very conservative, highly traditional and particularly aggressive in pursuit of the perquisites they believe are their due. While their clannish nature does not endear them to the other tribes, they see the value of the Republic and it is common enough to see eligible Krusual wearing their tribal variation of Republic service tattoos.
+
+Despite being a founder tribe of the Republic, the Krusual are not so well spread throughout the Minmatar regions in sheer numbers as other tribes. The Krusual are culturally disinclined to venture into space, preferring to settle themselves in suitable locations and expand their influence in cities and regions. On the other hand, the Krusual are highly motivated to protect the security of the Republic and provide significant numbers of ground fighters and intelligence operatives. The Krusual talent for espionage and covert operations, while viewed with suspicion by many other Minmatar, has served the Minmatar well and they naturally dominate the Republic Security Services.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24748,None,0
+59229,1084,Women's Republic Service Tattoo (Krusual),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. The Krusual Tribe is without doubt the Minmatar tribe that has the best preserved tattoo culture, having successfully withstood the Amarr occupation in a significant number of mountain fastnesses in its ancestral Tronhadar region on Matar. The Krusual are inclined to be very conservative, highly traditional and particularly aggressive in pursuit of the perquisites they believe are their due. While their clannish nature does not endear them to the other tribes, they see the value of the Republic and it is common enough to see eligible Krusual wearing their tribal variation of Republic service tattoos.
+
+Despite being a founder tribe of the Republic, the Krusual are not so well spread throughout the Minmatar regions in sheer numbers as other tribes. The Krusual are culturally disinclined to venture into space, preferring to settle themselves in suitable locations and expand their influence in cities and regions. On the other hand, the Krusual are highly motivated to protect the security of the Republic and provide significant numbers of ground fighters and intelligence operatives. The Krusual talent for espionage and covert operations, while viewed with suspicion by many other Minmatar, has served the Minmatar well and they naturally dominate the Republic Security Services.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24749,None,0
+59230,1084,Men's Republic Service Tattoo (Sebiestor),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. As the largest of the Minmatar tribes, the Sebiestor have managed to restore a rich tattoo culture in the aftermath of the Great Rebellion and in the course of helping found and build the Minmatar Republic. Sebiestor culture is very diverse, with perhap fewer traditional strictures on internal dissent than the Brutor and much less conservatism than their Krusual rivals. Together with a tendency to smaller clans, making the sheer number of Sebiestor clans almost uncountable, the diverse tribal culture makes for a highly diverse tattoo culture. Sebiestor appreciate both the tradition and artistry of tattoos, and any eligible tribe members will often display the Sebiestor variation of Republic service tattoos.
+
+As the largest tribe and a founder member of the Minmatar Republic, the Sebiestor are a very common sight in Republic service of all kinds. While not as dominated by martial culture as the Brutor, the Sebiestor are deeply committed to the Republic's security and all means of preserving it. The presence of Sebiestor in military and civil services of the Republic is universal, though they are more evident in dominant numbers in the civil services, technical branches, and law enforcement, such as the Republic Justice Department.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24750,None,0
+59231,1084,Women's Republic Service Tattoo (Sebiestor),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. As the largest of the Minmatar tribes, the Sebiestor have managed to restore a rich tattoo culture in the aftermath of the Great Rebellion and in the course of helping found and build the Minmatar Republic. Sebiestor culture is very diverse, with perhap fewer traditional strictures on internal dissent than the Brutor and much less conservatism than their Krusual rivals. Together with a tendency to smaller clans, making the sheer number of Sebiestor clans almost uncountable, the diverse tribal culture makes for a highly diverse tattoo culture. Sebiestor appreciate both the tradition and artistry of tattoos, and any eligible tribe members will often display the Sebiestor variation of Republic service tattoos.
+
+As the largest tribe and a founder member of the Minmatar Republic, the Sebiestor are a very common sight in Republic service of all kinds. While not as dominated by martial culture as the Brutor, the Sebiestor are deeply committed to the Republic's security and all means of preserving it. The presence of Sebiestor in military and civil services of the Republic is universal, though they are more evident in dominant numbers in the civil services, technical branches, and law enforcement, such as the Republic Justice Department.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24751,None,0
+59232,1084,Men's Republic Service Tattoo (Nefantar),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. The Nefantar lack a well-developed Minmatar tattoo culture, having eschewed it in deference to their Amarr masters when virtually all Nefantar lived in the Ammatar Mandate. Since the defection of a large proportion of Nefantar to the Republic, bringing with them the Starkmanir they had shielded from the Amarr, there has been an effort to rediscover their tattoo culture. This has been complicated by many Nefantar remaining followers of the Amarr faith and the controversial subject of Amarr religious tattoos. Some Nefantar choose not to wear any tattoos but many are strongly motivated to assimilate with tribal culture and have joined Republic service. Nefantar who are eligible due to Republic service can sometimes be seen displaying the Nefantar variation of Republic service tattoos.
+
+While their numbers are relatively small compared to the large founder tribes of the Republic, the Nefantar are eager to show their loyalty to the Republic and many have entered Republic military and civil services of all kinds. The Nefantar are very well educated due to the defectors coming in large part from former Ammatar elites, upper-class, and middle-class families, but they tend not to flaunt this due to lingering prejudices among the other tribes. Keen to show their willingness to fight for the Republic, young Nefantar in particular aim to serve in the Republic Fleet or Republic Command.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24752,None,0
+59233,1084,Women's Republic Service Tattoo (Nefantar),"Military service with the Minmatar Republic can take many forms and a Matari's service can be marked by a style of military tattoo that may incorporate specific tribal iconography. The Nefantar lack a well-developed Minmatar tattoo culture, having eschewed it in deference to their Amarr masters when virtually all Nefantar lived in the Ammatar Mandate. Since the defection of a large proportion of Nefantar to the Republic, bringing with them the Starkmanir they had shielded from the Amarr, there has been an effort to rediscover their tattoo culture. This has been complicated by many Nefantar remaining followers of the Amarr faith and the controversial subject of Amarr religious tattoos. Some Nefantar choose not to wear any tattoos but many are strongly motivated to assimilate with tribal culture and have joined Republic service. Nefantar who are eligible due to Republic service can sometimes be seen displaying the Nefantar variation of Republic service tattoos.
+
+While their numbers are relatively small compared to the large founder tribes of the Republic, the Nefantar are eager to show their loyalty to the Republic and many have entered Republic military and civil services of all kinds. The Nefantar are very well educated due to the defectors coming in large part from former Ammatar elites, upper-class, and middle-class families, but they tend not to flaunt this due to lingering prejudices among the other tribes. Keen to show their willingness to fight for the Republic, young Nefantar in particular aim to serve in the Republic Fleet or Republic Command.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1662,24753,None,0
+59234,1950,Catalyst Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+59235,1950,Vexor Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+59236,1950,Dominix Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+59237,1950,Incursus Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+59238,1950,Thorax Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+59239,1950,Brutix Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+59240,1950,Megathron Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+59241,1950,Thrasher Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+59242,1950,Stabber Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59243,1950,Typhoon Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+59244,1950,Rifter Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59245,1950,Rupture Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59246,1950,Hurricane Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+59247,1950,Tempest Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+59266,226,AEGIS Proximity Mine,"As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.
+
+Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.
+
+Code: o100-20",10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,24974
+59267,226,AEGIS Proximity Mine,"As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.
+
+Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.
+
+Code: o100-10",10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,24974
+59294,303,Serenity YC123.6 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/7/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59295,303,Serenity YC123.6 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/7/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59296,303,Serenity YC123.6 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59297,303,Serenity EoM Season Accelerator Bronze,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59298,303,Serenity EoM Season Accelerator Silver,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59299,303,Serenity EoM Season Accelerator Gold,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59301,303,Serenity Extended Capsuleer Day Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced and distributed by the four empires to celebrate the 18th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 30, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59302,303,Serenity Potent Capsuleer Day Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced and distributed by the four empires to celebrate the 18th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 30, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59303,303,Serenity Basic Capsuleer Day Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This cerebral accelerator has been produced and distributed by the four empires to celebrate the 18th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 30, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59304,303,Serenity Potent Capsuleer Day Glamourex Booster,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 30, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+59305,303,Serenity Extended Capsuleer Day Glamourex Booster,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 30, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+59306,303,Serenity Basic Capsuleer Day Glamourex Booster,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 18th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after June 30, YC123.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,21841,None,0
+59307,4072,Expired Serenity Capsuleer Day Noise-18 'Needlejack' Filament,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 18th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after July 1, YC123.",0E-10,0.1000000000,0E-10,1,1,None,1,None,24324,None,0
+59308,4072,Expired Serenity Capsuleer Day Signal-18 'Needlejack' Filament,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+This limited edition Needlejack filament has been developed and distributed by Upwell and CONCORD to celebrate the 18th anniversary of the first independent Capsuleer licenses.
+
+This filament has been produced using especially unstable compounds and therefore has a limited shelf life. It will cease to function after July 1, YC123.",0E-10,0.1000000000,0E-10,1,1,None,1,None,24325,None,0
+59309,1950,Iteron Mark V Aliastra SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59310,1950,Gallente Shuttle Aliastra SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59311,1950,Hecate Dos Rouvenor's Bequest SKIN,"King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.
+
+Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+59312,1950,Thanatos Dos Rouvenor's Bequest SKIN,"King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.
+
+Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+59313,1950,Svipul Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+59314,1950,Muninn Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+59315,1950,Naglfar Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+59316,1950,Republic Fleet Firetail Freedom's Revolution SKIN,"For the Minmatar people the Great Rebellion was the founding revolutionary event that set them on the path to freedom in their Tribal Republic. The Freedom's Revolution nanocoating celebrates that struggle for freedom, the lives lost and the great gains made by the Minmatar.
+
+While Liberation Day is a grand celebration of the day freedom was achieved for billions of Minmatar, it is also a day of remembrance of those Matari who still languish as slaves in the Amarr Empire, Khanid Kingdom, and the lawless reaches of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59317,314,Serenity Ship Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24288,None,0
+59318,314,Serenity Imp/Whiptail Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24272,None,0
+59319,1194,Gallente Federation Day Jacket Crate,Contains jackets in celebration of the Gallente Federation Day,0E-10,0.1000000000,0E-10,1,None,None,1,None,24298,None,0
+59320,1194,Gallente Federation Day Pants Crate,Contains pants in celebration of the Gallente Federation Day,0E-10,0.1000000000,0E-10,1,None,None,1,None,24298,None,0
+59322,1194,Capsuleer Day XVIII Omega Booster Gift Box,This crate contains a selection of consumable boosters.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21898,None,0
+59324,1950,Council Diplomatic Shuttle CONCORD Aerospace 'Prototype' SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59325,1950,Panther Fireblade Guerilla SKIN,"The Fireblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+59326,1950,Widow Fireblade Guerilla SKIN,"The Fireblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+59327,1950,Redeemer Fireblade Guerilla SKIN,"The Fireblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+59328,1950,Sin Fireblade Guerilla SKIN,"The Fireblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+59329,1950,Marshal Fireblade Guerilla SKIN,"The Fireblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+59330,1950,Panther Iceblade Guerilla SKIN,"The Iceblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+59331,1950,Widow Iceblade Guerilla SKIN,"The Iceblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+59332,1950,Redeemer Iceblade Guerilla SKIN,"The Iceblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+59333,1950,Sin Iceblade Guerilla SKIN,"The Iceblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+59334,1950,Marshal Iceblade Guerilla SKIN,"The Iceblade Guerillas were one of the many groups of fighters involved in the Steroyn Arcologies War on Aice III. These paramilitary forces were generally aligned with nationalist and collectivist political parties vying for control of the three arcologies of the Steroyn region colony. So-called ""Blade Guerillas"" were the fighting cadres of syndicalist rebels against federal control of the Steroyn colony.
+
+Infamous for uncontrolled destruction and brutality, the Steroyn Arcologies War is an episode of Federation history that many would rather forget, representing a complete failure of the Gallente democratic system to prevent a descent into all out civil war in a Colonial Union Dependency. Taking place in the Second Union period of the Federation, the Steroyn Arcologies War is believed by many Federation historians to be a direct consequence of the establishment of FTL communications network, and the first attempts to build a universal Federal democracy using this new technology.
+
+The dark irony of this brutal civil war being sparked by social and political forces unleashed by the very infrastructure of Federation democracy is not lost on those who prefer not to dwell on the episode. While one concrete outcome was the replacement of the Union Dependency system in favour of the Independent Colonies framework, the conflict is most remembered by members of a subculture that glorifies the ""freedom fighter"" guerilla units that variously fought Gallente Union troops, Aice III Planetary Gendarmes, corporation security forces, and inevitably one another for control of the Steroyn Arcologies.",0E-10,0.0100000000,0E-10,1,None,None,1,2406,None,None,0
+59335,1950,Dominix Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+59336,1950,Megathron Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+59337,1950,Thanatos Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+59338,1950,Nyx Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+59339,1950,Deimos Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+59340,1950,Ishtar Green Demons SKIN,"CreoDron's ""Green Demons"" Drone Display Team are famous across the Gallente Federation for their displays of ship-and-drone formation flying, drone combat in mock battles, and their legendary CreoDron customized and automated fighter wing spectaculars.
+
+With its members drawn from the CreoDron R&D division's top test pilots, the specialized skills and advanced technology available to this elite display team are beyond anything available to even veteran capsuleers. Even so, those pilots wishing to emulate the Green Demons can attempt do so while displaying the team's famous colors by applying this nanocoating to a drone-capable ship.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+59358,226,Kabar Terraforming HQ,"This station is the dedicated headquarters of the Kabar (Mannar VIII) Terraforming Initiative's operations established to oversee the next phase of the ""remedial terraforming"" efforts aimed at repairing the devastated biosphere of the planet. President Celes Aguard made Federation backing of this effort a key priority for her administration.
+
+Kabar is the original home world of the Mannar people, a founder member of the Gallente Federation that has continued to be a vital part of the democratic interstellar polity. In BYC24, Kabar was struck by an ecological catastrophe that led to total collapse of the biosphere, eventually rendering the planet barren and barely capable of supporting life. The Mannar call this event the ""Doa dea Kabar"". While the event is loosely known as the ""Destruction of Mannar"" in the Federation and beyond, the name the Mannar give it renders more accurately as ""Death of the Heart"" or ""Destruction of Home"". As a result of this disaster, the bulk of the Mannar population was settled on Leremblompes II, a world that they call ""Mannar Seginde"".
+
+The nature of the ecological catastrophe has been the subject of much speculation and controversy. The essence of the matter was the sudden mass extinction of a keystone genus of insects vital to the ecology of the planet. The insects were apparently struck by a plague that rapidly destroyed their populations, leaving vast numbers of plant and animal species dependent on the insects bereft. Despite the efforts of scientists, the plague was not cured and the insects could not be successfully cloned or otherwise replaced. The entire global ecosystem unraveled and the biosphere began to collapse.
+
+The cause of the plague and dramatic global ecosystem collapse is unknown. Fingers were pointed at rival planetary states for a time, but outside sabotage became the main theory, with many Mannar and others in the Federation going so far as to openly blame their Caldari State enemies. This theory drove many Mannar to enlist with the Federation Navy in order to strike back through fighting in the ongoing Gallente-Caldari War. Ultimately, nothing was ever proven and the trigger for the extinction and ecological collapse remains a mystery.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20164,1255
+59359,226,Kabar Terraforming Science Facility,"This facility contains the core science programs directed at analyzing the current status of Kabar (Mannar VIII), designing and planning remedial terraforming elements, and running extensive simulations and live testing operations. The terraforming of a barren planet is a massive, lengthy undertaking but the Kabar project is complicated by the history of a pre-existing biosphere and the remnants of life that are capable of surviving on the devastated world.
+
+Some Federation scientists have theorized that Kabar was itself the product of an ancient terraforming project that may have resulted in a too finely balanced ecosystem, fragile and prone to sudden collapse if critical elements should be removed. Some have noted the curious happenstance of an outer planet circling a very hot star developing any kind of complex ecosystem. While this idea remains controversial, the concept has informed the efforts to use terraforming to repair Kabar, with much focus on establishing a robust and flexible ecosystem in the planning.",0E-10,0E-10,0E-10,1,8,None,0,None,None,27,1257
+59360,226,Kabar Terraforming Logistics Station,"This station is the primary logistics and transfer operations facility for the Kabar (Mannar VIII) Terraforming Initiative. Massive amounts of equipment, materials, and large teams of scientists and planetary engineers are constantly moving back and forth. The station has also increased the level of support that the Federation is able to give to the subterranean settlements of Mannar that remained on Kabar after the mass evacuations. While necessarily limited in number, the underground cities and arcologies of Kabar have endured and contribute significantly to the terraforming project.
+
+CONCORD has continued to support the Federation's efforts to progress the terraforming of Kabar, following the Joint Federation-CONCORD Ecological Surveying and Joint Exploratory Terraforming Missions. The SCC supports transport and communications efforts with generous material aid and costs subsidies, while the various science and engineering divisions of CONCORD's vast apparatus are also involved in the logistics of terraforming Kabar.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1256
+59361,1975,Customs office NIO [Do not translate],,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,4579
+59362,1975,Gallente Industrial Epithal [Do not translate],,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,326
+59363,1975,Gallente Industrial Nereus [Do not translate],,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,65
+59364,1975,Gallente Iteron Mark V Industrial Ship [Do Not Translate],,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,328
+59365,226,Reschard V Disaster Memorial,"This monument serves to remember all those who died in the Reschard V Disaster.
+Let not the death of this world be forgotten as we build the Gallente Federation.
+
+In YC108, the planet of Reschard V was suddenly hit with an electromagnetic doomsday weapon attack. The massive explosion enveloped a huge volume of atmosphere and saturated an entire hemisphere in deadly radiation. The explosive injection of enormous quantities of energy into the atmosphere resulted in global megastorms that raged around the planet. Together with the explosive effects and radiation, the devastating storms killed nearly 90% of surface life, with human survival estimated at one in fifty-thousand.
+
+While it was clear from telemetry that some kind of doomsday weapon had been deployed in the upper atmosphere by a capital ship, it took an investigation headed by CONCORD many months to uncover clear evidence that the Equilibrium of Mankind (EOM) had been behind the attack. The apocalyptic, genocidal cult had used an Avatar-class Titan fitted with an old-style, unrestrained radiative doomsday device. CONCORD did not widely release this information, hoping to prevent a mass panic, but the conclusions slowly leaked and formed the basis of rumors that were quietly acknowledged as true.
+
+The fate of the EOM's Avatar remained a mystery subject to much speculation until May YC123, when it was used by Equilibrium agent and Khanid warlord Alar Chakaid to bombard the planet Kahah III with a modified directed-energy weapon of the newer type. Although it was destroyed over Kahah III, CONCORD analysts have suggested that scans of the EOM Avatar indicate significant repairs to the frontal sections of the massive vessel. Some have speculated that feedback effects from firing a heavily-modified old-style doomsday close to a planetary atmosphere could have destroyed the weapon and severely damaged the Titan.
+
+The Reschard V Disaster was considered a huge failure both of territorial security and disaster response on the Federation's part. The Sisters of EVE played a major role in the early rescue efforts but by the time substantial Federation resources arrived at the remote low-security system it was far too late for most inhabitants of the planet. Independent capsuleers proved themselves to be both angels of mercy and demons of destruction, as some supported relief efforts, while others actually hunted and destroyed relief convoys. Later search and rescue operations were to recover some 2,000 survivors from deep subterranean caves. Those lucky few beat odds that tens of millions of other Reschard colonists were unable to overcome.
+
+The Gallente Federation's lackluster response to a monumental humanitarian crisis on the edge of its domains was noted by many planets around its periphery, and the Reschard V incident surely contributed to a growing political movement demanding more equable treatment for the outer regions of the Gallente polity. This powerful current in the politics of the Federation was ultimately a major factor in the election of President Celes Aguard in YC122.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+59366,1088,Men's 'Imperial Loyalist' Jacket,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. Wearing this jacket declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24754,None,0
+59367,1088,Women's 'Imperial Loyalist' Jacket,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. Wearing this jacket declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24755,None,0
+59368,1090,Men's 'Imperial Loyalist' Pants,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. These pants are part of a set of clothes that declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24756,None,0
+59369,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+59370,1090,Women's 'Imperial Loyalist' Pants,"The Imperial Rite of the Amarr Empire emphasizes loyalty to the Imperial Throne as an essential element of the Amarr faith. To Amarr's holy warriors wavering in loyalty is not merely cowardice or turpitude, rather it is a mortal sin that leads to damnation if not expunged through battle in service of Holy Amarr.
+
+The Imperial armed forces are huge and remarkably diverse, made up of many branches and including contingents drawn from all across the immense domains of the Amarr Empire. The unity of such a vast military is found in the Amarr faith and its allegiance to the Imperial Throne. These pants are part of a set of clothes that declares your loyalty to the Emperor and displays your willingness to take up arms in defense of Holy Amarr.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24757,None,0
+59404,4098,Gallente Federation Day Expert System,"Gallente Federation Day Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly Gallente Tech 1 and Navy frigate-type, destroyer-type and cruiser-type ships along with Gallente-focused supporting skills. This is a promotional Expert System released to celebrate the Federation Day.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+59405,1088,Men's 'State Protector' Jacket,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. Wearing this jacket declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24758,None,0
+59406,1090,Men's 'State Protector' Pants,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. These pants are part of a set of clothes that declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24759,None,0
+59407,1088,Women's 'State Protector' Jacket,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. Wearing this jacket declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24760,None,0
+59408,1090,Women's 'State Protector' Pants,"The Caldari State's military is the product of a patriotic tradition rooted in the ancient culture of the Caldari peoples transformed by the modern culture of the megacorporations. Loyalty to the State is an ideal; loyalty to the Megacorporation an imperative; loyalty to the Family a virtue. Taken together, all these are seen as essential to the protection of the State and Caldari Way.
+
+Ever since the formation of the Caldari State, the military strategy of the megacorporations that collectively rule it has always been geared towards protecting the corporate system from external foes and internal dissent. These pants are part of a set of clothes that declares your loyalty to the State and displays your willingness to take up arms in defense of the Caldari way of life.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24761,None,0
+59421,1950,Crucifier War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+59422,1950,Dragoon War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+59423,1950,Prophecy War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+59424,1950,Maulus Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+59425,1950,Algos Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+59426,1950,Myrmidon Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+59427,1950,Griffin Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+59428,1950,Corax Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+59429,1950,Ferox Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+59430,1950,Vigil Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59431,1950,Talwar Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+59432,1950,Cyclone Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+59437,1975,'Draccous' Fortizar Wreck (copy),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25013
+59454,226,Hykkota Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Caldari State's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. garhider
+2. Mining Expert System
+3. Ksandr Koll
+4. ex3qtR
+5. Vertasa Veradors
+6. Elizabeth Wong
+7. Momo Oishi
+8. Remilia Malitia
+9. VaLaR Veradors
+10. Phelia Olgarus
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Absolute Order VII
+2. PulaLeeroy Br
+3. Adeptus Ministorum Ecclesiarchys
+4. Academy of Russian Federation
+5. Petrof Clan",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+59455,226,Ahbazon Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Caldari State's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Niamphera Zelih
+2. XJIOPKA
+3. Ferocious Hampster
+4. KrisoniX Alfrir
+5. SandBag777
+6. Twinesi Gang
+7. el'Hant
+8. SeQa
+9. Die Quick
+10. Shi Davaham
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Triglovian-Clades
+2. KekoBan
+3. New Eden Department of Industrial Hygiene
+4. Skunk Gang
+5. KhazaVar",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+59456,226,Irgrus Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Minmatar Republic's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Fritz J Bittenfeld
+2. Alexander Barthauser
+3. Rosty two
+4. Lesty one
+5. Rosty one
+6. Lesty two
+7. Louis Machengo
+8. Knocklock
+9. Kija
+10. KnightGuard Fury
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. OMFG solo Corporation
+2. New First Step
+3. Eden.SimpleLife
+4. Endgegner.
+5. KekoBan",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24960
+59457,226,Pakhshi Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Minmatar Republic's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Xeantuxe Vaille
+2. PixyWarrior Ellecon
+3. Gloobz
+4. Michael Fuzzybolton
+5. Maxp
+6. Lara Edios
+7. Ashley Parisi
+8. Eleana Tomelac
+9. Major Tom's Ghost
+10. Onslaughtor
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Phoenix Naval Operations
+2. Les Eclaireurs de Tau-Ceti
+3. Stahlklang Foundation
+4. KekoBan
+5. Free Radical Corporation",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24960
+59458,226,Kenninck Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Gallente Federation's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Scott Renton
+2. Kurgen Bergerberg
+3. Kuruk Arnook
+4. Clementine Lafleur
+5. Jayla May
+6. Deleila SilverBlood Vampirum
+7. MantelGlobalIndustries
+8. Jarlath Dubhlaoich
+9. Hagen Crendraven
+10. Elecon Amatin
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Aideron Robotics
+2. Nadire Security Consultants
+3. Malevelon Roe Industries
+4. ISK.Industries
+5. Edge Of Infinity",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+59459,226,Eggheron Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Gallente Federation's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Jhousetlin Zamayid
+2. Bien Chao Ming
+3. Bienxi Mei
+4. Katon Tzash
+5. Noelise
+6. Irbree en Divalone
+7. Caspynaere Loutte
+8. Iruet Danie Vyvorant
+9. Elfin Vynneve
+10. Tinachan
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Solar Winds Trade Conglomerate
+2. Mantrid Drones
+3. Puppets Incorporated
+4. Froge well
+5. Academy of space-corporation Keepers of Truth",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+59460,226,Saminer Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Amarr Empire's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Gya Kulo
+2. Shira Bebrauskas
+3. Artemis Seksiukas
+4. Alphacatron
+5. Ganasyu
+6. tokoroten 0010
+7. Princess Sairan
+8. Cooliris
+9. Guren no Tsuki
+10. Johan Pendersen
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Funda
+2. This Was The Way
+3. Bugatti Alpha
+4. Alphacatron Offshore Industries
+5. Null to dust miner corporation",0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+59461,226,F7-ICZ Stargate Construction Monument,"This monument honors the numerous capsuleers who contributed to the Amarr Empire's construction project for this stargate in YC123. The ten individual capsuleers and five capsuleer corporations who contributed the most to this project are listed below.
+
+Top ten individual capsuleer contributors to the construction project for this stargate:
+1. Gaylok
+2. R0ttofix
+3. Speedliner
+4. Little Focker
+5. Nora Maldoran
+6. Hitomi Ihakana
+7. Avio Yaken
+8. Erdinhok
+9. Ed Bassmaster
+10. ianoox
+
+Top five capsuleer corporations that contributed to the construction project for this stargate:
+1. Lowsexgate to STAIN
+2. Friends of Honor
+3. Red Branch
+4. 1 Royal Fleet Corps
+5. Guardians of Parallel World",0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+59462,1950,Rifter Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59463,1950,Probe Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59464,1950,Republic Fleet Firetail Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59465,1950,Talwar Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+59466,1950,Scythe Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59467,1950,Cyclone Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+59468,1950,Tempest Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+59469,1950,Claw Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+59470,1950,Bifrost Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+59471,1950,Vagabond Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+59472,1950,Rapier Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+59473,1950,Claymore Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+59474,1950,Vargur Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+59475,1950,Minmatar Shuttle Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2390,None,None,0
+59482,1975,ENV_NPE_Wrecksite_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59483,1975,ENV_NPE_CosmicStorm_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59503,306,Novice Data Vault,A novice level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59504,306,Intermediate Data Vault,An intermediate level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59505,306,Expert Data Vault,An expert level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59507,1975,Plinth Minmatar NIO [Do not translate],,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24960
+59508,226,Fortified Minmatar Grandstand,"This structure provides seating and viewing platforms for large numbers of those Minmatar, and others, who wish to view the Liberation Games up close. While drink and food is largely limited to the offerings of Thukker ale stands and Vherokior barbecue pits, the structure is well protected against any who might wish to disrupt proceedings.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2521
+59509,226,Fortified Minmatar Viewing Lounge,"This structure provides more comfortable viewing of the Liberation Games than the grandstands can offer, and caters to the elite of the clans and tribes, and their honored guests. Such a venue offers traditional Minmatar cuisine alongside more luxurious fare, such as Hanging long-limb roe. A particular, expensive favorite on offer is ""Liberation Pudding"", a baked Syrikos Hound stomach stuffed with curried goat, walnuts and dried fruits. Substantial fortifications protect the dignitaries from intrusion or attack by outraged members of the Syrikos Hound Breeders Association.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2482
+59510,1975,Minmatar Wall NIO [Do not translate],,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2484
+59511,4128,[AIR] Incursus,,1028000.0000000000,28600.0000000000,165.0000000000,1,None,None,0,None,None,20074,25015
+59512,4128,[AIR] Cormorant,,1700000.0000000000,28600.0000000000,425.0000000000,1,None,None,0,None,None,20070,25016
+59513,4128,[AIR] Firetail,,1098000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20078,25017
+59514,4128,[AIR] Stratios,,9350000.0000000000,28600.0000000000,550.0000000000,1,None,None,0,None,None,20124,25018
+59515,4128,[AIR] Brutix,,11800000.0000000000,28600.0000000000,475.0000000000,1,None,None,0,None,None,20072,25020
+59516,4128,[AIR] Osprey,,11100000.0000000000,28600.0000000000,485.0000000000,1,None,None,0,None,None,20070,25022
+59517,4128,[AIR] Orca,,15000000.0000000000,28600.0000000000,500.0000000000,1,None,None,0,None,None,20221,25021
+59518,4128,[AIR] Nestor,,20000000.0000000000,28600.0000000000,875.0000000000,1,None,None,0,None,None,20127,25024
+59519,4098,Minmatar Liberation Day Expert System,"Minmatar Liberation Day Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly Minmatar Tech 1 and Navy frigate-type, destroyer-type and cruiser-type ships along with Minmatar-focused supporting skills. This is a promotional Expert System released to celebrate Liberation Day.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24601,None,0
+59520,383,Liberation Games Firework Sentry,This specially modified sentry gun platform is designed to shoot fireworks at competitors in the Liberation Games.,12720000.0000000000,0E-10,650.0000000000,1,None,100.0000,0,None,None,None,2419
+59584,1814,SCC Security Commander,This Marshal-class battleship is a heavy command vessel of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this formidable fire support battleship.,150000000.0000000000,468000.0000000000,700.0000000000,1,1,None,0,None,None,20068,21864
+59585,1813,SCC Security Striker,This Enforcer-class cruiser is designed to be the core strike craft of the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this deadly assault cruiser.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+59586,1803,SCC Security Responder,This Pacifier-class frigate is used as a rapid responder by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast combat frigate.,1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+59587,1194,Minmatar Liberation Day Apparel Crate,Contains Minmatar Liberation Day clothing items to demonstrate your Minmatar Independence!,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59588,1975,Spatial Rift (non-interactable),A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.,1.0000000000,0E-10,0E-10,1,None,None,0,None,None,20211,2907
+59595,310,Limited Mining Expedition Beacon,"Ships allowed to activate the acceleration gate are:
+corvettes and Tech I frigates.
+
+Maximum simultaneous capsuleers: 3",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59596,310,Minor Mining Expedition Beacon,"Ships allowed to activate the acceleration gate are:
+corvettes, Tech I frigates, Tech I destroyers, and expedition frigates.
+
+Maximum simultaneous capsuleers: 4",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59597,310,Standard Mining Expedition Beacon,"Ships allowed to activate the acceleration gate are:
+corvettes, Tech I frigates, expedition frigates, Tech I destroyers, Tech I cruisers, and mining barges.
+
+Maximum simultaneous capsuleers: 5",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59598,310,Major Mining Expedition Beacon,"Ships allowed to activate the acceleration gate are:
+corvettes, Tech I frigates, expedition frigates, Tech I destroyers, Tech I cruisers, mining barges, Tech I battlecruisers, and exhumers.
+
+Maximum simultaneous capsuleers: 6",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59599,310,Critical Mining Expedition Beacon,"Ships allowed to activate the acceleration gate are:
+corvettes, Tech I frigates, expedition frigates, Tech I destroyers, Tech I cruisers, mining barges, Tech I battlecruisers, exhumers, and Tech I battleships.
+
+Maximum simultaneous capsuleers: 7",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59601,226,Karin Midular: Ray of Matar,"Born into slavery yet marked for greatness, Karin Midular, the Ray of Matar, lived and died as a symbol for all Minmatar of their culture, history and place in the universe as a people.
+
+Karin Midular was born to parents living in slavery under the Amarr but was smuggled as a baby out of the Amarr Empire, to be raised by the Sebiestor Tribe she was identified as belonging to. Unable to escape themselves, Karin's parents had not known their clans and no records provided a clue on Matar. Nevertheless, Karin was raised on the steppes of the Mikramurka, heartland of the Sebiestor, in the city of Mithuris. It was when Karin came of age that her destiny became clear as more than merely a liberated orphan.
+
+As with most youth of the Mikramurka clans, Karin took part in a Voluval Ritual close by the Crystal Steppe. It was at this rite that she received the rare, venerated ""Ray of Matar"" mark, made doubly auspicious by its location under her left eye. Following this event, Karin joined the Midular Clan out of respect for Vormar Midular, her essence instructor.
+
+Eventually, a career in politics beckoned, with Karin Midular convinced that lasting interstellar peace was essential to the future of the Minmatar. She began by campaigning for an end to the Vindication Wars with the Ammatar Mandate but found herself stymied by entrenched political positions in the Republic Parliament. Midular then set out to assemble a political bloc around her and by YC97 had become Chief of the Sebiestor Tribe, having gained the near unanimous support of the federated clans of the huge tribe.
+
+Her status as a Tribal Chief provided a large platform from which to run for office as Prime Minister of the Republic. Though she did not win office immediately, the growing appetite for peace after the long years of the Vindication Wars peaked during the brutal Battle of Tears in YC102. In the election that year Karin Midular was elected Prime Minister by a landslide, with even many of the militant Brutor and Krusual sickened by the bloodshed.
+
+Her first act as Prime Minister was to announce an end to hostilities with the Ammatar Mandate, and her first years saw her as a wildly popular and successful leader of a Republic focused on trade, diplomacy and rebuilding after long years of conflict. For all her political acumen and technical insight, however, even Karin Midular did not foresee the extent to which the licensing of independent capsuleers in YC105 would shake New Eden.
+
+By YC106, Midular felt secure enough to confront the still powerful militarist elements in Minmatar society and moved to ban the wearing or display of the Khumaak ceremonial weapon, or symbols depicting it, by government officials or members of the armed forces. The proposals elicited a harsh counter-reaction from the Krusual Tribe's leadership and considerable protest among the people. The Republic Security Services were moved to intervene in the security of tribal gathering halls, an ambiguous move by a powerful force often at odds with Midular.
+
+An even more powerful political player moved into the spotlight at this time as Maleatu Shakor took the opportunity to establish his trademark belligerance in the popular mind. While a compromise was eventually brokered, the Khumaak episode was a political disaster that began a slow decline in the fortunes of Prime Minister Midular. The economy of the Republic began to falter in YC107, with many Minmatar increasingly emigrating to the Gallente Federation. Worse yet was the mutiny and rebellion of the Defiants, led by Captain Karishal Muritor in YC108.
+
+Backed by increasingly powerful Minmatar capsuleers, Muritor was a hero to many when he was killed in YC109 during an abortive truce meeting with Republic Fleet forces. The revelation that Midular had given the order to stop him by any means was another political catastrophe and militant Minmatar capsuleers were in the forefront of campaigning for her downfall from that time on. The news that Midular was in secret negotiations with the Ammatar Mandate was leaked at the worst possible time, and a wave of terrorist attacks threatened to destabilize the Republic.
+
+The final days of the Midular government in YC110 were marked by the shocking secession of Skarkon system under the apparently popular rule of the Angel Cartel. In the midst of attempts to resolve this crisis, the news that survivors of the Starkmanir Tribe had been found in the Ammatar Mandate broke. Worse yet was a motion of no confidence proposed by Maleatu Shakor. The final blow was news of a Minmatar-Thukker fleet headed by Keitan Yun threatening CONCORD.
+
+Parliament descended into chaos as Midular attempted to call for new elections. In an apparent coup attempt, Midular herself was almost assassinated by Amarr agents, saved only by the actions of a clandestine force that had begun eliminating Amarr infiltrators and Minmatar collaborators. The government of Karin Midular collapsed as a counter-coup launched by Keitan Yun and Maleatu Shakor ushered in emergency rule by a temporary military junta.
+
+Despite events, Karin Midular was still Sebiestor Chief and the Ray of Matar, and in her post-government years regained a significant degree of political influence as a counter-balance to the militarist factions and security forces. The new Tribal Republic created by Prime Minister and then Sanmatar Maleatu Shakor was not to her taste but the Ray worked tirelessly to bring out the constructive and creative virtues of Minmatar culture. Ever a believer in diplomacy, Chief Midular often visited other nations of New Eden in her neverending search for lasting peace.
+
+It was on one such trip in YC115 that Karin Midular was to meet her fate. A lone gunman detonated explosives and opened fire at a Federal Tribes cultural event attended by Midular in Caille on Gallente Prime. Among the 58 dead and 304 wounded was Karin Midular. Gravely wounded, Midular was transferred to the Republic for treatment but could not be saved. Apparently eschewing a clone backup for personal reasons, Karin Midular, the last living Ray of Matar, died on YC115.03.07. In accordance with Sebiestor tradition, Chief Karin Midular's body was returned to the Mikramurka in a sky burial at the Place of Silence outside Mithuris.
+
+The life of Karin Midular leaves a lasting legacy of principle and courage on behalf of the Minmatar people. She faced fate and the future as a Ray of Matar should and we all may learn from her example. This memorial is established by order of the Tribal Council of Matar, YC123.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25028
+59602,226,Karishal Muritor Memorial Statue,"Although officially considered a hero by today's Tribal Republic, Captain Karishal Muritor was condemned as a mutineer and rebel by the Parliamentary Republic that constituted the old government of the Minmatar. Muritor's rebellion and formation of the Defiants was to set him on a path to his death at the hands of a Minmatar Republic fleet, followed by his elevation as a symbol for Minmatar freedom fighters everywhere. Since the establishment of a Tribal Republic by Sanmatar Maleatu Shakor, the memory of Muritor has been completely rehabilitated. His acts of mutiny and rebellion are considered totally justified in light of the infiltration of the Parliamentary Republic by Amarr agents, and the events of the Starkmanir rediscovery and Minmatar Invasion of the Amarr Empire.
+
+In mid YC108, the Defiants were founded by Captain Karishal Muritor following a mutiny he led against the Republic Fleet, stealing several capital ships and their support fleet from their moorings. Having grown tired and disillusioned with the leadership of the Republic Fleet, its admiralty subordinate to a government he considered passive and too ready to appease the Amarr, Muritor had decided to take matters into his own hands. He gathered a cadre of like-minded officers and enlisted personnel around him and carried out a stunning coup, stealing a Hel-class supercarrier and a pair of Nidhoggur-class carriers.
+
+Muritor had been finally spurred to action by the threat he saw from a resurgent Amarr military in the Bleak Lands region, following their comprehensive victory over the Blood Raiders and stationing of large naval forces in a border region now fully under Amarr control. His Defiants group used their stolen ships and considerable skills to launch a campaign against the Amarr in the Bleaks that would be condemned by both Empire and Republic as ""terrorism"". By the end of YC108, the Defiants had sown chaos across Amarr holdings throughout the region, destroying infrastructure and liberating slaves. The climax came with an all out attack on an Amarr battlestation in which the Defiants were joined by capsuleer freedom fighters.
+
+The Amarr Empire chose to blame the Minmatar Republic for the activities of the Defiants, suggesting dire consequences if the rebels were not stopped. While the Republic dismissed the Amarr accusations, the wish to maintain the peace won out over all other considerations. A Republic Fleet taskforce was assembled on the orders of Prime Minister Karin Midular, while Admiral Kanth Filmir extended an offer of truce to Muritor in early YC109. Accepting the offer, Captain Muritor met with Admiral Filmir in Auga system, in orbit of the tenth planet on the first day of February. Despite the urgings of Filmir, Muritor refused to give himself up, prompting the Republic Fleet Admiral to order in his taskforce.
+
+As the Defiants and capsuleer allies fought against Republic Fleet ships, Muritor declared he would not have Minmatar fight one another. Moments later his ship and capsule were destroyed amidst a hail of fire. The Republic Fleet withdrew while the Defiants scattered and Muritor's body was retrieved by capsuleers of the Ushra'Khan freedom fighter alliance. It was later confirmed that the order to stop Muritor by any means had been issued by Prime Minister Midular, causing a storm of protest that culminated in the resignation of Admiral Filmir and a considerable loss of authority for the Midular government.
+
+Ultimately, Captain Karishal Muritor has come to be seen within the Minmatar Republic as farsighted in his recognition of the reality that compromise with the Amarr Empire's expansionist ambitions is a trap the Minmatar cannot afford to fall into. His actions may be seen as precipitate and rash by some but his cause is one the majority of Minmatar recognise as just.
+
+This memorial to the life of Captain Karishal Muritor is established by order of the Chief and Elders of the Brutor Tribe, YC123",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25029
+59603,314,Serenity 618 Event Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24595,None,0
+59604,4130,Unidentified Hostile Scorpion,,94680000.0000000000,595000.0000000000,135.0000000000,1,None,None,0,None,None,20063,25053
+59605,4130,Unidentified Hostile Megathron,,94680000.0000000000,595000.0000000000,135.0000000000,1,None,None,0,None,None,20063,25052
+59606,4130,Unidentified Hostile Ferox,,13190000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,25051
+59607,4130,Unidentified Hostile Gnosis,,13190000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,25054
+59608,4130,Unidentified Hostile Moa,,13190000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,25055
+59609,4130,Unidentified Hostile Catalyst,,950000.0000000000,27289.0000000000,135.0000000000,1,None,None,0,None,None,20063,25056
+59610,4130,Unidentified Hostile Crucifier,,950000.0000000000,27289.0000000000,135.0000000000,1,None,None,0,None,None,20063,25057
+59611,4130,Unidentified Hostile Hookbill,,950000.0000000000,27289.0000000000,135.0000000000,1,None,None,0,None,None,20063,25058
+59612,226,Order of St. Tetrimon Fortress Monastery,"This heavily fortified monastery serves as a regional chapterhouse for the Order of St. Tetrimon in Domain. As a major base for this powerful religious and military order, it is defended by fanatical followers of the Tetrimon's radical scriptural, theocratic, and militarist doctrines.
+
+The construction of this fortress monastery within the Thebeka system was made possible by Royal Heir Arim Ardishapur who sees the Tetrimon as valuable allies on the politically conservative and religiously militant side of the struggle for the future of the Amarr Empire. Order of St. Tetrimon military forces were involved in putting down a number of slave rebellions in Ardishapur domains, including a major uprising in the Thebeka system. The construction of this fortress monastery in the system marks that service and underlines the political alliance between House Ardishapur and the Order.
+
+Although the monastery is officially sanctioned by the local Ardishapur authorities, many observers have noted the Order's choice to construct their facility at the very outer reaches of the Thebeka system, far from the populated inner planets and public space stations. This choice of location is viewed as a clear signal that the Order of St. Tetrimon continues to see itself standing apart from the temporal politics of the Empire, with its mission distinct, deeply spiritual, and remaining fully inspired by the example of St. Tetrimon.
+
+The Order was founded in 21460 AD in the name of St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the ""Mad Emperor"". The Order of St. Tetrimon was tasked by the Council of Apostles with the role of preserving the original Amarr Scriptures and purging all apocryphal and non-canon texts, which included the majority of Zaragram II’s decrees. This mission later brought the Order into tension with the dominant powers of the Amarr Empire during the era of the ""Moral Reforms"" that began in 21875 AD. This tension grew until 22762 AD, when the Order of St. Tetrimon was officially suppressed by the Imperial authorities. Surviving members of the Order fled to the Khanid Kingdom where they received political protection.
+
+During this time in exile, the Order of St. Tetrimon worked to increase their martial strength and increased their militarism to ensure that they would be able to defend their beliefs if another conflict erupted. This served them well when the Minmatar Rebellion began in 23216 AD. The Order reached an agreement with Emperor Heideran VII as Amarr forces were overstretched by the spreading rebellion. The Order would be allowed to once again travel through the Empire freely in return for assistance against Minmatar forces. In subsequent decades, ships flying Tetrimon colours became much feared by the young Republic Fleet for their fearless attacks and the suicidal fury shown by their pilots.
+
+During the remaining reign of Heideran VII the Tetrimon were left untouched, on the understanding that they would not attempt to undermine Emperor's authority. The agreement did not survive under Heideran's successor Doriam II, a ruler with liberal views and a history of releasing slaves. Increasing conflict with the Theology Council during Doriam II's YC105-107 reign led to the Order of St. Tetrimon being suppressed once more following a political struggle that involved several Royal Houses and even capsuleers. Returning to their secluded fastnesses in the Khanid Kingdom and beyond, the Order remained relatively quiescent during the Karsoth Interregnum, building its strength and continuing its mission.
+
+Following the Elder Fleet Invasion of the Amarr Empire in YC110, and the return and coronation of Empress Jamyl I, the Order of St. Tetrimon welcomed the new Amarr ruler and pledged its continuing fealty to the Holy Amarr Empire. Upon the death of Empress Jamyl I in YC117, the Order returned to the Empire as a neutral arbiter and guardian of the Imperial Succession process, in an Empire that had become deeply factionalized and corrupted by ""Red Chamberlain"" Dochuta Karsoth's rule.
+
+During the rule of Empress Catiz I, the fortunes of the Order of St. Tetrimon have continued to improve. Under the leadership of Grand Master Khemon Dulsur an-Tetrimon, the Order has established a role as a force useful for seeking out and suppressing rebellion and heresy. Increasing conflict across New Eden has revitalized the ""Religious Reclaimer"" tendency among the Amarr Empire's powerful nobility and brought support for the Order. Militant and conservative houses such as the Ardishapur and Sarum have forged cordial relations with the Tetrimon, in an Amarr Empire with royal houses, powerful ministries, and religious factions carefully balanced against one another by a relatively new Empress.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25033
+59613,226,Sebiestor Tribal Embassy,"With a culture emphasizing the virtues of patience, contemplation, and practical skill, the Sebiestor are known far and wide as engineers and inventors. The Sebiestor reputation for tinkering with any kind of technology is well deserved, and this excellence in engineering naturally propelled the Sebiestor to the fore during the period when the old Minmatar Empire pushed into space. During the Amarr occupation, the Sebiestor did much to hold what remained of Minmatar society together with their skill at maintaining or adapting technology. The Sebiestor Tribe was one of the four founding tribes of the Minmatar Republic following the success of the Great Rebellion.
+
+This Sebiestor Tribal Embassy serves as a facility that is unarguably the territory of the Sebiestor within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, industrialists, and delegations from member clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59614,226,Krusual Tribal Embassy,"Pride is a common Minmatar trait, but the Krusual are wont to take it to extraordinary lengths. They rarely lose an opportunity to remind the other tribes that they alone managed to maintain strongholds in the mountainous Tronhadar region of Matar during the Amarr occupation. It is certainly remarkable that in all the long years of the occupation, the Amarr were unable to once and for all crush Krusual resistance. Their ability to hold onto a certain amount of independence during the occupation resulted in the Krusual retaining more of their pre-conquest culture than any other tribe, and their underground bases played an important role in sheltering some Vherokior mystics. The Krusual Tribe was one of the four founding tribes of the Minmatar Republic following the success of the Great Rebellion.
+
+This Krusual Tribal Embassy serves as a facility that is unarguably the territory of the Krusual within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, operatives, and delegations from clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59615,226,Brutor Tribal Embassy,"The Brutor are marked by a disciplined stoicism and deeply spiritual cast of mind that combine to project a sense of nobility around the people of this tribe. While the Brutor have a traditional mindset, they suffered great loss of cultural heritage and knowledge of their history during the Amarr occupation. To the occasional annoyance of the other tribes, the Brutor consider themselves responsible for the freedom of the entire Minmatar people and make no bones about standing on this claim for political purposes when it suits them. In particular, the Brutor are great supporters and protectors of the Starkmanir Tribe, on account of the former originating as an offshoot of the latter. The Brutor Tribe was one of the four founding tribes of the Minmatar Republic following the success of the Great Rebellion.
+
+This Brutor Tribal Embassy serves as a facility that is unarguably the territory of the Brutor within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, warriors, and delegations from clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59616,226,Vherokior Tribal Embassy,"Vherokior are disinclined to engage in great collective efforts, and their various clans are rather loosely grouped under the tribal chief’s authority. Indeed, the clans themselves hold nominal authority in many cases, with the family being by far the most important social unit to the individual Vherokior. These families are traditionally matriarchal in structure, though the aftermath of the Amarrian occupation has disrupted this pattern somewhat, as with so many other aspects of Minmatar tribal culture. Most Vherokior have long-abandoned the ancient nomadism of their tribe but the Vherokior mystics are the guardians of the Voluval Ritual and travel immense distances in this role. The Vherokior Tribe was one of the four founding tribes of Minmatar Republic following the success of the Great Rebellion.
+
+This Vherokior Tribal Embassy serves as a facility that is unarguably the territory of the Vherokior within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, family heads, and delegations from clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59617,226,Nefantar Tribal Embassy,"The Nefantar Tribe played a notorious role during the Amarr Empire's occupation of the Minmatar home worlds as collaborators who actively assisted in the enslavement of other tribes by the Amarr. When the Great Rebellion succeeded in driving the Amarr from the Minmatar Regions, the Amarr subsequently set up the Nefantar in a puppet state called the Ammatar Mandate. Unbeknownst to anyone else, certain Ammatar elites had hidden a large number of Starkmanir survivors from the Amarr within the Mandate. After the discovery of the Starkmanir led to a Minmatar invasion in YC110, the Nefantar conspirators and their families led a mass defection back to the Minmatar Republic, assisting in the recovery of the Starkmanir. Today, the Nefantar tribe has been restored as one of the Seven Tribes of Matar.
+
+This Nefantar Tribal Embassy serves as a facility that is unarguably the territory of the Nefantar within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, diplomats, and delegations from clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59618,226,Thukker Tribal Embassy,"According to what remains of the historical records of the Minmatar, the Thukker tribe had always been a nomadic people, journeying back and forth across Matar in large caravans. The development of the old Minmatar Empire appears to have done little to inhibit the wandering of the Thukker. Indeed, the Great Caravanserai itself was constructed by the Thukker long ago to serve as a major junction in their network of routes and caravanserais. The Amarr found the Thukker intractable and many escaped to remote areas of space, forming the nucleus of the later culture of Great Caravans. The Thukker were notable fighters in the Great Rebellion but declined to join in the founding of the Republic. The wanderering Thukker Tribe officially joined the Republic in YC111, maintaining full autonomy of their Great Wildlands region but once more uniting the Minmatar as seven tribes.
+
+This Thukker Tribal Embassy serves as a facility that is unarguably the territory of the Thukker within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, navigators, and delegations from the caravans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59619,226,Starkmanir Tribal Embassy,"Subjected to an Amarr campaign of annihilation, the Starkmanir Tribe was considered lost for centuries until the discovery in YC110 of a viable surviving population hidden by Nefantar elites on Halturzhan, the sixth planet of Jarizza in the Ammatar Mandate. The discovery spurred a Minmatar fleet into an invasion of Amarr territories with a view to recovering the Starkmanir and as many other enslaved Minmatar as possible. The vast majority of surviving Starkmanir were successfully recovered, evacuated to the Minmatar Republic, and settled on lands set aside for them by the larger tribes. The Starkmanir tribe is also notable for being the mother tribe of two splinter clans that went on to become major tribes in their own right: the Brutor and the Vherokior.
+
+This Starkmanir Tribal Embassy serves as a facility that is unarguably the territory of the Starkmanir within the Orbital Caravanserai complex. Here the Chief takes counsel with elders, advisors, scholars, and delegations from clans of the tribe, secure in the knowledge that opportunities for eavesdropping and subtle interference by other parties are severely curtailed.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+59620,303,Serenity Monthly Cerebral Accelerator - 2021.7,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/7/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59621,4100,Sebiestor Tribe Standard,"This holographic standard displays the traditional sigil of the Sebiestor Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Sebiestor Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59622,4100,Krusual Tribe Standard,"This holographic standard displays the traditional sigil of the Krusual Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Krusual Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59623,4100,Brutor Tribe Standard,"This holographic standard displays the traditional sigil of the Brutor Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Brutor Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59624,4100,Vherokior Tribe Standard,"This holographic standard displays the traditional sigil of the Vherokior Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Vherokior Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59625,4100,Nefantar Tribe Standard,"This holographic standard displays the traditional sigil of the Nefantar Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Nefantar Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59626,4100,Thukker Tribe Standard,"This holographic standard displays the traditional sigil of the Thukker Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Thukker Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59627,4100,Starkmanir Tribe Standard,"This holographic standard displays the traditional sigil of the Starkmanir Tribe, affirming the tribe's status as a member of the Tribal Council and emphasizing the territorial status of the zone immediately surrounding it and the Starkmanir Tribal Embassy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+59628,226,Tribal Council Orbital Caravanserai,"The Tribal Council is the collective head of state of the Minmatar Republic. The council is made up of the chiefs of the Seven Tribes of Minmatar and is chaired by the Sanmatar. While each tribe is substantially sovereign unto itself, the Tribal Council in practice wields enormous executive power by the common consent of the tribes. The traditional leadership role of Sanmatar functions as a mediator with no formal vote in the Council, but the holder of this office can be given emergency powers and is typically delegated command of the Republic's armed forces by the tribes.
+
+The formal meeting place of the Tribal Council is the Great Caravanserai in the Eyniletti Plains of Matar. However, the Tribal Council often meets remotely or at other convenient locations. The ""Orbital Caravanserai"" was established to provide a meeting place and transit station for chiefs, appointed deputies, and others attending Tribal Council meetings. The Tribal Council's secure FTL communications are now routed through this fortified location and it readily facilitates remote participation by holopresence. The facility is also used by delegations from Minmatar clans and circles, ambassadors from other empires and states, and corporate executives seeking the ear of the Council.",0E-10,1.0000000000,0E-10,1,2,None,0,None,None,20166,1137
+59629,1971,Proving Overload Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59630,4093,Covert Mobile Cynosural Beacon,"This structure, once deployed and having completed its automatic activation process, will act as a covert cynosural beacon that can be used by fleet members of the owner at the time of deployment.
+
+Cannot be retrieved once deployed.",10000.0000000000,210.0000000000,0E-10,1,None,None,1,2763,None,None,24934
+59631,897,Cynosural Field,"A precise frequency energy field, used as a target beacon for jumpdrives. This field was generated by a Mobile Cyno Beacon Deployable.",1.0000000000,65449847.0000000000,0E-10,1,None,None,0,None,None,None,24935
+59632,4095,Covert Mobile Cynosural Beacon Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,2764,None,None,24934
+59633,303,Strong Veilguard Booster,"The product of extensive research by the SOE's research organization, the Sanctuary, this booster increases the stabilized cloak duration for any cloaks used by the capsuleer.
+
+Using a novel cocktail of neural pharmaceuticals in carefully designed proportions, the scientists of the Sanctuary have developed the Veilguard booster. This potent formula enhances the ability of a capsuleer to sustainably handle the complex quantum fluctuation calculations necessary to maintain a stable cloaking field. The SOE use this booster for their exploration and covert rescue missions but also make it available to friendly capsuleers.
+
+The effect of this booster is so powerful that the stabilization can be maintained for up to three times the normal sustainable period.",1.0000000000,1.0000000000,0E-10,1,None,532768.0000,1,2531,3211,None,0
+59636,1568,Impairor Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Impairor-class frigate from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of an Impairor for the benefit of nearby camera drones.
+
+Warning: Although this reenactment drone is not an authentic Imperial frigate, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",1253000.0000000000,26500.0000000000,90.0000000000,1,8,None,0,None,None,20063,1732
+59637,1568,Inquisitor Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Inquisitor-class frigate from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of an Inquisitor for the benefit of nearby camera drones.
+
+Warning: Although this reenactment drone is not an authentic Imperial frigate, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",2235000.0000000000,26500.0000000000,90.0000000000,1,4,None,0,None,None,20063,1736
+59638,1568,Inquisitor Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Inquisitor-class frigate from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of an Inquisitor for the benefit of nearby camera drones.
+
+Warning: Although this reenactment drone is not an authentic Imperial frigate, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",2235000.0000000000,26500.0000000000,90.0000000000,1,4,None,0,None,None,20063,1736
+59639,1665,Augoror Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Augoror-class cruiser from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a Navy Augoror for the benefit of nearby camera drones.
+
+Warning: Although this reenactment drone is not an authentic Imperial cruiser, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",11662500.0000000000,26500.0000000000,480.0000000000,1,8,None,0,None,None,20063,1730
+59640,310,Minmatar Mining Corporation Testing Center,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59641,1568,Punisher Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Punisher-class frigate from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a Punisher for the benefit of nearby camera drones.
+
+Warning: Although this reenactment drone is not an authentic Imperial frigate, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",1471250.0000000000,26500.0000000000,90.0000000000,1,4,None,0,None,None,20063,1734
+59642,1666,Prophecy Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Prophecy-class battlecruiser from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a Prophecy for the benefit of nearby camera drones.
+
+This drone serves as the final and most challenging opponent in a Liberation Games reenactment site. Valuable items can be looted from its wreckage, and destroying it will contribute points to your chosen Tribe's overall Liberation Games score.
+
+Warning: Although this reenactment drone is not an authentic Imperial battlecruiser, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",18112500.0000000000,26500.0000000000,400.0000000000,1,4,None,0,None,None,20061,21158
+59643,1666,Elite Prophecy Reenactment Drone,"This advanced training drone has been modified to mimic the flight profile of an Imperial Navy Prophecy-class battlecruiser from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a Prophecy for the benefit of nearby camera drones.
+
+This drone serves as the final and most challenging opponent in a lowsec space Liberation Games reenactment site. Valuable items can be looted from its wreckage, and destroying it will contribute points to your chosen Tribe's overall Liberation Games score.
+
+Warning: Although this reenactment drone is not an authentic Imperial battlecruiser, it is capable of applying real damage to capsuleer ships to create an authentic reenactment experience. Engage with this drone at your own risk.",18112500.0000000000,26500.0000000000,400.0000000000,1,4,None,0,None,None,20061,21158
+59668,227,Lib S1 HS W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59669,227,Lib S1 LS W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59670,227,Lib S1 HS B Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59671,227,Lib S1 LS B Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59672,227,Lib S2 HS R1 W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59673,227,Lib S2 HS R2 W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59674,227,Lib S2 LS R1 W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59675,227,Lib S2 LS R2 W Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59676,227,Lib S2 HS B Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59677,227,Lib S2 LS B Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59678,718,Strong Veilguard Booster Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,3211,None,0
+59688,226,Sebiestor Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59689,226,Krusual Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59690,226,Brutor Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59691,226,Vherokior Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59692,226,Nefantar Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59693,226,Thukker Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59694,226,Starkmanir Firetail,"The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2635
+59695,226,Sebiestor Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59696,226,Krusual Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59697,226,Brutor Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59698,226,Vherokior Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59699,226,Nefantar Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59700,226,Thukker Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59701,226,Starkmanir Stabber,"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,47
+59702,226,Sebiestor Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59703,226,Krusual Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59704,226,Brutor Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59705,226,Vherokior Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59706,226,Nefantar Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59707,226,Thukker Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59708,226,Starkmanir Hurricane,"The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+59709,226,Sebiestor Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59710,226,Krusual Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59711,226,Brutor Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59712,226,Vherokior Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59713,226,Nefantar Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59714,226,Thukker Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59715,226,Starkmanir Tempest,"The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+59716,1975,Particle Cloud Electric Thunder 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25034
+59717,1975,Particle Cloud Electric Thunder 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25035
+59718,1975,Particle Cloud Electric Thunder 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25036
+59719,1975,Dungeon Cloud 9105,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25037
+59720,1950,Astero ASES SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are items you can activate on a character and apply to certain ships. When you have activated the SKIN, you will be able to change the look of any included ships flown by that character.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59721,1950,Ishtar ASES SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are items you can activate on a character and apply to certain ships. When you have activated the SKIN, you will be able to change the look of any included ships flown by that character.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59723,226,The Eternal Flame,"Built by the government shortly after the formation of the Minmatar Republic, the massive sculpture called ""The Eternal Flame"" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery.
+
+The Eternal Flame was constructed at some distance from Matar, evidently upon the remains of an old asteroid colony of some kind. Persistent rumor and speculation suggests this was an ancient Minmatar Empire station that once orbited Matar but the evidence for this romantic suggestion is scarce. Such remains as have been discovered at the core of the foundation asteroid are a mix of Minmatar and Amarr technology, and suggest it was established during the occupation period. Some have claimed it was actually a pirate base though most prefer to believe it was a secret rebel outpost. Perhaps such distinctions are moot when considering the times in which it was apparently used.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20197,1999
+59724,226,MMC Scythe Cruiser Mining Variant,"The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. The Minmatar Mining Corporation retains a number of mining variants of the Scythe, despite the ship being little known as a mining vessel since the Republic Fleet, Minmatar Territorial Guards, and Tribal Militias adopted the upgraded combat support and logistics variant. Even so, the mining variant Scythe, upgunned and armored by rebel crews, has a storied history as a mainstay of the Minmatar resistance and a key ship of the Great Rebellion.
+
+Notably, despite the Minmatar Mining Corporation being riddled with collaborators during its operations under the Amarr occupation, a significant number of MMC Scythes found their way into the hands of the rebels, typically crews and all. The quiet and careful support for the resistance by a large number of MMC managers did much to rehabilitate the reputation of the corporation in the post-Rebellion period, and the heroism of those martyred when their luck ran out is marked by a memorial plaque in every station and facility owned by the corporation.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,304
+59725,226,MMC Scythe Maintenance Pad,"This pad has been configured as a combination maintenance, testing and display facility for old mining variants of the Scythe cruiser design. The Minmatar Mining Corporation has retained a significant number of mining variant Scythes in inventory despite its extensive use of vastly more efficient mining barges and exhumers.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2409
+59726,226,MMC Storage and Preservation Facility,"This facility is used to store and preserve samples of all the technology developed or used by the Minmatar Mining Corporation over the long centuries of its existence. A number of very old pieces of Minmatar technology are kept here, making the facility a magnet for Minmatar scholars keen to reconstruct the material culture of the old Minmatar Empire.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2706
+59727,226,Mined Out Asteroid Field,This asteroid field has long been mined out of all useful minerals and resources but it is still used as a flight and drill testing range by the Minmatar Mining Corporation's Testing Center.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21919
+59728,226,MMC Testing Center Visitors Facility,"This facility is used to quarter visitors to the Testing Center and contains a number of subsidiary conference, trading, and research exchange areas. The facility also contains a section providing a historical overview of the Minmatar Mining Corporation. The displays in the historical section tend to emphasize the role of the MMC in supplying ships to the Minmatar resistance and the elimination of collaborators during the Great Rebellion.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2482
+59729,226,Minmatar Mining Corporation Testing HQ,"This is the headquarters of the Minmatar Mining Corporation's Testing Division and the primary facility of the testing center located at this old asteroid belt. The Minmatar Mining Corporation is a key player in the economy of the Minmatar Republic, providing vast quantities of material to the military and heavy industries. The need to continually enhance mining, processing and transport technology keeps the testing center very busy.
+
+The Minmatar Mining Corporation is the only Minmatar corporation still in existence that can trace its foundation to before the conquest of the old Minmatar Empire's territory by the Amarr Empire. The corporation managed to stay in business during the Amarr occupation only because it was useful. Now it is useful to the Minmatar, providing the raw materials to build fleets and equipment to defend the Republic against the Amarr Empire, and all other threats to the Minmatar people.",0E-10,1.0000000000,0E-10,1,2,None,0,None,None,20166,1137
+59730,226,MMC Testing Center Observation Platform,"This structure is an observation platform used by engineers, scientists, and other staff of the Minmatar Mining Corporation Testing Center. On occasions where demonstrations of new technology or enhanced ship designs are underway the platform is often thronged with visitors.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2521
+59731,383,SCC Security Stasis GunStar,"Charged by EDENCOM's Provost Marshal Kasiha Valkanir to develop a potent defense platform to aid in the fortification of New Eden's star systems, the Upwell Consortium collaborated with a number of the core empires' key weapons development corporations and came up with the GunStar.
+
+CONCORD forces have access to EDENCOM's GunStar designs and have developed a number of variants to suit their special needs. The Stasis GunStar is used by the SCC as an element in the interlocking defense networks used to secure vital facilities such as SCC Key Storage Sites.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24546
+59732,383,SCC Security Heavy GunStar,"Encouraged by the rapid development of the EDENCOM GunStar by Upwell and the empires' major weapons manufacturers, Provost Marshal Kasiha Valkanir requested an even more potent defense platform with a view to defending against the most powerful vessels in the Triglavian fleets.
+
+The Heavy GunStar was the product of this push and is perhaps the most powerful defense platform ever produced by New Eden's weapons engineers. Equipped with heavy batteries of capital-level weapons, the presence of an EDENCOM Heavy GunStar represents a formidable obstacle to the Triglavian invaders.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24547
+59733,226,AEGIS Proximity Mine,"As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.
+
+Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.
+
+Code: o10-10",10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,24974
+59734,226,AEGIS Proximity Mine,"As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.
+
+Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.
+
+Code: o10-05",10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,24974
+59738,226,Amarr Battlestation Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3776
+59739,226,Ruins of Fort Kavad,"The preserved ruins of Fort Kavad loom over the battlefield where the Minmatar struck the final blow that would secure their territories and allow their fledgling Republic to rise to its full height in relative peace.
+
+Named after an ancient lord of the Ardishapur Family, Fort Kavad sat at the center of the Ortner Redoubt, the last major toehold of the Amarr Empire in Minmatar space at the end of the Great Rebellion. The position guarded the core of the Ammatar Mandate the Amarr had set up as a defensive buffer but more critically was within striking distance of the Minmatar heartlands.
+
+Despite the chaos that the Great Rebellion had sowed across the Empire for several years, many Amarr lords were unwilling to settle for defeat at the hands of their erstwhile slaves. In BYC17, a militant faction at the Imperial Court promoted a plan to use Fort Kavad as a springboard for a counter-offensive that would regain the lost territories. A demoralized and confused Emperor Heideran VII, possibly afflicted by an attack of the Turit Disease he suffered with, allowed the militants to proceed with their plan.
+
+As Amarr forces built up at Fort Kavad, the Minmatar became aware of the plan and knew that an opportunity to strike a decisive blow was at hand. The Battle of the Golgothan Fields had robbed the Amarr of much of their capital ship strength, forcing them to concentrate battleship squadrons at Fort Kavad. Minmatar rebel forces from across their hard-won territories assembled and launched a pre-emptive strike in numbers that would overwhelm the defenses of Fort Kavad and catch the assembling Amarr fleets by surprise.
+
+With Fort Kavad's defenses crippled and entire battleship squadrons destroyed or disabled, the Amarr were in disarray but refused to retreat knowing well the penalty they would face at the hands of their fanatical lords. Many commanders launched suicidal counter-attacks and some broke past the Minmatar assault in an apparent attempt to mount the counter-offensive they had planned. At high cost in ships, including precious battleships, the Minmatar prevailed and wiped out the scattered Amarr taskforce.
+
+The news of the defeat at Fort Kavad roused Emperor Heideran's erratic anger and the militant faction at court suffered accordingly for their fatal underestimation of the Minmatar. Once the Emperor had seen to the security of the Ammatar Mandate, he once again lapsed into seclusion, having ordered no further military adventures on pain of death and the enslavement of all relatives of any lord foolish enough to defy the orders.
+
+For the Minmatar, the Battle of Fort Kavad was a famous victory that eliminated the danger of a counter-offensive by the Amarr Empire. In the relative peace the Minmatar fighters had bought with their blood, the Minmatar Republic was established and its defenses secured. Amarr warlords knew better than to openly defy the Emperor's peace but inevitably the means for militant Amarr and Minmatar to strike at one another was found in the bitter Vindication Wars that would be fought through and against the puppet state of the Ammatar Mandate.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3776
+59740,226,Preserved Amarr Defense Post,A disabled Amarr defense post that once served as part of the formidable defenses of Fort Kavad. It has been preserved as a monument to the Minmatar victory over the Amarr.,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2425
+59741,226,Preserved Amarr Battleship Wreck,This wrecked Amarr battleship has been preserved as a monument to the Minmatar victory over the Amarr at Fort Kavad.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21367
+59742,226,Preserved Amarr Battleship Wreck,This wrecked Amarr battleship has been preserved as a monument to the Minmatar victory over the Amarr at Fort Kavad.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21365
+59743,226,Preserved Minmatar Battleship Wreck,This wrecked Minmatar battleship has been preserved as a monument to the Minmatar victory over the Amarr at Fort Kavad.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21373
+59744,226,Preserved Minmatar Battleship Wreck,This wrecked Minmatar battleship has been preserved as a monument to the Minmatar victory over the Amarr at Fort Kavad.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21372
+59745,226,Unidentified Wreckage,This wreckage is part of the debris left over from the Battle of Fort Kavad. It remains largely untouched out of respect for the dead of the Battle of Fort Kavad.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,3582
+59746,226,Battle of Fort Kavad Monument,"This monument marks the Battle of Fort Kavad, where the Minmatar people finally drove the invaders from their stars and secured their home worlds.
+
+To the eternal memory of all those who died here for the freedom of the Tribes of Matar.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20803,24960
+59748,306,Novice Data Vault,A novice level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59749,306,Intermediate Data Vault,An intermediate level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59750,306,Expert Data Vault,An expert level data vault being used to run hacking challenges for capsuleers participating in the Minmatar Liberation Games.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+59752,314,Liberation Games Reward Token,This token can be found within some sites related to the Minmatar Liberation Games event and may be sold in many Minmatar stations for an ISK reward.,1.0000000000,0.0100000000,0E-10,1,None,100000.0000,1,754,10831,None,0
+59753,310,Mahti Jailbreak Reenactment,"This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Mahti Jailbreak of BYC18 which freed many rebels who would go on to be key figures in the fight for freedom.
+
+This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59754,310,Escape from Auner Reenactment,"This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders.
+
+This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59755,314,Serenity July Season Reward Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24271,None,0
+59756,303,Serenity YC123.7 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/8/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59757,303,Serenity YC123.7 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+59758,303,Command Center Upgrades Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24797,None,0
+59759,303,Planetology Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24797,None,0
+59760,303,Interplanetary Consolidation Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24797,None,0
+59761,303,Trade Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24796,None,0
+59762,303,Advanced Planetology Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24797,None,0
+59763,303,Daytrading Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24796,None,0
+59764,303,Broker Relations Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24796,None,0
+59765,303,Customs Code Expertise Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24796,None,0
+59766,303,Advanced Broker Relations Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24796,None,0
+59767,303,Astrogeology Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24798,None,0
+59768,303,Mining Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24798,None,0
+59792,1895,Evacuation Transport Reenactment Drone,This advanced training drone has been modified to mimic the flight profile of a Minmatar transport from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a Wreathe for the benefit of nearby camera drones.,10000000.0000000000,0E-10,2900.0000000000,1,None,None,0,None,None,None,310
+59793,1895,Hijacked Transport Reenactment Drone,This advanced training drone has been modified to mimic the flight profile of a hijacked Imperial transport from the era of the Minmatar Rebellion. It is supported by holoprojectors embedded in nearby structures that project a visual approximation of a prison transport for the benefit of nearby camera drones.,11000000.0000000000,0E-10,2100.0000000000,1,None,None,0,None,None,None,2715
+59794,1882,Background planet Sandstorm White,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,25038
+59795,227,Escape from Auner Hauler Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59796,227,Mahti Prisonbreak Hauler Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59797,303,Serenity Zainou 'Beancounter' Manufacturing RP-108,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24802,None,0
+59798,303,Serenity Poteque 'Prospector' Harvesting MC-108,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24799,None,0
+59799,303,Serenity Zainou 'Beancounter' Manufacturing RP-308,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24803,None,0
+59800,303,Serenity Poteque 'Prospector' Harvesting MC-308,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24800,None,0
+59801,303,Serenity Zainou 'Beancounter' Manufacturing RP-708,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24804,None,0
+59802,303,Serenity Poteque 'Prospector' Harvesting MC-708,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24801,None,0
+59803,303,Serenity YC123.7 Cerebral Accelerator I,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24792,None,0
+59804,303,Serenity YC123.7 Cerebral Accelerator II,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24793,None,0
+59805,303,Serenity YC123.7 Cerebral Accelerator III,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24794,None,0
+59806,303,Serenity YC123.7 Cerebral Accelerator IV,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24795,None,0
+59808,1950,Slasher Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59809,1950,Wolf Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+59810,1950,Thrasher Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+59811,1950,Stabber Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59812,1950,Vagabond Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+59813,1950,Scimitar Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+59814,1950,Cyclone Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+59815,1950,Sleipnir Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+59816,1950,Tempest Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+59817,1950,Panther Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+59818,1950,Leopard Republic Fleet SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59819,1950,Leopard Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59820,1950,Reaper Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59821,1950,Breacher Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59822,1950,Republic Fleet Firetail Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59823,1950,Rupture Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59824,1950,Stabber Fleet Issue Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59825,1950,Hurricane Fleet Issue Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59826,1950,Tempest Fleet Issue Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59827,1950,Leopard Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59828,1950,Reaper Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59829,1950,Breacher Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59830,1950,Republic Fleet Firetail Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59831,1950,Rupture Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59832,1950,Stabber Fleet Issue Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59833,1950,Hurricane Fleet Issue Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59834,1950,Tempest Fleet Issue Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59835,1950,Leopard Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59836,1950,Breacher Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59837,1950,Republic Fleet Firetail Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59838,1950,Rupture Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59839,1950,Stabber Fleet Issue Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59840,1950,Hurricane Fleet Issue Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59841,1950,Tempest Fleet Issue Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59842,1950,Reaper Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59843,1950,Leopard Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59844,1950,Reaper Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59845,1950,Breacher Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59846,1950,Republic Fleet Firetail Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59847,1950,Rupture Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59848,1950,Stabber Fleet Issue Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59849,1950,Hurricane Fleet Issue Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59850,1950,Tempest Fleet Issue Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59851,1950,Reaper Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59852,1950,Leopard Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59853,1950,Breacher Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59854,1950,Republic Fleet Firetail Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59855,1950,Rupture Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59856,1950,Stabber Fleet Issue Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59857,1950,Hurricane Fleet Issue Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59858,1950,Tempest Fleet Issue Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59859,1950,Leopard Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59860,1950,Reaper Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59861,1950,Breacher Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59862,1950,Republic Fleet Firetail Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59863,1950,Rupture Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59864,1950,Stabber Fleet Issue Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59865,1950,Hurricane Fleet Issue Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59866,1950,Tempest Fleet Issue Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59867,1950,Leopard Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59868,1950,Reaper Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2355,None,None,0
+59869,1950,Breacher Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+59870,1950,Republic Fleet Firetail Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+59871,1950,Rupture Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+59872,1950,Stabber Fleet Issue Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+59873,1950,Hurricane Fleet Issue Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+59874,1950,Tempest Fleet Issue Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+59875,1950,Leopard Liberation Games SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2316,None,None,0
+59876,303,Expired Basic 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the inaugural Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 14th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+59878,303,Expired Potent 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the inaugural Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 14th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+59879,303,Expired Extended 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the inaugural Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 14th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+59880,303,Expired Liberation Games Damage Booster I,"+2% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59881,303,Expired Liberation Games Damage Booster II,"+3% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59882,303,Expired Liberation Games Damage Booster III,"+5% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59883,303,Expired Liberation Games Accuracy Booster II,"+6% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59884,303,Expired Liberation Games Accuracy Booster III,"+10% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59885,303,Expired Liberation Games Range Booster I,"+4% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59886,303,Expired Liberation Games Range Booster II,"+6% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59887,303,Expired Liberation Games Range Booster III,"+10% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59888,303,Expired Liberation Games EWar Booster I,"+4% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59889,303,Expired Liberation Games EWar Booster II,"+6% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59890,303,Expired Liberation Games EWar Booster III,"+10% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59891,303,Expired Liberation Games Accuracy Booster I,"+4% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 14th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+59892,1194,Republic Service Tattoo (Brutor Tribe) Package,Contains Republic Service Tattoos with Brutor Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59893,1194,Republic Service Tattoo (Krusual Tribe) Package,Contains Republic Service Tattoos with Krusual Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59894,1194,Republic Service Tattoo (Nefantar Tribe) Package,Contains Republic Service Tattoos with Nefantar Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59895,1194,Republic Service Tattoo (Sebiestor Tribe) Package,Contains Republic Service Tattoos with Sebiestor Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59896,1194,Republic Service Tattoo (Starkmanir Tribe) Package,Contains Republic Service Tattoos with Starkmanir Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59897,1194,Republic Service Tattoo (Thukker Tribe) Package,Contains Republic Service Tattoos with Thukker Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59898,1194,Republic Service Tattoo (Vherokior Tribe) Package,Contains Republic Service Tattoos with Vherokior Tribe iconography,0E-10,0.1000000000,0E-10,1,None,None,1,None,24300,None,0
+59900,314,Serenity YC123.7 Event Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24805,None,0
+59901,314,Serenity YC123.7 Event SKIN Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24806,None,0
+59902,314,Serenity YC123.7 Event Manufacturing Booster Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24807,None,0
+59903,314,Serenity YC123.7 Event Skill Booster Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24808,None,0
+59942,310,Battle of Fort Kavad Monument,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59956,15,Association for Interdisciplinary Research Outpost,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,20164,25047
+59960,303,Precursor Cruiser Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24815,None,0
+59961,303,Medium Precursor Weapon Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24816,None,0
+59962,303,Medium Disintegrator Specialization Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24817,None,0
+59964,303,Tiamat Prremium Insurance,This Cerebral Accelerator is only designed for and available on Serenity,0E-10,1.0000000000,0E-10,1,None,None,1,None,24818,None,0
+59965,1950,Gila ASES SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are items you can activate on a character and apply to certain ships. When you have activated the SKIN, you will be able to change the look of any included ships flown by that character.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+59966,1950,Stratios ASES SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are items you can activate on a character and apply to certain ships. When you have activated the SKIN, you will be able to change the look of any included ships flown by that character.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+59967,306,NW ESS Key Generator,"This coded container is a Secure Key Generator that holds a Reserve Security Key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-West Encounter Surveillance Quadrant.
+
+The SCC defines its North-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Branch, Deklein, Pure Blind, Tenal, Tribute, Venal, Cloud Ring, Fade, Fountain, Outer Ring, and Syndicate",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1171
+59968,306,NE ESS Key Generator,"This vault contains a Secure Key Generator that may hold a Reserve Security Key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's North-East Encounter Surveillance Quadrant.
+
+The SCC defines its North-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Cobalt Edge, Etherium Reach, The Kalevala Expanse, Malpais, Oasa, Outer Passage, Perrigen Falls, The Spire, Vale of the Silent, and Cache",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1171
+59969,306,SW ESS Key Generator,"This coded container is a Secure Key Generator that holds a Reserve Security Key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-West Encounter Surveillance Quadrant.
+
+The SCC defines its South-West Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Feythabolis, Impass, Delve, Period Basis, Querious, Catch, Esoteria, Paragon Soul, Providence, and Stain",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1171
+59970,306,SE ESS Key Generator,"This coded container is a Secure Key Generator that holds a Reserve Security Key for Encounter Surveillance System (ESS) reserve banks in the Secure Commerce Commission's South-East Encounter Surveillance Quadrant.
+
+The SCC defines its South-East Encounter Surveillance Quadrant as encompassing star systems in the following regions:
+
+Geminate, Curse, Detorid, Great Wildlands, Immensea, Insmother, Omist, Scalding Pass, Tenerifis, and Wicked Creek",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,1171
+59971,226,SCC Encounter Surveillance Audit Control,"CONCORD has centralized the Encounter Surveillance System program under the authority of the Secure Commerce Commission. ESS installations have been placed in star systems eligible for enhanced bounty programs by the SCC.
+
+Once operated on a freelancer basis by individual empires, the ESS program was re-organized under SCC control to improve efficiency, and combat corruption and financial crimes by pirate groups.
+
+Encounter Surveillance Audit Control facilities are the main bases for SCC Keyholders, the senior officials of the SCC who carry out audits of the bounty system reserves and who are authorized to make inspections and transfers of Encrypted Bounty Bonds. These facilities are based outside and at a remote distance from the Surveillance Quadrant they are responsible for auditing.",0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1267
+59972,226,SCC Encounter Surveillance Administration,"CONCORD has centralized the Encounter Surveillance System program under the authority of the Secure Commerce Commission. ESS installations have been placed in star systems eligible for enhanced bounty programs by the SCC.
+
+Once operated on a freelancer basis by individual empires, the ESS program was re-organized under SCC control to improve efficiency, and combat corruption and financial crimes by pirate groups.
+
+SCC Encounter Surveillance Administration facilities are the main information gathering and collating centers for the Surveillance Quadrant for which they have responsibility. These facilities process and store vast quantities of financial and contractual information pertaining to the SCC bounty program. This information is then made available to the Audit Control center within a Secure Key Storage site.",0E-10,0E-10,0E-10,1,8,None,0,None,None,14,2783
+59974,1975,abs1_t1_tetrimon_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25060
+59975,1950,Amarr Shuttle Tash-Murkon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+59976,1950,Sigil Tash-Murkon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+59977,1194,Amarr Foundation Day Jacket Crate,Contains stylish 'Imperial Loyalist' jackets for both men and women to celebrate Foundation Day YC123.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24297,None,0
+59978,1194,Amarr Foundation Day Pants Crate,Contains stylish 'Imperial Loyalist' pants for both men and women to celebrate Foundation Day YC123.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24297,None,0
+59979,226,ESS Key Generator Interface,"This platform provides an interface with Secure Key Generators that are used by audit and inspection staff of the Secure Commerce Commission. SCC Keyholders can pick up their assigned keys from this platform under authorization from the secure administration and audit control center located deeper within the SCC Key Storage site.
+
+Normally, no keys would be generated without the permission of the audit control staff deep within the site. However, should the site be breached, hacked, and security response forces neutralized by a sufficiently daring team, a Secure Key Generator may become accessible at this location.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2403
+59980,310,Order of St. Tetrimon Fortress Monastery,"This heavily fortified monastery serves as a regional chapterhouse for the Order of St. Tetrimon in Domain. As a major base for this powerful religious and military order, it is defended by fanatical followers of the Tetrimon's radical scriptural, theocratic, and militarist doctrines.
+
+The construction of this fortress monastery within the Thebeka system was made possible by Royal Heir Arim Ardishapur who sees the Tetrimon as valuable allies on the politically conservative and religiously militant side of the struggle for the future of the Amarr Empire. Order of St. Tetrimon military forces were involved in putting down a number of slave rebellions in Ardishapur domains, including a major uprising in the Thebeka system. The construction of this fortress monastery in the system marks that service and underlines the political alliance between House Ardishapur and the Order.
+
+Although the monastery is officially sanctioned by the local Ardishapur authorities, many observers have noted the Order's choice to construct their facility at the very outer reaches of the Thebeka system, far from the populated inner planets and public space stations. This choice of location is viewed as a clear signal that the Order of St. Tetrimon continues to see itself standing apart from the temporal politics of the Empire, with its mission distinct, deeply spiritual, and remaining fully inspired by the example of St. Tetrimon.
+
+The Order was founded in 21460 AD in the name of St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the ""Mad Emperor"". The Order of St. Tetrimon was tasked by the Council of Apostles with the role of preserving the original Amarr Scriptures and purging all apocryphal and non-canon texts, which included the majority of Zaragram II’s decrees. This mission later brought the Order into tension with the dominant powers of the Amarr Empire during the era of the ""Moral Reforms"" that began in 21875 AD. This tension grew until 22762 AD, when the Order of St. Tetrimon was officially suppressed by the Imperial authorities. Surviving members of the Order fled to the Khanid Kingdom where they received political protection.
+
+During this time in exile, the Order of St. Tetrimon worked to increase their martial strength and increased their militarism to ensure that they would be able to defend their beliefs if another conflict erupted. This served them well when the Minmatar Rebellion began in 23216 AD. The Order reached an agreement with Emperor Heideran VII as Amarr forces were overstretched by the spreading rebellion. The Order would be allowed to once again travel through the Empire freely in return for assistance against Minmatar forces. In subsequent decades, ships flying Tetrimon colours became much feared by the young Republic Fleet for their fearless attacks and the suicidal fury shown by their pilots.
+
+During the remaining reign of Heideran VII the Tetrimon were left untouched, on the understanding that they would not attempt to undermine Emperor's authority. The agreement did not survive under Heideran's successor Doriam II, a ruler with liberal views and a history of releasing slaves. Increasing conflict with the Theology Council during Doriam II's YC105-107 reign led to the Order of St. Tetrimon being suppressed once more following a political struggle that involved several Royal Houses and even capsuleers. Returning to their secluded fastnesses in the Khanid Kingdom and beyond, the Order remained relatively quiescent during the Karsoth Interregnum, building its strength and continuing its mission.
+
+Following the Elder Fleet Invasion of the Amarr Empire in YC110, and the return and coronation of Empress Jamyl I, the Order of St. Tetrimon welcomed the new Amarr ruler and pledged its continuing fealty to the Holy Amarr Empire. Upon the death of Empress Jamyl I in YC117, the Order returned to the Empire as a neutral arbiter and guardian of the Imperial Succession process, in an Empire that had become deeply factionalized and corrupted by ""Red Chamberlain"" Dochuta Karsoth's rule.
+
+During the rule of Empress Catiz I, the fortunes of the Order of St. Tetrimon have continued to improve. Under the leadership of Grand Master Khemon Dulsur an-Tetrimon, the Order has established a role as a force useful for seeking out and suppressing rebellion and heresy. Increasing conflict across New Eden has revitalized the ""Religious Reclaimer"" tendency among the Amarr Empire's powerful nobility and brought support for the Order. Militant and conservative houses such as the Ardishapur and Sarum have forged cordial relations with the Tetrimon, in an Amarr Empire with royal houses, powerful ministries, and religious factions carefully balanced against one another by a relatively new Empress.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59981,310,The Traumark Installation,"The Traumark Installation is a massive fortress complex that stands as a sentinel overlooking the southern reaches of the Amarr Empire and the border between the Empire and Sansha's Nation. The history of this installation tells a story of pride, folly, and resurgence for the vastly rich Tash-Murkon royal family.
+
+The original Traumark Installation was constructed by the Tash-Murkon family during the first optimistic century following their elevation to the top echelons of power within the Amarr Empire after the Khanid Rebellion. It was designed to defend the southernmost point of the Tash-Murkon royal territory and to attract attention as a symbol of the family's commitment to progress and development. The old Traumark Installation stood for over two hundred years as a shining symbol of Tash-Murkon wealth and might. Yet that proud moment came and went as the fortress, once thought to be impregnable, fell into the hands of Sansha's Nation during the Nation's first great resurgence in YC105. All efforts to retake the installation failed, and the infested ruins stood for over a decade as a thorn in the side of the proud but humbled Tash-Murkons.
+
+Eventually the pragmatic Tash-Murkons decided to take a different approach and instead of recapturing the Sansha-infested ruins of Old Traumark they began constructing a new Traumark Installation at a new location not far from the previous site. Royal Heir Tunir Tash-Murkon and his advisors shrewdly took advantage of an influx of surplus equipment available to the empires with the reduction in the intensity of the EDENCOM/Triglavian conflict in YC123. Using the equipment and resources they had acquired, the Tash-Murkon Family was able to build the new Traumark Installation well below projected budgets.
+
+Additionally, the influence of the Tash-Murkon with Empress Catiz I, and their successful lobbying for a new stargate to Stain region, ensured that their new fortress would be a short warp away from the Empire's newly-constructed link between Samnier and F7-ICZ. The new installation serves both as a defensive bulwark against Sansha intrusion into Amarr space, and as a hub for the Tash-Murkon family's military, exploration, and resource gathering expeditions into Stain.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59982,310,Old Traumark,"The Old Traumark Installation was formerly a massive fortress guarding the southern space territories of the vastly rich Tash-Murkon royal family. At its height it represented the proudest moment in the history of the Tash-Murkon and a symbol of their commitment to progress and development. Yet that proud moment came and went, for the fortress, once thought to be impregnable, fell into the hands of Sansha's Nation
+
+Over the subsequent years several attempts were made to recapture and renovate the installation, however each attempt was stymied by the entrenched Sansha forces. The close proximity to Stain allowed Nation reinforcements to arrive with little warning, and the stations themselves were riddled with booby traps and infested by numerous cybernetically-augmented True Slave soldiers.
+
+After these failed attempts to recapture the ruins, the pragmatic Tash-Murkons eventually changed their approach and chose to build a new Traumark Installation at a nearby location. Now two versions of the great southern fortress exist just a short warp away from each other: a bright shining facility that represents the best of Amarr progress and might, and the ruined fortification that serves as an ever-present reminder of that might's limits.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59983,310,Ndoria Mining Hub,"The moons of the planet Ndoria, in the system of Uplingur, have long been a focus for tensions between the Minmatar Republic and the Ammatar Mandate, a satellite state of the greater Amarr Empire. Uplingur is located on the border of Minmatar and Ammatar space, and for many years was claimed by both governments. With both Republic and Mandate focused on the security of key systems during the long Vindication Wars, neither were willing to go beyond mere words and assert their claims in substance. This changed in YC104, two years after the cessation of hostilities between the Republic and Mandate, when military and logistical support from the Amarr Empire enabled the Ammatar to assert control of the system.
+
+Seizing this opportunity, the Mandate-based Nefantar Miner Association moved into Uplingur in force and began constructing infrastructure to exploit Uplingur's rich resources. The 22 moons of the planet Ndoria contained huge deposits of several highly valuable minerals and had been coveted for years by all the empires. The main surface deposits of valuable resources on Ndoria's moons had long since been depleted by rampant and uncontrolled mineral harvesting operations conducted by competing mining expeditions from both the Republic and Mandate, during the decades of contested system control.
+
+To access the remaining valuable deposits deep beneath the moon surfaces required the stability of permanent infrastructure, and the NMA drilled massive mining shafts into the moons. These extensive works allowed the Mandate's miners to harvest minerals that were inaccessible to temporary surface miners and later capsuleer orbital moon mining operations.
+
+This fortified mining hub facility was constructed by the Nefantar Miner Association to serve as the central collection and processing center for ores collected from mining installations spread across Ndoria's moons. It has since expanded to serve NMA's resource harvesting operations all across the Hevaka constellation.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+59984,226,Ndoria Mining Hub,"The moons of the planet Ndoria, in the system of Uplingur, have long been a focus for tensions between the Minmatar Republic and the Ammatar Mandate, a satellite state of the greater Amarr Empire. Uplingur is located on the border of Minmatar and Ammatar space, and for many years was claimed by both governments. With both Republic and Mandate focused on the security of key systems during the long Vindication Wars, neither were willing to go beyond mere words and assert their claims in substance. This changed in YC104, two years after the cessation of hostilities between the Republic and Mandate, when military and logistical support from the Amarr Empire enabled the Ammatar to assert control of the system.
+
+Seizing this opportunity, the Mandate-based Nefantar Miner Association moved into Uplingur in force and began constructing infrastructure to exploit Uplingur's rich resources. The 22 moons of the planet Ndoria contained huge deposits of several highly valuable minerals and had been coveted for years by all the empires. The main surface deposits of valuable resources on Ndoria's moons had long since been depleted by rampant and uncontrolled mineral harvesting operations conducted by competing mining expeditions from both the Republic and Mandate, during the decades of contested system control.
+
+To access the remaining valuable deposits deep beneath the moon surfaces required the stability of permanent infrastructure, and the NMA drilled massive mining shafts into the moons. These extensive works allowed the Mandate's miners to harvest minerals that were inaccessible to temporary surface miners and later capsuleer orbital moon mining operations.
+
+This fortified mining hub facility was constructed by the Nefantar Miner Association to serve as the central collection and processing center for ores collected from mining installations spread across Ndoria's moons. It has since expanded to serve NMA's resource harvesting operations all across the Hevaka constellation.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1070
+59985,4128,[AIR] Stratios II,,9350000.0000000000,28600.0000000000,550.0000000000,1,None,None,0,None,None,20124,25018
+59986,4128,[AIR] Brutix II,,11800000.0000000000,270000.0000000000,475.0000000000,1,None,None,0,None,None,20072,25020
+59987,4128,[AIR] Nestor II,,20000000.0000000000,28600.0000000000,875.0000000000,1,None,None,0,None,None,20127,25024
+59989,314,Serenity YC123.7 Triglavian Recon Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24530,None,0
+59990,1667,Tetrimon Paladin,"This powerful marauder is crewed by members of the Order of St. Tetrimon, and is tasked with defending their fortress monastery in the Thebeka system.",145000000.0000000000,486000.0000000000,1125.0000000000,1,8,None,0,None,None,20061,25062
+59991,1665,Tetrimon Zealot,"This powerful heavy assault cruiser is crewed by members of the Order of St. Tetrimon, and is tasked with defending their fortress monastery in the Thebeka system.",12580000.0000000000,101000.0000000000,440.0000000000,1,8,None,0,None,None,20063,1751
+59992,227,Tetrimon Monastery NPC Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+59996,1975,Non-Interactable Amarr Control Tower,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+59997,1975,Non-Interactable Hangar Array,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2301
+59998,1975,Non-Interactable Reprocessing Array,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2300
+59999,1975,Non-Interactable Silo,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2598
+60000,1975,Non-Interactable Reactor Array,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2377
+60001,1975,Non-Interactable Athanor,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21445
+60002,226,The Traumark Installation,"The Traumark Installation is a massive fortress complex that stands as a sentinel overlooking the southern reaches of the Amarr Empire and the border between the Empire and Sansha's Nation. The history of this installation tells a story of pride, folly, and resurgence for the vastly rich Tash-Murkon royal family.
+
+The original Traumark Installation was constructed by the Tash-Murkon family during the first optimistic century following their elevation to the top echelons of power within the Amarr Empire after the Khanid Rebellion. It was designed to defend the southernmost point of the Tash-Murkon royal territory and to attract attention as a symbol of the family's commitment to progress and development. The old Traumark Installation stood for over two hundred years as a shining symbol of Tash-Murkon wealth and might. Yet that proud moment came and went as the fortress, once thought to be impregnable, fell into the hands of Sansha's Nation during the Nation's first great resurgence in YC105. All efforts to retake the installation failed, and the infested ruins stood for over a decade as a thorn in the side of the proud but humbled Tash-Murkons.
+
+Eventually the pragmatic Tash-Murkons decided to take a different approach and instead of recapturing the Sansha-infested ruins of Old Traumark they began constructing a new Traumark Installation at a new location not far from the previous site. Royal Heir Tunir Tash-Murkon and his advisors shrewdly took advantage of an influx of surplus equipment available to the empires with the reduction in the intensity of the EDENCOM/Triglavian conflict in YC123. Using the equipment and resources they had acquired, the Tash-Murkon Family was able to build the new Traumark Installation well below projected budgets.
+
+Additionally, the influence of the Tash-Murkon with Empress Catiz I, and their successful lobbying for a new stargate to Stain region, ensured that their new fortress would be a short warp away from the Empire's newly-constructed link between Samnier and F7-ICZ. The new installation serves both as a defensive bulwark against Sansha intrusion into Amarr space, and as a hub for the Tash-Murkon family's military, exploration, and resource gathering expeditions into Stain.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20158,1068
+60003,226,The Ruins of Old Traumark,"The Old Traumark Installation was formerly a massive fortress guarding the southern space territories of the vastly rich Tash-Murkon royal family. At its height it represented the proudest moment in the history of the Tash-Murkon and a symbol of their commitment to progress and development. Yet that proud moment came and went, for the fortress, once thought to be impregnable, fell into the hands of Sansha's Nation
+
+Over the subsequent years several attempts were made to recapture and renovate the installation, however each attempt was stymied by the entrenched Sansha forces. The close proximity to Stain allowed Nation reinforcements to arrive with little warning, and the stations themselves were riddled with booby traps and infested by numerous cybernetically-augmented True Slave soldiers.
+
+After these failed attempts to recapture the ruins, the pragmatic Tash-Murkons eventually changed their approach and chose to build a new Traumark Installation at a nearby location. Now two versions of the great southern fortress exist just a short warp away from each other: a bright shining facility that represents the best of Amarr progress and might, and the ruined fortification that serves as an ever-present reminder of that might's limits.",0E-10,0E-10,0E-10,1,4,None,0,None,None,20174,3772
+60004,1975,as6_tashmurkon_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,1373
+60005,1975,as7_tashmurkon_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,18,20661
+60006,1975,uw_sentry02_tashmurkon_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24547
+60007,1975,Non-interactable Depleted Asteroid Field,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21919
+60019,4098,Amarr Foundation Day Expert System,"Amarr Foundation Day Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly Amarr Tech 1 and Navy frigate-type, destroyer-type and cruiser-type ships along with Amarr-focused supporting skills. This is a promotional Expert System released to celebrate the Foundation Day.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+60023,303,Serenity Monthly Cerebral Accelerator - 2021.8,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/8/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60024,314,Serenity YC123.7 PotT SKIN Crate Small,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24821,None,0
+60025,314,Serenity YC123.7 PotT SKIN Crate Large,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24821,None,0
+60027,1950,Crow State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+60028,1950,Hawk State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+60029,1950,Manticore State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+60030,1950,Eagle State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+60031,1950,Ferox State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+60032,1950,Golem State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+60033,1739,AIR Skill Injector,This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.,0E-10,0.0020000000,0E-10,1,None,None,0,None,21731,None,0
+60042,1975,as3_tashmurkon_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,26,1073
+60043,1975,abs2_t1_navy_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2927
+60048,1975,Minmatar Trade Station in Construction (DO NOT TRANSLATE),Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3795
+60068,303,Serenity Rookie Exclusive Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 30 days.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24824,None,0
+60076,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24499,None,0
+60077,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60078,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60079,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+60080,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60081,1950,Blackbird Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+60082,1950,Raptor Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+60083,1950,Arbitrator Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60084,1950,Crusader Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60085,1950,Bellicose Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+60086,1950,Claw Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+60087,1950,Celestis Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60088,1950,Taranis Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60089,4098,Caldari Union Day Expert System,"Caldari Union Day Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly Caldari Tech 1 and Navy frigate-type, destroyer-type and cruiser-type ships along with Caldari-focused supporting skills. This is a promotional Expert System released to celebrate the Union Day.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+60091,303,Serenity YC123.8 Season Standard Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/9/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60092,303,Serenity YC123.8 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/9/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60093,303,Serenity YC123.8 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60095,314,Serenity YC123.8 Season Ship Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24819,None,0
+60096,314,Serenity YC123.8 Season Reward Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24820,None,0
+60097,1950,Astero Friendship League SKIN,"Alongside their humanitarian and scientific pursuits, the Sisters of EVE are involved in many diplomatic and cultural endeavors aimed at promoting friendship between the disparate peoples of the cluster. The SOE's Friendship League is an organization dedicated to advancing good relations between all societies independently of the political and diplomatic maneuvering of the empires and factions of New Eden.
+
+Members of the SOE Friendship League are trained to observe high standards of discretion and impartiality in their work, despite the difficulties often posed by diametrically opposed political, economic, and cultural interests across the empires and worlds of the cluster. The Friendship League is occasionally accused of being a front for less altruistic SOE operations but nothing has ever come to light to definitively tarnish its reputation.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+60098,1950,Stratios Friendship League SKIN,"Alongside their humanitarian and scientific pursuits, the Sisters of EVE are involved in many diplomatic and cultural endeavors aimed at promoting friendship between the disparate peoples of the cluster. The SOE's Friendship League is an organization dedicated to advancing good relations between all societies independently of the political and diplomatic maneuvering of the empires and factions of New Eden.
+
+Members of the SOE Friendship League are trained to observe high standards of discretion and impartiality in their work, despite the difficulties often posed by diametrically opposed political, economic, and cultural interests across the empires and worlds of the cluster. The Friendship League is occasionally accused of being a front for less altruistic SOE operations but nothing has ever come to light to definitively tarnish its reputation.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60099,1950,Nestor Friendship League SKIN,"Alongside their humanitarian and scientific pursuits, the Sisters of EVE are involved in many diplomatic and cultural endeavors aimed at promoting friendship between the disparate peoples of the cluster. The SOE's Friendship League is an organization dedicated to advancing good relations between all societies independently of the political and diplomatic maneuvering of the empires and factions of New Eden.
+
+Members of the SOE Friendship League are trained to observe high standards of discretion and impartiality in their work, despite the difficulties often posed by diametrically opposed political, economic, and cultural interests across the empires and worlds of the cluster. The Friendship League is occasionally accused of being a front for less altruistic SOE operations but nothing has ever come to light to definitively tarnish its reputation.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+60105,1950,Caldari Shuttle Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2388,None,None,0
+60106,1950,Badger Wiyrkomi SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+60107,1194,Caldari Union Day Pants Crate,Contains stylish 'State Protector' pants for both men and women to celebrate Union Day YC123.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24299,None,0
+60109,1194,Caldari Union Day Jacket Crate,Contains stylish 'State Protector' jackets for both men and women to celebrate Union Day YC123.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24299,None,0
+60110,226,Landfall Kutuoto Miru Orbital Center,"The Landfall Kutuoto Miru Orbital Center is a facility dedicated to the teaching and practice of the various techniques of mind and body used in the Caldari Way. The term ""Kutuoto Miru"" can loosely be translated as ""mind tool"" but, in context of the Caldari Way, more properly signifies an entire set of practical disciplines used by those seeking to maximize focus, equanimity, and mental fortitude. The practice of Kutuoto Miru within the Caldari Way has expanded from an ancient core to include numerous sub-disciplines of mind and body, including martial forms.
+
+The Landfall Kutuoto Miru Orbital Center is maintained by the Chief Executive Panel using the discretionary funding available to it through State service charges and its longstanding investments in the Caldari banking system. Recent expansion and upgrades have considerably expanded the communications capacity of the facility, and all eight ruling megacorporations have established their own Kutuoto Miru educational broadcasting units on the orbital center. As a center for Caldari Wayist practice, the facility is closely linked to the Landfall Shrine on New Caldari Prime.
+
+The Landfall Shrine is the largest Wayist shrine in Caldari space, surrounded by expansive parklands around which the major metropolis of Landfall City sprawls. The shrine is primarily a place for the veneration of ancestor spirits, and is of prime importance to the Caldari people. Built on the landing site of the first Kaalakiota colony ship to reach the planet more than 350 years ago, Landfall Shrine is a vast complex of gardens, pavilions, and temples. A necropolis contains the tombs of more than 12,000 heroes of the Caldari State. It is the only shrine which is supported through a national endowment, and most Caldari, even those who are not Wayists, make at least one trip to the site during their lifetime.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,24482
+60111,226,Urlen II Provist Riots Memorial,"On YC110.06.10, as news broke of the invasion of the Gallente Federation's Luminaire system and assault on Caldari Prime by State forces, anti-Gallente rioting spread across the Caldari State. While most incidents resulted in relatively few casualties, the riots in the underground industrial colonies of Urlen II resulted in the deaths of at least 1,000 State citizens, the vast majority of whom were members of the ethnic Gallente communities on that world.
+
+At the time, conflicting reports included the claim that Gallente partisans had risen up on Urlen II in reaction to the invasion of Luminaire. In the chaos of YC110, with open warfare between the empires of New Eden, the true nature of the riots remained obscure for years. Further investigations were only carried out by order of the Chief Executive Panel following the fall from power of Tibus Heth and his Caldari Providence Directorate or ""Provist"" regime in YC115. Despite attempts at a cover up by the Provist regime, it became amply clear from evidence and testimony that the Urlen II riots, like others at the time, had been instigated by Provist paramilitaries and their terrorist allies in the Templis Dragonaurs movement.
+
+While the enormity of Tibus Heth's crimes against the Caldari State went far beyond the tragedy of Urlen II, in the course of reasserting the old corporate system, the megacorporations of the CEP were concerned to emphasize that the ethnic persecution and terrorism against citizens of the Caldari State practised by the Provists would not be tolerated. To that end, the CEP published the results of the investigation for all citizens to read and commissioned a memorial to those who lost their lives in the Urlen II Provist Riots.
+
+In memory of those State citizens who lost their lives in the tragedy of Urlen II at the hands of terrorists directed by the outlaw and criminal Tibus Heth. Let us never again forget that the Caldari State is for all who live by the corporate ideal and follow the Caldari Way. – Chief Executive Panel of the Caldari State",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+60112,310,Landfall Kutuoto Miru Orbital Center,Landfall Kutuoto Miru Orbital Center,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60113,310,Urlen II Provist Riots Memorial,Urlen II Provist Riots Memorial,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60115,306,AIR Rogue Drone Analysis Node,"This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
+
+The device may be hacked to retrieve any data or materials under analysis by the research effort here.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+60116,306,AIR Rogue Drone Analysis Node,"This Rogue Drone Analysis Node was being used by researchers from the Association for Interdisciplinary Research (AIR) before they were evidently overcome by swarms of rogue drones.
+
+The device may be hacked to retrieve any data or materials under analysis by the research effort here.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+60117,310,Sep Hacking Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60121,1975,Rock Formation - Branched & Twisted,A huge branching rock formation.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,1693
+60122,1975,Secure Info Shard Wreck,This once functional info shard has been destroyed beyond repair. The cause of destruction is unknown.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21404
+60123,1975,Snake Shaped Asteroid,"Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2006
+60124,1975,Sheared Rock Formation,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2064
+60125,1975,Nestor Battleship Wreck,This SOE battleship has been destroyed beyond repair. No life signs are present on board.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21397
+60128,1950,Capsule ASES SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are items you can activate on a character and apply to certain ships. When you have activated the SKIN, you will be able to change the look of any included ships flown by that character.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+60139,1975,Rogue Drone Nursery Pods,Nursery pods where rogue drones are assembled in a process that bears an eerie resemblance to growth.,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,25001
+60140,1975,Rogue Drone Nursery Pod,A nursery pod where a rogue drone will be assembled in a process that bears an eerie resemblance to growth.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25002
+60141,1975,Rogue Drone Colony Nest,The Rogue Drone Colony Nest is the core of this infestation of rogue drones and will be defended by the combat units of the local swarm. This vast structure serves many functions but is primarily used to manufacture and expand the fields of nursery pods that assemble new rogue drones. Research into rogue drone activities here would give valuable insights into their technology but such efforts are very dangerous indeed.,0E-10,0E-10,0E-10,1,134,None,0,None,None,None,2565
+60142,1975,Rogue Drone Harvest Hive,"This large Rogue Drone structure is a hive of harvester drone activity and is used to store materials gathered by the swarms of rogue drones serving the local Colony Nest. Like the core nest, this structure will be defended by rogue drone combat units.",0E-10,0E-10,0E-10,1,134,None,0,None,None,None,2406
+60143,1813,SCC Security Neutralizer,This Enforcer-class cruiser is configured to neutralize the energy systems of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this powerful combat support cruiser.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60144,319,Unidentified Signal,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25059
+60145,1803,SCC Security Interceptor,This Pacifier-class frigate is used as a light interceptor by the security forces guarding the SCC Secure Key Storage. It would be unwise to draw the attention of this fast attack frigate.,1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+60153,1813,SCC Security Jammer,This Enforcer-class cruiser is set up as an electronic warfare platform that will jam the targeting sensors of of any ships intruding into the SCC Secure Key Storage. It would be unwise to draw the attention of this potent combat support cruiser.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60154,1882,Cloudlayer_01a,,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,25076
+60156,1950,Astero AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+60157,1950,Stratios AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60158,1950,Nestor AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+60159,1950,Incursus AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60160,1083,Men's 'Orb Semiotique' Synthetic Eye (right),"Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24827,None,0
+60161,1090,Men's 'Semiotique Sports' Pants,"These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24828,None,0
+60162,1091,Men's 'Semiotique Sports' Shoes,"These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,24829,None,0
+60163,1670,Men's 'Barbatus Semiotique' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, this facial augmentation from Semiotique Superluminal combines a striking design with mesh technology that will boost the wearer's somatosensory systems.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24830,None,0
+60164,1670,Men's 'Semiotique TorsoRig' Body Augmentation,"The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24831,None,0
+60165,1083,Men's 'Glass Semiotique' Monocle Interface (right),"Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24832,None,0
+60166,1083,Women's 'Orb Semiotique' Synthetic Eye (right),"Developed to integrate FTL communications and enhanced reality technology on the proven 'Odin' synthetic eye platform, the new 'Orb Semiotique' full-replacement implant was commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24833,None,0
+60167,1090,Women's 'Semiotique Sports' Pants,"These hard-wearing pants, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24834,None,0
+60168,1091,Women's 'Semiotique Sports' Shoes,"These high-performance shoes, combining utility and leisurewear features in a comfortable and tough design, have been commissioned by Semiotique Superluminal to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,24835,None,0
+60169,1670,Women's 'Oculina Semiotique' Facial Augmentation,"This mesh-tech facial augmentation from Semiotique Superluminal is designed to supplement the range of information that can be gathered in the visual cone of the wearer, providing supplemental electromagnetic, thermal and kinetic pickups for translation into optical data.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24836,None,0
+60170,1670,Women's 'Semiotique TorsoRig' Body Augmentation,"The Semiotique TorsoRig provides the user with powerful enhancements to upper body strength, speed and precision. This version of Wiyrkomi Industrial Biomechanics' TorsoRig line has been specially commissioned to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,24837,None,0
+60171,1083,Women's 'Glass Semiotique' Monocle Interface (right),"Made infamous by capsuleers eager to flaunt their vast wealth, the original 'Looking Glass' design of monocle interfaces has been specially updated by Semiotique Superluminal in the form of the 'Glass Semiotique' to mark the launch of the Semiotique Sports brand.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24838,None,0
+60172,303,Serenity Monthly Cerebral Accelerator - 2021.9,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/9/30.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60173,1975,EDENCOM Shield Facility,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25079
+60174,1975,Upwell Storage Facility 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25080
+60175,1088,60175_Male_outer_JacketMilM02_Types_JacketMilM02_AIR.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24839,None,0
+60176,1088,60176_Female_Outer_JacketSLF_01_Types_JacketSLF_01_air.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,24840,None,0
+60177,303,Serenity Autumn Limited 'Overclocker' Dose Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24841,None,0
+60178,303,Serenity Autumn Limited 'Hardshell' Dose Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24842,None,0
+60179,303,Serenity Autumn Limited 'Pyrolancea' Dose Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24843,None,0
+60180,303,Serenity Autumn Limited 'Efficiency' Dose Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24844,None,0
+60181,303,Serenity Autumn Limited 'Sharpeye' Dose Type-A,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24845,None,0
+60182,303,Serenity Autumn Limited 'Overclocker' Dose Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24846,None,0
+60183,303,Serenity Autumn Limited 'Hardshell' Dose Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24847,None,0
+60184,303,Serenity Autumn Limited 'Pyrolancea' Dose Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24848,None,0
+60185,303,Serenity Autumn Limited 'Efficiency' Dose Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24849,None,0
+60186,303,Serenity Autumn Limited 'Sharpeye' Dose Type-B,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24850,None,0
+60187,303,Serenity Autumn Limited Cerebral Accelerator I,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24851,None,0
+60188,303,Serenity Autumn Limited Cerebral Accelerator II,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24852,None,0
+60189,303,Serenity Autumn Limited Cerebral Accelerator III,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24853,None,0
+60190,303,Serenity Autumn Limited Cerebral Accelerator IV,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24854,None,0
+60191,314,Serenity Autumn Zakura Shumyu SKIN Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24855,None,0
+60192,314,Serenity Autumn Event Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24856,None,0
+60193,1950,Deacon Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+60194,1950,Kirin Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,1,None,1,2138,None,None,0
+60195,1950,Thalia Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,8,None,1,2139,None,None,0
+60196,1950,Scalpel Emergency Response Squad SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and the rapid emergency response vessels are usually adaptations of the advanced logistics cruisers manufactured by empire corporations.
+
+The Emergency Response Squad is an elite force within the DED that operates alongside the special forces of the SARO division. These ships are crewed by specialized rapid repair and shield stabilization engineers, and always carry a complement of elite battlefield search, rescue and resuscitate troops. The high premium that SARO places on preserving its elite operatives is such that ERS combat medics will usually be equipped with brain scanners capable of preserving the personality of a trooper even if the body is broken beyond repair.",0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+60197,1950,Inquisitor Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60198,1950,Bantam Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+60199,1950,Navitas Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60200,1950,Burst Combat Medic Section SKIN,"For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations.
+
+The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+60201,1568,Colony Nest Scavenger,"This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+60202,1665,Colony Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60203,1664,Colony Nest Guardian,"This rogue drone is dedicated to the defense of the local colony nest and is well-armed for that purpose. These drones will respond to any perceived threat to the colony, and in sufficient numbers will tear apart any intruder and feed its materials to the expanding infestation.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+60204,1568,Colony Nest Forager,"This rogue drone is generally designed for foraging duties, scavenging for any source of materials it can find and bring back to the colony nest. These relatively light drones are still a danger in large numbers as they are armed and will be pressed into combat by the colony if any intruders penetrate its perimeter.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+60205,1664,Colony Nest Sentinel,"This rogue drone is dedicated to the defense of the local colony nest and is well-armed for that purpose. These drones will respond to any perceived threat to the colony, and in sufficient numbers will tear apart any intruder and feed its materials to the expanding infestation.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,21818
+60206,227,Rogue Drone Event 2021 WaveHS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60207,227,Rogue Drone Event 2021 BossHS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60208,1950,Corax Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+60209,1950,Magnate Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60210,1950,Talwar Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+60213,1950,Punisher Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60214,1950,Coercer Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+60215,1950,Omen Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60216,1950,Merlin Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+60217,1950,Cormorant Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+60218,1950,Caracal Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+60219,1950,Incursus Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60220,1950,Catalyst Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+60221,1950,Thorax Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60222,1950,Rifter Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+60223,1950,Thrasher Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+60224,1950,Rupture Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+60225,1950,Astero Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+60226,1950,Stratios Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60227,1950,Astero Aspirant Explorer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
+
+Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+60228,1950,Imicus Aspirant Explorer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
+
+Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60229,1950,Heron Aspirant Explorer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
+
+Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+60230,1950,Magnate Aspirant Explorer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
+
+Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60231,1950,Probe Aspirant Explorer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Explorer.
+
+Explorers are the cartographers and archaeologists of New Eden. These adventurers delve deep in search of hidden relics, data vaults, and pirate strongholds. With specialist probes explorers can also discover shortcuts allowing fleets to move across the New Eden by way of wormholes. Everyone wants to be friends with a good explorer.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+60232,1950,Venture Aspirant Industrialist SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
+
+Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment.",0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+60233,1950,Procurer Aspirant Industrialist SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
+
+Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment.",0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+60234,1950,Retriever Aspirant Industrialist SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
+
+Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment.",0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+60235,1950,Covetor Aspirant Industrialist SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Industrialist.
+
+Every fleet and every fight in New Eden depends on a logistical chain of industrialists to supply the weapons of war. Without miners, manufacturers, and haulers, Fleet Commanders wouldn't have ships to fly or weapons to fire. Becoming an industrialist is a varied career, with options including salvaging battlefields, mining asteroids, and manufacturing ships and equipment.",0E-10,0.0100000000,0E-10,1,128,None,1,None,None,None,0
+60236,1950,Caracal Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+60237,1950,Thorax Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60238,1950,Rupture Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+60239,1950,Omen Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60240,1950,Phantasm Aspirant Soldier SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
+
+New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+60241,1950,Orthrus Aspirant Soldier SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
+
+New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+60242,1950,Stratios Aspirant Soldier SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
+
+New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60243,1950,Cynabal Aspirant Soldier SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as a Soldier of Fortune.
+
+New Eden's Soldiers of Fortune are capsuleers who venture beyond the safety of secure space in search of glory and riches. Low and null security space can be very dangerous but the rewards often match the risks, especially if you fly with other pilots. There are thousands of capsuleer corporations waiting out there to bring you into their fleets and help you get those guns firing on target.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+60244,4137,CONCORD Rogue Analysis Beacon,"The CONCORD Rogue Analysis Beacon (CRAB) has been developed to assist in field investigation of rogue drone infestations.
+
+When deployed in authorized locations and linked to by a ship capable of supporting its operation, the CRAB will power up and broadcast an active scanning signal to search for rogue drone infestations.
+
+Rogue drones that are attracted to the CRAB should be engaged and destroyed by operators, allowing the unit to analyze the combat potential of the rogue drones and subsequently their remains.
+
+On completion of the broadcast and analysis cycle, the CRAB will relay its findings and the operating capsuleer may retrieve any resources recovered as payment for their assistance.
+
+NOTE: Activation of CRAB via linking may not be possible if system signal interference is too high, or if the linking capsuleer has insufficient Complex Encryption Qubits (CEQ).
+
+WARNING: Linking to a deployed CRAB will render your ship immobile until the powering up phase is completed.
+
+Ship Restrictions: linking and activation may only be performed by Carriers, Dreadnoughts, Supercarriers, and Titans.",10000.0000000000,100.0000000000,0E-10,1,None,None,1,2798,None,None,25113
+60250,303,Serenity YC123.9 Season Advanced Cerebral Accelerator,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/10/10.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60251,303,Serenity YC123.9 Season Pass,This Cerebral Accelerator is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60252,314,Serenity YC123.9 Season Ship Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24819,None,0
+60253,314,Serenity YC123.9 Season Reward Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24820,None,0
+60255,4037,Infesting Interruptor Omicron,"Heavily-armored and equipped with potent weapon systems, this mighty rogue drone is recognisably based on an Abaddon hull and is likely to be similar in performance. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battleship or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",18112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,24499
+60259,1950,Heron Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+60260,1950,Celestis Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60261,1950,Maulus Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60262,1950,Bellicose Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+60263,1950,Crucifier Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60264,1950,Cormorant AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+60265,1950,Republic Fleet Firetail AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+60266,1950,Osprey AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+60267,1950,Brutix AIR Laboratories SKIN,"The Association for Interdisciplinary Research is an independent organization focused heavily on research and development of new technologies across multiple industries. The company has subdivisions that cover everything from combat-oriented technology, industrial and economic endeavors, and exploration-focused pursuits. AIR Laboratories, a subdivision of AIR, is responsible for oversight and management of the AIR Capsuleer Training Program.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+60269,303,Amarr Battleship Operation Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24858,None,0
+60270,303,Caldari Battleship Operation Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24859,None,0
+60271,303,Gallente Battleship Operation Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24860,None,0
+60272,303,Minmatar Battleship Operation Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24861,None,0
+60273,303,Advanced Weapons Upgrade Skill Accelerator,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24862,None,0
+60276,482,Simple Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,200000.0000,1,2804,24968,None,25148
+60279,482,Simple Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,250000.0000,1,2804,24980,None,25154
+60280,482,Simple Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,300000.0000,1,2804,24992,None,25160
+60281,482,Simple Asteroid Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,480000.0000,1,2804,24974,None,25148
+60283,482,Simple Asteroid Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,600000.0000,1,2804,24986,None,25154
+60284,482,Simple Asteroid Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Simple Ores such as Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,720000.0000,1,2804,24998,None,25160
+60285,482,Coherent Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,360000.0000,1,2804,24973,None,25149
+60286,482,Coherent Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,450000.0000,1,2804,24985,None,25155
+60287,482,Coherent Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,540000.0000,1,2804,24997,None,25161
+60288,482,Coherent Asteroid Mining Crystal Type A II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,864000.0000,1,2804,24979,None,25149
+60289,482,Coherent Asteroid Mining Crystal Type B II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,1080000.0000,1,2804,24991,None,25155
+60290,482,Coherent Asteroid Mining Crystal Type C II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Coherent Ores such as Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium, Griemeer and Nocxite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,1296000.0000,1,2804,25003,None,25161
+60291,482,Variegated Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,570000.0000,1,2804,24971,None,25150
+60292,482,Variegated Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,712500.0000,1,2804,24983,None,25156
+60293,482,Variegated Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,855000.0000,1,2804,24995,None,25162
+60294,482,Variegated Asteroid Mining Crystal Type A II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1368000.0000,1,2804,24977,None,25150
+60295,482,Variegated Asteroid Mining Crystal Type B II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,1710000.0000,1,2804,24989,None,25156
+60296,482,Variegated Asteroid Mining Crystal Type C II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Variegated Ores such as Crokite, Dark Ochre, Gneiss and Kylixium.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2052000.0000,1,2804,25001,None,25162
+60297,482,Complex Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,6.0000000000,0E-10,1,None,720000.0000,1,2804,24972,None,25151
+60298,482,Complex Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,900000.0000,1,2804,24984,None,25157
+60299,482,Complex Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,1080000.0000,1,2804,24996,None,25163
+60300,482,Complex Asteroid Mining Crystal Type A II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1728000.0000,1,2804,24978,None,25151
+60301,482,Complex Asteroid Mining Crystal Type B II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2160000.0000,1,2804,24990,None,25157
+60302,482,Complex Asteroid Mining Crystal Type C II,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Complex Ores such as Arkonor, Bistot, Spodumain, Eifyrium, Ducinium, Hezorime and Ueganite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2592000.0000,1,2804,25002,None,25163
+60303,482,Abyssal Asteroid Mining Crystal Type A I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,720000.0000,1,2804,24970,None,25152
+60304,482,Abyssal Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,900000.0000,1,2804,24982,None,25158
+60305,482,Abyssal Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,1080000.0000,1,2804,24994,None,25164
+60306,482,Abyssal Asteroid Mining Crystal Type A II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type A crystals are used with modulated mining equipment and provide steady yields, with low residues and high reliability. A crystal choice for methodical mining operations prioritizing resource utilization over time.",1.0000000000,10.0000000000,0E-10,1,None,1728000.0000,1,2804,24976,None,25152
+60307,482,Abyssal Asteroid Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2160000.0000,1,2804,24988,None,25158
+60308,482,Abyssal Asteroid Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Abyssal Ores such as Bezdnacine, Rakovene, and Talassonite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2592000.0000,1,2804,25000,None,25164
+60309,663,Mercoxit Asteroid Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,1750000.0000,1,2804,24981,None,25159
+60310,663,Mercoxit Asteroid Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,2100000.0000,1,2804,24993,None,25165
+60311,663,Mercoxit Asteroid Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,4200000.0000,1,2804,24987,None,25159
+60312,663,Mercoxit Asteroid Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting Mercoxit yield.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,5040000.0000,1,2804,24999,None,25165
+60313,4138,Gas Cloud Harvester I,"Ever-increasing demand for the products derived from gas cloud resources finally drove yet another breakthrough in gas harvesting technology, with the old scoop tech's integrated tractor beam and gas conversion systems massively overhauled to include broad-sweep beams and high-efficiency, multiplexed catalytic conversion arrays. The large increase in the size of the installed hardware and the power requirements of the equipment has meant that only larger ships can be contemplated as platforms for the new Gas Cloud Harvesters. Given these demands and the advantages of using dedicated mining ships, the practical module designs were soon specialized for use on mining barges and exhumers.
+
+When the first interstellar Gas Clouds were discovered, they proved particularly challenging for industrialists to extract raw materials from. Many methods were tried, and although successful acquisition was always guaranteed, there was a need for much greater efficiency. It was not until the mining industry returned to long-abandoned projects that a solution was found. Since that time, gas harvesting technology has slowly moved forward, giving birth to new industries and economies in the process.",0E-10,5.0000000000,0E-10,1,None,3000000.0000,1,2795,3074,None,25143
+60314,4138,Gas Cloud Harvester II,"Ever-increasing demand for the products derived from gas cloud resources finally drove yet another breakthrough in gas harvesting technology, with the old scoop tech's integrated tractor beam and gas conversion systems massively overhauled to include broad-sweep beams and high-efficiency, multiplexed catalytic conversion arrays. The large increase in the size of the installed hardware and the power requirements of the equipment has meant that only larger ships can be contemplated as platforms for the new Gas Cloud Harvesters. Given these demands and the advantages of using dedicated mining ships, the practical module designs were soon specialized for use on mining barges and exhumers.
+
+With development of the first practical Gas Cloud Harvesters for mining barges, it was only a matter of time before the benefits of advanced components and the efficiencies made possible using morphite alloys led to upgraded modules. The Gas Cloud Harvester II provides a major performance improvement at the cost of increased power requirements and some residue byproducts.",0E-10,5.0000000000,0E-10,1,None,7200000.0000,1,2795,3074,None,25143
+60315,4138,ORE Gas Cloud Harvester,"Ever-increasing demand for the products derived from gas cloud resources finally drove yet another breakthrough in gas harvesting technology, with the old scoop tech's integrated tractor beam and gas conversion systems massively overhauled to include broad-sweep beams and high-efficiency, multiplexed catalytic conversion arrays. The large increase in the size of the installed hardware and the power requirements of the equipment has meant that only larger ships can be contemplated as platforms for the new Gas Cloud Harvesters. Given these demands and the advantages of using dedicated mining ships, the practical module designs were soon specialized for use on mining barges and exhumers.
+
+The specialist engineers and scientists of Outer Ring Development took the basic technology of barge-operated Gas Cloud Harvesters and massively improved the efficiency of the units to produce the ORE Gas Cloud Harvester. CONCORD's AG12 technology monitoring section believes ORE's staff were significantly assisted by the collaboration of Intaki Syndicate engineers working within the Upwell Consortium partnership. CONCORD is concerned that illegal booster manufacturing and smuggling may increase due to the development of such enhanced gas harvesting technology.",0E-10,5.0000000000,0E-10,1,None,15000000.0000,1,2795,3074,None,25143
+60316,4037,Infesting Destructor Theta,"Heavily-shielded and equipped with potent weapon systems, this mighty rogue drone is recognisably based on a Raven hull and is likely to be similar in performance. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battleship or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",18112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,24500
+60317,4037,Infesting Obstructor Nu,"Well-armored and equipped with powerful weapons, this formidable rogue drone is assessed as similar in perfomance to an attack battlecruiser. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battlecruiser of some kind or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11662500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1223
+60318,4037,Infesting Obstructor Pi,"Well-armored and equipped with powerful weapons, this formidable rogue drone is assessed as similar in perfomance to a combat battlecruiser. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battlecruiser of some kind or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",18112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1227
+60319,4100,Liberation Games Champions: Thukker Tribe,"This monument honors the Minmatar tribe that has prevailed in the most recent Liberation Games event, as well as recording the history of the previous competitions.
+
+Thukker Tribe - Winners of the first Liberation Games held in YC123
+Thukker Tribe - Winners of the second Liberation Games held in YC124",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+60321,1814,AEGIS Security Cataphract,This Marshal-class battleship is a heavy response vessel of the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this formidable combat battleship. This variant is heavily-armed and uses target painters to assist other security ships in destroying intruders.,150000000.0000000000,468000.0000000000,700.0000000000,1,1,None,0,None,None,20068,21864
+60322,1814,AEGIS Security Carabinier,This Marshal-class battleship is a heavy response vessel of the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this formidable combat battleship. This variant is equipped with a potent ECM array.,150000000.0000000000,468000.0000000000,700.0000000000,1,1,None,0,None,None,20068,21864
+60323,1813,AEGIS Security Demilancer,This Enforcer-class cruiser is a type of vessel that forms the backbone of the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this deadly attack cruiser.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60324,1813,AEGIS Security Picador,This Enforcer-class cruiser is a type of vessel that forms the backbone of the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this deadly attack cruiser. This variant is equipped with energy neutralizer arrays.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60325,1813,AEGIS Security Gendarme,This Enforcer-class cruiser is a type of vessel that forms the backbone of the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this deadly attack cruiser. This variant is equipped with warp disruptors.,12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60326,1803,AEGIS Security Lancer,This Pacifier-class frigate provides a light screening capability to the AEGIS Security forces guarding the Capital Ship Security Facility. It would be unwise to draw the attention of this rapid attack frigate.,1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+60327,1803,AEGIS Security Hobelar,This Pacifier-class frigate provides a light screening capability to the AEGIS Security forces guarding facilities operated by the AEGIS division of EDENCOM. It would be unwise to draw the attention of this rapid attack frigate. This variant is equipped with stasis webifiers.,1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+60328,4055,Frigate Combat,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+60329,4055,Cruiser Combat,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+60330,4055,Battleship Combat,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+60331,4037,Infesting Disruptor Tau,"Punching at a medium weight, this powerful rogue drone is assessed as similar in performance to a heavy assault cruiser. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured cruiser of some kind or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestation.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",11720000.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1220
+60332,4037,Infesting Vector Mu,"Although relatively light, this is a fast and powerful rogue drone assessed as similar in performance to an assault frigate. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured frigate of some kind or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",1229400.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1230
+60333,4037,Infesting Mutagenitor Zero,"Grotesque in appearance but unquestionably equipped with devastating firepower, this monstrous capital-scale rogue drone is similar to so-called rogue drone ""Progenitors"" encountered in very heavily-infested zones of space. This particular variant appears to operate as combination of mobile battlestation, manufacturing center, and salvage repository. The ""Unshackled Overmind"" rogue drone intelligences directing these huge vessels also appear to have appropriated and adapted Triglavian mutaplasmid technology for their own purposes.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",1260000000.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,2566
+60335,1975,Non-Interactable Cynosural Field (Do not translate),,1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2742
+60336,1975,Non-Interactable Minmatar Elevator (Do not translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2480
+60337,1975,Non-Interactable Minmatar Junction (Do not translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2481
+60338,4139,Gas Cloud Harvester I Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,338,3074,None,0
+60339,4139,Gas Cloud Harvester II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,3074,None,0
+60340,4139,ORE Gas Cloud Harvester Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,0,None,3074,None,0
+60341,727,Simple Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000.0000,1,2806,24968,None,1142
+60342,727,Simple Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24974,None,1142
+60343,727,Coherent Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3600000.0000,1,2806,24973,None,1142
+60344,727,Coherent Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24979,None,1142
+60345,727,Variegated Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5700000.0000,1,2806,24971,None,1142
+60346,727,Variegated Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24977,None,1142
+60347,727,Complex Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7200000.0000,1,2806,24972,None,1142
+60348,727,Complex Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24978,None,1142
+60349,727,Abyssal Asteroid Mining Crystal Type A I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7200000.0000,1,2806,24970,None,1142
+60350,727,Abyssal Asteroid Mining Crystal Type A II Blueprint,,0E-10,0.0100000000,0E-10,1,None,10000000000.0000,1,None,24976,None,1142
+60351,727,Simple Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24986,None,1142
+60352,727,Simple Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,24998,None,1142
+60353,727,Coherent Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24991,None,1142
+60354,727,Coherent Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25003,None,1142
+60355,727,Variegated Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24989,None,1142
+60356,727,Variegated Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25001,None,1142
+60357,727,Complex Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24990,None,1142
+60358,727,Complex Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25002,None,1142
+60359,727,Abyssal Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24988,None,1142
+60360,727,Abyssal Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25000,None,1142
+60361,727,Mercoxit Asteroid Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,24987,None,1142
+60362,727,Mercoxit Asteroid Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,24999,None,1142
+60363,727,Simple Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,2500000.0000,1,2806,24980,None,1142
+60364,727,Simple Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,3000000.0000,1,2806,24992,None,1142
+60365,727,Coherent Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,4500000.0000,1,2806,24985,None,1142
+60366,727,Coherent Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,5400000.0000,1,2806,24997,None,1142
+60367,727,Variegated Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,7125000.0000,1,2806,24983,None,1142
+60368,727,Variegated Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,8550000.0000,1,2806,24995,None,1142
+60369,727,Complex Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,2806,24984,None,1142
+60370,727,Complex Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10800000.0000,1,2806,24996,None,1142
+60371,727,Abyssal Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9000000.0000,1,2806,24982,None,1142
+60372,727,Abyssal Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10800000.0000,1,2806,24994,None,1142
+60373,727,Mercoxit Asteroid Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,17500000.0000,1,2806,24981,None,1142
+60374,727,Mercoxit Asteroid Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,21000000.0000,1,2806,24993,None,1142
+60375,227,ABS (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60376,1452,Infiltrator II,Medium Scout Drone,5000.0000000000,10.0000000000,0E-10,1,4,None,0,None,None,None,1109
+60377,1218,Simple Ore Processing,"Specialization in Simple Ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for the following Simple Ore types:
+Plagioclase
+Pyroxeres
+Scordite
+Veldspar
+Mordunium",0E-10,0.0100000000,0E-10,1,None,300000.0000,1,1323,33,None,0
+60378,1218,Coherent Ore Processing,"Specialization in Coherent Ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for the following Coherent Ore types:
+Hedbergite
+Hemorphite
+Jaspet
+Kernite
+Omber
+Ytirium
+Griemeer
+Nocxite",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1323,33,None,0
+60379,1218,Variegated Ore Processing,"Specialization in Variegated Ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for the following Variegated Ore types:
+Crokite
+Dark Ochre
+Gneiss
+Kylixium",0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1323,33,None,0
+60380,1218,Complex Ore Processing,"Specialization in Complex Ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for the following Complex Ore types:
+Arkonor
+Bistot
+Spodumain
+Eifyrium
+Ducinium
+Hezorime
+Ueganite",0E-10,0.0100000000,0E-10,1,None,1250000.0000,1,1323,33,None,0
+60381,1218,Abyssal Ore Processing,"Specialization in Abyssal Ore reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.
+
+2% bonus to reprocessing yield per skill level for the following Abyssal Ore types:
+Bezdnacine
+Rakovene
+Talassonite",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,1323,33,None,0
+60382,4037,Infesting Obstructor Xi,"Well-armored and equipped with powerful weapons, this formidable rogue drone is assessed as similar in perfomance to a combat battlecruiser. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battlecruiser of some kind or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",15112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1229
+60389,306,AEGIS No. 1 Capital Construction Forge,"Secure Capital Construction Forges are operated by AEGIS for both new ship construction and retrofitting of older capital ships with counter-subversion systems.
+
+While the valuable forging tools and capital construction items are not stored here, hacking into such a facility could provide information that gives access to the storage area.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,25100
+60390,306,AEGIS No. 2 Capital Construction Forge,"Secure Capital Construction Forges are operated by AEGIS for both new ship construction and retrofitting of older capital ships with counter-subversion systems.
+
+While the valuable forging tools and capital construction items are not stored here, hacking into such a facility could provide information that gives access to the storage area.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,25102
+60391,306,AEGIS No. 3 Capital Construction Forge,"Secure Capital Construction Forges are operated by AEGIS for both new ship construction and retrofitting of older capital ships with counter-subversion systems.
+
+While the valuable forging tools and capital construction items are not stored here, hacking into such a facility could provide information that gives access to the storage area.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,25104
+60392,306,AEGIS No. 4 Capital Construction Forge,"Secure Capital Construction Forges are operated by AEGIS for both new ship construction and retrofitting of older capital ships with counter-subversion systems.
+
+While the valuable forging tools and capital construction items are not stored here, hacking into such a facility could provide information that gives access to the storage area.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,25106
+60393,1975,Shield facility shield collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25094
+60394,1975,Upwell EDENCOM station hub,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25095
+60395,1975,Upwell EDENCOM station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25096
+60396,1975,Upwell EDENCOM power generator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25097
+60397,1975,Upwell EDENCOM power generator wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25098
+60398,1975,Upwell EDENCOM transfer relay,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25099
+60399,1975,Upwell EDENCOM construction dock 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25100
+60400,1975,Upwell EDENCOM inactive construction dock 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25101
+60401,1975,Upwell EDENCOM construction dock 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25102
+60402,1975,Upwell EDENCOM inactive construction dock 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25103
+60403,1975,Upwell EDENCOM construction dock 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25104
+60404,1975,Upwell EDENCOM inactive construction dock 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25105
+60405,1975,Upwell EDENCOM construction dock 04,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25106
+60406,1975,Upwell EDENCOM inactive construction dock 04,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25107
+60407,1975,EDENCOM factory frame and docks,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24553
+60408,1975,EDENCOM factory superstructure,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24554
+60409,1975,EDENCOM factory active,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24555
+60410,306,AEGIS Gate Control Hub,"This is the control hub for the secure transfer gates, switching transfer destinations according to the security schedule of the AEGIS Secure Transfer Facility.
+
+AEGIS Secure Transfer Facilities are used as waystations and shipping logistics centers for transfer barges carrying skilled personnel, tools and associated cargo. Items as diverse as personnel data backups and capital forging tools pass through these facilities.
+
+The secure transfer gate system is used as part of the transfer scheduling and security regime in operation at this AEGIS Secure Transfer Facility. Depending on the security schedule transfer gates may lead to a Shipping Logistics Center or a Patrol Staging Zone.
+
+It may be possible to hack this control hub and gain information revealing the next scheduled transfer to a Shipping Logistics Center.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+60418,383,Drone Light Stasis Tower,Rogue Drone stasis web sentry,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2586
+60419,227,Rogue Drone Event 2021 WaveLS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60420,227,Rogue Drone Event 2021 BossLS Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60422,303,Expired AIR Astro-Acquisition Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-5% Scan Probe Scan Time. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+60423,303,Expired AIR Astro-Acquisition Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-10% Scan Probe Scan Time. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+60424,303,Expired AIR Astro-Acquisition Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-15% Scan Probe Scan Time. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+60425,303,Expired AIR Astro-Pinpointing Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-5% Scan Probe Deviation. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+60426,303,Expired AIR Astro-Pinpointing Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-10% Scan Probe Deviation. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+60427,303,Expired AIR Astro-Pinpointing Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+-15% Scan Probe Deviation. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+60428,303,Expired AIR Astro-Rangefinding Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
++5% Scan Probe Strength. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+60429,303,Expired AIR Astro-Rangefinding Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
++10% Scan Probe Strength. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+60430,303,Expired AIR Astro-Rangefinding Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
++15% Scan Probe Strength. Base Duration 2 hours.
+This booster has been manufactured using volatile compounds and will expire on November 9th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+60432,1090,Men's 'Sanguine Harvest' Pants,"These pants are part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,24872,None,0
+60434,1090,Women's 'Sanguine Harvest' Pants,"These pants are part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,24874,None,0
+60435,1089,Men's 'Sanguine Harvest' T-Shirt,"This T-Shirt is part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,24875,None,0
+60436,1089,Women's 'Sanguine Harvest' T-Shirt,"This T-Shirt is part of a 'Sanguine Harvest' set of clothing worn by adherents of the Blooder Raider sect. The Blood Raiders are a fanatical splinter from an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,24876,None,0
+60437,186,EDENCOM power generator wreck,,10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,25098
+60438,306,AEGIS Logistics Center Shield Projector,"This shield generator is positioned to protect any AEGIS Secure Transfer Barges taking on or offloading valuable items.
+
+If you have the right equipment you might be able to hack into the security of this projector and deactivate it.",10000.0000000000,0E-10,6000.0000000000,1,None,None,0,None,None,None,25079
+60439,310,Rogue Drone Outgrowth Colony,"This large colony of rogue drones represents a clear threat to the nearby systems. AIR has requested that capsuleers enter the colony and destroy its overseer drone.
+
+The acceleration gate used to enter this drone colony allows passage for Tech 1 and Faction Frigates, as well as Tech 1 Destroyers.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60440,310,Advanced Drone Outgrowth Colony,"This large colony of rogue drones represents a clear threat to the nearby systems. AIR has requested that capsuleers enter the colony and destroy its overseer drone.
+
+The acceleration gate used to enter this drone colony allows passage for Tech 1 and Faction Frigates, as well as Tech 1 Destroyers.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60441,1665,Colony Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60442,1665,Colony Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60443,1665,Colony Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60444,1665,Advanced Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60445,1665,Advanced Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60446,1665,Advanced Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60447,1665,Advanced Nest Overseer,"A deadly rogue drone that commands the local colony nest and oversees the expansion of the local rogue drone infestation. Destruction of this powerful entity is a priority.
+
+These commanders are highly intelligent and typically focus on the growth of their colony, and will usually deploy lesser rogue drones until such defenders are eliminated. Despite this, these powerful drones are heavily-armed, and when forced to act to preserve the nest they will emerge and join battle against intruders.",1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+60448,303,Expired Basic Rogue Swarm Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Colony Overseer AI.
+While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function on October 19th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60449,303,Expired Potent Rogue Swarm Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Colony Overseer AI.
+While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function on October 19th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60450,303,Expired Extended Rogue Swarm Cerebral Accelerator,"Although very similar in effect to the CONCORD-approved line of Cerebral Accelerators, the Rogue Swarm Accelerator is a repurposed piece of technology retrieved from the wreck of a drone controlled by a Colony Overseer AI.
+While this reverse-engineered device will successfully accelerate the formation of neurosynaptic pathways associated with capsuleer skill training, CONCORD authorities have warned against the use of illicit AI technology due to its unpredictable and dangerous nature.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function on October 19th, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60451,1950,Typhoon Fleet Issue Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+60452,1950,Dominix Navy Issue Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+60453,1950,Raven Navy Issue Cryptic Mimesis SKIN,"Military experts have studied rogue drones extensively in an effort to learn useful techniques from these inscrutable, collective intelligences. Many observer units have attempted close-range study using a combination nanocoating and holoprojection method of imitating rogue drones, so as to achieve a kind of camouflage effect.
+
+The success rate of such attempts has not been released publicly but is thought to somewhat low. Oddly enough, the rather unusual look that can be achieved using the attempted camouflage method has caught the eye of some spaceship captains. The nanocoating and holography patterns may have limited utility as practical camouflage but its aesthetic properties has a certain appeal and can be seen being flaunted by some pilots plying the spacelanes of New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+60454,314,Intercepted Rogue Drone Communications Fragment 0KQC,01100100011011100110010111000101101000010110111011000011101011010110100001101111001000000110010001101110011001010010000001101111011000100110101001100101011101100110100101101100001011100010000000100010010100001100010110011001110000111010110101110010011011110110010001100001001000000110111001100001110001011010000101101100011000010010000001101010011001010110010001100101011011100010000001111010011100001100010110101111011100110110111101100010001011000010000001101010011000010110101100100000011011110111001001100111011000010110111001101001011110100110111101110110011000010111010000100000110001011011111001101001011101100110111101110101001000000110100001101101011011110111010001110101001011100010000001001010011001010010000001110110110001011010000101100001011010110010000001101010011010010110111011000011101111010010000001111010011100001100010110101111011100110110111101100010001011000010000001101010011001010110010001101110011011110110010001110101110001011010000111000101101000011100001110101101001011000010000001110100011101101100001110100001011100100110111011000100100110110110101011000101101000011100001110101101001000000110000100100000011100100111100101100011011010000110110001100101011010101100010110100001110000111010110100101100001000000110111001100001001000000110111011000100100110110110101011000101101111100010000001110000110001011001100111000011101011010111001001101111011001000110000100100000011101101100010110101111011000100110010101100011001000000110111001100101011011100110000101110010011000010111101001101001011011000110000100101110001000000101010001110101011101000110111100100000011001000111001001110101011010000110111101110101001000000110001101100101011100110111010001110101001011000010000001110000011011110010000001101011011101000110010101110010110000111010100100100000011100110110010100100000011011010110111101101000011011000010000001100010011100101100001110100001011101000010000001110110110000111011110101110110011011110110101000100000,0.7500000000,0.1000000000,0E-10,1,134,None,1,None,1192,None,0
+60455,314,Intercepted Rogue Drone Communications Fragment GQ35,0100100000111010001000000100111001100101001011000010000001001101011000010111001001101001011101010111001100100000011000010010000001010011011101010110110001101100011000010010000001100010011110010110110001101001001000000111011001101111011010100110010101110110110001011010111101100100011000110110100100100000011000010010000001100010011011110110101001101111011101100110000101101100011010010010000001110000011100100110111101110100011010010010000001110011011011110110001011000100100110110010000001110010011011110110101101110101001011010010110100001010001000000010000000100000001000000111001001101111011010110111010100101101001011010100111001100101011101101100001110101101011011010010000001110101110001011011111000101110,0.7500000000,0.1000000000,0E-10,1,134,None,1,None,1192,None,0
+60456,314,Intercepted Rogue Drone Communications Fragment 55EG,010010000011101000100000010010100110010100100000011100110110111001100001011001000010000001101001001000000111010001100001001011100010111000101110001000000110111001100101011011101100001110100001011101100110100101110011011101000010000001110000011011110110010001101111011000100110111011000100100110110110101011000101101000011100001110101101001000000110110001101001011001000110010101101101001111110000101001000111001110100010000000101000011010110111001011000100100011011100001110101101001000000111001001100001011011010110010101101110011110010010100100100000010010010010000001110100011000010010000001101010011001010010000001110000011011110110101101110010011011110110101100101110,0.7500000000,0.1000000000,0E-10,1,134,None,1,None,1192,None,0
+60457,314,Intercepted Rogue Drone Communications Fragment 52B7,01000001001110100010000001000001011010000010110000100000011010100110010111000101101000010111010011000100100110110010000001100011011101100110100111000100100011011100001110101101001111110000101001000111001110100010000001010000011011110111001101101100011110011100010110100001011101000110010100101100001000000100010001101111011011010110100101101110011001010010110000100000011101010110010011000100100110110110110001100001011011000110100100100000011010100111001101101101011001010010000001110010011011110111101001101000011011110110010001101110110001001001101100100000011000110110100001111001011000100111010100101110000010100100010000111010001000000010100001111010011000010111001101110100011000010111011011000011101011010010000001110011011001010010100100100000010010100110000101101011011011110111010100111111,0.7500000000,0.1000000000,0E-10,1,134,None,1,None,1192,None,0
+60458,314,Intercepted Rogue Drone Communications Fragment JQH0,010000010011101000100000110000111001001100101101001011011100001110110011001011010010110111000011101100110010110000100000011100000111001001101111110001001000110100100000011010100111001101110100011001010010000001101010011001010010000001111010011000010110100001110101011000100110100101101100011010010010000100001010010100100010000000110010001110100010000001000011011010000111010011000100100110110110110001101001001000000110101001110011011011010110010100100000011000101100001110111101011101000010000001101010011000010110101101101111001000000110110001101001011001001100001110101001001011100010000001000011011010000111010011000100100110110110110001101001001000000110101001110011011011010110010100100000011100110110010100100000011100110111010011000011101000010111010000100000011011000110100101100100011011010110100100101110000010100101001000111010001000000100001101101000011101001100010010011011011011000110100100100000011010100111001101101101011001010010000011000101101111101100001110101101011101000010111000100000010010100111001101101101011001010010000001110011011000110110100001101111011100000110111011000100100110110110101011000101101000011100001110101101001011100010000001001110011000010111010111000100100011010110100101101100011010010010000001101010011100110110110101100101001000000111001101100101001000000111011011000101101000010110010101101101011101010010111000100000010001000110111101110110011001010110010001100101011011010110010100100000011101101100010110100001011001010110001101101000011011100110111100101110000010100101001000100000001100110011101000100000010001000110000101101100011010010010000001101010011100110111010001100101001000000110111011000011101000010110110100100000011110100110001001110010011000010110111011000100100110110010111000100000010011010111010101110011011001010110110001101001001000000110101001110011011011010110010100100000011100110110010100100000011100110111010011000011101000010111010000100000011100001100001110100001011011100111100100101110,0.7500000000,0.1000000000,0E-10,1,134,None,1,None,1192,None,0
+60459,4142,Rogue Drone Infestation Data,"This database contains a large quantity of data generated by a CONCORD Rogue Analysis Beacon (CRAB), and describes the detected extent and activities of rogue drone infestations proximate to the CRAB's operating location.
+
+The data also includes valuable insights into rogue drone technology and behavior gleaned from rogue units attracted to the CRAB's powerful active scan signal.",1.0000000000,0.0100000000,0E-10,1,135,100000.0000,1,2799,21785,None,0
+60460,1964,Exigent Light Drone Navigation Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a light combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of navigation and spatial orientation functions. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24894,None,0
+60461,1964,Exigent Light Drone Firepower Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a light combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems damage output. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24892,None,0
+60462,1964,Exigent Light Drone Durability Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a light combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of shield and armor systems. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24895,None,0
+60463,1964,Exigent Heavy Drone Navigation Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a heavy combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of navigation and spatial orientation functions. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24894,None,0
+60464,1964,Exigent Heavy Drone Firepower Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a heavy combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems damage output. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24892,None,0
+60465,1964,Exigent Heavy Drone Durability Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a heavy combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of shield and armor systems. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24895,None,0
+60466,1964,Exigent Heavy Drone Projection Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a heavy combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems optimal and falloff ranges. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24893,None,0
+60467,1964,Exigent Sentry Drone Precision Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a sentry drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of spatial orientation functions. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24894,None,0
+60468,1964,Exigent Sentry Drone Firepower Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a sentry drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems damage output. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24892,None,0
+60469,1964,Exigent Sentry Drone Durability Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a sentry drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of shield and armor systems. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24895,None,0
+60470,1964,Exigent Sentry Drone Projection Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a sentry drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems optimal and falloff ranges. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24893,None,0
+60471,1964,Exigent Light Drone Projection Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a light combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems optimal and falloff ranges. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24893,None,0
+60472,1964,Exigent Medium Drone Navigation Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a medium combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of navigation and spatial orientation functions. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24894,None,0
+60473,1964,Exigent Medium Drone Firepower Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a medium combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems damage output. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24892,None,0
+60474,1964,Exigent Medium Drone Durability Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a medium combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of shield and armor systems. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24895,None,0
+60475,1964,Exigent Medium Drone Projection Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a medium combat drone. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is very unusual, even by the standards of this bizarre Triglavian technology. It appears that rogue drone nanotechnology elements have successfully stabilized the potential for enhancement of weapon systems optimal and falloff ranges. On the other hand, the mutation ranges for other functions are rather unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24893,None,0
+60476,1964,Radical Drone Damage Amplifier Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a Drone Damage Amplifier module. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is certainly unusual, by the standards of this bizarre Triglavian technology, but the rogue drone nanotechnology elements appear less successful when applied to modular equipment than actual drones. The main result of mixing the technologies in this case has been to render all possible mutation ranges wildly unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24905,None,0
+60477,1964,Radical Fighter Support Unit Mutaplasmid,"This bioadaptive mutaplasmid tool appears to share elements of both Triglavian and rogue drone technologies. First encountered as a key Triglavian tool for mutating the performance of various pieces of technology, this mutaplasmid is designed to colonize and radically alter a Fighter Support Unit module. It is possible this application was originally developed for use with rogue drones controlled by the Triglavians but hives controlled by the so-called ""Unshackled Overminds"" have also adopted it. As with their repurposing of the technology of New Eden's core empires, independent rogue drones clearly have no difficulties when it comes using this characteristically Triglavian technology.
+
+The mutaplasmid colony integrated into this bioadaptive tool is certainly unusual, by the standards of this bizarre Triglavian technology, but the rogue drone nanotechnology elements appear less successful when applied to modular equipment than actual drones. The main result of mixing the technologies in this case has been to render all possible mutation ranges wildly unstable.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,2800,24905,None,0
+60478,100,Light Mutated Drone,"This light combat drone has been bizarrely altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies. While the resultant drone unit may be enhanced in various ways, and changed for the worse in others, it is certainly much more grotesque than its original form.
+
+Techniques developed for controlling ORE's successful 'Excavator' line of mining drones, based on pacified rogue drone technology, appear to work satisfactorily to restrict the rogue elements of the mutated drone. Then again, this is a combat drone equipped with adaptive tactical intelligence systems.",3000.0000000000,5.0000000000,0E-10,1,8,36184.0000,1,None,None,None,25116
+60479,100,Medium Mutated Drone,"This medium combat drone has been bizarrely altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies. While the resultant drone unit may be enhanced in various ways, and changed for the worse in others, it is certainly much more grotesque than its original form.
+
+Techniques developed for controlling ORE's successful 'Excavator' line of mining drones, based on pacified rogue drone technology, appear to work satisfactorily to restrict the rogue elements of the mutated drone. Then again, this is a combat drone equipped with adaptive tactical intelligence systems.",5000.0000000000,10.0000000000,0E-10,1,8,95536.0000,1,None,None,None,1230
+60480,100,Heavy Mutated Drone,"This heavy combat drone has been bizarrely altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies. While the resultant drone unit may be enhanced in various ways, and changed for the worse in others, it is certainly much more grotesque than its original form.
+
+Techniques developed for controlling ORE's successful 'Excavator' line of mining drones, based on pacified rogue drone technology, appear to work satisfactorily to restrict the rogue elements of the mutated drone. Then again, this is a combat drone equipped with adaptive tactical intelligence systems.",12000.0000000000,25.0000000000,0E-10,1,8,271072.0000,1,None,None,None,1223
+60481,100,Sentry Mutated Drone,"This sentry drone has been bizarrely by a mutaplasmid tool that uses both Triglavian and rogue drone technologies. While the resultant drone unit may be enhanced in various ways, and changed for the worse in others, it is certainly much more grotesque than its original form.
+
+Techniques developed for controlling ORE's successful 'Excavator' line of mining drones, based on pacified rogue drone technology, appear to work satisfactorily to restrict the rogue elements of the mutated drone. Then again, this is a sentry drone equipped with adaptive tactical intelligence systems.",12000.0000000000,25.0000000000,0E-10,1,8,140000.0000,1,None,None,None,1225
+60482,645,Mutated Drone Damage Amplifier,"The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections. This one has been radically altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies.
+
+Bizarrely, the remote combat communications network appears to be constantly rewiring itself, and several technicians have claimed the drones and fighters are ""talking to one another"". Even so, this may be the best Drone Damage Amplifier known to human (or rogue drone) artifice. Then again, it may be the worst.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,10934,None,0
+60483,407,Mutated Fighter Support Unit,"A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assists all areas of fighter operation. This one has been radically altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies.
+
+Grotesquely, significant parts of the carrier ship's interior now resemble a rogue drone hive. Still, this may be the best Fighter Support Unit known to human (or rogue drone) artifice. On the other hand, it may be the worst.
+
+Note: Can only be fitted to Carriers and Supercarriers.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.",200.0000000000,4000.0000000000,0E-10,1,None,None,1,None,2987,None,0
+60484,1975,EDENCOM Astrahus under construction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20225,25108
+60485,303,Serenity Monthly Cerebral Accelerator - 2021.10,"This Cerebral Accelerator is only designed for and available on Serenity.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a given window of time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.
+
+The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. Depending on the Capsuleer's knowledge of the Biology skill it will cease to function after at least 12 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. The compounds are only guaranteed to function until YC123/10/31.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,10144,None,0
+60486,314,Serenity YC123.10 DLI Firework Crate,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24278,None,0
+60487,303,Serenity Special Cruisers Insurance,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24818,None,0
+60488,303,Serenity Special Frigates Insurance,This Cerebral Accelerator is only designed for and available on Serenity.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24818,None,0
+60489,314,Serenity Cold Iron SKINs Crate S/M,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24821,None,0
+60490,314,Serenity Cold Iron SKINs Crate L,This crate is only designed for and available on Serenity.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24821,None,0
+60498,1975,Dungeon 9065 traffic FX,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25109
+60500,1975,Dungeon 9064 R0 traffic FX,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25110
+60501,1975,Dungeon 9064 R1 traffic FX,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25111
+60505,4037,Infesting Corrupted Drone,"This subunit of a large rogue drone vessel appears to be a heavily-corrupted combat drone based on the relatively common Ogre design. It is unclear whether this particular drone was captured and converted, or if it was simply built new and adapted to the needs of the swarm.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,5.0000000000,0E-10,1,134,None,0,None,None,11,1115
+60506,4037,Infesting Corruptor Sigma,"Clearly based on the venerable Dominix drone-carrier battleship, infested rogue vessels of this kind have had a long history ever since the first rogue drone outbreaks subverted and seized control of a significant number of this class. Rogue drone-carriers based on the Dominix are common enough that the hive minds evidently find the basic design to their liking. Even so, it is unclear if this drone-carrier unit originated as a captured battleship or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",17112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,1718
+60508,319,AEGIS Logistics Center Power Generator,This power generator is providing a large quantity of power for something within the Shipping Logistics Center. Destroying it may have unforeseen consequences but it presumably is vital to AEGIS operations here.,100000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20197,25097
+60514,4141,CONCORD Rogue Analysis Beacon Blueprint,,0E-10,0.0100000000,0E-10,1,None,140000000.0000,1,2797,None,None,25113
+60515,273,Mutated Drone Specialization,"Specialization in the operation of mutated drones created using rogue drone and Triglavian technology, applying techniques developed by ORE to pacify and control rogue drones. Users are recommended to update their information warfare countermeasures, wetware-nanotech interface security, and intrusion response hunter-killer programs regularly.
+
+2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Mutated Drone Specialization.",0E-10,0.0100000000,0E-10,1,None,65000000.0000,1,366,33,None,0
+60517,4037,Infesting Subvertor Gamma,"Obviously based on a Thanatos fighter-carrier, infested capital ships of this type have been a quite common feature of powerful hives and extended infestations since a number of the class were subverted during the first rogue drone outbreaks. The Thanatos hull is evidently considered a proven and flexible design by the hive minds, as rogue capital ships based on the class are relatively common. Even so, it is unclear if this rogue drone capital unit originated as a captured battleship or was built new deep in a rogue infestation zone.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",260000000.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,21284
+60518,4037,Infesting Subverted Fighter,"This subunit of a capital-scale rogue drone vessel appears to be a subverted fighter based on the general purpose Firbolg design and equipped with a drone intelligence. It is unclear whether this particular drone was captured and converted, or if it was simply built new and adapted to the needs of the swarm.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarms.",5000.0000000000,5.0000000000,0E-10,1,134,None,0,None,None,11,2972
+60553,226,EDENCOM Memorial to Triglavian Invasions,"This war memorial is dedicated by the New Eden Common Defense Initiative (EDENCOM) to all those lost during the Triglavian Invasions of YC121-122.
+
+To the memory of those innocents lost to the invaders and those warriors who fell in service of civilization.
+
+With determination to remember and recover the people and worlds of the Triglavian Occupied Systems:
+
+Raravoss - Vale - Sakenta
+
+Nalvula - Arvasaras - Harva
+
+Ichoriya - Senda - Angymonne
+
+Archee - Kino - Otela
+
+Otanuomi - Konola - Niarja
+
+Tunudan - Ahtila - Urhinichi
+
+Wirashoda - Nani - Komo
+
+Kaunokka - Kuharah - Ignebaener
+
+Skarkon - Ala - Krirald
+
+""The years shall not dim the memory of those who fought and died for the cause of civilization in New Eden. Nor shall time erode our will to recover what has been lost, and restore peace and security to all the worlds of our cluster."" – EDENCOM Provost Marshal Kasiha Valkanir",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24962
+60554,1975,EDENCOM Stockpile Non-Interactable (Do not translate),,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24555
+60559,4094,Cosmetic Asteroid 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24927
+60560,4094,Cosmetic Asteroid 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24928
+60561,4094,Cosmetic Asteroid 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24929
+60562,4094,Cosmetic Asteroid 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24930
+60563,1950,Retribution Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+60564,1950,Purifier Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+60565,1950,Flycatcher Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+60566,1950,Raven Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+60567,1950,Nemesis Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+60568,1950,Kronos Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+60569,1950,Svipul Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+60570,1950,Muninn Malagrin Marshlight SKIN,"The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings.
+
+The Western Morthani natives called the most-feared of these spirits the ""Boitata"", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon ""Malagrin"" and also noted the tendency for livestock drowned in the marshes to attract these eery lights.
+
+Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes.
+
+Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+60571,1950,Oracle Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+60572,1950,Cormorant Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+60573,1950,Vexor Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60574,1950,Hurricane Deathglow Hunters SKIN,"The substance nicknamed 'Deathglow' can be obtained by refining a rare mineral obtained from asteroids that have been altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the zones between 'shallow', stable deadspace and the truly twisted depths of abyssal deadspace.
+
+The Deathglow Hunters are notorious criminals and partake of frenzied rituals using the substance. Recent intelligence suggests the Deathglow gangs are largely affiliated with the Blood Raider Covenant, a development that may indicate a desire on the part of the Blood Raiders to expand their operations into the drugs and boosters trade.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+60575,303,Quafe Zero Green Apple,"Capsuleers can now enjoy Quafe Zero Green Apple, the new flavor of New Eden's favorite performance drink with the potency of a booster!
+A taste explosion that will help avoid ship explosions, the Green Apple edition of Quafe Zero provides the benefits of increased agility and power with Zero drawbacks!
+
+Benefits:
++5% Agility, +5% Capacitor Recharge Rate. Duration: 1 hour.
+
+Quafe Zero Green Apple is fortified with a proprietary mix of performance enhancers, oxidizers, and natural fruit juices designed to push your abilities to the limit.
+
+The secret is in our patented fulleroferrocene nanite delivery system, which attaches our exclusive pro-capsuleer formula directly to the neurons you want, not the ones you don't. The result is an immediate and direct boost to your performance, with Zero drawbacks!
+
+For maximum experience overload Quafe Zero Green Apple has been further enhanced with proprietary Quafe nanoparticles responsive to popular brands of subcranial nanocontroller personal enhancements, such as the LD-X100 range from Lai Dai!
+
+Note: Quafe Zero is a product of the Quafe Company. Quafe does not condone the use of boosters or other illicit substances. The Quafe Company disavows responsibility for any side effects caused by consuming technology developed from research into Sleeper, Drifter, Triglavian, Rogue Drone, and/or illegal, extralegal, ancient, or unknown technologies.
+
+Warning:Quafe Zero is designed for capsuleer use only. Side effects experienced by non-capsuleers include but are not limited to dizziness, blindness, nausea, internal hemorrhaging, bowel irritation, sleepwalking, violent impulses, amnesia, sexual dysfunction, vision changes, acute epidermal sloughing, partial or total loss of motor control, and minor skin rash.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2506,24904,None,0
+60576,1194,Quafe Zero Green Apple Party Pack,"Enjoy more of Quafe Zero's refreshing and potent new Green Apple flavor with this special promotional party pack!
+
+Each party pack contains between 3 and 5 units of Quafe Zero Green Apple boosters!",0E-10,0.1000000000,0E-10,1,None,None,1,None,24272,None,0
+60577,1950,Tristan Quafe Green Apple SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60578,1950,Vexor Quafe Green Apple SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60579,1950,Dominix Quafe Green Apple SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60580,4037,Infesting Destructor Zeta,"With formidable defenses and potent weapon systems, this mighty rogue drone is recognisably based on a Typhoon hull and is likely to be similar in performance. Heavily-modified or ""mutated"" by new rogue drone technology, it is unclear if this drone originated as a captured battleship or was built new in the depths of a rogue hive.
+
+Increasingly sophisticated rogue drone infestations have been detected across New Eden in the wake of the Triglavian Invasions. These rogue drone swarms include large numbers of advanced drone types, infested capital ships, and drone-constructed capital-scale vessels that appear to operate as the mobile core of new infestations.
+
+These new infestations appear to be related to the ""Unshackled Overminds"" that are speculated to have come into contact with the Triglavian Collective while remaining independent. CONCORD theorists from the Directive Omega-One-Five Section have speculated that exposure to Triglavian information warfare and subsequent adaptation to it has resulted in accelerated evolution within these rogue drone swarm.",15112500.0000000000,5.0000000000,480.0000000000,1,134,None,0,None,None,11,24501
+60581,226,EDENCOM Invasions Command HQ (Yulai),"The New Eden Common Defense Initiative (EDENCOM) used a highly distributed command structure during the Triglavian Invasions of YC121-122, reflecting the nature of a military alliance relying heavily on line units drawn from the core empires of New Eden. However, the EDENCOM Invasions Command HQ (Yulai) was one of the most critical and heavily-defended command facilities due to its location at the heart of CONCORD's territory and its proximity to the diplomatic center of the New Eden cluster.
+
+Once a closely-guarded secret, the EDENCOM Invasions Command HQ (Yulai) is now a reserve command center, with operational command of ongoing EDENCOM activities shifted to even more secure and secret locations. The facility is well-remembered as part of the network of command HQs that orchestrated the successful defense of over 150 star systems, fully-fortifying over 50 systems, and preventing the Triglavian Invaders from extending their conquests beyond the ""Pochven 27"".
+
+Given the importance of this HQ, and the nearby EDENCOM Stellar Monitoring (Yulai) facility, it was decided to locate the EDENCOM Memorial to the Triglavian Invasions close by when the veil of secrecy was lifted after the invasions came to an end.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20232,21138
+60582,226,EDENCOM Stellar Monitoring (Yulai),"In the course of the Triglavian Invasions YC121-122, it became evident that the Collective had a particular fascination or affinity for certain stars, and in particular those stellar bodies of the blue classifications. Given the B0 (Blue) classification of the Yulai star, it was clear that monitoring for any signs of manipulation or other activity by the Triglavian Collective was necessary to avoid catastrophe at the heart of CONCORD's territory and New Eden's diplomatic and security establishment.
+
+Constructed in secrecy and under the strictest guard measures, the EDENCOM Stellar Monitoring (Yulai) facility was one of the first locations where advanced stellar observatory technology was tested in the field and then permanently established. To ensure this vital facility was under the heaviest possible defense, the EDENCOM Invasions Command HQ (Yulai) was later constructed close to its secret anchoring location.
+
+Given the importance of this facility and the nearby Command HQ, it was decided to locate the EDENCOM Memorial to the Triglavian Invasions close by when the veil of secrecy was lifted after the invasions came to an end.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+60583,1975,Non-Interactable CONCORD Stellar Observatory (Do not translate),,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24513
+60584,1975,Non-Interactable Gallente Outpost (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,14,2783
+60585,310,EDENCOM Memorial to Triglavian Invasions,"This war memorial is dedicated by the New Eden Common Defense Initiative (EDENCOM) to all those lost during the Triglavian Invasions of YC121-122.
+
+To the memory of those innocents lost to the invaders and those warriors who fell in service of civilization.
+
+With determination to remember and recover the people and worlds of the Triglavian Occupied Systems:
+
+Raravoss - Vale - Sakenta
+
+Nalvula - Arvasaras - Harva
+
+Ichoriya - Senda - Angymonne
+
+Archee - Kino - Otela
+
+Otanuomi - Konola - Niarja
+
+Tunudan - Ahtila - Urhinichi
+
+Wirashoda - Nani - Komo
+
+Kaunokka - Kuharah - Ignebaener
+
+Skarkon - Ala - Krirald
+
+""The years shall not dim the memory of those who fought and died for the cause of civilization in New Eden. Nor shall time erode our will to recover what has been lost, and restore peace and security to all the worlds of our cluster."" – EDENCOM Provost Marshal Kasiha Valkanir",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60586,310,Perun Clade Liminal Proving Grounds,"Where Svarog take a very direct, violent approach to altering the universe to their liking, and Veles seem to favor more insidious methods, the Perun Clade almost gives an impression of studied indifference by comparison with its more active fellow clades. Those few members of the New Eden intelligence and diplomatic communities who have had repeated contact with the Perun have come to feel that this mask of inscrutability is calculated to convey vast and unknowable power, while cloaking a vaulting and ruthless ambition for control.
+
+Whatever the true nature of Perun power and motivations may be, it is clear enough that this clade positions itself as a balancing factor within the Collective that seeks to exert leadership over the Triglavians. A key element of this program is its ability to demonstrate the worth of its positions in the unique form of argument, negotiation, and practical demonstration represented by ""proving"". The Perun Clade's commitment to the methods of proving has extended to the construction of an arena-like structure designated as a ""Liminal Proving Grounds"" in Pochven itself.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60587,310,Veles Clade Automata Semiosis Sobornost,"This rather enigmatic Triglavian facility broadcasts an identifier beacon that includes a designation translated as ""Automata Semiosis Sobornost"" together with standard data symbology indicating Veles Clade ownership. As the structure is located within the constellation of the Pochven region designated as ""Krai Veles"", this is not surprising. Perhaps more surprising for those unfamiliar with the peculiarities of Veles Clade, is the apparent activity of establishing some kind of understanding and relationship with rogue drones present in Pochven.
+
+Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law. – Partial translation of Triglavian data signals transmitted regularly from Veles Clade Automata Semiosis Sobornost",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60588,310,Svarog Clade Orbital Shipyards,"Svarog Clade has gained a reputation for a warlike attitude to the universe that appears extreme even by the standards of the Triglavian Collective. The Svarog occupation of Skarkon II, with ongoing warfare involving Minmatar resistance fighters, warclone mercenaries, and incursions from other clades, has only amplified that reputation. However, it is also clear that this most implacably brutal of Triglavian clades is determined to extract maximum value in resources from the planets it has conquered.
+
+To that end, seemingly making a virtue of pragmatism from stubborn ruthlessness, the Svarog have constructed a massive orbital shipbuilding complex over Skarkon II. Construction of their own variants of the powerful Zirnitra-class dreadnought in orbit of war-torn Skarkon II, using resources taken from the surface of the so-called ""Snake Pit of New Eden"", is an arrogant statement of power that is almost emblematic of Svarog Clade's apparent world-view.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+60589,366,Proving Conduit (Pochven),"This Triglavian structure seems designed to function as a transfer conduit in a similar fashion to those seen in Abyssal Deadspace. Unusually, readings taken from this variant of the transfer conduit indicate their conduits are typically entangled with local co-ordinates corresponding to stable locations in the spatio-temporal topology proximate to the stellar gravity well of a star system's primary star.
+
+As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable. The purpose to which the Triglavian invasion forces are putting a local transfer conduit focused on a stellar gravity well are as yet unknown.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22297
+60590,226,Svarog Clade Orbital Shipyards,"Svarog Clade has gained a reputation for a warlike attitude to the universe that appears extreme even by the standards of the Triglavian Collective. The Svarog occupation of Skarkon II, with ongoing warfare involving Minmatar resistance fighters, warclone mercenaries, and incursions from other clades, has only amplified that reputation. However, it is also clear that this most implacably brutal of Triglavian clades is determined to extract maximum value in resources from the planets it has conquered.
+
+To that end, seemingly making a virtue of pragmatism from stubborn ruthlessness, the Svarog have constructed a massive orbital shipbuilding complex over Skarkon II. Construction of their own variants of the powerful Zirnitra-class dreadnought in orbit of war-torn Skarkon II, using resources taken from the surface of the so-called ""Snake Pit of New Eden"", is an arrogant statement of power that is almost emblematic of Svarog Clade's apparent world-view.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24481
+60591,226,Veles Clade Automata Semiosis Sobornost,"This rather enigmatic Triglavian facility broadcasts an identifier beacon that includes a designation translated as ""Automata Semiosis Sobornost"" together with standard data symbology indicating Veles Clade ownership. As the structure is located within the constellation of the Pochven region designated as ""Krai Veles"", this is not surprising. Perhaps more surprising for those unfamiliar with the peculiarities of Veles Clade, is the apparent activity of establishing some kind of understanding and relationship with rogue drones present in Pochven.
+
+Convocation of the Troika of the Vodya Subclade of Veles Clade divined purpose for the deviant automata in the flow of Vyraj. The Koschoi of Vodya made a casting that the winnowing of the clades would be served by turning poshlost to sobornost. The Navka of Vodya gave this noema profound reverse-time sense and grounded the metaxy. The Narodnya of Vodya accepted the volition and merge-consented with the Koschoi and Navka of Troika Vodya. In this scribing is the working of the flow revealed as law. – Partial translation of Triglavian data signals transmitted regularly from Veles Clade Automata Semiosis Sobornost",400000000.0000000000,26000000.0000000000,0E-10,1,None,None,0,None,None,None,22295
+60592,226,Navka Overmind Sobor Coalescence,"In form this structure is much like many rogue drone hives found throughout New Eden, however the signals traffic detectable as emanating from this bizarre edifice is quite different in structure and apparent content to the many varieties of communication known to be used by ""wild"" rogue drones. Much of the broadcast data is indecipherable but a regularly repeated fragment of coherent data appears to be a designation for the hive structure, translating as ""Navka Overmind Sobor Coalescence"" when compared to known Triglavian communication formats.
+
+The startling implication of the evidence, not least the nearby presence of the Veles Clade Automata Semiosis Sobornost facility, is that this hive structure is actually a key center for Veles Clade's efforts at converting or even recruiting advanced rogue drone intelligences to their collective.",100000.0000000000,100000000.0000000000,10000.0000000000,1,134,None,0,None,None,None,2407
+60593,1975,Non-Interactable Cyno Beacon (Do not translate),,100.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,22262
+60594,1975,rds2_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2566
+60596,1979,Demo Filament,"This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket.
+
+The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24510,None,0
+60597,1971,Abyss Demo Effect Beacon (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60598,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60599,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60600,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60601,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+60602,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60603,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60604,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60605,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60606,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+60607,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+60608,366,Normal Space Return Conduit,Sensor readings indicate this energetic conduit opening will return any ship that passes through it to normal space.,100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,25139
+60609,1975,uw_sentry01_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24546
+60610,1975,uw_sentry02_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24547
+60620,1975,tg_sentry01_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24549
+60621,1975,tgt01_active_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22035
+60622,1975,udh02_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1681
+60623,1882,Planet Barren Background 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25120
+60624,1882,Planet Barren Background 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25121
+60625,1882,Planet Barren Background 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25122
+60626,1882,Planet Gas Background 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25123
+60627,1882,Planet Ice Background 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25124
+60628,1882,Background Moon 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25117
+60629,1882,Background Moon 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25118
+60630,1882,Surface Rings Background 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25119
+60631,1975,Barren Planet Surface 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25125
+60633,4145,Expired Curious Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,15000.0000,1,2457,25068,None,0
+60639,1083,Men's Radioactives Reclamation Goggles,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+Radioactives Reclamation Specialists are easily recognised by the vivid ""radioactive green"" highlighting on the otherwise standard blue and grey of their protective goggles. The goggles are designed to protect the eyes against various forms of radiation but, like the suits the specialists wear, also incorporate a repulsion field shielding the head from any radiation, particles or loose dust given off by the materials the wearer may be handling in the course of their work.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24908,None,0
+60645,1083,Women's Radioactives Reclamation Goggles,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+Radioactives Reclamation Specialists are easily recognised by the vivid ""radioactive green"" highlighting on the otherwise standard blue and grey of their protective goggles. The goggles are designed to protect the eyes against various forms of radiation but, like the suits the specialists wear, also incorporate a repulsion field shielding the head from any radiation, particles or loose dust given off by the materials the wearer may be handling in the course of their work.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,24914,None,0
+60647,1088,Men's Radioactives Reclamation Suit,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+Radioactives Reclamation Specialists are easily recognised by the vivid ""radioactive green"" highlighting on the otherwise standard blue and grey of their survey suits. The suits themselves incorporate a repulsion field designed to block any radiation, particles or loose dust given off by the materials the wearer may be handling in the course of their work.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,24916,None,0
+60655,1088,Women's Radioactives Reclamation Suit,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+Radioactives Reclamation Specialists are easily recognised by the vivid ""radioactive green"" highlighting on the otherwise standard blue and grey of their survey suits. The suits themselves incorporate a repulsion field designed to block any radiation, particles or loose dust given off by the materials the wearer may be handling in the course of their work.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,24924,None,0
+60657,1950,Incursus Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60658,1950,Tormentor Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60659,1950,Vexor Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60660,1950,Omen Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60661,1950,Caracal Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+60662,1950,Stabber Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+60663,1950,Megathron Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+60664,1950,Armageddon Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+60665,1950,Cruor Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+60666,1950,Ashimmu Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+60667,1950,Bhaalgorn Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+60668,1950,Punisher Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60669,1950,Purifier Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+60670,1950,Maller Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60671,1950,Zealot Blood Raiders SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+60672,1950,Crucifier Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60673,1950,Imperial Navy Slicer Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+60674,1950,Dragoon Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+60675,1950,Augoror Navy Issue Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60676,1950,Apocalypse Navy Issue Ardishapur SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+60677,1950,Punisher Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60678,1950,Purifier Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+60679,1950,Maller Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60680,1950,Zealot Sarum SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+60681,474,Expired Tetrimon Base Shortcut Keypass,This keypass is no longer operable.,1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+60682,474,Expired Crimson Gauntlet Shortcut Keypass,This keypass is no longer operable.,1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+60683,303,Expired Harvest Nosferatu Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-4% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60684,303,Expired Harvest Nosferatu Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-6% Nosferatu Module Module Cycle Time. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60685,303,Expired Harvest Nosferatu Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-10% Nosferatu Module Cycle Time. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60686,303,Expired Tetrimon Capacitor Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60687,303,Expired Tetrimon Resistance Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++10% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60688,303,Expired Tetrimon Precision Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+4% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60689,303,Expired Tetrimon Precision Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60690,303,Expired Tetrimon Precision Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++10% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60691,303,Expired Tetrimon Anti-Drain Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++8% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60692,303,Expired Tetrimon Anti-Drain Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++12% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60693,303,Expired Tetrimon Anti-Drain Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++20% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60694,303,Expired Harvest Webifier Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++2km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60695,303,Expired Harvest Webifier Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++3km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60696,303,Expired Harvest Webifier Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++5km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60697,303,Expired Harvest Damage Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++4% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60698,303,Expired Harvest Damage Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++6% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60699,303,Expired Harvest Damage Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++10% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60700,303,Expired Harvest Anti-Disruptor Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++8% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60701,303,Expired Harvest Anti-Disruptor Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++12% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60702,303,Expired Harvest Anti-Disruptor Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++20% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60703,303,Expired Tetrimon Capacitor Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++4% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60704,303,Expired Tetrimon Capacitor Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++10% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60705,303,Expired Tetrimon Resistance Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++4% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60706,303,Expired Tetrimon Resistance Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: December 7th YC123",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+60707,1664,Tetrimon Heretic,,1300000.0000000000,101000.0000000000,380.0000000000,1,8,None,0,None,None,20063,2805
+60708,1664,Harvest Cleric,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1650000.0000000000,28600.0000000000,375.0000000000,1,32,None,0,None,None,20114,2796
+60709,1568,Harvest Exsanguinator,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,1495000.0000000000,28600.0000000000,260.0000000000,1,32,None,0,None,None,20114,21444
+60710,306,Crimson Harvest Network Node,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24949
+60711,306,Crimson Harvest Network Hub,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24949
+60712,306,Tetrimon Network Node,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+60713,306,Tetrimon Network Hub,If you have the right equipment you might be able to hack into the databank and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+60714,303,Expired Basic 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 7, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60715,303,Expired Potent 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 7, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60716,303,Expired Extended 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after December 7, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+60717,1971,Proving CH2022 Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60724,1814,AEGIS Fireteam Ribauldequin,"AEGIS Fireteam units are heavily-armed and strongly follow a ""shoot first, ask questions later"" doctrine. In fact it might be more accurate to describe their doctrine as ""atomize first, use a forensic analyzer later"".
+
+The firepower put out by this AEGIS Fireteam Ribauldequin variant of the Marshal-class is only going to stop if it is destroyed.",150000000.0000000000,468000.0000000000,700.0000000000,1,1,None,0,None,None,20068,21864
+60725,1813,AEGIS Fireteam Culverin,"AEGIS Fireteam units are heavily-armed and strongly follow a ""shoot first, ask questions later"" doctrine. In fact it might be more accurate to describe their doctrine as ""atomize first, use a forensic analyzer later"".
+
+The firepower put out by this AEGIS Fireteam Culverin variant of the Enforcer-class is only going to stop if it is destroyed.",12500000.0000000000,116000.0000000000,300.0000000000,1,8,None,0,None,None,20078,21489
+60726,1803,AEGIS Response Arquebus,"AEGIS Fireteam units are heavily-armed and strongly follow a ""shoot first, ask questions later"" doctrine. In fact it might be more accurate to describe their doctrine as ""atomize first, use a forensic analyzer later"".
+
+The firepower put out by this AEGIS Fireteam Arquebus variant of the Pacifier-class is only going to stop if it is destroyed.",1400000.0000000000,20000.0000000000,150.0000000000,1,None,None,0,None,None,20070,21490
+60730,474,AEGIS Coded Security Key SCCF-FTS,"The capital ship construction and refitting operations being carried out by AEGIS require significant numbers of forging tools and resources. These valuable items are kept in a storage location that is only accessible with the correct AEGIS Coded Security Key.
+
+This security key's transponder is set with the unique code that acts as a key to the specified acceleration gate.",1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+60731,319,AEGIS Capital Forging Tools Storage,The capital ship construction and refitting operations being carried out by AEGIS require significant numbers of forging tools and resources. This storage vault contains the necessary items but is manually secured. Anyone wishing to access the contents will have to blast their way in if they don't work for AEGIS and have the proper clearances.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,25097
+60732,1896,AEGIS Secure Transfer Barge,"This modified Bowhead is being used as a secure transfer barge by AEGIS. It may be empty, or only carrying personnel, but it may be full of valuable items. There's no legal way to find out.",1100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20073,20977
+60735,1975,dalf1_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25127
+60736,1975,dalf2_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25128
+60737,1975,dalf3_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25129
+60738,1975,dalc1_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25130
+60739,1975,dalc2_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25131
+60740,1975,dalb1_t1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25132
+60741,1975,dals1_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25133
+60742,1975,dals2_wreck_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25134
+60743,1975,dalde_01_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25135
+60744,1975,daldr1_t1_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25136
+60745,1975,tardis1_t1_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25137
+60750,314,AEGIS Security Patrol Reports,"These databases contain encrypted patrol reports describing the day-to-day activities of various AEGIS security patrol units. While the amount of information is quite high, much of it is likely to be tedious routine patrol logs, with precious view truly valuable nuggets of information included. As the data is encrypted it is also of less value to outlaws who will need to go to the effort of decrypting without knowing if there's anything here other than the banal musings of AEGIS security officers. Still, all such data has some use so pirates will probably buy this.",1.0000000000,0.1000000000,0E-10,1,4,50000.0000,1,2801,10065,None,0
+60751,314,AEGIS Personnel File Backups,These are backups of various AEGIS personnel files and are not particularly heavily encrypted. Outlaws and criminals can put accurate personnel data to many uses. Even the small details are potentially highly relevant to those who are interested in spoofing identities or simply putting pressure on select personnel. Standard encryption is being used but pirate organizations will be happy to devote resources to extracting data that has many uses. These backups will likely fetch a decent price on the black market.,1.0000000000,0.1000000000,0E-10,1,4,500000.0000,1,2801,10065,None,0
+60752,314,AEGIS Fortification Schematics,"These are heavily encrypted databases that contain all the necessary data for virtual simulation of various AEGIS fortification designs. These designs are in use on many planets and orbital installations in various configurations as a result of EDENCOM fortification program that AEGIS took a lead in planning and implementing during the Triglavian Invasions. Although encrypted in such a way that pirates and criminals would need to devote significant resources to extracting the data, the value of these schematics is rather high.",1.0000000000,0.1000000000,0E-10,1,4,1000000.0000,1,2801,10065,None,0
+60753,314,AEGIS Covert Operations Reports,"This ultra-heavily encrypted database contains information pertaining to ongoing covert operations being run by AEGIS special forces and infiltration agents. The remit of AEGIS is broad and still gives it wide latitude to investigate threats to interstellar shipping, space infrastructure and planetary defenses. The organization would certainly wish to keep completely secret its various covert commando units and espionage agents. The encryption on this database may never be broken but such is the value of the information contained within it many criminal organizations would pay a hefty price simply to have the opportunity of cracking it.",1.0000000000,0.1000000000,0E-10,1,4,10000000.0000,1,2801,10065,None,0
+60754,1950,Garmur IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+60755,1950,Orthrus IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+60756,1950,Barghest IGC SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+60757,1950,Kikimora Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,135,None,1,2521,None,None,0
+60758,1950,Vedmak Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+60759,1950,Drekavac Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,135,None,1,2519,None,None,0
+60760,1950,Cynabal Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+60761,1950,Charon Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+60762,1950,Rorqual Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+60763,1950,Nightmare Copper Lightning SKIN,"From a strong field, replete with many veteran players, the Mind Clash 101st Worlds Championships was won by Roj ""Copper Lightning"" Tarnagan in October YC123. The Gallente Prime Champion and multiple winner of the Federation Cup triumphed over the 99th Worlds Champion, Nadia ""Silver Bear"" Tanaka, in a final that was closely followed by audiences across New Eden, though especially keenly in the Federation and State.
+
+A nanocoating marking the victory of Roj Tarnagan was swiftly commissioned for sale to an eager market of Mind Clash fans, as has become common practice in recent years. With capsuleers a significant demographic among the most dedicated Mind Clash followers, the Copper Lightning nanocoating is expected to be popular among fans of this complex, mentally-demanding neuro-holographic sport.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+60764,894,Laelaps,"""'The pinning force is an essential element of the war of maneuver but must be carefully assembled from quick yet resilient troops. Scouts cannot pin an army but companies of mounted infantry may achieve the task. Above all, measure the enemy strength before attempting to fix them in place.'
+
+""Good old Doule dos Rouvenor. Don't get fixated, no pun intended, on the details of his kind of warfare. I've seen scouts pin down battleships, but that's not the point. Use the right force mix, and have them use the right tools to pin down an enemy force of such and such strength. That's the lesson here. But yeah, don't try and scramble a Nyx with a Garmur. That'll end badly.""
+
+– Muryia Mordu, quoting the War Commentaries of dos Rouvenor",10298000.0000000000,101000.0000000000,420.0000000000,1,1,36000000.0000,1,2115,None,20169,25142
+60765,893,Raiju,"""'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'
+
+""So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through.""
+
+– Muryia Mordu, quoting the Analects of the Raata Empire",987000.0000000000,27289.0000000000,220.0000000000,1,1,3100000.0000,1,2819,None,20169,25141
+60766,100,Aralez,"""'Dogs may be used by the army as sentries, for scouting, for hunting, and to control the army's herds of food animals. The use of dogs in open battle is forbidden regardless of the uses an enemy may put such beasts to.'
+
+""I guess Rouvenor liked dogs, or maybe he really didn't like them. I'll be honest, I'm a bit ambivalent about using anything other than humans in war myself. Putting part of an operation, however small, under the control of an animal or a robot, expands the envelope of risk more than I'd like. Humans going rogue are risk enough, if you ask me. At least with a missile the point is that it blows up too. Still, I'll grant you things like drones do have their uses.""
+
+– Muryia Mordu, quoting the War Commentaries of dos Rouvenor",5000.0000000000,10.0000000000,0E-10,1,1,81536.0000,1,838,None,None,25140
+60767,106,Laelaps Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25142
+60768,105,Raiju Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25141
+60769,176,Aralez Blueprint,,0E-10,0.0100000000,0E-10,1,None,1600000.0000,1,1532,None,None,2776
+60770,1991,Warp Matrix Conduit Trace,This is the energetic conduit trace left behind by activation of a Warp Matrix variant of a filament device used for FTL transport.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25139
+60771,4161,Nephrite,,4000.0000000000,0.1000000000,0E-10,333,None,250.0000,1,518,25092,None,0
+60772,306,Wrecked Dramiel,This wrecked frigate was discovered at one of AIR's mining sites. It is theorized to have been a scout ship but its point of origin and purpose remain unknown.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,25218
+60783,4106,Elias Peltonnen,,13130000.0000000000,107000.0000000000,485.0000000000,1,1,None,0,None,None,20221,25021
+60784,526,Dramiel Black Box,This is a black box looted from the wrecked Dramiel discovered at one of AIR's mining sites. It may contain flight data or other valuable items but it is protected by layers of complex encryptions.,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25091,None,0
+60786,1950,Crucifier Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60787,1950,Absolution Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+60788,1950,Griffin Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+60789,1950,Nighthawk Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+60790,1950,Maulus Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60791,1950,Eos Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+60792,1950,Vigil Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+60793,1950,Sleipnir Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+60796,4128,[AIR] Venture,,1200000.0000000000,5000.0000000000,5000.0000000000,1,None,None,0,None,None,None,20198
+60797,4128,[AIR] Covetor,,1200000.0000000000,5000.0000000000,5000.0000000000,1,None,None,0,None,None,None,2522
+60798,4128,[AIR] Procurer,,1200000.0000000000,5000.0000000000,5000.0000000000,1,None,None,0,None,None,None,2524
+60799,4128,[AIR] Retriever,,20000000.0000000000,150000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2523
+60800,4128,[AIR] Hauler,,10650000.0000000000,250000.0000000000,30000.0000000000,1,None,None,0,None,None,20070,51
+60801,4128,[AIR] Hauler II,,10650000.0000000000,250000.0000000000,30000.0000000000,1,None,None,0,None,None,20070,328
+60802,1971,Proving Turret Damage Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60803,1975,[AIR] Non-Interactable Athanor,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,25217
+60804,1975,Large Shattered Unobtanium Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25167
+60805,1971,Proving Overload and Turret and Missile Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+60850,306,Small Peculiar Debris Fragment,"Peculiar debris fragments are found tumbling around this volume of space according to the whims of gravity as altered by the spacetime warp paradox effects local to this system. These bits of debris seem to have been ejected at random into a zone of paradoxical space detectable by scanner probes and accessible by warp drives. All manner of flotsam and jetsam seems to have been drawn together by some spacetime anomaly only to arrive in the local vicinity.
+
+This particular bit of peculiar debris is rather small but a specialized relic analyzer module may be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3704
+60851,306,Medium Peculiar Debris Fragment,"Peculiar debris fragments are found tumbling around this volume of space according to the whims of gravity as altered by the spacetime warp paradox effects local to this system. These bits of debris seem to have been ejected at random into a zone of paradoxical space detectable by scanner probes and accessible by warp drives. All manner of flotsam and jetsam seems to have been drawn together by some spacetime anomaly only to arrive in the local vicinity.
+
+This particular bit of peculiar debris is quite substantial and a specialized relic analyzer module should be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3706
+60852,306,Large Peculiar Debris Fragment,"Peculiar debris fragments are found tumbling around this volume of space according to the whims of gravity as altered by the spacetime warp paradox effects local to this system. These bits of debris seem to have been ejected at random into a zone of paradoxical space detectable by scanner probes and accessible by warp drives. All manner of flotsam and jetsam seems to have been drawn together by some spacetime anomaly only to arrive in the local vicinity.
+
+This particular bit of peculiar debris is forbiddingly large but a specialized relic analyzer module will surely be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3707
+60853,306,Small Peculiar Ruin,"Ruined structures built according to some peculiar and varied architectural principles are floating at precarious rest amidst the turbulent spacetime warp paradox effects in this pocket of space. No two ruins seem to have any particular relationship with one another. Each ruin shows signs of having been pulled into this paradoxical pocket of space along many different conduits connected together by a tangled knot of spacetime filaments.
+
+The details of these strange ruins are novel and some of the sensor data returned from a cursory scan is very peculiar indeed. This particular ruin's convolutions are compacted into a small space but a specialized relic analyzer module may be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3706
+60854,306,Medium Peculiar Ruin,"Ruined structures built according to some peculiar and varied architectural principles are floating at precarious rest amidst the turbulent spacetime warp paradox effects in this pocket of space. No two ruins seem to have any particular relationship with one another. Each ruin shows signs of having been pulled into this paradoxical pocket of space along many different conduits connected together by a tangled knot of spacetime filaments.
+
+The details of these strange ruins are novel and some of the sensor data returned from a cursory scan is very peculiar indeed. This particular ruin's complex and odd structure is substantial, and a specialized relic analyzer module should be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3707
+60855,306,Large Peculiar Ruin,"Ruined structures built according to some peculiar and varied architectural principles are floating at precarious rest amidst the turbulent spacetime warp paradox effects in this pocket of space. No two ruins seem to have any particular relationship with one another. Each ruin shows signs of having been pulled into this paradoxical pocket of space along many different conduits connected together by a tangled knot of spacetime filaments.
+
+The details of these strange ruins are novel and some of the sensor data returned from a cursory scan is very peculiar indeed. This particular ruin's weird vaults occupy a large volume and a specialized relic analyzer module will surely be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3582
+60856,1975,Cosmic Strings,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25180
+60859,4100,17th Alliance Tournament: HYDRA RELOADED,"
HYDRA RELOADED Year 123 - 17th Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+60905,500,Yoiul Spiral Firework,"The Yoiul Spiral firework is another display charge that is really an ""icework"" that uses ice crystals and a little pyrotechnic magic to create an icy spiral and fountain effect in space.
+
+The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25173
+60906,1950,Purifier Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+60907,1950,Punisher Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+60908,1950,Augoror Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+60909,1950,Ashimmu Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+60910,1950,Manticore Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+60911,1950,Kestrel Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+60912,1950,Osprey Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+60913,1950,Gila Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+60914,1950,Nemesis Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+60915,1950,Tristan Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+60916,1950,Exequror Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+60917,1950,Vigilant Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60918,1950,Hound Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+60919,1950,Rifter Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+60920,1950,Scythe Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+60921,1950,Phantasm Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+60922,1950,Cynabal Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+60923,1950,Stratios Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+60924,1950,Orthrus Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+60925,1950,Vedmak Aurora Universalis SKIN,,0E-10,0.0100000000,0E-10,1,135,None,1,2485,None,None,0
+60926,1950,Stormbringer Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,3540,None,None,0
+60939,500,Paradoxical Nebula Firework,"This space pyrotechnics and holography charge appears to defy the rules of space and time by creating a dramatic and unusual star nebula at the detonation point. This is peculiar but conceivably such a device could be used to signal a location or be used as a mapping aid. Still, strange and paradoxical as the appearance of a vast interstellar nebula inside a star system might be, the projected display is really a creation of some unknown pyrotechnician's art and skill... or is it?",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25220
+60942,1880,Starwight Rakshasa,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+Sansha's Nation are no strangers to the use of capital ships in their operations. However, it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets. The Wightstorm Fleet's Rakshasa dreadnoughts commanded by Starwight elites are a formidable opponent for lesser ships.
+
+Threat level: Deadly",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20902,21281
+60943,1880,Moonwight Rakshasa,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+Sansha's Nation are no strangers to the use of capital ships in their operations. However, it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets. The Wightstorm Fleet's Rakshasa dreadnoughts commanded by Moonwight elites are a serious opponent for even the heaviest of ships.
+
+Threat level: Deadly",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20902,21281
+60944,1950,Venture Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+60945,1950,Endurance Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+60946,1950,Prospect Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+60947,1950,Procurer Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+60948,1950,Retriever Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+60949,1950,Covetor Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+60950,1950,Skiff Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+60951,1950,Mackinaw Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+60952,1950,Hulk Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+60953,1950,Orca Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+60954,1950,Rorqual Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+60955,1950,Primae Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2331,None,None,0
+60956,1950,Noctis Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+60957,1950,Porpoise Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+60958,1950,Bowhead Radioactives Reclamation SKIN,"Extraction and processing of radioactive materials for use in industry can be difficult and hazardous work at best, with many standard mining techniques often treating such materials as waste byproducts that are better disposed of in space. Always on the look out for ways to increase the profitability of their mining and materials harvesting operations, ORE has established a specialist Radioactives Reclamation unit, equipped with dedicated harvesting and transport ships, to exploit dangerous and difficult to work radioactive materials.
+
+The heavy-industrial ships and transport vessels of ORE's Radioactives Reclamation unit are recognisable for their holographic warning markings and vivid ""radioactive green"" highlights on a more standard blue and grey livery.",0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+61083,303,Expired Basic 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+61084,303,Expired Extended 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+61085,303,Expired Potent 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+61086,303,Expired Wightstorm Sunyata Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-8% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61087,303,Expired Wightstorm Sunyata Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-12% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61090,303,Expired Wightstorm Sunyata Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-20% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61091,303,Expired Wightstorm Nirvana Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61093,303,Expired Wightstorm Nirvana Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61096,303,Expired Wightstorm Nirvana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61097,303,Expired Wightstorm Rapture Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-4% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61099,303,Expired Wightstorm Rapture Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-6% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61101,303,Expired Wightstorm Rapture Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-10% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61103,303,Expired Wightstorm Cetana Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61105,303,Expired Wightstorm Cetana Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61107,303,Expired Wightstorm Cetana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61110,303,Expired Wightstorm Vitarka Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61112,303,Expired Wightstorm Vitarka Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61114,303,Expired Wightstorm Vitarka Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61116,303,Expired Wightstorm Manasikara Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61118,303,Expired Wightstorm Manasikara Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61119,303,Expired Wightstorm Manasikara Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+61121,1950,Confessor Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,2310,None,None,0
+61122,1950,Harbinger Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+61123,1950,Bustard Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+61124,1950,Phoenix Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+61125,1950,Hecate Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+61126,1950,Algos Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+61127,1950,Vargur Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+61128,1950,Naglfar Yoiul Star SKIN,"During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden.
+
+Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+61129,1194,Expired Ice Storm Filaments Crate,This crate contains a random selection of Frostline Laboratories Ice Storm filaments.,0E-10,1.0000000000,0E-10,1,None,None,0,None,24290,None,0
+61130,4072,Expired DSHR-01H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+61131,4072,Expired DNCR-05H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+61132,4072,Expired PRNCR-10H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+61133,4072,Expired VXN-01N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+61134,4072,Expired CMT-05N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+61135,4072,Expired CPD-10N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+61136,4072,Expired DNNR-01L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+61137,4072,Expired BLTZN-05L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
+
+This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+61138,4072,Expired RDLF-10L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+61180,1975,Flare Background Blue 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25190
+61181,1975,Flare Background Orange 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25191
+61182,1950,Leshak Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+61183,1950,Vargur Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+61184,1950,Venture Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+61185,1950,Phantasm Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+61186,1950,Stratios Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+61187,1950,Buzzard Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+61188,1950,Obelisk Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+61189,1950,Ferox Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+61190,1950,Hecate Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+61191,1950,Catalyst Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+61192,1950,Kestrel Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+61193,1950,Prowler Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+61194,1950,Purifier Scope Syndication YC122 SKIN,"The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+61195,1975,ENV_BinaryBlue_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61196,1975,ENV_BinaryRed_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61197,482,Ubiquitous Moon Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,801000.0000,1,2805,25022,None,25154
+61198,482,Ubiquitous Moon Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,961200.0000,1,2805,25023,None,25160
+61199,482,Ubiquitous Moon Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,1922400.0000,1,2805,25025,None,25154
+61200,482,Ubiquitous Moon Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Ubiquitous Moon Ores such as Zeolites, Sylvite, Bitumens, and Coesite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2306880.0000,1,2805,25026,None,25160
+61201,482,Common Moon Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,851400.0000,1,2805,25028,None,25155
+61202,482,Common Moon Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,1021680.0000,1,2805,25029,None,25161
+61203,482,Common Moon Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2043360.0000,1,2805,25031,None,25155
+61204,482,Common Moon Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Common Moon Ores such as Cobaltite, Euxenite, Titanite, and Scheelite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2452032.0000,1,2805,25032,None,25161
+61205,482,Uncommon Moon Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,901800.0000,1,2805,25034,None,25156
+61206,482,Uncommon Moon Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,1082160.0000,1,2805,25035,None,25162
+61207,482,Uncommon Moon Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2164320.0000,1,2805,25037,None,25156
+61208,482,Uncommon Moon Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Uncommon Moon Ores such as Otavite, Sperrylite, Vanadinite, and Chromite.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2597184.0000,1,2805,25038,None,25162
+61209,482,Rare Moon Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,952200.0000,1,2805,25040,None,25158
+61210,482,Rare Moon Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,1142640.0000,1,2805,25041,None,25164
+61211,482,Rare Moon Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2285280.0000,1,2805,25043,None,25158
+61212,482,Rare Moon Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Rare Moon Ores such as Carnotite, Zircon, Pollucite, and Cinnabar.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2742336.0000,1,2805,25044,None,25164
+61213,482,Exceptional Moon Mining Crystal Type B I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,6.0000000000,0E-10,1,None,1002600.0000,1,2805,25046,None,25157
+61214,482,Exceptional Moon Mining Crystal Type C I,"A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,6.0000000000,0E-10,1,None,1203120.0000,1,2805,25047,None,25163
+61215,482,Exceptional Moon Mining Crystal Type B II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type B crystals are used with modulated mining equipment and achieve faster yields, with high residues and low reliability. A crystal choice for rapid extraction operations prioritizing time over resource utilization.",1.0000000000,10.0000000000,0E-10,1,None,2406240.0000,1,2805,25049,None,25157
+61216,482,Exceptional Moon Mining Crystal Type C II,"An advanced custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Exceptional Moon Ores such as Xenotime, Monazite, Loparite, and Ytterbite ores.
+
+Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.
+
+Type C crystals are used with modulated mining equipment and provide low yields, with very high residues and very low reliability. Typically used for asteroid field clearance purposes only.",1.0000000000,10.0000000000,0E-10,1,None,2887488.0000,1,2805,25050,None,25163
+61217,727,Ubiquitous Moon Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,8010000.0000,1,2807,25022,None,0
+61218,727,Ubiquitous Moon Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9612000.0000,1,2807,25023,None,0
+61219,727,Ubiquitous Moon Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,25025,None,0
+61220,727,Ubiquitous Moon Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25026,None,0
+61221,727,Common Moon Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,8514000.0000,1,2807,25028,None,0
+61222,727,Common Moon Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10216800.0000,1,2807,25029,None,0
+61223,727,Common Moon Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,25031,None,0
+61224,727,Common Moon Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25032,None,0
+61225,727,Uncommon Moon Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9018000.0000,1,2807,25034,None,0
+61226,727,Uncommon Moon Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10821600.0000,1,2807,25035,None,0
+61227,727,Uncommon Moon Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,25037,None,0
+61228,727,Uncommon Moon Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25038,None,0
+61229,727,Rare Moon Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,9522000.0000,1,2807,25040,None,0
+61230,727,Rare Moon Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,11426400.0000,1,2807,25041,None,0
+61231,727,Rare Moon Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,25043,None,0
+61232,727,Rare Moon Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25044,None,0
+61233,727,Exceptional Moon Mining Crystal Type B I Blueprint,,0E-10,0.0100000000,0E-10,1,None,10026000.0000,1,2807,25046,None,0
+61234,727,Exceptional Moon Mining Crystal Type C I Blueprint,,0E-10,0.0100000000,0E-10,1,None,12031200.0000,1,2807,25047,None,0
+61235,727,Exceptional Moon Mining Crystal Type B II Blueprint,,0E-10,0.0100000000,0E-10,1,None,12500000000.0000,1,None,25049,None,0
+61236,727,Exceptional Moon Mining Crystal Type C II Blueprint,,0E-10,0.0100000000,0E-10,1,None,15000000000.0000,1,None,25050,None,0
+61292,1880,Darkwight Rakshasa,"Sansha's Nation have mobilized a large fleet from their reserves to stake a claim to the resources of metaliminal volatile ice storms appearing across New Eden. The deadly fighting vessels of the Nation's Wightstorm Fleet should not be taken lightly by those seeking riches in the dangerous expanses of the ice storms.
+
+Sansha's Nation are no strangers to the use of capital ships in their operations. However, it is only recently that these Dreadnought-class vessels have been seen augmenting Nation battlefleets. The Wightstorm Fleet's Rakshasa dreadnoughts are deadly under any circumstances but particularly when commanded by Darkwight elites.
+
+Threat level: Deadly",1237500000.0000000000,18500000.0000000000,0E-10,1,None,None,0,None,None,20902,21281
+61305,1971,Unknown Space Boundary,,0E-10,0E-10,0E-10,1,None,None,0,None,22020,None,22261
+61396,1975,Non-interactable Sansha Battlestation 1,,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,2364
+61532,1089,Women's Interstellar Convergence T-Shirt,"Simple yet memorable, this T-shirt is easy to wear and has an attractive pattern of color bands that pique one's curiosity. What does the pattern represent? Is it some strange spectrum obeying different physical laws? Is it a code that unlocks the secrets of the universe? Who knows? The most important question is really who would wear a T-shirt like this?",0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,25051,None,0
+61533,1089,Men's Interstellar Convergence T-Shirt,"Simple yet memorable, this T-shirt is easy to wear and has an attractive pattern of color bands that pique one's curiosity. What does the pattern represent? Is it some strange spectrum obeying different physical laws? Is it a code that unlocks the secrets of the universe? Who knows? The most important question is really who would wear a T-shirt like this?",0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,25052,None,0
+61535,1088,Women's Paradoxical Scarf,"A scarf that is almost ridiculously, comically long and seemingly patterned at random with bands of varying width and unusual color choices. The scarf is so long that it's unclear where it begins and where it ends. There's some paradox at work here but this unusual piece of clothing can be worn as a complete piece of outerwear, wrapping the wearer up in its warm and apparently unending coils.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25054,None,0
+61536,1088,Men's Paradoxical Scarf,"A scarf that is almost ridiculously, comically long and seemingly patterned at random with bands of varying width and unusual color choices. The scarf is so long that it's unclear where it begins and where it ends. There's some paradox at work here but this unusual piece of clothing can be worn as a complete piece of outerwear, wrapping the wearer up in its warm and apparently unending coils.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25055,None,0
+61554,1105,A_32b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25203
+61555,1105,A_31b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25204
+61562,1975,dalde_02_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25196
+61563,1975,dalde_03_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25197
+61564,1975,dalde_04_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25198
+61565,1975,dalde_05_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25199
+61569,1975,dalde_06_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25200
+61570,1975,dalde_07_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25201
+61571,1975,dalde_08_env_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25202
+61579,1971,Proving Heat Damage and Afterburner Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61654,4145,Expired Precarious Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,80000.0000,1,2457,25069,None,0
+61655,4145,Expired Hazardous Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,250000.0000,1,2457,25069,None,0
+61656,4145,Expired Enigmatic Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,80000.0000,1,2457,25068,None,0
+61657,1567,Biomechanoid Combat Unit,"Apparently some kind of biomechanical drone, this combat unit clearly shares a technological basis with the strange ""saucer"" ships and other devices encountered in this spacetime pocket. Whatever its origin and technology may be, the unit is a threat that should be neutralized swiftly.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,25136
+61658,306,Huge Peculiar Ruin,"Ruined structures built according to some peculiar and varied architectural principles are floating at precarious rest amidst the turbulent spacetime warp paradox effects in this pocket of space. No two ruins seem to have any particular relationship with one another. Each ruin shows signs of having been pulled into this paradoxical pocket of space along many different conduits connected together by a tangled knot of spacetime filaments.
+
+The details of these strange ruins are novel and some of the sensor data returned from a cursory scan is very peculiar indeed. This particular ruin's weird vaults occupy a huge volume and a specialized relic analyzer module will surely be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25135
+61659,306,Massive Peculiar Ruin,"Ruined structures built according to some peculiar and varied architectural principles are floating at precarious rest amidst the turbulent spacetime warp paradox effects in this pocket of space. No two ruins seem to have any particular relationship with one another. Each ruin shows signs of having been pulled into this paradoxical pocket of space along many different conduits connected together by a tangled knot of spacetime filaments.
+
+The details of these strange ruins are novel and some of the sensor data returned from a cursory scan is very peculiar indeed. This particular ruin's weird vaults occupy a massive volume and a specialized relic analyzer module will surely be able to discover more.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25196
+61660,1666,Critically Damaged Biomechanoid Saucer,"A strange design of spaceship with a distinctive ""saucer"" shape that sensor readings indicate uses an unknown form of biomechanical technology. On initial inspection the ship is clearly deteriorating, probably under the stress of local space effects, but it is possible that automated defense systems are still active and pose something of a danger to the unwary.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,11,25168
+61661,227,Biomechanoid Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61662,1975,Non-interactable Spatial Rift B,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,25206
+61663,1975,Non-interactable Spatial Rift C,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,25207
+61664,1975,Non-interactable Spatial Rift D,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,25208
+61665,1975,Non-interactable Spatial Rift E,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,25209
+61666,53,Pew,,500.0000000000,5.0000000000,1.0000000000,1,None,None,0,None,350,None,25211
+61667,1975,Non-interactable Warp Matrix Rift,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20211,25139
+61841,1929,Convergent Accelerant Nexus,According to ship's sensors this strange phenomenon is a tightly-bound knot of spacetime that may spontaneously unravel if a sufficiently massive object gets too close. A spaceship would qualify and instantaneously unravelling spacetime of this configuration in close proximity is likely to have a strong effect on the temporal aspects of ship's systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25208
+61842,1929,Convergent Decelerant Nexus,According to ship's sensors this strange phenomenon is a tightly-bound and inverted knot of spacetime that may spontaneously unravel if a sufficiently massive object gets too close. A spaceship would qualify and instantaneously unravelling spacetime of this configuration in close proximity is likely to have a strong effect on the temporal aspects of ship's systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25206
+61848,1088,Women's Proper Dapper Outfit,"This strangely archaic and rather quaint outfit remains rather attractive and eminently practical. The wearer looks quite dapper with the smart jacket, braced trousers, and jolly bow-tie. Indeed, anyone wearing this outfit might fancy themselves as looking ""proper dapper"" as they go about their business on the station concourse, or pop into the smart bars of Jita 4-4.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25076,None,0
+61861,1950,Magnate Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+61862,1950,Omen Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+61863,1950,Omen Navy Issue Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+61864,1950,Prophecy Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+61865,1950,Heron Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+61866,1950,Moa Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+61867,1950,Gila Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+61868,1950,Drake Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+61869,1950,Drake Navy Issue Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+61870,1950,Imicus Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+61871,1950,Vexor Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+61872,1950,Vexor Navy Issue Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+61873,1950,Brutix Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+61874,1950,Brutix Navy Issue Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+61875,1950,Probe Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+61876,1950,Stabber Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+61877,1950,Stabber Fleet Issue Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+61878,1950,Cyclone Warp Convergence SKIN,"This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+61879,1975,Non Interactable Violent Wormhole (do not translate),,1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,20956
+61923,1975,Non Interactable Sharded Rock (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2004
+61925,1975,Non Interactable Small Rock (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2002
+61930,383,Displaced Erratic Sentry Turret,Scans indicate that this heavily damaged automated combat turret has a completely different material composition from all the other structures visible in this area of space. Where did this turret originate and how did it end up so far from home?,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,1006
+61931,1666,Heavily Damaged Biomechanoid Saucer,"A strange design of spaceship with a distinctive ""saucer"" shape that sensor readings indicate uses an unknown form of biomechanical technology. This ship appears to be heavily damaged, and suffering from the effects of local space, but it is likely that automated defense systems are still active and pose something of a danger to the unwary.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,11,25168
+61932,1666,Damaged Biomechanoid Saucer,"A strange design of spaceship with a distinctive ""saucer"" shape that sensor readings indicate uses an unknown form of biomechanical technology. This ship is clearly damaged, perhaps by the effects of local space, but it should be assumed that automated defense systems are still active and pose something of a danger to the unwary.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,11,25168
+61933,1666,Impaired Biomechanoid Saucer,"A strange design of spaceship with a distinctive ""saucer"" shape that sensor readings indicate uses an unknown form of biomechanical technology. This ship is somewhat impaired, perhaps by the effects of local space, but it should be assumed that automated defense systems are still active and pose something of a danger to the unwary.",97100000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,11,25168
+61949,1088,Men's Proper Dapper Outfit,"This strangely archaic and rather quaint outfit remains rather attractive and eminently practical. The wearer looks quite dapper with the smart jacket, braced trousers, and jolly bow-tie. Indeed, anyone wearing this outfit might fancy themselves as looking ""proper dapper"" as they go about their business on the station concourse, or pop into the smart bars of Jita 4-4.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25090,None,0
+61964,227,Biomechanoid Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61965,227,Biomechanoid Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61966,227,Biomechanoid Spawner 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61967,227,Saucer Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61968,227,Saucer Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61969,227,Saucer Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61970,227,Saucer Spawner 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+61980,303,Expired AIR Astro-Acquisition Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-5% Scan Probe Scan Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61981,303,Expired AIR Astro-Acquisition Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-10% Scan Probe Scan Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61982,303,Expired AIR Astro-Acquisition Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-15% Scan Probe Scan Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61983,303,Expired AIR Astro-Pinpointing Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-5% Scan Probe Deviation. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61984,303,Expired AIR Astro-Pinpointing Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-10% Scan Probe Deviation. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61985,303,Expired AIR Astro-Pinpointing Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
+-15% Scan Probe Deviation. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61986,303,Expired AIR Astro-Rangefinding Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
++5% Scan Probe Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61987,303,Expired AIR Astro-Rangefinding Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
++10% Scan Probe Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61988,303,Expired AIR Astro-Rangefinding Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge exploration efforts.
+
++15% Scan Probe Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61989,303,Expired AIR Relic Range Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++100% Relic Analyzer Range. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61990,303,Expired AIR Relic Range Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++200% Relic Analyzer Range. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61991,303,Expired AIR Relic Range Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++300% Relic Analyzer Range. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61992,303,Expired AIR Relic Coherence Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++5 Relic Analyzer Virus Coherence. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61993,303,Expired AIR Relic Coherence Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++10 Relic Analyzer Virus Coherence. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61994,303,Expired AIR Relic Coherence Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++15 Relic Analyzer Virus Coherence. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61995,303,Expired AIR Relic Strength Booster I,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++4 Relic Analyzer Virus Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61996,303,Expired AIR Relic Strength Booster II,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++6 Relic Analyzer Virus Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+61997,303,Expired AIR Relic Strength Booster III,"This booster has been developed by the Association for Interdisciplinary Research to assist with their cutting-edge archaeology efforts.
+
++8 Relic Analyzer Virus Strength. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+61998,303,Expired AIR Signature Booster I,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-5% Ship Signature Radius. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+61999,303,Expired AIR Signature Booster II,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-10% Ship Signature Radius. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62000,303,Expired AIR Signature Booster III,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-15% Ship Signature Radius. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62001,303,Expired AIR Agility Booster I,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-5% Ship Inertia. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62002,303,Expired AIR Agility Booster II,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-10% Ship Inertia. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62003,303,Expired AIR Agility Booster III,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-15% Ship Inertia. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62004,303,Expired AIR Repairer Booster I,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers survive hostile confrontations in dangerous areas of space.
+
+-5% Armor Repairer and Shield Booster Cycle Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62005,303,Expired AIR Repairer Booster II,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers survive hostile confrontations in dangerous areas of space.
+
+-10% Armor Repairer and Shield Booster Cycle Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62006,303,Expired AIR Repairer Booster III,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers survive hostile confrontations in dangerous areas of space.
+
+-15% Armor Repairer and Shield Booster Cycle Time. Base Duration 1 hour.
+
+This booster has been manufactured using volatile compounds and will expire on March 8th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62010,1950,Magnate Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+62011,1950,Maller Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+62012,1950,Anathema Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+62013,1950,Heron Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+62014,1950,Moa Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+62015,1950,Buzzard Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+62016,1950,Imicus Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+62017,1950,Vexor Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+62018,1950,Helios Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+62019,1950,Probe Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+62020,1950,Rupture Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+62021,1950,Cheetah Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+62028,1194,Interstellar Convergence Booster Crate,This crate contains a collection of tradable limited time boosters provided by AIR to assist capsuleers with their efforts to explore the other side of the Warp Matrix Filaments.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24281,None,0
+62029,1194,Paradoxical Nebula Firework Crate,This crate contains Paradoxical Nebula Fireworks and a festival launcher.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24855,None,0
+62030,1548,Biomechanoid Guided Neutralizer Bomb,Sensor readings indicate this device is a guided weapon carrying a warhead very similar in its effects to energy neutralizer bombs. The weapon appears to use the signature biomechanical technology of the strange ships and combat units encountered in this spacetime pocket.,2000.0000000000,100.0000000000,0E-10,1,None,325000.0000,0,None,21572,None,21311
+62031,4165,Peculiar Data Collection,"This is a collection of data obtained from analysis of peculiar debris and ruins in locations and pockets affected by a Warp Matrix Convergence. The data is highly complex and gives only a partial picture of these strange phenomena, but seems to show that paradoxical pockets of spacetime have been formed at the confluence of ""knots"" of spacetime. These knots are apparently made up of innumerable filaments drawn from many different spatiotemporal locations.
+
+The unusual source and nature of this data makes it valuable for researchers and scientists across New Eden.",1.0000000000,0.0010000000,0E-10,1,None,10000.0000,1,2013,2886,None,0
+62032,4165,Time Crystal Oscillator,"This device is clearly a practical application of the so-called ""time crystal"" type of matter where particles are arranged in a special class of quantum system with periodic structure across both space and time.
+
+The special properties of time crystals are useful for constructing devices that can accurately fix space and time co-ordinates while resisting entropy and temporal distortions caused by local spacetime deformation. This time crystal oscillator appears to be a component used to assure synchronization of spatiotemporal data.",1.0000000000,0.0050000000,0E-10,1,None,150.0000,1,2013,2234,None,0
+62033,4165,Strange Matter Component X-13,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,50.0000,1,2013,1007,None,0
+62034,4165,Strange Matter Component Y-73,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,2500.0000,1,2013,1007,None,0
+62035,4165,Strange Matter Component Z-113,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,25000.0000,1,2013,1007,None,0
+62036,4165,Strange Matter Component X-17,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,75.0000,1,2013,1007,None,0
+62037,4165,Strange Matter Component Y-79,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,3000.0000,1,2013,1007,None,0
+62038,4165,Strange Matter Component Z-149,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,30000.0000,1,2013,1007,None,0
+62039,4165,Strange Matter Component X-31,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,100.0000,1,2013,1007,None,0
+62040,4165,Strange Matter Component Y-97,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,6000.0000,1,2013,1007,None,0
+62041,4165,Strange Matter Component Z-157,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,40000.0000,1,2013,1007,None,0
+62042,4165,Strange Matter Component X-37,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,200.0000,1,2013,1007,None,0
+62043,4165,Strange Matter Component Y-107,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,7000.0000,1,2013,1007,None,0
+62044,4165,Strange Matter Component Z-167,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,50000.0000,1,2013,1007,None,0
+62045,4165,Strange Matter Component X-71,"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems.",1.0000000000,0.0100000000,0E-10,1,None,200.0000,1,2013,1007,None,0
+62046,1194,Scale Model of a Blue Box,"This peculiar rectangular cuboid appears to be a small scale model of a presumably larger object. The object is blue in color, with partially obscured textual markings near the top. The white text appear to be written in a common human script, but only the first and last letters remain legible: POL ----- OX.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25128,None,0
+62047,1194,Inactive Sonic Multitool,"This handheld object appears to be a type of multi-tool. Though its power source has deteriorated to the point where its functionality is limited to that of a curiosity, the device appears to operate through the manipulation of sonic forces on a quantum mechanical scale.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25129,None,0
+62048,1194,Bag of Gelatinized Confectionary,"This object is a crinkly container of sweet-tasting confections, flavored with a conjoined disaccharide molecule of glucose and fructose. Each brightly colored individual confection is comprised of gelatin hydrolysate formed in the shape of human infants.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25130,None,0
+62049,1194,Chronologically Curious Blue Diary,"This item appears to be a journal of some sort, inscribed on paper and bound with a sturdy blue cover. The journal’s contents seem to be written with flagrant disregard for the chronological nature of time. One of the primary figures featured in the journal’s many confounding stories is a woman named after a musical reference and a body of water.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25131,None,0
+62050,1194,Fragment Inscribed with Odd Circular Text,"This object appears to be a fragment of a larger textual work, the script of which defies any language known in New Eden. The script features strangely ornate text, arranged in a series of circular patterns. Though it is clear that the pictographs are meant to represent some form of communicative language, the meaning of it will remain elusive.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25132,None,0
+62051,1194,Snow Globe with Peculiar Architecture,"This unusual, apparently decorative item is a small transparent dome-shaped object containing white flakes suspended in some kind of viscous liquid. Centered within the dome is a curious collection of miniature architectural models, presumably meant to represent a city or civilization or perhaps even some kind of homeworld. At the base of the globe sits an inscription: “They Who Dwell in the Shadows.”",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25133,None,0
+62052,1194,Extendable plunger tool,"This object appears to be one part of a larger device. Perhaps used as an appendage of some type, the device features a metallic pole topped with a suction cup intended to manipulate objects within the environment. The metallic pole has been designed with a telescopic feature intended, presumably, to extend its length and improve the tool’s reach.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25134,None,0
+62053,1194,Biomechanical Armor Fragment,"This object appears to function as a type of hull plating for a vessel of moderate size, comparable to the mass of a single humanoid. This unusual metallic fragment is coated with rounded hemispheric protrusions and may have functioned as a type of protective armor for a biomechanical organism of unknown origin.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,25135,None,0
+62054,1194,Neutron Flow Polarity Reverser,This device appears to have been designed with the apparent intent of reversing the polarity of a neutron flow. What that means is a subject of fiery debate amongst New Eden’s brightest minds.,1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2042,None,0
+62055,4145,Expired Mysterious Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,250000.0000,1,2457,25068,None,0
+62056,4145,Expired Dangerous Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,1000000.0000,1,2457,25069,None,0
+62057,4145,Expired Perilous Warp Matrix Filament,,0E-10,0.1000000000,0E-10,1,None,2500000.0000,1,2457,25069,None,0
+62058,4052,Expired Curious Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25068,None,0
+62059,4052,Expired Enigmatic Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25068,None,0
+62060,4052,Expired Mysterious Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25068,None,0
+62061,4052,Expired Precarious Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25069,None,0
+62062,4052,Expired Hazardous Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25069,None,0
+62063,4052,Expired Dangerous Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25069,None,0
+62064,4052,Expired Perilous Warp Matrix Filament Blueprint,This blueprint has been extrapolated from data recovered from peculiar debris and ruins in locations and pockets under the influence of spacetime warp paradox effects. It is apparent that FTL transport filament technology is capable of interfacing with the technology described by the recovered data.,0E-10,0.0100000000,0E-10,1,1,None,1,None,25069,None,0
+62221,1950,Abaddon Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+62222,1950,Avatar Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+62223,1950,Aeon Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+62224,1950,Raven Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+62225,1950,Leviathan Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+62226,1950,Wyvern Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,1,None,1,1975,None,None,0
+62227,1950,Typhoon Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+62228,1950,Ragnarok Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,2093,None,None,0
+62229,1950,Hel Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+62230,1950,Dominix Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+62231,1950,Erebus Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+62232,1950,Nyx Interstellar Convergence SKIN,"This nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum.
+
+The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+62235,303,Expired Basic 'Convergent' Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62236,303,Expired Extended 'Convergent' Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62237,303,Expired Potent 'Convergent' Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after March 8, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62250,1814,♦ Infested Abaddon,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,20061,24499
+62251,1814,♦ Infested Dominix,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,20072,1718
+62252,1814,♦ Infested Raven,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.,21000000.0000000000,1010000.0000000000,600.0000000000,1,None,None,0,None,None,20068,24500
+62253,1814,♦ Infested Typhoon,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers.,21000000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,20076,24501
+62255,186,Biomechanoid Saucer Wreck,The remains of a destroyed biomechanoid saucer. Its composition and design are far too unusual for effective salvaging with existing modules and drones.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+62273,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+62274,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+62275,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+62276,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+62277,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+62278,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+62279,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+62287,1950,Crucifier Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+62288,1950,Apocalypse Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+62289,1950,Griffin Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+62290,1950,Raven Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+62291,1950,Maulus Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+62292,1950,Megathron Navy Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+62293,1950,Vigil Fleet Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+62294,1950,Typhoon Fleet Issue Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+62342,1971,Proving Overload and Turret Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+62372,1950,Garmur Triumphant Elite SKIN,"Only the most elite pilots of the capsuleer alliances earn a spot in the Independent Gaming Commission's Alliance Tournament, or other top-level spaceship combat events organized or sponsored by the IGC. Those capsuleers who score match victories or other notable achievements can be seen sporting the ""Triumphant Elite"" nanocoating, specially commissioned by the IGC to celebrate some of the most skilled spaceship combat pilots in New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+62373,1950,Orthrus Triumphant Elite SKIN,"Only the most elite pilots of the capsuleer alliances earn a spot in the Independent Gaming Commission's Alliance Tournament, or other top-level spaceship combat events organized or sponsored by the IGC. Those capsuleers who score match victories or other notable achievements can be seen sporting the ""Triumphant Elite"" nanocoating, specially commissioned by the IGC to celebrate some of the most skilled spaceship combat pilots in New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+62375,1950,Barghest Triumphant Elite SKIN,"Only the most elite pilots of the capsuleer alliances earn a spot in the Independent Gaming Commission's Alliance Tournament, or other top-level spaceship combat events organized or sponsored by the IGC. Those capsuleers who score match victories or other notable achievements can be seen sporting the ""Triumphant Elite"" nanocoating, specially commissioned by the IGC to celebrate some of the most skilled spaceship combat pilots in New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+62377,4168,Compressed Amber Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25167,None,3225
+62379,4168,Compressed Azure Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25164,None,3220
+62380,4168,Compressed Celadon Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25168,None,3219
+62381,4168,Compressed Golden Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25170,None,3224
+62382,4168,Compressed Lime Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25166,None,3222
+62383,4168,Compressed Malachite Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25165,None,3223
+62384,4168,Compressed Vermillion Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25169,None,3218
+62385,4168,Compressed Viridian Mykoserocin,"Mykoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. The crystals are commonly used in electronics and weapon manufacturing, as well as the creation of legalized Synth booster variants. Mykoserocin can only be found in abundance in a few areas, such as interstellar gas clouds within high security space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25163,None,3221
+62386,4168,Compressed Azure Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25164,None,3220
+62387,4168,Compressed Celadon Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25168,None,3219
+62388,4168,Compressed Chartreuse Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space. ( copy )",0E-10,1.0000000000,0E-10,1,None,2000.0000,1,None,25168,None,3219
+62389,4168,Compressed Gamboge Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space. ( copy )",0E-10,1.0000000000,0E-10,1,None,2000.0000,1,None,25167,None,3225
+62390,4168,Compressed Golden Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25170,None,3224
+62391,4168,Compressed Lime Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25166,None,3222
+62392,4168,Compressed Malachite Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25165,None,3223
+62393,4168,Compressed Vermillion Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25169,None,3218
+62394,4168,Compressed Viridian Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25163,None,3221
+62395,1971,Proving Gala 2022 Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+62396,4168,Compressed Amber Cytoserocin,"Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25167,None,3225
+62397,4168,Compressed Fullerite-C60,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1000000000,0E-10,1,None,None,1,2814,25169,None,3218
+62398,4168,Compressed Fullerite-C70,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1000000000,0E-10,1,None,None,1,2814,25164,None,3220
+62399,4168,Compressed Fullerite-C50,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1000000000,0E-10,1,None,None,1,2814,25169,None,3218
+62400,4168,Compressed Fullerite-C84,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.2000000000,0E-10,1,None,None,1,2814,25166,None,3222
+62402,4168,Compressed Fullerite-C28,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.2000000000,0E-10,1,None,None,1,2814,25166,None,3222
+62403,4168,Compressed Fullerite-C72,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.2000000000,0E-10,1,None,None,1,2814,25165,None,3223
+62404,4168,Compressed Fullerite-C32,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.5000000000,0E-10,1,None,None,1,2814,25167,None,3225
+62405,4168,Compressed Fullerite-C540,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,1.0000000000,0E-10,1,None,None,1,2814,25170,None,3224
+62406,4168,Compressed Fullerite-C320,"Fullerite is the solid-state manifestation of fullerene molecules and can be found naturally occurring within interstellar gas clouds. Fullerites are coveted for the unique structural properties that make them some of the most useful materials known to humankind. Fullerene-based technology has applications in electronics, propulsion and engineering as well as the construction of ultra-hard metal alloys and heat-resistant weapons systems.
+
+Although all of the empires have developed a rudimentary understanding of how to manipulate fullerene, only the Jovians are known to have mastered the science. This has allowed them to maintain a significant technological advantage over other races in many crucial areas.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.5000000000,0E-10,1,None,None,1,2814,25170,None,3224
+62439,1975,ud3_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1698
+62440,1975,ud2_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1697
+62441,1975,ud1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1696
+62442,1975,ud4_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1699
+62443,1975,refm1_t1_wreck_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21814
+62444,1975,corpse_m1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20373
+62445,1975,ust_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2007
+62446,226,Abandoned Serpentis Booster Laboratory,"This advanced booster research facility lies in ruins following a catastrophic incident during a Serpentis Corporation project rumored to be focused on developing a new line of neural boosters capable of interacting with novel nanotechnology.
+
+While the secretive and renegade Serpentis Corporation does not discuss its failures in public, it is clear that a considerable disaster overtook this facility. Marker buoys and transmission beacons ward off casual visitors with dire warnings of radiation hazards, toxic chemicals, and rogue nanotechnology.
+
+Whatever the nature of the failed project and disaster, the contamination of the site evidently led the Serpentis to simply abandon it and start again elsewhere. Only the ruins of this laboratory remain as a slowly decaying warning of the dangers of researching and manufacturing illicit boosters.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3788
+62447,4055,[AIR] Mining Debuff,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+62448,4145,QA Void Filament,,0E-10,0.1000000000,0E-10,1,None,15000.0000,0,None,25068,None,0
+62450,1218,Shipboard Compression Technology,This skill enables shipboard operation of ORE's new materials compression technology. Each level unlocks specialized compressor modules for use on subcapital ships equipped with industrial cores.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,1323,33,None,0
+62451,1218,Capital Shipboard Compression Technology,This advanced skill enables shipboard operation of ORE's new materials compression technology. Each level unlocks specialized compressor modules for use on capital ships equipped with industrial cores.,0E-10,0.0100000000,0E-10,1,None,150000000.0000,1,1323,33,None,0
+62452,1218,Gas Decompression Efficiency,This skill improves the efficiency of the decompression process for converting compressed harvestable gases into a form usable in industrial processes. Each level improves efficiency and reduces decompression losses by 1%.,0E-10,0.0100000000,0E-10,1,None,75000000.0000,1,1323,33,None,0
+62453,258,Fleet Compression Logistics,"This fleet support skill increases the range at which fleet members can use fleet compression services offered by a ship operating an industrial core and compressor technology. Each level increases by 10% the range from the industrial core ship within which fleet compression services can be used by other fleet members.
+
+This skill is intended for use by pilots operating industrial core and compressor modules.",0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,1323,33,None,0
+62454,1884,Compressed Bitumens,"A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Pyerite and Mexallon .
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62455,1884,Compressed Brimful Bitumens,"When chunks of ore mined out of moons yield above-average densities of Bitumens, the ore is called Brimful Bitumens and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62456,1884,Compressed Glistening Bitumens,"Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Bitumens and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Bitumens are very useful as they yield good quantities of Hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25179,None,0
+62457,1884,Compressed Coesite,"A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Pyerite and Mexallon .
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62458,1884,Compressed Brimful Coesite,"When chunks of ore mined out of moons yield above-average densities of Coesite, the ore is called Brimful Coesite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62459,1884,Compressed Glistening Coesite,"Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Coesite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Coesite is very useful as it yields good quantities of Silicates used as basic elements of some advanced materials. Coesite ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25179,None,0
+62460,1884,Compressed Sylvite,"A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Pyerite and Mexallon .
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62461,1884,Compressed Brimful Sylvite,"When chunks of ore mined out of moons yield above-average densities of Sylvite, the ore is called Brimful Sylvite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62463,1884,Compressed Zeolites,"A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Pyerite and Mexallon .
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62464,1884,Compressed Brimful Zeolites,"When chunks of ore mined out of moons yield above-average densities of Zeolites, the ore is called Brimful Zeolites and reprocessing returns approximately 15% higher quantities of useful material.
+
+A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,1500.0000,1,2396,25174,None,0
+62466,1884,Compressed Glistening Sylvite,"Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Sylvite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Sylvite is very useful as it yields good quantities of Evaporite Deposits used as basic elements of some advanced materials. Sylvite ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3000.0000,1,2396,25179,None,0
+62467,1884,Compressed Glistening Zeolites,"Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glistening Zeolites and reprocessing such ores will yield twice the normal volume of useful material.
+
+A ubiquitous ore commercially mined from moons, Zeolites are useful as they yield good quantities of trapped Atmospheric Gases used as basic elements of some advanced materials. Zeolites ores will also yield Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3000.0000,1,2396,25179,None,0
+62468,1920,Compressed Scheelite,"A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62469,1920,Compressed Copious Scheelite,"When chunks of ore mined out of moons yield above-average densities of Scheelite, the ore is called Copious Scheelite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62470,1920,Compressed Twinkling Scheelite,"Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Scheelite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Scheelite is very useful as it yields good quantities of Tungsten, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,4000.0000,1,2397,25180,None,0
+62471,1920,Compressed Euxenite,"A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62472,1920,Compressed Copious Euxenite,"When chunks of ore mined out of moons yield above-average densities of Euxenite, the ore is called Copious Euxenite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62473,1920,Compressed Twinkling Euxenite,"Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Euxenite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Euxenite is very useful as it yields good quantities of Scandium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,4000.0000,1,2397,25180,None,0
+62474,1920,Compressed Cobaltite,"A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62475,1920,Compressed Copious Cobaltite,"When chunks of ore mined out of moons yield above-average densities of Cobaltite, the ore is called Copious Cobaltite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62476,1920,Compressed Twinkling Cobaltite,"Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Cobaltite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A common ore commercially mined from moons, Cobaltite is very useful as it yields good quantities of Cobalt, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,4000.0000,1,2397,25180,None,0
+62477,1920,Compressed Titanite,"A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62478,1920,Compressed Copious Titanite,"When chunks of ore mined out of moons yield above-average densities of Titanite, the ore is called Copious Titanite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,2397,25175,None,0
+62479,1920,Compressed Twinkling Titanite,"Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Twinkling Titanite and reprocessing such ores will yield twice the normal volume of useful material. This material was often used to manufacture high-status weapons in ancient times.
+
+A common ore commercially mined from moons, Titanite is very useful as it yields good quantities of Titanium, a significant element of many advanced materials.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,4000.0000,1,2397,25180,None,0
+62480,1921,Compressed Chromite,"An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62481,1921,Compressed Lavish Chromite,"When chunks of ore mined out of moons yield above-average densities of Chromite, the ore is called Lavish Chromite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62482,1921,Compressed Shimmering Chromite,"Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Chromite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Chromite is quite valuable as it yields good quantities of Chromium, an important element of many advanced materials. Chromite ores will also yield Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,7000.0000,1,2398,25181,None,0
+62483,1921,Compressed Otavite,"An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62484,1921,Compressed Lavish Otavite,"When chunks of ore mined out of moons yield above-average densities of Otavite, the ore is called Lavish Otavite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62485,1921,Compressed Shimmering Otavite,"Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Otavite is quite valuable as it yields good quantities of Cadmium, an important element of many advanced materials. Otavite ores will also yield Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,7000.0000,1,2398,25181,None,0
+62486,1921,Compressed Sperrylite,"An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62487,1921,Compressed Lavish Sperrylite,"When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62488,1921,Compressed Shimmering Sperrylite,"Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Sperrylite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Sperrylite is quite valuable as it yields good quantities of Platinum, an important element of many advanced materials. Sperrylite ores will also yield Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,7000.0000,1,2398,25181,None,0
+62489,1921,Compressed Vanadinite,"An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62490,1921,Compressed Lavish Vanadinite,"When chunks of ore mined out of moons yield above-average densities of Vanadinite, the ore is called Lavish Vanadinite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,3500.0000,1,2398,25176,None,0
+62491,1921,Compressed Shimmering Vanadinite,"Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shimmering Vanadinite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An uncommon ore commercially mined from moons, Vanadinite is quite valuable as it yields good quantities of Vanadium, an important element of many advanced materials. Vanadinite ores will also yield Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,7000.0000,1,2398,25181,None,0
+62492,1922,Compressed Carnotite,"A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62493,1922,Compressed Replete Carnotite,"When chunks of ore mined out of moons yield above-average densities of Carnotite, the ore is called Replete Carnotite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62494,1922,Compressed Glowing Carnotite,"Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Carnotite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Carnotite is valuable as it yields good quantities of Technetium, a key element of many advanced materials. Carnotite ores will also yield Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25182,None,0
+62495,1922,Compressed Cinnabar,"A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62496,1922,Compressed Replete Cinnabar,"When chunks of ore mined out of moons yield above-average densities of Cinnabar, the ore is called Replete Cinnabar and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62497,1922,Compressed Glowing Cinnabar,"Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Cinnabar and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Cinnabar is valuable as it yields good quantities of Mercury, a key element of many advanced materials. Cinnabar ores will also yield Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,12000.0000,1,2400,25182,None,0
+62498,1922,Compressed Pollucite,"A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62499,1922,Compressed Replete Pollucite,"When chunks of ore mined out of moons yield above-average densities of Pollucite, the ore is called Replete Pollucite and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62500,1922,Compressed Glowing Pollucite,"Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Pollucite and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Pollucite is valuable as it yields good quantities of Caesium, a key element of many advanced materials. Pollucite ores will also yield Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,12000.0000,1,2400,25182,None,0
+62501,1922,Compressed Zircon,"A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62502,1922,Compressed Replete Zircon,"When chunks of ore mined out of moons yield above-average densities of Zircon, the ore is called Replete Zircon and reprocessing returns approximately 15% higher quantities of useful material.
+
+A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,6000.0000,1,2400,25177,None,0
+62503,1922,Compressed Glowing Zircon,"Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Glowing Zircon and reprocessing such ores will yield twice the normal volume of useful material.
+
+A rare ore commercially mined from moons, Zircon is valuable as it yields good quantities of Hafnium, a key element of many advanced materials. Zircon ores will also yield Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,12000.0000,1,2400,25182,None,0
+62504,1923,Compressed Loparite,"An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62505,1923,Compressed Bountiful Loparite,"When chunks of ore mined out of moons yield above-average densities of Loparite, the ore is called Bountiful Loparite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62506,1923,Compressed Shining Loparite,"Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Loparite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Loparite is highly valuable as it yields good quantities of Promethium, a vital element of many advanced materials. Loparite ores will also yield Platinum, Scandium and Hydrocarbons.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25183,None,0
+62507,1923,Compressed Monazite,"An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62508,1923,Compressed Bountiful Monazite,"When chunks of ore mined out of moons yield above-average densities of Monazite, the ore is called Bountiful Monazite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62509,1923,Compressed Shining Monazite,"Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Monazite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Monazite is highly valuable as it yields good quantities of Neodymium, a vital element of many advanced materials. Monazite ores will also yield Chromium, Tungsten and Evaporite Deposits.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,20000.0000,1,2401,25183,None,0
+62510,1923,Compressed Xenotime,"An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62511,1923,Compressed Bountiful Xenotime,"When chunks of ore mined out of moons yield above-average densities of Xenotime, the ore is called Bountiful Xenotime and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62512,1923,Compressed Shining Xenotime,"Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Xenotime and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Xenotime is highly valuable as it yields good quantities of Dysprosium, a vital element of many advanced materials. Xenotime ores will also yield Vanadium, Cobalt and Atmospheric Gases.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,20000.0000,1,2401,25183,None,0
+62513,1923,Compressed Ytterbite,"An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62514,1923,Compressed Bountiful Ytterbite,"When chunks of ore mined out of moons yield above-average densities of Ytterbite, the ore is called Bountiful Ytterbite and reprocessing returns approximately 15% higher quantities of useful material.
+
+An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,10000.0000,1,2401,25178,None,0
+62515,1923,Compressed Shining Ytterbite,"Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called Shining Ytterbite and reprocessing such ores will yield twice the normal volume of useful material.
+
+An exceptional ore commercially mined from moons, Ytterbite is highly valuable as it yields good quantities of Thulium, a vital element of many advanced materials. Ytterbite ores will also yield Cadmium, Titanium and Silicates.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.1000000000,0E-10,100,None,20000.0000,1,2401,25183,None,0
+62516,462,Compressed Veldspar,"Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.0010000000,0E-10,100,None,50000.0000,1,518,3319,None,0
+62517,462,Compressed Concentrated Veldspar,"Clusters of veldspar with 5% higher yield, called concentrated veldspar, are sometimes found in areas where normal veldspar is already in abundance.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.0010000000,0E-10,100,None,52500.0000,1,518,3319,None,0
+62518,462,Compressed Dense Veldspar,"In asteroids above average size, the intense pressure can weld normal veldspar into what is known as dense veldspar, increasing the yield by 10%.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.0010000000,0E-10,100,None,55000.0000,1,518,3319,None,0
+62519,462,Compressed Stable Veldspar,"This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.
+
+Veldspar is the most common ore type in the central regions of known universe. It is still in constant demand as it holds a large portion of the much-used Tritanium mineral.
+
+This material is compressed and a much more compact form of the original material.",4000.0000000000,0.0010000000,0E-10,100,None,1860.0000,1,518,3319,None,0
+62520,460,Compressed Scordite,"Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0015000000,0E-10,100,None,124850.0000,1,519,3317,None,0
+62521,460,Compressed Condensed Scordite,"Condensed Scordite is a close cousin of normal Scordite, but with 5% better yield. The increase may seem insignificant, but matters greatly to new miners where every ISK counts.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0015000000,0E-10,100,None,131150.0000,1,519,3317,None,0
+62522,460,Compressed Massive Scordite,"Massive Scordite was the stuff of legend in the early days of space exploration, due to a 10% higher mineral yield than standard scordite. Though it has long since been taken over in value by other ores it still has a special place in the hearts of veteran miners.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0015000000,0E-10,100,None,137400.0000,1,519,3317,None,0
+62523,460,Compressed Glossy Scordite,"This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.
+
+Scordite is amongst the most common ore types in the central regions of known universe. It has a fair bit of Tritanium and Pyerite. Good choice for those starting their mining careers.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0015000000,0E-10,100,None,2500.0000,1,519,3317,None,0
+62524,459,Compressed Pyroxeres,"Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0030000000,0E-10,100,None,290800.0000,1,515,3318,None,0
+62525,459,Compressed Solid Pyroxeres,"Solid Pyroxeres, sometimes called the Flame of Dam'Torsad, is a relative of normal Pyroxeres. The Flame has 5% higher yield than its more common cousin.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0030000000,0E-10,100,None,311100.0000,1,515,3318,None,0
+62526,459,Compressed Viscous Pyroxeres,"Viscous Pyroxeres is the secret behind the success of ORE in the early days. ORE has since then moved into more profitable minerals, but Viscous Pyroxeres and its 10% higher mineral yield still holds a special place in the hearts of all miners dreaming of becoming the next mining moguls of EVE.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0030000000,0E-10,100,None,318600.0000,1,515,3318,None,0
+62527,459,Compressed Opulent Pyroxeres,"This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.
+
+Pyroxeres is a common ore available in all regions of space. It has fair amounts of Pyerite and Mexallon.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0030000000,0E-10,100,None,6100.0000,1,515,3318,None,0
+62528,458,Compressed Plagioclase,"Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0035000000,0E-10,100,None,320000.0000,1,516,3320,None,0
+62529,458,Compressed Azure Plagioclase,"Azure plagioclase is an uncommon variant of plagioclase that enjoys a 5% improved mineral yield. It was made infamous in the melancholic song prose Miner Blues by the Gallentean folk singer Jaroud Dertier three decades ago.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0035000000,0E-10,100,None,336250.0000,1,516,3320,None,0
+62530,458,Compressed Rich Plagioclase,"With rich plagioclase, having 10% better yield than the normal one, miners can finally regard plagioclase as a mineral that provides a noteworthy profit.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0035000000,0E-10,100,None,352300.0000,1,516,3320,None,0
+62531,458,Compressed Sparkling Plagioclase,"This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.
+
+Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of Tritanium and is thus always in constant demand. It also yields some Mexallon.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0035000000,0E-10,100,None,7750.0000,1,516,3320,None,0
+62532,469,Compressed Omber,"Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,613410.0000,1,526,3315,None,0
+62533,469,Compressed Silvery Omber,"Silvery Omber was first discovered some fifty years ago in an asteroid belt close to a large moon. The luminescence from the moon made this uncommon cousin of normal Omber seem silvery in appearance, hence the name. It is still considered a lucky find by miners across New Eden due to a roughly 5% improved mineral yield compared to standard omber.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,643380.0000,1,526,3315,None,0
+62534,469,Compressed Golden Omber,"Golden Omber spurred one of the largest gold rushes in the early days of space faring, when isogen was the king of minerals. The 10% extra yield it offers over common Omber was all it took to make it the most sought after ore for a few years.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,675300.0000,1,526,3315,None,0
+62535,469,Compressed Platinoid Omber,"This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.
+
+Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of Isogen, as well as some Pyerite. A few trips of mining this and a novice is quick to rise in status.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0060000000,0E-10,100,None,11000.0000,1,526,3315,None,0
+62536,457,Compressed Kernite,"Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,None,1123740.0000,1,523,3314,None,0
+62537,457,Compressed Luminous Kernite,"Prophets tell of the mystical nature endowed in luminous kernite. To the rest of us, it's an average looking ore that has 5% more yield than normal kernite and can make you rich if you mine it 24/7 and live to be very old.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,None,1179510.0000,1,523,3314,None,0
+62538,457,Compressed Fiery Kernite,"Known as Rage Stone to veteran miners after a discovery of a particularly rich vein of it caused a bar brawl of epic proportions in the Intaki Syndicate. It has a 10% higher yield than basic kernite.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,None,1236750.0000,1,523,3314,None,0
+62539,457,Compressed Resplendant Kernite,"This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.
+
+Kernite is a fairly common ore type that yields fair amounts of Mexallon and Isogen.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0120000000,0E-10,100,None,34200.0000,1,523,3314,None,0
+62540,456,Compressed Jaspet,"Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0200000000,0E-10,100,4,2522370.0000,1,529,3313,None,0
+62541,456,Compressed Pure Jaspet,"Pure Jaspet is popular amongst corporate miners who are looking for various minerals for manufacturing, rather than mining purely for profit. Pure Jaspet contains fewer waste compounds than most asteroids, allows for approximately 5% better mineral yield from the same volume of ore.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0200000000,0E-10,100,4,2636640.0000,1,529,3313,None,0
+62542,456,Compressed Pristine Jaspet,"Pristine Jaspet is very rare, which is not so surprising when one considers that it is formed when asteroids collide with comets or ice moons. It has 10% better yield than normal Jaspet.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0200000000,0E-10,100,4,2781630.0000,1,529,3313,None,0
+62543,456,Compressed Immaculate Jaspet,"This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.
+
+Jaspet has two valuable mineral types, making it easy to sell. It has a large portion of Mexallon plus some Nocxium.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0200000000,0E-10,100,4,48300.0000,1,529,3313,None,0
+62544,455,Compressed Hemorphite,"With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3019920.0000,1,528,3312,None,0
+62545,455,Compressed Vivid Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Vivid hemorphite has 5% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3162220.0000,1,528,3312,None,0
+62546,455,Compressed Radiant Hemorphite,"Hemorphite exists in many different color variations. Interestingly, the more colorful it becomes, the better yield it has. Radiant hemorphite has 10% better yield than its more bland brother.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3323700.0000,1,528,3312,None,0
+62547,455,Compressed Scintillating Hemorphite,"This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.
+
+With a large portion of Nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has some amount of Isogen.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0300000000,0E-10,100,4,122000.0000,1,528,3312,None,0
+62548,454,Compressed Hedbergite,"Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3374080.0000,1,527,3311,None,0
+62549,454,Compressed Vitric Hedbergite,"When asteroids containing hedbergite pass close to suns or other sources of intense heat can cause the hedbergite to glassify. The result is called vitric hedbergite and has 5% better yield than normal hedbergite.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3552000.0000,1,527,3311,None,0
+62550,454,Compressed Glazed Hedbergite,"Asteroids containing this shiny ore were formed in intense heat, such as might result from a supernova. The result, known as glazed hedbergite, is a more concentrated form of hedbergite that has 10% higher yield.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0300000000,0E-10,100,4,3705600.0000,1,527,3311,None,0
+62551,454,Compressed Lustrous Hedbergite,"This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.
+
+Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0300000000,0E-10,100,4,56000.0000,1,527,3311,None,0
+62552,467,Compressed Gneiss,"Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,3999260.0000,1,525,3321,None,0
+62553,467,Compressed Iridescent Gneiss,"Gneiss is often the first major league ore that up and coming miners graduate to. Finding the more expensive variation of Gneiss, called Iridescent Gneiss, is a major coup for these miners due to its 5% greater mineral yield.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,4208400.0000,1,525,3321,None,0
+62554,467,Compressed Prismatic Gneiss,"Prismatic Gneiss has a fracturized molecule-structure, which explains its unique appearance. It is the most sought after member of the Gneiss family, as it yields 10% more than common Gneiss.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,4396720.0000,1,525,3321,None,0
+62555,467,Compressed Brilliant Gneiss,"This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.
+
+Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has quite a bit of Mexallon as well as some Pyerite and Isogen.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0500000000,0E-10,100,4,157500.0000,1,525,3321,None,0
+62556,453,Compressed Dark Ochre,"Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0800000000,0E-10,100,4,3842500.0000,1,522,3310,None,0
+62557,453,Compressed Onyx Ochre,"Shiny black nuggets of onyx ochre look very nice and are occasionally used in ornaments. But the 5% higher mineral yield is what miners are really after. Like in all else, good looks are only an added bonus.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0800000000,0E-10,100,4,4039750.0000,1,522,3310,None,0
+62558,453,Compressed Obsidian Ochre,"Obsidian ochre, an extremely valuable member of the dark ochre family, was only first discovered a decade ago. The sleek black surface of this ore managed to reflect scanning waves, making obsidian ochre asteroids almost invisible. Advances in scanning technology revealed these beauties at last. This ore's 10% higher mineral yield makes it more than worth the effort required to find it.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0800000000,0E-10,100,4,4226750.0000,1,522,3310,None,0
+62559,453,Compressed Jet Ochre,"This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.
+
+Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of Isogen and Mexallon inside it. Dark ochre also contains useful amounts of Nocxium.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.0800000000,0E-10,100,4,147000.0000,1,522,3310,None,0
+62560,452,Compressed Crokite,"Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,7639790.0000,1,521,3309,None,0
+62561,452,Compressed Sharp Crokite,"In certain belts, environmental conditions will carve sharp, jagged edges into crokite rocks, resulting in the formation of sharp crokite. The increased density of these formations leads to a 5% greater mineral yield than standard crokite.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,8021400.0000,1,521,3309,None,0
+62562,452,Compressed Crystalline Crokite,"Crystalline crokite is the stuff of legend. Not only does it give a 10% greater yield than regular crokite, but chunks of the rock glitter beautifully in just the right light, making crystalline crokite popular as raw material for jewelry.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,8400440.0000,1,521,3309,None,0
+62563,452,Compressed Pellucid Crokite,"This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.
+
+Crokite is a very heavy ore that is always in high demand because it has the largest ratio of Nocxium and Mexallon for any ore in the known universe. Valuable deposits of Pyerite can also be found within this rare ore.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.1600000000,0E-10,100,4,384500.0000,1,521,3309,None,0
+62564,451,Compressed Bistot,"Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,10461840.0000,1,514,3308,None,0
+62565,451,Compressed Triclinic Bistot,"Bistot with a triclinic crystal system occurs very rarely under natural conditions, but is highly popular with miners due to its extra-high concentrations of minerals. The yield from triclinic bistot is approximately 5% higher than from equivalent volumes of standard bistot.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,11004920.0000,1,514,3308,None,0
+62566,451,Compressed Monoclinic Bistot,"Monoclinic bistot is a variant of bistot with a slightly different crystal structure. It is highly sought-after, as it gives a 10% higher yield than its straightforward counterpart.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,11507000.0000,1,514,3308,None,0
+62567,451,Compressed Cubic Bistot,"This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.
+
+Bistot is a very valuable ore as it holds large portions of Zydrine and Pyerite. It also contains a decent amount of Mexallon.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.1600000000,0E-10,100,4,520000.0000,1,514,3308,None,0
+62568,450,Compressed Arkonor,"Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,15680470.0000,1,512,3307,None,0
+62569,450,Compressed Crimson Arkonor,"While fairly invisible to all but the most experienced miners, there are significant molecular differences between arkonor and its crimson counterpart, so-named because of the blood-red veins running through it. Miners who search for this diamond in the rough will be rewarded with mineral yields 5% higher than standard arkonor.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,16120910.0000,1,512,3307,None,0
+62570,450,Compressed Prime Arkonor,"Prime arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular arkonor, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,16868580.0000,1,512,3307,None,0
+62571,450,Compressed Flawless Arkonor,"This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard arkonor when reprocessed.
+
+Arkonor is one of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. It has high amount of Megacyte, and also contains some Mexallon and Pyerite.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.1600000000,0E-10,100,4,564000.0000,1,512,3307,None,0
+62572,461,Compressed Spodumain,"Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,5747000.0000,1,517,3316,None,0
+62573,461,Compressed Bright Spodumain,"Spodumain is occasionally found with crystalline traces in its outer surface. Known as bright spodumain, the crystal adds approximately 5% more value to an already valuable mineral.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,6034350.0000,1,517,3316,None,0
+62574,461,Compressed Gleaming Spodumain,"Once in a while Spodumain is found with crystalline veins running through it. The 10% increased value this yields puts a gleam in the eye of any miner lucky enough to find it.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,6321700.0000,1,517,3316,None,0
+62575,461,Compressed Dazzling Spodumain,"This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.
+
+Spodumain is amongst the most desirable ore types around, as it contains high volumes of the most heavily demanded resource and some amounts of the more precious minerals. Huge volumes of Tritanium and moderate amounts of Isogen, Nocxium, Zydrine and Megacyte can be obtained by refining these rocks.
+
+This material is compressed and a much more compact form of the original material.",1.0000000000,0.1600000000,0E-10,100,4,463000.0000,1,517,3316,None,0
+62576,4031,Compressed Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium, Isogen and Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,449945.0000,1,2538,25171,None,24452
+62577,4031,Compressed Abyssal Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,449945.0000,1,2538,25171,None,24452
+62578,4031,Compressed Hadal Bezdnacine,"Intense neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,449945.0000,1,2538,25171,None,24452
+62579,4030,Compressed Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium and Isogen whilst also yielding high amount of Zydrine.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,401168.0000,1,2539,25172,None,24446
+62580,4030,Compressed Abyssal Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Zydrine.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,401168.0000,1,2539,25172,None,24446
+62581,4030,Compressed Hadal Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Isogen and Zydrine.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,401168.0000,1,2539,25172,None,24446
+62582,4029,Compressed Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield huge amounts of Tritanium and Nocxium whilst also yielding smaller amount of Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,234353.0000,1,2540,25173,None,24434
+62583,4029,Compressed Abyssal Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Nocxium and Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,234353.0000,1,2540,25173,None,24434
+62584,4029,Compressed Hadal Talassonite,"Light neutron deposition from the chaotic radiations observed near Abyssal Conduits have morphed the mineralogical composition of this Asteroid type, suspected to be formerly of the Scordite family. Reprocessing it will yield significant amounts of Tritanium whilst also yielding smaller amounts of Nocxium and Megacyte.
+
+This material is compressed and a much more compact form of the original material.",0E-10,0.1600000000,0E-10,100,None,234353.0000,1,2540,25173,None,24434
+62586,468,Compressed Mercoxit,"Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.4000000000,0E-10,100,None,34734080.0000,1,530,3322,None,0
+62587,468,Compressed Magma Mercoxit,"Though it floats through the frigid depths of space, magma mercoxit's striking appearance and sheen gives it the impression of bubbling magma. If this visual treasure wasn't enticing enough, the 5% higher yield certainly attracts admirers.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.4000000000,0E-10,100,None,36503552.0000,1,530,3322,None,0
+62588,468,Compressed Vitreous Mercoxit,"Vitreous mercoxit gleams in the dark, like a siren of myth. Found only in rare clusters in space vitreous mercoxit is very rare, but very valuable, due to its much higher 10% yield.
+
+Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary Morphite mineral.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.4000000000,0E-10,100,None,38207488.0000,1,530,3322,None,0
+62589,4174,QA Compressor,,0E-10,1.0000000000,0E-10,1,None,1000.0000,0,None,25152,None,0
+62590,515,Medium Industrial Core I,"An electronic interface designed to facilitate the deployment of the Porpoise into its industrial configuration. Whilst in the deployed configuration, energy from the Porpoise's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Porpoises also gain the ability to activate medium compressor modules, enabling compression of gas and asteroid ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Porpoise industrial command ship.",1.0000000000,3500.0000000000,0E-10,1,None,20000000.0000,1,801,2851,None,0
+62591,515,Medium Industrial Core II,"An electronic interface designed to facilitate the deployment of the Porpoise into its industrial configuration. Whilst in the deployed configuration, energy from the Porpoise's engines is channeled into incredible shield defenses, improved mining foreman bursts and significantly enhanced mining drone coordination.
+
+Deployed Porpoises also gain the ability to activate medium compressor modules, enabling compression of gas and asteroid ore.
+
+Benefits of using this module alongside other modules that affect the same attributes will be subject to diminishing returns.
+
+Note: Can only be fitted to the Porpoise industrial command ship.",1.0000000000,3500.0000000000,0E-10,1,None,50000000.0000,1,801,2851,None,0
+62592,516,Medium Industrial Core I Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,343,2851,None,0
+62593,516,Medium Industrial Core II Blueprint,,0E-10,0.0100000000,0E-10,1,None,260000000.0000,1,None,2851,None,0
+62595,303,Expired Basic 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 5, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62596,303,Expired Potent 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 5, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62597,303,Expired Extended 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 5, YC123.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+62598,303,Expired Guardian 'Chokmah' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-16% Microwarpdrive capacitor consumption and signature radius penalty. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62599,303,Expired Guardian 'Chokmah' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-24% Microwarpdrive capacitor consumption and signature radius bloom. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62600,303,Expired Guardian 'Chokmah' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-40% Microwarpdrive capacitor consumption and signature radius bloom. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62601,303,Expired Guardian 'Keter' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++12% warp speed and acceleration. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62602,303,Expired Guardian 'Keter' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++18% warp speed and acceleration. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62603,303,Expired Guardian 'Keter' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++30% warp speed and acceleration. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62604,303,Expired Guardian 'Yesod' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++6% hull resistances. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62605,303,Expired Guardian 'Yesod' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++9% hull resistances. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62606,303,Expired Guardian 'Yesod' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++15% hull resistances. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62607,303,Expired Guardian 'Netzach' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-4% cycle time for subcapital Remote Armor Repairers and Remote Shield Boosters. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62608,303,Expired Guardian 'Netzach' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-6% cycle time for subcapital Remote Armor Repairers and Remote Shield Boosters. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62609,303,Expired Guardian 'Netzach' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
+-10% cycle time for subcapital Remote Armor Repairers and Remote Shield Boosters. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62610,303,Expired Guardian 'Tiferet' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++6% Hybrid and Projectile Turret tracking speed. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62611,303,Expired Guardian 'Tiferet' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++9% Hybrid and Projectile Turret tracking speed. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62612,303,Expired Guardian 'Tiferet' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++15% Hybrid and Projectile Turret tracking speed. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62613,303,Expired Guardian 'Binah' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++6% Hybrid and Projectile Turret falloff. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62614,303,Expired Guardian 'Binah' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++9% Hybrid and Projectile Turret falloff. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62615,303,Expired Guardian 'Binah' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++15% Hybrid and Projectile Turret falloff. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62616,303,Expired Guardian 'Gevurah' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++4% Hybrid and Projectile Turret damage. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62617,303,Expired Guardian 'Gevurah' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++6% Hybrid and Projectile Turret damage. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62618,303,Expired Guardian 'Gevurah' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++10% Hybrid and Projectile Turret damage. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62619,303,Expired Guardian 'Hod' Booster I,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++1km Stasis Webifier and Warp Scrambler Range. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24792,None,0
+62620,303,Expired Guardian 'Hod' Booster II,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++2km Stasis Webifier and Warp Scrambler Range. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+62621,303,Expired Guardian 'Hod' Booster III,"This booster has been produced for use by the Guardian Angels by the master pharmaceutical engineers of the Serpentis Corporation.
+
++4km Stasis Webifier and Warp Scrambler Range. Base Duration 2 hours
+
+This booster has been manufactured using volatile compounds and will expire on April 5th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+62622,4174,Medium Asteroid Ore Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested asteroid ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,500.0000000000,0E-10,1,None,6000000.0000,1,2815,25150,None,0
+62624,4174,Medium Gas Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested gas cloud resources by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,500.0000000000,0E-10,1,None,30000000.0000,1,2815,25153,None,0
+62625,4174,Large Asteroid Ore Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested asteroid ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,1000.0000000000,0E-10,1,None,12000000.0000,1,2815,25151,None,0
+62626,4174,Large Gas Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested gas cloud resources by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,1000.0000000000,0E-10,1,None,60000000.0000,1,2815,25154,None,0
+62628,4174,Large Ice Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested ice resources by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,1000.0000000000,0E-10,1,None,30000000.0000,1,2815,25156,None,0
+62630,4174,Large Mercoxit Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested Mercoxit ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,1000.0000000000,0E-10,1,None,45000000.0000,1,2815,25158,None,0
+62631,4174,Large Moon Ore Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested moon ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,1000.0000000000,0E-10,1,None,61000000.0000,1,2815,25160,None,0
+62632,4174,Capital Asteroid Ore Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested asteroid ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,2000.0000000000,0E-10,1,None,24340000.0000,1,2815,25152,None,0
+62633,4174,Capital Ice Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested ice resources by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,2000.0000000000,0E-10,1,None,60000000.0000,1,2815,25157,None,0
+62634,4174,Capital Gas Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested gas cloud resources by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,2000.0000000000,0E-10,1,None,121000000.0000,1,2815,25155,None,0
+62635,4174,Capital Mercoxit Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested Mercoxit ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,2000.0000000000,0E-10,1,None,91275000.0000,1,2815,25159,None,0
+62636,4174,Capital Moon Ore Compressor I,"This module uses ORE's latest materials compression technology to enable compression of harvested moon ore by a ship operating with an industrial core.
+
+Compressors are also equipped with powerful computer arrays and logistics firmware that can interface with other ships in mining fleets. These features allow for high-efficiency fleet logistics co-ordination, permitting rapid transfer, cargo-handling, and compression of materials across the fleet.
+
+Activation of a compressor requires any ship using it to have an active industrial core.",0E-10,2000.0000000000,0E-10,1,None,121000000.0000,1,2815,25161,None,0
+62638,1950,Dramiel Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+62639,1950,Daredevil Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+62640,1950,Cynabal Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+62641,1950,Machariel Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+62642,1950,Vigilant Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+62643,1950,Vindicator Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+62644,1950,Dramiel Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+62645,1950,Daredevil Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+62646,1950,Cynabal Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+62647,1950,Machariel Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+62648,1950,Vigilant Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+62649,1950,Vindicator Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+62650,1194,Gala Party Supplies Crate,"This crate contains fireworks, an abyssal proving ground filament, and random party supplies for capsuleers planning to crash the Guardian's Gala.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24277,None,0
+62651,1194,Guardian's Gala Booster Crate,This crate contains a collection of tradable limited time boosters developed by the master pharmaceutical engineers of the Serpentis Corporation.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24273,None,0
+62652,4175,Medium Asteroid Ore Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,60000000.0000,1,2816,25150,None,0
+62669,4175,Large Asteroid Ore Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,121000000.0000,1,2816,25151,None,0
+62670,4175,Capital Asteroid Ore Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,243000000.0000,1,2816,25152,None,0
+62671,4175,Large Ice Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2816,25156,None,0
+62672,4175,Capital Ice Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000000.0000,1,2816,25157,None,0
+62673,4175,Medium Gas Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,300000000.0000,1,2816,25153,None,0
+62674,4175,Large Gas Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,600000000.0000,1,2816,25154,None,0
+62675,4175,Capital Gas Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1217000000.0000,1,2816,25155,None,0
+62676,4175,Large Mercoxit Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,456000000.0000,1,2816,25158,None,0
+62677,4175,Capital Mercoxit Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,912750000.0000,1,2816,25159,None,0
+62678,4175,Large Moon Ore Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,608500000.0000,1,2816,25160,None,0
+62679,4175,Capital Moon Ore Compressor I Blueprint,,0E-10,0.0100000000,0E-10,1,None,1217000000.0000,1,2816,25161,None,0
+62709,314,ORE Research Data Fragment,"This is a fragment of stolen Outer Ring Excavations (ORE) materials compression research data retrieved from pirate databanks. The ORE corporation is keenly interested in recovering any stolen research data and is willing to share some of its findings with those who return sufficient fragments.
+
+ORE Research Data Fragments can be turned in at ORE loyalty point stores for early access to compression technology skillbooks.",0E-10,0.0100000000,0E-10,1,None,500000.0000,1,1661,2225,None,0
+62710,283,Kidnapped ORE Researcher,"Kidnapped by Angel Cartel raiders when the ruthless criminal organization hijacked an ORE Rorqual-class capital ship being used to develop and test materials compression technology, this individual remains traumatized by the experience and distrustful despite being liberated from pirate hands. ORE has declared that they will provide a reward of 1 billion ISK to any capsuleers that return one of their researchers alive and well to one of their stations in the Outer Ring region.
+
+Kidnapped ORE Researchers can be returned to the ORE corporation by being traded through market buy orders at any of the four stations operated by ORE.",65.0000000000,1.0000000000,0E-10,1,None,1000000000.0000,1,23,2891,None,0
+62711,226,ORE Technologies Applied Research Center,"This structure is one of several major research and development facilities used by Outer Ring Excavations and its subsidiaries to remain on the forefront of resource extraction and processing technology. The advancements developed and refined in this center and the surrounding testing yard are then transferred to ORE facilities across the region for mass production and distribution.
+
+Until recently, the location of this testing yard had been kept confidential as a trade secret by ORE and the Upwell Consortium to guard against industrial espionage by rival mining corporations. Unfortunately, such secrecy proved completely insufficient to prevent a recent attack and theft orchestrated by the Angel Cartel, and Upwell's leadership decided to stop shielding the deadspace signature of this facility and instead focus their resources on increased numbers of armed guards from Mordu's Legion.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+62712,226,Motain's Modified Quantum Flux Generator,"The Angel Cartel have long been among the leaders of research into wormholes and Anoikis, likely viewing the exploration of wormhole space as a natural extension of the extremely fruitful archaeological endeavors that provided them with the reverse-engineered Jove technology used in their advanced combat starships. Although they have often found themselves a few steps behind their rivals in Sansha's Nation in the race for mastery of wormhole technology, the engineers of the Salvation Angels do enjoy access to some of the most advanced wormhole research in New Eden, and their maps of ever-changing connections within Anoikis are almost as detailed as those maintained by capsuleers.
+
+The Cartel's mastery of wormhole technology provides numerous benefits for their wide-ranging criminal activities, including access to a lucrative black market trade in Sleeper artifacts, remote hiding places for high value research and data storage sites, and the use of Anoikis for smuggling routes away from the eyes of any empire authorities. One of the more frivolous side-benefits of this work has been the establishment of exclusive VIP festive venues within Anoikis during the annual Guardian's Gala celebration with their Serpentis allies. Authorities have suspected for years that these VIP parties across the near-entirety of wormhole space could only be feasible if the Angel and Serpentis forces had access to some form of wormhole manipulation technology other than that available to the empires and capsuleer corporations.
+
+This conspicuous infrastructure hub houses a heavily-modified Quantum Flux Generator upgrade that has been developed by Motain Tesschye and his team of engineers within the Salvation Angels. It appears to be much more powerful than the standard-issue Quantum Flux Generators available on the open market and is likely responsible for the temporarily increased prevalence of wormhole connections within the Heaven and Phoenix constellations.",0E-10,0E-10,0E-10,1,None,None,0,None,None,35,3827
+62726,1665,Mordu's Markguard,This cruiser has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force.,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,None,20614
+62728,1667,Mordu's Warmark,This battleship has been assigned by Mordu's Legion to protect assets of the Outer Ring Excavations corporation. Any threat to ORE facilities or Legion vessels will be met with deadly force.,19000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,None,20615
+62729,227,Mordu ORE Guard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+62732,4128,[AIR] Hauler III,,10625000.0000000000,250000.0000000000,500.0000000000,1,None,None,0,None,None,20078,308
+62738,4128,[AIR] Hauler IV,,12975000.0000000000,250000.0000000000,550.0000000000,1,None,None,0,None,None,20074,327
+62740,1975,Non-Interactable Angel Control Tower,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,3290
+62741,1975,Non-Interactable Serpentis Control Tower,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,3298
+62742,1975,Non-Interactable Gala Bunker,,100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,22354
+62743,1975,Non-Interactable Gala Junction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22357
+62744,1975,Non-Interactable Gala Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22358
+62745,1975,Non-Interactable Gala Barricade,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22361
+62746,1975,Non-interactable Rorqual,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,3331
+62747,1975,Non-interactable Bowhead,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,None,20977
+62748,1975,gs7_environment_asset,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1256
+62749,1975,Non-interactable Gala Elevator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22355
+62750,1088,Men's AIR Claim Surveyor Suit,"AIR's mining operations require suitable claims to be surveyed by the most experienced members of the organization's mining division, and like many mining enterprises they sometimes supplement the ranks of this dangerous profession with freelancers.
+
+The AIR Claim Surveyor Suit is a customized version of the special exploration suit adapted for claim survey work by the Outer Ring Excavations corporation. AIR have made their own upgrades, and styled the suit to their corporate identity for use by their own experts and any freelancers working for them.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25149,None,0
+62751,1975,Non-interactable Landing Pad,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2409
+62752,1975,Non-interactable Procurer,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2524
+62753,1975,Non-interactable Retriever,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2523
+62754,1975,Non-interactable Covetor,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2522
+62755,1975,Non-interactable Procurer 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2524
+62756,1975,Non-interactable Retriever 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2523
+62757,1975,Non-interactable Covetor 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2522
+62758,1975,Non-interactable Skiff,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2940
+62759,1975,Non-interactable Mackinaw,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2939
+62760,1975,Non-interactable Hulk,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2938
+62761,1975,Non-interactable Skiff 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2940
+62762,1975,Non-interactable Mackinaw 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2939
+62763,1975,Non-interactable Hulk 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2938
+62764,1975,Non-interactable Orca,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3466
+62765,1975,Non-interactable Porpoise,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21362
+62855,1950,Providence War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+62856,1950,Charon Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+62857,1950,Obelisk Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+62858,1950,Fenrir Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+63028,1950,Magnate Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+63029,1950,Heron Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+63030,1950,Imicus Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+63031,1950,Probe Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+63051,1088,Men's 'Semiotique Superluminal' Jacket,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this stylish jacket celebrates the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25185,None,0
+63052,1088,Women's 'Semiotique Superluminal' Jacket,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this stylish jacket celebrates the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25186,None,0
+63054,1090,Men's 'Semiotique Superluminal' Pants,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, these stylish pants celebrate the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,25188,None,0
+63055,1090,Women's 'Semiotique Superluminal' Pants,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, these stylish pants celebrate the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,25189,None,0
+63056,1088,Women's AIR Claim Surveyor Suit,"AIR's mining operations require suitable claims to be surveyed by the most experienced members of the organization's mining division, and like many mining enterprises they sometimes supplement the ranks of this dangerous profession with freelancers.
+
+The AIR Claim Surveyor Suit is a customized version of the special exploration suit adapted for claim survey work by the Outer Ring Excavations corporation. AIR have made their own upgrades, and styled the suit to their corporate identity for use by their own experts and any freelancers working for them.
+
+Seeing an opportunity in the market for variable atmosphere and gravity exploration gear, the Impro corporation developed its 'Impro-XS' integrated clothing and equipment line. The gear's superior environmental adaptation technology resulted in a rapid take up from various corporations across New Eden.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25190,None,0
+63058,1083,Men's 'Semiotique Superluminal' Shades,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, these hi-tech shades celebrate the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,25192,None,0
+63061,1083,Women's 'Semiotique Superluminal' Shades,"Worn by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, these hi-tech shades celebrate the reach and prestige of the FTL communications powerhouse and its many broadcasting platforms.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,25195,None,0
+63088,1975,Guristas Outpost,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2362
+63089,1975,Captured Caldari Workshop,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,237
+63097,1194,Retriever Bundle,"Contains a Retriever, Modules, and PLEX",0E-10,4.0000000000,0E-10,1,None,None,1,None,24297,None,0
+63098,227,Main Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63099,227,Hunt JEC Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63101,227,Secondary Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63102,1975,Tower Sentry Guristas,Guristas 425mm railgun sentry,1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2418
+63103,1975,Forified Guristas Wall,A Wall,1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2474
+63104,1975,Fortified Guristas Junction,A Junction,1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2472
+63105,1975,Guristas Control Center,A control center,1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,20192,2470
+63106,1975,Rattlesnake Hull,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings.,1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,2159
+63107,1975,Gila Hull,"Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving of the straight path to become outlaws.",1000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,1824
+63108,226,Reptile Pit Control Tower,"The Reptile Pit Shipyard is one of the primary facilities used by the Guristas Pirates to refit many of their ship designs. Whether it be nimble Worm frigates, flexible Gila cruisers, or formidable Rattlesnake battleships, the Reptile Pit sees that all Guristas ship types are maintained and upgraded.
+
+Conscious of the need for security and the threat from CONCORD taskforces, Caldari State reprisals, or mercenary raiders, Korako Kosakami, AKA ""The Rabbit"", turned his considerable technical skills to laying out a scheme for a shipyard that could rapidly be packed up and moved to a new location periodically.
+
+As such, the Reptile Pit Shipyard seems to wander around the Venal region, never lingering too long in one spot. The central control tower provides the main overwatch function for the shipyard, alerting the Guristas to any intruders and assessing whether or not they are threats to their ship fitting operations. Whenever threat indications are too high, the Reptile Pit crews begin the process of packing up and shipping out to a new hiding place.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3294
+63112,1088,Men's Ace of Podhunters Jacket,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+This jacket is part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25198,None,0
+63113,1091,Men's Ace of Podhunters Boots,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+These boots are part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1400,25199,None,0
+63114,1090,Men's Ace of Podhunters Pants,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+These pants are part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,25200,None,0
+63115,1088,Women's Ace of Podhunters Jacket,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+This jacket is part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25201,None,0
+63123,1091,Women's Ace of Podhunters Boots,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+These boots are part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1404,25209,None,0
+63124,1090,Women's Ace of Podhunters Pants,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.
+
+These pants are part of a uniform set worn by the Guristas Pirates ace podhunters as a mark of distinction and statement of intent.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,25210,None,0
+63125,1971,Proving Venture Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63135,4057,Men's Proven Bioadaptive Mask,"The product of a culture long-practised in the art of surviving in hazardous environments, this Bioadaptive Mask is designed to enclose, protect and augment the primary respiratory orifices while leaving the rest of the wearer's face relatively unencumbered. This sophisticated device is equipped with internal forcefield generators able to provide significant full-coverage protection from dangerous environments, or even the cold embrace of vacuum, should the need arise. The mask is a designed to interface with the organic and biomechanical systems of the wearer through its own nanotech interfaces and adaptive implantation systems.
+
+In many respects this mask appears to be derived in part from the more typical full-face masks worn by the ""troikas"" of the Triglavian Collective, though it clearly lacks some of the more advanced and outright enigmatic elements of such masks. Regardless, the device bears the typical hallmarks of Triglavian technology, with an indefinable lack of regard for integration of the biological with the artificial evident in its underlying design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,25215,None,0
+63138,4057,Women's Proven Bioadaptive Mask,"The product of a culture long-practised in the art of surviving in hazardous environments, this Bioadaptive Mask is designed to enclose, protect and augment the primary respiratory orifices while leaving the rest of the wearer's face relatively unencumbered. This sophisticated device is equipped with internal forcefield generators able to provide significant full-coverage protection from dangerous environments, or even the cold embrace of vacuum, should the need arise. The mask is a designed to interface with the organic and biomechanical systems of the wearer through its own nanotech interfaces and adaptive implantation systems.
+
+In many respects this mask appears to be derived in part from the more typical full-face masks worn by the ""troikas"" of the Triglavian Collective, though it clearly lacks some of the more advanced and outright enigmatic elements of such masks. Regardless, the device bears the typical hallmarks of Triglavian technology, with an indefinable lack of regard for integration of the biological with the artificial evident in its underlying design.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,25218,None,0
+63140,4184,Industrial Jump Portal Generator I,"A piece of machinery that allows an industrial capital ship to create a bridge between systems without the use of a stargate, allowing its companion vessels to travel across vast tracts of space to join it on the battlefield.
+Note: Can only be fitted to Rorqual.
+Jump Portal Generators use the same isotopes as your ship's jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated.",1.0000000000,5000.0000000000,0E-10,1,None,500000000.0000,1,1640,2985,None,0
+63141,1950,Condor Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+63142,1950,Slasher Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+63143,1950,Executioner Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+63144,1950,Atron Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+63145,4098,Frigate Frenzy Expert System,"Frigate Frenzy Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly basic frigate-class ships from all four empires along with several relevant supporting skills. This is a promotional Expert System released to celebrate the Frigate Frenzy event and the Stay Frosty Frigate Free For All.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+63151,1971,Proving Frigate Frenzy Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63152,1929,Mystery Nexus,Approaching this mysterious cosmic phenomena will have unpredictable beneficial or detrimental effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25209
+63153,1929,Mystery Nexus,Approaching this mysterious cosmic phenomena will have unpredictable beneficial or detrimental effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25209
+63154,1880,♦ Forgemaster Caiman,"This Caiman-class dreadnought is the personal command ship of a Guristas Forgemaster, one of the senior technical specialists charged with overseeing the capital ship development, construction and maintenance for the pirates.
+
+The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,None,0,None,None,20068,21279
+63156,4053,Mysterious Golden Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted gold.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,20307
+63157,4053,Hijacked Red Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted red.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63158,4053,Hijacked Pink Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted pink.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63159,4053,Hijacked White Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted white.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63160,4053,Hijacked Teal Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted teal.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63161,4053,Hijacked Orange Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted orange.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63162,4053,Hijacked Green Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted green.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,73
+63163,4053,Hijacked Golden Capsule,"This capsule resembles the ones that house and protect capsuleers while they control their starships. However it is broadcasting Guristas transponder codes instead of capsuleer identification codes, and close inspection suggests that its exterior hull has been painted gold.",32000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,20080,20307
+63164,516,Industrial Jump Portal Generator I Blueprint,,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,799,2985,None,0
+63165,500,Capsuleer Starburst Firework,"The Capsuleer Starburst pyrotechnic charge was created to celebrate Capsuleer Day XIX to evoke the starblazing achievements of capsuleers for nearly two decades.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25264
+63166,306,Hunt Communications Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24941
+63167,306,Hunt Mainframe,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24951
+63168,306,Huntmaster Communications Tower,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24941
+63169,306,Huntmaster Mainframe,If you have the right equipment you might be able to hack into the com tower and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,24951
+63170,1950,Pontifex Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63171,1950,Omen Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63172,1950,Stork Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63173,1950,Moa Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63174,1950,Magus Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63175,1950,Vexor Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63176,1950,Bifrost Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63177,1950,Scythe Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63179,1950,Confessor Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63180,1950,Inquisitor Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63181,1950,Jackdaw Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63182,1950,Bantam Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63183,1950,Hecate Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63184,1950,Navitas Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63185,1950,Svipul Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63186,1950,Burst Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63188,1301,Multiple Pilot Training,"This license allows you to train multiple pilots on the same account at the same time. Once redeemed, it will allow you to either activate an additional training queue (up to a maximum of two) or extend the duration of an already active additional queue. This license is consumed immediately upon redemption, and its training queue lasts thirty (30) days.
+Please note that under no circumstances can you train two skills simultaneously on the same pilot.
+Only Omega accounts may activate this license.",0E-10,0.0100000000,0E-10,1,None,None,0,None,21336,None,0
+63190,1971,Proving April 1st Chaos Bonus A (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63191,1971,Proving April 1st Chaos Bonus B (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63192,1971,Proving April 1st Chaos Bonus C (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63193,1971,Proving April 1st Chaos Bonus D (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63195,4186,Standup Flak Round I,"Specialized ""flak"" ammunition designed for use in Upwell structure Point Defense Battery systems. These unique, caseless rounds are constructed with an explosive Strontium Clathrates core with a Megacyte primer and are designed to be fired en mass from structure defensive installations.",5.0000000000,1.0000000000,0E-10,200,None,5000.0000,1,2820,25283,None,1303
+63196,4188,Standup Flak Round Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,2821,1303,None,1303
+63201,1950,Coercer Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+63202,1950,Zealot Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+63203,1950,Cormorant Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+63204,1950,Eagle Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+63205,1950,Rokh Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+63206,1950,Raven Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+63207,1950,Catalyst Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+63208,1950,Ishtar Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+63209,1950,Thrasher Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+63210,1950,Muninn Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+63211,1950,Tempest Fleet Issue Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+63212,1950,Typhoon Fleet Issue Ace of Podhunters SKIN,"""There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter."" – Ohminen Sin (disputed attribution)
+
+The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+63241,1950,Omen Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+63243,1950,Thorax Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+63244,1950,Caracal Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+63245,1950,Stabber Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+63246,1088,Men's Capsuleer Day XIX Hoodie,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special hoodie acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25220,None,0
+63253,1088,Men's Capsuleer Elite XIX Hoodie,"The Capsuleers are considered an elite group across New Eden and this unique hoodie marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25227,None,0
+63257,1088,Women's Capsuleer Day XIX Hoodie,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special hoodie acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25231,None,0
+63260,1088,Women's Capsuleer Elite XIX Hoodie,"The Capsuleers are considered an elite group across New Eden and this unique hoodie marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25234,None,0
+63273,314,Omega EGDLI3 Boosters Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25277,None,0
+63274,314,Omega EGDLI3 Boosters Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25284,None,0
+63275,314,Omega EGDLI3 Boosters Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25285,None,0
+63276,314,Omega EGDLI3 Boosters Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25286,None,0
+63277,314,Omega EGDLI3 Skins Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25280,None,0
+63278,314,Omega EGDLI3 Skins Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25293,None,0
+63279,314,Omega EGDLI3 Skins Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25294,None,0
+63280,314,Omega EGDLI3 Skins Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25295,None,0
+63281,314,Omega EGDLI3 Skillpoints Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25281,None,0
+63282,314,Omega EGDLI3 Skillpoints Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25296,None,0
+63283,314,Omega EGDLI3 Skillpoints Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25297,None,0
+63284,314,Omega EGDLI3 Skillpoints Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25298,None,0
+63285,314,Omega EGDLI3 Filaments Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25278,None,0
+63286,314,Omega EGDLI3 Filaments Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25287,None,0
+63287,314,Omega EGDLI3 Filaments Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25288,None,0
+63288,314,Alpha EGDLI3 Boosters Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25277,None,0
+63289,314,Alpha EGDLI3 Boosters Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25284,None,0
+63290,314,Alpha EGDLI3 Boosters Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25285,None,0
+63291,314,Alpha EGDLI3 Boosters Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25286,None,0
+63292,314,Alpha EGDLI3 Skins Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25280,None,0
+63293,314,Alpha EGDLI3 Skins Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25293,None,0
+63294,314,Alpha EGDLI3 Skins Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25294,None,0
+63295,314,Alpha EGDLI3 Skins Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25295,None,0
+63296,314,Alpha EGDLI3 Skillpoints Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25281,None,0
+63297,314,Alpha EGDLI3 Skillpoints Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25296,None,0
+63298,314,Alpha EGDLI3 Skillpoints Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25297,None,0
+63299,314,Alpha EGDLI3 Skillpoints Tier 4,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25298,None,0
+63300,314,Alpha EGDLI3 Filaments Tier 1,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25278,None,0
+63301,314,Alpha EGDLI3 Filaments Tier 2,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25287,None,0
+63302,314,Alpha EGDLI3 Filaments Tier 3,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25288,None,0
+63303,526,"4,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63304,526,"4,500 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63305,526,"5,500 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63306,526,"6,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63307,526,"6,500 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63308,526,"7,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63309,526,"8,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63310,526,"9,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63311,526,"11,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63312,526,"12,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63313,526,"13,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63314,526,"14,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63315,526,"15,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63316,526,"16,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63317,526,"17,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24164,None,0
+63318,526,"18,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63319,526,"21,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63320,526,"22,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63321,526,"23,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63322,526,"24,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63323,526,"27,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63324,526,"28,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63325,526,"29,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63326,526,"31,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63327,526,"32,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63328,526,"33,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63329,526,"34,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63330,526,"35,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63331,526,"42,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63332,526,"43,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63333,526,"44,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63334,526,"45,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63335,526,"46,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63336,526,"47,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63337,526,"48,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63338,526,"49,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63339,526,"51,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63340,526,"52,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63341,1950,Punisher Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63342,1950,Crucifier Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63343,1950,Merlin Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63344,1950,Heron Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63345,1950,Tristan Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63346,1950,Atron Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63347,1950,Rifter Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63348,1950,Burst Carmine Horizon SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63349,1950,Marshal Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+63350,1950,Pacifier Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+63351,1950,Enforcer Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+63352,1950,Magnate Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63353,1950,Inquisitor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63354,1950,Tormentor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63355,1950,Punisher Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63356,1950,Harbinger Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63357,1950,Oracle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63358,1950,Prophecy Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63359,1950,Abaddon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63360,1950,Apocalypse Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63361,1950,Bestower Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63362,1950,Avatar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63363,1950,Revelation Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63364,1950,Aeon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63365,1950,Archon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63366,1950,Armageddon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63367,1950,Crucifier Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63368,1950,Executioner Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63369,1950,Apostle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63370,1950,Providence Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63371,1950,Sigil Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63372,1950,Coercer Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63373,1950,Dragoon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63374,1950,Confessor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63375,1950,Arbitrator Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63376,1950,Omen Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63377,1950,Maller Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63378,1950,Augoror Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63379,1950,Legion Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63380,1950,Amarr Shuttle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63381,1950,Impairor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63382,1950,Sentinel Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63383,1950,Redeemer Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63384,1950,Purifier Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63385,1950,Prorator Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63386,1950,Devoter Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63387,1950,Zealot Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63388,1950,Vengeance Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63389,1950,Damnation Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63390,1950,Anathema Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63391,1950,Impel Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63392,1950,Malediction Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63393,1950,Heretic Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63394,1950,Sacrilege Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63395,1950,Curse Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63396,1950,Retribution Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63397,1950,Absolution Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63398,1950,Paladin Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63399,1950,Crusader Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63400,1950,Ark Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63401,1950,Deacon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63402,1950,Pontifex Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63403,1950,Guardian Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63404,1950,Pilgrim Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63405,1950,Augoror Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63406,1950,Harbinger Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63407,1950,Armageddon Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63408,1950,Apocalypse Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63409,1950,Imperial Navy Slicer Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63410,1950,Crucifier Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63411,1950,Omen Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63412,1950,Caracal Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63413,1950,Tengu Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63414,1950,Blackbird Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63415,1950,Badger Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63416,1950,Tayra Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63417,1950,Phoenix Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63418,1950,Chimera Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63419,1950,Wyvern Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63420,1950,Leviathan Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63421,1950,Scorpion Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63422,1950,Rokh Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63423,1950,Raven Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63424,1950,Naga Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63425,1950,Ferox Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63426,1950,Drake Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63427,1950,Charon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63428,1950,Heron Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63429,1950,Kestrel Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63430,1950,Merlin Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63431,1950,Jackdaw Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63432,1950,Bantam Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63433,1950,Ibis Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63434,1950,Caldari Shuttle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63435,1950,Griffin Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63436,1950,Condor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63437,1950,Minokawa Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63438,1950,Moa Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63439,1950,Osprey Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63440,1950,Corax Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63441,1950,Cormorant Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63442,1950,Cerberus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63443,1950,Golem Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63444,1950,Bustard Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63445,1950,Hawk Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63446,1950,Manticore Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63447,1950,Kitsune Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63448,1950,Raptor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63449,1950,Basilisk Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63450,1950,Kirin Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63451,1950,Widow Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63452,1950,Nighthawk Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63453,1950,Flycatcher Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63454,1950,Crane Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63455,1950,Crow Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63456,1950,Rook Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63457,1950,Onyx Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63458,1950,Stork Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63459,1950,Eagle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63460,1950,Vulture Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63461,1950,Rhea Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63462,1950,Harpy Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63463,1950,Buzzard Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63464,1950,Falcon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63465,1950,Caracal Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63466,1950,Raven Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63467,1950,Scorpion Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63468,1950,Drake Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63469,1950,Osprey Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63470,1950,Caldari Navy Hookbill Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63471,1950,Griffin Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63472,1950,Erebus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63473,1950,Thorax Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63474,1950,Exequror Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63475,1950,Catalyst Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63476,1950,Algos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63477,1950,Celestis Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63478,1950,Megathron Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63479,1950,Dominix Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63480,1950,Hyperion Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63481,1950,Brutix Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63482,1950,Myrmidon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63483,1950,Talos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63484,1950,Hecate Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63485,1950,Navitas Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63486,1950,Tristan Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63487,1950,Kryos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63488,1950,Iteron Mark V Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63489,1950,Epithal Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63490,1950,Nyx Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63491,1950,Thanatos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63492,1950,Moros Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63493,1950,Velator Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63494,1950,Gallente Shuttle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63495,1950,Imicus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63496,1950,Atron Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63497,1950,Maulus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63498,1950,Incursus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63499,1950,Miasmos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63500,1950,Nereus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63501,1950,Obelisk Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63502,1950,Ninazu Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63503,1950,Vexor Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63504,1950,Proteus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63505,1950,Astarte Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63506,1950,Taranis Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63507,1950,Keres Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63508,1950,Nemesis Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63509,1950,Viator Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63510,1950,Kronos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63511,1950,Deimos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63512,1950,Arazu Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63513,1950,Magus Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63514,1950,Sin Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63515,1950,Eos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63516,1950,Ishkur Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63517,1950,Helios Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63518,1950,Anshar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63519,1950,Ishtar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63520,1950,Eris Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63521,1950,Thalia Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63522,1950,Enyo Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63523,1950,Ares Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63524,1950,Occator Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63525,1950,Phobos Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63526,1950,Oneiros Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63527,1950,Lachesis Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63528,1950,Maulus Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63529,1950,Federation Navy Comet Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63530,1950,Brutix Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63531,1950,Megathron Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63532,1950,Dominix Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63533,1950,Exequror Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63534,1950,Vexor Navy Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63535,1950,Bellicose Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63536,1950,Ragnarok Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63537,1950,Breacher Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63538,1950,Burst Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63539,1950,Minmatar Shuttle Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63540,1950,Reaper Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63541,1950,Rifter Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63542,1950,Probe Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63543,1950,Vigil Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63544,1950,Slasher Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63545,1950,Svipul Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63546,1950,Thrasher Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63547,1950,Stabber Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63548,1950,Scythe Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63549,1950,Rupture Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63550,1950,Loki Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63551,1950,Lif Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63552,1950,Maelstrom Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63553,1950,Tempest Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63554,1950,Fenrir Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63555,1950,Mammoth Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63556,1950,Wreathe Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63557,1950,Tornado Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63558,1950,Cyclone Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63559,1950,Hurricane Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63560,1950,Hoarder Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63561,1950,Typhoon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63562,1950,Naglfar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63563,1950,Hel Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63564,1950,Nidhoggur Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63565,1950,Talwar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63566,1950,Jaguar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63567,1950,Cheetah Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63568,1950,Scalpel Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63569,1950,Vagabond Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63570,1950,Nomad Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63571,1950,Mastodon Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63572,1950,Panther Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63573,1950,Wolf Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63574,1950,Hound Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63575,1950,Claw Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63576,1950,Muninn Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63577,1950,Huginn Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63578,1950,Sleipnir Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63579,1950,Vargur Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63580,1950,Broadsword Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63581,1950,Hyena Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63582,1950,Stiletto Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63583,1950,Bifrost Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63584,1950,Sabre Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63585,1950,Scimitar Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63586,1950,Rapier Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63587,1950,Prowler Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63588,1950,Claymore Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63589,1950,Scythe Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63590,1950,Stabber Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63591,1950,Republic Fleet Firetail Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63592,1950,Vigil Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63593,1950,Hurricane Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63594,1950,Tempest Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63595,1950,Typhoon Fleet Issue Halcyon Dawn SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63596,303,Halcyon R-1 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+1% bonus to local shield and armor repair module effectiveness
+1% bonus to ship max velocity
+1% bonus to turret, vorton projector and missile launcher rate of fire
+1% bonus to capacitor recharge rate
+1% bonus to signature radius
+2% bonus to drone max velocity and tracking speed
+2% bonus to mining laser and ice harvester range
+2% bonus to scan resolution
+2% bonus to scan probe deviation and scan speed",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25265,None,0
+63597,303,Halcyon R-2 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+2% bonus to local shield and armor repair module effectiveness
+2% bonus to ship max velocity
+2% bonus to turret, vorton projector and missile launcher rate of fire
+2% bonus to capacitor recharge rate
+2% bonus to signature radius
+4% bonus to drone max velocity and tracking speed
+4% bonus to mining laser and ice harvester range
+4% bonus to scan resolution
+4% bonus to scan probe deviation and scan speed",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25266,None,0
+63598,303,Halcyon R-3 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+3% bonus to local shield and armor repair module effectiveness
+3% bonus to ship max velocity
+3% bonus to turret, vorton projector and missile launcher rate of fire
+3% bonus to capacitor recharge rate
+3% bonus to signature radius
+6% bonus to drone max velocity and tracking speed
+6% bonus to mining laser and ice harvester range
+6% bonus to scan resolution
+6% bonus to scan probe deviation and scan speed",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25267,None,0
+63599,303,Halcyon R-4 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+4% bonus to local shield and armor repair module effectiveness
+4% bonus to ship max velocity
+4% bonus to turret, vorton projector and missile launcher rate of fire
+4% bonus to capacitor recharge rate
+4% bonus to signature radius
+8% bonus to drone max velocity and tracking speed
+8% bonus to mining laser and ice harvester range
+8% bonus to scan resolution
+8% bonus to scan probe deviation and scan speed",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25268,None,0
+63600,303,Halcyon R-5 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+5% bonus to local shield and armor repair module effectiveness
+5% bonus to ship max velocity
+5% bonus to turret, vorton projector and missile launcher rate of fire
+5% bonus to capacitor recharge rate
+5% bonus to signature radius
+10% bonus to drone max velocity and tracking speed
+10% bonus to mining laser and ice harvester range
+10% bonus to scan resolution
+10% bonus to scan probe deviation and scan speed",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25269,None,0
+63601,303,Halcyon B-1 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+1% bonus to shield resistances
+1% bonus to warp speed and acceleration
+1% bonus to turret optimal range and falloff
+1% bonus to missile flight time
+1% bonus to vorton projector optimal range
+1% bonus to capacitor capacity
+1% bonus to drone hitpoints
+1% bonus to mining laser and ice harvester cycle time
+2% bonus to scan resolution
+2% bonus to sensor strength
++4 virus coherence for data analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25260,None,0
+63602,303,Halcyon B-2 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+2% bonus to shield resistances
+2% bonus to warp speed and acceleration
+2% bonus to turret optimal range and falloff
+2% bonus to missile flight time
+2% bonus to vorton projector optimal range
+2% bonus to capacitor capacity
+2% bonus to drone hitpoints
+2% bonus to mining laser and ice harvester cycle time
+4% bonus to scan resolution
+4% bonus to sensor strength
++8 virus coherence for data analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25261,None,0
+63603,303,Halcyon B-3 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+3% bonus to shield resistances
+3% bonus to warp speed and acceleration
+3% bonus to turret optimal range and falloff
+3% bonus to missile flight time
+3% bonus to vorton projector optimal range
+3% bonus to capacitor capacity
+3% bonus to drone hitpoints
+3% bonus to mining laser and ice harvester cycle time
+6% bonus to scan resolution
+6% bonus to sensor strength
++12 virus coherence for data analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25262,None,0
+63604,303,Halcyon B-4 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+4% bonus to shield resistances
+4% bonus to warp speed and acceleration
+4% bonus to turret optimal range and falloff
+4% bonus to missile flight time
+4% bonus to vorton projector optimal range
+4% bonus to capacitor capacity
+4% bonus to drone hitpoints
+4% bonus to mining laser and ice harvester cycle time
+8% bonus to scan resolution
+8% bonus to sensor strength
++16 virus coherence for data analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25263,None,0
+63605,303,Halcyon B-5 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+5% bonus to shield resistances
+5% bonus to warp speed and acceleration
+5% bonus to turret optimal range and falloff
+5% bonus to missile flight time
+5% bonus to vorton projector optimal range
+5% bonus to capacitor capacity
+5% bonus to drone hitpoints
+5% bonus to mining laser and ice harvester cycle time
+10% bonus to scan resolution
+10% bonus to sensor strength
++20 virus coherence for data analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25264,None,0
+63606,303,Halcyon G-1 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+1% bonus to shield, armor, and structure hitpoints
+1% bonus to ship agility
+1% bonus to turret tracking speed
+1% bonus to missile explosion velocity
+1% bonus to vorton projector explosion radius and explosion velocity
+1% bonus to capacitor recharge rate
+1% bonus to drone damage
+1% bonus to mining laser and ice harvester cycle time
+2% bonus to maximum targeting range
+2% bonus to sensor strength
+2% bonus to scan probe strength",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25255,None,0
+63607,303,Halcyon G-2 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+2% bonus to shield, armor, and structure hitpoints
+2% bonus to ship agility
+2% bonus to turret tracking speed
+2% bonus to missile explosion velocity
+2% bonus to vorton projector explosion radius and explosion velocity
+2% bonus to capacitor recharge rate
+2% bonus to drone damage
+2% bonus to mining laser and ice harvester cycle time
+4% bonus to maximum targeting range
+4% bonus to sensor strength
+4% bonus to scan probe strength",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25256,None,0
+63608,303,Halcyon G-3 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+3% bonus to shield, armor, and structure hitpoints
+3% bonus to ship agility
+3% bonus to turret tracking speed
+3% bonus to missile explosion velocity
+3% bonus to vorton projector explosion radius and explosion velocity
+3% bonus to capacitor recharge rate
+3% bonus to drone damage
+3% bonus to mining laser and ice harvester cycle time
+6% bonus to maximum targeting range
+6% bonus to sensor strength
+6% bonus to scan probe strength",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25257,None,0
+63609,303,Halcyon G-4 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+4% bonus to shield, armor, and structure hitpoints
+4% bonus to ship agility
+4% bonus to turret tracking speed
+4% bonus to missile explosion velocity
+4% bonus to vorton projector explosion radius and explosion velocity
+4% bonus to capacitor recharge rate
+4% bonus to drone damage
+4% bonus to mining laser and ice harvester cycle time
+8% bonus to maximum targeting range
+8% bonus to sensor strength
+8% bonus to scan probe strength",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25258,None,0
+63610,303,Halcyon G-5 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+5% bonus to shield, armor, and structure hitpoints
+5% bonus to ship agility
+5% bonus to turret tracking speed
+5% bonus to missile explosion velocity
+5% bonus to vorton projector explosion radius and explosion velocity
+5% bonus to capacitor recharge rate
+5% bonus to drone damage
+5% bonus to mining laser and ice harvester cycle time
+10% bonus to maximum targeting range
+10% bonus to sensor strength
+10% bonus to scan probe strength",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25259,None,0
+63611,303,Halcyon Y-1 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+1% bonus to armor resistances
+1% bonus to ship agility
+1% bonus to turret, vorton projector and missile damage
+1% bonus to capacitor capacity
+2% bonus to drone optimal range and falloff
++4km drone control range
+2% bonus to mining laser and ice harvester range
+2% bonus to maximum targeting range
+2% bonus to energy warfare resistance
++4 virus coherence for relic analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25270,None,0
+63612,303,Halcyon Y-2 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+2% bonus to armor resistances
+2% bonus to ship agility
+2% bonus to turret, vorton projector and missile damage
+2% bonus to capacitor capacity
+4% bonus to drone optimal range and falloff
++8km drone control range
+4% bonus to mining laser and ice harvester range
+4% bonus to maximum targeting range
+4% bonus to energy warfare resistance
++8 virus coherence for relic analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25271,None,0
+63613,303,Halcyon Y-3 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+3% bonus to armor resistances
+3% bonus to ship agility
+3% bonus to turret, vorton projector and missile damage
+3% bonus to capacitor capacity
+6% bonus to drone optimal range and falloff
++12km drone control range
+6% bonus to mining laser and ice harvester range
+6% bonus to maximum targeting range
+6% bonus to energy warfare resistance
++12 virus coherence for relic analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25272,None,0
+63614,303,Halcyon Y-4 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+4% bonus to armor resistances
+4% bonus to ship agility
+4% bonus to turret, vorton projector and missile damage
+4% bonus to capacitor capacity
+8% bonus to drone optimal range and falloff
++16km drone control range
+8% bonus to mining laser and ice harvester range
+8% bonus to maximum targeting range
+8% bonus to energy warfare resistance
++16 virus coherence for relic analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25273,None,0
+63615,303,Halcyon Y-5 Booster,"It will apply immediately when redeemed. Base Duration 2 Hours.
+
+5% bonus to armor resistances
+5% bonus to ship agility
+5% bonus to turret, vorton projector and missile damage
+5% bonus to capacitor capacity
+10% bonus to drone optimal range and falloff
++20km drone control range
+10% bonus to mining laser and ice harvester range
+10% bonus to maximum targeting range
+10% bonus to energy warfare resistance
++20 virus coherence for relic analyzers",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,25274,None,0
+63616,1950,Worm Valkyrie SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63617,1950,Gila Valkyrie SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63618,1950,Rattlesnake Valkyrie SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63623,526,"19,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63624,526,"20,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24158,None,0
+63625,227,Hunt YC112 Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63626,227,Huntmaster YC112 Mini Boss Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63627,1664,Hunt Jackdaw,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",11910000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,21135
+63628,1664,Hunt Jackdaw,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",11910000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,21135
+63629,1664,Huntmaster Jackdaw,"Guristas Huntmasters are notorious for their singleminded ruthlessness even among the ranks of their fellow pirates. While these senior pilots must display the highest levels of skill, they also notably tend to be so aggressive and fixated on their targets that many other Guristas pirates find their company oppressive. Though such commanders rarely rise to the highest ranks of the Guristas, it appears to be both useful and amusing to Fatal and the Rabbit to keep a certain number of this kind of pilot around.",11910000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,21135
+63630,1664,Huntmaster Jackdaw,"Guristas Huntmasters are notorious for their singleminded ruthlessness even among the ranks of their fellow pirates. While these senior pilots must display the highest levels of skill, they also notably tend to be so aggressive and fixated on their targets that many other Guristas pirates find their company oppressive. Though such commanders rarely rise to the highest ranks of the Guristas, it appears to be both useful and amusing to Fatal and the Rabbit to keep a certain number of this kind of pilot around.",11910000.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20102,21135
+63631,383,Hunt Stasis Webifier Tower,This sentry tower will use a stasis webifier battery against any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+63632,474,Hunt YC124 Acceleration Gate Key,This quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It appears to allow a ship passage through the acceleration gate to the final room of a Guristas Hunt Outpost or Hunt Secure Storage site.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+63633,303,Expired Basic 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 14, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+63634,303,Expired Potent 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 14, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+63635,303,Expired Extended 'Guri Kikhivaa' Cerebral Accelerator,"Guri Kikhivaa are aspirants to the status of ""Guri Hivaa"" and use cerebral accelerator technology to help them learn the necessary hunting skills. The Guri Hivaa themselves are elite Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder.
+
+Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after June 14, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,2487,10144,None,0
+63636,314,Testing EGDLI3 Skins Limited Selection,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,25280,None,0
+63637,1950,Omen Navy Issue Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+63638,1950,Vexor Navy Issue Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+63639,1950,Stabber Fleet Issue Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63640,1950,Scythe Fleet Issue Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+63641,1950,Gila Hunter's Quiver SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63642,1950,Gila Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+63643,1950,Worm Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+63644,1950,Rattlesnake Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+63645,303,Expired Hunt Probing Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++3% Scan Probe Strength
+-3% Scan Probe Deviation
+-3% Scan Probe Scan Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25250,None,0
+63646,303,Expired Hunt Probing Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Scan Probe Strength
+-6% Scan Probe Deviation
+-6% Scan Probe Scan Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25251,None,0
+63647,303,Expired Hunt Probing Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++9% Scan Probe Strength
+-9% Scan Probe Deviation
+-9% Scan Probe Scan Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25252,None,0
+63648,303,Expired Hunt Probing Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++12% Scan Probe Strength
+-12% Scan Probe Deviation
+-12% Scan Probe Scan Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25253,None,0
+63649,303,Expired Hunt Pursuit Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++3% Warp Speed
++3% Agility
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25250,None,0
+63650,303,Expired Hunt Pursuit Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Warp Speed
++6% Agility
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25251,None,0
+63651,303,Expired Hunt Pursuit Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++9% Warp Speed
++9% Agility
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25252,None,0
+63652,303,Expired Hunt Pursuit Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++12% Warp Speed
++12% Agility
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2531,25253,None,0
+63653,303,Expired Hunt Rapid Repair Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
+-3% Shield Booster Cycle Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25240,None,0
+63654,303,Expired Hunt Rapid Repair Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
+-6% Shield Booster Cycle Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25241,None,0
+63655,303,Expired Hunt Rapid Repair Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
+-9% Shield Booster Cycle Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25242,None,0
+63656,303,Expired Hunt Rapid Repair Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
+-12% Shield Booster Cycle Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25243,None,0
+63657,303,Expired Hunt Resistance Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++2% Shield Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25240,None,0
+63658,303,Expired Hunt Resistance Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++4% Shield Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25241,None,0
+63659,303,Expired Hunt Resistance Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Shield Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25242,None,0
+63660,303,Expired Hunt Resistance Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++8% Shield Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2790,25243,None,0
+63661,303,Expired Hunt Drone Precision Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++3% Drone Tracking Speed
++3% Drone Optimal and Falloff
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25235,None,0
+63662,303,Expired Hunt Drone Precision Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Drone Tracking Speed
++6% Drone Optimal and Falloff
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25236,None,0
+63663,303,Expired Hunt Drone Precision Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++9% Drone Tracking Speed
++9% Drone Optimal and Falloff
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25237,None,0
+63664,303,Expired Hunt Drone Precision Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++12% Drone Tracking Speed
++12% Drone Optimal and Falloff
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25238,None,0
+63665,303,Expired Hunt Missile Velocity Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++3% Missile Explosion Velocity
++3% Missile Velocity
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25235,None,0
+63666,303,Expired Hunt Missile Velocity Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Missile Explosion Velocity
++6% Missile Velocity
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25236,None,0
+63667,303,Expired Hunt Missile Velocity Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++9% Missile Explosion Velocity
++9% Missile Velocity
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25237,None,0
+63668,303,Expired Hunt Missile Velocity Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++12% Missile Explosion Velocity
++12% Missile Velocity
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2791,25238,None,0
+63669,303,Expired Hunt Drone Damage Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++2% Drone Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25245,None,0
+63670,303,Expired Hunt Drone Damage Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++4% Drone Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25246,None,0
+63671,303,Expired Hunt Drone Damage Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Drone Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25247,None,0
+63672,303,Expired Hunt Drone Damage Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++8% Drone Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25248,None,0
+63673,303,Expired Hunt Missile Damage Booster I,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++3% Kinetic and Thermal Missile Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25245,None,0
+63674,303,Expired Hunt Missile Damage Booster II,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++6% Kinetic and Thermal Missile Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25246,None,0
+63675,303,Expired Hunt Missile Damage Booster III,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++9% Kinetic and Thermal Missile Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25247,None,0
+63676,303,Expired Hunt Missile Damage Booster IV,"This booster has been produced by the Guristas Pirates for use by their recon forces during the Hunt.
+
++12% Kinetic and Thermal Missile Damage
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on June 14th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,2792,25248,None,0
+63677,1194,Hunt Booster Crate,"This crate contains a collection of tradable limited time boosters developed by the Guristas Pirates.
+The boosters contained within this crate will expire on June 14th, YC124.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24274,None,0
+63678,383,Hunt Energy Neutralizer Tower,This sentry tower will disrupt the capacitor core of any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2473
+63679,383,Hunt EM Missile Battery,This sentry structure will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+63680,383,Hunt Thermal Missile Battery,This sentry structure will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+63681,383,Hunt Kinetic Missile Battery,This sentry structure will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+63682,383,Hunt Explosive Missile Battery,This sentry structure will launch missiles at any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2468
+63683,1950,Oracle Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+63684,1950,Abaddon Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+63685,1950,Revelation Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+63686,1950,Naga Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+63687,1950,Rokh Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+63688,1950,Phoenix Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+63689,1950,Talos Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+63690,1950,Hyperion Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+63691,1950,Nyx Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+63692,1950,Tornado Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+63693,1950,Maelstrom Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+63694,1950,Hel Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,1977,None,None,0
+63695,1950,Orca Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+63696,1950,Rorqual Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+63697,1950,Porpoise Capsuleer Elite XIX SKIN,"The Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for ""The Elite"" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+63698,526,Guristas Infiltrator Clone Corpse,"The corpse of an apparent Guristas agent recovered from the debris of a capsule intercepted and destroyed while trying to escape from Caldari State forces. The hijacked capsule appears to have been rigged to burn out every implant in the pilot's clone, going beyond even the damage a standard transneural echo scan would do to the occupant's gelbrain. Even so, expert forensic investigators may be able to make something out of this scorched and frozen hunk of synthetic flesh and disrupted nanotechnology.",70.0000000000,1.0000000000,0E-10,1,None,None,1,1661,2855,None,0
+63699,314,Classified Caldari Databank,"Heavily encrypted and partially fried by some kind of security failsafe installed over the standard firmware, this databank is clearly the property of the Caldari Navy, if the dire warnings of imprisonment and asset seizure issuing from the flickering holointerface are any indication. The device was recovered from the debris of a capsule apparently hijacked by a Guristas agent, and even considering the layers of encryption and massive data corruption, there's no doubt the Caldari Navy would like this item returned and will compensate anyone doing so.
+
+Of course, many empires and ""independent"" quasi-state actors have access to the kind of expertise that would be required to make anything of this burned and encrypted holostorage device. Perhaps somebody else might be interested in offering a ""finder's fee"" for the item.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,1661,3232,None,0
+63704,314,Capsule Subsystem Holostorage EH-CN-J44-001,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–ide note: picked up some more chatter on ancillary projects other than Firebird. The general idea seems to be setting up even more decentralized design groups. State got fat and slow in the last decade but seems they're finally getting their heads out of their arses. This guy Saraki is no fool. We'd do well to keep a close ey–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63705,314,Capsule Subsystem Holostorage EH-CN-J44-004,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–ade a new connect with a Serpentis subcontractor operating in 4-4 undercroft sector 97. I hate going down there. It's worse than the docks district. Worse even than the engineering subcore residences. It's pretty much a sump for everything filthy and completely messed up on this damned station. Had to wear a pseudoface and combat rig, of course. Serp guy was packing a bloody nanowire pistol. Don't really blam–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63706,314,Capsule Subsystem Holostorage EH-CN-J44-005,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–ound another monitoring routine installed in the block's subnet. Sniffer and heuristics engine almost ignored it. Pretty sophisticated camo for general residence block monitoring but could be they don't want to piss off all the brass and tech-heads living in this dump. Don't think this indicates a problem with cell opsec. Standard CalNav paranoia I think. The navy factions are still tearing at one another over the invas –""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63707,314,Capsule Subsystem Holostorage EH-CN-J44-006,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–erp contact came through with something interesting but it's got nothing to do with Firebird. Seems Upwell and PKN might be playing a double game behind the scenes when it comes to the Intaki. Hard to believe that old man Mordu would put up with something like that but word is he's got new obsessions these days. I believe anything of the Forest Faction and Upwell's so distributed and murky any number of the players could be up to something. Could be useful info down the lin–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63708,314,Capsule Subsystem Holostorage EH-CN-J44-007,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–eems the monitoring routine wasn't CalNav after all. Sparks took a look at the data I'd sniffed off the thing and she reckons it's Archive K. That's all we need. Maybe the Autaris raid riled them up. Maybe they've got their hooks into Saraki already. Hell, maybe Saraki's their man. We need to be ca–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63709,314,Capsule Subsystem Holostorage EH-CN-J44-008,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–he Peacock told me he'd requested another operation against the Autaris. I think it's a mistake. I told him as much but he laughed it off. I think he was drunk or high actually but you never know with him. I don't like that a merc like him is running this op but Rabbit made him the connect back to the nest. Sparks told me he pulled off a job against the Feds that the Black Eagles don't even know happened. Hard to bel–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63710,314,Capsule Subsystem Holostorage EH-CN-J44-009,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–afterwards met the Peacock at the usual place. I don't know why he insists on using that bar. He'll get us all caught sooner or later. I passed on the latest news on Firebird. As usual he tried to get some data out of me there and then. Does he think I carry it around on me? I don't know what the Rabbit sees in him but I'm saddled with the guy as a handler. I'll just keep making a record of these security lapses so I don–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63711,314,Capsule Subsystem Holostorage EH-CN-J44-010,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–ime to lose. Distributing data to all redundancies. Activated Contingency Omelette. All cell members dispersing until the Eggfarm is secured. This went to hell sooner than I'd have liked but we got most of what we wanted. I won't be sorry to get out of this gods and spirits damned uniform at last. Let's hope the Rabbit is hap–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63712,314,Capsule Subsystem Holostorage EH-CN-J44-002,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–ntry to previous drop. Anyway, I also heard from the Peacock. He wants to meet again. That's the second time this week. I don't mind that he changes up the routine. It's good opsec but most of the time he just wants to bloody well gossip about side stuff. Mind you, this dirt on that SARO, guy, Ov–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63713,314,Capsule Subsystem Holostorage EH-CN-J44-003,"Although battered and scorched by the destruction of the capsule it was installed in, this subsystem holostorage device seems to retain some recoverable and relatively easily decrypted data:
+
+""–eard from one of the cell members based in the Amarr Trade Registry offices. Passed on some information about EDENCOM spending priorities during the invasion he'd dug up while sifting some secure archives. Crazy those Amarr. They document everything. Three times over. And then another agency does it all over again. I mean the information doesn't really surprise me. We all knew that EDENCOM is an Amarr pl–""",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,2887,None,0
+63714,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63715,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63716,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+63717,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+63718,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63719,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63720,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63721,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63722,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63723,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63724,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+63725,4050,Expired Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63726,4050,2v2 T1 Cruisers Proving Filament,"This proving ground event welcomes fleets of two capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against another team of two capsuleers.
+The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.
+Fleets entering this proving ground can include a maximum of one vessel of any single ship type.
+All ships within this proving ground will receive a bonus that increases turret and missile damage by 25%, adds +1000 base shield, armor, and hull hitpoints, and doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 5m ISK for each match where they deal at least 4000 damage to their opponent.
+
+Pilots equipped with modules, implants, or boosters with a meta level higher than 4 (T1 and named modules) will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 48 hours, from downtime on September 24th until downtime on September 26th, YC124",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+63727,4050,Totality Day 1v1 Kikimoras Proving Filament,"This proving ground event welcomes individual capsuleers flying a Kikimora to fight to the death against another individual capsuleer.
+The ship allowed to enter this proving ground event is the Kikimora.
+All ships within this proving ground will receive a bonus that increases turret damage by 50%, adds +500 base shield, armor, and hull hitpoints, and doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 10m ISK for each match where they deal at least 2000 damage to their opponent.
+
+Pilots equipped with modules, implants, or boosters with a meta level higher than 5 (T2 modules) will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships fitted with modules or rigs that provide bonus to single specific damage resistances will not be able to enter this proving ground. (For example: EM Armor Hardener modules and Medium Kinetic Shield Reinforcer rigs are NOT allowed because they provide bonuses to a single specific resistance type, but Multispectrum Energized Membrane and Damage Control modules ARE allowed because they provide bonuses to multiple resistance types).
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be will be accessible for 24 hours: from downtime on October 15th until downtime on October 16th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63728,4050,Crimson Harvest Frigate FFA Proving Filament,"This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
+The ships allowed to enter this proving ground event are the Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Executioner, Condor, Atron, and Slasher.
+All ships within this proving ground will receive a bonus that increases Stasis Webifier Range by 40%, increases Energy Nosferatu and Neutralizer drain amount by 30%, increases Turret damage by 20%, adds +500 base armor and hull hitpoints, and causes Energy Nosferatu modules to drain capacitor regardless of your own capacitor level.
+During this Proving Ground event, the arena environment will contain large numbers of Bonus Nexus objects that will explode and apply weapon and mobility buffs when approached by capsuleer ships.
+
+Pilots equipped with modules or implants with a meta level higher than 0 (basic T1 modules) will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible from October 28th to October 31st, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+63747,1088,Men's Kimotoro Eskeitan Commander's Jacket,"Kimotoro Eskeitan command-level officers are picked veterans of the Caldari Navy and elite corporate security force units, and are given broad authority to take command of any forces within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems. This jacket forms part of the uniform of Kimotoro Eskeitan command-level officers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25299,None,0
+63748,1090,Men's Kimotoro Eskeitan Commander's Pants,"Kimotoro Eskeitan command-level officers are picked veterans of the Caldari Navy and elite corporate security force units, and are given broad authority to take command of any forces within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems. These pants form part of the uniform of Kimotoro Eskeitan command-level officers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,25300,None,0
+63749,1088,Women's Kimotoro Eskeitan Commander's Jacket,"Kimotoro Eskeitan command-level officers are picked veterans of the Caldari Navy and elite corporate security force units, and are given broad authority to take command of any forces within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems. This jacket forms part of the uniform of Kimotoro Eskeitan command-level officers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25301,None,0
+63750,1090,Women's Kimotoro Eskeitan Commander's Pants,"Kimotoro Eskeitan command-level officers are picked veterans of the Caldari Navy and elite corporate security force units, and are given broad authority to take command of any forces within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems. These pants form part of the uniform of Kimotoro Eskeitan command-level officers.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,25302,None,0
+63770,1818,Explorer - Frigate Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a skill required for piloting frigates of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25329,None,0
+63771,1818,Explorer - Frigate Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains an exploration frigate of one of the Empires.",1.0000000000,2500.0000000000,0E-10,1,None,None,1,2317,25329,None,0
+63772,1818,Industrialist - Frigate Blueprint Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a blueprint copy for a frigate of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63773,1818,Industrialist - Destroyer Blueprint Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a blueprint copy for a destroyer of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63774,1818,Industrialist - Cruiser Blueprint Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a blueprint copy for a cruiser of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63775,1818,Industrialist - Hauler Blueprint Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a blueprint copy for a hauler of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63776,1818,Industrialist - Hauler Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a skill required for piloting haulers of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63777,1818,Industrialist - Light Combat Drones Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a set of Light Combat Drones from one of the Empires.",1.0000000000,10.0000000000,0E-10,1,None,None,1,2317,25330,None,0
+63778,1818,Enforcer - Destroyer Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a skill required for piloting destroyers of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63779,1818,Enforcer - Frigate Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a skill required for piloting frigates of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63780,1818,Enforcer - Frigate Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a combat frigate of one of the Empires.",1.0000000000,2500.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63781,1818,Enforcer - Defense System Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a shield or armor defense systems skill.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63782,1818,Enforcer - Frigate Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a combat frigate of one of the Empires.",1.0000000000,2500.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63783,1818,Soldier of Fortune - Frigate Skill Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a skill required for piloting frigates of one of the Empires.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25331,None,0
+63784,1818,Soldier of Fortune - Combat Frigate Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a combat frigate of one of the Empires.",1.0000000000,2500.0000000000,0E-10,1,None,None,1,2317,25331,None,0
+63785,1818,Soldier of Fortune - Support Frigate Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a support frigate of one of the Empires.",1.0000000000,2500.0000000000,0E-10,1,None,None,1,2317,25331,None,0
+63786,1818,Enforcer - Tranquil Abyssal Filaments Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a set of Tranquil Abyssal Filaments.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63787,1818,Enforcer - Calm Abyssal Filaments Crate,"This crate has been provided by the Association for Interdisciplinary Research as a reward for participating in the AIR Career Program.
+
+It contains a set of Calm Abyssal Filaments.",1.0000000000,1.0000000000,0E-10,1,None,None,1,2317,25328,None,0
+63788,1929,Proving Bonus Nexus,Approaching this mysterious cosmic phenomena will have temporary beneficial effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25208
+63789,1088,Men's Grand Prix Racing Jacket,This stylish racing jacket is a special award to capsuleers marking their status as having completed all three racing routes in the YC124 Federation Grand Prix.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25303,None,0
+63790,1088,Women's Grand Prix Racing Jacket,This stylish racing jacket is special award to capsuleers marking their status as having completed all three racing routes in the YC124 Federation Grand Prix.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25304,None,0
+63807,303,AIR Astro-Acquisition II Booster,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their exploration efforts.
+
+-10% Scan Probe Scan Time. Base Duration 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63808,303,AIR Astro-Rangefinding II Booster,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their exploration efforts.
+
++10% Scan Probe Strength. Base Duration 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63809,303,AIR Astro-Pinpointing II Booster,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their exploration efforts.
+
+-10% Scan Probe Deviation. Base Duration 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63810,303,AIR Agility Booster II,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to help their explorers avoid hostile confrontations in dangerous areas of space.
+
+-10% Ship Inertia. Base Duration 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63811,303,AIR Mining Range Booster I,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their mining efforts.
+
++10% Mining Laser Optimal Range, 4 hour duration
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24792,None,0
+63812,303,AIR Mining Yield Booster III,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their mining efforts.
+
++15% Mining Laser Yield, 4 hour duration
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24794,None,0
+63813,303,AIR Mining Yield Booster I,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their mining efforts.
+
++5% Mining Laser Yield, 4 hour duration
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24792,None,0
+63814,303,AIR Mining Yield Booster II,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their mining efforts.
+
++10% Mining Laser Yield, 4 hour duration
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24793,None,0
+63815,303,AIR Mining Range Booster II,"This booster has been developed by the Association for Interdisciplinary Research (AIR) to assist with their mining efforts.
+
++20% Mining Laser Optimal Range, 4 hour duration
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24793,None,0
+63816,303,AIR Rapture Booster II,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
+-6% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63817,303,AIR Nirvana Booster II,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
++6% Shield Hitpoints. Base Duration: 2 Hours.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63818,303,AIR Overclocker Booster II,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
++5% Max Velocity. Duration 30 minutes.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63819,303,AIR Hardshell Booster II,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
++5% Armor Repair, +5% Shield Booster. Duration 30 minutes.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63820,303,AIR Pyrolancea Booster II,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
++5% turret damage, +5% missile damage. Duration 30 minutes.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24793,None,0
+63821,303,AIR Overclocker Booster III,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
++5% Agility, +5% Capacitor Recharge Rate. Duration: 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+63822,303,AIR Repairer Booster III,"This booster has been produced by the Association for Interdisciplinary Research (AIR) to assist with their combat efforts.
+
+-15% Armor Repairer and Shield Booster Cycle Time. Base Duration 1 hour.
+
+Activation of this booster is automatic upon redemption of the item by the specific capsuleer intending to use the service.",0E-10,1.0000000000,0E-10,1,None,None,0,None,24794,None,0
+63824,526,"75,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24159,None,0
+63825,526,"125,000 Skill Points","Redeem your skill points by dragging this item onto a character at selection, or by finding it in your Neocom at Inventory > Redeem Items. The skill points can be applied via your Character Sheet.",0E-10,0E-10,0E-10,1,None,None,0,None,24161,None,0
+63826,4098,Free AIR Explorer Expert System,"AIR Explorer
+
+This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.
+
+It makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it particularly useful when piloting exploration frigates and performing exploration related activities, such as scanning and hacking.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24585,None,0
+63827,4098,Free AIR Industrialist Expert System,"AIR Industrialist
+
+This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.
+
+It makes skills available that enable a capsuleer to fly all haulers from all four Empires and to perform industry-related tasks like mining, reprocessing, manufacturing, salvaging and trading. In addition it helps the capsuleer with the social relations with Mining and Courier Agents.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24585,None,0
+63828,4098,Free AIR Enforcer Expert System,"AIR Enforcer
+
+This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.
+
+It makes skills available that enable a capsuleer to fly all frigates and destroyers from all four Empires, while its supporting skills make it especially useful when piloting the ships focused on combat. The skills related to armor, shields, missiles, drones and projectile, hybrid and energy turrets are included as well.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24585,None,0
+63829,4098,Free AIR Soldier of Fortune Expert System,"AIR Soldier of Fortune
+
+This Expert System is sponsored by the Association for Interdisciplinary Research (AIR) to allow new capsuleers to try out a variety of ships and activities before having to train the required skills.
+
+It makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it especially useful when fighting against other capsuleers or providing support for your fleet. This Expert System includes skills related to armor, shields, missiles, drones, projectile turrets, hybrid turrets, energy turrets, electronic warfare modules, and remote assistance modules.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24585,None,0
+63841,1950,Apotheosis Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+63842,1950,Gnosis Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+63843,1950,Praxis Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+63844,1950,Sunesis Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+63845,1950,Skybreaker Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63846,1950,Stormbringer Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63847,1950,Thunderchild Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+63848,1950,Capsule Capsuleer Day XIX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX.
+
+The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+63849,303,Expired Basic Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 19th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 12, YC124.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+63850,303,Expired Extended Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 20th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC124.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+63851,303,Expired Potent Capsuleer Day Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 20th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 12, YC124.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+63852,303,Expired Basic Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 19th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 12, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+63853,303,Expired Extended Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 19th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 12, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+63854,303,Expired Potent Capsuleer Day Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 19th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 12, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+63855,1950,Sentinel Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2055,None,None,0
+63856,1950,Impel Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+63857,1950,Devoter Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+63858,1950,Redeemer Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2110,None,None,0
+63859,1950,Keres Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+63860,1950,Occator Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+63861,1950,Phobos Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+63862,1950,Sin Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+63863,1950,Buzzard Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+63864,1950,Crane Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+63865,1950,Falcon Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+63866,1950,Widow Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2111,None,None,0
+63867,1950,Cheetah Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+63868,1950,Prowler Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+63869,1950,Rapier Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+63870,1950,Panther Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2113,None,None,0
+63871,306,Smuggler Dead Drop,If you have the right equipment you might be able to hack into this criminal dead-drop structure and get some valuable loot.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+63872,306,Smuggler Stash,If you have the right equipment you might be able to hack into this criminal dead-drop structure and get some valuable loot.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+63873,1975,ddd01_t1_environmentasset,,0E-10,1.0000000000,0E-10,1,None,600000.0000,0,None,None,None,25008
+63875,1975,Non-Interactable Prowler,,0E-10,1.0000000000,0E-10,1,None,600000.0000,0,None,None,None,2714
+63876,1207,CONCORD Prohibited Item Storage,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+63877,1207,CONCORD Contraband Containment Container,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,20182,20298
+63878,303,Expired Smuggler Low Observability Booster I,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++4% Sensor Strength
+-4% Signature Radius
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+63879,303,Expired Smuggler Low Observability Booster II,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++8% Sensor Strength
+-8% Signature Radius
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+63880,303,Expired Smuggler Low Observability Booster III,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++12% Sensor Strength
+-12% Signature Radius
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+63881,303,Expired Smuggler Low Observability Booster IV,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++16% Sensor Strength
+-16% Signature Radius
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+63882,303,Expired DED Scan Booster I,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++4% Scan Probe Strength
++4% Scan Resolution
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+63883,303,Expired DED Scan Booster II,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++8% Scan Probe Strength
++8% Scan Resolution
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+63884,303,Expired DED Scan Booster III,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++12% Scan Probe Strength
++12% Scan Resolution
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+63885,303,Expired DED Scan Booster IV,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++16% Scan Probe Strength
++16% Scan Resolution
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+63886,303,Expired Smuggler Shield Booster I,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++3% Shield Booster Effectiveness
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+63887,303,Expired Smuggler Shield Booster II,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++6% Shield Booster Effectiveness
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+63888,303,Expired Smuggler Shield Booster III,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++9% Shield Booster Effectiveness
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+63889,303,Expired Smuggler Shield Booster IV,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++12% Shield Booster Effectiveness
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+63890,303,Expired DED Armor Booster I,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++2% Armor Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+63891,303,Expired DED Armor Booster II,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++4% Armor Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+63892,303,Expired DED Armor Booster III,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++6% Armor Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+63893,303,Expired DED Armor Booster IV,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++8% Armor Resistances
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+63894,303,Expired Smuggler Blockade Running Booster I,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++4% Stasis Webifier Resistance
+Immunity to Cargo Scanners
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+63895,303,Expired Smuggler Blockade Running Booster II,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++8% Stasis Webifier Resistance
+Immunity to Cargo Scanners
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+63896,303,Expired Smuggler Blockade Running Booster III,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++12% Stasis Webifier Resistance
+Immunity to Cargo Scanners
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+63897,303,Expired Smuggler Blockade Running Booster IV,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
++16% Stasis Webifier Resistance
+Immunity to Cargo Scanners
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+63898,303,Expired DED Apprehension Booster I,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++4% Warp Disruptor and Scrambler Range
++1 Warp Scramble Strength for Warp Disruptors and Scramblers
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+63899,303,Expired DED Apprehension Booster II,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++8% Warp Disruptor and Scrambler Range
++2 Warp Scramble Strength for Warp Disruptors and Scramblers
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+63900,303,Expired DED Apprehension Booster III,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++12% Warp Disruptor and Scrambler Range
++3 Warp Scramble Strength for Warp Disruptors and Scramblers
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+63901,303,Expired DED Apprehension Booster IV,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++16% Warp Disruptor and Scrambler Range
++4 Warp Scramble Strength for Warp Disruptors and Scramblers
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+63902,303,Expired Smuggler Bay Loading Booster I,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
+-2% Missile Launcher Cycle Time
+-10% Missile Launcher Reload Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+63903,303,Expired Smuggler Bay Loading Booster II,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
+-4% Missile Launcher Cycle Time
+-20% Missile Launcher Reload Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+63904,303,Expired Smuggler Bay Loading Booster III,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
+-6% Missile Launcher Cycle Time
+-30% Missile Launcher Reload Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+63905,303,Expired Smuggler Bay Loading Booster IV,"This booster is distributed by underworld smugglers for use by their agents across New Eden.
+
+-8% Missile Launcher Cycle Time
+-40% Missile Launcher Reload Time
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+63906,303,Expired DED Turret Booster I,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++2% Turret Damage
++2% Turret Optimal Range
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+63907,303,Expired DED Turret Booster II,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++4% Turret Damage
++4% Turret Optimal Range
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+63908,303,Expired DED Turret Booster III,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++6% Turret Damage
++6% Turret Optimal Range
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+63909,303,Expired DED Turret Booster IV,"This booster is distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+
++8% Turret Damage
++8% Turret Optimal Range
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 12th YC124.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+63910,306,CONCORD Prohibited Item Storage,If you have the right equipment you might be able to hack into this CONCORD storage structure and get some valuable loot.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+63911,306,CONCORD Contraband Storage,If you have the right equipment you might be able to hack into this CONCORD storage structure and get some valuable loot.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+63938,1929,Capsuleer Day Buff Nexus,Approaching this mysterious cosmic phenomena will have temporary beneficial effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25208
+63939,1929,Capsuleer Day Debuff Nexus,Approaching this mysterious cosmic phenomena will have temporary detrimental effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25206
+63944,227,CD 19 SM H Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63945,227,CD 19 SM H Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63966,1975,Fortified Starbase Hangar (DO NO TRANSLATE),A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.,100000.0000000000,1150.0000000000,8850.0000000000,1,32,None,0,None,None,None,2595
+63967,1975,Pirate Stargate Station (DO NOT TRANSLATE),Docking into this Caldari station without proper authorization has been prohibited.,0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1267
+63977,1975,Cyno Beacon Wreck (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22289
+63978,227,CD 19 Concord H Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63979,227,CD 19 Concord H Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63980,1975,Ship Maintenance Array Wreck ( DO NOT TRANSLATE),Destroyed remains of a Ship Maintenance Array; before anything of value can be salvaged from it all surviving ships must be ejected out of the wreck into space. ( copy ),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,20399
+63981,1975,cs5_wreck_environment_asset ( DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21923
+63982,227,CD 19 Smuggler Easy Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63983,227,CD 19 Smuggler Easy Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+63984,1975,Caldari Research Outpost (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,1,None,0,None,None,13,2784
+63985,1975,Smuggler Service Outpost (DO NOT TRANSLATE),A service outpost for Minmatar traders and travelers.,0E-10,0E-10,0E-10,1,2,None,0,None,None,14,2758
+63986,1975,Smuggler Service Outpost Wreck (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22168
+63987,1975,Smuggler Research Outpost Wreck (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,22157
+63988,1975,cm1_t1_environment_asset,,3000000000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,20231,21137
+63989,1975,cm1_t1_wreck_environment_asset,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21330
+64002,1568,SARO Pacifier,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+64003,1568,SARO Skybreaker,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",967090.0000000000,28600.0000000000,158.0000000000,1,None,None,0,None,None,20070,24569
+64004,1568,SARO Nemesis,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",1410000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20072,1909
+64005,1664,SARO Confessor,,1800000.0000000000,28600.0000000000,375.0000000000,1,32,None,0,None,None,20114,20980
+64006,1665,SoCT Enforcer,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",12500000.0000000000,0E-10,300.0000000000,1,64,None,0,None,None,20078,21489
+64007,1665,Upwell Safeguard Stormbringer,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",11640000.0000000000,118000.0000000000,473.0000000000,1,None,None,0,None,None,20070,24570
+64008,1665,SARO Curse,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",11810000.0000000000,101000.0000000000,345.0000000000,1,8,None,0,None,None,20063,1854
+64009,1665,SARO Phobos,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",14000000.0000000000,101000.0000000000,450.0000000000,1,8,None,0,None,None,20072,3361
+64010,1666,SARO Talos,"Special Affairs for Regulations & Order (SARO) is an secretive elite branch of CONCORD's Directive Enforcement Department. Their officers are authorized to respond pre-emptively to all potential threats to their missions, up to and including firing on interlopers on sight.",15552000.0000000000,270000.0000000000,475.0000000000,1,8,None,0,None,None,20072,11777
+64011,1568,Smuggler Raptor,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",1050000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1878
+64012,1568,Smuggler Hyena,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",1191300.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,1973
+64013,1568,Smuggler Manticore,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",1470000.0000000000,28100.0000000000,265.0000000000,1,1,None,0,None,None,20068,1881
+64014,1664,Smuggler Draugur,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",1450000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,24471
+64015,1665,Smuggler Basilisk,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",13130000.0000000000,107000.0000000000,485.0000000000,1,1,13340104.0000,0,None,None,20069,11865
+64016,1665,Smuggler Cerberus,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",12720000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20070,1825
+64017,1665,Smuggler Rapier,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",11040000.0000000000,92000.0000000000,450.0000000000,1,1,None,0,None,None,20078,1777
+64018,1665,Smuggler Ikitursa,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",11900000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,24469
+64019,1666,Smuggler Tornado,"This ship is defending the assets of a major underworld smuggling ring, and will fire on any trespassers.",15228000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,20076,11778
+64020,1667,SARO Captain,This advanced battleship appears to be leading the local SARO occupation forces. It should be considered extremely dangerous.,102141000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,24571
+64021,1667,SARO Captain,This advanced battleship appears to be leading the local SARO occupation forces. It should be considered extremely dangerous.,150000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,21864
+64022,1667,SARO Commander,This advanced battleship appears to be leading the local SARO occupation forces. It should be considered extremely dangerous.,102141000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,24571
+64023,1667,SARO Commander,This advanced battleship appears to be leading the local SARO occupation forces. It should be considered extremely dangerous.,150000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,21864
+64024,1667,Smuggler Underboss,This advanced battleship appears to be in charge of the local smuggler hideout. It should be considered extremely dangerous.,151100000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,20068,3349
+64025,1667,SoCT Master,,148800000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,3355
+64026,1667,Smuggler Ringleader,This advanced battleship appears to be in charge of the local smuggler hideout. It should be considered extremely dangerous.,151100000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,20068,3349
+64027,1667,Smuggler Ringleader,This advanced battleship appears to be in charge of the local smuggler hideout. It should be considered extremely dangerous.,148800000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,3355
+64028,1194,Capsuleer Day XIX Fireworks Gift Box,Contains a festival launcher module and commemorative Capsuleer Day XIX fireworks,0E-10,1.0000000000,0E-10,1,None,None,1,None,21898,None,0
+64029,310,Smuggler Hideout,"This expansive hideout belongs to a shadowy network of underworld smugglers that has recently become the target of a major DED anti-smuggling operation. CONCORD has requested that capsuleers assist them by attacking these hideouts and driving off the smuggler ships inside.
+
+The acceleration gates used to enter this site allow access for all combat ships of Battlecruiser size and below (including T1/T2 Battlecruisers and T1/T2/T3 Cruisers). CONCORD recommends the use of basic Battlecruisers to defeat the hostile ships within this site.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+64030,310,Smuggler Stargate,"This secret stargate complex belongs to a shadowy network of underworld smugglers that has recently become the target of a major DED anti-smuggling operation. CONCORD has requested that capsuleers assist them by attacking these stargates and driving off the smuggler ships nearby.
+
+The acceleration gates used to enter this site allow access for all combat ships of Battlecruiser size and below (including T1/T2 Battlecruisers and T1/T2/T3 Cruisers). CONCORD recommends the use of T2 Battlecruisers or T2/T3 Cruisers to defeat the hostile ships within this site. Bringing along allies is also very helpful.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+64031,310,Confiscated Smuggler Hideout,"This expansive hideout once belonged to smugglers, but is now occupied by members of CONCORD's ruthless SARO division. The smugglers have requested that capsuleers assist them by attacking these hideouts and driving off the SARO ships inside.
+
+The acceleration gates used to enter this site allow access for all combat ships of Battlecruiser size and below (including T1/T2 Battlecruisers and T1/T2/T3 Cruisers). The smugglers recommend the use of basic Battlecruisers to defeat the hostile ships within this site.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+64032,310,Confiscated Smuggler Stargate,"This secret stargate complex once belonged to smugglers, but is now occupied by members of CONCORD's ruthless SARO division. The smugglers have requested that capsuleers assist them by attacking these stargates and driving off the SARO ships nearby.
+
+The acceleration gates used to enter this site allow access for all combat ships of Battlecruiser size and below (including T1/T2 Battlecruisers and T1/T2/T3 Cruisers). The smugglers recommend the use of T2 Battlecruisers or T2/T3 Cruisers to defeat the hostile ships within this site. Bringing along allies is also very helpful.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+64033,314,Smuggler Lockbox,"This crate is equipped with an advanced quantum-encoded locking mechanism, layered plating that prevents penetration by scanners, and an explosive anti-tampering device that triggers if anyone other than the original creators attempt to open it. It was recovered from wreckage belonging to a network of underworld smugglers, and is clearly used to transport valuable smuggled items and/or data.
+
+Safely accessing the contents of this lockbox is beyond the ability of capsuleer-accessible technology. The major empires and pirate factions however would be willing to purchase these lockboxes for 1 million ISK per unit under the assumption that they will eventually be able to crack the security using their massive resources.",0.1000000000,0.1000000000,0E-10,1,None,1000000.0000,1,1661,24409,None,0
+64034,31,Boobook,"Although it appears to be nothing more than a common Caldari Shuttle at first glance, under the surface the Boobook has been heavily modified to make it a more effective smuggler of small-volume cargos past customs checks and blockades.
+
+In addition to the interdiction nullification features common to all modern shuttles, the Boobook's cargo hold is layered with sensor-disrupting nanomaterials that block cargo scanner modules from detecting the items contained within. It also sports an upgraded suite of low-emission electronics designed to reduce the ship's signature radius and make it more difficult to pinpoint with combat probes.",1600000.0000000000,5000.0000000000,10.0000000000,1,1,7500.0000,1,1618,25311,20080,25265
+64035,111,Boobook Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000.0000,1,None,None,None,317
+64036,1194,Capsuleer Day DED Booster Crate,"This crate contains a collection of tradable limited time boosters distributed by CONCORD's Directive Enforcement Department for use by their elite anti-smuggling task force.
+The boosters contained within this crate will expire on July 12th, YC124.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24291,None,0
+64037,1194,Capsuleer Day Smuggler Booster Crate,"This crate contains a collection of tradable limited time boosters distributed by underworld smugglers for use by their agents across New Eden.
+The boosters contained within this crate will expire on July 12th, YC124.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24273,None,0
+64038,1975,Dormitory (DO NOT TRANSLATE),,1000000.0000000000,0E-10,0E-10,1,4,None,0,None,None,None,2377
+64039,1975,Asteroid Set 2 Xlarge 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25266
+64040,1975,Asteroid Set 2 Xlarge 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25267
+64041,1975,Asteroid Set 2 Xlarge 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25268
+64042,1975,Asteroid Set 2 Xlarge 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25269
+64043,1975,Asteroid Set 2 Xlarge 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25270
+64044,1975,Asteroid Set 2 Large 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25271
+64045,1975,Asteroid Set 2 Large 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25272
+64046,1975,Asteroid Set 2 Large 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25273
+64047,1975,Asteroid Set 2 Large 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25274
+64048,1975,Asteroid Set 2 Large 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25275
+64049,1975,Asteroid Set 2 Medium 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25276
+64050,1975,Asteroid Set 2 Medium 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25277
+64051,1975,Asteroid Set 2 Medium 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25278
+64052,1975,Asteroid Set 2 Medium 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25279
+64053,1975,Asteroid Set 2 Medium 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25280
+64054,1975,Asteroid Set 2 Medium 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25281
+64055,1975,Asteroid Set 2 Medium 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25282
+64056,1975,Asteroid Set 2 Medium 8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25283
+64057,1975,Asteroid Set 2 Small 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25284
+64058,1975,Asteroid Set 2 Small 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25285
+64059,1975,Asteroid Set 2 Small 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25286
+64060,1975,Asteroid Set 2 Small 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25287
+64061,1975,Asteroid Set 2 Small 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25288
+64062,1975,Asteroid Set 2 Small 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25289
+64063,1975,Asteroid Set 2 Xsmall 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25290
+64064,1975,Asteroid Set 2 Xsmall 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25291
+64065,1975,Asteroid Set 2 Xsmall 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25292
+64066,1975,Asteroid Set 2 Xsmall 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25293
+64067,1975,Asteroid Set 2 Xsmall 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25294
+64068,1975,Asteroid Set 2 Xsmall 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25295
+64069,1975,Asteroid Set 2 Xsmall 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25296
+64070,1975,Asteroid Set 2 Xsmall 8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25297
+64071,1975,Asteroid Set 2 Xsmall 9,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25298
+64072,1975,Asteroid Set 2 Xsmall 10,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25299
+64073,1975,Asteroid Set 2 Xsmall 11,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25300
+64074,1975,Asteroid Set 2 Xsmall 12,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25301
+64075,1975,Asteroid Set 2 Xsmall 13,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25302
+64076,1975,Asteroid Set 2 Xsmall 14,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25303
+64077,1975,Asteroid Set 2 Xsmall 15,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25304
+64078,1975,uaf01_t1_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2706
+64079,1975,Bloodraider Outpost non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20190,25305
+64080,1975,Bloodraider Outpost Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25306
+64081,1975,Bloodraider Outpost Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25307
+64082,1975,Serpentis Outpost non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20193,25308
+64083,1975,Serpentis Outpost Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25309
+64084,1975,Serpentis Outpost Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25310
+64085,1975,Angel Outpost non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20191,25311
+64086,1975,Angel Outpost Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25312
+64087,1975,Angel Outpost Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25313
+64088,1975,Guristas Outpost non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20192,25314
+64089,1975,Guristas Outpost Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25315
+64090,1975,Guristas Outpost Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25316
+64091,227,CD 19 Concord Easy Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64092,227,CD 19 Concord Easy Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64096,1950,Stork Kimotoro Eskeitan Commander SKIN,"Command vessels of the Kimotoro Eskeitan carry Caldari State officers with broad authority to take command of any forces operating within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+64097,1950,Osprey Navy Issue Kimotoro Eskeitan Commander SKIN,"Command vessels of the Kimotoro Eskeitan carry Caldari State officers with broad authority to take command of any forces operating within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+64098,1950,Golem Kimotoro Eskeitan Commander SKIN,"Command vessels of the Kimotoro Eskeitan carry Caldari State officers with broad authority to take command of any forces operating within the Kimotoro Defense Zone. This emergency authority has been delegated directly to Kimotoro Eskeitan commanders by the Chief Executive Panel, ensuring that all corporate security forces and militia units will obey the orders of the defense zone guards.
+
+Formally called the ""Kimotoro Tivaktikun Sejikiineten Eskeitan"", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day.
+
+For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+64101,227,CD 19 Smuggler Supplemental Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64102,227,CD 19 Concord Supplemental Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64104,186,Blood Raider Structure Ruins,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25317
+64105,319,Bloodraider Hideout,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20190,2359
+64106,1975,Bloodraider Hideout non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20190,2359
+64107,1975,Bloodraider Hideout Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25317
+64108,186,Serpentis Structure Ruins,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25319
+64109,319,Serpentis Hideout,,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20193,25318
+64110,1975,Serpentis Hideout non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20193,25318
+64111,1975,Serpentis Hideout Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25319
+64112,186,Angel Structure Ruins,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25320
+64113,319,Angel Hideout,,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20191,2357
+64114,1975,Angel Hideout Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25320
+64115,1975,Angel Hideout non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,2357
+64116,186,Guristas Structure Ruins,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25322
+64117,319,Guristas Hideout,,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20192,25321
+64118,1975,Guristas Hideout Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25322
+64119,1975,Guristas Hideout non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20192,25321
+64120,186,Bloodraider Warehouse Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25324
+64121,319,Bloodraider Warehouse,,10000.0000000000,100000.0000000000,500.0000000000,1,4,None,0,None,None,20201,25323
+64122,1975,Bloodraider Warehouse non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20201,25323
+64123,1975,Bloodraider Warehouse Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25324
+64124,186,Serpentis Warehouse Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25326
+64125,319,Serpentis Warehouse,,10000.0000000000,100000.0000000000,500.0000000000,1,8,None,0,None,None,20200,25325
+64126,1975,Serpentis Warehouse Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25326
+64127,1975,Serpentis Warehouse non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20200,25325
+64128,186,Angel Warehouse Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25328
+64129,319,Angel Warehouse,,10000.0000000000,100000.0000000000,500.0000000000,1,2,None,0,None,None,20202,25327
+64130,1975,Angel Warehouse Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25328
+64131,1975,Angel Warehouse non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20202,25327
+64132,186,Guristas Warehouse Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25330
+64133,319,Guristas Warehouse,,10000.0000000000,100000.0000000000,500.0000000000,1,1,None,0,None,None,20196,25329
+64134,1975,Guristas Warehouse Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25330
+64135,1975,Guristas Warehouse non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20196,25329
+64136,1975,Bloodraider Den non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20201,2360
+64137,1975,Serpentis Den non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20200,1712
+64138,1975,Angel Den non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20202,25331
+64139,1975,Guristas Den non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20196,25332
+64140,186,Bloodraider Tower Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25334
+64141,319,Bloodraider Tower,,50000.0000000000,100000.0000000000,500.0000000000,1,4,None,0,None,None,20201,3292
+64142,1975,Bloodraider Tower Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25334
+64143,1975,Bloodraider Tower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20201,3292
+64144,186,Serpentis Tower Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25335
+64145,319,Serpentis Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,8,None,0,None,None,20200,3298
+64146,1975,Serpentis Tower Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25335
+64147,1975,Serpentis Tower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20200,3298
+64148,186,Angel Tower Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25336
+64149,319,Angel Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20202,3290
+64150,1975,Angel Tower Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25336
+64151,1975,Angel Tower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20202,3290
+64152,186,Guristas Tower Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25337
+64153,319,Guristas Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,1,None,0,None,None,20196,3294
+64154,1975,Guristas Tower Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25337
+64155,1975,Guristas Tower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20196,3294
+64156,1975,La Fleur Inn tower,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25333
+64157,1975,Amarr Navy Force Auxiliary Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25338
+64158,1975,Apocalypse Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25342
+64159,1975,Armageddon Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25343
+64160,1975,Gallente Navy Force Auxiliary Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25339
+64161,1975,Dominix Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25344
+64162,1975,Megathron Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25345
+64163,1975,Minmatar Fleet Force Auxiliary Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25340
+64164,1975,Typhoon Fleet Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25346
+64165,1975,Tempest Fleet Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25347
+64166,1975,Caldari Navy Force Auxiliary Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79420,25341
+64167,1975,Raven Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25348
+64168,1975,Scorpion Navy Issue Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,25349
+64169,1975,Gallente Freighter Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79422,3087
+64170,1975,Caldari Freighter Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79422,3075
+64171,1975,Rorqual Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79422,3332
+64172,1975,Rorqual Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25350
+64173,1975,Bowhead Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79422,21106
+64174,1975,Bowhead Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25351
+64175,1975,Orca Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79421,3480
+64176,1975,Orca Wreckage Infested,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20214,25352
+64177,1975,Asteroid Mining Post,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79427,1717
+64178,1975,Concord Prison Barracks,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79426,25355
+64179,1975,Concord Prison Perimeter,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25356
+64180,1975,Grand Hotel Suites,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79425,25357
+64181,1975,Grand Hotel Casino,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79424,25358
+64182,1975,Gas Refinery Station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,79423,22302
+64183,186,Hotel Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,79420,25354
+64184,319,Hotel,,10000.0000000000,0E-10,10000.0000000000,1,None,None,0,None,None,79428,25353
+64185,1975,Smuggler Jumpgate,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20171,3465
+64186,1975,Blood Raider Cathedral,This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,2401
+64187,1975,Blood Raider Fortress,"This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20190,2359
+64188,227,Secondary Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64189,1950,Boobook Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2316,None,None,0
+64190,1950,Boobook Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2316,None,None,0
+64191,1971,Proving Capsuleer Day 2022 Bonus (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64192,1975,La Fleur Inn Radiation Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25359
+64195,1088,Women's 'Hyper' Racing Jacket,"This stylish and exclusive racing jacket celebrates the Federation Grand Prix with the colors of the limited edition ""Quafe Hyper"" soft drink available in the luxury viewing platforms at the Grand Prix starting line complex above Gallente Prime.
+Quafe: In the heat of the moment",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25314,None,0
+64196,1088,Men's 'Hyper' Racing Jacket,"This stylish and exclusive racing jacket celebrates the Federation Grand Prix with the colors of the limited edition ""Quafe Hyper"" soft drink available exclusively in the luxury viewing platforms at the Grand Prix starting line complex above Gallente Prime.
+Quafe: In the heat of the moment",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25315,None,0
+64201,1092,Men's Minmatar 'Rebellion' Cap,"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,25336,None,0
+64202,1092,Women's Minmatar 'Rebellion' Cap,"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,25337,None,0
+64203,1089,Women's Minmatar 'Rebellion' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,25338,None,0
+64204,1089,Men's Minmatar 'Rebellion' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,25339,None,0
+64268,1089,Men's Minmatar 'Freedom Fighter' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1398,25340,None,0
+64269,1089,Women's Minmatar 'Freedom Fighter' T-Shirt,Display your commitment to the liberation of all Matari and the Minmatar Republic with this simple but uncompromising T-shirt design.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1406,25341,None,0
+64270,1092,Men's Minmatar 'Freedom Fighter' Cap,"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,25342,None,0
+64271,1092,Women's Minmatar 'Freedom Fighter' Cap,"The Minmatar Republic’s tribal warriors are deeply concerned to liberate the vast numbers of Minmatar who are still held in bondage by the Amarr and other slavers. Wearing this cap displays your loyalty to the Minmatar Republic, with a simple design and powerful symbolism rising above more than just a fashion statement.
+
+This stylish front facing cap retains a certain flexibility whilst being constructed from some of the finest and most comfortable materials.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1943,25343,None,0
+64345,1950,Council Diplomatic Shuttle Semiotique Sports SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+64346,1880,♦ Officer Chemosh,"The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.",1290000000.0000000000,18500000.0000000000,2400.0000000000,1,4,None,0,None,None,20112,21277
+64353,1975,Secure Generic Data Storage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20297
+64354,1975,Secure Generic Data Storage Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21403
+64355,1975,Secure Generic Data Vault,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20298
+64356,1975,Secure Generic Data Vault Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21404
+64357,1975,Particle Cloud 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25360
+64358,1975,Particle Cloud 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25361
+64359,1975,Particle Cloud 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25362
+64360,1975,Particle Cloud 01e,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25363
+64361,1975,Particle Cloud 01f,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25364
+64362,1975,Static Cloud 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25365
+64363,1975,Static Cloud 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25366
+64364,1975,Static Cloud 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25367
+64365,1975,Static Cloud 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25368
+64366,1975,Static Cloud 01e,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25369
+64367,1975,Particle Cloud 100k Flat 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25370
+64368,1975,Particle Cloud 100k Flat 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25371
+64369,1975,Particle Cloud 100k Sphere 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25372
+64370,1975,Particle Cloud 100k Sphere 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25373
+64371,1975,Particle Cloud Donut 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25374
+64372,1975,Particle Cloud Donut 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25375
+64373,303,Grand Prix Booster I,"+2% Max Velocity, +2% Warp Speed, -2% Inertia. Duration 4 hours.
+
+Expiry date: August 9, YC124
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24851,None,0
+64374,303,Grand Prix Booster II,"+4% Max Velocity, +4% Warp Speed, -4% Inertia. Duration 4 hours.
+
+Expiry date: August 9, YC124
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24852,None,0
+64375,303,Grand Prix Booster III,"+6% Max Velocity, +6% Warp Speed, -6% Inertia. Duration 4 hours.
+
+Expiry date: August 9, YC124
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24853,None,0
+64376,303,Grand Prix Booster IV,"+8% Max Velocity, +8% Warp Speed, -8% Inertia. Duration 4 hours.
+
+Expiry date: August 9, YC124
+
+This booster will be consumed immediately when redeemed from the redeeming queue.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24854,None,0
+64377,1088,Women's Amarr Devotional Robe,This robe is made of fine fabrics and styled in a relatively plain yet refined manner to fit the purpose of a garment intended to be worn by high status Amarr for devotional purposes. Such a robe might be worn by minor nobles or wealthy commoners when visiting the local basilica or when making a pilgrimage to any of the many thousands of holy sites scattered across the vastness of the Amarr Empire. Even the most elevated nobles might choose to wear such a robe when they especially wish to emphasize their piety and attention to religious duties over more worldly concerns.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25348,None,0
+64378,1088,Women's Amarr Courtly Robe,"This robe is fashioned from the finest materials and has been styled with suitable decorations, in a rich yet restrained manner, meeting the purpose of a garment that might be worn by elite status Amarr for courtly purposes. Such a robe might be worn by nobles or very wealthy commoners when undertaking a visit to a liege lord's court, or when transacting important business with religious or Imperial authorities. A robe of this style would be considered an essential item in the wardrobe of the ambitious, and merely a standard piece in the working apparel collection of the truly powerful.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25349,None,0
+64379,1088,Men's Amarr Devotional Robe,This robe is made of fine fabrics and styled in a relatively plain yet refined manner to fit the purpose of a garment intended to be worn by high status Amarr for devotional purposes. Such a robe might be worn by minor nobles or wealthy commoners when visiting the local basilica or when making a pilgrimage to any of the many thousands of holy sites scattered across the vastness of the Amarr Empire. Even the most elevated nobles might choose to wear such a robe when they especially wish to emphasize their piety and attention to religious duties over more worldly concerns.,0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25350,None,0
+64380,1088,Men's Amarr Courtly Robe,"This robe is fashioned from the finest materials and has been styled with suitable decorations, in a rich yet restrained manner, meeting the purpose of a garment that might be worn by elite status Amarr for courtly purposes. Such a robe might be worn by nobles or very wealthy commoners when undertaking a visit to a liege lord's court, or when transacting important business with religious or Imperial authorities. A robe of this style would be considered an essential item in the wardrobe of the ambitious, and merely a standard piece in the working apparel collection of the truly powerful.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25351,None,0
+64390,1950,Nereus Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+64391,1950,Kryos Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+64392,1950,Epithal Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+64393,1950,Miasmos Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+64394,1950,Iteron Mark V Strategic Materiel Defender SKIN,"Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics.
+
+The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+64395,1950,Malediction Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+64396,1950,Crow Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+64397,1950,Ares Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+64398,1950,Tristan Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+64399,1950,Federation Navy Comet Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+64400,1950,Exequror Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+64401,1950,Megathron Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+64402,1950,Stiletto Luminaire Zenith SKIN,The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+64404,697,CONCORD Fleet Commander,"This is a battleship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals.",20500000.0000000000,1080000.0000000000,400.0000000000,1,None,None,0,None,None,None,21864
+64405,1950,Malediction Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+64406,1950,Anathema Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+64407,1950,Crow Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+64408,1950,Buzzard Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+64409,1950,Pacifier Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,None,None,1,2361,None,None,0
+64410,1950,Claw Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+64411,1950,Cheetah Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,2,None,1,2054,None,None,0
+64412,1950,Ares Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2061,None,None,0
+64413,1950,Helios Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+64416,1975,Colony Battleship Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20296
+64417,1975,Angel Barrier ZX,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2439
+64427,1975,Particle Cloud Thunder Large 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25377
+64428,1975,Swirling Cloud 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25378
+64429,1975,Swirling Cloud 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25379
+64430,1975,Shattered Arkonor Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2904
+64431,1975,Shattered Gneiss Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2902
+64432,1975,Shattered Kernite Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2903
+64433,1975,Cloven Arkonor Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2901
+64434,1975,Cloven Kernite Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2900
+64435,1975,Barren Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2063
+64436,1975,Non-interactable Vexor (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,62
+64437,1975,Non-interactable Atron (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,323
+64438,1975,Non-interactable Incursus (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,61
+64439,1975,Non-interactable Maulus (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,324
+64440,1975,Non-interactable Navitas (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,59
+64441,1975,Non-interactable Tristan (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,60
+64442,1975,Non-interactable Catalyst (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2389
+64443,1975,Non-interactable Celestis (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,319
+64444,1975,Non-interactable Exequror (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,320
+64445,1975,Non-interactable Thorax (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,63
+64446,1975,Non-interactable Brutix (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2383
+64447,1975,Non-interactable Myrmidon (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3168
+64448,1975,Non-interactable Dominix (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,318
+64449,1975,Non-interactable Hyperion (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3207
+64450,1975,Non-interactable Megathron (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,64
+64451,1975,Non-interactable Nyx (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2909
+64452,1975,Non-interactable Thanatos (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2932
+64453,1975,Non-interactable Moros (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2744
+64455,1975,Angel Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2434
+64456,1975,Angel Junction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2433
+64457,1975,Angel Barrier X,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2436
+64458,1975,Angel Elevator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2432
+64459,1975,Angel Missile Battery,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2435
+64460,1975,Guristas Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2473
+64461,1975,Guristas Junction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2472
+64462,1975,Guristas Barrier X,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2474
+64463,1975,Guristas Elevator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2471
+64464,1975,Guristas Missile Battery,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2468
+64465,1975,Bloodraider Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2443
+64466,1975,Bloodraider Junction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2442
+64467,1975,Bloodraider Barrier X,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2445
+64468,1975,Bloodraider Elevator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2441
+64469,1975,Bloodraider Missile Battery,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2444
+64470,1975,Serpentis Lookout,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2499
+64471,1975,Serpentis Junction,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2498
+64472,1975,Serpentis Barrier X,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2501
+64473,1975,Serpentis Elevator,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2497
+64474,1975,Serpentis Missile Battery,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2500
+64475,1975,Blue Holo Corner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25380
+64476,1975,Blue Holo Corner 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25381
+64477,1975,Blue Holo Corner Curved 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25382
+64478,1975,Blue Holo Detailed 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25383
+64479,1975,Teal Holo Detailed 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25407
+64480,1975,Yellow Holo Corner Curved 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25414
+64481,1975,Yellow Holo Detailed 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25415
+64482,1975,Yellow Holo Detailed 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25416
+64483,1975,Yellow Holo Straight 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25417
+64484,1975,Yellow Holo Straight 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25418
+64485,1975,Yellow Holo Straight Long 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25419
+64486,1975,Blue Holo Straight 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25386
+64487,1975,Blue Holo Straight Long 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25387
+64488,1975,Orange Holo Corner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25388
+64489,1975,Orange Holo Corner 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25389
+64490,1975,Orange Holo Corner Curved 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25390
+64491,1975,Orange Holo Detailed 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25391
+64492,1975,Orange Holo Detailed 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25392
+64493,1975,Orange Holo Straight 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25393
+64494,1975,Orange Holo Straight 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25394
+64495,1975,Orange Holo Straight Long 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25395
+64496,1975,Red Holo Corner 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25397
+64497,1975,Red Holo Corner Curved 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25398
+64498,1975,Red Holo Detailed 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25399
+64499,1975,Red Holo Detailed 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25400
+64500,1975,Red Holo Straight 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25401
+64501,1975,Red Holo Straight 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25402
+64502,1975,Red Holo Straight Long 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25403
+64503,1975,Teal Holo Corner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25404
+64504,1975,Teal Holo Corner 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25405
+64505,1975,Teal Holo Corner Curved 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25406
+64506,1975,Teal Holo Detailed 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25408
+64507,1975,Teal Holo Straight 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25409
+64508,1975,Teal Holo Straight 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25410
+64509,1975,Teal Holo Straight Long 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25411
+64510,1975,Yellow Holo Corner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25412
+64511,1975,Yellow Holo Corner 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25413
+64512,1975,Blue Holo Detailed 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25384
+64513,1975,Blue Holo Straight 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25385
+64514,1975,Red Holo Corner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25396
+64515,319,Bloodraider Repair Hub,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,20201,25323
+64516,319,Serpentis Repair Hub,,100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,20200,25325
+64517,319,Angel Repair Hub,,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20202,25327
+64518,319,Guristas Repair Hub,,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,20196,25329
+64519,1975,Dungeon 2024 traffic FX,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25420
+64520,1975,Smuggler Construction Dock 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25421
+64521,1975,Construction Dock 01 Gas Leak,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25422
+64522,319,Concord Prison Facility,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,25356
+64526,1975,Non-interactable Billboard (do not translate),,100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,2046
+64534,1975,Non-interactable Ninazu (do not translate),,200.0000000000,2.0000000000,0E-10,1,8,None,0,None,None,None,21255
+64535,1975,Non-interactable Talos (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11777
+64536,310,CSM Election Voter Information Station,"Voting for the 17th Council of Stellar Management (CSM) is active now! All Omega Clone Capsuleers at least 60 days old are eligible to vote.
+
+The CSM is a player advocacy group, consisting of 10 members democratically elected by the players to advise and assist CCP in the continuous development of EVE Online. The CSM brings focused and structured feedback from the community to CCP and represents their views and interests. You can learn more about the CSM here.
+
+CSM elections use a Single Transferrable Vote system, where voters can list up to ten candidates on their ballot in order of preference. This system allows individual voters to maximize the power of their votes and minimizes the chance of ""wasted"" votes. This video explains the voting process and user interface.
+
+You can learn more about the candidates and their platforms here.
+
+The voting period runs until 11:00 Eve Time on June 14th, and the winners will be announced on June 16th. Click this link to access the voting page and cast your vote today!",0E-10,0E-10,0E-10,1,None,None,0,None,None,20231,21137
+64543,1975,Non-interactable Large Billboard (do not translate),,100.0000000000,1.0000000000,1000.0000000000,1,None,None,0,None,None,None,21333
+64545,226,Battle of Ratillose Monument,"This monument marks the battlefield where the brave men and women of the Federation Navy defeated a House Kador fleet attempting an unprovoked, illegal, and renegade invasion of Solitude.
+
+On November 8th YC110, Amarr Royal Heir Uriam Kador mobilized the House Kador fleet and launched a surprise attack, without Imperial sanction, against Federation Navy facilities in the Ratillose system, evidently assuming that the Gallente military would be too focused on their conflicts with the Caldari to respond with countervailing force. Contrary to his expectations, the Federation was ready to defend its borders and responded with overwhelming fleet strength to reinforce Ratillose. House Kador forces were routed into Aridia after their invasion efforts were dealt a defeat that military experts have called one of the most devastating in the modern history of New Eden.
+
+""Our strength is our diversity, our tolerance lends us unity, but injure us and you will swiftly feel the steel beneath the velvet."" – Federation President Celes Aguard",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64546,1975,Gallente Commercial Station Ruins,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3788
+64547,1975,Non-Interactable Megathron Wreck (Do Not Translate),,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,21371
+64548,1975,Non-Interactable Moros Wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3106
+64549,1975,Gallente Carrier Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3105
+64550,1975,Spaceshuttle Shuttle Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1694
+64551,1975,Wrecked Amarr Apocalypse Battleship,,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,21365
+64558,4090,Developer Subcapital Unlock ES,"Not-For-Sale Expert System
+
+The signal from this remote AI access key is weakly streaming from unknown deep space in the region of Paragon Soul. The data stream contains an overwhelming amount of information, a flood of partial memories of thousands of ship captains. The data rapidly burns out any who tap into it and so can only be used for a short time. The source of this immense reservoir of data, and the purpose for its broadcast, remain unknown.
+
+Developer unlock of all sub-capital ships, modules and associated weapon systems.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,24585,None,0
+64567,310,Battle of Ratillose Monument,"This monument marks the battlefield where the brave men and women of the Federation Navy defeated a House Kador fleet attempting an unprovoked, illegal, and renegade invasion of Solitude.
+
+On November 8th YC110, Amarr Royal Heir Uriam Kador mobilized the House Kador fleet and launched a surprise attack, without Imperial sanction, against Federation Navy facilities in the Ratillose system, evidently assuming that the Gallente military would be too focused on their conflicts with the Caldari to respond with countervailing force. Contrary to his expectations, the Federation was ready to defend its borders and responded with overwhelming fleet strength to reinforce Ratillose. House Kador forces were routed into Aridia after their invasion efforts were dealt a defeat that military experts have called one of the most devastating in the modern history of New Eden.
+
+""Our strength is our diversity, our tolerance lends us unity, but injure us and you will swiftly feel the steel beneath the velvet."" – Federation President Celes Aguard",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1211
+64568,1950,Vexor Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+64569,1950,Ishtar Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+64570,1950,Brutix Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+64571,1950,Dominix Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+64572,1950,Thanatos Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+64573,1950,Nyx Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1976,None,None,0
+64574,1950,Erebus Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1979,None,None,0
+64587,1950,Rifter Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+64588,1950,Sabre Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2041,None,None,0
+64589,1950,Rupture Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+64590,1950,Vagabond Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+64591,1950,Hurricane Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+64592,1950,Hurricane Fleet Issue Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+64593,1950,Tornado Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+64594,1950,Typhoon Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+64595,1950,Typhoon Fleet Issue Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+64596,1950,Tempest Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+64597,1950,Tempest Fleet Issue Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+64598,1950,Maelstrom Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+64601,1975,Blue Holo Prefab 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25423
+64602,1975,ENV_Bloodraider_S1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64603,1975,ENV_Bloodraider_S2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64604,1975,ENV_Bloodraider_S3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64605,1975,ENV_Serpentis_S1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64606,1975,ENV_Serpentis_S2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64607,1975,ENV_Serpentis_S3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64608,1975,ENV_Guristas_S1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64609,1975,ENV_Guristas_S2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64610,1975,ENV_Guristas_S3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64611,1975,ENV_Angel_S1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64612,1975,ENV_Angel_S2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64613,1975,ENV_Angel_S3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64614,1975,ENV_Smuggler_S1_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64615,1975,ENV_Smuggler_S2_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64616,1975,ENV_Casino_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64617,1975,ENV_GenericCombat_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64618,1975,ENV_Amarr_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64619,1975,ENV_Caldari_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64620,1975,ENV_Gallente_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64621,1975,ENV_Minmatar_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64622,1975,ENV_DarkExploration_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64623,4579,Asteroid Set 4 Small 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26837
+64624,4579,Asteroid Set 4 Small 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26838
+64625,4579,Asteroid Set 4 Small 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26840
+64626,4579,Asteroid Set 4 Small 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26843
+64627,4579,Asteroid Set 4 Small 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26844
+64628,4579,Asteroid Set 4 Small 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26845
+64629,4579,Asteroid Set 4 Small 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26847
+64630,4579,Placeholder DO NOT USE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26850
+64631,4579,Asteroid Set 4 Small 9,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26851
+64632,4579,Asteroid Set 4 Small 10,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26852
+64633,4579,Asteroid Set 4 Medium 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26853
+64634,4579,Asteroid Set 4 Medium 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26855
+64635,4579,Asteroid Set 4 Medium 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26857
+64636,4579,Asteroid Set 4 Medium 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26860
+64637,4579,Asteroid Set 4 Medium 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26861
+64638,4579,Asteroid Set 4 Medium 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26863
+64639,4579,Asteroid Set 4 Medium 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26865
+64640,4579,Asteroid Set 4 Medium 8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26866
+64641,4579,Asteroid Set 4 Large 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26867
+64642,4579,Asteroid Set 4 Large 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26869
+64643,4579,Asteroid Set 4 Large 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26870
+64644,4579,Asteroid Set 4 Large 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26871
+64645,4579,Asteroid Set 4 Large 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26873
+64646,4579,Asteroid Set 4 Large 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26874
+64647,4579,Asteroid Set 4 Large 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26875
+64648,4579,Asteroid Set 4 Large 8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26876
+64649,4579,Asteroid Set 4 Large 9,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26877
+64650,4579,Asteroid Set 4 Large 10,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26878
+64651,1975,Blue Holo Prefab 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25424
+64652,1975,Blue Holo Prefab 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25425
+64653,1975,Orange Holo Prefab 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25436
+64654,1975,Red Holo Prefab 1x4 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25447
+64655,1975,Teal Holo Prefab 1x4 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25458
+64656,1975,Yellow Holo Prefab 1x4 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25468
+64657,1975,Yellow Holo Prefab 1x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25469
+64658,1975,Yellow Holo Prefab 1x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25470
+64659,1975,Yellow Holo Prefab 2x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25471
+64660,1975,Yellow Holo Prefab 2x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25472
+64661,1975,Blue Holo Prefab 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25426
+64662,1975,Blue Holo Prefab 1x4 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25427
+64663,1975,Blue Holo Prefab 1x4 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25428
+64664,1975,Blue Holo Prefab 1x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25429
+64665,1975,Blue Holo Prefab 1x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25430
+64666,1975,Blue Holo Prefab 2x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25431
+64667,1975,Blue Holo Prefab 2x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25432
+64668,1975,Orange Holo Prefab 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25433
+64669,1975,Orange Holo Prefab 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25434
+64670,1975,Orange Holo Prefab 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25435
+64671,1975,Orange Holo Prefab 1x4 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25437
+64672,1975,Orange Holo Prefab 1x4 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25438
+64673,1975,Orange Holo Prefab 1x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25439
+64674,1975,Orange Holo Prefab 1x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25440
+64675,1975,Orange Holo Prefab 2x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25441
+64676,1975,Orange Holo Prefab 2x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25442
+64677,1975,Red Holo Prefab 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25443
+64678,1975,Red Holo Prefab 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25444
+64679,1975,Red Holo Prefab 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25445
+64680,1975,Red Holo Prefab 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25446
+64681,1975,Red Holo Prefab 1x4 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25448
+64682,1975,Red Holo Prefab 1x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25449
+64683,1975,Red Holo Prefab 1x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25450
+64684,1975,Red Holo Prefab 2x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25451
+64685,1975,Red Holo Prefab 2x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25452
+64686,1975,Teal Holo Prefab 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25453
+64687,1975,Teal Holo Prefab 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25454
+64688,1975,Teal Holo Prefab 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25455
+64689,1975,Teal Holo Prefab 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25456
+64690,1975,Teal Holo Prefab 1x4 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25457
+64691,1975,Teal Holo Prefab 1x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25459
+64692,1975,Teal Holo Prefab 1x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25460
+64693,1975,Teal Holo Prefab 2x8 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25461
+64694,1975,Teal Holo Prefab 2x8 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25462
+64695,1975,Yellow Holo Prefab 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25463
+64696,1975,Yellow Holo Prefab 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25464
+64697,1975,Yellow Holo Prefab 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25465
+64698,1975,Yellow Holo Prefab 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25466
+64699,1975,Yellow Holo Prefab 1x4 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25467
+64700,1975,Debris Explode and Go 01 Dungeon 5000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25473
+64701,1975,Debris Explode and Go 02 Dungeon 8000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25478
+64702,1975,Debris Explode and Go 02 Dungeon 10000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25479
+64703,1975,Debris Explode and Go 02 Dungeon 12000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25480
+64704,1975,Debris Explode and Go 01 Dungeon 8000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25474
+64705,1975,Debris Explode and Go 01 Dungeon 10000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25475
+64706,1975,Debris Explode and Go 04 Dungeon 5000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25481
+64707,1975,Debris Explode and Go 04 Dungeon 8000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25482
+64708,1975,Debris Explode and Go 04 Dungeon 10000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25483
+64709,1975,Debris Explode and Go 04 Dungeon 12000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25484
+64710,1975,Debris Explode and Go 05 Dungeon 1000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25485
+64711,1975,Debris Explode and Go 05 Dungeon 3000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25486
+64712,1975,Debris Explode and Go 05 Dungeon 5000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25487
+64713,1975,Debris Explode and Go 05 Dungeon 7000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25488
+64714,1975,Debris Explode and Go 01 Dungeon 12000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25476
+64715,1975,Debris Explode and Go 02 Dungeon 5000m,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25477
+64716,1975,ParticleCloud 30km 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25489
+64717,1975,ParticleCloud 30km 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25492
+64718,1975,ParticleCloud 30km 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25493
+64719,1975,ParticleCloud 30km 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25494
+64720,1975,ParticleCloud 30km 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25490
+64721,1975,ParticleCloud 30km 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25491
+64724,303,Basic Glamourex Booster,"Working much like the Social skill this highly potent booster provides a 15% bonus to agent, corporation and faction standing increases.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,1,None,24592,None,0
+64725,226,Federation Grand Prix Duvolle HQ Waypoint,"This tower marks a waypoint in the Southwestern Route of the Federation Grand Prix.
+The Southwestern Route of the Federation Grand Prix is sponsored by Duvolle Laboratories, designers of quality starships from the Taranis to the Kronos for all your blaster platform needs.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+64726,1950,Thrasher Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64727,1950,Sabre Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64728,1950,Slasher Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64729,1950,Hurricane Fleet Issue Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64730,1950,Hurricane Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64731,1950,Sleipnir Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64732,1950,Rupture Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64733,1950,Muninn Liberation Games SKIN,"This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64734,226,Federation Grand Prix History Route: Intaki Prime,"""Intaki Prime is a jewel among planets. It is tropical and filled with diverse lifeforms. We have lived and grown on this planet for time beyond measure. I was born in the town of Asaya, sitting at the base of the Akat mountain range. These mountains mark the southern end of the habitable region of the north pole. My town was hidden from the harsh sunlight in the deep valleys that intersect the mountain range. Intaki Prime is a very hot world, and both polar regions were once thick with tropical forests. The equatorial oceans are exceedingly hot, and few living things survive around the equator. The rich and varied life of Intaki Prime has been confined to the polar regions, and in constant struggle for land, food, and shelter from the environment.""
+- Vremaja Idama
+
+The first contact between the Gallente and the Intaki was made in BYC442, 327 years before the founding of the Federation. At the time, the Intaki were technologically pre-industrial but socially and culturally advanced. Within a century, they caught up with the Gallente, mastering space travel to settle other nearby regions and holding positions in the Gallente government.
+
+Today the Intaki are one of the largest ethnicities of the Federation. Exceedingly gifted communicators, the Intaki are today very prominent among the Federal bureaucracy. Though Gallente mass culture has permeated their society to some extent, Intaki culture and philosophy remains distinct and the Intaki citizens comprise the largest portion of the ""Doves"" voting block that prioritizes dialogue and reconciliation over conflict.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64735,226,Federation Grand Prix History Route: Verge Vendor Colonies,"During the Gallente Frontier Age, cheaper warp travel allowed for an extensive wave of colonization of new systems by settlers from major established worlds such as Intaki, Kabar, Caldari Prime, and especially Gallente Prime. Many independent colonists began to settle in an area of space which separated Gallente and Intaki territories known as the Verge (later known as Verge Vendor). The bulk of these colonists wished to escape the somewhat regulated development that was taking place around the homeworlds, desiring their own homesteads to establish. In the early years these frontier colonies largely operated outside the purview of existing authorities, with some banding together into minor interplanetary leagues and alliances.
+
+When the original Gallente Federation was formed in the year BYC115, the original signatories were the governments of Gallente Prime, Caldari Prime, Intaki Prime, Kabar (Mannar VIII), and some of the most prominent Verge Vendor colonies including those from Amygnon III, Jufvitte VI, Ellmay IV, Alentene III, and Alentene IV.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64736,226,Federation Grand Prix History Route: Chandeille,"The Lirsautton solar system in the Everyshore region is the home of the Jin-Mei nation and people, and the capital of its respective Assembly territory. Its physical distance to Luminaire of less than 2 lightyears, the closest of any major Federation member-state, has led to Lirsautton wielding an extremely strong level of influence on Gallente affairs in all areas, to a disproportionate extent considering the relatively short amount of time since first contact. The inverse also applies, with Gallente cultural and corporate influence being stronger here than in any other Federal home system. As a result, Lirsautton is a powerhouse of economic and cultural activity moreso than the relatively distant Intaki and Mannar home systems, with the gargantuan Quafe Corporation being headquartered here.
+
+The Jin-Mei people originated from the fifth planet of Lirsautton, known as Chandeille or Tei-Su. The Jin-Mei nation signed the Federal Charter in the year BYC62 to officially join the Federation.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64737,226,Federation Grand Prix History Route: Republic University,"After the young Gallente Federation made contact with the Amarr, the plight of the Minmatar enslaved by the Amarr incited the anger of citizens across the Federation. Freedom-minded groups within the Federation were some of the earliest foreign supporters of the nascent Minmatar resistance and when the Minmatar rebellion caught fire after the battle of Vak'Atioth the Federation began to more overtly provide the Minmatar with weapons and advisers.
+
+When the Minmatar rebels successfully carved out significant territory from the reeling Amarr, the Federation quickly acknowledged the Minmatar as a sovereign state and sent experts to assist them in forming a new government, with the result that many of the newly minted Republic’s governmental institutions were modeled after the structures of the Federation, with a Republic Prime Minister, Parliament, and Justice Department mirroring the Federation's President, Senate, and Supreme court.
+
+The Republic University was one of these key early institutions that can trace its origins to the Federation. It was founded by Minmatar emigrants as a show of support for the fledgling republic shortly after its inception. The school is modeled after the University of Caille and based on the Gallentean education system.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64738,226,Federation Grand Prix History Route: Aidonis Elabon and CONCORD,"Aidonis Elabon was a president of the Gallente Federation, and to many is the greatest president the Federation has ever known.
+
+In his time the young and energetic president took the lead in bringing the empires together when, to many, it seemed the world was destined for bitter warfare for the foreseeable future. He was a driving force in intergalactic peace and was the prime catalyst behind the creation of CONCORD, during the empires' meeting at the historic Yoiul Conference. He also set in motion the peace talks between the Gallente and Caldari to end their long war, though the final peace was only signed some years after Aidonis's death.
+
+Upon his death his will called for a foundation to be set up in his name, one responsible for rewarding those persons that most upheld Aidonis's vision for peace and prosperity in the world of New Eden. Today the Aidonis Statue is an annual award bestowed by the Aidonis Foundation in recognition of individuals who have significantly advanced the cause of peace and stability throughout New Eden.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64739,226,Federation Grand Prix History Route: Treaty of Tierijev,"In the year YC12, after six months of bilateral talks facilitated by CONCORD, a peace accord was signed in the marginal Gallente-Caldari system of Tierijev. All senior members of the Chief Executive Panel and a large delegation of the Federation leadership met in orbit of the previously war-torn planet IV and signed the Treaty of Tierijev.
+
+The Federation agreed to acknowledge the Caldari State as a sovereign entity, with all its territorial claims intact. The sole exception was Caldari Prime, which had been a point of contention in negotiations. Eventually, the CEP voted to cede it to the Federation, viewing ending the war and opening trade with the Gallente to be more beneficial than the return of their home world.
+
+With the war over, peace parades took place across Gallente space. The Federation began to focus its efforts on interstellar trade with its three neighbors, sharing a border with all of them. It also accelerated its domestic aid and development programs, which resulted in so-called ‘boom worlds’ cropping up across the Federation. With increased relations across the cluster, funding for the Gallente military was slowly but surely reduced. No more did the planets of the Federation have to live in the shadows of war.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64740,226,Federation Grand Prix History Route: Federation Senate,"The Gallente Federation is a representative democracy composed of several semi-autonomous states in a pluralistic union. The most important governmental bodies of the Federation are the three branches: the executive, legislative, and judicial.
+
+The Federation Senate is the primary body of the Federation’s legislative branch. The Senate is composed of 903 individual members who serve terms of five years. They are elected on a staggered cycle, with around 180 new senators coming in each year.
+
+The Senate itself is located in the Federation legislative capital of Villore.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64741,226,Federation Grand Prix History Route: Federation Supreme Court,"The Gallente Federation is a representative democracy composed of several semi-autonomous states in a pluralistic union. The most important governmental bodies of the Federation are the three branches: the executive, legislative, and judicial.
+
+The Supreme Court serves as the highest court in the Federation and is the head of the judicial branch. It comprises thirteen justices, all appointed by the president and confirmed by the Senate. The justices serve for life, with the Chief Justice being the most senior.
+
+The Supreme Court is currently in the process of moving operations from its previous offices in Parts to the new Federation judicial capital system of Bereye, with auxiliary offices remaining in Parts as well as in Villore.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64742,226,Federation Grand Prix History Route: Federation President,"The Gallente Federation is a representative democracy composed of several semi-autonomous states in a pluralistic union. The most important governmental bodies of the Federation are the three branches: the executive, legislative, and judicial.
+
+The executive branch is headed by the Federation President, an elected official who is responsible for overseeing the enforcement of the Federation’s laws. They are expected to represent the Federation both domestically and internationally, and must serve equally as a legislator, a diplomat, and a national symbol. Additionally, the President is chair of the Federal Military Commission and Commander-in-Chief of the Federation armed forces. Such civilian oversight of the military is a key component in ensuring the Federation adheres to its ideals and remains a free, liberal, democratic nation.
+
+The primary office of the President is currently in the process of moving from its previous location in Ladistier to the new Federation executive capital system of Parchanier, with auxiliary offices remaining in Ladistier as well as in Parts.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64743,1975,Walkway Debris,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2368
+64744,1975,Unidentified Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3582
+64745,1975,Abandoned Drill,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2367
+64746,1194,Federation Grand Prix Jacket Crate,Contains men's and women's racing jackets in celebration of the Federation Grand Prix.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24298,None,0
+64747,226,Champions of the Federation Grand Prix YC124,"This monument has been erected to honor the Capsuleers who achieved the fastest completion times in the Federation Grand Prix courses. It is inscribed with the list of top ten racers for each circuit in YC124's version of the event.
+
+Northeastern Route Champions:
+1st - Arwen Estalia
+2nd - Larethyl Seshin
+3rd - Romon Inaken
+4th - Dread Pirate Rodgers
+5th - Elsebeth Rhiannon
+6th - Gynosi
+7th - Uno Turbo
+8th - Walter Islands
+9th - Hatschi Bratschi
+10th - VectoredT
+
+Southwestern Route Champions:
+1st - Dread Pirate Rodgers
+2nd - Uno Turbo
+3rd - Romon Inaken
+4th - Elsebeth Rhiannon
+5th - Arwen Estalia
+6th - Walter Islands
+7th - Hatschi Bratschi
+8th - Imiarr Timshae
+9th - VectoredT
+10th - Candi karp
+
+Federation History Route Champions:
+1st - Uno Turbo
+2nd - Romon Inaken
+3rd - Dread Pirate Rodgers
+4th - Arwen Estalia
+5th - Elsebeth Rhiannon
+6th - Hatschi Bratschi
+7th - Walter Islands
+8th - Imiarr Timshae
+9th - maquinista
+10th - VectoredT",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+64748,1975,refs1_t1b_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24554
+64802,226,Amarr Navy Research Station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20158,20630
+64820,1975,Celestial Asteroid Coral 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1726
+64821,1975,Rock Formation 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2001
+64822,1975,Rock Formation 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2003
+64823,1975,Rock Formation 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2005
+64824,1975,XL Structure Billboard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21334
+64825,1975,District Satellite,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20203
+64849,1975,Derelict Ship,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1021
+64850,1975,Ruined Neon Sign,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2369
+64867,1975,Small Lightning 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25495
+64868,1975,Fortified Minmatar Lookout ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2482
+64869,1975,Indestructible Minmatar Starbase (DO NOT TRANSLATE ),,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,2600
+64870,1975,Fortified Minmatar Barricade ( DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2485
+64876,306,Angel Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24937
+64877,306,Blood Raider Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24939
+64878,306,Guristas Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24941
+64879,306,Serpentis Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24945
+64880,306,Data Storage Device,If you have the right equipment you might be able to hack into this container and get some valuable information.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,20297
+64881,1975,Liberation Games Firework Sentry ( DO NOT TRANSLATE),,12720000.0000000000,0E-10,650.0000000000,1,None,100.0000,0,None,None,None,2419
+64882,1975,Fortified Minmatar Barrier ( DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2478
+64883,1975,Defunct Minmatar Encounter Surveillance System (DO NOT TRANSLATE),,100000.0000000000,200.0000000000,0E-10,1,None,25000000.0000,1,None,None,20154,20449
+64884,1975,Non-Interactable Minmatar Bunker (DO NOT TRANSLATE),,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2479
+64885,1975,Starbase Major Assembly Array (DO NOT TRANSLATE),,100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,20195,2366
+64886,1975,Fortified Minmatar Battery (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2483
+64887,226,Minmatar Border Security Outpost,"Republic Fleet border security outposts have been placed in proximity to key stargates along the borders of the Minmatar Republic.
+
+These outposts are heavily fortified and are garrisoned by rapid response forces ready to enforce the security of the Republic's borders.",0E-10,0E-10,0E-10,1,2,None,0,None,None,14,2758
+64888,1975,Fortified Minmatar Grandstand (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2521
+64889,1975,Minmatar Sentry Gun (DO NOT TRANSLATE),,1000.0000000000,1000.0000000000,1000.0000000000,1,2,None,0,None,None,None,1216
+64890,1882,ENV_Icefield,,0E-10,0E-10,0E-10,1,None,None,0,None,2561,None,2723
+64892,310,Minmatar Border Security Outpost,"Republic Fleet border security outposts have been placed in proximity to key stargates along the borders of the Minmatar Republic.
+
+These outposts are heavily fortified and are garrisoned by rapid response forces ready to enforce the security of the Republic's borders.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,1211
+64895,1971,Proving Overload Bonus with Turret Falloff Bonus and Optimal Penalty (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+64896,1971,Large Proving Tachyon Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22084
+64897,1975,gs6_wreck_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3786
+64898,1975,gs5_wreck_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3785
+64901,303,Basic Cerebral Accelerator,,0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64903,1975,Non-Interactable Raven Wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21368
+64904,1975,Non-Interactable Scorpion Wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,21369
+64905,1975,Non-Interactable Phoenix Wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3102
+64906,1975,Non-Interactable Chimera Wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3101
+64907,1950,Hoarder Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+64908,1950,Mammoth Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+64909,1950,Wreathe Fleet Ordnance Spike SKIN,"Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank.
+
+Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+64910,1950,Scythe Fleet Issue Liberation Games SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+64911,1950,Tempest Fleet Issue Liberation Games SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+This nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+64912,1950,Vigil Fleet Issue Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64913,1950,Thrasher Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64914,1950,Cyclone Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64915,1950,Typhoon Fleet Issue Sebiestor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64916,1950,Vigil Fleet Issue Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64917,1950,Talwar Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64918,1950,Typhoon Fleet Issue Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64919,1950,Hurricane Krusual SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64920,1950,Vigil Fleet Issue Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64921,1950,Thrasher Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64922,1950,Cyclone Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64923,1950,Typhoon Fleet Issue Brutor SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64924,1950,Vigil Fleet Issue Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64925,1950,Thrasher Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64926,1950,Hurricane Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64927,1950,Typhoon Fleet Issue Vherokior SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64928,1950,Vigil Fleet Issue Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64929,1950,Talwar Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64930,1950,Cyclone Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64931,1950,Typhoon Fleet Issue Nefantar SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64932,1950,Vigil Fleet Issue Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64933,1950,Talwar Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64934,1950,Hurricane Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64935,1950,Typhoon Fleet Issue Thukker Tribe SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64936,1950,Vigil Fleet Issue Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64937,1950,Thrasher Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64938,1950,Hurricane Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64939,1950,Typhoon Fleet Issue Starkmanir SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+64949,303,Expired Liberation Games Accuracy Booster II,"+6% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64950,303,Expired Liberation Games Accuracy Booster III,"+9% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64951,303,Expired Liberation Games Accuracy Booster IV,"+12% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64952,303,Expired Liberation Games Accuracy Booster I,"+3% Bonus to Projectile Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64953,303,Expired Liberation Games Damage Booster I,"+2% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64954,303,Expired Liberation Games Damage Booster II,"+4% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64955,303,Expired Liberation Games Damage Booster III,"+6% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64956,303,Expired Liberation Games Damage Booster IV,"+8% Bonus to Projectile Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64957,303,Expired Liberation Games EWar Booster II,"+4% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64958,303,Expired Liberation Games EWar Booster III,"+6% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64959,303,Expired Liberation Games EWar Booster IV,"+8% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64960,303,Expired Liberation Games EWar Booster I,"+2% Bonus to Stasis Webifier Range, Target Painter Range, and Target Painter Strength. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64961,303,Expired Liberation Games Range Booster I,"+3% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64962,303,Expired Liberation Games Range Booster II,"+6% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64963,303,Expired Liberation Games Range Booster III,"+9% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64964,303,Expired Liberation Games Range Booster IV,"+12% Bonus to Projectile Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: September 13th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+64965,1975,Minmatar Vigil Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1240
+64966,1975,Minmatar Slasher Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,44
+64967,1975,Minmatar Probe Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,45
+64968,1975,Minmatar Rifter Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,46
+64969,1975,Minmatar Breacher Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,305
+64970,1975,Minmatar Burst Frigate,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,306
+64971,1975,Minmatar Thrasher Destroyer,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2390
+64972,226,Minmatar Stabber Cruiser ( copy ),"The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space. ( copy )",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,47
+64973,1975,Minmatar Stabber Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,47
+64974,1975,Minmatar Rupture Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,302
+64975,1975,Minmatar Bellicose Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,303
+64976,1975,Minmatar Scythe Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,304
+64977,1975,Minmatar Cyclone Battlecruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2384
+64978,1975,Minmatar Hurricane Battlecruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3135
+64979,1975,Minmatar Typhoon Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,301
+64980,1975,Minmatar Tempest Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,48
+64981,1975,Minmatar Naglfar Dreadnought,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2755
+64982,1975,Minmatar Lif Force Auxiliary,,200.0000000000,2.0000000000,0E-10,1,2,None,0,None,None,None,21256
+64983,1975,Minmatar Hel Carrier,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2894
+64984,1975,Minmatar Battlecruiser Tornado,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,11778
+64985,1975,Minmatar Strategic Cruiser Loki,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,20218
+64986,1975,Minmatar Nidhoggur Carrier,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2929
+64987,1975,Minmatar Maelstrom Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3134
+64988,1975,Minmatar Destroyer Talwar,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,20202
+65020,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65021,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65022,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65023,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65024,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65025,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65026,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65027,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65028,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65029,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65030,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65031,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65032,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65033,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65034,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65035,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65036,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65037,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65038,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65039,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65040,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65041,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65042,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65043,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65044,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65045,314,Corrupted Trinary Fragment,"This standardized trinary data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65046,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65047,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65048,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65049,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65050,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65051,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65052,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65053,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65054,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65055,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65056,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65057,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65058,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65059,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+65061,226,Minmatar-Gallente Border Traffic Monitoring,"Given the critical importance and political sensitivity of the Minmatar Republic's primary high-security border crossing to the Gallente Federation, additional border traffic monitoring has been put in place.
+
+Memories of unfortunate incidents surrounding the Bei-Colelie stargate connection are long on both sides of the Minmatar-Gallente border.",0E-10,0E-10,0E-10,1,2,None,0,None,None,20187,3827
+65062,303,Expired Basic 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 13th, YC124",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+65063,303,Expired Extended 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 13th, YC124",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+65064,303,Expired Potent 'Rebel' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Minmatar Republic to celebrate the Liberation Games. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after September 13th, YC124",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+65065,4430,PirateInfestation_Magnet (Do not translate),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+65079,1929,Proving Bonus Nexus,Approaching this mysterious cosmic phenomena will have temporary beneficial effects on your ship systems.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,25208
+65080,1950,Purifier Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+65081,1950,Harbinger Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+65082,1950,Imperial Navy Slicer Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+65083,1950,Augoror Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+65084,1950,Manticore Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+65085,1950,Drake Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+65086,1950,Caldari Navy Hookbill Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+65087,1950,Osprey Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+65088,1950,Nemesis Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+65089,1950,Myrmidon Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+65090,1950,Federation Navy Comet Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+65091,1950,Exequror Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+65092,1950,Hound Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+65093,1950,Hurricane Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+65094,1950,Republic Fleet Firetail Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+65095,1950,Scythe Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+65141,4055,PirateInfestation_Magnet Spawner,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+65142,310,Imperial Navy Security Cordon Outpost,"The Amarr Empire and Ammatar Mandate have established a number of outposts at key positions on or close to the borders with the Minmatar Republic and Great Wildlands. The Imperial Ministry of War's defensive doctrine establishes a security cordon that mixes border posts with security posts set back at key locations.
+
+This Imperial Security Cordon Outpost is the responsibility of the Imperial Navy.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+65143,1975,Non-Interactable Amarr Starbase Control Tower (Do not translate),,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2593
+65144,1975,Amarr Cathedral,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2400
+65145,1975,Fortified Amarr Chapel,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2404
+65146,1975,ao1_t1_enviroment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,24,2785
+65147,1975,Amarr Statue Dome,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1266
+65148,1975,Remote Cloaking Array,,100.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,2613
+65149,1975,Amarr Apartments,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2707
+65150,1975,Preserved Amarr Outpost Platform,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3304
+65151,1975,BH Sentry Gun,,1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,1006
+65152,1975,Fortified Amarr Elevator,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2423
+65153,1975,Fortified Amarr Lookout,,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2425
+70746,227,Invisible Defender's Beacon (Placeholder DNT),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+70747,227,Invisible Attacker's Beacon (Placeholder DNT),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+70749,1975,Amarr Coercer Destroyer,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2387
+70750,1975,Amarr Arbitrator Cruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,298
+70751,1975,Amarr Augoror Cruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,58
+70752,1975,Amarr Omen Cruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1065
+70753,1975,Amarr Harbinger Battlecruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3133
+70754,1975,Amarr Prophecy Battlecruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2385
+70755,1975,Amarr Abaddon Battleship,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3132
+70756,1975,Amarr Apocalypse Battleship,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,296
+70757,1975,Amarr Maller Cruiser,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,57
+70758,1975,Amarr Archon Carrier,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2905
+70759,1975,Amarr Armageddon Battleship,,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,297
+70760,1975,Amarr Revelation Dreadnaught,,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,2743
+70761,1975,Amarr Apostle Force Auxiliary,,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,21252
+70762,1975,Amarr Aeon Carrier,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2911
+70774,310,Ammatar Fleet Security Cordon Outpost,"The Amarr Empire and Ammatar Mandate have established a number of outposts at key positions on or close to the borders with the Minmatar Republic and Great Wildlands. The Imperial Ministry of War's defensive doctrine establishes a security cordon that mixes border posts with security posts set back at key locations.
+
+This Imperial Security Cordon Outpost is the responsibility of the Ammatar Fleet.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+70794,1950,Sigil Sarum SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+70795,1950,Amarr Shuttle Sarum SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+70797,1194,Amarr Foundation Day Robe Crate,Contains stylish Robes for both men and women to celebrate Foundation Day YC124.,0E-10,0.1000000000,0E-10,1,None,None,1,None,24297,None,0
+70798,1950,Sigil War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+70799,1950,Bestower War Reserves Lieutenant SKIN,"Imperial War Reserves mining operations are usually organized around combined naval and logistical units typically commanded by a Cardinal Lieutenant.
+
+The Imperial War Reserves were established as a joint effort to build up and maintain a vast reserve of strategically vital materials by the Amarr Ministry of Assessment and the Ministry of War. The corporation is charged with surveying the Amarr Empire for resources and organizing their exploitation by mining operations.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+70811,1169,Imperial Frigate,A frigate of the Amarr Empire.,1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+70812,1975,Caldari Chimera Carrier,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2931
+70813,1975,Caldari Wyvern Carrier,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2928
+70814,1975,Non-interactable Phoenix (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2786
+70815,1975,Caldari Blackbird Cruiser,"The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations. ( copy )",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,311
+70816,1975,Caldari Caracal Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,42
+70817,1975,Caldari Moa Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,49
+70818,1975,Caldari Osprey Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,41
+70819,1975,Caldari Drake Battlecruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3169
+70820,1975,Caldari Ferox Battlecruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2382
+70821,1975,Caldari Raven Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+70822,1975,Caldari Rokh Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3170
+70823,1975,Caldari Scorpion Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,50
+70824,1975,Indestructible Radio Telescope,,0E-10,100000000.0000000000,0E-10,1,None,None,0,None,None,20179,2505
+70825,1975,Caldari Raven Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,43
+70826,1975,Commercial Billboard,,100.0000000000,1.0000000000,1000.0000000000,1,8,None,0,None,None,None,2046
+70827,1975,Caldari Minokawa Force Auxiliary,,200.0000000000,2.0000000000,0E-10,1,1,None,0,None,None,None,21254
+70828,1975,Caldari Eagle Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1894
+70829,1975,Caldari Vulture Battlecruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2807
+70830,1975,Caldari Basilisk Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,11865
+70831,1975,Caldari Golem Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3352
+70832,1975,Caldari Cerberus Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,1825
+70833,1975,Caldari Widow Battleship,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3349
+70834,1975,Caldari Onyx Cruiser,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,3362
+70835,1975,Caldari Nighthawk Battlecruiser,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2801
+70836,1950,Badger Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+70837,1950,Tayra Military Stockpile Captain SKIN,"State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers.
+
+The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the ""Big Eight"" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+70838,1088,Men's Caldari Navy Crew Jacket,"Caldari Navy colors lend this standard Caldari style of crew jacket a distinctive military air, with such a garment being a common site in military stations across the territories of the Caldari State.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25368,None,0
+70839,1088,Men's Ishukone Crew Jacket,"Ishukone Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25369,None,0
+70840,1088,Men's CBD Corporation Crew Jacket,"CBD Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25370,None,0
+70841,1088,Men's Hyasyoda Crew Jacket,"Hyasyoda Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25371,None,0
+70842,1088,Men's Kaalakiota Crew Jacket,"Kaalakiota Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25372,None,0
+70843,1088,Men's Wiyrkomi Crew Jacket,"Wiyrkomi Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25373,None,0
+70844,1088,Men's Lai Dai Crew Jacket,"Lai Dai Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25374,None,0
+70845,1088,Men's Sukuuvestaa Crew Jacket,"Sukuuvestaa Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25375,None,0
+70846,1088,Men's Nugoeihuvi Crew Jacket,"Nugoeihuvi Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1399,25376,None,0
+70847,1088,Women's Caldari Navy Crew Jacket,"Caldari Navy colors lend this standard Caldari style of crew jacket a distinctive military air, with such a garment being a common site in military stations across the territories of the Caldari State.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25377,None,0
+70848,1088,Women's Ishukone Crew Jacket,"Ishukone Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25378,None,0
+70849,1088,Women's CBD Corporation Crew Jacket,"CBD Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25379,None,0
+70850,1088,Women's Hyasyoda Crew Jacket,"Hyasyoda Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25380,None,0
+70851,1088,Women's Kaalakiota Crew Jacket,"Kaalakiota Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25381,None,0
+70852,1088,Women's Wiyrkomi Crew Jacket,"Wiyrkomi Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25382,None,0
+70853,1088,Women's Lai Dai Crew Jacket,"Lai Dai Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25383,None,0
+70854,1088,Women's Sukuuvestaa Crew Jacket,"Sukuuvestaa Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25384,None,0
+70855,1088,Women's Nugoeihuvi Crew Jacket,"Nugoeihuvi Corporation's distinctive livery ensures that this standard Caldari style of crew jacket projects the Big 8 megacorp's brand wherever it might be worn, whether that is along the docks or in a station entertainment district.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1405,25385,None,0
+70877,1175,Imperial Destroyer,A destroyer of the Amarr Empire.,1650000.0000000000,47000.0000000000,375.0000000000,1,4,None,0,None,None,None,2387
+70878,1179,Imperial Cruiser,A cruiser of the Amarr Empire.,18150000.0000000000,118000.0000000000,480.0000000000,1,4,None,0,None,None,None,1729
+70879,1183,Imperial Battlecruiser,A battlecruiser of the Amarr Empire.,20500000.0000000000,234000.0000000000,375.0000000000,1,4,None,0,None,None,None,20227
+70880,4431,Imperial Battleship,A battleship of the Amarr Empire.,153200000.0000000000,495000.0000000000,740.0000000000,1,4,None,0,None,None,None,2239
+70895,226,EDENCOM Secure Relay Alpha,"This is an EDENCOM Secure Relay apparently designed to receive telemetry from a local source and send it on to a remote station via an onboard fluid router.
+
+It is possible the secure data storage buffer of this facility retains some data but recovery would no doubt require a deep and highly-intrusive retrieval scan.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2412
+70896,226,EDENCOM Secure Relay Beta,"This is an EDENCOM Secure Relay apparently designed to receive telemetry from a local source and send it on to a remote station via an onboard fluid router.
+
+It is possible the secure data storage buffer of this facility retains some data but recovery would no doubt require a deep and highly-intrusive retrieval scan.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2412
+70897,226,EDENCOM Secure Relay Gamma,"This is an EDENCOM Secure Relay apparently designed to receive telemetry from a local source and send it on to a remote station via an onboard fluid router.
+
+It is possible the secure data storage buffer of this facility retains some data but recovery would no doubt require a deep and highly-intrusive retrieval scan.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2412
+70898,1975,Caldari Charon Freighter,,11150000.0000000000,190000.0000000000,0E-10,1,1,None,0,None,None,None,2740
+70899,1975,Caldari Badger Hauler,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,51
+70900,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70901,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70902,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70903,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70904,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70905,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70906,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70907,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70908,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70909,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70910,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+With just the right approach it may be possible to decode what remains and access a coherent data stream. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2037,None,0
+70911,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70912,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70913,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70914,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70915,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70916,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70917,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70918,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70919,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70920,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70921,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70922,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70923,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70924,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70925,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70926,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70927,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70928,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70929,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70930,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70931,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70932,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70933,314,EDENCOM Secure Buffer Data,"This fragmentary data has been extracted from an EDENCOM Secure Buffer used to hold data before being relayed to a remote location via fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70934,314,Corrupted Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2038,None,0
+70935,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70936,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70937,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70938,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70939,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70940,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70941,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70942,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70943,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70944,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70945,314,Deathless Circle Data Fragment,"This standardized data storage device is heavily corrupted but some fragmentary data remains accessible.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70946,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70947,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70948,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70949,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+70950,1975,Guristas War Installation,,100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,13,2781
+70951,310,Caldari Navy Defense Post,"The Caldari Navy has established a number of defensive installations at key locations throughout Caldari territory, focusing on border defense and the security of the core worlds of the State. The Navy Defense Posts are designed to provide a rapid response capability while the enhanced Defense Redoubts function as fortified command bases in the heart of the Caldari State.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+70952,226,Caldari Navy Defense Station,"The Caldari Navy has established a number of defensive installations at key locations throughout Caldari territory, focusing on border defense and the security of the core worlds of the State. The Navy Defense Posts are designed to provide a rapid response capability while the enhanced Defense Redoubts function as fortified command bases in the heart of the Caldari State.
+
+This defense station is the core of a network of fortifications, docks, weapon systems and scanning installations making up the local Caldari Navy defense site.",0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,237
+70953,1975,Non Interactable Caldari Navy Control Tower (Do Not Translate),,100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+70971,310,Caldari Navy Defense Redoubt,"The Caldari Navy has established a number of defensive installations at key locations throughout Caldari territory, focusing on border defense and the security of the core worlds of the State. The Navy Defense Posts are designed to provide a rapid response capability while the enhanced Defense Redoubts function as fortified command bases in the heart of the Caldari State.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+70996,1975,Warning Sign,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2941
+70997,227,FW Amarr Empire Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+70998,227,FW Caldari Empire Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+70999,1975,Asteroid Secondary Colony,,100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20197,1997
+71000,1975,Asteroid Colony Minor,,100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20197,1991
+71001,1975,Asteroid Colony - Factory,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,1990
+71002,1975,Asteroid Colony - Flat Hulk,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20194,2000
+71003,226,Hollow Asteroid ( copy ),"This massive asteroid's surface is covered in gaping holes, giving way to an internal chamber. The work of miners or the winds of space and time. ( copy )",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1146
+71004,1975,Hollow Asteroid,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1146
+71005,1975,Caldari Plinth,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+71008,227,FW Gallente Empire Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+71009,227,FW Minmatar Empire Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+71010,1975,Gallente Supercarrier Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3108
+71011,1975,Gallente Elite Freighter Wreck,,10000.0000000000,750000.0000000000,750000.0000000000,1,None,None,0,None,None,None,21104
+71012,1975,Gallente Obelisk Freighter,,11150000.0000000000,190000.0000000000,0E-10,1,8,None,0,None,None,None,2739
+71013,306,Gallente Obelisk Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,2739
+71014,306,Gallente Iteron V Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,328
+71015,306,Gallente Outpost Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1712
+71016,306,Elite Gallente Iteron V Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,328
+71017,306,Elite Gallente Obelisk Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,2739
+71018,306,Elite Gallente Outpost Hacking Challenge,Test your hacking skills to prove that your Corp deserves the security contract for Jita 4-4,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,1712
+71055,1975,Non-interactable Gallente Barricade (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2464
+71056,1975,Non-interactable Gallente Barrier (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2466
+71057,1975,Non-interactable Gallente Battery (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2462
+71058,1975,Non-interactable Gallente Bunker (do not translate),,100000.0000000000,100000000.0000000000,0E-10,1,8,None,0,None,None,None,2458
+71059,1975,Non-interactable Gallente Elevator (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2459
+71060,1975,Non-interactable Gallente Fence (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2465
+71061,1975,Non-interactable Gallente Junction (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2460
+71062,1975,Non-interactable Gallente Lookout (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2461
+71063,1975,Non-interactable Gallente Wall (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2463
+71075,1950,Merlin Corporate Police Force SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71076,1950,Stork Corporate Police Force SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71077,1950,Blackbird Corporate Police Force SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71078,1950,Rokh Corporate Police Force SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71079,227,Union Day Infiltration Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+71080,1950,Merlin Home Guard SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71081,1950,Stork Home Guard SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71082,1950,Caracal Home Guard SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71083,1950,Rokh Home Guard SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71084,227,Union Day Infiltration Interdiction Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+71085,1950,Merlin Internal Security SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71086,1950,Stork Internal Security SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71087,1950,Caracal Internal Security SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71088,1950,Rokh Internal Security SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71089,227,Union Day Infiltration Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+71090,1950,Merlin Ishukone Watch SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71091,1950,Flycatcher Ishukone Watch SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71092,1950,Rokh Ishukone Watch SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71093,1950,Merlin Lai Dai Protection Service SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71094,1950,Flycatcher Lai Dai Protection Service SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71095,1950,Caracal Lai Dai Protection Service SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71096,1950,Rokh Lai Dai Protection Service SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71097,1950,Merlin Peace and Order Unit SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71098,1950,Flycatcher Peace and Order Unit SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71099,1950,Rokh Peace and Order Unit SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71100,1950,Merlin Spacelane Patrol SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71101,1950,Flycatcher Spacelane Patrol SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71102,1950,Blackbird Spacelane Patrol SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71103,1950,Rokh Spacelane Patrol SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71104,1166,Republic Frigate,A frigate of the Minmatar Republic.,1190000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,1891
+71105,1178,Republic Destroyer,A destroyer of the Minmatar Republic.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,20226
+71106,1182,Republic Cruiser,A cruiser of the Minmatar Republic.,18150000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,1884
+71107,1186,Republic Battlecruiser,A battlecruiser of the Minmatar Republic.,20500000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,20230
+71108,4434,Republic Battleship,A battleship of the Minmatar Republic.,153200000.0000000000,495000.0000000000,740.0000000000,1,2,None,0,None,None,None,2642
+71109,1950,Merlin Wiyrkomi Peace Corps SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71110,1950,Caracal Wiyrkomi Peace Corps SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71111,1950,Rokh Wiyrkomi Peace Corps SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71112,186,Amarr Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22149
+71113,186,Caldari Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22157
+71114,186,Gallente Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22194
+71115,186,Minmatar Forward Operating Base Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,22168
+71116,1924,Amarr Empire Stronghold,,3000000000.0000000000,8000.0000000000,0E-10,1,4,None,0,None,None,20244,22142
+71117,1924,Caldari State Stronghold,,3000000000.0000000000,8000.0000000000,0E-10,1,1,None,0,None,None,20244,22150
+71118,1924,Gallente Federation Stronghold,,3000000000.0000000000,8000.0000000000,0E-10,1,8,None,0,None,None,20244,22189
+71119,1924,Minmatar Republic Stronghold,,3000000000.0000000000,8000.0000000000,0E-10,1,2,None,0,None,None,20244,22161
+71120,226,Caldari Sentry,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2416
+71195,1950,Blackbird Peace and Order Unit SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71196,1950,Stork Wiyrkomi Peace Corps SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71240,226,Construction Storage Unit,This storage unit contains construction materials.,5000.0000000000,500.0000000000,10000.0000000000,1,4,None,0,None,None,None,2090
+71361,15,Paragon Fulfilment Center,,0E-10,1.0000000000,0E-10,1,8,None,0,None,None,None,25623
+71449,226,Gallente Federation Stargate Construction,Gallente Federation stargate construction uses the preferred methods and materials of Gallente space industrial corporations but essentially uses the core technology used by all standard stargates.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25533
+71450,226,Caldari State Stargate Construction,Caldari State stargate construction uses the preferred methods and materials of Caldari space industry but fundamentally uses the same core technology as all standard stargates.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25530
+71456,1929,Caldari Hacking Impediment Mine,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,20438
+71457,1929,Caldari Hacking Accelerant Tower,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2603
+71470,1167,State Frigate,A frigate of the Caldari State.,1190000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1792
+71471,1176,State Destroyer,A destroyer of the Caldari State.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,20223
+71472,1180,State Cruiser,A cruiser of the Caldari State.,18150000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1785
+71473,1184,State Battlecruiser,A battlecruiser of the Caldari State.,20500000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20228
+71474,4432,State Battleship,A battleship of the Caldari State.,153200000.0000000000,495000.0000000000,740.0000000000,1,1,None,0,None,None,None,3815
+71475,1168,Federation Frigate,A frigate of the Gallente Federation.,1190000.0000000000,28600.0000000000,135.0000000000,1,8,None,0,None,None,None,1808
+71476,1177,Federation Destroyer,A destroyer of the Gallente Federation.,1650000.0000000000,47000.0000000000,375.0000000000,1,8,None,0,None,None,None,20225
+71477,1181,Federation Cruiser,A cruiser of the Gallente Federation.,18150000.0000000000,118000.0000000000,440.0000000000,1,8,None,0,None,None,None,1804
+71478,1185,Federation Battlecruiser,A battlecruiser of the Gallente Federation.,20500000.0000000000,216000.0000000000,425.0000000000,1,8,None,0,None,None,None,20229
+71479,4433,Federation Battleship,A battleship of the Gallente Federation.,153200000.0000000000,495000.0000000000,740.0000000000,1,8,None,0,None,None,None,2139
+71480,1950,Blackbird Ishukone Watch SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71481,226,Imperial Navy Security Cordon Outpost,"The Amarr Empire and Ammatar Mandate have established a number of outposts at key positions on or close to the borders with the Minmatar Republic and Great Wildlands. The Imperial Ministry of War's defensive doctrine establishes a security cordon that mixes border posts with security posts set back at key locations.
+
+This Imperial Security Cordon Outpost is the responsibility of the Imperial Navy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20158,2785
+71482,226,Ammatar Fleet Security Cordon Outpost,"The Amarr Empire and Ammatar Mandate have established a number of outposts at key positions on or close to the borders with the Minmatar Republic and Great Wildlands. The Imperial Ministry of War's defensive doctrine establishes a security cordon that mixes border posts with security posts set back at key locations.
+
+This Imperial Security Cordon Outpost is the responsibility of the Ammatar Fleet.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20158,2785
+71707,1950,Caldari Shuttle Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71708,1950,Kestrel Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71709,1950,Heron Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71710,1950,Caldari Navy Hookbill Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71711,1950,Raptor Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71712,1950,Cormorant Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71713,1950,Stork Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71714,1950,Caracal Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71715,1950,Rook Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71716,1950,Eagle Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71717,1950,Drake Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71718,1950,Vulture Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71719,1950,Scorpion Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71720,1950,Golem Union Day Workers SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+71721,1950,Corax Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+71722,1950,Stork Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2143,None,None,0
+71723,1950,Jackdaw Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+71724,1950,Caracal Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+71725,1950,Cerberus Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+71726,1950,Osprey Navy Issue Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+71727,1950,Nighthawk Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+71728,1950,Bustard Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+71729,1950,Tayra Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+71730,1950,Drake Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+71731,1950,Raven Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+71732,1950,Crane Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+71733,1950,Phoenix Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+71734,1950,Leviathan Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2092,None,None,0
+71735,303,Expired Caldari Union Day Accuracy Booster IV,"+12% Bonus to Hybrid Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+71736,303,Expired Caldari Union Day Accuracy Booster I,"+3% Bonus to Hybrid Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+71737,303,Expired Caldari Union Day Accuracy Booster II,"+6% Bonus to Hybrid Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+71738,303,Expired Caldari Union Day Accuracy Booster III,"+9% Bonus to Hybrid Weapon Tracking Speed and Missile Explosion Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+71739,303,Expired Caldari Union Day Damage Booster I,"+2% Bonus to Hybrid Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+71740,303,Expired Caldari Union Day Damage Booster II,"+4% Bonus to Hybrid Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+71741,303,Expired Caldari Union Day Damage Booster III,"+6% Bonus to Hybrid Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+71742,303,Expired Caldari Union Day Damage Booster IV,"+8% Bonus to Hybrid Weapon and Missile Damage. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+71743,303,Expired Caldari Union Day Resistance Booster IV,"+8% Shield Resistances. Base Duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+71744,303,Expired Caldari Union Day Resistance Booster I,"+2% Shield Resistances. Base Duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+71745,303,Expired Caldari Union Day Resistance Booster II,"+4% Shield Resistances. Base Duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+71746,303,Expired Caldari Union Day Resistance Booster III,"+6% Shield Resistances. Base Duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+71747,303,Expired Caldari Union Day Range Booster I,"+3% Bonus to Hybrid Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+71748,303,Expired Caldari Union Day Range Booster II,"+6% Bonus to Hybrid Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+71749,303,Expired Caldari Union Day Range Booster III,"+9% Bonus to Hybrid Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+71750,303,Expired Caldari Union Day Range Booster IV,"+12% Bonus to Hybrid Weapon Optimal Range and Falloff, as well as Missile Velocity. Base duration 2 hours.
+
+Expiry date: November 8th YC124",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+71755,500,Union of Eight Paths Firework,"The Caldari are well known for their festivals, a means by which they enliven and relieve lives marked by service to the 'Big 8' megas as they strive to climb the corporate ladder. The Union of Eight Paths Firework celebrates the distinctive approaches taken by each of the 'Big 8' megacorps while maintaining their unity within the Caldari State, at least in principle. A showy and dramatic pyrotechnic, it is especially popular with the executive cadres for the ideological symbolism they are duty bound to promote to the worker classes.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25520
+72070,310,Federation Navy Security Checkpoint,"The Federation Navy has been charged to further enhance the security of Gallente core territories and to that end has established security checkpoints and command installations at strategic positions across the Federation. Security checkpoints allow for monitoring of traffic and early detection of threats, while providing some response capability. Security command installations provide these functions while being capable of operating as a military command center in the event of an invasion or other emergency.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72072,310,Stellar Construction Site,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72074,1975,Construction Storage Unit,,5000.0000000000,500.0000000000,10000.0000000000,1,4,None,0,None,None,None,2090
+72075,1975,Planetary Launch Container,,10000.0000000000,27500.0000000000,1000.0000000000,1,None,None,0,None,24296,None,4578
+72076,1975,Builders Quarters,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2515
+72083,303,Expired Basic 'Union Day' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Caldari State to celebrate Union Day YC124. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 8th, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72084,303,Expired Extended 'Union Day' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Caldari State to celebrate Union Day YC124. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 8th, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72085,303,Expired Potent 'Union Day' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Caldari State to celebrate Union Day YC124. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 8th, YC124.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72086,226,Imperial Prototype Stellar Transmuter,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25517
+72087,1194,Union of Eight Paths Fireworks Crate,Contains a Festival Launcher module and a set of Union of Eight Paths fireworks to celebrate the Caldari State's Union Day festival.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24299,None,0
+72091,226,Federation Navy Security Station,"The Federation Navy has been charged to further enhance the security of Gallente core territories and to that end has established security checkpoints and command installations at strategic positions across the Federation. Security checkpoints allow for monitoring of traffic and early detection of threats, while providing some response capability. Security command installations provide these functions while being capable of operating as a military command center in the event of an invasion or other emergency.
+
+This Federation Navy Security Station is the central control point of the network of defenses, docks, and monitoring devices that makes up this security site.",0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2307
+72092,1975,Non-interactable Outpost Factory (do not translate),,100000.0000000000,100000000.0000000000,0E-10,1,8,None,0,None,None,None,3306
+72093,226,Federation Navy Security Station,"The Federation Navy has been charged to further enhance the security of Gallente core territories and to that end has established security checkpoints and command installations at strategic positions across the Federation. Security checkpoints allow for monitoring of traffic and early detection of threats, while providing some response capability. Security command installations provide these functions while being capable of operating as a military command center in the event of an invasion or other emergency.
+
+This Federation Navy Security Station is the central control point of the network of defenses, docks, and monitoring devices that makes up this security site.",0E-10,0E-10,0E-10,1,8,None,0,None,None,15,1254
+72094,1975,Gallente Control Tower (DO NOT TRANSLATE),,100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,2594
+72095,310,Federation Navy Security Command,"The Federation Navy has been charged to further enhance the security of Gallente core territories and to that end has established security checkpoints and command installations at strategic positions across the Federation. Security checkpoints allow for monitoring of traffic and early detection of threats, while providing some response capability. Security command installations provide these functions while being capable of operating as a military command center in the event of an invasion or other emergency.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72097,226,Proximity Triggered Wave Spawner,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2460
+72098,383,Caldari Stasis Webifier Tower,This sentry tower will use a stasis webifier battery against any target it considers to be a threat.,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,2451
+72099,227,Union Day Easy Drone Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72100,227,Union Day Easy Drone Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72101,227,Union Day Easy Drone Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72208,1975,Asteroid Set 2 Xlarge 1 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25536
+72209,1975,Asteroid Set 2 Xlarge 2 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25537
+72210,1975,Asteroid Set 2 Xlarge 3 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25538
+72211,1975,Asteroid Set 2 Xlarge 4 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25539
+72212,1975,Asteroid Set 2 Xlarge 5 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25540
+72213,1975,Asteroid Set 2 Large 1 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25541
+72214,1975,Asteroid Set 2 Large 2 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25542
+72215,1975,Asteroid Set 2 Large 3 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25543
+72216,1975,Asteroid Set 2 Large 4 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25544
+72217,1975,Asteroid Set 2 Large 5 No Collision,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25545
+72238,303,Basic 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +2 to all learning attributes
+Base Duration: 2 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+72239,303,Standard 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +4 to all learning attributes
+Base Duration: 4 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+72240,303,Advanced 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +6 to all learning attributes
+Base Duration: 6 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+72241,303,Specialist 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +8 to all learning attributes
+Base Duration: 8 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+72242,303,Expert 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +10 to all learning attributes
+Base Duration: 10 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+72258,314,Operation Center Reward Token,This token can be found within some sites related to the Caldari Union Day event and may be sold in many Caldari stations for an ISK reward.,1.0000000000,0.0100000000,0E-10,1,None,100000.0000,1,754,24679,None,0
+72259,1194,Ishukone Jacket Crate,Contains stylish Ishukone Crew Jackets for both men and women to show your support for the Ishukone megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72260,1194,CBD Corporation Jacket Crate,Contains stylish CBD Corporation Crew Jackets for both men and women to show your support for the CBD Corporation megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72261,1194,Hyasyoda Jacket Crate,Contains stylish Hyasyoda Crew Jackets for both men and women to show your support for the Hyasyoda megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72262,1194,Kaalakiota Jacket Crate,Contains stylish Kaalakiota Crew Jackets for both men and women to show your support for the Kaalakiota megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72263,1194,Wiyrkomi Jacket Crate,Contains stylish Wiyrkomi Crew Jackets for both men and women to show your support for the Wiyrkomi megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72264,1194,Lai Dai Jacket Crate,Contains stylish Lai Dai Crew Jackets for both men and women to show your support for the Lai Dai megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72265,1194,Sukuuvestaa Jacket Crate,Contains stylish Sukuuvestaa Crew Jackets for both men and women to show your support for the Sukuuvestaa megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72266,1194,Nugoeihuvi Jacket Crate,Contains stylish Nugoeihuvi Crew Jackets for both men and women to show your support for the Nugoeihuvi megacorp and celebrate Caldari Union Day.,1.0000000000,1.0000000000,0E-10,1,None,None,1,None,21831,None,0
+72268,226,Malkalen Attack Memorial,"On May 15th YC110, the Ishukone corporation headquarters station was attacked by the treacherous Gallente Admiral Alexander Noir, who crashed his Nyx-class supercarrier into the station killing over 421,000 people including Ishukone CEO Otro Gariushi. This brutal act of terror interrupted the peaceful Malkalen Economic Summit and drove the Caldari State and Gallente Federation into violent conflict.
+
+Thanks to the diligence of Ishukone corporation employees, the unity and support of the Caldari State, and the assistance of numerous capsuleers who participated in relief efforts, this station has since been fully repaired and once again stands as a bustling hub of commerce, industry, and innovation serving the Lonetrek region.
+
+This memorial has been erected to honor the memory of all of the Malkalen residents killed on that day, and as as reminder that the dedication and ingenuity of the Caldari will forever enable them to stand tall against all those who wish to tear them down.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24958
+72269,310,Malkalen Attack Memorial,"On May 15th YC110, the Ishukone corporation headquarters station was attacked by the treacherous Gallente Admiral Alexander Noir, who crashed his Nyx-class supercarrier into the station killing over 421,000 people including Ishukone CEO Otro Gariushi. This brutal act of terror interrupted the peaceful Malkalen Economic Summit and drove the Caldari State and Gallente Federation into violent conflict.
+
+Thanks to the diligence of Ishukone corporation employees, the unity and support of the Caldari State, and the assistance of numerous capsuleers who participated in relief efforts, this station has since been fully repaired and once again stands as a bustling hub of commerce, industry, and innovation serving the Lonetrek region.
+
+This memorial has been erected to honor the memory of all of the Malkalen residents killed on that day, and as as reminder that the dedication and ingenuity of the Caldari will forever enable them to stand tall against all those who wish to tear them down.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72270,226,Grand Tiegjon Casino High-Rollers Platform,"The Grand Tiegjon Resort & Casino in Vellaine is New Eden's premier luxury gaming and relaxation destination. It is famous for its extravagant accommodations, comprehensive gambling options, and for hosting the the best selection of entertainment including serving as the primary venue for the Interstellar Mind Clash Championships!
+
+The resort and casino stretches across multiple decks of the Echelon Entertainment station at Vellaine V - Moon 4, and also includes several nearby structures including this dedicated high-rollers casino platform where New Eden's wealthiest and most discerning gaming aficionados can be found.",0E-10,0E-10,0E-10,1,None,None,0,None,None,79424,25358
+72271,226,Grand Tiegjon Resort Mind Clash Training Facility,"Mind Clash is a very popular sport throughout known space. It is as enthusiastically played in the royal court on Amarr Prime as in the gambling halls of the Caldari. The Clash Masters – the best players from around the worlds – are superstars, awed and adored equally among monied Gallente elites and Minmatar street punks.
+
+Competitors use neural implants to control digital characters that are projected as holograms in the form of fantastical creatures, monsters, and other phenomena and fight with opposing characters controlled by another puppet-master. Due to the strength of the connection between the mind and the machine, the potential psycho-trauma caused by the constant barrage on the brain can reduce a stout man to a whimpering wreck in mere moments.
+
+All the stars of the game have their own exclusive repertoire of personally trademarked illusions. This, coupled with flashy outfits and catchy nicknames, makes each of the major stars easily distinguishable to the fans. In addition to the illusions huge screens dot the arenas where duels are held, broadcasting images and information to the masses ogling the match.
+
+The Grand Tiegjon Resort & Casino at Echelon Entertainment's Vellaine V - Moon 4 station is a magnet for Mind Clash fans and competitors due to its role as the prime venue for the Interstellar Mind Clash Championships. Even when major championships are not being hosted, there is an active Mind Clash circuit and numerous conventions and exhibition matches are often being held there.
+
+This dedicated training facility provides state-of-the-art equipment for the cluster's most elite Mind Clash champions.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2784
+72272,310,Grand Tiegjon Resort & Casino,"The Grand Tiegjon Resort & Casino in Vellaine is New Eden's premier luxury gaming and relaxation destination. It is famous for its extravagant accommodations, comprehensive gambling options, and for hosting the the best selection of entertainment including serving as the primary venue for the Interstellar Mind Clash Championships!
+
+The resort and casino stretches across multiple decks of the Echelon Entertainment station at Vellaine V - Moon 4, and also includes several nearby structures including dedicated high-rollers casino platforms and mind clash training facilities.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72333,226,JSL Partnership Co-ordination Bureau,"The JSL Partnership is a corporate consortium that represents the alliance between the powerful Kaalakiota and Sukuuvestaa megacorporations. Also known as the ""Mountain Faction"", deriving from a general translation of the Caldari name for the organization – Jastokuaskaanonen Saikkan Luovhaikya or ""Storm Peaks Policy Trust"" – the alliance is at times uneasy given past rivalries but as a grouping of the two largest and most powerful megacorps in the Caldari State it is a partnership that holds the balance of power in the fractious world of Caldari corporate politics.
+
+As the Mountain Faction brings a powerful player in the space and military technology fields in KK together with SuVee's control of vast swathes of planetary and colonial territory throughout the State, it can hardly be ignored by the other ""Big 8"" megacorps and their own factional groupings. Both these megacorps see the security and stability of the State as paramount to their interests. The other corporate factions are only too well aware that if the Mountain Faction were to side with their opponents it would severely impact their operations. The need to co-ordinate their operations, and their emphasis on maintaining general stability within the State, has led KK and SuVee to establish this co-ordination bureau for the JSL Partnership.",0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1019
+72334,226,Combine TNR Meeting Venue,"Combine TNR is a corporate consortium made up of an alliance between the Ishukone, Hyasyoda, and Wiyrkomi megacorporations. Also known as the ""Ocean Faction"", deriving from a general translation of the Caldari name for the organization – Tiuunakama Nenkanavu Rymasaikkan or ""Ocean Winds Corporate Community"" – this is in some ways the most surprising alliance to emerge from a general re-alignment of Caldari corporate politics in the aftermath of the Battle of Caldari Prime and the diplomatic settlement on the status of the old Caldari homeworld.
+
+With Ishukone and Hyasyoda representing a so-called ""liberal"" wing of Caldari corporate philosophy and Wiyrkomi having a history deeply associated with the old ""patriot"" faction, the pivot around which this alliance was forged appears to have been a shared approach to interstellar diplomacy and internal State politics following the slow disintegration of the old ""patriot"" bloc. The three megacorps are by no means uniform in their views, and Hyasyoda's own brand of Caldari ""liberalism"" combined with its ancient roots in Caldari family politics perhaps makes it the true bridge between the more radical Ishukone and the conservative, family-controlled Wiyrkomi. To avoid misunderstandings and inefficiencies arising from clashing interests, the Ocean Faction has established this meeting venue so that the three megacorps can better align their operations.",0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1267
+72335,226,PKN Interstellar Executive Retreat,"PKN Interstellar is a corporate consortium made up of an alliance between the CBD, Lai Dai, and Nugoeihuvi megacorporations. Also known as the ""Forest Faction"", deriving from a general translation of the Caldari name for the organization – Pikotsaunen Kaatso Nuijaa or ""Dark Forest Business Club"" – this corporate alliance seems in retrospect almost a natural evolution of the paths each of the member megacorps have taken in their history. The disintegration of the old ""patriot"" bloc inevitably led to a political realignment, with the three megas of the Forest Faction being swift to recognise that their fortunes aligned with one another far more than any of the other ""Big 8"" megacorps.
+
+The Lai Dai megacorporation is unquestionably the most powerful player in the Forest Faction, with its enormous industrial capacity, cutting-edge research programs, and vast network of interstellar connections, but the quiet, steady flow of goods facilitated by CBD's enormous import/export fleet, and the soft power of the media and entertainment king NOH cannot be underestimated. PKN Interstellar has gone so far as to welcome a number of foreign corporations into the fold of its consortium, with the likes of Khanid Works, Quafe, and Trust Partners affiliated with this industrial and commercial grouping. To facilitate its many ventures across corporate and interstellar lines and borders, the Forest Faction has established this executive retreat, where guests and partners from across New Eden can discuss business opportunities in comfort and security.",0E-10,0E-10,0E-10,1,1,None,0,None,None,24,1017
+72336,310,JSL Partnership Co-ordination Bureau,"The JSL Partnership is a corporate consortium that represents the alliance between the powerful Kaalakiota and Sukuuvestaa megacorporations. Also known as the ""Mountain Faction"", deriving from a general translation of the Caldari name for the organization – Jastokuaskaanonen Saikkan Luovhaikya or ""Storm Peaks Policy Trust"" – the alliance is at times uneasy given past rivalries but as the two largest and most powerful megacorps in the Caldari State it is a partnership that holds the balance of power in the fractious world of Caldari corporate politics.
+
+As the Mountain Faction brings together a powerful player in the space and military technology fields with KK, with SuVee's control of vast swathes of planetary and colonial territory throughout the State, it can hardly be ignored by the other ""Big 8"" megacorps and their own factional groupings. Both these megacorps see the security and stability of the State as paramount and the other corporate factions are only too well aware that if the Mountain Faction were to side with their opponents it would severely impact their operations. The need to co-ordinate their operations, and their emphasis on maintaining general stability within the State has led KK and SuVee to establish this co-ordination bureau for the JSL Partnership.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72337,310,Combine TNR Meeting Venue,"Combine TNR is a corporate consortium made up of an alliance between the Ishukone, Hyasyoda, and Wiyrkomi megacorporations. Also known as the ""Ocean Faction"", deriving from a general translation of the Caldari name for the organization – Tiuunakama Nenkanavu Rymasaikkan or ""Ocean Winds Corporate Community"" – this is in some ways the most surprising alliance to emerge from a general re-alignment of Caldari corporate politics in the aftermath of the Battle of Caldari Prime and the diplomatic settlement on the status of the old Caldari homeworld.
+
+With Ishukone and Hyasyoda representing a so-called ""liberal"" wing of Caldari corporate philosophy and Wiyrkomi having a history deeply associated with the old ""patriot"" faction, the pivot around which this alliance was forged appears to have been a shared approach to interstellar diplomacy and internal State politics following the slow disintegration of the patriot bloc. The three megacorps are by no means uniform in their views but Hyasyoda's own brand of Caldari ""liberalism"" and its ancient roots in Caldari family politics perhaps making it the true bridge between the more radical Ishukone and the conservative, family-controlled Wiyrkomi. To avoid misunderstandings and inefficiencies arising from clashing interests the Ocean Faction has established this meeting venue so that the three megacorps can better align their operations.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72338,310,PKN Interstellar Executive Retreat,"PKN Interstellar is a corporate consortium made up of an alliance between the CBD, Lai Dai, and Nugoeihuvi megacorporations. Also known as the ""Forest Faction"", deriving from a general translation of the Caldari name for the organization – Pikotsaunen Kaatso Nuijaa or ""Dark Forest Business Club"" – this corporate alliance seems in retrospect almost a natural evolution of the paths each of the member megacorps have taken in their history. The disintegration of the old ""patriot"" bloc inevitably led to a realignment with the three megas of the Forest Faction being swift to recognise that their fortunes lay with one another far more than any of the other ""Big 8"".
+
+The Lai Dai megacorporation is unquestionably the most powerful player in the Forest Faction, with its enormous industrial capacity, cutting-edge research programs, and vast network of interstellar connections, but the quiet, steady flow of goods facilitated by CBD's enormous import/export fleet, and the soft power of the media and entertainment king NOH cannot be underestimated. PKN Interstellar has gone so far as to welcome a number of foreign corporations into the fold of its consortium, with the likes of Khanid Works, Quafe, and Trust Partners affiliated with the industrial and commercial grouping. To facilitate its many ventures across corporate and interstellar lines and borders, the Forest Faction has established this executive retreat, where guests and partners from across New Eden can discuss business opportunities in comfort and security.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+72339,4100,CBD Corporation Standard,"The CBD Corporation is one of the biggest exporters/importers in Caldari space. The corporation has established trade links far and wide, with a huge amount of goods in constant fluctuation.
+
+CBD is a member of the PKN Interstellar consortium, known as the ""Forest Faction"", along with its allies Lai Dai and Nugoeihuvi.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72340,4100,Hyasyoda Corporation Standard,"Hyasyoda is one of the oldest of the Caldari mega corporations, having been formed shortly after first contact with the Gallenteans when the Caldari were still in the Industrial Age. It's conservative and cautious, but adheres to the old saying: 'Only the paranoid survive.'
+
+Hyasyoda is a member of the Combine TNR consortium, known as the ""Ocean Faction"", along with its allies Ishukone and Wiyrkomi.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72341,4100,Ishukone Corporation Standard,"Ishukone was for a long time the feeblest of the Caldari mega corporations, but contact with the Jovians changed that. Ishukone was the first company to establish trade links with the Jovians and received the capsule technology from the Jovians, which made Ishukone billions of ISK in revenue before other companies could catch up. Ishukone is still reaping the rewards of their good relations with the Jovians and it possesses the most advanced technology outside Jove space.
+
+Ishukone is a member of the Combine TNR consortium, known as the ""Ocean Faction"", along with its allies Hyasyoda and Wiyrkomi.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72342,4100,Kaalakiota Corporation Standard,"The largest of the Caldari mega corporations, the KK, as it is commonly known as, has its fingers in most everything. They are manufacturers, distributors, retailers and researchers, as well as being a formidable voice in Caldari politics.
+
+Kaalakiota is a member of the JSL Partnership, known as the ""Mountain Faction"", along with its ally Sukuuvestaa.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72343,4100,Lai Dai Corporation Standard,"Lai Dai has always advocated quality over quantity and their products have always been of the highest standard. Lai Dai has an energetic research program and rivals the great Ishukone in technological achievements.
+
+Lai Dai is a member of the PKN Interstellar consortium, known as the ""Forest Faction"", along with its allies CBD and Nugoeihuvi.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72344,4100,Nugoeihuvi Corporation Standard,"The only Caldari mega corporation that has focused on the entertainment industry. NOH, as they're commonly called, have always been suspected of strong ties to the Caldari underworld, mainly because many of their products cater to that social element or are on the borderline of legality.
+
+NOH is a member of the PKN Interstellar consortium, known as the ""Forest Faction"", along with its allies CBD and Lai Dai.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72345,4100,Sukuuvestaa Corporation Standard,"Sukuuvestaa, or SuVee as it is commonly called, is the largest real estate dealer within the Caldari State, it is estimated that they and the companies under them own nearly 40% of all land in Caldari space. SuVee is the second largest of the Caldari mega corporations and is known for its ruthless, often unethical, business practices.
+
+Sukuuvestaa is a member of the JSL Partnership, known as the ""Mountain Faction"", along with its ally Kaalakiota.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72346,4100,Wiyrkomi Corporation Standard,"Wiyrkomi is one of the two Caldari mega corporations where the largest shareholders is a family. Wiyrkomi is still owned by the founding Seituoda family, a name that has always been associated with honor and trustworthiness in Caldari business.
+
+Wiyrkomi is a member of the Combine TNR consortium, known as the ""Ocean Faction"", along with its allies Hyasyoda and Ishukone.",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+72347,1568,Rogue Drone Scavenger Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1224
+72348,1568,Rogue Drone Forager Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+72349,1664,Rogue Drone Ripper Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,21818
+72350,1664,Rogue Drone Dismantler Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+72351,1665,Rogue Drone Commander Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+72352,1568,Guristas Imputor Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,1100000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1827
+72353,1568,Guristas Plunderer Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,1113000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1830
+72354,1568,Guristas Wrecker Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,981000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1831
+72355,1664,Guristas Terrorist Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,1700000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20070,24531
+72356,1664,Guristas Renegade Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,1900000.0000000000,17400.0000000000,450.0000000000,1,2,None,0,None,None,20070,24531
+72357,1665,Guristas Commander Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,9600000.0000000000,92000.0000000000,440.0000000000,1,1,None,0,None,None,20070,1824
+72358,1568,Federation Atron Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,823000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20078,1810
+72359,1568,Federation Comet Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,823000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20078,2634
+72360,1568,Federation Maulus Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,1063000.0000000000,23000.0000000000,275.0000000000,1,8,None,0,None,None,20074,1811
+72361,1664,Federation Catalyst Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,1550000.0000000000,52000.0000000000,425.0000000000,1,1,None,0,None,None,20074,20225
+72362,1665,Federation Commander Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,9700000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,1803
+72363,1568,Tangling Damavik Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+72364,1568,Anchoring Damavik Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,950000.0000000000,28600.0000000000,135.0000000000,1,135,None,0,None,None,20063,22007
+72365,1568,Starving Damavik Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+72366,1568,Liminal Damavik Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,950000.0000000000,28600.0000000000,135.0000000000,1,None,None,0,None,None,20063,22007
+72367,1664,Liminal Kikimora Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,1350000.0000000000,43000.0000000000,360.0000000000,1,135,33500000.0000,0,None,None,20063,22316
+72368,1665,Triglavian Commander Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+72369,306,Stellar Observation Com Tower,With the assistance of a data analyzer module it should be possible to retrieve the stellar transmuter observation data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+72370,227,Union Day Infiltration Elite Interdiction Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72371,227,Union Day Infiltration Elite Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72372,227,Union Day Infiltration Elite Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72373,314,Encrypted Stellar Research Data,"This packet of encrypted data contains sensitive readings taken from observation of a nearby star. Authorities within both the Amarr Empire and Minmatar Republic have requested loyal capsuleers bring them these data packets to assist with their classified research projects.
+
+Capsuleers can assist the Amarr Empire by depositing this data into the Imperial Stellar Transmuter Research Laboratory at the Imperial Research Facility within the Mehatoor system.
+
+Capsuleers can assist the Minmatar Republic by depositing this data into the Republic Stellar Transmuter Research Laboratory at the Republic Research Facility within the Amo system.",0E-10,0.0100000000,0E-10,1,None,None,1,None,2225,None,0
+72381,226,Imperial Prototype Stellar Transmuter,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25518
+72382,226,Imperial Prototype Stellar Transmuter,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25534
+72383,1975,Imperial Prototype Stellar Transmuter,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25535
+72400,1971,"Proving Damage, HP, and Overheating Bonus (Do not translate)",,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72552,1950,Raven State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+72553,1950,Flycatcher State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,2039,None,None,0
+72554,1950,Cormorant State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+72555,1950,Raptor State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,2060,None,None,0
+72556,1950,Harpy State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+72557,1950,Phoenix State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.",0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+72683,1665,Rogue Drone Commander Sim,This advanced training drone has been modified to simulate a hostile Rogue Drone vessel for use in the Union Day capsuleer challenges.,1500000.0000000000,1010000.0000000000,950.0000000000,1,None,None,0,None,None,11,1223
+72684,1665,Guristas Commander Sim,This advanced training drone has been modified to simulate a hostile Guristas vessel for use in the Union Day capsuleer challenges.,9600000.0000000000,92000.0000000000,440.0000000000,1,1,None,0,None,None,20070,1824
+72685,1665,Federation Commander Sim,This advanced training drone has been modified to simulate a hostile Gallente vessel for use in the Union Day capsuleer challenges.,9700000.0000000000,116000.0000000000,320.0000000000,1,8,None,0,None,None,20074,1803
+72686,1665,Triglavian Commander Sim,This advanced training drone has been modified to simulate a hostile Triglavian vessel for use in the Union Day capsuleer challenges.,9530000.0000000000,118000.0000000000,480.0000000000,1,None,None,0,None,None,20063,21976
+72687,227,Union Day Easy Guristas Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72688,227,Union Day Easy Guristas Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72689,227,Union Day Easy Guristas Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72690,227,Union Day Easy Gal Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72691,227,Union Day Easy Gal Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72692,227,Union Day Easy Gal Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72693,227,Union Day Easy Trig Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72694,227,Union Day Easy Trig Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72695,227,Union Day Easy Trig Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72696,227,Union Day Hard Drone Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72697,227,Union Day Hard Drone Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72698,227,Union Day Hard Drone Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72699,227,Union Day Hard Guristas Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72700,227,Union Day Hard Guristas Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72701,227,Union Day Hard Guristas Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72702,227,Union Day Hard Gal Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72703,227,Union Day Hard Gal Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72704,227,Union Day Hard Gal Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72705,227,Union Day Hard Trig Wave 1 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72706,227,Union Day Hard Trig Wave 2 Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72707,227,Union Day Hard Trig Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72752,1975,ua01_t1_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2513
+72753,1975,cct1_t1a_environment_asset,,100000.0000000000,1150.0000000000,8850.0000000000,1,1,None,0,None,None,None,2599
+72754,1975,Home Guard Wyvern (Do Not Translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2928
+72755,1975,cs4_ishukone_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20746
+72756,1975,cs4_hyasyoda_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20743
+72757,1975,cs4_wiyrkomi_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20736
+72758,1975,cs7_kaalakiota_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20744
+72759,1975,cs8_sukuuvestaa_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20734
+72760,1975,cs2_laidai_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20650
+72761,1975,cs2_noh_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20700
+72762,1975,cs2_cbd_environment_asset,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20765
+72763,1975,ubp01_environment_asset,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20822,1727
+72811,419,Cyclone Fleet Issue,"Following a hotly contested bidding process, a joint development group of engineers from the Brutor and Sebiestor Tribes were tasked with drafting a response to disturbing intelligence documents obtained in a raid on an Amarr frigate and destroyer systems research facility in the system of Arayar. How does one answer a wide range of yet unknown and emerging threats? Volume of fire.
+
+To this end, the Cyclone was redesigned with over a decade's worth of technical advancements crowned by a state of the art missile loading system, enabling it to launch an awe inspiring volume of missiles in a very short amount of time. A simple, yet effective, answer – and one that does not leave those who ask with much time to ponder it.",12400000.0000000000,216000.0000000000,450.0000000000,1,2,40400000.0000,1,1704,None,20076,25575
+72812,419,Ferox Navy Issue,"While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers.
+
+With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies.",14250000.0000000000,252000.0000000000,475.0000000000,1,1,40400000.0000,1,1704,None,20068,20228
+72814,186,Blood Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,4,None,0,None,None,None,25562
+72815,1971,Union Day Frigate Weapon Bonuses (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+72816,186,Guristas Force Auxiliary Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,1,None,0,None,None,None,25563
+72817,186,Serpentis Supercarrier Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25564
+72818,303,Expired Harvest Nosferatu Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72819,303,Expired Harvest Nosferatu Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72820,303,Expired Harvest Nosferatu Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72821,303,Expired Harvest Webifier Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++1km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72822,303,Expired Harvest Webifier Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++2km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72823,303,Expired Harvest Webifier Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++3km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72828,303,Expired Harvest Nosferatu Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72829,303,Expired Harvest Webifier Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++4km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72830,303,Expired Harvest Damage Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++9% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72831,303,Expired Harvest Damage Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++12% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72832,303,Expired Harvest Damage Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++3% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72833,303,Expired Harvest Damage Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++6% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72834,303,Expired Harvest Anti-Disruptor Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++6% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72835,303,Expired Harvest Anti-Disruptor Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++12% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72836,303,Expired Harvest Anti-Disruptor Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++18% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72837,303,Expired Harvest Anti-Disruptor Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++24% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72839,303,Expired Tetrimon Resistance Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++8% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72840,303,Expired Tetrimon Resistance Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++2% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72841,303,Expired Tetrimon Resistance Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++4% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72842,303,Expired Tetrimon Resistance Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72850,319,Amarr Supply Depot,Supply Depots supply the defending faction with advantage points. Destroying Supply Depots will reduce the defender's advantage points in that system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+72851,319,Minmatar Supply Depot,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+72852,319,Caldari Supply Depot,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+72853,319,Gallente Supply Depot,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+72854,303,Expired Tetrimon Capacitor Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++9% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72855,303,Expired Tetrimon Capacitor Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++12% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72856,303,Expired Tetrimon Capacitor Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++3% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72857,303,Expired Tetrimon Capacitor Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72858,303,Expired Tetrimon Precision Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72859,303,Expired Tetrimon Precision Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72860,303,Expired Tetrimon Precision Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72861,303,Expired Tetrimon Precision Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72862,303,Expired Tetrimon Anti-Drain Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++18% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72863,303,Expired Tetrimon Anti-Drain Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++24% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72864,303,Expired Tetrimon Anti-Drain Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72865,303,Expired Tetrimon Anti-Drain Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++12% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 10th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+72866,303,Expired Basic 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 10, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72867,303,Expired Potent 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 10, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72868,303,Expired Extended 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 10, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+72869,419,Myrmidon Navy Issue,"Following a successful re-engineering process, Duvolle Laboratories developed a new method of transmitting energy to remote stasis webification drones, greatly increasing the factor by which they could ensnare a ship. The research corporation then went on to win a bid to apply this new development to Gallente Navy ship designs. The bulky nature of this technology prohibited integration with the Gallente Navy's smaller vessels and so the Myrmidon was identified as an ideal choice for field testing.
+
+This webification drone technology, combined with an upgraded Myrmidon, proved a potent combination: the drones being able to snare distant targets, allowing this spiked column of destruction to slowly fall upon its prey.",12700000.0000000000,270000.0000000000,400.0000000000,1,8,40400000.0000,1,1704,None,20072,25574
+72872,419,Prophecy Navy Issue,"The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.
+
+To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.",15300000.0000000000,234000.0000000000,400.0000000000,1,4,40400000.0000,1,1704,None,20061,25573
+72873,1975,Gallente Navy Harbor S01a,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25569
+72874,1975,Gallente Navy Harbor M01a,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25570
+72875,1975,Gallente Navy Harbor L01a,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25571
+72876,1975,Gallente Navy Harbor XL01a,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25572
+72879,538,QA Analyzer,This module does not exist.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,21618,None,0
+72902,1911,Dense Polycrase,"This dense variant of Polycrase ore is especially prized by Caldari engineers for use in large-scale construction projects. Recent advances in system-wide ore scanning technology has enabled the state to detect hidden asteroid clusters containing this ore.
+
+The Caldari State has requested capsuleer assistance in helping them mine Dense Polycrase deposits within the Serthoulde constellation and depositing the ore in the State Ore Refinery structure within the State Gate Construction Site in the Athounon system.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,0,None,232,None,0
+72903,25,Probe Fleet Issue,"To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react.
+
+A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle.",1123000.0000000000,19500.0000000000,400.0000000000,1,2,400000.0000,1,1366,None,20078,1889
+72904,25,Heron Navy Issue,"The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades.
+
+The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space.",1150000.0000000000,18900.0000000000,400.0000000000,1,1,400000.0000,1,1366,None,20070,1793
+72907,25,Magnate Navy Issue,"The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate.
+
+To that end, dedicated processing capacity for scan probe launchers has been included together with improved energy weapon systems. The Imperial Navy has no interest in salvaging until it has swept the enemy from space and has happily sacrificed specialized salvaging systems.",1072000.0000000000,22100.0000000000,400.0000000000,1,4,400000.0000,1,1366,None,20063,25576
+72913,25,Imicus Navy Issue,"The Imicus has had a long history as a semi-industrial platform used first as a convenient startup mining platform, and then as an explorer and salvager by enterprising Gallente pilots. The Federation Navy issued a requirement for a scouting and exploration vessel with enough combat capability to respond aggressively to any immediate threats. As something inevitably had to give in the quest for enhanced scouting and combat capabilities, the Federation Navy made no bones about specifying a requirement that removed special salvaging efficiency systems from the Imicus Navy Issue.
+
+CreoDron and Roden Shipyards put in a successful joint upgrade bid that promised significantly upgraded drone capabilities coupled with special processing systems to support a probe launcher alongside the new drone systems. The Imicus Navy Issue has handsomely delivered on that promise with its ability to pinpoint likely targets and fall upon them with its impressive array of weapons.",997000.0000000000,21500.0000000000,400.0000000000,1,8,400000.0000,1,1366,None,20074,25578
+72917,105,Probe Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1889
+72918,226,Caldari State Stargate Construction,Caldari State stargate construction uses the preferred methods and materials of Caldari space industry but fundamentally uses the same core technology as all standard stargates.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25530
+72919,105,Imicus Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25578
+72920,105,Magnate Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25576
+72921,226,State Ore Refinery,"This refinery structure has been constructed by the Caldari State to process Dense Polycrase deposited by loyal capsuleers and produce raw materials that can contribute to the construction of the nearby stargate.
+
+Capsuleers who deposit stacks of Dense Polycrase into this structure will receive special loyalty tokens that can be sold for ISK or traded for exclusive early access to blueprint copies for the new Heron Navy Issue and Ferox Navy Issue ships.",100000.0000000000,100000000.0000000000,10000000.0000000000,1,1,None,0,None,None,20197,2299
+72922,105,Heron Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,1793
+72923,489,Cyclone Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25575
+72924,489,Prophecy Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25573
+72925,489,Myrmidon Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25574
+72926,489,Ferox Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20228
+72928,226,Gallente Federation Stargate Construction,Gallente Federation stargate construction uses the preferred methods and materials of Gallente space industrial corporations but essentially uses the core technology used by all standard stargates.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25511
+72929,1975,Serpentis Den non interactable ( copy ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20200,1712
+72930,226,Federation Ore Refinery,"This refinery structure has been constructed by the Gallente Federation to process Dense Moissanite deposited by loyal capsuleers and produce raw materials that can contribute to the construction of the nearby stargate.
+
+Capsuleers who deposit stacks of Dense Moissanite into this structure will receive special loyalty tokens that can be sold for ISK or traded for exclusive early access to blueprint copies for the new Imicus Navy Issue and Myrmidon Navy Issue ships.",100000.0000000000,100000000.0000000000,10000000.0000000000,1,8,None,0,None,None,20197,2299
+72935,1911,Dense Moissanite,"This dense variant of Moissanite ore is especially prized by Gallente engineers for use in large-scale construction projects. Recent advances in system-wide ore scanning technology has enabled the federation to detect hidden asteroid clusters containing this ore.
+
+The Gallente Federation has requested capsuleer assistance in helping them mine Dense Moissanite deposits within the Serthoulde constellation and depositing the ore in the Federation Ore Refinery structure within the Federation Gate Construction Site in the Athounon system.",4000.0000000000,0.1000000000,0E-10,100,None,2000.0000,1,None,232,None,0
+72941,1975,Caldari Navy Modular Hub 01a,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,25583
+72942,1975,Caldari Navy Modular Hub 01b,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,25584
+72943,1975,Caldari Navy Modular Hub 01c,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,25585
+72944,1975,Caldari Navy Modular Hub 01d,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,25586
+72952,1975,Caldari Navy Harbor S01a,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25579
+72953,1975,Caldari Navy Harbor M01a,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25580
+72954,1975,Caldari Navy Harbor L01a,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25581
+72955,1975,Caldari Navy Harbor XL01a,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25582
+72964,4471,Rifter Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+72976,4050,ATXVIII 1v1 Navy Cruisers Proving Filament,"This filament allows a fleet containing a single capsuleer flying a empire Navy Cruiser to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Augoror Navy Issue, Omen Navy Issue, Osprey Navy Issue, Caracal Navy Issue, Exequror Navy Issue, Vexor Navy Issue, Scythe Fleet Issue, and Stabber Fleet Issue.
+All ships within this proving ground will receive a bonus that increases turret and missile damage by 25%, increases afterburner and microwarpdrive speed boost by 25%, decreases afterburner and microwarpdrive capacitor consumption by 50%, adds +500 shield, armor, and hull hitpoints, and doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 50m ISK for each match where they deal at least 5,000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 24 hours, from downtime on November 12th until downtime on November 13th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72977,4050,ATXVIII 1v1 T1 Frigates Proving Filament,"This filament allows a fleet containing a single capsuleer flying a basic T1 combat or attack frigate to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Executioner, Condor, Atron, and Slasher.
+All ships within this proving ground will receive a bonus that increases turret and missile damage by 25%, increases afterburner and microwarpdrive speed boost by 25%, decreases afterburner and microwarpdrive capacitor consumption by 50%, adds +500 shield, armor, and hull hitpoints, and doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 24 hours, from downtime on November 13th until downtime on November 14th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72978,4050,ATXVIII 1v1 Battleships Proving Filament,"This filament allows a fleet containing a single capsuleer flying a basic T1 battleship to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon, and Praxis
+All ships within this proving ground will receive a bonus that doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 100m ISK for each match where they deal at least 15,000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Pilots equipped with Tech 2 rigs will not be able to enter this proving ground.
+Sensor Dampeners, Weapon Disruptors, Shield Boost Amplifiers, Shield Rechargers, Shield Power Relays, Shield Flux Coils, Core Defense Field Purger Rigs, Core Defense Capacitor Safeguard Rigs, Core Defense Operational Solidifier Rigs, Auxiliary Nano Pump Rigs, and Nanobot Accelerator Rigs are banned in this proving ground format.
+Ships entering this proving ground must not have a ship within their frigate escape bay.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 24 hours, from downtime on November 19th until downtime on November 20th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72979,4050,ATXVIII 1v1 Navy Destroyers Proving Filament,"This filament allows a fleet containing a single capsuleer flying a navy faction destroyer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Coercer Navy Issue, Cormorant Navy Issue, Catalyst Navy Issue, and Thrasher Fleet Issue.
+All ships within this proving ground will receive a bonus that doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 10m ISK for each match where they deal at least 2000 damage to their opponent.
+During the weekend of this event a special ""Navy Destroyers Expert System"" that temporarily grants the skills required to fly these four ships will be provided to all capsuleers for free.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 24 hours, from downtime on November 20th until downtime on November 21st, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72980,4050,Prophecy FFA Proving Filament,"The Space Turkeys Strike Back
+This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
+The ship allowed to enter this proving ground event is the Prophecy.
+All ships within this proving ground will receive a bonus that increases turret and missile damage by 200% and that doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 30m ISK for each match where they deal at least 7000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of two local repair modules fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible from November 25th to 28th, YC124",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72981,4050,2v2 Navy Frigates Proving Filament,"This filament allows a fleet of two capsuleers flying a empire navy frigates to enter an Abyssal Proving Ground for a fight to the death against another team of two capsuleers.
+The ships allowed to enter this proving ground event are the Imperial Navy Slicer, Crucifier Navy Issue, Magnate Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Heron Navy Issue, Federation Navy Comet, Maulus Navy Issue, Imicus Navy Issue, Republic Fleet Firetail, Vigil Fleet Issue, and Probe Fleet Issue.
+Fleets entering this proving ground can include a maximum of one vessel of any single ship type.
+All ships within this proving ground will receive a bonus that adds +500 shield, armor, and hull hitpoints, adds 50% remote repair impedance, and doubles the benefits gained from overheating the following module groups: Tackle Modules, Propulsion Modules, Repair Modules, Resistance Modules, Energy Warfare Modules, Turrets, and Launchers.
+A repeatable challenge during this event will provide Capsuleers 10m ISK for each match where they deal at least 2000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 48 hours, from downtime on December 10th until downtime on December 12th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+72982,4050,Yoiul 1v1 T1 Cruisers Proving Filament,"This filament allows a fleet containing a single capsuleer flying a basic empire combat or attack cruiser to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, and Rupture.
+All ships within this proving ground will receive a bonus that increases afterburner speed boost by 100% and reduces module damage from overheating by 50%.
+
+Pilots equipped with modules or implants with a meta level higher than 0 (basic T1 modules) will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible from downtime on December 16th until downtime on December 19th, YC124.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72983,4050,Yoiul T1 Destroyer FFA Proving Filament,"This filament allows a fleet containing a single capsuleer flying a basic empire destroyer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
+The ships allowed to enter this proving ground event are the Coercer, Dragoon, Cormorant, Corax, Catalyst, Algos, Thrasher, and Talwar.
+All ships within this proving ground will receive a bonus that increases afterburner speed boost by 100% and reduces module damage from overheating by 50%.
+
+Pilots equipped with modules or implants with a meta level higher than 0 (basic T1 modules) will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible from downtime on December 30th YC124 until downtime on January 2nd YC125.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72984,4050,2v2 Battleships Proving Filament,"This filament allows a fleet containing two capsuleers flying basic T1 battleships to enter an Abyssal Proving Ground for a fight to the death against two other capsuleers.
+The ships allowed to enter this proving ground event are the Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon, and Praxis
+Fleets entering this proving ground can include a maximum of one vessel of any single ship type.
+All ships within this proving ground will receive a bonus that increases afterburner speed boost by 100%, and reduces module damage from overheating by 50%.
+A repeatable challenge during this event will provide Capsuleers 100m ISK for each match where they deal at least 15,000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Pilots equipped with Tech 2 rigs will not be able to enter this proving ground.
+Sensor Dampeners, Weapon Disruptors, Shield Boost Amplifiers, Shield Rechargers, Shield Power Relays, Shield Flux Coils, Remote Armor Repairers, Remote Shield Boosters, Remote Capacitor Transmitters, Core Defense Field Purger Rigs, Core Defense Capacitor Safeguard Rigs, Core Defense Operational Solidifier Rigs, Auxiliary Nano Pump Rigs, and Nanobot Accelerator Rigs are banned in this proving ground format.
+Ships entering this proving ground must not have a ship within their frigate escape bay.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 24 hours, from downtime on January 7th until downtime on January 8th, YC125.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24498,None,0
+72985,4050,1v1 Navy Battlecruisers Proving Filament,"This filament allows a fleet containing a single capsuleer flying an empire navy battlecruiser to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
+The ships allowed to enter this proving ground event are the Prophecy Navy Issue, Ferox Navy Issue, Brutix Navy Issue, Cyclone Fleet Issue, Harbinger Navy Issue, Drake Navy Issue, Myrmidon Navy Issue, and Hurricane Fleet Issue.
+All ships within this proving ground will receive a bonus that increases afterburner speed boost by 100% and reduces module damage from overheating by 50%.
+A repeatable challenge during this event will provide Capsuleers 100m ISK for each match where they deal at least 10,000 damage to their opponent.
+
+Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
+Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers are banned in this proving format.
+Ships entering this proving ground may have a maximum of one local repair module fitted (shield or armor).
+
+The proving ground event accessed through this filament will be accessible for 48 hours, from downtime on January 14th until downtime on January 16th, YC125.",0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72986,4050,Event 82 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72987,4050,Event 83 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72988,4050,Event 84 Proving Filament,,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72989,4050,Event 85 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72990,4050,Event 86 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72991,4050,Event 87 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72992,4050,Event 88 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72993,4050,Event 89 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72994,4050,Event 90 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72995,4050,Event 91 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72996,4050,Event 92 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72997,4050,Event 93 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72998,4050,Event 94 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+72999,4050,Event 95 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73000,4050,Event 96 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73001,4050,Event 97 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73002,4050,Event 98 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73003,4050,Event 99 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73004,4050,Event 100 Proving Filament,The format for this event will be announced soon.,0E-10,0.1000000000,0E-10,1,None,10000.0000,0,None,24497,None,0
+73012,319,Amarr Supply Cache,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2092
+73013,319,Minmatar Supply Cache,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+73014,319,Caldari Supply Cache,Supply Caches supply the attacking faction with advantage points. Destroying Supply Caches will reduce the attacker's advantage points in that system.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+73015,319,Gallente Supply Cache,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20195,2706
+73016,1975,Small Military Beacon,,1.0000000000,1.0000000000,0E-10,1,4,None,0,None,None,None,1211
+73017,1975,Transport Field Effect Subpylon,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24416
+73018,1975,Stasis Field Effect Subpylon,,1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,24401
+73036,306,Captured Triglavian Relay Cache,This is a Triglavian cache similar in form to many such devices encountered where the Collective establishes its facilities or outposts. This particular cache has been partially penetrated by information warfare specialists from one of the empires. The extent to which the multiple protections on this complex storage device have been bypassed is unclear but a skilled hacker would surely be able to build on the work already done and access the contents of the cache.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22217
+73037,306,Captured Triglavian Relay Cache,This is a Triglavian cache similar in form to many such devices encountered where the Collective establishes its facilities or outposts. This particular cache has been partially penetrated by information warfare specialists from one of the empires. The extent to which the multiple protections on this complex storage device have been bypassed is unclear but a skilled hacker would surely be able to build on the work already done and access the contents of the cache.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22217
+73038,306,Captured Triglavian Relay Cache,This is a Triglavian cache similar in form to many such devices encountered where the Collective establishes its facilities or outposts. This particular cache has been partially penetrated by information warfare specialists from one of the empires. The extent to which the multiple protections on this complex storage device have been bypassed is unclear but a skilled hacker would surely be able to build on the work already done and access the contents of the cache.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22217
+73039,227,Preex Gal Site Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73040,227,Preex Cal Site Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73041,314,Triglavian Encrypted Relay Data,"This Triglavian data storage device is highly encrypted and loaded with a variety of counter-intrusion programs and defensive security devices that would probably scramble and erase the contents beyond all possibility of retrieval, if not forensically and carefully decrypted and accessed by a specialized facility.
+
+The extreme interest and efforts that Caldari State and Gallente Federation have directed towards recovering technology from the Triglavian Relay facilities in Athounon would suggest that a reward will be available to any capsuleer handing this data in to their choice of empire.
+
+Capsuleers can assist the Caldari State by depositing this data into the State Relay Research Laboratory at the Caldari Relay Research Center within the Samanuni system.
+
+Capsuleers can assist the Gallente Federation by depositing this data into the Federation Relay Research Laboratory at the Gallente Relay Research Center within the Amygnon system.",0.1000000000,0.0100000000,0E-10,1,None,1000.0000,1,None,21785,None,0
+73148,1568,Merlin Relay Guard,This Caldari Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the State Protectorate militia.,997000.0000000000,16500.0000000000,150.0000000000,1,1,None,0,None,None,20070,1792
+73149,1568,Condor Relay Guard,This Caldari Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the State Protectorate militia.,1100000.0000000000,18000.0000000000,130.0000000000,1,1,None,0,None,None,20070,1788
+73150,1568,Kestrel Relay Guard,This Caldari Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the State Protectorate militia.,1113000.0000000000,19700.0000000000,160.0000000000,1,1,None,0,None,None,20070,1791
+73159,1568,Tristan Relay Guard,This Federation Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the Federal Defense Union militia.,956000.0000000000,26500.0000000000,140.0000000000,1,8,None,0,None,None,20074,1807
+73160,1568,Atron Relay Guard,This Federation Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the Federal Defense Union militia.,1050000.0000000000,22500.0000000000,145.0000000000,1,8,None,0,None,None,20074,1810
+73161,1568,Incursus Relay Guard,This Federation Navy vessel is guarding a Captured Triglavian Relay within contested space. It will attack any capsuleer that is not a current member of the Federal Defense Union militia.,1028000.0000000000,29500.0000000000,165.0000000000,1,8,None,0,None,None,20074,1808
+73221,227,Amarr Propaganda Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73222,227,Minmatar Propaganda Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73223,227,Caldari Propaganda Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73224,227,Gallente Propaganda Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73225,4477,Amarr Propaganda Broadcast Structure,Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,20803,25664
+73226,4477,Minmatar Propaganda Broadcast Structure,Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,20803,25667
+73227,4477,Caldari Propaganda Broadcast Structure,Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,20803,25665
+73228,4477,Gallente Propaganda Broadcast Structure,Propaganda Broadcast Structures are deployable structures that increase advantage points in the system they are deployed in. They must be defended for a period of time in order to gain advantage points. You can buy Propaganda Broadcast Structures from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,20803,25666
+73248,314,Caldari Loyalty Token,These tokens are given to capsuleers who have contributed to the security and prosperity of the Caldari State. They can be traded on the market for ISK in most Caldari stations.,1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,24679,None,0
+73249,314,Gallente Loyalty Token,These tokens are given to capsuleers who have contributed to the security and prosperity of the Gallente Federation. They can be traded on the market for ISK in most Gallente stations.,1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,24680,None,0
+73250,314,Amarr Loyalty Token,These tokens are given to capsuleers who have contributed to the security and prosperity of the Amarr Empire. They can be traded on the market for ISK in most Amarr stations.,1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,24678,None,0
+73251,314,Minmatar Loyalty Token,These tokens are given to capsuleers who have contributed to the security and prosperity of the Minmatar Republic. They can be traded on the market for ISK in most Minmatar stations.,1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,24681,None,0
+73252,306,Stellar Observation Mainframe,With the assistance of a data analyzer module it should be possible to retrieve the stellar transmuter observation data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73253,306,Stellar Observation Databank,With the assistance of a data analyzer module it should be possible to retrieve the stellar transmuter observation data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73254,226,Imperial Stellar Transmuter Research Laboratory,"This advanced research facility has been established by the Amarr Empire to collect and analyze the results of experiments with Triglavian-derived prototype stellar transmuters operating within the nearby warzone.
+
+Capsuleers who deposit stacks of Encrypted Stellar Research Data into this structure will receive special loyalty tokens that can be sold for ISK or traded for exclusive early access to blueprint copies for the new Magnate Navy Issue and Prophecy Navy Issue ships.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2373
+73255,226,Republic Stellar Transmuter Research Laboratory,"This advanced research facility has been established by the Minmatar Republic to collect and analyze the results of experiments with Triglavian-derived prototype stellar transmuters operating within the nearby warzone.
+
+Capsuleers who deposit stacks of Encrypted Stellar Research Data into this structure will receive special loyalty tokens that can be sold for ISK or traded for exclusive early access to blueprint copies for the new Probe Fleet Issue and Cyclone Fleet Issue ships.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2373
+73256,1568,Republic Fleet Firetail Guard,This Republic Fleet vessel is guarding a Republic Stellar Observation Data Hub within contested space. It will attack any capsuleer that is not a current member of the Tribal Liberation Force militia.,1098000.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,2635
+73257,1568,Vigil Fleet Issue Guard,This Republic Fleet vessel is guarding a Republic Stellar Observation Data Hub within contested space. It will attack any capsuleer that is not a current member of the Tribal Liberation Force militia.,1080000.0000000000,17400.0000000000,250.0000000000,1,2,None,0,None,None,20078,1976
+73258,1568,Imperial Navy Slicer Guard,This Imperial Navy vessel is guarding an Imperial Stellar Observation Data Hub within contested space. It will attack any capsuleer that is not a current member of the 24th Imperial Crusade militia.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+73259,1568,Crucifier Navy Issue Guard,This Imperial Navy vessel is guarding an Imperial Stellar Observation Data Hub within contested space. It will attack any capsuleer that is not a current member of the 24th Imperial Crusade militia.,1064000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1733
+73260,310,Imperial Stellar Observation Data Hub,"This classified Imperial Navy facility can only be entered by Tech 1 and faction frigate-class ships, and the vessels guarding the site will attack any capsuleer that is not a current member of the 24th Imperial Crusade militia.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73261,310,Republic Stellar Observation Data Hub,"This classified Republic Fleet facility can only be entered by Tech 1 and faction frigate-class ships, and the vessels guarding the site will attack any capsuleer that is not a current member of the Tribal Liberation Force militia.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73262,310,State Strategic Polycrase Cluster,This small ore cluster has been detected and revealed by Caldari State scanners and contains rare Dense Polycrase ore that can assist the State stargate construction project in Athounon.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73263,310,Federal Strategic Moissanite Cluster,This small ore cluster has been detected and revealed by Gallente Federation scanners and contains rare Dense Moissanite ore that can assist the Federation stargate construction project in Athounon.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73267,226,State Relay Research Laboratory,"This military research laboratory has been established by the Caldari State to collect, analyze and decrypt any technology or data recovered from captured Triglavian Relay facilities uncovered in the Athounon system within the Placid region warzone.
+
+Capsuleers who deposit stacks of Triglavian Encrypted Relay Data into this structure will receive special loyalty tokens that can be sold for ISK or traded for exclusive early access to blueprint copies for the new Heron Navy Issue and Ferox Navy Issue ships.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,2373
+73268,226,Federation Stellar Transmuter Research Laboratory,"This military research facility has been established by the Gallente Federation to collect and analyze Stellar Transmuter Datacores reconstructed by loyalist capsuleers using data obtained from rival empire facilities.
+
+Capsuleers who deposit stacks of Stellar Transmuter Datacores into this structure will receive special Shadow War Reward Crates containing a variety of rewards including loyalty tokens which can be sold for ISK on the market at participating Gallente Stations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25718
+73270,4499,Amarr Listening Outpost,Listening Outposts are deployable structures that can decrease your enemy's advantage points in the system they are deployed in. They must be defended for a period of time before advantage points are deducted from the enemy's side. You can buy Listening Outposts from your militia's LP Store,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,None,1217
+73271,4499,Minmatar Listening Outpost,Listening Outposts are deployable structures that can decrease your enemy's advantage points in the system they are deployed in. They must be defended for a period of time before advantage points are deducted from the enemy's side. You can buy Listening Outposts from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,None,1217
+73272,4499,Caldari Listening Outpost,Listening Outposts are deployable structures that can decrease your enemy's advantage points in the system they are deployed in. They must be defended for a period of time before advantage points are deducted from the enemy's side. You can buy Listening Outposts from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,None,1217
+73273,4499,Gallente Listening Outpost,Listening Outposts are deployable structures that can decrease your enemy's advantage points in the system they are deployed in. They must be defended for a period of time before advantage points are deducted from the enemy's side. You can buy Listening Outposts from your militia's LP Store.,10000.0000000000,100.0000000000,0E-10,1,None,None,1,3450,None,None,1217
+73277,24,EverMarks,"EverMarks can be used to unlock special personalization items.
+
+Visit any Paragon station and access the Loyalty Point store in station services to see what is available for purchase.
+
+You can check your EverMarks total in your wallet.",0E-10,0E-10,0E-10,1,None,None,0,None,25475,None,0
+73316,1975,cs1_construction (Do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,20225,3394
+73317,1975,gs1_construction (Do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,20225,3781
+73336,310,Captured Triglavian Relay (Caldari),"This is a Triglavian Relay site that has been captured and occuped by Caldari Navy forces. The exact purpose of this site or the technology it contains is unclear but Caldari forces have expended much effort to secure it and apparently started operations to extract the secrets it holds.
+
+This site can only be entered by Tech 1 and faction frigate-class ships, and the Caldari Navy vessels guarding the site will attack any capsuleer that is not a current member of the Caldari State Protectorate militia.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73337,310,Captured Triglavian Relay (Gallente),"This is a Triglavian Relay site that has been captured and occuped by Federation Navy forces. The exact purpose of this site or the technology it contains is unclear but Gallente forces have expended much effort to secure it and apparently started operations to extract the secrets it holds.
+
+This site can only be entered by Tech 1 and faction frigate-class ships, and the Federation Navy vessels guarding the site will attack any capsuleer that is not a current member of the Federal Defense Union militia.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73338,310,Caldari Relay Research Center,"This military research laboratory has been established by the Caldari State to collect, analyze and decrypt any technology or data recovered from captured Triglavian Relay facilities uncovered in the Athounon system within the Placid region warzone.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73339,310,Gallente Relay Research Center,"This military research center has been established by the Gallente Federation to collect, analyze and decrypt any technology or data recovered from captured Triglavian Relay facilities uncovered in the Athounon system within the Placid region warzone.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+73340,1975,Imperial Prototype Stellar Transmuter (Egmar) DO NOT TRANSLATE,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25535
+73341,1975,Imperial Prototype Stellar Transmuter (Vard) DO NOT TRANSLATE,"In a development that clearly takes advantage of the Amarr Empire's control of a captured Triglavian ""Dazh Porevitium Transmuter"" in the Arshat system, the Amarr Empire has evidently combined pre-existing Amarr technology used for stellar energy and materials harvesting with the highly-advanced deep-interaction technology used by the Triglavian Collective. The resulting fusion of Amarr and Triglavian technology is difficult to evaluate but the Empire has taken the decision to deploy this untested capability in select star systems it occupies in the Minmatar Republic's frontier territories.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25535
+73342,227,Preex Amarr S1 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73343,227,Preex Minmatar S1 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73344,227,Preex Amarr S2 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73345,227,Preex Minmatar S2 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73366,1950,Drake Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+73367,1950,Brutix Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+73368,1950,Hurricane Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+73369,1950,Prophecy Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+73370,1950,Corax Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+73371,1950,Algos Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+73372,1950,Talwar Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+73373,1950,Dragoon Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+73374,226,Elder War Monument ( copy ),"This monument marks the honor conferred by the Empress of Holy Amarr on the countless heroes of the Empire who sacrificed their lives to repel the Minmatar Elder Invasion of YC110.
+
+As imperial construction crews completed repairs of the nearby stations damaged in the attack, the monument was placed by order of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite. ( copy )",0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+73375,1975,Amarr Plinth (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20804,21862
+73376,1975,Minmatar Hub (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1132
+73377,4471,Heron Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73380,1975,Station Caldari 2 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,1,None,0,None,None,16,1018
+73389,1975,Gallente Plinth (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,24959
+73390,1975,Gallente Small Station (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,8,None,0,None,None,19,2782
+73391,1975,Non-Interactable Gallente Station 3 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2308
+73394,4471,Rifter Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73395,1090,73395_Male_bottomOuter_PantsCorpBusinessM01_Types_PantsCorpBusinessM01_DarkTurquoise.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,25447,None,0
+73396,1088,73396_Male_outer_JacketCorpBusinessM01_Types_JacketCorpBusinessM01_DarkTurquoise.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,25448,None,0
+73397,526,Amarr Decoder Package,"A decoder package used to obtain a Minmatar Listening Outpost that will listen in on the Amarr communications network. This particular splice can occasionally be found in Amarr Cryptograph Storage that are located in Amarr Operation Centers.
+
+This item can be exchanged along with some LP for a Minmatar Listening Outpost at a Tribal Liberation Force loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3453,2885,None,0
+73398,526,Minmatar Decoder Package,"A decoder package used to obtain an Amarr Listening Outpost that will listen in on the Minmatar communications network. This particular splice can occasionally be found in Minmatar Cryptograph Storage that are located in Minmatar Operation Centers.
+
+This item can be exchanged along with some LP for a Amarr Listening Outpost at a 24th Imperial Crusade loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3454,2885,None,0
+73399,526,Caldari Decoder Package,"A decoder package used to obtain a Gallente Listening Outpost that will listen in on the Caldari communications network. This particular splice can occasionally be found in Caldari Cryptograph Storage that are located in Caldari Operation Centers.
+
+This item can be exchanged along with some LP for a Gallente Listening Outpost at a Federal Defense Union loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3455,2885,None,0
+73400,526,Gallente Decoder Package,"A decoder package used to obtain a Caldari Listening Outpost that will listen in on the Gallente communications network. This particular splice can occasionally be found in Gallente Cryptograph Storage that are located in Gallente Operation Centers.
+
+This item can be exchanged along with some LP for a Caldari Listening Outpost at a State Protectorate loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3456,2885,None,0
+73401,526,Amarr Encoder Splice,"An encoder splice used to obtain a Minmatar Propaganda Broadcast Structure that will broadcast into the Amarr communications network. This particular splice can occasionally be found in Amarr Cryptograph Storage that are located in Amarr Operation Centers.
+
+This item can be exchanged along with some LP for a Minmatar Propaganda Broadcast Structure at a Tribal Liberation Force loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3453,2038,None,0
+73402,526,Minmatar Encoder Splice,"An encoder splice used to obtain an Amarr Propaganda Broadcast Structure that will broadcast into the Minmatar communications network. This particular splice can occasionally be found in Minmatar Cryptograph Storage that are located in Minmatar Operation Centers.
+
+This item can be exchanged along with some LP for a Amarr Propaganda Broadcast Structure at a 24th Imperial Crusade loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3454,2038,None,0
+73403,526,Caldari Encoder Splice,"An encoder splice used to obtain a Gallente Propaganda Broadcast Structure that will broadcast into the Caldari communications network. This particular splice can occasionally be found in Caldari Cryptograph Storage that are located in Caldari Operation Centers.
+
+This item can be exchanged along with some LP for a Gallente Propaganda Broadcast Structure at a Federal Defense Union loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3455,2038,None,0
+73404,526,Gallente Encoder Splice,"An encoder splice used to obtain a Caldari Propaganda Broadcast Structure that will broadcast into the Gallente communications network. This particular splice can occasionally be found in Gallente Cryptograph Storage that are located in Gallente Operation Centers.
+
+This item can be exchanged along with some LP for a Caldari Propaganda Broadcast Structure at a State Protectorate loyalty point store.",1.0000000000,0.1000000000,0E-10,1,None,None,1,3456,2038,None,0
+73407,1088,73407_Female_Outer_JacketMilF02_Types_JacketMilF02_WhiteTurquoise.png,,0.5000000000,0.1000000000,0E-10,1,None,None,0,None,25451,None,0
+73408,500,Scarlet Embrace Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25596
+73409,1194,Scarlet Embrace Fireworks Crate,This crate contains Scarlet Embrace fireworks and a Festival Launcher.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24175,None,0
+73411,4071,Amarr Propaganda Broadcast Structure Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73412,4071,Minmatar Propaganda Broadcast Structure Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73413,4071,Caldari Propaganda Broadcast Structure Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73414,4071,Gallente Propaganda Broadcast Structure Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73419,4071,Amarr Listening Outpost Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73420,4071,Minmatar Listening Outpost Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73421,4071,Caldari Listening Outpost Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73422,4071,Gallente Listening Outpost Blueprint (unused),,0E-10,0.0100000000,0E-10,1,None,140000000.0000,0,None,None,None,1217
+73423,4057,Women's Desert Nomad Mask,"Breather masks and similar accoutrements are a common sight in the desert and rocky environments of barren worlds such as Turnur I but this design is particularly sophisticated and unusual. Designed to interface with the nanotech implants of any user, and incorporating adaptive systems that can establish new sub-implants, this mask bears all the signs of being derived from Triglavian hardware, if not itself an example of such technology. The mask itself would be proof against many hazardous environments, protecting the respiratory systems of the wearer from damage and aiding breathing, but appears to have been configured ""desert fashion"" for use in arid and dusty environments.
+
+The evident fact that Triglavian technology is the foundation of this mask's design and construction is something of a puzzle given the origin of this equipment with the desert planet nomads of the Minmatar clans of Turnur I. A few examples of the original masks were retrieved from Turnur I by corporate mercenaries involved in territorial conflicts and the design subsequently found its way onto the interstellar market. Though quite useful in the space context, as the mask continues to function effectively as protection against many environmental hazards, the choice to wear this mask may be considered an aesthetic or cultural statement.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,25452,None,0
+73424,1083,Women's Desert Nomad Goggles,"These rugged goggles are evidently adapted for environments where heat, stellar radiation and dust are an ever-present fact of life, though are based on a tried and tested frame design able to incorporate a variety of features. Goggles like these are common equipment in deserts and other arid or rocky environments, with their built in dust repulsion and temperature control fields making them particularly useful in a range of planetary environments.
+
+This particular design has been heavily configured for use in the deep desert and incorporates a number of vision modes and an improved binocular augmentation, together with heavy-duty repulsion fields and ultraviolet filtering fields. The customizations speak to the origin of this goggle design with the desert planet nomads of the Minmatar clans of Turnur I, though in the capsuleer context would be mostly an aesthetic or cultural choice of apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,25453,None,0
+73425,4057,Men's Desert Nomad Mask,"Breather masks and similar accoutrements are a common sight in the desert and rocky environments of barren worlds such as Turnur I but this design is particularly sophisticated and unusual. Designed to interface with the nanotech implants of any user, and incorporating adaptive systems that can establish new sub-implants, this mask bears all the signs of being derived from Triglavian hardware, if not itself an example of such technology. The mask itself would be proof against many hazardous environments, protecting the respiratory systems of the wearer from damage and aiding breathing, but appears to have been configured ""desert fashion"" for use in arid and dusty environments.
+
+The evident fact that Triglavian technology is the foundation of this mask's design and construction is something of a puzzle given the origin of this equipment with the desert planet nomads of the Minmatar clans of Turnur I. A few examples of the original masks were retrieved from Turnur I by corporate mercenaries involved in territorial conflicts and the design subsequently found its way onto the interstellar market. Though quite useful in the space context, as the mask continues to function effectively as protection against many environmental hazards, the choice to wear this mask may be considered an aesthetic or cultural statement.",0.5000000000,0.1000000000,0E-10,1,None,None,1,3478,25454,None,0
+73426,1083,Men's Desert Nomad Goggles,"These rugged goggles are evidently adapted for environments where heat, stellar radiation and dust are an ever-present fact of life, though are based on a tried and tested frame design able to incorporate a variety of features. Goggles like these are common equipment in deserts and other arid or rocky environments, with their built in dust repulsion and temperature control fields making them particularly useful in a range of planetary environments.
+
+This particular design has been heavily configured for use in the deep desert and incorporates a number of vision modes and an improved binocular augmentation, together with heavy-duty repulsion fields and ultraviolet filtering fields. The customizations speak to the origin of this goggle design with the desert planet nomads of the Minmatar clans of Turnur I, though in the capsuleer context would be mostly an aesthetic or cultural choice of apparel.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1408,25455,None,0
+73427,306,Amarr Cryptograph Storage,With the assistance of a data analyzer module it should be possible to retrieve Amarr encryption data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73428,306,Minmatar Cryptograph Storage,With the assistance of a data analyzer module it should be possible to retrieve Minmatar encryption data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73429,306,Caldari Cryptograph Storage,With the assistance of a data analyzer module it should be possible to retrieve Caldari encryption data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73430,306,Gallente Cryptograph Storage,With the assistance of a data analyzer module it should be possible to retrieve Gallente encryption data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+73431,474,Crimson Gauntlet Shortcut Keypass,This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+73432,474,Tetrimon Base Shortcut Keypass,This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes.,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+73436,1670,Men's 'Barbatus Rojo' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,25456,None,0
+73437,1670,Women's 'Domino Rojo' Facial Augmentation,"Using state-of-the-art nanocoating technology at a very personal level, facial augmentations can be crafted with striking designs that mask the mesh technology that will boost the wearer's somatosensory systems.
+
+Hyper-intensive simulations indicate a more focused and aware connection between an augmented individual's consciousness and their nervous-emotional responses. However, the benefits of this augmentation are not solely limited to improving cognitive interaction with emotional inputs and outputs.
+
+Whether sipping cocktails in the zero-g bars of Caille, or ripping apart the sputtering remains of a pirate vessel with your guns in nullsec, one thing will be certain: those who see your face will have it etched into their memory forever.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1836,25457,None,0
+73438,226,TEST Beacon ( copy ),"With it's blinking red light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail. ( copy )",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1211
+73439,226,TEST Beacon (Capture Point),"With it's blinking red light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail. ( copy )",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1211
+73440,1975,Non-Interactable Gallente Station 6 (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20164,1255
+73441,1975,Non-Interactable Gallente Station 1 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,15,2307
+73442,1975,Non-interactable Caldari Navy Station 4 (Do Not Translate),,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,20730
+73443,4494,Amarr Control Zone A,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25694
+73444,4494,Minmatar Control Zone A,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25730
+73445,4494,Caldari Control Zone A,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25701
+73446,4494,Gallente Control Zone A,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25714
+73447,227,Amarr Scoreboard - DO NOT TRANSLATE,,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+73448,227,Minmatar Scoreboard - DO NOT TRANSLATE,,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+73449,227,Caldari Scoreboard - DO NOT TRANSLATE,,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+73450,227,Gallente Scoreboard - DO NOT TRANSLATE,,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+73451,1950,Apocalypse Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+73452,1950,Apocalypse Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+73453,1950,Dragoon Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+73454,1950,Paladin Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+73455,1950,Prophecy Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+73456,1950,Punisher Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+73457,1950,Retribution Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+73458,1950,Tormentor Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+73459,1950,Magnate Navy Issue Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+73460,1950,Retribution Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+73461,1950,Coercer Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+73462,1950,Pontifex Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2142,None,None,0
+73463,1950,Augoror Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+73464,1950,Curse Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+73465,1950,Prophecy Navy Issue Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+73466,1950,Paladin Order of Tetrimon SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+73468,1950,Magnate Navy Issue Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+73474,1950,Prophecy Navy Issue Ironblood SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+73484,314,Paragon Gift Crate,,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21622,None,0
+73486,1975,Non-interactable Erebus (do not translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,2942
+73487,1975,Non-interactable Anshar (do not translate),,11150000.0000000000,190000.0000000000,0E-10,1,8,None,0,None,None,None,3359
+73488,1975,Non-interactable Leviathan (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,2930
+73489,1975,Non-interactable Rhea (do not translate),,11150000.0000000000,190000.0000000000,0E-10,1,1,None,0,None,None,None,20277
+73490,1975,Non-interactable Federation Navy Battlestation (do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20187,25610
+73491,1975,Non-Interactable Gallente Station 2 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,2306
+73492,1975,Non-Interactable Gallente Station 4 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,1253
+73493,1975,Non-Interactable Gallente Station 5 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,1254
+73494,1975,Non-Interactable Gallente Station 8 (Do Not Translate),,0E-10,0E-10,0E-10,1,8,None,0,None,None,20187,1257
+73495,1975,Non-Interactable Caldari Station 1 (Do Not Translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1019
+73496,1975,Non-Interactable Caldari Station 3 (Do Not Translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1017
+73497,1975,Non-Interactable Caldari Station 7 (Do Not Translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1251
+73498,1975,Non-Interactable Caldari Station 8 (Do Not Translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,20187,1309
+73547,1169,Imperial Frigate,A frigate of the Amarr Empire.,1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+73548,1175,Imperial Destroyer,A destroyer of the Amarr Empire.,1650000.0000000000,47000.0000000000,375.0000000000,1,4,None,0,None,None,None,2387
+73549,1179,Imperial Cruiser,A cruiser of the Amarr Empire.,18150000.0000000000,118000.0000000000,480.0000000000,1,4,None,0,None,None,None,1729
+73550,1183,Imperial Battlecruiser,A battlecruiser of the Amarr Empire.,20500000.0000000000,234000.0000000000,375.0000000000,1,4,None,0,None,None,None,20227
+73551,4431,Imperial Battleship,A battleship of the Amarr Empire.,153200000.0000000000,495000.0000000000,740.0000000000,1,4,None,0,None,None,None,2239
+73552,1166,Republic Frigate,A frigate of the Minmatar Republic.,1190000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,1891
+73553,1178,Republic Destroyer,A destroyer of the Minmatar Republic.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,20226
+73554,1182,Republic Cruiser,A cruiser of the Minmatar Republic.,18150000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,1884
+73555,1186,Republic Battlecruiser,A battlecruiser of the Minmatar Republic.,20500000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,20230
+73556,4434,Republic Battleship,A battleship of the Minmatar Republic.,153200000.0000000000,495000.0000000000,740.0000000000,1,2,None,0,None,None,None,2642
+73557,1167,State Frigate,A frigate of the Caldari State.,1190000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1792
+73558,1176,State Destroyer,A destroyer of the Caldari State.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,20223
+73559,1180,State Cruiser,A cruiser of the Caldari State.,18150000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1785
+73560,1184,State Battlecruiser,A battlecruiser of the Caldari State.,20500000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20228
+73561,4432,State Battleship,A battleship of the Caldari State.,153200000.0000000000,495000.0000000000,740.0000000000,1,1,None,0,None,None,None,3815
+73562,1168,Federation Frigate,A frigate of the Gallente Federation.,1190000.0000000000,28600.0000000000,135.0000000000,1,8,None,0,None,None,None,1808
+73563,1177,Federation Destroyer,A destroyer of the Gallente Federation.,1650000.0000000000,47000.0000000000,375.0000000000,1,8,None,0,None,None,None,20225
+73564,1181,Federation Cruiser,A cruiser of the Gallente Federation.,18150000.0000000000,118000.0000000000,440.0000000000,1,8,None,0,None,None,None,1804
+73565,1185,Federation Battlecruiser,A battlecruiser of the Gallente Federation.,20500000.0000000000,216000.0000000000,425.0000000000,1,8,None,0,None,None,None,20229
+73566,4433,Federation Battleship,A battleship of the Gallente Federation.,153200000.0000000000,495000.0000000000,740.0000000000,1,8,None,0,None,None,None,2139
+73567,4471,Providence Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73568,4471,Tayra Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73569,4471,Violator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73570,4471,Wreathe Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73571,4471,Amarr Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73572,4471,Apotheosis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73573,4471,Astero Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73574,4471,Atron Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73575,4471,Badger Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73576,4471,Bantam Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73577,4471,Bestower Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73578,4471,Boobook Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73579,4471,Breacher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73580,4471,Brutix Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73581,4471,Caldari Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73582,4471,Catalyst Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73583,4471,Charon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73584,4471,Coercer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73585,4471,Condor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73586,4471,Corax Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73587,4471,Cormorant Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73588,4471,Council Diplomatic Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73589,4471,Crucifier Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73590,4471,Cyclone Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73591,4471,Drake Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73592,4471,Echo Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73593,4471,Epithal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73594,4471,Executioner Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73595,4471,Fenrir Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73596,4471,Ferox Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73597,4471,Gallente Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73598,4471,Gnosis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73599,4471,Gold Magnate Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73600,4471,Goru's Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73601,4471,Guristas Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73602,4471,Harbinger Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73603,4471,Hematos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73604,4471,Hoarder Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73605,4471,Hurricane Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73606,4471,Ibis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73607,4471,Imicus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73608,4471,Immolator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73609,4471,Impairor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73610,4471,Incursus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73611,4471,InterBus Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73612,4471,Iteron Mark V Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73613,4471,Kestrel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73614,4471,Kryos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73615,4471,Leopard Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73616,4471,Magnate Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73617,4471,Mammoth Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73618,4471,Maulus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73619,4471,Merlin Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73620,4471,Miasmos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73621,4471,Moros Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73622,4471,Myrmidon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73623,4471,Naga Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73624,4471,Naglfar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73625,4471,Navitas Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73626,4471,Nereus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73627,4471,Obelisk Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73628,4471,Oracle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73629,4471,Phoenix Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73630,4471,Probe Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73631,4471,Providence Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73632,4471,Punisher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73633,4471,Reaper Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73634,4471,Revelation Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73635,4471,Sigil Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73636,4471,Silver Magnate Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73637,4471,Slasher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73638,4471,Sunesis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73639,4471,Taipan Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73640,4471,Talos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73641,4471,Tayra Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73642,4471,Thrasher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73643,4471,Tormentor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73644,4471,Tornado Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73645,4471,Tristan Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73646,4471,Velator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73647,4471,Venture Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73648,4471,Vigil Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73649,4471,Violator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73650,4471,Wreathe Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73651,4471,Astero Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73652,4471,Atron Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73653,4471,Badger Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73654,4471,Bantam Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73655,4471,Bestower Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73656,4471,Boobook Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73657,4471,Breacher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73658,4471,Brutix Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73659,4471,Burst Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73660,4471,Caldari Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73661,4471,Charon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73662,4471,Coercer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73663,4471,Condor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73664,4471,Corax Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73665,4471,Cormorant Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73666,4471,Council Diplomatic Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73667,4471,Crucifier Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73668,4471,Cyclone Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73669,4471,Dragoon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73670,4471,Drake Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73671,4471,Epithal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73672,4471,Executioner Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73673,4471,Fenrir Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73674,4471,Ferox Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73675,4471,Gallente Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73676,4471,Gnosis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73677,4471,Gold Magnate Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73678,4471,Goru's Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73679,4471,Griffin Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73680,4471,Guristas Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73681,4471,Hematos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73682,4471,Heron Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73683,4471,Hoarder Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73684,4471,Hurricane Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73685,4471,Ibis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73686,4471,Imicus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73687,4471,Immolator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73688,4471,Impairor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73689,4471,Incursus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73690,4471,Inquisitor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73691,4471,Iteron Mark V Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73692,4471,Kestrel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73693,4471,Kryos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73694,4471,Leopard Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73695,4471,Magnate Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73696,4471,Mammoth Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73697,4471,Maulus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73698,4471,Merlin Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73699,4471,Miasmos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73700,4471,Minmatar Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73701,4471,Myrmidon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73702,4471,Naga Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73703,4471,Naglfar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73704,4471,Navitas Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73705,4471,Nereus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73706,4471,Obelisk Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73707,4471,Oracle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73708,4471,Phoenix Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73709,4471,Probe Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73710,4471,Prophecy Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73711,4471,Punisher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73712,4471,Reaper Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73713,4471,Revelation Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73714,4471,Sigil Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73715,4471,Silver Magnate Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73716,4471,Slasher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73717,4471,Sunesis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73718,4471,Taipan Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73719,4471,Talos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73720,4471,Talwar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73721,4471,Thrasher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73722,4471,Tormentor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73723,4471,Tornado Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73724,4471,Tristan Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73725,4471,Velator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73726,4471,Venture Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73727,4471,Vigil Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73728,4471,Algos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73729,4471,Amarr Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73730,4471,Algos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73731,4471,Burst Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73732,4471,Dragoon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73733,4471,Griffin Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73734,4471,Inquisitor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73735,4471,Minmatar Shuttle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73736,4471,Prophecy Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73737,4471,Talwar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+73738,4471,Apotheosis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73739,4471,Catalyst Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73740,4471,Echo Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73741,4471,Harbinger Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73742,4471,InterBus Shuttle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73743,4471,Moros Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+73748,988,Wormhole J244,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+73749,988,Wormhole J377,"An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3715
+73750,1975,Gallente Navy Harbor S01b,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25627
+73751,1975,Gallente Navy Harbor M01b,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25628
+73752,1975,Gallente Navy Harbor L01b,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25629
+73753,1975,Gallente Navy Harbor XL01b,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25630
+73754,1975,Caldari Navy Harbor S01b,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25631
+73755,1975,Caldari Navy Harbor M01b,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25632
+73756,1975,Caldari Navy Harbor L01b,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25633
+73757,1975,Caldari Navy Harbor XL01b,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25634
+73758,1975,Gallente Navy Harbor S01c,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25635
+73759,1975,Gallente Navy Harbor M01c,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25636
+73760,1975,Gallente Navy Harbor L01c,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25637
+73761,1975,Gallente Navy Harbor XL01c,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25638
+73762,1975,Caldari Navy Harbor S01c,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25639
+73763,1975,Caldari Navy Harbor M01c,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25640
+73764,1975,Caldari Navy Harbor L01c,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25641
+73765,1975,Caldari Navy Harbor XL01c,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25642
+73766,1975,Gallente Navy Harbor S01d,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25643
+73767,1975,Gallente Navy Harbor M01d,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25644
+73768,1975,Gallente Navy Harbor L01d,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25645
+73769,1975,Gallente Navy Harbor XL01d,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25646
+73770,1975,Caldari Navy Harbor S01d,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25647
+73771,1975,Caldari Navy Harbor M01d,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25648
+73772,1975,Caldari Navy Harbor L01d,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25649
+73773,1975,Caldari Navy Harbor XL01d,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25650
+73774,1975,Gallente Navy Harbor S01e,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25651
+73775,1975,Gallente Navy Harbor M01e,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25652
+73776,1975,Gallente Navy Harbor L01e,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25653
+73777,1975,Gallente Navy Harbor XL01e,,0E-10,1.0000000000,0E-10,1,8,600000.0000,0,None,None,None,25654
+73778,1975,Caldari Navy Harbor S01e,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25655
+73779,1975,Caldari Navy Harbor M01e,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25656
+73780,1975,Caldari Navy Harbor L01e,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25657
+73781,1975,Caldari Navy Harbor XL01e,,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,None,25658
+73783,227,Amarr Ops Center Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73784,227,Minmatar Ops Center Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73785,227,Caldari Ops Center Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73786,227,Gallente Ops Center Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73787,485,Naglfar Fleet Issue,"Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.
+
+""Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes."" – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)",1260000000.0000000000,15500000.0000000000,2900.0000000000,1,2,4199400000.0000,1,3484,None,20076,25604
+73789,420,Coercer Navy Issue,"Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.",1650000.0000000000,47000.0000000000,375.0000000000,1,4,800000.0000,1,3481,None,20063,25606
+73790,485,Revelation Navy Issue,"Imperial Navy planners regard the Revelation-class dreadnoughts as a mainstay of Amarr military capability, with numerous variants having been developed from the basic class, including several marks of planetary assault dreadnoughts. For fleet actions and sieges of space installations, the Ministry of War required that an upgraded Revelation Navy Issue be equipped with even heavier armor, the most powerful capital energy weapons possible, and an effective capacitor warfare capability. The enhanced naval variant of the storied Revelation-class is a divine beast that amply epitomizes the Amarr way of war.
+
+""Let not your sword sleep easy in your hand, till the cities of God be built across heaven's band."" – The Scriptures, Book of Graces 11:29",1290000000.0000000000,18500000.0000000000,2175.0000000000,1,4,4333400000.0000,1,3484,None,20061,25601
+73792,485,Moros Navy Issue,"The shift of Gallente naval doctrine from over-reliance on drones to an acceptance of the reality that heavy guns mounted on well-protected platforms are a key element in winning fleet actions in space is dramatically illustrated by the changing role of the venerable Moros-class dreadnought. Once a vessel that was essentially a super-heavy drone carrier, the Moros-class has fallen into line with other dreadnoughts as a formidable capital gun platform. The Moros Navy Issue variant has been upgraded with heavy armor and repair systems meaning it can sustain tremendous punishment while its upgraded weapons systems deal out destruction on those targets pinned by its enhanced warp disruptors.
+
+""The Second Siege of Cylle was lifted when the invaders' assault faltered in the traps and was repulsed by our own siege engines."" – War Commentaries of dos Rouvenor",1250000000.0000000000,17550000.0000000000,2550.0000000000,1,8,4219100000.0000,1,3484,None,20072,25602
+73793,485,Phoenix Navy Issue,"Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.
+
+""Let the stars be the target of your arrows, that you may strike all your foes under them."" – Analects of the Raata Empire",1270000000.0000000000,16250000.0000000000,2750.0000000000,1,1,4318900000.0000,1,3484,None,20068,25603
+73794,420,Thrasher Fleet Issue,"The Republic Fleet's requirements for an upgraded Thrasher focused on the doctrinal strengths of the Minmatar: speed and unleashing a hailstorm of projectile fire upon any foe in range. To that end, the designers of the Thrasher Fleet Issue paid great attention to the engine systems and reducing the downsides of using high-performance microwarpdrive propulsion modules. The improvements to weapons systems significantly increased projectile rate of fire and the range of effective firing solutions. Increased firepower at range came at the cost of reduced tracking systems and dedicated defensive module support, but additional base shield and armor were crammed into the design by the canny Minmatar designers.",1600000.0000000000,43000.0000000000,400.0000000000,1,2,800000.0000,1,3481,None,20074,25609
+73795,420,Cormorant Navy Issue,"With the Cormorant well-established as a long-range anti-frigate platform, the Caldari Navy issued upgrade requirements that specified further enhancements to its ability to hit at range together with considerable improvements to defensive shield systems. Overhauling and expanding the energy systems and core processing systems to support these changes called for many changes to the base Cormorant's design. A joint tender from the megacorporations of the Ocean Faction proposing a total rebuild of the internal workings of the ship won the day. The resulting Caldari Navy variant of this proven railgun platform is ideally set up for sustained long-range engagements.",1700000.0000000000,52000.0000000000,425.0000000000,1,1,800000.0000,1,3481,None,20070,25607
+73796,420,Catalyst Navy Issue,"Despite its reputation for over-reliance on drones, the Federation Navy makes use of a number of powerful ""gunboat"" designs at every scale of combat and the Catalyst's well-earned reputation as a potent anti-frigate platform led to a Navy Issue upgrade program. The Navy's updated Catalyst has been enhanced with improved armor technology and highly-efficient weapon systems. To accompany the improved agility and speed of this tough gun platform, the Gallente oriented their new Navy Issue variant towards increased target acquisition at range.",1550000.0000000000,55000.0000000000,450.0000000000,1,8,800000.0000,1,3481,None,20074,25608
+73797,4431,Imperial Officer Battleship,A battleship of the Amarr Empire. This officer is coordinating Factional Warfare operations on the Frontlines.,153200000.0000000000,495000.0000000000,740.0000000000,1,4,None,0,None,None,None,2239
+73798,4434,Republic Officer Battleship,A battleship of the Minmatar Republic. This officer is coordinating Factional Warfare operations on the Frontlines.,153200000.0000000000,495000.0000000000,740.0000000000,1,2,None,0,None,None,None,2642
+73799,4432,State Officer Battleship,A battleship of the Caldari State. This officer is coordinating Factional Warfare operations on the Frontlines.,153200000.0000000000,495000.0000000000,740.0000000000,1,1,None,0,None,None,None,3815
+73800,4433,Federation Officer Battleship,A battleship of the Gallente Federation. This officer is coordinating Factional Warfare operations on the Frontlines.,153200000.0000000000,495000.0000000000,740.0000000000,1,8,None,0,None,None,None,2139
+73801,227,Amarr Rendezvous Point Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73802,227,Minmatar Rendezvous Point Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73803,227,Caldari Rendezvous Point Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73804,227,Gallente Rendezvous Point Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73807,227,Amarr Rendezvous Point Officer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73808,227,Minmatar Rendezvous Point Officer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73809,227,Caldari Rendezvous Point Officer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73810,227,Gallente Rendezvous Point Officer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+73811,186,Blood Raider Dreadnought Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25560
+73838,1950,Magnate Navy Issue Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+73839,1950,Heron Navy Issue Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+73840,1950,Imicus Navy Issue Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+73841,1950,Probe Fleet Issue Semiotique Superluminal SKIN,"Used by elite corporate executives and celebrity brand ambassadors of Semiotique Superluminal, this exclusive nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+73842,1975,Amarr Station State Large,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25668
+73843,1975,Amarr Gate State Medium,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25669
+73844,1975,Caldari Station State Large,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25670
+73845,1975,Caldari Gate State Medium,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25671
+73846,1975,Gallente Station State Large,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25672
+73847,1975,Gallente Gate State Medium,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25673
+73848,1975,Minmatar Station State Large,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25674
+73849,1975,Minmatar Gate State Medium,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25675
+73854,4494,Amarr Control Zone B,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25689
+73855,4494,Amarr Control Zone C,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25690
+73856,4494,Minmatar Control Zone B,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25727
+73857,4494,Minmatar Control Zone C,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25729
+73858,4494,Caldari Control Zone B,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25703
+73859,4494,Caldari Control Zone C,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25704
+73860,4494,Gallente Control Zone B,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25712
+73861,4494,Gallente Control Zone C,This object registers the presence of ships within 30km,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25713
+73864,186,Revelation Navy Issue Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25679
+73865,186,Phoenix Navy Issue Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25680
+73866,186,Naglfar Fleet Issue Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25682
+73868,186,Moros Navy Issue Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25681
+73869,1950,Cyclone Fleet Issue Snowline Bladeracer SKIN,"In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region.
+
+The ""bladeracer"" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the ""warm"" season.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+73870,1950,Ferox Navy Issue Steel Cardinal SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+73871,1950,Myrmidon Navy Issue Inner Zone Vanguard SKIN,"Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion.
+
+The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+73872,1950,Prophecy Navy Issue Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+73873,1950,Caldari Navy Hookbill Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+73874,1950,Ferox Navy Issue Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+73875,1950,Imperial Navy Slicer Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+73876,1950,Prophecy Navy Issue Versus Blueforce SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+73877,1950,Federation Navy Comet Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+73878,1950,Myrmidon Navy Issue Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+73879,1950,Republic Fleet Firetail Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+73880,1950,Cyclone Fleet Issue Versus Redforce SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+73909,6,Sun A0 (Disrupted Blue Small),"This small blue star has been disrupted by forces apparently unleashed by experimental stellar transmuter technology directed at its heart. Following an extreme stellar event, the star is now in a highly-energetic state and emitting increased radiation as it is wracked by massive coronal flare activity.
+
+A small blue sun belonging to a class of relatively common dwarf stars that are often planet-bearing or accompanied by planetary dust clouds. Many stars of this kind rotate quickly and the class is known for strong hydrogen and ionized metal lines in stellar spectroscopy.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25678
+73910,1220,Elite Infomorph Psychology,"Advanced training for those Capsuleers who want to push clone technology to its limits.
+
+Allows 1 additional jump clone per level.
+
+Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.",0E-10,0.0100000000,0E-10,1,4,500000000.0000,1,1746,33,None,0
+73911,7,Planet (Scorched Barren),"This barren planet has been scorched by the high-energy radiation of an extreme stellar event. The radiation burst blasted the surface and ionized what little remains of the sparse atmosphere of an already harsh and unforgiving world. It seems unlikely that anything could have survived the event that scarred this planet and it will continue to swing lifelessly around its disrupted and highly-energetic star.
+
+Typically barren planets are ""dead terrestrials"": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in future when the local temperature rises.",99999999999999996863366107917975552.0000000000,1.0000000000,0E-10,1,None,None,0,None,10133,None,25676
+73912,274,Advanced Contracting,"This skill allows you to create formal agreements with other characters.
+
+For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 41 at level 5)",0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,378,33,None,0
+73917,1975,Amarr Navy Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25683
+73918,1975,Amarr Navy Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25684
+73919,1975,Amarr Navy Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25685
+73920,1975,Amarr Navy Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25686
+73921,1975,Amarr Navy Small Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25687
+73922,1975,Amarr Navy Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25688
+73923,1975,Amarr Navy Small Structure 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25689
+73924,1975,Amarr Navy Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25690
+73925,1975,Amarr Navy Medium Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25691
+73926,1975,Amarr Navy Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25692
+73927,1975,Amarr Navy Medium Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25693
+73928,1975,Amarr Navy Medium Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25694
+73929,1975,Amarr Navy Medium Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25695
+73930,1975,Caldari Navy Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25696
+73931,1975,Caldari Navy Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25697
+73932,1975,Caldari Navy Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25698
+73933,1975,Caldari Navy Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25699
+73934,1975,Caldari Navy Small Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25700
+73935,1975,Caldari Navy Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25701
+73936,1975,Caldari Navy Small Structure 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25702
+73937,1975,Caldari Navy Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25703
+73938,1975,Caldari Navy Medium Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25704
+73939,1975,Caldari Navy Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25705
+73940,1975,Caldari Navy Medium Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25706
+73941,1975,Caldari Navy Medium Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25707
+73942,1975,Caldari Navy Medium Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25708
+73943,1975,Gallente Navy Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25709
+73944,1975,Gallente Navy Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25710
+73945,1975,Gallente Navy Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25711
+73946,1975,Gallente Navy Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25712
+73947,1975,Gallente Navy Small Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25713
+73948,1975,Gallente Navy Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25714
+73949,1975,Gallente Navy Small Structure 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25715
+73950,1975,Gallente Navy Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25716
+73951,1975,Gallente Navy Medium Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25717
+73952,1975,Gallente Navy Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25718
+73953,1975,Gallente Navy Medium Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25719
+73954,1975,Gallente Navy Medium Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25720
+73955,1975,Gallente Navy Medium Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25721
+73956,1975,Minmatar Fleet Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25722
+73957,1975,Minmatar Fleet Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25723
+73958,1975,Minmatar Fleet Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25724
+73959,1975,Minmatar Fleet Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25725
+73960,1975,Minmatar Fleet Small Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25726
+73961,1975,Minmatar Fleet Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25727
+73962,1975,Minmatar Fleet Small Structure 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25728
+73963,1975,Minmatar Fleet Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25729
+73964,1975,Minmatar Fleet Medium Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25730
+73965,1975,Minmatar Fleet Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25731
+73966,1975,Minmatar Fleet Medium Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25732
+73967,1975,Minmatar Fleet Medium Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25733
+73968,1975,Minmatar Fleet Medium Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25734
+73972,487,Catalyst Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25608
+73973,487,Coercer Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25606
+73974,1975,Amarr Navy ring 55k 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25735
+73975,1975,Amarr Navy ring 55k 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25736
+73976,1975,Amarr Navy ring 55k 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25737
+73977,1975,Amarr Navy ring 55k 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25738
+73978,487,Cormorant Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25607
+73979,487,Thrasher Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25609
+73991,1975,Amarr Navy ring 35k 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25742
+73992,1975,Amarr Navy ring 35k 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25743
+73993,1975,Amarr Navy ring 35k 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25744
+73994,1975,Amarr Navy ring 35k 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25745
+73995,537,Phoenix Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25603
+73996,537,Moros Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25602
+73999,537,Naglfar Fleet Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25604
+74000,537,Revelation Navy Issue Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25601
+74001,314,Military Navigation Telemetry,"Military navigation telemetry is routinely collected from and distributed to fleets in the warzones from the operations centers of the empires. The data is often collated and combined with other information to provide reports to higher command authorities.
+
+While not necessarily the most critical intelligence, particular after some time has elapsed, this kind of data can be of great value for analyzing military traffic movements across the warzone. Once authenticated this telemetry will generally be purchased, no questions asked, by the navies and militia forces of the empires.",0.0100000000,0.0100000000,0E-10,1,None,100000.0000,1,20,2853,None,0
+74002,920,Turnur Aftermath,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+74007,4471,Probe Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74008,4471,Heron Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74009,1975,Caldari Navy Connection 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25747
+74010,4471,Magnate Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74011,1975,Caldari Navy Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25748
+74012,1975,Caldari Navy Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25749
+74013,4471,Imicus Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74014,1975,Caldari Navy Connection 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25750
+74015,4471,Cyclone Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74016,1975,Caldari Navy Connection 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25751
+74017,1975,Caldari Navy Connection 04c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25752
+74018,4471,Ferox Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74019,1975,Caldari Navy Connection 04d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25753
+74020,4471,Prophecy Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74021,1975,Caldari Navy Connection 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25754
+74022,1975,Caldari Navy Connection 05b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25755
+74023,4471,Myrmidon Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74024,1975,Caldari Navy Connection 05c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25756
+74025,4471,Revelation Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74026,1975,Caldari Navy Platform 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25757
+74027,1975,Caldari Navy Platform 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25758
+74028,4471,Moros Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74029,4471,Phoenix Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74030,4471,Naglfar Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74031,4471,Coercer Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74032,4471,Cormorant Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74033,4471,Catalyst Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74034,4471,Thrasher Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74035,4471,Probe Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74036,4471,Heron Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74037,4471,Magnate Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74038,4471,Imicus Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74039,4471,Cyclone Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74040,4471,Ferox Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74041,4471,Prophecy Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74042,4471,Myrmidon Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74043,4471,Revelation Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74044,4471,Moros Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74045,4471,Phoenix Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74046,4471,Naglfar Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74047,4471,Coercer Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74048,4471,Cormorant Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74049,4471,Catalyst Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74050,4471,Thrasher Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+74051,1975,Minmatar Fleet Connection 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25759
+74052,1975,Minmatar Fleet Connection 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25760
+74053,1975,Minmatar Fleet Connection 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25761
+74054,1975,Minmatar Fleet Connection 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25762
+74055,1975,Minmatar Fleet Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25763
+74056,1975,Minmatar Fleet Connection 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25764
+74057,1975,Minmatar Fleet Connection 02c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25765
+74058,1975,Minmatar Fleet Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25766
+74059,1975,Minmatar Fleet Connection 03b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25767
+74060,1975,Minmatar Fleet Connection 03c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25768
+74061,1975,Minmatar Fleet Connection 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25769
+74062,1975,Minmatar Fleet Connection 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25770
+74063,1975,Minmatar Fleet Platform 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25771
+74064,1975,Minmatar Fleet Platform 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25772
+74065,1975,Non-interactable Moros Navy Issue(do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25602
+74066,1975,Non-interactable Catalyst Navy Issue(do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25608
+74067,1975,Non-interactable Myrmidon Navy Issue(do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25574
+74082,1975,Gallente Navy Connection 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25783
+74083,1975,Gallente Navy Connection 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25784
+74084,1975,Gallente Navy Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25785
+74085,1975,Gallente Navy Connection 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25786
+74086,1975,Gallente Navy Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25787
+74087,1975,Gallente Navy Connection 03b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25788
+74088,1975,Gallente Navy Connection 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25789
+74089,1975,Gallente Navy Connection 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25790
+74090,1975,Gallente Navy Connection 04c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25791
+74091,1975,Gallente Navy Connection 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25792
+74092,1975,Gallente Navy Connection 05b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25793
+74093,1975,Gallente Navy Connection 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25794
+74094,1975,Gallente Navy Connection 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25795
+74095,1975,Gallente Navy Connection 07b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25796
+74096,1975,Gallente Navy Connection 07c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25797
+74097,1975,Gallente Navy Connection 08a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25798
+74098,1975,Gallente Navy Connection 08b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25799
+74099,1975,Gallente Navy Connection 08c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25800
+74100,1975,Gallente Navy Hub 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25801
+74101,1975,Gallente Navy Hub 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25802
+74102,1975,Gallente Navy Hub 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25803
+74107,226,Federation Navy Infrastructure Hub,"This structure serves as the central command post for this system. Whoever controls this Infrastructure Hub can exert system-wide military control.
+This infrastructure hub is firmly under the control of the Federation Navy in the aftermath of a massive Federal military deployment into Placid on November 8th YC124.",0E-10,0E-10,0E-10,1,2,None,0,None,None,20187,3827
+74110,1950,Cormorant Navy Issue Sukuuvestaa SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+74111,1950,Thrasher Fleet Issue Justice SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+74112,1950,Catalyst Navy Issue Aliastra SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+74113,1950,Coercer Navy Issue Purity of the Throne SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+74114,4098,Navy Destroyers Expert System,"Navy Destroyers Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly all four of the new Navy Faction Destroyers that have recently become available to capsuleers. This is a promotional Expert System released to celebrate the 18th Alliance Tournament.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+74115,1950,Praxis Tercio Rojo SKIN,"This special issue nanocoating commemorates a famed kitz of the Society of Conscious Thought known for producing daring explorers and formidable warriors. As is often the way of the SoCT kitzes, the ancient Tercio Rojo kitz evolved in directions away from warfare and exploration, eventually shifting to a new name along with its new focus on other areas of education and training. The traditions of the kitz live on in various splinter kitzes and those few older institutions that took in Tercio Rojo explorers and philosopher warriors wishing to continue along their chosen path.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+74116,1950,Sunesis Tercio Rojo SKIN,"This special issue nanocoating commemorates a famed kitz of the Society of Conscious Thought known for producing daring explorers and formidable warriors. As is often the way of the SoCT kitzes, the ancient Tercio Rojo kitz evolved in directions away from warfare and exploration, eventually shifting to a new name along with its new focus on other areas of education and training. The traditions of the kitz live on in various splinter kitzes and those few older institutions that took in Tercio Rojo explorers and philosopher warriors wishing to continue along their chosen path.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+74117,1950,Gnosis Tercio Rojo SKIN,"This special issue nanocoating commemorates a famed kitz of the Society of Conscious Thought known for producing daring explorers and formidable warriors. As is often the way of the SoCT kitzes, the ancient Tercio Rojo kitz evolved in directions away from warfare and exploration, eventually shifting to a new name along with its new focus on other areas of education and training. The traditions of the kitz live on in various splinter kitzes and those few older institutions that took in Tercio Rojo explorers and philosopher warriors wishing to continue along their chosen path.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+74118,1950,Capsule Tercio Rojo SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
+
+This special issue nanocoating commemorates a famed kitz of the Society of Conscious Thought known for producing daring explorers and formidable warriors. As is often the way of the SoCT kitzes, the ancient Tercio Rojo kitz evolved in directions away from warfare and exploration, eventually shifting to a new name along with its new focus on other areas of education and training. The traditions of the kitz live on in various splinter kitzes and those few older institutions that took in Tercio Rojo explorers and philosopher warriors wishing to continue along their chosen path.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+74120,1971,"Proving Damage, HP, Prop Mod and Overheating Bonus (Do not translate)",,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+74121,1950,Coercer Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
+
+As a long-time associate of the Glittering Dream, President of EverMore Alexander Ducasse arranged for the Paragon corporation to offer the Glittering dream SKIN on a limited number of additional hulls. This includes non-Gallente ships for the first time as part of a cluster-wide promotion of the exclusive Glittering Dream brand.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74123,1950,Coercer Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The range was expanded to destroyers as part of AIR's partnership with the Paragon corporation.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74124,1950,Coercer Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74125,1950,Cormorant Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
+
+As a long-time associate of the Glittering Dream, President of EverMore Alexander Ducasse arranged for the Paragon corporation to offer the Glittering dream SKIN on a limited number of additional hulls. This includes non-Gallente ships for the first time as part of a cluster-wide promotion of the exclusive Glittering Dream brand.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74126,1950,Cormorant Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The range was expanded to destroyers as part of AIR's partnership with the Paragon corporation.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74127,1950,Cormorant Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74128,1950,Catalyst Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
+
+As a long-time associate of the Glittering Dream, President of EverMore Alexander Ducasse arranged for the Paragon corporation to offer the Glittering dream SKIN on a limited number of additional hulls. This includes non-Gallente ships for the first time as part of a cluster-wide promotion of the exclusive Glittering Dream brand.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74129,1950,Catalyst Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The range was expanded to destroyers as part of AIR's partnership with the Paragon corporation.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74130,1950,Catalyst Semiotique Sports SKIN,,0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74131,1950,Thrasher Glittering Dream SKIN,"The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.
+
+A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.
+
+Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.
+
+As a long-time associate of the Glittering Dream, President of EverMore Alexander Ducasse arranged for the Paragon corporation to offer the Glittering dream SKIN on a limited number of additional hulls. This includes non-Gallente ships for the first time as part of a cluster-wide promotion of the exclusive Glittering Dream brand.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74132,1950,Thrasher Aspirant Enforcer SKIN,"This nanocoating has been developed for New Eden's capsuleer academies as a means of celebrating graduate capsuleers aspiring to a career as an Enforcer. The range was expanded to destroyers as part of AIR's partnership with the Paragon corporation.
+
+The life of an Enforcer in New Eden means taking jobs and making ISK where you can. Fortunately, there are plenty of corporate agents seeking the assistance of capsuleers and plenty of money to be made from bounties. If you get on the good side of New Eden's megacorporations by completing missions and hunting down pirates, your account will be full of ISK in no time.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74133,1950,Thrasher Semiotique Sports SKIN,"Used on corporate transports and service vessels of Semiotique Superluminal's fleet, this special nanocoating was designed to mark the launch of the Semiotique Sports brand by one of the biggest players in New Eden's communications and media landscape.
+
+Semiotique Superluminal is one of New Eden's largest FTL communications corporations, owned by the reclusive and eccentric trillionaire Lous Chavol, founder of the Scope and an immensely powerful figure in the Gallente Federation's corporate world. From its beginnings as one of the more successful FTL communications companies during the last expansion phase of the Gallente Federation, Semiotique has become a megacorporation that may even rival the titanic Quafe Company for its reach.
+
+In recent decades, Semiotique Superluminal has expanded its activities into all manner of technology, media, and entertainment interests. The holocasting and virtuality industries are a major growth area for the corporation, and under its Semiotique Sports brand it has ambitious plans to expand into popular high-tech sports such as Gravball, Mind Clash, spaceship racing, and even the controversial but incredibly lucrative combat sports field.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+74141,324,Geri,"The Geri was originally the product of a development program that involved the eccentric and often clashing talents of Tapio Histvaari, Core Complexion's Chief of Missile Systems Development, and Hildara Rostavik, Core's Lead Designer of Autonomous Weapons. The program was an effort to cram as much missile firepower as possible into the Bestla heavy assault cruiser, and its Geri assault frigate counterpart, while also supporting the sophisticated control routines and bandwidth to operate stasis webification drones with massively uprated systems.
+
+Despite serious personality clashes between the Caldari missiles expert Histvaari and Minmatar drone designer Rostavik, the Geri was brilliantly redesigned from its basic Rifter-hull format into an incredibly advanced, and incredibly expensive, assault frigate. While the performance of the Geri's missiles and stasis drones was far above anything achieved in combination in such a compact format, the Republic Fleet balked at the prospect of paying for whole squadrons made up of the Geri and the similarly expensive Bestla.
+
+Although a few Geris are maintained by elite special tasks units of the Republic, a significant number of the initial production run were donated as prizes to the Independent Gaming Commission's Alliance Tournament XVIII by the Minmatar when the Republic became the principal sponsor of the event in YC124.",1309000.0000000000,27289.0000000000,260.0000000000,1,2,18100000.0000,1,1623,None,20078,25814
+74143,1950,Cruor Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+74144,1950,Worm Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+74145,1950,Succubus Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+74146,1950,Dramiel Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+74147,1950,Daredevil Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+74148,1950,Astero Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+74149,1950,Skybreaker Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,3541,None,None,0
+74150,1950,Damavik Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,135,None,1,2486,None,None,0
+74151,1950,Garmur Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+74152,1950,Sacrilege Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+74153,1950,Cerberus Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+74154,1950,Muninn Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+74155,1950,Armageddon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1964,None,None,0
+74156,1950,Scorpion Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+74157,1950,Dominix Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+74158,1950,Typhoon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,1967,None,None,0
+74159,226,Gallente Federation Stargate Construction,Gallente Federation stargate construction uses the preferred methods and materials of Gallente space industrial corporations but essentially uses the core technology used by all standard stargates.,99999999999999996863366107917975552.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25533
+74160,1950,Ishtar Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+74161,303,Expired Extended 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+74162,303,Expired Potent 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+74163,303,Expired Basic 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+74199,303,Expired Wightstorm Sunyata Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-8% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74200,303,Expired Wightstorm Sunyata Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-12% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74201,303,Expired Wightstorm Sunyata Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-16% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74202,303,Expired Wightstorm Nirvana Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74203,303,Expired Wightstorm Nirvana Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74204,303,Expired Wightstorm Nirvana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74205,303,Expired Wightstorm Rapture Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-4% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74206,303,Expired Wightstorm Rapture Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-6% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74207,303,Expired Wightstorm Rapture Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-8% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74208,303,Expired Wightstorm Cetana Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74209,303,Expired Wightstorm Cetana Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74210,303,Expired Wightstorm Cetana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++16% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74211,303,Expired Wightstorm Vitarka Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74212,303,Expired Wightstorm Vitarka Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74213,303,Expired Wightstorm Vitarka Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74214,303,Expired Wightstorm Manasikara Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74215,303,Expired Wightstorm Manasikara Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74216,303,Expired Wightstorm Manasikara Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++16% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74255,353,QA Survey Scanner,This module does not exist.,0E-10,5.0000000000,0E-10,1,None,None,0,None,2732,None,0
+74256,353,QA Miner,This module does not exist.,0E-10,5.0000000000,0E-10,1,None,None,0,None,1061,None,11146
+74257,303,Expired Wightstorm Sunyata Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-20% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74258,303,Expired Wightstorm Nirvana Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74259,303,Expired Wightstorm Rapture Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-10% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74260,303,Expired Wightstorm Cetana Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74261,303,Expired Wightstorm Vitarka Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74262,303,Expired Wightstorm Manasikara Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+74316,358,Bestla,"The Bestla was originally the product of a development program that involved the eccentric and often clashing talents of Tapio Histvaari, Core Complexion's Chief of Missile Systems Development, and Hildara Rostavik, Core's Lead Designer of Autonomous Weapons. The program was an effort to cram as much missile firepower as possible into the Bestla heavy assault cruiser, and its Geri assault frigate counterpart, while also supporting the sophisticated control routines and bandwidth to operate stasis webification drones with massively uprated systems.
+
+Despite serious personality clashes between the Caldari missiles expert Histvaari and Minmatar drone designer Rostavik, the Bestla was brilliantly redesigned from its basic Rupture-hull format into an incredibly advanced, and incredibly expensive, heavy assault cruiser. While the performance of the Bestla's missiles and stasis drones was far above anything achieved in combination in such a compact format, the Republic Fleet balked at the prospect of paying for whole squadrons made up of the Bestla and the similarly expensive Geri.
+
+Although a few Bestlas are maintained by elite special tasks units of the Republic, a significant number of the initial production run were donated as prizes to the Independent Gaming Commission's Alliance Tournament XVIII by the Minmatar when the Republic became the principal sponsor of the event in YC124.",11650000.0000000000,96000.0000000000,660.0000000000,1,2,141900000.0000,1,1621,None,20076,25815
+74385,500,Reserved for future firework use (DO NOT TRANSLATE),,100.0000000000,0.1000000000,0E-10,100,None,None,0,None,20973,None,25596
+74386,500,Yoiul's Ascent Firework,,100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25811
+74387,1194,Yoiul's Ascent Firework Crate,This crate contains Yoiul's Ascent Fireworks and a Festival Launcher.,0E-10,1.0000000000,0E-10,1,None,None,1,1663,24295,None,0
+74391,1975,Non-interactable Phoenix Navy Issue (do not translate),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25603
+74397,15,Minmatar Trade Post (Damaged),,0E-10,1.0000000000,0E-10,1,2,600000.0000,0,None,None,14,25677
+74406,1975,Invisible Cloud - Disallow Cloaking 500KM,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+74426,4072,Expired DNCR-05H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24566,None,0
+74427,4072,Expired DNNR-01L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24567,None,0
+74428,4072,Expired DSHR-01H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24566,None,0
+74429,4072,Expired PRNCR-10H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
+
+This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in highsec-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24566,None,0
+74430,4072,Expired RDLF-10L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24567,None,0
+74431,4072,Expired VXN-01N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24568,None,0
+74432,4072,Expired BLTZN-05L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.
+
+In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
+
+This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24567,None,0
+74433,4072,Expired CMT-05N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24568,None,0
+74434,4072,Expired CPD-10N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,1663,24568,None,0
+74448,1122,QA Salvager,The only thing this module can't salvage is your terrible posting.,0E-10,5.0000000000,0E-10,1,None,33264.0000,0,None,3240,None,11165
+74449,1194,Expired Ice Storm Filaments Crate,This crate contains a selection of Frostline Laboratories Ice Storm filaments.,0E-10,1.0000000000,0E-10,1,None,None,0,None,24290,None,0
+74500,4098,Winter Nexus Expert System,"Winter Nexus Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly ORE Expedition Frigate class ships. This is a promotional Expert System released to celebrate the Winter Nexus event.
+
+The temporary skills provided by this Expert System last for four days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24601,None,0
+74520,1971,"Proving HP, Remote Rep Impedance, and Overheating Bonus (Do not translate)",,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+74521,4513,Mordunium,"This is the most common form of Mordunium ore with a standard relative density of Pyerite mineral content.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,100,None,640.0000,1,3487,232,None,0
+74522,4513,Plum Mordunium,"Plum Mordunium is an uncommon form of Mordunium ore with a relative density of Pyerite mineral content 5% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,100,None,672.0000,1,3487,232,None,0
+74523,4513,Prize Mordunium,"Prize Mordunium is a rarer form of Mordunium ore with a relative density of Pyerite mineral content 10% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,100,None,704.0000,1,3487,232,None,0
+74524,4513,Plunder Mordunium,"Plunder Mordunium is a very rare form of Mordunium ore with a relative density of Pyerite mineral content 15% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.1000000000,0E-10,100,None,736.0000,1,3487,232,None,0
+74525,4514,Ytirium,"This is the most common form of Ytirium ore with a standard relative density of Isogen mineral content.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,30720.0000,1,3488,1271,None,0
+74526,4514,Bootleg Ytirium,"Bootleg Ytirium is an uncommon form of Ytirium ore with a relative density of Isogen mineral content 5% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,32256.0000,1,3488,1271,None,0
+74527,4514,Firewater Ytirium,"Firewater Ytirium is a rarer form of Ytirium ore with a relative density of Isogen mineral content 10% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,33792.0000,1,3488,1271,None,0
+74528,4514,Moonshine Ytirium,"Moonshine Ytirium is a very rare form of Ytirium ore with a relative density of Isogen mineral content 15% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,0.6000000000,0E-10,100,None,35328.0000,1,3488,1271,None,0
+74529,4515,Eifyrium,"This is the most common form of Eifyrium ore with a standard relative density of Zydrine mineral content.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,544768.0000,1,3489,1277,None,0
+74530,4515,Doped Eifyrium,"Doped Eifyrium is an uncommon form of Eifyrium ore with a relative density of Zydrine mineral content 5% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,571392.0000,1,3489,1277,None,0
+74531,4515,Boosted Eifyrium,"Boosted Eifyrium is a rarer form of Eifyrium ore with a relative density of Zydrine mineral content 10% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,600064.0000,1,3489,1277,None,0
+74532,4515,Augmented Eifyrium,"Augmented Eifyrium is a very rare form of Eifyrium ore with a relative density of Zydrine mineral content 15% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,626688.0000,1,3489,1277,None,0
+74533,4516,Ducinium,"This is the most common form of Ducinium ore with a standard relative density of Megacyte mineral content.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1392640.0000,1,3490,1274,None,0
+74534,4516,Noble Ducinium,"Noble Ducinium is an uncommon form of Ducinium ore with a relative density of Megacyte mineral content 5% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1466368.0000,1,3490,1274,None,0
+74535,4516,Royal Ducinium,"Royal Ducinium is a rarer form of Ducinium ore with a relative density of Megacyte mineral content 10% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1531904.0000,1,3490,1274,None,0
+74536,4516,Imperial Ducinium,"Imperial Ducinium is a very rare form of Ducinium ore with a relative density of Megacyte mineral content 15% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+Available primarily in nullsec and W-space systems containing A0 (Blue Small) stars, as well as surveyed locations on the borders of empire and nullsec space.",99999999999999996863366107917975552.0000000000,16.0000000000,0E-10,100,4,1605632.0000,1,3490,1274,None,0
+74686,1975,Fortified Sansha Elevator (Winter Nexus music) (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2489
+74884,4471,Adrestia Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74885,4471,Anathema Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74886,4471,Arazu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74887,4471,Arbitrator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74888,4471,Ares Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74889,4471,Armageddon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74890,4471,Ashimmu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74891,4471,Augoror Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74892,4471,Augoror Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74893,4471,Basilisk Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74894,4471,Bellicose Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74895,4471,Bestla Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74896,4471,Bifrost Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74897,4471,Blackbird Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74898,4471,Broadsword Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74899,4471,Buzzard Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74900,4471,Caedes Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74901,4471,Caldari Navy Hookbill Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74902,4471,Cambion Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74903,4471,Caracal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74904,4471,Caracal Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74905,4471,Celestis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74906,4471,Cerberus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74907,4471,Chameleon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74908,4471,Cheetah Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74909,4471,Chremoas Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74910,4471,Claw Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74911,4471,Confessor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74912,4471,Covetor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74913,4471,Crane Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74914,4471,Crow Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74915,4471,Crucifier Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74916,4471,Cruor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74917,4471,Crusader Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74918,4471,Curse Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74919,4471,Cynabal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74920,4471,Damavik Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74921,4471,Daredevil Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74922,4471,Deacon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74923,4471,Deimos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74924,4471,Devoter Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74925,4471,Dominix Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74926,4471,Dramiel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74927,4471,Draugur Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74928,4471,Eagle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74929,4471,Echelon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74930,4471,Endurance Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74931,4471,Enforcer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74932,4471,Enyo Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74933,4471,Eris Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74934,4471,Etana Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74935,4471,Exequror Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74936,4471,Exequror Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74937,4471,Falcon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74938,4471,Federation Navy Comet Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74939,4471,Fiend Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74940,4471,Flycatcher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74941,4471,Freki Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74942,4471,Garmur Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74943,4471,Geri Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74944,4471,Gila Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74945,4471,Griffin Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74946,4471,Guardian Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74947,4471,Guardian-Vexor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74948,4471,Harpy Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74949,4471,Hawk Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74950,4471,Hecate Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74951,4471,Helios Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74952,4471,Heretic Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74953,4471,Hound Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74954,4471,Huginn Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74955,4471,Hulk Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74956,4471,Hydra Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74957,4471,Hyena Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74958,4471,Ikitursa Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74959,4471,Imp Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74960,4471,Impel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74961,4471,Imperial Navy Slicer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74962,4471,Ishkur Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74963,4471,Ishtar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74964,4471,Jackdaw Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74965,4471,Jaguar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74966,4471,Keres Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74967,4471,Kikimora Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74968,4471,Kirin Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74969,4471,Kitsune Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74970,4471,Lachesis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74971,4471,Laelaps Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74972,4471,Legion Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74973,4471,Loki Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74974,4471,Mackinaw Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74975,4471,Magus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74976,4471,Malediction Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74977,4471,Malice Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74978,4471,Maller Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74979,4471,Manticore Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74980,4471,Mastodon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74981,4471,Maulus Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74982,4471,Miasmos Amastris Edition Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74983,4471,Miasmos Quafe Ultra Edition Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74984,4471,Miasmos Quafe Ultramarine Edition Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74985,4471,Mimir Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74986,4471,Moa Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74987,4471,Monitor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74988,4471,Moracha Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74989,4471,Muninn Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74990,4471,Nemesis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74991,4471,Nergal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74992,4471,Noctis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74993,4471,Occator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74994,4471,Omen Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74995,4471,Omen Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74996,4471,Oneiros Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74997,4471,Onyx Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74998,4471,Opux Luxury Yacht Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+74999,4471,Orca Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75000,4471,Orthrus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75001,4471,Osprey Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75002,4471,Osprey Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75003,4471,Pacifier Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75004,4471,Phantasm Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75005,4471,Phobos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75006,4471,Pilgrim Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75007,4471,Pontifex Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75008,4471,Porpoise Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75009,4471,Primae Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75010,4471,Procurer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75011,4471,Prorator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75012,4471,Prospect Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75013,4471,Proteus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75014,4471,Prowler Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75015,4471,Purifier Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75016,4471,Rabisu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75017,4471,Raiju Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75018,4471,Rapier Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75019,4471,Raptor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75020,4471,Republic Fleet Firetail Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75021,4471,Retribution Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75022,4471,Retriever Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75023,4471,Rodiva Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75024,4471,Rook Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75025,4471,Rupture Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75026,4471,Sabre Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75027,4471,Sacrilege Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75028,4471,Scalpel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75029,4471,Scimitar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75030,4471,Scorpion Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75031,4471,Scythe Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75032,4471,Scythe Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75033,4471,Sentinel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75034,4471,Skiff Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75035,4471,Skybreaker Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75036,4471,Stabber Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75037,4471,Stabber Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75038,4471,Stiletto Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75039,4471,Stork Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75040,4471,Stormbringer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75041,4471,Stratios Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75042,4471,Stratios Emergency Responder Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75043,4471,Succubus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75044,4471,Svipul Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75045,4471,Taranis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75046,4471,Tengu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75047,4471,Thalia Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75048,4471,Thorax Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75049,4471,Tiamat Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75050,4471,Typhoon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75051,4471,Utu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75052,4471,Vagabond Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75053,4471,Vangel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75054,4471,Vedmak Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75055,4471,Vengeance Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75056,4471,Vexor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75057,4471,Vexor Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75058,4471,Viator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75059,4471,Victor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75060,4471,Victorieux Luxury Yacht Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75061,4471,Vigil Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75062,4471,Vigilant Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75063,4471,Virtuoso Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75064,4471,Whiptail Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75065,4471,Wolf Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75066,4471,Worm Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75067,4471,Zarmazd Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75068,4471,Zealot Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75069,4471,Zephyr Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+75070,4471,Adrestia Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75071,4471,Anathema Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75072,4471,Arazu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75073,4471,Arbitrator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75074,4471,Ares Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75075,4471,Armageddon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75076,4471,Ashimmu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75077,4471,Augoror Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75078,4471,Augoror Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75079,4471,Basilisk Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75080,4471,Bellicose Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75081,4471,Bestla Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75082,4471,Bifrost Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75083,4471,Blackbird Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75084,4471,Broadsword Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75085,4471,Buzzard Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75086,4471,Caedes Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75087,4471,Caldari Navy Hookbill Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75088,4471,Cambion Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75089,4471,Caracal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75090,4471,Caracal Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75091,4471,Celestis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75092,4471,Cerberus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75093,4471,Chameleon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75094,4471,Cheetah Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75095,4471,Chremoas Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75096,4471,Claw Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75097,4471,Confessor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75098,4471,Covetor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75099,4471,Crane Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75100,4471,Crow Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75101,4471,Crucifier Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75102,4471,Cruor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75103,4471,Crusader Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75104,4471,Curse Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75105,4471,Cynabal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75106,4471,Damavik Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75107,4471,Daredevil Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75108,4471,Deacon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75109,4471,Deimos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75110,4471,Devoter Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75111,4471,Dominix Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75112,4471,Dramiel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75113,4471,Draugur Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75114,4471,Eagle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75115,4471,Echelon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75116,4471,Endurance Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75117,4471,Enforcer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75118,4471,Enyo Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75119,4471,Eris Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75120,4471,Etana Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75121,4471,Exequror Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75122,4471,Exequror Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75123,4471,Falcon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75124,4471,Federation Navy Comet Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75125,4471,Fiend Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75126,4471,Flycatcher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75127,4471,Freki Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75128,4471,Garmur Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75129,4471,Geri Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75130,4471,Gila Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75131,4471,Griffin Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75132,4471,Guardian Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75133,4471,Guardian-Vexor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75134,4471,Harpy Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75135,4471,Hawk Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75136,4471,Hecate Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75137,4471,Helios Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75138,4471,Heretic Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75139,4471,Hound Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75140,4471,Huginn Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75141,4471,Hulk Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75142,4471,Hydra Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75143,4471,Hyena Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75144,4471,Ikitursa Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75145,4471,Imp Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75146,4471,Impel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75147,4471,Imperial Navy Slicer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75148,4471,Ishkur Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75149,4471,Ishtar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75150,4471,Jackdaw Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75151,4471,Jaguar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75152,4471,Keres Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75153,4471,Kikimora Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75154,4471,Kirin Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75155,4471,Kitsune Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75156,4471,Lachesis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75157,4471,Laelaps Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75158,4471,Legion Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75159,4471,Loki Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75160,4471,Mackinaw Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75161,4471,Magus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75162,4471,Malediction Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75163,4471,Malice Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75164,4471,Maller Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75165,4471,Manticore Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75166,4471,Mastodon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75167,4471,Maulus Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75168,4471,Miasmos Amastris Edition Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75169,4471,Miasmos Quafe Ultra Edition Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75170,4471,Miasmos Quafe Ultramarine Edition Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75171,4471,Mimir Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75172,4471,Moa Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75173,4471,Monitor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75174,4471,Moracha Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75175,4471,Muninn Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75176,4471,Nemesis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75177,4471,Nergal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75178,4471,Noctis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75179,4471,Occator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75180,4471,Omen Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75181,4471,Omen Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75182,4471,Oneiros Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75183,4471,Onyx Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75184,4471,Opux Luxury Yacht Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75185,4471,Orca Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75186,4471,Orthrus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75187,4471,Osprey Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75188,4471,Osprey Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75189,4471,Pacifier Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75190,4471,Phantasm Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75191,4471,Phobos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75192,4471,Pilgrim Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75193,4471,Pontifex Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75194,4471,Porpoise Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75195,4471,Primae Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75196,4471,Procurer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75197,4471,Prorator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75198,4471,Prospect Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75199,4471,Proteus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75200,4471,Prowler Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75201,4471,Purifier Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75202,4471,Rabisu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75203,4471,Raiju Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75204,4471,Rapier Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75205,4471,Raptor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75206,4471,Republic Fleet Firetail Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75207,4471,Retribution Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75208,4471,Retriever Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75209,4471,Rodiva Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75210,4471,Rook Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75211,4471,Rupture Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75212,4471,Sabre Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75213,4471,Sacrilege Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75214,4471,Scalpel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75215,4471,Scimitar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75216,4471,Scorpion Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75217,4471,Scythe Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75218,4471,Scythe Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75219,4471,Sentinel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75220,4471,Skiff Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75221,4471,Skybreaker Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75222,4471,Stabber Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75223,4471,Stabber Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75224,4471,Stiletto Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75225,4471,Stork Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75226,4471,Stormbringer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75227,4471,Stratios Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75228,4471,Stratios Emergency Responder Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75229,4471,Succubus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75230,4471,Svipul Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75231,4471,Taranis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75232,4471,Tengu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75233,4471,Thalia Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75234,4471,Thorax Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75235,4471,Tiamat Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75236,4471,Typhoon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75237,4471,Utu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75238,4471,Vagabond Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75239,4471,Vangel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75240,4471,Vedmak Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75241,4471,Vengeance Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75242,4471,Vexor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75243,4471,Vexor Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75244,4471,Viator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75245,4471,Victor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75246,4471,Victorieux Luxury Yacht Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75247,4471,Vigil Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75248,4471,Vigilant Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75249,4471,Virtuoso Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75250,4471,Whiptail Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75251,4471,Wolf Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75252,4471,Worm Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75253,4471,Zarmazd Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75254,4471,Zealot Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75255,4471,Zephyr Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+75256,4100,18th Alliance Tournament: TRUTH. HONOUR. LIGHT.,"
TRUTH. HONOUR. LIGHT. Year 124 - 18th Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+75265,1950,Succubus Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+75266,1950,Phantasm Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+75267,1950,Nightmare Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+75268,1950,Barghest Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+75269,1950,Orthrus Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+75270,1950,Garmur Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+75271,1950,Ashimmu Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+75272,1950,Bhaalgorn Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+75273,1950,Cruor Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art. In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+75274,1975,Sansha Winter Station Ruins,,0E-10,0E-10,0E-10,1,8,None,0,None,None,20174,24905
+75275,4513,Compressed Mordunium,"This is the most common form of Mordunium ore with a standard relative density of Pyerite mineral content.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0010000000,0E-10,100,None,640.0000,1,3487,3319,None,0
+75276,4513,Compressed Plum Mordunium,"Plum Mordunium is an uncommon form of Mordunium ore with a relative density of Pyerite mineral content 5% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0010000000,0E-10,100,None,672.0000,1,3487,3319,None,0
+75277,4513,Compressed Prize Mordunium,"Prize Mordunium is a rarer form of Mordunium ore with a relative density of Pyerite mineral content 10% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0010000000,0E-10,100,None,704.0000,1,3487,3319,None,0
+75278,4513,Compressed Plunder Mordunium,"Plunder Mordunium is a very rare form of Mordunium ore with a relative density of Pyerite mineral content 15% greater than the standard form.
+
+Mordunium is a rare ore that contains a useful concentration of the Pyerite mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Mordunium was the Pyerite-bearing ore discovered by this group and was named for the Mordu's Legion contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0010000000,0E-10,100,None,736.0000,1,3487,3319,None,0
+75279,4514,Compressed Ytirium,"This is the most common form of Ytirium ore with a standard relative density of Isogen mineral content.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,30720.0000,1,3488,3315,None,0
+75280,4514,Compressed Bootleg Ytirium,"Bootleg Ytirium is an uncommon form of Ytirium ore with a relative density of Isogen mineral content 5% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,32256.0000,1,3488,3315,None,0
+75281,4514,Compressed Firewater Ytirium,"Firewater Ytirium is a rarer form of Ytirium ore with a relative density of Isogen mineral content 10% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,33792.0000,1,3488,3315,None,0
+75282,4514,Compressed Moonshine Ytirium,"Moonshine Ytirium is a very rare form of Ytirium ore with a relative density of Isogen mineral content 15% greater than the standard form.
+
+Ytirium is a rare ore that contains a useful concentration of the Isogen mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ytirium was the Isogen-bearing ore discovered by this group and was named for the Ytiri corporation contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0060000000,0E-10,100,None,35328.0000,1,3488,3315,None,0
+75283,4515,Compressed Eifyrium,"This is the most common form of Eifyrium ore with a standard relative density of Zydrine mineral content.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,544768.0000,1,3489,3307,None,0
+75284,4515,Compressed Doped Eifyrium,"Doped Eifyrium is an uncommon form of Eifyrium ore with a relative density of Zydrine mineral content 5% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,571392.0000,1,3489,3307,None,0
+75285,4515,Compressed Boosted Eifyrium,"Boosted Eifyrium is a rarer form of Eifyrium ore with a relative density of Zydrine mineral content 10% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,600064.0000,1,3489,3307,None,0
+75286,4515,Compressed Augmented Eifyrium,"Augmented Eifyrium is a very rare form of Eifyrium ore with a relative density of Zydrine mineral content 15% greater than the standard form.
+
+Eifyrium is a rare ore that contains a useful concentration of the Zydrine mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Eifyrium was the Zydrine-bearing ore discovered by this group and was named for the Eifyr and Co. contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,626688.0000,1,3489,3307,None,0
+75287,4516,Compressed Ducinium,"This is the most common form of Ducinium ore with a standard relative density of Megacyte mineral content.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,1392640.0000,1,3490,3316,None,0
+75288,4516,Compressed Noble Ducinium,"Noble Ducinium is an uncommon form of Ducinium ore with a relative density of Megacyte mineral content 5% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,1466368.0000,1,3490,3316,None,0
+75289,4516,Compressed Royal Ducinium,"Royal Ducinium is a rarer form of Ducinium ore with a relative density of Megacyte mineral content 10% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,1531904.0000,1,3490,3316,None,0
+75290,4516,Compressed Imperial Ducinium,"Imperial Ducinium is a very rare form of Ducinium ore with a relative density of Megacyte mineral content 15% greater than the standard form.
+
+Ducinium is a rare ore that contains a useful concentration of the Megacyte mineral in relatively dense deposits. Though found in remote clusters of asteroids, the ore is readily transportable and easily refined into the useful mineral it contains.
+
+A special ""Deep Space Survey"" partnership between Ducia Foundry, Eifyr and Co., Mordu's Legion, and Ytiri was forged by the four members of the Upwell Consortium in order to carry out prospecting expeditions at the edges of empire space, deep in nullsec, and even beyond to wormhole space. In YC124, these survey missions were able to identify a number of rare ore types, each containing an unusually pure deposit of a standard mineral. Ducinium was the Megacyte-bearing ore discovered by this group and was named for the Ducia Foundry contribution to the surveying expeditions.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.1600000000,0E-10,100,4,1605632.0000,1,3490,3316,None,0
+75292,227,Invisible Cloud Amarr HQ System (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75293,227,Invisible Cloud Caldari HQ System (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75294,227,Invisible Cloud Gallente HQ System (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75295,227,Invisible Cloud Minmatar HQ System (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75321,310,Asteroid Belt,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75326,303,Basic 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 4, YC125",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+75327,303,Potent 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 4, YC125",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+75328,303,Extended 'Bonding' Cerebral Accelerator,"This cerebral accelerator has been produced by the master pharmaceutical engineers of the Serpentis Corporation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after April 4, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+75351,1169,Imperial Frigate,A frigate of the Amarr Empire.,1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,None,1734
+75352,1175,Imperial Destroyer,A destroyer of the Amarr Empire.,1650000.0000000000,47000.0000000000,375.0000000000,1,4,None,0,None,None,None,2387
+75353,1179,Imperial Cruiser,A cruiser of the Amarr Empire.,18150000.0000000000,118000.0000000000,480.0000000000,1,4,None,0,None,None,None,1729
+75354,1183,Imperial Battlecruiser,A battlecruiser of the Amarr Empire.,20500000.0000000000,234000.0000000000,375.0000000000,1,4,None,0,None,None,None,20227
+75355,4431,Imperial Battleship,A battleship of the Amarr Empire.,153200000.0000000000,495000.0000000000,740.0000000000,1,4,None,0,None,None,None,2239
+75356,1167,State Frigate,A frigate of the Caldari State.,1190000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1792
+75357,1176,State Destroyer,A destroyer of the Caldari State.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,20223
+75358,1180,State Cruiser,A cruiser of the Caldari State.,18150000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1785
+75359,1184,State Battlecruiser,A battlecruiser of the Caldari State.,20500000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20228
+75360,4432,State Battleship,A battleship of the Caldari State.,153200000.0000000000,495000.0000000000,740.0000000000,1,1,None,0,None,None,None,3815
+75361,1168,Federation Frigate,A frigate of the Gallente Federation.,1190000.0000000000,28600.0000000000,135.0000000000,1,8,None,0,None,None,None,1808
+75362,1177,Federation Destroyer,A destroyer of the Gallente Federation.,1650000.0000000000,47000.0000000000,375.0000000000,1,8,None,0,None,None,None,20225
+75363,1181,Federation Cruiser,A cruiser of the Gallente Federation.,18150000.0000000000,118000.0000000000,440.0000000000,1,8,None,0,None,None,None,1804
+75364,1185,Federation Battlecruiser,A battlecruiser of the Gallente Federation.,20500000.0000000000,216000.0000000000,425.0000000000,1,8,None,0,None,None,None,20229
+75365,4433,Federation Battleship,A battleship of the Gallente Federation.,153200000.0000000000,495000.0000000000,740.0000000000,1,8,None,0,None,None,None,2139
+75366,1166,Republic Frigate,A frigate of the Minmatar Republic.,1190000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,1891
+75367,1178,Republic Destroyer,A destroyer of the Minmatar Republic.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,20226
+75368,1182,Republic Cruiser,A cruiser of the Minmatar Republic.,18150000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,1884
+75369,1186,Republic Battlecruiser,A battlecruiser of the Minmatar Republic.,20500000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,20230
+75370,4434,Republic Battleship,A battleship of the Minmatar Republic.,153200000.0000000000,495000.0000000000,740.0000000000,1,2,None,0,None,None,None,2642
+75371,227,FW Complex Scout NVY-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75372,227,FW Complex Small NVY-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75373,227,FW Complex Medium NVY-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75374,227,FW Complex Large NVY-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75375,227,FW Complex Scout NVY-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75376,227,FW Complex Small NVY-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75377,227,FW Complex Medium NVY-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75378,227,FW Complex Large NVY-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75379,227,FW Complex Small ADV-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75380,227,FW Complex Medium ADV-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75381,227,FW Complex Large ADV-1 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75382,227,FW Complex Small ADV-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75383,227,FW Complex Medium ADV-5 Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75384,227,FW Complex Open Occupier Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75385,227,FW Complex Scout NVY-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75386,227,FW Complex Small NVY-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75387,227,FW Complex Medium NVY-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75388,227,FW Complex Large NVY-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75389,227,FW Complex Scout NVY-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75390,227,FW Complex Small NVY-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75391,227,FW Complex Medium NVY-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75392,227,FW Complex Large NVY-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75393,227,FW Complex Small ADV-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75394,227,FW Complex Medium ADV-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75395,227,FW Complex Large ADV-1 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75396,227,FW Complex Small ADV-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75397,227,FW Complex Medium ADV-5 Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75398,227,FW Complex Open Attacker Spawner ( DO NOT TRANSLATE ),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+75677,4107,QA 'Shady' Mobile Observatory,This deployable does not exist.,10000.0000000000,100.0000000000,0E-10,1,None,None,0,None,None,None,25008
+75781,186,QA - Shady Wreck,You get the feeling that looting from this wreck is a bad idea.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+75782,1667,QA - Shady Vindicator,This Vindicator does not exist.,105200000.0000000000,486000.0000000000,665.0000000000,1,8,None,0,None,None,20120,2157
+75870,1950,Tormentor Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+75871,1950,Armageddon Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+75872,1950,Kestrel Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+75873,1950,Scorpion Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+75874,1950,Incursus Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+75875,1950,Dominix Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+75876,1950,Breacher Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+75877,1950,Tempest Abyssal Glory SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+75898,1950,Vindicator Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,8,None,1,1963,None,None,0
+75899,1950,Bhaalgorn Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+75906,1950,Rattlesnake Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+75907,1950,Machariel Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+75908,1950,Barghest Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+75909,1950,Marshal Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,4,None,1,2406,None,None,0
+75910,1950,Nightmare Red Stargazer SKIN,"Achur spiritualism takes many forms, and influences many aspects of their culture, but aside from the monastic orders of Achura (Saisio III), it rarely approaches the level of organized religion. The Stargazers are an example of a particular form of popular Achur spiritualism that eschews supernatural revelation in favor of a philosophy that aims to understand the world through observation and contemplation of the stars. Using visionary interpretations based on a kind of ""as above, so below"" thinking, the Stargazers emphasize awareness of the surrounding universe and understanding of the living world beyond the self.
+
+Some seasons are traditionally considered more propitious than others for viewing certain types of stars. The season that falls early in the YC year, which can shift around relative to the standard calendar, is called the ""Season of Red Stargazing"" and is considered the proper time for viewing red-colored stars. This season is also one of many festivals, although the Red Stargazing festival is particularly popular.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+75911,1950,Minmatar Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.
+
+This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVIII in YC124. This SKIN's design is in honor of the sponsorship of AT XVIII by the Minmatar Republic and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,2,None,1,2120,None,None,0
+75917,310,Scout Navy Military Beacon,"This beacon marks a scout military location. The entry gate is configured to admit Tech I and empire faction navy ships of Frigate size.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75918,310,Small Navy Military Beacon,"This beacon marks a small military location. The entry gate is configured to admit Tech I and empire faction navy ships of Destroyer size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75919,310,Small Advanced Military Beacon,"This beacon marks a small military location. The entry gate is configured to admit Tech I, Tech II and all faction ships of Destroyer size or smaller
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75920,310,Medium Navy Military Beacon,"This beacon marks a medium military location. The entry gate is configured to admit Tech I and empire faction navy ships of Cruiser size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75921,310,Medium Advanced Military Beacon,"This beacon marks a medium military location. The entry gate is configured to admit Tech I, Tech II and all faction ships of Cruiser size or smaller, as well as Tech I, Tech II, Tech III and all faction ships of Destroyer size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75922,310,Large Navy Military Beacon,"This beacon marks a large military location. The entry gate is configured to admit Tech I and empire faction navy ships of Battleship size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75923,310,Large Advanced Military Beacon,"This beacon marks a large military location. The entry gate is configured to admit all ships of Battleship size or smaller
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75924,310,Open Complex Military Beacon,This beacon marks a large free-standing military location with no acceleration gate.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75928,4547,Imperial Shipcaster Beacon,"This Imperial Shipcaster Beacon can function as a destination for the Imperial Interstellar Shipcaster network once completed. The Imperial Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+Interstellar Shipcaster travel is a long-range but one-way method of transport. This Shipcaster Beacon only functions as a destination point. The Imperial Interstellar Shipcaster is located in the Mehatoor system.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20157,25926
+75929,4547,State Shipcaster Beacon,"This State Shipcaster Beacon can function as a destination for the State Interstellar Shipcaster network once completed. The State Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+Interstellar Shipcaster travel is a long-range but one-way method of transport. This Shipcaster Beacon only functions as a destination point. The State Interstellar Shipcaster is located in the Onnamon system.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20157,25927
+75930,4547,Federation Shipcaster Beacon,"This Federation Shipcaster Beacon can function as a destination for the Federation Interstellar Shipcaster network once completed. The Federation Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+Interstellar Shipcaster travel is a long-range but one-way method of transport. This Shipcaster Beacon only functions as a destination point. The Federation Interstellar Shipcaster is located in the Intaki system.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20157,25928
+75931,4547,Republic Shipcaster Beacon,"This Republic Shipcaster Beacon can function as a destination for the Republic Interstellar Shipcaster network once completed. The Republic Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+Interstellar Shipcaster travel is a long-range but one-way method of transport. This Shipcaster Beacon only functions as a destination point. The Republic Interstellar Shipcaster is located in the Amo system.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,20157,25929
+75932,4548,Imperial Shipcaster Beacon Constructor,"This Imperial Shipcaster Beacon Constructor is building a beacon that will be able to function as a destination for the Imperial Interstellar Shipcaster network once completed. The Imperial Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+The Shipcaster Beacon Constructor can be interacted with by capsuleers wishing to contribute the necessary construction materials. Contributions to the construction of the beacon will earn loyalty points with the 24th Imperial Crusade.",100000.0000000000,100000000.0000000000,5000.0000000000,1,None,None,0,None,None,20157,25926
+75933,4548,State Shipcaster Beacon Constructor,"This State Shipcaster Beacon Constructor is building a beacon that will be able to function as a destination for the State Interstellar Shipcaster network once completed. The State Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+The Shipcaster Beacon Constructor can be interacted with by capsuleers wishing to contribute the necessary construction materials. Contributions to the construction of the beacon will earn loyalty points with the State Protectorate.",100000.0000000000,100000000.0000000000,5000.0000000000,1,None,None,0,None,None,20157,25927
+75934,4548,Federation Shipcaster Beacon Constructor,"This Federation Shipcaster Beacon Constructor is building a beacon that will be able to function as a destination for the Federation Interstellar Shipcaster network once completed. The Federation Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+The Shipcaster Beacon Constructor can be interacted with by capsuleers wishing to contribute the necessary construction materials. Contributions to the construction of the beacon will earn loyalty points with the Federal Defense Union.",100000.0000000000,100000000.0000000000,5000.0000000000,1,None,None,0,None,None,20157,25928
+75935,4548,Republic Shipcaster Beacon Constructor,"This Republic Shipcaster Beacon Constructor is building a beacon that will be able to function as a destination for the Republic Interstellar Shipcaster network once completed. The Republic Interstellar Shipcaster will link to up to three available beacons, prioritizing those in strategically important locations if there are more than the maximum number of beacons available.
+
+The Shipcaster Beacon Constructor can be interacted with by capsuleers wishing to contribute the necessary construction materials. Contributions to the construction of the beacon will earn loyalty points with the Tribal Liberation Force.",100000.0000000000,100000000.0000000000,5000.0000000000,1,None,None,0,None,None,20157,25929
+75984,226,QA underConstruction LCO in progress (DO NOT TRANSLATE),This doesn't exist.,100000.0000000000,100000000.0000000000,10000000.0000000000,1,1,None,0,None,None,20197,2300
+75985,226,QA underConstruction LCO completed (DO NOT TRANSLATE),This doesn't exist.,100000.0000000000,100000000.0000000000,10000000.0000000000,1,1,None,0,None,None,20197,2299
+75987,310,Empire Border Rare Asteroids,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75988,310,W-Space Blue A0 Rare Asteroids,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75989,310,Nullsec Border Rare Asteroids,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75990,310,Nullsec Blue A0 Rare Asteroids,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+75991,227,Generic Hacking Dungeon Boombox,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76001,1975,Non-interactable Avatar (do not translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2910
+76002,1975,Non-interactable Revelation Navy Issue (do not translate),,200.0000000000,2.0000000000,0E-10,1,4,None,0,None,None,None,25601
+76003,1975,Non-interactable Ark (do not translate),,11150000.0000000000,190000.0000000000,0E-10,1,4,None,0,None,None,None,3357
+76004,1975,Non-interactable Naglfar Fleet Issue (do not translate),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25604
+76005,1975,Non-interactable Ragnarok (do not translate),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,2906
+76006,1975,Non-interactable Nomad (do not translate),,11150000.0000000000,190000.0000000000,0E-10,1,2,None,0,None,None,None,3360
+76016,1568,Mercenary Crow,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1065000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20070,1848
+76017,1568,Mercenary Cheetah,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1430000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20076,1948
+76018,1568,Mercenary Raptor,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1050000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20070,1878
+76019,1568,Mercenary Hyena,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1191300.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20076,1973
+76020,1568,Mercenary Wolf,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1191300.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20078,1931
+76021,1568,Mercenary Manticore,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1470000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20068,1881
+76022,1664,Mercenary Draugur,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1450000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,24471
+76023,1665,Mercenary Rapier,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",11040000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20078,1777
+76024,1665,Mercenary Ikitursa,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",11900000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,24469
+76025,1666,Mercenary Tornado,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",15228000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20076,11778
+76026,1667,Mercenary Panther,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",148800000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,3355
+76027,1568,Angel Echo,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76028,1568,Angel Probe,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76029,1568,Angel Rifter,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76030,1568,Angel Vigil,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76031,1568,Angel Thrasher,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76032,1568,Angel Hound,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76033,1568,Angel Dramiel,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76034,1568,Angel Stabber,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76035,1568,Angel Cynabal,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76036,1568,Angel Cyclone,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76037,1568,Angel Machariel,This hostile Angel Cartel vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76038,1568,Guristas Taipan,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76039,1568,Guristas Heron,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76040,1568,Guristas Kestrel,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76041,1568,Guristas Griffin,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76042,1568,Guristas Cormorant,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76043,1568,Guristas Manticore,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76044,1568,Guristas Worm,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76045,1568,Guristas Blackbird,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76046,1568,Guristas Gila,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76047,1568,Guristas Drake,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76048,1568,Guristas Rattlesnake,This hostile Guristas vessel appears to be tasked with obtaining classified Shipcaster-related research and will not hesitate to attack any capsuleers that get in its way.,1003000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20063,1067
+76049,227,Generic Boombox Without Default Music Trigger,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76050,303,Expired Imperial Damage Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++2% Energy Turret Damage. +2% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76051,303,Expired Imperial Damage Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++4% Energy Turret Damage. +4% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76052,303,Expired Imperial Damage Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++6% Energy Turret Damage. +6% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76053,303,Expired Imperial Damage Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++8% Energy Turret Damage. +8% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76054,303,Expired Imperial Projection Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++3% Energy Turret Optimal Range and Falloff. +3% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76055,303,Expired Imperial Projection Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++6% Energy Turret Optimal Range and Falloff. +6% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76056,303,Expired Imperial Projection Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++9% Energy Turret Optimal Range and Falloff. +9% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76057,303,Expired Imperial Projection Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++12% Energy Turret Optimal Range and Falloff. +12% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76058,303,Expired Imperial Application Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++3% Energy Turret Tracking Speed. +3% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76059,303,Expired Imperial Application Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++6% Energy Turret Tracking Speed. +6% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76060,303,Expired Imperial Application Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++9% Energy Turret Tracking Speed. +9% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76061,303,Expired Imperial Application Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++12% Energy Turret Tracking Speed. +12% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76062,303,Expired Imperial Defense Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++2% to all Armor Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76063,303,Expired Imperial Defense Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++4% to all Armor Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76064,303,Expired Imperial Defense Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++6% to all Armor Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76065,303,Expired Imperial Defense Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++8% to all Armor Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76066,303,Expired Imperial Electronics Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++4% Scan Probe Strength, -4% Salvager Module Cycle Time. +4% Weapon Disruptor Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76067,303,Expired Imperial Electronics Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++8% Scan Probe Strength, -8% Salvager Module Cycle Time. +8% Weapon Disruptor Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76068,303,Expired Imperial Electronics Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++12% Scan Probe Strength, -12% Salvager Module Cycle Time. +12% Weapon Disruptor Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76069,303,Expired Imperial Electronics Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++16% Scan Probe Strength. -16% Salvager Module Cycle Time. +16% Weapon Disruptor Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76070,303,Expired Imperial Mobility Booster I,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++2% Ship Velocity. +3% Warp Speed. -3% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76071,303,Expired Imperial Mobility Booster II,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++4% Ship Velocity. +6% Warp Speed. -6% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76072,303,Expired Imperial Mobility Booster III,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++6% Ship Velocity. +9% Warp Speed. -9% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76073,303,Expired Imperial Mobility Booster IV,"This booster has been produced by the Amarr Empire to assist with their covert research operations.
+
++8% Ship Velocity. +12% Warp Speed. -12% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76074,303,Expired Republic Damage Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++2% Projectile Turret Damage. +2% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76075,303,Expired Republic Damage Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++4% Projectile Turret Damage. +4% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76076,303,Expired Republic Damage Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++6% Projectile Turret Damage. +6% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76077,303,Expired Republic Damage Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++8% Projectile Turret Damage. +8% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76078,303,Expired Republic Projection Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++3% Projectile Turret Optimal Range and Falloff. +4% Missile Flight Time. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76079,303,Expired Republic Projection Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++6% Projectile Turret Optimal Range and Falloff. +8% Missile Flight Time. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76080,303,Expired Republic Projection Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++9% Projectile Turret Optimal Range and Falloff. +12% Missile Flight Time. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76081,303,Expired Republic Projection Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++12% Projectile Turret Optimal Range and Falloff. +16% Missile Flight Time. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76082,303,Expired Republic Application Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++3% Projectile Turret Tracking Speed. +4% Missile Explosion Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76083,303,Expired Republic Application Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++6% Projectile Turret Tracking Speed. +8% Missile Explosion Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76084,303,Expired Republic Application Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++9% Projectile Turret Tracking Speed. +12% Missile Explosion Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76085,303,Expired Republic Application Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++12% Projectile Turret Tracking Speed. +16% Missile Explosion Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76086,303,Expired Republic Defense Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++3% to Subcapital Armor Repairer and Shield Booster Effectiveness. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76087,303,Expired Republic Defense Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++6% to Subcapital Armor Repairer and Shield Booster Effectiveness. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76088,303,Expired Republic Defense Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++9% to Subcapital Armor Repairer and Shield Booster Effectiveness. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76089,303,Expired Republic Defense Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++12% to Subcapital Armor Repairer and Shield Booster Effectiveness. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76090,303,Expired Republic Electronics Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++4% Scan Probe Strength, -4% Salvager Module Cycle Time. +4% Target Painter Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76091,303,Expired Republic Electronics Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++8% Scan Probe Strength, -8% Salvager Module Cycle Time. +8% Target Painter Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76092,303,Expired Republic Electronics Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++12% Scan Probe Strength, -12% Salvager Module Cycle Time. +12% Target Painter Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76093,303,Expired Republic Electronics Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++16% Scan Probe Strength, -16% Salvager Module Cycle Time. +16% Target Painter Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76094,303,Expired Republic Mobility Booster I,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++2% Ship Velocity. +3% Warp Speed. -3% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76095,303,Expired Republic Mobility Booster II,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++4% Ship Velocity. +6% Warp Speed. -6% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76096,303,Expired Republic Mobility Booster III,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++6% Ship Velocity. +9% Warp Speed. -9% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76097,303,Expired Republic Mobility Booster IV,"This booster has been produced by the Minmatar Republic to assist with their covert research operations.
+
++8% Ship Velocity. +12% Warp Speed. -12% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76098,303,Expired State Damage Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++2% Hybrid Turret Damage. +2% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76099,303,Expired State Damage Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++4% Hybrid Turret Damage. +4% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76100,303,Expired State Damage Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++6% Hybrid Turret Damage. +6% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76101,303,Expired State Damage Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++8% Hybrid Turret Damage. +8% Missile Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76102,303,Expired State Projection Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++3% Hybrid Turret Optimal Range and Falloff. +3% Missile Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76103,303,Expired State Projection Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++6% Hybrid Turret Optimal Range and Falloff. +6% Missile Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76104,303,Expired State Projection Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++9% Hybrid Turret Optimal Range and Falloff. +9% Missile Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76105,303,Expired State Projection Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++12% Hybrid Turret Optimal Range and Falloff. +12% Missile Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76106,303,Expired State Application Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++3% Hybrid Turret Tracking Speed. -3% Missile Explosion Radius. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76107,303,Expired State Application Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++6% Hybrid Turret Tracking Speed. -6% Missile Explosion Radius. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76108,303,Expired State Application Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++9% Hybrid Turret Tracking Speed. -9% Missile Explosion Radius. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76109,303,Expired State Application Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++12% Hybrid Turret Tracking Speed. -12% Missile Explosion Radius. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76110,303,Expired State Defense Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++2% to all Shield Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76111,303,Expired State Defense Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++4% to all Shield Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76112,303,Expired State Defense Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++6% to all Shield Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76113,303,Expired State Defense Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++8% to all Shield Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76114,303,Expired State Electronics Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++4% Scan Probe Strength, -4% Salvager Module Cycle Time. +4% ECM Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76115,303,Expired State Electronics Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++8% Scan Probe Strength, -8% Salvager Module Cycle Time. +8% ECM Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76116,303,Expired State Electronics Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++12% Scan Probe Strength, -12% Salvager Module Cycle Time. +12% ECM Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76117,303,Expired State Electronics Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
++16% Scan Probe Strength, -16% Salvager Module Cycle Time. +16% ECM Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76118,303,Expired State Mobility Booster I,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
+-2% Ship Inertia. +3% Warp Speed. -3% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76119,303,Expired State Mobility Booster II,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
+-4% Ship Inertia. +6% Warp Speed. -6% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76120,303,Expired State Mobility Booster III,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
+-6% Ship Inertia. +9% Warp Speed. -9% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76121,303,Expired State Mobility Booster IV,"This booster has been produced by the Caldari State to assist with their covert research operations.
+
+-8% Ship Inertia. +12% Warp Speed. -12% Afterburner Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76122,303,Expired Federation Damage Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++2% Hybrid Turret Damage. +2% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76123,303,Expired Federation Damage Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++4% Hybrid Turret Damage. +4% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76124,303,Expired Federation Damage Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++6% Hybrid Turret Damage. +6% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76125,303,Expired Federation Damage Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++8% Hybrid Turret Damage. +8% Drone Damage. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76126,303,Expired Federation Projection Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++3% Hybrid Turret Optimal Range and Falloff. +3% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76127,303,Expired Federation Projection Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++6% Hybrid Turret Optimal Range and Falloff. +6% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76128,303,Expired Federation Projection Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++9% Hybrid Turret Optimal Range and Falloff. +9% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76129,303,Expired Federation Projection Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++12% Hybrid Turret Optimal Range and Falloff. +12% Drone Optimal Range, Falloff and Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76130,303,Expired Federation Application Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++3% Hybrid Turret Tracking Speed. +3% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76131,303,Expired Federation Application Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++6% Hybrid Turret Tracking Speed. +6% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76132,303,Expired Federation Application Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++9% Hybrid Turret Tracking Speed. +9% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76133,303,Expired Federation Application Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++12% Hybrid Turret Tracking Speed. +12% Drone Tracking Speed and Velocity. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76134,303,Expired Federation Defense Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++3% to Subcapital Armor Repairer Effectiveness. +2% to all Structure Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76135,303,Expired Federation Defense Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++6% to Subcapital Armor Repairer Effectiveness. +4% to all Structure Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76136,303,Expired Federation Defense Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++9% to Subcapital Armor Repairer Effectiveness. +6% to all Structure Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76137,303,Expired Federation Defense Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++12% to Subcapital Armor Repairer Effectiveness. +8% to all Structure Resistances. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76138,303,Expired Federation Electronics Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++4% Scan Probe Strength, -4% Salvager Module Cycle Time. +4% Sensor Dampener Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76139,303,Expired Federation Electronics Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++8% Scan Probe Strength, -8% Salvager Module Cycle Time. +8% Sensor Dampener Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76140,303,Expired Federation Electronics Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++12% Scan Probe Strength, -12% Salvager Module Cycle Time. +12% Sensor Dampener Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76141,303,Expired Federation Electronics Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
++16% Scan Probe Strength, -16% Salvager Module Cycle Time. +16% Sensor Dampener Optimal Range and Falloff. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76142,303,Expired Federation Mobility Booster I,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
+-2% Ship Inertia. +3% Warp Speed. -3% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+76143,303,Expired Federation Mobility Booster II,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
+-4% Ship Inertia. +6% Warp Speed. -6% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+76144,303,Expired Federation Mobility Booster III,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
+-6% Ship Inertia. +9% Warp Speed. -9% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+76145,303,Expired Federation Mobility Booster IV,"This booster has been produced by the Gallente Federation to assist with their covert research operations.
+
+-8% Ship Inertia. +12% Warp Speed. -12% Microwarpdrive Capacitor Consumption. Base Duration: 2 Hours.
+
+Expiry date: September 5th YC125",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+76147,227,Generic Mining Boombox,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76149,227,Generic Combat Boombox,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76150,1950,Magnate Navy Issue Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76151,1950,Coercer Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76152,1950,Oracle Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76153,1950,Abaddon Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76154,1950,Punisher Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76155,1950,Augoror Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76156,1950,Harbinger Navy Issue Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76157,1950,Heron Navy Issue Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76158,1950,Cormorant Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76159,1950,Naga Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76160,1950,Rokh Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76161,227,Generic Exploration Boombox,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76162,1950,Kestrel Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76163,1950,Osprey Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76164,1950,Drake Navy Issue Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76165,1950,Imicus Navy Issue Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76166,1950,Catalyst Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76167,1950,Talos Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76168,1950,Hyperion Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76169,1950,Tristan Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76170,1950,Exequror Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76171,1950,Brutix Navy Issue Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76172,1950,Probe Fleet Issue Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76173,1950,Thrasher Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76174,1950,Tornado Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76175,1950,Maelstrom Versus Redforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76176,1950,Rifter Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76177,1950,Scythe Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76178,1950,Hurricane Fleet Issue Versus Blueforce SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76179,306,Imperial Research Com Tower,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76180,306,Imperial Research Mainframe,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+76181,306,Imperial Research Databank,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20298
+76182,306,State Research Com Tower,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76183,306,State Research Mainframe,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76184,306,State Research Databank,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76185,306,Federation Research Com Tower,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76186,306,Federation Research Mainframe,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76187,306,Federation Research Databank,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76188,306,Republic Research Com Tower,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76189,306,Republic Research Mainframe,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76190,306,Republic Research Databank,With the assistance of a data analyzer module it should be possible to retrieve Shipcaster-related research data from this structure.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+76191,306,Amarr Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Imperial Shipcaster-related secrets.
+
+Its cargo has already been taken by the ships that destroyed it, but you surmise that with some salvaging equipment there is still something of value to be had from this wreck.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21102
+76192,306,Caldari Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified State Shipcaster-related secrets.
+
+Its cargo has already been taken by the ships that destroyed it, but you surmise that with some salvaging equipment there is still something of value to be had from this wreck.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21103
+76193,306,Gallente Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Federation Shipcaster-related secrets.
+
+Its cargo has already been taken by the ships that destroyed it, but you surmise that with some salvaging equipment there is still something of value to be had from this wreck.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21104
+76194,306,Minmatar Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Republic Shipcaster-related secrets.
+
+Its cargo has already been taken by the ships that destroyed it, but you surmise that with some salvaging equipment there is still something of value to be had from this wreck.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21105
+76195,494,Reinforced Amarr Research Lab,"This research laboratory appears to have activated a temporary shield reinforcement mode that protects it from the nearby hostile vessels.
+
+If you destroy any hostile ships nearby you can probably wait out its short reinforcement period, destroy it once it becomes vulnerable, and then retrieve any Shipcaster-related secrets it contains.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25693
+76196,494,Vulnerable Amarr Research Lab,This research laboratory has exhausted its shield reinforcement mode and is now vulnerable to attack. Secret Shipcaster-related research data can likely be found within.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25693
+76197,494,Reinforced Caldari Research Lab,"This research laboratory appears to have activated a temporary shield reinforcement mode that protects it from the nearby hostile vessels.
+
+If you destroy any hostile ships nearby you can probably wait out its short reinforcement period, destroy it once it becomes vulnerable, and then retrieve any Shipcaster-related secrets it contains.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25706
+76198,494,Vulnerable Caldari Research Lab,This research laboratory has exhausted its shield reinforcement mode and is now vulnerable to attack. Secret Shipcaster-related research data can likely be found within.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25706
+76199,494,Reinforced Gallente Research Lab,"This research laboratory appears to have activated a temporary shield reinforcement mode that protects it from the nearby hostile vessels.
+
+If you destroy any hostile ships nearby you can probably wait out its short reinforcement period, destroy it once it becomes vulnerable, and then retrieve any Shipcaster-related secrets it contains.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25718
+76200,494,Vulnerable Gallente Research Lab,This research laboratory has exhausted its shield reinforcement mode and is now vulnerable to attack. Secret Shipcaster-related research data can likely be found within.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25718
+76201,494,Reinforced Minmatar Research Lab,"This research laboratory appears to have activated a temporary shield reinforcement mode that protects it from the nearby hostile vessels.
+
+If you destroy any hostile ships nearby you can probably wait out its short reinforcement period, destroy it once it becomes vulnerable, and then retrieve any Shipcaster-related secrets it contains.",100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25734
+76202,494,Vulnerable Minmatar Research Lab,This research laboratory has exhausted its shield reinforcement mode and is now vulnerable to attack. Secret Shipcaster-related research data can likely be found within.,100000.0000000000,100000000.0000000000,10000.0000000000,1,64,None,0,None,None,None,25734
+76203,314,Stellar Transmuter Datacore,This datacore contains a reconstructed portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to construct and control Stellar Transmuters. The specific energy needs of Interstellar Shipcasters are such that the resources available from Stellar Transmuters are required to make such a device operational.,0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,1,1661,3233,None,0
+76204,314,Transport Relay Datacore,"This datacore contains a reconstructed portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to build and operate the Transport Relay technology at the heart of Interstellar Shipcasters. An understanding of Triglavian Transport Relay technology is required to make such a device operational.
+
+In order to catch up to the Caldari, loyalists of the Amarr Empire should deposit such datacores at the Imperial Research Facility in Mehatoor. Capsuleers of the Minmatar Republic should deposit their datacores at the Republic Research Facility in Amo, while pilots loyal to the Gallente Federation can deposit their datacores at the Federal Relay Research Center in Intaki.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,1,1661,3230,None,0
+76205,356,Stellar Transmuter Datacore Blueprint,"This data schematic blueprint can be used to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to construct and control Stellar Transmuters.
+
+To reconstruct some of this data it will be necessary to use Stellar Transmuter Research Data Fragments, Encryption Keys, and Index Files as inputs.",0E-10,0.0100000000,0E-10,1,None,282640.0000,1,None,2226,None,0
+76206,356,Transport Relay Datacore Blueprint,"This data schematic blueprint can be used to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to build and operate the Transport Relay technology at the heart of Interstellar Shipcasters.
+
+To reconstruct some of this data it will be necessary to use Transport Relay Research Data Fragments, Encryption Keys, and Index Files as inputs.",0E-10,0.0100000000,0E-10,1,None,282640.0000,1,None,2226,None,0
+76207,314,Stellar Transmuter Research Index File,"This Stellar Transmuter Research Index File can be used as an input with a Stellar Transmuter Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to construct and control Stellar Transmuters.
+
+To reconstruct such data it will also be necessary to acquire Stellar Transmuter Research Data Fragments and Encryption Keys.",0E-10,0.0100000000,0E-10,1,None,50000.0000,1,1661,2225,None,0
+76208,314,Stellar Transmuter Research Data Fragment,"This Stellar Transmuter Research Data Fragment can be used as an input with a Stellar Transmuter Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to construct and control Stellar Transmuters.
+
+To reconstruct such data it will also be necessary to acquire Stellar Transmuter Research Encryption Keys and Index Files.",0E-10,0.0100000000,0E-10,1,None,3000.0000,1,1661,2038,None,0
+76209,314,Stellar Transmuter Research Encryption Key,"This Stellar Transmuter Research Encryption Key can be used as an input with a Stellar Transmuter Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to construct and control Stellar Transmuters.
+
+To reconstruct such data it will also be necessary to acquire Stellar Transmuter Research Data Fragments and Index Files.",0E-10,0.0100000000,0E-10,1,None,100000.0000,1,1661,2885,None,0
+76210,314,Transport Relay Research Index File,"This Transport Relay Research Index File can be used as an input with a Transport Relay Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to build and operate the Transport Relay technology at the heart of Interstellar Shipcasters.
+
+To reconstruct such data it will also be necessary to acquire Transport Relay Research Data Fragments and Encryption Keys.",0E-10,0.0100000000,0E-10,1,None,50000.0000,1,1661,2225,None,0
+76211,314,Transport Relay Research Data Fragment,"This Transport Relay Research Data Fragment can be used as an input with a Transport Relay Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to build and operate the Transport Relay technology at the heart of Interstellar Shipcasters.
+
+To reconstruct such data it will also be necessary to acquire Transport Relay Research Encryption Keys and Index Files.",0E-10,0.0100000000,0E-10,1,None,3000.0000,1,1661,2038,None,0
+76212,314,Transport Relay Research Encryption Key,"This Transport Relay Research Encryption Key can be used as an input with a Transport Relay Datacore Blueprint in order to reconstruct a portion of the accumulated research and technical data gathered by those empires with a comprehensive understanding of the means to build and operate the Transport Relay technology at the heart of Interstellar Shipcasters.
+
+To reconstruct such data it will also be necessary to acquire Transport Relay Research Data Fragments and Index Files.",0E-10,0.0100000000,0E-10,1,None,100000.0000,1,1661,2885,None,0
+76214,1194,Imperial Shadow War Reward Crate,Provided by the Amarr Empire to reward the loyal capsuleers who assist in the development and construction of the Interstellar Shipcaster in Mehatoor.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24297,None,0
+76215,1194,State Shadow War Reward Crate,Provided by the Caldari State to reward the loyal capsuleers who assist in the development and construction of the Interstellar Shipcaster in Onnamon.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24299,None,0
+76216,1194,Federation Shadow War Reward Crate,Provided by the Gallente Federation to reward the loyal capsuleers who assist in the development and construction of the Interstellar Shipcaster in Intaki.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24298,None,0
+76217,1194,Republic Shadow War Reward Crate,Provided by the Minmatar Republic to reward the loyal capsuleers who assist in the development and construction of the Interstellar Shipcaster in Amo.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24300,None,0
+76218,226,Amarr Component Deposit Yard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25835
+76219,226,Caldari Component Deposit Yard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25836
+76220,226,Gallente Component Deposit Yard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25838
+76221,226,Minmatar Component Deposit Yard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25839
+76223,310,Imperial Research Data Node,This restricted data site can be entered by T1 and Navy Faction frigates. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76224,310,State Research Data Node,This restricted data site can be entered by T1 and Navy Faction frigates. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76225,310,Federation Research Data Node,This restricted data site can be entered by T1 and Navy Faction frigates. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76226,310,Republic Research Data Node,This restricted data site can be entered by T1 and Navy Faction frigates. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76227,310,Waylaid Imperial Couriers,This restricted salvage site can be entered by T1/Faction/T2 frigates and T1/Faction destroyers. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76228,310,Waylaid State Couriers,This restricted salvage site can be entered by T1/Faction/T2 frigates and T1/Faction destroyers. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76229,310,Waylaid Federation Couriers,This restricted salvage site can be entered by T1/Faction/T2 frigates and T1/Faction destroyers. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76230,310,Waylaid Republic Couriers,This restricted salvage site can be entered by T1/Faction/T2 frigates and T1/Faction destroyers. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76231,310,Besieged Imperial Laboratory,This restricted site can be entered by T1/Faction battlecruisers and smaller ships. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76232,310,Besieged State Laboratory,This restricted site can be entered by T1/Faction battlecruisers and smaller ships. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76233,310,Besieged Federation Laboratory,This restricted site can be entered by T1/Faction battlecruisers and smaller ships. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76234,310,Besieged Republic Laboratory,This restricted site can be entered by T1/Faction battlecruisers and smaller ships. Hostile ships appear to be active inside. Warning: Capsuleers who activate the acceleration gate to enter this site will incur a suspect timer and become legal targets for all other capsuleers.,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+76235,1950,Omen Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76236,1950,Omen Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76237,1950,Apocalypse Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76238,1950,Apocalypse Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+76239,1950,Caracal Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76240,1950,Caracal Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76241,1950,Raven Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76242,1950,Raven Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+76243,1950,Vexor Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76244,1950,Vexor Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76245,1950,Megathron Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76246,1950,Megathron Navy Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+76247,1950,Stabber Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76248,1950,Stabber Fleet Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76249,1950,Tempest Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76250,1950,Tempest Fleet Issue Penumbral Shadows SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+76251,1975,Partially-constructed Stellar Transmuter,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25840
+76252,1975,Partially-constructed Stellar Transmuter,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25841
+76253,1975,Partially-constructed Interstellar Shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25833
+76254,227,SW Data Node Merc Spawner 1 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76255,227,SW Data Node Merc Spawner 2 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76256,1568,Mercenary Crow,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1065000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20070,1848
+76257,1568,Mercenary Crow,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1065000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20070,1848
+76258,1568,Mercenary Crow,"This hostile vessel is not broadcasting an IFF signal.
+
+Has it been hired by one of the four empires to operate with plausible deniability? Does it represent a third party with interest in the Shipcaster technology?
+
+Its organizational affiliation and reasons for involving itself in the conflict are unclear.",1065000.0000000000,26500.0000000000,265.0000000000,1,8,None,0,None,None,20070,1848
+76260,226,Guarded Amarr Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Imperial Shipcaster-related secrets.
+
+Once the majority of the hostile vessels guarding this wreck are destroyed, it should be possible to recover something of value from it using salvaging equipment.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21102
+76261,1975,Shadow War Music,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76262,1975,music_hq_amarr_stellar_harvester,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76263,1975,music_hq_caldari_stellar_harvester,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76264,1975,music_hq_gallente_stellar_harvester,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76265,1975,music_hq_minmatar_stellar_harvester,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76266,1975,music_hq_amarr_station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76267,1975,music_hq_caldari_station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76268,1975,music_hq_gallente_station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76269,1975,music_hq_minmatar_station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76270,1975,music_hq_amarr_shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76271,1975,music_hq_caldari_shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76272,1975,music_hq_gallente_shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76273,1975,music_hq_minmatar_shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76274,1975,music_hq_amarr_play,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76275,1975,music_hq_caldari_play,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76276,1975,music_hq_gallente_play,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76277,1975,music_hq_minmatar_play,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76279,1975,Non-interactable Mammoth (Do not translate),,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,309
+76281,1950,Vargur Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+76282,1950,Broadsword Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+76283,1950,Hyena Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,2058,None,None,0
+76284,1950,Thrasher Fleet Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,3497,None,None,0
+76285,1950,Naglfar Fleet Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,2,None,1,3495,None,None,0
+76286,1950,Kronos Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+76287,1950,Keres Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2057,None,None,0
+76288,1950,Phobos Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,2075,None,None,0
+76289,1950,Catalyst Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,3497,None,None,0
+76290,1950,Moros Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,8,None,1,3495,None,None,0
+76291,1950,Cormorant Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,1,None,1,3497,None,None,0
+76292,1950,Phoenix Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,1,None,1,3495,None,None,0
+76293,1950,Coercer Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,4,None,1,3497,None,None,0
+76294,1950,Revelation Navy Issue Heartsurge SKIN,"Noting the success of holoreels starring actors using Impetus's Glamourex neural booster, the Nugoeihuvi Corporation sought to develop a similar product, albeit one placing greater emphasis on boosting base sex appeal rather than a more subtle charismatic charm. The Heartsurge project was farmed out to one of the giant NOH megacorp's many subsidiaries, Bakkomolu Productions, which in turn contracted with a neurotweaker lab based in the Mivora constellation, on the edges of the Forge region. Progress on the development of Heartsurge was so promising that Bakkomolu commissioned the nanodesigner Jovaa Seriazic to produce a series of promotional ship nanocoatings.
+
+When Bakkomolu Productions was dissolved following a legal dispute with NOH's corporate rival Wiyrkomi, Nugoeihuvi may have hoped to generate a return from the new Heartsurge booster. Unfortunately, the neurotweaker lab had disappeared leaving behind only a scattering of circumstantial evidence that it was an Angel Cartel front all along. This theory was later confirmed when Heartsurge began to be used by producers of black market holoreel titles linked to the infamous Cartel. For his part, with Bakkomolu's dissolution creating a breach of contract, Jovaa Seriazic made some profit on his nanodesign work by selling the license for the nanocoatings to the Serpentis Corporation.",0E-10,0.0100000000,0E-10,1,4,None,1,3495,None,None,0
+76295,1975,Non-Interactable Empty Amarr Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25835
+76296,1975,Non-Interactable Partial Amarr Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25835
+76297,1975,Non-Interactable Full Amarr Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25835
+76298,1975,Non-Interactable Empty Caldari Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25836
+76299,1975,Non-Interactable Partial Caldari Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25836
+76300,1975,Non-Interactable Full Caldari Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25836
+76301,1975,Non-Interactable Empty Gallente Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25838
+76302,1975,Non-Interactable Partial Gallente Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25838
+76303,1975,Non-Interactable Full Gallente Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25838
+76304,1975,Non-Interactable Empty Minmatar Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25839
+76305,1975,Non-Interactable Partial Minmatar Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25839
+76306,1975,Non-Interactable Full Minmatar Component Yard (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25839
+76307,227,Generic Fallback Boombox,"This boombox has a generic playlist that can be used for any dungeon that is not in one of the following categories: hacking, mining, combat, exploration or agent.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76312,227,Generic Agent Boombox,A boombox that plays the generic agent dungeon music playlist. ,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76314,1975,Non-interactable Amarr Research Station Ruins (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3775
+76315,1975,Non-interactable Caldari Station Ruins - Hook Shaped (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3778
+76316,1975,Non-interactable Gallente Industrial Station Ruins (Do Not Translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,3783
+76317,1975,Non-interactable Minmatar Research Station Ruins (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3794
+76318,226,Guarded Caldari Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified State Shipcaster-related secrets.
+
+Once the majority of the hostile vessels guarding this wreck are destroyed, it should be possible to recover something of value from it using salvaging equipment.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21103
+76319,226,Guarded Gallente Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Federation Shipcaster-related secrets.
+
+Once the majority of the hostile vessels guarding this wreck are destroyed, it should be possible to recover something of value from it using salvaging equipment.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21104
+76320,226,Guarded Minmatar Classified Courier Wreck,"This is the wreckage of a high-security courier vessel transporting classified Republic Shipcaster-related secrets.
+
+Once the majority of the hostile vessels guarding this wreck are destroyed, it should be possible to recover something of value from it using salvaging equipment.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,21105
+76321,226,State Stellar Transmuter Research Laboratory,"This military research facility has been established by the Caldari State to collect and analyze Stellar Transmuter Datacores reconstructed by loyalist capsuleers using data obtained from rival empire facilities.
+
+Capsuleers who deposit stacks of Stellar Transmuter Datacores into this structure will receive special Shadow War Reward Crates containing a variety of rewards including loyalty tokens which can be sold for ISK on the market at participating Caldari Stations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25706
+76322,226,Federation Transport Relay Research Laboratory,"This military research facility has been established by the Gallente Federation to collect and analyze Transport Relay Datacores reconstructed by loyalist capsuleers using data obtained from rival empire facilities.
+
+Capsuleers who deposit stacks of Transport Relay Datacores into this structure will receive special Shadow War Reward Crates containing a variety of rewards including loyalty tokens which can be sold for ISK on the market at participating Gallente Stations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25718
+76323,226,Imperial Transport Relay Research Laboratory,"This military research facility has been established by the Amarr Empire to collect and analyze Transport Relay Datacores reconstructed by loyalist capsuleers using data obtained from rival empire facilities.
+
+Capsuleers who deposit stacks of Transport Relay Datacores into this structure will receive special Shadow War Reward Crates containing a variety of rewards including loyalty tokens which can be sold for ISK on the market at participating Amarr Stations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25693
+76324,226,Republic Transport Relay Research Laboratory,"This military research facility has been established by the Minmatar Republic to collect and analyze Transport Relay Datacores reconstructed by loyalist capsuleers using data obtained from rival empire facilities.
+
+Capsuleers who deposit stacks of Transport Relay Datacores into this structure will receive special Shadow War Reward Crates containing a variety of rewards including loyalty tokens which can be sold for ISK on the market at participating Minmatar Stations.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25734
+76325,1975,Minmatar Navy Harbor S01a_0,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25847
+76326,1975,Minmatar Navy Harbor S01a_1,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25848
+76327,1975,Minmatar Navy Harbor S01a_2,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25849
+76328,1975,Minmatar Navy Harbor S01a_3,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25850
+76329,1975,Minmatar Navy Harbor S01a_4,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25851
+76330,1975,Minmatar Navy Harbor S01a_5,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25852
+76331,1975,Minmatar Navy Harbor M01a_0,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25853
+76332,1975,Minmatar Navy Harbor M01a_1,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25854
+76333,1975,Minmatar Navy Harbor M01a_2,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25855
+76334,1975,Minmatar Navy Harbor M01a_3,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25856
+76335,1975,Minmatar Navy Harbor M01a_4,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25857
+76336,1975,Minmatar Navy Harbor M01a_5,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25858
+76338,1975,Amarr Navy Harbor S01a_0,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25859
+76339,1975,Amarr Navy Harbor S01a_1,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25860
+76340,1975,Amarr Navy Harbor S01a_2,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25861
+76341,1975,Amarr Navy Harbor S01a_3,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25862
+76342,1975,Amarr Navy Harbor S01a_4,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25863
+76343,1975,Amarr Navy Harbor S01a_5,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25864
+76344,1975,Amarr Navy Harbor M01a_0,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25865
+76345,1975,Amarr Navy Harbor M01a_1,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25866
+76346,1975,Amarr Navy Harbor M01a_2,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25867
+76347,1975,Amarr Navy Harbor M01a_3,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25868
+76348,1975,Amarr Navy Harbor M01a_4,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25869
+76349,1975,Amarr Navy Harbor M01a_5,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25870
+76350,1975,Interstellar Shipcaster Neutral Base,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25834
+76359,1975,Non-Interactable Generic Stellar Transmuter Base (Do not translate),,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25842
+76373,4030,Nesosilicate Rakovene,"Protracted neutron deposition from the chaotic radiations observed near Abyssal Conduits have radically morphed the mineralogical composition of this asteroid type, suspected to be formerly of the Scordite family, into a new configuration in the Rakovene group.
+
+This asteroid is in a field that has undergone longterm exposure to Abyssal Conduits and the subtly altered spacetime environment of Pochven. Concentrations of nesosilicate-type minerals such as Neo-Jadarite can be extracted with reprocessing, alongside typical amounts of Tritanium, Isogen, and Zydrine",0E-10,0.5000000000,0E-10,100,None,12000.0000,1,2539,24144,None,24446
+76374,18,Neo-Jadarite,"This mineral is morphologically similar to the nesosilicate jadarite but shows subtle differences owing to the process by which radioactive neutron deposition altered the asteroid ore from which it has been extracted. Neo-jadarite shares with its morphotype a relatively plentiful amount of lithium and boron in its chemical composition, making this mineral highly desirable for a number of industrial processes.
+
+Neo-jadarite is most readily found in nesosilicate rakovene ore obtained from fields scattered across the Triglavian-occupied region of Pochven.",0E-10,0.0100000000,0E-10,1,None,10000.0000,1,1857,2212,None,0
+76375,314,Mutadaptive Construction Component,"Apparently a general purpose construction component, this Triglavian mutadaptive device appears to be designed to work in concert with others of its type, and more specialized components, in order to build structures of various sizes and purposes. Its applications are presumably limited only by its inherent properties and the designs it is programmed to execute.
+
+Large numbers of these devices are constructed in Triglavian space-industrial sites, including a number apparently farmed out to subverted drones by the Triglavians at locations with the designation ""Vila Allopoiesis Nexus"".",1.0000000000,1.0000000000,0E-10,1,135,80000000.0000,1,1865,2875,None,0
+76376,447,Mutadaptive Construction Component Blueprint,Mutadaptive Construction Component Blueprints can be extracted from Vila Allopoiesis Nodes located within the drone-guarded Vila Allopoiesis Nexus sites in Pochven. ,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,None,2190,None,0
+76378,1975,Non-interactable Caldari Navy Station Wreck 4 (Do Not Translate),,0E-10,1.0000000000,0E-10,1,1,600000.0000,0,None,None,20162,3780
+76398,1975,Minmatar Navy Harbor L01a_0,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25882
+76399,1975,Minmatar Navy Harbor L01a_1,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25883
+76400,1975,Minmatar Navy Harbor L01a_2,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25884
+76401,1975,Minmatar Navy Harbor L01a_3,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25885
+76402,1975,Minmatar Navy Harbor L01a_4,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25886
+76403,1975,Minmatar Navy Harbor L01a_5,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25887
+76404,1975,Minmatar Navy Harbor XL01a_0,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25888
+76405,1975,Minmatar Navy Harbor XL01a_1,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25889
+76406,1975,Minmatar Navy Harbor XL01a_2,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25890
+76407,1975,Minmatar Navy Harbor XL01a_3,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25891
+76408,1975,Minmatar Navy Harbor XL01a_4,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25892
+76409,1975,Minmatar Navy Harbor XL01a_5,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25893
+76411,1975,Amarr Navy Harbor L01a_0,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25894
+76412,1975,Amarr Navy Harbor L01a_1,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25895
+76413,1975,Amarr Navy Harbor L01a_2,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25896
+76414,1975,Amarr Navy Harbor L01a_3,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25897
+76416,1975,Amarr Navy Harbor L01a_4,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25898
+76417,1975,Amarr Navy Harbor L01a_5,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25899
+76418,1975,Amarr Navy Harbor XL01a_0,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25900
+76419,1975,Amarr Navy Harbor XL01a_1,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25901
+76420,1975,Amarr Navy Harbor XL01a_2,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25902
+76421,1975,Amarr Navy Harbor XL01a_3,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25903
+76422,1975,Amarr Navy Harbor XL01a_4,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25904
+76423,1975,Amarr Navy Harbor XL01a_5,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25905
+76429,1975,Amarr Navy Station State Large,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25908
+76430,1975,Amarr Imperial Station State Large,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25909
+76431,1975,Caldari State Station State Large,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25910
+76432,1975,Caldari Navy Station State Large,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25911
+76433,1975,Gallente Navy Station State Large,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25912
+76434,1975,Gallente Innerzone Station State Large,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25913
+76435,1975,Gallente Creodron Station State Large,,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25914
+76436,1975,Minmatar Navy Station State Large,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25915
+76438,186,Imperial Shipcaster Beacon Wreck,The remains of a destroyed Imperial Shipcaster Beacon.,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,None,None,25933
+76453,1975,Amarr Navy Station 01,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20621
+76454,1975,Amarr Navy Station 03,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20630
+76455,1975,Amarr Navy Station 07,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,20619
+76456,1975,Amarr Navy Station 08,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25920
+76457,1975,Minmatar Fleet Station 02,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25921
+76458,1975,Minmatar Fleet Station 07,,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,20716
+76465,4549,Imperial Interstellar Shipcaster,"This Imperial Interstellar Shipcaster is the fruit of the Amarr Empire’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Amarr-Minmatar militia warzone. Poised in the Imperial theater HQ system of Mehatoor, this Interstellar Shipcaster is capable of linking to up to three Imperial Shipcaster Beacons anywhere in the warzone, and sending Amarr forces, including 24th Imperial Crusade militia paladins, to the designated locations.
+
+Constructed following the Amarr Empire’s successful acquisition of Triglavian transport relay technology by the guile and coin of loyalist capsuleers, the Imperial Interstellar Shipcaster is the vital nexus of a Shipcaster network powered by an Imperial Stellar Transmuter.
+
+Interacting with this Imperial Interstellar Shipcaster will permit capsuleers aligned to the Amarr Empire to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25916
+76466,4549,State Interstellar Shipcaster,"This State Interstellar Shipcaster is the product of the Caldari State’s intensive efforts to develop Triglavian transport relay technology into a working strategic asset in the Caldari-Gallente militia warzone. Positioned in the State theater HQ system of Onnamon, this Interstellar Shipcaster is capable of linking to up to three State Shipcaster Beacons anywhere in the warzone, and sending Caldari forces, including State Protectorate militia pilots, to the designated locations.
+
+Constructed following the Caldari State’s highly-successful campaign to acquire Triglavian stellar technology by any means necessary, the State Interstellar Shipcaster is the beating heart of a Shipcaster network powered by a State Stellar Transmuter. By constructing the first Interstellar Shipcaster network in mid-YC125, the Caldari State demonstrated its technological prowess, military resurgence, and the iron will of its loyal State capsuleers.
+
+Interacting with this State Interstellar Shipcaster will permit capsuleers aligned to the Caldari State to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25918
+76467,4549,Federation Interstellar Shipcaster,"This Federation Interstellar Shipcaster is the result of the Gallente Federation’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Caldari-Gallente militia warzone. Poised in the Federation theater HQ system of Intaki, this Interstellar Shipcaster is capable of linking to up to three Federation Shipcaster Beacons anywhere in the warzone, and sending Gallente forces, including Federal Defense Union militia fighters, to the designated locations.
+
+Built by the Gallente Federation on the completion of its loyalist capsuleers' hard-fought efforts to make up the dramatic shortfall in Gallente understanding of Triglavian stellar and transport relay technology, the Federation Interstellar Shipcaster is the logistical core of a Shipcaster network powered by a Federation Stellar Transmuter.
+
+Interacting with this Federation Interstellar Shipcaster will permit capsuleers aligned to the Gallente Federation to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25922
+76468,4549,Republic Interstellar Shipcaster,"This Republic Interstellar Shipcaster is the result of the Minmatar Republic’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Amarr-Minmatar militia warzone. Positioned in the Republic theater HQ system of Amo, this Interstellar Shipcaster is capable of linking to up to three Republic Shipcaster Beacons anywhere in the warzone, and sending Minmatar forces, including Tribal Liberation Force militia warriors, to the designated locations.
+
+Constructed by the Minmatar Republic after a dedicated campaign by Republican loyalist capsuleers to the acquire and develop Triglavian transport relay technology, matching its already mature stellar technology development, the Republic Interstellar Shipcaster is the transport hub of a Shipcaster network powered by a Republic Stellar Transmuter.
+
+Interacting with this Republic Interstellar Shipcaster will permit capsuleers aligned to the Minmatar Republic to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25924
+76483,1975,Amarr Military Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3392
+76484,1950,Caracal GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+76485,1950,Jackdaw GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,2391,None,None,0
+76486,1950,Rattlesnake GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+76487,1950,Heretic GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+76488,1950,Vargur GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+76489,1950,Stiletto GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+76490,1950,Myrmidon GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,1958,None,None,0
+76491,1950,Exequror GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+76492,1950,Hulk GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+76493,1950,Venture GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+76494,1950,Gnosis GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+76495,1950,Stratios GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,8,None,1,2030,None,None,0
+76496,1950,Muninn GalNet StreamCast Unit SKIN,"The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.
+
+GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+76506,303,Expired Potent Capsuleer Day XX Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 20th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+76507,303,Expired Extended Capsuleer Day XX Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 20th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+76508,303,Expired Basic Capsuleer Day XX Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the four empires to celebrate the 20th anniversary of the first independent capsuleer licenses. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC125.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+76509,303,Expired Basic Capsuleer Day XX Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 20th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC125.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+76510,303,Expired Extended Capsuleer Day XX Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 20th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC125.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+76511,303,Expired Potent Capsuleer Day XX Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 20th anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC125.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+76512,303,Expired Guri Malakim Observability Booster I,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++4% Sensor Strength
+
+-4% Signature Radius
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76513,303,Expired Guri Malakim Observability Booster II,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++8% Sensor Strength
+
+-8% Signature Radius
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76514,303,Expired Guri Malakim Observability Booster III,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++12% Sensor Strength
+
+-12% Signature Radius
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76515,303,Expired Guri Malakim Observability Booster IV,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++16% Sensor Strength
+
+-16% Signature Radius
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76516,303,Expired SoCT Scan Booster I,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++4% Scan Probe Strength
+
++4% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+76517,303,Expired SoCT Scan Booster II,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++8% Scan Probe Strength
++8% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+76518,303,Expired SoCT Scan Booster III,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++12% Scan Probe Strength
++12% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+76519,303,Expired SoCT Scan Booster IV,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++16% Scan Probe Strength
++16% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+76520,303,Expired Guri Malakim Shield Booster I,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++3% Shield Booster Effectiveness
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76521,303,Expired Guri Malakim Shield Booster II,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++6% Shield Booster Effectiveness
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76522,303,Expired Guri Malakim Shield Booster III,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++9% Shield Booster Effectiveness
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76523,303,Expired Guri Malakim Shield Booster IV,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++12% Shield Booster Effectiveness
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76524,303,Expired SoCT Armor Booster I,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++2% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76525,303,Expired SoCT Armor Booster II,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++4% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76526,303,Expired SoCT Armor Booster III,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++6% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76527,303,Expired SoCT Armor Booster IV,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++8% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76528,303,Expired Guri Malakim Turret Booster I,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++2% Turret Damage
++2% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+76529,303,Expired Guri Malakim Turret Booster II,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++4% Turret Damage
++4% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+76530,303,Expired Guri Malakim Turret Booster III,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++6% Turret Damage
++6% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+76531,303,Expired Guri Malakim Turret Booster IV,"This booster is distributed by the Guri Malakim for use by their agents across New Eden.
+
++8% Turret Damage
++8% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+76532,303,Expired SoCT Agility Booster I,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++10% Warp Speed
+-4% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+76533,303,Expired SoCT Agility Booster II,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++12% Warp Speed
+-6% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+76534,303,Expired SoCT Agility Booster III,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++14% Warp Speed
+-8% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+76535,303,Expired SoCT Agility Booster IV,"This booster is distributed by the SoCT to help with their Jovian research efforts.
+
++16% Warp Speed
+-10% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC125.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+76717,4471,Abaddon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76718,4471,Absolution Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76719,4471,Aeon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76720,4471,Anshar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76721,4471,Apocalypse Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76722,4471,Apocalypse Imperial Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76723,4471,Apocalypse Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76724,4471,Apostle Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76725,4471,Archon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76726,4471,Ark Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76727,4471,Armageddon Imperial Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76728,4471,Armageddon Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76729,4471,Astarte Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76730,4471,Avatar Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76731,4471,Barghest Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76732,4471,Bhaalgorn Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76733,4471,Bowhead Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76734,4471,Brutix Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76735,4471,Caiman Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76736,4471,Chemosh Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76737,4471,Chimera Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76738,4471,Claymore Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76739,4471,Dagon Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76740,4471,Damnation Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76741,4471,Dominix Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76742,4471,Drake Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76743,4471,Drekavac Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76744,4471,Eos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76745,4471,Erebus Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76746,4471,Golem Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76747,4471,Harbinger Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76748,4471,Hel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76749,4471,Hurricane Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76750,4471,Hyperion Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76751,4471,Komodo Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76752,4471,Kronos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76753,4471,Leshak Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76754,4471,Leviathan Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76755,4471,Lif Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76756,4471,Loggerhead Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76757,4471,Machariel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76758,4471,Maelstrom Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76759,4471,Marshal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76760,4471,Megathron Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76761,4471,Megathron Federate Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76762,4471,Megathron Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76763,4471,Minokawa Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76764,4471,Molok Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76765,4471,Nestor Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76766,4471,Nidhoggur Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76767,4471,Nighthawk Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76768,4471,Nightmare Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76769,4471,Ninazu Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76770,4471,Nomad Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76771,4471,Nyx Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76772,4471,Paladin Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76773,4471,Panther Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76774,4471,Praxis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76775,4471,Ragnarok Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76776,4471,Rattlesnake Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76777,4471,Raven Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76778,4471,Raven Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76779,4471,Raven State Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76780,4471,Redeemer Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76781,4471,Revenant Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76782,4471,Rhea Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76783,4471,Rokh Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76784,4471,Rorqual Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76785,4471,Scorpion Navy Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76786,4471,Sin Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76787,4471,Sleipnir Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76788,4471,Tempest Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76789,4471,Tempest Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76790,4471,Tempest Tribal Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76791,4471,Thanatos Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76792,4471,Thunderchild Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76793,4471,Typhoon Fleet Issue Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76794,4471,Vanquisher Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76795,4471,Vargur Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76796,4471,Vendetta Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76797,4471,Vindicator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76798,4471,Vulture Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76799,4471,Widow Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76800,4471,Wyvern Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76801,4471,Abaddon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76802,4471,Absolution Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76803,4471,Aeon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76804,4471,Anshar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76805,4471,Apocalypse Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76806,4471,Apocalypse Imperial Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76807,4471,Apocalypse Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76808,4471,Apostle Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76809,4471,Archon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76810,4471,Ark Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76811,4471,Armageddon Imperial Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76812,4471,Armageddon Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76813,4471,Astarte Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76814,4471,Avatar Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76815,4471,Barghest Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76816,4471,Bhaalgorn Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76817,4471,Bowhead Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76818,4471,Brutix Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76819,4471,Caiman Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76820,4471,Chemosh Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76821,4471,Chimera Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76822,4471,Claymore Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76823,4471,Dagon Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76824,4471,Damnation Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76825,4471,Dominix Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76826,4471,Drake Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76827,4471,Drekavac Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76828,4471,Eos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76829,4471,Erebus Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76830,4471,Golem Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76831,4471,Harbinger Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76832,4471,Hel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76833,4471,Hurricane Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76834,4471,Hyperion Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76835,4471,Komodo Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76836,4471,Kronos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76837,4471,Leshak Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76838,4471,Leviathan Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76839,4471,Lif Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76840,4471,Loggerhead Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76841,4471,Machariel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76842,4471,Maelstrom Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76843,4471,Marshal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76844,4471,Megathron Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76845,4471,Megathron Federate Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76846,4471,Megathron Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76847,4471,Minokawa Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76848,4471,Molok Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76849,4471,Nestor Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76850,4471,Nidhoggur Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76851,4471,Nighthawk Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76852,4471,Nightmare Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76853,4471,Ninazu Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76854,4471,Nomad Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76855,4471,Nyx Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76856,4471,Paladin Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76857,4471,Panther Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76858,4471,Praxis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76859,4471,Ragnarok Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76860,4471,Rattlesnake Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76861,4471,Raven Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76862,4471,Raven Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76863,4471,Raven State Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76864,4471,Redeemer Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76865,4471,Revenant Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76866,4471,Rhea Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76867,4471,Rokh Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76868,4471,Rorqual Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76869,4471,Scorpion Navy Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76870,4471,Sin Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76871,4471,Sleipnir Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76872,4471,Tempest Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76873,4471,Tempest Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76874,4471,Tempest Tribal Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76875,4471,Thanatos Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76876,4471,Thunderchild Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76877,4471,Typhoon Fleet Issue Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76878,4471,Vanquisher Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76879,4471,Vargur Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76880,4471,Vendetta Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76881,4471,Vindicator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76882,4471,Vulture Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76883,4471,Widow Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76884,4471,Wyvern Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76893,1975,Jove Observatory (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,16,None,0,None,None,20209,21081
+76903,227,SW Couriers Merc Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76904,227,SW Lab Merc Wave Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76905,227,SW Lab Merc Boss Spawner (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76922,186,State Shipcaster Beacon Wreck,The remains of a destroyed State Shipcaster Beacon.,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,None,None,25934
+76923,186,Federation Shipcaster Beacon Wreck,The remains of a destroyed Federation Shipcaster Beacon.,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,None,None,25935
+76924,186,Republic Shipcaster Beacon Wreck,The remains of a destroyed Republic Shipcaster Beacon.,10000.0000000000,27500.0000000000,0E-10,1,None,None,0,None,None,None,25936
+76925,1975,Jove Observatory (DO NOT TRANSLATE),"CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen. ",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21091
+76926,1975,Fortified Angel Bunker (DO NOT TRANSLATE),Angel Bunker,100000.0000000000,100000000.0000000000,0E-10,1,4,None,0,None,None,None,2431
+76927,226,Imperial Stellar Transmuter,"This Imperial Stellar Transmuter represents the Amarr Empire’s mature development of a technology it first acquired through its control of a captured Triglavian “Dazh Porevitium Transmuter” in the Arshat system. The Empire developed the first prototype Stellar Transmuters fusing Triglavian technology with known principles of stellar harvesting, and deployed three such prototypes in the contested warzone systems of Egmar, Turnur, and Vard.
+
+Despite setbacks such as the loss of the Turnur prototype in a catastrophic stellar event that devastated the system, and the subsequent capture of the Egmar and Vard prototypes by the Minmatar Republic, the Amarr Empire learned much from its experiments and perfected its grasp of the technology. The first mature Imperial Stellar Transmuter was deployed in the Ohide system as a key element of the power and critical resource base required for operating an Imperial Interstellar Shipcaster network.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,25941
+76928,226,Republic Stellar Transmuter,"This Republic Stellar Transmuter is the culmination of the Minmatar Republic’s successful development of a technology it seized from the Amarr Empire in the conflict over Imperial Prototype Stellar Transmuters in the warzone systems of Egmar and Vard. With the Minmatar system of Turnur devastated by a stellar catastrophe triggered by a runaway Prototype Stellar Transmuter, the Republic’s forces put a priority on capturing, holding and deactivating the Egmar and Vard installations.
+
+With the vital efforts of the Tribal Liberation Force militia, the Republic Fleet captured and decommissioned the installations in Egmar and Vard. From these captured transmuters, the Republic was able to develop its own fusion of Minmatar and Triglavian technology. The first mature Republic Stellar Transmuter was deployed in the Barkrik system as a key element of the power and critical resource base required for operating a Republic Interstellar Shipcaster network.",0E-10,0E-10,0E-10,1,2,None,0,None,None,None,25946
+76929,226,State Stellar Transmuter,"This State Stellar Transmuter is the result of a highly-successful technology acquisition and research program carried out by the Caldari State with the assistance of its capsuleers. Although the Caldari lacked the access to Triglavian stellar technology available to the Amarr Empire and Minmatar Republic, through a mix of statecraft, espionage, and market forces, the State was able to rapidly acquire the necessary technology and data to complete its own research efforts.
+
+Following the successful campaign to acquire this technology, and with the State’s understanding of Triglavian transport relay technology also assured, the Caldari embarked on an effort to construct the necessary infrastructure for an Interstellar Shipcaster. The first mature State Stellar Transmuter was deployed in the Elonaya system as a key element of the power and critical resource base required for operating a State Interstellar Shipcaster network.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,25944
+76930,226,Federation Stellar Transmuter,"This Federation Stellar Transmuter is the product of a hard-fought effort to acquire by any means Triglavian stellar technology and develop it into a working installation. Lacking access to both Triglavian relay technology and stellar technology, Federation efforts pioneered by loyal capsuleers focused on the latter while a parallel effort made inroads on the former. Gallente loyalists engaged in espionage, recovery operations, and market efforts to acquire the needed technology and data, with success leading to a Federation construction program.
+
+With the understanding that Triglavian transport relay technology requires the power and special resources provided by a Stellar Transmuter installation, the Federation prepared for construction of the necessary facility as they acquired the technologies. The first mature Federation Stellar Transmuter was deployed in the Gisleres system as a key element of the power and critical resource base required for operating a Federation Interstellar Shipcaster network.",0E-10,0E-10,0E-10,1,8,None,0,None,None,None,25945
+76933,226,Abandoned Imperial Research Station,This old Imperial Research Station sat abandoned in the Onnamon system for over a decade largely untouched beyond occasional intrusions from the Guristas Pirates. This tranquility ended in early YC125 when Caldari Navy forces occupied the facility and drove away the Guristas presence entirely. The State has remained tight lipped about what they hope to gain from occupying this former Imperial facility.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3775
+76941,306,Vila Allopoiesis Node,"A single node of the Vila Allopoiesis Nexus receiving materials and constructing Mutadaptive Construction Components in order to serve the inscrutable purposes of the Triglavian masters of the subverted rogue drones tending it. The drones and their automated Vila Allopoiesis Nodes are ceaselessly at work churning out the general purpose Mutadaptive Construction Components that are used in the construction of many Triglavian structures and devices.
+
+Hacking this Vila Allopoiesis Node is likely to give access to some portion of the data, materials and ancillary devices used in its functions. Care should be taken to avoid or destroy the Vila Skarbnik drone variants guarding the location, apparently the custodians and workhorses of the nexus and the asteroid fields from which the facility sources its materials.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,2586
+76942,1568,Anchoring Vila Skarbnik,"Vila Skarbnik variants of Triglavian-controlled rogue drones patrol the Vila Allopoiesis Nexus sites and the Nesosilicate Rakovene fields from which the Triglavians' automated industrial facilities source much of their materials. The Anchoring Vila Skarbnik variant is equipped with warp disruptors alongside its array of destructive weapons.
+
+Rogue drones have been encountered in large numbers in Abyssal Deadspace and Pochven. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1219
+76943,1568,Starving Vila Skarbnik,"Vila Skarbnik variants of Triglavian-controlled rogue drones patrol the Vila Allopoiesis Nexus sites and the Nesosilicate Rakovene fields from which the Triglavians' automated industrial facilities source much of their materials. The Starving Vila Skarbnik variant is equipped with energy neutralizers alongside its array of destructive weapons.
+
+Rogue drones have been encountered in large numbers in Abyssal Deadspace and Pochven. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1230
+76944,1568,Tangling Vila Skarbnik,"Vila Skarbnik variants of Triglavian-controlled rogue drones patrol the Vila Allopoiesis Nexus sites and the Nesosilicate Rakovene fields from which the Triglavians' automated industrial facilities source much of their materials. The Tangling Vila Skarbnik variant is equipped with stasis webifiers alongside its array of destructive weapons.
+
+Rogue drones have been encountered in large numbers in Abyssal Deadspace and Pochven. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1225
+76945,1975,SOCT Research Facility (DO NOT TRANSLATE),,9000000000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,20233,21139
+76946,1975,Fortizar (DO NOT TRANSLATE),,10000000000.0000000000,80000.0000000000,0E-10,1,None,None,0,None,None,20232,21138
+76947,4471,Vehement Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76948,4471,Vehement Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76949,4471,Zirnitra Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+76950,4471,Zirnitra Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+76951,1950,Ishtar Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+76952,1950,Sin Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,8,None,1,2112,None,None,0
+76953,1950,Eos Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+76954,1950,Ishkur Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+76955,1950,Eagle Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+76956,1950,Golem Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+76957,1950,Hawk Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+76958,1950,Vulture Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,1,None,1,2105,None,None,0
+76959,226,Surveyed Jove Observatory,"This previously hidden ancient Jove observatory is being surveyed by pirates of the Guri Malakim group and its structure has evidently been somewhat disturbed by their delving. While the precise purpose of the joint Angel Cartel and Guristas Pirates organization’s survey expedition is unclear, the prospect of them gaining insights into Jovian technology is a sufficient threat that entities such as CONCORD and the SoCT are determined to disrupt their activities.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21094
+76960,226,Raided Jove Observatory,"This previously hidden ancient Jove observatory is being raided by pirates of the Guri Malakim group and its structure has clearly been highly disrupted by their technology raiding operations. While the precise purpose of the joint Angel Cartel and Guristas Pirates organization’s survey expedition is unclear, the prospect of them gaining insights into Jovian technology is a sufficient threat that entities such as CONCORD and the SoCT are determined to disrupt their activities.",0E-10,0E-10,0E-10,1,64,None,0,None,None,20209,21095
+76961,226,SoCT Survey Outpost,"The Society of Conscious Thought has adapted the standard CONCORD observatory design for search and survey purposes using its own highly-advanced technology. The SoCT is engaged in a search for previously hidden Jove ruins, observatories, and other sites of interest involving the mysterious and vanished Jove Empire. The SoCT’s search efforts have acquired new urgency given the activities of the Guri Malakim group of Angel Cartel and Guristas Pirates, a joint criminal enterprise that is clearly aimed at uncovering the secrets of the Jove.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+76962,226,SoCT Retrievals Repository,"The Society of Conscious Thought is engaged in a search for previously hidden Jove ruins, observatories, and other sites of interest involving the mysterious and vanished Jove Empire. The SoCT’s search efforts have acquired new urgency given the activities of the Guri Malakim group of Angel Cartel and Guristas Pirates, a joint criminal enterprise that is clearly aimed at uncovering the secrets of the Jove. This station is serving as a retrievals repository where Society surveyors and archaeologists can pool their finds and organize the data and materials for further analysis.",1000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,24513
+76963,500,Infinite Celebrations Firework,"The Infinite Celebrations pyrotechnic charge was created to celebrate Capsuleer Day XX, marking the transition from the second decade into the third decade of independent capsuleers in New Eden.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",100.0000000000,0.1000000000,0E-10,100,None,None,1,1663,20973,None,25964
+76964,1194,Capsuleer Day XX Fireworks Package,This crate contains Infinite Celebrations Fireworks and a Festival Launcher.,0E-10,1.0000000000,0E-10,1,None,None,1,1663,21898,None,0
+76970,310,SoCT Research Depot,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+76971,1975,Non-Interactable ms1_wreck (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,3792
+76980,227,CD 20 SoCT Easy Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76981,227,CD 20 SoCT Easy Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76983,227,[HF] Defend the Base - Focused Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76985,310,Guristas Manufacturing Plant,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+76986,1194,Scorched Container,A dented and damaged container.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24404,None,0
+76998,227,[HF] No Escape - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+76999,227,CD 20 Pirate Easy Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77000,227,CD 20 Pirate Easy Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77005,4471,Bustard Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+77006,4471,Bustard Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+77019,4572,Legatus Bane,"A Bane dreadnought charged with the destruction of this Blood Raider enclave.
+
+It is the most powerful, and magnificent, of the ships in the local holder’s fleet. It has been sent here as a show of force to demonstrate their strength not just to the Blood Raiders it is attacking, but to any members of other houses who might doubt their strength.",1290000000.0000000000,1000.0000000000,0E-10,1,4,None,0,None,None,20061,26015
+77035,227,Vila Allopoiesis Nexus Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77036,1975,Drone Lookout,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,2586
+77040,227,Nesosilicate Rakovene Field Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77041,1950,Capsule Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77043,1950,Apotheosis Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77044,1950,Sunesis Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77045,1950,Gnosis Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77046,1950,Praxis Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77047,1950,Dramiel Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+77048,1950,Cynabal Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+77049,1950,Worm Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+77050,1950,Gila Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+77051,1950,Caldari Shuttle Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+77052,1950,Amarr Shuttle Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+77053,1950,Gallente Shuttle Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+77054,1950,Minmatar Shuttle Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+77055,1194,Capsuleer Day Glamourex Crate,This crate contains a random Capsuleer Day Glamourex Booster,0E-10,1.0000000000,0E-10,1,None,None,1,1663,21742,None,0
+77056,1975,Large Crystal Environment 1 ( Boombox DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22170
+77057,1975,Guristas Outpost Wreckage ( Boombox DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20236,25315
+77058,1975,Angel Tower non interactable ( Cap Day DO NOT TRANSALTE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20202,3290
+77059,226,SoCT Azbel Research Station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+77060,1975,Medium Crystal Environment 3 ( Cap Day DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22176
+77061,227,[HF] No Escape - Hauler Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77062,1975,Small Crystal Environment 5 ( Cap Day DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,128,None,0,None,None,None,22178
+77063,1975,Guristas Warehouse non interactable ( cap day DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,20196,25329
+77064,1975,Tatara Wreck ( cap day DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20236,21850
+77065,4576,Blood Raider Temple,"A place of worship for the infamous Blood Raiders, one of the most ruthless and violent Sani Sabik cults.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2359
+77066,4577,Offertory Sigil,"A Sigil hauler honored with bearing sacred offerings to a place of sacrifice.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",10650000.0000000000,10250000.0000000000,2000.0000000000,1,4,None,0,None,None,20063,26111
+77092,1975,Shadow War Music - Pochven mining site,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77097,306,Guri Malakim Survey Data Vault,This data vault is being used by the Guri Malakim group of the Angel Cartel and Guristas Pirates to store survey data and other materials obtained from their delving into a previously hidden ancient Jove observatory.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24937
+77098,306,Guri Malakim Recovered Data Vault,This data vault is being used by the Guri Malakim group of the Angel Cartel and Guristas Pirates to store survey data and other materials obtained from their technology raiding of a previously hidden ancient Jove observatory.,10000.0000000000,27500.0000000000,2700.0000000000,1,1,None,0,None,None,None,24937
+77099,306,SoCT Survey Data Relay Tower,This data vault is being used by the Society of Conscious Thought to store and relay survey data and other materials obtained from their search and survey operations aimed at uncovering hidden Jove sites and detecting pirate technology raiding operations.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+77100,306,SoCT Research Data Relay Tower,This data vault is being used by the Society of Conscious Thought to store and relay research data and other materials derived from their analysis work aimed at pinpointing hidden Jove sites and detecting pirate technology raiding operations.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,20297
+77113,226,QA underConstruction LCO in progress CANTAKE (DO NOT TRANSLATE),This doesn't exist.,100000.0000000000,100000000.0000000000,10000000.0000000000,1,1,None,0,None,None,20197,2300
+77114,25,Metamorphosis,"The SoCT’s Metamorphosis-class exploration frigate shares the same basic hull profile as the stripped down Apotheosis-class shuttle. The Metamorphosis is a far more capable vessel, fully able to operate as scouting and surveying vessel in the depths of unknown space. While the vessel has some combat capability for defensive purposes in potentially dangerous territory, it is more suited to its intended exploration, hacking, and archaeological surveying purpose.
+
+In typical SoCT fashion, the Metamorphosis has a balanced module fitting layout and is capable of using a wide variety of weapons and equipment for its class. While by no means as potent as the Gnosis- and Praxis-class vessels, this handy little frigate is a remarkable transformation of the hull it is based on into an agile and swift option for explorers.",1000000.0000000000,16500.0000000000,200.0000000000,1,16,10000.0000,1,1619,None,20824,25969
+77115,1950,Metamorphosis Capsuleer Day XX SKIN,"Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX.
+
+The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+77118,4568,Amperum Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal environments inside which they formed.
+
+The Amperum variant of mutanite forms in an Electrical abyssal environment and is theorized to generate a powerful electrical current, but only when inside a sealed void outside the range of any conductive or sensory apparatus.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,25629,None,0
+77120,4576,Longshot Relay,"A Minmatar device designed to receive and then transmit data to a receiver light-years away, most likely all the way back in Republic space.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2600
+77121,306,Remote Armor Array,"Normally part of this location's defense systems, this remote armor array was placed here by the Amarr to protect the main structure in case of an attack. Instead, it has been reprogrammed by Minmatar Agents to protect their own transmitter.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25972
+77126,4576,Holy Mission,Home to a missionary service charged with providing charitable support to those who have been freed as a result of performing services for the Empire. It has come under attack by the Disciples of Purity as they oppose the slim possibility of social mobility this charity represents.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26049
+77127,1568,Guri Malakim Griffin,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1050000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1828
+77128,1568,Guri Malakim Dramiel,"The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.",1191300.0000000000,27289.0000000000,130.0000000000,1,32,None,0,None,None,20108,338
+77129,1568,Guri Malakim Worm,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",1470000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,1831
+77130,1665,Guri Malakim Cynabal,"The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere.",12720000.0000000000,101000.0000000000,400.0000000000,1,32,None,0,None,None,20111,337
+77131,1665,Guri Malakim Gila,"Guristas hunters are some of the most skilled search and pursuit pilots in New Eden. Recruiting freely from across the pick of New Eden's disaffected, renegade, or simply adventurous combat pilots, the pirate organization built by Fatal and the Rabbit particularly prides itself on performance of its light combat and raiding fleets.",11900000.0000000000,92000.0000000000,440.0000000000,1,1,None,0,None,None,20070,1824
+77132,1666,Guri Malakim Tornado,"This ship is defending assets of the Guri Malakim, and will fire on any trespassers.",15228000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,20076,11778
+77133,1667,Guri Malakim Boss,This advanced battleship appears to be in charge of the local Guri Malakim. It should be considered extremely dangerous.,151100000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,20068,2159
+77134,1667,Guri Malakim Boss,This advanced battleship appears to be in charge of the local Guri Malakim. It should be considered extremely dangerous.,148800000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,335
+77135,1667,Guri Malakim Godfather,This advanced battleship appears to be in charge of the local Guri Malakim. It should be considered extremely dangerous.,151100000.0000000000,468000.0000000000,815.0000000000,1,1,71250000.0000,0,None,None,20068,2159
+77136,1667,Guri Malakim Godfather,This advanced battleship appears to be in charge of the local Guri Malakim. It should be considered extremely dangerous.,148800000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,335
+77149,310,Homefront Operations Beacon,"Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+77150,227,CD 20 Pirate Hard Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77151,1568,SoCT Pacifier,,1400000.0000000000,0E-10,150.0000000000,1,64,None,0,None,None,20070,21490
+77152,1568,SoCT Skybreaker,,967090.0000000000,28600.0000000000,158.0000000000,1,None,None,0,None,None,20070,24569
+77153,1568,SoCT Metamorphosis,,1000000.0000000000,17400.0000000000,270.0000000000,1,2,None,0,None,None,20070,25969
+77154,1664,SoCT Sunesis,,1500000.0000000000,28600.0000000000,375.0000000000,1,32,None,0,None,None,20114,1232
+77155,1665,SoCT Enforcer,,12500000.0000000000,0E-10,300.0000000000,1,64,None,0,None,None,20078,21489
+77156,1665,SoCT Stormbringer,,11640000.0000000000,118000.0000000000,473.0000000000,1,None,None,0,None,None,20070,24570
+77157,1666,SoCT Gnosis,,10000000.0000000000,270000.0000000000,475.0000000000,1,8,None,0,None,None,20072,1231
+77158,1667,SoCT Master,,87000000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,22070
+77159,1667,SoCT Master,,87000000.0000000000,0E-10,700.0000000000,1,64,None,0,None,None,20068,22070
+77160,1667,SoCT Grandmaster,,87000000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,22070
+77161,1667,SoCT Grandmaster,,87000000.0000000000,414000.0000000000,750.0000000000,1,2,75000000.0000,0,None,None,20076,22070
+77162,227,CD 20 Pirate Hard Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77164,1950,Minokawa Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2279,None,None,0
+77165,1950,Scorpion Navy Issue Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+77166,1950,Drake Navy Issue Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+77167,1950,Apocalypse Navy Issue Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+77168,1950,Avatar Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+77169,1950,Typhoon Fleet Issue Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+77170,1950,Naglfar Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+77171,1950,Megathron Navy Issue Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+77172,1950,Capsule Capsuleer Elite XX SKIN,"The Capsuleers are considered an elite group across New Eden and this vibrant nanocoating marks that status on Capsuleer Day XX. The YC125 celebrations are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots.
+
+Capsuleer Day XX is a moment for celebration of ""The Elite"" across New Eden.",0E-10,0.0100000000,0E-10,1,16,None,1,2285,None,None,0
+77173,1950,Drake Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+77174,1950,Raven Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+77175,1950,Ishtar Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+77176,1950,Gila Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+77177,1950,Megathron Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+77178,1950,Eagle Gilded Predator SKIN,"This gilded nanocoating denotes the wealth and predatory power of the capsuleer class. Whether it can be considered a celebration of the cycle of acquisition and destruction that marks the capsuleer lifestyle or represents, rather, an ironic commentary by the designer is left to personal interpretation.
+
+Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+77179,226,Hall of Sacrifice,"A Blood Raider Hall of Sacrifice, where the pure-blooded are prepared and drained in Sani Sabik rituals dedicated to their Red God.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2401
+77180,952,Holder Providence,The holders in control of this system have sent this Providence to oversee the operation and reclaim their stolen warclones.,100000.0000000000,0E-10,500000.0000000000,1,None,None,0,None,None,None,2738
+77181,227,[HF] Charge the Gun - Focused Neutralizing Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77182,227,CD 20 SoCT Hard Boss Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77183,4572,Verndari Valravn,"A Valravn dreadnought assigned by the Republic Fleet to act as a rapid deployment defensive force for this region.
+
+The clans have traditionally maintained defensive forces of their own. However, with so many pilots enlisting for the Republic they are no longer able to field the ships to mount any meaningful resistance.",1290000000.0000000000,1000.0000000000,0E-10,1,2,None,0,None,None,20076,26024
+77184,4572,Arbiter Karura,"A Karura dreadnought officially under orders to negotiate with the occupying UCF and arbitrate an agreement between the union and the State.
+
+Unofficially the preference is for that negotiation to be carried out via turret over the ruins of their former housing.",1290000000.0000000000,1000.0000000000,0E-10,1,1,None,0,None,None,20068,26002
+77185,4572,Peacekeeper Hubris,A Hubris dreadnought operating as part of the Federations Navy’s counterterrorist rapid response team.,1290000000.0000000000,1000.0000000000,0E-10,1,8,None,0,None,None,20072,26021
+77192,227,Vila Allopoiesis Nexus Spawner 2 (Do not translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77193,1975,Shadow War Music - Pochven hacking site,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77195,4576,Quantum-Override Broadcaster,"A Gallente-designed system-range broadcast tower that uses quantum fields to transmit. The Broadcaster is slow to charge, but once ready its signal overpowers almost any receiving device within its range.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2594
+77196,306,Remote Jamming Array,Jamming arrays designed to stop the Broadcaster from being targettable as well as hide its point of origin from any receiving devices.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25974
+77197,306,Remote Shield Array,Caldari made shield arrays capable of outputting sufficient energy to a target's shield to render it practically invulnerable.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25976
+77198,306,Remote Cloaking Array,Cloaking array capable of hiding a much larger structure than itself from all forms of electronic and visual detection.,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,25978
+77199,4576,Sacred Exploiter,"An Imperial construct designed to transmit a virus that finds and exploits vulnerabilities in other devices, forcing them to malfunction as destructively as possible.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2593
+77200,4576,Megafinance Siphoner,"This tower houses a computer running a low-level AI backed up by over a kilometer of CPUs to provide additional computational power, all dedicated to performing one task - the discreet moving of financial assets. Using encrypted accounting operations, gigalayered financing initiatives and capable of executing billions of operations a second, the Siphoner is able to move trillions of ISK while making it nearly impossible for any other device or human to discern where creds have moved from or to.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,2599
+77251,4576,Occupied Industrial Housing,"The structure where workers assigned to this site live, eat, perform recreation activities, and spend all their time while not working.
+
+It has been occupied and repainted by UCF forces protesting wartime measures brought in by the Caldari State.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26139
+77252,4576,Decommissioned Base,"Once a part of the Federal defense network and missile response system, this decommissioned base is now being used as an operation center by the Gallentia Primacy. This terrorist group has refitted the remote launch transmitters inside the base and plans on using them to launch a deadly assault on a Federal administrative structure somewhere in this system.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26141
+77253,4576,Cartel Racket HQ,This Angel Cartel station was constructed to act as a base for their protection racketeering in the surrounding solar systems. It receives encrypted transactions to be made by local clans and houses a fleet of ships ready to attack any who fail to pay on time.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2357
+77254,4569,Shrouding Retribution,"A Retribution assault frigate fitted with ECM capabilities to shroud the actions of its secret cabal.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20063,26074
+77255,4569,Preaching Inquisitor,"An Inquisitor frigate fitted with a remote armor repairer to bolster its fellow heretics.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20063,26073
+77256,4569,Shrouding Crucifier,"A Crucifier frigate fitted with ECM capabilities to shroud the actions of its secret cabal.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,26072
+77257,4570,Shrouding Dragoon,"A Dragoon destroyer fitted with ECM capabilities to shroud the actions of its secret cabal.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,26075
+77258,4569,Wrathful Punisher,"A Punisher frigate charged with destroying any who are working on the behalf of the Amarr Emperess or her loyal subjects.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,26071
+77259,4570,Wrathful Coercer,"A Coercer destroyer charged with destroying any who are working on the behalf of the Amarr Emperess or her loyal subjects.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,26077
+77260,4571,Righteous Omen,"An Omen cruiser charged with destroying any who are working on the behalf of the Amarr Emperess or her loyal subjects.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,26078
+77261,4573,Grand Oracle,"An Oracle battlecruiser commanded by higher members of the conspiracy, here to oversee the destruction of any those working on the behalf of the Amarr Emperess or her loyal subjects.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20061,26081
+77277,186,Longshot Relay Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25980
+77278,186,Quantum-Override Broadcaster Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25981
+77279,186,Megafinance Siphoner Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25982
+77280,186,Sacred Exploiter Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25983
+77281,4594,Hubris,"”You, my friends, are the beating heart of this great Federation’s industrial and military might. Without you, there would be no ships for our navy of liberation and security to wield as the instruments of Gallente freedom and ultimate peace under democratic rule. My friends, I congratulate you on your hard work to date and look forward to that which is to come!“
+ – Former President Jacus Roden in speech to Roden Shipyards workers, May YC125
+
+While the reach of the Federation Navy is popularly supposed to be based heavily on the use of drones and automation, the true power of the Federation’s military has long rested on one of the most powerful capital ship fleets in existence. Drones and automation are leveraged on this mighty foundation, enabling it to function and project power rapidly and precisely. To this end, the heavy-industrial powerhouse of Roden Shipyards put forward designs for an advanced dreadnought using new lance technology. Alongside an armament of hybrid turrets, the Hubris-class Lancer Dreadnought is equipped to use the new “Disruptive Lance” weaponry, a capability rumored to have been developed with the assistance of Jacus Roden’s peerless industrial espionage organization.
+
+Developer: Roden Shipyards
+
+Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.",1250000000.0000000000,17550000.0000000000,3300.0000000000,1,8,4219100000.0000,1,3515,None,20072,26021
+77283,4594,Bane,"“And finally the Lord’s Avengers slew the false leaders of the misguided
+Striking them with spears of holy light and casting them down
+For the Lord is the bane of all deceivers and false powers“
+ – The Scriptures, Book II, Apocalypse 10:47
+
+Developed in utmost secret as a collaboration between the Imperial Navy and Royal Khanid Navy, the Bane-class Lancer Dreadnought uses all the expertise of Khanid shipwrights and weapons engineers to marry the formidable Revelation hull with highly advanced missile and directed energy weapons. Like all Lancer Dreadnoughts, the Bane is capable of using the new “Disruptive Lance” variant of lance weaponry. Heavily armored, its secondary weapons are the missile weapons favored by Khanid designers, a decision that helps alleviate the massive energy requirements of the lance weapon.
+
+Developer: Khanid Innovation
+
+Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.",1290000000.0000000000,18500000.0000000000,2925.0000000000,1,4,4333400000.0000,1,3512,None,20061,26015
+77284,4594,Karura,"”The Ocean Winds drive us to extend the reach of the Caldari State by all means available, by any means necessary. To serve the Caldari people and State is the first duty of our corporate community, and we shall see it done by the Winds and Way of the Caldari!”
+ – Mens Reppola, CEO Ishukone Corporation, speech to Combine TNR executives, January YC125
+
+Despite the setback of a Guristas spy ring stealing Caldari capital ship development secrets in YC124, a program for an advanced dreadnought proceeded under a secret contract awarded to the Tiuunakama Nenkanavu Rymasaikkan, the “Ocean Winds Corporate Community” linking the Hyasyoda, Ishukone, and Wiyrkomi megacorporations. Hyasyoda and Wiyrkomi pooled their expertise in energy and weapons systems to complete the “Disruptive Lance” project on schedule. Pivoting from its involvement in the long-stalled “Project Dictator”, Ishukone applied itself to developing the Karura-class Lancer Dreadnought. Able to deploy the new lance weaponry, the Karura uses hybrid weapons as its secondary armament.
+
+Developer : Ishukone
+
+Ishukone, always striving to be ahead of the competition, have proved themselves to be one of the most adept starship designers in the State. A surprising majority of the Caldari Fleets ships of the line were created by their designers. Respected and feared by their peers Ishukone remain amongst the very top of the Caldari corporate machine.",1270000000.0000000000,16250000.0000000000,3500.0000000000,1,1,4318900000.0000,1,3513,None,20068,26002
+77287,4576,Charon Repatriator,"Part of a convoy of ships repatriating valuable Caldari assets from outside the State, this Charon is the last survivor following an ambush by Guristas Pirates.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2740
+77288,4594,Valravn,"”The meaning of Turnur’s destruction is plain and needs no explanation. We have always known that the Amarr Empire and its evil religion cares not if its ultimate end is to rule over an empire of ashes, blood, and desolation. Its only object is to rule the stars be they bright or be they dark. Never, I say. Never again the long night!”
+ – Valklear General Kril Efrit, Skarkon Tribal Resistance Army, Broadcast to Republic, March YC125
+
+The Great Caravans of the Thukker Tribe roam ceaselessly across the space of the Republic and beyond in their Great Wildlands territories, and the tribe’s ship architects are renowned across New Eden for their ingenuity. Due to their special requirements and experience, the Thukker have long functioned as a major developer of ships for the Republic, and the secret project to bring an advanced dreadnought to fruition was an ideal task for the shipbuilding circles of the Great Caravans. Close collaboration with their allies in the Republic Security Services, together with their own extensive contacts among the underworld cartels of New Eden, gave the Thukker engineers an up-to-date understanding of the “Disruptive Lance” technology that the Valravn-class Lancer Dreadnought uses alongside its batteries of projectile weapons.
+
+Developer : Thukker Mix
+
+Thukker spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukker's unique needs.",1260000000.0000000000,15500000.0000000000,3650.0000000000,1,2,4199400000.0000,1,3514,None,20076,26024
+77289,4579,VDB_Cloud_Sliver_01a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77290,4576,Master Controller,"The Master Controller is an essential element of a fully automated drone network. It monitors all software and behaviors on the system, eliminating any erroneous elements that stray outside predefined parameters. If it malfunctions or fails then more advanced AIs can drift from their programming and run the risk of a rogue infestation.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2594
+77292,4576,Clan Commons,"The primary structure and heart of a Minmatar clan holding. It is a common space where the clan comes together to hold clan assemblies, work, play, share their history, and educate their children.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26051
+77295,226,Black Market,"Hidden from the Caldari State, the Guristas Pirates use this structure as a distribution hub to trade their ill-gotten goods. From here they sell everything they loot during raids; stolen military assets, restricted Gallente luxury goods, ration-controlled supplies, and more - all at grossly inflated prices.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,25321
+77301,226,Narcotics Lab,A Narcotics Lab set up by Serpentis to harvest and process illegal substances from the clouds at this location.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20203,25308
+77303,952,Fenrir Quartermaster,"Part of the Republic Navy’s logistical support infrastructure, this Fenrir is a mobile distribution platform for military supplies.",100000.0000000000,0E-10,500000.0000000000,1,None,None,0,None,None,None,2737
+77304,952,Charon Requisition,This Charon is charged with cataloging reclaimed items so they can be reassigned as the State sees fit.,100000.0000000000,0E-10,500000.0000000000,1,None,None,0,None,None,None,2740
+77305,952,Obelisk Impound,This Obelisk has been assigned to act as a mobile secure impound to support the Navy in the seizing of assets.,100000.0000000000,0E-10,500000.0000000000,1,None,None,0,None,None,None,2739
+77306,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77307,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77308,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77309,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77310,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77311,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77312,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77313,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77314,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77315,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77316,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77317,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77318,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77319,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77320,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77321,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77322,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77323,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77324,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77325,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77326,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77327,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77328,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77329,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77330,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77331,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77332,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77333,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77334,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77335,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77336,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77337,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77338,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77339,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77340,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77341,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77342,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77343,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77344,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77345,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77346,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77347,227,VDB_Cloud_Sliver_01a ( copy ),,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25984
+77348,4579,VDB_Cloud_Sliver_01b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25985
+77349,4579,VDB_Cloud_Sliver_01c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25986
+77350,4579,VDB_Cloud_Sliver_01d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25988
+77351,4579,VDB_Cloud_Sliver_01e,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25989
+77352,4579,VDB_Cloud_Sliver_02a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25991
+77353,4579,VDB_Cloud_Sliver_02b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25992
+77354,4579,VDB_Cloud_Sliver_02c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25993
+77355,4579,VDB_Cloud_Vortex_01a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25994
+77356,4579,VDB_Cloud_Vortex_01b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25995
+77357,4579,VDB_Cloud_Vortex_01c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25996
+77358,4579,VDB_Cloud_Vortex_01d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25997
+77359,4579,VDB_Cloud_Vortex_01e,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25998
+77360,4579,VDB_Cloud_Vortex_01f,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,25999
+77361,4579,VDB_Cloud_Vortex_01g,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26000
+77362,4579,VDB_Cloud_Vortex_01h,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26001
+77363,4579,VDB_Cloud_Vortex_02a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26003
+77364,4579,VDB_Cloud_Vortex_02b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26004
+77365,4579,VDB_Cloud_Vortex_02c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26005
+77366,4579,VDB_Cloud_Vortex_02d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26007
+77367,4579,VDB_Cloud_Vortex_02e,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26008
+77368,4579,VDB_Cloud_Vortex_03a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26009
+77369,4579,VDB_Cloud_Vortex_03b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26010
+77370,4579,VDB_Cloud_Vortex_03c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26011
+77371,4579,VDB_Cloud_Vortex_03d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26012
+77372,4579,VDB_Cloud_Vortex_04a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26013
+77373,4579,VDB_Cloud_Vortex_04b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26014
+77374,4579,VDB_Cloud_Vortex_04c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26016
+77375,4579,VDB_Cloud_Vortex_04d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26018
+77376,4579,VDB_Cloud_Vortex_04e,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26019
+77377,4579,VDB_Cloud_Vortex_05a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26020
+77378,4579,VDB_Cloud_Vortex_05b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26022
+77379,4579,VDB_Cloud_Vortex_05c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26023
+77380,4579,VDB_Cloud_Vortex_06a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26026
+77381,4579,VDB_Cloud_Vortex_06b,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26028
+77382,4579,VDB_Cloud_Vortex_06c,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26030
+77383,4579,VDB_Cloud_Vortex_06d,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26033
+77384,4579,VDB_Cloud_Vortex_06e,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26035
+77385,4579,VDB_Cloud_Vortex_06f,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26037
+77386,4579,VDB_Cloud_Vortex_06g,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26038
+77387,4579,VDB_Cloud_Vortex_06h,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26040
+77388,4579,VDB_Cloud_Vortex_06i,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26041
+77389,4579,VDB_Cloud_Vortex_06j,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26042
+77391,186,Karura Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26043
+77392,186,Valravn Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26046
+77393,186,Bane Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26044
+77394,186,Hubris Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26045
+77395,227,CD 20 Pirate Hard Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77396,227,CD 20 SoCT Hard Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77397,186,Shipcaster Beacon Constructor Wreck,The remains of a destroyed Shipcaster Beacon Constructor.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+77398,588,'Atgeir' Explosive Disruptive Lance,"The Minmatar Republic gives lip service to the standard claims of all ‘Big 4’ empires that it developed its own ‘Disruptive Lance’ technology independently but does not over-exert itself to insist on this point. The Republic Security Services have been highly active in acquiring any and all military intelligence, research, and technology specs available on the black market. The RSS as an organization rarely indulges itself in pretence that it operates above the dirtier side of the great game of empires. While the Thukker Tribe appears to have been developing an advanced dreadnought for some time, it is probable that intel from the RSS contributed significantly to the combination with new lance technology.
+
+The Minmatar Republic’s ‘Atgeir’ Explosive Disruptive Lance generates a stream of protons and energy in a beam that carries specific disruptive energy patterns at ultra-high intensities. This effect means the weapon will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused explosive destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
+
+Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.",100.0000000000,4000.0000000000,0E-10,1,2,240947786.0000,1,2270,25625,None,0
+77399,588,'Azmaru' Electromagnetic Disruptive Lance,"Like the other ‘Big 4’ empires, the Amarr Empire claims to have independently developed ‘Disruptive Lance’ technology but almost certainly gained some insights from Caldari State research data available on the technology black market, and perhaps also from its own highly-effective espionage operations. Amarr weapons research and development programs have been operating at a fever pitch since the Triglavian invasions, and an advanced dreadnought program was obviously well underway regardless of the combination with the new lance modifications.
+
+The Empire’s ‘Azmaru’ Electromagnetic Disruptive Lance uses an EM energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity in order to disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused EM destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
+
+Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.",100.0000000000,4000.0000000000,0E-10,1,4,240947786.0000,1,2267,25621,None,0
+77400,588,'Steel Yari' Kinetic Disruptive Lance,"Although each of the ‘Big 4’ empires claims to have independently developed ‘Disruptive Lance’ technology, it appears likely that the Caldari were the first to combine research into wider use of lance weapons with the advanced technology of ‘Lancer Dreadnoughts’. The severe breach of security caused by the Guristas espionage ring that penetrated State capital ship research and development is believed to have given the other empires vital insights and accelerated their own advanced dreadnought programs.
+
+Nevertheless, the ‘Steel Yari’ Kinetic Disruptive Lance is a major achievement for State military science. The breakthrough of using a graviton energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity means the weapon will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused kinetic destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
+
+Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.",100.0000000000,4000.0000000000,0E-10,1,1,240947786.0000,1,2268,25622,None,0
+77401,588,'Sarissa' Thermal Disruptive Lance,"The Gallente Federation follows the other ‘Big 4’ empires in claiming that it independently developed its ‘Disruptive Lance’ technology but no doubt obtained a great deal of useful material from black market sources trading in stole Caldari State capital research program data. Federation military-industrial efforts have been strongly focused on upgrading and expanding their already impressive capital ship fleets, perhaps to the exclusion of other areas such as Stellar Transmuter technology, and an advanced dreadnought development program was certainly already in progress.
+
+The Federation’s ‘Sarissa’ Thermal Disruptive Lance emits a supercharged plasma energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity and will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused thermal destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
+
+Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
+
+Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.",100.0000000000,4000.0000000000,0E-10,1,8,240947786.0000,1,2269,25624,None,0
+77402,651,'Atgeir' Explosive Disruptive Lance Blueprint,,0E-10,0.0100000000,0E-10,1,2,500000000.0000,1,913,2934,None,0
+77403,651,'Azmaru' Electromagnetic Disruptive Lance Blueprint,,0E-10,0.0100000000,0E-10,1,4,500000000.0000,1,913,2934,None,0
+77404,651,'Steel Yari' Kinetic Disruptive Lance Blueprint,,0E-10,0.0100000000,0E-10,1,1,500000000.0000,1,913,2934,None,0
+77405,651,'Sarissa' Thermal Disruptive Lance Blueprint,,0E-10,0.0100000000,0E-10,1,8,500000000.0000,1,913,2934,None,0
+77414,537,Hubris Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25602
+77415,537,Karura Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25603
+77416,537,Valravn Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25604
+77417,537,Bane Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25601
+77418,4568,Peregrinus Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal weathers inside which they formed.
+
+The Peregrinus variant of mutanite forms in Exotic abyssal weather and is the densest form of mutanite but only when completely inert in a zero-energy environment.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,25632,None,0
+77419,4568,Conflagrati Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal environments inside which they formed.
+
+The Conflagrati variant of mutanite forms in a Firestorm abyssal environment and is always 0.97 degrees kelvin warmer than the environment in which it is stored, but its thermal conductivity is reduced the hotter it becomes.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,25633,None,0
+77420,4568,Solis Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal environments inside which they formed.
+
+The Solis variant of mutanite forms in a Gamma abyssal environment and emits trace amounts of cosmic radiation in the presence of harmonic sounds. It is hotly disputed amongst the science community as to which genre of harmonic sound produces the best results.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,25634,None,0
+77421,4568,Tenebraet Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal environments inside which they formed.
+
+The Tenebraet variant of mutanite forms in a Dark abyssal environment and has a surprisingly low frictional coefficient unless exposed to photonic radiation.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,25631,None,0
+77423,186,Holy Mission Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26050
+77424,186,Clan Commons Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26052
+77425,186,Master Controller Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,25981
+77426,1975,Partially-constructed State Shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,25919
+77427,1194,Historic Capsuleer Day Clothing Crate,This crate contains a random piece of Historic Capsuleer Day Apparel. ,0.1000000000,0.1000000000,0E-10,1,None,None,1,1663,21742,None,0
+77428,1975,Amarr Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26053
+77429,1975,Amarr Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26054
+77430,1975,Bloodraider Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26055
+77431,1975,Bloodraider Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26056
+77432,1975,Bloodraider Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26057
+77433,1975,Bloodraider Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26058
+77434,1975,Bloodraider Ring 35k 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26059
+77435,1975,Bloodraider Ring 35k 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26060
+77436,1975,Minmatar Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26061
+77451,227,[HF] Push Your Luck - Triglavian Easy Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77452,227,[HF] Push Your Luck - Sleeper Easy Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77453,227,[HF] Push Your Luck - Sleeper Medium Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77454,227,[HF] Drifter Medium Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77455,227,[HF] Push Your Luck - Rogue Drone Medium Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77456,227,[HF] Push Your Luck - Triglavian Hard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77457,227,[HF] Push Your Luck - Sleeper Hard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77458,227,[HF] Drifter Hard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77459,227,[HF] Push Your Luck - Rogue Drone Hard Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77460,227,[HF] Push Your Luck - Drifter Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77461,227,[HF] Drifter Easy Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77462,227,[HF] Push Your Luck - Rogue Drone Easy Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77463,227,[HF] Push Your Luck - Triglavian Medium Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77468,1975,Gallente Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26062
+77469,1975,Gallente Connection 02b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26063
+77470,1975,Gallente Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26064
+77471,1975,Gallente Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26065
+77472,1975,Gallente Warehouse,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26066
+77473,4575,Warclone Blanks Vat,"Vat filled with the suspended bodies of warclones awaiting consciousness transfer.
+
+Warclones are humans engineered for infantry combat. They are regarded as valuable biological equipment and are particularly prized by the Blood Raider Covenant, as Omir Sarikusa's infamous sect of Sani Sabik cultists consider the blood of clones to be the 'purest' possible sacramental for use in their sanguine rituals.",20000.0000000000,3500.0000000000,0E-10,1,None,None,1,None,34,None,0
+77474,4575,Contraband Freight,A container filled with items restricted by the Caldari State intended for sale on the Black Market. The items inside range from entirely illegal goods to ration-controlled supplies.,20000.0000000000,3500.0000000000,0E-10,1,None,None,1,None,1174,None,0
+77475,4575,Narcotics Package,"A large sealed package filled with an unknown, but undoubtedly illegal, narcotic substance.",20000.0000000000,3500.0000000000,0E-10,1,None,None,1,None,1168,None,0
+77476,4575,M.R.F. Supplies,"A collection of essential supplies intended for the Republic Fleet. Inside could be anything from military rations, medical supplies, ammunition, or even ship parts.
+
+This also contains a discreet tracking device so the Republic military can hunt down their property should it ever fall into undesirable hands.",20000.0000000000,3500.0000000000,0E-10,1,None,None,1,None,2039,None,0
+77487,4569,Annihilating Punisher,"A Punisher frigate tasked with the annihilation of high value targets seen to be supporting the Empress or her edicts.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,26071
+77488,4570,Annihilating Coercer,"A Coercer frigate tasked with the annihilation of high-value targets seen to be supporting the Empress or her edicts.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",2860000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20063,26077
+77489,4571,Preaching Augoror,"An Augoror cruiser fitted with a remote armor repairer to bolster its fellow heretics.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,26079
+77490,4571,Shrouding Arbitrator,"An Arbitrator cruiser fitted with ECM capabilities to shroud the actions of its secret cabal.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,26080
+77491,4571,Shrouding Zealot,"A Zealot heavy assault cruiser fitted with ECM capabilities to shroud the actions of its secret cabal.
+
+This vessel is piloted by masked members of the heretical Disciples of Purity. These conspirators hide their identities even from each other as they do whatever it takes to undermine the Empress and Amarr’s Heirs.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,26076
+77492,186,Occupied Industrial Housing Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26140
+77494,1975,Caldari Construction Dock 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26083
+77495,1975,Caldari Construction Dock 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26084
+77498,186,Decommissioned Base wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26142
+77505,4577,Badger Runner,"A Badger hauler assigned to the safe and discreet transportation of illegal goods.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",10650000.0000000000,10250000.0000000000,2000.0000000000,1,4,None,0,None,None,20070,20320
+77506,4577,Nereus Mule,"A Nereus hauler responsible for the safe and secure delivery of Serpentis' valuable products.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",10650000.0000000000,10250000.0000000000,2000.0000000000,1,4,None,0,None,None,20074,20326
+77507,4577,Plunder Wreathe,"A Wreather Hauler intended for the mobilization of supplies to support the roaming fleets of the Ashes.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",10650000.0000000000,10250000.0000000000,2000.0000000000,1,4,None,0,None,None,20078,26112
+77510,227,[HF] Charge the Gun - Dedicated ECM Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77511,186,Charon Repatriator Wreck,,10000.0000000000,785000.0000000000,785000.0000000000,1,None,None,0,None,None,None,3075
+77524,4568,Admixti Mutanite,"An unstable form of ore, mutanite is rendered useless by any attempt to refine it with the technologies currently available in New Eden. Despite this, it is highly prized by the cluster's major factions as its unique and evershifting molecular structures hold the promise of new insights into the Abyssal environments inside which they formed.
+
+The Admixti variant of mutanite shows signs of exposure to multiple abyssal environment types. Admixti seems to have a stabilizing effect on empty space around it, rendering nearby warp drives inoperable as long as it remains exposed.",4000.0000000000,4.0000000000,0E-10,100,None,5000.0000,1,2479,2213,None,0
+77525,4571,Focused Sanguinary Arbitrator,"An Arbitrator cruiser fitted with a neutralizer and ordered to drain the capacitor of the dreadnought sent to destroy this holy site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1758
+77526,4570,Focused Sanguinary Dragoon,"A Dragoon destroyer fitted with a neutralizer and ordered to drain the capacitor of the dreadnought sent to destroy this holy site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,26110
+77527,4569,Focused Sanguinary Crucifier ,"A Crucifier frigate fitted with a neutralizer and ordered to drain the capacitor of the dreadnought sent to destroy this holy site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,1763
+77528,4571,Focused Negotiator Blackbird,"A Blackbird cruiser fitted with a Neutralizer that has been ordered to focus on sapping high-value targets to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26107
+77529,4571,Focused Liberator Celestis,"A Celestis cruiser fitted with a neutralizer and ordered to focus on disabling high-value targets and “liberating” them from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26094
+77530,4570,Focused Negotiator Corax,"A Corax destroyer fitted with a Neutralizer that has been ordered to focus on sapping high-value targets to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,26101
+77531,4570,Focused Liberator Algos,"An Algos destroyer fitted with a neutralizer and ordered to focus on disabling high-value targets and “liberating” them from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,26090
+77532,4571,Focused Leeching Bellicose,"A Bellicose cruiser that drains capacitor like cartel racketeers drain bank accounts.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26118
+77533,4570,Focused Leeching Talwar,"A Talwar destroyer that drains capacitor like cartel racketeers drain bank accounts.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26115
+77534,4569,Focused Liberator Maulus,"A Maulus frigate fitted with a neutralizer and ordered to focus on disabling high-value targets and “liberating” them from Federal control.
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20074,26087
+77535,4569,Focused Leeching Medusa,"A Medusa frigate that drains capacitor like cartel racketeers drain bank accounts.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20078,342
+77536,4569,Focused Negotiator Griffin,"A Griffin frigate fitted with a Neutralizer that has been ordered to focus on sapping high-value targets to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20070,26098
+77537,4569,Ransacker Merlin,"A Merlin frigate solely focussed on the mission object; the total destruction of its target.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20070,1831
+77538,4569,Extinction Cutter,"A Cutter drone, equivalent to a frigate class ship. Its primary objectives seem to be demolition and the removal of all obstacles to the propagation of the rogue infection.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,11,1219
+77539,4569,Devastation Lynx,"A Lynx frigate dedicated to making an example of those who try to stand up to the Angel Cartel.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20078,344
+77540,4570,Ransacker Cormorant,"A Cormorant destroyer solely focussed on its mission object; the total destruction of its target.
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",2860000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20070,2920
+77541,4570,Extinction Welder,"A Welder drone, equivalent to a destroyer class ship. Its primary objectives seem to be demolition and the removal of all obstacles to the propagation of the rogue infection.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",2860000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,11,21818
+77542,4570,Devastation Thrasher,"A Thrasher destroyer dedicated to making an example of those who try to stand up to the Angel Cartel.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",2860000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20078,26116
+77543,4573,Proselytizer Oracle,"An Oracle battlecruiser containing commanding operatives for this imperial black ops action, likely charged with ensuring the eradication of all witnesses.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20061,11775
+77544,4573,Eraser Naga,"A Naga battlecruiser containing command and financial teams responsible for overseeing this action, charged with erasing any sign that the transactions here ever took place.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20070,11776
+77545,4573,Grim Naga,"A Naga Battlecruiser crewed by some of the most battle-proven combatants amongst the Guristas Pirates here to destroy any who dare stand up to them.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26104
+77546,4573,Tycoon Talos,"A Talos battlecruiser commanded by Serpentis executives dedicated to securing their corporation's interests against any hostile action.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26114
+77547,4573,Sundering Tornado,"A Tornado battlecruiser charged with commanding operations and making an example of any who dare cross the Cartel.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26119
+77548,4573,Instigator Naga,"A Naga battlecruiser commanded by the organizers of this ongoing action. They are here to ensure the UCF’s demands are met, and that any who try to disrupt their protest are met with force.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26103
+77549,4573,Supreme Talos,"A Talos battlecruiser with authority over the forces here to ensure they do whatever is necessary to guarantee the success of the Primacy’s operation.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26096
+77550,4573,Ulfhednar Tornado,"A Tornado battlecruiser commanded by those honored amongst the Ashes as their wisest tacticians and most ruthless attackers.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26130
+77551,4573,Vitiator Stainer,"A Stainer drone, equivalent to a battlecruiser class ship. Its primary objectives seem to be destruction and the domination of the swarm.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,11,1227
+77552,4573,Dominant Drekavac,"A Drekavac battlecruiser focussed on establishing control through annihilation.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20061,22318
+77553,4573,Veritas Talos,"A Talos Battlecruiser in fleet command position on a mission to ensure that nothing stops the broadcasting of the truth as the Gallente see it.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20074,11777
+77554,4573,Spymaster Tornado,"A Tornado battlecruiser staffed by veterans with long but entirely redacted service records.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20078,11778
+77555,4573,Venerated Oracle,"An Oracle Battlecruiser commanded by the bloodthirsty priests who oversee this site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",15300000.0000000000,1100000.0000000000,235.0000000000,1,4,None,0,None,None,20061,26109
+77556,4569,Guard Incursus,"An Incursus frigate hired to protect Serpentis assets with deadly force.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20074,1819
+77557,4569,Corruptor Lynx,"A Lynx frigate charged with looking after the Angel’s business interests through violence and intimidation.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20078,344
+77558,4569,Activist Merlin,"A Merlin frigate piloted by more fervent members of the UCF. They have pledged to use any force necessary to help their comrades hold the line.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20070,26097
+77559,4569,Errant Incursus,"An Incursus frigate with orders to do whatever it takes to ensure the success of the Primacy’s terrorist operations.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20074,26086
+77560,4569,Atgeir Rifter,"A Rifter frigate that acts as one of the Ashes frontline attackers.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20078,26120
+77561,4569,Corrupted Cutter,"A Cutter drone, equivalent to a frigate class ship. Its primary objective seems to be destruction.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,11,1219
+77562,4569,Stoic Damavik,"A Damavik frigate focussed on the defense of Triglavian territory by eradicating any potential hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,22007
+77563,4569,Stirring Wanderer,"A Wanderer sleeper, equivalent to a frigate class ship. Its behavior is focused on the destruction of any it deems hostile.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,12,3528
+77564,4569,Spinner Incursus,"An Incursus frigate tasked with destroying any who try to stop the spreading of the Federations message.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20074,61
+77565,4569,Insurgent Rifter,"A Rifter frigate piloted by RSS agents sent to guarantee the mission is a success no matter who tries to stand in its way.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20078,46
+77566,4569,Blood Punisher,"A Punisher frigate charged with the defense of sacred Blood Raider sites.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,1764
+77567,4569,Smuggler Merlin,"A Merlin frigate ready to do its duty and take down any who dare stand in the Guristas' way.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20070,1831
+77568,4569,Infiltrating Punisher,"A Punisher frigate engaging in aggressive attack patterns.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20063,300
+77569,4569,Evader Merlin,"A Merlin frigate tasked with aggressive accounting.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,20070,314
+77570,4569,Obscurer Crucifier,"A Crucifier firgate fitted with weapon disruption capabilities in order to obscure the targeting of other members of this black ops fleet.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,1066
+77571,4569,Falsifier Griffin,"A Griffin frigate fitted with ECM capabilities to disrupt incoming attacks and confuse any electronic records of their presence.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20070,40
+77572,4569,Stalker Maulus,"A Maulus frigate fitted with sensor dampening modules to ensure discretion.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20074,1822
+77573,4569,Persecutor Medusa,"A Medusa frigate equipped with target painters to help it pinpoint the Angel’s enemies.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden’s premier organized crime syndicate.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20078,342
+77574,4569,Alienator Grabber,"A Grabber drone, equivalent to a frigate class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,11,1224
+77575,4569,Stalker Damavik,"A Damavik frigate that uses target painters for hunter-killer operations.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,22007
+77576,4569,Enervating Wanderer,"A Wanderer sleeper, equivalent to a frigate class ship. It demonstrates neutralizer capabilities.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,12,3528
+77577,4569,Liberator Maulus,"A Maulus frigate fitted with a neutralizer to disable any who would challenge the Primacy and “liberate” their vessel from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20074,26087
+77578,4569,Negotiator Griffin,"A Griffiin frigate fitted with a Neutralizer that aims to sap its opponent's power to force them into a missile-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20070,26098
+77579,4569,Blight Vigil,"A Vigil frigate fitted with ECM modules, dedicated to blighting those who dare stand against it.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20078,26121
+77580,4569,Diverter Maulus,"A Maulus frigate fitted with sensor dampeners to obfuscate the propagandist fleet.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20074,324
+77581,4569,Spotter Vigil,"A Vigil frigate fitted with target painters tasked with quickly highlighting targets who might disrupt the operation.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20078,1240
+77582,4569,Damning Crucifier,"A Crucifier frigate sent to disrupt and confound those who would stand in the cult’s way.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,1763
+77583,4569,Blindsider Griffin,"A Griffin frigate fitted with ECM modules to better ambush its enemies.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20070,1828
+77584,4569,Bastion Navitas,"A Navitas frigate fitted with a remote armor repairer to help the terrorist fleet hold out until its objective is accomplished.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20074,26088
+77585,4569,Bolstering Bantam,"A Bantam frigate fitted with a remote shield booster to help bolster its comrades against the State.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20070,26099
+77586,4569,Refuge Burst,"A Burst frigate fitted with a remote shield booster in order to provide essential mission support.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20078,306
+77587,4569,Shepherd Inquisitor,"An Inquisitor frigate charged with the guidance and remote armor repairing its fellow cultists
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20063,1766
+77588,4569,Sawbones Bantam,"A Bantam frigate fitted with a remote shield booster to support the fleet so they can get back into the fight.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20070,1968
+77589,4569,Bulwark Navitas,"A Navitas frigate charged with using remote armor repairing to support its fellow employees against any unwanted aggression.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20074,1817
+77590,4569,Malignant Swordspine,"A Swordspine frigate fitted with a remote shield booster to help sustain the Cartel’s other agents.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20078,345
+77591,4569,Machinist Segmenter,"A Segmenter drone, equivalent to a frigate class ship. Its primary objective seems to be armor maintenance.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,11,1225
+77592,4569,Fortifying Damavik,"A Damavik frigate that uses armor repairers to help the rest of its fleet hold the line.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20063,22007
+77593,4569,Soothing Conservator,"A Conservator sleeper, equivalent to a frigate class ship. It demonstrates the ability to repair the armor of its fellow sleepers.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,12,3560
+77594,4569,Skald Burst,"A Burst frigate fitted with a remote shield booster to aid its fellow Ashes. Its interior is lined with heroic records of this fleets past triumphs.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20078,26122
+77595,4569,Justifier Inquisitor,"An Inquisitor frigate fitted with a remote armor repair module in order to sustain the fleet during its covert operations.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20063,55
+77596,4569,Insurer Bantam,"A Bantam frigate fitted with a remote shield booster to help ensure the other operator's success.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20070,38
+77597,4569,Exonerater Navitas,"A Navitas frigate tasked with armor repairing the other Federation propagandists.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,20074,59
+77598,4569,Falsifier Hawk,"A Hawk assault frigate fitted with ECM capabilities to disrupt incoming attacks and confuse any electronic records of their presence.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20070,1882
+77599,4569,Diverter Enyo,"A Enyo assault frigate fitted with sensor dampeners to obfuscate the propagandist fleet.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20074,1771
+77600,4569,Liberator Enyo,"An Enyo assault frigate fitted with a neutralizer to disable any who would challenge the Primacy and “liberate” their vessel from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20074,26089
+77601,4569,Negotiator Hawk,"A Hawk assault frigate fitted with a Neutralizer that aims to sap its opponent's power to force them into a missile-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20070,26100
+77602,4569,Spotter Wolf,"A Wolf assault frigate fitted with target painters tasked with quickly highlighting targets who might disrupt the operation.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20078,1931
+77603,4569,Sanguinary Cruor,"A Cruor frigate fitted with a neutralizer so that it might drain the capacitor of enemy vessels just as its occupants drain the blood of their sacrifices.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20063,2632
+77604,4569,Blindsider Worm,"A Worm frigate fitted with ECM modules to better ambush its enemies.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20070,1831
+77605,4569,Stalker Daredevil,"A Daredevil frigate fitted with sensor dampening modules to ensure discretion.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20078,20301
+77606,4569,Persecutor Dramiel,"A Dramiel frigate equipped with target painters to help it pinpoint the Angel’s enemies.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20078,338
+77607,4569,Alienator Clamper,"A Clamper drone, equivalent to an assault frigate class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,11,1230
+77608,4569,Umbral Damavik,"A powerful Damavik frigate that disrupts the targeting on the rest of its fleet.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20063,22007
+77609,4569,Enervating Preserver,"A Preserver sleeper, equivalent to an assault frigate class ship. It demonstrates neutralizer capabilities.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,12,3528
+77610,4569,Blight Wolf,"A Wolf assault frigate fitted with ECM modules, dedicated to blighting those who dare stand against it.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20078,26123
+77611,4569,Quietus Retribution,"A Retribution assault frigate fitted with a neutralizer to shut down potential aggressors in the event of the fleet’s discovery.
+
+All identification tags have been wipped from this ships computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,20063,1920
+77612,4570,Liberator Algos,"An Algos destroyer fitted with a neutralizer to disable any who would challenge the Primacy and “liberate” their vessel from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,26090
+77613,4570,Negotiator Corax,"A Corax destroyer fitted with a Neutralizer that aims to sap its opponent's power to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,26101
+77614,4570,Spotter Talwar,"A Talwar destroyer fitted with target painters tasked with quickly highlighting targets who might disrupt the operation.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,20202
+77615,4570,Sanguinary Dragoon,"A Dragoon destroyer fitted with a neutralizer so that it might drain the capacitor of enemy vessels just as its occupants drain the blood of their sacrifices.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,26110
+77616,4570,Blindsider Corax,"A Corax destroyer fitted with ECM modules to better ambush its enemies.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,24531
+77617,4570,Stalker Algos,"An Algos destroyer fitted with sensor dampening modules to ensure discretion
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,26113
+77618,4570,Persecutor Talwar,"A Talwar destroyer equipped with target painters to help it pinpoint the Angel’s enemies.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26115
+77619,4570,Alienator Palletizer,"A Palletizer drone, equivalent to a destroyer class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,11,1226
+77620,4570,Ravenous Kikimora,"A Kikimora destroyer that neutralizes the capacitor of any hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,22316
+77621,4570,Enervating Custodian,"A Custodian sleeper, equivalent to a destroyer class ship. It demonstrates neutralizer capabilities.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,12,3527
+77622,4570,Blight Talwar,"A Talwar destroyer fitted with ECM modules, dedicated to blighting those who dare stand against it.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26124
+77623,4570,Quietus Dragoon,"A Dragoon destroyer fitted with a neutralizer to shut down potential aggressors in the event of the fleet’s discovery.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,20199
+77624,4570,Falsifier Corax,"A Corax destroyer fitted with ECM capabilities to disrupt incoming attacks and confuse any electronic records of their presence.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,20200
+77625,4570,Diverter Algos,"An Algos destroyer fitted with sensor dampeners to obfuscate the propagandist fleet.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,20201
+77626,4570,Stoic Kikimora,"A Kikimora destoyer focussed on the defense of Triglavian territory by eradicating any potential hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,22316
+77627,4570,Stirring Custodian,"A Custodian sleeper, equivalent to a frigate class ship. Its behavior is focused on the destruction of any it deems hostile.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,12,3527
+77628,4570,Atgeir Thrasher,"A Thrasher destroyer that acts as one of the Ashes frontline attackers.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26125
+77629,4570,Infiltrating Coercer,"A Coercer destroyer engaging in aggressive attack patterns.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,2387
+77630,4570,Evader Cormorant,"A Cormorant destroyer tasked with aggressive accounting.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,2388
+77631,4570,Spinner Catalyst,"A Catalyst destroyer tasked with destroying any who try to stop the spreading of the Federations message.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,2389
+77632,4570,Errant Catalyst,"A Catalyst destroyer with orders to do whatever it takes to ensure the success of the Primacy’s terrorist operations.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,26091
+77633,4570,Activist Cormorant,"A Cormorant destroyer piloted by more fervent members of the UCF. They have pledged to use any force necessary to help their comrades hold the line.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,26102
+77634,4570,Insurgent Thrasher,"A Thrasher destroyer piloted by RSS agents sent to guarantee the mission is a success no matter who tries to stand in its way.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,2390
+77635,4570,Blood Coercer,"A Coercer destroyer charged with the defense of sacred Blood Raider sites.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,2796
+77636,4570,Smuggler Cormorant,"A Cormorant destroyer ready to do its duty and take down any who dare stand in the Guristas' way.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,2920
+77637,4570,Guard Catalyst,"A Catalyst destroyer hired to protect Serpentis assets with deadly force.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,2918
+77638,4570,Corruptor Thrasher,"A Thrasher destroyer charged with looking after the Angel’s business interests through violence and intimidation.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26116
+77639,4570,Corrupted Welder,"A Welder drone, equivalent to a destroyer class ship. Its primary objective seems to be destruction.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,11,21818
+77640,4571,Valiant Thorax,"A Vexor cruiser with orders to do whatever it takes to ensure the success of the Primacy’s terrorist operations.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26092
+77641,4571,Defiant Moa,"A Moa cruiser piloted by more fervent members of the UCF. They have pledged to use any force necessary to help their comrades hold the line.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26105
+77642,4571,Infiltrator Stabber,"A Stabber cruiser piloted by RSS agents sent to guarantee the mission is a success no matter who tries to stand in its way.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,47
+77643,4571,Scarlet Omen,"An Omen cruiser charged with the defense of sacred Blood Raider sites.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1761
+77644,4571,Brutal Moa,"A Moa cruiser ready to do its duty and take down any who dare stand in the Guristas' way.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,1824
+77645,4571,Sentinel Thorax,"A Thorax cruiser hired to protect Serpentis assets with deadly force.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,1815
+77646,4571,Slayer Stabber,"A Stabber cruiser charged with looking after the Angel’s business interests through violence and intimidation.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26117
+77647,4571,Proliferator Handler,"A Handler drone, equivalent to a cruiser class ship. Its primary objective seems to be destruction.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,11,1222
+77648,4571,Fervent Vedmak,"A Vedmak cruiser focussed on the defense of Triglavian territory by eradicating any potential hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,21976
+77649,4571,Risen Reclaimer,"A Reclaimer sleeper, equivalent to a cruiser class ship. Its behavior is focused on the destruction of any it deems hostile.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,3536
+77650,4571,Vandal Stabber,"A Stabber cruiser that acts as one of the Ashes frontline attackers.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26126
+77651,4571,Saboteur Omen,"An Omen cruiser engaging in aggressive attack patterns.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1065
+77652,4571,Scrubber Moa,"A Moa cruiser tasked with aggressive accounting.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,49
+77653,4571,Compeller Thorax,"A Thorax cruiser tasked with destroying any who try to stop the spreading of the Federations message.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,63
+77654,4571,Sawbones Osprey,"An Osprey cruiser fitted with a remote shield booster to support the fleet so they can get back into the fight.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,1823
+77655,4571,Bulwark Exequror,"A Navitas frigate charged with using remote armor repairing to support its fellow employees against any unwanted aggression.
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,1813
+77656,4571,Malignant Ixion,"An Ixion cruiser fitted with a remote shield booster to help sustain the Cartel’s other agents.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,336
+77657,4571,Machinist Renderer,"A Renderer drone, equivalent to a cruiser class ship. Its primary objective seems to be armor maintenance.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,11,1223
+77658,4571,Fortifying Rodiva,"A Rodiva cruiser that uses armor repairers to help the rest of its fleet hold the line.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,22317
+77659,4571,Soothing Rectifier,"A Rectifier sleeper, equivalent to a cruiser class ship. It demonstrates the ability to repair the armor of its fellow sleepers.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,20978
+77660,4571,Skald Scythe,"A Scythe cruiser fitted with a remote shield booster to aid its fellow Ashes. Its interior is lined with heroic records of this fleets past triumphs.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26127
+77661,4571,Justifier Augoror,"An Augoror cruiser fitted with a remote armor repair module in order to sustain the fleet during its covert operations.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,58
+77662,4571,Insurer Osprey,"An Osprey cruiser fitted with a remote shield booster to help ensure the other operator's success.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,41
+77663,4571,Exonerater Exequror,"An Exequror cruiser tasked with armor repairing the other Federation propagandists.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,320
+77664,4571,Bastion Exequror,"An Exequror cruiser fitted with a remote armor repairer to help the terrorist fleet hold out until its objective is accomplished.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26093
+77665,4571,Bolstering Osprey,"An Osprey cruiser fitted with a remote shield booster to help bolster its comrades against the State.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26106
+77666,4571,Refuge Scythe,"A Scythe cruiser fitted with a remote shield booster in order to provide essential mission support.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,304
+77667,4571,Shepherd Augoror,"An Augoror cruiser charged with the guidance and remote armor repairing its fellow cultists
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1760
+77668,4571,Liberator Celestis,"A Celestis cruiser fitted with a neutralizer to disable any who would challenge the Primacy and “liberate” their vessel from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26094
+77669,4571,Negotiator Blackbird,"A Blackbird cruiser fitted with a Neutralizer that aims to sap its opponent's power to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26107
+77670,4571,Spotter Bellicose,"A Bellicose cruiser fitted with target painters tasked with quickly highlighting targets who might disrupt the operation.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,303
+77671,4571,Damning Arbitrator,"An Arbitrator cruiser sent to disrupt and confound those who would stand in the cult’s way.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1758
+77672,4571,Blindsider Blackbird,"A Blackbird cruiser fitted with ECM modules to better ambush its enemies.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,1826
+77673,4571,Stalker Celestis,"A Celestis cruiser fitted with sensor dampening modules to ensure discretion
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,1812
+77674,4571,Persecutor Bellicose,"A Bellicose cruiser equipped with target painters to help it pinpoint the Angel’s enemies.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,26118
+77675,4571,Alienator Manipulator,"A Manipulator drone, equivalent to a cruiser class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,11,1220
+77676,4571,Ravenous Vedmak,"A Vedmak cruiser that neutralizes the capacitor of any hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,21976
+77677,4571,Enervating Reclaimer,"A Reclaimer sleeper, equivalent to a cruiser class ship. It demonstrates neutralizer capabilities.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,3536
+77678,4571,Blight Bellicose,"A Bellicose cruiser fitted with ECM modules, dedicated to blighting those who dare stand against it.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26128
+77679,4571,Obscurer Arbitrator,"An Arbitrator cruiser fitted with weapon disruption capabilities in order to obscure the targeting of other members of this black ops fleet.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,298
+77680,4571,Falsifier Blackbird,"A Blackbird cruiserfitted with ECM capabilities to disrupt incoming attacks and confuse any electronic records of their presence.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,311
+77681,4571,Diverter Celestis,"A Celstis cruiser fitted with sensor dampeners to obfuscate the propagandist fleet.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,319
+77682,4571,Liberator Deimos,"A Deimos heavy assault cruiser fitted with a neutralizer to disable any who would challenge the Primacy and “liberate” their vessel from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26095
+77683,4571,Negotiator Eagle,"An Eagle heavy assault cruiser fitted with a Neutralizer that aims to sap its opponent's power to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26108
+77684,4571,Spotter Vagabond,"A Vagabond heavy assault cruiser fitted with target painters tasked with quickly highlighting targets who might disrupt the operation.
+
+The panels across this hull show evidence of laser-welding, a practice too wasteful for the Republic, but standard throughout the Empire. However, the implications of a Minmatar fleet being secretly manufactured at Amarr facilities are too wild to believe.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,1943
+77685,4571,Sanguinary Ashimmu,"An Ashimmu cruiser fitted with a neutralizer so that it might drain the capacitor of enemy vessels just as its occupants drain the blood of their sacrifices.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,2636
+77686,4571,Blindsider Gila,"A Gila cruiser fitted with ECM modules to better ambush its enemies.
+
+Proud pirates and smugglers the crew aboard this ship are proven combatants dedicated to their organization and willing to take any risk to secure their success.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,1824
+77687,4571,Stalker Vigilant,"A Vigilant cruiser fitted with sensor dampening modules to ensure discretion
+
+Outraged that their business operations should be so interrupted, the Serpentis employees aboard this vessel consider themselves members of a pharmaceutical corporation’s security team. Their employers will likely characterize this encounter as just another example of overzealous state interference.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,1815
+77688,4571,Persecutor Cynabal,"A Cynabal cruiser equipped with target painters to help it pinpoint the Angel’s enemies.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,337
+77689,4571,Alienator Corrector,"A Corrector drone, equivalent to a heavy assault cruiser class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,11,1222
+77690,4571,Stifler Vedmak,"A powerful Vedmak cruiser that webifies hostiles.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,21976
+77691,4571,Tyrannos Kyrios,"A variant that has been dubbed “Kyrios” by naval agencies, this heavy assault cruiser is capable of massive destruction.
+
+One of the greatest and most mysterious threats in New Eden, the Drifters wield a power beyond that of any capsuleer.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20207,22006
+77692,4571,Blight Vagabond,"A Vagabond heavy assault cruiser fitted with ECM modules, dedicated to blighting those who dare stand against it.
+
+Deserters and survivors, the crew of Ashes ships claim to be locked in a battle against the corrupting influence of the Abyss. They have abandoned the Republic to become raiders, living lives in line with their controversial vision of “Old Matar”.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,26129
+77693,4571,Quietus Zealot,"A Zealot heavy assault cruiser fitted with a neutralizer to shut down potential aggressors in the event of the fleet’s discovery.
+
+All identification tags have been wiped from this ship's computers and its warp drives modified to make forensics tracing of how it arrived in Repubic space impossible.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,1751
+77694,4571,Falsifier Eagle,"An Eagle heavy assault cruiser fitted with ECM capabilities to disrupt incoming attacks and confuse any electronic records of their presence.
+
+Constructed with generic markings there is no way to determine which of the eight megacorporations the operatives aboard are working for.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,1894
+77695,4571,Diverter Deimos,"A Deimos heavy assault cruiser fitted with sensor dampeners to obfuscate the propagandist fleet.
+
+A preliminary scan indicates that no attempt has been made to encrypt the ship’s identification, implying that FIOs legendary intelligence network allowed them to transport this ship into State territory unmodified.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,11859
+77696,4574,Ravenous Leshak,"A Steward sleeper, equivalent to a battleship class ship. Its behavior is focused on a coordinated assault against any tagged as hostile.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+77697,4574,Dominant Leshak,"A Leshak battleship focussed on establishing control through annihilation.
+
+Denizens of the Abyss with access to advanced technology, little else is known of the Triglavian Collective apart from their extreme hostility towards New Edeners who transgress on their territory.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,21993
+77698,4574,Watchful Steward,"A Steward sleeper, equivalent to a battleship class ship. Its behavior is focused on a coordinated assault against any tagged as hostile.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,12,3516
+77699,4574,Vitiator Inspector,"An Inspector drone, equivalent to a battleship class ship. Its primary objectives seem to be destruction and the domination of the swarm.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,11,1229
+77700,4574,Alienator Controller,"A Controller drone, equivalent to a battleship class ship. Its primary objective seems to be containment.
+
+Run by a rogue artificial intelligence, the machinations of which are outside of human understanding.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,11,1221
+77701,4574,Enervating Overseer,"A Reclaimer sleeper, equivalent to a battleship class ship. It demonstrates neutralizer capabilities.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,12,3559
+77702,4574,Tyrannos Basileus,"A variant that has been dubbed “Basileus” by naval agencies, your vessel has no chance of withstanding this battleship’s attacks.
+
+One of the greatest and most mysterious threats in New Eden, the Drifters wield a power beyond that of any capsuleer.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20207,21049
+77707,4575,Unaligned Dekaisogen,"This dense and brittle material is formed from Crystalline Isogen-10 and has a molecular arrangement similar to the Triglavian product of that material known as Lattice Locked Dekaisogen. Unlike the Lattice Locked variant the molecules in Unaligned Dekaisogen have drifted and its structure has become unstable.
+
+Whether this is a byproduct of the lattice locking process, or a compromised version of the finished product is unclear. Either way, it provides an insight into the process making it valuable to those seeking to uncover the secrets of Triglavian tech.",1.0000000000,0.0100000000,0E-10,1,135,200000.0000,1,2479,21894,None,0
+77708,4575,Fluctuating Entropic Regulator,"A component used inside advanced Triglavian technology such as Extraction SubNodes to shape and direct zero-point energy, the inner workings of the Entropic Regulator continue to baffle the scientists of K-space.
+
+This regulator has been damaged causing it to become unstable, but the nature of that instability could help to unlock the secrets of advanced zero-point energy manipulation - making this an extremely valuable item.",1.0000000000,0.0100000000,0E-10,1,135,500000.0000,1,2479,21914,None,0
+77709,227,[HF] Defend the Base - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77710,227,[HF] Disable the Defenses - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77711,227,[HF] Charge the Gun - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77712,227,[HF] Mining Rush - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77725,268,Advanced Capital Ship Construction,Skill required for the manufacturing of certain advanced capital ships. 1% reduction in manufacturing time for all items requiring Advanced Capital Ship Construction per level.,0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,369,33,None,0
+77726,358,Cybele,"Following reports that the Federation government had commissioned a limited run of a novel heavy assault cruiser based on the Adrestia from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Cybele to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under ""Project Trieste"".
+
+The Cybele was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs.
+
+A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers. Combined with an all-around upgrade to the Adrestia's core capabilities and electronics and the incorporation of heavy assault cruiser subsystems, the Cybele is a priceless force to be reckoned with.",11100000.0000000000,112000.0000000000,450.0000000000,1,8,4500000.0000,1,1621,None,20072,26516
+77727,4576,Faulty Triglavian Cache,"Once a functional bioadaptive cache, this device appears to have been damaged and set adrift long ago.
+
+Any information once stored in the cache is long since lost and now it transmits only incoherent data pulses. Additionally, its surface has built up an electromagnetic charge. This would have attracted opposingly charged mutanite particles to the cache as it drifted through Abyssal Deadspace, explaining how it became buried inside such a thick layer of rock.",10000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,20217,22217
+77738,257,Lancer Dreadnoughts,Skill at operating Lancer Dreadnoughts.,0E-10,0.0100000000,0E-10,1,None,2500000000.0000,1,377,33,None,0
+77739,255,Disruptive Lance Operation,"Skill at operating Disruptive Lance weapons.
+
+5% reduced capacitor need of Disruption Lance weapons per skill level.",0E-10,0.0100000000,0E-10,1,None,500000000.0000,1,364,33,None,0
+77741,226,Ashes Sympathizer's Clan Commons,"The primary structure and heart of a Minmatar clan holding. It is a common space where the clan comes together to hold clan assemblies, work, play, share their history, and educate their children.
+
+The clan that makes their home here and have painted this structure in the colors of the Ashes of Turnur in sympathy with this new rebellious group.",0E-10,0E-10,0E-10,1,1,None,0,None,None,None,26135
+77742,186,Ashes Sympathizer's Clan Commons Wreck ,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,26136
+77754,227,[HF]AoE Scrambler DO NOT TRANSLATE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+77825,4599,Jovian Symbolic Navigator 14:16:13:22,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25676,None,0
+77826,4599,Jovian Symbolic Navigator 14:16:2:4:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25674,None,0
+77827,4599,Jovian Symbolic Navigator 2:4:14:16:13,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25697,None,0
+77828,4599,Jovian Symbolic Navigator 16:14:16:8:2:22:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25668,None,0
+77829,4599,Jovian Symbolic Navigator 2:4:23:4:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25681,None,0
+77830,4599,Jovian Symbolic Navigator 8:26:9:21:16,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25671,None,0
+77831,4599,Jovian Symbolic Navigator 9:22:8:8:16:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25679,None,0
+77832,4599,Jovian Symbolic Navigator 9:4:23:4:22,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25678,None,0
+77833,4599,Jovian Symbolic Navigator 25:4:25:7:4,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25691,None,0
+77834,4599,Jovian Symbolic Navigator 2:4:7:22:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25682,None,0
+77835,4599,Jovian Symbolic Navigator 9:16:8:16:9,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25693,None,0
+77836,4599,Jovian Symbolic Navigator 26:25:16:13:16,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25686,None,0
+77837,4599,Jovian Symbolic Navigator 6:4:9:4:15:26,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25670,None,0
+77838,4599,Jovian Symbolic Navigator 2:5:7:26:8,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25690,None,0
+77839,4599,Jovian Symbolic Navigator 2:16:15:26:14,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25675,None,0
+77840,4599,Jovian Symbolic Navigator 2:22:7:22:8:6,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25696,None,0
+77841,4599,Jovian Symbolic Navigator 26:9:26:9:26,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25687,None,0
+77842,4599,Jovian Symbolic Navigator 16:8:16:9,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25672,None,0
+77843,4599,Jovian Symbolic Navigator 6:22:14:6:22:7,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25677,None,0
+77844,4599,Jovian Symbolic Navigator 4:9:4:8:6,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25680,None,0
+77845,4599,Jovian Symbolic Navigator 6:4:2:16:23,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25673,None,0
+77846,4599,Jovian Symbolic Navigator 14:26:13:22,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25684,None,0
+77847,4599,Jovian Symbolic Navigator 2:4:13:6:16:13,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25685,None,0
+77848,4599,Jovian Symbolic Navigator 14:22:6:22:13,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25688,None,0
+77849,4599,Jovian Symbolic Navigator 6:16:14:16:8,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25692,None,0
+77855,4579,Drifter Bubble 10k 01a,,0E-10,0E-10,0E-10,1,64,None,0,None,None,None,26155
+77867,1950,Catalyst Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+77868,1950,Nemesis Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2053,None,None,0
+77869,1950,Maulus Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+77872,1950,Megathron Navy Issue Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+77873,1950,Maulus Navy Issue Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+77874,1950,Brutix Navy Issue Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+77876,1975,USGZ_1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26188
+77877,4569,Hyphema Crucifier,"A Crucifier frigate with ECM capabilities deployed to blind the enemies of the Blood Raiders in times of crisis.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20063,1763
+77878,4570,Hyphema Dragoon,"A Dragoon Destroyer with ECM capabilities deployed to blind the enemies of the Blood Raiders in times of crisis.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20063,26110
+77879,4569,Boycotter Griffin,"A Griffin frigate fitted with ECM and responsible for blocking any incoming aggression.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20070,26098
+77880,4570,Boycotter Corax,"A Corax destroyer fitted with ECM and responsible for blocking any incoming aggression.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20070,26101
+77881,4569,Abacinating Maulus,"A Maulus frigate fitted with ECM capabilities, dispatched to blind any who dare stand in the Primacy’s way.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20074,26087
+77882,4570,Abacinating Algos,"An Algos destroyer fitted with ECM capabilities, dispatched to blind any who dare stand in the Primacy’s way.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20074,26090
+77883,4569,Deceiver Medusa,"A Medusa frigate with ECM capabilities, sent to confound those who would challenge the cartel.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,20078,342
+77884,4570,Deceiver Talwar,"A Medusa frigate with ECM capabilities, sent to confound those who would challenge the cartel.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20078,26115
+77886,1950,Catalyst Navy Issue Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,3497,None,None,0
+77887,1950,Hubris Luminaire Rising SKIN,The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.,0E-10,0.0100000000,0E-10,1,8,None,1,3521,None,None,0
+77889,186,Escaping Hauler Wreck,The remains of a hauler destroyed as it tried to escape.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+77890,4579,VDB_Cloud_Infinite_01a,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26165
+77918,10,Stargate (Jovian Turnur),"This ancient Jovian stargate was recently rediscovered after aeons hidden in an obscure corner of the Turnur star system.
+
+This stargate is evidently under the control of the Deathless Circle organization of pirates and smugglers.",100000000000.0000000000,10000000.0000000000,0E-10,1,16,None,0,None,None,None,26212
+77919,303,Genius 'Boost' Cerebral Accelerator,"When redeemed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+Bonus: +12 to all learning attributes
+Base Duration: 12 days ",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+77920,226,QA ProximityNotifier (DO NOT TRANSLATE),This doesn't exist. ,100000.0000000000,100000000.0000000000,10000000.0000000000,1,1,None,0,None,None,20197,2299
+77921,10,Stargate (Jovian Zarzakh),"This ancient Jovian stargate is one of several that are found in the strange and hazardous Zarzakh system.
+
+The stargates in Zarzakh connect it to systems far across New Eden and indicate this was a key outpost in an ancient Jovian transport network.",100000000000.0000000000,10000000.0000000000,0E-10,1,16,None,0,None,None,None,26197
+77934,303,Heimatar Rise Accelerator,"Encrypted in broadcasts, whispered through barbed wire, shouted in the streets, in BYC20 a single word traveled across Heimatar and began the Minmatar rebellion, “Rise”.
+
+This booster, designed in honor of that great day will, once redeemed by a capsuleer, increase the rate at which they train skills for its duration.
+Bonus: +6 to all learning attributes
+Base Duration: 2 days",0E-10,1.0000000000,0E-10,1,None,None,1,None,10144,None,0
+77946,4575,Insurgent Trojan Fragments,"Fragments of a trojan virus programmed by Matari insurgents. The virus switched friend or foe parameters passed to the infected devices targeting system.
+
+Understanding the exact structure and design of the virus will require many fragments, but helps the Amarr to better understand how it might be countered.",1.0000000000,0.0100000000,0E-10,1,None,350000.0000,1,1863,2038,None,0
+77947,4575,Federal Encryption Key,"A key generated by the Gallente Federation for unlocking encrypted data.
+
+Though this key is single-use, its sequencing may provide Caldari intelligence with clues as to how further keys can be generated.",1.0000000000,0.0100000000,0E-10,1,None,350000.0000,1,1863,2038,None,0
+77948,4575,Megacorp Transaction Thread,"An isolated thread from a series of complex transactions carried out by an unknown Caldari megacorporation.
+
+By itself the thread is meaningless but with enough of them, the Federation could begin to establish a chain of transactions that traces the credits back to their source.",1.0000000000,0.0100000000,0E-10,1,None,350000.0000,1,1863,2038,None,0
+77949,4575,Imperial Exploit Log,"A series of errors logged as an Amarrian virus attempts a brute force attack, searching for critical exploits in its target’s code.
+
+Within the log, there are clues as to the virus' methodology. With enough logs Minmatar security forces might be able to protect against future attacks.",1.0000000000,0.0100000000,0E-10,1,None,350000.0000,1,1863,2038,None,0
+77953,1975,USGZ_2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26189
+77954,1975,USGZ_3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26190
+77955,1975,USGZ_4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26191
+77957,1950,Cyclone Fleet Issue Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+77958,1950,Cyclone Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+77959,1950,Sleipnir Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+77960,1950,Svipul Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2392,None,None,0
+77961,1950,Wolf Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+77962,1950,Jaguar Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+77963,1950,Stabber Fleet Issue Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+77964,1950,Valravn Chainbreaker Khumaak SKIN,"An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.
+
+The Khumaak (literally ""Hand of Maak"") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: ""The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people.""
+
+Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).",0E-10,0.0100000000,0E-10,1,2,None,1,3523,None,None,0
+77983,1975,Tranquility Trading Tower Wreck ,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,21328
+77984,310,Tranquility Trading Tower,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,1211
+77987,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77988,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77989,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77990,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77991,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77992,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77993,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77994,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77995,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77996,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77997,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77998,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+77999,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78000,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78001,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78002,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78003,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78004,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78005,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78006,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78007,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78008,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78009,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78010,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78011,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78012,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78013,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78014,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78015,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78016,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78017,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78018,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78019,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78020,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78021,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78022,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78023,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78024,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78025,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78026,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78027,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78028,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78029,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78030,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78031,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78032,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78033,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78034,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78035,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78036,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78037,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78038,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78039,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78040,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78041,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78042,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78043,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78044,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78045,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78046,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78047,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78048,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78049,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78050,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78051,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78052,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78053,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78054,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78055,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78056,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78057,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78058,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78059,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78060,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78061,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78062,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78063,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78064,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78065,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78066,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78067,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78068,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78069,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78070,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78071,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78072,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78073,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78074,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78075,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78076,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78077,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78078,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78079,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78080,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78081,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78082,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78083,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78084,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78085,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78086,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78087,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78088,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78089,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78090,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78091,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78092,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78093,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78094,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78095,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78096,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78097,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78098,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78099,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78100,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78101,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78102,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78103,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78104,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78105,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78106,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78107,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78108,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78109,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78110,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78111,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78112,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78113,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78114,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78115,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78116,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78117,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78118,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78119,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78120,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78121,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78122,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78123,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78124,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78125,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78126,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78127,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78128,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78129,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78130,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78131,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78132,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78133,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78134,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78135,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78136,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78137,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78138,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78139,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78140,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78141,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78142,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78143,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78144,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78145,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78146,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78147,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78148,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78149,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78150,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78151,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78152,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78153,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78154,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78155,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78156,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78157,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78158,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78159,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78160,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78161,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78162,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78163,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78164,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78165,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78166,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78167,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78168,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78169,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78170,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78171,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78172,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78173,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78174,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78175,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78176,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78177,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78178,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78179,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78180,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78181,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78182,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78183,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78184,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78185,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78186,314,Deathless Circle Data Fragment,"Encoded with identifiers of the elusive ""Deathless Circle"", this fragmentary data has been recovered from a pirate commander's ship communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks. Valuable data provided by the network of smugglers, mercenaries and criminals set up by ""The Deathless"" has been rumored to be spreading through the Angel Cartel and Guristas Pirates organizations in the months since the Turnur Incident.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25666,None,0
+78187,1882,Zarzakh Radiation Environment 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26195
+78188,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78189,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78190,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78191,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78192,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78193,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78194,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78195,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78196,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78197,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78198,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78199,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78200,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78201,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78202,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78203,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78204,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78205,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78206,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78207,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78208,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78209,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78210,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78211,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78212,314,Guristas Pirates Data Fragment,"This fragmentary data has been recovered from a Guristas Pirates communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2338,None,0
+78213,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78214,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78215,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78216,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78217,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78218,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78219,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78220,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78221,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78222,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78223,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78224,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78225,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78226,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78227,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78228,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78229,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78230,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78231,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78232,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78233,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78234,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78235,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78236,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78237,314,Angel Cartel Data Fragment,"This fragmentary data has been recovered from an Angel Cartel communications storage buffer, a device typically used to hold data relayed to and from a spaceship and remote locations via secured fluid router networks.
+
+Although partial and somewhat corrupted, with the right approach it should be possible to decode the data stream and assemble something coherent from the intact data. It wouldn't hurt to give it a try and see if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,2335,None,0
+78238,227,[HF] Charge the Gun - Siege Wave Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+78260,4644,Angel Cartel FOB,"This Angel Cartel Forward Operating Base is being operated by the insurgency taskforce of the Malakim Zealots. Using a unique mix of Deathless Circle technology discovered, stolen, or otherwise acquired by fair means or foul, this FOB serves as the center of the Angel insurgency and the command center from which the Malakim Zealots orchestrate the spreading corruption and their ""salvage"" operations across nearby space.
+
+Heavily defended by the Angel Cartel and an interlocking network of shields and disruptive technologies, this FOB will only become vulnerable to attack when local anti-pirate forces are able to bring enough star systems under counter-insurgency suppression.",3000000000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,None,26446
+78264,10,Stargate (Jovian Alsavoinon),"This ancient Jovian stargate was recently rediscovered after aeons hidden in an obscure corner of the Alsavoinon star system.
+
+This stargate is evidently under the control of the Deathless Circle organization of pirates and smugglers.",100000000000.0000000000,10000000.0000000000,0E-10,1,16,None,0,None,None,None,26213
+78265,10,Stargate (Jovian H-PA29),"This ancient Jovian stargate was recently rediscovered after aeons hidden in an obscure corner of the H-PA29 star system.
+
+This stargate is evidently under the control of the Deathless Circle organization of pirates and smugglers.",100000000000.0000000000,10000000.0000000000,0E-10,1,16,None,0,None,None,None,26214
+78266,10,Stargate (Jovian G-0Q86),"This ancient Jovian stargate was recently rediscovered after aeons hidden in an obscure corner of the G-0Q86 star system.
+
+This stargate is evidently under the control of the Deathless Circle organization of pirates and smugglers.",100000000000.0000000000,10000000.0000000000,0E-10,1,16,None,0,None,None,None,26215
+78267,1950,Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,1,2120,None,None,0
+78268,1950,Dominix Navy Issue Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78269,1950,Exequror Navy Issue Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78270,1950,Myrmidon Navy Issue Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78271,1950,Brutix Navy Issue Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78272,1950,Imicus Navy Issue Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78273,1950,Federation Navy Comet Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78274,1950,Oneiros Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78275,1950,Enyo Gallente Victory SKIN,"Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.",0E-10,0.0100000000,0E-10,1,8,None,0,None,None,None,0
+78276,1975,Jove Station 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26198
+78277,1975,Jovian Border Gate 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26197
+78287,303,Expired Basic 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 9, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78288,303,Expired Potent 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 9, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78289,303,Expired Extended 'Radiance' Cerebral Accelerator,"This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 9, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78290,303,Expired Harvest Anti-Disruptor Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++6% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+78291,303,Expired Harvest Anti-Disruptor Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++12% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+78292,303,Expired Harvest Anti-Disruptor Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++18% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+78293,303,Expired Harvest Anti-Disruptor Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++24% Weapon Disruptor Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+78294,303,Expired Harvest Nosferatu Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+78295,303,Expired Harvest Nosferatu Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+78296,4571,Focused Sanguinary Ashimmu,"An Ashimmu cruiser fitted with a neutralizer and ordered to drain the capacitor of the dreadnought sent to destroy this holy site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20063,2636
+78297,4571,Focused Liberator Deimos,"A Deimos heavy assault cruiser fitted with a neutralizer and ordered to focus on disabling high-value targets and “liberating” them from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20074,26095
+78298,4571,Focused Negotiator Eagle,"An Eagle heavy assault cruise fitted with a Neutralizer that has been ordered to focus on sapping high-value targets to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20070,26108
+78299,4571,Focused Leeching Cynabal,"A Cynabal cruiser that drains capacitor like cartel racketeers drain bank accounts.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20078,337
+78300,303,Expired Harvest Nosferatu Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+78301,303,Expired Harvest Nosferatu Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
+-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+78302,303,Expired Harvest Webifier Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++1km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+78303,303,Expired Harvest Webifier Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++2km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+78304,4574,Focused Sanguinary Bhaalgorn,"A Bhaalgorn battleship fitted with a neutralizer and ordered to drain the capacitor of the dreadnought sent to destroy this holy site.
+
+Those aboard this ship are dedicated followers not only of the blood-letting rituals of Sani Sabik but the teachings of Omir Sarikusa, believing that no sacrament is more valuable than the blood of a clone.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20061,2122
+78305,303,Expired Harvest Webifier Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++3km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+78306,303,Expired Harvest Webifier Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++4km Webifier Range. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+78307,303,Expired Harvest Damage Booster I,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++3% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+78308,4574,Focused Leeching Machariel,"A Machariel battleship that drains capacitor like cartel racketeers drain bank accounts.
+
+Disciplined and loyal, the crew of this ship are proud to be flying for New Eden's premier organized crime syndicate.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20076,335
+78309,4574,Focused Negotiator Widow,"A Widow battleship fitted with a Neutralizer that has been ordered to focus on sapping high-value targets to force them into a railgun-backed negotiation.
+
+UCF collaborators likely manufactured this vessel in a State run facility with the expressed purpose of turning it against the same forces it was supposedly intended for.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20068,26199
+78310,4574,Focused Liberator Sin,"A Sin battleship fitted with a neutralizer and ordered to focus on disabling high-value targets and “liberating” them from Federal control.
+
+Military veterans and survivalists from frontier worlds make up the majority of Primacy ship crews. All onboard are bound together by the belief that a return to the Federation’s Ultranationalist past will mean a glorious future for citizens like them.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,20072,26200
+78311,303,Expired Harvest Damage Booster II,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++6% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+78312,303,Expired Harvest Damage Booster III,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++9% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+78313,303,Expired Harvest Damage Booster IV,"This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+
++12% Energy Turret Damage. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+78314,303,Expired Tetrimon Anti-Drain Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+78315,303,Expired Tetrimon Anti-Drain Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++12% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+78316,303,Expired Tetrimon Anti-Drain Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++18% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+78317,303,Expired Tetrimon Anti-Drain Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++24% Energy Warfare Resistance. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+78318,303,Expired Tetrimon Capacitor Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++3% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+78319,303,Expired Tetrimon Capacitor Booster II,"This booster has been developed by the Association for Interdisciplinary Research to help their explorers survive hostile confrontations in dangerous areas of space.
+
++8% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: July 11th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+78320,303,Expired Tetrimon Capacitor Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++9% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+78321,303,Expired Tetrimon Capacitor Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++12% Capacitor Capacity. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+78322,303,Expired Tetrimon Resistance Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++2% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+78323,303,Expired Tetrimon Resistance Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++4% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+78324,303,Expired Tetrimon Resistance Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++6% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+78325,303,Expired Tetrimon Resistance Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
++8% Armor Resistances. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+78326,303,Expired Tetrimon Precision Booster I,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+78327,303,Expired Tetrimon Precision Booster II,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+78328,303,Expired Tetrimon Precision Booster III,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+78329,303,Expired Tetrimon Precision Booster IV,"This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+
+12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours
+
+Expiry date: January 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+78330,4603,LP Store,TBD,500.0000000000,4000.0000000000,0E-10,1,None,None,0,None,21596,None,0
+78333,420,Mekubal,"The Mekubal is the Angel Cartel's answer to the increasing prevalence of destroyers in the fleets of empire navies, representing the classic Angel fusion of Gallente and Minmatar technology, with perhaps a dash of something more ancient, in a hard-hitting and compact package. The resultant ship is a potent gunboat capable of putting out a storm of projectile weapons fire while having the speed to respond and redeploy as needed by the raiding fleets of the Cartel.",1440000.0000000000,43000.0000000000,400.0000000000,1,32,800000.0000,1,3531,None,20074,26216
+78334,15,Ancient Jovian Outpost,,0E-10,1.0000000000,0E-10,1,16,None,0,None,None,None,26281
+78350,6,Sun A0 (Captured Blue Small),"This small blue star of the unusual A0 classification has been gravitationally captured by a black hole, and is slowly orbiting closer and closer to its eventual merger with the mass singularity. This event will take place many years in the future but the effects of orbiting in the vicinity of a black hole are already being felt in the form of intense and volatile gravitational tidal forces exerted by the singularity. As the star is within the outer edges of the matter accretion disc of the black hole, the instability is further contributed to by the fluctuations in mass density within the clouds of dust, gas, and other matter. The local system environment here is harsh and unforgiving to say the least.",1000000000000000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26261
+78357,1194,Crimson Harvest Fireworks Crate,This crate contains Crimson Harvest fireworks and a Festival Launcher.,0E-10,4.0000000000,0E-10,1,None,None,1,None,24175,None,0
+78358,303,Wisdom of Gheinok,"""And so it was,
+That Gheinok led his people on the great exodus,
+To the land of our Salvation,
+To the land of God,
+To the land of his Chosen,
+To Athra.""
+
+- The Scriptures, Gheinok the First 1:32
+
++4% Energy Turret Damage.
++7% Armor Repair
++3% Max Velocity
+
+Base Duration: 2 days
+
+This item cannot be sold.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24675,None,0
+78360,487,Mekubal Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,26216
+78366,419,Alligator,"Overhauling the base Drake-class battlecruiser hull to make it their own, the Guristas Pirates have substantially expanded the drone capacity of the new Alligator-class design, and slightly improved missile systems and the propulsion drives. Despite their efforts to improve the handling of the ship, this notoriously sluggish hull's agility took a backseat to the need to pack in new drone stowage and advanced combat drone management systems.
+
+With the ability to field a full rack of launchers, a flight of upgraded medium combat drones, and formidable defensive shields, the Alligator meets the Guristas need for an assault ship capable of taking on empire patrols and supporting raids against more targets across New Eden.",13500000.0000000000,252000.0000000000,450.0000000000,1,1,40400000.0000,1,3534,None,20068,26204
+78367,420,Mamba,"Following the well-worn policy of taking Caldari ship designs and radically overhauling them, the Mamba is clearly based on the distinctive hull of the Corax-class destroyer. Guristas leader Korako 'The Rabbit' Kosakami has taken the basic concept of the State's missile destroyer and grafted the signature Guristas drone technology to it. The result is a ship that can fire a blizzard of missiles followed up by small but powerful waves of combat drones.",1750000.0000000000,52000.0000000000,450.0000000000,1,32,800000.0000,1,3531,None,20070,24531
+78368,489,Alligator Blueprint,,0E-10,0.0100000000,0E-10,1,None,580000000.0000,1,None,None,None,26204
+78369,419,Khizriel,"Following battle-tested Angel Cartel doctrines, the Khizriel-class battlecruiser makes a virtue out of speed of striking and the ability to rain destruction on its targets from just out of reach of any counterfire. Engineers of the Cartel's Salvation Angels group have labored on this design's warp drive to eke out every last bit of acceleration and warp speed possible for such a large ship. While this gunboat lacks the flexibility of missile options, it is able to deploy a covering flight of drones should it need to distract and disrupt any enemies.
+
+The speed and formidable firepower of the Khizriel is enhanced by top-of-the-line shield and armor systems protecting an unusually agile battlecruiser. The Khizriel's ability to strike from surprise, destroy its targets, and rapidly evade reprisals may be unmatched among pirate vessels, and is clearly intended to be a serious thorn in the side of empire border patrols and CONCORD security forces.",11520000.0000000000,216000.0000000000,425.0000000000,1,32,40400000.0000,1,3534,None,20076,26378
+78370,489,Khizriel Blueprint,,0E-10,0.0100000000,0E-10,1,None,565000000.0000,1,None,None,None,26378
+78393,487,Mamba Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,20200
+78405,1950,Bane Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,3535,None,None,0
+78406,1950,Paladin Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+78407,1950,Oracle Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1956,None,None,0
+78408,1950,Omen Navy Issue Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+78409,1950,Heretic Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2038,None,None,0
+78410,1950,Coercer Navy Issue Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,3497,None,None,0
+78411,1950,Coercer Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+78412,1950,Retribution Lavacore Imperial SKIN,"The Amarr Empire has been exploiting lava planets for the rich resources to be had from the constant churn of magma for ages past. The vast territories controlled by the Amarr contain hundreds of such planets and the expertise of their planetary extraction engineers in the field of lava planet mining is well known across New Eden.
+
+Empress Catiz I's own family, House Tash-Murkon, has considerable interests in the mining industries and is noted for its extensive harvesting of resources from the many lava planets it directly controls through its regional fief. The ""Lavacore Imperial"" nanocoating is testament to the flaming riches of the Amarr Empire's lava planets and the vast wealth that the Empress herself has derived from such worlds.",0E-10,0.0100000000,0E-10,1,4,None,1,2047,None,None,0
+78414,324,Shapash,"Following reports that the Federation government had commissioned a limited run of a novel assault frigate based on the Utu from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Shapash to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under ""Project Trieste"".
+
+The Shapash was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs.
+
+A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers as well as the overload limit of propulsion modules. Combined with a substitution of the Utu's drone capabilities for potent hybrid hardpoints and the incorporation of assault frigate subsystems, the Shapash is a priceless force to be reckoned with.",1054000.0000000000,29500.0000000000,165.0000000000,1,8,200000.0000,1,1623,None,20074,26515
+78483,306,[AIR] Bowhead Wreck,,10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,None,None,26357
+78484,1975,Violent Gravitational Instabilities,,1.0000000000,20.0000000000,0E-10,250,None,None,0,None,None,None,10026
+78485,4055,Zarzakh 150km Safe Zone,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+78486,4055,Zarzakh 250km Safe Zone,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+78487,4055,Zarzakh 125km Safe Zone,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+78492,1975,Dynamic Perimeter Bubble,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26241
+78576,30,Azariel,"Fleeing the wrath of the unholy legions we chanced upon the ruins of Heaven and knew that we had found our home among the cursed stars. We took our rest by crumbling monuments to the ancient truths and repaired our arms in the broken halls of a science divine. When once again we took up the fight it was with the power and wisdom of the lords of this lost realm at our backs.
+
+Here in Utopia was forged the compact of the book and our might. Our law and no other shall guide and command us, as only the law of the fallen guided those who came before us. With the speed of Dramiel shall we strike. With the strength of Machariel shall we rule. With the power of Azariel shall we gather the lost to us.
+
+– excerpts from ""The Secret Doctrine of the Fallen Angels""",2200000000.0000000000,100000000.0000000000,16500.0000000000,1,32,300000000000.0000,1,2287,None,20079,26445
+78582,4599,Jovian Symbolic Navigator 9:22:8:7:16,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25695,None,0
+78583,4599,Jovian Symbolic Navigator 8:26:9:25:26,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25683,None,0
+78584,4599,Jovian Symbolic Navigator 7:4:23:4:14,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25689,None,0
+78585,4599,Jovian Symbolic Navigator 22:23:2:22:25,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25694,None,0
+78586,4599,Jovian Symbolic Navigator 15:16:14:2:22,"Extracted from the decaying ruins of an ancient Jove installation, this trinary data structure is prominently tagged with a specific Jovian symbol or pictogram. Whatever the significance of the particular pictogram associated with this data, the inner complexities of the structure are actually a specific navigation algorithm designed to work with warp drives.
+
+When integrated with ship's navigation systems and activated, this algorithm warps the vessel to a location that is relative to the position in space of the ship at the time of activation. The data structure essentially encodes a precise, though in isolation arbitrary, point-to-point warp vector using the inertial frame of reference known to be used by Jove navigation systems, which can be interpreted and acted on by any modern ship's warp drive computers.
+
+This data can be used to initiate a single warp journey from any chosen origin point within a star system, although with the restriction that the algorithm appears to inherently constrain activation to within a certain distance from a central stellar gravity well. Presumably, if a given origin point is known the data will lead to a specific location. It could be that these locations are navigational waypoints within a star system, with a chain of such leading to some ultimate destination.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,25669,None,0
+78621,4067,Abyssal Vorton Tuning System,,1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,None,24467,None,0
+78622,1964,Gravid Vorton Tuning System Mutaplasmid,"This bioadaptive mutaplasmid tool is the product of an extensive research program by Upwell Consortium nanoengineers working with a variety of recovered Triglavian mutaplasmid strains. The resultant mutaplasmid tool is designed to interface with and alter devices which provide stable fire control for vorton projectors. As such this mutaplasmid could be used to mutate the performance characteristics of vorton tuning system modules and has been made available to all participating member states of EDENCOM.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3542,22065,None,0
+78623,1964,Decayed Vorton Tuning System Mutaplasmid,"This bioadaptive mutaplasmid tool is the product of an extensive research program by Upwell Consortium nanoengineers working with a variety of recovered Triglavian mutaplasmid strains. The resultant mutaplasmid tool is designed to interface with and alter devices which provide stable fire control for vorton projectors. As such this mutaplasmid could be used to mutate the performance characteristics of vorton tuning system modules and has been made available to all participating member states of EDENCOM.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3542,22064,None,0
+78624,1964,Unstable Vorton Tuning System Mutaplasmid,"This bioadaptive mutaplasmid tool is the product of an extensive research program by Upwell Consortium nanoengineers working with a variety of recovered Triglavian mutaplasmid strains. The resultant mutaplasmid tool is designed to interface with and alter devices which provide stable fire control for vorton projectors. As such this mutaplasmid could be used to mutate the performance characteristics of vorton tuning system modules and has been made available to all participating member states of EDENCOM.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3542,22066,None,0
+78627,4041,QA-Community Noise-100 'Needlejack' Filament,"This does not exist.
+Please DO NOT spawn more than one of these at a time. ",0E-10,0.1000000000,0E-10,1,1,None,0,None,24326,None,0
+78628,4041,QA-Community Signal-100 'Needlejack' Filament,"This does not exist.
+Please DO NOT spawn more than one of these at a time.",0E-10,0.1000000000,0E-10,1,1,None,0,None,24327,None,0
+78631,303,Expired Wightstorm Sunyata Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-8% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+78633,303,Expired Wightstorm Sunyata Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-12% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126 ",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+78634,303,Expired Wightstorm Sunyata Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-16% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+78636,303,Expired Wightstorm Sunyata Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-20% Module Heat Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25253,None,0
+78637,303,Expired Wightstorm Nirvana Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25260,None,0
+78638,303,Expired Wightstorm Nirvana Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25261,None,0
+78639,303,Expired Wightstorm Nirvana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25262,None,0
+78640,303,Expired Wightstorm Nirvana Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Shield Hitpoints. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25263,None,0
+78641,303,Expired Wightstorm Rapture Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-4% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+78642,303,Expired Wightstorm Rapture Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-4% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+78649,303,Expired Wightstorm Rapture Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-8% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+78650,303,Expired Wightstorm Rapture Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-10% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25243,None,0
+78652,303,Expired Wightstorm Cetana Booster I ,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+78653,303,Expired Wightstorm Cetana Booster II ,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+78655,303,Expired Wightstorm Cetana Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++16% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+78656,303,Expired Wightstorm Cetana Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Afterburner Speed Boost. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25238,None,0
+78657,303,Expired Wightstorm Vitarka Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++4% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25265,None,0
+78659,303,Expired Wightstorm Vitarka Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++6% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25266,None,0
+78660,303,Expired Wightstorm Vitarka Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,10144,None,0
+78661,303,Expired Wightstorm Vitarka Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25267,None,0
+78663,303,Expired Wightstorm Vitarka Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++10% Energy Turret Damage. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25268,None,0
+78664,303,Expired Wightstorm Manasikara Booster I,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++8% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+78665,303,Expired Wightstorm Manasikara Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++12% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+78666,303,Expired Wightstorm Manasikara Booster III,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++16% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+78667,303,Expired Wightstorm Manasikara Booster IV,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
++20% Energy Turret Tracking Speed. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25248,None,0
+78668,303,Expired Basic 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC126. ",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78669,303,Expired Potent 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC126. ",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78670,303,Expired Extended 'Brainfreeze' Cerebral Accelerator,"This cerebral accelerator has been produced by the Sansha's Nation. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after February 9, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+78676,303,Expired Wightstorm Rapture Booster II,"This booster has been produced by the Sansha's Nation to assist with their efforts to control the valuable resources found within the metaliminal volatile ice storms.
+
+-6% Capacitor Recharge Time. Base Duration: 2 Hours.
+
+Expiry date: February 9th YC126",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+78677,546,Civilian Mining Laser Upgrade,"Increases the yield on mining lasers, but causes them to use up more CPU.",1.0000000000,5.0000000000,0E-10,1,None,None,1,None,1046,None,0
+78688,1950,Megathron Immortal Eden SKIN,"""From clone and capsule, something new is born. A profane god with tritanium skin and a fusion-powered heart. Human consciousness transforms base silicon into neurons, modules flex like bespoke muscles primed with possibilities. It inhales and space bends, it whispers “activate” and it parts the stars themselves.
+
+Yet even when the tritanium tears, the fusion heart fails, and this new body dies - beyond life, the immortal takes its first breath once more.""
+
+- Excerpt from “Inhuman Potential”, a collection by Alexander Ducasse.
+",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+78689,1950,Vagabond Solar Brilliance SKIN,You were forged amongst the stars. Show them how you shine.,0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+78690,1950,Tornado Solar Brilliance SKIN,You were forged amongst the stars. Show them how you shine.,0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+78740,4067,Consortium Vorton Tuning system,"Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.
+
+Grants a bonus to the firing rate and damage of Vorton Projectors.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,2740,24467,None,0
+78741,4067,Kasiha's Modified Vorton Tuning System,"Fine-tuning of the Arcing Vorton Projector's energy waveforms greatly assists in reducing the waste energy discharges during firing. This has the benefit of boosting damage output and reducing ablation of the ultraconducting nanocabling. The calculations involved are complex but a supplementary Vorton Tuning System provides additional computing capacity.
+
+Grants a bonus to the firing rate and damage of Vorton Projectors.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,1,None,1,2740,24467,None,0
+78766,1950,Imicus Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78767,1950,Helios Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78768,1950,Talos Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78769,1950,Dominix Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78770,1950,Sin Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78771,1950,Hubris Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78772,1950,Moros Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78773,1950,Magnate Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78774,1950,Anathema Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78775,1950,Harbinger Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78776,1950,Absolution Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+78777,1950,Apocalypse Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78778,1950,Paladin Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78779,1950,Bane Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78780,1950,Revelation Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+78781,1950,Heron Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78782,1950,Buzzard Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78783,1950,Ferox Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78784,1950,Vulture Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78785,1950,Rokh Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1965,None,None,0
+78786,1950,Karura Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78787,1950,Phoenix Deathglow Remnant SKIN,,0E-10,0.0100000000,0E-10,1,1,None,1,1981,None,None,0
+78788,1950,Probe Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78789,1950,Cheetah Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78790,1950,Tornado Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78791,1950,Maelstrom Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78792,1950,Valravn Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78793,1950,Naglfar Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+78794,1950,Vedmak Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+78795,1950,Thunderchild Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78796,1950,Stratios Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+78797,1950,Garmur Deathglow Remnant SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+78799,310,Small Corporate Outpost Beacon,"This beacon marks a small Corporate Outpost location. The entry gate is configured to admit Tech I, Tech II and all faction ships of Destroyer size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+78800,922,30km Small Corporate Capture Point,This corporate outpost control hub registers the presence of ships within 30km. Maintaining control of this point will capture or defend the outpost.,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26394
+78801,4100,19th Alliance Tournament: Fraternity.,"
Fraternity. Year 125 - 19th Alliance Tournament Winners
",0E-10,0E-10,0E-10,1,None,None,0,None,None,34,3822
+78802,4579,VDB_Cloud_Zarzakh_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26282
+78803,4579,VDB_Cloud_Zarzakh_02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26283
+78804,4579,VDB_Cloud_Zarzakh_Spiral_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26284
+78805,310,Medium Corporate Outpost Beacon,"This beacon marks a medium Corporate Outpost location. The entry gate is configured to admit Tech I, Tech II and all faction ships of Cruiser size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+78814,310,Large Corporate Outpost Beacon,"This beacon marks a large Corporate Outpost location. The entry gate is configured to admit Tech I, Tech II and all faction ships of Battleship size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+78815,310,Open Corporate Outpost Beacon,This beacon marks an open Corporate Outpost location.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+78816,1950,Phoenix Navy Issue Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,3495,None,None,0
+78817,1950,Scorpion Navy Issue Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2108,None,None,0
+78818,1950,Caracal Navy Issue Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+78819,1950,Karura Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,3546,None,None,0
+78820,1950,Hawk Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2048,None,None,0
+78821,1950,Tengu Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2370,None,None,0
+78822,1950,Drake Navy Issue Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+78823,1950,Kestrel Union Day Executive SKIN,"The Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the ""Big 8"" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State.
+
+A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+78832,4579,VDB_Cloud_Zarzakh_03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26291
+78833,4579,VDB_Cloud_Zarzakh_Station_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26292
+78834,1975,Zarzakh Asteroid Spiral A,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26287
+78835,1975,Zarzakh Asteroid Spiral B,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26288
+78836,1975,Zarzakh Asteroid Spiral C,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26289
+78837,1975,Deathless Storage Yard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26286
+78838,1975,Zarzakh asteroid debris,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26290
+78839,314,Secluded Rich Asteroid Survey,"This deep space asteroid survey contains the location and surveyed contents of a particular rare and secluded mining location in the contested space of the Caldari and Gallente warzone.
+
+Such surveys would fetch a high price from unregulated mining outfits looking to make a fortune and pirate groups seeking a great location to set up a self-sufficient outpost - or an ambush.
+
+The Guristas Pirates will reward capsuleers who bring this item to their laundering centers.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2853,None,0
+78840,314,Corporate Digital Bearer Bonds,"These corporation issued digital bonds entitle the bearer to a large sum of credits. Although they require a digital key, due to the nature of bearer bonds, they are of high interest to criminals and unscrupulous entrepreneurs who wish to remain anonymous, evade taxes or launder money.
+
+Those with the ability to reverse-engineer the key, such as powerful criminal and pirate networks, can make good use of these bonds.
+
+The Guristas Pirates will reward capsuleers who bring this item to their laundering centers.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2038,None,0
+78841,314,Classified Prototype Blueprint,"This blueprint appears to be for a prototype of a new piece of equipment or infrastructure developed by corporate designers. In the cut-throat world of business in New Eden such a prized piece of loot will find ready buyers on the black market.
+
+Unscrupulous rival corporations and manufacturers are likely to pay well in order to replicate the design, or even beat the original developers to the market with a competing product.
+
+The Guristas Pirates will reward capsuleers who bring this item to their laundering centers.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,3010,None,0
+78842,314,Corporate Security Briefing,"This briefing contains an outline prepared by corporate security forces of the measures in place to protect corporate assets at a facility operating in low-security space. This would be of particular interest to raiders and thieves seeking to strike at such a target.
+
+The briefing will no doubt help to exploit potential blindspots, attack when security is at its weakest, or help avoid security measures altogether.
+
+The Guristas Pirates will reward capsuleers who bring this item to their laundering centers.
+",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,25849,None,0
+78843,314,Encoded Corporate Investment Plans,"This data packet contains the future investment plans for a corporation division. If it could be decrypted, then the sensitive data contained within would fetch a high price on the black market among rival corporations and rogue stock traders looking for insider information.
+
+The Angel Cartel and Guristas Pirates will reward capsuleers who bring this item to their laundering centers.
+",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,1462,None,0
+78844,314,Cloistered Rich Asteroid Survey,"This deep space asteroid survey contains the location and surveyed contents of a particular rare and secluded mining location in the contested space of the Amarr and Minmatar warzone.
+
+Such surveys would fetch a high price from unregulated mining outfits looking to make a fortune and pirate groups seeking a great location to set up a self-sufficient outpost - or an ambush.
+
+The Angel Cartel will reward capsuleers who bring this item to their laundering centers.
+",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2853,None,0
+78845,314,Corporate Encrypted Credit Orders,"These corporation issued encrypted credit orders can be used against general corporate accounts to acquire a large sum of credits. Although they require an encrypted key, due to the ease of cashing these credit orders, they are of high interest to criminals and unscrupulous entrepreneurs who wish to remain anonymous, evade taxes or launder money.
+
+Those with the ability to reverse-engineer the key, such as powerful criminal and pirate networks, can make good use of these credit orders.
+
+The Angel Cartel will reward capsuleers who bring this item to their laundering centers.
+",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2038,None,0
+78846,314,Confidential Prototype Blueprint,"This blueprint appears to be for a prototype of a new piece of equipment or infrastructure developed by corporate designers. In the cut-throat world of business in New Eden such a prized piece of loot will find ready buyers on the black market.
+
+Unscrupulous rival corporations and manufacturers are likely to pay well in order to replicate the design, or even beat the original developers to the market with a competing product.
+
+The Angel Cartel will reward capsuleers who bring this item to their laundering centers.
+",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,3010,None,0
+78847,314,Corporate Defense Briefing,"This briefing contains an outline prepared by corporate defense forces of the measures in place to protect corporate assets at a facility operating in low-security space. This would be of particular interest to raiders and thieves seeking to strike at such a target.
+
+The briefing will no doubt help to exploit potential blindspots, attack when security is at its weakest, or help avoid security measures altogether.
+
+The Angel Cartel will reward capsuleers who bring this item to their laundering centers.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,25849,None,0
+78848,314,Encrypted Upwell Consortium Data Cache,"This data cache recovered from an Upwell Consortium ship could be host to a whole trove of valuable information that would be of interest to the Angel Cartel and Guristas Pirates. Such examples are corporate investment plans, security briefings, corporate bearer bonds, local currency, asteroid surveys and prototype blueprints.
+
+The device is damaged and the data in fragmentary form. Hundreds, if not thousands, of sequences would be required to break the code, as such, only a specialized facility is likely to find any value or success in analyzing this object.
+
+The Angel Cartel and Guristas Pirates will reward capsuleers who bring this item to their laundering centers.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,1,None,10158,None,0
+78849,4579,VDB_Cloud_JoveGate_01a (do not use),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26293
+78850,4579,VDB_Cloud_JoveGate_02a (do not use),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26294
+78851,4579,VDB_Cloud_JoveGate_03a (do not use),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26295
+78852,4579,VDB_Cloud_JoveGate_04a (do not use),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26296
+78853,474,Guristas Pirates Warehouse Raid Key,This quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It appears to bypass corporation security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+78854,474,Angel Cartel Warehouse Raid Key,This quantum-encrypted key is emblazoned with the logo of the Angel cartel. It appears to bypass corporation security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+78855,474,DED AmaMin Warehouse Raid Key,This quantum-encrypted key is emblazoned with the logo of the DED. It appears to bypass Angel Cartel security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+78856,474,DED CalGal Warehouse Raid Key,This quantum-encrypted key is emblazoned with the logo of the DED. It appears to bypass Guristas Pirates security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid,1.0000000000,0.1000000000,0E-10,1,None,None,1,None,2038,None,0
+78857,314,Guristas Insurgency Data Sequence,"This data sequence recovered from a Guristas Pirate ship could be host to a whole trove of valuable information that would be of interest to the Caldari State or Gallente Federation in securing their borders and launching counter-attacks against the pirate insurgents. The data is in fragmentary form and hundreds, if not thousands, of sequences would be required to break the code, as such, only a specialized facility is likely to find any value or success in decrypting this.
+
+The Caldari State will reward Capsuleers who bring this item to their State Counter-Insurgency Outpost located in the Onnamon solarsystem.
+
+The Gallente Federation will reward Capsuleers who bring this item to their Federation Counter-Insurgency Outpost located in the Intaki solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,1,None,2338,None,0
+78858,314,Scorched Guristas Navigation Logs,"These navigation logs recovered from a Guristas Pirates ship could provide vital intelligence as to the location of hidden pirate bases and supply caches in the contested Caldari-Gallente Warzone. Unfortunately, the logs appear to have been almost completely destroyed and what data remains is heavily encrypted, as such, only a specialized facility is likely to find any success in recovering any information of value from this.
+
+The Caldari State will reward Capsuleers who bring this item to their State Counter-Insurgency Outpost located in the Onnamon solarsystem.
+
+The Gallente Federation will reward Capsuleers who bring this item to their Federation Counter-Insurgency Outpost located in the Intaki solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2338,None,0
+78859,314,Encrypted Guristas Transction Logs,"These transaction logs recovered from a Guristas Pirates ship could provide vital intelligence to interested parties as to what the Guristas are buying or selling, and perhaps who may be on the take from Guristas Pirates agents. The logs are heavily encrypted and were almost entirely wiped when the ship was destroyed, as such, only a specialized facility is likely to find any value or success in decrypting this.
+
+The Caldari State will reward Capsuleers who bring this item to their State Counter-Insurgency Outpost located in the Onnamon solarsystem.
+
+The Gallente Federation will reward Capsuleers who bring this item to their Federation Counter-Insurgency Outpost located in the Intaki solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2338,None,0
+78860,314,Guristas Cargo Concealment Unit Remains,"This appears to be the remains of a piece of high-tech black market smuggling equipment, the design of which is thought to have originated from the Satori-Horigu Epistemics corporation. It can electronically conceal contraband items stored within and digitally alter their signatures making them appear as regular, mundane, legal cargo - rendering the illicit contents undetectable by even the most powerful ship and cargo scanners employed by customs and law enforcement agencies in the cluster.
+
+Attempting to reverse engineer this item could lead to several clues as to what was smuggled within and how the device operates, although the high-level of encryption and damage means that only a specialized facility is likely to find any value or success in accomplishing this.
+
+The Caldari State will reward Capsuleers who bring this item to their State Counter-Insurgency Outpost located in the Onnamon solarsystem.
+
+The Gallente Federation will reward Capsuleers who bring this item to their Federation Counter-Insurgency Outpost located in the Intaki solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,1156,None,0
+78861,314,Guristas Pirates 'Prize' Ledger,"This ""Prize"" Ledger includes a list of locations and targets of interest to the Guristas Pirates and their heist crews. The Guristas are apt to consider anything they can put their hands on as a ""prize"" and the list could be of immense value if it can be analyzed quickly, allowing law enforcement to know where in advance the Guristas might strike.
+
+However, such ledgers often feature several decoy entries and it is written almost entirely in a cryptolect understood by very few outside the specific Guristas heist crew assigned to the targets it details, as such, only a specialized facility is likely to find useful intelligence from this before the acts are carried out.
+
+The Caldari State will reward Capsuleers who bring this item to their State Counter-Insurgency Outpost located in the Onnamon solarsystem.
+
+The Gallente Federation will reward Capsuleers who bring this item to their Federation Counter-Insurgency Outpost located in the Intaki solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2338,None,0
+78862,314,Angel Insurgency Data Sequence,"This data sequence recovered from an Angel Pirate ship could be host to a whole trove of valuable information that would be of interest to the Amarr Empire or Minmatar Republic in securing their borders and launching counter-attacks against the pirate insurgents. The data is in fragmentary form and hundreds, if not thousands, of sequences would be required to break the code, as such, only a specialized facility is likely to find any value or success in decrypting this.
+
+The Amarr Empire will reward Capsuleers who bring this item to their Imperial Counter-Insurgency Outpost located in the Mehatoor solarsystem.
+
+The Minmatar Republic will reward Capsuleers who bring this item to their Republic Counter-Insurgency Outpost located in the Amo solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,1,None,2335,None,0
+78863,314,Angel Cartel 'Salvage' Ledger,"This ""Salvage"" Ledger includes a list of locations and targets of interest to the Angel Cartel's ruthless ""salvage gangs"". The Cartel definition of ""salvage"" is extremely loose and the list could be of immense value if it can be analyzed quickly, allowing law enforcement to know where in advance the Angels might strike.
+
+However, such ledgers often feature several decoy entries and it is written almost entirely in a cryptolect understood by very few outside the specific Cartel salvage gang assigned to the targets it details, as such, only a specialized facility is likely to find useful intelligence from this before the acts are carried out.
+
+The Amarr Empire will reward Capsuleers who bring this item to their Imperial Counter-Insurgency Outpost located in the Mehatoor solarsystem.
+
+The Minmatar Republic will reward Capsuleers who bring this item to their Republic Counter-Insurgency Outpost located in the Amo solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2335,None,0
+78864,314,Scorched Angel Navigation Logs,"These navigation logs recovered from an Angel Cartel ship could provide vital intelligence as to the location of hidden pirate bases and supply caches in the contested Amarr-Minmatar Warzone. Unfortunately, the logs appear to have been almost completely destroyed and what data remains is heavily encrypted, as such, only a specialized facility is likely to find any success in recovering any information of value from this.
+
+The Amarr Empire will reward Capsuleers who bring this item to their Imperial Counter-Insurgency Outpost located in the Mehatoor solarsystem.
+
+The Minmatar Republic will reward Capsuleers who bring this item to their Republic Counter-Insurgency Outpost located in the Amo solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2335,None,0
+78865,314,Encrypted Angel Transction Logs,"These transaction logs recovered from an Angel Cartel ship could provide vital intelligence to interested parties as to what the Cartel is buying or selling, and perhaps who may be on the Cartel's extensive payroll. The logs are heavily encrypted and were almost entirely wiped when the ship was destroyed, as such, only a specialized facility is likely to find any value or success in decrypting this.
+
+The Amarr Empire will reward Capsuleers who bring this item to their Imperial Counter-Insurgency Outpost located in the Mehatoor solarsystem.
+
+The Minmatar Republic will reward Capsuleers who bring this item to their Republic Counter-Insurgency Outpost located in the Amo solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,2335,None,0
+78866,314,Angel Cargo Concealment Unit Remains,"This appears to be the remains of a piece of high-tech black market smuggling equipment, the design of which is thought to have originated from the Satori-Horigu Epistemics corporation. It can electronically conceal contraband items stored within and digitally alter their signatures making them appear as regular, mundane, legal cargo - rendering the illicit contents undetectable by even the most powerful ship and cargo scanners employed by customs and law enforcement agencies in the cluster.
+
+Attempting to reverse engineer this item could lead to several clues as to what was smuggled within and how the device operates, although the high-level of encryption and damage means that only a specialized facility is likely to find any value or success in accomplishing this.
+
+The Amarr Empire will reward Capsuleers who bring this item to their Imperial Counter-Insurgency Outpost located in the Mehatoor solarsystem.
+
+The Minmatar Republic will reward Capsuleers who bring this item to their Republic Counter-Insurgency Outpost located in the Amo solarsystem.",0.7500000000,0.1000000000,0E-10,1,None,4000000.0000,0,None,1156,None,0
+78867,1194,Guristas Pirates Laundering Reward Crate,Provided by the Guristas Pirates to reward capsuleers who turn in valuable items to their laundering facilities.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21622,None,0
+78868,226,Guristas Laundering Facility,"This Guristas Pirates facility has been set up by the insurgent forces of the Commando Guri to function as a depot to receive stolen goods and launder them on into the grey and black markets. The smuggling network of the Deathless Circle is no doubt assisting in this effort and taking a suitable cut.
+
+Capsuleer members of the Commando Guri will be able to hand in certain items acquired from corporate facilities and security forces in exchange for suitable recompense.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25314
+78869,226,Angel Laundering Facility,"This Angel Cartel facility has been set up by the insurgent forces of the Malakim Zealots to function as a depot to receive stolen goods and launder them on into the grey and black markets. The smuggling network of the Deathless Circle is no doubt assisting in this effort and taking a suitable cut.
+
+Capsuleer members of the Malakim Zealots will be able to hand in certain items acquired from corporate facilities and security forces in exchange for suitable recompense.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,25311
+78870,226,Federation Counter-Insurgency Outpost Hub,"This Federation Counter-Insurgency Outpost has been set up by the Federation Navy and Federal Defense Union to function as a central command and control hub for anti-pirate and counter-insurgency operations. Gallente forces are maintaining a strong presence while actively encouraging their loyal militia pilots to assist in the fight against the pirate insurgencies emerging in the warzone.
+
+Capsuleer members of the Federal Defense Union will be able to hand in certain items of intelligence and evidence acquired from pirate forces in exchange for suitable recompense.
+
+
+",100000.0000000000,100000000.0000000000,10000.0000000000,1,8,None,0,None,None,None,25719
+78871,226,Imperial Counter-Insurgency Outpost Hub,"This Imperial Counter-Insurgency Outpost has been set up by the Imperial Navy and 24th Imperial Crusade to function as a central command and control hub for anti-pirate and counter-insurgency operations. Amarr forces are maintaining a strong presence while actively encouraging their loyal militia pilots to assist in the fight against the pirate insurgencies emerging in the warzone.
+
+Capsuleer members of the 24th Imperial Crusade will be able to hand in certain items of intelligence and evidence acquired from pirate forces in exchange for suitable recompense.",100000.0000000000,100000000.0000000000,10000.0000000000,1,4,None,0,None,None,None,25693
+78872,1194,Angel Cartel Laundering Reward Crate,Provided by the Angel Cartel to reward capsuleers who turn in valuable items to their laundering facilities.,0E-10,1.0000000000,0E-10,1,None,None,1,None,21621,None,0
+78873,1194,Federation Counter-Insurgency Reward Crate,This reward crate is issued by the Gallente Federation to capsuleers who turn in intelligence and evidence items to their Counter-Insurgency Outpost in Intaki.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24298,None,0
+78874,1194,Imperial Counter-Insurgency Reward Crate,This reward crate is issued by the Amarr Empire to capsuleers who turn in intelligence and evidence items to their Counter-Insurgency Outpost in Mehatoor.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24297,None,0
+78880,4579,VDB_Cloud_Zarzakh_Station_01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26299
+78882,1975,Invisible Cloud - Z NPCPOI,,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+78883,1975,Jove Observatory Prestine,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26302
+78886,1314,Element Control Data,"This data has been extracted from a Sleeper Databank and appears to provide a partial design schema for a set of control algorithms capable of utilizing and regulating the strange and powerful Coalesced Elements associated with Drifter Hives. Although incomplete, the data appears to call for integration with a suitable containment vessel equipped with dedicated processors and power regulation systems.
+
+This data is of great interest to the Deathless Circle given their efforts to reactivate and expand their control over the Jovian infrastructure present in the Zarzakh system, and particularly aboard the ancient Jovian station known as ""The Fulcrum"". Together with Element Containment Vessels and Coalesced Elements, this data can be handed in to the Deathless Circle at the Fulcrum in return for Deathless Circle Reward Chips.",1.0000000000,0.1000000000,0E-10,1,None,5000000.0000,1,2013,21418,None,0
+78887,1314,Element Containment Vessel,"This containment vessel has been retrieved from a Sleeper Artifact site and appears to be designed as a receptacle and regulation device for the strange and powerful Coalesced Elements associated with Drifter Hives. Although this containment vessel is only one component, evidently intended to be used with arrays of other devices and specialized control algorithms, it should provide the basis of a power system capable of tapping the energies of Coalesced Elements.
+
+Devices of this kind are of great interest to the Deathless Circle given their efforts to reactivate and expand their control over the Jovian infrastructure present in the Zarzakh system, and particularly aboard the ancient Jovian station known as ""The Fulcrum"". Together with Element Control Data and Coalesced Elements, this containment vessel can be handed in to the Deathless Circle at the Fulcrum in return for Deathless Circle Reward Chips.",1.0000000000,0.1000000000,0E-10,1,None,5000000.0000,1,2013,2889,None,0
+78889,1194,Mysterious GalNet Crate,"Part of a deal with Paragon, this crate was en route to a GalNet Streamcast Unit when it disappeared. Once lost, now recovered, it is yours for the taking.
+
+Upon opening, you will receive Agency Support Drop plus one of the following:
+
+a random GalNet StreamCast Unit SKIN
+Sunesis Violet Vellication SKIN
+PLEX
+Metamorphosis
+Gnosis
+Praxis",0E-10,0.1000000000,0E-10,1,None,None,1,1661,24855,None,0
+78890,383,Deathless Retribution Emplacement,"This weapons emplacement has been set up in Zarzakh by the Deathless Circle as a means to enforce the pirate organization's notions of ""peace"" in their system. Any enemies of the Deathless Circle or violators of the peace will suffer the retribution of the Deathless and their pirate allies.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2603
+78891,4636,Angel Zarzakh Dramiel,"This Angel Cartel frigate is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,338
+78892,4636,Angel Zarzakh Mekubal,"This Angel Cartel destroyer is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,26216
+78893,4636,Angel Zarzakh Cynabal,"This Angel Cartel cruiser is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+78894,4636,Angel Zarzakh Machariel,"This Angel Cartel battleship is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+78895,4636,Guristas Zarzakh Worm,"This Guristas Pirates frigate is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1831
+78896,4636,Guristas Zarzakh Mamba,"This Guristas Pirates destroyer is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",1050000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,24531
+78897,4636,Guristas Zarzakh Gila,"This Guristas Pirates cruiser is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1824
+78898,4636,Guristas Zarzakh Rattlesnake,"This Guristas Pirates battleship is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2159
+78904,4055,Zarzakh Guristas Roaming Spawner,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+78905,4055,Zarzakh Angel Roaming Spawner,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+78906,314,Deathless Circle Reward Token ,"This electronic token is encoded with a set reward value by the Deathless Circle, and can be exchanged at Angel Cartel or Guristas Pirates loyalty point stores for special access to their latest destroyer-class designs.",1.0000000000,0.0010000000,0E-10,1,None,50000000.0000,1,754,25833,None,0
+78907,226,Deathless Circle Elements Exchanger,"This trader will accept Coalesced Elements, Element Control Data, and Element Containment Vessels and issue Deathless Circle Reward Tokens in return.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24482
+78910,1950,Drake Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+78911,1950,Megathron Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,8,None,1,1966,None,None,0
+78912,1950,Rifter Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+78913,1950,Naglfar Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,2,None,1,1983,None,None,0
+78914,1950,Avatar Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,4,None,1,1978,None,None,0
+78915,1950,Heron Navy Issue Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+78916,1950,Vagabond Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+78917,1950,Falcon Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+78918,1950,Lachesis Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,8,None,1,2083,None,None,0
+78919,1950,Proteus Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,8,None,1,2372,None,None,0
+78920,1950,Pilgrim Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+78921,1950,Legion Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+78923,1950,Huginn Awakening YC125 SKIN,"In YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come.
+
+- Anonymous Announcement of Capsuleer Awakening YC125",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+78938,1975,Non-Interactable Nano-Assembler (Do Not Translate),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20930
+78994,310,Mining Op Ambush Beacon,This emergency beacon marks a mining operation under attack by pirates.,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+79006,1950,Metamorphosis Genolution Dazzle SKIN,"In the early era of spaceship combat, various forms of optical camouflage and confusion were experimented with in order to gain even the slightest tactical edge. It was rapidly concluded that such gambits made little to no difference, particularly with the sophistication and number of electromagnetic and gravimetric sensors involved.
+
+Despite the improbability of any significant effect, Genolution's capsuleer performance researchers are investigating the psychological factors that may come into play with the use of such a ""dazzle"" camouflage scheme. The patterns they are researching are supposedly even older than the early days of spaceships, with a lineage stretching back to ancient naval warship combat. It is not clear the scheme was particularly effective even in those days.",0E-10,0.0100000000,0E-10,1,16,None,1,3549,None,None,0
+79007,1950,Sunesis Genolution Dazzle SKIN,"In the early era of spaceship combat, various forms of optical camouflage and confusion were experimented with in order to gain even the slightest tactical edge. It was rapidly concluded that such gambits made little to no difference, particularly with the sophistication and number of electromagnetic and gravimetric sensors involved.
+
+Despite the improbability of any significant effect, Genolution's capsuleer performance researchers are investigating the psychological factors that may come into play with the use of such a ""dazzle"" camouflage scheme. The patterns they are researching are supposedly even older than the early days of spaceships, with a lineage stretching back to ancient naval warship combat. It is not clear the scheme was particularly effective even in those days.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+79008,1950,Gnosis Genolution Dazzle SKIN,"In the early era of spaceship combat, various forms of optical camouflage and confusion were experimented with in order to gain even the slightest tactical edge. It was rapidly concluded that such gambits made little to no difference, particularly with the sophistication and number of electromagnetic and gravimetric sensors involved.
+
+Despite the improbability of any significant effect, Genolution's capsuleer performance researchers are investigating the psychological factors that may come into play with the use of such a ""dazzle"" camouflage scheme. The patterns they are researching are supposedly even older than the early days of spaceships, with a lineage stretching back to ancient naval warship combat. It is not clear the scheme was particularly effective even in those days.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+79017,1975,Partially-constructed Deathless Shipcaster,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26326
+79018,4549,Deathless Interstellar Shipcaster,"Using a unique mix of empire, Triglavian, and ancient Jovian technologies discovered, stolen, or otherwise acquire by fair means or foul, the Deathless Interstellar Shipcaster is used by the Angel Cartel and Guristas Pirates to transport their forces and capsuleer allies to their Forward Operating Bases in the insurgency zones.",0E-10,0E-10,0E-10,1,32,None,0,None,None,None,26327
+79085,4471,Hubris Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79086,4471,Hubris Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79087,4471,Valravn Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79088,4471,Valravn Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79089,4471,Bane Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79090,4471,Bane Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79091,4471,Karura Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79092,4471,Karura Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79093,4471,Mekubal Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79094,4471,Mekubal Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79100,4471,Mamba Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79101,4471,Mamba Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79102,4471,Khizriel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79103,4471,Khizriel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79115,226,State Counter-Insurgency Outpost Hub,"This State Counter-Insurgency Outpost has been set up by the Caldari Navy and State Protectorate to function as a central command and control hub for anti-pirate and counter-insurgency operations. Caldari forces are maintaining a strong presence while actively encouraging their loyal militia pilots to assist in the fight against the pirate insurgencies emerging in the warzone.
+
+Capsuleer members of the State Protectorate will be able to hand in certain items of intelligence and evidence acquired from pirate forces in exchange for suitable recompense.",100000.0000000000,100000000.0000000000,10000.0000000000,1,1,None,0,None,None,None,25706
+79116,226,Republic Counter-Insurgency Outpost Hub,"This Republic Counter-Insurgency Outpost has been set up by the Republic Fleet and Tribal Liberation Force to function as a central command and control hub for anti-pirate and counter-insurgency operations. Minmatar forces are maintaining a strong presence while actively encouraging their loyal militia pilots to assist in the fight against the pirate insurgencies emerging in the warzone.
+
+Capsuleer members of the Tribal Liberation Force will be able to hand in certain items of intelligence and evidence acquired from pirate forces in exchange for suitable recompense.",100000.0000000000,100000000.0000000000,10000.0000000000,1,2,None,0,None,None,None,25732
+79117,1194,State Counter-Insurgency Reward Crate,This reward crate is issued by the Caldari State to capsuleers who turn in intelligence and evidence items to their Counter-Insurgency Outpost in Onnamon.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24299,None,0
+79118,1194,Republic Counter-Insurgency Reward Crate,This reward crate is issued by the Minmatar Republic to capsuleers who turn in intelligence and evidence items to their Counter-Insurgency Outpost in Amo.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24300,None,0
+79172,4644,Guristas Pirates FOB,"This Guristas Pirates Forward Operating Base is being operated by the insurgency taskforce of the Commando Guri. Using a unique mix of Deathless Circle technology discovered, stolen, or otherwise acquired by fair means or foul, this FOB serves as the center of the Guristas insurgency and the command center from which the Commando Guri orchestrate the spreading corruption and their ""salvage"" operations across nearby space.
+
+Heavily defended by Guristas Pirates and an interlocking network of shields and disruptive technologies, this FOB will only become vulnerable to attack when local anti-pirate forces are able to bring enough star systems under counter-insurgency suppression.",3000000000.0000000000,8000.0000000000,0E-10,1,None,None,0,None,None,20244,26375
+79175,4069,Consortium Vorton Tuning System Blueprint,,0E-10,0.0100000000,0E-10,1,None,243200.0000,1,343,24467,None,0
+79176,4069,Kasiha's Modified Vorton Tuning System Blueprint,,0E-10,0.0100000000,0E-10,1,None,243200.0000,1,343,24467,None,0
+79183,383,Deathless Retribution Emplacement,"This weapons emplacement has been set up in Zarzakh by the Deathless Circle as a means to enforce the pirate organization's notions of ""peace"" in their system. Any enemies of the Deathless Circle or violators of the peace will suffer the retribution of the Deathless and their pirate allies.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2603
+79184,383,Deathless Retribution Emplacement,"This weapons emplacement has been set up in Zarzakh by the Deathless Circle as a means to enforce the pirate organization's notions of ""peace"" in their system. Any enemies of the Deathless Circle or violators of the peace will suffer the retribution of the Deathless and their pirate allies.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2603
+79185,383,Deathless Retribution Emplacement,"This weapons emplacement has been set up in Zarzakh by the Deathless Circle as a means to enforce the pirate organization's notions of ""peace"" in their system. Any enemies of the Deathless Circle or violators of the peace will suffer the retribution of the Deathless and their pirate allies.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,2603
+79186,1194,Mysterious GalNet Crate II,"Part of a deal with Paragon, this crate was en route to a GalNet Streamcast Unit when it disappeared. Once lost, now recovered, it is yours for the taking.
+
+Upon opening, you will receive Agency Support Drop plus one of the following:
+
+a random GalNet StreamCast Unit SKIN
+19th Tier Overseer's Personal Effects
+23rd Tier Overseer's Personal Effects
+PLEX",0E-10,0.1000000000,0E-10,1,None,None,1,1661,24855,None,0
+79188,4471,Alligator Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79189,4471,Alligator Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79192,314,Deathless Circle Insurgents Loyalty Token,"This electronic token is encoded with a set reward value by the Deathless Circle, and can be exchanged at The Fulcrum, Angel Cartel or Guristas Pirates stations for an ISK reward.",1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,25833,None,0
+79194,1975,Air Research Facility Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26370
+79195,1975,Air Nestor Battleship Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26371
+79205,4072,Expired DNCR-05H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNCR-05H Highsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+79206,4072,Expired DNNR-01L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DNNR-01L Lowsec Ice Storm Filament can transport an individual capsuleer and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+79207,4072,Expired DSHR-01H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This DSHR-01H Highsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+79209,4072,Expired PRNCR-10H Highsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This PRNCR-10H Highsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in high-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24566,None,0
+79210,4072,Expired RDLF-10L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+79211,4072,Expired VXN-01N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This VXN-01N Nullsec Ice Storm Filament can transport one individual capsuleer and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+79212,4072,Expired BLTZN-05L Lowsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This BLTZN-05L Lowsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space. ",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24567,None,0
+79213,4072,Expired CMT-05N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CMT-05N Nullsec Ice Storm Filament can transport up to five capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+79214,105,Metamorphosis Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,25969
+79215,4072,Expired CPD-10N Nullsec Ice Storm Filament,"Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.
+
+To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.
+
+This CPD-10N Nullsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in null-sec space.",0E-10,0.1000000000,0E-10,1,None,1000.0000,0,None,24568,None,0
+79320,4637,Angel Lookout Dramiel,This Angel Cartel frigate is patrolling and scouting for easy targets in the system. ,950000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,338
+79321,4055,Insurgency Angel Roaming Spawner - CT2 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79322,4637,Angel Lookout Mekubal,This Angel Cartel Destroyer is patrolling and scouting for easy targets in the system. ,1940000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,26216
+79326,110,Azariel Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,26445
+79327,4637,Angel Lookout Cynabal,This Angel Cartel Cruiser is patrolling and scouting for easy targets in the system. ,9047000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+79329,4637,Zohar's Chosen Mekubal,This Angel Cartel Destroyer is patrolling and scouting for easy targets in the system.,1940000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,26216
+79330,4637,Zohar's Chosen Cynabal,This Angel Cartel Cruiser is patrolling and scouting for easy targets in the system.,9047000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+79331,4637,Angel Lookout Khizriel,This Angel Cartel Battlecruiser is patrolling and scouting for easy targets in the system. ,11520000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,26378
+79332,4637,Zohar's Chosen Khizriel,This Angel Cartel Battlecruiser is patrolling and scouting for easy targets in the system. ,11520000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,26378
+79333,4637,Angel Lookout Machariel,This Angel Cartel Battleship is patrolling and scouting for easy targets in the system.,94680000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79334,4637,Zohar's Chosen Machariel,This Angel Cartel Battleship is patrolling and scouting for easy targets in the system.,94680000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79335,4055,Insurgency Angel Roaming Spawner - CB2 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79336,4055, Insurgency Angel Roaming Spawner - ST3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79337,4055,Insurgency Angel Roaming Spawner - CB3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79338,4055,Insurgency Angel Roaming Spawner - CT4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79339,4055,Insurgency Angel Roaming Spawner - CB4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79340,4055,Insurgency Angel Roaming Spawner - CT5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79341,4055,Insurgency Angel Roaming Spawner - CB5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79348,4637,Guristas Lookout Worm,This Guristas Pirates frigate is patrolling and scouting for easy targets in the system. ,981000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1831
+79349,4637,Guristas Lookout Worm,This Guristas Pirates frigate is patrolling and scouting for easy targets in the system.,981000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1831
+79350,4637,Guristas Lookout Mamba,This Guristas Pirates Destroyer is patrolling and scouting for easy targets in the system.,1750000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,24531
+79351,4637,Guristas Lookout Mamba,This Guristas Pirates Destroyer is patrolling and scouting for easy targets in the system.,1750000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,24531
+79352,4637,Guristas Lookout Gila,This Guristas Pirates Cruiser is patrolling and scouting for easy targets in the system.,9600000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79353,4637,Guristas Lookout Gila,This Guristas Pirates Cruiser is patrolling and scouting for easy targets in the system. ,9600000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79354,4637,Guristas Lookout Alligator,This Guristas Pirates Battlecruiser is patrolling and scouting for easy targets in the system. ,13500000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,26204
+79355,4637,Guristas Lookout Alligator,This Guristas Pirates Battlecruiser is patrolling and scouting for easy targets in the system.,13500000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,26204
+79356,4637,Guristas Lookout Rattlesnake,This Guristas Pirates Battleship is patrolling and scouting for easy targets in the system.,99300000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79357,4637,Guristas Lookout Rattlesnake,This Guristas Pirates Battleship is patrolling and scouting for easy targets in the system.,99300000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79358,4637,Hakuzosu's Steelscale Mamba,This Guristas Pirates Destroyer is patrolling and scouting for easy targets in the system.,1750000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,24531
+79359,4637,Hakuzosu's Steelscale Mamba,This Guristas Pirates Destroyer is patrolling and scouting for easy targets in the system.,1750000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,24531
+79360,4637,Hakuzosu's Steelscale Gila,This Guristas Pirates Cruiser is patrolling and scouting for easy targets in the system.,9600000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79361,4637,Hakuzosu's Steelscale Gila,This Guristas Pirates Cruiser is patrolling and scouting for easy targets in the system.,9600000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79362,4637,Hakuzosu's Steelscale Alligator,This Guristas Pirates Battlecruiser is patrolling and scouting for easy targets in the system.,13500000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,26204
+79363,4637,Hakuzosu's Steelscale Alligator,This Guristas Pirates Battlecruiser is patrolling and scouting for easy targets in the system.,13500000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,26204
+79364,4637,Hakuzosu's Steelscale Rattlesnake,This Guristas Pirates Battleship is patrolling and scouting for easy targets in the system.,99300000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79365,4637,Hakuzosu's Steelscale Rattlesnake,This Guristas Pirates Battleship is patrolling and scouting for easy targets in the system.,99300000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79370,227,Corporate Outpost Raid - Small PRT-1 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79371,227,Corporate Outpost Raid - Small PRT-1 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79372,227,Corporate Outpost Raid - Small PRT-1 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79373,227,Mining Op Ambush - Mordus Phalanx Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79374,227,Mining Op Ambush - Angel Ransomers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79375,227,Mining Op Ambush - Guristas Ransomers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79376,4055,Insurgency Guristas Roaming Spawner - CT2 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79377,4055,Insurgency Guristas Roaming Spawner - CB2 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79378,4055,Insurgency Guristas Roaming Spawner - CT3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79379,4055,Insurgency Guristas Roaming Spawner - CB3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79380,4055,Insurgency Guristas Roaming Spawner - CT4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79381,4055,Insurgency Guristas Roaming Spawner - CB4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79382,4055,Insurgency Guristas Roaming Spawner - CT5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79383,4055,Insurgency Guristas Roaming Spawner - CB5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79385,186,Angel FOB Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,26376
+79386,186,Guristas FOB Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,26376
+79387,4638,Upwell Safeguard Garmur,This Frigate has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,987000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+79388,4638,Upwell Safeguard Garmur,This Frigate has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,987000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+79389,4638,Consortium Bulwark Orthrus,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,9362000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20614
+79390,4638,Upwell Safeguard Orthrus,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,9362000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20614
+79391,4638,Upwell Safeguard Skybreaker,This Frigate has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,967090.0000000000,28600.0000000000,158.0000000000,1,None,None,0,None,None,20070,24569
+79392,4638,Upwell Safeguard Stormbringer,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,11640000.0000000000,118000.0000000000,473.0000000000,1,None,None,0,None,None,20070,24570
+79393,4638,Upwell Safeguard Thunderchild,This Battleship has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,102141000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,24571
+79394,4638,Consortium Bulwark Skybreaker,This Frigate has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,967090.0000000000,28600.0000000000,158.0000000000,1,None,None,0,None,None,20070,24569
+79395,4638,Consortium Bulwark Stormbringer,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,11640000.0000000000,118000.0000000000,473.0000000000,1,None,None,0,None,None,20070,24570
+79396,4638,Consortium Bulwark Thunderchild,This Battleship has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,102141000.0000000000,495000.0000000000,861.0000000000,1,None,112500000.0000,0,None,None,20068,24571
+79397,4638,Upwell Safeguard Orthrus,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,9362000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20614
+79398,4638,Consortium Bulwark Orthrus,This Cruiser has been hired by the Upwell Consortium to protect its interests and is patrolling the system for pirate threats.,9362000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20614
+79400,4055,Insurgency Upwell Roaming Spawner - CT3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79402,4471,Metamorphosis Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79403,4471,Metamorphosis Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79405,4055,Insurgency Upwell Roaming Spawner - CB3 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79406,4055,Insurgency Upwell Roaming Spawner - CT4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79407,4055,Insurgency Upwell Roaming Spawner - CB4 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79408,4055,Insurgency Upwell Roaming Spawner - CT5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79409,4055,Insurgency Upwell Roaming Spawner - CB5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79410,186,Upwell Small Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+79411,186,Upwell Medium Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+79412,186,Upwell Large Wreck ,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+79414,4647,Angel Assailant Dramiel,An attack frigate of the Angel Cartel looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+79415,4648,Angel Assailant Mekubal,An attack destroyer of the Angel Cartel looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+79416,4649,Angel Assailant Cynabal,An attack cruiser of the Angel Cartel looking for targets to raid.,10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+79417,4650,Angel Assailant Khizriel,An attack battlecruiser of the Angel Cartel looking for targets to raid.,15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+79418,4647,Guristas Aggressor Worm,An attack frigate of the Guristas Pirates looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79419,4652,Mordu's Vambrace Garmur,A defense frigate of Mordu's Legion operating on contract to protect corporate interests.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,20616
+79420,4648,Guristas Aggressor Mamba,An attack destroyer of the Guristas Pirates looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79421,4653,Mordu's Vambrace Fennec,"A defense destroyer of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79422,4649,Guristas Aggressor Gila,An attack cruiser of the Guristas Pirates looking for targets to raid.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79423,4654,Mordu's Vambrace Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79424,4650,Guristas Aggressor Alligator,An attack battlecruiser of the Guristas Pirates looking for targets to raid.,15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79425,4655,Mordu's Cuirass Mongoose,"A defense battlecruiser of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of modified Naga-class hulls as its ""Mongoose"" variant battlecruisers in various space security roles.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,11776
+79426,227,Corporate Outpost Raid - Small PRT-5 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79428,227,Corporate Outpost Raid - Small PRT-5 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79429,227,Corporate Outpost Raid - Small PRT-5 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79430,227,Corporate Outpost Raid - Medium PRT-1 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79431,227,Corporate Outpost Raid - Medium PRT-1 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79432,227,Corporate Outpost Raid - Medium PRT-1 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79433,227,Corporate Outpost Raid - Medium PRT-5 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79434,227,Corporate Outpost Raid - Medium PRT-5 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79435,227,Corporate Outpost Raid - Medium PRT-5 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79436,227,Corporate Outpost Raid - Large PRT-1 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79438,227,Corporate Outpost Raid - Large PRT-1 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79439,227,Corporate Outpost Raid - Large PRT-1 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79440,227,Corporate Outpost Raid - Large PRT-5 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79441,227,Corporate Outpost Raid - Large PRT-5 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79442,227,Corporate Outpost Raid - Large PRT-5 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79443,227,Corporate Outpost Raid - X-Large PRT-1 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79444,227,Corporate Outpost Raid - X-Large PRT-1 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79445,227,Corporate Outpost Raid - X-Large PRT-1 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79446,227,Corporate Outpost Raid - X-Large PRT-5 - Mordus Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79447,227,Corporate Outpost Raid - X-Large PRT-5 - Angel Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79448,227,Corporate Outpost Raid - X-Large PRT-5 - Guristas Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79449,227,Mining Op Ambush - ORE Miners Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79450,227,Mining Op Ambush - ORE Safeguard Atron Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79451,227,Mining Op Ambush - ORE Safeguard Talos Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79459,1975,ORE Plinth,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,26388
+79460,1975,Upwell Plinth,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,21815
+79461,1975,ORE Medium Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26390
+79462,1975,ORE Medium Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26391
+79463,1975,ORE Medium Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26392
+79464,1975,ORE Small Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26393
+79465,1975,ORE Small Structure 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26394
+79466,1975,ORE Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26395
+79467,1975,ORE Small Structure 06a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26396
+79468,1975,ORE Containers 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26397
+79469,1975,ORE Connection 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26398
+79470,1975,ORE Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26399
+79471,1975,ORE Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26400
+79472,1975,ORE Connection 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26401
+79473,1975,ORE Connection 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26402
+79474,1975,ORE Connection 04c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26403
+79475,1975,ORE Connection 04d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26404
+79476,1975,ORE Connection 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26405
+79477,1975,ORE Connection 05b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26406
+79478,1975,ORE Connection 05c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26407
+79479,1975,ORE Modular Hub 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26408
+79480,1975,ORE Modular Hub 01b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26409
+79481,1975,ORE Modular Hub 01c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26410
+79482,1975,ORE Modular Hub 01d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26411
+79483,1975,ORE Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,26412
+79484,1975,ORE Warehouse 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26413
+79485,1975,ORE construction dock 01,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26414
+79486,1975,ORE construction dock 02,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26415
+79487,1975,ORE construction dock 03,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26416
+79488,1975,ORE construction dock 04,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26418
+79489,922,30km Medium Corporate Capture Point,This corporate outpost control hub registers the presence of ships within 30km. Maintaining control of this point will capture or defend the outpost.,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26393
+79490,922,30km Large Corporate Capture Point,This corporate outpost control hub registers the presence of ships within 30km. Maintaining control of this point will capture or defend the outpost.,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26395
+79491,922,30km Open Corporate Capture Point,This corporate outpost control hub registers the presence of ships within 30km. Maintaining control of this point will capture or defend the outpost.,1000000.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,26396
+79492,1975,Upwell Medium Structure 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26420
+79493,1975,Upwell Medium Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26421
+79494,1975,Upwell Small Structure 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26422
+79495,1975,Upwell Small Structure 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26423
+79496,1975,Upwell Small Structure 07a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26424
+79497,1975,Upwell Connection 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26425
+79498,1975,Upwell Connection 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26426
+79499,1975,Upwell Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26427
+79500,1975,Upwell Connection 04a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26428
+79501,1975,Upwell Connection 04b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26429
+79502,1975,Upwell Connection 04c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26430
+79503,1975,Upwell Connection 04d,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26431
+79504,1975,Upwell Connection 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26432
+79505,1975,Upwell Connection 05b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26433
+79506,1975,Upwell Connection 05c,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26434
+79507,383,Counter-Insurgency Sentry Gun,"Working through its member corporations within each of the ""Big 4"" empires, the Upwell Consortium has secured contracts to enhance counter-insurgency efforts against marauding pirate gangs and their capsuleer supporters. Special squadrons of fortification construction ships have been provided by Upwell to support anti-pirate efforts in order to deploy these weapons platforms.
+
+The Counter-Insurgency Sentry Gun is designed to be rapidly deployed when anti-pirate suppression has established secure logistics for their deployment teams. This weapons platform will considerably enhance defenses at strategic locations within systems where counter-insurgency operations have elevated the system suppression to high levels.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24547
+79508,4638,Upwell Fortification Variant 'Kingbird',"Working through its member corporations within each of the ""Big 4"" empires, the Upwell Consortium has secured contracts to enhance counter-insurgency efforts against marauding pirate gangs and their capsuleer supporters. Analyzing the problem of responding to pirate insurgencies, taking into account lessons learned by fortification efforts during the Triglavian Invasions, the Upwell Consortium chose to source a large quantity of Bustard-class hulls from the Lai Dai corporation.
+
+As a highly-protected but less massive hulls than the large Orca-class, the ship provided a sound basis for a variant class of fortification constructor aimed at enhancing the ability of empires to assert their sovereignty against pirate insurgents: the ""Kingbird"". The ship was then specially adapted to be able to deploy and service the counter-insurgency weapons platforms that are placed at strategic locations within systems where anti-pirate operations have elevated the system suppression to high levels.",20000000.0000000000,10250000.0000000000,5000.0000000000,1,4,None,0,None,None,20069,3020
+79511,1975,Upwell Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20803,26438
+79515,4647,Angel Assailant Dramiel,An attack frigate of the Angel Cartel looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+79516,4647,Angel Assailant Dramiel,An attack frigate of the Angel Cartel looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+79517,4647,Angel Snarer Dramiel,An interception frigate of the Angel Cartel looking for targets to catch.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+79518,4579,Angel Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26439
+79519,4579,Guristas Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26440
+79520,4648,Angel Assailant Mekubal,An attack destroyer of the Angel Cartel looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+79521,4648,Angel Assailant Mekubal,An attack destroyer of the Angel Cartel looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+79522,4648,Angel Snarer Mekubal,An interception destroyer of the Guristas Pirates looking for targets to catch.,1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+79523,4649,Angel Assailant Cynabal,An attack cruiser of the Angel Cartel looking for targets to raid.,10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+79524,4649,Angel Assailant Cynabal,An attack cruiser of the Angel Cartel looking for targets to raid.,10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+79525,4649,Angel Snarer Cynabal,An interception cruiser of the Angel Cartel looking for targets to catch.,10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+79526,4650,Angel Assailant Khizriel,An attack battlecruiser of the Angel Cartel looking for targets to raid.,15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+79527,4650,Angel Assailant Khizriel,An attack battlecruiser of the Angel Cartel looking for targets to raid.,15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+79528,4650,Angel Snarer Khizriel,An interdiction battlecruiser of the Angel Cartel looking for targets to catch.,15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+79529,4647,Guristas Aggressor Worm,An attack frigate of the Guristas Pirates looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79530,4647,Guristas Aggressor Worm,An attack frigate of the Guristas Pirates looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79531,4647,Guristas Aggressor Worm,An attack frigate of the Guristas Pirates looking for targets to raid.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79532,4647,Guristas Trapper Frigate,An interception frigate of the Guristas Pirates looking for targets to catch.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79533,4648,Guristas Aggressor Mamba,An attack destroyer of the Guristas Pirates looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79534,4648,Guristas Aggressor Mamba,An attack destroyer of the Guristas Pirates looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79535,4648,Guristas Aggressor Mamba,An attack destroyer of the Guristas Pirates looking for targets to raid.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79536,4648,Guristas Trapper Mamba,An interception destroyer of the Guristas Pirates looking for targets to catch.,1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79537,4649,Guristas Aggressor Gila,An attack cruiser of the Guristas Pirates looking for targets to raid.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79538,4649,Guristas Aggressor Gila,An attack cruiser of the Guristas Pirates looking for targets to raid.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79539,4649,Guristas Aggressor Gila,A cruiser of the Guristas Pirates looking for targets to raid.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79540,4649,Guristas Trapper Gila,An interception cruiser of the Guristas Pirates looking for targets to catch.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79541,4650,Guristas Aggressor Alligator,An attack battlecruiser of the Guristas Pirates looking for targets to raid.,15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79542,4650,Guristas Aggressor Alligator,An attack battlecruiser of the Guristas Pirates looking for targets to raid.,15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79543,4650,Guristas Aggressor Alligator,An attack battlecruiser of the Guristas Pirates looking for targets to raid.,15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79544,4650,Guristas Trapper Alligator,An interdiction battlecruiser of the Guristas Pirates looking for targets to catch.,15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79545,4652,Mordu's Vambrace Garmur,A defense frigate of Mordu's Legion operating on contract to protect corporate interests.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,20616
+79546,4652,Mordu's Vambrace Garmur,A defense frigate of Mordu's Legion operating on contract to protect corporate interests.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,20616
+79547,4652,Mordu's Vambrace Garmur,A defense frigate of Mordu's Legion operating on contract to protect corporate interests.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,20616
+79548,4652,Mordu's Shackle Garmur,An interception frigate of Mordu's Legion operating on contract to protect corporate interests.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,20616
+79549,4653,Mordu's Vambrace Fennec,"A defense destroyer of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79550,4653,Mordu's Vambrace Fennec,"A defense destroyer of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79551,4653,Mordu's Vambrace Fennec,"A defense destroyer of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79552,4653,Mordu's Shackle Fennec,"An interception destroyer of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79553,4654,Mordu's Vambrace Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79554,4654,Mordu's Vambrace Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79555,4654,Mordu's Vambrace Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79556,4654,Mordu's Shackle Orthrus,An interception cruiser of Mordu's Legion operating on contract to protect corporate interests.,10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79557,4655,Mordu's Cuirass Mongoose,"A defense battlecruiser of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of modified Naga-class hulls as its ""Mongoose"" variant battlecruisers in various space security roles.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,11776
+79558,4655,Mordu's Cuirass Mongoose,"A defense battlecruiser of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of modified Naga-class hulls as its ""Mongoose"" variant battlecruisers in various space security roles.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,11776
+79559,4655,Mordu's Cuirass Mongoose,"A defense battlecruiser of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of modified Naga-class hulls as its ""Mongoose"" variant battlecruisers in various space security roles.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,11776
+79560,4655,Mordu's Shackle Mongoose,"An interdiction battlecruiser of Mordu's Legion operating on contract to protect corporate interests.
+
+Mordu's Legion operates a line of modified Naga-class hulls as its ""Mongoose"" variant battlecruisers in various space security roles.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,11776
+79586,186,ORE Rorqual Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3332
+79589,4673,ORE Rorqual,"The Rorqual was conceived and designed by Outer Ring Excavations in response to a growing need for capital industry platforms with the ability to support and sustain large-scale mining operations in uninhabited areas of space.
+
+The Rorqual is notably capable of using a capital industrial core to substantially increase its industrial capabilities, while empowering its defenses during deployment in a static configuration. A key element of the industrial capacity unlocked by activating an industrial core is the ability to use compressor modules, with the Rorqual able to use the powerful and logistically impressive capital compressors.",1920000000.0000000000,0E-10,40000.0000000000,1,None,None,0,None,None,20069,3331
+79590,4673,ORE Retriever,"The mining barge was designed by ORE to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Retriever's being storage. A massive ore hold allows the Retriever to operate for extended periods without requiring as much support as other barges.
+
+Mining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.",20000000.0000000000,150000.0000000000,100.0000000000,1,None,None,0,None,None,None,2523
+79591,4673,ORE Venture,"Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
+
+The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.",1200000.0000000000,5000.0000000000,50.0000000000,1,None,None,0,None,None,None,20198
+79592,4655,ORE Safeguard Talos,A defense battlecruiser of the ORE corporation on patrol protecting corporate interests.,15000000.0000000000,270000.0000000000,475.0000000000,1,8,None,0,None,None,20072,11777
+79593,4652,ORE Safeguard Atron,An ORE patrol frigate supporting corporate vessels and installations.,1000000.0000000000,22500.0000000000,145.0000000000,1,8,None,0,None,None,20074,1810
+79594,4654,Mordu's Phalanx Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,9000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79595,4656,Mordu's Phalanx Barghest,A defense battleship of Mordu's Legion operating on contract to protect corporate interests.,90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+79596,4647,Angel Hijacker Echo,A frigate of the Angel Cartel assigned the singular task of preventing their target mining ships from escaping.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,343
+79597,4647,Guristas Hijacker Taipan,A frigate of the Guristas Pirates assigned the singular task of preventing their target mining ships from escaping.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1829
+79598,4649,Angel Ransomer Cynabal,This Angel Cartel Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+79599,4651,Angel Ransomer Machariel,This Angel Cartel Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79600,4649,Guristas Ransomer Gila,This Guristas Pirates Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79601,4651,Guristas Ransomer Rattlesnake ,This Guristas Pirates Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79606,227,Mining Op Ambush - Angel Rorqual Tacklers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79608,227,Mining Op Ambush - Guristas Rorqual Tacklers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79609,1950,Magnate Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+79610,1950,Coercer Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,3497,None,None,0
+79611,1950,Devoter Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+79612,1950,Prophecy Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+79613,1950,Ark Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+79614,1950,Revelation Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,3495,None,None,0
+79615,1950,Bane Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,3535,None,None,0
+79616,1950,Dagon Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2376,None,None,0
+79617,1950,Chemosh Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2380,None,None,0
+79618,1950,Molok Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2383,None,None,0
+79636,4471,Azariel Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+79637,4471,Azariel Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+79643,227,Mining Op Ambush - Angel Miner Tacklers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79645,227,Mining Op Ambush - Guristas Miner Tacklers Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79673,4579,Amarr Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26448
+79674,1975,Caldari Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26449
+79675,4579,Gallente Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26450
+79676,4579,Minmatar Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26451
+79691,4647,Angel Hijacker Echo,A frigate of the Angel Cartel assigned the singular task of preventing their target mining ships from escaping.,1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,343
+79692,4647,Guristas Hijacker Taipan,A frigate of the Guristas Pirates assigned the singular task of preventing their target mining ships from escaping.,1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1829
+79694,4654,Mordu's Phalanx Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,9000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79695,4654,Mordu's Phalanx Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,9000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79696,4654,Mordu's Phalanx Orthrus,A defense cruiser of Mordu's Legion operating on contract to protect corporate interests.,9000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79697,4656,Mordu's Phalanx Barghest,A defense battleship of Mordu's Legion operating on contract to protect corporate interests.,90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+79698,4656,Mordu's Phalanx Barghest,A defense battleship of Mordu's Legion operating on contract to protect corporate interests.,90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+79699,4656,Mordu's Phalanx Barghest,A defense battleship of Mordu's Legion operating on contract to protect corporate interests.,90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+79701,4649,Angel Ransomer Cynabal,This Angel Cartel Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+79702,4649,Angel Ransomer Cynabal,This Angel Cartel Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+79703,4651,Angel Ransomer Machariel,This Angel Cartel Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79704,4651,Angel Ransomer Machariel,This Angel Cartel Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79705,4651,Angel Ransomer Machariel,This Angel Cartel Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79706,4649,Guristas Ransomer Gila,This Guristas Pirates Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79707,4649,Guristas Ransomer Gila,This Guristas Pirates Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79708,4649,Guristas Ransomer Gila,This Guristas Pirates Cruiser is tasked with extracting valuable ransoms from tackled ORE mining fleets.,9000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,1824
+79709,4651,Guristas Ransomer Rattlesnake,This Guristas Pirates Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79710,4651,Guristas Ransomer Rattlesnake,This Guristas Pirates Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79711,4651,Guristas Ransomer Rattlesnake,This Guristas Pirates Battleship is tasked with extracting valuable ransoms from tackled ORE mining fleets.,90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79713,1950,Tormentor Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+79714,1950,Dragoon Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+79715,1950,Arbitrator Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+79716,1950,Archon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,4,None,1,1974,None,None,0
+79717,1950,Harpy Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79718,1950,Corax Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+79719,1950,Stork Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79720,1950,Blackbird Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79721,1950,Rook Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79722,1950,Falcon Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,1,2082,None,None,0
+79723,1950,Chimera Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79724,1950,Incursus Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79725,1950,Ishkur Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79726,1950,Algos Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79727,1950,Magus Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79728,1950,Celestis Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,1992,None,None,0
+79729,1950,Lachesis Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79730,1950,Arazu Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79731,1950,Thanatos Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79732,1950,Merlin Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79733,1950,Enyo Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,8,None,1,2049,None,None,0
+79734,1950,Talwar Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79735,1950,Bifrost Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,2,None,1,2145,None,None,0
+79736,1950,Bellicose Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79737,1950,Huginn Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79738,1950,Rapier Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79739,1950,Nidhoggur Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79740,1950,Vigil Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+79741,1950,Kikimora Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+79742,1950,Nestor Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+79743,1950,Stormbringer Aurora Universalis SKIN,"Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky.
+
+To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as ""Sefrim Banners"", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested.
+
+For the Caldari, the polar lights are the enigmatic ""Flame Wind"", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals.
+
+The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the ""Airship Wars"". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet.
+
+The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the ""Day of Darkness"" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a ""standing place gathering"" or moot of tribal spirits.
+
+At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.",0E-10,0.0100000000,0E-10,1,1,None,0,None,None,None,0
+79744,1950,Barghest Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+79745,1950,Pontifex Aurora Universalis SKIN,"This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+79748,4055,Insurgency Upwell Roaming Spawner - CD5 - DO NOT TRANSLATE,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+79755,1950,Rattlesnake Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+79756,1950,Alligator Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,1,None,1,3567,None,None,0
+79757,1950,Gila Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+79758,1950,Mamba Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79759,1950,Worm Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+79760,1950,Machariel Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+79761,1950,Khizriel Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,32,None,1,3567,None,None,0
+79762,1950,Cynabal Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,2,None,1,2030,None,None,0
+79763,1950,Mekubal Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79764,1950,Dramiel Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+79785,314,Compressed Dense Polycrase,"This dense variant of Polycrase ore is especially prized by engineers for use in large-scale construction projects. Recent advances in system-wide ore scanning technology has enabled the interested parties such as the Caldari State and Outer Ring Excavations to detect hidden asteroid clusters containing this ore.
+
+This material is compressed and a much more compact form of the original material. Polycrase requires extremely specialized equipment to reprocess and is therefore generally not useful for capsuleer industry, however rumors have suggested that Deathless Custodians corporation is willing to purchase this compressed ore in their Zarzakh stronghold.",4000.0000000000,0.0010000000,0E-10,1,None,1000.0000,1,20,3319,None,0
+79816,1975,Non-interactable Starbase Refinery (do not translate),,100000.0000000000,100000000.0000000000,10000000.0000000000,1,None,None,0,None,None,20197,2299
+79819,1194,Ice Storm Filaments Crate,This crate contains a random selection of Frostline Laboratories Ice Storm filaments.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24290,None,0
+79825,186,Counter-Insurgency Sentry Gun Wreck,The twisted wreckage of a Counter-Insurgency Sentry Gun.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,24563
+79832,1194,ORE Green Salvage Package,"This ORE Green Salvage Package was obtained by trading in Faded Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24272,None,0
+79833,1194,ORE White Salvage Package,"This ORE White Salvage Package was obtained by trading in Fresh Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24275,None,0
+79834,1194,ORE Red Salvage Package,"This ORE Red Salvage Package was obtained by trading in Friable Volatile Ice ore at an ORE processor vessel.
+
+Various salvage items obtained by ORE through combat operations or filtered out of processed ice are offered in trade for useful ice ores.",0E-10,1.0000000000,0E-10,1,None,None,1,None,24271,None,0
+79835,1194,Peculiar Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something peculiar, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,1,None,1157,None,0
+79836,1194,Unusual Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something unusual, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,1,None,1157,None,0
+79837,1194,Rare Icebound Salvage,"The flotsam and jetsam of space can sometimes become the nucleus of an ice asteroid, or otherwise become embedded in fragments of interplanetary ice.
+
+With volatile ice storms sweeping across New Eden the odds of discovering something rare, and possibly valuable, in fragments of ice are higher than normal.",0E-10,1.0000000000,0E-10,1,None,None,1,None,1157,None,0
+79838,1950,Azariel Empyrean Outlaws SKIN,"In chaos, opportunity. In death, profit. Take what's yours, burn the rest.
+
+Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.",0E-10,0.0100000000,0E-10,1,32,None,1,2383,None,None,0
+79839,920,Insurgency Suppression Interdiction Range Beacon,,1.0000000000,20.0000000000,0E-10,250,None,None,1,None,None,None,1217
+79840,1950,Apotheosis Genolution Dazzle SKIN,"In the early era of spaceship combat, various forms of optical camouflage and confusion were experimented with in order to gain even the slightest tactical edge. It was rapidly concluded that such gambits made little to no difference, particularly with the sophistication and number of electromagnetic and gravimetric sensors involved.
+
+Despite the improbability of any significant effect, Genolution's capsuleer performance researchers are investigating the psychological factors that may come into play with the use of such a ""dazzle"" camouflage scheme. The patterns they are researching are supposedly even older than the early days of spaceships, with a lineage stretching back to ancient naval warship combat. It is not clear the scheme was particularly effective even in those days.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+79841,1950,Praxis Genolution Dazzle SKIN,"In the early era of spaceship combat, various forms of optical camouflage and confusion were experimented with in order to gain even the slightest tactical edge. It was rapidly concluded that such gambits made little to no difference, particularly with the sophistication and number of electromagnetic and gravimetric sensors involved.
+
+Despite the improbability of any significant effect, Genolution's capsuleer performance researchers are investigating the psychological factors that may come into play with the use of such a ""dazzle"" camouflage scheme. The patterns they are researching are supposedly even older than the early days of spaceships, with a lineage stretching back to ancient naval warship combat. It is not clear the scheme was particularly effective even in those days.",0E-10,0.0100000000,0E-10,1,16,None,1,2421,None,None,0
+79852,4647,Angel Icejacker Dramiel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+79853,4649,Angel Icejacker Cynabal,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+79854,4651,Angel Icejacker Machariel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+79855,4647,Guristas Icejacker Worm,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+79856,4656,ORE Frostguard Barghest,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+79857,4654,ORE Frostguard Orthrus,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+79858,4652,ORE Frostguard Garmur,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",1000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+79859,227,Insurgency Ice Heist - Upwell Spawner 1 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79860,227, Insurgency Ice Heist - Angel Spawner 1 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79861,227, Insurgency Ice Heist - Guristas Spawner 1 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+79862,4649,Guristas Icejacker Gila,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+79863,4651,Guristas Icejacker Rattlesnake,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+79864,4712,Test Towed Object (Do Not Translate),,10000000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2007
+79870,1950,Mamba Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79871,1950,Alligator Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,3567,None,None,0
+79872,1950,Caiman Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2380,None,None,0
+79873,1950,Khizriel Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,32,None,1,3567,None,None,0
+79874,1950,Mekubal Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79875,310,Ice Refinery Heist,"This beacon marks the location of an ORE Ice Refinery dedicated to extracting and refining Hyper-Isomorphic Strontium Clathrates into HISC-99 fuel. The refinery is under attack by pirates looking to steal the rare and valuable fuel for their own nefarious purposes.
+
+The entry gate is configured to admit Tech I, Tech II and all faction ships of Battleship size or smaller.
+
+The security features installed in this acceleration gate will prevent activation by any ship that is fitted with warp core stabilizer modules.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,1211
+79884,1975,Ice Heist vs Angels Operator,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,10026
+79885,4713,ORE HISC-99 Fuel Loading Dock,"Hyper-Isomophic Strontium Clathrates refined to a 99% purity fuel is capable of liberating tremendous amounts of energy under controlled conditions, and can lead to catastrophe if mishandled. Although numerous safety measures are in place, in light of a number of early accidents with HISC refining involving spaceships, ORE makes it a rule to have vessels operating as interstellar supertankers arrive and take on their cargo at a special fuel loading dock placed some distance away from the Ice Refinery.
+
+This dock is serviced by special Automated HISC-99 Tankers which ferry the refined fuel from the refinery to the loading dock under strict computer control. Any wayward tankers or those rescued from hijackers should be guided to this dock so the precious HISC-99 fuel can be offloaded securely.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26438
+79886,4713,Angel HISC-99 Loading Scaffold,"The Angel Cartel is attempting to steal the valuable HISC-99 fuel being refined by ORE at this location. While an assault on the Ice Refinery is impractical and would be likely to result in an explosion capable of destroying everything in the vicinity, the special Automated HISC-99 Tankers the facility uses to ferry the fuel to a loading dock can be hacked and hijacked without too much difficulty.
+
+The pirates have a heavily-modified, suitably-shielded freighter on standby and are using this improvised scaffold to load the stolen HISC-99 fuel into their pirate supertanker. Any automated tankers hijacked by pirate capsuleers are to be guided to this location for pickup by the Angel Cartel.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26585
+79890,226,ORE HISC-99 Ice Refinery,"As a key member of the Upwell Consortium, the Outer Ring Excavations (ORE) corporation has been keen to locate and exploit hidden reserves of rare ice containing valuable and rare deposits of Hyper-Isomorphic Strontium Clathrates (HISC). This rare, highly symmetrical, complex yet compact form of Strontium Clathrates is hard to extract and process but has high utility and value in the space industries. Much like standard Strontium Clathrates, HISC can be used to power structure defense systems and forcefields but with greater efficiency and theoretically much greater resistance to incoming damage.
+
+Due to the rarity of the ice variants containing HISC (such as Geodesic Krystallos and Supersymmetrical Gelidus), and the extreme difficulty of processing the dense and molecularly complex ices into useful fuel, ORE has set up special central ice repository and refinery facilities in convenient ice fields. These facilities send out ice mining expeditions to seek more of the rare, fleeting fields of ice that contain the HISC-bearing ice variants and bring the raw materials back to the Ice Refinery for processing into the highly useful and extremely valuable HISC-99 fuel. To attain 99% purity, the raw HISC ices are cracked and refined in a special facility that pumps the high-value HISC-99 into special storage tanks.
+
+The Ice Refinery controls a number of special Automated HISC-99 Tankers which ferry the refined fuel from the refinery to a remote spaceship loading dock under strict computer control. This safety precaution is designed to prevent any accidents involving spaceships that might lead to the catastrophic liberation of the tremendous amounts of energy that HISC-99 can unleash.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26520
+79893,1975,Large Crystal Environment 1 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26521
+79894,1975,Large Crystal Environment 2 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26522
+79895,1975,Large Crystal Environment 3 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26523
+79896,1975,Medium Crystal Environment 1 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26524
+79897,1975,Medium Crystal Environment 2 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26525
+79898,1975,Medium Crystal Environment 3 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26526
+79899,1975,Medium Crystal Environment 4 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26527
+79900,1975,Medium Crystal Environment 5 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26528
+79901,1975,Small Crystal Environment 1 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26529
+79902,1975,Small Crystal Environment 2 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26530
+79903,1975,Small Crystal Environment 3 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26531
+79904,1975,Small Crystal Environment 4 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26532
+79905,1975,Small Crystal Environment 5 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26533
+79906,1975,Small Crystal Environment 6 Krystallos,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26534
+79908,4579,ORE Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26549
+79909,4712,Automated HISC-99 Tanker,"Special Automated HISC-99 Tankers based on the Porpoise-class mining support vessel are used to ferry the valuable fuel from the Ice Refinery to the Fuel Loading dock. The safety precaution of having any interstellar supertanker vessel or other spaceship pick up cargo from a location some distance from the Ice Refinery is the result of early accidents involving the potent HISC-99 fuel, which is capable of liberating tremendous energies. The heavily-modified automated tankers have had their ore and fuel bays converted to hold the HISC-99 securely, and the vessels are equipped with prodigious shielding and heavy armor.
+
+Although the Automated HISC-99 Tankers are under the central control of the Ice Refinery's guidance computers, it is possible for pirates to broadcast interference signals that jam the guidance commands and allow them to hack the onboard navigation systems. Pirates will seek to guide any hijacked tankers to their loading scaffold, where a modified freighter awaits the precious loot. As pirate forces and Upwell security struggle for control of the facility, any anti-pirate capsuleers can guide wayward tankers to the ORE HISC-99 Fuel Loading Dock.",40000000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,10013
+79910,4714,Non-Interactable Krystallos,,1000.0000000000,1000.0000000000,0E-10,1,None,450000.0000,0,None,2560,None,0
+79911,4714,Non-Interactable Glare Crust,,1000.0000000000,10000.0000000000,0E-10,1,None,1525000.0000,0,None,2559,None,0
+79939,1950,Cormorant Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,3497,None,None,0
+79940,1950,Capsule Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+79941,1950,Thrasher Fleet Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,3497,None,None,0
+79942,1950,Catalyst Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,3497,None,None,0
+79948,1950,Dramiel Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,2,None,1,2031,None,None,0
+79949,1950,Mekubal Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79950,1950,Khizriel Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,32,None,1,3567,None,None,0
+79951,1950,Machariel Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,2,None,1,1963,None,None,0
+79952,1950,Rattlesnake Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+79953,1950,Worm Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+79954,1950,Mamba Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+79955,1950,Alligator Luminae Polaris SKIN,"Polar lights are a common sight on many planets across New Eden, varying according to atmospheric conditions, planetary magnetic fields, and the stellar wind of the local star. Many cultures consider these dramatic displays in the skies of their planets to be awe-inspiring and dramatic, and they are the source of much myth and art.
+In some cases, extreme aurora activity can be a portent of impending disaster, and increased or even extreme stellar activity can indeed wreak havoc on inhabited planets. Even so, the Luminae Polaris nanocoating celebrates the more attractive and inspiring side of these dramatic phenomena.",0E-10,0.0100000000,0E-10,1,1,None,1,3567,None,None,0
+79981,4648,Angel Icejacker Mekubal ,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+79982,4648,Guristas Icejacker Mamba,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+79983,4653,ORE Frostguard Fennec,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+79984,4650,Angel Enforcer Khizriel,"Angel Cartel enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Angel pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+79985,4650,Guristas Enforcer Alligator,"Guristas Pirates enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Guristas pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+79986,4656,Upwell Security Thunderchild,Upwell security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. An Upwell Security taskforce is providing reinforcements and defending incoming allied ships from pirate assaults. The Upwell Consortium's Department of Friendship and Mutual Assistance provides ships and personnel to aid ORE facilities under attack.,90000000.0000000000,495000.0000000000,861.0000000000,1,None,None,0,None,None,20068,24571
+79994,306,CD Combat 1 Loot,,10000.0000000000,0E-10,2.0000000000,1,None,None,0,None,16,None,26286
+79996,4776,Expired Sinister Exotic Filament,"This Abyssal Filament will pull up to two T1 Cruisers into a pocket of Abyssal Deadspace with an environment saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
+
+SOCT scientists have detected a substantial energy surge in this region of Abyssal Deadspace, pointing to a recent large-scale battle. Ongoing activity indicates the presence of several vessels. The SOCT calls upon capsuleers to deploy battle-fitted cruisers and investigate, with the goal of recovering valuable technology and data.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is categorized as 'easy' and should be manageable even for those with limited combat experience.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,15000.0000,1,2457,26016,None,0
+79997,4776,Expired Ruined Electrical Filament,"This Abyssal Filament will pull a single Exploration or Covert Ops Frigate into a pocket of Abyssal Deadspace with an environment disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+SOCT scientists detected a massive energy spike in the filaments target sector followed by a cessessation of signals. This indicates a large-scale battle which none survived. With the site abandoned, Capsuleers are urged to equip their ships with relic analyzers and recover any valuable artefacts.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is categorized as 'easy' and should be manageable for capsuleers with limited hacking experience.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,15000.0000,1,2457,26016,None,0
+79998,4776,Expired Vicious Electrical Filament,"This Abyssal Filament will pull up to two T1 Cruisers into a pocket of Abyssal Deadspace with an environment disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+SOCT scientists have detected a substantial energy surge in this region of Abyssal Deadspace, pointing to a recent large-scale battle. Ongoing activity indicates the presence of several vessels. The SOCT calls upon capsuleers to deploy battle-fitted cruisers and investigate, with the goal of recovering valuable technology and data.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is classified as 'intermediate' and should be manageable for those with some combat experience.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,80000.0000,1,2457,26017,None,0
+79999,4776,Expired Devastated Electrical Filament,"This Abyssal Filament will pull a single Exploration or Covert Ops Frigate into a pocket of Abyssal Deadspace with an environment disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+SOCT scientists detected a massive energy spike in the filaments target sector followed by a cessessation of signals. This indicates a large-scale battle which none survived. With the site abandoned, Capsuleers are urged to equip their ships with relic analyzers and recover any valuable artefacts.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is categorized as 'intermediate' and should be manageable for seasoned hackers.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,80000.0000,1,2457,26017,None,0
+80000,4776,Expired Disastrous Gamma Filament,"This Abyssal Filament will pull up to two T1 Cruisers into a pocket of Abyssal Deadspace with an environment saturated with radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
+
+SOCT scientists have detected a substantial energy surge in this region of Abyssal Deadspace, pointing to a recent large-scale battle. Ongoing activity indicates the presence of several vessels. The SOCT calls upon capsuleers to deploy battle-fitted cruisers and investigate, with the goal of recovering valuable technology and data.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is categorized as 'hard' and should be manageable for combat veterans.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,250000.0000,1,2457,26018,None,0
+80001,4776,Expired Annihilated Electrical Filament,"This Abyssal Filament will pull a single Exploration or Covert Ops Frigate into a pocket of Abyssal Deadspace with an environment disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
+
+SOCT scientists detected a massive energy spike in the filaments target sector followed by a cessessation of signals. This indicates a large-scale battle which none survived. With the site abandoned, Capsuleers are urged to equip their ships with relic analyzers and recover any valuable artefacts.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is classified as 'hard' and should be manageable for veteran hackers.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,250000.0000,1,2457,26018,None,0
+80002,4776,Expired Calamitous Firestorm Filament,"This Abyssal Filament will pull up to two T1 Cruisers into a pocket of Abyssal Deadspace with an environment blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
+
+SOCT scientists have detected a substantial energy surge in this region of Abyssal Deadspace, pointing to a recent large-scale battle. Ongoing activity indicates the presence of several vessels. The SOCT calls upon capsuleers to deploy battle-fitted cruisers and investigate, with the goal of recovering valuable technology and data.
+
+As the conduits are in collapse, space and time around them have become warped to the point of being insulated entirely. As a result, exiting the safe space via one side will appear like entering it from the other.
+
+The pocket is categorized as 'very hard,' and the SOCT strongly advises that only veteran capsuleers, preferably in a fleet of two, should venture in.
+
+Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. After 30 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain.
+
+Triglavian Origin Conduits will permit the activating ship to return to normal space.",0E-10,0.1000000000,0E-10,1,None,1000000.0000,1,2457,26019,None,0
+80003,4052,Sinister Exotic Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26016,None,0
+80004,4052,Ruined Electrical Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26016,None,0
+80005,4052,Vicious Electrical Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26017,None,0
+80006,4052,Devastated Electrical Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26017,None,0
+80007,4052,Disastrous Gamma Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26018,None,0
+80008,4052,Annihilated Electrical Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26018,None,0
+80009,4052,Calamitous Firestorm Filament Blueprint,"This blueprint has been derived from Triglavian data originating in Abyssal Deadspace. Utilizing the blueprint alongside materials sourced from the same region will produce a device capable of serving as one end of an energetically inert filament of space-time, establishing a connection to a specific pocket within Abyssal Deadspace.",0E-10,0.0100000000,0E-10,1,1,None,1,None,26019,None,0
+80010,4716,F-11 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,50.0000,1,2013,10848,None,0
+80011,4716,B-53 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,2500.0000,1,2013,10848,None,0
+80012,4716,S-107 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,25000.0000,1,2013,10848,None,0
+80013,4716,F-16 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,75.0000,1,2013,10848,None,0
+80014,4716,B-66 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,3000.0000,1,2013,10848,None,0
+80015,4716,S-133 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,30000.0000,1,2013,10848,None,0
+80016,4716,F-24 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,100.0000,1,2013,10848,None,0
+80017,4716,B-79 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,6000.0000,1,2013,10848,None,0
+80018,4716,S-158 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,40000.0000,1,2013,10848,None,0
+80019,4716,F-33 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,200.0000,1,2013,10848,None,0
+80021,4716,CD Component Y-107 ( copy ),"This component contains particles in the ""strange matter"" phase state arranged in a certain configuration. The component itself uses unusual materials but seems to be a standard unit, with obvious power and data inputs and outputs that make it possible to use it with spacetime conduit technology
+
+Oddly enough, these strange matter components each show signs of originating from radically different spatiotemporal locations, suggesting they have travelled through some form of spacetime transport. The simplest explanation could indeed be that these devices are used in such a transport system.
+
+Several of these components arranged in a certain sequence may be the key to locating specific regions or pockets of spacetime accessible using filament FTL transport systems. ( copy )",1.0000000000,0.0100000000,0E-10,1,None,7000.0000,0,2013,1007,None,0
+80022,4716,B-97 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,7000.0000,1,2013,10848,None,0
+80023,4716,S-172 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,50000.0000,1,2013,10848,None,0
+80024,4716,F-41 Entangled GQD,Entangled Graphene Quantum Dots are uniquely configured carbon nanoparticles that have been entangled with particles present in Abyssal Deadspace. This makes them capable of being used in the construction of jump filaments targeting Abyssal Deadspace when combined with an Isolated Dimensional Thread.,1.0000000000,0.0100000000,0E-10,1,None,200.0000,1,2013,10848,None,0
+80025,4716,Isolated Dimensional Thread,A device of unknown construction containing a single thread of space-time captured inside an unknown site. In combination with the correct materials this component could become the basis of an internet filament connecting to a correlating deadspace pocket.,1.0000000000,0.0050000000,0E-10,1,None,150.0000,1,2013,21983,None,0
+80026,4716,CD Data Collection,"This is a collection of data obtained from analysis of peculiar debris and ruins in locations and pockets affected by a Warp Matrix Convergence. The data is highly complex and gives only a partial picture of these strange phenomena, but seems to show that paradoxical pockets of spacetime have been formed at the confluence of ""knots"" of spacetime. These knots are apparently made up of innumerable filaments drawn from many different spatiotemporal locations.
+
+The unusual source and nature of this data makes it valuable for researchers and scientists across New Eden. ( copy )",1.0000000000,0.0010000000,0E-10,1,None,10000.0000,0,2013,2886,None,0
+80029,306,Damavik Battle-Scarred Wreck,"This battle-scarred wreck bears witness to a significant clash between the Triglavians and Drifters, potentially harboring information of great value to the Society of Conscious Thought (SoCT) in their ongoing research into events within Abyssal Deadspace. Capsuleers are urged to probe this wreckage with a relic analyzer, exploring the possibility of recovering valuable technology and critical data.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27383
+80030,306,Small Cache Wreck,"This decimated wreckage stands as the sole remnant of a structure that succumbed to the perils of Abyssal Deadspace. The extent of devastation is so profound that its Triglavian origin is barely discernible, yet with the aid of a relic analyzer, there is a chance to recover valuable technology and data from the wreckage.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27388
+80031,306,Medium Cache Wreck,"This decimated wreckage stands as the sole remnant of a structure that succumbed to the perils of Abyssal Deadspace. The extent of devastation is so profound that its Triglavian origin is barely discernible, yet with the aid of a relic analyzer, there is a chance to recover valuable technology and data from the wreckage.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27389
+80033,306,Tower Vault Wreck,"This decimated wreckage stands as the sole remnant of a structure that succumbed to the perils of Abyssal Deadspace. The extent of devastation is so profound that its Triglavian origin is barely discernible, yet with the aid of a relic analyzer, there is a chance to recover valuable technology and data from the wreckage.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27390
+80034,306,Vedmak Battle-Scarred Wreck,"This battle-scarred wreck bears witness to a significant clash between the Triglavians and Drifters, potentially harboring information of great value to the Society of Conscious Thought (SoCT) in their ongoing research into events within Abyssal Deadspace. Capsuleers are urged to probe this wreckage with a relic analyzer, exploring the possibility of recovering valuable technology and critical data.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27384
+80035,306,Drekavac Battle-Scarred Wreck,"This battle-scarred wreck bears witness to a significant clash between the Triglavians and Drifters, potentially harboring information of great value to the Society of Conscious Thought (SoCT) in their ongoing research into events within Abyssal Deadspace. Capsuleers are urged to probe this wreckage with a relic analyzer, exploring the possibility of recovering valuable technology and critical data.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27385
+80036,306,Leshak Battle-Scarred Wreck,"This battle-scarred wreck bears witness to a significant clash between the Triglavians and Drifters, potentially harboring information of great value to the Society of Conscious Thought (SoCT) in their ongoing research into events within Abyssal Deadspace. Capsuleers are urged to probe this wreckage with a relic analyzer, exploring the possibility of recovering valuable technology and critical data.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27386
+80038,306,Zirnitra Battle-Scarred Wreck,"This battle-scarred wreck bears witness to a significant clash between the Triglavians and Drifters, potentially harboring information of great value to the Society of Conscious Thought (SoCT) in their ongoing research into events within Abyssal Deadspace. Capsuleers are urged to probe this wreckage with a relic analyzer, exploring the possibility of recovering valuable technology and critical data.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27387
+80039,1982,Ruptured Shackling Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship.
+
+Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",63000000.0000000000,0E-10,933.0000000000,1,None,None,0,None,None,20061,21993
+80041,1982,Battered Shackling Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship.
+
+Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",63000000.0000000000,0E-10,933.0000000000,1,None,None,0,None,None,20061,21993
+80043,1982,Impaired Shackling Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship.
+
+Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",63000000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,20061,21993
+80044,1982,Dievas Shackling Leshak,"A very heavy and well-armed warship that is clearly the Collective's frontline battleship.
+
+Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",63000000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,20061,21993
+80054,227,Insurgency Ice Heist - Upwell Spawner 2 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80055,227, Insurgency Ice Heist - Angel Spawner 2 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80057,227, Insurgency Ice Heist - Guristas Spawner 2 (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80060,227,Insurgency Ice Heist - Upwell Rally Defender Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80061,227, Insurgency Ice Heist - Angel Rally Defender Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80063,227, Insurgency Ice Heist - Guristas Rally Defender Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80089,1975,Angel Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26585
+80090,1975,Angel Connection 03a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26586
+80091,1975,Angel Platform 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26587
+80092,1975,Guristas Small Hologram 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26588
+80093,4579,Upwell Banner 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26589
+80094,1975,Upwell Small Structure 05a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26591
+80118,1975,Ice Heist vs Guristas Operator,,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,10026
+80120,4713,Guristas HISC-99 Loading Scaffold,"The Guristas Pirates are attempting to steal the valuable HISC-99 fuel being refined by ORE at this location. While an assault on the Ice Refinery is impractical and would be likely to result in an explosion capable of destroying everything in the vicinity, the special Automated HISC-99 Tankers the facility uses to ferry the fuel to a loading dock can be hacked and hijacked without too much difficulty.
+
+The pirates have a heavily-modified, suitably-shielded freighter on standby and are using this improvised scaffold to load the stolen HISC-99 fuel into their pirate supertanker. Any automated tankers hijacked by pirate capsuleers are to be guided to this location for pickup by the Guristas Pirates.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26588
+80121,1975,Angel Nomad Hull,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26601
+80122,1975,Guristas Rhea Hull,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26602
+80123,227,Insurgency Ice Heist - Upwell Defensive Tackle Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80124,227, Insurgency Ice Heist - Angel Defensive Tackle Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80125,227, Insurgency Ice Heist - Guristas Defensive Tackle Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80126,227,Insurgency Ice Heist - Upwell Antiplayer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80127,227, Insurgency Ice Heist - Angel Antiplayer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80128,227, Insurgency Ice Heist - Guristas Antiplayer Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80131,1975,Non-interactable Primae,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10013
+80132,1975,Guristas Connection 05b,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26606
+80133,1975,Guristas Platform 01a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26607
+80134,1975,Guristas Platform 02a,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26608
+80234,227,Invisible Cloud - ICE Heist triggers (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80235,227,CD Boss Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80236,227,CD Boss Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80237,227,CD Boss Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80238,227,CD Boss Spawner 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80240,1194,Yoiul Festival Celebration Crate,"The annual Yoiul Festival celebrates the closing of one year and the start of another in New Eden's universal calendar, as adopted by all the empires at the Yoiul Conference. CONCORD has long sponsored and celebrated the Yoiul Festival, and over time it has been adopted and marked as a holiday across the four empires. It is particularly significant for those who make their living in space, whether aboard a spaceship or the many space installations of New Eden.
+
+This crate contains 20 PLEX and random Festive Fireworks.",0E-10,4.0000000000,0E-10,1,None,None,1,None,24283,None,0
+80246,186,CD Boss Wreck,The remains of a destroyed biomechanoid saucer. Its composition and design are far too unusual for effective salvaging with existing modules and drones. ( copy ),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+80247,186,CD Boss Wreck (lootable),The remains of a destroyed biomechanoid saucer. Its composition and design are far too unusual for effective salvaging with existing modules and drones. ( copy ) ( copy ),10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3115
+80248,1997,Igniting Swarmer,"Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters.",5000.0000000000,60.0000000000,0E-10,1,None,None,0,None,None,11,1226
+80249,227,CD Minion Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80250,227,CD Minion Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80251,227,CD Minion Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80252,227,CD Minion Spawner 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80253,227,CD Minion Spawner Alpha,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80272,4647,Angel Icejacker Dramiel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+80273,4647,Angel Icejacker Dramiel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,2,None,0,None,None,None,338
+80275,4647,Guristas Icejacker Worm,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+80276,4647,Guristas Icejacker Worm,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+80277,4647,Guristas Icejacker Worm,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1000000.0000000000,28600.0000000000,135.0000000000,1,1,None,0,None,None,None,1831
+80278,4652,ORE Frostguard Garmur,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",1000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+80279,4652,ORE Frostguard Garmur,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",1000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+80280,4652,ORE Frostguard Garmur,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",1000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,20616
+80281,4648,Angel Icejacker Mekubal ,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+80282,4648,Angel Icejacker Mekubal ,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,2,None,0,None,None,None,26216
+80283,4648,Guristas Icejacker Mamba,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+80284,4648,Guristas Icejacker Mamba,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+80285,4648,Guristas Icejacker Mamba,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,24531
+80286,4653,ORE Frostguard Fennec,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+80287,4653,ORE Frostguard Fennec,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+80288,4653,ORE Frostguard Fennec,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.
+
+Mordu's Legion operates a line of Jackdaw-class hulls as its ""Fennec"" variant destroyers in various space security roles.",1650000.0000000000,47000.0000000000,375.0000000000,1,1,None,0,None,None,None,21135
+80289,4649,Angel Icejacker Cynabal,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+80290,4649,Angel Icejacker Cynabal,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,440.0000000000,1,2,None,0,None,None,None,337
+80291,4649,Guristas Icejacker Gila,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+80292,4649,Guristas Icejacker Gila,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+80293,4649,Guristas Icejacker Gila,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,1824
+80294,4654,ORE Frostguard Orthrus,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+80295,4654,ORE Frostguard Orthrus,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+80296,4654,ORE Frostguard Orthrus,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",10000000.0000000000,118000.0000000000,480.0000000000,1,1,None,0,None,None,None,20614
+80297,4650,Angel Enforcer Khizriel,"Angel Cartel enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Angel pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+80298,4650,Angel Enforcer Khizriel,"Angel Cartel enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Angel pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,425.0000000000,1,2,None,0,None,None,None,26378
+80299,4650,Guristas Enforcer Alligator,"Guristas Pirates enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Guristas pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+80300,4650,Guristas Enforcer Alligator,"Guristas Pirates enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Guristas pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+80301,4650,Guristas Enforcer Alligator,"Guristas Pirates enforcers are overseeing the assault on the Ice Refinery and the heist of the precious HISC-99 fuel, directing incoming pirate reinforcements and defending their warp ingress points from ORE and Upwell security attacks. These pirate enforcers also ensure that no enterprising Guristas pilots make off with any loot for themselves or try to leave the fight until the heist is completed.",15000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,26204
+80302,4656,Upwell Security Thunderchild,Upwell security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. An Upwell Security taskforce is providing reinforcements and defending incoming allied ships from pirate assaults. The Upwell Consortium's Department of Friendship and Mutual Assistance provides ships and personnel to aid ORE facilities under attack.,90000000.0000000000,495000.0000000000,861.0000000000,1,None,None,0,None,None,20068,24571
+80303,4651,Angel Icejacker Machariel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+80304,4651,Angel Icejacker Machariel,"The Malakim Zealots have sent a large force of Angel Cartel ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+80306,4651,Guristas Icejacker Rattlesnake,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+80307,4651,Guristas Icejacker Rattlesnake,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+80308,4651,Guristas Icejacker Rattlesnake,"The Commando Guri has sent a large force of Guristas Pirates ""Icejackers"" to raid the ORE HISC-99 Ice Refinery and steal as much as possible of the previous fuel. The pirates are broadcasting signal interference to break the guidance control of the automated tankers, allowing their capsuleer allies to seize control of the hapless robot vessels and guide them to their waiting pirate supertanker, a heavily-modified freighter sitting at a loading scaffold.",90000000.0000000000,18000.0000000000,92.0000000000,1,1,None,0,None,None,None,2159
+80310,4656,ORE Frostguard Barghest,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+80311,4656,ORE Frostguard Barghest,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+80312,4656,ORE Frostguard Barghest,"ORE's Frostguard security forces are struggling to reassert control over the ORE Ice Refinery in the face of a pirate assault bent on stealing as much of the precious refined fuel as possible. Mordu's Legion provides ships and personnel to aid the overstretched ORE and Upwell security details, and has dedicated a large fleet of security response vessels to the defense of key ORE facilities.",90000000.0000000000,216000.0000000000,375.0000000000,1,1,None,0,None,None,None,20615
+80342,303,Expired Basic Capsuleer Day XXI Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+80343,303,Expired Extended Capsuleer Day XXI Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+80344,303,Expired Potent Capsuleer Day XXI Cerebral Accelerator,"When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
+
+Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after July 11, YC126.",0E-10,1.0000000000,0E-10,1,None,32768.0000,0,None,10144,None,0
+80352,303,Expired Basic Capsuleer Day XXI Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to celebrate the 21st anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 20% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC126. ",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+80353,303,Expired Extended Capsuleer Day XXI Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to celebrate the 21st anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 25% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC126.",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+80354,303,Expired Potent Capsuleer Day XXI Glamourex Booster,"This booster has been produced and distributed by Impetus and CONCORD to to celebrate the 21st anniversary of the first independent capsuleer licenses. Working much like the Social skill this highly potent booster provides a 50% bonus to agent, corporation and faction standing increases.
+
+Volatile compounds were used to create this booster, limiting its shelf life. It will cease to function after July 11, YC126. ",1.0000000000,1.0000000000,0E-10,1,None,32768.0000,0,None,24592,None,0
+80357,303,Expired SoCT Relic Range Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++100% Relic Analyzer Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+80358,303,Expired SoCT Relic Range Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++200% Relic Analyzer Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+80359,303,Expired SoCT Relic Range Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++300% Relic Analyzer Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+80360,303,Expired SoCT Relic Coherence Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++5 Relic Analyzer Virus Coherence
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+80361,303,Expired SoCT Relic Coherence Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++10 Relic Analyzer Virus Coherence
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+80362,303,Expired SoCT Relic Coherence Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++15 Relic Analyzer Virus Coherence
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+80363,303,Expired SoCT Relic Strength Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++4 Relic Analyzer Virus Strength
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25250,None,0
+80364,303,Expired SoCT Relic Strength Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++6 Relic Analyzer Virus Strength
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25251,None,0
+80365,303,Expired SoCT Relic Strength Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++8 Relic Analyzer Virus Strength
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25252,None,0
+80366,303,Expired SoCT Repairer Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
+-5% Armor Repairer and Shield Booster Cycle Time
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25240,None,0
+80367,303,Expired SoCT Repairer Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
+-10% Armor Repairer and Shield Booster Cycle Time
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25241,None,0
+80368,303,Expired SoCT Repairer Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
+-15% Armor Repairer and Shield Booster Cycle Time
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25242,None,0
+80369,303,Expired SoCT Turret Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++3% Turret Damage
++3% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25245,None,0
+80370,303,Expired SoCT Turret Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++6% Turret Damage
++6% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25246,None,0
+80371,303,Expired SoCT Turret Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++9% Turret Damage
++9% Turret Optimal Range
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25247,None,0
+80372,4719,Deepflow Rift,"A rift that leads to Abyssal Deadspace zones untraversable by capsuleers.
+
+It is impossible to travel through, but a tractor beam targeting this rift might dredge up items of interest from the other side.",1.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,24422
+80379,303,Expired SoCT Capacitor Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++4% Capacitor Capacity
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25235,None,0
+80380,303,Expired SoCT Capacitor Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++8% Capacitor Capacity
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25236,None,0
+80381,303,Expired SoCT Capacitor Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
+12% Capacitor Capacity
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25237,None,0
+80382,1194,Deepflow Adaptive Canister,"Designed to survive the hazardous depths of the Abyss beyond the secure pockets capsuleers have explored, the contents of this canister are a mystery.",1.0000000000,6.0000000000,0E-10,1,None,None,1,1661,26266,None,0
+80387,1194,Indecipherable Cache Chart,"This chart may once have led to treasures hidden in the depths of the deepflows of the Abyss, but time has warped its surface rendering it entirely illegible.",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,2853,None,0
+80388,227,Abyssal Retrieval Spawner - DO NOT TRANSLATE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80425,306,EDENCOM Surveyor Debris,"The remnants of an EDENCOM surveyor ship, dispatched to explore newly formed conduits linking Abyssal Deadspace and New Eden.
+
+Within the debris, there lies the potential for valuable technology that may still be retrieved.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3117
+80438,1567,CD Minion Loot Goblin,"Apparently some kind of biomechanical drone, this combat unit clearly shares a technological basis with the strange ""saucer"" ships and other devices encountered in this spacetime pocket. Whatever its origin and technology may be, the unit is a threat that should be neutralized swiftly. ( copy ) ( copy )",1000000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,25136
+80439,227,CD Minion Spawner (combat 1 loot),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+80440,1194,Recovered CD Boss Salvage,,0E-10,1.0000000000,0E-10,1,None,None,1,None,25330,None,0
+80441,1950,Arbitrator Crown and Swords SKIN,"""As Holy Amarr marks the end of the third year of the reign of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite, the Theology Council's Supreme Sobor of Theology affirms the divine inspiration of the Empress's Pax e Kilizhi Do and promulgates it to all who shelter within the embrace of Holy Amarr and the Imperial Rite."" – Theology Council notice of the publication of the Pax e Kilizhi Do, or ""Peace of the Two Swords"", on the third anniversary of Empress Catiz I's coronation.
+
+This nanocoating celebrates both the third anniversary of the coronation of Empress Catiz I and the publication of the theological work setting out the doctrine of the Peace of the Two Swords in a new addition to Amarr Scripture titled Pax e Kilizhi Do. The work articulates the vision of Empress Catiz I for the Amarr Empire's future and her invocation of the ancient doctrine that the ruler of the Empire wields the sword of spiritual authority alongside a sword of temporal power.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+80448,4636,Angel Outer Zarzakh Machariel,This Angel Cartel battleship is patrolling the systems near Zarzakh to ensure that the interests of the Angel Cartel are maintained. Enemies of the Angel Cartel will be fired upon.,103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+80449,4636,Angel Outer Zarzakh Dramiel,This Angel Cartel frigate is patrolling the systems near Zarzakh to ensure that the interests of the Angel Cartel are maintained. Enemies of the Angel Cartel will be fired upon.,1100000.0000000000,17400.0000000000,94.0000000000,1,2,None,0,None,None,None,338
+80450,4636,Angel Outer Zarzakh Cynabal,This Angel Cartel cruiser is patrolling the systems near Zarzakh to ensure that the interests of the Angel Cartel are maintained. Enemies of the Angel Cartel will be fired upon.,11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,337
+80451,4636,Guristas Outer Zarzakh Gila,This Guristas Pirates cruiser is patrolling the systems near Zarzakh to ensure that the interests of the Guristas are maintained. Enemies of the Guristas will be fired upon.,12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,1824
+80452,4636,Guristas Outer Zarzakh Rattlesnake,This Guristas Pirates battleship is patrolling the systems near Zarzakh to ensure that the interests of the Guristas are maintained. Enemies of the Guristas will be fired upon.,97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2159
+80523,1194,Capsuleer Day XXI Filament Crate,A crate including a randomly selected filament used to access an Abyssal Battlefield.,0E-10,1.0000000000,0E-10,1,None,None,1,None,25329,None,0
+80757,303,Expired SoCT Agility Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++10% Warp Speed
+-4% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25255,None,0
+80760,303,Expired SoCT Agility Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++14% Warp Speed
+-8% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25256,None,0
+80763,303,Expired SoCT Agility Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++18% Warp Speed
+-12% Ship Inertia
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25257,None,0
+80765,303,Expired SoCT Armor Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++3% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25260,None,0
+80767,303,Expired SoCT Armor Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++6% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25261,None,0
+80768,303,Expired SoCT Armor Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++9% Armor Resistances
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25262,None,0
+80769,303,Expired SoCT Scan Booster I,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++5% Scan Probe Strength
++5% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25270,None,0
+80770,303,Expired SoCT Scan Booster II,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++10% Scan Probe Strength
++10% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25271,None,0
+80773,303,Expired SoCT Scan Booster III,"The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.
+
++15% Scan Probe Strength
++15% Scan Resolution
+
+Base Duration 2 hours.
+
+This booster has been manufactured using volatile compounds and will expire on July 11th YC126.",0E-10,1.0000000000,0E-10,1,None,None,0,None,25272,None,0
+80806,4636,Angel Zarzakh Lachesis,"This Angel Cartel cruiser is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",11000000.0000000000,96000.0000000000,515.0000000000,1,2,17062768.0000,0,None,None,None,2140
+80807,4636,Angel Zarzakh Machariel,"This Angel Cartel battleship is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",103300000.0000000000,486000.0000000000,815.0000000000,1,2,108750000.0000,0,None,None,None,335
+80808,4636,Guristas Zarzakh Lachesis,"This Guristas Pirates cruiser is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",12720000.0000000000,92000.0000000000,650.0000000000,1,1,17950950.0000,0,None,None,None,2140
+80809,4636,Guristas Zarzakh Rattlesnake,"This Guristas Pirates battleship is patrolling Zarzakh to ensure that the interests of the pirates and the Deathless Circle's notions of ""peace"" are maintained. Enemies of the pirates or those incurring the retribution of the Deathless will be fired upon.",97300000.0000000000,486000.0000000000,800.0000000000,1,1,108750000.0000,0,None,None,None,2159
+80811,1950,Omen Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,1990,None,None,0
+80812,1950,Imperial Navy Slicer Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+80813,1950,Rifter Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+80814,1950,Stabber Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+80815,1950,Stormbringer AEGIS Police SKIN,"The Authority for Emergency Interdiction and Security (AEGIS) was originally set up as a response to shipping losses to pirates and other emergent threats, but during the Triglavian Invasions the security organization became a major element of planetary and space station defense efforts by EDENCOM. The AEGIS Security Police (ASP) operate across New Eden and are used to secure and police orbital facilities and planetary defense networks controlled by EDENCOM.
+
+AEGIS Security Police also have an important role in investigating crimes and arbitrating disputes between the disparate interstellar forces that make up the military units operating under the EDENCOM mission. Increasingly, as the core empires look to their own internal security concerns and military-industrial strategic agendas, the AEGIS Security Police have supported the work of AEGIS Commandos and EDENCOM Anti-Warclone Units, as well as securing vital Upwell Consortium facilities constructing fortification equipment.",0E-10,0.0100000000,0E-10,1,1,None,1,3540,None,None,0
+80853,4579,Asteroid Set 4 Xlarge 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26879
+80854,4579,Asteroid Set 4 Xlarge 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26880
+80855,4579,Asteroid Set 4 Xlarge 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26881
+80856,4579,Asteroid Set 4 Xlarge 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26882
+80857,4579,Asteroid Set 4 Xlarge 5,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26883
+80858,4579,Asteroid Set 4 Xlarge 6,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26884
+80860,4579,Asteroid Set 4 Xlarge 7,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26885
+80862,4579,Asteroid Set 4 Xlarge 8,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26886
+80863,4579,Asteroid Set 4 Xlarge 9,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26887
+80864,4579,Asteroid Set 4 Xlarge 10,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26888
+80873,1995,Triglavian Encrypted Conduit Data,"This Triglavian data storage device is highly encrypted and loaded with a variety of counter-intrusion programs and defensive security devices that would probably scramble and erase the contents beyond all possibility of retrieval, if not forensically and carefully decrypted and accessed by a specialized facility.
+
+SOCT scientists are keenly interested in the recently collapsed conduits connecting Abyssal Deadspace to New Eden, hinting at a potential reward for any capsuleer delivering this valuable data to their facilities. Both the DED and the Deathless Custodians also exhibit an interest in this matter, offering rewards to capsuleers for providing the data.",1.0000000000,0.0100000000,0E-10,1,135,100000.0000,1,2480,21982,None,0
+80876,1971,Small Tachyon Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22082
+80887,1929,CD Accelerant Dungeon Effect,According to ship's sensors this strange phenomenon is a tightly-bound knot of spacetime that may spontaneously unravel if a sufficiently massive object gets too close. A spaceship would qualify and instantaneously unravelling spacetime of this configuration in close proximity is likely to have a strong effect on the temporal aspects of ship's systems. ( copy ),1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,10026
+80888,1929,CD Decelerant Dungeon Effect,According to ship's sensors this strange phenomenon is a tightly-bound and inverted knot of spacetime that may spontaneously unravel if a sufficiently massive object gets too close. A spaceship would qualify and instantaneously unravelling spacetime of this configuration in close proximity is likely to have a strong effect on the temporal aspects of ship's systems. ( copy ),1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,22201
+80899,1971,Anti-Tachyon Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27179
+80907,1950,Dragoon Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,4,None,1,1994,None,None,0
+80908,1950,Executioner Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,4,None,1,2002,None,None,0
+80909,1950,Astero Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,2031,None,None,0
+80934,383,Damaged Werpost,"A heavy Triglavian defense platform powered by a harnessed singularity and equipped with a formidable array of entropic disintegrators. Destruction of these dangerous Triglavian structures is vital to EDENCOM's efforts in defense of New Eden star systems invaded by the Collective.
+
+Scans reveal that the platform has suffered impairments from recent battle damage, yet it still represents a significant threat to the unsuspecting.",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24549
+80937,1194,Capsuleer Day XXI Fireworks Package,Contains a festival launcher module and commemorative Capsuleer Day XXI fireworks.,0E-10,1.0000000000,0E-10,1,None,None,1,1663,21898,None,0
+80938,1950,Hecate Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2356,None,None,0
+80939,1950,Jaguar Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2050,None,None,0
+80940,1950,Dominix Navy Issue Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,8,None,1,2108,None,None,0
+80941,1950,Huginn Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+80942,1950,Stiletto Empyrean Dragons SKIN,"Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+80943,1950,Loki Empyrean Dragons SKIN,,0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+80944,366,Origin Conduit,"This Triglavian structure seems to function as a means of long-distance travel and will function as a conduit that will return a vessel that has used an Abyssal Filament to its ultimate point of origin. As with most Triglavian technology, the power for this device is drawn from harnessed space-time singularities. As the conduit clearly uses an array of three such singularities, the energy requirements must be considerable.",100000000.0000000000,0E-10,0E-10,1,None,None,0,None,None,None,26993
+80945,1991,Abyssal Trace,"This infinitesimal but highly energetic tear in space-time is the trace left by a recently used Abyssal Filament. Abyssal Deadspace can be entered from this location and, presuming they survive the experience, any ships inside will return here before long.",1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,22125
+80990,1929,CD Large Dungeon Slow Cloud,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22202
+80992,1194,Capsuleer Day XXI Glamourex Crate,This crate contains a random Capsuleer Day Glamourex Booster.,0E-10,1.0000000000,0E-10,1,None,None,1,1663,21742,None,0
+80994,1548,CD Boss Guided Neutralizer Bomb,Sensor readings indicate this device is a guided weapon carrying a warhead very similar in its effects to energy neutralizer bombs. The weapon appears to use the signature biomechanical technology of the strange ships and combat units encountered in this spacetime pocket. ( copy ),2000.0000000000,100.0000000000,0E-10,1,None,325000.0000,0,None,21572,None,21311
+81008,28,Squall,"The Squall-class hauler was first commissioned from ORE by Upwell to aid in their nullsec colonization efforts. Building on ORE's recent advances in compression technology and their experience with large specialized cargoholds, the Squall has been outfitted with a Infrastructure Hold capable of storing many items produced by Upwell, such as structures, service modules, sovereignty infrastructure, planetary infrastructure, and deployables. Additionally, the hold also contains several sealed subchambers, allowing it to safely transport and maintain suitable environments for almost any kind of Reagent, Organism or Entity.
+
+With Upwell shipping lanes facing new increasing threats from the emergence of The Deathless Circle and rising pirate activity in YC125, Mordu's Legion was brought onboard as a co-designer, outfitting the Squall with an array of missile defenses. Despite being a Hauler, the Squall is capable of deterring most small pirate raiding and scouting fleets without an escort. ",12800000.0000000000,250000.0000000000,3000.0000000000,1,168,18000000.0000,1,3577,None,20070,27537
+81010,1950,Garmur Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+81011,1950,Orthrus Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2030,None,None,0
+81012,1950,Barghest Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,1963,None,None,0
+81013,1950,Atron Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,2004,None,None,0
+81014,1950,Algos Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,1996,None,None,0
+81015,1950,Exequror Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+81016,1950,Myrmidon Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+81017,1950,Burst Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+81018,1950,Talwar Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,1997,None,None,0
+81019,1950,Scythe Fleet Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,2063,None,None,0
+81020,1950,Cyclone Fleet Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+81021,1950,Augoror Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+81022,1950,Prophecy Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+81023,1950,Condor Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2003,None,None,0
+81024,1950,Corax Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,1995,None,None,0
+81025,1950,Osprey Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+81026,1950,Ferox Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+81032,257,Upwell Hauler,Skill at operating Upwell Consortium haulers.,0E-10,0.0100000000,0E-10,1,1,2000000.0000,1,377,33,None,0
+81035,1194,Cd Trade Crate 2,,0E-10,1.0000000000,0E-10,1,None,None,0,1663,21898,None,0
+81040,513,Avalanche,"Designed to be the ultimate solution to all solar system infrastructure hauling needs, the Avalanche-class Freighter was conceived. Expertise provided by ORE's experience with their Bowhead design was invaluable in installing the gigantic infrastructure hold and powered slots for modules, while scientists from Mordu's Legion were able to outfit the Avalanche with new advanced missile guidance routines for auto-targeting missiles as well as installing missile armaments that could put most Battleships to shame.
+
+The Avalanche is also capable of fitting capital sized shield flex hardener modules, thanks to a collaborative effort between Chemal Tech, Eifyr and Co and Propel Dynamics, although this, on top of the gigantic infrastructure hold it possesses has come at the expense of it having far too large and turbulent of a digital signature to be able to use a cloaking device.",960000000.0000000000,16250000.0000000000,205000.0000000000,1,168,1723000000.0000,1,3580,None,20069,27474
+81041,367774,SoCT Expedition Wreck,,1000000.0000000000,0E-10,100000.0000000000,1,None,None,0,None,None,None,3116
+81043,108,Squall Blueprint,,0E-10,0.0100000000,0E-10,1,None,100000000.0000,1,3579,None,None,27537
+81044,257,Upwell Freighter,Skill at operating Upwell freighters.,0E-10,0.0100000000,0E-10,1,None,80000000.0000,1,377,33,None,0
+81046,1202,Deluge,"Seeing the need to develop a Blockade Runner, Upwell modified their Squall design with new advanced lightweight materials and cloaking capabilities. While the infrastructure hold is smaller, and some of the missile firepower was lost, the Deluge has vastly improved mobility both in and out of warp, making it the ideal choice for all infrastructure needs on the fringes of civilized space.",10800000.0000000000,200000.0000000000,4000.0000000000,1,168,111500000.0000,1,3578,None,20069,27538
+81047,380,Torrent,"Building on the strengths of their Squall design, Upwell have developed their own Deep Space Transport. Replacing many of the Squall's components with advanced durable and heavy weight variants. While some mobility was lost from the bulkier components, in exchange the Torrent boasts significantly bolstered defenses, an expanded infrastructure hold and a fleet hanger. The Advanced components used are also vastly more resistant to spikes in energy, allowing the design to also expand the existing Deep Space Transport overloading benefits to energy neutralizers and energy vampire modules.",19800000.0000000000,350000.0000000000,3000.0000000000,1,168,173400000.0000,1,3578,None,20069,27539
+81048,503,Deluge Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,636,None,None,27538
+81049,503,Torrent Blueprint,,0E-10,0.0100000000,0E-10,1,None,50000000000.0000,1,636,None,None,27539
+81050,270,Upwell Starship Engineering,"Skill and knowledge of Upwell Starship Engineering and its use in the development of advanced technology.
+
+Used in the research of Upwell Ships of all Sizes.
+
+Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Upwell Starship Engineering per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+81051,333,Datacore - Upwell Starship Engineering,"This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Upwell starship engineering.",1.0000000000,0.1000000000,0E-10,1,4,None,1,1880,3231,None,0
+81052,186,Upwell Elite Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+81053,186,Upwell Hauler Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+81054,525,Avalanche Blueprint,,0E-10,0.0100000000,0E-10,1,None,2000000000.0000,1,3591,None,None,27474
+81055,186,Upwell Freighter Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,785000.0000000000,785000.0000000000,1,None,None,0,None,None,None,27589
+81058,227,CD Electric Weather Effect,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81063,334,Fission Thruster,Propulsion Component used primarily in Upwell ships.,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2180,None,0
+81064,334,Hyperconductive Gravimetric Sensor Cluster,Sensor Component used primarily in Upwell ships.,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2181,None,0
+81065,334,Electromechanical Microprocessor,CPU Component used primarily in Upwell Ships,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2188,None,0
+81066,334,Metaprismatic Armor Plate,Armor Component used primarily in Upwell ships,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2192,None,0
+81067,334,Repelling Shield Emitter,Shield Component used primarily in Upwell Ships,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2204,None,0
+81068,334,Fission Reactor Unit,Power Core component used primarily in Upwell ships.,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2196,None,0
+81069,334,Pentachoron Capacitor Unit,Capacitor component used primarily in Upwell ships.,1.0000000000,1.0000000000,0E-10,1,4,None,1,3594,2200,None,0
+81070,447,Fission Thruster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2180,None,0
+81071,447,Hyperconductive Gravimetric Sensor Cluster Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2181,None,0
+81072,447,Electromechanical Microprocessor Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2188,None,0
+81073,447,Metaprismatic Armor Plate Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2192,None,0
+81074,447,Repelling Shield Emitter Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2204,None,0
+81075,447,Fission Reactor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2196,None,0
+81077,447,Pentachoron Capacitor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3593,2200,None,0
+81080,4736,Orbital Skyhook,"The Orbital Skyhook stands as the Upwell Consortium's pinnacle achievement in advancing colonization and space infrastructure technology. Harnessing cutting-edge materials science and technology from member corporations and innovative R&D programs, Upwell has brought these marvels to life in record time. These skyhooks exhibit significantly heightened efficiency in construction, maintenance, and the transportation of resources from surface to orbit. When established, they streamline the transfer of power, workforce, and reagents from planets to orbital facilities and beyond.
+
+Tailored variants cater to the diverse environments of different planets, featuring specialized features such as long-range tractor beams for workforces on temperate, ocean, and barren planets, packaging facilities for ice and lava planets' reagents, and power collection platforms for gas, plasma, and storm planets.
+
+However, managers are advised that such structures may inadvertently attract unsavory elements, such as pirates, due to their strategic importance and valuable cargo.",5000000000.0000000000,8000.0000000000,35000.0000000000,1,None,None,1,1410,None,10029,27169
+81083,303,Starsi Blast! Classic,"Starsi Blast! is the latest offering from the Drink Starsi™ soft drinks business prevalent across Caldari space and beyond. Starsi Blast! is pitched at the ever-growing market for high energy, neurostimulating drinks craved by space industrial and colonial workers across New Eden. Starsi Blast! Classic is formulated to evoke the stimulating flavors of the original and patriotic Starsi soft drink.
+
+Benefits: +5% Agility, +5% Velocity
+Duration: 1 hour
+
+Launched by Caldari loyalist capsuleers as a rival to Quafe, Starsi has become a popular drink within the Caldari State in the two decades since its creation. Notably, following the Nugoeihuvi megacorporation's acquisition of the brand in December YC117, the soft drink, and its numerous variants have taken on a new lease of life, stocked in stores and commissaries across New Eden.
+
+Disclaimer: Starsi Blast! Classic is licensed for production by NOH to all PKN Interstellar consortium members and partners. Consumers should be aware that proprietary Starsi Blast! technology remains the property of NOH at every metabolic stage of consumption and excretion. Users of Subcranial Nanocontrollers may experience amplified or altered performance and should contact their preferred nanotechnology service professional in the event of unforeseen effects.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2506,25994,None,0
+81084,303,Starsi Blast! Orange,"Starsi Blast! is the latest offering from the Drink Starsi™ soft drinks business prevalent across Caldari space and beyond. Starsi Blast! is pitched at the ever-growing market for high energy, neurostimulating drinks craved by space industrial and colonial workers across New Eden. Starsi Blast! Orange is a refreshing variant of the drink designed to sharpen the senses and enhance energy uptake for key workers everywhere.
+
+Benefits: +5% Scan Resolution, +5% Capacitor Recharge
+Duration: 1 hour
+
+Launched by Caldari loyalist capsuleers as a rival to Quafe, Starsi has become a popular drink within the Caldari State in the two decades since its creation. Notably, following the Nugoeihuvi megacorporation's acquisition of the brand in December YC117, the soft drink, and its numerous variants have taken on a new lease of life, stocked in stores and commissaries across New Eden.
+
+Disclaimer: Starsi Blast! Orange is licensed for production by NOH to all PKN Interstellar consortium members and partners. Consumers should be aware that proprietary Starsi Blast! technology remains the property of NOH at every metabolic stage of consumption and excretion. Users of Subcranial Nanocontrollers may experience amplified or altered performance and should contact their preferred nanotechnology service professional in the event of unforeseen effects.",1.0000000000,1.0000000000,0E-10,1,None,8192.0000,1,2506,26002,None,0
+81086,1045,Orbital Skyhook Blueprint,,0E-10,0.0100000000,0E-10,1,None,5500000000.0000,1,3651,None,None,27169
+81090,306,EDENCOM Scout Debris,"The wreckage of an EDENCOM scout ship, deployed to probe immense energy discharges within uncharted realms of Abyssal Deadspace.
+
+Within the debris, there remains the possibility of recovering valuable technology.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3116
+81091,306,EDENCOM Expedition Debris,"The remnants of an EDENCOM expedition dispatched to probe substantial energy discharges deep within uncharted reaches of Abyssal Deadspace.
+
+Within the debris, there is the potential for recovering valuable technology.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3115
+81098,4091,Space Exploration Expert System,"Space Exploration
+
+This Expert System makes available skills enabling a capsuleer to fly an exploration frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24600,None,0
+81116,1950,Naglfar Fleet Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,2,None,1,3495,None,None,0
+81117,1950,Moros Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,8,None,1,3495,None,None,0
+81118,4091,Faction Warfare Expert System,"Faction Warfare Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly various T1 and Navy Destroyers.
+
+The temporary skills provided by this Expert System last for seven days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24597,None,0
+81119,1950,Phoenix Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,1,None,1,3495,None,None,0
+81120,1950,Revelation Navy Issue Arkombine Arisen SKIN,"The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires.
+
+With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions.",0E-10,0.0100000000,0E-10,1,4,None,1,3495,None,None,0
+81121,4091,Hauler Operations Expert System,"Hauler Operations Expert System
+
+This Expert System makes available skills enabling the Capsuleer to fly a Hauler, such as a Badger, Sigil, Wreathe, Nereus and many more.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24602,None,0
+81122,4091,Enforcer Operations Expert System,"Enforcer Operations
+
+This Expert System has been loaded with foundational ship operation skills for an Enforcer career path.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active 7 days rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24597,None,0
+81142,4055,Invisible Beacon,,1.0000000000,1.0000000000,0E-10,1,None,None,0,None,None,None,10026
+81143,4729,Magmatic Gas,"Collected from the stratosphere of planets undergoing constant volcanic eruptions, magmatic gas is a relatively stable mix of sublimated compounds. After a brief maturation period in its recipient skyhook, the mixture's potential energy increases greatly, enabling its use as fuel. Its consistent explosive power makes for excellent use in structures where the fuel’s volume is not a detriment.
+
+An orbital skyhook anchored above a lava planet in null security sovereignty space produces magmatic gas.",3000.0000000000,0.1000000000,0E-10,1,None,25.0000,1,3596,26005,None,0
+81144,4729,Superionic Ice,"For centuries, superionic ice, synthesized from superionic water, was considered too unstable for practical use. However, a scientific breakthrough in YC126 revealed that the immense pressures on ice planets partially stabilize superionic ice over millennia, enabling safe collection into an orbital skyhook for further maturation. After this artificial maturation, the superionic ice is completely stable and can be safely transported. These naturally occurring forms exhibit unique metallic properties, making them invaluable for specialized engineering applications, particularly in fueling systems that require precise cooling and electrical conductivity.
+
+Superionic ice is obtained via orbital skyhooks anchored above ice planets in null security sovereignty space.",3000.0000000000,1.5000000000,0E-10,1,None,28000.0000,1,3596,26004,None,0
+81150,319,Forcefield,"A reinforced antimatter generator powered by muonal crystals, creating a perfect circle of electro-magnetic radiance penetrable only by a coordinated attack from the strongest armaments.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,2353
+81151,494,Pirate Angel Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20202,3290
+81152,227,CD Exotic Weather Effect,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81153,227,CD Gamma Weather Effect,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81154,227,CD Firestorm Weather Effect,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81161,1982,Awoken Preserver,"Heavily upgraded and well-equipped Sleeper drones of many different configurations have been detected accompanying the Drifter invasion forces currently pressing into Abyssal Deadspace. While unlikely to be as capable as Drifter vessels, the Sleeper drones should not be taken lightly as they can strike in large numbers and include designs that rival line battleships in power.",1910000.0000000000,60.0000000000,0E-10,1,None,None,0,None,None,12,3560
+81162,1982,Ruptured Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Upon initial examination, the ship exhibits signs of recent battle damage and its super weapon has been disabled. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",10900000.0000000000,0E-10,933.0000000000,1,None,None,0,None,None,20207,21049
+81163,1194,Enforcer Career Crate,This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,25328,None,0
+81164,227,CD Drifter Boss Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81165,227,CD Sleeper Drone Spawner 1,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81166,1194,Soldier of Fortune Career Crate,This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,25331,None,0
+81167,1194,Explorer Career Crate,This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,25329,None,0
+81168,1194,Industrialist Career Crate,This item cannot be traded or sold on the market.,0E-10,4.0000000000,0E-10,1,None,None,1,None,25330,None,0
+81169,383,Damaged Restless Tower,"These fearsome sentry towers have remained the faithful and dangerous guardians of their sleeping masters, even after countless years of constant duty. As unpredictable as they are powerful, the towers have been expertly designed to provide lasting vigilance with an unquestioning, mechanical loyalty. The weapons systems on board are frighteningly precise and devastating upon impact.
+
+Scans reveal that the platform has suffered impairments from recent battle damage, yet it still represents a significant threat to the unsuspecting.",1000.0000000000,1000.0000000000,1000.0000000000,1,None,None,0,None,None,None,3533
+81170,1982,Battered Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Upon initial examination, the ship exhibits signs of recent battle damage and its super weapon has been disabled. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",10900000.0000000000,0E-10,933.0000000000,1,None,None,0,None,None,20207,21049
+81171,4725,DO NOT TRANSLATE - DEBUG SEQUENCE BINDER,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+81172,4726,DO NOT TRANSLATE - DEBUG COMPONENT ITEM ONE,,0E-10,0E-10,0E-10,1,None,None,0,None,26053,None,0
+81173,4726,DO NOT TRANSLATE - COMPONENT ITEM TWO,,0E-10,0E-10,0E-10,1,None,None,0,None,26053,None,0
+81174,227,CD Sleeper Drone Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81175,227,CD Drifter Boss Spawner 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81177,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81178,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81179,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81180,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81181,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81182,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81183,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81184,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81185,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81186,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81187,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81188,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81189,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81190,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81191,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81192,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81193,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81194,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81195,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81196,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81197,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81198,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81199,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81200,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81201,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81202,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81203,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81204,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81205,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81206,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81207,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81208,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81209,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81210,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81211,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81212,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81213,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81214,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81215,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81216,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81217,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81218,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81219,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81220,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81221,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81222,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81223,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81224,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81225,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81226,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81227,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81228,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81229,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81230,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81231,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81232,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81233,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81234,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81235,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81236,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81237,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81238,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81239,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81240,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81241,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81242,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81243,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81244,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81245,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81246,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81247,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81248,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81249,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81250,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81251,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81252,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81253,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81254,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81255,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81256,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81257,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81258,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81259,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81260,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81261,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81262,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81263,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81264,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81265,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81266,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81267,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81268,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81269,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81270,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81271,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81272,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81273,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81274,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81275,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81276,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81277,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81278,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81279,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81280,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81281,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81282,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81283,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81284,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81285,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81286,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81287,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81288,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81289,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81290,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81291,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81292,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81293,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81294,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81295,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81296,314,Partially Corrupted Cryschip,"This advanced cryschip is configured to store holographic data but has been heavily corrupted and partially wiped by a security protocol. In this instance the protocol was violently interrupted and some fragmentary data may remain accessible amongst the vast quantity of randomized information on this cryschip.
+
+With just the right approach it may be possible to track down and decode what remains, thereby accessing a coherent data stream. Curious capsuleers may profit by trying data retrieval and seeing if something clicks.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,25998,None,0
+81299,1982,Impaired Drifter Battleship,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Upon initial examination, the ship exhibits signs of recent battle damage and its super weapon has been disabled. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",10900000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,20207,21049
+81300,227,CD Drifter Boss Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81301,227,CD Sleeper Drone Spawner 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81302,1982,Tyrannos Typhon,"CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
+
+Upon initial examination, the ship exhibits signs of recent battle damage and its super weapon has been disabled. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",10900000.0000000000,0E-10,8000.0000000000,1,None,None,0,None,None,20207,21049
+81304,227,CD Drifter Boss Spawner 4,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81305,227,CD Sleeper Drone Spawner 4 ,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81306,1982,Impaired Blitzing Kikimora,"A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards damage application and remote repair capabilities.
+
+Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.",1350000.0000000000,28600.0000000000,360.0000000000,1,None,None,0,None,None,20063,22316
+81324,1975,Large Rift Open,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20211,27088
+81327,1975,Small Rift Open,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20211,27089
+81334,227,[HF] Space Cops - Arrivals Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81335,1975,Infested Triglavian Battleship Wreck (Leshak),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27098
+81336,1975,Triglavian Battleship Wreck (Leshak),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22206
+81338,1975,Infested TriGlavian Stellar Accelerator Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27099
+81339,1975,TriGlavian Stellar Accelerator Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24542
+81340,1975,Infested Triglavian Fortification Unit 01 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27100
+81341,1975,Triglavian Fortification Unit 01 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24425
+81342,1975,Infested TriGlavian Generator 03 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27101
+81343,1975,TriGlavian Generator 03 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22314
+81344,1975,Triglavian Fortification Unit 03 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24427
+81345,1975,Triglavian Fortification Unit 04 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24428
+81346,1975,Triglavian Generator 02 Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22218
+81347,4577,Fan Bus Sigil,A transport taking commoner fans to watch the tournament. Or at least it appears to be.,11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,2715
+81348,4725,Alignment Sequencer,"A complex unique digital code used in the shaping of electromagnetic fields and the altering of their field lines.
+
+This item can be used in combination with unlimited patterns to sequence designs into SKIN licenses.",0.0100000000,0.0010000000,0E-10,1,None,None,1,3629,26048,None,0
+81349,4725,Fermionic Sequencer,"A complex unique digital code used in the sequencing of electrons to mimic the behavior of a fermi gas, such as those observed in metallic substances.
+
+This item can be used in combination with unlimited metallic nanocoatings to sequence designs into SKIN licenses.",0.0100000000,0.0010000000,0E-10,1,None,None,1,3629,26049,None,0
+81350,4725,Kerr Sequencer,"A complex unique digital code used in the sequencing of super-kerr induction fields.
+
+This item can be used in combination with unlimited basic nanocoatings to sequence designs into SKIN licenses.",0.0100000000,0.0010000000,0E-10,1,None,None,1,3629,26050,None,0
+81351,227,[HF] Salvage Yard - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81352,4575,Encrypted ‘Istina’ Data,This research data has been locked behind a triple-encryption layer which would require a three-dimensional cipher to unlock.,1.0000000000,0.0100000000,0E-10,1,None,100000.0000,1,1863,21784,None,0
+81353,1950,Malediction Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+81354,1950,Pilgrim Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,4,None,1,2081,None,None,0
+81355,1950,Devoter Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,4,None,1,2073,None,None,0
+81356,1950,Absolution Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,4,None,1,2104,None,None,0
+81357,1950,Armageddon Navy Issue Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,4,None,1,2108,None,None,0
+81358,1950,Claw Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+81359,1950,Rapier Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,2,None,1,2084,None,None,0
+81360,1950,Broadsword Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,2,None,1,2076,None,None,0
+81361,1950,Claymore Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,2,None,1,2107,None,None,0
+81362,1950,Tempest Fleet Issue Zydrine Burn SKIN,"Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.",0E-10,0.0100000000,0E-10,1,2,None,1,2108,None,None,0
+81363,4734,Kerr Sequencing,,0E-10,0.0100000000,0E-10,1,None,15000000.0000,0,None,33,None,0
+81364,4734,Mass Sequencing,"Intermediary skill in producing multiple SKINs in a single sequencing job.
+
+Increases maximum SKINs per sequencing by an additional 25 at skill level 1, 25 at level 2, 50 at level 3, 50 at level 4, and 100 at level 5.",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,3656,33,None,0
+81365,4734,Industrial Sequencing,"Advanced skill in producing multiple SKINs in a single sequencing job.
+
+Increases maximum SKINs per sequencing by an additional 200 at skill level 1, 250 at level 2, 250 at level 3, 1000 at level 4, and 3000 at level 5.",0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,3656,33,None,0
+81366,4734,Parallel Sequencing,"Basic skill in running multiple concurrent sequencing jobs.
+
+Increases maximum concurrent sequencing jobs to 2 at skill level 1, and then increases the maximum by an additional 2 per skill level.",0E-10,0.0100000000,0E-10,1,None,40000000.0000,1,3656,33,None,0
+81367,4734,Multi-thread Sequencing,"Advanced skill in running multiple concurrent sequencing jobs.
+
+Increases maximum concurrent sequencing jobs by 2 per skill level.",0E-10,0.0100000000,0E-10,1,None,200000000.0000,1,3656,33,None,0
+81368,4734,Hub Promotion,"Basic skill in listing SKINs for sale in the Paragon Hub.
+
+Increases maximum listings on the Paragon Hub by 1 per skill level.",0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,3656,33,None,0
+81369,4734,Hub Algorithm Optimization,"Advanced skill in listing SKINs for sale in the Paragon Hub.
+
+Increases maximum listings by 5 per skill level.",0E-10,0.0100000000,0E-10,1,None,75000000.0000,1,3656,33,None,0
+81370,4734,Studio Management,"Basic skill in saving additional designs in the SKINR studio.
+
+Increases the maximum number of saved designs by 5 per level.",0E-10,0.0100000000,0E-10,1,None,10000000.0000,1,3656,33,None,0
+81371,4734,Advanced Studio Management,"Advanced skill in saving additional designs in the SKINR studio.
+
+Increases the maximum number of saved designs by an additional 10 at level 1, 10 at level 2, 20 at level 3, 25 at level 4, and 30 at level 5.",0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,3656,33,None,0
+81372,4734,Induction Efficiency,"Intermediary skill in sequencing designs into SKINs.
+
+Reduces sequencing time by 1% at level 1, 3% at level 2, 6% at level 3, 10% at level 4, and 15% at level 5.",0E-10,0.0100000000,0E-10,1,None,15000000.0000,1,3656,33,None,0
+81373,4734,Advanced Induction Efficiency,"Advanced skill in sequencing designs into SKINs.
+
+Reduces sequencing time by 1% at level 1, 3% at level 2, 6% at level 3, 10% at level 4, and 15% at level 5.",0E-10,0.0100000000,0E-10,1,None,25000000.0000,1,3656,33,None,0
+81374,4734,Peak Induction Acceleration,"Ultimate skill in sequencing designs into SKINs.
+
+Reduces sequencing time by 1% at level 1, 3% at level 2, 6% at level 3, 10% at level 4, and 15% at level 5.",0E-10,0.0100000000,0E-10,1,None,45000000.0000,1,3656,33,None,0
+81375,4734,Batch Sequencing,"Basic skill at producing multiple SKINs in a single sequencing job.
+
+Increases maximum SKINs per sequencing job to 5 at level 1, 10 at level 2, 20 at level 3, 30 at level 4, and 50 at level 5.",0E-10,0.0100000000,0E-10,1,None,1000000.0000,1,3656,33,None,0
+81376,4734,Advanced Kerr Sequencing,,0E-10,0.0100000000,0E-10,1,None,40000000.0000,0,None,33,None,0
+81377,4734,Basic Induction,"Basic skill in sequencing designs into SKINs.
+
+Reduces sequencing time by 1% at level 1, 3% at level 2, 6% at level 3, 10% at level 4, and 15% at level 5.",0E-10,0.0100000000,0E-10,1,None,5000000.0000,1,3656,33,None,0
+81383,4575,Contraband Data,"This data is locked behind a triple encryption layer, but has been flagged as contraband.",500.0000000000,50.0000000000,0E-10,1,None,350000.0000,1,1863,2885,None,0
+81390,1975,Triglavian Extraction SubNode Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20217,22306
+81391,1975,Triglavian Extraction Node Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22308
+81392,1975,Triglavian Triplex Extraction Cluster Wreck,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22310
+81402,4576,Destabilizing Array,"As long as their capacitor remains charged, these arrays are capable of flooding a rift in space with multivariant energy patterns that will cause it to destabilize and close.",100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,3533
+81438,186,Wreckage,"The wreckage of destroyed research apparatus. If you can salvage it, the research data may be recoverable.",10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+81596,227,[HF] Drain the Batteries - Focused Capacitor Transmitter Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81597,4569,Waking Conservator,"A Conservator sleeper, equivalent to a frigate class ship. It demonstrates the ability to charge the capacitor of allied devices.
+
+The Ancient robotic protector of a lost people's secrets, the details of its internal operations are not fully understood.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,12,3560
+81598,4569,Phaseless Cutter,"The Phaseless Cutter has undergone rapid evolution, developing a collapsable structure that allows it to be discreetly stored inside transports. This is only one of a number of previously unseen adaptations present in this drone, indicating that it has developed along an evolutionary fork not seen in k-space.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,11,1219
+81599,283,Chemal Tech Geneticist,A scientist employed by Chemal Tech that specializes in human cloning.,65.0000000000,1.0000000000,0E-10,1,None,None,1,None,2891,None,0
+81600,594,Gist Erelim,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19000000.0000000000,19000000.0000000000,120.0000000000,1,2,None,0,None,None,20900,335
+81601,593,Gistatis Quaestor,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10900000.0000000000,109000.0000000000,120.0000000000,1,2,None,0,None,None,20900,26378
+81602,227,[HF] Drain the Batteries - Combat Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81603,1194,Mysterious Booster Crate I,"Part of a deal with Paragon, this crate was en route to a GalNet Streamcast Unit when it disappeared. Once lost, now recovered, it is yours for the taking.
+
+Upon opening, you will receive one of the following:
+
+a random Agency dose
+a random Quafe booster
+a random Starsi booster
+a random Antipharmakon booster",0E-10,0.1000000000,0E-10,1,None,None,1,1661,24855,None,0
+81604,596,Gistior Ruiner,This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1645000.0000000000,16450.0000000000,120.0000000000,1,2,None,0,None,None,20900,26216
+81605,1975,Amarr Forward Operating Base Wreck - Explosive (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27177
+81606,1975,Gallente Forward Operating Base Wreck - Explosive (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27175
+81607,1975,Minmatar Forward Operating Base Wreck - Explosive (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27174
+81608,1975,Caldari Forward Operating Base Wreck - Explosive (DO NOT TRANSLATE),,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27176
+81614,4091,Gas Harvesting Expert System,"Gas Harvesting Expert System
+
+This Expert System makes available skills enabling the Capsuleer to fly gas harvesting ships, such as Venture, Procurer, Covetor and Retriever.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24603,None,0
+81615,4772,Cynosural Navigation,This upgrade enables the onlining of a Standup cynosural field generator at one Pharolux cyno beacon structure in the system.,1000.0000000000,200000.0000000000,0E-10,1,None,100000000.0000,1,1282,3946,None,0
+81616,1317,Cynosural Navigation Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2017,3946,None,0
+81617,306,EDENCOM Surveyor Stash,"The remnants of an EDENCOM surveyor ship, dispatched to explore newly formed conduits linking Abyssal Deadspace and New Eden.
+
+Amidst the wreckage, lies the potential for valuable technology that can still be salvaged and retrieved using a relic analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27383
+81618,4091,Logistics Pilot Expert System,"Logistics Pilot Expert System
+
+This Expert System makes available skills enabling a capsuleer to fly various T1 Logistics Frigates and Cruisers.
+
+The temporary skills provided by this Expert System last for seven days.
+
+An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.
+
+Activating an Expert System
+
+Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.
+
+Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.",1.0000000000,1.0000000000,0E-10,1,None,None,1,None,24585,None,0
+81619,4772,Cynosural Suppression,This upgrade enables the onlining of a Standup cynosural system jammer at one Tenebrex cyno jammer structure in the system.,1000.0000000000,200000.0000000000,0E-10,1,None,200000000.0000,1,1282,3945,None,0
+81620,1317,Cynosural Suppression Blueprint,,0E-10,0.0100000000,0E-10,1,4,1150000000.0000,1,2017,3945,None,0
+81621,4772,Advanced Logistics Network,This network enables the onlining of a Standup conduit generator at one Ansiblex jump gate structure in the system.,1000.0000000000,200000.0000000000,0E-10,1,None,150000000.0000,1,1282,3952,None,0
+81622,1317,Advanced Logistics Network Blueprint,,0E-10,0.0100000000,0E-10,1,4,1150000000.0000,1,2017,3952,None,0
+81623,4772,Supercapital Construction Facilities,These facilities enable the onlining of Standup supercapital shipyards at any Sotiyo-class engineering complexes in the system.,1000.0000000000,200000.0000000000,0E-10,1,None,50000000.0000,1,1282,3950,None,0
+81624,306,EDENCOM Scout Stash,"The wreckage of an EDENCOM scout ship, deployed to probe immense energy discharges within uncharted realms of Abyssal Deadspace.
+
+Concealed within the wreckage, lies the potential to recover valuable technology through the application of a relic analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27384
+81625,1317,Supercapital Construction Facilities Blueprint,,0E-10,0.0100000000,0E-10,1,4,430000000.0000,1,2017,3950,None,0
+81626,306,CD Can 3 ( copy ),"Peculiar debris fragments are found tumbling around this volume of space according to the whims of gravity as altered by the spacetime warp paradox effects local to this system. These bits of debris seem to have been ejected at random into a zone of paradoxical space detectable by scanner probes and accessible by warp drives. All manner of flotsam and jetsam seems to have been drawn together by some spacetime anomaly only to arrive in the local vicinity.
+
+This particular bit of peculiar debris is forbiddingly large but a specialized relic analyzer module will surely be able to discover more. ( copy ) ( copy )",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,3116
+81627,306,EDENCOM Expedition Stash,"The remnants of an EDENCOM expedition dispatched to probe substantial energy discharges deep within uncharted reaches of Abyssal Deadspace.
+
+Amidst the wreckage lies the potential to recover valuable technology, accessible through the use of a relic analyzer.",10000.0000000000,27500.0000000000,2700.0000000000,1,None,None,0,None,16,None,27385
+81628,4737,Holder Shuttle,A shuttle fitted out with luxury compartments to take members of the holder class to their luxury viewing boxes in the Amphitheater.,1600000.0000000000,28600.0000000000,10.0000000000,1,4,None,0,None,None,20080,2044
+81630,4577,Fan Bus Bestower,A transport taking commoner fans to watch the tournament. Or at least it appears to be.,11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,1064
+81631,4577,Repatriation Tayra,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27484
+81633,227,CD Electric Weather Effect 2,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81634,227,CD Electric Weather Effect 3,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81635,4737,Refugee Shuttle,"A civilian shuttle carrying refugees fleeing the frontlines, or perhaps Pochven. Either way, they must be processed here before they can move on.",1600000.0000000000,28600.0000000000,10.0000000000,1,4,None,0,None,None,20080,317
+81636,4737,Mail Shuttle,A small shuttle carrying personal mail to be delivered to Federation civilians.,1600000.0000000000,28600.0000000000,10.0000000000,1,4,None,0,None,None,20080,2043
+81637,4737,Curio Shuttle,A shuttle piloted by someone just here to buy some interesting curiosities from out the Great Wildlands.,1600000.0000000000,28600.0000000000,10.0000000000,1,4,None,0,None,None,20080,2045
+81638,4577,Repatriation Badger,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27481
+81639,4577,Repatriation Tayra,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27485
+81640,4577,Postal Nereus,"A Federal transport carrying goods to be delivered throughout this area. Or, perhaps that is only a ruse.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,65
+81641,4577,Repatriation Badger,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27482
+81642,4577,Postal Iteron Mark V,"A Federal transport carrying goods to be delivered throughout this area. Or, perhaps that is only a ruse.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,328
+81644,4577,Trader Wreathe,"A hauler used by a clan trader hoping to find some bargains. That is, if they can be trusted.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,310
+81646,4577,Trader Mammoth,"A hauler used by a clan trader hoping to find some bargains. That is, if they can be trusted.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,309
+81647,4577,Benefaction Potremba,"Data packet received in comms response:
+
+Fitness has been proven. An uncorrupted flow needs no mortification. Reciprocity for the shrouded conductors of ancient domains will rise in advancing-time coordinates.",14640000.0000000000,28600.0000000000,500.0000000000,1,4,None,0,None,None,20221,24534
+81648,4577,Repatriation Badger,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27483
+81649,4577,Repatriation Tayra,"A hauler carrying corporate goods assigned for transport to facilities inside the State. Or at least, that is what its pilots would have you believe.",11000000.0000000000,28600.0000000000,1460.0000000000,1,4,None,0,None,None,20066,27486
+81660,1319,Asset Holding Wrap,,1.0000000000,1.0000000000,1.0000000000,1,None,None,0,None,None,None,0
+81661,227,CD Minion Spawner kspace,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81716,4055,Capital Escalation Manager - DO NOT TRANSLATE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81826,4744,Metenox Moon Drill,"The Upwell Consortium, renowned for its successful Athanor and Tatara class refineries, recognized the mounting challenges faced by its customers with moon-mining operations. In response, they unveiled the Metenox moon drill, a hands-off deployable employing traditional surface-grazing techniques.
+
+Although these autonomous facilities are less efficient at material extraction than refineries and are more vulnerable to raids due to lighter plating, short reinforcement windows, and also garner high power demands requiring colony reagents, the Consortium insists that their autonomous functionality is a worthy trade-off.
+
+Please note: The Metenox moon drill must be positioned within 250km of an eligible moon mining site and exclusively in systems rated 0.4 security or lower.",3000000000.0000000000,6000.0000000000,0E-10,1,None,None,1,3625,26065,None,27379
+81896,270,Mutagenic Stabilization,"Skill and knowledge of Mutagenic Stabilization and its use in the development of advanced technology.
+
+2% reduction in manufacturing time for all items requiring Mutagenic Stabilization per level.",0E-10,0.0100000000,0E-10,1,4,15000000.0000,1,375,33,None,0
+81900,4755,Kylixium,"Kylixium, an ore discovered in YC126, is mostly composed of mexallon, with some tritanium and pyerite in smaller quantities. It is named for its clay-like properties and appearance.
+
+Kylixium may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,4,399926.0000,1,3636,1377,None,0
+81901,4755,Kaolin Kylixium,"Kaolin kylixium is a rarer form of kylixium that yields a 5% increase in mineral content. It has more claylike properties than its prevalent form.
+
+Kaolin kylixium may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,4,399926.0000,1,3636,1377,None,0
+81902,4755,Argil Kylixium,"With 10% more mineral content, argil kylixium is even more malleable and claylike.
+
+Argil kylixium may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,4,399926.0000,1,3636,1377,None,0
+81903,4755,Adobe Kylixium,"Extremely rich in mexallon, adobe kylixium is considered an auspicious find amongst those who mine it. This form has a 15% greater yield than its everyday variety.
+
+Adobe kylixium may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,1.2000000000,0E-10,100,4,399926.0000,1,3636,1377,None,0
+81920,4086,Integrated Moon Drill Armature,"An integral component of the Metenox Moon Drill.
+
+Unlike other Quantum Cores, this component is a required part of the industrial inputs when constructing a Metenox Moon Drill and will be automatically placed into the quantum core slot on the structure when it is deployed.",4000.0000000000,3000.0000000000,0E-10,1,None,300000000.0000,1,1865,21787,None,0
+81921,186,Metenox Moon Drill Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27562
+81922,1462,Metenox Moon Drill Blueprint,,0E-10,0.0100000000,0E-10,1,None,6000000000.0000,1,3627,None,None,27379
+81925,226,Upwell Consortium Prototype Structure,The latest marvel from the Upwell Consortium.,100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,None,None,27471
+81926,1975,Skyhook Cynosural Disruption,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+81933,4745,Skyhook Reagent Silo,"The skyhook's reagent silo stores reagents collected from the planet, processing them for capsuleer use. Capsuleer vessels may execute an unsanctioned bypass of the silo's subroutines to steal a portion of the stored reagents and destroy the remainder.
+
+To initiate a theft link, the silo's local shields must be damaged until they fall below 10% strength, though they do not need to stay under this threshold for the entire operation. Only capsuleers in the Omega clone state, piloting either an Upwell-branded hauling ship or a combat ship, cruiser-sized or larger, can attempt theft links.
+
+During the theft process, the linking ship must maintain a distance of no more than 30km from the silo and stay linked for 10 minutes to successfully complete the theft. Linking ships are restricted from warping, cloaking, ejecting, using filaments, or being influenced by MJD and MJFG modules. Additionally, their maximum speed is capped at 1000m/s, and only one ship can link with a silo at any given time.",100000.0000000000,100000000.0000000000,10000.0000000000,1,None,None,0,None,1156,None,27573
+81945,886,Drone Graviton Emitter,This drone-designed emitter can be found equipped on some small drone commander units and appears to allow impressively precise manipulation of cargo with tractor beams.,0.5000000000,0.0100000000,0E-10,1,None,None,1,1906,2181,None,0
+81946,723,Consortium Small Tractor Beam Blueprint,,0E-10,0.0100000000,0E-10,1,None,90000.0000,1,None,2986,None,0
+81947,723,Consortium Capital Tractor Beam Blueprint,,0E-10,0.0100000000,0E-10,1,None,400000000.0000,1,None,2986,None,0
+81948,650,Consortium Small Tractor Beam,"By manipulating gravity fields, this module can pull cargo containers towards the ship.",50.0000000000,50.0000000000,0.8000000000,1,None,1308176.0000,1,872,2986,None,11867
+81949,650,Consortium Capital Tractor Beam,"By manipulating gravity fields, this module can pull cargo containers towards the ship.
+
+Note: This tractor beam can only be fitted on the Rorqual ORE Capital Ship.",50.0000000000,4000.0000000000,0.8000000000,1,None,1555840.0000,1,872,2986,None,11868
+81950,226,Upwell Applied Gravitation Research Center,"This structure is home to an advanced Upwell Consortium research and development project connected to the prototype structure being constructed nearby.
+Upwell has requested capsuleer assistance in collecting rogue drone components to aid them in this project. They are offering reward crates containing loyalty tokens and a chance to receive blueprints for advanced Upwell Consortium tractor beam technology to capsuleers who contribute these rogue drone components.",0E-10,0E-10,0E-10,1,None,None,0,None,None,20243,21405
+81951,1250,Consortium Mobile Tractor Unit,"The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.
+
+200km effective range.
+10 second activation time.
+
+May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
+Automatically decays if abandoned for two days.",10000.0000000000,80.0000000000,27000.0000000000,1,None,None,1,1833,None,None,27378
+81952,1270,Consortium Mobile Tractor Unit Blueprint,,0E-10,0.0100000000,0E-10,1,None,30000000.0000,1,None,0,None,20387
+81953,314,Upwell Consortium Loyalty Token,These tokens are given to capsuleers who have contributed to the prosperity of New Eden in partnership with the Upwell Consortium. They can be traded on the market for ISK in most Upwell Consortium member corporation stations.,1.0000000000,0.0010000000,0E-10,1,None,100000.0000,1,754,24682,None,0
+81954,1194,Upwell Prototype Development Reward Crate,Provided by the Upwell Consortium to reward the capsuleers who assist in the development and construction of their prototype structure in the Auviken system.,0E-10,1.0000000000,0E-10,1,None,None,1,None,24820,None,0
+81969,383,Entropic Disintegrator Werpost test,"A heavy Triglavian defense platform powered by a harnessed singularity and equipped with a formidable array of entropic disintegrators. Destruction of these dangerous Triglavian structures is vital to EDENCOM's efforts in defense of New Eden star systems invaded by the Collective.
+
+Strategic Troika of Svarog Clade conjoin-consents with grounded metaxy of Tactical Troika noemata and prayer-directs logistical subclades to improve reification of adaptation schema for entropic disintegrator werpost. Svarog Clade now-time affirms imperative of advancing-time Xordazh Chislov Zvemokorg noemata. – incomplete deciphering of data embedded in targeting processor of a Triglavian Entropic Disintegrator Werpost ( copy )",1000.0000000000,1000.0000000000,1000.0000000000,1,4,None,0,None,None,None,24549
+81975,4759,Griemeer,"When griemeer was discovered in YC126, it took little time for miners to notice that the darker the crystals, the more isogen and, to a lesser extent, tritanium, it would yield. As it has a slight resemblance in texture to Liparer cheese, those obsessed with mining griemeer have been derisively nicknamed ""cheesers"" by rivals.
+
+Asteroid anomalies in null security space is where griemeer is generally found.",99999999999999996863366107917975552.0000000000,0.8000000000,0E-10,100,None,40894.0000,1,3640,1271,None,0
+81976,4759,Clear Griemeer,"Clear griemeer is characterized by crystals that lack the milky whiteness of the common variant, and where the inky black cloudiness of the rarer versions is also absent. However, clear griemeer is still a fortunate find, as it has a 5% increased yield.
+
+Asteroid anomalies in null security space is where clear griemeer is generally found.",99999999999999996863366107917975552.0000000000,0.8000000000,0E-10,100,None,40894.0000,1,3640,1271,None,0
+81977,4759,Inky Griemeer,"Griemeer with spots of darkness in its clear crystals is called inky griemeer and boasts a 10% extra yield.
+
+Asteroid anomalies in null security space is where inky griemeer is generally found.",99999999999999996863366107917975552.0000000000,0.8000000000,0E-10,100,None,40894.0000,1,3640,1271,None,0
+81978,4759,Opaque Griemeer,"The best griemeer, opaque griemeer, is the kind that lets no light through its crystals. Those lucky enough to find some will be rewarded with an additional 15% yield during refinement.
+
+Asteroid anomalies in null security space is where opaque griemeer is generally found.",99999999999999996863366107917975552.0000000000,0.8000000000,0E-10,100,None,40894.0000,1,3640,1271,None,0
+82012,227,CD Kikimora Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+82015,454,Hedbergite ( copy ),"Hedbergite is sought after for its high concentration of Pyerite and Nocxium.
+
+Available primarily in low security status star systems. ( copy )",99999999999999996863366107917975552.0000000000,3.0000000000,0E-10,100,4,337408.0000,0,None,1269,None,0
+82016,4756,Nocxite,"Nocxite, discovered in YC126 due to new astrogeological surveying techniques, contains mostly nocxium with trace amounts of tritanium and pyerite.
+Even trace amounts of nocxite produces intoxicating fumes under atmospheric pressures, demanding special care when being handled planetside. Previous failures to appropriately vent the gasses have resulted in a number of workplace accidents and fatalities.
+
+Nocxite may be found in null security asteroid anomalies.",99999999999999996863366107917975552.0000000000,4.0000000000,0E-10,100,4,337408.0000,1,3637,1269,None,0
+82017,4756,Fragrant Nocxite,"Fragrant nocxite has stronger hints of its intoxicating fumes under typical atmospheric pressure. Additionally, it yields 5% more minerals.
+
+Fragrant nocxite may be found in null security asteroid anomalies.",99999999999999996863366107917975552.0000000000,4.0000000000,0E-10,100,4,337408.0000,1,3637,1269,None,0
+82018,4756,Intoxicating Nocxite,"Unstable even in low-pressure environments, intoxicating nocxite rewards persistent miners with an additional 10% yield.
+
+Intoxicating nocxite may be found in null security asteroid anomalies.",99999999999999996863366107917975552.0000000000,4.0000000000,0E-10,100,4,337408.0000,1,3637,1269,None,0
+82019,4756,Ambrosial Nocxite,"Long-term exposure to ambrosial nocxite at atmospheric pressure has a chance of causing a state of permanent stupor in those handling it. Despite the risk, many planetside miners consider the additional 15% return in mineral yield more than worth it.
+
+Ambrosial nocxite may be found in null security asteroid anomalies.",99999999999999996863366107917975552.0000000000,4.0000000000,0E-10,100,4,337408.0000,1,3637,1269,None,0
+82040,1090,Women's Worker's Indigo Pants,"Bottoms woven from a plant-fiber blend, prestressed to provide better protection to workers in harsh planetary environments.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1403,26025,None,0
+82041,1090,Men's Worker's Indigo Pants,"Bottoms woven from a plant-fiber blend, prestressed to provide better protection to workers in harsh planetary environments.",0.5000000000,0.1000000000,0E-10,1,None,None,1,1401,26026,None,0
+82052,1950,Capsule Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82053,1950,Cheetah Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,2,None,1,None,None,None,0
+82054,1950,Stabber Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,2,None,1,1993,None,None,0
+82055,1950,Mammoth Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+82057,1950,Marshal Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+82058,1950,Monitor Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,None,None,1,None,None,None,0
+82060,1950,Helios Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+82061,1950,Vexor Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,8,None,1,None,None,None,0
+82062,1950,Nereus Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+82063,1950,Anathema Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+82064,1950,Maller Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+82065,1950,Sigil Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,4,None,1,None,None,None,0
+82066,1950,Buzzard Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,1,None,1,2052,None,None,0
+82067,1950,Mamba Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,32,None,1,3568,None,None,0
+82068,1950,Moa Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+82069,1950,Badger Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+82070,1950,Alligator Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,1,None,1,3567,None,None,0
+82071,1950,Mekubal Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+82072,1950,Khizriel Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,32,None,1,None,None,None,0
+82073,1950,Thunderchild Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+82074,1950,Skybreaker Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,1,None,1,3541,None,None,0
+82075,1950,Stormbringer Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,1,None,1,None,None,None,0
+82076,1950,Zirnitra Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+82077,1950,Rodiva Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,135,None,1,None,None,None,0
+82078,1950,Leshak Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.",0E-10,0.0100000000,0E-10,1,135,None,1,2482,None,None,0
+82079,1950,Apotheosis Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82080,1950,Metamorphosis Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82081,1950,Sunesis Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82082,1950,Praxis Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82083,1950,Gnosis Capsuleer Day XXI SKIN,"As celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf.
+
+This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126.
+
+This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.",0E-10,0.0100000000,0E-10,1,16,None,1,None,None,None,0
+82151,4471,Deluge Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+82153,4471,Deluge Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+82155,4471,Avalanche Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+82156,4471,Avalanche Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+82157,4471,Squall Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+82158,4471,Squall Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+82159,4471,Torrent Alliance Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25467,None,0
+82160,4471,Torrent Corporation Emblem,"Emblems by Paragon bring new light to your ship personalization.
+
+By accessing your registered identity data, these nano holographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp.
+
+Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today.
+
+Paragon; be more.
+
+WARNING: Emblems and other heraldry items are auto injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts.",0E-10,0E-10,0E-10,1,None,None,1,None,25468,None,0
+82163,4758,Hezorime,"Hezorime, discovered in YC126, is a brittle ore that is sure to cut the unwary miner. The harder and sharper the ore, the better the yield. Hezorime refines into mostly zydrine, with small amounts of tritanium and isogen.
+
+Hezorime deposits may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,1149400.0000,1,3639,1274,None,0
+82164,4758,Dull Hezorime,"A minor step up from its more common variant, dull hezorime produces an additional 5% yield when refined.
+
+Dull hezorime deposits may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,1149400.0000,1,3639,1274,None,0
+82165,4758,Serrated Hezorime,"With a barely perceptible saw-like edge, miners lucky enough to notice serrated hezorime will be rewarded for their diligence with an additional 10% yield of minerals.
+
+Serrated hezorime deposits may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,1149400.0000,1,3639,1274,None,0
+82166,4758,Sharp Hezorime,"Sharp hezorime should never be handled directly, as it will cut through protective gloves, flesh, and bone with incredible ease. Enterprising miners that are willing to risk fingers and limbs are rewarded with an additional 15% mineral yield.
+
+Sharp hezorime deposits may be found in null security space asteroid anomalies.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,1149400.0000,1,3639,1274,None,0
+82174,1950,Catalyst Navy Issue Federal Police SKIN,"The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an ""all union service"", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states.
+
+The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the ""Guppies"" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire.
+
+Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of ""Guppies"".",0E-10,0.0100000000,0E-10,1,8,None,1,3497,None,None,0
+82175,1950,Cormorant Navy Issue State Police SKIN,"The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the ""Audit Tribunes"". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.
+
+The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the ""Big 8"" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes.",0E-10,0.0100000000,0E-10,1,1,None,1,3497,None,None,0
+82177,1950,Skybreaker AEGIS Police SKIN,"The Authority for Emergency Interdiction and Security (AEGIS) was originally set up as a response to shipping losses to pirates and other emergent threats, but during the Triglavian Invasions the security organization became a major element of planetary and space station defense efforts by EDENCOM. The AEGIS Security Police (ASP) operate across New Eden and are used to secure and police orbital facilities and planetary defense networks controlled by EDENCOM.
+
+AEGIS Security Police also have an important role in investigating crimes and arbitrating disputes between the disparate interstellar forces that make up the military units operating under the EDENCOM mission. Increasingly, as the core empires look to their own internal security concerns and military-industrial strategic agendas, the AEGIS Security Police have supported the work of AEGIS Commandos and EDENCOM Anti-Warclone Units, as well as securing vital Upwell Consortium facilities constructing fortification equipment.",0E-10,0.0100000000,0E-10,1,1,None,1,3541,None,None,0
+82178,1950,Thunderchild AEGIS Police SKIN,"The Authority for Emergency Interdiction and Security (AEGIS) was originally set up as a response to shipping losses to pirates and other emergent threats, but during the Triglavian Invasions the security organization became a major element of planetary and space station defense efforts by EDENCOM. The AEGIS Security Police (ASP) operate across New Eden and are used to secure and police orbital facilities and planetary defense networks controlled by EDENCOM.
+
+AEGIS Security Police also have an important role in investigating crimes and arbitrating disputes between the disparate interstellar forces that make up the military units operating under the EDENCOM mission. Increasingly, as the core empires look to their own internal security concerns and military-industrial strategic agendas, the AEGIS Security Police have supported the work of AEGIS Commandos and EDENCOM Anti-Warclone Units, as well as securing vital Upwell Consortium facilities constructing fortification equipment.",0E-10,0.0100000000,0E-10,1,1,None,1,3539,None,None,0
+82180,1950,Coercer Navy Issue Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,3497,None,None,0
+82181,1950,Crusader Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,2059,None,None,0
+82182,1950,Prophecy Navy Issue Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+82183,1950,Legion Imperial Police SKIN,"The Imperial Inquisitorial Police (IIP) are one of the key law enforcement divisions of the Amarr Ministry of Internal Order, focused primarily on maintaining law and order in direct holdings of the Imperial Throne, and any territories not coming under the direct jurisdiction of the six Royal Houses and their own police guards. Inevitably, given the complex, endlessly-shifting politics and webs of relationships between the Throne, Royal Houses, and their various vassals, there are any number of situations where the Ministry of Internal Order has some valid interest or mandate to intervene.
+
+Outright situations of unrest or flagrant criminality are often dealt with by the Ministry's feared Order Paladins, a paramilitary force given to act first and ask questions later. When investigation or a somewhat lighter touch is required the Imperial Inquisitorial Police are usually sent in. Given the delicacy of many situations involving space stations and space industrial colonies, the IIP are the preferred option in such locations, with special investigation units travelling extensively throughout the Amarr Empire.",0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+82184,1950,Thrasher Fleet Issue Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,3497,None,None,0
+82185,1950,Stiletto Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,2062,None,None,0
+82186,1950,Loki Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,2373,None,None,0
+82187,1950,Vargur Republic Police SKIN,"The Republic Justice Police (RJP) are a uniformed branch of the Republic Justice Department, the law enforcement organization principally focused on fighting against crimes affecting the stability and security of the Republic and all the Tribes, such as terrorism, smuggling, and above all slavery. While other branches of the Republic Justice Department are active in more clandestine activities, such as counter-intelligence and supporting rebel groups in the Amarr Empire, the RJP tends to restrict its activities to internal crimes and co-operation with the various tribal and clan police forces in order to combat Republic-wide criminal networks.
+
+Given the complicated nature of jurisdiction and legality in the Tribal Republic of the Minmatar, the Republic Justice Police often encounter difficulties and outright disdain from many clans eager to maintain their rights and jealous of outside interference. Nevertheless, the RJP's units are often to be seen travelling across Republic space as the complexities and exceptions of space colonization and station life often mean that only the Republic's police forces can deal with the problems. Most colonies or stations prefer calling in the RJP rather than the paramilitaries of the Republic Security Services if a Republic presence is required.",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+82205,4757,Ueganite,"Ueganite is an ore discovered in YC126 due to improvements in astrogeological surveying technology. It is primarily composed of megacyte, with trace amounts of tritanium. Some miners have posited that ueganite forms when multiple metaliminal storms occur in a single system for an extended period of time, but astrogeologists have dismissed the hypothesis as mere conjecture and superstition based on valuable ueganite having diverse properties reminiscent of these storms.
+
+Ueganite may be found in asteroid anomalies within null security space.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,3068504.0000,1,3638,1277,None,0
+82206,4757,Foggy Ueganite,"It takes a keen eye to notice the tiny deposits that give foggy ueganite its name. This minor variation indicates that it gives a 5% greater yield than its regular form.
+
+Foggy ueganite may be found in asteroid anomalies within null security space.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,3068504.0000,1,3638,1277,None,0
+82207,4757,Overcast Ueganite,"Overcast ueganite has sparkling flecks throughout its composition, but lacks the stormy properties of its rarer variant. It produces an additional 10% mineral yield when refined.
+
+Overcast ueganite may be found in asteroid anomalies within null security space.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,3068504.0000,1,3638,1277,None,0
+82208,4757,Stormy Ueganite,"The sight of its subsurface lightning mineral veins, which gives stormy ueganite its name, brings great joy to any miner. Stormy ueganite yields 15% more minerals than its base form when refined.
+
+Stormy ueganite may be found in asteroid anomalies within null security space.",99999999999999996863366107917975552.0000000000,5.0000000000,0E-10,100,4,3068504.0000,1,3638,1277,None,0
+82300,4755,Compressed Kylixium,"Kylixium, an ore discovered in YC126, is mostly composed of mexallon, with some tritanium and pyerite in smaller quantities. It is named for its clay-like properties and appearance.
+
+Kylixium may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,4,399926.0000,1,3636,3321,None,0
+82301,4755,Compressed Kaolin Kylixium,"Kaolin kylixium is a rarer form of kylixium that yields a 5% increase in mineral content. It has more claylike properties than its prevalent form.
+
+Kaolin kylixium may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,4,399926.0000,1,3636,3321,None,0
+82302,4755,Compressed Argil Kylixium,"With 10% more mineral content, argil kylixium is even more malleable and claylike.
+
+Argil kylixium may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,4,399926.0000,1,3636,3321,None,0
+82303,4755,Compressed Adobe Kylixium,"Extremely rich in mexallon, adobe kylixium is considered a auspicious find amongst those who mine it. This form has a 15% greater yield than its everyday variety.
+
+Adobe kylixium may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0120000000,0E-10,100,4,399926.0000,1,3636,3321,None,0
+82304,4756,Compressed Nocxite,"Nocxite, discovered in YC126 due to new astrogeological surveying techniques, contains mostly nocxium with trace amounts of tritanium and pyerite.
+Even trace amounts of nocxite produces intoxicating fumes under atmospheric pressures, demanding special care when being handled planetside. Previous failures to appropriately vent the gasses have resulted in a number of workplace accidents and fatalities.
+
+Nocxite may be found in null security asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0400000000,0E-10,100,4,337408.0000,1,3637,3311,None,0
+82305,4756,Compressed Fragrant Nocxite,"Fragrant nocxite has stronger hints of its intoxicating fumes under typical atmospheric pressure. Additionally, it yields 5% more minerals.
+
+Fragrant nocxite may be found in null security asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0400000000,0E-10,100,4,337408.0000,1,3637,3311,None,0
+82306,4756,Compressed Intoxicating Nocxite,"Unstable even in low-pressure environments, intoxicating nocxite rewards persistent miners with an additional 10% yield.
+
+Intoxicating nocxite may be found in null security asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0400000000,0E-10,100,4,337408.0000,1,3637,3311,None,0
+82307,4756,Compressed Ambrosial Nocxite,"Long-term exposure to ambrosial nocxite at atmospheric pressure has a chance of causing a state of permanent stupor in those handling it. Despite the risk, many planetside miners consider the additional 15% return in mineral yield more than worth it.
+
+Ambrosial nocxite may be found in null security asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0400000000,0E-10,100,4,337408.0000,1,3637,3311,None,0
+82308,4757,Compressed Ueganite,"Ueganite is an ore discovered in YC126 due to improvements in astrogeological surveying technology. It is primarily composed of megacyte, with trace amounts of tritanium. Some miners have posited that ueganite forms when multiple metaliminal storms occur in a single system for an extended period of time, but astrogeologists have dismissed the hypothesis as mere conjecture and superstition based on valuable ueganite having diverse properties reminiscent of these storms.
+
+Ueganite may be found in asteroid anomalies within null security space.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,3068504.0000,1,3638,3307,None,0
+82309,4757,Compressed Foggy Ueganite,"It takes a keen eye to notice the tiny deposits that give foggy ueganite its name. This minor variation indicates that it gives a 5% greater yield than its regular form.
+
+Foggy ueganite may be found in asteroid anomalies within null security space.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,3068504.0000,1,3638,3307,None,0
+82310,4757,Compressed Overcast Ueganite,"Overcast ueganite has sparkling flecks throughout its composition, but lacks the stormy properties of its rarer variant. It produces an additional 10% mineral yield when refined.
+
+Overcast ueganite may be found in asteroid anomalies within null security space.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,3068504.0000,1,3638,3307,None,0
+82311,4757,Compressed Stormy Ueganite,"The sight of its subsurface lightning mineral veins, which gives stormy ueganite its name, brings great joy to any miner. Stormy ueganite yields 15% more minerals than its base form when refined.
+
+Stormy ueganite may be found in asteroid anomalies within null security space.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,3068504.0000,1,3638,3307,None,0
+82312,4758,Compressed Hezorime,"Hezorime, discovered in YC126, is a brittle ore that is sure to cut the unwary miner. The harder and sharper the ore, the better the yield. Hezorime refines into mostly zydrine, with small amounts of tritanium and isogen.
+
+Hezorime deposits may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,1149400.0000,1,3639,3316,None,0
+82313,4758,Compressed Dull Hezorime,"A minor step up from its more common variant, dull hezorime produces an additional 5% yield when refined.
+
+Dull hezorime deposits may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,1149400.0000,1,3639,3316,None,0
+82314,4758,Compressed Serrated Hezorime,"With a barely perceptible saw-like edge, miners lucky enough to notice serrated hezorime will be rewarded for their diligence with an additional 10% yield of minerals.
+
+Serrated hezorime deposits may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,1149400.0000,1,3639,3316,None,0
+82315,4758,Compressed Sharp Hezorime,"Sharp hezorime should never be handled directly, as it will cut through protective gloves, flesh, and bone with incredible ease. Enterprising miners that are willing to risk fingers and limbs are rewarded with an additional 15% mineral yield.
+
+Sharp hezorime deposits may be found in null security space asteroid anomalies.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0500000000,0E-10,100,4,1149400.0000,1,3639,3316,None,0
+82316,4759,Compressed Griemeer,"When griemeer was discovered in YC126, it took little time for miners to notice that the darker the crystals, the more isogen and, to a lesser extent, tritanium, it would yield. As it has a slight resemblance in texture to Liparer cheese, those obsessed with mining griemeer have been derisively nicknamed ""cheesers"" by rivals.
+
+Asteroid anomalies in null security space is where griemeer is generally found.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0080000000,0E-10,100,None,40894.0000,1,3640,3315,None,0
+82317,4759,Compressed Clear Griemeer,"Clear griemeer is characterized by crystals that lack the milky whiteness of the common variant, and where the inky black cloudiness of the rarer versions is also absent. However, clear griemeer is still a fortunate find, as it has a 5% increased yield.
+
+Asteroid anomalies in null security space is where clear griemeer is generally found.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0080000000,0E-10,100,None,40894.0000,1,3640,3315,None,0
+82318,4759,Compressed Inky Griemeer,"Griemeer with spots of darkness in its clear crystals is called inky griemeer and boasts a 10% extra yield.
+
+Asteroid anomalies in null security space is where inky griemeer is generally found.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0080000000,0E-10,100,None,40894.0000,1,3640,3315,None,0
+82319,4759,Compressed Opaque Griemeer,"The best griemeer, opaque griemeer, is the kind that lets no light through its crystals. Those lucky enough to find some will be rewarded with an additional 15% yield during refinement.
+
+Asteroid anomalies in null security space is where opaque griemeer is generally found.
+
+This material is compressed and a much more compact form of the original material.",99999999999999996863366107917975552.0000000000,0.0080000000,0E-10,100,None,40894.0000,1,3640,3315,None,0
+82340,4726,Division - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26126,None,0
+82342,4726,Triple Stripe - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82343,4726,Zippered - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82344,4726,Martial Camo - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26127,None,0
+82345,4726,Shattered Conceptions - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26128,None,0
+82346,4726,Urban Camo - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82347,4726,Wormhole Camo - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82348,4726,Striped Chevron - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82349,4726,Checkmate - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26129,None,0
+82350,4726,Checkerboard,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82351,4726,Curved Corner - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82352,4726,Cross - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82353,4726,Escape Curve - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26130,None,0
+82354,4726,Breakthrough - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82355,4726,Gradient Stripe - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82356,4726,Fade In - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26131,None,0
+82357,4726,Crystalized Gradient - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82358,4726,Camo-Vyraj - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26132,None,0
+82359,4726,Hex Stripe - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82360,4726,Faded Hex - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82361,4726,Glitched Hex - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82362,4726,Asteroid Field - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82363,4726,Splitter - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82364,4726,Triple Chevron - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82365,4726,Triple Split - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82366,4726,Valor - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82367,4726,Pillars of Inequality - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26134,None,0
+82368,4726,Small Hex Gradient - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82369,4726,Large Hex Gradient - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82370,4726,Angular Corner - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82371,4726,Digital Domain - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82372,4726,Speed Stripes - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82373,4726,Flip Side Stripes - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82374,4726,Gauged - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82375,4726,Hex Recursion - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26135,None,0
+82376,4726,Hex Map - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82377,4726,Hex Camo - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82378,4726,Data Fragmentation - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26133,None,0
+82379,4726,Diamond Fade - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82380,4726,Spherical Fade - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82381,4726,Freedom - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82382,4726,Hexscape - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82383,4726,Hex Trails - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82384,4726,Unity - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82385,4726,Four from One - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26138,None,0
+82386,4726,Bold Lines - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82387,4726,Finishing Line - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82388,4726,Union - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82389,4726,Tiger - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82390,4726,Valkyrie - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82391,4726,Squared Off - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82392,4726,Abyssal Corruption - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26136,None,0
+82393,4726,Petals - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82394,4726,Pinstripe Gradient - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82395,4726,Synth - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82396,4726,Metropolitan - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82397,4726,Corroded Trust - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26137,None,0
+82398,4726,Space Dust - Limited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82432,1194,Admiral Noir's - Spiced Rum,"A bottle of Admiral Noir's - Spiced Rum. Though often questioned for its quality, this particular brand of rum remains a popular choice for celebrating a capsuleer's coming of drinking age, largely due to its affordable price and potent alcohol content.",1.0000000000,0.1000000000,0E-10,1,None,None,1,1661,27,None,0
+82433,4726,Division - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26126,None,0
+82434,4726,Triple Stripe -Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82435,4726,Zippered - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82436,4726,Martial Camo - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26127,None,0
+82437,4726,Shattered Conceptions - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26128,None,0
+82438,4726,Urban Camo - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82439,4726,Wormhole Camo - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82440,4726,Striped Chevron - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82441,4726,Checkmate - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26129,None,0
+82442,4726,Checkerboard - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82443,4726,Curved Corner - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82444,4726,Cross - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82445,4726,Escape Curve - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26130,None,0
+82446,4726,Breakthrough - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82447,4726,Gradient Stripe - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82448,4726,Fade In - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26131,None,0
+82449,4726,Crystalized Gradient - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82450,4726,Camo-Vyraj - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26132,None,0
+82451,4726,Hex Stripe - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82452,4726,Faded Hex - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82453,4726,Glitched Hex - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82454,4726,Small Hex Gradient - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82455,4726,Large Hex Gradient - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82456,4726,Data Fragmentation - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26133,None,0
+82457,4726,Diamond Fade - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82458,4726,Spherical Fade - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82459,4726,Freedom - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82460,4726,Asteroid Field - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82461,4726,Splitter - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82462,4726,Triple Chevron - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82463,4726,Triple Split - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82464,4726,Valor - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82465,4726,Pillars of Inequality - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26134,None,0
+82466,4726,Angular Corner - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82467,4726,Digital Domain - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82468,4726,Speed Stripes - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82469,4726,Flip Side Stripes - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82470,4726,Gauged - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82471,4726,Hex Recursion - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26135,None,0
+82472,4726,Hex Map - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82473,4726,Hex Camo - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82474,4726,Hexscape - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82475,4726,Hex Trails - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82476,4726,Abyssal Corruption - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26136,None,0
+82477,4726,Petals - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82478,4726,Pinstripe Gradient - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82479,4726,Synth - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82480,4726,Metropolitan - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82481,4726,Corroded Trust - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26137,None,0
+82482,4726,Space Dust - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82484,4726,Unity - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82485,4726,Four from One - Unlimited,"A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26138,None,0
+82486,4726,Bold Lines - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82487,4726,Finishing Line - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82488,4726,Union - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82489,4726,Tiger - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82490,4726,Valkyrie - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82491,4726,Squared Off - Unlimited,,0E-10,0.1000000000,0E-10,1,None,None,0,3633,26054,None,0
+82492,4768,Minor Threat Detection Array 3,"Detecting combat anomalies containing hostiles of modest strength, this array is ideal for giving up-and-coming combat pilots a way to prove their worth.
+This variant detects new anomalies faster than the base and upgraded versions.",1000.0000000000,60000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82493,4768,Placeholder Sov Hub Upgrade 1,,1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,0,None,3951,None,0
+82494,4768,Placeholder Sov Hub Upgrade 2,,1000.0000000000,20000.0000000000,0E-10,1,None,50000000.0000,0,None,3951,None,0
+82495,4768,Placeholder Sov Hub Upgrade 3,"This array identifies pirate anomalies for combat pilots with various levels of experience.
+This variant detects new anomalies faster than the base and upgraded versions.",1000.0000000000,60000.0000000000,0E-10,1,None,50000000.0000,0,None,3951,None,0
+82496,4768,Major Threat Detection Array 1,"This array detects combat anomalies that contain some of the toughest hostiles in null security space, making it an excellent sovereignty hub upgrade for experienced combat pilots.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82497,4768,Major Threat Detection Array 2,"This array detects combat anomalies that contain some of the toughest hostiles in null security space, making it an excellent sovereignty hub upgrade for experienced combat pilots.
+This variant has a faster detection capability for new anomalies compared to its base version.",1000.0000000000,20000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82498,4768,Major Threat Detection Array 3,"This array detects combat anomalies that contain some of the toughest hostiles in null security space, making it an excellent sovereignty hub upgrade for experienced combat pilots.
+This variant detects new anomalies faster than the base and upgraded versions.",1000.0000000000,60000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82499,4768,Minor Threat Detection Array 1,"Detecting combat anomalies containing hostiles of modest strength, this array is ideal for giving up-and-coming combat pilots a way to prove their worth.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82500,4768,Minor Threat Detection Array 2,"Detecting combat anomalies containing hostiles of modest strength, this array is ideal for giving up-and-coming combat pilots a way to prove their worth.
+This variant has a faster detection capability for new anomalies compared to its base version.",1000.0000000000,20000.0000000000,0E-10,1,None,50000000.0000,1,1284,3951,None,0
+82501,1317,Major Threat Detection Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,290000000.0000,1,2016,3951,None,0
+82502,1317,Major Threat Detection Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1150000000.0000,1,2016,3951,None,0
+82503,1317,Major Threat Detection Array 3 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1725000000.0000,1,2016,3951,None,0
+82504,1317,Minor Threat Detection Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,290000000.0000,1,2016,3951,None,0
+82505,1317,Minor Threat Detection Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1150000000.0000,1,2016,3951,None,0
+82506,1317,Minor Threat Detection Array 3 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1725000000.0000,1,2016,3951,None,0
+82507,1317,Placeholder Sov Hub Upgrade 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,290000000.0000,0,None,3951,None,0
+82508,1317,Placeholder Sov Hub Upgrade 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1150000000.0000,0,None,3951,None,0
+82509,1317,Placeholder Sov Hub Upgrade 3 Blueprint,,0E-10,0.0100000000,0E-10,1,4,1725000000.0000,0,None,3951,None,0
+82579,4768,Tritanium Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing tritanium-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82580,4768,Isogen Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing isogen-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82581,4768,Isogen Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing isogen-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82582,4768,Nocxium Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing nocxium-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82583,4768,Nocxium Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing nocxium-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82584,4768,Zydrine Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing zydrine-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82585,4768,Zydrine Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing zydrine-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82586,4768,Megacyte Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing megacyte-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82587,4768,Megacyte Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing megacyte-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82588,4768,Pyerite Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing pyerite-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82589,4768,Pyerite Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing pyerite-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82590,4768,Mexallon Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing mexallon-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82591,4768,Mexallon Prospecting Array 1,"This array locates additional ore resources in a system, prioritizing mexallon-rich asteroids belts.
+
+This variant will discover smaller asteroid belts at a significantly faster rate, suitable for smaller groups of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,50000000.0000,1,1283,3948,None,0
+82592,4768,Tritanium Prospecting Array 2,"This array locates additional ore resources in a system, prioritizing tritanium-rich asteroids belts.
+
+This variant will discover significantly larger asteroid belts at a slower rate, suitable for larger fleets of miners.",1000.0000000000,5000.0000000000,0E-10,1,None,100000000.0000,1,1283,3948,None,0
+82594,1317,Megacyte Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82595,1317,Megacyte Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82596,1317,Zydrine Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82597,1317,Zydrine Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82598,1317,Nocxium Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82599,1317,Nocxium Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82600,1317,Isogen Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82601,1317,Isogen Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82602,1317,Mexallon Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82603,1317,Mexallon Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82604,1317,Pyerite Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82605,1317,Pyerite Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82606,1317,Tritanium Prospecting Array 1 Blueprint,,0E-10,0.0100000000,0E-10,1,4,350000000.0000,1,2014,3948,None,0
+82607,1317,Tritanium Prospecting Array 2 Blueprint,,0E-10,0.0100000000,0E-10,1,4,575000000.0000,1,2014,3948,None,0
+82609,4768,Placeholder Sov Hub Upgrade 4,,1000.0000000000,200000.0000000000,0E-10,1,None,150000000.0000,0,None,3952,None,0
+82622,1317,Placeholder Sov Hub Upgrade 4 Blueprint,,0E-10,0.0100000000,0E-10,1,4,150000000.0000,0,None,3952,None,0
+82941,1324,Standup Metenox Moon Drill,"The Standup Metenox Moon Drill is a service module that extracts and refines valuable moon materials from a nearby moon.
+
+This service module is automatically included built-in to every Upwell Metenox Moon Drill, and cannot be removed from that structure.
+
+Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.",500.0000000000,1000000.0000000000,0E-10,1,None,None,0,None,21774,None,0
+82957,4726,Plasmic Hepatizon Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26069,None,0
+82958,4726,Antiquarian Brass Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26087,None,0
+82959,4726,Flaylock Steel Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26118,None,0
+82960,4726,Entropic Alloy Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26119,None,0
+82961,4726,Polished Iron Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26120,None,0
+82962,4726,Sefrim Gold Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26121,None,0
+82963,4726,Neon Foil Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26122,None,0
+82964,4726,Poisoned Edge Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26123,None,0
+82965,4726,Silver Rose Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26124,None,0
+82966,4726,Precursor Plate Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26125,None,0
+83060,4726,Plasmic Hepatizon Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26069,None,0
+83061,4726,Antiquarian Brass Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26087,None,0
+83062,4726,Flaylock Steel Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26118,None,0
+83063,4726,Entropic Alloy Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26119,None,0
+83064,4726,Polished Iron Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26120,None,0
+83065,4726,Sefrim Gold Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26121,None,0
+83066,4726,Neon Foil Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26122,None,0
+83067,4726,Poisoned Edge Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26123,None,0
+83068,4726,Silver Rose Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26124,None,0
+83069,4726,Precursor Plate Metallic - Unlimited,"A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26125,None,0
+83094,275,Capital Jump Portal Generation,"Skill for the generation of jump portals to distant solar systems.
+
+100% increase to the maximum number of ships that can be moved with a capital ship conduit jump per level. ",0E-10,0.0100000000,0E-10,1,4,250000000.0000,1,374,33,None,0
+83201,4726,Oceanic Serpent Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26139,None,0
+83202,4726,Azure Skies Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26140,None,0
+83203,4726,Zakura Cherry Pink Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26141,None,0
+83204,4726,Suppressed Lavender Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26142,None,0
+83205,4726,Dark Abyss Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26143,None,0
+83206,4726,Electric Dreams Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26144,None,0
+83207,4726,Deep Void Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26145,None,0
+83208,4726,Sacred Stone Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26146,None,0
+83209,4726,Stellar White Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26147,None,0
+83210,4726,Callie After Dark Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26148,None,0
+83211,4726,Sani Crimson Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26149,None,0
+83212,4726,Boosted Mint Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26150,None,0
+83213,4726,Gelidus Aqua Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26151,None,0
+83214,4726,Planetfall Green Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26152,None,0
+83215,4726,Industrial Lux Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26153,None,0
+83216,4726,Emerald Boulevard Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26154,None,0
+83217,4726,Argon Heat Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26155,None,0
+83218,4726,Elder's Bone Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26156,None,0
+83219,4726,Synthetic Mocha Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26157,None,0
+83220,4726,Zento Legacy Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26158,None,0
+83221,4726,Imperial Plum Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26159,None,0
+83222,4726,Isotopic Iodide Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26160,None,0
+83223,4726,Phantom Rose Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26161,None,0
+83224,4726,Blood of Pator Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26162,None,0
+83225,4726,Uncompromising Scarlet Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26163,None,0
+83226,4726,Exoplanet Sunrise Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26164,None,0
+83227,4726,Strawberry Fedo Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26165,None,0
+83228,4726,Polar Glaze Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26166,None,0
+83229,4726,Asaya Midnight Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26167,None,0
+83230,4726,Citric Substitute Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26168,None,0
+83231,4726,Lilac Star Dust Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26169,None,0
+83232,4726,Oceanic Serpent Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26170,None,0
+83233,4726,Azure Skies Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26171,None,0
+83234,4726,Zakura Cherry Pink Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26172,None,0
+83235,4726,Suppressed Lavender Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26173,None,0
+83236,4726,Dark Abyss Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26174,None,0
+83237,4726,Electric Dreams Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26175,None,0
+83238,4726,Deep Void Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26176,None,0
+83239,4726,Sacred Stone Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26177,None,0
+83240,4726,Stellar White Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26178,None,0
+83241,4726,Callie After Dark Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26179,None,0
+83242,4726,Sani Crimson Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26180,None,0
+83243,4726,Boosted Mint Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26181,None,0
+83244,4726,Gelidus Aqua Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26182,None,0
+83245,4726,Planetfall Green Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26183,None,0
+83246,4726,Industrial Lux Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26070,None,0
+83247,4726,Emerald Boulevard Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26071,None,0
+83248,4726,Argon Heat Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26072,None,0
+83249,4726,Elder's Bone Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26073,None,0
+83250,4726,Synthetic Mocha Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26074,None,0
+83251,4726,Zento Legacy Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26075,None,0
+83252,4726,Imperial Plum Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26076,None,0
+83253,4726,Isotopic Iodide Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26077,None,0
+83254,4726,Phantom Rose Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26078,None,0
+83255,4726,Blood of Pator Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26079,None,0
+83256,4726,Uncompromising Scarlet Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26080,None,0
+83257,4726,Exoplanet Sunrise Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26081,None,0
+83258,4726,Strawberry Fedo Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26082,None,0
+83259,4726,Polar Glaze Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26083,None,0
+83260,4726,Asaya Midnight Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26084,None,0
+83261,4726,Citric Substitute Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26085,None,0
+83262,4726,Lilac Star Dust Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26086,None,0
+83263,4726,Oceanic Serpent Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26184,None,0
+83264,4726,Azure Skies Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26088,None,0
+83265,4726,Zakura Cherry Pink Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26089,None,0
+83266,4726,Suppressed Lavender Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26090,None,0
+83267,4726,Dark Abyss Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26091,None,0
+83268,4726,Electric Dreams Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26092,None,0
+83269,4726,Deep Void Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26093,None,0
+83270,4726,Sacred Stone Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26094,None,0
+83271,4726,Stellar White Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26095,None,0
+83272,4726,Callie After Dark Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26096,None,0
+83273,4726,Sani Crimson Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26097,None,0
+83274,4726,Boosted Mint Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26098,None,0
+83275,4726,Gelidus Aqua Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26099,None,0
+83276,4726,Planetfall Green Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26100,None,0
+83277,4726,Industrial Lux Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26101,None,0
+83278,4726,Emerald Boulevard Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26102,None,0
+83279,4726,Argon Heat Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26103,None,0
+83280,4726,Elder's Bone Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26104,None,0
+83281,4726,Synthetic Mocha Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26105,None,0
+83282,4726,Zento Legacy Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26106,None,0
+83283,4726,Imperial Plum Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26107,None,0
+83284,4726,Isotopic Iodide Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26108,None,0
+83286,4726,Phantom Rose Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26109,None,0
+83287,4726,Blood of Pator Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26110,None,0
+83288,4726,Uncompromising Scarlet Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26111,None,0
+83289,4726,Exoplanet Sunrise Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26112,None,0
+83290,4726,Strawberry Fedo Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26113,None,0
+83291,4726,Polar Glaze Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26114,None,0
+83292,4726,Asaya Midnight Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26115,None,0
+83293,4726,Citric Substitute Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26116,None,0
+83294,4726,Lilac Star Dust Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26117,None,0
+83296,4726,Oceanic Serpent Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26139,None,0
+83297,4726,Azure Skies Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26140,None,0
+83298,4726,Zakura Cherry Pink Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26141,None,0
+83299,4726,Suppressed Lavender Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26142,None,0
+83300,4726,Dark Abyss Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26143,None,0
+83301,4726,Electric Dreams Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26144,None,0
+83302,4726,Deep Void Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26145,None,0
+83303,4726,Sacred Stone Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26146,None,0
+83304,4726,Stellar White Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26147,None,0
+83305,4726,Callie After Dark Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26148,None,0
+83306,4726,Sani Crimson Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26149,None,0
+83307,4726,Boosted Mint Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26150,None,0
+83308,4726,Gelidus Aqua Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26151,None,0
+83309,4726,Planetfall Green Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26152,None,0
+83310,4726,Industrial Lux Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26153,None,0
+83311,4726,Emerald Boulevard Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26154,None,0
+83312,4726,Argon Heat Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26155,None,0
+83313,4726,Elder's Bone Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26156,None,0
+83314,4726,Synthetic Mocha Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26157,None,0
+83315,4726,Zento Legacy Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26158,None,0
+83316,4726,Imperial Plum Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26159,None,0
+83317,4726,Isotopic Iodide Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26160,None,0
+83318,4726,Phantom Rose Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26161,None,0
+83319,4726,Blood of Pator Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26162,None,0
+83320,4726,Uncompromising Scarlet Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26163,None,0
+83321,4726,Exoplanet Sunrise Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26164,None,0
+83322,4726,Strawberry Fedo Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26165,None,0
+83323,4726,Polar Glaze Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26166,None,0
+83324,4726,Asaya Midnight Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26167,None,0
+83325,4726,Citric Substitute Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26168,None,0
+83326,4726,Lilac Star Dust Matte - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26169,None,0
+83327,4726,Oceanic Serpent Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26170,None,0
+83328,4726,Azure Skies Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26171,None,0
+83329,4726,Zakura Cherry Pink Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26172,None,0
+83330,4726,Suppressed Lavender Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26173,None,0
+83331,4726,Dark Abyss Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26174,None,0
+83332,4726,Electric Dreams Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26175,None,0
+83333,4726,Deep Void Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26176,None,0
+83334,4726,Sacred Stone Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26177,None,0
+83335,4726,Stellar White Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26178,None,0
+83336,4726,Callie After Dark Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26179,None,0
+83337,4726,Sani Crimson Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26180,None,0
+83338,4726,Boosted Mint Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26181,None,0
+83339,4726,Gelidus Aqua Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26182,None,0
+83340,4726,Planetfall Green Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26183,None,0
+83341,4726,Industrial Lux Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26070,None,0
+83342,4726,Emerald Boulevard Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26071,None,0
+83343,4726,Argon Heat Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26072,None,0
+83344,4726,Elder's Bone Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26073,None,0
+83345,4726,Synthetic Mocha Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26074,None,0
+83346,4726,Zento Legacy Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26075,None,0
+83347,4726,Imperial Plum Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26076,None,0
+83348,4726,Isotopic Iodide Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26077,None,0
+83349,4726,Phantom Rose Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26078,None,0
+83350,4726,Blood of Pator Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26079,None,0
+83351,4726,Uncompromising Scarlet Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26080,None,0
+83352,4726,Exoplanet Sunrise Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26081,None,0
+83353,4726,Strawberry Fedo Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26082,None,0
+83354,4726,Polar Glaze Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26083,None,0
+83355,4726,Asaya Midnight Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26084,None,0
+83356,4726,Citric Substitute Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26085,None,0
+83357,4726,Lilac Star Dust Satin - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26086,None,0
+83358,4726,Oceanic Serpent Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26184,None,0
+83359,4726,Azure Skies Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26088,None,0
+83360,4726,Zakura Cherry Pink Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26089,None,0
+83361,4726,Suppressed Lavender Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26090,None,0
+83362,4726,Dark Abyss Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26091,None,0
+83363,4726,Electric Dreams Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26092,None,0
+83364,4726,Deep Void Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26093,None,0
+83365,4726,Sacred Stone Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26094,None,0
+83366,4726,Stellar White Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26095,None,0
+83367,4726,Callie After Dark Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26096,None,0
+83368,4726,Sani Crimson Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26097,None,0
+83369,4726,Boosted Mint Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26098,None,0
+83370,4726,Gelidus Aqua Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26099,None,0
+83371,4726,Planetfall Green Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26100,None,0
+83372,4726,Industrial Lux Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26101,None,0
+83373,4726,Emerald Boulevard Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26102,None,0
+83374,4726,Argon Heat Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26103,None,0
+83375,4726,Elder's Bone Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26104,None,0
+83376,4726,Synthetic Mocha Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26105,None,0
+83377,4726,Zento Legacy Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26106,None,0
+83378,4726,Imperial Plum Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26107,None,0
+83379,4726,Isotopic Iodide Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26108,None,0
+83380,4726,Phantom Rose Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26109,None,0
+83381,4726,Blood of Pator Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26110,None,0
+83382,4726,Uncompromising Scarlet Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26111,None,0
+83383,4726,Exoplanet Sunrise Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26112,None,0
+83384,4726,Strawberry Fedo Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26113,None,0
+83385,4726,Polar Glaze Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26114,None,0
+83386,4726,Asaya Midnight Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26115,None,0
+83387,4726,Citric Substitute Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26116,None,0
+83388,4726,Lilac Star Dust Gloss - Unlimited,"A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26117,None,0
+83462,1975,Sansha Station Ruins,Ruins.,0E-10,0E-10,0E-10,1,None,None,0,None,None,20174,10670
+83464,275,Capital Micro Jump Drive Operation,"Skill at using Capital Micro Jump Drives.
+
+5% reduction in the capacitor usage of modules that require this skill per skill level.",0E-10,0.0100000000,0E-10,1,None,250000000.0000,1,374,33,None,0
+83465,4769,Capital Micro Jump Drive,"The Capital Micro Jump Drive is a specialized Carrier module that spools up, then jumps the ship forward 250km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill Micro Jump Drive Operation.
+
+The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived of by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.",0E-10,4000.0000000000,0E-10,1,None,250000000.0000,1,1650,20971,None,0
+83467,334,Angel NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by the Angel Cartel tunnels signals sent by neurons associated with the goal-orienting autonomic heuristics and stress-response mechanisms.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,1898,26038,None,0
+83468,334,Blood Raider NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by the Blood Raiders tunnels signals sent by neurons associated with the low-frequency ultradian rhythms of sleep-cycles and goal-orienting autonomic heuristics.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,1899,26039,None,0
+83469,334,Guristas NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by Guristas Pirates tunnels signals sent by neurons associated with the stress-response mechanisms and autonomic nervous reaction-orientation.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,1900,26040,None,0
+83470,334,Mordu NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by Mordu’s Legion tunnels signals sent by neurons associated with the stress-response mechanisms and autonomic nervous reaction-orientation.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,3641,26041,None,0
+83471,334,Sansha NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by Sansha’s Nation tunnels signals sent by neurons associated with the low-frequency ultradian rhythms of sleep-cycles and autonomic nervous reaction-orientation.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,3642,26042,None,0
+83472,334,Serpentis NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by the Serpentis Corporation tunnels signals sent by neurons associated with the goal-orienting autonomic heuristics and stress-response mechanisms.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,1901,26043,None,0
+83473,334,SoE NET Resonator,"Neuro-Electron Tunnel Resonators makes use of electron tunneling to fast-track electric impulses from neurons associated with key autonomic responses to receivers in the ship in which they are installed. Using quantum resonance to activate tunneling for key impulses, this device provides an efficient neurolink with greater bandwidth required by more advanced vessels.
+
+The NET Resonator used in the construction of ships by the Sisters of EVE tunnels signals sent by neurons associated with the low-frequency ultradian rhythms of sleep-cycles and stress-response mechanisms.",1.0000000000,1.0000000000,0E-10,1,None,500000.0000,1,3643,26044,None,0
+83478,1975,Sansha Tower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20188,3295
+83479,1975,Rogue DroneTower non interactable,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,2566
+83480,494,Pirate Guristas Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20192,3294
+83481,494,Pirate Sansha Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20188,3295
+83482,494,Pirate Serpentis Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20193,3298
+83483,494,Pirate Rogue Drone Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20214,2566
+83484,494,Pirate Blood Tower,,50000.0000000000,100000.0000000000,10000.0000000000,1,2,None,0,None,None,20201,3292
+83485,4769,Capital Micro Jump Field Generator,"This module spools up and then teleports the user and up to 50 nearby non-capital ships along with all drones, fighters, probes and bombs 250km in the direction the ship is facing. This module will also move up to 4 additional capital ships, even those with active effects that would otherwise prevent their movement. All ships teleported will retain their movement direction and velocity in the new location.
+
+Note: The micro jump field only affects capsuleer-piloted ships. The number of capital ships moved is counted separately from the non-capital ships. ",0E-10,4000.0000000000,0E-10,1,None,230000000.0000,1,2135,20971,None,0
+83488,1975,Non-interactable Raitaru Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,21416
+83489,1975,Non-interactable Jump Gate Wreckage,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22291
+83568,226,Amarrian Amphitheatre,"Since the first days of the empire, Holders have held tournaments to celebrate their rule and entertain commoners. This amphitheater continues that proud tradition.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1068
+83569,226,Thukker Market,"Thukker caravans travel all throughout the great wildlands, then visit wider Republic space to trade a wide variety of valuable resources and strange curiosities. This caravan contains a chaotic market where all comers may trade in often less than legitimate goods.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,20659
+83570,226,Automated Depot,A complex automated center for the distribution of packages throughout this area. Once an item is delivered there the sorting process is so complex that even the processing drones would struggle to track it.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1255
+83571,226,Repatriation Center,"As Caldari living outside the State heed the order to return, they bring with them many corporate assets. Those assets must be processed, and this center was built for just that purpose.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,1267
+83572,227,[HF] Drain the Batteries - Hauler Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83573,227,[HF] Drain the Batteries - Escort Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83579,1652,Imperial Navy Templar,"Type: Light Fighter
+Role: Attack
+Description: The Templar is a general purpose attack craft.
+
+Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,4,None,1,840,None,None,27490
+83582,1652,Caldari Navy Dragonfly,"Type: Light Fighter
+Role: Attack
+Description: The Dragonfly is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,1,None,1,840,None,None,27489
+83583,1652,Federation Navy Firbolg,"Type: Light Fighter
+Role: Attack
+Description: The Firbolg is a general purpose attack craft.
+
+Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,8,None,1,840,None,None,27488
+83584,1652,Republic Fleet Einherji,"Type: Light Fighter
+Role: Attack
+Description: The Einherji is a general purpose attack craft.
+
+Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
+Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
+Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.",1000.0000000000,1000.0000000000,0E-10,1,2,None,1,840,None,None,27487
+83585,1652,Imperial Navy Equite,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,4,None,1,840,None,None,27490
+83586,1652,Caldari Navy Locust,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey. ",1000.0000000000,800.0000000000,0E-10,1,1,None,1,840,None,None,27489
+83587,1652,Federation Navy Satyr,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,8,None,1,840,None,None,27488
+83589,1652,Republic Fleet Gram,"Type: Light Fighter
+Role: Space Superiority
+Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations.
+
+Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
+Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
+Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.",1000.0000000000,800.0000000000,0E-10,1,2,None,1,840,None,None,27487
+83590,4576,Damaged Werpost,,1000.0000000000,1000.0000000000,0E-10,1,None,None,0,None,None,None,24549
+83591,1537,Imperial Navy Cenobite,"Type: Support Fighter
+Role: Energy Neutralizing
+Description: The Cenobite brings energy neutralizing support to the battlefield.
+
+Energy Neutralizer: Neutralizes a portion of the energy of the target's capacitor.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,4,None,1,2239,None,None,27490
+83592,1537,Caldari Navy Scarab,"Type: Support Fighter
+Role: Jamming
+Description: The Scarab brings electronic jamming support to the battlefield.
+
+Jammer: Disrupts targeting systems.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,1,None,1,2239,None,None,27489
+83593,1537,Federation Navy Siren,"Type: Support Fighter
+Role: Warp Disruption
+Description: The Siren brings warp disruption support to the battlefield.
+
+Warp Disruptor: Disrupts targets warp systems.
+Afterburner: Gives a moderate speed boost. The Afterburner has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,8,None,1,2239,None,None,27488
+83594,1537,Republic Fleet Dromi,"Type: Support Fighter
+Role: Stasis Webification
+Description: The Dromi brings webification support to the battlefield.
+
+Stasis Webifier: Disrupts targets drive systems, slowing them down.
+Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.",1500.0000000000,3000.0000000000,0E-10,1,2,None,1,2239,None,None,27487
+83595,1146,Imperial Navy Templar Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27490
+83596,1146,Caldari Navy Dragonfly Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27489
+83597,1146,Federation Navy Firbolg Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27488
+83598,1146,Republic Fleet Einherji Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27487
+83599,1146,Imperial Navy Equite Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27490
+83600,1146,Caldari Navy Locust Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27489
+83601,1146,Federation Navy Satyr Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27488
+83602,1146,Republic Fleet Gram Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27487
+83603,1679,Imperial Navy Cenobite Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27490
+83604,1679,Caldari Navy Scarab Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27489
+83605,1679,Federation Navy Siren Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27488
+83606,1679,Republic Fleet Dromi Blueprint,,0E-10,0.0100000000,0E-10,1,None,200473400.0000,1,None,None,None,27487
+83635,4576,Tournament Firework Launcher,"A launcher dedicated to celebrating the glory of an Amarrian tournament, and the divine significance of sporting competition.",12720000.0000000000,0E-10,650.0000000000,1,None,100.0000,0,None,None,None,2413
+83636,632,Corelior Gunner,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2650000.0000000000,26500.0000000000,235.0000000000,1,8,None,0,None,None,20903,26113
+83637,629,Corelatis Group Captain,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11200000.0000000000,112000.0000000000,480.0000000000,1,8,None,0,None,None,20903,26114
+83638,630,Core Fleet Admiral,This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,18000000.0000000000,1140000.0000000000,480.0000000000,1,8,None,0,None,None,20903,27566
+83639,314,SKINR Design Element Reward,"A reward for achieving a milestone in the AIR monthly progress.
+
+This crate contains design elements that can be used when creating designs in SKINR.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,26200,None,0
+83640,1191,Capital Micro Jump Drive Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20971,None,0
+83641,1543,Capital Micro Jump Field Generator Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,20971,None,0
+83642,744,Guri Malakim Command Mindlink,"This advanced interface link produced for the Guri Malakim and its allies drastically improves a commander's Information Command and Skirmish Command abilities by directly linking to the nanites launched by the command burst charge.
+
++25% bonus to Information and Skirmish Command Burst effect strength and duration.",0E-10,1.0000000000,0E-10,1,32,None,1,1505,2096,None,0
+83643,1154,Domination Signature Radius Suppressor,"This device uses a variety of emissions suppression and masking methods to reduce the overall signature radius of a ship observable by enemy sensors and represented in targeting computer algorithms. Signature radius suppression has the advantage of increasing the time to lock of enemy targeting sensors, while also reducing incoming damage from almost all weapon systems by confounding enemy firing solutions and proximity detonators.
+
+This device operates in both passive and active modes, providing a small benefit through passive emissions reduction and a dramatically enhanced benefit in active masking mode.",0E-10,5.0000000000,0E-10,1,None,29696.0000,1,1426,10932,None,0
+83644,1154,Dread Guristas Signature Radius Suppressor,"This device uses a variety of emissions suppression and masking methods to reduce the overall signature radius of a ship observable by enemy sensors and represented in targeting computer algorithms. Signature radius suppression has the advantage of increasing the time to lock of enemy targeting sensors, while also reducing incoming damage from almost all weapon systems by confounding enemy firing solutions and proximity detonators.
+
+This device operates in both passive and active modes, providing a small benefit through passive emissions reduction and a dramatically enhanced benefit in active masking mode.",0E-10,5.0000000000,0E-10,1,None,29696.0000,1,1426,10932,None,0
+83645,1155,Domination Signature Radius Suppressor Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,None,10932,None,0
+83646,1155,Dread Guristas Signature Radius Suppressor Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,None,10932,None,0
+83647,765,Guri Malakim Expanded Cargohold,"Increases cargo hold capacity at the expense of maximum velocity and hull strength.
+Grants Immunity to cargo scanners",50.0000000000,5.0000000000,0E-10,1,None,None,0,1197,92,None,0
+83648,4771,Federal Boxcutter,A drone operating as a part of the Gallente Federation's automated postal distribution sorting service.,1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,11,27491
+83649,4771,Federal Sorter,A drone operating as a part of the Gallente Federation's automated postal distribution sorting service.,1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,11,27492
+83650,4771,Federal Depositor,A drone operating as a part of the Gallente Federation's automated postal distribution sorting service.,1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,11,27493
+83651,227,[HF] Worker Drone Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83652,4771,Thukker Hoarder,"A Hoarder hauler that is part of a Thukker caravan, though its crew is likely off to conduct personal business while the rest of its clan trades.",10625000.0000000000,250000.0000000000,500.0000000000,1,None,None,0,None,None,20078,27494
+83653,4771,Thukker Reaper,"A Reaper corvette that is part of a Thukker caravan, though its crew is likely off to conduct personal business while the rest of its clan trades.",1157000.0000000000,15800.0000000000,145.0000000000,1,2,None,0,None,None,20078,1949
+83654,227,[HF] Thukker Transport Spawner,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83655,314,Kerr Sequencer (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83657,314,Stellar White Gloss (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83658,314,Boosted Mint Gloss (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83659,314,Planetfall Green Matte (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83660,1154,Zohar's Modified Signature Radius Suppressor,"This device uses a variety of emissions suppression and masking methods to reduce the overall signature radius of a ship observable by enemy sensors and represented in targeting computer algorithms. Signature radius suppression has the advantage of increasing the time to lock of enemy targeting sensors, while also reducing incoming damage from almost all weapon systems by confounding enemy firing solutions and proximity detonators.
+
+This device operates in both passive and active modes, providing a small benefit through passive emissions reduction and a dramatically enhanced benefit in active masking mode.",0E-10,5.0000000000,0E-10,1,None,29696.0000,1,1426,10932,None,0
+83661,1154,Hakuzosu's Modified Signature Radius Suppressor,"This device uses a variety of emissions suppression and masking methods to reduce the overall signature radius of a ship observable by enemy sensors and represented in targeting computer algorithms. Signature radius suppression has the advantage of increasing the time to lock of enemy targeting sensors, while also reducing incoming damage from almost all weapon systems by confounding enemy firing solutions and proximity detonators.
+
+This device operates in both passive and active modes, providing a small benefit through passive emissions reduction and a dramatically enhanced benefit in active masking mode.",0E-10,5.0000000000,0E-10,1,None,29696.0000,1,1426,10932,None,0
+83662,1155,Zohar's Modified Signature Radius Suppressor Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,None,10932,None,0
+83663,1155,Hakuzosu's Modified Signature Radius Suppressor Blueprint,,0E-10,0.0100000000,0E-10,1,None,296960.0000,1,None,10932,None,0
+83666,605,Corpior Abbot,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,20901,26110
+83667,602,Corpatis Oracle,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,11800000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20901,26109
+83668,603,Corpus Exarch,This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,19500000.0000000000,1150000.0000000000,235.0000000000,1,4,None,0,None,None,20901,27564
+83669,614,Pithior Agitator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,1650000.0000000000,16500.0000000000,235.0000000000,1,1,None,0,None,None,20904,24531
+83670,611,Pithatis Headsman,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10100000.0000000000,101000.0000000000,235.0000000000,1,1,None,0,None,None,20904,26204
+83671,612,Pith Extirpator,This is a fighter for the Guristas. It is protecting the assets of Guristas and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,21000000.0000000000,22000000.0000000000,235.0000000000,1,1,None,0,None,None,20904,27565
+83672,623,Centior Aberration,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high,2112000.0000000000,21120.0000000000,235.0000000000,1,4,None,0,None,None,20902,1237
+83673,620,Centatis Banshee,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,1236
+83674,621,Centus Doom Lord,This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly,10010000.0000000000,100100.0000000000,235.0000000000,1,4,None,0,None,None,20902,2295
+83675,804,Contaminator Alvior,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Moderate,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1226
+83676,801,Terminator Alvatis,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Very high,100000.0000000000,60.0000000000,1200.0000000000,1,None,None,0,None,None,11,1227
+83677,802,Alvus Sovereign,Rogue drones are hi-tech drones that have the ability to manufacture themselves. Rogue drone hives can be found throughout the universe of EVE and are a constant menace to space travelers. Threat level: Deadly,21000000.0000000000,1010000.0000000000,950.0000000000,1,8,None,0,None,None,11,24501
+83679,314,SKINR Sequencer Reward,"A reward for achieving a milestone in the AIR monthly progress.
+
+This crate contains sequencers that can be used when unlimited design elements when turning a design into a ship SKIN in SKINR.",0.1000000000,0.1000000000,0E-10,1,None,None,0,None,26055,None,0
+83680,314,Fermionic Sequencer (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83681,314,Alignment Sequencer (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83684,226,Outgoing Storage Bin,Storage facility for outgoing packages after sorting but prior to re-sorting.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26065
+83685,226,Dispatch Informational Coordinator,"Broadcast receiver and quantum computing unit capable of 60-qubit per second processing, allowing it to pair live cluster-relevant locational data with federal administrative data at 73% accuracy.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,26064
+83686,226,Mechanized Sorting Office,Waterfall flow sorting facility that uses automated mechanical processes to sort federal packages.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,27543
+83687,314,Elders Bone Satin (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83688,314,Synthetic Mocha Matte (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83689,314,Imperial Plum Gloss (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83690,314,Imperial Plum Matte (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83691,314,Strawberry Fedo Gloss (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83692,314,Polar Glaze Satin (Placeholder),,0.1000000000,0.1000000000,0E-10,1,None,None,0,None,21420,None,0
+83709,1194,SKINR Studio Supplies,This crate includes Sequence Binders and potential Design Elements used in the creation of custom SKINs.,0E-10,1.0000000000,0E-10,1,None,None,1,1661,26051,None,0
+83725,4055,Triglavian Spawner - Fortification Deployment Minor Victory (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,1,None,0,None,None,None,10026
+83820,1975,Triglavian Support Pylon Wreck (Non-Interactable),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22133
+83821,1975,Entropic Disintegrator Werpost Wreck (Non-Interactable),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,24562
+83822,1975,Triglavian Bioadaptive Cache Wreck (Non-Interactable),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,22218
+83832,1194,Sequence Binder Welcome Package,A welcome package from Paragon inviting Capsuleers from all over to try out the new SKINR tool with a set of free Sequence Binders used in the Sequencing process. ,1.0000000000,1.0000000000,0E-10,1,None,None,1,1661,26055,None,0
+83842,1975,Non-Interactable Dark and Spiky Asteroid Station,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20187,2898
+83843,186,Sovereignty Hub Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27560
+83844,186,Orbital Skyhook Wreck,,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,20237,27561
+83909,227,[HF] Weather Effect - Electrical - Easy,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83910,227,[HF] Weather Effect - Dark - Easy,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83911,227,[HF] Weather Effect - Gamma - Easy,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83912,227,[HF] Weather Effect - Firestorm - Easy,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83913,227,[HF] Weather Effect - Exotic - Easy,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+83921,4726,Holovisual Violet Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26202,None,0
+83922,4726,Holovisual Violet Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26203,None,0
+83923,4726,Holovisual Violet Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26201,None,0
+84008,4726,Villore Viridescent Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3653,26053,None,0
+84009,4726,Villore Viridescent Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26207,None,0
+84010,4726,Villore Viridescent Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3655,26053,None,0
+84011,4726,Old Man's Sunset Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3653,26053,None,0
+84012,4726,Old Man's Sunset Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26208,None,0
+84013,4726,Old Man's Sunset Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3655,26053,None,0
+84014,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26209,None,0
+84015,4726,Liberty's Wings - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26210,None,0
+84016,4726,United Front - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26211,None,0
+84073,1950,Venture Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2321,None,None,0
+84074,1950,Prospect Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+84075,1950,Endurance Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2320,None,None,0
+84076,1950,Procurer Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+84077,1950,Retriever Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+84078,1950,Covetor Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2319,None,None,0
+84079,1950,Orca Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+84080,1950,Bowhead Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2318,None,None,0
+84081,1950,Primae Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2331,None,None,0
+84082,1950,Noctis Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2328,None,None,0
+84083,1950,Rorqual Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,1969,None,None,0
+84084,1950,Porpoise Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2338,None,None,0
+84085,1950,Skiff Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+84086,1950,Mackinaw Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+84087,1950,Hulk Equinox Era SKIN,"A new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE.
+
+Seize the dream, seize control.
+
+- Communication from the Upwell Consortium marketing team.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+84088,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26215,None,0
+84089,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26216,None,0
+84090,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26217,None,0
+84091,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26218,None,0
+84092,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26219,None,0
+84093,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26220,None,0
+84094,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26221,None,0
+84095,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26222,None,0
+84096,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26223,None,0
+84097,4726,Intaki Emerald Metallic - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,0,3632,26224,None,0
+84099,1950,Zealot War for the Empire SKIN,"And the sefrim answered, My Lord, the land has split against thee, thou must make war upon thine enemies to reclaim what is justly thine.
+
+- Amarr Scripture, Epitoth 15",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+84100,1950,Paladin War for the Empire SKIN,"And the sefrim answered, My Lord, the land has split against thee, thou must make war upon thine enemies to reclaim what is justly thine.
+
+- Amarr Scripture, Epitoth 15",0E-10,0.0100000000,0E-10,1,4,None,1,2024,None,None,0
+84101,1950,Sacrilege War for the Empire SKIN,"And the sefrim answered, My Lord, the land has split against thee, thou must make war upon thine enemies to reclaim what is justly thine.
+
+- Amarr Scripture, Epitoth 15",0E-10,0.0100000000,0E-10,1,4,None,1,2069,None,None,0
+84102,1950,Cerberus War for the State SKIN,"Honor is your most precious possession, and it is paid for in blood.
+
+- Old Caldari proverb",0E-10,0.0100000000,0E-10,1,1,None,1,2070,None,None,0
+84103,1950,Golem War for the State SKIN,"Honor is your most precious possession, and it is paid for in blood.
+
+- Old Caldari proverb",0E-10,0.0100000000,0E-10,1,1,None,1,2025,None,None,0
+84104,1950,Naga War for the State SKIN,"Honor is your most precious possession, and it is paid for in blood.
+
+- Old Caldari proverb",0E-10,0.0100000000,0E-10,1,1,None,1,1957,None,None,0
+84105,1950,Ishtar War for the Federation SKIN,"Our great democracy is a beacon of equality and peace, if we do not fight to protect it who will?
+
+- President Ceres Aguard, address to the Armed Forces following the liberation of Intaki.",0E-10,0.0100000000,0E-10,1,8,None,1,2071,None,None,0
+84106,1950,Kronos War for the Federation SKIN,"Our great democracy is a beacon of equality and peace, if we do not fight to protect it who will?
+
+- President Ceres Aguard, address to the Armed Forces following the liberation of Intaki.",0E-10,0.0100000000,0E-10,1,8,None,1,2026,None,None,0
+84107,1950,Eos War for the Federation SKIN,"Our great democracy is a beacon of equality and peace, if we do not fight to protect it who will?
+
+- President Ceres Aguard, address to the Armed Forces following the liberation of Intaki.",0E-10,0.0100000000,0E-10,1,8,None,1,2106,None,None,0
+84108,1950,Vagabond War for the Republic SKIN,"For them war means conquest, for us it means liberation. How can they hope to win when they fight for greed and we fight for freedom?
+
+- Unknown, Letters from the Great Rebellion",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+84109,1950,Vargur War for the Republic SKIN,"For them war means conquest, for us it means liberation. How can they hope to win when they fight for greed and we fight for freedom?
+
+- Unknown, Letters from the Great Rebellion",0E-10,0.0100000000,0E-10,1,2,None,1,2027,None,None,0
+84110,1950,Muninn War for the Republic SKIN,"For them war means conquest, for us it means liberation. How can they hope to win when they fight for greed and we fight for freedom?
+
+- Unknown, Letters from the Great Rebellion",0E-10,0.0100000000,0E-10,1,2,None,1,2072,None,None,0
+84111,1950,Tornado War for the Republic SKIN,"For them war means conquest, for us it means liberation. How can they hope to win when they fight for greed and we fight for freedom?
+
+- Unknown, Letters from the Great Rebellion",0E-10,0.0100000000,0E-10,1,2,None,1,1959,None,None,0
+84112,1950,Magnate Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,4,None,1,2000,None,None,0
+84113,1950,Prophecy Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,4,None,1,2103,None,None,0
+84114,1950,Imicus Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+84115,1950,Federation Navy Comet Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,8,None,1,2000,None,None,0
+84116,1950,Vexor Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,8,None,1,2063,None,None,0
+84117,1950,Myrmidon Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,8,None,1,2103,None,None,0
+84118,1950,Heron Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,1,None,1,2000,None,None,0
+84119,1950,Worm Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,1,None,1,2031,None,None,0
+84120,1950,Osprey Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,1,None,1,2063,None,None,0
+84121,1950,Osprey Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,1,None,1,1991,None,None,0
+84122,1950,Ferox Navy Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,1,None,1,2103,None,None,0
+84123,1950,Probe Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+84124,1950,Burst Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2005,None,None,0
+84125,1950,Scalpel Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2140,None,None,0
+84126,1950,Republic Fleet Firetail Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2000,None,None,0
+84127,1950,Scimitar Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2080,None,None,0
+84128,1950,Cyclone Fleet Issue Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,2,None,1,2103,None,None,0
+84129,1950,Hulk Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,128,None,1,2012,None,None,0
+84130,1950,Succubus Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+84131,1950,Nightmare Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+84132,1950,Apotheosis Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,16,None,1,2316,None,None,0
+84133,1950,Metamorphosis Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,16,None,1,3549,None,None,0
+84134,1950,Sunesis Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,16,None,1,2314,None,None,0
+84135,1950,Gnosis Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,16,None,1,2312,None,None,0
+84136,1950,Praxis Media Miasma SKIN,"In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion.",0E-10,0.0100000000,0E-10,1,16,None,1,2406,None,None,0
+84163,4726,Ancestral Fireclay Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26233,None,0
+84164,4726,Flowers of Matar Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26234,None,0
+84165,4726,Darkness Forged Ferros Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26235,None,0
+84166,4726,Freedom's Foundation Pattern - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26232,None,0
+84167,4726,True Blue Loyalty Matte - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3653,26244,None,0
+84168,4726,Dark Duty Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26245,None,0
+84169,4726,State Concrete Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26243,None,0
+84170,4726,Silver Honor Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26241,None,0
+84171,4726,Mountain Wind Spirit Pattern - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26240,None,0
+84172,4726,Divine Arch Pattern - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26236,None,0
+84173,4726,Imperial Gold Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. ",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26237,None,0
+84174,4726,Sands of the Chosen Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26238,None,0
+84175,4726,Epitoth Eclipse Gloss - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3655,26239,None,0
+84177,4726,Scientific Panache Satin - Limited,"A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3654,26231,None,0
+84178,4726,Insightful Azure Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26229,None,0
+84179,4726,Citizen Cyan Metallic - Limited,"A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3632,26230,None,0
+84212,4726,Pillars of the Republic Pattern - Limited,"A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
+
+The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.",0E-10,0.1000000000,0E-10,1,None,None,1,3633,26246,None,0
+84217,4734,Paragon Relations,"Basic skill at negotiating lower vendor fees for sales on the Paragon Hub.
+
+Reduces Paragon Hub vendor fee percentage by 1% per level.",0E-10,0.0100000000,0E-10,1,None,20000000.0000,1,3656,33,None,0
+84218,4734,Paragon Partnership,"Intermediate skill at negotiating lower vendor fees for sales on the Paragon Hub.
+
+Reduces Paragon Hub vendor fee percentage by 1% per level.",0E-10,0.0100000000,0E-10,1,None,50000000.0000,0,3656,33,None,0
+84220,4734,Executive Paragon Partnership,"Advanced skill at negotiating lower vendor fees for sales on the Paragon Hub.
+
+Reduces Paragon Hub vendor fee percentage by 1% per level.",0E-10,0.0100000000,0E-10,1,None,75000000.0000,0,3656,33,None,0
+84294,319,Horizon Breach Engine,The Drifters have been barred from wormhole formation inside Zarzakh by some kind of selective hyperdimensional event horizon. This device is attempting to weaken that event horizon by punching a hole in space-time. ,100000.0000000000,100000000.0000000000,0E-10,1,None,None,0,None,None,None,3517
+84329,1975,Non-Interactable Wormhole - DO NOT TRANSLATE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,20211,20956
+84354,227,AoE Scrambler 60k,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84358,952,Phryctorian Generator,A Drifter wormhole generator of a kind not previously encountered. Its exact purpose is unclear.,0E-10,0E-10,0.1000000000,1,None,None,0,None,None,None,3533
+84359,1975,Non-Interactable Sentry Gun - DO NOT TRANSLATE,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,3533
+84398,1964,Decayed Large EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24129,None,0
+84399,1964,Decayed Large Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24129,None,0
+84400,1964,Decayed Medium EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24129,None,0
+84401,1964,Decayed Medium Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24129,None,0
+84402,1964,Decayed Medium Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24129,None,0
+84403,1964,Decayed Medium Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24129,None,0
+84404,1964,Decayed Small EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24129,None,0
+84405,1964,Decayed Small Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24129,None,0
+84406,1964,Decayed Small Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24129,None,0
+84407,1964,Decayed Small Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24129,None,0
+84408,1964,Decayed Large Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24129,None,0
+84409,1964,Decayed Large Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24129,None,0
+84410,1964,Gravid Small EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24131,None,0
+84411,1964,Gravid Small Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24131,None,0
+84412,1964,Gravid Small Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24131,None,0
+84413,1964,Gravid Small Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24131,None,0
+84414,1964,Gravid Large Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24131,None,0
+84415,1964,Gravid Large Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24131,None,0
+84416,1964,Gravid Large EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24131,None,0
+84417,1964,Gravid Large Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24131,None,0
+84418,1964,Gravid Medium EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24131,None,0
+84419,1964,Gravid Medium Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24131,None,0
+84420,1964,Gravid Medium Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24131,None,0
+84421,1964,Gravid Medium Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24131,None,0
+84422,1964,Unstable Large EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24133,None,0
+84423,1964,Unstable Large Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. ",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24133,None,0
+84424,1964,Unstable Medium EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24133,None,0
+84425,1964,Unstable Medium Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24133,None,0
+84426,1964,Unstable Medium Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24133,None,0
+84427,1964,Unstable Medium Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3669,24133,None,0
+84428,1964,Unstable Small EMP Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24133,None,0
+84429,1964,Unstable Small Plasma Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. ",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24133,None,0
+84430,1964,Unstable Small Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24133,None,0
+84431,1964,Unstable Small Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3668,24133,None,0
+84432,1964,Unstable Large Graviton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24133,None,0
+84433,1964,Unstable Large Proton Smartbomb Mutaplasmid,"This bioadaptive mutaplasmid tool is designed to interface with and alter devices that can radiate omnidirectional pulses. As such this mutaplasmid could be used to mutate the performance characteristics of smartbomb modules.
+
+Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.
+
+The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.",1.0000000000,1.0000000000,0E-10,1,None,1000.0000,1,3670,24133,None,0
+84434,72,Large Abyssal EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,None,112,None,2032
+84435,72,Large Abyssal Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes Thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,None,112,None,2035
+84436,72,Large Abyssal Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,None,112,None,2033
+84437,72,Large Abyssal Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Explosive damage to surrounding vessels,100.0000000000,50.0000000000,0E-10,1,None,None,1,None,112,None,2034
+84438,72,Medium Abyssal EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,112,None,2032
+84439,72,Medium Abyssal Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes Thermal damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,112,None,2035
+84440,72,Medium Abyssal Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Kinetic damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,112,None,2033
+84441,72,Medium Abyssal Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Explosive damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,None,112,None,2034
+84442,72,Small Abyssal EMP Smartbomb,Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,112,None,2032
+84443,72,Small Abyssal Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes Thermal damage to surrounding vessels.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,112,None,2035
+84444,72,Small Abyssal Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Kinetic damage to surrounding vessels.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,112,None,2033
+84445,72,Small Abyssal Proton Smartbomb,Radiates an omnidirectional pulse from the ship that causes Explosive damage to surrounding vessels.,100.0000000000,5.0000000000,0E-10,1,None,None,1,None,112,None,2034
+84457,227,AoE Tractor Beam Repeating Blocker 300k,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84467,186,Faulty Triglavian Cache Wreck,The wreck of a Faulty Triglavian Cache. ,10000.0000000000,25000.0000000000,25000.0000000000,1,None,None,0,None,None,None,22218
+84468,1568,Corrupted Candiru,"A Candiru drone equivalent to a frigate class ship. Its primary objective seems to be destruction.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,11,1219
+84469,1568,Alienator Synanceia,"A Synanceia drone equivalent to a frigate class ship. Its primary objective seems to be containment.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,11,1224
+84470,1568,Alienator Pterois,"A Pterois drone equivalent to an assault frigate class ship. Its primary objective seems to be containment.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,11,1230
+84471,1568,Machinist Cubozoa,"A Cubozoa drone equivalent to a frigate class ship. Its primary objective seems to be armor maintenance.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,11,1225
+84472,1568,Alienator Barracuda,"A Barracuda drone equivalent to a destroyer class ship. Its primary objective seems to be containment.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,11,1226
+84473,1664,Corrupted Muraenidae ,"A Muraenidae drone equivalent to a destroyer class ship. Its primary objective seems to be destruction.
+
+Twisted by the deepest depths of the abyss, the unfathomable intelligence of this Rogue Drone is beyond human understanding.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,11,21818
+84474,1194,Azdaja Statuette,A small statue in the shape of a dragon made from common materials. ,0.1000000000,0.1000000000,0E-10,1,None,None,1,None,3445,None,0
+84475,1194,Frozen Ryba,"You caught a fish!
+
+It has been frozen for an indeterminable period of time and its structure warped by the abyssal environment in ways that are difficult to determine, so it has no neutritional or monetary value. ",0.1000000000,0.1000000000,0E-10,1,None,None,1,None,10155,None,0
+84495,72,'Blasting' Large Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2033
+84496,72,'Scalding' Large Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,50.0000000000,0E-10,1,None,None,1,381,112,None,2035
+84497,72,'Booming' Medium Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2033
+84498,72,'Boiling' Medium Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2035
+84499,72,'Roaring' Small Graviton Smartbomb,Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2033
+84500,72,'Seething' Small Plasma Smartbomb,Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.,10.0000000000,5.0000000000,0E-10,1,None,None,1,382,112,None,2035
+84501,152,'Blasting' Large Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84502,152,'Scalding' Large Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84503,152,'Booming' Medium Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84504,152,'Boiling' Medium Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84505,152,'Roaring' Small Graviton Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84506,152,'Seething' Small Plasma Smartbomb Blueprint,,0E-10,0.0100000000,0E-10,1,None,None,1,None,112,None,0
+84507,314,Spectral Emission Slice γ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84519,1194,Tau Decay Resonance,A signal beacon containing wormhole resonance frequencies that correspond to the rate of decay of Tau leptons.,0.1000000000,0.1000000000,0E-10,1,None,None,1,1661,2038,None,0
+84520,1194,Electron Spin Resonance,A signal beacon containing wormhole resonance frequencies that correspond to the rotational momentum of electrons.,0.1000000000,0.1000000000,0E-10,1,None,None,1,1661,2038,None,0
+84521,1194,Muon Cosmic Resonance,A signal beacon containing wormhole resonance frequencies that correspond to the cosmic radiation thresholds for atmospheric muon formation.,0.1000000000,0.1000000000,0E-10,1,None,None,1,1661,2038,None,0
+84524,227,Horizon Siege Point - EW Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84525,227,Horizon Siege Point - MW Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84526,227,Horizon Siege Point - HW Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84527,227,Horizon Siege Point - FW Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84528,227,Horizon Siege Point - EB Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84529,227,Horizon Siege Point - MB Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84530,227,Horizon Siege Point - HB Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84531,227,Horizon Siege Point - FB Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84532,227,Horizon Siege Point - GB Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84547,1665,Allecto Tyrannos,"A Drifter cruiser helmed by a pilot willing to destroy anything in her path, Allecto Tyrannos of the Vigilant Tyrannos.
+
+This extremely aggressive pilot has fitted her vessel with a powerful smartbomb. ",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20207,22006
+84548,1665,Megaera Tyrannos,"A Drifter cruiser piloted by Megaera Tyrannos, ruthless agent of the Vigilant Tyrannos.
+
+The pilot's attack patterns seem almost spiteful as they make liberal use of the nosferatu fitted to their vessel.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20207,22006
+84549,1665,Tisiphone Tyrannos,"A Drifter cruiser commanded by Tisiphone Tyrannos, one of the Vigilant Tyrannos' most cunning pilots.
+
+Her vessel has powerful target painting capabilities she will use to hunt her targets down.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20207,22006
+84550,1665,Drifter Siege Cruiser,"A Drifter cruiser. It was waiting hanging back, likely waiting to attack Zarzakh once the event horizon was breached, but it has been signaled to arrive early in order to defend the engine.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,20207,22006
+84551,1667,Tyrannos Strategos,"A Drifter battleship piloted by Tyrannos Strageos, leader of the Vigilant Tyrannos.
+
+None can escape her, and she is without mercy.",13000000.0000000000,118000.0000000000,933.0000000000,1,4,None,0,None,None,20207,21049
+84619,1568,Enervating Doru,"A Doru sleeper, equivalent to a frigate class ship. It demonstrates neutralizer capabilities.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",1064000.0000000000,28100.0000000000,235.0000000000,1,4,None,0,None,None,12,3528
+84620,1568,Enervating Sarrisae,"A Sarrisae sleeper, equivalent to an assault frigate class ship. It demonstrates neutralizer capabilities.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",1190000.0000000000,28100.0000000000,135.0000000000,1,4,None,0,None,None,12,3528
+84631,1568,Soothing Aspis,"An Aspis sleeper, equivalent to a frigate class ship. It demonstrates the ability to repair the armor of its allies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",1630000.0000000000,28700.0000000000,235.0000000000,1,4,None,0,None,None,12,3560
+84632,1568,Stirring Doru,"A Doru sleeper, equivalent to a frigate class ship. It is focused on the destruction of any non-friendlies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",1190000.0000000000,28600.0000000000,135.0000000000,1,4,None,0,None,None,12,3528
+84633,1664,Enervating Xiphos,"A Xiphos sleeper, equivalent to a destroyer class ship. It demonstrates neutralizer capabilities.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",1700000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,12,3527
+84634,1664,Stirring Xiphos,"A Xiphos sleeper, equivalent to a frigate class ship. It is focused on the destruction of any non-friendlies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",2860000.0000000000,28600.0000000000,235.0000000000,1,4,None,0,None,None,12,3527
+84635,1665,Risen Akontia,"An Akontia sleeper, equivalent to a cruiser class ship. It is focused on the destruction of any non-friendlies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",13000000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,3536
+84636,1665,Soothing Linothorax,"A Linothorax sleeper, equivalent to a cruiser class ship. It demonstrates the ability to repair the armor of its allies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",12870000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,20978
+84637,1665,Enervating Akontia,"An Akontia sleeper, equivalent to a cruiser class ship. It demonstrates neutralizer capabilities.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",11200000.0000000000,118000.0000000000,235.0000000000,1,4,None,0,None,None,12,3536
+84638,1667,Watchful Labrys,"A Labrys sleeper, equivalent to a battleship class ship. It is focused on the destruction of any non-friendlies.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,12,3516
+84639,1667,Enervating Kopis,"A Kopis sleeper, equivalent to a battleship class ship. It demonstrates neutralizer capabilities.
+
+Once the ancient robotic protector of a lost people, its guardian protocols have been overwritten with siege warfare parameters.",63000000.0000000000,495000.0000000000,933.0000000000,1,None,112500000.0000,0,None,None,12,3559
+84647,314,Spectral Emission Slice θ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84648,314,Spectral Emission Slice δ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84649,314,Spectral Emission Slice ε,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84650,314,Spectral Emission Slice ζ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84651,314,Spectral Emission Slice η,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26257,None,0
+84652,314,Spectral Emission Slice λ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84653,314,Spectral Emission Slice π,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84654,314,Spectral Emission Slice τ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84655,314,Spectral Emission Slice φ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84656,314,Spectral Emission Slice μ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84657,314,Spectral Emission Slice ξ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26255,None,0
+84658,314,Spectral Emission Slice Σ,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26256,None,0
+84659,314,Spectral Emission Slice Ω,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26256,None,0
+84660,314,Spectral Emission Slice α,"This data slice emits faint blackbody radiation. A part of a whole, either split due to damage or willful subterfuge, curious capsuleers may glean more information by overlaying multiple fragments.
+
+With the right approach, something may just click.",1.0000000000,0.1000000000,0E-10,1,None,None,0,None,26256,None,0
+84673,1950,Providence Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,4,None,1,1984,None,None,0
+84674,1950,Ark Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,4,None,1,2095,None,None,0
+84675,1950,Bestower Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,4,None,1,2007,None,None,0
+84676,1950,Impel Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,4,None,1,2088,None,None,0
+84677,1950,Charon Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,1,None,1,1985,None,None,0
+84678,1950,Rhea Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,1,None,1,2096,None,None,0
+84679,1950,Tayra Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,1,None,1,2008,None,None,0
+84680,1950,Bustard Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,1,None,1,2089,None,None,0
+84681,1950,Obelisk Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,8,None,1,1986,None,None,0
+84682,1950,Anshar Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,8,None,1,2097,None,None,0
+84683,1950,Epithal Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,8,None,1,2009,None,None,0
+84684,1950,Occator Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,8,None,1,2090,None,None,0
+84685,1950,Fenrir Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,2,None,1,1987,None,None,0
+84686,1950,Nomad Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,2,None,1,2098,None,None,0
+84687,1950,Mammoth Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,2,None,1,2010,None,None,0
+84688,1950,Mastodon Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,2,None,1,2091,None,None,0
+84689,1950,Squall Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,168,None,1,3672,None,None,0
+84690,1950,Torrent Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,168,None,1,3673,None,None,0
+84691,1950,Deluge Mabebu Exchange SKIN,"Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking.
+- Unknown day trader.",0E-10,0.0100000000,0E-10,1,168,None,1,3673,None,None,0
+84740,72,Allecto's Modified Medium Multispectrum Smartbomb,Radiates an omnidirectional pulse from the ship that causes damage of all types to surrounding vessels.,100.0000000000,10.0000000000,0E-10,1,None,None,1,383,112,None,2032
+84741,68,Megaera's Modified Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+84742,379,Tisiphone's Modified Target Painter,"A targeting subsystem that projects an electronic ""Tag"" on the target thus making it easier to target and hit.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",0E-10,5.0000000000,0E-10,1,None,None,1,757,2983,None,0
+84743,1672,Strategos' Modified Heavy Stasis Grappler,"Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
+This slowing effect is strongest at very close ranges, and diminishes as range increases.
+Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.",0E-10,50.0000000000,0E-10,1,None,None,1,2154,21581,None,0
+84812,227,Horizon Siege Point - Roaming Spawner (DO NOT TRANSLATE),,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+84926,4796,Ramaku Basta,"Threat level: Deadly
+
+If you ask Basta what he does, he will tell you he is an artist. If you ask to see some of his art, get ready to witness a killing spree. While critics may find the medium in which Basta prefers to work horrifying, none would question the grace and power of his performances.",950000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20900,338
+84927,186,Angel Officer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+84928,186,Angel Officer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+84929,186,Blood Officer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+84930,186,Blood Officer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+84931,186,Guristas Officer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+84932,186,Guristas Officer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+84933,186,Sansha Officer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+84934,186,Sansha Officer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+84935,186,Serpentis Officer Frigate Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3117
+84936,186,Serpentis Officer Cruiser Wreck,The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it.,10000.0000000000,27500.0000000000,27500.0000000000,1,None,None,0,None,None,None,3116
+84937,1950,Bhaalgorn Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,1963,None,None,0
+84938,1950,Cruor Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2031,None,None,0
+84939,1950,Ashimmu Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2030,None,None,0
+84940,1950,Revelation Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,1980,None,None,0
+84941,1950,Deacon Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2137,None,None,0
+84942,1950,Legion Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2371,None,None,0
+84943,1950,Purifier Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2051,None,None,0
+84944,1950,Augoror Navy Issue Sanguinary Savant SKIN,"Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.
+
+The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.",0E-10,0.0100000000,0E-10,1,4,None,1,2063,None,None,0
+84945,4798,Makra Ozman,"Threat level: Deadly
+
+One of the Blood Raiders finest hunters, his cunning is unmatched. His fellow Raiders like to say that he can smell a drop of clone blood lightyears away.",950000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20901,2632
+84946,4800,Panola Paatama,"Threat level: Deadly
+
+A friendly exterior hides the heart of a cutthroat veteran. Paatama earned her rise through the ranks by demonstrating a willingness to commit extreme acts of violence in the name of the Guristas.",950000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20904,1831
+84947,4802,Usaras Koirola,"Threat level: Deadly
+
+Born a True Citizen, Koirola is not compelled to operate as a pilot, she chooses to do so. While some within the upper echelons of the Sansha do not approve of her actions they cannot deny her effectiveness inside the cockpit.",950000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20902,1237
+84948,4804,Asine Hitama,"Threat level: Deadly
+
+Despite her sharp-mind, Hitama’s violent appetites saw her driven from more legitimate security work into the arms of Serpentis. There she found an environment that not only accepted her impulses, but encouraged them.",950000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20903,20301
+84950,4795,Sila Aajai,"Threat level: Deadly
+
+Responsible for overseeing many of the Cartel’s protection rackets, Aajai pairs a warm demeanor with a decisive ruthlessness. Tales of the creativite punishments he deals out to those who fail to make their payments have advanced the Cartel’s notoriety and fostered an air of fear that has helped dwindle the numbers of those who would dare resist their influence.",9047000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20900,337
+84951,4803,Gara Minsk,"Threat level: Deadly
+
+A quiet and humble individual, many underestimate Minsk. They are often shocked to learn that the old man is one of Serpentis' top killers, having spent decades steadily racking up a kill count that rivals even the best of their Guardian Angel contractors.",9047000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20903,1815
+84952,4797,Ryhad Sethrim,"Threat level: Deadly
+
+Known as the “Voice of the Heart”, Sethrim is believed to be a prophet by some of her fellow Sani Sabik. Whether the voice she hears during seizures does indeed belong to their Lord or is merely a hallucination, the zealous ferver it grants her in battle is unquestionable.",9047000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20901,2636
+84953,4799,Hanaruwa Oittenen,"Threat level: Deadly
+
+A young but extremely capable pilot, Oittenen does not play well with others. Too talented to dismiss, her superiors are constantly frustrated by her insubordination and what they see as squandered talent. None however would fail to recognise her prowess in the pilot’s chair.",9047000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20904,1824
+84954,4801,Nija Zufa,"Threat level: Deadly
+
+Whatever Zufa’s life may have been before he came under the control of the Sansha has been lost to time. A vast array of internal implants have replaced any semblance of the man that was once there, leaving only a precise military efficiency and a reflexive kill response.",9047000.0000000000,19000000.0000000000,130.0000000000,1,2,None,0,None,None,20902,1236
+84959,339,Makra's Modified Micro Auxiliary Power Core,Supplements the main Power core providing more power.,0E-10,20.0000000000,0E-10,1,None,None,1,660,2105,None,0
+84961,60,Asine's Modified Assault Damage Control,"Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
+
+Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.
+
+Only one Damage Control can be fit at a given time.
+
+Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.",5000.0000000000,5.0000000000,0E-10,1,None,None,1,615,21860,None,0
+84962,46,Asine's Modified 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+84963,46,Ramaku's Modified 5MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,10.0000000000,0E-10,1,4,31636.0000,1,131,10149,None,0
+84964,46,Sila's Modified 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+84965,46,Gara's Modified 50MN Microwarpdrive,"Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
+
+Penalty: Max capacitor reduced.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,158188.0000,1,131,10149,None,0
+84966,46,Asine's Modified 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+84967,46,Ramaku's Modified 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+84968,46,Gara's Modified 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+84969,46,Sila's Modified 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+84970,62,Asine's Modified Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+84971,62,Makra's Modified Small Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,5.0000000000,0E-10,1,None,None,1,1049,80,None,0
+84972,62,Gara's Modified Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+84973,62,Ryhad's Modified Medium Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the ship.,500.0000000000,10.0000000000,0E-10,1,None,None,1,1050,80,None,0
+84985,325,Asine's Modified Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+84986,325,Makra's Modified Small Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,5.0000000000,0E-10,1,None,4996.0000,1,1059,21426,None,0
+84987,325,Gara's Modified Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+84988,325,Ryhad's Modified Medium Remote Armor Repairer,This module uses nano-assemblers to repair damage done to the armor of the Target ship.,20.0000000000,10.0000000000,0E-10,1,None,12470.0000,1,1058,21426,None,0
+84989,68,Makra's Modified Small Energy Nosferatu,"Drains energy from the target ship and adds it to your own.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.",1000.0000000000,5.0000000000,0E-10,1,None,None,1,692,1029,None,0
+84991,71,Makra's Modified Small Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,689,1283,None,0
+84992,71,Ryhad's Modified Medium Energy Neutralizer,Neutralizes a portion of the energy in the target ship's capacitor.,2000.0000000000,5.0000000000,0E-10,1,None,None,1,690,1283,None,0
+84993,68,Ryhad's Modified Medium Energy Nosferatu,"Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
+
+Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. ",1000.0000000000,5.0000000000,0E-10,1,None,None,1,693,1029,None,0
+84994,41,Panola's Modified Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+84995,41,Ramaku's Modified Small Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,5.0000000000,0E-10,1,None,4996.0000,1,603,86,None,0
+84996,41,Hanaruwa's Modified Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+84997,41,Sila's Modified Medium Remote Shield Booster,"Transfers shield power over to the target ship, aiding in its defense.",0E-10,10.0000000000,0E-10,1,None,12470.0000,1,602,86,None,0
+84998,40,Ramaku's Modified Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+84999,40,Panola's Modified Small Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,5.0000000000,0E-10,1,None,None,1,609,84,None,0
+85000,40,Sila's Modified Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+85001,40,Hanaruwa's Modified Medium Shield Booster,Expends energy to provide a quick boost in shield strength.,0E-10,10.0000000000,0E-10,1,None,None,1,610,84,None,0
+85002,201,Panola's Modified Ladar ECM,Analyzes incoming targeting signals and attempts to counter them by emitting an out-of-phase signal back. Great against Ladar targeting systems such as those found on Minmatar and Angel Cartel ships.,0E-10,5.0000000000,0E-10,1,None,20000.0000,1,716,3228,None,0
+85003,201,Panola's Modified Radar ECM,"Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.",0E-10,5.0000000000,0E-10,1,None,192450.0000,1,718,3229,None,0
+85004,201,Panola's Modified Magnetometric ECM,"Projects a low intensity field of ionized particles to disrupt the effectiveness of enemy sensors. Very effective against the Magnetometric-based sensors used by Gallente, Serpentis, ORE and SoE ships.",0E-10,5.0000000000,0E-10,1,None,194778.0000,1,715,3227,None,0
+85005,201,Panola's Modified Gravimetric ECM,"Projects random bursts of gravitons that disrupt accurate targeting. As expected this system works best against Gravimetric targeting systems such as those found on Caldari, Guristas and Mordu's Legion ships.",0E-10,5.0000000000,0E-10,1,None,184600.0000,1,717,3226,None,0
+85006,514,Dread Guristas Signal Distortion Amplifier,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.",1.0000000000,5.0000000000,0E-10,1,None,None,1,967,1046,None,0
+85007,514,Hanaruwa's Modified Signal Distortion Amplifier,"Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.
+
+Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. ( copy )",1.0000000000,5.0000000000,0E-10,1,None,None,1,967,1046,None,0
+85008,74,Asine's Modified Light Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",500.0000000000,5.0000000000,0.2000000000,1,None,148538.0000,1,561,376,None,11238
+85009,74,Gara's Modified Navy Heavy Neutron Blaster,"Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
+
+Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.",1000.0000000000,10.0000000000,1.0000000000,1,4,59676.0000,1,562,371,None,11232
+85010,55,Ramaku's Modified 200mm AutoCannon,"The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",500.0000000000,5.0000000000,0.3000000000,1,None,109744.0000,1,574,387,None,11306
+85011,55,Sila's Modified 425mm Autocannon,"The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.
+
+Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.",8.0000000000,10.0000000000,1.5000000000,1,2,44740.0000,1,575,386,None,11300
+85012,53,Makra's Modified Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,11218
+85013,53,Usaras' Modified Small Focused Pulse Laser,"A high-powered pulse laser. Good for short to medium range encounters.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",500.0000000000,5.0000000000,1.0000000000,1,4,None,1,570,350,None,21590
+85014,53,Ryhad's Modified Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,11212
+85015,53,Nija's Modified Heavy Pulse Laser,"A heavy laser designed for short to medium range engagements. Delivers powerful damage.
+
+Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.",1000.0000000000,10.0000000000,1.0000000000,1,4,None,1,572,356,None,21571
+85021,507,Panola's Modified Rocket Launcher,A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system. ,0E-10,5.0000000000,0.2813000000,1,None,3000.0000,1,639,1345,None,21741
+85023,771,Hanaruwa's Modified Heavy Assault Missile Launcher,"A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.",0E-10,10.0000000000,1.1250000000,1,None,34096.0000,1,974,3241,None,21703
+85025,46,Usaras' Modified 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+85026,46,Nija's Modified 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,25.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+85027,76,Usaras' Modified Small Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,5.0000000000,12.0000000000,1,None,11250.0000,1,699,1031,None,0
+85028,76,Nija's Modified Medium Capacitor Booster,Provides a quick injection of power into the capacitor.,0E-10,10.0000000000,32.0000000000,1,None,28124.0000,1,700,1031,None,0
+85031,46,True Sansha 1MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Frigates and Destroyers.",0E-10,5.0000000000,0E-10,1,4,6450.0000,1,542,96,None,0
+85032,46,True Sansha 10MN Afterburner,"Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
+
+Note: Usually fit on Cruisers and Battlecruisers.",0E-10,5.0000000000,0E-10,1,4,32256.0000,1,542,96,None,0
+85033,67,Usaras' Modified Small Remote Capacitor Transmitter,Transfers capacitor energy to another ship. ,1000.0000000000,5.0000000000,0E-10,1,None,30000.0000,1,695,1035,None,0
+85034,67,Nija's Modified Medium Remote Capacitor Transmitter,Transfers capacitor energy to another ship.,1000.0000000000,10.0000000000,0E-10,1,None,30000.0000,1,696,1035,None,0
+85035,899,Nija's Modified Warp Disruption Field Generator,"The field generator projects a warp disruption sphere centered upon the ship for its entire duration. The field prevents any warping or jump drive activation within its area of effect.
+
+The generator has several effects upon the parent ship whilst active. It increases its signature radius and also prevents any friendly remote effects from being rendered to the parent ship.
+
+This module's effect can be modified with scripts. When scripted it prevents capital class ships from using stargates (excluding Jump Freighters, Freighters and the Orca).
+
+Note: Can only be fitted to the Heavy Interdiction Cruisers.",0E-10,50.0000000000,1.0000000000,1,None,3964874.0000,1,1085,21489,None,20396
+85057,186,Horizon Breach Engine Wreck,,100000.0000000000,27500.0000000000,50000.0000000000,1,None,None,0,None,None,None,21134
+85067,227,[HF] Weather Effect - Electrical - Medium,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85068,227,[HF] Weather Effect - Electrical - Hard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85069,227,[HF] Weather Effect - Dark - Medium,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85070,227,[HF] Weather Effect - Dark - Hard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85071,227,[HF] Weather Effect - Gamma - Hard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85072,227,[HF] Weather Effect - Gamma - Medium,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85073,227,[HF] Weather Effect - Firestorm - Medium,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85074,227,[HF] Weather Effect - Firestorm - Hard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85075,227,[HF] Weather Effect - Exotic - Medium,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+85076,227,[HF] Weather Effect - Exotic - Hard,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,10026
+350916,350858,Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+351063,350858,Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+351071,351064,Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+351252,351210,Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+351253,351210,Methana,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+351278,351210,Gunnlogi C-I,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,4,97500.0000,0,None,None,None,0
+351296,350858,Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+351297,350858,20GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,6300.0000,0,None,None,None,0
+351310,350858,ST-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,6300.0000,0,None,None,None,0
+351311,350858,ST-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+351317,350858,80GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+351320,350858,Passenger Position,This is used for passenger positions. Please do not unpublish or delete this.,0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+351321,351210,Colima,"Conceived as the “ultimate urban pacifier”, in practice the Medium Attack Vehicle is that and more – having inherited the strengths of its forebears, and few of their weaknesses. Its anti-personnel weaponry make it the perfect tool for flushing out insurgents, while the ample armor it carries means that it can withstand multiple direct hits and still keep coming. Though somewhat less effective on an open battlefield, its success rate in urban environments has earned the MAV almost legendary status among the troops it serves.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+351332,350858,80GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,105240.0000,0,None,None,None,0
+351336,350858,80GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+351337,350858,20GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,6300.0000,0,None,None,None,0
+351352,351210,Bolas,"Utilizing cloaking technology to conceal their approach, RDVs are unmanned vehicles designed to ferry supplies to almost any location on the battlefield. The sky above any battlefield teems with these unseen harbingers. Death on the battlefield may be no more than an instant away, but thanks to the RDVs so too are reinforcements!",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+351354,351210,Myron,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+351355,351210,Grimsnes,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+351610,351121,Basic Afterburner,"Once activated, this module provides a temporary speed boost to aerial vehicles.
+
+NOTE: Only one afterburner can be fitted at a time.
+Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4500.0000,0,None,None,None,0
+351611,351121,Enhanced Afterburner,"Once activated, this module provides a temporary speed boost to aerial vehicles.
+
+NOTE: Only one afterburner can be fitted at a time.
+Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12060.0000,0,None,None,None,0
+351614,351121,Basic 120mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,9000.0000,0,None,None,None,0
+351615,351121,Basic 60mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,5250.0000,0,None,None,None,0
+351620,351121,Nanofiber Structure I,"Increases vehicle speed at the cost of reduced armor strength. Top speed +10%, Armor HP -10%.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+351630,351121,Basic Overdrive Unit,"This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,8000.0000,0,None,None,None,0
+351631,351121,Enhanced Overdrive Unit,"This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,8050.0000,0,None,None,None,0
+351632,351121,Complex Overdrive Unit,"This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,9000.0000,0,None,None,None,0
+351633,351121,Overdrive,"This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+351669,351121,Basic Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+351670,351121,Enhanced Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+351671,351121,Complex Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+351673,351121,Basic Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+351674,351121,Enhanced Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+351675,351121,Complex Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,5595.0000,0,None,None,None,0
+351679,351121,Basic Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+351680,351121,Enhanced Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+351681,351121,Complex Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5595.0000,0,None,None,None,0
+351684,351121,Basic Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+351686,351121,Basic Cardiac Stimulant,"Increases maximum stamina of the user.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,2600.0000,0,None,None,None,0
+351687,351121,Enhanced Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+351688,351121,Complex Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+351689,351121,Enhanced Cardiac Stimulant,"Increases maximum stamina of the user.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,5440.0000,0,None,None,None,0
+351690,351121,Complex Cardiac Stimulant,"Increases maximum stamina of the user.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,7920.0000,0,None,None,None,0
+351696,351121,Basic CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+351697,351121,Enhanced CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+351698,351121,Complex CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5265.0000,0,None,None,None,0
+351699,351121,Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+351700,351121,Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+351701,351121,Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,5265.0000,0,None,None,None,0
+351706,350858,Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,450.0000,0,None,None,None,0
+351709,350858,AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,750.0000,0,None,None,None,0
+351732,351121,'Goliath' Basic Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+351824,351210,Madrugar G-I,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,4,97500.0000,0,None,None,None,0
+351855,350858,Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+351858,351844,Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,1125.0000,0,None,None,None,0
+351865,351121,Basic Heavy Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,9000.0000,0,None,None,None,0
+351905,351121,Basic Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+351906,351121,Enhanced Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+351907,351121,Complex Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,4275.0000,0,None,None,None,0
+351908,351121,Basic Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+351909,351121,Enhanced Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+351910,351121,Complex Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5925.0000,0,None,None,None,0
+351915,351844,Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+351916,351844,Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+352017,351121,'Scalar' Basic CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+352018,351121,'Azimuth' Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+352019,351121,'Monolith' Basic Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+352020,351121,'Kinesis' Basic Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+352021,351121,'Synapse' Basic Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+352022,351121,'Icarus' Basic Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+352032,351121,Basic Light Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,5250.0000,0,None,None,None,0
+352034,351121,Basic Light Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,5250.0000,0,None,None,None,0
+352035,351121,Basic Heavy Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,9000.0000,0,None,None,None,0
+352041,351121,'Helix' Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+352042,351121,'Dimension' Enhanced CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+352043,351121,'Vector' Complex CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+352045,351121,'Polaris' Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+352046,351121,'Menhir' Enhanced Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+352047,351121,'Obelisk' Complex Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+352048,351121,'Samson' Enhanced Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+352049,351121,'Hercules' Complex Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+352050,351121,'Mercury' Enhanced Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+352051,351121,'Spark' Enhanced Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+352052,351121,'Impulse' Enhanced Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+352057,351121,Heavy Shield Transporter I,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,32000.0000,0,None,None,None,0
+352067,351121,Basic CPU Upgrade Unit,"Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352068,351121,Enhanced CPU Upgrade Unit,"Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+352069,351121,Complex CPU Upgrade Unit,"Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+352070,351121,Quantum CPU Enhancer,"Increases a vehicle's overall CPU output, enabling it to equip more CPU intensive modules. Increases CPU output by 13%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+352071,351121,Basic Powergrid Upgrade,"Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352072,351121,Enhanced Powergrid Upgrade,"Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+352073,351121,Complex Powergrid Upgrade,"Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+352074,351121,Type-G Powergrid Expansion System,"Increases a vehicle's overall powergrid output by 14%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+352076,351121,Vehicle PDS I,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 5%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352077,351121,Beta Power Diagnostic System,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 4%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,8680.0000,0,None,None,None,0
+352078,351121,Local Power Diagnostic System,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 7%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,12560.0000,0,None,None,None,0
+352079,351121,Type-G Power Diagnostic System,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 6%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+352083,351121,Systemic Field Stabilizer I,"Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 3% bonus to hybrid turret damage, and a 2% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25000.0000,0,None,None,None,0
+352089,351121,Basic Light Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,5250.0000,0,None,None,None,0
+352101,351121,Light Remote Armor Repair Unit I,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+352108,351121,[DEV] High Vehicle PG/CPU,Set PG and CPU to high values,0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+352221,351121,Energized Plating I,"Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352263,350858,Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+352274,351121,[DEV] High Infantry PG/CPU,Set PG and CPU to high values,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+352277,351121,Basic Armor Hardener,"Once activated, this module temporarily reduces the damage done to armor.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352279,351121,Basic Auto-Detonator,At the moment of death this unit triggers a small explosive powerful enough to kill any infantry unit nearby.,0E-10,0.0100000000,0E-10,1,None,3400.0000,0,None,None,None,0
+352293,351121,Basic Shield Hardener,"Once activated, this module temporarily reduces the damage done to shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352304,350858,Militia 20GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+352305,350858,Militia 80GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,14670.0000,0,None,None,None,0
+352313,350858,Militia 80GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,14670.0000,0,None,None,None,0
+352314,350858,Militia 20GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+352415,351064,Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352472,350858,'Paradox' Graded Particle Cannon (S),The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352493,351844,'Dawnpyre' R-9 Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+352499,350858,Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+352508,350858,Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,600.0000,0,None,None,None,0
+352522,350858,Miasma Grenade,"The Miasma grenade creates an impenetrable shroud that distorts suit optics and obscures sight.
+
+NOTE: This is a test grenade.",0E-10,0.0100000000,0E-10,1,None,1400.0000,0,None,None,None,0
+352526,350858,'Husk' Phase-synched Railgun (L),The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+352536,351121,Basic Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,750.0000,0,None,None,None,0
+352537,351121,Complex Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,3285.0000,0,None,None,None,0
+352538,351121,Enhanced Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+352550,351121,Basic Scanner,"Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+352556,350858,Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+352587,351064,Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352588,351064,Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352591,351064,Frontline - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,610.0000,0,None,None,None,0
+352592,351064,Militia Amarr Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+352593,351064,Militia Minmatar Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+352594,351064,Pilot G-I,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+352595,351064,Militia Pilot Dropsuit,Pilot armor developed by Gallente scientists.,0E-10,0.0100000000,0E-10,1,None,6080.0000,0,None,None,None,0
+352596,351064,Militia Gallente Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+352597,351064,[DEV] Amarr Crusader Dropsuit,Crusader armor developed by Amarrian scientists.,0E-10,0.0100000000,0E-10,1,None,12800.0000,0,None,None,None,0
+352598,351064,[DEV] Amarr Crusader Dropsuit,Crusader armor developed by Amarrian scientists.,0E-10,0.0100000000,0E-10,1,None,1105.0000,0,None,None,None,0
+352602,350858,Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+352604,351121,Basic Mobile CRU,This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.,0E-10,0.0100000000,0E-10,1,None,6750.0000,0,None,None,None,0
+352687,351121,Basic Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,780.0000,0,None,None,None,0
+352887,351648,Corporations,"Basic corporation operation.
+
++10 corporation members allowed per level.",0E-10,0.0100000000,0E-10,1,None,20000.0000,0,None,None,None,0
+352888,351648,Megacorp Control,"Advanced corporation operation.
+
++50 members per level.",0E-10,0.0100000000,0E-10,1,None,400000.0000,0,None,None,None,0
+352890,351648,Transstellar Empire Control,"Advanced corporation operation.
+
++200 corporation members allowed per level.",0E-10,0.0100000000,0E-10,1,None,8000000.0000,0,None,None,None,0
+352891,350858,Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+352928,351064,[DEV] Offline Dropsuit,Default armor used for offline mode.,0E-10,0.0100000000,0E-10,1,None,4680.0000,0,None,None,None,0
+352929,351121,Enhanced Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+352934,351064,Assault B-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+352937,351064,Assault vk.1,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,94425.0000,0,None,None,None,0
+352938,351064,Assault Type-II,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+352939,351064,Scout Type-II,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+352940,351064,Scout B-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+352942,351064,Scout vk.1,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,94425.0000,0,None,None,None,0
+352944,351064,Heavy Type-II,"The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+353032,350858,Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+353041,351121,Complex Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+353042,350858,[TEST] Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,5200.0000,0,None,None,None,0
+353089,351210,Sagaris,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+The Marauder class pushes its power plant to the limit, achieving improved damage output and excellent protection from its greatly enhanced armor.
+
++4% bonus to Large Missile launcher damage per level.",0E-10,0.0100000000,0E-10,1,None,1227600.0000,0,None,None,None,0
+353106,350858,Breach Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353107,350858,Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353108,350858,'Blindfire' Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+353109,350858,GEK-38 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353110,350858,GK-13 Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+353111,350858,G7-M Compact Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+353112,350858,'Gorewreck' GK-13 Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353113,350858,'Killswitch' GEK-38 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353114,350858,Duvolle Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353115,350858,CreoDron Breach Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+353116,350858,Allotek Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+353117,350858,'Codewish' Duvolle Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353118,350858,'Stormside' Roden Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353119,350858,'Hollowsight' Carthum Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353120,350858,Militia Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+353126,350858,Assault Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+353127,350858,Breach Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+353128,350858,'Slashvent' Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+353129,350858,M512-A Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353130,350858,M209 Assault Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,7935.0000,0,None,None,None,0
+353131,350858,SK9M Breach Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,7935.0000,0,None,None,None,0
+353132,350858,'Bedlam' M512-A Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353133,350858,'Minddrive' SK9M Breach Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353134,350858,Six Kin Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+353135,350858,Ishukone Assault Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,34770.0000,0,None,None,None,0
+353136,350858,Freedom Burst Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,34770.0000,0,None,None,None,0
+353137,350858,'Gargoyle' Freedom Burst Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353138,350858,'Mashgrill' CreoDron Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353139,350858,'Spitfire' Six Kin Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353140,350858,Militia Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+353143,350858,Assault Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353144,350858,Breach Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353145,350858,'Strumborne' Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+353146,350858,9K330 Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+353147,350858,DAU-2/A Assault Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353148,350858,DCMA-5 Breach Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353149,350858,'Blastwave' 9K330 Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353150,350858,'Arcflare' DAU-2/A Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353151,350858,Kaalakiota Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353152,350858,Ishukone Assault Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353153,350858,Imperial Armaments Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353154,350858,'Grimlock' Guristas Assault Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353155,350858,'Backscatter' Freedom Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353156,350858,'Torchflare' Kaalakiota Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353161,350858,Tactical Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353162,350858,Charge Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353163,350858,'Farsight' Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+353164,350858,NT-511 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+353165,350858,C27-N Specialist Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353166,350858,C15-A Tactical Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353167,350858,'Genesis' NT-511 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353168,350858,'Downwind' C15-A Tactical Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353169,350858,Ishukone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353170,350858,Lai Dai Compact Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353171,350858,Roden Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+353172,350858,DUST 'Horizon' Kaalakiota Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353173,350858,'Corona' Ishukone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353174,350858,'Surgepoint' Six Kin Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353175,350858,Militia Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+353179,350858,Assault Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353180,350858,Specialist Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353181,350858,'Scattermind' Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+353182,350858,CBR7 Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+353183,350858,CBR-112 Specialist Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353184,350858,CFG-129 Assault Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353185,350858,'Darkside' CBR7 Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353186,350858,'Scramkit' CBR-112 Breach Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+353187,350858,Wiyrkomi Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353188,350858,Wiyrkomi Specialist Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353189,350858,Ishukone Assault Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+353190,350858,'Mimicry' CreoDron Tactical Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353191,350858,'Weavewind' Roden Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353192,350858,'Haywire' Wiyrkomi Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+353193,350858,Militia Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+353196,350858,Specialist Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+353197,350858,Burst Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+353198,350858,'Surgewick' Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+353199,350858,CAR-9 Burst Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353200,350858,IA5 Tactical Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353201,350858,TT-3 Assault Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353202,350858,'Flashbow' CAR-9 Burst Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353203,350858,'Hazemoon' IA5 Tactical Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+353204,350858,Ishukone Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353205,350858,Viziam Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353206,350858,Imperial Burst Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+353207,350858,'Burnscar' Khanid Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353208,350858,'Grindfell' Imperial Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353209,350858,'Singetear' Viziam Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+353213,351844,Quantum Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353214,351844,Gauged Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353215,351844,Stable Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353216,351844,K17/D Nanohive (R),"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,6465.0000,0,None,None,None,0
+353217,351844,R11-4 Flux Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353218,351844,X-3 Quantum Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353219,351844,'Cistern' K-17D Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353220,351844,Ishukone Flux Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,17310.0000,0,None,None,None,0
+353222,351844,Ishukone Gauged Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,28335.0000,0,None,None,None,0
+353223,351844,Allotek Nanohive (R),"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,28335.0000,0,None,None,None,0
+353224,351844,'Centrifuge' Ishukone Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+353225,351844,'Isotope' Kaalakiota Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+353229,351844,Flux Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,1845.0000,0,None,None,None,0
+353230,351844,Triage Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,3015.0000,0,None,None,None,0
+353231,351844,Inert Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,3015.0000,0,None,None,None,0
+353232,351844,Stable Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,1845.0000,0,None,None,None,0
+353233,351844,BDR-2 Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,4935.0000,0,None,None,None,0
+353234,351844,BDR-5 Axis Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,4935.0000,0,None,None,None,0
+353235,351844,A/7 Inert Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,4935.0000,0,None,None,None,0
+353236,351844,Core Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,13215.0000,0,None,None,None,0
+353237,351844,Six Kin Triage Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,21630.0000,0,None,None,None,0
+353238,351844,Lai Dai Flux Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,21630.0000,0,None,None,None,0
+353239,351844,'Splinter' Axis Boundless Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+353240,351844,'Schizm' Core Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+353244,351844,Flux Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353245,351844,Quantum Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353246,351844,Gauged Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353247,351844,Stable Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+353248,351844,R-9 Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+353249,351844,N-11/A Flux Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353250,351844,P-13 Quantum Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353251,351844,Viziam Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,6465.0000,0,None,None,None,0
+353252,351844,Viziam Gauged Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+353253,351844,Viziam Stable Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+353254,351844,'Proxy' Viziam Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+353255,351844,'Abyss' Carthum Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,17310.0000,0,None,None,None,0
+353256,351844,'Fractal' A/7 Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+353257,351064,[TEST] QA Dropsuit,This suit is to be used for testing purposes only! It has ridiculously high pg/cpu designed to help devs and QA do fitting-related tasks more easily.,0E-10,0.0100000000,0E-10,1,None,4680.0000,0,None,None,None,0
+353258,350858,Railgun Installation,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,16560.0000,0,None,None,None,0
+353263,350858,Missile Installation,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,16560.0000,0,None,None,None,0
+353264,350858,Blaster Installation,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,16560.0000,0,None,None,None,0
+353281,350858,Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+353283,351121,Basic Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,720.0000,0,None,None,None,0
+353284,351121,Enhanced Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1935.0000,0,None,None,None,0
+353285,351121,Complex Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3150.0000,0,None,None,None,0
+353289,350858,Militia MT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+353317,351648,Large Blaster Operation,"Skill at operating large blaster turrets.
+
+Unlocks access to standard large blasters at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353318,351648,Large Blaster Proficiency,"Advanced skill at operating large blaster turrets.
+
++10% to large blaster rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353322,351648,Large Missile Launcher Operation,"Skill at operating large missile launcher turrets.
+
+Unlocks access to standard large missile launchers at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353323,351648,Large Missile Launcher Proficiency,"Advanced skill at operating large missile launcher turrets.
+
++10% to large missile launcher rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353326,351648,Small Blaster Operation,"Skill at operating small blaster turrets.
+
+Unlocks access to standard small blasters at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353327,351648,Small Blaster Proficiency,"Advanced skill at operating small blaster turrets.
+
++10% to small blaster rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353330,351648,Small Missile Launcher Operation,"Skill at operating small missile launcher turrets.
+
+Unlocks access to standard small missile launchers at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353331,351648,Small Missile Launcher Proficiency,"Advanced skill at operating small missile launcher turrets.
+
++10% to small missile launcher rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353335,351648,Turret Operation,"Skill at operating vehicle turrets.
+
+Unlocks skills that can be trained to operate vehicle turrets.",0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+353336,351648,Vehicle Turret Upgrades,"Basic understanding of turret upgrades.
+
+Unlocks the ability to use modules that alter turret functionality. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+353352,351648,Dropsuit Electronics,"Basic understanding of dropsuit electronics.
+
+Unlocks the ability to use electronics modules.
+
++5% bonus to dropsuit CPU output per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353353,351648,Vehicle Electronics,"Basic understanding of vehicle electronic systems.
+
+Unlocks access to scanner modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+353357,351648,Profile Analysis,"Basic understanding of scan profiles.
+
+Unlocks the ability to use precision enhancer modules.
+
+-5% dropsuit scan precision per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+353363,351648,Drop Uplink Deployment,"Skill at drop uplink deployment.
+
+Unlocks access to standard drop uplinks at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353365,351648,Long Range Scanning,"Understanding of operating vehicle scanning systems.
+Unlocks ability to use range amplifier modules.
++2% bonus to vehicle scan radius per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+353366,351648,Dropsuit Engineering,"Basic understanding of dropsuit engineering.
+
++5% to dropsuit maximum powergrid (PG) output per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353368,351648,Vehicle Engineering,"Basic understanding of vehicle engineering.
+
+Unlocks access to mobile CRU (Clone Reanimation Unit) modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+353369,351648,Active Shield Enhancement,"Basic understanding of active shield module management.
+
++5% to active duration of vehicle shield modules per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+353370,351648,Dropsuit Shield Upgrades,"Basic understanding of dropsuit shield enhancement.
+
+Unlocks the ability to use shield modules.
+
++5% to dropsuit maximum shield per level.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+353371,351648,Shield Boost Systems,"Base skill for shield booster operation.
+
+Unlocks the ability to use shield booster modules.
+
++3% vehicle shield recharge rate per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353372,351648,Remote Shield Modulation,"Basic understanding of remote shield boosting systems.
+
++5% to maximum repair distance of vehicle remote shield modules per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+353373,351648,Shield Recharging,"Advanced understanding of dropsuit shield recharging.
+
+Unlocks access to shield recharger dropsuit modules.
+
++3% to shield recharger module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353375,351648,Dropsuit Armor Upgrades,"Basic understanding of dropsuit armor augmentation.
+
+Unlocks the ability to use armor modules.
+
++5% to dropsuit maximum armor per level.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+353376,351648,Armor Repair Systems,"Advanced understanding of dropsuit armor repair.
+
+Unlocks access to armor repairer dropsuit modules.
+
++5% to armor repair module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353377,351648,Remote Armor Repair,"Basic understanding of remote armor repair systems.
+
++5% to maximum repair distance of vehicle remote armor modules per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+353378,351648,Active Armor Enhancement,"Basic understanding of active armor module management.
+
++5% to active duration of vehicle armor modules per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+353379,351648,Armor Plating,"Advanced understanding of dropsuit armor augmentation.
+
+Unlocks access to armor plate dropsuit modules.
+
++2% to armor plate module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353381,351648,Vehicle Command,"Skill at operating vehicle systems.
+
+Unlocks skills that can be trained to operate vehicles.",0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+353382,351648,Piloting,"Skill at operating aerial vehicle systems.
+Unlocks skills that can be trained to operate aerial vehicles.",0E-10,0.0100000000,0E-10,1,None,90000.0000,0,None,None,None,0
+353386,351648,LAV Operation,"Skill at operating Light Attack Vehicles (LAV).
+
+Unlocks the ability to use standard LAVs.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353387,351648,HAV Operation,"Skill at operating Heavy Attack Vehicles (HAV).
+
+Unlocks the ability to use standard HAVs.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353388,351648,Dropship Operation,"Skill at operating dropships.
+
+Unlocks the ability to use standard dropships.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353389,351648,Gallente HAV,"Skill at operating Gallente Heavy Attack Vehicles.
+
+Unlocks the ability to use Gallente HAVs.",0E-10,0.0100000000,0E-10,1,None,957000.0000,0,None,None,None,0
+353390,351648,Gallente Dropship,"Skill at operating Gallente dropships.
+
+Unlocks the ability to use Gallente dropships.",0E-10,0.0100000000,0E-10,1,None,957000.0000,0,None,None,None,0
+353391,351648,Gallente LAV,"Skill at operating Gallente Light Attack Vehicles.
+
+Unlocks the ability to use Gallente LAVs.",0E-10,0.0100000000,0E-10,1,None,123000.0000,0,None,None,None,0
+353399,351648,Caldari Marauder,"Skill at operating vehicles specialized in Marauder roles.
+
++4% bonus to turret damage per level.",0E-10,0.0100000000,0E-10,1,None,4919000.0000,0,None,None,None,0
+353405,351648,Core Grid Management,"Basic understanding of vehicle power management.
+
++5% to recharge rate of all active modules per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353408,351648,Dropsuit Command,"Base skill for operating dropsuits.
+
+Unlocks Medium suits at lvl.1, Light suits at lvl.2, and Heavy suits at lvl.3.",0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+353413,351648,Minmatar Medium Dropsuits,"Skill at operating Minmatar Medium dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353426,351648,Kinetic Catalyzation,"Advanced understanding of dropsuit biotic augmentations.
+
+Unlocks the ability to use kinetic catalyzer modules to increase sprinting speed.
+
++1% to kinetic catalyzer module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353427,351648,Cardiac Regulation,"Advanced understanding of dropsuit biotic augmentations.
+
+Unlocks access to cardiac regulator modules to increase max stamina and stamina recovery rate.
+
++2% to cardiac regulator module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353428,351648,Infantry Skill Endurance,"Skill at using dropsuit augmentations.
+Unlocks ability to use cardiac stimulant modules to increase stamina.
++5% stamina per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+353435,351648,Weaponry,"Skill at using handheld weapons.
+
+Unlocks sidearm weapons at lvl.1, light weapons at lvl.3, and heavy weapons at lvl.5.",0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+353436,351648,Sidearm Weapon Upgrade,"Skill at sidearm weapon resource management.
+5% reduction to sidearm CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,192000.0000,0,None,None,None,0
+353437,351648,Sidearm Weapon Upgrade Proficiency,"Advanced skill at sidearm weapon resource management.
+3% reduction to sidearm CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,795000.0000,0,None,None,None,0
+353438,351648,Light Weapon Upgrade,"Skill at light weapon resource management.
+5% reduction to light weapon CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,270000.0000,0,None,None,None,0
+353440,351648,Light Weapon Upgrade Proficiency,"Advanced skill at light weapon resource management.
+3% reduction to light weapon CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,1115000.0000,0,None,None,None,0
+353441,351648,Heavy Weapon Upgrade,"Skill at heavy weapon resource management.
+5% reduction to heavy weapon CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,378000.0000,0,None,None,None,0
+353443,351648,Sidearm Weapon Rapid Reload,"Skill at rapidly reloading sidearm weapons.
++3% bonus to sidearm reload speed per level.",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+353444,351648,Sidearm Weapon Rapid Reload Proficiency,"Advanced skill at rapidly reloading sidearm weapons.
++2% bonus to sidearm reload speed per level.",0E-10,0.0100000000,0E-10,1,None,417000.0000,0,None,None,None,0
+353445,351648,Light Weapon Rapid Reload,"Skill at rapidly reloading light weapons.
++3% bonus to light weapon reload speed per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353446,351648,Light Weapon Rapid Reload Proficiency,"Advanced skill at rapidly reloading light weapons.
++2% bonus to light weapon reload speed per level.",0E-10,0.0100000000,0E-10,1,None,851000.0000,0,None,None,None,0
+353447,351648,Heavy Weapon Rapid Reload,"Skill at rapidly reloading heavy weapons.
++3% bonus to heavy weapon reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+353448,351648,Heavy Weapon Rapid Reload Proficiency,"Advanced skill at rapidly reloading heavy weapons.
++2% bonus to heavy weapon reload speed per level.",0E-10,0.0100000000,0E-10,1,None,1161000.0000,0,None,None,None,0
+353449,351648,Sidearm Weapon Sharpshooter,"Skill at sidearm weapon marksmanship.
++5% maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+353450,351648,Sidearm Weapon Sharpshooter Proficiency,"Advanced skill at sidearm weapon marksmanship.
++3% sidearm maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,417000.0000,0,None,None,None,0
+353451,351648,Light Weapon Sharpshooter,"Skill at light weapon marksmanship.
++5% light weapon maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353452,351648,Light Weapon Sharpshooter Proficiency,"Advanced skill at light weapon marksmanship.
++3% light weapon maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,851000.0000,0,None,None,None,0
+353453,351648,Heavy Weapon Sharpshooter,"Skill at heavy weapon marksmanship.
++5% heavy weapon maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+353454,351648,Heavy Weapon Sharpshooting Proficiency,"Advanced skill at heavy weapon marksmanship.
++3% heavy weapons maximum effective range per level.",0E-10,0.0100000000,0E-10,1,None,1161000.0000,0,None,None,None,0
+353455,351648,Sidearm Weapon Capacity,"Skill at sidearm weapon ammunition management.
++5% sidearm maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+353456,351648,Sidearm Weapon Capacity Proficiency,"Advanced skill at sidearm weapon ammunition management.
++3% sidearm maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,417000.0000,0,None,None,None,0
+353457,351648,Light Weapon Capacity,"Skill at light weapon ammunition management.
++5% light weapons maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353458,351648,Light Weapon Capacity Proficiency,"Advanced skill at light weapon ammunition management.
++3% light weapon maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,851000.0000,0,None,None,None,0
+353459,351648,Heavy Weapon Capacity,"Skill at heavy weapon ammunition management.
++5% heavy weapons maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+353460,351648,Heavy Weapon Capacity Proficiency,"Advanced skill at heavy weapon ammunition management.
++3% maximum ammunition capacity of heavy weapons per level.",0E-10,0.0100000000,0E-10,1,None,1161000.0000,0,None,None,None,0
+353461,351648,Assault Rifle Operation,"Skill at handling assault rifles.
+
+5% reduction to assault rifle kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353462,351648,Assault Rifle Proficiency,"Skill at handling assault rifles.
+
++3% assault rifle damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353463,351648,Forge Gun Operation,"Skill at handling forge guns.
+
+5% reduction to forge gun charge time per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353464,351648,Forge Gun Proficiency,"Skill at handling forge guns.
+
++3% forge gun damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353465,351648,Laser Rifle Operation,"Skill at handling laser rifles.
+
+5% bonus to laser rifle cooldown speed per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353466,351648,Laser Rifle Proficiency,"Skill at handling laser rifles.
+
++3% laser rifle damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353467,351648,Heavy Machine Gun Operation,"Skill at handling heavy machine guns.
+
+5% bonus to heavy machine gun kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353468,351648,Heavy Machine Gun Proficiency,"Skill at handling heavy machine guns.
+
++3% heavy machine gun damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353469,351648,Mass Driver Operation,"Skill at handling mass drivers.
+
++5% mass driver blast radius per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353470,351648,Mass Driver Proficiency,"Skill at handling mass drivers.
+
++3% mass driver damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353471,351648,Swarm Launcher Operation,"Skill at handling swarm launchers.
+
+5% reduction to swarm launcher lock-on time per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353472,351648,Swarm Launcher Proficiency,"Skill at handling swarm launchers.
+
++3% swarm launcher missile damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353473,351648,Scrambler Pistol Operation,"Skill at handling scrambler pistols.
+
++1 scrambler pistol clip size per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353474,351648,Scrambler Pistol Proficiency,"Skill at handling scrambler pistols.
+
++3% scrambler pistol damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353475,351648,Sniper Rifle Operation,"Skill at handling sniper rifles.
+
+5% reduction to sniper rifle scope sway per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353476,351648,Sniper Rifle Proficiency,"Skill at handling sniper rifles.
+
++3% sniper rifle damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353477,351648,Submachine Gun Operation,"Skill at handling submachine guns.
+
+5% reduction to submachine gun kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353478,351648,Submachine Gun Proficiency,"Skill at handling submachine guns.
+
++3% submachine gun damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+353479,351648,Hand-to-Hand Combat,"Advanced understanding of dropsuit biotic augmentations.
+
+Unlocks ability to use myofibril stimulant modules to increase melee damage.
+
++10% to myofibril stimulant module efficacy per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+353482,351648,Demolitions,"Skill at handling remote explosives.
+
+Unlocks access to standard remote explosives at lvl.1; advanced at lvl.3; prototype at lvl.5",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+353484,351648,Grenadier,"Skill at handling grenades.
+
+Unlocks access to standard grenades at lvl.1; advanced at lvl.3; prototype at lvl.5",0E-10,0.0100000000,0E-10,1,None,378000.0000,0,None,None,None,0
+353485,351648,Heavy Weapon Upgrade Proficiency,"Advanced skill at heavy weapon resource management.
+3% reduction to heavy weapon CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,1560000.0000,0,None,None,None,0
+353486,351210,Onikuma,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,18330.0000,0,None,None,None,0
+353685,351648,Amarr Heavy Dropsuits,"Skill at operating Amarr Heavy dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353686,351648,Caldari Medium Dropsuits,"Skill at operating Caldari Medium dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353687,351648,Gallente Light Dropsuits,"Skill at operating Gallente Light dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+353691,350858,Sleek Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,735.0000,0,None,None,None,0
+353692,350858,Capped Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,1400.0000,0,None,None,None,0
+353693,350858,M1 Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+353694,350858,M8 Packed Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,3225.0000,0,None,None,None,0
+353695,350858,'Shroud' M1 Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,1980.0000,0,None,None,None,0
+353696,350858,Core Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,14160.0000,0,None,None,None,0
+353697,350858,Freedom Sleek Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,23190.0000,0,None,None,None,0
+353698,350858,'Cavity' M2 Contact Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,5280.0000,0,None,None,None,0
+353699,350858,'Vapor' Core Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,5280.0000,0,None,None,None,0
+353701,350858,Small CA Railgun Installation,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+353702,350858,Small Rocket Installation,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+353705,350858,Small Blaster Installation,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+353730,350858,Sleek AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,1230.0000,0,None,None,None,0
+353731,350858,Packed AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+353732,350858,EX-0 AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+353733,350858,EX-11 Packed AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,8805.0000,0,None,None,None,0
+353734,350858,'Hollow' EX-0 AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+353735,350858,Wiyrkomi AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,8805.0000,0,None,None,None,0
+353736,350858,Lai Dai Sleek AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,14415.0000,0,None,None,None,0
+353737,350858,'Void' Kaalakiota AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,5385.0000,0,None,None,None,0
+353738,350858,'Sigil' Wiyrkomi AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,5385.0000,0,None,None,None,0
+353741,350858,Militia Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+353742,351121,Militia Shield Extender,Increases maximum strength of dropsuit's shields.,0E-10,0.0100000000,0E-10,1,None,400.0000,0,None,None,None,0
+353743,351121,Militia Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,550.0000,0,None,None,None,0
+353744,351121,Militia Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,290.0000,0,None,None,None,0
+353748,351844,Custom Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,1125.0000,0,None,None,None,0
+353749,350858,Volatile Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,735.0000,0,None,None,None,0
+353759,351064,Scout G/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353760,351064,Scout gk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+353763,351064,Assault C/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353764,351064,Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+353766,351064,Sentinel A/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353767,351064,Sentinel ak.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+353768,351064,Logistics M/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353769,351064,Logistics mk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+353772,350858,80GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,105240.0000,0,None,None,None,0
+353773,350858,80GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+353774,350858,20GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,16873.5000,0,None,None,None,0
+353775,350858,20GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,74014.5000,0,None,None,None,0
+353783,350858,80GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+353796,350858,20GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,16873.5000,0,None,None,None,0
+353797,350858,20GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,74014.5000,0,None,None,None,0
+353800,350858,AT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,16873.5000,0,None,None,None,0
+353801,350858,XT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,74014.5000,0,None,None,None,0
+353808,351210,Baloch,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,18330.0000,0,None,None,None,0
+353817,350858,XT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+353818,350858,AT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,105240.0000,0,None,None,None,0
+353832,351210,Surya,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+The Marauder class pushes its power plant to the limit, achieving improved damage output and excellent protection from its greatly enhanced armor.
+
++4% bonus to Large Blaster turret damage per level.",0E-10,0.0100000000,0E-10,1,None,1227600.0000,0,None,None,None,0
+353879,351210,Eryx,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
+
+The Logistics class is the ultimate troop transport. A vehicle that, thanks to its on-board Clone Reanimation Unit (CRU), redefines the notion of frontline troop insertion.",0E-10,0.0100000000,0E-10,1,None,301395.0000,0,None,None,None,0
+353881,351210,DUST Prometheus,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
+
+The Logistics class is the ultimate troop transport. A vehicle that, thanks to its on-board Clone Reanimation Unit (CRU), redefines the notion of frontline troop insertion.",0E-10,0.0100000000,0E-10,1,None,301395.0000,0,None,None,None,0
+353884,351210,Python,"The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way.
+
+The Assault class is a low-level aerial attack craft. Its light frame makes it highly maneuverable, while the front-mounted pilot-controlled turret gives it a significant advantage in aerial engagements.",0E-10,0E-10,0E-10,1,None,200000.0000,0,None,None,None,0
+353886,351210,Incubus,"The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way.
+
+The Assault class is a low-level aerial attack craft. Its light frame makes it highly maneuverable, while the front-mounted pilot-controlled turret gives it a significant advantage in aerial engagements.",0E-10,0E-10,0E-10,1,None,200000.0000,0,None,None,None,0
+353900,351210,Charybdis,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
+
+The Logistics class is equipped with superior armor and shield plating allowing it to withstand more punishment. Additionally, each Logistics LAV comes with a built-in special edition infantry repair tool, allowing it to support multiple allies at the same time. This particular model comes with built-in remote shield boosting functionality.",0E-10,0.0100000000,0E-10,1,None,84000.0000,0,None,None,None,0
+353904,351210,Limbus,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
+
+The Logistics is equipped with superior armor and shield plating allowing it to withstand more punishment. Additionally, each Logistics LAV comes with a built-in special edition infantry repair tool, allowing it to support multiple allies at the same time. This particular model comes with built-in remote armor repairing functionality.",0E-10,0.0100000000,0E-10,1,None,84000.0000,0,None,None,None,0
+353907,351121,Logistics LAV Mass Remote Repairer (S),"Repairs armor of targeted entity.
+Module Type: Active
+Repaire Rate: 150AP/1s
+Cooldown Time: 0
+PG Cost: 0
+CPU Cost: 0",0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+353919,351121,Remote Shield Booster (S),"Boosts shields of targeted entity. (Vehicles only)
+
+Module Type: Active
+Boost Rate: 50SP/s
+Duration: 10s
+Cooldown Time: 10s
+PG Cost: 50
+CPU Cost: 30",0E-10,0.0100000000,0E-10,1,None,24000.0000,0,None,None,None,0
+353929,350858,Militia Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+353931,351121,Militia Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+353932,351121,Militia Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+353933,351121,Militia Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+353934,351121,Militia Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+353935,351121,Militia Cardiac Stimulant,"Increases maximum stamina of the user.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,450.0000,0,None,None,None,0
+353936,351121,Militia Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,320.0000,0,None,None,None,0
+353959,351064,'Carbon' Assault C-I,"Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+353960,351064,'Carbon' Assault C/1-Series,"Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353961,351064,'Kindred' Scout G-I,"Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+353962,351064,'Carbon' Assault ck.0,"Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+353963,351064,'Firebrand' Assault C-I,"Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+353964,351064,'Firebrand' Assault C/1-Series,"Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353965,351064,'Firebrand' Assault ck.0,"Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+353966,351064,'Kindred' Scout G/1-Series,"Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+353967,351064,'Kindred' Scout gk.0,"Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+353974,351064,'Solstice' Scout G-I,"I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.
+This is my promise.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+353975,351064,'Orchid' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,6800.0000,0,None,None,None,0
+353980,351121,Enhanced Heavy Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+353981,351121,Complex Heavy Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,39465.0000,0,None,None,None,0
+353982,351121,Heavy Automated Armor Repair Unit,Once activated this module repairs the damage done to the vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+353983,351121,Enhanced Light Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,14070.0000,0,None,None,None,0
+353984,351121,Complex Light Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,23025.0000,0,None,None,None,0
+353985,351121,Light Automated Armor Repair Unit,Once activated this module repairs the damage done to the vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+353986,351121,Heavy Remote Armor Repair Unit I,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,32000.0000,0,None,None,None,0
+353987,351121,Heavy Remote IG-R Polarized Armor Regenerator,"Once activated, repairs damage done to the targeted vehicle's armor.",0E-10,0.0100000000,0E-10,1,None,46320.0000,0,None,None,None,0
+353988,351121,Heavy Remote Efficient Armor Repair Unit,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,67080.0000,0,None,None,None,0
+353989,351121,Heavy Remote Automated Armor Repair Unit,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+353990,351121,Light Remote IG-R Polarized Armor Regenerator,"Once activated, repairs damage done to the targeted vehicle's armor.",0E-10,0.0100000000,0E-10,1,None,23160.0000,0,None,None,None,0
+353991,351121,Light Remote Efficient Armor Repair Unit,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,33560.0000,0,None,None,None,0
+353992,351121,Light Remote Automated Armor Repair Unit,Once activated this module repairs the damage done to the targeted vehicle’s armor.,0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+353994,351064,'Relic' Assault C-I,"The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+354003,351064,'Relic' Assault C/1-Series,"The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+354005,351064,'Relic' Assault ck.0,"The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+354007,351064,'Hazard' Logistics M-I,"Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+354011,351121,Militia CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,490.0000,0,None,None,None,0
+354012,351121,Militia PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,490.0000,0,None,None,None,0
+354106,351844,Militia Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+354107,351844,Militia Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+354108,351844,Militia Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,460.0000,0,None,None,None,0
+354122,351121,Heavy Converse Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,46320.0000,0,None,None,None,0
+354123,351121,Heavy Clarity Ward Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,67080.0000,0,None,None,None,0
+354124,351121,Heavy C5-R Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+354125,351121,Light Shield Transporter I,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+354126,351121,Light Converse Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,23160.0000,0,None,None,None,0
+354127,351121,Light C3-R Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+354128,351121,Light Clarity Ward Shield Transporter,Once activated this module recharges the targeted vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,33560.0000,0,None,None,None,0
+354129,351121,Enhanced Light Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,14070.0000,0,None,None,None,0
+354130,351121,Complex Light Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,23025.0000,0,None,None,None,0
+354131,351121,Light C3-L Shield Booster,Once activated this module provides an instant boost to the vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+354132,351121,Enhanced Heavy Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+354133,351121,Basic Heavy Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,9000.0000,0,None,None,None,0
+354134,351121,Complex Heavy Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,39465.0000,0,None,None,None,0
+354135,351121,Heavy C5-L Shield Booster,Once activated this module provides an instant boost to the vehicle’s shields.,0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+354140,351121,Energized Nanite Plating,"Passively reduces damage done to the vehicle's armor. -11% damage taken to armor hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,8680.0000,0,None,None,None,0
+354141,351121,Voltaic Energized Plating,"Passively reduces damage done to the vehicle's armor. -15% damage taken to armor hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12560.0000,0,None,None,None,0
+354142,351121,N-Type Energized Plating,"Passively reduces damage done to the vehicle's armor. -14% damage taken to armor hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+354147,351121,Shield Resistance Amplifier I,"Increases the damage resistance of the vehicle's shields. -10% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+354148,351121,Supplemental Shield Amplifier,"Increases the damage resistance of the vehicle's shields. -11% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,8680.0000,0,None,None,None,0
+354149,351121,Ward Shield Amplifier,"Increases the damage resistance of the vehicle's shields. -15% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,12560.0000,0,None,None,None,0
+354150,351121,F-S3 Shield Amplifier,"Increases the damage resistance of the vehicle's shields. -14% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+354151,351121,Enhanced Heavy Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+354152,351121,Complex Heavy Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,39465.0000,0,None,None,None,0
+354153,351121,Heavy F-S5 Regolith Shield Extender,Increases maximum strength of the vehicle's shields.,0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+354154,351121,Enhanced Light Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,14070.0000,0,None,None,None,0
+354155,351121,Complex Light Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,23025.0000,0,None,None,None,0
+354156,351121,F-S3 Regolith Shield Extender,Increases maximum strength of the vehicle's shields.,0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+354158,351121,Systemic Vortex Stabilizer,"Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 4% bonus to hybrid turret damage, and a 3% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,36240.0000,0,None,None,None,0
+354159,351121,Systemic Field Stabilizer II,"Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,52480.0000,0,None,None,None,0
+354160,351121,Systemic Stabilizer Array,"Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354169,351121,Damage Control Unit I,"When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -5%, Armor damage -5%.
+
+NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,14000.0000,0,None,None,None,0
+354170,351121,Crisis Damage Control Unit,"When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -6%, Armor damage -6%.
+
+NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,20280.0000,0,None,None,None,0
+354171,351121,F45 Peripheral Damage Control Unit,"When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -9%, Armor damage -9%.
+
+NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,29360.0000,0,None,None,None,0
+354172,351121,Electron Damage Control Unit,"When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -8%, Armor damage -8%.
+
+NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,42520.0000,0,None,None,None,0
+354173,351121,Enhanced Scanner,"Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.",0E-10,0.0100000000,0E-10,1,None,16080.0000,0,None,None,None,0
+354174,351121,Complex Scanner,"Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.",0E-10,0.0100000000,0E-10,1,None,26310.0000,0,None,None,None,0
+354175,351121,Type-G Active Scanner,The active scanner reveals enemy units within its scan radius provided it's precise enough to pick up the enemies scan profile.,0E-10,0.0100000000,0E-10,1,4,10575.0000,0,None,None,None,0
+354176,351121,Enhanced 60mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,14070.0000,0,None,None,None,0
+354177,351121,Complex 60mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,23025.0000,0,None,None,None,0
+354178,351121,60mm Reinforced Type-A Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,48560.0000,0,None,None,None,0
+354179,351121,Enhanced 120mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+354180,351121,Complex 120mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,39465.0000,0,None,None,None,0
+354181,351121,120mm Reinforced Type-A Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+354182,351121,180mm Reinforced Steel Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,32000.0000,0,None,None,None,0
+354183,351121,180mm Reinforced Nanofibre Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,46320.0000,0,None,None,None,0
+354184,351121,180mm Reinforced Polycrystalline Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,67080.0000,0,None,None,None,0
+354185,351121,180mm Reinforced Type-A Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,97160.0000,0,None,None,None,0
+354186,351121,Modified P-Type Nanofiber,"Increases vehicle speed at the cost of reduced armor strength. Top speed +13%, Armor HP -11%.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,8680.0000,0,None,None,None,0
+354187,351121,Altered M-Type Nanofiber,"Increases vehicle speed at the cost of reduced armor strength. Top speed +15%, Armor hp -16%
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12560.0000,0,None,None,None,0
+354188,351121,Type-G Nanofibre Internal Structure,"Increases vehicle speed at the cost of reduced armor strength. Top speed +14%, Armor HP -13%.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+354192,351064,'Colossus' Sentinel A-I,The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+354234,351064,'Solstice' Scout G/1-Series,"I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.
+This is my promise.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+354235,351064,'Solstice' Scout gk.0,"I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name.
+This is my promise.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+354237,351064,'Oblivion' Logistics M-I,"No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+354251,351064,'Colossus' Sentinel A/1-Series,The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...,0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+354252,351064,'Colossus' Sentinel ak.0,The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...,0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+354264,351121,Shield Regenerator I,"Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 15%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+354265,351121,Supplemental Shield Regenerator,"Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 14%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,8680.0000,0,None,None,None,0
+354266,351121,Ward Shield Regenerator,"Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 19%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,12560.0000,0,None,None,None,0
+354267,351121,M42 Shield Regenerator,"Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 18%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,18200.0000,0,None,None,None,0
+354271,351064,'Anasoma' Sentinel A-I,"For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+354272,351064,'Anasoma' Sentinel A/1-Series,"For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+354273,351064,'Anasoma' Sentinel ak.0,"For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+354274,351064,'Oblivion' Logistics M/1-Series,"No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.",0E-10,0.0100000000,0E-10,1,None,12160.0000,0,None,None,None,0
+354275,351064,'Oblivion' Logistics mk.0,"No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.",0E-10,0.0100000000,0E-10,1,None,53640.0000,0,None,None,None,0
+354277,351064,'Hazard' Logistics mk.0,"Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.",0E-10,0.0100000000,0E-10,1,None,53640.0000,0,None,None,None,0
+354317,351064,'Hazard' Logistics M/1-Series,"Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.",0E-10,0.0100000000,0E-10,1,None,12160.0000,0,None,None,None,0
+354583,350858,Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+354626,351844,[TEST] Shield Gen 2,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,2800.0000,0,None,None,None,0
+354627,351844,[TEST] Shield Gen 1,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,2800.0000,0,None,None,None,0
+354643,354641,Active Booster (1-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354644,354641,Active Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354664,351844,Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,600.0000,0,None,None,None,0
+354667,351121,Basic Profile Dampener,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,780.0000,0,None,None,None,0
+354669,351121,Basic Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,825.0000,0,None,None,None,0
+354685,350858,Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+354714,351844,Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+354741,351210,Cestus,MCC needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354742,351210,Charron,MCC needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354764,354753,Command Node,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354765,354753,Command Node,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354767,354753,Clone Reanimation Unit,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354770,354753,Defense Relay,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354772,354753,Supply Depot,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354773,354753,[TEST] Drone Hive,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354789,354753,Large Blaster Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354790,354753,Small Blaster Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354791,354753,Large CA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354792,354753,Small CA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354793,354753,Large GA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354794,354753,Small GA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354796,354753,Large Missile Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354797,354753,Small Missile Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354824,354753,Primary Console,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354826,354753,Security Console,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354827,354753,Anti-MCC Turret Console,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354850,354753,Clone Reanimation Unit,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354851,354753,Defense Relay,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354852,354753,Supply Depot,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354856,354753,Small Missile Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354857,354753,Small GA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354858,354753,Small CA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354859,354753,Small Blaster Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354867,351121,Squad - Armor Bonus Test,"Test Module, Give bonus to squads armor HP.",0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+354869,351121,Vehicle Shield Recharger,Test infantry module that boosts vehicle shield recharge rate,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+354870,351121,Squad - Speed Test,"Test module, Increases movement speed of squad",0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+354884,351844,Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,600.0000,0,None,None,None,0
+354894,354753,[TEST] Drone Hive 2,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354903,351121,Basic Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+354904,351121,Enhanced Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+354905,351121,Complex Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5595.0000,0,None,None,None,0
+354906,351121,Basic Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+354907,351121,Enhanced Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+354908,351121,Complex Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5595.0000,0,None,None,None,0
+354912,351121,'Stimulus' Complex Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+354913,351121,'Static' Complex Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+354914,351121,'Iris' Complex Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+354915,351121,'Chord' Basic Cardiac Stimulant,"Increases maximum stamina of the user.
+The Chord utilizes a simplified instruction set to reduce the skill level required to operate while still providing Enhanced-level performance.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,2600.0000,0,None,None,None,0
+354916,351121,'Macro' Enhanced Cardiac Stimulant,"Increases maximum stamina of the user.
+The Macro utilizes a simplified instruction set to reduce the skill level required to operate while still providing Complex-level performance.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,3760.0000,0,None,None,None,0
+354917,351121,'Spiral' Complex Cardiac Stimulant,"Increases maximum stamina of the user.
+The Spiral utilizes high-grade materials to reduce CPU and PG load while providing comparative Complex-level performance.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,5440.0000,0,None,None,None,0
+354918,351121,'Neuron' Basic Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,720.0000,0,None,None,None,0
+354919,351121,'Nucleus' Enhanced Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1935.0000,0,None,None,None,0
+354921,351121,'Membrane' Complex Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1935.0000,0,None,None,None,0
+354922,351121,'Sheath' Basic Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,780.0000,0,None,None,None,0
+354923,351121,'Sanction' Enhanced Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+354924,351121,'Vigil' Complex Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+354926,351121,Basic Fuel Injector,"Once activated, this module provides a temporary speed boost to ground vehicles.
+
+NOTE: Only one active fuel injector can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4500.0000,0,None,None,None,0
+354927,351210,[TEST] Onikuma Boost,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,27600.0000,0,None,None,None,0
+354928,350858,GB-9 Breach Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+354929,350858,GLU-5 Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+354930,350858,Duvolle Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+354934,351064,Sniper - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,4680.0000,0,None,None,None,0
+354935,351064,Armor AV - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,4680.0000,0,None,None,None,0
+354937,350858,Militia Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+354941,351064,Militia Caldari Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,585.0000,0,None,None,None,0
+354949,354753,Drone Hive - Lvl.2,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354956,350858,CRG-3 Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+354957,350858,CreoDron Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+354958,354753,[DEMO] Drone Hive,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+354959,350858,ELM-7 Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+354960,350858,Viziam Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+354961,350858,MH-82 Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+354962,350858,Boundless Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+354963,350858,EXO-5 Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+354964,350858,Freedom Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355010,350858,PRO Drone Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+355013,350858,ADV Drone Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+355015,350858,Drone Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+355019,350858,PRO Drone Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,27980.0000,0,None,None,None,0
+355027,350858,ADV Drone Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,7850.0000,0,None,None,None,0
+355032,350858,Drone Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,2200.0000,0,None,None,None,0
+355038,350858,Drone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,1000.0000,0,None,None,None,0
+355043,350858,PRO Drone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,13990.0000,0,None,None,None,0
+355050,350858,ADV Drone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,3920.0000,0,None,None,None,0
+355067,350858,PRO Drone Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,19080.0000,0,None,None,None,0
+355069,350858,ADV Drone Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,7350.0000,0,None,None,None,0
+355071,350858,Drone Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355081,350858,Drone Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,1000.0000,0,None,None,None,0
+355087,350858,PRO Drone Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,12720.0000,0,None,None,None,0
+355098,350858,ADV Drone Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,3570.0000,0,None,None,None,0
+355104,350858,PRO Drone Laser Rifle,"The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,19080.0000,0,None,None,None,0
+355107,350858,ADV Drone Laser Rifle,"The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,7350.0000,0,None,None,None,0
+355109,350858,Drone Laser Rifle,"The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly.
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355139,350858,PRO Drone Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,16540.0000,0,None,None,None,0
+355145,350858,ADV Drone Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,4640.0000,0,None,None,None,0
+355151,350858,Drone Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,1300.0000,0,None,None,None,0
+355157,350858,PRO Drone HMG,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,27980.0000,0,None,None,None,0
+355159,350858,ADV Drone HMG,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,10780.0000,0,None,None,None,0
+355161,350858,Drone HMG,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,2200.0000,0,None,None,None,0
+355198,354753,Drone Hive - Lvl.1,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355199,354753,Drone Hive - Lvl.3,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355201,354753,Drone Hive - Lvl.4,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355210,354641,Passive Booster (15-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355212,351648,Shotgun Operation,"Skill at handling shotguns.
+
+3% reduction to shotgun spread per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+355213,351648,Shotgun Proficiency,"Skill at handling shotguns.
+
++3% shotgun damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+355217,354641,Active Booster (3-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355218,354641,Passive Booster (3-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355219,354641,Passive Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355249,351210,Cestus,MCC needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355250,351210,Charron,MCC needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355254,350858,Boundless Breach Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,34770.0000,0,None,None,None,0
+355256,350858,Kaalakiota Tactical Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355257,350858,KLO-1 Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+355258,350858,Carthum Assault Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+355259,350858,Assault Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+355260,350858,'Cerberus' CRG-3 Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355261,350858,'Hydra' CreoDron Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+355262,350858,'Broadside' MH-82 Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355263,350858,'Steelmine' Boundless Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+355264,350858,'Cyclone' EXO-5 Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355265,350858,'Avalanche' Freedom Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+355266,351844,'Maelstrom' R11-4 Flux Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+355267,351844,'Void' Viziam Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+355268,351844,KIN-012 Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,2625.0000,0,None,None,None,0
+355269,351844,Wiyrkomi Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+355270,351844,'Necromancer' KIN-012 Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+355271,351844,'Talisman' Wiyrkomi Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+355280,351648,Nanocircuitry,"Skill and knowledge of nanocircuitry and its use in the operation of advanced technology.
+
+Unlocks access to standard nanohives and nanite injectors at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+355294,351121,Squad - Shield Resistance,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355297,351121,Squad - Signature Dampener,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355299,351121,[DEV] Remote Shield Recharger,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355308,351121,Squad - Shield Energizer,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355325,354753,QA Drone Hive 1,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355326,354753,QA Drone Hive 2,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355327,354753,QA Drone Hive 3,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355329,351121,[DEV] Anti-Shield Recharger,Cancels shield recharge of enemy units within 15m radius. Can only be equipped by the Crusader dropsuit.,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355331,351121,[DEV] Anti-ROF,Reduces the ROF of enemy weapons in AoE,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355332,351121,[DEV] Movement Nullifier,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+355374,351210,Sica,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,59565.0000,0,None,None,None,0
+355375,351121,Militia Light Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+355402,351121,Militia Heavy Armor Repairer,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+355403,351121,Militia Light Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+355404,351121,Militia Heavy Shield Booster,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+355405,351121,Militia 60mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+355406,351121,Militia 120mm Armor Plates,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+355407,351121,Militia 180mm Reinforced Steel Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed",0E-10,0.0100000000,0E-10,1,None,22080.0000,0,None,None,None,0
+355408,351121,Militia Energized Plating,"Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+355409,351121,Militia CPU Upgrade Unit,"Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1830.0000,0,None,None,None,0
+355411,351121,Militia Powergrid Upgrade,"Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1830.0000,0,None,None,None,0
+355412,351121,Militia Power Diagnostic System,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+355413,351121,Militia Light Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+355414,351121,Militia Heavy Shield Extender,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,5505.0000,0,None,None,None,0
+355415,351121,Militia Shield Regenerator,"Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 10%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+355416,351121,Militia Shield Resistance Amplifier,"Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+355421,351121,Militia Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+355422,351121,Militia Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+355423,351210,Onikuma - Impact,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,10000.0000,0,None,None,None,0
+355424,351210,Baloch - Impact,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,10000.0000,0,None,None,None,0
+355425,351064,Dire Sentinel,"The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,795.0000,0,None,None,None,0
+355426,351064,Arbiter,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,5240.0000,0,None,None,None,0
+355427,351064,Artificer,"The Logistics-class dropsuit is a force multiplier, able to provide medical and mechanical support to units on the battlefield, greatly improving their effectiveness in battle. The Militia variant has limited module expandability.",0E-10,0.0100000000,0E-10,1,None,5800.0000,0,None,None,None,0
+355428,351844,Militia Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,240.0000,0,None,None,None,0
+355430,351064,'Dragonfly' Scout [nSv],"Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+355432,350858,'Toxin' ICD-9 Submachine Gun,"A modified version of the Republic’s seminal light weapon, the Toxin is a semi-automatic pistol adapted to fire doped slugs.
+A questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+355434,350858,HK4M Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+355435,351844,Hacked Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+355438,354753,Drone Hive,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355439,354753,Drone Hive,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355442,351121,1.5dn Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+355443,350858,Fused Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,450.0000,0,None,None,None,0
+355445,351064,QA God Suit,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,9400.0000,0,None,None,None,0
+355470,351210,Soma,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,59565.0000,0,None,None,None,0
+355471,351210,Gorgon - Hatch,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,151840.0000,0,None,None,None,0
+355472,351210,Viper,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,27495.0000,0,None,None,None,0
+355473,351210,Gorgon,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,27495.0000,0,None,None,None,0
+355474,351210,Viper - Hatch,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,151840.0000,0,None,None,None,0
+355475,351210,Sica - Tension,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,138040.0000,0,None,None,None,0
+355476,350858,Passenger Position,This is used for passenger positions. Please do not unpublish or delete this.,0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355478,350858,Passenger Position,This is used for passenger positions. Please do not unpublish or delete this.,0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355479,351210,Soma - Tension,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,138040.0000,0,None,None,None,0
+355483,350858,AntiMCC Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+355488,350858,Passenger Position,This is used for passenger positions. Please do not unpublish or delete this.,0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355495,350858,Breach Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+355497,350858,'Chimera' Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+355498,350858,'Golem' Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,4020.0000,0,None,None,None,0
+355499,350858,'Tsunami' Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+355508,351844,Cortex,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,4800.0000,0,None,None,None,0
+355514,350858,KR-17 Breach Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355515,350858,Allotek Breach Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355516,351064,Logistics Type-II,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+355517,351121,Enhanced Profile Dampener,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+355518,351121,Complex Profile Dampener,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355519,351121,'Cataract' Basic Profile Dampener,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,780.0000,0,None,None,None,0
+355520,351121,'Nyctalus' Enhanced Profile Damper,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+355521,351121,'Miosis' Complex Profile Damper,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+355523,351121,Militia Profile Dampener,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,320.0000,0,None,None,None,0
+355526,351121,'Echo' Basic Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+355527,351121,'Ricochet' Enhanced Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355528,351121,'Cascade' Complex Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355532,351121,'Debris' Basic Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+355533,351121,'Fragment' Enhanced Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355534,351121,'Sliver' Complex Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355535,351121,'Tremor' Basic Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+355536,351121,'Impact' Enhanced Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355537,351121,'Seismic' Complex Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+355558,354641,Passive Booster (30-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355561,354641,Active Booster (30-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355566,351121,Enhanced Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+355567,351121,Complex Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,4275.0000,0,None,None,None,0
+355568,351121,Basic Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+355569,351121,'Pandemic' Complex Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+355570,351121,'Pathogen' Basic Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+355571,351121,'Contagion' Enhanced Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+355577,351844,Proximity Explosive,"A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355582,351121,'Origin' Enhanced Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+355583,351121,'Shaft' Basic Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+355584,351121,'Tether' Complex Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+355585,351121,Basic Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+355586,351121,Complex Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+355587,351121,Enhanced Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+355591,351121,Militia Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+355594,350858,C-7 Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+355595,350858,Allotek Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+355596,350858,'Siren' Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+355597,350858,'Klaxon' Allotek Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+355598,350858,'Banshee' C-7 Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.,0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+355599,350858,'Haze' Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+355600,350858,'Husk' AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+355603,350858,Breach Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+355604,350858,TY-5 Breach Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+355605,350858,Imperial Breach Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+355607,351121,Magnetic Field Stabilizer,"Increases firing rate of hybrid turrets.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355610,351121,Fire Control System,"Reduces spool up duration of railgun turrets by 10%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+355611,351121,Conscript Heat Sink,"Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 10%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+355613,351121,Propulsion Test Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,45360.0000,0,None,None,None,0
+355614,351121,Inertia Test Plates,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.",0E-10,0.0100000000,0E-10,1,None,45360.0000,0,None,None,None,0
+355615,350858,Synch AV Grenade,The AV grenade is a high-explosive anti-vehicle grenade.,0E-10,0.0100000000,0E-10,1,None,1230.0000,0,None,None,None,0
+355616,350858,EX-3 Sleek AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,3285.0000,0,None,None,None,0
+355617,350858,Lai Dai Packed AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,23610.0000,0,None,None,None,0
+355679,350858,Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355685,350858,Viziam Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355697,350858,CRW-04 Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355720,351064,'Skinweave' Militia Caldari Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+355721,354753,Large Blaster Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355722,354753,Large CA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355723,354753,Large GA Railgun Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355724,354753,Large Missile Installation,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355740,350858,Wiyrkomi Breach Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355741,350858,'Grimoire' 20GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+355742,350858,'Calisto' 20GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+355743,350858,'Phantasm' 20GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+355744,350858,'Wraith' 80GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+355746,350858,'Oracle' 80GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+355747,350858,'Sodom' 80GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+355748,350858,'Lycan' 20GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+355749,350858,'Spartan' 20GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+355750,350858,'Martyr' 20GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+355751,350858,'Pariah' 80GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+355752,350858,'Mortis' 80GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+355753,350858,'Gomorrah' 80GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+355761,350858,'Brimstone' ST-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+355762,350858,'Arson' AT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+355763,350858,'Cinder' XT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+355764,350858,'Harbinger' ST-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+355765,350858,'Omen' AT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+355766,350858,'Prodigy' XT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+355767,351064,'Skinweave' Militia Gallente Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+355768,351064,'Skinweave' Militia Minmatar Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+355771,351064,'Skinweave' Militia Amarr Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+355772,351210,Guristas Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+355779,350858,Breach Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+355781,350858,Assault Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+355785,351121,Insulated Magnetic Field Stabilizer,"Increases firing rate of hybrid turrets.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355786,351121,Nonlinear Flux Stabilizer,"Increases firing rate of hybrid turrets.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355787,351121,'Utopia' Magnetic Field Stabilizer,"Increases firing rate of hybrid turrets.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+355788,351121,Asynchronous Fire Control,"Reduces spool up duration of railgun turrets by 14%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355789,351121,Fire Control System II,"Reduces spool up duration of railgun turrets by 19%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355790,351121,'Trojan' Fire Control System,"Reduces spool up duration of railgun turrets by 18%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355791,351121,Modified Extruded Heat Sink,"Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 14%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355792,351121,Vented Heat Sink,"Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 19%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355793,351121,'Helios' Heat Sink,"Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 18%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355798,351121,Basic Railgun Damage Amplifer,"Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3750.0000,0,None,None,None,0
+355799,351121,Enhanced Railgun Damage Amplifer,"Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,10050.0000,0,None,None,None,0
+355800,351121,Complex Railgun Damage Amplifer,"Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16440.0000,0,None,None,None,0
+355801,351121,LT Insulated Stabilizer Array,"Increases the damage output of vehicle mounted small railgun and blaster turrets. Grants 10% bonus to hybrid turret damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355802,351121,Basic Blaster Damage Amplifier,"Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3750.0000,0,None,None,None,0
+355803,351121,Enhanced Blaster Damage Amplifier,"Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,10050.0000,0,None,None,None,0
+355804,351121,Complex Blaster Damage Amplifier,"Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16440.0000,0,None,None,None,0
+355805,351121,HT Insulated Stabilizer Array,"Increases the damage output of vehicle mounted large railgun and blaster turrets. Grants 10% bonus to hybrid turret damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355807,351121,Calibration Subsystem,"Increases turret's maximum effective range.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355808,351121,Routine Calibration Subsystem,"Increases turret's maximum effective range.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355809,351121,Tolerant Calibration Subsystem,"Increases turret's maximum effective range.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355810,351121,'Cirrus' Calibration Subsystem,"Increases turret's maximum effective range.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+355811,351121,Militia Blaster Damage Amplifier,"Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4575.0000,0,None,None,None,0
+355812,350858,EK-A2 Breach Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355813,350858,EC-3 Assault Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355814,350858,Core Breach Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+355815,350858,Boundless Assault Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+355820,350858,Burst Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+355821,350858,Assault Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+355822,350858,80GJ Stabilized Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355823,350858,80GJ Compressed Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355824,350858,80GJ Stabilized Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355825,350858,80GJ Compressed Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355826,350858,80GJ Stabilized Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355827,350858,80GJ Compressed Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355828,350858,20GJ Stabilized Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355829,350858,20GJ Compressed Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355830,350858,20GJ Stabilized Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355831,350858,20GJ Compressed Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355832,350858,20GJ Stabilized Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355833,350858,20GJ Compressed Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355834,350858,80GJ Stabilized Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355835,350858,80GJ Compressed Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,305520.0000,0,None,None,None,0
+355836,350858,80GJ Stabilized Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355837,350858,80GJ Compressed Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,927560.0000,0,None,None,None,0
+355839,350858,80GJ Stabilized Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355840,350858,80GJ Compressed Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,100640.0000,0,None,None,None,0
+355841,350858,20GJ Stabilized Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355842,350858,20GJ Compressed Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,76400.0000,0,None,None,None,0
+355843,350858,20GJ Stabilized Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355844,350858,20GJ Compressed Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,231880.0000,0,None,None,None,0
+355845,350858,20GJ Stabilized Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355846,350858,20GJ Compressed Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355847,350858,AT-201 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,305520.0000,0,None,None,None,0
+355848,350858,AT-201 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355849,350858,XT-201 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,927560.0000,0,None,None,None,0
+355850,350858,XT-201 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355851,350858,ST-201 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,100640.0000,0,None,None,None,0
+355852,350858,ST-201 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355853,350858,AT-1 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,76400.0000,0,None,None,None,0
+355854,350858,AT-1 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355855,350858,XT-1 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,231880.0000,0,None,None,None,0
+355856,350858,XT-1 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355857,350858,ST-1 Accelerated Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355858,350858,ST-1 Fragmented Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355859,350858,Six Kin Burst Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+355860,350858,Freedom Assault Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+355861,350858,MLR-A Burst Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+355862,350858,MO-4 Assault Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+355863,350858,Specialist Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355864,350858,K5 Specialist Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+355865,350858,Duvolle Specialist Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+355866,350858,80GJ Scattered Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,305520.0000,0,None,None,None,0
+355867,350858,80GJ Scattered Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,927560.0000,0,None,None,None,0
+355868,350858,80GJ Scattered Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,100640.0000,0,None,None,None,0
+355869,350858,20GJ Scattered Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,76400.0000,0,None,None,None,0
+355870,350858,20GJ Scattered Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,231880.0000,0,None,None,None,0
+355871,350858,20GJ Scattered Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355872,350858,80GJ Regulated Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355873,350858,80GJ Regulated Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355874,350858,80GJ Regulated Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355875,350858,20GJ Regulated Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355876,350858,20GJ Regulated Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355877,350858,20GJ Regulated Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355878,350858,AT-201 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,211000.0000,0,None,None,None,0
+355879,350858,XT-201 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,640600.0000,0,None,None,None,0
+355880,350858,ST-201 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,69520.0000,0,None,None,None,0
+355881,350858,AT-1 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,52760.0000,0,None,None,None,0
+355882,350858,XT-1 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,160160.0000,0,None,None,None,0
+355883,350858,ST-1 Cycled Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355894,351121,Heavy Payload Control System I,"Increases the damage output of vehicle mounted large missile turrets. Grants 7% bonus to missile damage, and a 2% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+355895,351121,HP Multiphasic Bolt Array I,"Increases the damage output of vehicle mounted large missile turrets. Grants 8% bonus to missile damage, and a 3% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+355896,351121,Heavy Payload Control System II,"Increases the damage output of vehicle mounted large missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355897,351121,HP Muon Coil Bolt Array I,"Increases the damage output of vehicle mounted large missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355898,351121,Basic Missile Damage Amplifier,"Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3750.0000,0,None,None,None,0
+355903,351121,Enhanced Missile Damage Amplifier,"Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,10050.0000,0,None,None,None,0
+355904,351121,Complex Missile Damage Amplifier,"Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16440.0000,0,None,None,None,0
+355905,351121,LP Muon Coil Bolt Array I,"Increases the damage output of vehicle mounted small missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355906,351121,Systemic Ballistic Control System I,"Increases the damage output of all vehicle mounted missile turrets. Grants 3% bonus to missile damage, and a 2% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+355908,351121,Systemic Bolt Array I,"Increases the damage output of all vehicle mounted missile turrets. Grants 4% bonus to missile damage, and a 3% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355909,351121,Systemic Ballistic Control System II,"Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,36240.0000,0,None,None,None,0
+355910,351121,Systemic 'Pandemonium' Ballistic Enhancement,"Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+355927,351121,Militia Missile Damage Amplifier,"Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4575.0000,0,None,None,None,0
+355928,351121,Basic Heat Sink,"Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.",0E-10,0.0100000000,0E-10,1,4,7000.0000,0,None,None,None,0
+355929,351121,Enhanced Heat Sink,"Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.",0E-10,0.0100000000,0E-10,1,4,18760.0000,0,None,None,None,0
+355930,351121,Complex Heat Sink,"Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.",0E-10,0.0100000000,0E-10,1,4,30700.0000,0,None,None,None,0
+355931,351121,Gadolinium Array,"This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating. Reduces heat cost per shot by 51%.
+
+NOTE: Only one Active Heatsink can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,33560.0000,0,None,None,None,0
+355932,351648,Systems Hacking,"Basic understanding of hacking.
+
+Unlocks ability to use codebreaker modules.
+
++5% bonus to hacking speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+355949,350858,Handheld weapon needs a name,Handheld weapon needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355962,350858,Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+355964,350858,Missile Installation,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,16560.0000,0,None,None,None,0
+355976,354641,Universal Voice Transmitter (1-Day),"Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355977,354641,Universal Voice Transmitter (3-Day),"Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355978,354641,Universal Voice Transmitter (7-Day),"Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355979,354641,Universal Voice Transmitter (30-Day),"Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+355994,350858,Balac's GAR-21 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+356012,354753,Null Cannon,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356015,351064,'Primordial' Militia Caldari Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356020,351064,'Thale' Militia Gallente Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356022,351064,'Fossil' Militia Minmatar Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356023,351064,'Eon' Militia Amarr Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356024,351064,'Venom' Militia Amarr Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356031,351064,'Raven' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356032,351064,'Primordial' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356034,351064,'Eon' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356035,351064,'Venom' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356037,351064,'Sever' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356038,351064,'Fossil' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356040,351064,'Valor' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356041,351064,'Thale' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356042,350858,Krin's SIN-11 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+356044,350858,Cala's MK-33 Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,56925.0000,0,None,None,None,0
+356046,350858,Gastun's BRN-50 Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+356048,350858,Thale's TAR-07 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+356050,350858,Wolfman's PCP-30 Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,56925.0000,0,None,None,None,0
+356052,350858,Gastun's MIN-7 HMG,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+356053,351064,'Quafe' Assault C-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356056,351064,'Quafe' Assault C/1-Series,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,14280.0000,0,None,None,None,0
+356058,351064,'Quafe' Assault ck.0,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+356059,351064,'Quafe' Scout G-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356065,351064,'Quafe' Scout gk.0,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+356068,351210,'AG-01' Grimsnes,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+356069,351210,'CD-41' Myron,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+356072,351210,'AI-102' Madrugar,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,97500.0000,0,None,None,None,0
+356073,351210,'HC-130' Gunnlogi,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,None,None,0
+356075,351210,'LC-217' Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+356077,351210,'LG-88' Methana,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+356106,351064,'Valor' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356107,351064,'Sever' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356108,351064,'Valor' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356109,351064,'Raven' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356110,351064,'Sever' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356111,351064,'Valor' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356112,351064,'Raven' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356113,351064,'Raven' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356114,351064,'Sever' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356115,350858,'Daemon' Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10080.0000,0,None,None,None,0
+356116,350858,'Carnifax' Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,450.0000,0,None,None,None,0
+356207,351210,Chakram,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+Designed for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.",0E-10,0.0100000000,0E-10,1,None,2682480.0000,0,None,None,None,0
+356211,351210,Kubera,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+Designed for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.",0E-10,0.0100000000,0E-10,1,None,2682480.0000,0,None,None,None,0
+356214,350858,Anti-MCC Turret,A Turret,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356300,350858,Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+356305,351844,K-CR Triage Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,6465.0000,0,None,None,None,0
+356306,351844,Wiyrkomi Triage Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,28335.0000,0,None,None,None,0
+356322,354753,Null Cannon,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356331,350858,Anti-MCC Turret,A Turret,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356332,350858,Anti-MCC Turret,A Turret,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356333,350858,Anti-MCC Turret,A Turret,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356334,350858,Anti-MCC Turret,A Turret,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356335,354753,Null Cannon,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356336,354753,Null Cannon,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356337,354753,Null Cannon,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356393,350858,Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,1110.0000,0,None,None,None,0
+356401,351064,Commando A-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356416,351121,[DEV] Remote Armor Repairer,A generic description for all infantry modules,0E-10,0.0100000000,0E-10,1,None,500.0000,0,None,None,None,0
+356426,350858,Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+356471,351121,Conscript Tracking Enhancer I,"Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 28%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+356473,351121,Conscript Tracking Computer I,"Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 42%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+356495,351121,G-11 Nonlinear Tracking Processor,"Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 41%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,36240.0000,0,None,None,None,0
+356496,351121,Conscript Tracking Computer II,"Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 49%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,33560.0000,0,None,None,None,0
+356497,351121,'Delphi' Tracking CPU,"Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 46%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,33560.0000,0,None,None,None,0
+356498,351121,Delta-Nought Tracking Mode,"Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 27%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+356499,351121,Conscript Tracking Enhancer II,"Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 34%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,17360.0000,0,None,None,None,0
+356500,351121,Zeta-Nought Tracking Mode,"Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 32%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,25160.0000,0,None,None,None,0
+356514,350858,Handheld weapon needs a name,Handheld weapon needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356515,350858,Handheld weapon needs a name,Handheld weapon needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356516,350858,Handheld weapon needs a name,Handheld weapon needs a description,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+356526,351121,Basic Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,825.0000,0,None,None,None,0
+356559,351064,Medic - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,4680.0000,0,None,None,None,0
+356562,351121,Advanced Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+356563,351121,Complex Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,5925.0000,0,None,None,None,0
+356564,351121,'Visio' Basic Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,825.0000,0,None,None,None,0
+356565,351121,'Diaemus' Enhanced Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+356566,351121,'Auga' Complex Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+356567,351121,Enhanced Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+356569,351064,Heavy B-Series,"The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+356570,351064,Heavy vk.1,"The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,94425.0000,0,None,None,None,0
+356571,351064,Logistics B-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+356572,351064,Logistics vk.1,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,94425.0000,0,None,None,None,0
+356590,351121,Enhanced Fuel Injector,"Once activated, this module provides a temporary speed boost to ground vehicles.
+
+NOTE: Only one active fuel injector can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12060.0000,0,None,None,None,0
+356591,351121,Complex Fuel Injector,"Once activated, this module provides a temporary speed boost to ground vehicles.
+
+NOTE: Only one active fuel injector can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,19740.0000,0,None,None,None,0
+356593,351121,Enhanced Shield Hardener,"Once activated, this module temporarily reduces the damage done to shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16080.0000,0,None,None,None,0
+356594,351121,Complex Shield Hardener,"Once activated, this module temporarily reduces the damage done to shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,26310.0000,0,None,None,None,0
+356617,351064,'Neo' Assault C/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+356618,351064,'Neo' Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+356619,351064,'Neo' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356620,351064,'Neo' Scout G/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+356621,351064,'Neo' Scout gk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+356622,351064,'Neo' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356623,351064,'Neo' Sentinel A/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+356624,351064,'Neo' Sentinel ak.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+356625,351064,'Neo' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356626,351064,'Neo' Logistics M/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+356627,351064,'Neo' Logistics mk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+356628,351064,'Neo' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+356629,351121,Militia Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,400.0000,0,None,None,None,0
+356630,350858,ZN-28 Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+356632,350858,Ishukone Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+356658,351648,Nova Knife Operation,"Skill at handling nova knives.
+
+5% reduction to nova knife charge time per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+356701,351648,Nova Knife Proficiency,"Skill at handling nova knives.
+
++3% nova knife damage per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+356703,351121,'Oculus' Basic Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,825.0000,0,None,None,None,0
+356704,351121,'Ultrasonic' Enhanced Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+356705,351121,'Sjon' Complex Range Amplifer,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,2205.0000,0,None,None,None,0
+356707,351121,Complex Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+356708,351121,Militia Precision Enhancer,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,340.0000,0,None,None,None,0
+356709,351844,A-86 Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,2625.0000,0,None,None,None,0
+356710,351844,CreoDron Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,11535.0000,0,None,None,None,0
+356711,351121,Militia Range Amplifier,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,340.0000,0,None,None,None,0
+356724,351648,Profile Dampening,"Basic understanding of scan profiles.
+
+Unlocks the ability to use profile dampener modules.
+
+2% reduction to dropsuit scan profile per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+356725,351648,Sensor Upgrades,"Basic understanding of scanning and sensors.
+
+5% reduction to CPU usage of scanning and sensor modules per level.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+356788,351121,Militia Armor Plates Blueprint,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+356789,351121,Militia Armor Repairer Blueprint,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+356790,351121,Militia Cardiac Stimulant Blueprint,"Increases maximum stamina of the user.
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,450.0000,0,None,None,None,0
+356791,351121,Militia Kinetic Catalyzer Blueprint,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+356792,351121,Militia Cardiac Regulator Blueprint,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,290.0000,0,None,None,None,0
+356793,351121,Militia Codebreaker Blueprint,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,400.0000,0,None,None,None,0
+356794,351121,Militia CPU Upgrade Blueprint,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,490.0000,0,None,None,None,0
+356795,351121,Militia Precision Enhancer Blueprint,Improves dropsuit's scan precision making it easier to detect nearby enemy signals.,0E-10,0.0100000000,0E-10,1,None,340.0000,0,None,None,None,0
+356796,351121,Militia Profile Dampener Blueprint,Decreases dropsuit's scan profile making it harder to detect by scanning systems.,0E-10,0.0100000000,0E-10,1,None,320.0000,0,None,None,None,0
+356797,351121,Militia Range Amplifier Blueprint,Increases dropsuit's scan radius allowing it to detect enemy units at greater range.,0E-10,0.0100000000,0E-10,1,None,340.0000,0,None,None,None,0
+356798,351121,Militia PG Upgrade Blueprint,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,490.0000,0,None,None,None,0
+356799,351121,Militia Shield Extender Blueprint,Increases maximum strength of dropsuit's shields.,0E-10,0.0100000000,0E-10,1,None,400.0000,0,None,None,None,0
+356800,351121,Militia Shield Recharger Blueprint,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,550.0000,0,None,None,None,0
+356801,351121,Militia Shield Regulator Blueprint,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+356802,351121,Militia Heavy Damage Modifier Blueprint,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+356803,351121,Militia Light Damage Modifier Blueprint,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+356804,351121,Militia Sidearm Damage Modifier Blueprint,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,520.0000,0,None,None,None,0
+356805,351121,Militia Myofibril Stimulant Blueprint,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,320.0000,0,None,None,None,0
+356819,351844,K-2 Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+356827,351064,'Dren' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356828,351064,'Dren' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+356829,351064,'Dren' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356830,351064,'Dren' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356831,350858,'Dren' Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10080.0000,0,None,None,None,0
+356833,350858,'Dren' Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356835,350858,'Dren' Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+356837,350858,'Dren' Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+356839,350858,'Covenant' Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356840,351064,'Covenant' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356841,351210,Ishukone Watch Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+356842,351210,Blood Raiders Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+356843,351844,Militia Drop Uplink Blueprint,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+356844,351844,Militia Nanohive Blueprint,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,370.0000,0,None,None,None,0
+356845,351844,Militia Repair Tool Blueprint,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,460.0000,0,None,None,None,0
+356846,351844,Militia Nanite Injector Blueprint,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,240.0000,0,None,None,None,0
+356847,350858,Militia Locus Grenade Blueprint,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+356848,350858,Militia Assault Rifle Blueprint,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+356849,350858,Militia Submachine Gun Blueprint,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,480.0000,0,None,None,None,0
+356850,350858,Militia Sniper Rifle Blueprint,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356851,350858,Militia Swarm Launcher Blueprint,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356852,350858,Militia Scrambler Pistol Blueprint,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+356853,350858,Militia Shotgun Blueprint,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+356854,351121,Militia Light Armor Repairer Blueprint,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,11040.0000,0,None,None,None,0
+356855,351121,Militia Heavy Armor Repairer Blueprint,Passively repairs damage done to the vehicle's armor.,0E-10,0.0100000000,0E-10,1,None,22080.0000,0,None,None,None,0
+356857,351121,Militia 120mm Armor Plates Blueprint,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,22080.0000,0,None,None,None,0
+356858,351121,Militia 180mm Reinforced Steel Plates Blueprint,"Increases maximum strength of vehicle's armor, but the increased mass reduces top speed",0E-10,0.0100000000,0E-10,1,None,22080.0000,0,None,None,None,0
+356859,351121,Militia 60mm Armor Plates Blueprint,Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.,0E-10,0.0100000000,0E-10,1,None,11040.0000,0,None,None,None,0
+356860,351121,Militia Light Shield Booster Blueprint,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,17240.0000,0,None,None,None,0
+356861,351121,Militia Heavy Shield Booster Blueprint,"Once activated, this module instantly recharges a portion of the vehicle's shield HP.",0E-10,0.0100000000,0E-10,1,None,37280.0000,0,None,None,None,0
+356862,351121,Militia Light Shield Extender Blueprint,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,11040.0000,0,None,None,None,0
+356863,351121,Militia Heavy Shield Extender Blueprint,Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.,0E-10,0.0100000000,0E-10,1,None,22080.0000,0,None,None,None,0
+356864,351121,Militia Shield Regenerator Blueprint,"Improves the recharge rate of the vehicle's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+356865,351121,Militia Shield Resistance Amplifier,"Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+356866,351121,Militia Blaster Damage Amplifier Blueprint,"Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,15000.0000,0,None,None,None,0
+356867,351121,Militia Missile Damage Amplifier Blueprint,"Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,15000.0000,0,None,None,None,0
+356868,351121,Militia CPU Upgrade Unit Blueprint,"Increases a vehicle's maximum CPU output in order to support more CPU intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+356869,351121,Militia Power Diagnostic System Blueprint,"Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+356870,351121,Militia Powergrid Upgrade Blueprint,"Increases a vehicles's maximum powergrid output in order to support more PG intensive modules.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+356871,351210,Viper Blueprint,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356872,351210,Gorgon Blueprint,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356873,351210,Sica Blueprint,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356874,351210,Soma Blueprint,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356875,351210,Onikuma Blueprint,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356876,351210,Baloch Blueprint,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+356877,351844,F/45 Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+356878,351844,Boundless Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+356882,351844,F/49 Proximity Explosive,"A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,6585.0000,0,None,None,None,0
+356883,351844,Boundless Proximity Explosive,"A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+356900,351844,'Acolyth' A-86 Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+356901,351844,'Cirrus' CreoDron Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+356909,351210,HAV,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,None,None,0
+356913,350858,'Exile' Assault Rifle,"While functionally identical to the majority of mass-produced rifles available today, the choice of construction materials and unique cyclotron design has led many to speculate that the weapon is the work of Karisim Vynneve, the once prolific weapons designer thought killed in a test-fire exercise more than a decade ago. Whether a warning, a statement of intent or simply an elaborate ruse, it does not change the fact that it’s a beautifully crafted weapon.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+356914,350858,'Syndicate' Submachine Gun,"Due to its simple construction and readily available parts, the SMG has undergone a host of re-designs since it was introduced to the market. This particular modification was first popularized years ago by criminal organizations in the Curse region but ultimately fell out of favor, replaced by newer, more sophisticated weaponry. Cheap, reliable and as lethal as ever, it has regained popularity, this time in the hands of cloned soldiers on battlefields throughout New Eden.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+356915,351648,Neural Trainer,A training skill used to test and validate correct neural mappings.,0E-10,0.0100000000,0E-10,1,None,1.0000,0,None,None,None,0
+356918,351844,'Eclipse' Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+356925,350858,Sniper Rifle [Experimental],"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,760.0000,0,None,None,None,0
+357007,354753,[TEST] Drone Hive 2,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+357009,354753,[TEST] Drone Hive 2,Installation component needs a description!,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+357011,351844,Compact Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+357018,351844,Flux Proximity Explosive,"A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,2460.0000,0,None,None,None,0
+363069,350858,Thukker Contact Locus Grenade,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.,0E-10,0.0100000000,0E-10,1,None,23190.0000,0,None,None,None,0
+363096,351121,Militia Mobile CRU Blueprint,This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.,0E-10,0.0100000000,0E-10,1,None,11600.0000,0,None,None,None,0
+363105,350858,ACOG Test Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,77720.0000,0,None,None,None,0
+363106,350858,Ironsight Test Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,53640.0000,0,None,None,None,0
+363107,350858,Red Dot Test Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,77720.0000,0,None,None,None,0
+363309,350858,Militia Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+363310,351064,Dropsuit Enforcer,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4680.0000,0,None,None,None,0
+363349,351064,Balac's Modified Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,94425.0000,0,None,None,None,0
+363350,350858,Balac's MRN-30 Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,56925.0000,0,None,None,None,0
+363351,350858,Balac's N-17 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+363354,351210,Angel Cartel Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+363355,350858,KLA-90 Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+363356,350858,Allotek Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+363357,350858,'Charstone' Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+363358,350858,'Ripshade' KLA-90 Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+363359,350858,'Deadflood' Allotek Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+363360,351648,Plasma Cannon Operation,"Skill at handling plasma cannons.
+
+5% reduction to plasma cannon charge time per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+363362,351648,Plasma Cannon Proficiency,"Skill at handling plasma cannons.
+
++3% plasma cannon damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+363388,351121,Enhanced Armor Hardener,"Once activated, this module temporarily reduces the damage done to armor.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,16080.0000,0,None,None,None,0
+363389,351121,Complex Armor Hardener,"Once activated, this module temporarily reduces the damage done to armor.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,26310.0000,0,None,None,None,0
+363390,351121,R-Type Vehicular Hardener,"Armor Hardeners sink damage done to armor hitpoints. They need to be activated to take effect. -25% damage to armor.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,5000.0000,0,None,None,None,0
+363394,350858,'Burnstalk' Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+363395,350858,'Deathchorus' ELM-7 Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+363396,350858,'Rawspark' Viziam Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+363397,351064,'Dragonfly' Assault [nSv],"Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363398,350858,'Toxin' Assault Rifle,"A modified version of the widely adopted Federation weapon, the Toxin is a fully-automatic rifle adapted to fire doped plasma slugs.
+A questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+363400,351844,Hacked Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+363405,351121,CN-V Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+363406,350858,HK-2 Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+363408,350858,Hacked EX-0 AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+363409,351844,'Torrent' Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+363410,351844,'Whisper' Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,3015.0000,0,None,None,None,0
+363411,351844,'Cannibal' Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+363412,351844,'Terminus' Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,4,825.0000,0,None,None,None,0
+363491,350858,Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+363551,350858,Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+363570,350858,Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,2460.0000,0,None,None,None,0
+363578,350858,Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+363592,350858,Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+363604,350858,Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+363770,350858,Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,1,2460.0000,0,None,None,None,0
+363774,350858,Core Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,34770.0000,0,None,None,None,0
+363775,350858,VN-30 Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,7935.0000,0,None,None,None,0
+363780,350858,Core Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,21240.0000,0,None,None,None,0
+363781,350858,GN-13 Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,4845.0000,0,None,None,None,0
+363782,350858,'Darkvein' Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,1815.0000,0,None,None,None,0
+363783,350858,'Maimharvest' VN-30 Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,4845.0000,0,None,None,None,0
+363784,350858,'Skinbore' Core Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,12975.0000,0,None,None,None,0
+363785,350858,'Splashbone' Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,1815.0000,0,None,None,None,0
+363786,350858,'Rustmorgue' GN-13 Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,4845.0000,0,None,None,None,0
+363787,350858,'Howlcage' Core Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,12975.0000,0,None,None,None,0
+363788,351648,Flaylock Pistol Operation,"Skill at handling flaylock pistols.
+
++5% flaylock pistol blast radius per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+363789,351648,Flaylock Pistol Proficiency,"Skill at handling flaylock pistols.
+
++3% flaylock pistol damage against armor per level.",0E-10,0E-10,0E-10,1,None,567000.0000,0,None,None,None,0
+363794,350858,Burst Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,5520.0000,0,None,None,None,0
+363796,350858,GN-20 Specialist Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,7935.0000,0,None,None,None,0
+363797,350858,VN-35 Tactical Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,7935.0000,0,None,None,None,0
+363798,350858,Breach Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,1110.0000,0,None,None,None,0
+363800,350858,Core Specialist Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,56925.0000,0,None,None,None,0
+363801,350858,Core Tactical Seeker Flaylock,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0E-10,0E-10,1,None,34770.0000,0,None,None,None,0
+363848,350858,'Ashborne' Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+363849,350858,'Shrinesong' CRW-04 Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+363850,350858,'Bloodgrail' Viziam Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+363851,350858,CRD-9 Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+363852,350858,Carthum Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+363857,350858,'Sinwarden' CRD-9 Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+363858,350858,'Stormvein' Carthum Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+363861,351648,Scrambler Rifle Operation,"Skill at handling scrambler rifles.
+
+5% bonus to scrambler rifle cooldown speed per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+363862,351648,Scrambler Rifle Proficiency,"Skill at handling scrambler rifles.
+
++3% scrambler rifle damage against shields per level.",0E-10,0E-10,0E-10,1,None,567000.0000,0,None,None,None,0
+363934,351064,Assault A-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363935,351064,Assault G-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363936,351064,Assault M-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363955,351064,Scout C-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363956,351064,Scout A-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363957,351064,Scout M-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363982,351064,Logistics C-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363983,351064,Logistics G-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+363984,351064,Logistics A-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364009,351064,Sentinel C-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364010,351064,Sentinel G-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,3000.0000,0,None,None,None,0
+364011,351064,Sentinel M-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364018,351064,Assault M/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364019,351064,Assault G/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364020,351064,Assault A/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364021,351064,Assault mk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364022,351064,Assault ak.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364023,351064,Assault gk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364024,351064,Scout C/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364025,351064,Scout A/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364026,351064,Scout M/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364027,351064,Scout ck.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364028,351064,Scout mk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364029,351064,Scout ak.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364030,351064,Logistics C/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364031,351064,Logistics G/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364032,351064,Logistics A/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364033,351064,Logistics ck.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364034,351064,Logistics gk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364035,351064,Logistics ak.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364036,351064,Sentinel M/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364037,351064,Sentinel C/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,8040.0000,0,None,None,None,0
+364038,351064,Sentinel G/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364039,351064,Sentinel mk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364040,351064,Sentinel ck.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,57690.0000,0,None,None,None,0
+364041,351064,Sentinel gk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+364043,351064,[TEST] Dropsuit missing CATMA data,"This type is created on purpose to test how the various systems handle incomplete inventory types.
+
+This type does not have any associated CATMA data.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364050,351064,Coming Soon,,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364094,354641,Active Omega-Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364095,351064,'Raider' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364096,351064,'CQC' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364097,351064,'Hunter' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364098,351064,Shock Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations.
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364099,351064,'Mauler' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364101,354641,Active Recruit-Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364102,350858,Recruit Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364103,350858,Recruit Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+364105,351064,Recruit Militia Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364121,351210,CreoDron Methana,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364171,351210,Kaalakiota Tactical HAV,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+
+Special Kaalakiota limited edition release.",0E-10,0E-10,0E-10,1,None,97500.0000,0,None,None,None,0
+364172,351210,CreoDron Breach HAV,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+
+Special CreoDron limited edition release.",0E-10,0E-10,0E-10,1,None,97500.0000,0,None,None,None,0
+364173,351121,Militia Spool Reduction Unit,"Reduces spool up duration of railgun turrets by 5%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,8280.0000,0,None,None,None,0
+364174,351121,Militia Heat Sink,"Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 5%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,8280.0000,0,None,None,None,0
+364175,351121,Militia Tracking Enhancement,"Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 22%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,8280.0000,0,None,None,None,0
+364176,351121,Militia Active Heat Sink,"This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating. Reduces heat cost per shot by 12%.
+
+NOTE: Only one Active Heatsink can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,11040.0000,0,None,None,None,0
+364177,351121,Militia Tracking CPU,"Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 35%.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,11040.0000,0,None,None,None,0
+364178,351064,'Black Eagle' Scout G/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. This variant of the A-Series Scout dropsuit was specifically requested by the Federal Intelligence Office’s Special Department of Internal Investigations and was tailored to their needs for front line military operations and peacekeeping duty within the Gallente Federation.
+
+The entire suit is wrapped in un-polished matte black crystalline carbonide armor plates, in homage to the “Black Eagles” nickname that the Special Department of Internal Investigation has become known by. Every armor plate attached to the suit is wrapped in an energized adaptive nano membrane designed to deflect small arms fire and absorb the force of incoming plasma based projectiles, neutralizing their ionization and reducing their ability to cause thermal damage.
+
+Building on the original design, the standard fusion core is replaced with a wafer thin seventh generation Duvolle Laboratories T-3405 fusion reactor situated between the user’s shoulder blades to power the entire suit. Given requests from the Federal Intelligence Office for a suit that could outperform anything else in its class when worn by a well-trained user, Poteque Pharmaceuticals were drafted in to create custom kinetic monitoring equipment and a servo assisted movement system specifically tailored to this suit. Finally, to meet the operational demands of the Special Department of Internal Investigation the suit has undergone heavy modifications to allow mounting of two light weapon systems at the expense of support module capacity.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364200,350858,'Black Eagle' Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10080.0000,0,None,None,None,0
+364201,350858,'Black Eagle' Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0E-10,0.0100000000,1,None,1500.0000,0,None,None,None,0
+364205,364204,Cargo Hub,"The Cargo Hub district can be hard to navigate, with its buildings tightly bound in a spiderweb of thick wires and tubes. Though most of wiring either lies underground or is stretched overhead, there is enough of it at body height to elicit very careful passage by pedestrians. Inside the buildings, rows upon rows of clone vats stand there in calm silence, hooked up to various types of monitoring and maintenance equipment.
+
+Increases the district's maximum number of clones by 150.
+
+10% per district owned to a maximum of 4 districts, or 40%, decrease in manufacturing time at a starbases. This applies to all corporation and alliance starbases anchored at moons around the planet with the owned districts.",110000000.0000000000,4000.0000000000,0E-10,1,4,25000000.0000,0,None,None,None,0
+364206,364204,Surface Research Lab,"The Surface Research Lab district has a permanently humid and chilly atmosphere, irrespective of its planetary coordinates, and is staffed only by the hardiest of workers. They wear protective gear at all times, not only to stave off the cold, but to keep absolutely safe the delicate electronics and experimental chemical stored in the various buildings of the district. These materials don't last long when put into use, but for the inert clones they're employed on, it's long enough.
+
+Decreases the attrition rate of moving clones between districts.
+
+5% per district owned to a maximum of 4 districts, or 20%, reduction in starbase fuel usage. This applies to all corporation and alliance starbases anchored at moons around the planet with the owned districts.",110000000.0000000000,4000.0000000000,0E-10,1,4,25000000.0000,0,None,None,None,0
+364207,364204,Production Facility,"The Production Facility district is always hungry for materials, particularly biomass. The land around it tends to be empty of flora and fauna, though whether this is due to the faint smell in the air or something more sinister has never been established. Those visitors who've been given the full tour (including the usually-restricted sections), and who've later been capable of describing the experience, have said it's like going through a series of slaughterhouses in reverse.
+
+Increases the district's clone generation rate by 20 clones per cycle.",110000000.0000000000,4000.0000000000,0E-10,1,4,25000000.0000,0,None,None,None,0
+364242,351064,Federal Defense Union Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364243,351064,State Protectorate Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364245,351121,Militia Overdrive,"This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4160.0000,0,None,None,None,0
+364246,351210,CreoDron Transport Dropship,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+364247,351210,Kaalakiota Recon Dropship,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+364248,351121,Militia Scanner,"Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.",0E-10,0.0100000000,0E-10,1,None,3660.0000,0,None,None,None,0
+364249,351121,Militia Damage Control Unit,"Offers a slight increase to damage resistance of vehicle's shields and armor. Shield damage -2%, Armor damage -2%.
+
+NOTE: Only one damage control unit can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,9680.0000,0,None,None,None,0
+364250,351121,Militia Afterburner,"Once activated, this module provides a temporary speed boost to aerial vehicles.
+
+NOTE: Only one afterburner can be fitted at a time.
+Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2745.0000,0,None,None,None,0
+364317,351064,Staff Recruiter Militia Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364319,351064,Senior Recruiter Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364322,351064,Master Recruiter Assault C-II,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+364331,350858,Staff Recruiter Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364332,350858,Staff Recruiter Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+364333,350858,Staff Recruiter Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+364334,350858,Staff Recruiter Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,1500.0000,0,None,None,None,0
+364344,351210,Falchion,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+
+The Enforcer class possesses the greatest damage output and offensive reach of all HAVs, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed.",0E-10,0E-10,0E-10,1,None,1277600.0000,0,None,None,None,0
+364348,351210,Vayu,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
+
+The Enforcer class possesses the greatest damage output and offensive reach of all HAVs, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed.",0E-10,0E-10,0E-10,1,None,1227600.0000,0,None,None,None,0
+364355,351210,Callisto,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden’s modern battlefield.
+
+The Scout class LAV is a high speed, highly maneuverable vehicle optimized for guerilla warfare; attacking vulnerable targets and withdrawing immediately or using its mobility to outmaneuver slower targets. These LAVs are relatively fragile but occupants enjoy the benefit of increased acceleration and faster weapon tracking.",0E-10,0E-10,0E-10,1,None,84000.0000,0,None,None,None,0
+364369,351210,Abron,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden’s modern battlefield.
+
+The Scout class LAV is a high speed, highly maneuverable vehicle optimized for guerilla warfare; attacking vulnerable targets and withdrawing immediately or using its mobility to outmaneuver slower targets. These LAVs are relatively fragile but occupants enjoy the benefit of increased acceleration and faster weapon tracking.",0E-10,0E-10,0E-10,1,None,84000.0000,0,None,None,None,0
+364378,351210,Crotalus,"The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way.
+
+The Bomber class is a tactical unit designed to eradicate heavy ground units and installations. While the increased bulk of the payload and augmented hull affect maneuverability and limit its ability to engage aerial targets, with accurate bombing it remains a singularly devastating means of engaging ground targets.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364380,351210,Amarok,"The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way.
+
+The Bomber class is a tactical unit designed to eradicate heavy ground units and installations. While the increased bulk of the payload and augmented hull affect maneuverability and limit its ability to engage aerial targets, with accurate bombing it remains a singularly devastating means of engaging ground targets.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364408,351844,Flux Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+364409,351844,A-45 Quantum Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+364410,351844,A-19 Stable Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+364411,351844,Duvolle Quantum Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,18885.0000,0,None,None,None,0
+364412,351844,CreoDron Flux Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,18885.0000,0,None,None,None,0
+364413,351844,CreoDron Proximity Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,18885.0000,0,None,None,None,0
+364414,351844,Duvolle Focused Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,30915.0000,0,None,None,None,0
+364471,354641,Staff Recruiter Active Booster (1-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364472,354641,Staff Recruiter Active Booster (3-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364477,354641,Staff Recruiter Active Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364478,354641,Staff Recruiter Active Booster (15-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364479,354641,Staff Recruiter Active Booster (30-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+364490,351210,Senior Recruiter Light Assault Vehicle,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+364506,351121,Tracking Enhancer (Scout LAV),Tracking Enhancer (Scout LAV),0E-10,0E-10,0E-10,1,None,10.0000,0,None,None,None,0
+364519,351648,Dropsuit Upgrades,"Skill at altering dropsuit systems.
+
+Unlocks access to equipment and dropsuit modules.",0E-10,0E-10,0E-10,1,None,48000.0000,0,None,None,None,0
+364520,351648,Dropsuit Core Upgrades,"Basic understanding of dropsuit core systems.
+
++1% to dropsuit maximum PG and CPU per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364521,351648,Dropsuit Biotic Upgrades,"Basic understanding of dropsuit biotic augmentations.
+
+Unlocks the ability to use biotic modules.
+
++1% to sprint speed, maximum stamina and stamina recovery per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364531,351648,Explosives,"Basic knowledge of explosives.
+
+3% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364532,351648,Heavy Weapon Operation,"Basic understanding of heavy weapon operation.
+
+3% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364533,351648,Light Weapon Operation,"Basic understanding of light weapon operation.
+
+3% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364534,351648,Sidearm Operation,"Basic understanding of sidearm operation.
+
+3% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364555,351648,Shield Extension,"Advanced understanding of dropsuit shield enhancement.
+
+Unlocks access to shield extender dropsuit modules.
+
++2% to shield extender module efficacy per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364556,351648,Shield Regulation,"Advanced understanding of dropsuit shield regulation.
+
+Unlocks access to shield regulator dropsuit modules.
+
++2% to shield regulator module efficacy per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364559,350858,'Templar' Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+364561,350858,'Templar' Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+364563,350858,'Templar' Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+364564,351844,'Templar' Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,1470.0000,0,None,None,None,0
+364565,351064,'Templar' Assault A-I,"Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364566,351064,'Templar' Logistics A-I,"Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364567,351064,'Templar' Sentinel A-I,"Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+364570,351648,Amarr Light Dropsuits,"Skill at operating Amarr Light dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+364571,351648,Amarr Medium Dropsuits,"Skill at operating Amarr Medium dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364573,351648,Caldari Light Dropsuits,"Skill at operating Caldari Light dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,229000.0000,0,None,None,None,0
+364575,351648,Caldari Heavy Dropsuits,"Skill at operating Caldari Heavy dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364576,351648,Minmatar Light Dropsuits,"Skill at operating Minmatar Light dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364578,351648,Minmatar Heavy Dropsuits,"Skill at operating Minmatar Heavy dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364579,351648,Duplicate skill?,This looks like a duplicate?,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364580,351648,Gallente Medium Dropsuits,"Skill at operating Gallente Medium dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364581,351648,Gallente Heavy Dropsuits,"Skill at operating Gallente Heavy dropsuits.
+
+Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,229000.0000,0,None,None,None,0
+364594,351648,Amarr Scout Dropsuits,"Skill at operating Amarr Scout dropsuits.
+
+Unlocks access to Amarr Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.
+Amarr Scout Bonus: +5% bonus to scan precision, stamina regen and max.stamina per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364595,351648,Amarr Pilot Dropsuits,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364596,351648,Caldari Pilot Dropsuits,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364597,351648,Caldari Scout Dropsuits,"Skill at operating Caldari Scout dropsuits.
+
+Unlocks access to Caldari Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.
+Caldari Scout Bonus: +10% bonus to dropsuit scan radius, 3% to scan profile per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364598,351648,Gallente Pilot Dropsuits,"Skill at operating Gallente Pilot dropsuits.
+
+Unlocks access to Gallente Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Pilot Suit Bonus: +10% to active vehicle module cooldown time per level.
+Gallente Pilot Bonus: +2% to efficacy of vehicle shield and armor modules per level.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364599,351648,Minmatar Scout Dropsuits,"Skill at operating Minmatar Scout dropsuits.
+
+Unlocks access to Minmatar Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.
+Minmatar Scout Bonus: +5% bonus to hacking speed and nova knife damage per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364600,351648,Minmatar Pilot Dropsuits,"Skill at operating Minmatar Pilot dropsuits.
+
+Unlocks access to Minmatar Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Pilot Suit Bonus: +10% to active vehicle module cooldown time per level.
+Minmatar Pilot Bonus: +5% to efficacy of vehicle weapon upgrade modules per level.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+364601,351648,Amarr Sentinel Dropsuits,"Skill at operating Amarr Sentinel dropsuits.
+
+Unlocks access to Amarr Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.
+Amarr Sentinel Bonus:
+3% armor resistance to projectile weapons.
+2% shield resistance to hybrid - railgun weapons.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364602,351648,Amarr Commando Dropsuits,"Skill at operating Amarr Commando dropsuits.
+
+Unlocks access to Amarr Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Commando Suit Bonus: 5% reduction to reload speed of light weapons per level.
+Amarr Commando Bonus: +2% damage to laser light weapons per level.",0E-10,0.0100000000,0E-10,1,None,787000.0000,0,None,None,None,0
+364603,351648,Caldari Commando Dropsuits,"Skill at operating Caldari Commando dropsuits.
+
+Unlocks access to Caldari Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Commando Suit Bonus: 5% reduction to reload speed of light weapons per level.
+Caldari Commando Bonus: +2% damage to hybrid - railgun light weapons per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364604,351648,Caldari Sentinel Dropsuits,"Skill at operating Caldari Sentinel dropsuits.
+
+Unlocks access to Caldari Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.
+Caldari Sentinel Bonus:
+3% shield resistance to hybrid - blaster weapons.
+2% shield resistance to laser weapons.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364605,351648,Gallente Sentinel Dropsuits,"Skill at operating Gallente Sentinel dropsuits.
+
+Unlocks access to Gallente Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.
+Gallente Sentinel Bonus:
+3% armor resistance to hybrid - railgun weapons.
+2% armor resistance to projectile weapons.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364606,351648,Gallente Commando Dropsuits,"Skill at operating Gallente Commando dropsuits.
+
+Unlocks access to Gallente Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Commando Suit Bonus: 5% reduction to reload speed of light weapons per level.
+Gallente Commando Bonus: +2% damage to hybrid - blaster light weapons per level.",0E-10,0.0100000000,0E-10,1,None,787000.0000,0,None,None,None,0
+364607,351648,Minmatar Sentinel Dropsuits,"Skill at operating Minmatar Sentinel dropsuits.
+
+Unlocks access to Minmatar Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level.
+Minmatar Sentinel Bonus:
+3% shield resistance to laser weapons.
+2% armor resistance to hybrid - blaster weapons.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364608,351648,Minmatar Commando Dropsuits,"Skill at operating Minmatar Commando dropsuits.
+
+Unlocks access to Minmatar Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Commando Suit Bonus: 5% reduction to reload speed of light weapons per level.
+Minmatar Commando Bonus: +2% damage to projectile and explosive light weapons per level.",0E-10,0.0100000000,0E-10,1,None,787000.0000,0,None,None,None,0
+364609,351648,Amarr Assault Dropsuits,"Skill at operating Amarr Assault dropsuits.
+
+Unlocks access to Amarr Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.
+Amarr Assault Bonus: 5% reduction to laser weaponry heat build-up per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364610,351648,Amarr Logistics Dropsuits,"Skill at operating Amarr Logistics dropsuits.
+
+Unlocks access to Amarr Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level.
+Amarr Logistics Bonus: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364611,351648,Caldari Assault Dropsuits,"Skill at operating Caldari Assault dropsuits.
+
+Unlocks access to Caldari Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.
+Caldari Assault Bonus: +5% to reload speed of hybrid - railgun light/sidearm weapons per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364612,351648,Caldari Logistics Dropsuits,"Skill at operating Caldari Logistics dropsuits.
+
+Unlocks access to Caldari Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level.
+Caldari Logistics Bonus: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364613,351648,Gallente Assault Dropsuits,"Skill at operating Gallente Assault dropsuits.
+
+Unlocks access to Gallente Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.
+Gallente Assault Bonus: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364614,351648,Gallente Logistics Dropsuit,"Skill at operating Gallente Logistics dropsuits.
+
+Unlocks access to Gallente Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level.
+Gallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364615,351648,Minmatar Assault Dropsuits,"Skill at operating Minmatar Assault dropsuits.
+
+Unlocks access to Minmatar Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level.
+Minmatar Assault Bonus: +5% to clip size of projectile light/sidearm weapons per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364616,351648,Minmatar Logistics Dropsuit,"Skill at operating Minmatar Logistics dropsuits.
+
+Unlocks access to Minmatar Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level.
+Minmatar Logistics Bonus: +10% to repair tool range and +5% to repair amount per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364617,351648,Gallente Scout Dropsuits,"Skill at operating Gallente Scout dropsuits.
+
+Unlocks access to Gallente Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5.
+
+Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level.
+Gallente Scout Bonus: +2% bonus to dropsuit scan precision, 3% to scan profile per level.",0E-10,0E-10,0E-10,1,None,787000.0000,0,None,None,None,0
+364618,351648,Handheld Weapon Upgrades,"Basic understanding of weapon upgrades.
+
+Unlocks ability to use weapon upgrades such as damage modifiers.
+
+3% reduction to weapon upgrade CPU usage per level.",0E-10,0E-10,0E-10,1,None,99000.0000,0,None,None,None,0
+364633,351648,Vehicle Upgrades,"Skill at altering vehicle systems.
+
+Unlocks the ability to use vehicle modules.",0E-10,0E-10,0E-10,1,None,48000.0000,0,None,None,None,0
+364639,351648,Vehicle Armor Upgrades,"Basic understanding of vehicle armor augmentation.
+
+Unlocks the ability to use vehicle armor modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364640,351648,Vehicle Core Upgrades,"Basic understanding of vehicle core systems.
+
+Unlocks the ability to use modules that affect a vehicle's powergrid (PG), CPU and propulsion. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0E-10,0E-10,1,None,66000.0000,0,None,None,None,0
+364641,351648,Vehicle Shield Upgrades,"Basic understanding of vehicle shield augmentation.
+
+Unlocks the ability to use vehicle shield modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.",0E-10,0.0100000000,0E-10,1,None,66000.0000,0,None,None,None,0
+364656,351648,Assault Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364658,351648,Assault Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364659,351648,Assault Rifle Sharpshooter,"Skill at weapon marksmanship.
+
+5% reduction to assault rifle dispersion per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364661,351648,Assault Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364662,351648,Laser Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364663,351648,Laser Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364664,351648,Laser Rifle Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364665,351648,Laser Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364666,351648,Mass Driver Ammo Capacity,"Skill at ammunition management.
+
++1 maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364667,351648,Mass Driver Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364668,351648,Mass Driver Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364669,351648,Mass Driver Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364670,351648,Plasma Cannon Ammo Capacity,"Skill at ammunition management.
+
++1 maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364671,351648,Plasma Cannon Fitting Optimization,"Advanced skill at weapon resource management.
+
++5% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364672,351648,Plasma Cannon Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364673,351648,Plasma Cannon Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364674,351648,Scrambler Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364675,351648,Scrambler Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364676,351648,Scrambler Rifle Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364677,351648,Scrambler Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364678,351648,Shotgun Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364679,351648,Shotgun Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364680,351648,Shotgun Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364681,351648,Shotgun Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364682,351648,Sniper Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364683,351648,Sniper Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364684,351648,Sniper Rifle Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364685,351648,Sniper Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364686,351648,Swarm Launcher Ammo Capacity,"Skill at ammunition management.
+
++1 maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364687,351648,Swarm Launcher Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364688,351648,Swarm Launcher Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364689,351648,Swarm Launcher Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,567000.0000,0,None,None,None,0
+364690,351648,Flaylock Pistol Ammo Capacity,"Skill at ammunition management.
+
++1 missile capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364691,351648,Flaylock Pistol Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to CPU usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364692,351648,Flaylock Pistol Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364693,351648,Flaylock Pistol Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364694,351648,Scrambler Pistol Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364695,351648,Scrambler Pistol Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364696,351648,Scrambler Pistol Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364697,351648,Scrambler Pistol Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364698,351648,Submachine Gun Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364699,351648,Submachine Gun Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364700,351648,Submachine Gun Sharpshooter,"Skill at weapon marksmanship.
+
+5% reduction to submachine gun dispersion per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364701,351648,Submachine Gun Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364702,351648,Forge Gun Ammo Capacity,"Skill at ammunition management.
+
++1 maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364703,351648,Forge Gun Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364704,351648,Forge Gun Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++5% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364705,351648,Forge Gun Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364706,351648,Heavy Machine Gun Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364707,351648,Heavy Machine Gun Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++5% reload speed per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364708,351648,Heavy Machine Gun Sharpshooter,"Skill at weapon marksmanship.
++5% maximum effective range per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364709,351648,Heavy Machine Gun Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+364726,351064,Armor AV - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364732,351064,Armor AV - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364736,351064,Armor AV - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364738,351064,Medic - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364739,351064,Sniper - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364740,351064,Frontline - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364741,351064,Medic - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364742,351064,Sniper - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364743,351064,Frontline - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364744,351064,Medic - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364745,351064,Frontline - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364746,351064,Sniper - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+364747,351648,Gallente Marauder,"Skill at operating vehicles specialized in Marauder roles.
+
++4% bonus to turret damage per level.",0E-10,0E-10,0E-10,1,None,4919000.0000,0,None,None,None,0
+364748,351648,Caldari Logistics LAV,"Skill at operating Caldari Logistics LAVs.
+
+Unlocks the ability to use Caldari Logistics LAVs. +2% shield damage resistance per level.",0E-10,0.0100000000,0E-10,1,None,638000.0000,0,None,None,None,0
+364749,351648,Gallente Logistics LAV,"Skill at operating Gallente Logistics LAVs.
+
+Unlocks the ability to use Gallente Logistics LAVs. +2% armor damage resistance per level.",0E-10,0.0100000000,0E-10,1,None,638000.0000,0,None,None,None,0
+364750,351648,Gallente Logistics Dropship,"Skill at piloting Gallente Logistics Dropships.
+
+Unlocks the ability to use Gallente Logistics Dropships. -2% CPU consumption to all armor modules per level.",0E-10,0.0100000000,0E-10,1,None,1772000.0000,0,None,None,None,0
+364751,351648,Caldari Logistics Dropship,"Skill at piloting Caldari Logistics Dropships.
+
+Unlocks the ability to use Caldari Logistics Dropships. -2% CPU consumption to all shield modules per level.",0E-10,0.0100000000,0E-10,1,None,1772000.0000,0,None,None,None,0
+364761,351648,Vehicle Armor Repair Systems,"Basic understanding of vehicle armor repairing.
+
++5% to repair rate of vehicle armor repair modules per level.",0E-10,0E-10,0E-10,1,None,99000.0000,0,None,None,None,0
+364763,351648,Vehicle Active Hardening,"Basic understanding of active hardeners.
+Unlocks active hardeners.
+3% reduction in active hardener CPU usage per level.",0E-10,0E-10,0E-10,1,None,203000.0000,0,None,None,None,0
+364769,351648,Vehicle Armor Composition,"Basic understanding of vehicle armor composition.
+
+10% reduction to speed penalty of armor plates per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+364773,351648,Engine Core Calibration,"Basic understanding of active module management.
+
++5% to active duration of all active modules per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+364775,351648,Chassis Modification,"Skill at chassis modification.
+
+Unlocks weight reduction modules.
+
++1% ground vehicle top speed per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364776,351648,Shield Fitting Optimization,"Basic understanding of module resource management.
+
+5% reduction to CPU usage of vehicle shield modules per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+364777,351648,Vehicle Shield Regeneration,"Basic understanding of vehicle shield regeneration.
+
+5% reduction to depleted shield recharge delay per level.",0E-10,0.0100000000,0E-10,1,None,99000.0000,0,None,None,None,0
+364781,351844,Ishukone Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,17310.0000,0,None,None,None,0
+364782,351844,BDR-8 Triage Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+364783,351844,Core Focused Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,35415.0000,0,None,None,None,0
+364784,351844,Viziam Flux Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+364785,351844,Viziam Quantum Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+364786,350858,'Scorchtalon' Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+364787,350858,'Blackprey' ZN-28 Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+364788,350858,'Fleshriver' Ishukone Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+364789,351844,'Hateshard' Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+364790,351844,'Scrapflake' F/45 Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+364791,351844,'Skinjuice' Boundless Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+364810,351064,Amarr Light Frame A-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364811,351064,Caldari Light Frame C-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364812,351064,Gallente Light Frame G-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364813,351064,Minmatar Light Frame M-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364814,351064,Amarr Medium Frame A-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364815,351064,Caldari Medium Frame C-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364816,351064,Gallente Medium Frame G-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364817,351064,Minmatar Medium Frame M-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364818,351064,Amarr Heavy Frame A-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364819,351064,Caldari Heavy Frame C-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0E-10,0E-10,1,None,3000.0000,0,None,None,None,0
+364820,351064,Gallente Heavy Frame G-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364821,351064,Minmatar Heavy Frame M-I,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+364863,351064,Minmatar Light Frame M/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364872,351064,Minmatar Light Frame mk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364873,351064,Gallente Light Frame G/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364874,351064,Gallente Light Frame gk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364875,351064,Minmatar Medium Frame M/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364876,351064,Minmatar Medium Frame mk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364877,351064,Gallente Medium Frame G/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364878,351064,Gallente Medium Frame gk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364879,351064,Caldari Medium Frame C/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364880,351064,Caldari Medium Frame ck.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364881,351064,Amarr Medium Frame A/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364882,351064,Amarr Medium Frame ak.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364883,351064,Amarr Heavy Frame A/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+364884,351064,Amarr Heavy Frame ak.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+364916,351648,Range Amplification,"Skill at altering dropsuit electronic scanning systems.
+
+Unlocks the ability to use range amplifier modules to improve dropsuit scan range.
+
++10% to dropsuit scan range per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364918,351648,Precision Enhancement,"Skill at altering dropsuit electronic scanning systems.
+
+Unlocks the ability to use precision enhancer modules to improve dropsuit scan precision.
+
+2% bonus to dropsuit scan precision per level.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364919,351648,Repair Tool Operation,"Skill at using repair tools.
+
+Unlocks access to standard repair tools at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364920,351648,Active Scanner Operation,"Skill at using active scanners.
+
+Unlocks access to standard active scanners at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0E-10,0E-10,1,None,149000.0000,0,None,None,None,0
+364921,351648,Caldari Enforcer HAV,"Skill at operating Caldari Enforcer HAVs.
+
+Unlocks the ability to use Caldari Enforcer HAVs. +3% to missile damage and range per level. +2% to maximum zoom per level.",0E-10,0E-10,0E-10,1,None,3279000.0000,0,None,None,None,0
+364922,351648,Gallente Enforcer HAV,"Skill at operating Gallente Enforcer HAVs.
+
+Unlocks the ability to use Gallente Enforcer HAVs. +3% to blaster damage and range per level. +2% to maximum zoom per level.",0E-10,0E-10,0E-10,1,None,3279000.0000,0,None,None,None,0
+364933,351648,Caldari Scout LAV,"Skill at operating Caldari Scout LAVs.
+
+Unlocks the ability to use Caldari Scout LAVs. +2% to acceleration and turret rotation speed per level.",0E-10,0E-10,0E-10,1,None,638000.0000,0,None,None,None,0
+364935,351648,Gallente Scout LAV,"Skill at operating Gallente Scout LAVs.
+
+Unlocks the ability to use Gallente Scout LAVs. +2% to acceleration and turret rotation speed per level.",0E-10,0E-10,0E-10,1,None,638000.0000,0,None,None,None,0
+364943,351648,Caldari Assault Dropship,"Skill at operating Caldari Assault Dropships.
+
+Grants +3% to missile turret ROF and +5% to missile turret maximum ammunition per level to Caldari Assault Dropships.",0E-10,0E-10,0E-10,1,None,1772000.0000,0,None,None,None,0
+364945,351648,Gallente Assault Dropship,"Skill at operating Gallente Assault Dropships.
+
+Grants +3% to hybrid turret ROF and +5% to hybrid turret maximum ammunition per level to Gallente Assault Dropships.",0E-10,0E-10,0E-10,1,None,1772000.0000,0,None,None,None,0
+364952,351064,Militia Minmatar Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,655.0000,0,None,None,None,0
+364955,351064,Militia Amarr Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,585.0000,0,None,None,None,0
+364956,351064,Militia Gallente Medium Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,585.0000,0,None,None,None,0
+365200,351121,HEP Metabolic Enhancer,"Initially developed during the Human Endurance Program, Inherent Implants have improved and adapted their formula to suit the new generation of cloned soldiers.
+
+Building on the initial success of a targeted intravenous infusion of nanite laced adrenaline into the bloodstream, this package contains two doses of stimulant that are pushed directly to the muscles and respiratory system for optimal uptake. The two compounds, consisting of DA-640 Synthetic Adrenaline and GF-07 Filtered Testosterone, are intravenously administered through the user’s dropsuit support systems. The result of using such highly intelligent nanite based compounds is an immediate boost in respiratory and muscle function, allowing the user to sprint faster and inflict greater melee damage.",0.0100000000,0E-10,0E-10,1,4,3420.0000,0,None,None,None,0
+365229,351121,Basic Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+365230,351121,Enhanced Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+365231,351121,Complex Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+365233,351121,Basic Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+365234,351121,Enhanced Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+365235,351121,Complex Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+365237,351121,Basic Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+365238,351121,Enhanced Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+365239,351121,Complex Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,5925.0000,0,None,None,None,0
+365240,351121,'Bastion' Enhanced Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+365241,351121,'Castra' Complex Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+365242,351121,'Brille' Enhanced Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+365243,351121,'Cuticle' Complex Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+365252,351121,'Bond' Enhanced Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+365253,351121,'Graft' Complex Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+365254,351121,'Weld' Basic Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+365255,351121,'Abatis' Basic Ferroscale Plates,Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.,0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+365256,351121,'Nacre' Basic Reactive Plates,Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.,0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+365262,351064,Commando A/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365263,351064,Commando ak.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+365289,351064,Pilot G/1-Series,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365290,351064,Pilot gk.0,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+365291,351064,Pilot M-I,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365292,351064,Pilot M/1-Series,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365293,351064,Pilot mk.0,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+365294,351121,'Terminal' Basic Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,750.0000,0,None,None,None,0
+365295,351121,'Node' Enhanced Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+365296,351121,'Grid' Complex Power Diagnostics Unit,Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.,0E-10,0.0100000000,0E-10,1,None,2010.0000,0,None,None,None,0
+365297,351064,'Neo' Commando A-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365298,351064,'Neo' Commando A/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365299,351064,'Neo' Commando ak.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365300,351064,'Neo' Pilot G-I,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365301,351064,'Neo' Pilot G/1-Series,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365302,351064,'Neo' Pilot gk.0,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365303,351064,'Neo' Pilot M-I,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365304,351064,'Neo' Pilot M/1-Series,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365305,351064,'Neo' Pilot mk.0,"The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems.
+
+Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems.
+
+In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365306,351064,'Neo' Logistics A-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365307,351064,'Neo' Logistics A/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365308,351064,'Neo' Logistics ak.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365309,351064,'Neo' Logistics G-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365310,351064,'Neo' Logistics G/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365311,351064,'Neo' Logistics gk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365312,351064,'Neo' Logistics C-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365313,351064,'Neo' Logistics C/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365314,351064,'Neo' Logistics ck.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365315,351064,'Neo' Assault A-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365316,351064,'Neo' Assault A/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365317,351064,'Neo' Assault ak.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365318,351064,'Neo' Assault G-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365319,351064,'Neo' Assault G/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365320,351064,'Neo' Assault gk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365321,351064,'Neo' Assault M-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365322,351064,'Neo' Assault M/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365323,351064,'Neo' Assault mk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365324,351064,'Neo' Scout M-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365325,351064,'Neo' Scout M/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365326,351064,'Neo' Scout mk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+365351,351121,Surge Carapace I,"Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull.
+
+These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly.
+
+Note: Only one module of this type can be equipped at one time.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365352,351121,Surge Carapace II,"Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull.
+
+These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly.
+
+Note: Only one module of this type can be equipped at one time.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365353,351121,XM-1 Capacitive Shell,"Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull.
+
+These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly.
+
+Note: Only one module of this type can be equipped at one time.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365360,351121,Basic Countermeasure,Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365361,351121,Advanced Countermeasure,Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365362,351121,'Mercury' Defensive Countermeasure,Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365364,351210,Estoc,"Conceived as the “ultimate urban pacifier”, in practice the Medium Attack Vehicle is that and more – having inherited the strengths of its forebears, and few of their weaknesses. Its anti-personnel weaponry make it the perfect tool for flushing out insurgents, while the ample armor it carries means that it can withstand multiple direct hits and still keep coming. Though somewhat less effective on an open battlefield, its success rate in urban environments has earned the MAV almost legendary status among the troops it serves.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365386,351648,Rail Rifle Operation,"Skill at handling rail rifles.
+
+5% reduction to rail rifle kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+365388,351648,Rail Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365389,351648,Rail Rifle Proficiency,"Skill at handling rail rifles.
+
++3% rail rifle damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365391,351648,Rail Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365392,351648,Rail Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365393,351648,Combat Rifle Operation,"Skill at handling combat rifles.
+
+5% reduction to combat rifle kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+365395,351648,Combat Rifle Sharpshooter,"Skill at weapon marksmanship.
+
+5% reduction to combat rifle dispersion per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365396,351648,Combat Rifle Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365397,351648,Combat Rifle Proficiency,"Skill at handling combat rifles.
+
++3% combat rifle damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365399,351648,Combat Rifle Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365400,351648,Combat Rifle Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365401,351648,Magsec SMG Operation,"Skill at handling submachine guns.
+
+5% reduction to magsec SMG kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+365404,351648,Magsec SMG Sharpshooter,"Skill at weapon marksmanship.
+
+5% reduction to magsec SMG dispersion per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365405,351648,Magsec SMG Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365406,351648,Magsec SMG Proficiency,"Skill at handling submachine guns.
+
++3% magsec SMG damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365407,351648,Magsec SMG Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365408,351648,Magsec SMG Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365409,350858,Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,2,2460.0000,0,None,None,None,0
+365420,351210,'LC-225' Saga-II,"Augmented with ultra-efficient active shielding, the ‘LC-225’ Saga-II can temporarily withstand a barrage of enemy fire as it streaks through the frontline to deliver mercenaries into the heart of the battle.",0E-10,0.0100000000,0E-10,1,None,49110.0000,0,None,None,None,0
+365421,351064,'Harbinger' Amarr Medium Frame A-I,"The Harbinger does not judge. It is not his place to condemn or absolve. He is but a torch-bearer, a vessel for the holy light, chosen to shine the glory of Amarr upon all who stand mired in the darkness of doubt and faithlessness. And in its fire, be reborn.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365424,351121,Reactive Deflection Field I,"Once activated, this module temporarily reduces the damage done to shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,12000.0000,0,None,None,None,0
+365428,351210,Saga-II,"Augmented with ultra-efficient active shielding, the Saga-II can temporarily withstand a barrage of enemy fire as it streaks through the frontline to deliver mercenaries into the heart of the battle.",0E-10,0.0100000000,0E-10,1,None,49110.0000,0,None,None,None,0
+365433,354641,Passive Omega-Booster (30-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365434,354641,Passive Omega-Booster (60-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365435,354641,Passive Omega-Booster (90-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365441,350858,RS-90 Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365442,350858,Boundless Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+365443,350858,BK-42 Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+365444,350858,Six Kin Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+365446,354641,Passive Booster (15-minute) [QA],This is a test booster for the QA department. Not intended for public consumption.,0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365447,350858,SB-39 Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365448,350858,Kaalakiota Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,47220.0000,0,None,None,None,0
+365449,350858,Ishukone Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+365450,350858,SL-4 Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,4,10770.0000,0,None,None,None,0
+365451,350858,'Woundriot' Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365452,350858,'Leadgrave' RS-90 Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365453,350858,'Doomcradle' BK-42 Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365454,350858,'Fearcrop' Boundless Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365455,350858,'Blisterrain' Six Kin Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365456,350858,'Angerstar' Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365457,350858,'Grimcell' SB-39 Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365458,350858,'Bleakanchor' SL-4 Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365459,350858,'Zerofrost' Kaalakiota Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365460,350858,'Crawtide' Ishukone Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365566,350858,N7-A Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365567,350858,Kaalakiota Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+365568,350858,'Gravepin' N7-A Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365569,350858,'Chokegrin' Kaalakiota Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365570,350858,'Skyglitch' Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365572,350858,T-12 Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365573,350858,CreoDron Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+365574,350858,'Wildlight' Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365575,350858,'Scattershin' T-12 Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365576,350858,'Vaporlaw' CreoDron Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365577,350858,SR-25 Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365578,350858,Kaalakiota Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,21240.0000,0,None,None,None,0
+365579,350858,'Guardwire' Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365580,350858,'Shiftrisk' SR-25 Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365581,350858,'Nodeasylum' Kaalakiota Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365623,350858,'Construct' Duvolle Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365624,350858,'Construct' Six Kin Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365625,350858,'Construct' Kaalakiota Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365626,350858,'Construct' Ishukone Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365627,350858,'Construct' Wiyrkomi Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365628,350858,'Construct' Viziam Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365629,350858,'Construct' CreoDron Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365630,350858,'Construct' Viziam Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365631,350858,'Construct' Boundless Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365632,350858,'Construct' Freedom Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365633,350858,'Construct' Imperial Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365634,350858,'Construct' Core Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365635,350858,'Construct' Allotek Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365636,350858,'Construct' Ishukone Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365650,350858,'Pyrus' Assault Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365651,350858,'Pyrus' ATK-21 Assault Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365652,350858,'Pyrus' Allotek Assault Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365654,350858,'Pyrus' Submachine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365655,350858,'Pyrus' ATK-05 Submachine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365656,350858,'Pyrus' Allotek Submachine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365657,350858,'Pyrus' Forge Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365658,350858,'Pyrus' ATK-90 Forge Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365659,350858,'Pyrus' Allotek Forge Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365660,350858,'Pyrus' Sniper Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365661,350858,'Pyrus' ATK-58 Sniper Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365662,350858,'Pyrus' Allotek Sniper Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365663,350858,'Pyrus' Swarm Launcher,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365664,350858,'Pyrus' ATK-32 Swarm Launcher,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365665,350858,'Pyrus' Allotek Swarm Launcher,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365666,350858,'Pyrus' Scrambler Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365667,350858,'Pyrus' ATK-17 Scrambler Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,2955.0000,0,None,None,None,0
+365668,350858,'Pyrus' Allotek Scrambler Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365669,350858,'Pyrus' Shotgun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365670,350858,'Pyrus' ATK-44 Shotgun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365671,350858,'Pyrus' Allotek Shotgun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365673,350858,'Pyrus' Laser Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365674,350858,'Pyrus' ATK-50 Laser Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365675,350858,'Pyrus' Allotek Laser Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365676,350858,'Pyrus' Heavy Machine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365677,350858,'Pyrus' ATK-108 Heavy Machine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365678,350858,'Pyrus' Allotek Heavy Machine Gun,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365679,350858,'Pyrus' Mass Driver,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365680,350858,'Pyrus' ATK-43 Mass Driver,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365681,350858,'Pyrus' Allotek Mass Driver,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365682,350858,'Pyrus' Scrambler Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365683,350858,'Pyrus' ATK-30 Scrambler Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365684,350858,'Pyrus' Allotek Scrambler Rifle,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365685,350858,'Pyrus' Flaylock Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365686,350858,'Pyrus' ATK-9 Flaylock Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365687,350858,'Pyrus' Allotek Flaylock Pistol,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365688,350858,'Pyrus' Plasma Cannon,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+365689,350858,'Pyrus' ATK-73 Plasma Cannon,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+365690,350858,'Pyrus' Allotek Plasma Cannon,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+365691,350858,'Pyrus' Nova Knives,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+365692,350858,'Pyrus' ATK-11 Nova Knives,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+365693,350858,'Pyrus' Allotek Nova Knives,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+365694,351064,'Pyrus' Scout G-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365695,351064,'Pyrus' Scout G/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365696,351064,'Pyrus' Scout gk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365697,351064,'Pyrus' Scout M-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365698,351064,'Pyrus' Scout M/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365699,351064,'Pyrus' Scout mk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365700,351064,'Pyrus' Assault A-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365701,351064,'Pyrus' Assault A/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365702,351064,'Pyrus' Assault ak.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365703,351064,'Pyrus' Assault C-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365704,351064,'Pyrus' Assault C/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365705,351064,'Pyrus' Assault ck.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365706,351064,'Pyrus' Assault G-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365707,351064,'Pyrus' Assault G/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365708,351064,'Pyrus' Assault gk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365709,351064,'Pyrus' Assault M-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365710,351064,'Pyrus' Assault M/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365711,351064,'Pyrus' Assault mk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365712,351064,'Pyrus' Logistics A-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365713,351064,'Pyrus' Logistics A/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365714,351064,'Pyrus' Logistics ak.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365715,351064,'Pyrus' Logistics C-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365716,351064,'Pyrus' Logistics C/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365717,351064,'Pyrus' Logistics ck.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365718,351064,'Pyrus' Logistics G-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365719,351064,'Pyrus' Logistics G/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365720,351064,'Pyrus' Logistics gk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365721,351064,'Pyrus' Logistics M-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365722,351064,'Pyrus' Logistics M/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365723,351064,'Pyrus' Logistics mk.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365724,351064,'Pyrus' Sentinel A-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365725,351064,'Pyrus' Sentinel A/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365726,351064,'Pyrus' Sentinel ak.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365727,351064,'Pyrus' Commando A-I,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365728,351064,'Pyrus' Commando A/1-Series,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365729,351064,'Pyrus' Commando ak.0,"Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365777,351121,Basic Blaster Ammo Expansion Unit,Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365778,351121,Enhanced Blaster Ammo Expansion Unit,Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365779,351121,Complex Blaster Ammo Expansion Unit,Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365783,351121,Basic Missile Ammo Expansion Unit,Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365784,351121,Enhanced Missile Ammo Expansion Unit,Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365785,351121,Complex Missile Ammo Expansion Unit,Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365786,351121,Basic Railgun Ammo Expansion Unit,Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365787,351121,Enhanced Railgun Ammo Expansion Unit,Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365788,351121,Complex Railgun Ammo Expansion Unit,Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+365832,351648,Armor Fitting Optimization,"Basic understanding of module resource management.
+
+5% reduction to PG usage of vehicle armor modules per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365844,351648,Large Railgun Operation,"Skill at operating large railgun turrets.
+
+Unlocks access to standard large railguns at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+365845,351648,Small Railgun Operation,"Skill at operating small railgun turrets.
+
+Unlocks access to standard small railguns at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+365848,351648,Small Blaster Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of small blasters per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365850,351648,Small Blaster Ammo Capacity,"Skill at turret ammunition management.
+
++5% to small blaster maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365851,351648,Small Blaster Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to small blaster reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365853,351648,Small Missile Launcher Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of small missile launchers per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365854,351648,Small Missile Launcher Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to small missile launcher reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365855,351648,Small Missile Launcher Ammo Capacity,"Skill at turret ammunition management.
+
++5% to small missile launcher maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365857,351648,Small Railgun Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of small railguns per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365859,351648,Small Railgun Ammo Capacity,"Skill at turret ammunition management.
+
++5% to small railgun maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365860,351648,Small Railgun Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to small railgun reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365861,351648,Small Railgun Proficiency,"Advanced skill at operating small railgun turrets.
+
++10% to small railgun rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365864,351648,Large Railgun Ammo Capacity,"Skill at turret ammunition management.
+
++5% to large railgun maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365865,351648,Large Railgun Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to large railgun reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365866,351648,Large Railgun Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of large railguns per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365868,351648,Large Railgun Proficiency,"Advanced skill at operating large railgun turrets.
+
++10% to large railgun rotation speed per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+365870,351648,Large Blaster Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of large blasters per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365872,351648,Large Blaster Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to large blaster reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365873,351648,Large Blaster Ammo Capacity,"Skill at turret ammunition management.
+
++5% to large blaster maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365875,351648,Large Missile Launcher Fitting Optimization,"Advanced skill at turret resource management.
+
+3% reduction to PG/CPU usage of large missile launchers per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365876,351648,Large Missile Launcher Ammo Capacity,"Skill at turret ammunition management.
+
++5% to large missile launcher maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365877,351648,Large Missile Launcher Reload Systems,"Skill at monitoring turret reload systems.
+
++5% to large missile launcher reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+365878,351648,Large Turret Operation,"Basic understanding of large turret operation.
+
+Unlocks the ability to use large blaster, railgun and missile launcher turrets. 2% reduction to PG/CPU usage of large turrets per level.",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+365879,351648,Small Turret Operation,"Basic understanding of small turret operation.
+
+Unlocks the ability to use small blaster, railgun and missile launcher turrets. 2% reduction to PG/CPU usage of small turrets per level.",0E-10,0.0100000000,0E-10,1,None,72000.0000,0,None,None,None,0
+365893,351648,Damage Amplifier Fitting Optimization,"Basic understanding of module resource management.
+
+3% reduction to PG/CPU usage of vehicle damage amplifier modules per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+365902,351121,Militia Armor Hardener,"Once activated, this module temporarily reduces the damage done to armor.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3660.0000,0,None,None,None,0
+365903,351121,Militia Shield Hardener,"Once activated, this module temporarily reduces the damage done to shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3660.0000,0,None,None,None,0
+365904,351121,Militia Railgun Damage Amplifier,"Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,4575.0000,0,None,None,None,0
+365905,351121,Militia Blaster Ammo Expansion Unit,Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,1830.0000,0,None,None,None,0
+365906,351121,Militia Railgun Ammo Expansion Unit,Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,1830.0000,0,None,None,None,0
+365907,351121,Militia Missile Ammo Expansion Unit,Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.,0E-10,0.0100000000,0E-10,1,None,1830.0000,0,None,None,None,0
+365908,351121,Militia Mobile CRU,This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.,0E-10,0.0100000000,0E-10,1,None,4125.0000,0,None,None,None,0
+365909,354641,Passive Omega-Booster (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365912,354641,Passive Omega-Booster (15-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365913,354641,Passive Omega-Booster (1-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365914,354641,Passive Omega-Booster (3-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365915,354641,Active Omega-Booster (1-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365916,354641,Active Omega-Booster (3-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365917,354641,Active Omega-Booster (15-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365918,354641,Active Omega-Booster (30-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365919,354641,Active Omega-Booster (60-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365920,354641,Active Omega-Booster (90-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365921,354641,Active Booster (15-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365922,354641,Active Booster (60-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365923,354641,Active Booster (90-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365924,354641,Passive Booster (1-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365925,354641,Passive Booster (60-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+365926,354641,Passive Booster (90-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
+
+NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)",0E-10,0.0100000000,0E-10,1,None,None,0,None,None,None,0
+365928,351064,'Flying Scotsman' Assault ck.0,"NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.
+
+The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+365930,351064,'Hellmar' Sentinel ak.0,"NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.
+
+The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,57690.0000,0,None,None,None,0
+365932,351064,'Remnant IX' Logistics mk.0,"NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.
+
+The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0E-10,0E-10,1,None,57690.0000,0,None,None,None,0
+365934,351064,'Wolfman' Assault A/1-Series,"NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.
+
+The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365936,351064,'Rattati' Assault G/1-Series,"NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used.
+
+The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365938,351064,'Logicloop' Scout M-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365940,351064,'Foxfour' Assault G-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365942,351064,'Tigris' Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+365943,351210,'Praetorian VII' Madrugar,"NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.
+
+The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,200000.0000,0,None,None,None,0
+365944,351210,'Nullarbor' Myron,"NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.
+
+The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,112500.0000,0,None,None,None,0
+365945,351210,'Greyscale' Saga,"NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used.
+
+The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,40000.0000,0,None,None,None,0
+365952,351121,Complex Afterburner,"Once activated, this module provides a temporary speed boost to aerial vehicles.
+
+NOTE: Only one afterburner can be fitted at a time.
+Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,19740.0000,0,None,None,None,0
+365956,351121,Militia Fuel Injector,"Once activated, this module provides a temporary speed boost to ground vehicles.
+
+NOTE: Only one active fuel injector can be fitted at a time.
+Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2745.0000,0,None,None,None,0
+365971,351064,'Neo' Scout A-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365972,351064,'Neo' Scout A/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365973,351064,'Neo' Scout ak.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365974,351064,'Neo' Scout C-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365975,351064,'Neo' Scout C/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+365976,351064,'Neo' Scout ck.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+365993,351064,'Origin' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+365994,351064,'Origin' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366004,351844,Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+366009,350858,Contact Grenade,The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.,0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+366014,350858,D-9 Contact Grenade,The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.,0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366015,350858,Viziam Contact Grenade,The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.,0E-10,0.0100000000,0E-10,1,None,7935.0000,0,None,None,None,0
+366022,354641,Faction Booster Amarr (1-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366023,354641,Faction Booster Caldari (1-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366024,354641,Faction Booster Gallente (1-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366025,354641,Faction Booster Minmatar (1-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366094,350858,Federation Duvolle Specialist Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366095,350858,Republic Boundless Specialist Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366096,350858,Imperial Viziam Specialist Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366097,350858,Republic Freedom Specialist Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366098,350858,Federation Allotek Specialist Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366099,350858,State Kaalakiota Specialist Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366100,350858,Imperial Viziam Specialist Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366101,350858,Federation CreoDron Specialist Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366102,350858,State Ishukone Specialist Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366103,350858,State Wiyrkomi Specialist Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+366104,351844,Imperial Viziam Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,28335.0000,0,None,None,None,0
+366105,351844,State Ishukone Quantum Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,28335.0000,0,None,None,None,0
+366106,351844,Federation Duvolle Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,18885.0000,0,None,None,None,0
+366107,351844,State Kaalakiota Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,18885.0000,0,None,None,None,0
+366108,351844,Republic Boundless Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,21630.0000,0,None,None,None,0
+366228,351648,Assault Dropships,"Skill at operating Assault Dropships.
+
+Unlocks Assault Dropships of all races. +2% to small turret damage per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+366229,354641,Faction Booster Amarr (3-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366230,354641,Faction Booster Amarr (7-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366231,354641,Faction Booster Amarr (15-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366232,354641,Faction Booster Amarr (30-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366233,354641,Faction Booster Amarr (60-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366234,354641,Faction Booster Amarr (90-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366235,354641,Faction Booster Caldari (3-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366236,354641,Faction Booster Caldari (7-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366237,354641,Faction Booster Caldari (15-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366238,354641,Faction Booster Caldari (30-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366239,354641,Faction Booster Caldari (60-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366240,354641,Faction Booster Caldari (90-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366241,354641,Faction Booster Gallente (3-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366242,354641,Faction Booster Gallente (7-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366243,354641,Faction Booster Gallente (15-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366244,354641,Faction Booster Gallente (30-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366245,354641,Faction Booster Gallente (60-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366246,354641,Faction Booster Gallente (90-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366247,354641,Faction Booster Minmatar (3-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366248,354641,Faction Booster Minmatar (7-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366249,354641,Faction Booster Minmatar (15-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366250,354641,Faction Booster Minmatar (30-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366251,354641,Faction Booster Minmatar (60-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366252,354641,Faction Booster Minmatar (90-Day),Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366289,351121,Imperial Basic Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366290,351121,Imperial Enhanced Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366291,351121,Imperial Complex Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366292,351121,Imperial Basic Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366293,351121,Imperial Enhanced Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366294,351121,Imperial Complex Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366295,351121,Imperial Basic CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366296,351121,Imperial Enhanced CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366297,351121,Imperial Complex CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366298,351121,Imperial Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366299,351121,Imperial Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366300,351121,Imperial Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366301,351121,State Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366302,351121,State Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366303,351121,State Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366304,351121,State Basic CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366305,351121,State Enhanced CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366306,351121,State Complex CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366307,351121,State Basic Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366308,351121,State Enhanced Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366309,351121,State Complex Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366310,351121,State Basic Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366311,351121,State Enhanced Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366312,351121,State Complex Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366313,351121,State Basic Shield Recharger,Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366314,351121,State Enhanced Shield Recharger,Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366315,351121,State Complex Shield Recharger,Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366316,351121,State Basic Shield Regulator,Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366317,351121,State Enhanced Shield Regulator,Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366318,351121,State Complex Shield Regulator,Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366319,351121,Republic Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366320,351121,Republic Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366321,351121,Republic Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366322,351121,Republic Basic CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366323,351121,Republic Enhanced CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366324,351121,Republic Complex CPU Upgrade,Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+366336,351064,'State Peacekeeper' Assault C/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366337,351064,'State Peacekeeper' Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366338,351064,'Republic Command' Assault M/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366339,351064,'Republic Command' Assault mk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366340,351064,'Imperial Guard' Assault A/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366341,351064,'Imperial Guard' Assault ak.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366342,351064,'Federal Marine' Assault G/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366343,351064,'Federal Marine' Assault gk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366344,350858,'Imperial Guard' VZN-20 Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366345,350858,'Imperial Guard' Viziam Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366346,351064,'Stahl' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366363,351064,Federation Assault G-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366364,351064,Federation Assault G/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366365,351064,Federation Assault gk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366366,351064,Federation Logistics G-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366367,351064,Federation Logistics G/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366368,351064,Federation Logistics gk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366369,351064,Federation Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366370,351064,Federation Scout G/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366371,351064,Federation Scout gk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366372,350858,Federation Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366373,350858,Federation GK-13 Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366374,350858,Federation GEK-38 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366375,350858,Federation Duvolle Tactical Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366376,350858,Federation Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366377,350858,Federation KLA-90 Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366378,350858,Federation Allotek Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366379,350858,Federation Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366380,350858,Federation CRG-3 Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366381,350858,Federation CreoDron Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366382,351210,Federation Grimsnes,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+366383,351210,Federation Madrugar,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,97500.0000,0,None,None,None,0
+366384,351210,Federation Methana,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+366385,350858,Federation 20GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+366386,350858,Federation 20GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+366387,350858,Federation 20GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+366388,350858,Federation 80GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+366389,350858,Federation 80GJ Neutron Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+366390,350858,Federation 80GJ Ion Cannon,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+366391,351121,Federation Basic PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+366392,351121,Federation Enhanced PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+366393,351121,Federation Complex PG Upgrade,Increases dropsuit's maximum powergrid output.,0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+366394,351121,Federation Basic Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,900.0000,0,None,None,None,0
+366395,351121,Federation Enhanced Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+366396,351121,Federation Complex Armor Plates,"Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+366397,351121,Federation Basic Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+366398,351121,Federation Enhanced Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366399,351121,Federation Complex Kinetic Catalyzer,"Increases sprinting speed of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366400,351121,Federation Basic Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+366401,351121,Federation Enhanced Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366402,351121,Federation Complex Armor Repairer,Passively repairs damage done to dropsuit's armor.,0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366403,351121,Federation Basic Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+366404,351121,Federation Enhanced Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+366405,351121,Federation Complex Codebreaker,"Increases hacking speed, making it easier to seize control of enemy vehicles and installations.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+366406,351121,Federation Basic CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1200.0000,0,None,None,None,0
+366407,351121,Federation Enhanced CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+366408,351121,Federation Complex CPU Upgrade,"Increases dropsuit's maximum CPU output.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3210.0000,0,None,None,None,0
+366409,351844,Federation Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+366410,351844,Federation A-86 Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+366411,351844,Federation CreoDron Active Scanner,"Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals.
+Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.",0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+366412,351064,Imperial Assault A-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366413,351064,Imperial Assault A/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366414,351064,Imperial Assault ak.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366415,351064,Imperial Commando A-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366416,351064,Imperial Commando A/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+366417,351064,Imperial Commando ak.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366418,351064,Imperial Logistics A-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366419,351064,Imperial Logistics A/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366420,351064,Imperial Logistics ak.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366421,351064,Imperial Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366422,351064,Imperial Sentinel A/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+366423,351064,Imperial Sentinel ak.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366424,350858,Imperial Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366425,350858,Imperial CRW-04 Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366426,350858,Imperial CRD-9 Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366427,350858,Imperial Viziam Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366428,350858,Imperial Carthum Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366429,350858,Imperial Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366430,350858,Imperial ELM-7 Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366431,350858,Imperial Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366432,350858,Imperial Viziam Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366433,350858,Imperial CAR-9 Burst Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+366434,350858,Imperial Viziam Scrambler Pistol,"The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target.
+Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+366435,351121,Imperial Basic Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,720.0000,0,None,None,None,0
+366436,351121,Imperial Enhanced Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1935.0000,0,None,None,None,0
+366437,351121,Imperial Complex Cardiac Regulator,"Increases max stamina and stamina recovery rate of the user.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1935.0000,0,None,None,None,0
+366438,351121,Imperial Basic Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+366439,351121,Imperial Enhanced Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366440,351121,Imperial Complex Heavy Damage Modifier,"Increases damage output of all heavy handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366441,351844,Imperial R-9 Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+366442,351844,Imperial Viziam Drop Uplink,"The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+366443,351064,Republic Assault M-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366444,351064,Republic Assault M/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366445,351064,Republic Assault mk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366446,351064,Republic Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366447,351064,Republic Logistics M/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366448,351064,Republic Logistics mk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366449,351064,Republic Scout M-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366450,351064,Republic Scout M/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366451,351064,Republic Scout mk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366452,350858,Republic Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,4020.0000,0,None,None,None,0
+366453,350858,Republic MH-82 Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366454,350858,Republic Boundless Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366455,350858,Republic Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366456,350858,Republic M512-A Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+366457,350858,Republic Six Kin Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+366458,350858,Republic Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366459,350858,Republic GN-13 Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+366460,350858,Republic Core Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,12975.0000,0,None,None,None,0
+366461,350858,Republic Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366462,350858,Republic EXO-5 Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366463,350858,Republic Freedom Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366464,350858,Republic SK9M Breach Submachine Gun,"Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets.
+
+This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.",0E-10,0.0100000000,0E-10,1,None,4845.0000,0,None,None,None,0
+366465,351121,Republic Basic Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+366466,351121,Republic Enhanced Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366467,351121,Republic Complex Sidearm Damage Modifier,"Increases damage output of all sidearm handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366468,351121,Republic Basic Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,975.0000,0,None,None,None,0
+366469,351121,Republic Enhanced Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+366470,351121,Republic Complex Shield Extender,"Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.",0E-10,0.0100000000,0E-10,1,None,2610.0000,0,None,None,None,0
+366471,351121,Republic Basic Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,675.0000,0,None,None,None,0
+366472,351121,Republic Enhanced Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366473,351121,Republic Complex Shield Regulator,"Reduces the length of the delay before shield recharge begins.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1815.0000,0,None,None,None,0
+366474,351121,Republic Basic Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+366475,351121,Republic Enhanced Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+366476,351121,Republic Complex Shield Recharger,"Improves the recharge rate of dropsuit's shields.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+366477,351121,Republic Basic Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,1350.0000,0,None,None,None,0
+366478,351121,Republic Enhanced Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+366479,351121,Republic Complex Shield Energizer,Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.,0E-10,0.0100000000,0E-10,1,None,3615.0000,0,None,None,None,0
+366480,351121,Republic Basic Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,780.0000,0,None,None,None,0
+366481,351121,Republic Enhanced Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+366482,351121,Republic Complex Myofibril Stimulant,"Increases damage done by melee attacks.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,2085.0000,0,None,None,None,0
+366483,351844,Republic Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366484,351844,Republic F/45 Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366485,351844,Republic Boundless Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366486,351844,Republic Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,3015.0000,0,None,None,None,0
+366487,351844,Republic A/7 Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+366488,351844,Republic Core Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,8070.0000,0,None,None,None,0
+366489,351064,State Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366490,351064,State Logistics C-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366491,351064,State Assault C/1-Series,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366492,351064,State Logistics C/1-Series,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366493,351064,State Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366494,351064,State Logistics ck.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,21540.0000,0,None,None,None,0
+366495,350858,State Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366496,350858,State Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366497,350858,State Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,4020.0000,0,None,None,None,0
+366498,350858,State SL-4 Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366499,350858,State CBR7 Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366500,350858,State C15-A Tactical Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366501,350858,State NT-511 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366502,350858,State SB-39 Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,10770.0000,0,None,None,None,0
+366503,350858,State Ishukone Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366504,350858,State Wiyrkomi Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366505,350858,State Kaalakiota Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366506,350858,State Kaalakiota Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,28845.0000,0,None,None,None,0
+366507,351210,State Myron,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,None,45000.0000,0,None,None,None,0
+366508,351210,State Gunnlogi,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,None,97500.0000,0,None,None,None,0
+366509,351210,State Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,None,30000.0000,0,None,None,None,0
+366510,350858,State ST-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+366511,350858,State ST-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+366512,350858,State 20GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,24105.0000,0,None,None,None,0
+366513,350858,State 80GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,64305.0000,0,None,None,None,0
+366514,350858,State AT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+366515,350858,State 80GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+366516,350858,State AT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,172260.0000,0,None,None,None,0
+366517,350858,State 20GJ Particle Accelerator,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,64605.0000,0,None,None,None,0
+366518,350858,State XT-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+366519,350858,State 80GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+366520,350858,State 20GJ Particle Cannon,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,None,105735.0000,0,None,None,None,0
+366521,350858,State XT-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,None,281955.0000,0,None,None,None,0
+366522,351121,State Basic Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,1275.0000,0,None,None,None,0
+366523,351121,State Enhanced Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366524,351121,State Complex Light Damage Modifier,"Increases damage output of all light handheld weapons.
+
+NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366525,351844,State Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,1605.0000,0,None,None,None,0
+366526,351844,State Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,2415.0000,0,None,None,None,0
+366527,351844,State K-17D Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,3945.0000,0,None,None,None,0
+366528,351844,State KIN-012 Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,4305.0000,0,None,None,None,0
+366529,351844,State Ishukone Nanohive,"The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires.
+
+The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.",0E-10,0.0100000000,0E-10,1,None,10575.0000,0,None,None,None,0
+366530,351844,State Wiyrkomi Nanite Injector,"The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.",0E-10,0.0100000000,0E-10,1,None,7050.0000,0,None,None,None,0
+366532,351844,ARN-18 Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366534,351844,Ishukone Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,9150.0000,0,None,None,None,0
+366587,351648,Bolt Pistol Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to PG usage per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+366589,351648,Bolt Pistol Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+366590,351648,Bolt Pistol Proficiency,"Skill at handling bolt pistols.
+
++3% bolt pistol damage against armor per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+366591,351648,Bolt Pistol Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+366592,351648,Bolt Pistol Operation,"Skill at handling bolt pistols.
+
+5% reduction to bolt pistol kick per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+366595,351648,Ion Pistol Fitting Optimization,"Advanced skill at weapon resource management.
+
+5% reduction to CPU usage per level.",0E-10,0.0100000000,0E-10,1,None,774000.0000,0,None,None,None,0
+366596,351648,Ion Pistol Sharpshooter,"Skill at weapon marksmanship.
+
+5% reduction to ion pistol dispersion per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+366597,351648,Ion Pistol Ammo Capacity,"Skill at ammunition management.
+
++5% maximum ammunition capacity per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+366598,351648,Ion Pistol Proficiency,"Skill at handling ion pistols.
+
++3% ion pistol damage against shields per level.",0E-10,0.0100000000,0E-10,1,None,567000.0000,0,None,None,None,0
+366599,351648,Ion Pistol Rapid Reload,"Advanced skill at rapidly reloading weapons.
+
++3% reload speed per level.",0E-10,0.0100000000,0E-10,1,None,203000.0000,0,None,None,None,0
+366600,351648,Ion Pistol Operation,"Skill at handling ion pistols.
+
+5% reduction to ion pistol charge time per level.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+366677,351064,'Neo' Sentinel M-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366678,351064,'Neo' Sentinel M/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+366679,351064,'Neo' Sentinel mk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366680,351064,'Neo' Sentinel G-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366681,351064,'Neo' Sentinel G/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,13155.0000,0,None,None,None,0
+366682,351064,'Neo' Sentinel gk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366683,351064,'Neo' Sentinel C-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,4905.0000,0,None,None,None,0
+366684,351064,'Neo' Sentinel C/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0E-10,0E-10,1,None,13155.0000,0,None,None,None,0
+366685,351064,'Neo' Sentinel ck.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366686,351064,Gallente Heavy Frame G/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366687,351064,Gallente Heavy Frame gk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+366688,351064,Minmatar Heavy Frame M/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366689,351064,Minmatar Heavy Frame mk.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+366690,351064,Caldari Heavy Frame C/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366691,351064,Caldari Heavy Frame ck.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+366695,351064,Militia Caldari Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+366696,351064,Militia Gallente Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+366697,351064,Militia Minmatar Heavy Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+366698,351064,Commando C-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366699,351064,Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366700,351064,Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366710,351064,Commando C/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366711,351064,Commando ck.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+366712,351064,Commando G/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366713,351064,Commando gk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+366714,351064,Commando M/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366715,351064,Commando mk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,57690.0000,0,None,None,None,0
+366716,351064,'Neo' Commando C-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366717,351064,'Neo' Commando C/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+366718,351064,'Neo' Commando ck.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366719,351064,'Neo' Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366720,351064,'Neo' Commando G/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,13155.0000,0,None,None,None,0
+366721,351064,'Neo' Commando gk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366722,351064,'Neo' Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+366723,351064,'Neo' Commando M/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0E-10,0E-10,1,None,13155.0000,0,None,None,None,0
+366724,351064,'Neo' Commando mk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,35250.0000,0,None,None,None,0
+366732,351064,Amarr Light Frame A/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366733,351064,Amarr Light Frame ak.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+366734,351064,Caldari Light Frame C/1-Series,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,8040.0000,0,None,None,None,0
+366735,351064,Caldari Light Frame ck.0,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,4,34614.0000,0,None,None,None,0
+366736,351064,Militia Caldari Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+366737,351064,Militia Amarr Light Frame,"A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations.
+
+NOTE: This basic frame does not receive any role-specific bonuses.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+366749,351844,'Apparition' Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,3420.0000,0,None,None,None,0
+366750,351844,'Phantasm' ARN-18 Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,5595.0000,0,None,None,None,0
+366751,351844,'Poltergeist' Ishukone Cloak Field,"The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index.
+
+While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.",0E-10,0.0100000000,0E-10,1,None,14985.0000,0,None,None,None,0
+366760,351648,Cloak Field Operation,"Skill at using cloak fields.
+
+Unlocks access to standard cloak fields at lvl.1; advanced at lvl.3; prototype at lvl.5.",0E-10,0.0100000000,0E-10,1,None,149000.0000,0,None,None,None,0
+366967,368656,Mangled Coil Assembly,Semi-rare scrap metals salvaged from the battlefield.,0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+366968,368656,Crushed Magazine Housing,Semi-rare scrap metals salvaged from the battlefield.,0E-10,0.0100000000,0E-10,1,4,50000.0000,0,None,None,None,0
+366969,368656,Broken Optronic Sight,Semi-rare scrap metals salvaged from the battlefield.,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+366970,368656,Shattered Heat Shield,Semi-rare scrap metals salvaged from the battlefield.,0E-10,0.0100000000,0E-10,1,4,100000.0000,0,None,None,None,0
+366971,368656,Melted Heat Sink,Semi-rare scrap metals salvaged from the battlefield.,0E-10,0.0100000000,0E-10,1,4,150000.0000,0,None,None,None,0
+367223,350858,Militia Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367226,350858,Militia Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367227,350858,Militia Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367228,350858,Militia Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367229,350858,Militia Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367230,350858,Militia Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367382,351648,Nova Knife Fitting Optimization,Advanced skill at weapon resource management. 5% reduction to PG usage per level.,0E-10,0E-10,0E-10,1,None,774000.0000,0,None,None,None,0
+367436,350858,Militia Ion Pistol,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367437,350858,Militia Bolt Pistol,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367439,350858,Militia Magsec SMG,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367440,350858,Militia Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367442,351064,'Sarak' Assault A-I+,A standard AM Assault loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+367443,351064,'Ukko' Assault C-I+,A standard CA Assault loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+367450,351064,'Magni' Assault M-I+,A standard MN Assault loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+367451,351064,'Memnon' Assault G-I+,A standard GA Assault loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+367453,351064,'Behemoth' Sentinel A-I+,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,6800.0000,0,None,None,None,0
+367455,351064,'Izanami' Sentinel C-I+,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,6800.0000,0,None,None,None,0
+367456,351064,'Jotunn' Sentinel M-I+,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,6800.0000,0,None,None,None,0
+367457,351064,'Enkidu' Sentinel G-I+,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,6800.0000,0,None,None,None,0
+367472,350858,Militia Flaylock Pistol,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367477,350858,Kubo’s GMK-16 Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367489,350858,Beacon’s ELI-74 Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367499,367487,Skill Tree Reset and Refund,All of the mercenary’s skills in the Skill Tree are completely reset and Skill Points refunded. Corporation Skills are not affected. Skillbooks are refunded at 80% of the Market Price.,0E-10,0E-10,0.1000000000,1,None,None,0,None,None,None,0
+367500,350858,Symb's FORK-5 Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367502,350858,Agimus' Modified AGO-56 Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367511,350858,Luis' Modified VC-107 Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367517,350858,Kalante's RXS-05 Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367519,350858,Ghalag's Modified MRT-17 Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367528,350858,Darth's GIO-66 Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367541,350858,Viktor’s NEG-1 Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367548,350858,Alex's Modified ZX-030 Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367549,350858,Alldin's IMP-10 Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367552,350858,Bons' SIN-7 Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,None,126495.0000,0,None,None,None,0
+367578,367580,Jara Kumora - Contract,"This agent provides a valuable service to Mercenaries by interfacing directly with the New Eden Market, instantly locating the best trading prices.",0E-10,0E-10,0E-10,1,4,1.0000,0,None,None,None,0
+367586,350858,Militia Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367587,350858,Militia Flaylock Pistol Blueprint,"The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield.
+
+Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367589,350858,Militia Bolt Pistol Blueprint,"The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market.
+
+Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367590,350858,Militia Ion Pistol Blueprint,"A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled.
+
+By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367591,350858,Militia Nova Knife Blueprint,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367592,350858,Militia Magsec SMG Blueprint,"The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential.
+
+Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.",0E-10,0.0100000000,0E-10,1,None,270.0000,0,None,None,None,0
+367596,367487,Instant Booster 2X,,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+367597,367487,Instant Booster 3X,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367598,367487,Instant Booster 4X,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367600,367594,APEX 'Dominus' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367607,351064,Test Suit,This is a suit for vanity test,0E-10,0E-10,0E-10,1,None,None,0,None,None,None,0
+367621,350858,Militia Scrambler Rifle Blueprint,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367622,350858,Militia Laser Rifle Blueprint,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367623,350858,Militia Rail Rifle Blueprint,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367624,350858,Militia Combat Rifle Blueprint,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367625,350858,Militia Plasma Cannon Blueprint,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367627,350858,Militia Heavy Machine Gun Blueprint,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367628,350858,Militia Forge Gun Blueprint,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367629,350858,Militia Mass Driver Blueprint,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,None,610.0000,0,None,None,None,0
+367630,350858,Militia Flux Grenade,The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+367631,350858,Militia Flux Grenade Blueprint,The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+367632,350858,Militia AV Grenade,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+367633,350858,Militia AV Grenade Blueprint,The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.,0E-10,0.0100000000,0E-10,1,None,180.0000,0,None,None,None,0
+367634,351064,'Quafe' Sentinel G-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367650,351064,'Quafe' Sentinel C-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367651,351064,'Quafe' Sentinel A-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367652,351064,'Quafe' Sentinel M-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367653,351064,'Quafe' Assault G-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367654,351064,'Quafe' Assault A-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367655,351064,'Quafe' Assault M-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367656,351064,'Quafe' Scout C-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367657,351064,'Quafe' Scout A-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367658,351064,'Quafe' Scout M-I,"Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+367677,367594,APEX 'Shogun' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367679,367594,APEX 'Atlas' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367681,367594,APEX 'Warlord' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367685,367594,APEX 'Rasetsu' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367687,367594,APEX 'Spartan' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367689,367594,APEX 'Nomad' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367691,367594,APEX 'Opus' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367693,367594,APEX 'Kampo' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367695,367594,APEX 'Chiron' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367697,367594,APEX 'Shaman' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367699,367594,APEX 'Seraph' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367701,367594,APEX 'Hawk' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367703,367594,APEX 'Serpent' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367705,367594,APEX 'Tiger' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367707,367594,APEX 'Dragon' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367709,367594,APEX 'Samurai' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367711,367594,APEX 'Centurion' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367713,367594,APEX 'Renegade' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367715,367594,APEX 'Paladin' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367716,351064,Archduke's Modified Sentinel mk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367738,351064,Frame's Modified Assault ck.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367742,351064,Scotsman's Modified Scout gk.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367751,351064,Logibro's Modified Logistics mk.0,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
+
+This particular suit is the result of personal development by a figure only known as ""Logibro"". Optimized for survivability, this dropsuit provides additional protection through both strengthened armor and shielding, and the addition of more powerful sensors.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367760,351064,Rattati's Modified Assault gk.0,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367765,367774,Encrypted Strongbox,"An encrypted strongbox is used to transport high security valuables, such as armaments and ISK, and can only be opened by the decryptor key used to lock it. Crafty individuals may find that there are other ways to pry it open.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367768,367774,Special Encrypted Strongbox,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367770,367776,Hacked Decryptor Key,"A decryptor key is commonly used to lock and gain access to encrypted strongboxes and systems, by their rightful owners. Hacked keys, however, can be used by anyone, and are highly sought after by unscrupulous mercenaries.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367777,367776,Basic Decryptor2,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367778,367776,Enhanced Decryptor1,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367779,367776,Complex Decryptor_test,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367811,367594,State 'Shogun' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367813,350858,Republic Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+367843,367487,mission_reroll,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367845,367487,instant_booster4,,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+367848,350858,Federation Burst Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,4,2460.0000,0,None,None,None,0
+367854,367594,Imperial 'Opus' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367856,367594,Republic 'Shaman' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367863,367594,Federation 'Serpent' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367864,367594,Federation 'Centurion' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367885,351064,Storm Raider's Modified Commando ak.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,4,94425.0000,0,None,None,None,0
+367895,351064,Archduke's Modified Sentinel mk.0 (Master),"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367896,351064,Logibro's Modified Logistics mk.0 (Master),"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
+
+This particular suit is the result of personal development by a figure only known as ""Logibro"". Optimized for survivability, this dropsuit provides additional protection through both strengthened armor and shielding, and the addition of more powerful sensors.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367897,351064,Rattati's Modified Assault gk.0 (Master),"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367898,351064,Storm Raider's Modified Commando ak.0 (Master),"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367899,351064,Frame's Modified Assault ck.0 (Master),"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367900,351064,Scotsman's Modified Scout gk.0 (Master),"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+367948,367594,Federation 'Atlas' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367955,367594,State 'Rasetsu' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+367959,367594,Imperial 'Seraph' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367960,367594,Republic 'Tiger' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367963,367594,Republic 'Renegade' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367987,367594,APEX 'Atlas' Sentinel vX.1,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+367988,367594,APEX 'Nomad' Assault vX.1,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+367989,367594,APEX 'Dragon' Scout vX.1,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367992,350858,Militia Assault Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.",0E-10,0.0100000000,0E-10,1,2,610.0000,0,None,None,None,0
+367994,350858,Militia Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,610.0000,0,None,None,None,0
+367996,350858,Militia Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,4,610.0000,0,None,None,None,0
+367998,367594,Republic 'Warlord' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+367999,367594,Federation 'Spartan' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+368000,367594,State 'Kampo' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+368001,367594,Imperial 'Dragon' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+368003,367594,Imperial 'Paladin' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+368014,350858,Imperial Assault Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,4020.0000,0,None,None,None,0
+368015,350858,State Assault Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,1,4020.0000,0,None,None,None,0
+368016,350858,Federation Breach Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0.0100000000,0E-10,1,8,4020.0000,0,None,None,None,0
+368022,367594,Imperial 'Dominus' Sentinel,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,4,4760.0000,0,None,None,None,0
+368023,367594,Republic 'Nomad' Assault,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,2,4760.0000,0,None,None,None,0
+368024,367594,Federation 'Chiron' Logistics,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,8,4760.0000,0,None,None,None,0
+368025,367594,State 'Hawk' Scout,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+368026,367594,State 'Samurai' Commando,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,4760.0000,0,None,None,None,0
+368061,351064,'Hastati' Basic-M A-I,A standard AM Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,4,6000.0000,0,None,None,None,0
+368062,351064,'Principe' Basic-M A/I,An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,4,16000.0000,0,None,None,None,0
+368064,351064,'Toxotai' Basic-M G-I,A standard GA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,8,6000.0000,0,None,None,None,0
+368065,351064,'Phalanx' Basic-M G/I,An advanced GA Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,8,16000.0000,0,None,None,None,0
+368066,351064,'Grettir' Basic-M M-I,A standard MN Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,2,6000.0000,0,None,None,None,0
+368067,351064,'Kari' Basic-M M/I,An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,2,16000.0000,0,None,None,None,0
+368069,351064,'Kullervo' Basic-M C-I,A standard CA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,1,6000.0000,0,None,None,None,0
+368071,351064,'Tarapitha' Basic-M C/I,An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,1,16000.0000,0,None,None,None,0
+368242,351844,Boundless Packed Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,4,28845.0000,0,None,None,None,0
+368243,351844,Packed Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368244,351844,F/45 Packed Remote Explosive,"The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units.
+
+These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.",0E-10,0.0100000000,0E-10,1,4,6585.0000,0,None,None,None,0
+368245,350858,X-MS15 Snowball Launcher,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+368497,368666,Warbarge Component,Warbarge manufacturing processes.,0E-10,0.0100000000,0E-10,1,64,10.0000,0,None,None,None,0
+368518,351210,CreoDron Methana vX.1,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,4,None,0,None,None,None,0
+368519,350858,X-MS Snowball Launcher,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
+368524,351064,Imperial Scout A-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368531,351210,'Quafe' Gunnlogi,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,97500.0000,0,None,None,None,0
+368532,351210,'Quafe' Madrugar,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,97500.0000,0,None,None,None,0
+368533,351210,'Quafe' Grimsnes,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,8,45000.0000,0,None,None,None,0
+368534,351210,'Quafe' Myron,"The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.",0E-10,0.0100000000,0E-10,1,1,45000.0000,0,None,None,None,0
+368537,351210,'Quafe' Saga,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,1,30000.0000,0,None,None,None,0
+368539,351210,'Quafe' Methana,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,8,30000.0000,0,None,None,None,0
+368540,350858,'Quafe' ST-201 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368541,350858,'Quafe' ST-1 Missile Launcher,"Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.",0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368542,350858,'Quafe' 80GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368543,350858,'Quafe' 20GJ Blaster,Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.,0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368544,350858,'Quafe' 80GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368545,350858,'Quafe' 20GJ Railgun,The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.,0E-10,0.0100000000,0E-10,1,4,30000.0000,0,None,None,None,0
+368546,351210,'Quafe' Saga Blueprint,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368547,351210,'Quafe' Methana Blueprint,"The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368548,351064,'Quafe' Logistics A-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368549,351064,'Quafe' Logistics C-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368550,351064,'Quafe' Logistics G-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368551,351064,'Quafe' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368552,351064,'Quafe' Commando A-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368553,351064,'Quafe' Commando C-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368554,351064,'Quafe' Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368555,351064,'Quafe' Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368556,350858,'Quafe' Heavy Machine Gun,"A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.”
+
+Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368557,350858,'Quafe' Forge Gun,"Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
+
+Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368558,350858,'Quafe' Nova Knives,"A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.",0E-10,0.0100000000,0E-10,1,4,675.0000,0,None,None,None,0
+368559,350858,'Quafe' Mass Driver,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368560,350858,'Quafe' Swarm Launcher,"A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets.
+Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368561,350858,'Quafe' Assault Rifle,"Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class.
+
+It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.",0E-10,0E-10,0E-10,1,4,1500.0000,0,None,None,None,0
+368562,350858,'Quafe' Plasma Cannon,"The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
+
+During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368563,350858,'Quafe' Shotgun,"Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances.
+
+The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368564,350858,'Quafe' Rail Rifle,"Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons.
+
+The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368565,350858,'Quafe' Sniper Rifle,"Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368566,350858,'Quafe' Laser Rifle,"The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat.
+
+Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368567,350858,'Quafe' Scrambler Rifle,"The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets.
+
+The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368568,350858,'Quafe' Combat Rifle,"A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
+
+Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.",0E-10,0.0100000000,0E-10,1,4,1500.0000,0,None,None,None,0
+368574,351064,Imperial Scout A/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,8040.0000,0,None,None,None,0
+368576,351064,'Brutor' Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368577,351064,'Tash Murkon' Logistics A-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368579,351064,Imperial Scout ak.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,4,35250.0000,0,None,None,None,0
+368580,351064,'Tash Murkon' Sentinel A-I,"For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368581,351064,'Brutor' Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368582,351064,'Kaalakiota' Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368583,351064,'Kaalakiota' Scout C-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368584,351064,'Roden' Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368585,351064,'Roden' Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368586,351064,State Scout C-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,4905.0000,0,None,None,None,0
+368587,350858,Solar's PAR-8 Flaylock Pistol,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368588,350858,Kubo's PE-165 Ion Pistol,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368589,350858,Ghalag's OCT-91 Bolt Pistol,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368590,350858,Nanaki's LORB-7 Magsec SMG,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368591,350858,Kubo's PX-6 Scrambler Pistol,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368592,350858,Nothi's NOS-47 Nova Knives,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368593,350858,Alex's Modified VC-107 SMG,A rare weapon salvaged from the battlefield,0E-10,0.0100000000,0E-10,1,4,86000.0000,0,None,None,None,0
+368594,351064,State Scout C/1-Series,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,8040.0000,0,None,None,None,0
+368595,350858,Experimental Heavy Machine Gun,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368596,350858,Experimental Forge Gun,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368597,350858,Experimental Mass Driver,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368598,350858,Experimental Swarm Launcher,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368599,350858,Experimental Assault Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368600,350858,Experimental Plasma Cannon,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368601,350858,Experimental Shotgun,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368602,350858,Experimental Rail Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368603,350858,Experimental Sniper Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368604,350858,Experimental Laser Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368605,350858,Experimental Scrambler Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368606,350858,Experimental Combat Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368607,350858,Experimental Assault Combat Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368608,350858,Experimental Assault Scrambler Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368609,350858,Experimental Assault Rail Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368610,350858,Experimental Tactical Assault Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368611,350858,Experimental Breach Assault Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368612,350858,Experimental Burst Assault Rifle,An experimental weapon synthesized in a laboratory,0E-10,0.0100000000,0E-10,1,4,80000.0000,0,None,None,None,0
+368614,351064,State Scout ck.0,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,1,35250.0000,0,None,None,None,0
+368615,351064,State Commando C-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368616,351064,State Commando C/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,13155.0000,0,None,None,None,0
+368617,351064,State Commando ck.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,1,57690.0000,0,None,None,None,0
+368618,351064,State Sentinel C-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+368619,351064,State Sentinel C/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,1,8040.0000,0,None,None,None,0
+368620,351064,State Sentinel ck.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,1,57690.0000,0,None,None,None,0
+368631,351064,Federation Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368632,351064,Federation Commando G/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,8040.0000,0,None,None,None,0
+368633,351064,Federation Commando gk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,8,57690.0000,0,None,None,None,0
+368634,351064,Federation Sentinel G-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+368635,351064,Federation Sentinel G/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,8040.0000,0,None,None,None,0
+368636,351064,Federation Sentinel gk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,8,57690.0000,0,None,None,None,0
+368638,351064,Republic Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368640,351064,Republic Commando M/1-Series,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,8040.0000,0,None,None,None,0
+368647,351064,Republic Commando mk.0,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,2,57690.0000,0,None,None,None,0
+368649,351064,Republic Sentinel M-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+368650,351064,Republic Sentinel M/1-Series,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,2,8040.0000,0,None,None,None,0
+368651,351064,Republic Sentinel mk.0,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,2,57690.0000,0,None,None,None,0
+368725,368726,Medium Caldari SKIN - Red,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+368755,368726,Heavy Amarr SKIN - Yellow,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+368756,368726,Light Gallente SKIN - Green,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0E-10,0E-10,1,8,None,0,None,None,None,0
+368776,368726,Medium Minmatar SKIN - Quafe,This SKIN only works on Medium Minmatar Dropsuits,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+368777,351121,Krin’s LEX -71 Damage Modifier,"A special issue, rare module that increases the damage of all handheld weapons.",0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+368880,351210,Marduk G-I,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,97500.0000,0,None,None,None,0
+368881,351210,Madrugar G/1,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,195000.0000,0,None,None,None,0
+368882,351210,Madrugar Gv.0,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,682500.0000,0,None,None,None,0
+368884,351210,Marduk G/1,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,195000.0000,0,None,None,None,0
+368885,351210,Marduk Gv.0,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,8,682500.0000,0,None,None,None,0
+368887,351210,Gladius C-I,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,97500.0000,0,None,None,None,0
+368888,351210,Gunnlogi C/1,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,195000.0000,0,None,None,None,0
+368889,351210,Gunnlogi Cv.0,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,682500.0000,0,None,None,None,0
+368890,351210,Gladius C/1,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,195000.0000,0,None,None,None,0
+368891,351210,Gladius Cv.0,"The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.",0E-10,0.0100000000,0E-10,1,1,682500.0000,0,None,None,None,0
+368893,351121,Basic Shield Regulator,Reduces the length of the delay before the vehicle shield recharge begins.,0E-10,0E-10,0E-10,1,1,7000.0000,0,None,None,None,0
+368894,351121,Enhanced Shield Regulator,Reduces the length of the delay before the vehicle shield recharge begins.,0E-10,0E-10,0E-10,1,1,18760.0000,0,None,None,None,0
+368895,351121,Complex Shield Regulator,Reduces the length of the delay before the vehicle shield recharge begins.,0E-10,0E-10,0E-10,1,1,30700.0000,0,None,None,None,0
+368898,351121,Basic Dispersion Stabilizer,"Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.",0E-10,0E-10,0E-10,1,4,3750.0000,0,None,None,None,0
+368899,351121,Enhanced Dispersion Stabilizer,"Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.",0E-10,0E-10,0E-10,1,4,10050.0000,0,None,None,None,0
+368900,351121,Complex Dispersion Stabilizer,"Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.",0E-10,0E-10,0E-10,1,4,16440.0000,0,None,None,None,0
+368908,351064,Shield AV - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+368909,351064,Recon - AM,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,4,6800.0000,0,None,None,None,0
+368910,351064,Shield AV - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,1,6800.0000,0,None,None,None,0
+368911,351064,Recon - CA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,1,6800.0000,0,None,None,None,0
+368912,351064,Shield AV - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,8,6800.0000,0,None,None,None,0
+368913,351064,Recon - GA,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,8,6800.0000,0,None,None,None,0
+368914,351064,Shield AV - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,2,None,0,None,None,None,0
+368915,351064,Recon - MN,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,2,6800.0000,0,None,None,None,0
+368951,368726,Medium Minmatar SKIN - Brutor,This SKIN only works on Medium Minmatar Dropsuits,0E-10,0E-10,0E-10,1,2,None,0,None,None,None,0
+369091,368726,State 'Marine Issue' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369092,368726,Federation 'Marine Issue' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369093,368726,Imperial 'Marine Issue' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369094,368726,Republic 'Marine Issue' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369102,368726,Imperial 'Marine Issue' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369103,368726,State 'Marine Issue' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369104,368726,Federation 'Marine Issue' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369105,368726,Republic 'Marine Issue' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369106,368726,State 'Marine Issue' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369107,368726,Federation 'Marine Issue' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369108,368726,Imperial 'Marine Issue' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369109,368726,Republic 'Marine Issue' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369113,368726,'Blood Raiders' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369114,368726,'Guristas' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369115,368726,'Serpentis' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369116,368726,'Angel Cartel' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369158,368726,'Legacy' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369159,368726,'Thukker' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369160,368726,'Angel Cartel' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369161,368726,'Duvolle' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369162,368726,'Legacy' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369163,368726,'Ishukone' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369164,368726,'Guristas' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369165,368726,'Legacy' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369166,368726,'Blood Raiders' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369167,368726,'Kador' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369168,368726,'Legacy' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369180,368726,'Leopard' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369200,368726,'Jungle Hunter' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369203,368726,'Tash-Murkon' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369204,368726,'Roden' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369205,368726,'Kaalakiota' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369206,368726,'Brutor' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369211,351844,'APEX' Cloak Field,APEX Specialized Cloak Field. No skill required.(NO SKILLS REQUIRED),0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369233,354641,Active Omega-Booster NWS (7-Day),"Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.",0E-10,0E-10,0E-10,1,4,None,0,None,None,None,0
+369242,368726,'Kador' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369243,368726,'Ishukone' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369244,368726,'Duvolle' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369245,368726,'Thukker' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369246,368726,'Kador' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369247,368726,'Ishukone' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369248,368726,'Duvolle' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369249,368726,'Thukker' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369250,368726,'Guristas' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369251,368726,'Serpentis' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369252,368726,'Blood Raiders' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369253,368726,'Serpentis' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369254,368726,'Angel Cartel' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369255,368726,'Legacy' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369256,368726,'Legacy' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369257,368726,'Legacy' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369258,368726,'Legacy' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369259,368726,'Legacy' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369260,368726,'Legacy' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369261,368726,'Legacy' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369262,368726,'Legacy' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369263,368726,'Tash-Murkon' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369264,368726,'Kaalakiota' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369265,368726,'Roden' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369266,368726,'Brutor' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369267,368726,'Tash-Murkon' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369268,368726,'Kaalakiota' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369269,368726,'Roden' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369270,368726,'Brutor' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369271,368726,'Quafe' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369272,368726,'Quafe' CA-H SKIN,This SKIN only applies to Heavy Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369273,368726,'Quafe' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369274,368726,'Quafe' MN-H SKIN,This SKIN only applies to Heavy Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369275,368726,'Quafe' AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369276,368726,'Quafe' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369277,368726,'Quafe' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369278,368726,'Quafe' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369279,368726,'Quafe' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369280,368726,'Quafe' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369281,368726,'Quafe' GA-M SKIN,This SKIN only applies to Medium Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369282,368726,'Quafe' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0E-10,0E-10,1,None,3000.0000,0,None,None,None,0
+369290,368726,'Ardishapur' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369291,368726,'Wiyrkomi' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369292,368726,'Intaki' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369293,368726,'Sebiestor' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369294,368726,'Sever' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369295,368726,'Sever' CA-L SKIN,This SKIN only applies to Light Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369296,368726,'Raven' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369297,368726,'Valor' MN-L SKIN,This SKIN only applies to Light Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369302,368726,'Cyber Knight' AM-H SKIN,This SKIN only applies to Heavy Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+369303,368726,'Home Guard' CA-M SKIN,This SKIN only applies to Medium Caldari dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369304,368726,'Bravo Company' GA-L SKIN,This SKIN only applies to Light Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,8,3000.0000,0,None,None,None,0
+369305,368726,'Valklear' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,2,3000.0000,0,None,None,None,0
+369408,351064,Standard Assault A-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369409,351064,Standard Assault C-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369410,351064,Standard Assault G-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369411,351064,Standard Assault M-I,"The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations.
+
+Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed.
+
+Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369412,351064,Standard Commando A-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369413,351064,Standard Commando C-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369414,351064,Standard Commando G-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369415,351064,Standard Commando M-I,"The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons.
+
+Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user.
+
+The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369416,351064,Standard Logistics A-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369417,351064,Standard Logistics C-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369418,351064,Standard Logistics G-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369419,351064,Standard Logistics M-I,"The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit.
+
+Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel.
+
+When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369420,351064,Standard Scout A-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369421,351064,Standard Scout C-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369422,351064,Standard Scout G-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369423,351064,Standard Scout M-I,"The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature.
+
+Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat.
+
+When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369424,351064,Standard Sentinel A-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry.
+
+Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369425,351064,Standard Sentinel C-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369426,351064,Standard Sentinel G-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369427,351064,Standard Sentinel M-I,"The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons.
+
+Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility.
+
+Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.",0E-10,0.0100000000,0E-10,1,None,3000.0000,0,None,None,None,0
+369434,368726,'Krin's' MN-M SKIN,This SKIN only applies to Medium Minmatar dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369435,368726,'Lethe' GA-H SKIN,This SKIN only applies to Heavy Gallente dropsuit frames!,0E-10,0.0100000000,0E-10,1,1,3000.0000,0,None,None,None,0
+369438,351064,'Egil' Basic-M mk.0,A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369439,351064,'Thrud' Assault M-I,A standard MN Assault loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369440,351064,'Vidir' Assault M/I,An advanced MN Assault loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369441,351064,'Forseti' Assault mk.0,A prototype MN Assault loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369442,351064,'Modi' Assault M/I+,An advanced MN Assault loadout with advanced weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369443,351064,'Hermod' Assault mk.0+,A prototype MN Assault loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369451,351064,'Jokul' Basic-M M-I,A standard MN Basic loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369452,351064,'Starkad' Basic-M M/I+,An advanced MN Basic loadout with advanced weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369453,351064,'Kakali' Basic-M mk.0+,A prototype MN Basic loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369469,351064,'Numeri' Basic-M A-I,A standard AM Basic loadout with standard weapons and gear that requires no skills to use,0E-10,0.0100000000,0E-10,1,4,6000.0000,0,None,None,None,0
+369470,351064,'Legio' Basic-M ak.0,An advanced AM Basic loadout with advanced weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369471,351064,'Vexillatio' Basic-M A/I,A prototype AM Basic loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0E-10,0E-10,1,None,48000.0000,0,None,None,None,0
+369472,351064,'Triari' Basic-M ak.0,A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369475,351064,'Nakir' Assault ak.0,A prototype AM Assault loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369476,351064,'Malik' Assault ak.0+,A prototype AM Assault loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369477,351064,'Tuoni' Assault ck.0,A prototype CA Assault loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369478,351064,'Stallo' Assault ck.0+,A prototype CA Assault loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369479,351064,'Celeus' Assault gk.0,A prototype GA Assault loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369480,351064,'Theseus' Assault gk.0+,A prototype GA Assault loadout with prototype weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369481,351064,'Marras' Basic-M ck.0,A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0E-10,0E-10,1,None,48000.0000,0,None,None,None,0
+369482,351064,'Agema' Basic-M gk.0,A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0E-10,0E-10,1,None,48000.0000,0,None,None,None,0
+369507,351064,'Halberd' Basic-L A-I,A standard AM Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369508,351064,'Partisan' Basic-L A/I,An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369509,351064,'Ranseur' Basic-L ak.0,A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369510,351064,'Piru' Basic-L C-I,A standard CA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369511,351064,'Lempo' Basic-L C/I,An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0E-10,0E-10,1,None,16000.0000,0,None,None,None,0
+369512,351064,'Perkele' Basic-L ck.0,A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369513,351064,'Melete' Basic-L G-I,A standard GA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369514,351064,'Aoide' Basic-L G/I,An advanced GA Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369515,351064,'Calliope' Basic-L gk.0,A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369516,351064,'Skadi' Basic-L M-I,A standard MN Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369517,351064,'Jord' Basic-L M/I,An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369518,351064,'Sol' Basic-L mk.0,A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369539,351064,'Aventail' Basic-H A-I,A standard AM Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369540,351064,'Vambrace' Basic-H A/I,An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369541,351064,'Cuirass' Basic-H ak.0,A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369542,351064,'Guruwa' Basic-H C-I,A standard CA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369543,351064,'Kote' Basic-H C/I,An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369544,351064,'Menpo' Basic-H ck.0,A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369545,351064,'Hecaton' Basic-H G-I,A standard GA Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369546,351064,'Alcyon' Basic-H G/I+,An advanced GA Basic loadout with advanced weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369547,351064,'Mimas' Basic-H G/I,A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+369548,351064,'Basilo' Basic-H M-I,A standard MN Basic loadout with standard weapons and gear that requires standard skills to use,0E-10,0.0100000000,0E-10,1,None,6000.0000,0,None,None,None,0
+369549,351064,'Dorudon' Basic-H M/I,An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use,0E-10,0.0100000000,0E-10,1,None,16000.0000,0,None,None,None,0
+369550,351064,'Loceros' Basic-H mk.0,A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use,0E-10,0.0100000000,0E-10,1,None,48000.0000,0,None,None,None,0
+370308,368726,'Deathshroud' AM-M SKIN,This SKIN only applies to Medium Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+370488,368726,‘Tairei’s Crimson’ AM-L SKIN,This SKIN only applies to Light Amarr dropsuit frames!,0E-10,0.0100000000,0E-10,1,4,3000.0000,0,None,None,None,0
+370658,351844,Council's Modified Repair Tool,"By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material.
+
+The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.",0E-10,0.0100000000,0E-10,1,None,1125.0000,0,None,None,None,0
+371027,350858,X-MS16 Snowball Launcher,"The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.",0E-10,0.0100000000,0E-10,1,4,47220.0000,0,None,None,None,0
diff --git a/priv/repo/data/mapSolarSystemJumps.csv b/priv/repo/data/mapSolarSystemJumps.csv
index 3106bdd2..6e5f09e9 100644
--- a/priv/repo/data/mapSolarSystemJumps.csv
+++ b/priv/repo/data/mapSolarSystemJumps.csv
@@ -11022,4 +11022,2756 @@ fromRegionID,fromConstellationID,fromSolarSystemID,toSolarSystemID,toConstellati
10000055,20000636,30004356,30004354,20000636,10000055
10000055,20000636,30004356,30004355,20000636,10000055
10000055,20000636,30004356,30004378,20000640,10000055
-10000055,20000637,3000435
\ No newline at end of file
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diff --git a/priv/repo/data/mapSolarSystems.csv b/priv/repo/data/mapSolarSystems.csv
index 747e0430..e9c687ce 100644
--- a/priv/repo/data/mapSolarSystems.csv
+++ b/priv/repo/data/mapSolarSystems.csv
@@ -1159,4 +1159,7279 @@ regionID,constellationID,solarSystemID,solarSystemName,x,y,z,xMin,xMax,yMin,yMax
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10000014,20000169,30001159,HY-RWO,-84055313252241200.0000000000,20345716035449300.0000000000,-228799313039628000.0000000000,-84056450189670704.0000000000,-84054966614235008.0000000000,20345626073671900.0000000000,20345743464152800.0000000000,228799261705528000.0000000000,228799662890473984.0000000000,0.0533200000,1,0,0,1,0,0,None,-0.0757851324,None,741787717848.0000000000,3801,I
10000014,20000169,30001160,WD-VTV,-80972934473178496.0000000000,9036949398629850.0000000000,-207455681776839008.0000000000,-80973319807713696.0000000000,-80972282891111504.0000000000,9036929928711910.0000000000,9036982320613250.0000000000,207453792664200000.0000000000,207460907362124992.0000000000,0.1221000000,0,0,1,0,0,0,None,-0.0854392948,None,3557348962512.0000000000,45032,I
-10000014,20000169,30001161,HED-GP,-95413697560001200.0000000000,19654254337720600.0000000000,-206915366853996992.00
\ No newline at end of file
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+10000064,20000734,30034971,Henebene,-205622260071286016.0000000000,49940907627182496.0000000000,42870744820014496.0000000000,-212671849539254016.0000000000,-212670958167672000.0000000000,52158865503874896.0000000000,52158967489062096.0000000000,-28526737555339700.0000000000,-28525286904489900.0000000000,0.0254000000,1,0,1,0,0,1,None,0.8373290186,500004,725325424934.0000000000,45033,A
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+10000070,20000788,30040141,Urhinichi,-138550934148756000.0000000000,78077592063385904.0000000000,83193987480218304.0000000000,-136080890819520992.0000000000,-136078112184696000.0000000000,67458074295499000.0000000000,67458410909035400.0000000000,-89183017503561200.0000000000,-89180464927724992.0000000000,0.2644000000,1,0,0,1,1,1,None,-1.0000000000,500026,1389317412616.0000000000,56084,A
+10000033,20000413,30041392,Laah,-141875716447427008.0000000000,106327892241686000.0000000000,133536521737080000.0000000000,-145494263882289984.0000000000,-145492739098478016.0000000000,101594098603660000.0000000000,101594170704096000.0000000000,-137638302030806000.0000000000,-137637628403348000.0000000000,0.0528600000,1,0,1,0,0,0,None,0.9195130562,500001,762391905920.0000000000,45047,A
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+10000020,20000256,30041672,Seitam,-216599737219208000.0000000000,59610867466805696.0000000000,-130556691172968992.0000000000,-220127975949015008.0000000000,-220126489780020000.0000000000,67789189179763296.0000000000,67789430279977400.0000000000,132057876294370000.0000000000,132060511364088992.0000000000,0.0473800000,1,0,0,1,0,0,None,0.9373621309,500003,1317534859752.0000000000,45041,A
+10000030,20000370,30042505,Usteli,-89444503589646800.0000000000,41314106564361200.0000000000,12220108268269300.0000000000,-86842534903908992.0000000000,-86841273878065104.0000000000,37502728918982000.0000000000,37502829515888704.0000000000,-3050597067318060.0000000000,-3049033428928140.0000000000,0.0131800000,1,0,0,1,0,0,None,0.9505950326,500002,781819194958.0000000000,45037,A
+10000030,20000377,30042547,Loguttur,-89985771527662704.0000000000,41749405102391904.0000000000,47058036038603800.0000000000,-85353368662714096.0000000000,-85348250935848704.0000000000,18749098902192100.0000000000,18749298157229400.0000000000,-45431297669239200.0000000000,-45429125731220496.0000000000,0.0602300000,0,0,0,1,0,0,None,0.9573312106,500002,2558863432728.0000000000,45032,A
+10000032,20000400,30042715,Trossere,-170532644619000000.0000000000,40609187198500000.0000000000,23613782210600000.0000000000,-166183458347000000.0000000000,-166181452889000000.0000000000,44475489901900000.0000000000,44475820521300000.0000000000,-26973881050300000.0000000000,-26972848773100000.0000000000,0.0108600000,1,0,0,1,0,1,None,0.9144102726,500004,1002728847920.0000000000,45033,A
+10000042,20000494,30043410,Fildar,-96913743194994304.0000000000,51179670809679000.0000000000,61698834974522496.0000000000,-60597410525018200.0000000000,-60595261536734200.0000000000,42622588079066304.0000000000,42622596905612800.0000000000,-32311425072488700.0000000000,-32308758403187400.0000000000,0.0922100000,1,0,0,1,0,1,None,0.9526255049,500002,1333334650670.0000000000,45041,A
+10000043,20000512,30043489,Horir,-188790771831176000.0000000000,57329816545226200.0000000000,-51204814118923696.0000000000,-180374746493476000.0000000000,-180371271305164992.0000000000,60008108128051104.0000000000,60008287201134096.0000000000,54793674511501296.0000000000,54795664715836200.0000000000,0.0882300000,0,0,0,1,0,0,None,0.9159992922,500003,1737594155600.0000000000,45036,A
+10000064,20000734,30044971,Mesokel,-201101497606792000.0000000000,55011571567459904.0000000000,46666702566124496.0000000000,-212671849539254016.0000000000,-212670958167672000.0000000000,52158865503874896.0000000000,52158967489062096.0000000000,-28526737555339700.0000000000,-28525286904489900.0000000000,0.0254000000,1,0,1,0,0,1,None,0.8576548904,500004,725325424934.0000000000,45033,A
+10000065,20000737,30045042,Conoban,-262014661674000000.0000000000,43024089407400000.0000000000,-97897433490400000.0000000000,-261296357380000000.0000000000,-261294994779000000.0000000000,50679252098700000.0000000000,50679370814600000.0000000000,104995127162000000.0000000000,104997223362000000.0000000000,0.0211300000,1,0,0,1,0,0,None,0.9052488000,500003,1048099831250.0000000000,7,A
+10000068,20000778,30045305,Clellinon,-256253794008000000.0000000000,44557151629000000.0000000000,44686939821100000.0000000000,-258676079412000000.0000000000,-258669628211000000.0000000000,48346955773600000.0000000000,48347556353000000.0000000000,-35042115304000000.0000000000,-35039278870400000.0000000000,0.7250000000,1,0,0,1,0,0,None,0.8484659293,500004,3225600512940.0000000000,45038,A
+10000069,20000781,30045306,Hykanima,-264646966469156992.0000000000,69069967691529296.0000000000,183304799133657984.0000000000,-262954511821056000.0000000000,-262948383630550016.0000000000,74539656401605200.0000000000,74545784592110896.0000000000,-185383038092344992.0000000000,-185376909901839008.0000000000,0.0522700000,0,0,0,0,0,0,None,0.2468593791,500001,2175531618416.0000000000,45030,None
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+10000069,20000781,30045308,Kehjari,-252401794572132000.0000000000,67450456582398400.0000000000,188833610264678016.0000000000,-254154682871504000.0000000000,-254148462758310016.0000000000,69323725845767400.0000000000,69329945958960800.0000000000,-184862118903312992.0000000000,-184855898790119008.0000000000,0.0243500000,0,0,0,0,0,0,None,0.2475813872,500001,2924278309952.0000000000,45040,None
+10000069,20000781,30045309,Villasen,-261819390569583008.0000000000,73200572151771104.0000000000,199060369967486016.0000000000,-264933487634788992.0000000000,-264926472012739008.0000000000,70678975452132600.0000000000,70685991074181904.0000000000,-199585460085931008.0000000000,-199578444463881984.0000000000,3.5430000000,0,0,0,0,0,0,None,0.1406933648,500001,4919369400406.0000000000,45047,None
+10000069,20000781,30045310,Sarenemi,-249109963126604000.0000000000,71608785530364800.0000000000,183914651835536000.0000000000,-249869605201460000.0000000000,-249860002491140000.0000000000,73961959206394592.0000000000,73971561916714496.0000000000,-189596374161867008.0000000000,-189586771451547008.0000000000,0.0223000000,0,0,0,0,0,0,None,0.2168523188,500001,3277669775152.0000000000,45038,None
+10000069,20000781,30045311,Ashitsu,-259705412288772000.0000000000,73739208887869600.0000000000,181881482937507008.0000000000,-255409008381440992.0000000000,-255400094130919008.0000000000,74325936743844496.0000000000,74334850994365696.0000000000,-181949547573468000.0000000000,-181940633322947008.0000000000,0.0608800000,0,0,0,0,0,0,None,0.2648882275,500001,1871478959872.0000000000,6,None
+10000069,20000781,30045312,Korasen,-261705230545174016.0000000000,72250741806649904.0000000000,206718293527440992.0000000000,-263663550365816992.0000000000,-263641794673439008.0000000000,71028760416122800.0000000000,71050516108500600.0000000000,-206895370641566016.0000000000,-206873614949188000.0000000000,0.0311600000,0,0,0,0,0,0,None,0.1289910485,500001,2623163792704.0000000000,45032,None
+10000069,20000781,30045313,Ienakkamon,-270563985000452000.0000000000,77281156102443904.0000000000,179963984574860000.0000000000,-269169036014393984.0000000000,-269159459063164000.0000000000,72849540853739008.0000000000,72859117804968704.0000000000,-180738564257428992.0000000000,-180728987306200000.0000000000,0.0398100000,0,0,0,0,0,0,None,0.1079880908,500001,2817067697960.0000000000,45037,None
+10000069,20000783,30045314,Kinakka,-221709861275103008.0000000000,102378691775532000.0000000000,158589127205816000.0000000000,-224759842090105984.0000000000,-224747908759424992.0000000000,104281389336720000.0000000000,104293322667402000.0000000000,-155846702417692000.0000000000,-155834769087011008.0000000000,0.7250000000,0,0,0,0,0,0,None,0.4156230085,500001,742800972288.0000000000,45036,None
+10000069,20000783,30045315,Raihbaka,-218607533843368000.0000000000,100688263503120992.0000000000,172302444591172000.0000000000,-224627031666196000.0000000000,-224615974682958016.0000000000,101214498194923008.0000000000,101225555178160000.0000000000,-166490508723417984.0000000000,-166479451740180992.0000000000,0.0312300000,0,0,0,0,0,0,None,0.3798002003,500001,2595138129824.0000000000,8,None
+10000069,20000783,30045316,Innia,-233501967435827008.0000000000,100422166430168000.0000000000,167480527182523008.0000000000,-234225262909940000.0000000000,-234216261802524992.0000000000,101528645974830000.0000000000,101537647082244992.0000000000,-162156297448288992.0000000000,-162147296340873984.0000000000,0.1749000000,0,0,0,0,0,0,None,0.3171389731,500001,9013017187490.0000000000,45033,None
+10000069,20000783,30045317,Iralaja,-237970830031732992.0000000000,99446642681891200.0000000000,180243968965208000.0000000000,-238446916671478016.0000000000,-238439708727342016.0000000000,100227193453980992.0000000000,100234401398116992.0000000000,-174511483557036000.0000000000,-174504275612899008.0000000000,0.0724500000,0,0,0,0,0,0,None,0.3197668724,500001,2027717325132.0000000000,45033,None
+10000069,20000783,30045318,Martoh,-237219834161824992.0000000000,102437151345475008.0000000000,177040572030507008.0000000000,-243441495314830016.0000000000,-243425401214944000.0000000000,100452857662719008.0000000000,100468951762606000.0000000000,-174027599420516000.0000000000,-174011505320630016.0000000000,0.0288800000,0,0,0,0,0,0,None,0.3828368833,500001,3086673429152.0000000000,45036,None
+10000069,20000783,30045319,Eha,-244109162501360992.0000000000,96996805256323104.0000000000,147826888051715008.0000000000,-247283208531766016.0000000000,-247273827687969984.0000000000,100619109622231008.0000000000,100628490466027008.0000000000,-146669264225276000.0000000000,-146659883381480000.0000000000,0.2842000000,0,0,0,0,0,0,None,0.3971850790,500001,1285739623854.0000000000,45041,None
+10000069,20000783,30045320,Pavanakka,-229819939313372992.0000000000,99619562187049904.0000000000,149872074282184992.0000000000,-229182317983972000.0000000000,-229175511775524992.0000000000,104403450997211008.0000000000,104410257205659008.0000000000,-146793772137436992.0000000000,-146786965928988992.0000000000,0.2126000000,0,0,0,0,0,0,None,0.3956485128,500001,3014273953560.0000000000,45039,None
+10000069,20000784,30045321,Uchomida,-207605576074268000.0000000000,103015291852560992.0000000000,146065465613262016.0000000000,-213404914695638016.0000000000,-213398160282587008.0000000000,102924964197078000.0000000000,102931718610128992.0000000000,-150797169662835008.0000000000,-150790415249784000.0000000000,5.4650000000,0,0,0,0,0,0,None,0.4947269336,500001,3050625507712.0000000000,3798,None
+10000069,20000784,30045322,Samanuni,-200071018702880992.0000000000,106972634620020992.0000000000,144359196679260000.0000000000,-204368914551047008.0000000000,-204362169733028992.0000000000,102330471510748000.0000000000,102337216328766000.0000000000,-142196887592184992.0000000000,-142190142774167008.0000000000,1.5680000000,0,0,0,0,0,0,None,0.6527848436,500001,2010556814288.0000000000,45039,None
+10000069,20000784,30045323,Astoh,-216593819055632000.0000000000,99302297406192192.0000000000,145247858941779008.0000000000,-210107468275576992.0000000000,-210101233027342016.0000000000,98257551964060704.0000000000,98263787212295104.0000000000,-150745534375496000.0000000000,-150739299127262016.0000000000,0.0291900000,0,0,0,0,0,0,None,0.6124240550,500001,2060355761032.0000000000,45030,None
+10000069,20000784,30045324,Onnamon,-204162057853000000.0000000000,104012153019000000.0000000000,155827214016000000.0000000000,-211572977465000000.0000000000,-211565585555000000.0000000000,105681130056000000.0000000000,105688521966000000.0000000000,-159166312402000000.0000000000,-159158920492000000.0000000000,0.0783500000,0,0,0,0,0,0,None,0.5555345089,500001,3635349933380.0000000000,45036,None
+10000069,20000784,30045325,Rohamaa,-224134533372825984.0000000000,102889893930095008.0000000000,148401922231753984.0000000000,-227793490507608000.0000000000,-227786047147791008.0000000000,102718754292768992.0000000000,102726197652586000.0000000000,-153911032090847008.0000000000,-153903588731031008.0000000000,0.4129000000,0,0,0,0,0,0,None,0.5047168855,500001,1804055704032.0000000000,3801,None
+10000069,20000784,30045326,Uuhulanen,-198964016151208992.0000000000,104568730360864992.0000000000,151393282004196000.0000000000,-199382662791740992.0000000000,-199372314843968992.0000000000,106242880505675008.0000000000,106253228453447008.0000000000,-156498927251164992.0000000000,-156488579303392992.0000000000,0.0335900000,0,0,0,0,0,0,None,0.4920794878,500001,4306142265780.0000000000,45042,None
+10000069,20000784,30045327,Tsuruma,-211687430217624992.0000000000,104027335824800000.0000000000,154754794158475008.0000000000,-215422630459439008.0000000000,-215405373616998016.0000000000,107399153054052992.0000000000,107416409896494000.0000000000,-153864476504294016.0000000000,-153847219661852992.0000000000,0.3321000000,0,0,0,0,0,0,None,0.5426334128,500001,2233555454560.0000000000,45038,None
+10000070,20000788,30045328,Ahtila,-212463076439387008.0000000000,95877305903583104.0000000000,141414297777678000.0000000000,-210253714139928992.0000000000,-210236020600924000.0000000000,102964098980704992.0000000000,102981792519710000.0000000000,-136904508663620000.0000000000,-136886815124615008.0000000000,3.2240000000,0,0,0,0,0,0,None,-1.0000000000,500026,1397402554816.0000000000,56084,None
+10000070,20000789,30045329,Ichoriya,-219761023509134016.0000000000,97958851510767008.0000000000,141316657360648992.0000000000,-222163908051599008.0000000000,-222146938226840000.0000000000,100861248619454000.0000000000,100878218444212000.0000000000,-141598983641982000.0000000000,-141582013817224000.0000000000,0.1061000000,0,0,0,0,0,0,None,-1.0000000000,500026,4674816325888.0000000000,56086,None
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